The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Topic started by: yaminogun on October 04, 2016, 01:51:50 am
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is that possible?
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this can be done on the same stage
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how you do that?
which function that print to screen?
mugen.log() > print something to mugen.log
but what is the var name that has the stage name?!
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It is simple ... is done on stage
in .SFF you put a sprite with the stage name.
in the .DEF you put the code for the sprite appear for a certain time
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He has a point, you don't need to edit a lua file to make a stage display its own name when you're in the fight. Just add the sprites/text and display it as a picture.
For .lua files you can't do much at all. You are limited solely to what elecbyte has added, which is basically nothing. There is a SINGLE example of a changestate. And it works with ctrl+I, you can alter it so it sends you both to things other than standing. That's pretty much it.