YesNoOk
avatar

Raging demon problem (Read 2413 times)

Started by Tekkenthusiast, June 05, 2017, 07:23:12 pm
Share this topic:
Raging demon problem
#1  June 05, 2017, 07:23:12 pm
  • *
    • USA
    • ronlacson1@yahoo.com
Hello! i would like to have raging demon to hit during juggle or while the enemy is in the air, and the only way to evade this is to Jump I tried the

trigger1 = P2StateNo != [40,50]

but still akuma can still perform raging demon even when the opponent is jumping

note: I still want raging demon to hit during juggle the only way to evade it is to jump up, jump forward or jump back
"Come back when you're ready to fight!"
-Heihachi
Last Edit: June 08, 2017, 05:17:18 am by Noctis
Re: Raging demon problem
#2  June 05, 2017, 08:57:38 pm
  • ****
  • Shame on you!
    • USA
Use a check to see if P2 isn't hit, and in the air.
vVv Wheat Stage Released vVv
Re: Raging demon problem
#3  June 06, 2017, 07:05:58 am
  • *
    • USA
    • ronlacson1@yahoo.com
"Come back when you're ready to fight!"
-Heihachi
Re: Raging demon problem
#4  June 06, 2017, 12:41:31 pm
  • ****
  • Shame on you!
    • USA
No those are two things mugen can figure out by itself.

(P2StateType = A) && (P2Movetype != H)
vVv Wheat Stage Released vVv
Re: Raging demon problem
#5  June 06, 2017, 01:06:58 pm
  • ******
    • www.justnopoint.com/
What about hitflag = M,F
Re: Raging demon problem
#6  June 06, 2017, 02:11:26 pm
  • *
    • USA
    • ronlacson1@yahoo.com
"Come back when you're ready to fight!"
-Heihachi
Re: Raging demon problem
#7  June 06, 2017, 03:32:07 pm
  • ******
    • www.justnopoint.com/
I didn't realize you wanted it to hit airborne opponents too. This seems like a very specific move.

How about using Vel Y? If the opponent is going up (<0) it won't hit them. If they are going down or stationary (>=0) then it'll hit

Re: Raging demon problem
#8  June 06, 2017, 04:14:59 pm
  • *
    • USA
    • ronlacson1@yahoo.com
I didn't realize you wanted it to hit airborne opponents too. This seems like a very specific move.

How about using Vel Y? If the opponent is going up (<0) it won't hit them. If they are going down or stationary (>=0) then it'll hit


Yup haha It's a very specific move xD Btw we can use your suggestion, Remember: the only way to avoid SGS is Jumping just like in Tekken 7 :D
"Come back when you're ready to fight!"
-Heihachi
Re: Raging demon problem
#9  June 06, 2017, 04:18:37 pm
  • *
    • USA
    • ronlacson1@yahoo.com
I didn't realize you wanted it to hit airborne opponents too. This seems like a very specific move.

How about using Vel Y? If the opponent is going up (<0) it won't hit them. If they are going down or stationary (>=0) then it'll hit



just like this?

trigger2 = vel y >=0 && vel y < 0
"Come back when you're ready to fight!"
-Heihachi
Re: Raging demon problem
#10  June 08, 2017, 12:55:10 am
  • ****
  • Shame on you!
    • USA
Read this out loud
Y velocity is greater than or equal to zero AND less than zero.
trigger2 = vel y >=0 && vel y < 0
^^^This is impossible.

I'm not sure what the problem is with what I posted. Have you tried it as a trigger?
vVv Wheat Stage Released vVv
Re: Raging demon problem
#11  June 08, 2017, 05:17:01 am
  • ****
  • Hey, I'm Grump!
    • USA
    • soldier.ucoz.net/
What Odb said will work fine. Use it.

(Youtube) (WIP) (Mediafire) (New Anime Shop) My Manga Reviews! Personal favorite Patreon! Check her out!

"There is nothing either good or bad, but thinking makes it so."