Haha, oh hey there MFG! It's about time I release something new isn't it? Well well, I've been talking about my projects on this thread...http://mugenguild.com/forum/topics/mr-ansatsukens-wip-thread-submit-your-palettes-brolydandudley-here-185947.0.html And while Broly is still in the works... Dan's got a pretty big update! xDEVIL DAN IS HERE! Evil Dan, Dan with the power of the Satsui no Hado! Did you know that Dan actually was able to access the Satsui no Hado in the UDON Comics, once? This scene right here was the very inspiration for this update, haha! In fact, just like in the comic, if Dan fails the Shun Goku Satsu, he'll trip and become exposed to attacks... (Like when you fail a Shissou Buraiken). I also added a lot of stuff for him from Ultra Street Fighter IV's OMEGA Mode, haha. Like the Danretsuken, for example! xD I didn't even sleep last night just so I could finish and upload all this stuff... So I hope it was all worth it, haha.- But other than Dan, Ryu and Akuma have also been updated! In fact, I guess I'll leave the update changes straight from their Readmes here...D A N :Spoiler, click to toggle visibilty
<16.02.2019> - Added the Evil Dan and Master Dan modes. - Added the Danshura Senkuu, Danretsu Ken and Shakunetsu Gadouken special moves. - Added the Metsu Gadouken, Messatsu Gou Koryuu and Shun Goku Satsu super moves. - Modified the properties of ALL his Super moves (mostly for Evil Dan and Master Dan). - The Hisshou Buraiken and MAX Hisshou Buraiken will now go a couple steps forward during the startup (as in USFIV's Omega Mode) while in Evil/Master mode. - Master Dan will won't trip after an unsuccesful Shissou Buraiken / Shun Goku Satsu. - Added Evil Dan's intros. - Modified the Otoko Michi/Haoh Gadouken win poses. - Added Evil Dan's Lv3 Super portrait. - Modified the properties of the Dankukyaku and Kuuchuu Dankukyaku for Evil/Master Dan. - Evil/Master Dan will not do the final Koryuuken of the MAX Hisshou Buraiken. unless the previous hits have connected. - Added Evil Dan's win poses. - Added The EX Danretsuken. - Master Dan's Jun Koku Satsu goes full-screen. - Crouching Hard Kick now can be combo'd into Specials. - Evil/Master Dan can now do normal-combos. - Improved A.I. - Added special win quotes. - Added palettes. - Minor changes/bug fixes.VIDEO A video showcasing some of the previous Dan's moves...
R Y U :Spoiler, click to toggle visibilty
<16.02.2019> - Shinkuu Tatsumaki Senpuu Kyaku, Bofu Tatsumaki Senpuu Kyaku, and Shin Tatsumaki Senpuu Kyaku can now be performed in mid-air! (And that's basically 3 new Supers, in practical terms). - Added the Zankuu Hadouken Special move for Evil/Master Ryu. - Added the Tenma Gou Zankuu and EX Tenma Gou Zankuu Super moves for Evil/Master Ryu. - Fixed the Shin Hadouken's chip damage output (it was wayyy too strong). - The MAX Denjin Hadouken will now only break the opponent's guard on the last 2 hits. - Fixed the Shin Shoryuuken's lightning sometimes not appearing on the right place with the Mugen 1.0 version. - Increased the startup speed of the Shinkuu Tatsumaki Senpuu Kyaku, Bofu Tatsumaki Senpuu Kyaku, and Shin Tatsumaki Senpuu Kyaku. - Minor changes/bug fixes.VIDEO A lil' video if you haven't seen gameplay of Ryu already, lmao.
A K U M A :Spoiler, click to toggle visibilty
<07.02.2019> - Fixed an INFINITE that was extremely easy to perform by spamming Standing Hard Punch after a Tatsumaki Zankuu Kyaku, in Oni mode. - Fixed the Triple Shakunetsu Hadouken and Triple Gorai Hadouken's damage output. - Fixed a MASSIVE glitch with the Triple Shakunetsu Hadouken on the Mugen 1.0 version. Akuma would only throw a Shakunetsu on the first motion, and he would only stand there like an idiot moving his hands on a Hadouken motion, while nothing came out of his hands, lmao. (How did it take me so long to upload a fix for this? God only knows, lmao). - The Triple Shakunetsu Hadouken / Triple Gorai Hadouken won't fire the additional projectiles if the opponent is behind him. - A.I. Oni's Gorai Hadouken will now fire 1 projectile on the weak version, 2 projectiles on the medium version, and 3 projectiles on the heavy version. - Fixed Shin Akuma's unholy Shakunetsu Hadouken spam, haha. - Changed the animation for the Hadou no Kamae. - Improved A.I. ('Cause we all know he was too easy before, lmao). - Fixed the wind FX of the Messatsu Gou Rasen on the Mugen 1.0 version. - Minor changes/bug fixes.VIDEO Here's a quick lil' video that showcases Akuma's moves! (in Oni mode, lmao)
Unfortunately the lack of access to a decent PC stops me from recording gameplay of Evil Dan... but meh, not like it's necessary, haha. The Ryu update is also pretty damn HUGE! I mean he's got 5 more Supers now! (Kinda...) Plus a Zankuu Hadouken for Evil/Master Ryu! xD- Download... https://ansatsukenmugen.webs.com/ There's also 2 other FINISHED characters (and by "characters" I mean "small edits", haha) that I've just uploaded, but I think I'll make a separate thread for those. Although you can still download them from my site whenever you please lol. Alrighty, I guess, that's all for now. Let me know your thoughts, haha! xD