IIRC, it was lost with Megaupload. Could be wrong though and it may be laying in a warehouse somewhere.
Also hey.
Good job.
you have been doing this for years, right ?
(I seem to recall a dude from england also doing sailor moon spirte edits since 10+ years ago, but if might be youa nd I mgiht ahve mistaken him/you as being from england)
I'm done with Sailor Mars' new back throw. I replaced at least 2 frames of Mai and used Ayako from Variable Geo. It's look awesome and better than the old throw she had in the arcade. This one fits her personality so well.
(https://i.postimg.cc/5tDm715q/Mars-Back-Throw.png)
Simply awesome, as you said it fits her personality well! Gracefull and deadly! ^^
I think she have a similar move in one of the 16bits versions of the game.
She could have some mid air throw as well.
Any chance you give her something close to SOR grapple system, with different throws/slams from front and back of enemy?
What will be the next move?
keep it up!
About air throw from GG, you think about Jam's air throw? I think it would fit well.
Also, I'm sor OK with this idea to give more regular animations instead of artificially giving some diversity with tons and tons of different projectiles to the sailors...
Yes. Mars will be breaking the opponents neck in the air.
Excelent frames.
Need critique and feedback. I'm just pretty much adding new move sets for most of the sailors.
(http://s6.postimage.org/wvz8q1kkh/merccammycrouchkick.png)
Sweet work, ever tought of using capcom jojo sprites for reference?
Bloodbane coded this for Sailor Jupiter.
Sailor Jupiter looks like she's ready to rumble.
He's really doing a great job!
Getting closer to another update. Again, the next release will have 2 characters:
Jinrei
Sailor Jupiter
I want to make sure all of the voice, music, intro, and ending is there.
The stage again, takes time because of edits. Eventually will add the Sailormoon Arcade Stages, but for now, just creating a new world is great.
Since starting this project of January of this year, I'm really excited for this.
This fixes the up and down issue, but the ribbon movement and hair movement are not correctly synced yet in my example. The moment the body goes down is when the ribbon and hair should puff upwards and then as her body rises, both elements fall down as they're being pulled upwards again.
Meet DD Girl 'Jennie'. :hyo:
https://twitter.com/Sailor_Beyond/status/1464790638348550147
(https://i.postimg.cc/FRwtP20c/DD-Girl-D-Point.png)
Another beat em up concept. I'm really loving using Mutation Nation stage sprites for this.
https://twitter.com/Sailor_Beyond/status/1510374711431434242
(https://i.postimg.cc/m2XVMbR9/Openbor-mock-up-concept-Another-Story-7.png)
I freaking love these customs, and really wish this become an actual Openbor game... T_T
With the quality of the arcade game, but with more stages, more routes, more moves, like Jupiter using many wrestling moves, and Mars using many devastating kicks etc.
I freaking love these customs, and really wish this become an actual Openbor game... T_T
There's Mrgrill's project. WIP since 2006. It's slow but it's getting there. Can't wait for the next update.With the quality of the arcade game, but with more stages, more routes, more moves, like Jupiter using many wrestling moves, and Mars using many devastating kicks etc.
Yeah. I'm hoping they'll add the new custom moves I've made. But Jupiter is definitely getting the new moves I made for her. Just have to wait for that next update.
And nice custom use of these ice sprites :)
I (I, I, I), I got to be your friend now, baby
And I (I, I, I) would like to move in just a little bit closer
(To move in just a little bit closer)
All I know is that to me
You look like you're lots of fun
Open up your lovin' arms
Watch out, here I come
I haven't touched this in a year. Since I now have a new mugen coder I need to finish Sailor Jupiter. Got 3 projects now with Ikemen, Mugen and Openbor with Openbor close to being release.
Gonna pour my heart and soul into this.
(https://media.giphy.com/media/a9OVWv8CfgbaXSPgo4/giphy.gif)
I'm really glad about these news!
My wish is these custom edits to finally get into actual gameplay!! (But you already know that)
There should be a lift for each leg. Right now you have one lift per cycle, which makes it look like she's limping on one leg. Here's a quick and dirty edit (the images you posted are resized, so I can't help you with the original sprites):
(https://i.imgur.com/05pSWWk.gif)
This fixes the up and down issue, but the ribbon movement and hair movement are not correctly synced yet in my example. The moment the body goes down is when the ribbon and hair should puff upwards and then as her body rises, both elements fall down as they're being pulled upwards again.
Looks like you pretty much redraw everything for each new animation. Great job.
Finished. I really took my time on this one. I have one more move based off of Rogue to work on. The rest will be from either from Tia, Leona, Elirin, Satomi, Arina or Tamao.Wow I love it
https://twitter.com/Sailor_Beyond/status/1555448381828648960
(https://media.giphy.com/media/gI5Xq7WDJBuz8TP4kx/giphy.gif)
And a little update on AlexDx4's Ikemen for Sailor Saturn.
https://twitter.com/Sailor_Beyond/status/1555042286517764096
Anyone know any free video editing software that doesn't leave a watermark?
I need it for speed draws.
I need to raise funds soon.
Anyone know any free video editing software that doesn't leave a watermark?
I need it for speed draws.
I need to raise funds soon.
Anyone know any free video editing software that doesn't leave a watermark?
I need it for speed draws.
I need to raise funds soon.
Take a look at https://alternativeto.net/
Searching quickly, i found https://alternativeto.net/software/movavi-video-editor/?feature=ad-free
Anyone know any free video editing software that doesn't leave a watermark?
I need it for speed draws.
I need to raise funds soon.
I usually use Kdenlive (https://kdenlive.org/en/) for video editing, there is also the free version of Davinci Resolve (https://www.blackmagicdesign.com/products/davinciresolve/)