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All CvS chars by Gal129 & rei updated (Read 7161 times)

Started by Linustate, June 24, 2008, 09:27:04 pm
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All CvS chars by Gal129 & rei updated
#1  June 24, 2008, 09:27:04 pm
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That was supposed to show up yesterday.. but I couldn't post for unknown reasons..  :-\
All CvS chars by Gal129 & rei updated, also AI for "Warusaki3's &  Benimaru Chun Li & Yamazaki" by rei..



Don't known what was changed by now..  :sugoi:

http://www.geocities.jp/zzzzw_129/
Last Edit: June 25, 2008, 04:59:06 pm by Linustate
Re: All CvS chars by Gal129 & rei updated
#2  June 25, 2008, 08:38:26 am
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The link would be nice...
Re: All CvS chars by Gal129 & rei updated
#3  June 25, 2008, 05:00:36 pm
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 :oops:
My bad.. >:P:
Re: All CvS chars by Gal129 & rei updated
#4  June 25, 2008, 06:33:38 pm
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These guys could add the whole finest ko background along with the already present explod....and why did they choose that strange groove selection while all other creators use the same? Bah  --;
Re: All CvS chars by Gal129 & rei updated
#5  June 25, 2008, 10:53:20 pm
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†Kazuki-Motonari™ said:
In other words... Beppu still should play MOAR KOF before making KOF XI chars...
Otherwise, he should just stop naming them "XI" chars and just rename them to "KOF: Beppu impact."
lol!
Re: All CvS chars by Gal129 & rei updated
#6  June 26, 2008, 10:04:05 am
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No, that's originality. :P
Re: All CvS chars by Gal129 & rei updated
#7  June 26, 2008, 05:43:20 pm
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There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: All CvS chars by Gal129 & rei updated
#8  June 27, 2008, 02:34:33 pm
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Re: All CvS chars by Gal129 & rei updated
#9  June 27, 2008, 11:01:19 pm
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Explanation: IF your MUGEn char doth be original, people will most liekly ignore you and check out the Boring, Stereotypical CLSNless Fuckable Ryu with Barely Any Gameplay but OMGBASM Effects. Soemtimes they'll flame you for not conforming.
There was a sig here. Its gone now (thanks photobucket ya fecks)
Re: All CvS chars by Gal129 & rei updated
#10  June 27, 2008, 11:08:11 pm
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that's why nobody replied to the yoko thread or the snake thread or...

how is what you said relevant anyway
Re: All CvS chars by Gal129 & rei updated
#11  June 28, 2008, 01:08:10 am
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Depends on whether it's an original concept (Borghi, Rikard) or something out of TV/manga/whatever, the first ones indeed don't get as much love.
Also CLSNless Fuckable Ryus are only loved at Youtube, around most forums they get trashed.
You can help with Ikemen GO's development by trying out the latest development build and reporting any bugs on GitHub.
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Re: All CvS chars by Gal129 & rei updated
#12  June 28, 2008, 02:36:08 am
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Also CLSNless Fuckable Ryus are only loved at Youtube, around most forums they get trashed.

don't tell me my phrase from my CVSW readme finally managed to become an Internet Meme  o_O

about the AI patches, they are wrong >_<. as always no one makes AI that can do the same thing as humans do ...

^^

Re: Rolento and E-Honda by Gal129 & rei updated
#13  June 29, 2008, 02:54:21 am
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Rolento and E-Honda updated 280608

^^

Re: All CvS chars by Gal129 & rei updated
#14  June 29, 2008, 05:01:04 pm
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Pyron and Jedah updated 290608
Re: All CvS chars by Gal129 & rei updated
#15  June 30, 2008, 01:05:17 am
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About the 6/29 update of Jedah:

The standing lp-mp-hp, lk-mk-hk and lp-lk-mp-mk-hp combos seem much easier to pull off, Jedah fell much less stiff now.
 
Just one question to ask anyone who has played VS2 recently:  Can Jedah do a lk-mk-hk in the air from his forward dash??  Because I still have an AWFULLY hard time doing it with this Jedah, and that's assuming that he is actually able to pull it off, which may not even be the case.

EDIT: Nevermind.  I just finished testing Jedah out in VS2, and if you make sure to choose "S2" in the groove select, all the combos match the game 100% from what I can see so far.  Kudos to Rei.
Last Edit: June 30, 2008, 02:43:23 am by YagamiC4
Re: All CvS chars by Gal129 & rei updated
#16  June 30, 2008, 05:26:24 pm
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