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Purposefully Crash MUGEN (Read 10569 times)

Started by inktrebuchet, July 05, 2017, 09:31:20 pm
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Purposefully Crash MUGEN
#1  July 05, 2017, 09:31:20 pm
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Has anyone come across a code that crashes MUGEN but doesn't give an error message?

I accidentally came across this last week and didn't make a note of what it was... I thought I was messing with envshake or envcolor at the time but I haven't had any luck getting those to crash MUGEN now that I actually want them to. Before anyone asks "why?", I am making an exit MUGEN button.
Last Edit: January 21, 2018, 10:02:13 pm by ink
Re: Purposefully Crash MUGEN
#2  July 05, 2017, 11:24:14 pm
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Sounds interesting I'm watching
Re: Purposefully Crash MUGEN
#3  July 05, 2017, 11:36:14 pm
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Re: Purposefully Crash MUGEN
#4  July 07, 2017, 05:44:19 pm
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Thanks for the link JNP, I checked out all of those but not really the results I'm looking for. I even tried to recreate crashes others have posted here but it seems most crashes (with no error message) are specific to each character and isn't something that is easily replicated. It just has to be a perfect storm I guess...

Next I'm going to try and experiment with braking a anim in the air file and see if I can get the desired results by calling it. I've read that Fighter Factory had a template that would crash MUGEN with no error message but I'm not sure were to find that to look it over.

Any ideas are welcomed, I've tried about everything else I could think of.
Re: Purposefully Crash MUGEN
#5  July 08, 2017, 01:19:33 pm
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Is the character/stage still crashing, or was it a random crash?

I've had a few over the years, but sometimes I think it has to do more with the PC side, than the Mugen side of things.
Like sometimes if I exit Mugen, my laptop's monitor gets lines flickering horizontally. If I enter and exit Mugen, it stops. It WONT stop until I do the enter/exit. I think sometimes the PC crashes mugen, not just the characters.

But broken, or odd comment outs, animations can cause mess ups even for FF3. I think I once saw a character who had a few animations with like extra commas in them. That caused mugen and FF3 all types of problems.
vVv Ryuko718 Updated 10/31/22 vVv
Re: Purposefully Crash MUGEN
#6  July 08, 2017, 01:42:54 pm
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It being a PC side thing could explain why some of the crashes I'm trying don't work my specific character.

It's not crashing anymore, I removed it weeks ago but didn't make a note of the code that was causing it. I have a pause screen code I have been working on that I inserted it in but other than that, I've got nothing to go on.
Last Edit: July 08, 2017, 03:06:04 pm by ink
Re: Purposefully Crash MUGEN
#7  July 08, 2017, 01:54:35 pm
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Just saying because its important
 Mugen 1.1 can only run up to 2GB  so it will automatically close itself with no error message,same thing can happen with specific characters(Gen by Varo gives me this error) you have to patch Mugen.exe with 4GB Patcher to increase its limit to 4GB,be sure to make a copy of original exe if any problem occurs
Last Edit: July 08, 2017, 01:57:38 pm by mete122
Re: Purposefully Crash MUGEN
#8  July 18, 2017, 02:42:45 am
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How much can MUGEN 1.0 run? Because it does shut down for me as well.
Re: Purposefully Crash MUGEN
#9  January 21, 2018, 10:01:47 pm
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This is an old topic but I finally made a piece of code that crashes MUGEN 1.0 with no errors. The idea is to use this in a pause menu. Quit Game

Code:
;Crash Game with no errors by Inktrebuchet
[state -2, Quit Game]
type = DisplayToClipboard
trigger1 = command = "s" ; test trigger
text = "99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999%d "
params =  0
Last Edit: January 21, 2018, 10:43:28 pm by ink
Re: Purposefully Crash MUGEN
New #10  January 27, 2018, 05:43:46 pm
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You can also crash Mugen 1.0+ using the .air by putting a Blue CLSN and a Green CLSN on the same frame.
Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)
Last Edit: January 30, 2018, 03:54:09 am by jenngra505