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[Theme Thread] CVS Sprite thread (Read 2977818 times)

Started by Formerly Hoshi, April 21, 2010, 09:51:37 pm
Re: [Theme Thread] CVS Sprite thread
#4381  August 12, 2014, 10:25:50 pm
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Huh. That's ironic, seeing as I've been watching it myself (already got through all 220 episodes of the first series and 100 of the second). That's not a bad sprite at all, though Sakura's right arm (left to us) seems...oddly bent? I don't know, it just looks odd to me, but maybe it's just the angle of the arm itself. Other than that, it looks pretty good!
Re: [Theme Thread] CVS Sprite thread
#4382  August 12, 2014, 10:51:13 pm
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should've based it on cvs rock howard
Re: [Theme Thread] CVS Sprite thread
#4383  August 15, 2014, 12:27:54 am
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Two reshades, Demitri was based off Kiwi's version
Re: [Theme Thread] CVS Sprite thread
#4384  August 16, 2014, 10:11:31 pm
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Hooray for CvS Animations!

Things that I've been working on:
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Sorry about the speed of the animations, i need to find a new animation program :/
Feedback and critique appreciated!  ;D
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Re: [Theme Thread] CVS Sprite thread
#4385  August 16, 2014, 10:14:36 pm
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2003 KYO?! OH MY GOD YES
Re: [Theme Thread] CVS Sprite thread
#4386  August 16, 2014, 10:18:36 pm
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Nice, but 03 Kyo should have his schoolboy Kyo gloves. :P
Re: [Theme Thread] CVS Sprite thread
#4387  August 16, 2014, 10:49:33 pm
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Two reshades, Demitri was based off Kiwi's version


Pretty good Demitri and Zero.

Hooray for CvS Animations!

Things that I've been working on:
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

Sorry about the speed of the animations, i need to find a new animation program :/
Feedback and critique appreciated!  ;D

Dat Kyo 03. We should work together on that!
Current Status: N/A
Re: [Theme Thread] CVS Sprite thread
#4388  August 17, 2014, 04:00:49 am
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2003 KYO?! OH MY GOD YES

Glad you like him, pal!

Nice, but 03 Kyo should have his schoolboy Kyo gloves. :P

Hmmm, thanks but no thanks; I like this incarnation! :D


Dat Kyo 03. We should work together on that!

That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.  :D

Oh, and here comes another Zangief GIF:

Spoiler, click to toggle visibilty

Random breathing frames are finished, but I didn't put them here; animating is a BITCH with Photoshop! :S
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Re: [Theme Thread] CVS Sprite thread
#4389  August 17, 2014, 04:24:50 am
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That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.

Ew no. If you really want it to be the best, how about I code it?
Re: [Theme Thread] CVS Sprite thread
#4390  August 17, 2014, 04:25:08 am
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Re: [Theme Thread] CVS Sprite thread
#4391  August 17, 2014, 04:32:00 am
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That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.

Ew no. If you really want it to be the best, how about I code it?

If you'll make it for ES's CvS3 project, then why not? And what's so bad about R@ce? His characters are pretty cool, too ya know.

Hmmm, thanks but no thanks; I like this incarnation! :D
But with color separation both are possible!

Maybe, I might do it. And it seems I'm doing something right, considering that a CoTM winner and a Global moderator commented on my sprites :D.

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Re: [Theme Thread] CVS Sprite thread
#4392  August 17, 2014, 04:34:38 am
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No, they're not, but I'm not getting into that here.

I'll make it in traditional CvS2 style, then I'll try to port it over as best as possible, fixing any possible problems in the current system (that I currently know nothing about).
Re: [Theme Thread] CVS Sprite thread
#4393  August 17, 2014, 04:38:02 am
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No, they're not, but I'm not getting into that here.

I'll make it in traditional CvS2 style, then I'll try to port it over as best as possible, fixing any possible problems in the current system (that I currently know nothing about).

Offer....too...AWESOME! (cranium short-circuits)

Agreed. Guess I'm gonna post-pone my CvS Zangief Project for a while (at least for a good reason), eh? :D

Two reshades, Demitri was based off Kiwi's version


Dat Zero is off the chain! And great idea using Kiwi's Demitri as a base for your sprite!
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Re: [Theme Thread] CVS Sprite thread
#4394  August 17, 2014, 04:42:48 am
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Been Watching Naruto Again Recently...


Well, I dislikes Naruto in mugen because of really big problen with sptites. (I think you dinno about over 9000 shity Naruto chars with same chiby sprites.) To see a NORMAL CVS Naruto char in mugen... Well, it will be just graceful!
With this fact your already fantastic sprite of Sakura now is just divine. XD
Re: [Theme Thread] CVS Sprite thread
#4395  August 17, 2014, 04:51:33 am
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I made some changes to Bass :v


and my process
Spoiler, click to toggle visibilty

Also, late, but something about it seems pretty flat overall. There's also too much light on the upper legs, and the light source doesn't really match with the left leg (artist's right). The shoulder pads look weird in that perspective; it's as if one is larger than the other.

I also kind of have a problem with that stance. I really think it should be based on the one in MM&B: http://www.sprites-inc.co.uk/files/Classic/Bass/MM&B/
Re: [Theme Thread] CVS Sprite thread
#4396  August 18, 2014, 03:48:33 am
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Back with new 2K3 Kyo GIFS, people:



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Re: [Theme Thread] CVS Sprite thread
#4397  August 18, 2014, 03:56:00 am
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 :smitten:

Moar!
Re: [Theme Thread] CVS Sprite thread
#4398  August 18, 2014, 03:57:41 am
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I am LOVING these Kyo sprites.
Re: [Theme Thread] CVS Sprite thread
#4399  August 18, 2014, 03:59:56 am
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Re: [Theme Thread] CVS Sprite thread
#4400  August 18, 2014, 11:09:54 am
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That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.

Ew no. If you really want it to be the best, how about I code it?
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