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Marvel vs Capcom 2 characters project (Read 778366 times)

Started by REDHOT, September 08, 2016, 04:02:55 am
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Re: Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#241  August 03, 2017, 04:02:13 am
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You can get better versions of the MvsC2 Hyper Artworks on MvC Official Complete Works, in the remastered UMvC3.



[This image I've ripped from that same book and uploaded on Capcom Database.. I just forgot to enhance that image, that's why looks like a shit quality image lol ]
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#242  August 03, 2017, 04:23:40 am
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You can get better versions of the MvsC2 Hyper Artworks on MvC Official Complete Works, in the remastered UMvC3.



[This image I've ripped from that same book and uploaded on Capcom Database.. I just forgot to enhance that image, that's why looks like a shit quality image lol ]
Yeap! I get some of this in UMvC3, That's was how I got sonson's!  ;D, but the quality it´s just normal and the size is small.. I need it in HD to perform Hyper portraits like I showed before.. like this (click the image to increase size). I get this in 1549x2349 px:



Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#243  August 03, 2017, 04:50:29 am
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  • "VS. Style Debuts - CEO"
  • Death is the start of a brand new cycle
    • Brazil
    • Skype - emperorzankuro
    • https://shinzankuro.carrd.co/
WOW, that's perfect!!!

Sorry for the offtopic question[since it's related to MvC2 thing and all], but you can get more portraits from MvC2 with that quality?
- Want to commission me for a artwork? Just come here
- Donations is welcome
Re: Marvel vs Capcom 2 characters project (Doctor Doom v1 released!)
#244  August 03, 2017, 05:16:25 am
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WOW, that's perfect!!!

Sorry for the offtopic question[since it's related to MvC2 thing and all], but you can get more portraits from MvC2 with that quality?

Of course!
you can get it right here:
http://zachd.com/mvc2/resources/mvc2/images_characterportraits.html

but like I said.. it´s incomplete, missing sonson :(
I spoke today with the guy that get all of this and he told me that all that he know from the Dreamcast disc is right there.. I don´t know if other guy could extract all of this with the PSN/XBLA release.
I entered in that web page a lot of times... but yesterday I discovered that section (facepalm).
Right there I found the Hyper Combo Finish BG in HD too :D.
But all the other effects and sounds is the same that we know.... that we could get in anywhere.. it´s not in HD or HQ.. a shame.
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Marvel vs Capcom 2 characters project (Amingo v1 released!)
#245  August 13, 2017, 10:02:44 pm
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    • marvelvscapcomextreme.000webhostapp.com



Teaser Gameplay Video!




Hi! Amingo was released! With the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1

The original author is Kong, with a first edition by DarkWolf13 for his own project, and this edition that I made, is made with a lot of effort to try to improve Amingo in MvC2 gameplay, this character was not worsened to offend the great work of the original author or the first editor..

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/
or: 
http://marvelvscapcom2mugen.000webhostapp.com/

What was edited?:

- Metal hit
- HD Special Hits
- Better sounds using movehitreset.
- No tag system
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX and code
- Air combo code
- Announcement messages
- Throws
- Combos
- Common cns
- Dash fwd and backward FX and codes
- State hits
- hits and guards fx
- Hit character sound
- Hit in fall
- Hit in dash
- Hyper BG
- Hyper Combo Finish
- Hyper sounds
- Intro
- Launching
- Lie down time
- Portaits
- p1 and p2 icon
- Recovery Roll
- Scale character
- Super jump FX and code
- Velocity data
- Volume
- Wall hit, FX and sound
- Wins
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Damage
- Negative Edge
- Recoveries anims

Things to perfect:

- Check all hypers (check angledraw in Taiyou no Megumi)
- Check all p2 states recoveries and hits
- Check all supers
- Check recovery roll command
- Air combo camera
- Pausetimes in AHK and AMK
- Throws
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Kong (Original author and various original codes of this character)
- Mouser (various original codes of this character)
- DarkWolf13, walruslui and ExShadow (First edit, Hyper Ports, and Common1 codes)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Cheers!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Amingo v1 released!)
#246  August 21, 2017, 04:14:12 am
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Ayo REDHOT, these characters have all been fun to play as and I'm rooting for you and your development!

I wanted to ask something unrelated to Amingo but related to Thanos: how hard would it be to patch in his MSH sprites, with the gems? It might not be MvC2 accurate, but it is character accurate. I would like to know for a personal project I'm working on.
Re: Marvel vs Capcom 2 characters project (Amingo v1 released!)
#247  August 21, 2017, 06:00:34 pm
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Ayo REDHOT, these characters have all been fun to play as and I'm rooting for you and your development!

I wanted to ask something unrelated to Amingo but related to Thanos: how hard would it be to patch in his MSH sprites, with the gems? It might not be MvC2 accurate, but it is character accurate. I would like to know for a personal project I'm working on.

Hi! thanks!.
Nothing hard but that consumes time.. the only way that I know is change sprite by sprite with the Fighter Factory, replacing the MvC2 sprites with the MSH sprites ones.. with the gems.
It´s highly recomend that you be in the first Thanos´s palette in this process or the palette that contain the original color...in this case is the first one, when you replace a sprite, you have to choose that the sprite contain the palette 1-1 of the character to prevent palette errors, that´s the second option (the palette 1-1 is the original that we know.. 1-2 is the second.. 1-3 the third..)
you NEVER should choose the first option (replace or add sprite with his own palette).. that option is only for effects that it is not necessary to follow the 6 or more Thanos´s palette in this case.
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Cable v1 released!)
#248  August 27, 2017, 09:31:41 pm
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  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com


Teaser Gameplay Video!



Hi! One of the most loved MvC2 characters was released right now!! Cable!.
With the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1

The original author is Whiplash, with a first edition by DarkWolf13 for his own project, and this edition that I made, is made with a lot of effort to try to improve Cable in MvC2 gameplay, this character was not worsened to offend the great work of the original author or the first editor..

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/

IF THIS WEBPAGE REDIRECT TO http://marvelvscapcom2mugen.000webhostapp.com/, CLOSE YOUR BROWSER OR TRY TO OPEN THE PAGE INTO ANOTHER BROWSER, I DELETE THE REDIRECT.. SO THIS CHANGE WILL BE READY SOON, THE ORIGINAL LINK IS:
YOU CAN TRY TO CLEAN YOU WEB CACHÉ TOO
http://marvelvscapcom2mugen.esy.es/

What was edited?:

- Metal hit
- HD Special Hits
- Better sounds using movehitreset.
- No tag system
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX and code
- Announcement messages
- Throws
- Combos
- Common cns
- Dash fwd and backward FX and codes
- State hits
- hits and guards fx
- Hit in fall
- Hit in dash
- Hyper BG
- Hyper Combo Finish
- Hyper sounds
- Intro
- Launching
- Lie down time
- Portaits
- p1 and p2 icon
- Palettes
- Recovery Roll
- Scale character
- Super jump FX and code
- Taunt loop
- Velocity data
- Volume
- Wall hit, FX and sound
- Wins
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Damage
- Negative Edge
- Recoveries anims

Things to perfect:

- Get better viper beam and hyper viper beam anims.. (this is a hard one..)
- Get better viper beam directions masshing buttons (more hits in hyper viper beam too)
- Check all p2 states recoveries and hits
- Check p2stateno electrtrap
- Check recovery roll command
- Air combo camera
- Put electric and fire hit effects
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Whiplash (Original author and various original codes of this character)
- DarkWolf13, walruslui and ExShadow (First edit, various original codes of this character, Hyper Ports, and Common1 codes)
- Mouser (Some original MvC2 system codes of this character)
- Kong (Viper Beam anim)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Cheers!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Last Edit: August 27, 2017, 10:13:16 pm by REDHOT
Re: Marvel vs Capcom 2 characters project (Cable v1 released!)
#249  August 27, 2017, 11:30:47 pm
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I was waiting for him! Thank you sir.
Lasagna
Re: Marvel vs Capcom 2 characters project (Cable v1 released!)
#250  August 28, 2017, 01:33:41 pm
  • ***
  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Marvel vs Capcom 2 characters project (Ryu v1 released!)
#251  September 10, 2017, 04:26:16 pm
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  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com


Teaser Gameplay Video!




Hi! it´s time to release the most recognized character!! Ryu!
With the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.
THIS VERSION IT´S JUST THE MVC2 ONE, WITHOUT ANY TRANSFORMATION.

MUGEN vertion: 1.0 and 1.1

The original author is Mouser and this edition that I made, is made with a lot of effort to try to improve Ryu in MvC2 gameplay, this character was not worsened to offend the great work of the original author or the first editor..

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/

What was edited?:

- Metal hit
- HD Special Hits
- Better sounds using movehitreset.
- No tag system
- Deleted moves that NOT appear in MvC2
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX
- Throws
- Combos
- Common cns
- State hits
- hits and guards fx
- Hyper BG
- Hyper Combo Finish
- Hyper sounds
- Intro
- Launching
- Lie down time
- Portaits
- p1 and p2 icon
- Recovery Roll
- Scale character
- Super jump FX and code
- Velocity data
- Volume
- Wall hit, FX and sound
- Wins
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Damage
- Negative Edge
- Recoveries anims

Things to perfect:

- Check all hypers.
- Check recovery roll command
- Air combo camera
- Put electric and fire hit effects
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Mouser (Original author and various original codes of this character)
- DarkWolf13, walruslui and ExShadow (Hyper Ports and Common1 codes)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Cheers!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Ryu v1 released!)
#252  September 10, 2017, 08:46:38 pm
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  • I like Ai's
Awesome wow almost got the whole roster, keep it up
Re: Marvel vs Capcom 2 characters project (Ryu v1 released!)
#253  September 11, 2017, 01:34:19 pm
  • ***
  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Ryu v1 released!)
#254  September 12, 2017, 06:09:56 pm
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  • former mod here :p
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    • fanaticmugen.free.fr/
Re: Marvel vs Capcom 2 characters project (Ryu v1 released!)
#255  September 12, 2017, 07:47:26 pm
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  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com
Awesome wow almost got the whole roster, keep it up

Still a little bit hahah, I estimate that in July of next year, the characters will be all released.
I calculate two characters per month

An impressive work dude, really  :hyo:

[joke mode: on]Will you convert all the bgs too?[joke mode: off]
Ok, i'm getting out...

Thanks! haha, let the bgs to ExShadow, or jafar  ;D
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Ryu v1 released!)
#256  September 12, 2017, 08:23:36 pm
  • ****
  • Mugen museum creator
  • former mod here :p
    • Belgium
    • fanaticmugen.free.fr/
Awesome wow almost got the whole roster, keep it up

Still a little bit hahah, I estimate that in July of next year, the characters will be all released.
I calculate two characters per month

An impressive work dude, really  :hyo:

[joke mode: on]Will you convert all the bgs too?[joke mode: off]
Ok, i'm getting out...

Thanks! haha, let the bgs to ExShadow, or jafar  ;D

 ;D ;D ;D
Marvel vs Capcom 2 characters project (Omega Red v1 released!)
#257  September 23, 2017, 06:57:18 pm
  • ***
  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com


Teaser Gameplay Video!



Hi! Omega Red is released today!.
With the Original MvC2 1vs1 gameplay (as faithfull as possible) - 6 button gameplay edition.

MUGEN vertion: 1.0 and 1.1

The original author is Cyanide, with a first edition by DarkWolf13 for his own project, and this edition that I made, is made with a lot of effort to try to improve Omega Red in MvC2 gameplay, this character was not worsened to offend the great work of the original author or the first editor..

Download in the project web page!:

http://marvelvscapcom2mugen.esy.es/

What was edited?:

- Metal hit
- HD Special Hits
- Better sounds using movehitreset.
- No tag system
- Hitdef, anims, and some codes in all normal moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef, anims, and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Advanced guard FX
- System messages
- Throws
- Combos
- Common cns
- Dash fwd and backward FX and codes
- State hits
- hits and guards fx
- Hit in fall
- Hit in dash
- Hyper BG
- Hyper Combo Finish
- Hyper sounds
- Intro
- Launching
- Lie down time
- Portaits
- p1 and p2 icon
- Palettes
- Recovery Roll
- Scale character
- Super jump FX and code
- Taunt loop
- Velocity data
- Volume
- Wall hit, FX and sound
- Wins
- Dizzy
- Yacell
- Commands
- Vertical Spinning
- Run jump
- Special dust effects
- Anims times
- Damage
- Negative Edge
- Recoveries anims

Things to perfect:

- Check Carbonadium Smasher
- Check Carbonadium Coil (palfx enery drain or death factor, p2 stateno and velset in _Flail Smash,)
- Check all p2 states recoveries and hits
- Check recovery roll command
- Air combo camera
- Put electric and fire hit effects
- Tech-hit
- Damage dampener
- A.I
- CLSN boxes
- Air Dizzy
.....and more things in my list

Credits:

- Cyanide (Original author and various original codes of this character)
- DarkWolf13, walruslui and ExShadow (First edit, various original codes of this character, Hyper Ports, and Common1 codes)
- Mouser (Some original MvC2 system codes of this character)
- Iwakick (Omega Strike & Carbonadium Smasher final anim)
- FerchogtX (Some MvC2 FX and sounds)
- Violin Ken (Negative edge command)
- Preppy (Hyper Combo Finish BG, sounds and Portaits images)

Hope you enjoy it.

Cheers!
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Omega Red v1 released!)
#258  September 23, 2017, 07:07:53 pm
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  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
very nice,I'm expecting some MVC3 love when you finish entire roster cough:Deadpool and Taskmaster:cough
Re: Marvel vs Capcom 2 characters project (Omega Red v1 released!)
#259  September 23, 2017, 08:16:40 pm
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  • MvC Adict!!
    • Argentina
    • marvelvscapcomextreme.000webhostapp.com
very nice,I'm expecting some MVC3 love when you finish entire roster cough:Deadpool and Taskmaster:cough

If they existed 2d sprites of both, i mean ORIGINAL 2d sprites (exact moves in 3d but in 2d) would be nice.
We are close with Deadpool... but it would be nice if the sprites are not similar to Cyclops´s sprites.
Marvel vs Capcom Extreme (find the MvC2 characters project right here too!):
marvelvscapcomextreme.000webhostapp.com

Follow the project on:
www.instagram.com/marvelvscapcomextreme/
www.youtube.com/c/MarvelvsCapcomExtreme
www.player.me/marvelvscapcomextreme/

I recieved messages of users that want to donate from paypal or patreon, if you consider that this is a nice and very dedicated project, you can donate any amount that you want right here:
www.paypal.me/marianoemeschini
Re: Marvel vs Capcom 2 characters project (Omega Red v1 released!)
#260  September 23, 2017, 08:35:05 pm
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
very nice,I'm expecting some MVC3 love when you finish entire roster cough:Deadpool and Taskmaster:cough

If they existed 2d sprites of both, i mean ORIGINAL 2d sprites (exact moves in 3d but in 2d) would be nice.
We are close with Deadpool... but it would be nice if the sprites are not similar to Cyclops´s sprites.

uhm wasnt there a Taskmaster sprited already