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rain drops on characters (Read 3616 times)

Started by Joulz, November 04, 2008, 12:25:38 pm
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rain drops on characters
#1  November 04, 2008, 12:25:38 pm
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hi
i was asking myself if it was possible in a stage with rain to make it so that the rain drops would touch any characters ? example: multiple drops splash when they hit randomly (around the sprite)

might be a stupid question but maybe...
Re: rain drops on characters
#2  November 04, 2008, 05:55:07 pm
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It's something that'd have to be coded in the characters, so can't/shouldn't be done for the common Mugen.
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Re: rain drops on characters
#3  November 04, 2008, 06:05:08 pm
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and even coded in the characters, it will be pretty hard, because of the sprite outline.
Re: rain drops on characters
#4  November 05, 2008, 06:35:08 am
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there is no way it can be coded in the specific stage for ALL any characters??
Re: rain drops on characters
#5  November 05, 2008, 07:15:30 am
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Best you can do is ground contact. Cos you can more or less set the sprite's of rain up to know where the ground is. Character contact is a clsn box thing.

Stages do not do clsn boxes at all.

That's probably the best response to anyone looking into stage interactivity. Stages don't do clsns.


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Re: rain drops on characters
#6  November 05, 2008, 07:30:14 am
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thanx for the answers!
Re: rain drops on characters
#7  November 05, 2008, 06:20:50 pm
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I forgot what stage it was but it had the ground contact twice. Once on the ground and another about the shoulders of the chars. This although in a cheep manner gave a look of contact on the characters and on the floor.
Re: rain drops on characters
#8  November 06, 2008, 12:35:29 am
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I forgot what stage it was but it had the ground contact twice. Once on the ground and another about the shoulders of the chars. This although in a cheep manner gave a look of contact on the characters and on the floor.
would you actually remember the name of the author or the forum where it was released?
Re: rain drops on characters
#9  November 06, 2008, 04:38:29 pm
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I forgot what stage it was but it had the ground contact twice. Once on the ground and another about the shoulders of the chars. This although in a cheep manner gave a look of contact on the characters and on the floor.
would you actually remember the name of the author or the forum where it was released?

It sounds like an idea that might work but seems laggy with all those animations.
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Re: rain drops on characters
#10  November 06, 2008, 04:42:06 pm
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I'll look through my roster when I get home. Hopefully I still have it.
Re: rain drops on characters
#11  November 07, 2008, 03:04:15 am
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i will owe you for the rest of my life for that :)
Re: rain drops on characters
#12  November 07, 2008, 03:27:58 am
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I got some good news and some bad news.

Good news is i found the stage.


Bad new it was updated and the shoulder hight raindrops were removed because others said it looked like shit of the first release.

Here is your info:

[Info]
name = "DMC3 Tower"
OriginalGame = "Devil May Cry 3"
author = "Teros"
email = "inlineshadow@yahoo.com"
versiondate = 11/28/2007
mugenversion = 04,14,2001
credits = kyo-k for rain, ALL sprites made by me, ask permission before use!!!

Esnips might have the un-updated version but even if does not you can see the rain contact layers and how they were done in the .SFF file.

Just need to move one of the layers up to shoulder hight. Of course the problem is that even when there is no one there you have rain drop contact and people complained about that saying it looked weird to them.

I hope this helped.
Re: rain drops on characters
#13  November 08, 2008, 02:41:43 am
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thank you very much for the trouble of finding it
Re: rain drops on characters
#14  November 25, 2008, 02:48:49 pm
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now, i'm no codeing expert, and this topic may be a little too old to post in, but i just had a crazy idea, though wether or not its possible is another thing.

what if you did some crazy layer trick, where the shoulder raindrops were over the characters but under the BG, or put a mist up that was thick enough to obscure the rain by itself but the characters would disturb it enough that you would only see it on them.

thats more like two ideas but they could both be implamented.

edit: or what if there was a shoulder high object in the background, so when the characters were not standing in that part of the rain it looks like its hitting the background object.

or a reverse blackjack trick with the rain in thin colloumbs.

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Re: rain drops on characters
#15  November 25, 2008, 09:04:40 pm
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over the characters but under the BG
I'm afraid you have to invent a fifth dimension for that, since the character is already over the BG.
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Re: rain drops on characters
#16  November 26, 2008, 03:26:44 am
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yeah, i was just thinking out of the box (well, more like out of my head), but it made sense at the time.

but the more i think about it a reversed blackjack trick sounds very doable.
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