YesNoOk
avatar

Is MUGEN showing it's age? (Read 604 times)

Started by Magma MK-II, February 18, 2018, 03:07:40 pm
Share this topic:
Is MUGEN showing it's age?
#1  February 18, 2018, 03:07:40 pm
  • ****
  • Every day is night
    • Brazil
    • magmadragoonmk2.webs.com

  • Online
Just something I've been thinking for a while. Many veteran creators quit, there has been an increase in "lazy" content and great/worthwhile stuff is very few and far between. Have we hit a wall as far as creative content goes? Is it time for a new engine to emerge and take it's place? Am I just overthinking stuff?
Re: Is MUGEN showing it's age?
#2  February 18, 2018, 03:46:39 pm
  • ****
  • os cães ladram, mas a caravana não pára
    • Brazil
    • Skype - adriano_gt2005@hotmail.com
    • www.facebook.com/groups/mortalkombatmugenkommunity/
a discouraging factor is the absence of elecbyte
Re: Is MUGEN showing it's age?
#3  February 18, 2018, 04:01:31 pm
  • ****
  • Niigasan

  • Online
i dont really think so, i mean alot of releases still get about 10,000 plus views here atleast and more at other forums. I'd like to think its the lack of newer spritesets for newer chars to be made. Are you basically saying mugens dying because of the increase of "lazy" content?
Re: Is MUGEN showing it's age?
#4  February 18, 2018, 04:13:34 pm
  • avatar
  • **
    • Portugal
    • jorge.timtim@hotmail.com
Just something I've been thinking for a while. Many veteran creators quit, there has been an increase in "lazy" content and great/worthwhile stuff is very few and far between.
New veterans will be made.
i dont really think so, i mean alot of releases still get about 10,000 plus views here atleast and more at other forums. I'd like to think its the lack of newer spritesets for newer chars to be made.
I agree what prime says about the sprite sheets

Have we hit a wall as far as creative content goes? Is it time for a new engine to emerge and take it's place? Am I just overthinking stuff?
No, i mean, i think what we need is mugen 1.2 or some shit, adding at least customizable options menu, some characters not literally being selectable by human players, not just hidden off screen, having the option of not letting certain characters being on survival, etc...
I think small things like theese are enough to raise some interest

Problem is that Elecbyte is that Elecbyte is absent like adriano said, just what the hell happened anyway?

Re: Is MUGEN showing it's age?
#5  February 18, 2018, 04:18:56 pm
  • **
  • Secrets are just answers to the wrong questions...
  • Life = weed & looking at the stars......
    • Jordan
    • sakchak322@hotmail.com
    • www.newagemugen.com
Re: Is MUGEN showing it's age?
#6  February 18, 2018, 04:25:10 pm
  • ******
The real problem is that the truly amazing things can only be done with full games. And even some of the cooler things are constrained to Mugen's limitations or have to be worked around. Part of it is creators have to be willing to push the envelop themselves, and there aren't many people interested in doing that for various reasons.

Mugen became crusty and old a long time ago.
Re: Is MUGEN showing it's age?
#7  February 18, 2018, 11:39:46 pm
  • *****
  • Hug Pikachus!
    • USA

  • Online
Just something I've been thinking for a while. Many veteran creators quit, there has been an increase in "lazy" content and great/worthwhile stuff is very few and far between.
Veterans dropping out of a hobby is normal for any hobby or industry. As time goes on, people change and they drop out or come in from other hobbies. As for myself, I have been around MUGEN for at least 11 years (according to my Youtube channel's videos). Compared to many people here, I am ancient and, to my admission, have not done any MUGEN development at all in the recent years.

The old drop out and the new come in. It is the way things go.

As for the lazy content and great/worthwhile content point, can you point to me recent examples of both? Because those adjectives are highly subjective and I'm not seeing those examples.

Have we hit a wall as far as creative content goes? Is it time for a new engine to emerge and take it's place? Am I just overthinking stuff?

On the point of the game engines, as much as people here might disagree, I believe that MUGEN 1.0 is a pretty capable and well developed 2D fighting game engine as it is right now. Sure it has its limits, but I think you will not find a better free-to-download 2D fighting game engine out there. If there is a better engine out there with the accessibility, please tell me, because I can't find it.

As for creative content, while I would not brag that the sky is the limit, the limit is very high in terms of creativity. I think the main problem with the slow down is that we might have a relative lack of people motivated enough to engage in MUGEN creation. Whenever we have more people engaged, more works come out, both good and bad.

On the topic sprite sheets, while I agree more sprite sheets are always welcome and a vital part in keeping the works going, I think we might have quite of material to work with right now. Like I said, the problem is the lack of motivation for people to take the materials in front of them and make something out of it. You can bring the horse to the river but you can't force it to drink.

And finally, are you overthinking it? Maybe, but it is nice to have these discussions once in a while anyway.

Hug the Pikachus!

Hug A Pikachu Today!

ink

Re: Is MUGEN showing it's age?
#8  February 18, 2018, 11:55:15 pm
  • ****
  • inktrebuchet
    • USA
    • s236.photobucket.com/albums/ff271/inktrebuchet/?
This has been on my mind lately too. Maybe I'm just imagining it but I feel like the community is getting small and the forums are getting slower compared to when I first got into MUGEN.

I'm hoping for a MUGEN renaissance.


On sprite sheets and why we don't have more fan made ones:
  • If you're buying - Good sprites aren't cheap, cheap sprites arn't good.
  • If you're making - That's a lot of work to do without pay.


Last Edit: February 19, 2018, 12:02:13 am by ink
Re: Is MUGEN showing it's age?
#9  February 19, 2018, 12:04:03 am
  • ******
    • www.justnopoint.com/
Forums in general are a dying breed. Not just MUGEN forums. There are too many alternatives that are faster. Since I joined the HDBZ and MFG discord my presence here has drastically reduced. Now the forum is really only good to archive stuff. If I need help or want to talk code or whatever I chat in real time.

Combine that with how much of a niche 2d fighters even are. Then how much of a niche oldschool games like we make are now. Then on top of that how many newer people would be interested enough to devote their time to this stuff when most of it took place before they were born and could grow up with passion for these kinds of games.

And on top of that MUGEN has no online so even if you make something cool you won't be playing it with your peers here. You'll have to also have friends IRL that'd be into all the above things.

AND it's a long dead program with a ton of issues and no support.
Re: Is MUGEN showing it's age?
#10  February 19, 2018, 12:39:10 am
  • *****
  • Estoy siempre listo para un desafío.
    • Puerto Rico
    • im41784@yahoo.com

  • Online
Alot of the old veterans probably finally moved out
of moms basement, got girlfriends and got introduced
to cutty and made families.

If you don't know from personal experience...its extremely
hard to have a girlfriend/relationship and still have time
for mugen.

All my GF's ive had since ive been into mugen have fucking
hated it with a passion, arguments happen lol because they
feel like they don't get enough attention N shit.

The times ive been most active are when I'm single and have
all day to do what I want.

Real life happens and that's why people just disappear.
Re: Is MUGEN showing it's age?
#11  February 19, 2018, 01:25:43 am
  • **
  • Secrets are just answers to the wrong questions...
  • Life = weed & looking at the stars......
    • Jordan
    • sakchak322@hotmail.com
    • www.newagemugen.com
@memo So horribly true lmfao
that applies to playing games in general.
Same thing goez.if yur a gym goer tryna make them gainz.






Re: Is MUGEN showing it's age?
#12  February 19, 2018, 01:40:51 am
  • ****
  • Niigasan

  • Online
Alot of the old veterans probably finally moved out
of moms basement, got girlfriends and got introduced
to cutty and made families.

If you don't know from personal experience...its extremely
hard to have a girlfriend/relationship and still have time
for mugen.

All my GF's ive had since ive been into mugen have fucking
hated it with a passion, arguments happen lol because they
feel like they don't get enough attention N shit.

The times ive been most active are when I'm single and have
all day to do what I want.

Real life happens and that's why people just disappear.

yup thats how my girl is, thats why i do most of my mugen stuff when im work, i have probably the most laid back job ever lol
Re: Is MUGEN showing it's age?
#13  February 19, 2018, 01:44:18 am
  • ****
  • Vs Style Debuts Tag Project CEO
  • The Dark Wolf Returns
    • USA
I can concur with some of what Memo said. Many veterans that moved on might've gotten jobs that greatly or entirely interfere with their time for MUGEN related stuff. Me? I really don't work on the projects much like I used to now cuz of my job and having to look out for my folks at home. After all, MUGEN's just a hobby people enjoy to the point where they'll tire out of it and move on to something else.

As far as sprite sheets goes... it's extremely expensive to order a set of good sprites for a character that has never been made into a 2D fighter before. As for free spritesheets, mostly chibi sized sprites but many sheets don't have said fighter as a 4-6 button character and have only a few attacks you just need to work around.

I really don't have anything to say much about "lazy" content.  I've been seeing a few decent releases lately. Life as a MUGENite begins to suck once you actually get a job and have responsibilities as a human being to follow because you can't do what you like to enjoy like you used to.
Beware the Dark Wolf once more!
Re: Is MUGEN showing it's age?
#14  February 19, 2018, 01:47:05 am
  • *****
  • 2 edjy 4 u
  • spriting drains the soul
    • USA
mugen has always shown its age. people keep on making content simply because its still the best option for a freeware engine for fighting games until the new upcoming stuff like E's engine and Unreal Fighter come out. Personally as soon as the Unreal Engine template comes out im switchting to that right away
Re: Is MUGEN showing it's age?
#15  February 19, 2018, 02:15:55 am
  • *****
  • Hug Pikachus!
    • USA

  • Online
Forums in general are a dying breed. Not just MUGEN forums. There are too many alternatives that are faster. Since I joined the HDBZ and MFG discord my presence here has drastically reduced. Now the forum is really only good to archive stuff. If I need help or want to talk code or whatever I chat in real time.

Combine that with how much of a niche 2d fighters even are. Then how much of a niche oldschool games like we make are now. Then on top of that how many newer people would be interested enough to devote their time to this stuff when most of it took place before they were born and could grow up with passion for these kinds of games.

And on top of that MUGEN has no online so even if you make something cool you won't be playing it with your peers here. You'll have to also have friends IRL that'd be into all the above things.

AND it's a long dead program with a ton of issues and no support.

While I do get the appeal and of Real-Time Chat, I still stand by the forums as a still alive and thriving format, if only because the contents can be preserved in a more permanent format (perfect for those that needed help and feedback for later viewing) and it does not burn up my data plan.

Also, we had a Discord? Didn't know that. Mind to share its location?

As for the reasons why we are not really getting new blood around here, I can agree with all of them but the last two points. Was the lack of an online feature really that big of a deal for new creators here? I meant, I thought we usually carefully explain why an online multiplayer feature is impractical for something like MUGEN (if I wanted to play a multiplayer fighting game, I'll play one on Steam or on my Nintendo consoles.)

And what were the issues with the MUGEN program that scare away new creators? I thought the program is very stable without too many problems.


The times ive been most active are when I'm single and have
all day to do what I want.

Real life happens and that's why people just disappear.

I agree that real life is the reason why many of us older people are not really developing so much anymore. I have a full time job now and I do not nearly have the free time I had from before. And I shutter to think what will happen to my free time if I get married.

Such is life.
Hug the Pikachus!

Hug A Pikachu Today!
Re: Is MUGEN showing it's age?
#16  February 19, 2018, 02:43:07 am
  • **
  • Secrets are just answers to the wrong questions...
  • Life = weed & looking at the stars......
    • Jordan
    • sakchak322@hotmail.com
    • www.newagemugen.com
Reading all this it sounds more like its not mugen thats showing its age, its us lol.
Re: Is MUGEN showing it's age?
#17  February 19, 2018, 02:52:59 am
  • *****
  • Hug Pikachus!
    • USA

  • Online
Reading all this it sounds more like its not mugen thats showing its age, its us lol.

Dude, have you seen the listed ages in our MUGEN profiles?!

Many of us are nearing 30 years old, with quite a few of us already past that and soaring towards 40 years!
Hug the Pikachus!

Hug A Pikachu Today!