The Mugen Fighters Guild
M.U.G.E.N Central => FullGame development => Marvel Super Heroes Reborn => Topic started by: thepaniqd on March 13, 2016, 09:32:20 pm
-
Report issues you may find here.
Demo release thread:
http://mugenguild.com/forum/topics/marvel-super-heroes-reborn-demo-release-172797.0.html (http://mugenguild.com/forum/topics/marvel-super-heroes-reborn-demo-release-172797.0.html)
Known issues
-Some effect alignment problems
-Psylocke LP and LK infinite
-Psylocke air psy-blade infinite
-Dr. Doom super jump issue after crouch HP
-Joystick config displaying improperly, Patch by OldGamer: http://www.mediafire.com/download/w3w8t61u3d8je66/font.rar
-Psylocke desperation move listed as [d,b,HP+HK] should be [f,d,f,HP+HK] in movelist
-
https://www.sendspace.com/file/9fgh87
Psylocke Fix for Lp and Lk infinity,i added a player and corner push for ir
I have make a invible explod to use as a counter to fix Psy blade inifite,thanks to borg117 for the code(not 100%tested)
-
Psylocke can juggle and opponent infinitely in the corner after ending her air combo with Up+HK due to her hitting the ground much faster than the opponent.
https://youtu.be/cfnxzcspkao
EDIT: Doom also has a couple of infinites. The ground infinite can also be done with crouching LP, both MPs and standing MK.
https://www.youtube.com/watch?v=LN3G5f-y78A
https://www.youtube.com/watch?v=joQN5bQJcxI
-
Wow, those are definitely some dumb juggles. Hope they can be addressed soon.
-
when two peojectiles colides and one hits the other player and the other to ,both register the hit.,one way i see to correct this is to change the trigger of the hit,this most happen with doom,but happens with psylocke to
ex
trigger1:!time
to
trigger1:!movehit