Not really feeling it. Great to see RWBY in animation, but I don't like how lifeless and stiff the cast appear in the first half. Second half is neat but it is so random that I can't tell what is going on.Would rather have the better sprite motion videos ASW does with music like this and have something with vocals for the animation intro.Also, fun fact. KVO/TSB's Top 4 had 3 Gordeau teams. Off to a good start.
I'm sure this isn't the right place to ask, but I might as well...I'm getting UNIEL and trying it for the first time via GameFly. Is there anything from that game that translates to Cross Tag Battle, like in terms of mechanics and what not?
I've been reading some horror stories about how Switch players are struggling with the controls.Game's fine but takes a while to adapt to new controls for characters that were your main in the past. Games sometimes finish way too quickly imo and for some reason pokes for the majority of characters are now command normals. Like how diverse the cast is in terms of playstyle tho. Gives lots of ideas for team building.Color 13 for the cast references western media. Aside from Gambit Gordeau, Waldstein has Amethyst from Steven Universe, Rachel has Fiona with Nago as Cake the Cat from Adventure Time, and Iron Tager has Shrek.
Yea, Switch controls are murder. Can't get command inputs to flow. The pro controller isn't much better.IIRC,Color 8 is GGColor 9 is BBColor 10 is PersonaColor 11 UnielColor 12 is RWBYNow I want to look over the colors again and take note of the references.
Manage to play on the switch, god my hands hurt trying to make things flow. You look at some things and wonder why they make it like this?
We got the next DLC characters thanks to a Switch dump of the betahttps://twitter.com/OtherEhm/status/995892256786866176
ya'll really had a hard time with the switch version? It could be from all the old neo geo classic fighters I play on switch but this game played like a breeze for me in both hand-held and console mode. I actually appreciate that way the joy cons are laid out since I won't accidentally press up when I ment to press forward.on a side note: It seems the rwby girls are using 1080p sprites as there is clear difference in quality when switching from hand held to console mode. the others look fine in hand held but the rwby girls look "compressed" by comparison.
Bronko said, May 14, 2018, 07:48:28 amWe got the next DLC characters thanks to a Switch dump of the betahttps://twitter.com/OtherEhm/status/995892256786866176I get that a third of the choices (Nine, Labrys and Merkava) were made because of the respective character themes they have.
Among the datamine, something that could sound like a final boss song was found.Spoiler, click to toggle visibilty The current theories I've been hearing are:A theme for a unique/original character that weren't present in the beta files. (Like CF Susanooh)The theme could be used for a climatic fight against a character already in the roster. (Like the climatic fights in CF's story)Theme for a gigantic final boss. (Like Takemikazuchi in CP, or MvC bosses)
Wish the final boss be ArcSys Logo and just spam DLC fonts and $$$ projectiles with TOP priority just for the lolz
steam has posted on twitter they are not doing a beta at all so there no steam beta at all only PS4 and Switch only.