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KaijuNakamura

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Messages by KaijuNakamura

    

Re: (Z2 Inspired) Pikkon

 February 15, 2017, 04:09:34 pm View in topic context
avatar  Posted by KaijuNakamura  in [Theme Thread] Z2 Sprite thread (Started by AlexSin October 14, 2012, 11:57:57 am
 Board: Graphics

Maybe it would help to completely plot out his structure (like a stick man) so you can build everything else around that. But please keep at
    

Re: The Dark Lord Sauron from Lord of the Rings Project

 February 15, 2017, 05:30:45 am View in topic context
avatar  Posted by KaijuNakamura  in The Dark Lord Sauron from Lord of the Rings Project (Started by CAMARAO February 05, 2017, 07:57:57 pm
 Board: Projects

Damn this is getting good, Excellent interpretation of Melkor. My lord of the rings nerdom is so hype lol. The movelist is interesting as well.
    

Re: The Dark Lord Sauron from Lord of the Rings Project

 February 14, 2017, 07:17:46 pm View in topic context
avatar  Posted by KaijuNakamura  in The Dark Lord Sauron from Lord of the Rings Project (Started by CAMARAO February 05, 2017, 07:57:57 pm
 Board: Projects

It might be good to just wait till he gets passed the spriting phase. I agree a goblin hyper would be make the most sense. But Flavio's ripper roo was full of creativity and im sure Sauron will be the same.
    

Re: The Dark Lord Sauron from Lord of the Rings Project

 February 14, 2017, 05:45:28 pm View in topic context
avatar  Posted by KaijuNakamura  in The Dark Lord Sauron from Lord of the Rings Project (Started by CAMARAO February 05, 2017, 07:57:57 pm
 Board: Projects

Also drop the strikers. It is just a cheap way of making moves when out of ideas.

That's EXTREMELY subjective.  Plenty of properly designed characters in fighting games have moves that are just calling in assists.  See Captain Commando, Frank West, Orie.

Depends on whether they make sense or not. In this case they don't, Sauron is an all-powerful evil overlord, definitely not one who would rely on this kind of thing.

They do make sense honestly, Sauron has control over goblins, orks and nazgul and in canon has used them to do his bidding. So it would stand to reason he would use them in a fight against someone
    

Re: Capcom vs. Square Enix Sprite Project Thread (Current: Asura, Tifa Lockhart)

 February 13, 2017, 05:11:28 am View in topic context
avatar  Posted by KaijuNakamura  in CvSE Sprite Project (Tifa, Asura) (Started by hatter February 28, 2016, 04:46:44 pm
 Board: Sprite Projects

You are very talented, im super excited to see tifa and asura in mugen. I can only imagine what an undertaking this whole project is. But i love to see it come together
    

Re: Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.)

 February 08, 2017, 07:49:39 am View in topic context
avatar  Posted by KaijuNakamura  in Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.) (Started by SiL3Nt J January 27, 2017, 07:16:07 am
 Board: Graphics

Beyond excited for this....Michael myers in mugen. And he looks damn good. i like the direction your taking him, i agree the hand of the hip isnt really him but im sure that you already knew that lol
    

Re: Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.)

 February 07, 2017, 03:55:48 pm View in topic context
avatar  Posted by KaijuNakamura  in Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.) (Started by SiL3Nt J January 27, 2017, 07:16:07 am
 Board: Graphics

the bottom one looks more like a strong strike, and the above a regular. Both are kickass and im guessing your going with Michael as your first from this group of characters?
    

Re: Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.)

 January 28, 2017, 04:57:47 pm View in topic context
avatar  Posted by KaijuNakamura  in Since they somehow got deleted...Horror Sprite Edits (Pinhead, Chucky, etc.) (Started by SiL3Nt J January 27, 2017, 07:16:07 am
 Board: Graphics

MY GOD i love this concept, PLEASE PLEASE atleast make pinhead and michael. Mugen NEEEDS them
    

Re: Juspion Release

 January 25, 2017, 05:19:45 am View in topic context
avatar  Posted by KaijuNakamura  in Juspion Release (Started by Beto January 24, 2017, 11:05:21 pm
 Board: Your Releases, 1.0+

Been waiting SOOOOO long for this. Very awesome char
    

Re: The spriters bounty thread. (more details in thread)

 January 24, 2017, 07:20:11 pm View in topic context
avatar  Posted by KaijuNakamura  in The spriters bounty thread. (more details in thread)  (Started by Kamekaze August 22, 2014, 01:16:12 am
 Board: Graphics

Character: Kratos
Commissioning: Completetion of missing Sprites, and if possibe polishing up of whats available

There is a kratos that has been out for while that while missing some real axel grease has ALRIGHT sprites and i would love for it to be completed so the mugen world can have real Kratos.

Style: https://www.youtube.com/watch?v=GiUhvcQ96rc this is the character in question

Price Range: Please contact me and let me know

Time Frame: im not in a huge rush, but we can discuss time once the scope of the project is realized
    

Re: K9999 SVK/Infinite releases by Falcon Rapper

 January 23, 2017, 05:02:45 pm View in topic context
avatar  Posted by KaijuNakamura  in K9999 POTS/Infinite by Falcon Rapper (Update 11/04/2017) (Started by Falcon Rapper January 22, 2017, 05:33:41 am
 Board: Your Releases, 1.0+

I do really enjoy what you did here, but i was hoping you had done him in the svk style like your last char. But still amazing work
    

Re: Fulgore CvTW...

 January 18, 2017, 06:40:36 am View in topic context
avatar  Posted by KaijuNakamura  in Fulgore CvTW... (Started by SlenderMan August 14, 2012, 03:52:20 am
 Board: Capcom Vs The World

I know this is inactive but i was curious were the sprites available perchance? i was hoping to take a shot at him if that is ok
    

Re: Duracelleur's 2015-2017 WIPs (things hurting my brain)

 January 14, 2017, 04:49:47 pm View in topic context
avatar  Posted by KaijuNakamura  in Duracelleur's WIPs (Started by dura7ll3ur January 22, 2015, 05:50:40 pm
 Board: Projects

Is the To-Six characters dead? or just on hold still the KOF is complete?
    

Re: SvK/Infinite Style Dragon Claw

 January 10, 2017, 10:12:03 pm View in topic context
avatar  Posted by KaijuNakamura  in SvK/Infinite Style Dragon Claw (Started by Kireishito January 04, 2017, 03:48:18 pm
 Board: Projects

glad to hear your gonna continue on. I love the Infinite style and was super hype to see this
    

Re: Mugen Multiverse 720p - Kireishito Edit (Clean edit)

 January 10, 2017, 10:10:58 pm View in topic context
avatar  Posted by KaijuNakamura  in Mugen Multiverse 720p - Kireishito Edit (Clean edit)  (Started by Kireishito January 10, 2017, 04:47:08 pm
 Board: Edits & Addons 1.0+

Absolutely love this, thanks bro
    

Re: Infinite K9999 (With CVS Arranged Sprites)

 January 09, 2017, 04:00:00 pm View in topic context
avatar  Posted by KaijuNakamura  in Infinite K9999 (With CVS Arranged Sprites) (Started by Falcon Rapper January 05, 2017, 04:09:50 am
 Board: Projects

AWESOME!!!!, k9999 is one of my fav kof characters and to have him in infinite style is amazing. You are the best
    

Re: SUPERJUMP STAGES: Duck King Stage - Fatal Fury Special"

 December 29, 2016, 08:36:53 pm View in topic context
avatar  Posted by KaijuNakamura  in SUPERJUMP STAGES: Duck King Stage - Fatal Fury Special" (Started by Falcon Rapper December 29, 2016, 05:14:32 pm
 Board: Your Releases, 1.0+

Love your work so far, beyond awesome. Any chance you doing more Kof stages...maybe Rugals???? lol
    

Re: totaln00b's VS/MvC-ish Edits (UPDATED 9/13/16)

 November 22, 2016, 07:22:55 pm View in topic context
avatar  Posted by KaijuNakamura  in totaln00b's VS/MvC-ish Edits (UPDATED 9/13/16) (Started by totaln00b August 16, 2016, 03:39:59 am
 Board: Edits & Addons 1.0+

I just wanted to say i love what you have done with these characters and i hope you continue making more