;-------------------------------------------------------
[Video]
;Enter the width and height of the resolution you want to set here.
;The optimal resolution is 320x240, but if your video card has problems
;You may want to try 640x480.
Width =320
Height =240
;This is the color depth at which to run MUGEN. You should set it to
;16 bit color unless your video card has problems with it.
;16-fastest, 24,32-slower, 8-slowest/worst
Depth =16
;Set this parameter to 0 to disable screen stretching, and set it to 1 if
;you want to scale it up to fit the current resolution.
Stretch =0
;Set this parameter to use a resolution-doubling filter. You will
;need a fast machine to use these filters. You will need to increase
;the screen resolution to at least 640x480 for these modes.
;0 - off
;1 - diagonal edge detection
;2 - bilinear filtering
;3 - horizontal scanlines
DoubleRes =0
;Choose from "1" for VESA1, "Linear" or "Banked" for VESA2, and "3" for
;VESA3.
;Note: VESA1 is very slow on certain video cards, especially the newer
;ones. "Linear" or "3" is usually the fastest for new cards.
; Default is "Linear".
Vesamode =1
;Set to 1 to enable vertical retrace synchronization.
VRetrace=0
another link for those who have problems getting their PlayStation/Saturn/Atari/Genesis/Jaguar/SNES controllers to work :)
http://www.caprice32.cybercube.com/downloads.php
in the pc utilities section, the first three entries :)
For the curious: making batch files...
Open up notepad (not wordpad) and type the text for the bat file into it. Then select save as, and save it as "Name.bat", where Name is the desired name of your file. Make sure to include the quotation marks: this will make it save the file as a BAT type, not TXT.
When you need to make changes to the BAT file, simply right click, and select Edit from the menu.
If you experience some loading crashes in a character, resulting in a crash in address 8d48f (or similar), this is an issue in the character's def file.
1. Version dates should NEVER have strings.Code:versiondate = 06,16,2002
mugenversion = 04,14,2001
The code above is the only accepted syntax. NONE ELSE.
2. The same for pal defaults. only 1-12 values are allowed, delimited by commas. Other values will cause the crash!Code:pal.defaults = 4,5,6,1,2,3
3. If the character has no intro or ending, yet there's an [Arcade] section written, it also is a probable cause of crashing. Comment the code out or omit it altogether.
Adding characters in mugen for dummies
_________________________________________________ ________
Say you want to add the character svcKen.
1. move the folder "svcKen" (Your character that you want to use) to the CHARS folder. The CHARS folder is located in your main MUGEN folder.
2. Make sure that Ken's character directory/folder name is "svcKen" and that its .def file is also the same as your directory's/folder's name. The .def file is a file that is an ID card of sorts. It tells MUGEN what that character or stage is. Every character and stage has one.
So in this example, your directory/folder's name would be "svcKen" and your .def file would also be "svcKen.def"
To summarize:
your folder/directory name = svcKen
your character's .def name = svcken.def
Make sure that that is the case before you move on.
3. Now, goto the DATA folder of your mugen.
4. Open up the "select.def" file.
5. Scroll down where you see [Characters]
6. Right BELOW "[Characters]" and the " ;Insert your characters below.," Put "svcken" (without the quotation marks)
7. It should look something like this:
[Characters]
..
...
... (Bunch of text that actually tells you how to add characters )
..
...
;Insert your characters below.
kfm (<=== this should already be there)
svcken (<===this is the character you want to add)
8. Close and Save your select.def
9. That's it.
If you get the dreaded "assert failure in charsel.c line 3162"
To dumb it down a little, you have to check everyone one of your character's .def file to see if it's missing a line of code. Listen carefully:
1. Suppose the character's name you are checking is called "supernoob."
2. Every character has a .def file.
3. A .def file is like a ID/driver license
4. And let's say that the .def file name is supernoob.def
5. open your character's folder
6. Look for supernoob.def. open it.
7. You should get something like this:
; Player information
[Info]
name = "Supernoob"
displayname = "Supernoob"
versiondate = 07,17,2000
mugenversion = 06,27,2000
author = "Black-Baster"
8.
; Player information
[Info]
name = "Supernoob"
displayname = "Supernoob"
versiondate = 07,17,2000
mugenversion = 06,27,2000
author = "Black-Baster"
pal.defaults = 1,3,4,6 <=== (If this character "supernoob" already has a line of pal.defaults code, then this one is good. Go check another character, and repeat the whole process again from 1. to 8. If this character doesn't have a code like that, then goto 9.)
9.
; Player information
[Info]
name = "Supernoob"
displayname = "Supernoob"
versiondate = 07,17,2000
mugenversion = 06,27,2000
author = "Black-Baster"
pal.defaults = 1,2 <=== (Add this line of code here if there isn't already a pal.defaults code )
9. save supernoob.def and close it.
10. Keep checking and adding pal.default codes as necessary until everyone of your characters in your MUGEN game is taken care off.
11. Run your mugen game and see if the same problem comes up.
How to add a motif/screenpack to Mugen.
First extract the screenpack files into a new folder and name it whatever you want (You'll probably want to name it as the screenpack)
Then move that folder to the DATA folder.
Open mugen.cfg and find the motif= line , and change it as follows:Quote;motif= system.def ;Default Motif
motif= data/yourfoldernamehere/system.def
You can add several lines to organize your screenpacks, and remeber to add a ";" to your inactive screenpacks to avoid errors like so:
inactive: ;motif =
active: motif=
QuoteI have just downloaded mugen so how do I get better people.- Google them. Don't ask for characters here, unless you want a 'thrashing'.QuoteAnd how do you do the moves I can't find the move list.- Look for a readme.txt or some other document of some kind in that character's folder. Any creator should have included a movelist.
[Debug]
;Set to 0 to disable starting in debug mode by default.
Debug = 1
you should add where to get HI-RES mugen..........
you should add where to get HI-RES mugen..........
yeah i've heard about that
where would you get it?
by hi res mugen do u mean like everything in hi res, or just the screenpack, cuz i already know about hi res chars and stage.
This thread needs to be renamed to Dreamslayer's thread.
you should add where to get HI-RES mugen..........I am in need of it and Mugen-Wiki is down. Am I right in thinking that both stages and characters are hi-res? I've heard of Mugen-Plus having hi-res features of some sort but I can't really find much info about it at all...Same as with hi-res Mugen.
Is the only version of Mugen for Linux the beta version? I can't get rid of the debug mode and the ugly text on the title screen. =P