The code improves the 'HIT_LIEDEAD' of the partner in simultaneous fights...Giving the impression that the camera no longer focuses the loser.Common.cnsCode: ; HIT_LIEDEAD[Statedef 5150]...[State 5150];CloneHELPERtype = Helpertriggerall = Teammode = simultrigger1 = !Numhelper(5500)trigger1 = Partner,Life>1 && Roundstate=2ID=5500stateno=5500[State 5150];Invisibletype = Changeanimtrigger1=Numhelper(5500) && anim!=1300value=1300 ;<-invisible anim (-1)[State 5150];partnerPOStype = Possettrigger1 = Numhelper(5500) && Roundstate=2 x=Partner,Pos x...Code: [Statedef 5500];Clonetype=Sphysics=Nanim=5150sprpriority=-3velset=0,0[State 5500]type = Nulltrigger1 = !TimeDat tittle