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Messages by STANLEY69

    

Re: Add004/Ikemen Tag System

 May 08, 2023, 06:22:01 am View in topic context
avatar  Posted by STANLEY69  in Add004/Ikemen Tag System (Started by BurningSoul April 20, 2023, 09:18:26 pm
 Board: IKEMEN Releases

Link to the characters that you used in that video.

    

Re: Mugen AX2 Screenpack for IGO

 January 09, 2023, 04:54:30 pm View in topic context
avatar  Posted by STANLEY69  in Mugen AX2 Screenpack for IGO (Started by Tanky Blobbit October 04, 2022, 02:35:16 am
 Board: IKEMEN Releases

Question, how do I add some sounds for the Continue screen?
    

Re: Meldo's Custom FightFX (Type-B.5 Update DEC 2022)

 December 06, 2022, 10:51:23 pm View in topic context
avatar  Posted by STANLEY69  in Meldo's Custom FightFX (Type-B.5 Update DEC 2022) (Started by Meldo March 08, 2019, 11:31:57 pm
 Board: Your Releases, 1.0+

Nice. How do I add these fight sparks in?
    

Re: Mugen AX2 Screenpack for IGO

 October 11, 2022, 08:27:02 am View in topic context
avatar  Posted by STANLEY69  in Mugen AX2 Screenpack for IGO (Started by Tanky Blobbit October 04, 2022, 02:35:16 am
 Board: IKEMEN Releases

    

Re: IKEMEN-ized Mugen Tournament 3 (Original by Drachir, Ikemen-convert by WF4123)

 September 24, 2022, 01:56:08 pm View in topic context
avatar  Posted by STANLEY69  in IKEMEN-ized Mugen Tournament 3 (Original by Drachir, Ikemen-convert by WF4123) (Started by WF4123 February 25, 2022, 07:07:23 pm
 Board: IKEMEN Releases

I have a question. How do I stretch the Screenpack into a 1280x720 screenpack?
    

Re: add004basic

 September 22, 2022, 11:54:12 am View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

So I installed add004 to my Mugen, patched all of my chars. And the first thing that I see is.. where's the fuck are the names? Like I'm not seeing any names popping up during a match or training. Is this some kind of a bug?

Go to data/add004/res/, rename "_name.fnt" to "name.fnt" (remove the "_").
If you use bs0 or svc, go to their respective folders instead.


Alright and what about Ikemen? The names are not popping up in there either. I tried removing the _ from name and combo but the names still won't pop up.
    

Re: Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22)

 March 20, 2022, 09:28:42 pm View in topic context
avatar  Posted by STANLEY69  in Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22) (Started by Tanky Blobbit January 30, 2022, 11:11:41 pm
 Board: IKEMEN Releases

    

Re: Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22)

 March 20, 2022, 07:03:12 am View in topic context
avatar  Posted by STANLEY69  in Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22) (Started by Tanky Blobbit January 30, 2022, 11:11:41 pm
 Board: IKEMEN Releases

So I came across this specific bug or error that has this white bar flicking around the screen on Menu, Select, almost everywhere. How do I fix this?

https://imgur.com/a/ilj61GU
    

Re: Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22)

 February 27, 2022, 02:55:05 am View in topic context
avatar  Posted by STANLEY69  in Climax Sacrifice (Edited for IKEMEN) Screenpack & Lifebar Update (2/9/22) (Started by Tanky Blobbit January 30, 2022, 11:11:41 pm
 Board: IKEMEN Releases

So is the ClimaxSacrifice_2-9-2022 defs are the Update or...?
    

How does the Tag System Even Works in Ikemen?

 February 26, 2022, 09:11:20 pm View in topic context
avatar  Posted by STANLEY69  in How does the Tag System Even Works in Ikemen? (Started by STANLEY69 February 26, 2022, 09:11:20 pm
 Board: Ikemen General Discussion and Help

So I tried doing Tag Cancels, Hypers, Assists, all that kind of shit but none isn't working. How do I config this?
    

Re: Add004 Team Hyper Combo

 December 22, 2021, 08:49:58 pm View in topic context
avatar  Posted by STANLEY69  in Add004 Team Hyper Combo (Started by BurningSoul October 21, 2021, 08:41:21 pm
 Board: Edits & Addons 1.0+

I used the patch but I tried using the commands but it doesn't work.
    

Re: add004basic

 December 19, 2021, 07:05:53 am View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

So I installed add004 to my Mugen, patched all of my chars. And the first thing that I see is.. where's the fuck are the names? Like I'm not seeing any names popping up during a match or training. Is this some kind of a bug?
    

Character Broke IKEMEN Bug

 December 18, 2021, 12:02:13 am View in topic context
avatar  Posted by STANLEY69  in Character Broke IKEMEN Bug (Started by STANLEY69 December 18, 2021, 12:02:13 am
 Board: Ikemen General Discussion and Help

So recently I tried to use Blossomko in Ikemen until I came across this error.

.\external\script\start.lua:1398: chars\blossomko/blossomko.cns:11134:
"sine"
waveform: Invalid value: "sine"
stack traceback:
   [G]: in function 'game'
   .\external\script\start.lua:1398: in function 'f_game'
   .\external\script\start.lua:1815: in function 'launchFight'
   external/script/default.lua:20: in function <external/script/default.lua:0>
   .\external\script\start.lua:1451: in function 'f'
   external/script/main.lua:3019: in function 'loop'
   external/script/main.lua:3103: in function 'loop'
   external/script/main.lua:4081: in main chunk
   [G]: ?

Is there's anyway to fix this? Thanks.
    

Re: Questions about IKEMEN

 August 31, 2021, 11:21:44 pm View in topic context
avatar  Posted by STANLEY69  in Questions about IKEMEN (Started by DNZRX768 July 07, 2021, 06:06:26 am
 Board: IKEMEN Releases

Question. How do I configure the AI Ramping, Bosses? And turning on Tag?
    

Re: Ikemen GO

 August 29, 2021, 06:47:35 am View in topic context
avatar  Posted by STANLEY69  in Ikemen GO (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Dumb question. But how do I turn on Tag?
    

Re: add004basic

 November 10, 2020, 06:55:57 pm View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

How do I edit the hitsparks?
    

Re: add004basic

 October 23, 2020, 02:06:49 am View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

Can anyone do like a tutorial or show how to add different round and fight callout sounds to the lifebars just like 2Dee4ever did to his lifebars? For example; If you watched one of 2Dee4Ever, you'll notice that each round and fight callout sound are quite different than the CVS2 Callout sounds that Shiyo used in his lifebars.
    

Mugen Arcade Bug

 October 05, 2020, 12:47:57 am View in topic context
avatar  Posted by STANLEY69  in Mugen Arcade Bug (Started by STANLEY69 October 05, 2020, 12:47:57 am
 Board: M.U.G.E.N Configuration Help

So I assigned my Iori to a specific stage like this:

Iori\NormalIori.def, stages\KOF-XIV-Stage-Industrial-Area.def, includestage=0, order=1

And when I start up Arcade Mode Ibuki was in the stage that I assigned to my other character to which I don't understand.




Is there's a way to fix it, thanks?

    

Re: add004basic

 October 03, 2020, 05:07:04 am View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

Nice tutorial but I have one question. What if the character doesn't have Recover?
    

Re: add004basic

 September 28, 2020, 09:26:58 pm View in topic context
avatar  Posted by STANLEY69  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

So I installed add004 to my Ikemen but there's a problem. The names doesn't show up, the P2 Portrait looks a bit off and the lifebars are looked like they are cut up. Can someone help me to fix this? Thanks!


The names appear as one more sprite ... do not use the mugen fonts the add ... you must locate in the sff with the group 9001,0 and they will appear in the ikemen





You can also use the map (def file) to use the proper states for tag system calls

[map]
a4b_sparkno=31
a4b_sparkxy=30
a4b_assist3=1000 ;; tiger Shot
a4b_assist1=1100 ;; tiger upper
a4b_assist2=1200 ;; tiger Crush
a4b_assist_hp=3100 ;; tiger Genocide
 
If anyone knows more about customization ... it would be good to share it for more info ...

Do I like find the names in the lifebars sprites or something?