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:smash:
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What reminds me...that I have a debt with you O_o!!
'Bout what you told me, mind if I re-do the whole thing? Wana say, he is too blurry, so making him in a cvs/etc style would work better.
And I have a small AND CRAZY idea...PM ;)!
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lol, no problem bro! Thanks for your all help! :sugoi:
@ nice idea, MP sent!
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WOAHHH O_O
They all look awesome, I am looking most forward to: Bar, CVS Shadaloo, CVS Nakoruru stage, Subway and Cathedral!
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Very nice. You really have a lot of WIPs. I can say the same for me, but they're not as advanced. I should clearly stop procrastinating and get to work ! ^_^
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thanks for your comments guys! :)
I hope to finish one of them very soon!
The priorities now are: CVS shadaloo, Argentina (Paint proyect), and Rednavi's stage!
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Coliseum released: ;P
(http://i45.tinypic.com/1zdlkk0.png)
http://mugenguild.com/forumx/index.php?topic=116256.0
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Congrats ;)
Stage is kickass.
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hmm. mayoria of these stages all ready saw the wips some time ago but very much like to see when the subway and zero stage r done
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the trans on shadaloo is great! did you have multiple layers to create the effect?
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testing the neon sign! :P
what do you think about this?
(http://i49.tinypic.com/2qujh8x.png)
the trans on shadaloo is great! did you have multiple layers to create the effect?
Sorry, but I had not seen his post before! is a single sprite, I just change the transparency! :)
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So totally freaking awesome...... Keep us updated on these awesome wips.
Offtopic: Yoda will you be entering the stage competition?
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The fire on the cathedral stage looks kinda bland imo,
The rest looks good.
btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.
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thanks for the comments guys!
Offtopic: Yoda will you be entering the stage competition?
I see the thread recently, thanks for the notice!
btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.
After I finish the stage, I can send you the rest of the effects if you want to do his own version! ;)
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btw where did you get the sprites for the cvs bison stage, I been looking for them because I wanted to make the stage also as close as I can to the game with the hologram effects.
After I finish the stage, I can send you the rest of the effects if you want to do his own version! ;)
That will work! Thanks.
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BUMP!! :P
After a long time not to show progress (the study takes all my time these days :'() I've added a few more things to the stage.
Also i plan to do a small tamplate so that people very beginner in mugen can build your own "Shadaloo stage" adding the sprites of the characters they want. Maybe this version includes the original intro!
Anyways, i changed the original intro, because the original source was too pixelated for me
Original
Spoiler, click to toggle visibilty
(http://i54.tinypic.com/25iyc5h.gif)
(http://i54.tinypic.com/2luzwph.png)
New
Spoiler, click to toggle visibilty
(http://i54.tinypic.com/2ed5oxz.gif)
(http://i54.tinypic.com/29qd0ly.png)
-I added some more sprites.
The detector of "aggressivity" and his values, moves as a function of the colission boxes, like in the original game
Spoiler, click to toggle visibilty
(http://i54.tinypic.com/et8m7c.png)
-Transition between different chars
Spoiler, click to toggle visibilty
(http://i55.tinypic.com/33z68nc.png)
-Transition between the normal version and the version with fire (is only an idea)
Spoiler, click to toggle visibilty
(http://i54.tinypic.com/2jd2649.png)
-Fire version
Spoiler, click to toggle visibilty
(http://i54.tinypic.com/f20o3l.png)
(http://i53.tinypic.com/11soylh.png)
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This looks really great. What I really love is how you take a lot of liberties, but which make sense to make the stage even better than it would be if accurate.
Can't wait for the final version. :)
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I was anxious for the Shadaloo stage, but after seeing the others I wanna try them all! :o
Great work Yoda! :sugoi:
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Damn that looks good,cybaster is right,sometimes a little modification can make a stage better than the original source and this is the perfect example :twisted:
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Thanks for your comments and support guys! :)
I hope to have some free time this week for finish it!
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:)
http://www.youtube.com/watch?v=rOwReOPAslU
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Does Vega have smoke going out of his nose like a bull :???:
Otherwise, really cool concept.
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Does Vega have smoke going out of his nose like a bull :???:
Maybe 'cause he's a BISON! :sugoi: Okay, that's all I got. *grabs hat, exits*
Seriously, I think it's supposed to be Psycho Energy emanating from his eyes. Also, I think it might be best to maybe adjust Dictator's palette in the liedown sprite. As it is right now, he draws the player's attention as much as the regular fighters because he has his regular colors. I would probably make him more dull/mute in color tone.
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Thanks for your comments and support guys! :)
The smoke coming from his eyes, but Felo Lop suggested replace them with violet fire. I will prove different variants.
Bison on the ground using transparencies, but the poor quality of video does not show :'(
I will try to have ready a beta version these days, and they will be sent to have some feedback from you guys! (PLEASE) ;)
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Sounds great and looking forward to this awesome concept bro.
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Just a idea for the Ougon Musou Kyoku stages!
http://www.youtube.com/watch?v=7C8vdO7J7UY&feature=feedu
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I think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great :)
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Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
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I never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.
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The stages change when characters go into a type of max mode. So yes it would be better to split them into two stages.
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Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
Cafe Diss.
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Thanks for the comments guys! :sugoi:
I think those are some cool effects you should try slowing the change effect down tho in my opinion but this is great :)
thanks for the suggestion man!
Interesting concept. However, I think it's strange using this type of effect to go from day to night and vice-versa.
Wouldn't it be possible to achieve some sort of transitional effect with transparency decreasing/increasing ? I think Dissidia did something like that for a city stage.
Maybe I can try, I only wanted to give a more drastic and dramatic effect, for this reason the crystals.
Anyway I will experience increasing and decreasing the transparency. I never test this fx with the RGB method!
I never played the game but from what i've seen the transition occurs during specials etc. Woulnd't it be better to split them into two stages, they are really amazing for a doujin game.
Yes, however this work was to be divided into two stages, just wanted to make an alternative version and combined them
The stages change when characters go into a type of max mode. So yes it would be better to split them into two stages.
Yes, I already know, but as could i not do it, I thought of this! :P
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Is this Family forum, lots of person doing bad activity..
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Master Yoda have you made any progress yet when will we be able to dawnload some new stages made by you :)
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awesome stage work. Maybe you can help with mine :sugoi: ?
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check first post! :P
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Is the floating ghost skull the only difference in each screenshot?
If so, number 3 all the way.
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I agree, version 3 is the best.
WinMugen or 1.0?
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I am looking most forward to: Bar, CVS Nakoruru stage, Subway and Cathedral! Also version three looks really nice to me, go with that one homie.
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Number 3
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Number 3
X2
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Number 3 is made of win.
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Yes number 3 is the one :D
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Thanks for your comments guys! :)
Anyways, I thought you could choose for a style more cartoonish like the original game, something like option 2! ;P
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I'd actually prefer option 2 over all. It not only has the more cartoony feel like you had mentioned, it looks more "scary" with the jaw opened much wider. Although 3 has immaculate detail in it.
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Bump. Planning some changes
Original:
(http://i39.tinypic.com/venoyu.png)
Concept:
(http://i64.tinypic.com/fjn3nd.png)
my spriter skills are too poor :/
(http://i66.tinypic.com/2mi4wgh.gif)
Original art:
(https://lh4.googleusercontent.com/-p3sHufH5gcM/Vwl4jcvbjTI/AAAAAAAAJ_8/NSpMpWsno2IcHc-MDMjGwNu2phkfAGHkQ/w500-h268/Pyron.PNG)
C&C welcome
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Wow, YODA sup man long time no see.lol That concept looks really dope, I say go with it. We need some yoda works in 2018. Keep it rocking my man.
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That's sweet. It'd also be cool for a special ending to a Pyron super move
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Its not a bad sprite at all, but more like it needs more cleaning for stray/rough-looking pixels. You can see this in the midtone shading around the lights for example.
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Welcome back yoda. where have you been after all these years?
you should give mugen 1.1 a try sometime
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you should give mugen 1.1 a try sometime
(https://m.popkey.co/b575e6/y0jd7.gif)
Jk, but welcome back man i love your stages
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you should give mugen 1.1 a try sometime
(https://m.popkey.co/b575e6/y0jd7.gif)
Jk, but welcome back man i love your stages
yeah me too when i had mugen 1.0 before 1.1 came along
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Love the Pyron stage concept.
I'll have something for you soon.
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looks dope
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so beautiful
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I LIke..........................number 1 and 3 so much >> maybe moving items can be cool like the Ghost and mouth
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I really liked it
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Oooh,that looks lovely. I'd like that in somehow
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you should give mugen 1.1 a try sometime
(https://m.popkey.co/b575e6/y0jd7.gif)
^---this.
i'm a longtime fan of yours Yoda, so i'm excited to see where you go with your latest kreation (https://archive.is/ZP28g/49dfe4cff72d76c6d99c18434107b29565db3b88.gif)
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Oh man Welcome back Yoda!!
Man I've been in an MVC2 mood lately and this looks like a fitting stage for Pyron!
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Welcome back, Yoda. Good to see you still working on amazing stages. :)
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Thank you all! I really appreciate your comments! :iog: :) :goi:
Going back to another stage (X-men Clone Wars)
(http://mugenguild.com/forum/topics/sentinel-head-163784.0.html)
Amazing Pixel art by Wolfenoctis (https://wolfenoctis.deviantart.com/art/XMenCloneWarsLevel-536508010)
Spoiler, click to toggle visibilty
(https://orig00.deviantart.net/b9db/f/2015/150/f/7/xmenclonewarslevel_by_wolfenoctis-d8vf88a.gif)
Normal mode
(http://i64.tinypic.com/a4wthk.png)
I thought of something similar to this:
(http://www.fightersgeneration.com/characters3/sentinal-winpose1.gif)
Progress so far.... (A lot of work involved :yuno:)
Part 1 - BG controls :smash: (needs some adjustments)
Spoiler, click to toggle visibilty
(http://i65.tinypic.com/20788s2.gif)
Part 2 - More BG controls :smash:
Spoiler, click to toggle visibilty
(http://i66.tinypic.com/2qimmph.gif)
Part 3
Spoiler, click to toggle visibilty
(http://i63.tinypic.com/258uz46.gif)
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Stunning work! hot damn!
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Literally looks like one of those "Too complex and painful stage works for summer vacations."
This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.
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This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.
I'm gonna have to agree with EXcham, that zoomed out 1st picture looks amazing, over all the hole stage looks great.
Your work is always top notch Yoda!
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Looking really neat, keep up the hard works. Just another one of your fan's.lol
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Thanks for your comments guys!
This may SOUND a little bit weird since goes agaisnt the style aiming but any possibility for a let´s say Hi-Res version? Not a resize but a zoomed out version because the Sentinel looks really clean from that 1st picture.
I'm gonna have to agree with EXcham, that zoomed out 1st picture looks amazing, over all the hole stage looks great.
Your work is always top notch Yoda!
i will try different options :yugoi:
BTW, nostalgia everywhere (Intro)
(http://i64.tinypic.com/2090civ.png)
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The soundtrack of the game is great as well, also, are you gonna give the stage a sweet new parallax floor ?
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The soundtrack of the game is great as well, also, are you gonna give the stage a sweet new parallax floor ?
Not for the moment bro.
BTW some updates
Intro: done
(http://i66.tinypic.com/34hc1md.png)
robotic welding I (needs some adjustments)
Spoiler, click to toggle visibilty
(https://media.giphy.com/media/2gXmN88XsVUfzzY1KF/giphy.gif)
robotic welding II (needs some adjustments)
Spoiler, click to toggle visibilty
(https://media.giphy.com/media/RKICizKqu78hshCrcJ/giphy.gif)
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Will the robots have some animated lights, on the wings. Like have them glowing, also have a smoke effect around the back of both robot engines. Looking really smooth, keep up the hard work.
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This stage would be epic.
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Progress looks dope!
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Darkstalkers are not dead
Editing floor
(https://i.imgur.com/qxdhuKe.png)
Burn!
(https://i.imgur.com/IbeR6HM.png)
Some gifs
Spoiler, click to toggle visibilty
(https://i.imgur.com/JeOuXYk.gif)
(https://i.imgur.com/nP0LCMO.gif)
Burn 2!
(https://i.imgur.com/7KeJcuX.gif)
CyC are welcome!
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This is awesome Yoda!!
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It's so good to see u still doing, such awesome stuff. Looking forward to the finished product. Im open for beta testing, keep it rocking. Happy Holidays my friend.
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Thanks guys!!!
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Darkstalkers are not dead
Editing floor
(https://i.imgur.com/qxdhuKe.png)
Burn!
(https://i.imgur.com/IbeR6HM.png)
Some gifs
Spoiler, click to toggle visibilty
(https://i.imgur.com/JeOuXYk.gif)
(https://i.imgur.com/nP0LCMO.gif)
Burn 2!
(https://i.imgur.com/7KeJcuX.gif)
CyC are welcome!
That's incredible;
Glad I could contribute some music to this masterpiece.
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That's incredible;
Glad I could contribute some music to this masterpiece.
Thanks man! :nuttrox:
BTW, concept intro. Just a idea, not final product.
(https://i.imgur.com/3g9lnIx.png)
Gif!
Spoiler, click to toggle visibilty
(https://i.imgur.com/9oA1GHs.gif)
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looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
The stages is awesome though, cant wait to get one of the game's OST to play on it.
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Darkstalkers are not dead
Editing floor
(https://i.imgur.com/qxdhuKe.png)
Burn!
(https://i.imgur.com/IbeR6HM.png)
Some gifs
Spoiler, click to toggle visibilty
(https://i.imgur.com/JeOuXYk.gif)
(https://i.imgur.com/nP0LCMO.gif)
Burn 2!
(https://i.imgur.com/7KeJcuX.gif)
CyC are welcome!
This is...like the justice that pyron deserves,keep it up and burn down that EARTH!!!
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looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
...
I think in the same way
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looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
The stages is awesome though, cant wait to get one of the game's OST to play on it.
looks really cool but its a bit to long for an intro the AI will beat your ass it wont just sit there till it plays.
...
I think in the same way
Thanks for your comments guys! you are right! The time it takes to show the elements is too long. :'( I will fixit.
BTW, my last proyect
THANOS PALACE
ORIGINAL VERSION
This is what I have until now. The idea is to make a definitive version of the original stage with the 3 variations as it is destroyed.
(https://i.imgur.com/JP3Pa2S.png)
REMASTERED VERSION
Then a remastered version, with redrawn some sprites in low resolution.
I'm not a spriter,I ask if anyone is interested in collaborating to do this stage, doing some sprites, especially the side walls and other things.
(https://i.imgur.com/0R9OQuY.png)
(https://i.imgur.com/p4MM547.png)
Not finish
(https://i.imgur.com/gCjf01j.png)
(https://i.imgur.com/o4yVjWK.png)
Someone interested in helping? :gossip:
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Master Yoda, I wish I knew how to do that stuff man....
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Instead of making a completely different wall next to Thanos head. You should maybe resize the existing wall & then re-pixel/tweak it. I do agree the the eagle statue could be thrown out for a new version.
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Thanks guys.
Instead of making a completely different wall next to Thanos head. You should maybe resize the existing wall & then re-pixel/tweak it. I do agree the the eagle statue could be thrown out for a new version.
The idea is to change the perspective, because of it I glide to draw it again. In addition I want to incorporate the effects of lights through transparencies.
Greetings!
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Updated to final version of my old "Operation Genosha".
Custom screens
01
(https://i.imgur.com/hdouvl3.png)
03
(https://i.imgur.com/UcaJLk9.png)
04
(https://i.imgur.com/Ocfm1IT.png)
Battle circuit wip
(https://i.imgur.com/92FARKz.gif)
(https://i.imgur.com/26WLmDv.gif)
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Looks amazing.
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Updated Pyron look
Old
(https://i.imgur.com/StSFW2j.png)
New
(https://i.imgur.com/zQdtfUZ.gif)
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Updated Pyron look
Old
(https://i.imgur.com/StSFW2j.png)
New
(https://i.imgur.com/zQdtfUZ.gif)
Loving it, Master Yoda.
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Thanks man. I really appreciate your comment
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looks good but i would move his arms a few pixels up and down as he is laughing
looks like hes just making funny faces at his food
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looks good but i would move his arms a few pixels up and down as he is laughing
looks like hes just making funny faces at his food
Yes he moves his arms. In this occasion I just wanted to show the new face
In game (previous version)
(https://i.imgur.com/JeOuXYk.gif)
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Nice. All the flames and fire aura around looks really cool :thumbsup:
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Nice. All the flames and fire aura around looks really cool :thumbsup:
Thanks man.
Some progress
(https://i.imgur.com/8jBVpGz.png)
Explosion not animated. Maybe a transition between the entire planet and the destroyed planet.
Pieces of the planet floating around the core (Sinusoidal motion)
(https://i.imgur.com/Tr3wQMC.png)
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Pyron stage released
http://mugenguild.com/forum/topics/pyron-attack-released-from-darkstalkers-189040.0.html
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That's a badass Pyron stage, good job. I've actually made the 2 forms Super Pyron like 2 years ago, so i can happily say I was the first one to make him fully playable :) He's the final boss to my game. He's got a few issues i couldn't solve, like one of his arms still stays after he explodes at the end... I had the code to remove it when his life goes to 0 but it still doesnt go away. Maybe ya'll can finish him up. But i did all his sprites to his 2 forms. He's really really cheap and hard to beat. Hes meant to be battled with 4 chars.
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That's a badass Pyron stage, good job. I've actually made the 2 forms Super Pyron like 2 years ago, so i can happily say I was the first one to make him fully playable :) He's the final boss to my game. He's got a few issues i couldn't solve, like one of his arms still stays after he explodes at the end... I had the code to remove it when his life goes to 0 but it still doesnt go away. Maybe ya'll can finish him up. But i did all his sprites to his 2 forms. He's really really cheap and hard to beat. Hes meant to be battled with 4 chars.
Thanks man.
I would really like to see your character, a video or something. All I saw is a half-finished sprite that took the same basis of the Udon's art long ago
http://www.newagemugen.com/t3233-super-pyron-is-coming-real-soon
Good luck with your project. :nuttrox:
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Based on the wonderful art by Elk. http://pixeljoint.com/pixelart/61838.htm
(http://pixeljoint.com/files/icons/full/elk_dragon_final.png)
Some progress (the animation of the body will be through BG controls)
(https://i.imgur.com/aiigftd.gif)
Some ideas
(https://i.imgur.com/8kFJvA6.png)
(https://i.imgur.com/Hs27eC0.gif)
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Damn that legit looks like a dragon dogma stage. I love it!
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That looks fantastic! Can't wait too see what type of movements you do with the dragon.
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Yoda, es re por ahí. That first sketch is great.
Quarantine has you very inspired.