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Let's make an interactive Artmoney tutorial. Yay! (Read 84438 times)

Started by JustNoPoint, April 07, 2005, 07:34:48 am
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Re: Let's make an interactive Artmoney tutorial. Yay!
#121  April 18, 2010, 06:08:40 am
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  • If you rip sprites i´ll rip your code
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???  this post looks more dead than anything but hey.....
Is an interactive tutorial so anyone can apport ; well not all things can be done with the normal version, sometime is needed the pro one.
So the most newest version of artmoney pro, of course has been donated for a cool Belorusian guy to anyone who need it.
You can find it asking to Mr.Google

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Last Edit: April 18, 2010, 08:41:22 am by Dakangel
Re: Let's make an interactive Artmoney tutorial. Yay!
#122  August 04, 2012, 03:26:02 pm
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Sorry if I necrobump this topic but I would like to know where to get the full tutorial, because some of the images are dead, and zweifuss.com doesn't exist anymore. I want to rip Ub22 and Shin Butouden sprites and I would like your help as well. I'll help you with my rips, if I can do that.
Re: Let's make an interactive Artmoney tutorial. Yay!
#123  August 08, 2012, 05:28:40 am
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Re: Let's make an interactive Artmoney tutorial. Yay!
#124  August 10, 2012, 02:17:11 am
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My bad. I fixed the dead images. The artmoney tutorial on that site is incomplete and also has broken images.
Re: Let's make an interactive Artmoney tutorial. Yay!
#125  August 17, 2012, 06:37:35 pm
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About Shin Butouden, is there a way to get an ArtMoney table from the rom/iso/etc.?

I was trying to do it while playing ShinB with SSF, I put the SSF+game  as the process it should analyze but "Process not found!".
I'm using Windows 7, maybe that's the cause. But I still can't understand why.