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The Nintendo News Thread (Read 1579163 times)

Started by "Bad News" Hoffmann, June 07, 2011, 09:14:28 pm
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Re: The Nintendo News Thread
#181  May 09, 2013, 09:14:24 am
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Re: The Nintendo News Thread
#182  May 14, 2013, 02:00:20 pm
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Ubisoft works on ZombiU 2 Prototype according to a tweet by Director Jean-Philippe Caro ..no details could be revealed yet.
Re: The Nintendo News Thread
#183  May 17, 2013, 04:40:35 pm
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Re: The Nintendo News Thread
#184  May 17, 2013, 05:12:53 pm
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Aaaand it's official. Yakuza went non-exclusive.
Re: The Nintendo News Thread
#185  May 17, 2013, 05:45:17 pm
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I'll buy the Yakuza games a second time just so I'll have a reason to buy a WiiU.
conscious dreamers can be treasurer to their own currency
im a conscious dreamer
therefore i can be treasurer to my own currency

i can be the mind controller
Last Edit: May 17, 2013, 05:48:56 pm by San2
Re: The Nintendo News Thread
#186  May 21, 2013, 04:00:20 pm
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Re: The Nintendo News Thread
#187  May 28, 2013, 12:30:26 pm
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Re: The Nintendo News Thread
#188  May 28, 2013, 07:27:55 pm
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Enemies look straight out of space jam
Re: The Nintendo News Thread
#189  May 28, 2013, 07:41:52 pm
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Benassi's music for a Sega game trailer?
Re: The Nintendo News Thread
#190  May 28, 2013, 09:34:36 pm
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Huh it looks fun but of course we have to wait and see.
Re: The Nintendo News Thread
#191  May 28, 2013, 09:41:05 pm
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It reminds me of Sonic Xtreme. It's probably going to be a cool game considering the engine they're using and people who worked on colors and generations are most likely involved on this as well.

With that said, life's unfair, no new sonic games for me for a while I guess :( (Until the wii u gets emulated).
Re: The Nintendo News Thread
#192  May 29, 2013, 01:35:00 am
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http://gematsu.com/2013/05/sonic-lost-world-offers-new-gameplay-structure
Quote
Sonic Lost World follows Sonic the Hedgehog as he chases longtime foe Dr. Eggman and comes across a mysterious floating island called “Lost Hex,” a new IGN preview reveals. There, he counters the “Deadly Six,” new foes who promise to add “a sense of danger and humor” to the Lost World story.

As depicted in today’s trailer, the game will offer a series of abstract levels that combine 3D and 2D mechanics. Players will twist, turn, and jump along floating constructs suspended in mid-air, and a new parkour-system will allow Sonic to accommodate basic obstacles while he’s running.

The development team’s biggest challenge in creating a new Sonic was maintaining the series’ key sense of speed while still finding the right controls. So now Sonic will walk when you move the analog stick, and won’t start running unless you press down one of the triggers. Hold down the second trigger and Sonic will roll into a ball at full momentum.

With this new structure, the development team hopes that players can navigate the game’s wide range of level designs, exploring and running as necessary. That said, levels are now tailored to different gameplay styles. Some will focus on slower speeds with more platforming, while others will focus on running as fast as possible.

Example: Desert Ruins 1 consists of cakes, cookies, donuts, and all manners of candy. But Desert Ruins 2 offers an entirely different theme and gameplay style: the ‘tunnel racing’ concept from previous games.

The Wii U GamePad is used to activate various Whisp-based “Color Powers,” which feature touch-based controls and are used largely to gain access to side paths and areas. A ‘Support Mode’ is also being developed, where one player uses the Wii U GamePad to assist a second player controlling Sonic with the Wiimote and Nunchuck.

Sonic is the only playable character in Lost World, though friends like Tails, Knuckles, and Amy will also make an appearance. Throughout the game, Sonic will save animals, which are tracked both by level and cumulatively, and factor’s into unlockable content. Red Star Rings can also be collected for unlockable content, and Gold Cannons will provide access to hidden paths.

Sonic Lost World is due out for Wii U and 3DS later this year. While details on the 3DS version are slim, we do know that it will make use of full 3D levels. But whether they’re smaller or completely different is unknown.
Re: The Nintendo News Thread
#193  May 30, 2013, 08:22:13 am
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Looks prett damn cool. And hey, the little animals are back!
Re: The Nintendo News Thread
#194  May 31, 2013, 05:08:58 pm
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The new Nintendo Direct streamed earlier specifically for Monster Hunter 4 and AA: Dual Destinies.

MH4 trailer here.



No vid for AA trailer yet but we do know that Klavier is back and also...




Pearly!!!!!!!! X3

EDIT: Never mind. Here it is.

Last Edit: May 31, 2013, 05:14:22 pm by Mgbenz
Re: The Nintendo News Thread
#195  June 04, 2013, 07:57:12 am
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İ am looking forward to see Rayman Legends for the Wii U. Mario & Sonic Kart Racing crossover is also a game wich İ will try out for sure.
Re: The Nintendo News Thread
#196  June 07, 2013, 11:18:21 pm
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Mario & Sonic are crossing over in a race now? Don't the Olympics cover that crossover between Mario & Sonic? Yeesh
Re: The Nintendo News Thread
#197  June 07, 2013, 11:39:30 pm
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Your a idiot, why should they not make a different type of crossover because another exist not everyone likes the Olympic games.
Re: The Nintendo News Thread
#198  June 08, 2013, 12:40:58 am
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please don't resort to namecalling, moon girard. having said that, uche is a dumb-dumb.
Re: The Nintendo News Thread
#199  June 08, 2013, 12:43:24 am
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Re: The Nintendo News Thread
#200  June 08, 2013, 03:25:45 am
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Some gameplay footage of Sonic Lost Worlds on both Wii U and 3DS.





Lookin' pretty stellar.