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blazblue tag battle (Read 422487 times)

Started by c001357, July 16, 2017, 10:08:47 pm
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Re: blazblue tag battle
#221  May 08, 2018, 06:13:54 am
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Still grade-A as per ArcSys, and it's great to see RWBY in common animation.
Re: blazblue tag battle
#222  May 09, 2018, 05:51:14 am
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Not really feeling it.  Great to see RWBY in animation, but I don't like how lifeless and stiff the cast appear in the first half.  Second half is neat but it is so random that I can't tell what is going on.

Would rather have the better sprite motion videos ASW does with music like this and have something with vocals for the animation intro.


Also, fun fact.  KVO/TSB's Top 4 had 3 Gordeau teams.  Off to a good start. 
Last Edit: May 09, 2018, 06:01:33 am by Kirishima
Re: blazblue tag battle
#223  May 09, 2018, 06:43:08 pm
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all astral finish (no dlc)

Crossing Fate ost full version
RWBY

UNIEL

P4

Blazblue
Spoiler, click to toggle visibilty
Last Edit: May 10, 2018, 05:31:34 am by k6666orochi
Re: blazblue tag battle
#224  May 10, 2018, 03:32:17 pm
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I'm sure this isn't the right place to ask, but I might as well...

I'm getting UNIEL and trying it for the first time via GameFly. Is there anything from that game that translates to Cross Tag Battle, like in terms of mechanics and what not?
Re: blazblue tag battle
#225  May 10, 2018, 10:35:40 pm
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This video explains game mechanics, it´s really good if you dont know anything about it.
Re: blazblue tag battle
#226  May 11, 2018, 05:35:40 am
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Current special team intros



Team RWBY trailer featuring Yang.
Re: blazblue tag battle
#227  May 13, 2018, 05:14:13 am
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How's everyone been enjoying the beta?
I'm having a blast.
The joycons dpad destroys my thumb though.
Re: blazblue tag battle
#228  May 13, 2018, 05:38:02 pm
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I've been reading some horror stories about how Switch players are struggling with the controls.

Game's fine but takes a while to adapt to new controls for characters that were your main in the past.  Games sometimes finish way too quickly imo and for some reason pokes for the majority of characters are now command normals.  Like how diverse the cast is in terms of playstyle tho.  Gives lots of ideas for team building.

Color 13 for the cast references western media.  Aside from Gambit Gordeau, Waldstein has Amethyst from Steven Universe, Rachel has Fiona with Nago as Cake the Cat from Adventure Time, and Iron Tager has Shrek.
Re: blazblue tag battle
#229  May 13, 2018, 06:23:52 pm
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Yea, Switch controls are murder. Can't get command inputs to flow. The pro controller isn't much better.

IIRC,
Color 8 is GG
Color 9 is BB
Color 10 is Persona
Color 11 Uniel
Color 12 is RWBY

Now I want to look over the colors again and take note of the references.
Last Edit: May 13, 2018, 06:27:21 pm by Darkflare
Re: blazblue tag battle
#230  May 13, 2018, 06:27:22 pm
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Manage to play on the switch, god my hands hurt trying to make things flow. You look at some things and wonder why they make it like this?
Re: blazblue tag battle
#231  May 14, 2018, 02:51:45 am
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How about tha Gambit recolor though?
Re: blazblue tag battle
#232  May 14, 2018, 07:48:28 am
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Re: blazblue tag battle
#233  May 14, 2018, 06:22:09 pm
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ya'll really had a hard time with the switch version? It could be from all the old neo geo classic fighters I play on switch but this game played like a breeze for me in both hand-held and console mode. I actually appreciate that way the joy cons are laid out since I won't accidentally press up when I ment to press forward.

on a side note: It seems the rwby girls are using 1080p sprites as there is clear difference in quality when switching from hand held to console mode. the others look fine in hand held but the rwby girls look "compressed" by comparison.
Last Edit: May 14, 2018, 06:26:31 pm by Shocksconstant
Re: blazblue tag battle
#234  May 14, 2018, 10:54:05 pm
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Re: blazblue tag battle
#235  May 15, 2018, 02:50:42 pm
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===My discord servers===
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Re: blazblue tag battle
#236  May 15, 2018, 03:04:32 pm
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I don't suppose anybody knows if there's gonna be a Steam beta, do they?
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Re: blazblue tag battle
#237  May 15, 2018, 04:17:27 pm
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Re: blazblue tag battle
#238  May 15, 2018, 09:33:51 pm
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Among the datamine, something that could sound like a final boss song was found.
Spoiler, click to toggle visibilty

The current theories I've been hearing are:
  • A theme for a unique/original character that weren't present in the beta files. (Like CF Susanooh)
  • The theme could be used for a climatic fight against a character already in the roster.  (Like the climatic fights in CF's story)
  • Theme for a gigantic final boss. (Like Takemikazuchi in CP, or MvC bosses)

Re: blazblue tag battle
#239  May 15, 2018, 09:58:33 pm
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Wish the final boss be ArcSys Logo and just spam DLC fonts and $$$ projectiles with TOP priority just for the lolz

Re: blazblue tag battle
#240  May 15, 2018, 10:37:17 pm
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steam has posted on twitter they are not doing a beta at all so there no steam beta at all only PS4 and Switch only.