The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Topic started by: inktrebuchet on December 08, 2017, 08:54:57 pm
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I'm not stuck but I want to avoid disaster. This may sound like a dumb question but is there a limitation on how many frames are in an animation?
for example:
type = changeanim
trigger1 = ??
value = 2
elem =1000000000
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It's either UInt16_MAX (65535), Int32_MAX (2147483647), or UInt32_MAX (4294967295).
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Thanks, I thought it would be something like that. I think I’ve found a better way and a way to avoid all of that.