YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
SirGuille is Offline
Contact SirGuille:

SirGuille

Contributor

Messages by SirGuille

    

Re: MUGEN Video thread

 December 31, 2013, 08:28:20 am View in topic context
 Posted by SirGuille  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Hello there...
I bring to you my last tournament of the year.
16 teams with 4 chars in each team will fight to see who is the best team of the year:

Guille_N_Roll's 2013 Last Tournament

And the first match:


Enjoy it and happy new Year
    

Re: (Add ERMAC) Dic/28/2013 - MORTAL KOMBAT Chars By OMEGAPSYCHO

 December 29, 2013, 08:15:56 am View in topic context
 Posted by SirGuille  in NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Started by OMEGAPSYCHO November 03, 2013, 10:00:09 am
 Board: Your Releases, 1.0+

    

Re: (Add ERMAC) Dic/28/2013 - MORTAL KOMBAT Chars By OMEGAPSYCHO

 December 29, 2013, 07:42:47 am View in topic context
 Posted by SirGuille  in NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Started by OMEGAPSYCHO November 03, 2013, 10:00:09 am
 Board: Your Releases, 1.0+

Hey Omega, if you are gonna re-release your shang tsung, you should put him the unused fatality from MK1 when pulls out his sword and cuts opponent's head off, the animation looks amazing!!

    

Re: (Add ERMAC) Dic/28/2013 - MORTAL KOMBAT Chars By OMEGAPSYCHO

 December 29, 2013, 03:05:58 am View in topic context
 Posted by SirGuille  in NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Started by OMEGAPSYCHO November 03, 2013, 10:00:09 am
 Board: Your Releases, 1.0+

LOL! now we need Rain, Smoke and Noob Saibot MK1 :P Excelent job as always!
By the way, for the Goro's squash fatality, you should base in the victim's crushed body after goro's fatality of the MK1 Ode for Kruelity full game, it looks sick!
    

Re: [1.1] KOF '99 Dream Match by MadkaT

 December 26, 2013, 07:22:43 pm View in topic context
 Posted by SirGuille  in [1.1] The King of Fighters Dream Match 1999 by MadkaT (Started by 【MFG】gui0007 December 09, 2013, 04:47:47 am
 Board: Edits & Addons 1.0+

This screenpack looks completely like KOF98, LOL
    

Re: Andy Bogard

 December 26, 2013, 08:34:03 am View in topic context
 Posted by SirGuille  in Andy Bogard Updated 12/28/2013 (Started by Infinite Daze December 25, 2013, 12:55:43 am
 Board: Your Releases, 1.0+

I'll like to see a Robert Garcia with your style, make this happen infinite!!!!!!
    

Re: MUGEN Video thread

 December 24, 2013, 08:24:24 pm View in topic context
 Posted by SirGuille  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Tonight is Christmas Eve, and there for, i bring you the Special Christmas edition of the Mugen Champion Vs Challenger Tournament:


A very funny tournament to watch celebrating the hollidays with 16 thematic chars, screenpack edited by me.
Merry christmas to all mugen players and merry christmas Mugen Fighters Guild!
    

Re: (Add RAIDEN) Dic/21/2013 - MORTAL KOMBAT Chars By OMEGAPSYCHO

 December 22, 2013, 07:11:01 pm View in topic context
 Posted by SirGuille  in NOV/08/2015 KINTARO from MK2 RELEASED (100% REMAKE) (Started by OMEGAPSYCHO November 03, 2013, 10:00:09 am
 Board: Your Releases, 1.0+

    

Re: OpenGL Version for Mugen 1.1

 December 21, 2013, 12:44:33 am View in topic context
 Posted by SirGuille  in OpenGL Version for Mugen 1.1 (Started by SirGuille December 20, 2013, 11:41:38 pm
 Board: M.U.G.E.N Configuration Help

    

Re: OpenGL Version for Mugen 1.1

 December 21, 2013, 12:40:01 am View in topic context
 Posted by SirGuille  in OpenGL Version for Mugen 1.1 (Started by SirGuille December 20, 2013, 11:41:38 pm
 Board: M.U.G.E.N Configuration Help

its mugen itself.

you can try running mugen on safemode, i manage to run the 1.1 32bit stages with safemode and opengl.
Yeah, but the problem is, i can't run Mugen 1.1 on OpenGL mode because i got this:
Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: D:\programas\mugen-1.1b1\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3200180000...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 320x240...render mode 2_4...trying 320x240x32 mode 0x0...failed.

So that's why i'm running in System mode but there are some stages that must work with OpenGL mode.
    

Re: NGBC Tung Fu Rue

 December 21, 2013, 12:06:28 am View in topic context
 Posted by SirGuille  in NGBC Tung Fu Rue (Started by Websta January 22, 2013, 07:37:44 pm
 Board: Your Releases, 1.0+

Oh man this is a nice christmas present.
I was going to use another version of Tung Fu Rue (i can't say author's name) in a Champion Vs Challenger Christmas edition Tournament this week, but then YOUR TUNG FU RUE APPEARS AND KICKED Jerzy's TUNG FU RUE's BUTT TO ENTER IN THIS TOURNAMENT!!!
Thanks for release him!  :suttrox:
    

OpenGL Version for Mugen 1.1

 December 20, 2013, 11:41:38 pm View in topic context
 Posted by SirGuille  in OpenGL Version for Mugen 1.1 (Started by SirGuille December 20, 2013, 11:41:38 pm
 Board: M.U.G.E.N Configuration Help

Well, i know this is a repetitive topic, but i have this question since i upgraded my mugen to 1.1
What version of OpenGL that needs to run the Mugen 1.1 via OpenGL mode?
There are some stages  that the OpenGL mode needs to works, if not, this happens:


I have OpenGL version 2.1.2, i don't know the minimum requierement that i need to run mugen in OpenGL mode.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 20, 2013, 09:18:55 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

Well, i finally installed all the drivers of my graphic card, now i have the OpenGL version 2.1.2, but i still have this problem after trying to run mugen with openGL config:

Error detected.


Clipboard tail:
---------------------------------------------------
M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log
---------------------------------------------------
Parsing command line...
Command line: D:\programas\mugen-1.1b1\mugen.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...Setting language "en".
OK
Initializing timer...performance timer enabled...frequency 3200180000...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...OK
Initializing BGM...  OK
Initializing graphics...gameCoord 320x240...render mode 2_20...trying 320x240x32 mode 0x0...failed.

Even changing the Resolution screen have the same problem, i don't know if this is because of the OpenGL version if i need an upgraded version of OpenGL
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 20, 2013, 08:09:00 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

ten year old pc? well i see no problem on that,other than the fact it doesn't support 1.1b other than that i suppose there's nothing else to say in the matter

except for this XD
no pun intended
LMAO! i feel the same thing.
Well i have a Nvidia Geeforce FX 5200, but for some reasons, doesn't support the OpenGL, so, i was searching for information in google, and i saw that i must download some drivers to make OpenGL works.
I hope it can works with this.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 20, 2013, 06:43:59 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

You have to on OPENGL = 1 on you r mugen.cfg

It happens on more stages that require it. Just go to config. Also make sure stagefit = 1 is not on. 
So stagefit = 0
Damn, i was hoping the OpenGL was not the problem, but looks like it is.
My pc doesn't support the OpenGL, that's why i must use DirectX or System.

you have a graphics card dude? any pc low-mid-high end with a graphics card can run open GL
Unfortunately, my pc is from almost 10 years ago, LOL.
Is fast to run mugen, and i can record videos to youtube in good quality and velocity, but doesn't support the openGL because is too old.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 20, 2013, 06:02:21 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

You have to on OPENGL = 1 on you r mugen.cfg

It happens on more stages that require it. Just go to config. Also make sure stagefit = 1 is not on. 
So stagefit = 0
Damn, i was hoping the OpenGL was not the problem, but looks like it is.
My pc doesn't support the OpenGL, that's why i must use DirectX or System.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 20, 2013, 09:58:39 am View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

Well, i finally updated my mugen into 1.1 version, and i've been tested some stages like this:


And it looks soo cool.
But, i tested your stage Hadoukens in Alaska, and this happened:


I don't know why that happened, this is the only one 1.1 stage that went wrong.
I changed the mugen resolution and it was the same thing.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 19, 2013, 08:26:33 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

Well, i'm a rookie in what mugen 1.1 means, but can i use this stage in mugen 1.0 too?
Obviously, it can't be the zoom camera in 1.0 but i need this stage and i don't want to update to 1.1 because is a beta version and i don't know if all stage and chars can be used in this beta version.

i suggest that at least you give it a try men,i use every char even old ones and i never had any kind of problems,the same with stages too,and its a very stable beta,you could be very amazed at the 1.1b
Ok, if there is no problem with stages and chars, but what about the lifebars and screenpacks? and A.I. of the chars? in 1.0 there are some AI of some chars like Aomura's chars that got nerfed for some reasons in the codes.
I hope all AI can work perfectly in this 1.1 beta version.
    

Re: (HD REMAKE) Hadoukens in Alaska (UPDATED)

 December 19, 2013, 08:12:47 pm View in topic context
 Posted by SirGuille  in (HD REMAKE) Hadoukens in Alaska (UPDATED) (Started by Ace-Million December 18, 2013, 07:36:31 pm
 Board: Your Releases, 1.0+

Well, i'm a rookie in what mugen 1.1 means, but can i use this stage in mugen 1.0 too?
Obviously, it can't be the zoom camera in 1.0 but i need this stage and i don't want to update to 1.1 because is a beta version and i don't know if all stage and chars can be used in this beta version.
    

Re: The official Kamekaze wip thread: Don't stop me now.(Roa)

 December 19, 2013, 08:16:26 am View in topic context
 Posted by SirGuille  in The official Kamekaze wip thread: New year new works! (Battler) (Started by Kamekaze June 15, 2012, 01:06:54 am
 Board: Projects

Hi kame.
It would be great to see a decent SFA Sheng long, make this happen!!
But you must make THIS happen too:

Yep, a KOFXIII style Dudley!