Good lord the AI is bullshit. This is an example of AI done horribly wrong people. Take note of it.
Something about her stance seems familliarangel
2010.01.22 Physical strength decreased. Heat takes care of itself a little more, too. Other small adjustments.
2010.01.23 A bug fixed. That and the additional text adjust it a little, too. Apologies to the essential person I had forgotten.
2010.01.26 Intro slightly enhanced. Strength further degraded. Jump strong punch a bit weakened.
I find her a GOOD character... But not really good enough, because she has no range attacks, her reach are a bit low... She's similar to Lyzer...she doesnt need that , she is really fast and can give a lot of pressure
because she has no range attacks, her reach are a bit low
ROFLMAO, Gill wtf?! XD
For some reason it reminds me of KingGeneric Muay Thai stance (I probably spell it wrong, though)
ROFLMAO, Gill wtf?! XD
Simple, she loves her daughters :sugoi:
@PTan
Love the concept of this girl, variety is much needed in the clones, but the fighting pose is a bit stiff.
I've a few ideas, I can run by you if you wish. Dont worry I can sprite is up myself 8)
Actually this cirl is fucking broken, not worth anyones time really
And yet you keep coming back.Actually this cirl is fucking broken, not worth anyones time really
If only it were possible to properly accent how true this statement is.
Sky79, I think you're a cool person, please don't stoop the brainless fanatism to Kula edits.And yet you keep coming back.Actually this cirl is fucking broken, not worth anyones time really
If only it were possible to properly accent how true this statement is.
MC2, I honestly think you're a cool person, please don't stoop to Tengu style BS.
Sky79, I think you're a cool person, please don't stoop the brainless fanatism to Kula edits.
not you, SKY79
....He just said it was you. <_<
I saw no feedback.oooOOOoooo kowai desu
And you're not clever either.
"not work anyone's time"
:beatnik:
:gonk:"not work anyone's time"
:beatnik:
:wacko:
i was talking about your feedback, and i never saw any of those posts. im assuming they were not posted in this thread
would you use this char even if no one would have pointed out the flaws?i was talking about your feedback, and i never saw any of those posts. im assuming they were not posted in this thread
Again.... Why..........Others already pointed out those points
And yes, they are all posted in this forum
P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
What I really don't understand is that if all these people making these oh so creative KOF edits are gonna use the exact same normals as the base characters (K',Kula, etc.) why don't they just look at the base character's hitboxes and use them for reference.
I'm thinking of creating a character too...
P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
Why?
I tried looking at the red clsn boxes, some are bigger and some are smaller than the blue hit boxes.
Or is their a much proper way of doing it?
I'm thinking of creating a character too...
P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
Why?
I tried looking at the red clsn boxes, some are bigger and some are smaller than the blue hit boxes.
Or is their a much proper way of doing it?
I'm thinking of creating a character too...
having a bigger red CLSN resaults in infinte priority mini pokes
OH THE HUMANITY D.
I'm just confused at why Ikari Warriors said its a bad idea.
Or maybe it should go like, shrink the red clsn boxes as small as the blue hit boxes, i'm not sure...
Nope, it ends on decent priority.P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
Why?
I tried looking at the red clsn boxes, some are bigger and some are smaller than the blue hit boxes.
Or is their a much proper way of doing it?
I'm thinking of creating a character too...
having a bigger red CLSN resaults in infinte priority mini pokes
OH THE HUMANITY D.
That's why both should have the same size, right?
Or should the red ones be smaller than the blue ones?
sweet jesus, i compleatly misread that. my badNope, it ends on decent priority.P-tan san, if you're reading this, one of the simplest things you can fix for now is making her blue hit boxes the same size as her red collision boxesBad idea.
Why?
I tried looking at the red clsn boxes, some are bigger and some are smaller than the blue hit boxes.
Or is their a much proper way of doing it?
I'm thinking of creating a character too...
having a bigger red CLSN resaults in infinte priority mini pokes
OH THE HUMANITY D.
That's why both should have the same size, right?
Or should the red ones be smaller than the blue ones?
Then it also includes priority on the coding too, the one where you choose from 0 to 7?...http://mugenguild.com/forumx/index.php?topic=65633.0;all
I can't tell what seems to be updated, the clsn boxes still look the same.
Toned down AI maybe?...
I know it's a bump, but Izuko got updated on the 22nd of Feb.