Final W.I.P Update
1.Combo System is more stable, timing and execution is necessary ( especially for small characters )
2.Hyper Background has been added, Thanks to SyN for letting me use his.
3.Level 3 is now 4th Wall Crisis
4.P2 Aerial Recover has been added to all Air Moves and Launcher, preventing "easy" infinite's.
5.Damage is set to a specific level, giving him similar damage output of that in MvC3.
6.Reset capability, will explain in future video.
Note - I still don't have an A.I for DeadPool, I've tried coding it myself at one point, but it didn't work out as well as i wanted it to.
So im looking for someone who will code the A.I, if you are interested, please send me a PM.
DeadPool will be released on 5/30/12