umm I'm creating a character and understand the transparency concept.What I need to know is that i have lets use ryu for example: Ryu standing sprite, I make a palette for him standing and save it as an .ACT file okay. However if he were to use a special and his standing sprite colour changes to like a bright blue flash(a bit like charging up a meter or going super saiyan), and after setting the ryu bright flash sprite set up for fighter factory, do I need to save another .ACT file for the bright flash palette? or can I save over one .ACT file?If I confuse you I shall send some pictures of my W.I.P
You can change palette during a match. Use palfx in your coding. Or add sprites that have new colors, the new colors must be added to your palettes in free color slots - do that for all of your palettes.
or add the new sprites with unshared palette in the end of the sprite file. that makes it 3 ways to do it.
so thats unshared palette..okay ill try that sound promising. thanks and ill let you know if it works_________Oh wait problem is i'm setting up my sprites from photoshop and HAVE to save the .ACT palette file...so do i save over the first .ACT palette file that i already have or make a new one with different name?