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Annette edit by VR (Read 1505 times)

Started by Vorse_Raidier, June 11, 2019, 02:59:11 am
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Annette edit by VR
#1  June 11, 2019, 02:59:11 am
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According to Wikipedia, Annette comes from El Viento (エル・ヴィエント Eru Viento, from Spanish meaning "The Wind") is a platform game developed and published by Wolf Team for the Sega Genesis game console in 1991. The edits made by Vorse-Raidier addition to giving her an AI includes: A reduction in frames after casting water magic light and water magic heavy from 20 to 10, enabling normal attacks to combo and overhead kick now has combo potential with normal attacks, renamed specials and hyper attacks, inserted a safe fall and recovery mechanic, minor adjustment to the hit box of couching hard punch. Annette’s taunt now works as a dodge for 7 seconds then only becomes immune to projectiles when held afterwards. Her blade rush is immune to projectiles in light and heavy variations.








https://www.dropbox.com/s/svu8fpmxztk8lq4/Annette.zip?dl=0
Re: Annette edit by VR
#2  June 16, 2019, 03:53:13 pm
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According to Wikipedia, Annette comes from El Viento (エル・ヴィエント Eru Viento, from Spanish meaning "The Wind") is a platform game developed and published by Wolf Team for the Sega Genesis game console in 1991. The edits made by Vorse-Raidier addition to giving her an AI includes: A reduction in frames after casting water magic light and water magic heavy from 20 to 10, enabling normal attacks to combo and overhead kick now has combo potential with normal attacks, renamed specials and hyper attacks, inserted a safe fall and recovery mechanic, minor adjustment to the hit box of couching hard punch. Annette’s taunt now works as a dodge for 7 seconds then only becomes immune to projectiles when held afterwards. Her blade rush is immune to projectiles in light and heavy variations.
[youtube]https://youtu.be/ORSqCIN5zv0[/youtube]


Oh, nice! I know the initial game, but I never imagined the mugen character would have custom sprites!







https://www.dropbox.com/s/svu8fpmxztk8lq4/Annette.zip?dl=0