The Mugen Fighters Guild

Help => M.U.G.E.N Development Help => Topic started by: inktrebuchet on December 08, 2017, 08:54:57 pm

Title: animation limits
Post by: inktrebuchet on December 08, 2017, 08:54:57 pm
I'm not stuck but I want to avoid disaster. This may sound like a dumb question but is there a limitation on how many frames are in an animation?


for example:
type = changeanim
trigger1 = ??
value = 2
elem =1000000000
Title: Re: animation limits
Post by: Jesuszilla on December 08, 2017, 09:56:13 pm
It's either UInt16_MAX (65535), Int32_MAX (2147483647), or UInt32_MAX (4294967295).
Title: Re: animation limits
Post by: inktrebuchet on December 08, 2017, 10:43:46 pm
Thanks, I thought it would be something like that. I think I’ve found a better way and a way to avoid all of that.