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scaling a character in a custom hurt state? (Read 1757 times)

Started by kiLabee, February 06, 2020, 05:59:23 am
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scaling a character in a custom hurt state?
#1  February 06, 2020, 05:59:23 am
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i have a cinematic super I am thinking of coding.

i know how to use a custom hurt state in mugen now and was wondering how to scale p2 smaller during certain frames??

I have seen other mugen characters use this for their cinematic supers i was wondering on how that was achieved?


Last Edit: February 17, 2020, 06:38:47 am by kiLabee
Re: scaling a character in a custom hurt state?
#2  February 06, 2020, 06:46:08 am
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setangle & drawangle will be the best solution.
Re: scaling a character in a custom hurt state?
#3  February 16, 2020, 11:45:41 am
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set angle and draw angle do what exactly?

Re: scaling a character in a custom hurt state?
#4  February 16, 2020, 01:03:58 pm
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vVv Ryuko718 Updated 10/31/22 vVv
Re: scaling a character in a custom hurt state?
#5  February 16, 2020, 01:21:47 pm
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Buu's back throw has the enemy shrinked and enlarged during the whole throw animation. It's an easy example of that being used in a non-cinematic situation
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Re: scaling a character in a custom hurt state?
#6  February 17, 2020, 06:38:38 am
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as always thanks for the replies my good sirs.

i will look into this ASAP.
you guys are always so helpful to me