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Lilith v4.3 by ヤモリX (Read 192886 times)

Started by yamme, January 31, 2015, 11:53:35 pm
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Re: Lilith v3.2 (by ヤモリX)
#41  May 30, 2015, 07:06:40 pm
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In the cloth changing winpose there's a debug message regarding one of the bats.

There you go again, catching something I don't seem to notice.
It's been fixed. Thanks again for your help, I appreciate it.
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Re: Lilith v3.2 (by ヤモリX)
#42  May 30, 2015, 09:26:04 pm
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dude maybe you forgot to credit misao?

because these liliths have way to many similarities for it to be a coincidence
Re: Lilith v3.2 (by ヤモリX)
#43  May 30, 2015, 09:53:36 pm
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dude maybe you forgot to credit misao?

because these liliths have way to many similarities for it to be a coincidence

I did use the same sprites and sounds, but wouldnt the credit go to Capcom in that regard?
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Re: Lilith v3.2 (by ヤモリX)
#44  May 30, 2015, 10:30:00 pm
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sure capcom owns the copyrights, but if misao went through the trouble of riping/exporting/arranging the sprites & sounds for mugen, then he deserves to be mentioned, don't you think?
Re: Lilith v3.2 (by ヤモリX)
#45  May 30, 2015, 10:34:12 pm
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sure capcom owns the copyrights, but if misao went through the trouble of riping/exporting/arranging the sprites & sounds for mugen, then he deserves to be mentioned, don't you think?

If that's the case, then I agree. My apologies.
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Re: Lilith v3.2 (by ヤモリX)
#46  May 30, 2015, 11:07:13 pm
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no worries

don't want to play the self righteous asshat, just think it's fair dropping one line to mention him
Re: Lilith v3.3 (by ヤモリX)
#47  May 31, 2015, 11:16:45 pm
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Apologies for rapid updates, but I seem to catch or add something after each one...

New small portrait, harder AI, and better attack anims. Please tell me what you think.
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Re: Lilith v3.3 (by ヤモリX)
#48  June 01, 2015, 03:47:31 am
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I'm wondering why her moves don't let the opponent air recover.
Re: Lilith v3.3 (by ヤモリX)
#49  June 01, 2015, 03:57:21 am
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Re: Lilith v3.3 (by ヤモリX)
#50  June 02, 2015, 02:04:07 am
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I can't air recover or safe-fall from any of her moves.
Re: Lilith v3.3 (by ヤモリX)
#51  June 02, 2015, 02:59:54 am
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Re: Lilith v3.3 (by ヤモリX)
#52  June 02, 2015, 03:40:14 pm
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Yes, I'm referring to her special moves. I can't even safe-fall, which the AI exploits every time.
Re: Lilith v3.3 (by ヤモリX)
#53  June 02, 2015, 08:25:02 pm
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Re: Lilith v3.3 (by ヤモリX)
#54  June 02, 2015, 09:26:09 pm
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I have no problem with Lilith's moves being non-air recoverable.
Last Edit: June 02, 2015, 10:41:37 pm by Luis
Re: Lilith v3.3 (by ヤモリX)
#55  June 03, 2015, 02:30:18 am
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Re: Lilith v3.3 (by ヤモリX)
#56  June 03, 2015, 04:44:59 am
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PotS said:
That they don't just restrict themselves to my style.

Fact.
Re: Lilith v3.3 (by ヤモリX)
#57  June 03, 2015, 05:22:57 am
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I let her hit me in the corner just now. She can't juggle forever.
Re: Lilith v3.4 (by ヤモリX)
#58  June 03, 2015, 07:56:43 am
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There was a fatal bug in Aerial Illusion's code, causing MUGEN to crash. I've uploaded the fixed update.
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Re: Lilith v3.4 (by ヤモリX)
#59  June 03, 2015, 05:36:12 pm
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The AI will juggle and corner me, and there's nothing I can do about it.

Recovery isnt the problem there. Not only that, but the amount of hits she can juggle with is limited. I don't want to come across as arrogant, but maybe the AI is just a bit tough?
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Re: Lilith v3.4 (by ヤモリX)
#60  June 03, 2015, 06:04:08 pm
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