Theme threads are designed to stop cluttered up boards and to help get your sprites seen and critiqued. We understand that not everyone is a professional spriter and that some people's skills are not as high as others. Do not let this deter you from posting!
Just remember, we're all here to have fun and learn!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 22, 2010, 08:49:45 am
Cracker Jack: (http://i381.photobucket.com/albums/oo256/Drex016/CJack.png)<-Prodigy (http://mugenguild.com/forumx/index.php?topic=113396.0)(http://www.drex.trinitymugen.net/Avatar/Pixels/C.Jack%20Pink.png)(http://www.drex.trinitymugen.net/Avatar/Pixels/C.Jack%20Blue.png) For the most part I am happy with its look.
Eagle: (http://www.drex.trinitymugen.net/Avatar/Pixels/Charging2.png)(http://www.drex.trinitymugen.net/Avatar/Pixels/Eagle%20Naked%20Turtle%20By%20Drex.png)(http://www.drex.trinitymugen.net/Avatar/Pixels/Eagle%20Ninja%20Turtle%20By%20Drex.png) From the ninja thread Anatomy's bad on shoulders and legs. I'm sure I can fix up the shoulders, but the legs I am stumped on. I don't know if it's me or the possibility that original sprite artist drew his legs out of proportion to begin with. Any guidance on what to do or what exactly is wrong would very appreciated.
Ruby Heart: (http://www.drex.trinitymugen.net/Avatar/Pixels/Ruby%20Example.png) Barely started this one. Just showing what I am currently working on.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Basara Dandy on April 22, 2010, 04:37:13 pm
These are old edits (like the others I posted), but will fit with this topic, too ;)
(http://img528.imageshack.us/img528/3941/joek.gif)(http://img101.imageshack.us/img101/4443/ryo3b1.gif) SNK guys: Joe Kusanagi (from AODK) and Ryo Sakazaki/2nd Mr. Karate (from Buriki One, old unfinished WIP)
(http://img191.imageshack.us/img191/604/guycvs3.gif)(http://img64.imageshack.us/img64/7117/lucia.gif) Final Fight guys: Guy (CVS manual resized with FF3 look) and Lucia (FF3)
(http://img504.imageshack.us/img504/7946/joesf1.gif)(http://img99.imageshack.us/img99/5623/adon3.gif) Capcom guys: Joe from SF1 and Adon from SFZ series (CVS manual resize + recolor, old unfinished WIP)
I like these theme threads, makes me still editing stuff for fun and for show like old times :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on April 24, 2010, 12:14:34 am
Self Sprite (CVS) Wow, this is old. Stupidly obvious this came from a CVS Rock Howard. Very little modification here, the shoulders, the collar, the arms and the hair, that's about it. Don't even have this shirt anymore.
Crimson Viper (SF4->CVS) Nothing really interesting here, it's just made from parts of King. I started off with an idea for a Burning Kick edit based on the Tornado Kick, but it was too hard finding ideal parts to frankensprite her cross-legged, so I settled for a HP Thunder Knuckle. I might come back to it later, along with a Seismo Hammer. Not happy with the glasses, and haven't settled on a good skin tone to use yet.
I'm a little bit happier with the Burning Kick; it was a touch more challenging to put together. I'm still not happy with the way the eyes look under the glasses, but I'm very happy with the combination of leg parts used to make the cross-legged splits. Not only that, this time I remembered she wears full-fingered gloves. I'll fix the Knuckle one some time.
Sub Zero (MK->CVS) I'm particularly proud of how the ninja garb turned out, especially the top part. I might add some texture to it, though; it looks kind of plain as is, but then again that could be the generic MK design direction.
Scorpion (MK->CVS) Just because you can't do one without the other. Absolutely pointless exercise, aside from the rope dart serving as good color laddering practice.
Poison (3S->CVS) Another first attempt, this time converting Third Strike stuff. It hasn't turned out that bad, although it was more work to fix up than I thought It'd be. This is also the first time I've bothered to keep under 16 colours, too, something else that was harder than I thought. So much for her red heels.
Lili (Tekken->CVSish) This was my first real shot at converting a render to a sprite. While it still looks alright, I'm not quite happy with how it turned out. Lili's head looks kind of narrow, and the whole thing looks sort of blocky on any sort of light background. All in all a noble first effort, but I expect to be able to put this to shame by the end of the year.
Raiden (MK->CVSish) Figured I'd continue the MK theme I had going before. My first shot at following Kiwi's tutorial, but drawing in general is a pain in the ass with a mouse. The colours are very blocky, I know, and I'll probably add more detail to it in the future, such as clothing folds around the ankles and wrists.
Crying Wolf (MGS4->CVSish) I'm probably most proud about the lighting and sheen effects I've got going over her back. If I had to fix something up it'd be the legs, though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SnowShingo on April 24, 2010, 06:12:34 am
(http://japanesesoccermoms.piiym.net/cvsmuh.png)
i hope valodim doesn't get any death threats over this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GT on April 24, 2010, 06:16:15 am
Omigosh... :ninja:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on April 24, 2010, 06:17:43 am
OH SHIT
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on April 24, 2010, 11:10:54 am
For an edit it's not so bad. The belts and shoe details are flat and the normal belt is drawn crooked. The buckle on his collar should only be 1 pixel thick on each side.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on April 24, 2010, 10:25:28 pm
That's actually a pretty good edit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: !E on April 24, 2010, 11:23:07 pm
Some of my MegaMan's Edit. (http://before3d.com/gallery/wp-content/uploads/pixelart/capcom/megaman/tronbonne.gif)(http://before3d.com/gallery/wp-content/uploads/pixelart/capcom/megaman/zero.gif)(http://before3d.com/gallery/wp-content/uploads/pixelart/capcom/megaman/megaman_e.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on April 24, 2010, 11:28:28 pm
Give that Black Zero purple trimming where the white should be and I will marry you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on April 24, 2010, 11:32:16 pm
SWEET Zero... But he looks way too tall.
Love the Rock, though. I kinda want a set of sprites for him now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: !E on April 24, 2010, 11:42:44 pm
ya, i think i made zero too big.
Here's 2 of my latest, Gambit and Psylocke. (http://img441.imageshack.us/img441/7448/gambitt.gif)
I also record a video while i edit them. check them out. Gambit >> http://www.youtube.com/watch?v=vSv78WDKUw4 Psylocke >> http://www.youtube.com/watch?v=CJcGiw2fZM8
Title: Re: [Theme Thread] CVS Sprite thread
Post by: J. The E on April 25, 2010, 07:28:55 pm
that's fucking awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Thedge on April 27, 2010, 04:55:06 pm
Awesome indeed.
@Angel. Iori need some fixes on the belt's perspective and a few touches in the crotch area.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: unbeknowNst on April 30, 2010, 09:49:15 am
i hope valodim doesn't get any death threats over this
YOU'VE DOOMED US ALL!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on May 02, 2010, 02:08:27 am
Very old sprites but ehhh Kyo and Noctis (very happy bout the sword :D) (http://i112.photobucket.com/albums/n187/aznXdragon303/bleh.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on May 06, 2010, 04:44:42 pm
If the Ash saga was what you were aiming for with Kyo, Hien, then the pants should be darker.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on May 07, 2010, 04:02:05 am
KOF legs and jacket + recolor = doesn't look good. At the very least work on the shading some.
@Drex: Well, Eagle's legs don't have to cover the area his pants were pixel-by-pixel. Try looking at Joe or some other character that doesn't wear pants. His torso could also use a little bit of work too - the pecs and abs look a little malformed.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on May 07, 2010, 04:55:46 am
KOF legs and jacket + recolor = doesn't look good. At the very least work on the shading some.
Yeah, lots of flaws but eh its some throwback sprites from like a year ago? but thanks for the c+c. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: psycho_salmon on May 07, 2010, 03:16:29 pm
I tried to make an original character (http://i864.photobucket.com/albums/ab201/HibiscusRedCadian/Video%20Game%20Sprites/franken.png) It looks a bit awkward because I tried to make something out of a frankensprite I made when I was bored: http://i864.photobucket.com/albums/ab201/HibiscusRedCadian/Video%20Game%20Sprites/ran2copy.png
The bandana was a pain to make
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on May 07, 2010, 05:25:34 pm
I tried to make an original character (http://i864.photobucket.com/albums/ab201/HibiscusRedCadian/Video%20Game%20Sprites/franken.png) It looks a bit awkward because I tried to make something out of a frankensprite I made when I was bored: http://i864.photobucket.com/albums/ab201/HibiscusRedCadian/Video%20Game%20Sprites/ran2copy.png
The bandana was a pain to make
Wow. Interesting one. A "new" kunoichi! ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hoshi on June 07, 2010, 07:57:14 pm
Bump for organization.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 14, 2010, 01:39:25 am
No, because the legs doesn't fit at all. It's obviously bad frankenspriting.
General feedback like that isn't helpful. DETAILS, dammit!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: K.O.D on June 14, 2010, 12:51:29 pm
It's OBVIOUS. On both the torso and legs the light source is different, perspective is different, positioning is totally wrong.
Take a pic of yourself standing like that then study it and see how you can improve the sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Van's on June 14, 2010, 12:53:45 pm
The lightsource on the legs and torso are different, you can tell it's a frankensprite. The perspective for the legs is difference. The whole perspective for the sprite seems wrong. Have you ever seen a CvS stance sprite where the torso hides the whole left arm? The head still looks pasted on and doesn't have the same perspective as the rest of body. It looks like he is trying to look over his shoulder. The KoF sprite got the same perspective thing wrong as well. How about you fix one sprite before trying to convert it into another style?
Edit: KOD beat me to it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 14, 2010, 11:08:47 pm
The lightsource on the legs and torso are different, you can tell it's a frankensprite. The perspective for the legs is difference. The whole perspective for the sprite seems wrong. Have you ever seen a CvS stance sprite where the torso hides the whole left arm? The head still looks pasted on and doesn't have the same perspective as the rest of body. It looks like he is trying to look over his shoulder. The KoF sprite got the same perspective thing wrong as well. How about you fix one sprite before trying to convert it into another style?
Edit: KOD beat me to it.
This is the feedback I was looking for. I'm gonna have to find a way to make the head look like it's more in-line with the rest of the body. The light source thing I can manage.
Also, I never DID notice that CvS sprites didn't hide the left arm at all. Ah well, you learn something new every day.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on June 28, 2010, 05:49:07 pm
(http://onlineimageupload.com/imgbank/joshgdg.) My character for PDC in CvS form.
and my try at CvS Linn (http://onlineimageupload.com/imgbank/linncvkkk.)
and a custom one from scratch (Proportion are probably wrong): (http://onlineimageupload.com/imgbank/cvsfrmscra.)
This is like my first time seriously doing a CvS sprite. Im pretty sure they suck.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on July 02, 2010, 12:08:14 am
Here's my attempt: (http://www.bmarquis.com/pics/syohcvs.png)
I didn't attempt the boots, yet, but opinions and comments are more than welcome. My attempt is to randomly make CvS versions of Dead Dance, Evil Zone, and originals.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on July 05, 2010, 05:12:19 am
You need to make more use of all of your colours
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on July 05, 2010, 03:47:43 pm
SFA-style shock sprites that I made for my current project. (http://mugenguild.com/forumx/index.php?topic=116621.0) I just scaled Chun-Li's shock sprites from SFA3 to CvS proportions; the bracelets have been reduced in size to match her CvS2 sprites and the lower parts of her dress were likewise extended to match her CvS2 sprites. This is the first time I've done this kind of sprite editing, so feedback would be greatly appreciated. Looking at it right now, the shading on the first image's upper right leg seems kinda wonky.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mikobarzual on July 06, 2010, 10:25:31 pm
Here's Dutch. (http://i556.photobucket.com/albums/ss3/mikookim/DutchCvS.png) From and Old WIP. I got some work done on him but I just got too lazy to finish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 06, 2010, 10:29:23 pm
Here's Dutch. (http://i556.photobucket.com/albums/ss3/mikookim/DutchCvS.png) From and Old WIP. I got some work done on him but I just got too lazy to finish.
That's way better than my Linn edit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Average Mugen Guild Poster on July 06, 2010, 10:30:33 pm
Here's Dutch. (http://i556.photobucket.com/albums/ss3/mikookim/DutchCvS.png) From and Old WIP. I got some work done on him but I just got too lazy to finish.
The shading works, but the color is all wrong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 08, 2010, 12:11:03 am
Shading on artist's right arm looks too SNKish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: thanewdude07 on July 11, 2010, 05:16:28 am
Did this a while back so yeah just thought about posting up here
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 13, 2010, 06:14:38 pm
(http://onlineimageupload.com/imgbank/keith.) Keith Wayne from Power Instinct 1.
(http://onlineimageupload.com/imgbank/bjenet.) B.Jenet from Garou: Mark of the Wolves
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 14, 2010, 12:23:16 am
uniboob
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 14, 2010, 06:35:58 pm
?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Average Mugen Guild Poster on July 14, 2010, 07:36:51 pm
She has one tit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 14, 2010, 08:58:53 pm
Of course that's the least of that sprite's problems... sloppy proportions, Jenet should not look muscly at all, and what is up with the shading on the torso? SHE IS SUPPOSED TO BE TENDER SWEET JUICY T&A IN A SLIM BODY
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 15, 2010, 01:08:29 am
O.K. At least i got some feedback this time. i will totally re-do the sprite so that it fits your description. Mind you, i have never seen this character in my life until I tried to convert her, so thanks for the feedback. i will make it better, I promise. :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on July 15, 2010, 01:13:02 am
i have never seen this character in my life until I tried to convert her
Ah this is the problem
Come on mane you gotta do research. I mean you do work well but you gotta know a little something about em specifically her you cant be screwing up B. Jenet
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 15, 2010, 04:46:29 pm
That's the thing. I did do a little research on Keith but, I just rushed through B.Jenet. I just like to stay in my own area with like CAPCOM and stuff like that. The only time I really branch out is when I do stuff that I am interested in or when people request stuff. I will research stuff before I do it now. Thanks for the advice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on July 19, 2010, 10:18:32 pm
(http://irwt.smeenet.org/random/xiii-fancy-pants.gif) <- Simple fancy pants edit. Got around to writing up an in-depth study for CVS sprites like the ones that I wrote for KOF, XII+, and SF2HD sprites. It can be found at http://irwt.smeenet.org/ (http://irwt.smeenet.org/) under the Sprites Discussion section.
Title: Onju's post of bad CvS Sprites
Post by: Onju on July 23, 2010, 09:04:02 pm
NB: These sprites probably suck ;P
(http://img51.imageshack.us/img51/9383/gaistand.png) - Gai Tendos Leg CvS Styled (actually the newest sprite (http://img682.imageshack.us/img682/3733/feilongcvsedit.png) - My first edit ever (only the legs done) (http://img843.imageshack.us/img843/7159/ashcrimson.png) - Ash Crimson (http://img210.imageshack.us/img210/4133/gaitendou.png) - My second sprite ever after a year of pause (looks like an "apeman") (http://img821.imageshack.us/img821/9369/robertcarciaprogress.gif) - This one's actually my favourite (and probably the best) sprite, although the face looks bad and the "connection" between the images isn't good either. But still, i'm proud of this one cause it made me feel kinda epic when i finished it.
EDIT:
This one is the actual (cleaned) Robert Garcia sprite (I accidentaly uploaded an old verision) (http://img682.imageshack.us/img682/2622/imageeee.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on July 23, 2010, 09:07:45 pm
robert looks cool
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on July 23, 2010, 09:15:31 pm
Finally somebody that doesn't say that they suck XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on July 27, 2010, 05:14:11 am
Classic Leona, not so classic Clark. Also have some images of these frames in progress on my site, which can be reached from the link in my signature. They are in the CVS Study for the curious.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shwa on July 27, 2010, 05:22:21 am
Dat Leona looks weird, yo. D:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on July 27, 2010, 08:08:27 am
Fixed. Ralf's and Clark's XII looks come from the original Ikari Warriors, which predates the entire KOF series by several years.
On another note, Leona's face could benefit from being a tad more feminine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on July 27, 2010, 04:10:33 pm
Vegeta: It's actually a mix up of old and new; Ikari Warriors Ralf and Clark weren't exactly big on shirts or vests back then, and both wore headbands rather than their now trademark bandanna / cap and shades. As for Leona's face, some more experimentation couldn't hurt, although I'm not quite sure where to go with this particular head aside from a cop-out like removing detail.
(http://img69.imageshack.us/img69/1931/cvsleonaclassic2d.gif) (http://img709.imageshack.us/img709/8523/cvsleonaxii.gif) (http://img696.imageshack.us/img696/8097/cvsralfxii.gif) <- Redid the face and belt, and made the XII version of her and Ralf for the sake of completion. All within the 16 color limit. [edit] And a minor change to Ralf's jaw for good measure.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 30, 2010, 05:08:56 am
(http://fc00.deviantart.net/fs51/f/2009/335/6/8/Ult__Spiral_by_HIIVolt_07.gif) I did this one a while ago. It's suposed to be Ultimate Spiral. I've got better stuff, just not online yet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 30, 2010, 05:12:24 am
Artist's bottom-right arm looks smaller at the wrist, but other than that, it looks great!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 30, 2010, 09:17:55 am
A Cvs Cody design I came up with. (http://a.imageshack.us/img340/1909/cody1b.gif)
Another character of mine (http://a.imageshack.us/img339/2600/stanceanim.gif) Symbiote Genocyde
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on July 30, 2010, 09:23:48 am
Cody's upper body looks small compared to his lower body. And his neck looks huge.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 30, 2010, 06:04:11 pm
@MalaDingDong yeah I see what you mean, I didn't define where his deltoid ends and I wanted his pants to look baggy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 30, 2010, 06:30:44 pm
.... I can already tell you're a pro at this shit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 30, 2010, 06:54:04 pm
Awesome work you got there. I really like the Symbiote Genocyde. The motion is very fluid.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 30, 2010, 08:48:45 pm
Thanks.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 31, 2010, 12:45:03 pm
Very nice topic! ;D I really love this! Hey. I have a Vulcano Rosso I'm tryna work on from a 3D to CVS.
Here's my first start: (http://img709.imageshack.us/img709/7494/vulcanorossosteps.png)
I understand the way of the light source but I'm struggling in lighting and shading 'cause I get confused with colors to choose from. Anyway, Kojunho sprited the shadings and lightings for me, which I can try to start to sprite for Mugen. :)
Can you make the rest of them cause... That's just awesome :sugoi:!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 31, 2010, 07:11:45 pm
cyborg plz
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 31, 2010, 11:35:11 pm
(http://a.imageshack.us/img96/8809/robinf.gif) For some reason I had a lot of trouble on Robins legs. I might post an updated on later. Robin should fight like Bruce lee. (http://a.imageshack.us/img441/8194/cyborg.gif) Cyborg was just difficult al around. Those damn blue parts don't make any since. Cyborgs a shoto as far as I'm concerned.
Spoiler, click to toggle visibilty
QCF punch = sonic cannon!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nnaajj on July 31, 2010, 11:38:41 pm
Nice work, loving that Cyborg. All you gotta do is thin those legs on Robin and you're all good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 31, 2010, 11:58:26 pm
..... THAT CYBORG..... IS.... AWESOME!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 01, 2010, 12:28:28 am
(http://a.imageshack.us/img709/8157/robin2.gif) How about this one?
Glad you like it jesuszilla.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on August 01, 2010, 12:30:23 am
god damn yo I walk in here and see some badass spritework
do work Diepod, you got my props yo
P.S. that Cyborg is fucking BEAST
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nnaajj on August 01, 2010, 12:31:10 am
Noooo! >:( That's his chest. You don't see the line where his right arm (our left) is? It's the folding, man! 8)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 01, 2010, 05:30:12 am
(http://www.drex.trinitymugen.net/King.png)
Yes you removed that line, but you didn't change much else. The chest still protrudes and the shading for the breasts haven't changed. A man's jacket wouldn't fold like that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rote Zaungast on August 01, 2010, 06:41:12 am
cyborg's been done great justice
dude, you slay!
red x if you don't mind
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 01, 2010, 02:08:05 pm
I don't want to cause trouble, but at his left, it reveals that's his abdomen, not boobs. It's the shirt betweeen arm and the side of the abdomen.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 01, 2010, 02:59:36 pm
Who's causing trouble ???
I don't understand you you could see it otherwise. If the chest was flat the clothes wouldn't have that rounded shading (boob) of the (artist's) left and it wouldn't stick out so much on the right. The shading at the start of the abdomen is also very narrow because the jacket is being pushed away from the body by "something".
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 01, 2010, 03:47:12 pm
I don't understand you you could see it otherwise. If the chest was flat the clothes wouldn't have that rounded shading (boob) of the (artist's) left and it wouldn't stick out so much on the right. The shading at the start of the abdomen is also very narrow because the jacket is being pushed away from the body by "something".
Maybe you should circle the area.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 02, 2010, 09:10:05 am
I understand your point. It's about the chest or boob part. I see what you mention about it. I thought about changing it before, but my problem is his abs. Also, the reason I leave it like that is because I'm afraid I would ruin his chest to look like a very thin stick (diagonal side). This is why I leave it like that. It's because I wanted to skip a woman's hip. I never think about him having boobs. Well, I just cool down so we don't have to argue, but I got your point already.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on August 05, 2010, 10:11:54 pm
diepod how long have you been spriting for i am curious
I am interested also. Your pretty awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 08, 2010, 08:42:46 am
Well I first started spriting when I decided t make Bluestreak for mugen... so about two years off and on I suppose. Highschool stuff was getting in the way mostly, I guess now that will be college stuff.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 11, 2010, 03:32:19 pm
Well I first started spriting when I decided t make Bluestreak for mugen... so about two years off and on I suppose. Highschool stuff was getting in the way mostly, I guess now that will be college stuff.
Well, I guess that the GLORIOUS LEADER Titiln could use a sprite too...
HINT HINT
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 11, 2010, 11:48:50 pm
Well I first started spriting when I decided t make Bluestreak for mugen... so about two years off and on I suppose. Highschool stuff was getting in the way mostly, I guess now that will be college stuff.
Well, I guess that the GLORIOUS LEADER Titiln could use a sprite too...
HINT HINT
Don't look at me my comp hasn't worked since the 8th.
@Seanaltly How do you get your characters done so fast?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 12, 2010, 12:13:04 am
@Seanaltly How do you get your characters done so fast?
Well, that animation for CM Punk took my like 2 hours, for just a few frames of animation. My characters have been getting released quickly because their sprites were already done by me earlier (as in a year or two ago), and I've been updating them to a new style with more depth and color. I've actually been working the same group of characters for like 3 years. I do sprite pretty fast though, to be honest, because I use the hands of other sprites (as you probably know, hands are pretty hard ot get right in pixel form), and because I mostly use other animations as reference (as in I have a sillhouetter sprite of another character that I then draw over in order to get the limb placement right for attacks). Otherwise, it's actually pretty slow going most of the time. I like your sprites, you're pretty talented at the CVS style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 12, 2010, 12:43:50 am
Thought so, thats pretty much what I've been doing, it feels like i'm just now making progress.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 13, 2010, 10:41:53 am
Since I'm a fan of CVS sprites, I like to learn spriting to CVS style in different ways. I have Marancv's tuts, but I'm always lost in that. ::) Maybe anyone who's very talented in CVS spriting, I would need to get a PM whoever's interested.
@SeanAltly: I like your CM Punk sprite. :) To me, he looks/seems like he's Paul London (appearance) or Matt Hardy (for the head).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 04:43:48 am
(http://a.imageshack.us/img839/1558/cvscody.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2010, 04:46:24 am
... edit that into CvS Bobby Ologun. Now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 05:38:13 am
(http://a.imageshack.us/img64/4643/lightpunch.gif) Too late
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2010, 05:45:54 am
Don't think the hair should move since it's only a weak attack. Other than that, looks good!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 06:06:12 am
You're the boss.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2010, 06:23:25 am
:muh2:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 06:34:53 am
What the hell does that mean?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2010, 06:46:01 am
I was just... confused by your statement.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 07:59:29 pm
Yeah I don't know all the smileys yet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 18, 2010, 09:19:40 pm
One question. Are you making a full set of those Cody sprites or what?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2010, 09:40:02 pm
Yeah I voulunteered to help with the Cvs collision course game.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on August 18, 2010, 10:31:30 pm
(http://i38.tinypic.com/2guh91v.png) Another sprite of another OC, but I seriously think this one needs work. C&C's plz.
Edit: Updated.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 18, 2010, 11:02:23 pm
(http://i187.photobucket.com/albums/x149/jdplayer556/CvSAlexandra.png) Another sprite of another OC, but I seriously think this one needs work. C&C's plz.
Artist's left leg is way too big compared to the right. And the face needs work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 18, 2010, 11:23:58 pm
(http://imgsrc.com/imgbank/dom.) I tried doing a sprite of myself CvS form. i tried pretty hard but, I know it still needs work. C&C please.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 18, 2010, 11:31:12 pm
(http://imgsrc.com/imgbank/dom.) I tried doing a sprite of myself CvS form. i tried pretty hard but, I know it still needs work. C&C please.
~Right Shoulder needs to be fixed ~Stomach waist need to be fixed as well, he looks like he's pushing his stomach forward ~Right arm looks a bit short as well might waana increase the length by 3-4 pixels more
Other than that nice job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 19, 2010, 12:17:03 am
I tried a different sprite. I made this sprite that is based on a scrapped W.I.P I did a long time ago. C&C please. i may start him again. (http://imgsrc.com/imgbank/cvstroysin.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 19, 2010, 12:29:25 am
Proportions are weird as hell, and... what is up with those arms? Outline color right in the middle of the sprite.
and don't steal my outfit sans the jacket, bunghole.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 19, 2010, 08:35:33 pm
Proportions are weird as hell, and... what is up with those arms? Outline color right in the middle of the sprite.
and don't steal my outfit sans the jacket, bunghole.
What?
I redid the one of myself based off of Hien's comments. (http://imgsrc.com/imgbank/domsns.) How does it look now?
I see what you mean on Troy Jesuszilla. i was kinda in a rush when I did that one. I will fix it when i get the chance.
EDIT: I tried to re-do the proportions from scratch. how does it look (http://imgsrc.com/imgbank/troy2zgz.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 20, 2010, 06:42:18 am
Work in progress: Tekken 5 Feng (http://img812.imageshack.us/img812/9021/feng.png)
I'm stuck on the folds of his sash really. I know about most of the things that need to be fixed, but I dont want to do any of that till I have the sash out of the way. And yes, I know he's supposed to have patterns on his left leg. I'm gonna wait until I have all the basics done before I go into details.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on August 20, 2010, 06:45:29 am
...that caught my attention.
good luck mang
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 20, 2010, 10:52:01 am
(http://www.bmarquis.com/pics/SyohCVS2.png)
Here's another attempt at CvS Syoh, this time using CvS sprites as a base.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 20, 2010, 11:15:12 am
There isn't enough contrast on the artists' left shoulder, and it looks like it isn't there. Try adding a darker outline.
The artists' right leg is too big. Try to make it smaller. Also on the subject of his right leg, the outline is too thick. try to start with a 1 pixel thick outline, and add darker and lighter shades to that outline as necessary. And finally, the foot on this leg is pointing towards us a bit too much. It makes his ankle look broken!
I can't see the artists' left arm, but it's pose is implied by the position and orientation of the artists' left hand. It seems unnatural. In other words, either have the fist point not directly at the viewer, or move the fist further from the body.
His sleeves don't look like they are attached to his shirt. Infact, they look like shoulder pads! I think what you were trying to do was convey a sense of bagginess, but it would be a better idea to start with the underlying form first, because it doesn't look like the sleeves are touching the arms at all.
This is a good start! I encourage you to work hard and perfect this sprite if you can!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ARCoolguy on August 20, 2010, 11:48:43 am
Work in progress: Tekken 5 Feng (http://img812.imageshack.us/img812/9021/feng.png)
I'm stuck on the folds of his sash really. I know about most of the things that need to be fixed, but I dont want to do any of that till I have the sash out of the way. And yes, I know he's supposed to have patterns on his left leg. I'm gonna wait until I have all the basics done before I go into details.
this lloks good and its good to see more Tekken characters being made
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 20, 2010, 12:18:47 pm
Thank you for comment. I'd like to finish it, but like I said, I'm stuck on the folds of his sash, or whatever it is.
I forgot something, though. I must add that I heavily referred to another Feng sprite for the head, which is why it may seem a tad too big (I don't have that artists' name on hand, sorry). Heads have always been a thorn in my side when spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 20, 2010, 09:16:45 pm
There isn't enough contrast on the artists' left shoulder, and it looks like it isn't there. Try adding a darker outline.
The artists' right leg is too big. Try to make it smaller. Also on the subject of his right leg, the outline is too thick. try to start with a 1 pixel thick outline, and add darker and lighter shades to that outline as necessary. And finally, the foot on this leg is pointing towards us a bit too much. It makes his ankle look broken!
I can't see the artists' left arm, but it's pose is implied by the position and orientation of the artists' left hand. It seems unnatural. In other words, either have the fist point not directly at the viewer, or move the fist further from the body.
His sleeves don't look like they are attached to his shirt. Infact, they look like shoulder pads! I think what you were trying to do was convey a sense of bagginess, but it would be a better idea to start with the underlying form first, because it doesn't look like the sleeves are touching the arms at all.
This is a good start! I encourage you to work hard and perfect this sprite if you can!
Thank you! Those are shoulder pads, by the way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 20, 2010, 10:28:42 pm
Oh, my mistake. In that case, however, you need to take into account the fact that they can be mistaken for sleeves! What material are they supposed to be made of, and how are they supposed to connect to his shirt at the shoulder? This information will help me give you an idea of how to make them look more like shoulder pads.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 20, 2010, 10:42:33 pm
Funny, really, the cover art Doesn't really help me. It looks like they just put it on their shoulders without any hook or snap. At the most, they can be like modified Dogpileball uniforms.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 21, 2010, 12:29:31 am
Oh I thought this was an original character. Can you post a link to the game he is from, or a picture? Searching Syoh on google isn't turning up anything. Actually, never mind. He's from Tuff E Nuff? Well if that isn't obscure!
The shoulder pads extend out, away from the body. In the pose you have him in, it looks more like a sleeve. Try exposing more of his arm, as in that position, that shoulder pad (on his right arm) would be pointing almost right at us. Keep this in mind for his other shoulder pad as well.
The pads also seem to be made of metal. Keeping in mind the lightsource (directly overhead), try to make it look more like metal. A good place to start would be using only grey tones for the shoulder pads at first, making sure the shading looks more like metal. When you're done with that, try and change some of the grey tones into colors that better match the source material. Grey is usually a difficult color to work with, but in the case of metal, it wouldn't hurt to start with it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 21, 2010, 01:21:37 am
Are you looking at the cover art, the manual art, or the sprite?
The Cover art has it extending out, but the manual art/sprite made it look like it could be a combo sleeve/shoulder pad.
I would scan it, but I still have my printer/manual at Georgia.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 21, 2010, 01:58:51 am
I was looking at one of the portraits in that little story intro. I couldn't find the cover art, or any other hand drawn art for that matter.
I'd say follow what the cover art depicts, though. Sprites tended to not be all that good, or follow the original design of characters all that tightly in that era. If the cover art depicts shoulder pads that extend out, it'd be a good idea to follow that design for your CvS styled sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 21, 2010, 02:28:31 am
Okay, that, I will.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 21, 2010, 04:40:49 am
My retry of Troy :-\
(http://imgsrc.com/imgbank/troy.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on August 21, 2010, 04:56:59 am
:wacky: nice man
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 21, 2010, 05:03:58 am
(http://i187.photobucket.com/albums/x149/jdplayer556/CvSCyber-SM1L3.png) Yep, another OC. C&C's plz.
:P What is that? looks like some evil cyborg Smiley guy.
~Left Leg is waay to skinny. ~Right leg is proportioned wrong ~Arms need to look more muscular and sprite/shade in some muscle tones. ~No Neck? ~Shoulders could use some work.
Other than that you got the shading down.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on August 21, 2010, 06:04:12 am
His head looks tall. I make that distinction because while the head seems to be too tall, it is actually just as tall as Ryu's is. Nonetheless, it looks too tall. Consider shrinking it down anyway.
A good way to practice cvs style is to copy palettes. In your case, I would copy the skin palette from another cvs character that has similar muscle definition to the character you are making. The reason you should pick someone with similar muscle definition is because muscles themselves create shadow on the limbs they are connected to. More muscular characters have more skin shades to imply the pits and falls of various muscle groups. Another reason is that you'll be able to get a general idea of how to shade certain muscle groups by looking at the sprite you got the palette from. Take my incomplete Feng sprite, for instance. That skin palette is infact, Ryu's. And from looking at how Ryu's sprite uses these colors to highlight and define his muscle groups, I was able to make good judgements and highlight and define Feng's muscle groups. As a side note, Feng and Ryu differ the most in their deltoid muscles. Feng has some weird shoulders!
Now, onto the torso. He's got a bit of a pot belly there! Part of the reason it looks that way is because of bad anatomy, and the other part is due to poor anti aliasing. I'll talk about the bad anatomy first.
While pectorals can take on any number of shapes (look at Feng Wei artwork. His look like man boobs!), yours just don't look like pecs. Because of the shading you used to outline where his pecs word be, they look like...well...man boobs! It looks like this character is supposed to be wearing a slightly baggy a-vest, right? These shirts are always tight around the upper chest area, so anything you do up there will look skin-tight when you do it on a sprite.
Here is an example of a character that wears a tight shirt. Do you see how the shadow basically defines the shape of the pectorals? Also, every A-shirt I've ever worn is tight all the way down to my waist. Look at how Yamazaki's shirt utilizes shading that implies the muscle groups underneath, but doesn't define them as much as a bare-chested would. That's what you should be aiming for. That will get rid of the pot-belliedness, and help define where his waist actually is, so his legs will seem longer. Also, keep in mind that the lightsource in cvs sprites is directly above the character. Because you have the highlight shade going so far down, it looks like his stomach is protruding out far enough to be catching the light!
Now, onto the subject of anti aliasing. The whole point of anti-aliasing is to blend colors into one another. It's hard to describe this concept without a picture, but I don't have time to do that so I'll do the best I can.
What you have done is called "pillow shading". Basically you have taken one color, placed it next to another, and outlined (or traced, both words could be used) the entire resulting edge with the shade inbetween. This is a no no! You are only to place this "in between" shade at areas where this jagged line created by placing these two colors together is noticeable.
(http://img841.imageshack.us/img841/1825/antialias.png) (I know. Didnt I say I didn't have time to do this? Oh well :P)
This should explain it fairly well for you. Obviously, you have alot more shades to work with, and you have to deal with curves and completely different colors intersecting. How you deal with that is something you'll have to learn on your own.
Good luck!
@Jp many of the things I just said apply to you too, but your character isn't even human so alot of what I said doesn't apply too. Just work on your anti-aliasing and you'll be alright. Awesome job so far!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 21, 2010, 06:45:42 am
His head looks tall. I make that distinction because while the head seems to be too tall, it is actually just as tall as Ryu's is. Nonetheless, it looks too tall. Consider shrinking it down anyway.
A good way to practice cvs style is to copy palettes. In your case, I would copy the skin palette from another cvs character that has similar muscle definition to the character you are making. The reason you should pick someone with similar muscle definition is because muscles themselves create shadow on the limbs they are connected to. More muscular characters have more skin shades to imply the pits and falls of various muscle groups. Another reason is that you'll be able to get a general idea of how to shade certain muscle groups by looking at the sprite you got the palette from. Take my incomplete Feng sprite, for instance. That skin palette is infact, Ryu's. And from looking at how Ryu's sprite uses these colors to highlight and define his muscle groups, I was able to make good judgements and highlight and define Feng's muscle groups. As a side note, Feng and Ryu differ the most in their deltoid muscles. Feng has some weird shoulders!
Now, onto the torso. He's got a bit of a pot belly there! Part of the reason it looks that way is because of bad anatomy, and the other part is due to poor anti aliasing. I'll talk about the bad anatomy first.
While pectorals can take on any number of shapes (look at Feng Wei artwork. His look like man boobs!), yours just don't look like pecs. Because of the shading you used to outline where his pecs word be, they look like...well...man boobs! It looks like this character is supposed to be wearing a slightly baggy a-vest, right? These shirts are always tight around the upper chest area, so anything you do up there will look skin-tight when you do it on a sprite.
Here is an example of a character that wears a tight shirt. Do you see how the shadow basically defines the shape of the pectorals? Also, every A-shirt I've ever worn is tight all the way down to my waist. Look at how Yamazaki's shirt utilizes shading that implies the muscle groups underneath, but doesn't define them as much as a bare-chested would. That's what you should be aiming for. That will get rid of the pot-belliedness, and help define where his waist actually is, so his legs will seem longer. Also, keep in mind that the lightsource in cvs sprites is directly above the character. Because you have the highlight shade going so far down, it looks like his stomach is protruding out far enough to be catching the light!
Now, onto the subject of anti aliasing. The whole point of anti-aliasing is to blend colors into one another. It's hard to describe this concept without a picture, but I don't have time to do that so I'll do the best I can.
What you have done is called "pillow shading". Basically you have taken one color, placed it next to another, and outlined (or traced, both words could be used) the entire resulting edge with the shade inbetween. This is a no no! You are only to place this "in between" shade at areas where this jagged line created by placing these two colors together is noticeable.
(http://img841.imageshack.us/img841/1825/antialias.png) (I know. Didnt I say I didn't have time to do this? Oh well :P)
This should explain it fairly well for you. Obviously, you have alot more shades to work with, and you have to deal with curves and completely different colors intersecting. How you deal with that is something you'll have to learn on your own.
Good luck!
@Jp many of the things I just said apply to you too, but your character isn't even human so alot of what I said doesn't apply too. Just work on your anti-aliasing and you'll be alright. Awesome job so far!
Thanks for the help. i will retry the sprite right now.
EDIT: (http://imgsrc.com/imgbank/compareg.png) How is it now?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on August 21, 2010, 07:20:07 am
(http://i36.tinypic.com/2q8wrwy.png)
Here's the updated version. Thanks for the feedback guys.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on August 21, 2010, 09:14:45 am
Hehe. You took Yamazaki's belt didn't you! Still, it looks great, and it defines where his waist is, so now his legs don't look too long. I'd rework the lighting on his pecs, though, for starters. Bring the light down two or three pixels, it looks like his pecs are not only small, but placed too far up on his chest.
A quick note on the head: The hairline is starting too far down. Bring it up by two or maybe three pixels. his hair looks like a helmet right now!
Also, his right shoulder (our left) bulges out too much. Carefully shave a few pixels off of it to make it more slender. While you're at it, and a line of pixels to the top of his left (our right) shoulder so that it's even with the other.
Finally, there's a part of his vest strap that goes over his shoulder, but it goes up too high. It looks like a weird bookbag strap of some kind! Its okay to make his vest straps skin-tight too. There isn't alot of distinction you can make with a sprite this small, so you can't afford to be picky!
As you can see, you mostly have anatomy issues now. Work on those, and then try to perfect the anti-aliasing like I showed you.
JP, do you have a hand drawn picture of the character you are spriting? I can help you better if I see what it is supposed to look like, what with it being so stylized.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on August 21, 2010, 04:35:06 pm
Hehe. You took Yamazaki's belt didn't you! Still, it looks great, and it defines where his waist is, so now his legs don't look too long. I'd rework the lighting on his pecs, though, for starters. Bring the light down two or three pixels, it looks like his pecs are not only small, but placed too far up on his chest.
A quick note on the head: The hairline is starting too far down. Bring it up by two or maybe three pixels. his hair looks like a helmet right now!
Also, his right shoulder (our left) bulges out too much. Carefully shave a few pixels off of it to make it more slender. While you're at it, and a line of pixels to the top of his left (our right) shoulder so that it's even with the other.
Finally, there's a part of his vest strap that goes over his shoulder, but it goes up too high. It looks like a weird bookbag strap of some kind! Its okay to make his vest straps skin-tight too. There isn't alot of distinction you can make with a sprite this small, so you can't afford to be picky!
As you can see, you mostly have anatomy issues now. Work on those, and then try to perfect the anti-aliasing like I showed you.
JP, do you have a hand drawn picture of the character you are spriting? I can help you better if I see what it is supposed to look like, what with it being so stylized.
Thanks for the Feedback. I appreciate it tons. Im going to improve it and make it better. :sugoi:
EDIT:
I did what you said (http://imgsrc.com/imgbank/comparmkm.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 23, 2010, 02:09:35 am
Here's an update.
(http://www.bmarquis.com/pics/SyohCVS2-2.png)
I just couldn't find a good reference of shoulder pads to feel confident enough to sprite them, yet, so I kept with the white shoulder pads from his original spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on August 23, 2010, 03:09:46 pm
I always loved Dead Dance so much (and hated Tuff e Nuff)!
To me the biggest prob of your sprite are the pants and the shoes; they aren't like that in the original!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on August 27, 2010, 02:46:49 am
(http://img689.imageshack.us/img689/4653/cvscyberblue.gif)(http://img835.imageshack.us/img835/6867/cvscaptaincommando.gif)(http://img828.imageshack.us/img828/7193/cvskagetsura.gif)(http://img835.imageshack.us/img835/7672/cvsshishioh.gif) Cyberblue Captain Commando Kagetsura Shishioh / King Lion (http://img838.imageshack.us/img838/5341/cvsbuletta.gif)(http://img801.imageshack.us/img801/6636/cvspoison.gif)(http://img836.imageshack.us/img836/9633/cvsathena.gif)(http://img841.imageshack.us/img841/3425/cvsxiangfei.gif) Buletta / B.B.Hood Poison Athena Xiang-Fei (http://img841.imageshack.us/img841/7669/cvsdemitri.gif)(http://img826.imageshack.us/img826/7307/cvstabasa.gif) (http://img839.imageshack.us/img839/2051/cvscharlotte.gif) (http://img836.imageshack.us/img836/9770/cvschris.gif) Demitri Tabasa / Tessa Charlotte Chris
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 27, 2010, 03:00:19 am
First one has two different light sources on the legs. Second one's left hand (artist's right) looks really bad to me.
Other than that, not bad.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on August 27, 2010, 03:27:07 am
light sources: capcom's fault, i used cvs joe as a base... i doon't touched legs' light source left hand: snk's fault, i made a copy and paste with the original kagetsura's hands can i see your work?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on August 27, 2010, 03:47:35 am
Cyberblue is genious.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on August 27, 2010, 04:19:48 am
I suck at spriting...
(http://www.bmarquis.com/pics/SyohCVS2-3.png)
I can't seem to get the two boots to look like they belong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 27, 2010, 05:35:05 am
You should give B.B.Hood's legs darker shading since she's wearing a skirt. Athena and maybe Sarkura could get away with it since theirs are shorter and often lay flat against the legs, but Bulleta's skirt is way too big and puffy for the legs to be so well lit.
At least add a darker shade near the upper part of the legs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 27, 2010, 05:37:07 am
I LOVE Cyber Blue and Bulleta! Glad to see you back!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 27, 2010, 01:33:29 pm
The rest look very cuter. Most of em are well done made. ;) I love em. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 27, 2010, 03:13:17 pm
I THINK those are amazing especially cyberblue.
isn't shishioh supposed to be gigantic, though? (considering his ngbc sprites)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on August 27, 2010, 04:47:54 pm
Athena`s skirt shading is incorrect. CVS sprites are supposed to get the light from top, not front-top like KOF ones.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on August 27, 2010, 05:21:50 pm
Demitri is simply amazing, how much have you done with him?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 27, 2010, 10:13:01 pm
I fucking love Demitri.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: the_mith on August 28, 2010, 01:56:07 am
The Demitri sprite looks pretty damn awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on August 28, 2010, 04:41:27 pm
Agreed - if you're gonna make CvS Demitri, use THAT sprite as a base. Don't mess around with the SvC sprites, they'll come out looking screwy anyway.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 28, 2010, 05:20:41 pm
I actually prefer the look of the SvC-converted sprites. Yamazaki just looks... lol.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on August 29, 2010, 12:19:47 am
To be honest, if it came out weird or anything, I was stoned when I tried to fix the face.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HuedPhoenix on August 29, 2010, 08:53:15 pm
imho, I like Demetri's creepy-ass smile better. :S
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 29, 2010, 09:01:13 pm
It looks way better without the smile.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on August 30, 2010, 10:36:01 am
Drex & Hero: i'll take note Maladingdong: i'm not working on demitri cause i don't have time to do it
i'll fix demitri's LOL face, buletta's legs and athena's skirt.
(http://img412.imageshack.us/img412/5061/cvshaggar.gif)(http://img59.imageshack.us/img59/8935/cvsjill.gif)(http://img94.imageshack.us/img94/2460/cvsmarco.gif)(http://img839.imageshack.us/img839/9923/cvsgalford.gif) Haggar Jill Marco Galford
i'll make a spritesheet with my demitri and andy's edited sprites, if someone want to finish them
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on August 30, 2010, 11:10:47 am
Haggar looks awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 30, 2010, 04:36:43 pm
I'm being outshined! Really nice work here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rote Zaungast on August 30, 2010, 05:11:29 pm
wtf is wrong with you people how does that face not fit demitri
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 30, 2010, 06:17:19 pm
Yes, if theres anything wrong with that sprite its that Yamazki is too slouched to match Demitiri's stance. But he does look mad most of the time.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on August 30, 2010, 06:53:04 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 30, 2010, 10:25:22 pm
@seanaltly Thanks with any luck I can get him converted soon. after this its just a matter of converting his alpha sprite while adding some frames though. I'm actualy glad you replied to this, as I am giving serious thought to a full game with Bluestreak and quite a few others, since you've already been there before.
@ jesuszilla thanks alot
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on August 30, 2010, 11:00:21 pm
We can only hope for someone to code that Akira sprite. Or a few others I enjoyed. ;~;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 30, 2010, 11:12:55 pm
you don't "code" a single sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 30, 2010, 11:15:15 pm
His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 31, 2010, 03:30:23 am
His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.
What I used for reference did that to be honest, normally I would have left the head straight.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on September 01, 2010, 12:37:21 am
A pixel of movement translates to much more in a full 1:1 scale.
That being said, I don't think his head should turn in both directions while walking. I would get rid of him turning away from the camera, as nobody's head actually moves that much while walking. If you don't want to get rid of it entirely, atleast edit those frames so it doesn't look like his head is turned so much. Also, his skin is a little dark, though I'm assuming it's supposed to be Cody. If not, ignore that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on September 01, 2010, 01:16:05 am
His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.
What I used for reference did that to be honest, normally I would have left the head straight.
His head seems to jerk when he turns away from the "camera", so you probably could use an extra frame there (or not make him turn so much). Other than that it looks perfect.
Blue's hood sure does, been wondering how to fix that that for a while now, without creating more work.
What I used for reference did that to be honest, normally I would have left the head straight.
Yes actualy, Yotatouch is a big inspiration to me, his stuff (particularly ken's ultra) made me want to restart Bluestreak, and make his animations myself and not recolor my ass off. I still do that for things that I can't get though.
Speaking of guys in white shirts and blue jeans (http://a.imageshack.us/img521/5038/recognizehim.gif) Who is this? Please excuse the blatent use of Yamazaki, he was perfect.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on September 01, 2010, 01:55:51 am
Is it Joe from SF1.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on September 01, 2010, 01:57:19 am
eddie brock? ???
btw he looks awesome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 01, 2010, 02:04:19 am
Very good markus.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 01, 2010, 02:09:08 am
Very nice Diepod! Yotatouch is also my inspiration exactly why i chose to sprite the SF4 ultra. I hope to see more progress on Cody! (Mainly more SF3 sprites)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 01, 2010, 02:33:20 am
He looks like he's hyperventilating! Awesome job, though.
A Venom transformation would be nice to see, but Venom would end up looking like he came out of the third movie. That Venom was ugly!
(http://a.imageshack.us/img440/313/cvsvenom.gif) Like the movie huh.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 01, 2010, 07:48:25 am
The transformation is more dificult tha I expected, but its coming. I hate to show you guys these sprites because Bluestreak and Cody are priority right now and Venom will be difficult to make anyway. I plan to do more sprites involving him as Eddie, maybe enough to affect his gameplay.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Kaze Masamune on September 01, 2010, 10:50:54 am
Well the reason I said that was because the Venom suit wasn't supposed to make him too much bigger, so I figured you weren't gonna do that. Looks good though.
Also, it looked like he was hyperventilating because he was exhaling as soon as his lungs were full. He should inhale, hold it there for a while, exhale, and wait a bit before inhaling again.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 01, 2010, 10:07:21 pm
(http://a.imageshack.us/img844/995/eddiestand.gif)(http://a.imageshack.us/img29/5985/trabsformationframe.gif) Who wants to help me sprite him?! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on September 02, 2010, 05:20:04 pm
maybe that help you (http://img96.imageshack.us/img96/8342/venomm.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 02, 2010, 10:42:28 pm
I would have used that one, but I don't want to over use the mvc2 sprites. Thanks anyway I may just give him more than one now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nero D. on September 02, 2010, 10:49:40 pm
You should give B.B.Hood's legs darker shading since she's wearing a skirt. Athena and maybe Sarkura could get away with it since theirs are shorter and often lay flat against the legs, but Bulleta's skirt is way too big and puffy for the legs to be so well lit.
At least add a darker shade near the upper part of the legs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 03, 2010, 11:37:43 am
I worded my statement strangely. I meant that it looked strange that Bulleta's dress didn't cast a shadow. I don't like the entire leg being dark, just a shadow.
I tried it myself a bit. (http://i147.photobucket.com/albums/r306/Drex015/cvsbuletta.gif) I wanted the shadow to be longer, but I couldn't get the knees to look right when they are completely covered by shadow. It looks great anyways, though. I love the detal ou put in her.
I kind of like that shadow on Athena. It would look cool and realistic in motion I bet.
I hate to ask, but are you still working on Andy? I was really looking forward to seeing him become a full character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 03, 2010, 06:38:33 pm
I'd kinda like to see that Athena stance animated, myself.
Still working on that Andy set btw?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on September 03, 2010, 06:46:27 pm
Yeah, Athena´s shading looks improved. Now you must give her the CVS- face cannon to finish her.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 03, 2010, 07:06:45 pm
My original The Blood of The champions Mid Female Boss :Da-Shi-taa" started from scratch (http://img525.imageshack.us/img525/8259/dashiita.png) (http://img525.imageshack.us/i/dashiita.png/)
Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 03, 2010, 07:25:02 pm
That looks really nice.. No complaints.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on September 04, 2010, 02:36:11 am
so there is going to be a character model or something like that, but what will the portrait look like for cvsbillykane?
A KoF 2000 portrait most likely, but it's entirely up to the author. By the way, please keep the discussion focused on creating/showcasing CvS styled sprites and not general CvS/MUGEN fluff. There's other places for that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: drewski90 on September 17, 2010, 08:56:56 am
so there is going to be a character model or something like that, but what will the portrait look like for cvsbillykane?
A KoF 2000 portrait most likely, but it's entirely up to the author. By the way, please keep the discussion focused on creating/showcasing CvS styled sprites and not general CvS/MUGEN fluff. There's other places for that.
you're right, because i am new to this! how do i post some cvs sprite pics!?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 17, 2010, 09:08:57 am
ImageShack.com
Please make sure that, for now, what you post here is your work and not anything you "found" because more than likely we've seen it before you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 18, 2010, 08:25:03 pm
(http://img810.imageshack.us/img810/4774/cvsfelicia.gif) Her legacy blah blah blah thy DNA...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Orochi Gill on September 18, 2010, 08:35:04 pm
...
:lugoi:
That's fucking hilarious
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on September 18, 2010, 08:44:53 pm
LOL
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Average Mugen Guild Poster on September 18, 2010, 08:58:33 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: KAMEN RIDER! on September 19, 2010, 07:35:31 pm
The CVS Athena looks sexy :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on September 19, 2010, 07:52:47 pm
(http://imgsrc.com/imgbank/shingorevi.png) The first sprite of the character that I want to make. I did some color separations but, i have not tested them yet :-\ C&C please.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 19, 2010, 08:06:29 pm
Got bored as well.
(http://i112.photobucket.com/albums/n187/aznXdragon303/Yeuh.png) CvS Original (Not the original palette) Then my own revamps
(http://img810.imageshack.us/img810/4774/cvsfelicia.gif) Her legacy blah blah blah thy DNA...
.... Sweet. Fucking... Sweet. I love it. ;_;
totally agree!!!
(http://fc06.deviantart.net/fs71/f/2010/256/5/6/cvs_maxima_by_diegoloso-d2ynldb.gif)(http://fc08.deviantart.net/fs71/i/2010/256/1/9/cvs_jin_by_diegoloso-d2ynmih.gif) MAXIMA & JIN
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on September 21, 2010, 12:37:39 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on September 21, 2010, 01:52:00 am
The Jin looks good, but Maxima has a gorilla face. Sorry.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on September 21, 2010, 02:18:03 am
I think Maxima looks better than Jin myself. The face could use some tweaks, but it doesn't ruin it or anything.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 21, 2010, 11:34:14 pm
(http://i112.photobucket.com/albums/n187/aznXdragon303/CvSRevampRYu.gif)(http://i112.photobucket.com/albums/n187/aznXdragon303/CvS-1.gif) Just started the Revamp! :D I know i know the pants in the revamp look weird but I'm getting to fix it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on September 22, 2010, 12:16:22 am
Much better than Capcom's.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 22, 2010, 10:48:52 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 22, 2010, 11:03:55 pm
Ryu's kinda getting to be overused as a base.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on September 22, 2010, 11:06:42 pm
... since 2003.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 22, 2010, 11:07:47 pm
Outside of that it still looks good. The shoes could be a bit bigger, the head seems slightly jerky to me and of course there still needs to be some hair movement added, but it's still good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on September 22, 2010, 11:15:55 pm
Not bad but... I think the hair needs to move it :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 22, 2010, 11:31:32 pm
Not bad but... I think the hair needs to move it :sugoi:
thx man, ill do that up
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 23, 2010, 11:55:58 am
Been a long time. OK... recap it up!
Nice edit on that Felicia form like Gill. I would call it Gill-icia. :twisted:
Maxima & Jin look prety badass.
Very nice SSFIV costumes for Ryu and Ken. :)
CVS Ryu revamp looks too much revamped. but nice though. ;D
Sean is showing his teach in one of his frames and Jin looks very nice. Could you make his animate his hair to move?
Edit: Drex, you were right about the MJ with.... you know. I can change it. :) I apologize for arguing and defending it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 23, 2010, 11:40:10 pm
Anim is crappy but owell cvs jin (http://img806.imageshack.us/img806/6052/jinstrance2.gif) (http://img806.imageshack.us/i/jinstrance2.gif/) (http://img411.imageshack.us/img411/2781/5336981.gif) (http://img411.imageshack.us/i/5336981.gif/)
Uploaded with ImageShack.us (http://imageshack.us)
Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 24, 2010, 06:56:43 am
(http://img21.imageshack.us/img21/6216/guyconcept1.gif) Don't get mad.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 24, 2010, 10:01:55 am
I just need to do his lil tackle move,His headbutt and His lil shunpuukyaku them he finish but also he wont be relase by me cause,I got someone who gonna help me color serperate his Pants so need to worry,
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 25, 2010, 02:24:02 am
I just need to do his lil tackle move,His headbutt and His lil shunpuukyaku them he finish but also he wont be relase by me cause,I got someone who gonna help me color serperate his Pants so need to worry,
I offered you help on that two years ago >:( ;P As long as everything gets done I couldn't be happier for you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 25, 2010, 02:58:14 am
I just need to do his lil tackle move,His headbutt and His lil shunpuukyaku them he finish but also he wont be relase by me cause,I got someone who gonna help me color serperate his Pants so need to worry,
I offered you help on that two years ago >:( ;P As long as everything gets done I couldn't be happier for you.
I know that it just, My sprite editing work wasnt look as good until now,But this time you wont be disapointed i should be upload sean sf3 moves later on the wip thread =P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on September 25, 2010, 04:14:50 am
(http://fc08.deviantart.net/fs70/i/2010/265/e/0/cvs_leona_by_diegoloso-d2z9tne.gif) (http://fc01.deviantart.net/fs71/i/2010/265/e/2/cvs_guile_by_diegoloso-d2z9ueu.gif) (http://fc03.deviantart.net/fs71/i/2010/267/f/e/cvs_k___by_diegoloso-d2ze2ki.gif) (http://fc01.deviantart.net/fs70/i/2010/267/d/9/cvs_alex_by_diegoloso-d2ze2rh.gif) new: Leona redone: Guile K' & Alex
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 25, 2010, 04:25:58 am
More Alex, please.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 25, 2010, 04:26:37 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 25, 2010, 08:49:28 am
I would actually play as that guile, and I cant use chargies. I don't think he needs it but if you must "fix" his face just add his second darkest color to his lower jaw. They all look true to the cvs style, but I think leona's head should be redone. Edit: (http://img824.imageshack.us/img824/2030/guyconcept1b.gif) (http://img69.imageshack.us/img69/7730/guyconcept2.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 25, 2010, 06:47:24 pm
A new Cvs God, Like Felo,Judas,kiwi,Prime,Efexx and Others =)
I'm no god of CVS myself. I got inspired by Felo weeks ago, but havent started sprite yet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 27, 2010, 10:57:31 am
im talking diepod lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 27, 2010, 11:53:53 am
Oopsy daisies! Sorry man. I was being so emotional in just saying it. :D lol ;P My apologies.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 27, 2010, 02:33:00 pm
(http://img52.imageshack.us/img52/5319/jin000.png) (http://img52.imageshack.us/i/jin000.png/) More motion to his stance (http://img541.imageshack.us/img541/6421/complexstance.gif) (http://img541.imageshack.us/i/complexstance.gif/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 27, 2010, 03:22:43 pm
Cool, you should smooth out some minor details and it will be great. Btw thanks youre too kind, I'm only doing what I can. I'm must not b that good at this or I'd be doning an entire project like Felo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Raizo on September 27, 2010, 04:43:15 pm
I think that K' will need more color in his clothes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 28, 2010, 02:42:34 pm
(http://img707.imageshack.us/img707/1064/venomrevised.gif) Thought I'd go for something closer to the old comicbook version of venom, I may decide to do him this way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on September 28, 2010, 06:47:35 pm
He looks like wearing a costume of Venom instead of the Real Venom.
Also all upperbody looks stiff, but overall gj
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on September 28, 2010, 09:36:47 pm
shading looks a bit dramatic for Cvs dont you think?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 28, 2010, 09:54:31 pm
He looks like wearing a costume of Venom instead of the Real Venom.
Also all upperbody looks stiff, but overall gj
Thats cause the hips are wrong. Head shape is squished and I want to do the tongue seperately. Yeah I noticed that when I recsaled the sf3 version of it.
this one is not done yet but I still think it's an improvement to my last sprite of Kratos...I'm getting the feel for how the blade should look in his hand,,,also I learned a few trade secrets from a spiter named Arlequin as far as the chains on his legs and arms go...I know he still needs the other arm...that's why I said he's not done yet
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on September 29, 2010, 05:07:04 am
what seems to be finished looks very good so far
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on September 29, 2010, 05:19:14 am
thanks...I'm still learning all there is to know about spriting...actually I'm very proud of the way it's turning out...base is Sagat CvS2...actually a frankensprite from parts of Sagat...and the armor,blades are from scratch
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 29, 2010, 12:44:52 pm
Splendid on Kratos so far.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Average Mugen Guild Poster on September 29, 2010, 04:48:18 pm
Looks more SFA to me, nice sprite nonetheless.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on September 30, 2010, 12:43:32 am
well Sagat's sprites were pretty much the same as CvS2 besides the shading...that's why he looks alpha style
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Marancv on September 30, 2010, 12:57:28 am
I think that K' will need more color in his clothes.
I see Rock Howard's legs from a mile away
However, i like the spin you did to the upperbody
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 01, 2010, 04:48:05 am
(http://img137.imageshack.us/img137/4720/venomrevised2.gif) Did this using Mala's pallete. I know its really dark for CvS, its only CvS scaled and really should be darker than that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on October 01, 2010, 05:26:41 am
(http://img137.imageshack.us/img137/4720/venomrevised2.gif) Did this using Mala's pallete. I know its really dark for CvS, its only CvS scaled and really should be darker than that.
You fixed the head which makes it look A LOT better! I think the right arm(back one) needs some sort of angle change or something but besides that, it`s great!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 02, 2010, 01:25:42 am
(http://img137.imageshack.us/img137/4720/venomrevised2.gif) Did this using Mala's pallete. I know its really dark for CvS, its only CvS scaled and really should be darker than that.
inspiring me to do this (http://img843.imageshack.us/img843/2085/gensheet.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on October 02, 2010, 03:59:51 am
That's pretty sick.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 02, 2010, 04:01:21 am
(http://img137.imageshack.us/img137/4720/venomrevised2.gif) Did this using Mala's pallete. I know its really dark for CvS, its only CvS scaled and really should be darker than that.
inspiring me to do this (http://img843.imageshack.us/img843/2085/gensheet.png)
Thats a really cool method for doing the black details there. Its a coincidence that you used a carnage sprite from that game. I think im going to use some of his moves from that game when i move forward with him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 02, 2010, 04:40:55 am
... I would KILL to see that Carnage stance animated. That's the only good one I've seen!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on October 02, 2010, 04:46:47 am
eh...probly the base....at least I tried...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on October 02, 2010, 05:53:51 am
I took the task of making the battle as in the book of comick (http://img6.imageshack.us/img6/2085/gensheet.png) spiderman vs venom whit the soundgun and black dress with orange when jhona jason dies
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 02, 2010, 06:04:05 am
Damnit, I gotta step up.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on October 02, 2010, 06:07:08 am
some of yhe sf to cvs http://mugenguild.com/forumx/index.php?topic=86945.msg1203658#msg1203658
This is a thread where you post sprites. Not links to other threads with sprites in them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on October 04, 2010, 05:03:40 pm
i'm just going to post them for him (http://img201.imageshack.us/img201/1908/81282490.png) okay bye
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on October 05, 2010, 01:07:47 am
Shadaloo Cammy, Jun and Juli look SNK-ish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 09, 2010, 12:28:12 am
Whats wrong with fuerte :S nice set overall though
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on October 09, 2010, 05:54:51 pm
CVS KRATOS! Man this sprite took me 2 days to make. :sugoi: (http://i112.photobucket.com/albums/n187/aznXdragon303/CvSKratos1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 10, 2010, 02:04:52 am
I like the face and you details you have there, but you have too many hard outlines and you could use some anti-aliasing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on October 10, 2010, 02:22:21 am
It looks pretty good. The right leg just looks a little flat.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: unbeknowNst on October 12, 2010, 08:32:04 am
Someone PLEASE make a CvS2 Goddess Athena or Mina Majikina :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 14, 2010, 03:02:40 am
Felt like spriting some of my characters. Riot (http://img822.imageshack.us/img822/3027/riot.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: EnlightendShadow on October 14, 2010, 12:05:11 pm
So here is the CVS version of my character! I think I got the style right. I really do like the bright vivid colors and cell shaded look that the CVS style gives the characters.
So here is the CVS version of my character! I think I got the style right. I really do like the bright vivid colors and cell shaded look that the CVS style gives the characters.
I don't want to sound like a jerk, but the shading of the legs is like KOF style. Try to pick some colors for CVS theme. I can see his upper legs have the brightest shade like KOF style. It seems you have 3 colors for the pants but you need either 4 or 5 colors. To me, I can say you at least need 4. Nice one though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on October 14, 2010, 07:53:30 pm
see that is more cvs (http://img46.imageshack.us/img46/7271/helpn.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BlueBlazer on October 17, 2010, 03:17:52 am
I've used Shinroyoga's Mario and Claymizer's Sonic as a base.
Sonic is pretty good but Mario is a little if-y.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on October 17, 2010, 03:38:33 am
Pillor Shading on Sonic's chest.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on October 17, 2010, 03:45:05 am
they both have pillow shading all over
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 17, 2010, 05:07:28 am
It's not even CvS at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on October 17, 2010, 03:24:07 pm
Even though I could of made these more CvSish but meh I was lazy today so I edited Megaman to make him more CvS-ish (Really it's just a colour swap and a few shades.
Although I made 4 versions. (http://i914.photobucket.com/albums/ac344/TOADUK/128732133597393.png) I dunno what one is best actually.
I might consider making a whole sprite sheet if these are liked alot.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 18, 2010, 06:22:57 am
The first would be... if the helmet weren't a different color than the rest of the sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Average Mugen Guild Poster on October 18, 2010, 08:06:03 am
The shoes and helmet look better on the fourth.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on October 18, 2010, 09:33:58 am
Thanks, I'll study into the CVS shading abit more and then improve on them
EDIT: Had another go.
(http://i55.tinypic.com/1zpr778.png) -Got rid of a few shades -replaced with some newer shades around the light blue area -added slightly more detail on eye/face (May not seem it but I did slightly) -Some of it looks like Pillow shading to me IMO, but thats not a big issue right? -got a few idea's from this picture (http://img695.imageshack.us/img695/2457/cvsmegau.gif)
Anything else I should add? I do kinda wanna make a sprite sheet of these.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 18, 2010, 12:21:43 pm
The light source is dead in front of him instead of directly above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on October 18, 2010, 03:54:57 pm
I don't want to sound like a complete noob with shading
but could you give an example?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 20, 2010, 04:50:37 am
http://irwt.smeenet.org/
sprite discussion. look at gouken.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 21, 2010, 05:26:28 am
Someone should Con one of a tekken character in cvs here are screenshots i took of there stance that can be retraced http://cvsnb.deviantart.com/#/d316cr2 Download for full view
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on October 21, 2010, 07:51:30 am
That's not all of them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 21, 2010, 09:34:14 am
tekken 6 only one missing is anna
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 24, 2010, 01:59:37 am
(http://img215.imageshack.us/img215/5052/turtlestance.gif) This is one I did as a gift for my friend here at school with me. I'm gonna have to do Bluestreaks' stance over now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on October 24, 2010, 02:11:17 am
that fucking rules
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on October 24, 2010, 02:17:23 am
that gurl kicks chang ass 8)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on October 24, 2010, 03:30:23 am
Thats awesome man. Good work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on October 24, 2010, 07:05:05 am
I tried my hand at Leo using CVSNB's Tekken pic. Thanks CVSNB :D (http://imgsrc.com/imgbank/tekkenspri.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 24, 2010, 09:15:43 am
Marshall Law (http://img809.imageshack.us/img809/8428/lawf.png) (http://img809.imageshack.us/i/lawf.png/)
I think his hands needs more work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on October 24, 2010, 09:18:25 am
Outlines seem a bit dark, don't they?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 24, 2010, 09:20:22 am
Yeah def is lmao,Ill fix the pallete later,Im Doing other tekken character sprite stance
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 24, 2010, 11:40:35 am
(http://img215.imageshack.us/img215/5052/turtlestance.gif) This is one I did as a gift for my friend here at school with me. I'm gonna have to do Bluestreaks' stance over now.
Every detail seems to be covered from the bouncing of boobs to the fluid folds in her skirt an even the swinging ball has good perspective showing off more than just "T" in some frames. S class work my friend.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 24, 2010, 06:09:02 pm
Thnk you. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 24, 2010, 06:12:20 pm
The problem is going to be when it's mirrored, though...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 24, 2010, 06:27:52 pm
Well that sprite isn't gonna get that far.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Real Bastard on October 25, 2010, 02:22:14 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on October 26, 2010, 06:15:11 am
Vega with mask and claw (http://fc05.deviantart.net/fs70/f/2010/298/c/b/cvs_vega_new_palette___changes_by_wiifang-d318yot.gif)
Vega without Mask and claw (http://fc02.deviantart.net/fs70/f/2010/298/b/f/cvs_vega_with_no_claw_and_mask_by_wiifang-d31j3v1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 26, 2010, 05:15:03 pm
Well done, DanOswald! :D!
Now it's my turn: (http://img185.imageshack.us/img185/5186/chunstandsp5.gif)
Not that surprising. Now, see the base:
Spoiler, click to toggle visibilty
(http://img41.imageshack.us/img41/8174/chunstandsp5base.gif) NOW it's surprising! :P!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 29, 2010, 11:45:05 am
Double post. Well, not exactly,since days has...meh, boring.
Following CvSnB screenshots, I bring you Lars Alexanderson: (http://img547.imageshack.us/img547/6581/lars.gif) (Yep, the hair I did SUCKS!)
And an hypothetical rival in the incoming Street Fighter vs Tekken...Killer BeerBee vs Lars! (http://img440.imageshack.us/img440/382/killerbeevslars.png)
EDIT: SFvsTKN Not a mugen project
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 29, 2010, 12:29:42 pm
Double post. Well, not exactly,since days has...meh, boring.
Following CvSnB screenshots, I bring you Lars Alexanderson: (http://img547.imageshack.us/img547/6581/lars.gif) (Yep, the hair I did SUCKS!)
And an hypothetical rival in the incoming Street Fighter vs Tekken...Killer BeerBee vs Lars! (http://img440.imageshack.us/img440/382/killerbeevslars.png)
Tell me about it. It's gonna be fukin epic! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 29, 2010, 02:42:09 pm
Oh My...!! I haven't seen this one, very, very, VERY good!! Man, I'm jealous of your skills!
Thank you Felo. I wanted to make sure this was really good because of the friend the sprite was based off of. That and the fact that she is not a full project.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on October 29, 2010, 03:37:20 pm
I don't know, so for making things clear, we'll better hope for his answer.
Yeah, the game by Capcom and the Namco counterpart.
My bad. >.<
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on October 29, 2010, 03:46:47 pm
you did no wrong
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Punny on November 03, 2010, 11:11:33 pm
Hello, I'm new here. I wanted to receive some Feedback on the Dean and Syoh I've been working on. I obviously haven't finished Syoh, but here
(http://img.imgcake.com/DeanSyohpnged.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on November 03, 2010, 11:57:43 pm
I don't really like the shading on Syoh.
OMG, SOMEONE ELSE IS MAKING SYOH!!!!!!
Keep in mind Syoh wears boots, the contour in Syoh's arm looks odd, as well. The arm also doesn't match the shading for CVS seeing is the bottom of it is lighted.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 04, 2010, 12:02:20 am
Can you read? He said he's not doe with Syoh yet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TempesT on November 04, 2010, 12:03:12 am
There is absolutely nothing wrong with providing feedback on a work-in-progress, what the hell is wrong with you?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 04, 2010, 12:08:00 am
Keep in mind Syoh wears boots, the contour in Syoh's arm looks odd, as well. The arm also doesn't match the shading for CVS seeing is the bottom of it is lighted.
Haha yes, I saw your edits from earlier in this thread and I had the same reaction.
Yea, I recognize that his arm looks off, and his shading is weird. I might just convert him into an SNK style. also, the boots are kind of a pain to do. I tried a couple of times and just decided to leave it for now. haha
Do I really need to see the same image four fucking times in a row?
Is there a problem?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on November 05, 2010, 02:30:13 am
Everybody kept quoting the same image you posted.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Punny on November 05, 2010, 10:44:28 am
I noticed nobody commented on the hair. It was actually a place holder, based on his Official art, thus its not very CvS-ish. Should I just leave it then?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 05, 2010, 04:12:19 pm
No, you should change the hair. Maybe base it on Joe's and Benimaru's. His shirt could use some smoothing (for example that "L" shaped block of pixels around the artist's left nipple needs to go). The rest of this advice is really up to you if yo want to do it. I think Dean should have a thinner type of face. More like CvS Ryu. His cargo pants should be baggier. Use Guile or Charlie as an example. You should make the folds of his pants look like shadows. Right now his legs just look like they have squiggly lines on them. He could stand to be a bit taller. His game profile says he's 6'6"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on November 05, 2010, 04:40:26 pm
No, you should change the hair. Maybe base it on Joe's and Benimaru's. His shirt could use some smoothing (for example that "L" shaped block of pixels around the artist's left nipple needs to go). The rest of this advice is really up to you if yo want to do it. I think Dean should have a thinner type of face. More like CvS Ryu. His cargo pants should be baggier. Use Guile or Charlie as an example. You should make the folds of his pants look like shadows. Right now his legs just look like they have squiggly lines on them. He could stand to be a bit taller. His game profile says he's 6'6"
Oh man, thank you for your list of suggestions. Yea, his face probably needs a bit a work, his face "FF3" style looks weird when brought up to CvS scale. His cargo pants seems to be tighter than Charlie's or Guile's. And I'm sorry, but I'm not sure what you mean when you say the folds should be shadows. The squiggly lines are supposed to be his knees but I guess thats unnecessary >_> I'm aware that hes pretty damn tall on paper
However, take a look at this ghetto scale I made
(http://img.imgcake.com/scalepngnu.png)
Guy is 5'10 1/2"
Dean is 6'6"
Guy reaches to his forehead, where his bandana starts.
Ryu is 5'10 even.
As you can see, he actually IS slightly shorter than Guy.
Now Yamazaki, hes 6'4
two inches shorter than Dean.
However they're roughly the same height (if you estimate where Dean's head ends in the middle of all that hair)
As you can see, I really tried figuring this out lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 06, 2010, 06:14:48 pm
here's a redubb with the arm a lil closer to Scorpion's pose from MK2....I plan to WIP this guy...even though there are many of him out there there is no CvSish MK Scorpion yet
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on November 06, 2010, 08:11:25 pm
those yellows are really bad but it's a good sprite otherwise
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 06, 2010, 08:17:43 pm
I was going for his MK Deception colors...I could go lighter or whatever but I think it fits him
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on November 06, 2010, 08:42:44 pm
Maybe try a few other yellows out? Just see to see how it'd look if it's not a lot of trouble. Good sprite nonetheless.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 07, 2010, 10:16:36 pm
I found better parts to fit his MK3 pose...and tried new yellows....does this tickle yer fancy? and btw the edits are done by using Marancv tutorial on cvs spriting basics...I think I'm getting a lil beter at this
LO-VE-LY!! I'll send you a sprite of the working sprite in case you want to make some extra palettes :D! - Walt: Fat? Why? I tried to make her strong as she is...:P!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 11, 2010, 08:50:00 pm
LO-VE-LY!! I'll send you a sprite of the working sprite in case you want to make some extra palettes :D!
I could make some more, but it would be bitter sweet knowing that the sprites won't be in action for a while (alright, I'm done whining about it). Go ahead and send it when ready.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on November 11, 2010, 09:53:42 pm
- Walt: Fat? Why? I tried to make her strong as she is...:P!
Abdomen lacks any definition whatsoever
(http://i381.photobucket.com/albums/oo256/Drex016/C.png)(http://i381.photobucket.com/albums/oo256/Drex016/CC.png) = looks like this (http://www.maximumbodybuilding.com/wp-content/uploads/2008/10/woman-fat-belly1.jpg)
Only a fat belly would project a round dark shadow on the pelvic area. That's what you drew. You should stick to the resized SF2T base, it actually shows abdominal definition. Or even better, use her slender SF4 model as a base - she's the fittest, tightest, most ripped woman in any game I've seen.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 17, 2010, 08:44:29 pm
Spoiler, click to toggle visibilty
:wall: GOD... FUCKING... DAMMIT!
Why must you devolve my personal character to that of a leg humping fanboy every time you post?
Anyway, this is the first thing I see to today so of course I "shat" myself twice over it. I especially love your color choices here. Good job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on November 17, 2010, 09:23:54 pm
AWESOME
Now only 299 more to go! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 18, 2010, 01:52:26 am
Like hell I am.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 18, 2010, 02:01:05 am
You make a full spriteset of that, and people will love you forever.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rote Zaungast on November 18, 2010, 02:04:11 am
not before the sf3 white ranger
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 18, 2010, 02:16:28 am
If I do either I'm only resizing and clean sprites from the source game. So you'd have to deal with a low frame count. Sf3 spriting is a bitch. Not making white ranger without a team of spriters.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 18, 2010, 02:29:13 am
O Ilusionista is doing that with his Ooze, so it wouldn't be a problem.
Except for the White Ranger. If you're using SFIII sprites, low frame counts won't look good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on November 18, 2010, 02:32:53 am
If I do either I'm only resizing and clean sprites from the source game. So you'd have to deal with a low frame count. Sf3 spriting is a bitch. Not making white ranger without a team of spriters.
If you no sheet standing on it, then I'm using my tuition on Full Sail University.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 18, 2010, 02:37:33 am
If I do either I'm only resizing and clean sprites from the source game. So you'd have to deal with a low frame count. Sf3 spriting is a bitch. Not making white ranger without a team of spriters.
If you no sheet standing on it, then I'm using my tuition on Full Sail University.
Lets not go over board.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on November 18, 2010, 02:42:57 am
Calling them right now!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 18, 2010, 02:51:31 am
Chill out! :D
Really though the white ranger sprite was for show and no other reason. I may do Zeddy-bear.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on November 18, 2010, 02:54:15 am
i don't remember lord zedd looking that badass
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on November 18, 2010, 02:54:47 am
Then you are blind since the second season.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 18, 2010, 02:56:45 am
Anyway I did this yesterday night just before sleeping SvC to CvS Sagat: (http://img441.imageshack.us/img441/7236/sagatcomparacio.gif)
I like where this is going. Hope to see more of CvS Sagat.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on November 18, 2010, 12:17:12 pm
@Felo: HEY FELO! FELO! CHECK! (http://img140.imageshack.us/img140/539/sagatoso.gif) Dude, you put the wrong colors there, you used the dark color of his short (is a short, right?), well check it ;) Anyway, is a great job :P
Oh, and Diepod, this Lord Zed is freakin' awesome!! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 18, 2010, 05:38:58 pm
@Felo: HEY FELO! FELO! CHECK! (http://img140.imageshack.us/img140/539/sagatoso.gif) Dude, you put the wrong colors there, you used the dark color of his short (is a short, right?), well check it ;) Anyway, is a great job :P
Oh, and Diepod, this Lord Zed is freakin' awesome!! :sugoi:
YES!! I noticed this while making a color separation...not only the patch with the darkest skin color...is also the darkest blue!! I have fixed it, thanks for pointing that, man :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Seth In The Space on November 18, 2010, 10:00:46 pm
;) Great Work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on November 19, 2010, 01:59:43 am
AnywayI did this yesterday night just before sleeping SvC to CvS Sagat: (http://img441.imageshack.us/img441/7236/sagatcomparacio.gif)
EDIT: Not sure if I posted the resized SvC O.o?!
Yes, you did post the resized SvC. Also, Sagat's scar should be more noticeable and his hands/feet should be a bit bigger, in addition to Hades' advice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on November 19, 2010, 05:57:09 am
after Felo's stuff, my work is pure sh...t, anyway... ladies and gentlemen; Blanka (http://img9.imageshack.us/img9/5639/blk.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on November 19, 2010, 09:43:06 pm
Something is seriously wrong with Blanka's face.
Also another attempt at CVS style. (http://before3d.com/imagehost/images/mtrlion.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 20, 2010, 09:43:46 am
- Randomish: Shading is good overall, but I'd like you to fix: · Face: try using Yuri's from CvS. · Hand: in the original sprite is not that good and when resizing, the result is not well done. I'd suggest you to take Yuri again(for example) and look for a proper hand.
Anyway, good job, keep it up :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on November 20, 2010, 05:06:50 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 27, 2010, 12:25:30 am
Why would anyone talk you out of sweet, glorious color separation?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 27, 2010, 12:34:09 am
The separation I can handle it's the cleaning, reshading and shaping of his undies that I'm afraid of. I don't believe I have enough proper understanding of working with a fixed light source and Raiden seems to break a lot of the CvS shading rules that I thought I knew.
I don't want my efforts to produce a shitty product, you know?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Dragon-Kid on November 28, 2010, 08:02:09 am
Can you post a few sprites of Killer Instinct characters, specifically:
-KI2 Jago, Orchid and T. J. Combo. -Chief Thunder, Kim Wu and Gargos
Rules: 4 spriters make his favorite character's sprite, but the spriter with good details, will accept my invitation to join the UMC Development Team.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 28, 2010, 08:23:44 am
:o Request, demands, a contest, and an instant draft into some team project all in one go.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 28, 2010, 09:01:28 am
I gotta say thats demanding. Don't be over zealous, wait is that the right word? Shit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on November 28, 2010, 10:44:57 am
That word is good enough. He's also a bit naive. Apparently he thinks we all want to "audition" for some new poster no one knows to be a part of his "team project," which probably involves doing all the work while he tells the spriter what he wants. Sorry if that sounds mean or pessimistic, but I bet it's pretty accurate.
What I can say for sure is that no one is going to bite. They might make the sprites for fun, but no one's going to want to be drafted into someone else's project.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 28, 2010, 10:50:22 am
I already don't have a life as it is.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 28, 2010, 12:28:18 pm
Can you post a few sprites of Killer Instinct characters, specifically:
-KI2 Jago, Orchid and T. J. Combo. -Chief Thunder, Kim Wu and Gargos
Rules: 4 spriters make his favorite character's sprite, but the spriter with good details, will accept my invitation to join the UMC Development Team.
Before being sarcastic/ironic I'll just tell: DO IT YOURSELF
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 28, 2010, 05:09:46 pm
Many hours later...
From SF3 Ryu done by Hien(thanks for your base, man :) ), who portrayed very well SF4 Ryu's stand, I converted it into CvS. I just frankesnprited the head from the resized one, the arm and the feet from the CvS sprite. Sooo lazzy :P!!
PS: I also used Hien's colors! XD PS2: I have to fix some parts in his legs >_<!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 28, 2010, 08:07:03 pm
Someone convert it to SFA, then somebody convert it to sf1 style, then I'll convert it to kof XII style, then someone make it 3d, then I'll convert it back to SF3. ;D
Seriously though good job Felo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Dragon-Kid on November 28, 2010, 08:16:18 pm
From SF3 Ryu done by Hien(thanks for your base, man :) ), who portrayed very well SF4 Ryu's stand, I converted it into CvS. I just frankesnprited the head from the resized one, the arm and the feet from the CvS sprite. Sooo lazzy :P!!
PS: I also used Hien's colors! XD PS2: I have to fix some parts in his legs >_<!!
VERY NICE! XD My colors look so good!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 29, 2010, 03:09:31 pm
Thanks people!! Well, I have fixed the mistakes I made: (http://img600.imageshack.us/img600/7590/sf4ryustand.gif) (of course, still using Hien's awesome colors!)
Things I changed: - Gi is a bit widder. Also, some tweaks were done here and there. - His left leg now has more details. The previous one was a bit empty in some parts. - Hair: I think is a bit better now. I just added 2 or 3 extra points for the lightest brown. - Some details in the lowest zone of the gi. - Changed one pixel for making the illusion of a slighty headed face. I noticed that I, in the begining was using the bandana in that place ¬¬(LOL)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on November 29, 2010, 09:34:03 pm
Thanks people!! Well, I have fixed the mistakes I made: (http://img600.imageshack.us/img600/7590/sf4ryustand.gif) (of course, still using Hien's awesome colors!)
Things I changed: - Gi is a bit widder. Also, some tweaks were done here and there. - His left leg now has more details. The previous one was a bit empty in some parts. - Hair: I think is a bit better now. I just added 2 or 3 extra points for the lightest brown. - Some details in the lowest zone of the gi. - Changed one pixel for making the illusion of a slighty headed face. I noticed that I, in the begining was using the bandana in that place ¬¬(LOL)
DOPENESS n Also TVC RYU IS great to Sprite, it will do great to the cvs collection i might just sprite one later oh nvm i gotta get back to cvs jin im slackin
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Real Bastard on November 30, 2010, 05:35:24 pm
These are old edits (like the others I posted), but will fit with this topic, too ;)
(http://img528.imageshack.us/img528/3941/joek.gif)(http://img101.imageshack.us/img101/4443/ryo3b1.gif) SNK guys: Joe Kusanagi (from AODK) and Ryo Sakazaki/2nd Mr. Karate (from Buriki One, old unfinished WIP)
(http://img191.imageshack.us/img191/604/guycvs3.gif)(http://img64.imageshack.us/img64/7117/lucia.gif) Final Fight guys: Guy (CVS manual resized with FF3 look) and Lucia (FF3)
(http://img504.imageshack.us/img504/7946/joesf1.gif)(http://img99.imageshack.us/img99/5623/adon3.gif) Capcom guys: Joe from SF1 and Adon from SFZ series (CVS manual resize + recolor, old unfinished WIP)
I like these theme threads, makes me still editing stuff for fun and for show like old times :P
Try harder and you will make CvS look like a New York City Playground!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 01, 2010, 12:08:25 am
I'm sorry, what?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on December 01, 2010, 12:35:09 am
Hes saying if Kun fixed those then they could be used for a new york stage.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on December 01, 2010, 04:14:02 am
Adding a shitload of characters to a stage just makes the stage shitty in most cases unless they are MADE to blend into the background.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 01, 2010, 09:56:28 am
Adding a shitload of characters to a stage just makes the stage shitty in most cases unless they are MADE to blend into the background.
For Alpha or any other artstyle with thick, dark borders, certainly. With CVS style sprites, nine times out of ten all it takes to make a sprite blend into the background is a fresh palette.
And please, someone help me to choose...Old win sprite or new? (http://img23.imageshack.us/img23/1631/chunoldvsnewwin.gif)
I can't make a good call without a stance sprite in between them. Old looks a lot thicker and bigger than New; I can't tell which she's supposed to be closer to. If you do go with New, though, there are a couple of things you can do: as it is her waist looks kind of boxy, maybe even a little too long, her left boob looks far too small compared to her right, and you could rotate her foot further to face the front.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 01, 2010, 12:09:10 pm
I prefer the old one for body proportions and size. But the new one's position and expression is far better.
Perhaps a mix of both?? :???:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 01, 2010, 03:02:27 pm
New with old legs. I think that would be right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on December 01, 2010, 03:50:32 pm
for those unfamiliar with her she is Succubus from Castlevania Symphony of the Night
Not to CvS. Try to reshade looking at Mai.
And no, I did not want the guy to add them to the New York Stage. No way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on December 14, 2010, 01:05:46 pm
(http://stashbox.org/1042051/mileena.png)
Trying to get back into spriting. This is a quick job, stance is from Psylocke, ratio adjusted, reshaded and re-attired. Not happy with the mask the most.
Quote
But the eyes look a bit transparent, like they're missing the iris.
That was intended. She's got cats' eyes (http://www.totalmortalkombat.com/mk9/artwork/image_gallery_mileena.png) now, but the in-game model is pupil-less (http://www.youtube.com/watch?v=MPzWoTqfhdk).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on December 14, 2010, 01:11:03 pm
That looks awesome sauce IMO. But the eyes look a bit transparent, like they're missing the iris.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 15, 2010, 07:00:13 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on December 15, 2010, 07:07:16 am
Love the style. What's the look based on?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 15, 2010, 07:13:50 am
A mix of the original venom appearance issues of amazing spider-man, and Joe Mad's run on the "Ultimates" comic books. I think this is going to be the final design for him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Paraside on December 15, 2010, 07:44:50 am
:o Pretty amazing dude! :2thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on December 15, 2010, 12:35:03 pm
might be helpful if you decide to go ahead with that one, it looks great and I would like to see more of it.
Wow...it actually uses edited sprites from MVC Venom. ;P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 31, 2010, 08:05:24 am
It only uses the mouth attack from MvC. Or atleast that's all I caught.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MDI on December 31, 2010, 08:53:58 am
Indeed. Still funny though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 31, 2010, 08:56:44 am
Yup. Especially since it so goddamn obvious that they just edited it. It doesn't even match the lower half of his body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yeyo Masanari on December 31, 2010, 09:00:49 pm
Here my first CVS edit of my favorite Jaleco Brawl Brothers Character!
(http://img132.imageshack.us/img132/871/cvsnortonpordiegoarmand.png) (http://img132.imageshack.us/i/cvsnortonpordiegoarmand.png/) Rick Norton from Brawl Brothers (Rushing Beat Ran)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on January 01, 2011, 02:07:55 am
Shading's off, but that's all I can think right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yeyo Masanari on January 02, 2011, 12:28:10 pm
Alright you are tell something like this dont you?
(http://img703.imageshack.us/img703/2438/boladefuego.gif) (http://img703.imageshack.us/i/boladefuego.gif/)Fireball and yeah if I have time I will try to fix the shield from the jacket and the legs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on January 02, 2011, 09:10:32 pm
I do not remember Norton having a fireball, but hey, I love it!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 02, 2011, 09:38:23 pm
He's spitting O.o!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on January 02, 2011, 10:07:27 pm
I'm personally astounded that he's using Fireball level 1.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on January 02, 2011, 10:46:15 pm
It suppose in the original game he do the fireball like Syoh from Tuff e Nuff
However, Norton's Fireball spitting sprite is not the same as Syoh's Fireball throwing sprites. Any of them.
(http://www.bmarquis.com/pics/Proof.png)
Wow thanks for you post my friend Ok I´ll try to put my best in Norton and yeah I was trying to rip the same pose and fireball like yours, If I have time I´ll try to update the fireball pose.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yeyo Masanari on January 04, 2011, 01:12:58 am
By the way I post another Brawl Bros. Character:
(http://img600.imageshack.us/img600/5972/cvswendy.png) (http://img600.imageshack.us/i/cvswendy.png/)Wendy Milan
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on January 04, 2011, 02:23:48 am
Nice Wendy Sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on January 04, 2011, 04:12:11 am
Doesn't look CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on January 16, 2011, 11:19:31 am
The stance isn't final, this was just a test to see how I could handle the details of his outfit. I see now that I forgot the brown straps that go on one of his arms, but you get the idea. I went with his Kingdom Hearts outfit so I wouldn't have to bother with the white fluffy collar on his FF8 outfit (although I know he has the collar in KH2). The Griever symbol will be on his other arm so I won't have to keep up with it in every sprite (if I make the full character).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on January 16, 2011, 01:40:22 pm
So... it's actually Leon? ;)
Either way, it's great; looks like it follows the rules!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on January 16, 2011, 09:55:19 pm
I decided to do this one too. Uses the FF8 outfit. I also made the far leg a little bigger and adjusted the positioning of his arms and Gunblade.
Holy shit, Goddess Athena. Those edits are new? I don't remember you posting them before.
Well, I did post the stance only long ago... Actually, all of them are old, but yeah I haven't post them here.
Also thanks everybody, happy if you still like them. Okay, that's for CVS, next I'll post KOF one in KOF thread.
Quote
I don't take sprite requests!!
To Felo, I'm terribly sorry about my request to you long ago....(Mina problem)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 20, 2011, 11:37:11 am
Dude!! My signature doesn't goes for you, it's just for leechers who were spamming my box, you're also a spriter and so, you know that certain stuff it's hard. Asking for help is welcome, so don't worry :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on January 20, 2011, 07:38:59 pm
Good work VioFitz. I like your Godess Athena and your Sarah.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Marancv on January 20, 2011, 10:35:24 pm
Is so good to see you back man, and as always, your work is hig quality stuff..
:)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: VioFitz on January 21, 2011, 08:41:13 am
Dude!! My signature doesn't goes for you, it's just for leechers who were spamming my box, you're also a spriter and so, you know that certain stuff it's hard. Asking for help is welcome, so don't worry :)
It's okay, I just feel a little guilty back there. Thanks, anyway..
EDIT:
To Everyone, I'd like to reveal one of my old secret W.I.P.:
Dude!! My signature doesn't goes for you, it's just for leechers who were spamming my box, you're also a spriter and so, you know that certain stuff it's hard. Asking for help is welcome, so don't worry :)
It's okay, I just feel a little guilty back there. Thanks, anyway..
EDIT:
To Everyone, I'd like to reveal one of my old secret W.I.P.:
I took my old edit and converted him to his UMK3 look...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: VioFitz on January 24, 2011, 01:47:21 pm
Quote
It is a good start, but where is Mina's skirt?
It's an old W.I.P. All sprites of her were done but the skirt, weapon, & the thing(Champuru) ain't all done. Besides I couldn't continue to work on her(likewise on other edits) anymore.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on January 25, 2011, 12:55:06 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 27, 2011, 09:21:16 am
(http://img638.imageshack.us/img638/2803/ghostrider.gif)(http://img508.imageshack.us/img508/2803/ghostrider.gif) Something I threw together real quick.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 27, 2011, 03:18:30 pm
awesome mk sprite dude....you da mang...for fun I used the pallete swaps to make an animation that would make people on lsd crap their pants...
and to SeanAlty you'd probly be the first to make CvS MK ninjas if you did make subby a wip...my sprite can't exactly be said to be CvS but for now it's as close as I'm gonna get...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on January 27, 2011, 03:24:29 pm
We have a Sub Zero by Binho but one by SeanAltly, it wouldn't bad ::) Nice Ghost Rider Diepod but he doesn't look badass :(
Also, nice anim, Zombie Sagat! ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 27, 2011, 03:29:06 pm
actually it's the FIRST animation I've ever made but it's not quite done yet....gotta get his torso and arms to move like Scorpion(which is the wip I mentioned earlier)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 27, 2011, 04:56:04 pm
Nice Ghost Rider Diepod but he doesn't look badass :(
Yeah I'm actualy not happy with it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 27, 2011, 05:12:30 pm
correct me if I'm wrong Diepod but is that an SF3 fireball for ghost rider's fire on his head?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 27, 2011, 06:17:37 pm
I recently saw an unused stand for Lucy Fernandez, I gave a try :)! (http://img600.imageshack.us/img600/8910/lucyfernandez.gif)
Gouki's skin color(why not?), purple hair, green eyes...and color separation(not in this sprite). Also, the design is slighty different to the original. Of course, credit goes to On/Off 8)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 27, 2011, 09:50:15 pm
Yeah, I edited a hi res one. I wanted to run the fireball animation though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 27, 2011, 10:04:37 pm
yeah ...hell it worked though...I woulda used a cvs shakunetsu instead as far as that goes...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on January 27, 2011, 10:19:28 pm
Hmmm... I don't like the skin, Felo :-X
@Diepod: Sorry but I edited a bit your Ghost Rider, is an idea (because I know, you can do it better). Look in the spoiler, try to do the jacket (and belt) like the images, I would like to see Ghost Rider without fire (with the rest of the parts that we can't see :ninja:) (http://img267.imageshack.us/img267/3654/ghostriderq.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 28, 2011, 06:11:37 am
@Hades With the important details of him he may be better in SF3 style. But I was trying to keep it simple as its just a concept for an in game version of him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 28, 2011, 07:14:39 am
Diepod is there any character that comes close to scorpion's walk anim from UMK3?I'm almost done with the stand anim and I wanna get the walks outta my way...he's a wip
it doesn't need to be exact but close enough to be molded to what I am lookin for
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 28, 2011, 08:08:39 am
I couldn't tell you. The fact that my character's stance seems to resemble his is a fluke at best. :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on January 28, 2011, 08:22:12 am
Try Rugal or one of the shotos for the walking animation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on January 28, 2011, 12:12:26 pm
@Diepod, oh, ok, sorry :-X
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on January 28, 2011, 03:47:31 pm
it's just weird cuz the ninjas have this fucked up way of walking and that's hard to emulate in sprite fashion(though Binho pulled it off)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mudy on January 31, 2011, 12:55:51 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on January 31, 2011, 03:25:04 pm
Woah sweet ones! Gimme Megaman Volnutt too :d (and Data :D) You know who would be badass? (now that we're on the mm subject)? TEISEL BONNE!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 01, 2011, 02:03:23 am
More TvC Roll.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 16, 2011, 04:12:57 pm
Nice sprites, Mudy. Long time no see, boy! :)
(http://img695.imageshack.us/img695/1598/cvsclark20062011.gif) Well, I did again my first CVS sprite... Yep, it's Clark, anyway, hope you like it guys! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on February 16, 2011, 04:31:31 pm
JAWsome :D!! I like it :D!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on February 16, 2011, 04:39:33 pm
Nice work!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 16, 2011, 06:11:52 pm
Missing the signature smile, left (artist's right) leg needs more antialiasing since the pants look really blocky.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 16, 2011, 06:21:50 pm
Thanks for the comments ;)
@Jesuszilla, thanks, I know about the smile, but I just didn't wanna do the smile ;D Hmmm... the pants, I thought if I put more shadows it would see overcharged :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Maverick{Zr0} on February 16, 2011, 09:22:13 pm
Hey guys, I'm working on a Zero sprite (http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/BasedGodZr0.png) But I can't get the shading right, also I think it looks okay but are there any areas you guys think I could fix? Thanks.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 17, 2011, 08:24:53 am
http://irwt.smeenet.org/
Spriters, this site is your BnB. Bookmark it, remember it.
First thing I could see is that it needs more antialiasing.
Second, not enough contrast in the yellows of the hair. You did some NICE antialiasing there, but still, it's unnecessary. I replaced that color with the next darkest shade and still got the same effect.
Knowing Zero, I can understand the colors for the jewel, but that order still looks strange.
You have a good antialiasing effect going with the reds I think, so the contrast between shades 2 and 4, while minimal, seems good enough!
Black shades on the legs and arms: too many colors. I'd keep it to just 3 since they are not part of major areas. Red is featured prominently, for example
Bracelet and hand colors: DEFINITELY need contrast. Make the darker shades darker.
The hips need more shade.
Go for a different set of yellows for the parts of the body. Hair is fine, but the gold trim needs work.
... so maybe I correct my first statement: there IS antialiasing, just maybe too much of it where it's not needed, and not used where it could probably use it .
Also remember that light source comes from directly at the top.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 17, 2011, 12:47:54 pm
Now? :) (http://img254.imageshack.us/img254/1598/cvsclark20062011.gif) (http://img706.imageshack.us/img706/6313/cvsclark2006201102.gif) Wich one is better? :???:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 17, 2011, 08:10:31 pm
Can't really tell. But both share issues. What's with that horizontal line in the middle of the pants? That would be a pain to sprite in a set so there's really no need for it. The shirt could use more shade near the top-right and less highlights.
The jacket also looks a bit misshapen. I kinda prefer how the old one looked.
Way too much highlight.Skin looks perfect. The smile could probably use some antialias. Nose is too pointed and could probably be solved by having a darker pixel on the tip.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on February 18, 2011, 12:58:00 am
awesome sprite! i like it alot ;D
Spoiler, click to toggle visibilty
Aya Brea from Parasite eve (thanks to efex for his kof rouge)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 18, 2011, 01:17:03 am
Markus, you're doing sprites more cool! :D
Anyway, nice job, but see the hands, she doesn't have fingers!!!! :S
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on February 18, 2011, 01:20:58 am
that's what makes my work unique ;P
nah, I suck doing hands or fingers :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Maverick{Zr0} on February 18, 2011, 07:12:53 am
How about now? I tried to fix what you said, here's the updated version: (http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/ZeroNEW-1.png) Left is old, Right is new. I used the Zero sprite on that website as a reference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 18, 2011, 08:04:40 am
I'm about to go to bed so if there are any errors, I'll catch them tomorrow, but until then, you did an EXCELLENT job! Much improvement. You are catching on fast.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on February 18, 2011, 08:22:07 am
JZ took the words right out of my mouth. That was a HUGE improvement.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on February 18, 2011, 03:20:25 pm
Nice!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 18, 2011, 07:11:48 pm
Well now that I'm more awake, and this is gonna be quick:
Something about the collar thing bothers me. Just looks kinda misshapen.
I indexed only the newer sprite. 45 colors. There must be some inconsistency going on here... That sprite should only be around 28 colors (since your last sprite should have had 30 colors, going by the palette you made). You can avoid this by making the palette in the right corner like you did before and make sure to ONLY use those colors. Then you index it (Image > Mode > Indexed color).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: A_Spider on February 19, 2011, 09:45:39 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: A_Spider on February 21, 2011, 03:06:09 am
Sorry. I honestly started with CvS intentions.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 21, 2011, 03:48:11 am
And you made BETTER. Seriously, those are awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DragonSlayerEX on February 21, 2011, 05:01:35 am
Best looking (Final Fantasy) sprites I've seen so fare. :yes:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Maverick{Zr0} on February 22, 2011, 06:44:32 am
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/MvC3Zero.png) How about now? :O
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Torso.png) With this one I also changed the circle thing on his right foot and the placement of the yellow on his torso. I'm not sure if that looks better?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 22, 2011, 07:08:43 am
Yeah I'm gonna go with 2.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on February 22, 2011, 07:10:35 am
....They look the same to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 22, 2011, 07:12:10 am
his crotch
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on February 22, 2011, 07:14:52 am
Oh, I didn't notice that. You did because you're gay.
Yeah, i'd go with 2 as well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Maverick{Zr0} on February 22, 2011, 09:33:06 am
Thanks for the help.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on February 23, 2011, 12:54:37 am
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/MvC3Zero.png) How about now? :O
(http://i113.photobucket.com/albums/n230/Messatsu_Hadouken/Torso.png) With this one I also changed the circle thing on his right foot and the placement of the yellow on his torso. I'm not sure if that looks better?
personally i think you have the best zero made
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Pewpuu on February 26, 2011, 07:12:39 pm
May as well post this here (http://fc05.deviantart.net/fs71/f/2011/020/f/c/cvs_kirin_girl_by_spikewible-d37o2mz.png)
And the process (http://fc03.deviantart.net/fs71/f/2011/020/b/1/kirin_process_by_spikewible-d37o2jd.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on February 27, 2011, 12:41:44 am
Hahaha, nice female kirin armor
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 27, 2011, 02:00:34 am
I think there's a bit too much light, especially around the waist, but other than that it looks good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on February 28, 2011, 06:43:54 am
Did this last night while up with a killer sore throat. Really I just traced the basic shapes so far. The incorrectness is obvious, but I'd still like some input before I finish it up.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on March 03, 2011, 08:33:47 am
Still looks really good and my favorite costume of his in SSF4 no less.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on March 03, 2011, 10:55:47 am
That looks very good. U GOT PAID.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 03, 2011, 03:55:07 pm
Thank you very much guys.
Btw, I said the inaccuracies are obvious, but it would still be nice if someone took the time to point out what the mistakes are. There may be something I'd overlook (incorrect shading, size, how the definition of the legs should be handled :B, etc.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on March 03, 2011, 03:59:20 pm
Yeah, it needs a little more shading, and the red needs to be darker too. On his left foot, the lighting makes it a bit orangy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on March 04, 2011, 06:25:15 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Manda-Chuva on March 05, 2011, 01:35:52 am
Hello guys, i'm new arround here, and this is my first attempt at an cvs(ish) sanji (http://img822.imageshack.us/img822/4060/sanjij.png) i'm not as good as those skilled spriters arround here, but i believe this sprite is ok xD C Ya
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on March 05, 2011, 01:37:06 am
Did you use Olof as a base? It looks alright but I think it has too many traces of him (shading wise) if so. And the face could use some work too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 05, 2011, 05:12:40 am
I'm done for now. The first attempt was too small so I had to start over again today. My inability to do muscles is evident in the pic's incomplete-ish look, but I'm pretty okay with everything else.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DMK on March 05, 2011, 07:56:23 am
The shading around the legs looks alot better, are you planning on doing more SF4 characters in their alternate costumes?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 05, 2011, 08:14:17 am
Thought about it, but likely not. After seeing the bad-ass coat contest I simply decided to do this as a fun little project while recovering from being sick. I'm to busy finishing some of my abandoned projects atm anyway.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 05, 2011, 10:30:51 am
Awesome Bison, Drex!!
Do you mind if I fix some muscles things that I don't know to explain(my English is creepy :'()
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 05, 2011, 10:34:22 am
Please do! I will compare your modification to my current version and hopefully learn from it (standing Joe Higashi just isn't enough =P).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on March 05, 2011, 02:06:49 pm
YOU JUST HAD TO TAKE AN INGAME SCREENSHOT DIDN'T YOU >:(
God, that looks so awesome! :suttrox:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on March 13, 2011, 03:25:29 am
All right, you converted a MK2011 Jade into CVS-styled sprite.
;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 13, 2011, 04:55:51 am
:o ok I officially am jealous...that's f-in brilliant...if I had yer skillz I'd do a whole character based on yer sprite...a friggin mazing man...I am doing a Scorpion CvSish but it's not exactly CvS style...needs work but man you just made the day
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on March 13, 2011, 05:28:08 am
Maybe that's just me, but his right arm looks a little bit too long.
Looks good to me cause I used the scaling factor from KOF to CVS
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on March 14, 2011, 07:08:49 pm
Skin tone on Goenitz seems a tad too dark, plus his right should seems to raise up for no particular reason in that animation. Probably would opt for a slightly darker blue tone as well, but the decision of where to limit light exposure on things such as his legs seems pretty nicely done. I wonder if this is why TMasta asked me if I had any of my old Goenitz edits lying around the other day...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on March 14, 2011, 08:47:49 pm
Yeah, I was thinking about make the skin a bit more clear. Blue color is perfect for me - seems very CVS-ish. And yeah, that's why TMasta asked you (do you have that edit btw?)
Gotta fix the cape, but it raises in the original animation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on March 15, 2011, 01:56:28 am
here's him finished...I probly could of done better on the shading being that I'm not used to CvS style but I at least tried to follow suit with it. The armor I wasn't too sure how I should shade cuz it's sposed to be metal...same goes for the scythe, but overall I enjoyed making this one ;P
Joe was a bit difficult to work with cuz most of Dante's weaponry and clothes were freehand...i.e his scythe, cross, armor and pants
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 17, 2011, 10:07:31 pm
Very nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on March 19, 2011, 08:54:54 am
Your sprite looks tedious to work on though, Zombie Sagat. Tight one! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Leon Belmont on March 20, 2011, 03:42:42 pm
I've never sprited in my life and I want to re-sprite Evil Ryu for my Mugen character in his look from SF4. It is extremely difficult for me :( Ok I ripped some of his gi and added what is trying to be that hole in his chest.. (http://img.photobucket.com/albums/v292/MetalArch/wtf3.png)
The stance is not right (http://www.gamemanx.com/wp-content/uploads/2011/01/ryu-oni-super-street-fighter-iv.jpg) :-\ But I don't have any idea how to go about it.. Am I supposed to draw his upper body from scratch? :S
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on March 21, 2011, 09:37:42 am
I need some guidance. I seem to be on a standstill on how I'm going to continue with this sprite.
(http://www.bmarquis.com/pics/Danzaiver!.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on March 21, 2011, 03:52:43 pm
How is irrelevant; you must continue. DANZAIVER!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on March 22, 2011, 07:35:43 am
I would like to know, though, if I'm on the right track prior to going on animating Danzaiver. If there's anything I can do to make it better, or if it's even in the CvS standard :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on March 22, 2011, 09:56:00 am
Shading doesn't seems to be CvS at all.
Proportions are weird imo : hands are so small, he has a huge red penis...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on March 22, 2011, 02:40:38 pm
Thank you :)
looks like I have to research more. That red penis is, actually, I do not know, so lets call it that ;)
I was taking him with he same proportions of the game he originates, Evil Zone, with hopes that I do not need to adjust proportions...
Well, back to the drawing board!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2011, 03:09:44 am
(http://img690.imageshack.us/img690/6228/cvsk.png) (http://img690.imageshack.us/i/cvsk.png/) The Blood of the Champions(original work) Neireo (The Rising Champion) VS and Oni (The Street Brawler) Who will take the win
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TheClone45 on March 23, 2011, 03:47:24 am
Cut Man (http://img808.imageshack.us/img808/6805/cutmancvs.png) By theclone45 (http://profile.imageshack.us/user/theclone45) at 2011-03-22
I don't know if i did this right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 23, 2011, 05:44:55 am
The back leg shouldn't be shaded so darkly (that's SFA style) The light source doesn't feel like it is above him like it should be. Also he's made of metal so he should be shinier. Yeah, his artwork doesn't really show that, but he needs something so he doesn't look so flat.
There's more, I think, but I can't explain right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2011, 04:06:30 am
To me, Sub-Zero might need a little shading. But overall, this is better than I could suggest on. Good work, by the way. :)
Nice start on El Fuerte. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 27, 2011, 08:00:57 pm
Well...I have not being so active about "free" sprites because of stuff and etc. But meh: - Ash Crimson(XII-XIII): (http://img145.imageshack.us/img145/6527/ashcrimson.gif)
In case someone wants to converts him(I won't do him) or even want to plays with colors or etc, here's the free sprite, with color separation :) : (http://img821.imageshack.us/img821/3930/ashbasecolors.gif)
I'm currently converting this for my Rose pack. BIG Thanks goes to Sky79, who gladly let me to use his sprites for converting into CvS: (http://img202.imageshack.us/img202/227/roseultra.gif)
PS: EDIT: Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on March 27, 2011, 08:02:47 pm
GAK!
DAT ASH :suttrox:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nomechy on March 27, 2011, 08:03:49 pm
that Ash made me gay. Do me hard FeLo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on March 28, 2011, 11:02:37 pm
Finished Fuerte. Support my views, click the link here (http://p-a-u-s-e.deviantart.com/art/CvS-El-Fuerte-202703264)
"I have completed the CvS El Fuerte. Now I'm cringing at the fact that I want him in mugen so bad.But I know i'm going to die making it...
I kept his colors down to 16 to maintain the CvS restrictions. though it only shows 12, I color separated his mask/shoes. Going to try and optimize it even more to separate his scarf from his skin."
Watcha think? CvS quality?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on March 29, 2011, 04:43:36 pm
(http://img543.imageshack.us/img543/1470/originalbasemetalgearso.png) Grey Fox from Metal Gear Solid
The sprite is cool but it doesn't seem like you have a definite light source, otherwise you're stuck with this pillow shading.
OR...the shades of the colors are simply blending too well and don't have enough contrast between them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 31, 2011, 06:48:15 am
Its most likely the colors cuz basically I recolored Joes skin to blue and gold here and drew the helmet by scratch...this was an edit of Joe Higashi...I guess my color choice was bad...Ill fix it if its the last I do
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on March 31, 2011, 09:46:30 am
(http://img8.imageshack.us/img8/5139/roygai.png)
roy bogard... sorry terry bromwell... shit roy bormwell, and gay... holly.s*** gai,
yes! roy bromwell & gai tendo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on March 31, 2011, 01:19:09 pm
I worked this up because I was bored and thought he'd be cool to see in Mugen:
(http://i21.photobucket.com/albums/b293/seanaltly/MrX3.png)(http://i21.photobucket.com/albums/b293/seanaltly/MrX4.png) Normal ----------- Doubled so you can see the details
It's Mr. X from Resident Evil 2. I used this (http://starsmedia.ign.com/stars/image/article/957/957628/resident-evil-the-many-looks-of-the-infected-20090226023222740-000.jpg) photo as a guide for his outfit and everything. I was unsure about the lighting on the bottom half of his coat, and his face needs work, so any advice or editing is appreciated. I'm just not good at creating faces from scratch om pixel form. His boots and hands come from Maxima.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on March 31, 2011, 01:33:45 pm
@Zombie Sagat, Joe again! but, not bad, I like it, nice job, boy! ;) @DGO, I remember your old Roy, it's really nice but I think the legs should be higher, and Gai, I like it :D @Sean Altly, amazing! no words! ;P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on March 31, 2011, 10:05:03 pm
I tried my hand at a custom sprite. How does it look? (http://imgsrc.com/imgbank/troyrevamp.png) *Height is based off of Rock Howard
Title: Re: [Theme Thread] CVS Sprite thread
Post by: A_Spider on April 01, 2011, 02:29:01 pm
(http://img716.imageshack.us/img716/7893/violencec.png) Another character of mine.
...who is he, what is his name, when will he be in my mugen. Lol, jk.
But seriously, awesome sprite. Btw, who's this guy, what's his backstory? He looks like a cool character.
Vincent Rowlins (prince Vince). He originates from a universe in which Brittan, subsequently the world, is run by his father "The Curse." He has dark powers he inherited from his old man. Initially hes a villain, but after meeting Bluestreak and the others, hes renounced his former status. He may still be evil. His code name is Violence.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 02, 2011, 09:27:12 am
At first, I thought his fighting stance looks like a zombie, Diepod. He somewhat looks like he's doing the zombie pose. It's just my thinking.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on April 02, 2011, 09:35:02 am
Yes, that's Benimaru's head with some slight hair edits. LIKE YOU WOULDN'T USE BENIMARU'S HEAD, TOO. ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 02, 2011, 02:17:46 pm
WHOA! :o Your Vash would be awesome if he were to be in the wip for the Anime Battle Royal project. But there's already somebody participating working on Vash for the project. I honestly can say this is a super tight job, right there. :thumbsup: Super slick. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 02, 2011, 06:35:01 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on April 02, 2011, 11:29:36 pm
you should've frankensprited it more because the joe higashi base is obvious
mostly because the fucking shorts are still there
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 02, 2011, 11:34:21 pm
I left the line where his shorts end cuz Grey Fox has a lil seam in the suit exactly in the same spot but I was refering to the shading. I'm trying to get the lighting right and it's a bit awkward with his helmet and a few other things... I'm just trying to determine his colors before moving on to frankenspriting
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 02, 2011, 11:50:54 pm
The shorts bring a new side to him.
No, Seriously they do!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 03, 2011, 12:18:33 am
He loves long romantic walks on the beach after mutilating a shit ton of soldiers...lol...hes also an adept swimmer...who knew greyfox had a soft side...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 03, 2011, 01:15:43 am
I left the line where his shorts end cuz Grey Fox has a lil seam in the suit exactly in the same spot...
But you forgot the fact that it's a skin tight suit; not short shorts. Get rid of the folds of the shorts and continue the leg's muscle definition all the way though to his crotch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 03, 2011, 01:31:22 am
Looks nice with the shading. Also I noticed a short short from Joe. You might remove the line of that short short thingy. I understand you're gonna make changes soon.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on April 03, 2011, 05:47:31 am
CvS Donatello, based on his Tournament Fighters sprites.
What should i change? I know the face looks weird but the pants look ok i think.
You're basing it on the artwork? Well, it looks ok. It just needs a bit more mass on the arms. It also needs the emblem on the left arm and the pants suspenders.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GT on April 08, 2011, 06:27:34 pm
Why are people giving him ellipses? He's said that the sprite isn't finished.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 08, 2011, 06:52:38 pm
we weren't bashing him or anything, I was just mentioning Marancv's tutorial on CvS spriting so he can get more in tune with CvS spriting, otherwise the sprite is cool so far
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on April 08, 2011, 06:55:15 pm
rolento's is better and that sprite has one major issue which is proportions. he's a goddamn giant compared to the cast of cvs2. i'm not familiar with the cast of evil zone, but try to find someone similar to a cvs2 character in size and stance. resize a screenshot with that character and danzeiver. if you match the other character's size to the cvs2 character then danzeiver will be in proportion
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GT on April 08, 2011, 07:09:29 pm
we weren't bashing him or anything, I was just mentioning Marancv's tutorial on CvS spriting so he can get more in tune with CvS spriting, otherwise the sprite is cool so far
I wasn't referring to your posts.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 09, 2011, 01:33:03 pm
What's danzeiver, Titiln?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on April 09, 2011, 03:56:19 pm
The power of a supreme ruler destroys evil! The ultimate hero: DANZAIVAAAAAAH! (http://www.youtube.com/watch?v=MRMaDgt-eOg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 09, 2011, 08:39:24 pm
What the hell guys, I haven't played a single Zelda game, and even I know that is Ganondorf >:(
Its ganondorf from "There Will be Brawl."
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Iced on April 12, 2011, 04:42:30 pm
I thought it was short haired blanka mutated person O_o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on April 12, 2011, 09:59:38 pm
And here's my most recent try on Danzaiver!!!
(http://www.bmarquis.com/pics/Danzaiver3!.png)
Despite all my flaws, I really do want to learn.
I'm sorry, Zombie, I was kinda pissed when you told me to read Marancv's tutorial partly because I did, and Rolento's, about a hundred times prior to starting this sprite.
I'm pretty sure you do not want me to showcase this sprite again, but before I go:
(http://www.bmarquis.com/pics/Danzaiver!.png)
(http://www.bmarquis.com/pics/Danzaiver2!.png)
(http://www.bmarquis.com/pics/Danzaiver3!.png)
I think I did good progress... On to my next sprite: either Kid Radd, Tomba, self-portrait, Mikagami Sho, or Alty Al Lazel.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 13, 2011, 12:05:26 am
It does make sense I guess
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 13, 2011, 08:59:06 am
Now, some fakes, xD!: (http://img203.imageshack.us/img203/4888/chunnersvsninafake.png)(http://img191.imageshack.us/img191/2416/cretacicfight.png) (http://img215.imageshack.us/img215/6299/chunvsjuri.png)(http://img864.imageshack.us/img864/8866/cretacicfight2t.png) (http://img29.imageshack.us/img29/3992/jurivsviper3.png)(http://img571.imageshack.us/img571/1245/vipervscammy1.png) (http://img132.imageshack.us/img132/1078/vipervscammy2.png)
From these fakes, only Viper, Cammy and Chun Li are WiPs. At least by the moment.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [DKG] on April 13, 2011, 09:10:53 am
Somehow I doubt those are fakes... I bet Felo's been done with those characters for some time now, and just wants to tease us every now and then with these "fakes"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on April 13, 2011, 10:06:51 am
Somehow I doubt those are fakes... I bet Felo's been done with those characters for some time now, and just wants to tease us every now and then with these "fakes"
Yeah, we can dream. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on April 13, 2011, 11:45:41 am
Felo why do you play with our hearts like this? :(
COUGH UP THAT VIPER >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on April 13, 2011, 12:57:47 pm
Nice work, Felo but... WHERE ARE THE F... SHADOWS IN YOUR FAKES?!!! I see in some screens but not in all >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on April 13, 2011, 04:25:25 pm
These are fakes, but still great ones. And good luck with your conversions.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 13, 2011, 04:45:14 pm
Cool FeLo, but these are not the sprites I want to see from YOU. >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 13, 2011, 05:16:26 pm
Somehow I doubt those are fakes... I bet Felo's been done with those characters for some time now, and just wants to tease us every now and then with these "fakes"
Felo why do you play with our hearts like this? :(
COUGH UP THAT VIPER >:(
I don't play!! I just show some things I'm working on, but at least I said it: Viper, Chunners and Cammy. I would be playing if I said: ALL these are wips :P!!
Ironically, she was the one I advanced more in, till the HD crash(more or less, the half was done). So, Rose and Chun Li is now just a recolor, while Viper and Cammy are to be full done. Viper has her Basic stuff(jump, walk, etc) 100% done, same for her normal gethits, and some random stuff around there. Cammy now is...around 40 sprites T_T
Nope, it has nothing to see with it. I usually take one theme week adn so I can advance in them. But..Cammy has set into stand by, so... :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 15, 2011, 01:03:52 am
Here's the Spike edit I maded, based on Lando33's Spike edit for the Anime Battle Royale project. It's not my WIP, actually. Sorry. I'm way bad in shading and the foldings.
It needs more definition. Zooming it in, it looks like you didn't do much. The lines are jagged, and I see problems with shading, like the face when connecting with the hair is lighter than the rest of it. The artist's left arm looks rubbery, the hands look like they are going to melt, there'e pixel artifacts on the shoes sometimes, the outlines don't even look like outlines! You seem to not bother reading any tutorials or looking at any sprites.
Here's the Spike edit I maded, based on Lando33's Spike edit for the Anime Battle Royale project. It's not my WIP, actually. Sorry. I'm way bad in shading and the foldings.
It doesn't look CvS to me at all. For starters, some parts look pillow shaded. Parts that looks like it should be brighter, like the artist's left arm, left side, is actually darker than what I thought should be darker, like the artist's left arm, right side.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 16, 2011, 12:11:02 am
Thanks for your comment and critics, The Aboriginal One. I don't know which parts have "errors", but I understand what kind.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 17, 2011, 02:15:03 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on April 20, 2011, 07:52:05 pm
That doesn't look much of a CvS palette in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -_Shadow_- on April 20, 2011, 07:56:19 pm
my first try, il try again.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on April 20, 2011, 07:59:25 pm
Good luck. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on April 20, 2011, 09:08:11 pm
This is sprite thread, not palette thread. I think that type of stuff just doesn't go here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 23, 2011, 12:56:31 pm
I suggest you change Kyo's jacket to a normal white. It looks too bright to my eyes. It's too white and the second color looks pink so the palette is kinda messed up. I see the black lines under Kyo's forearm, you need the color contrast to have the color tones like from darkest to lightest. I'm not offending you for the colors, but just to help you notice the color patterns.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 23, 2011, 06:08:30 pm
Time for the Bitches - Nina DBD: (http://img695.imageshack.us/img695/566/dbdninawohoo.gif) - Juri Han crouching(hey!! New shoes!!): (http://img140.imageshack.us/img140/8229/juricrouch.gif) - Stigya's HK. Pretty...generic, I know :P! Also, color separation: (http://img860.imageshack.us/img860/783/stigyahk.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 23, 2011, 06:25:23 pm
Yeah Some of You Already Know I been Developing a Cvs Jin and i Stop like a while ago sense i lost my Tablet So i just restarted it again sense this might be my Last Project,So ima Least go out with a Bang,But Hey I really Needing Helping on Finding Moveset for This Cvs Jin and Pixelist whp can Try in Make a Few Clean Trace Moveset for i can Fully Coloring em i and Added it onto the Spriting Sheets,For we can Get sum Done Faster,No Devil Jin Included Sense it would take much Longer, As im currently been job hunting and Doing other Productive things Like Working on mroe Gaming and Underground Hiphop Music For a Good Select Picture,I Have chosen Jin NXC Pic.But anyways Help is wanted for this Project if your Interested Inbox me or Just Hit me up on this Thread lets Try in Attempt something new in Mugen Like a actually Cvsjin facing of a Ryu,Kyo,Terry,Ken or whatever. And if im getting good results when im finish Ill promise to do a Kazuya next Or Heihachi,Or maybe Lars Base off of Felo Sprite
Here what i have so Far sense i Stopped and started back 2day (http://i516.photobucket.com/albums/u327/craigniceboy/Jindash.gif) (http://i516.photobucket.com/albums/u327/craigniceboy/Jindash2.gif) (http://img42.imageshack.us/img42/9353/jinbasic.png) (http://img42.imageshack.us/i/jinbasic.png/) (http://img541.imageshack.us/img541/9629/specialsw.png) (http://img541.imageshack.us/i/specialsw.png/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 23, 2011, 06:26:53 pm
Btw Felo your Sprite look Awesome bro =))
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 23, 2011, 06:37:42 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 24, 2011, 05:48:05 am
hi I made frank west on cvs style I m gonna sheet him in this style ;p (the old frank gonna be a alternate costume) and I m gonna update it when dead rising off the record came out
I believe that the lighting in CvS should be on top of the character. From what I'm seeing, the lighting is going from the front. You'd better check on that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 24, 2011, 05:12:53 pm
and for that of totally different style ehmm...mm.. I don´t really think so the proportions are the same as yamazaki (I think) and I know the face its a little biger XD
I´ll try to fix it ;) edit: face and lighting fixed
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on April 25, 2011, 09:31:11 am
Nope...
The sprite itself is great, it's just that it's a unique style you've made there. It's probably that you managed to put a lot of detail into the face. In fact, I'm sure that's what it is. But I like it. It's new and unique.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on April 26, 2011, 03:06:00 am
The sprite itself is great, it's just that it's a unique style you've made there. It's probably that you managed to put a lot of detail into the face. In fact, I'm sure that's what it is. But I like it. It's new and unique.
I agree
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Seth In The Space on April 27, 2011, 03:24:46 am
and for that of totally different style ehmm...mm.. I don´t really think so the proportions are the same as yamazaki (I think) and I know the face its a little biger XD
I´ll try to fix it ;) edit: face and lighting fixed
and for that of totally different style ehmm...mm.. I don´t really think so the proportions are the same as yamazaki (I think) and I know the face its a little biger XD
I´ll try to fix it ;) edit: face and lighting fixed
Well, his version of Frank West. Where is his Mega Man and Chun Li Halloween Costumes?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 27, 2011, 08:19:28 pm
the real mega buster gonna be his special but if you want I m going to make frank with megaman clothes and...why chun li clothes XD?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 27, 2011, 10:50:40 pm
Cvs Paul (http://i516.photobucket.com/albums/u327/craigniceboy/Cvs%20Jin%20Kazma/paul.png) A frame from his "Hang Over" move
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on April 29, 2011, 06:54:09 pm
I don't like the hair, and the gi under the belt looks weird.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 30, 2011, 02:58:36 am
hey that paul looks pretty cool ok...here I fixed all the problems of my frank and I did finished chuck (http://neuropod.net/imagehost/uploads/7995598de0b59331b3888db27a666d41.PNG) "I covered wars and later casinos ya´know" (http://neuropod.net/imagehost/uploads/2e499b902c620755d75a8bed67827d7c.PNG) and well a pretty WIP of luffy (http://neuropod.net/imagehost/uploads/6e23b44fa4c0564c92f2e54ea3a424a7.PNG) its far better than the other in snk
give me opinions please :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on April 30, 2011, 03:26:00 am
Not fond of Chuck or Frank but I like the way that Luffy's looking.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 30, 2011, 11:47:49 am
Lovin' that Luffy!!!
Now...Rose!(yeah, showing the parts with color separation...and added another color for her scarf) SFZ----------------CVS (outfits) (http://img853.imageshack.us/img853/728/rosesfzvssf4.gif)
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Omega on April 30, 2011, 03:13:12 pm
That looks sweet Felo. Hope to see more from You man.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 30, 2011, 03:19:50 pm
I like the Luffy sprite from scratch. Now that's original. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 30, 2011, 07:02:22 pm
@FeLo >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on April 30, 2011, 09:18:29 pm
not sure if it's CvS anymore but I think it's an improvement on the sprite...I also did that to get the MK2 quilted vest feeling from the MKninjas in MK2...whatcha think?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on May 06, 2011, 03:58:54 am
The outfit looks weird. Too much cyan tones, you need to see closer a character to see how is managed the shading. I suggest to look Rock, Terry or Rugal. Even Iori.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 06, 2011, 04:06:23 am
It weird cuz of how the vest thing looks cuz hes got it on kinda tight so theres less wrinkles in the clothes. seems I have alot of work to do.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on May 06, 2011, 04:15:32 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 09, 2011, 12:47:33 am
something im workin on (http://fc02.deviantart.net/fs71/f/2011/128/3/9/asuka_by_darkrealm0-d3fwndi.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 09, 2011, 10:38:45 am
^ It's cool!! Just take an eye on her pants, they're too wide and looks like a skirt.
Now, I need help!! Out of these two, which one? (http://img827.imageshack.us/img827/2012/whichone.gif)
Not only the skirt changes, look at her feet. I'm doing that intro for her completation, but I still can't decide which to keep.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on May 09, 2011, 10:42:51 am
The second one looks more natural.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on May 09, 2011, 10:56:13 am
*sleepy post*
I would say the second one, but it looks unnatural to me for her artist's right foot to be facing inward (towards the camera) when her arms and upper body are facing forward. I say straighten that foot or maybe both both feet so that they're facing more forward.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on May 09, 2011, 11:15:05 am
About Chun Li, 2nd one looks better for a shooting pose. The foot position looks more "confident" (?)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 09, 2011, 12:49:28 pm
Thanks people!
Mmmm...maybe I'll change those legs and will convert Jill's...what do you say? Thanks a lot!
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LivingVoodooDoll on May 09, 2011, 02:26:51 pm
change the legs, that should be enough.nothing wrong with the upperbody.pistol is too big. i know its getting more annoying when u have even less pixels but feedback is feedback :P :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on May 09, 2011, 02:57:05 pm
Should i change something about my sprite? (I know its unfinished, but are the lines ok?)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on May 09, 2011, 04:09:36 pm
Yeah, the gun looks way too big.
*waits for Felo to finish to use for my Chun-Li* :twisted:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on May 09, 2011, 04:49:49 pm
Chun li's left hand needs more bend, arm looks too short for the angle.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Real Bastard on May 10, 2011, 11:19:33 pm
At least he is not that god-forbid Cyber alternate. Why did they have to make Cyber Sub Zero or Cyber Blue Raspberry?
This has nothing to do with this thread. Take it to the MK thread.
Ehh. I have nothing to say about that other than "At least he did old school Sub-Zero!"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on May 13, 2011, 10:24:20 am
These are the shit to. Come cheq me out in the SF3 sprite session. No CVS sprites yet :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: mikros on May 18, 2011, 10:42:26 am
Quote
Chun Li's gun is too big
I haven't checked, but I'm almost sure that FeLo took the gun directly from her SFA3 sprite, so it's legit. The question is if it should be made smaller for CvS style. :-\
... Or if the Chun Li from CvS2 would be able to use such a big gun without her proper arm muscles from Alpha. ;P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on May 18, 2011, 04:42:32 pm
It should be smaller. Anyways, why give Chun-Li a gun to begin with?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 18, 2011, 05:09:52 pm
I haven't checked, but I'm almost sure that FeLo took the gun directly from her SFA3 sprite, so it's legit. The question is if it should be made smaller for CvS style. :-\
Yep, I directly took from SFZ. But too bad, I didn't resize the gun e_e
Quote
... Or if the Chun Li from CvS2 would be able to use such a big gun without her proper arm muscles from Alpha. ;P
She doesn't care because she's the stronger woman in the world >:(!!
She has that gun intro in SFZ/A 3. I guess it was against Dan, but I don't remember well O.o
Dan?! Come on, Chun-Li that cruel to freak Dan out like that!
It's from her intro with Final Bison.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 19, 2011, 01:53:22 am
WARNING: NSFW AND EXTREME ADVERTISING
Spoiler, click to toggle visibilty
FUCK YOU IN THE DICK WITH A NAILGUN JUST WHAT THE FUCK IS THAT? (http://i116.photobucket.com/albums/o19/Yesujira/HoorayforWrongSprpriority.png)
THINK YOU CAN STOP FAPPING FOR A SECOND AND TRY AND THINK ABOUT WHAT'S GOING ON HERE?
OF COURSE NOT BITCH, YOU WANNA KNOW WHY? THIS IS A FUCKING OFFICIAL, THAT'S RIGHT FAGGOTS, FUCKING OFFICIAL NUDE MAI SPRITE. STRAIGHT FROM THE HORSE'S ASS IN CAPCOM'S OFFICES IN JAPAN. YOU SEE THIS SHIT RIGHT HERE, TAKE A GOOD LONG MOTHERFUCKING LOOK AT THIS YOU JIZZ-SUCKING ULTRAFAGGOT
SHE'S BUTT NAKED GODAMN
MADE BY SOME HORNY SPRITE ARTIST AT CAPCOM FUCK IF I KNOW WHAT HIS NAME IS BUT THIS MUST HAVE BEEN THE BEST FUCKING SHIT HE DID ALL DAY FUCK
THERE'S NO DETAIL IN THE SNATCH SO IT'S NOT MADE BY [E] OR ANY OTHER WESTERN PIECE OF SHIT WEEABOO TRASH BECAUSE THAT'S ILLEGAL IN JAPAN YOU DUNDERHEADED FUCKS
IT WAS FOUND IN A SPRITE VIEWER BY MOTHERFUCKIN INSANIUS SO YOU KNOW THIS SHIT'S LEGIT, CHECK IT BITCH
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 19, 2011, 02:00:52 am
I like this thread, it's exciting! ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on May 19, 2011, 02:02:02 am
This is going to my Mai.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on May 19, 2011, 04:52:57 am
LOL I remember that sprite, the clothes are explods that are above her so you never were able to see that sprite in all it's glory :'(
Reminds me of Raiden in MGS2 :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: mikros on May 19, 2011, 10:21:37 am
Quote
Quote
... Or if the Chun Li from CvS2 would be able to use such a big gun without her proper arm muscles from Alpha. ;P
She doesn't care because she's the stronger woman in the world >:(!!
But my Chun Li is stronger than yours. :P :sugoi: (http://img.photobucket.com/albums/v111/mikros/chunphourgun.jpg)
I vote for keeping the size of the gun in heritage of the badassery of Alpha Chun. ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 20, 2011, 08:09:12 am
I remember the CVS nude Mai. Somebody presented Mai in Mugen nude to fight. It was like I've never seen that before.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on May 20, 2011, 08:10:56 am
I vote for keeping the size of the gun in heritage of the badassery of Alpha Chun. ;D
Pasting an oversized sprite over a brand new sprite and calling it okay just because "it's original" is not a good idea. There should be a new gun made for this new, slightly more realistic sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on May 20, 2011, 08:47:54 am
Someone sprite CVSGun please :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on May 20, 2011, 05:41:55 pm
hi(http://imageshack.us/m/846/5742/srah.png) Sarah Sprite (Give Feedback)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on May 20, 2011, 05:51:24 pm
Looks great but I think the hair needs to stand out a bit more when in comparison with the skin.
(http://i.imgur.com/wwRFd.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on May 20, 2011, 08:39:34 pm
mmm ok take a look at this I think I got what I wanted (http://neuropod.net/imagehost/uploads/272080018c6bdac6ead8f7f9d6020d4d.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on May 20, 2011, 09:03:53 pm
Just fix the left (artist's right) leg movement. Looks weird.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on May 20, 2011, 10:56:03 pm
What's weird about it? Yeah, the folds don't move as they should, but it doesn't completely break the look of the sprite (that should still be fixed though).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on May 21, 2011, 12:00:27 am
The leg movement is weird, not the entire sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 21, 2011, 01:09:56 am
Just fix the left (artist's right) leg movement. Looks weird.
I agree with Hero. I can see one in animation. The middle shading in between is out. Look at the animation of his left leg and the mid color tone looks like it's going out an in like you open and close the door repeatedly.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on May 22, 2011, 05:25:08 am
I think I fixed it (http://neuropod.net/imagehost/uploads/f24a61ada095082b9d1ffbcc0fca0def.gif) thanks for the comments and...how the leg needs to move?its ok like that or no?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 24, 2011, 12:59:01 pm
Phoenix Wright. I admire Acey's Apollo avatar. Even in CVG, I see Alan Joestar's Ace Attorney too and that made me sprite it. Mine might not be the best but I gave my all shot. I don't know whether it's finished or not.
I know he looks too small to my eyes. Guess my resize for Phoenix Wright was bad.
New edit of Michael Jackson. I frankensprited with Eagle and Kyosuke respectively. However, I scratch-sprited the hat. I didn't use the base of any characters' hats. I did this on my own by having CVS King's hat to help me copy. That hat was so difficult to scratch-sprite though.
balmsold, I don't see the image clearly. I only can see the X mark on the box.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on May 24, 2011, 01:39:29 pm
It shouldn't have ilumination on the pants under the knee. Unless it's a very wide pant (like Iori's under the knee), you should do it like Rugal outfit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 25, 2011, 04:25:31 am
It shouldn't have ilumination on the pants under the knee. Unless it's a very wide pant (like Iori's under the knee), you should do it like Rugal outfit.
I don't know how to put a forum link from different sites like Wikipedia. I don't know the coding for putting it. I definitely scratch-sprited from the original image in Ace Attorney Wikia.
http://aceattorney.wikia.com/wiki/Phoenix_Wright
@Hero: OK. I thought about using the type in Yamazaki pants style. I didn't know about what you mentioned about Iori's pants. I'll take a look at Rugal's. Does that mean I should use like 5 color tones? It's because he has 5 color tones, but my PW sprite has 4 in blue. I didn't bother using the CVS palettes for this 'cause I'm using a PC.
I think I fixed it (http://neuropod.net/imagehost/uploads/f24a61ada095082b9d1ffbcc0fca0def.gif) thanks for the comments and...how the leg needs to move?its ok like that or no?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on May 25, 2011, 10:16:08 pm
That sprite looks better, the one Seth is showing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on May 26, 2011, 08:08:25 pm
well im playing a little bit with damipir's cvs leona sprites during my freetime (in fact im still thinkin about a full edit in her sprites, at least give to her a good face)
so i've started with this
(http://i262.photobucket.com/albums/ii113/Maxwellranger/newleona.png) New Face / Old One
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on May 26, 2011, 08:13:23 pm
I like the one on the Right, the Face looks very nice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 26, 2011, 08:14:40 pm
I prefer the face of the one on the right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 27, 2011, 01:43:15 am
"Here comes a New Challenger!!!" Zi-eak "The Blood Crimson" "Restless demon" New Villian that nevers Sleeps and He's a 33 degree Mason(yes he worship the devil) (http://i516.photobucket.com/albums/u327/craigniceboy/BlackBloodCrimson.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on May 27, 2011, 01:46:44 am
I'm attracted to CVSNB's sprite work. How do you get these ideas?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 27, 2011, 01:50:18 am
I'm attracted to CVSNB's sprite work. How do you get these ideas?
I had always been coming up with my own fighters before i even came to mugenguild i guess i have lots of ideas for Designs if i actually wasnt so lazy i could been got my own thing going for a mugen game.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on May 27, 2011, 05:42:35 am
I'm attracted to CVSNB's sprite work. How do you get these ideas?
I had always been coming up with my own fighters before i even came to mugenguild i guess i have lots of ideas for Designs if i actually wasnt so lazy i could been got my own thing going for a mugen game.
Maybe you can ask for help. Your edits have WIP potential written all over them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 27, 2011, 06:50:55 am
I'm attracted to CVSNB's sprite work. How do you get these ideas?
I had always been coming up with my own fighters before i even came to mugenguild i guess i have lots of ideas for Designs if i actually wasnt so lazy i could been got my own thing going for a mugen game.
Maybe you can ask for help. Your edits have WIP potential written all over them.
Thx you bro =D!! ill do that soon when i finish Jin and Daigo
and Blood of champions Here Comes a NEW CHALLENGER" Another new Villain Alias:"Shin Samurai" "Ultimate life form 2#" Name:Krelid-zar or " Prototype Zero" :story"????? Unknown Role:Kishin Body Guard (http://i516.photobucket.com/albums/u327/craigniceboy/Krelid-zar.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on May 27, 2011, 08:16:31 pm
I'm attracted to CVSNB's sprite work. How do you get these ideas?
I had always been coming up with my own fighters before i even came to mugenguild i guess i have lots of ideas for Designs if i actually wasnt so lazy i could been got my own thing going for a mugen game.
Maybe you can ask for help. Your edits have WIP potential written all over them.
Thx you bro =D!! ill do that soon when i finish Jin and Daigo
and Blood of champions Here Comes a NEW CHALLENGER" Another new Villain Alias:"Shin Samurai" "Ultimate life form 2#" Name:Krelid-zar or " Prototype Zero" :story"????? Unknown Role:Kishin Body Guard (http://i516.photobucket.com/albums/u327/craigniceboy/Krelid-zar.png)
Preetty cool. I think his hand don't need the last highlight though. Seems mettalic and throws the attention away form the whole figure in general.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 27, 2011, 11:01:18 pm
I'm attracted to CVSNB's sprite work. How do you get these ideas?
I had always been coming up with my own fighters before i even came to mugenguild i guess i have lots of ideas for Designs if i actually wasnt so lazy i could been got my own thing going for a mugen game.
Thx for the feedback =D ill fix that now Maybe you can ask for help. Your edits have WIP potential written all over them.
Thx you bro =D!! ill do that soon when i finish Jin and Daigo
and Blood of champions Here Comes a NEW CHALLENGER" Another new Villain Alias:"Shin Samurai" "Ultimate life form 2#" Name:Krelid-zar or " Prototype Zero" :story"????? Unknown Role:Kishin Body Guard (http://i516.photobucket.com/albums/u327/craigniceboy/Krelid-zar.png)
Preetty cool. I think his hand don't need the last highlight though. Seems mettalic and throws the attention away form the whole figure in general.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on May 28, 2011, 02:05:50 am
looks good for me and well... give me opinions please :) (http://neuropod.net/imagehost/uploads/b905f89a44e723634e71d3979aaef63b.PNG)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 28, 2011, 05:51:47 am
CVS YUGO from bloody roar my favorite Character =))!!! (http://i516.photobucket.com/albums/u327/craigniceboy/CvsnbYugo.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Seth In The Space on May 28, 2011, 05:52:05 am
"Here comes a New Challenger!!!" Zi-eak "The Blood Crimson" "Restless demon" New Villian that nevers Sleeps and He's a 33 degree Mason(yes he worship the devil) (http://i516.photobucket.com/albums/u327/craigniceboy/BlackBloodCrimson.png)
Cool character but Im just tired of all this shit about Masons. Free Masons and the Illuminati are not the same thing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 28, 2011, 04:15:28 pm
o_O that extra work i have other wip in mind in the future
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on May 29, 2011, 12:13:47 am
k, i guess not lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 29, 2011, 06:19:01 am
CVSWhip? someone request on my thread earlier,I use the KOFXI base from her picture (http://i516.photobucket.com/albums/u327/craigniceboy/whipcvs.png) *not my best*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on May 29, 2011, 07:10:00 am
CVSWhip? someone request on my thread earlier,I use the KOFXI base from her picture (http://i516.photobucket.com/albums/u327/craigniceboy/whipcvs.png) *not my best*
I requested that. Thank you!~ Her face seems a bit off, but I love it nonetheless.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 29, 2011, 08:11:15 am
Yeah that face is... retarded.
and she seems a bit too big. That's closer to SF3 proportions than CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on May 29, 2011, 08:28:53 am
Looks almost CVS. The lighting is too bright. Is that the 15-color limit for CVS style?
I did Mia Fey from Ace Attorney yesterday. It took me almost a day to finish. Comments and critics are always welcome and I'll be happy to get feedbacks from anyone here. Here it is. Which eyes do you prefer better?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 29, 2011, 12:07:06 pm
Both are pretty terrible. Skin colors are too pale, not enough antialiasing, looks way too blocky, face is small and... well, there's too many problems with it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 29, 2011, 12:35:01 pm
Both are pretty terrible. Skin colors are too pale, not enough antialiasing, looks way too blocky, face is small and... well, there's too many problems with it.
OK. I agree. I actually used a 15-color limit for the CVS style. So most of the entire sprite(s) have too many errors? I'm bad in shading. The number 9 whistle and the boobage were too hard to do Maybe I could palette-swap with one of the CVS chars' colors. Is my resize for Mia a problem?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 29, 2011, 12:37:26 pm
Resize from what?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 29, 2011, 12:40:07 pm
I mean resizing from an original image. I was asking about if resizing her too small a problem. I got it from the Ace Attorney wikia. Mia Fey.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 29, 2011, 12:43:43 pm
That sounds flawed right from the beginning.
Don't do from resized images. You might want to start with edits from pre-existing sprites, and NOT Ace Attorney. I mean from another commercial game, whether it's Karnov's Revenge, Battle Circuit, Streets of Rage, Darkstalkers, Real Bout, King of Fighters, whatever.
Gotta start small, and work your way up to the big thing, spriting from scratch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 29, 2011, 01:02:07 pm
Don't do from resized images. You might want to start with edits from pre-existing sprites, and NOT Ace Attorney. I mean from another commercial game, whether it's Karnov's Revenge, Battle Circuit, Streets of Rage, Darkstalkers, Real Bout, King of Fighters, whatever.
I resized original images to smaller sizes. What do you mean by pre-existing sprites? I'm not harsh but I want to know. I don't know why not Ace Attorney. I don't make them as fighters, but I just make them just for my collection I make. I did Phoenix Wright. He was too difficult to finish and it took me 2 days. Hero and DarkPachi, whoever the name is, say the bottom of his knees shouldn't have lighting. I'm not complaining. :omg:
Gotta start small, and work your way up to the big thing, spriting from scratch.
OK. I can do it with a 15-color limit or just putting more than 15 colors, without a limit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 29, 2011, 01:10:09 pm
The problem is that the perspectives used in most artwork will not transfer over too well to a regular sprite. That's why I'm saying to not do that, but to start out editing pre-existing sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 29, 2011, 01:15:51 pm
Sorry for cluttering posts in this topic. But what's the pre-existing sprites again?
Edit: Never mind my question.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 29, 2011, 05:25:03 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on May 29, 2011, 09:13:38 pm
I'm in love with that Megaman sprite. I wish I could do something like that for CvTW instead of using his MvC sprites, but I already have so much to do. Anyway, it looks really nice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on May 29, 2011, 09:34:06 pm
That Megaman looks sweet. And Sean, *coughaskhimcough*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on May 29, 2011, 10:16:19 pm
Cute Megaman ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 29, 2011, 11:41:47 pm
a
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 30, 2011, 03:33:35 am
I did Mia Fey from Ace Attorney yesterday. It took me almost a day to finish. Comments and critics are always welcome and I'll be happy to get feedbacks from anyone here. Here it is. Which eyes do you prefer better?
The right, IMO. Stands out more. Also, OMGACEATTORNEYSPRITESAWESOME :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 30, 2011, 12:45:43 pm
better then my old cvsk1 (http://i516.photobucket.com/albums/u327/craigniceboy/kk.png) love need fixing and i think the legs left does abit 2
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on May 30, 2011, 08:44:41 pm
(http://fc01.deviantart.net/fs70/f/2011/150/d/5/cvs_k___by_xhienx-d3hm6kf.gif)(http://fc06.deviantart.net/fs71/f/2011/150/8/e/cvs_kyo_xiii_by_xhienx-d3hm6rl.gif) CvS K' ALOT better from my original CvS K'. And CvS Kyo with his XIII outfit (Didnt notice the Pink pixels xD Opps....)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on May 30, 2011, 08:50:57 pm
Kyo looks pillowshaded. K''s face looks deformed.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 30, 2011, 08:59:31 pm
The shading for the hat animation looks off. You need to change the shading to let it flow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 31, 2011, 08:18:46 pm
There's a lot of sprites being posted that ignore the cvs rules.
Lightsource is from up above. You should not have lit areas that are under the character.
Cvs sprites have a 16 color limit. Larger color zones have FIVE colors not just four. 2 dark tones for shadow outlines, 1 for the middle shade, 2 light tones.
Except for characters like Yamazaki, he has 6 for his grey area.
Small zones of color have less shades because they need less detail.
still need fixing on had movement, shading a abit (http://i516.photobucket.com/albums/u327/craigniceboy/Mariostance-1.gif)
That mario breacks every styles frst rule; the sprite should be angled straight ahead and not slightly overhead, but its partly my fault the sprites like that isnt it. I would use one less color on the shoes/hair, buttons, skin, and the eyes. that would mke him have about 19 colors instead of 23. I know about having too many colors to deal with. --;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 31, 2011, 08:33:12 pm
this is Trevor Belmont as close as I can get to his Symphony appearance as Fake Trevor. I'm well aware the boots don't exactly match the outfits. I plan to change it soon
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MDI on June 01, 2011, 12:21:27 am
Holy crap man. Trevor definitely looks better, perhaps mainly because of the detail in the cloth. #4 is my favorite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 01, 2011, 02:01:40 am
The base is Terry. i wanted Richter to look like the anime scenes in rondo of blood. the legs are modified from Terry. it was tough getting the cloth to look right. Im not even sure if the shading is right. also Imma ask Sean Altly if he would want to add either Trevor or Richter to his Capcom vs the World fullgame. hell I might bring him to mugen anyway.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on June 01, 2011, 04:34:22 am
Not sure if this is CvS passable but hey. wth? :) (http://fc03.deviantart.net/fs71/f/2011/149/5/d/rai_rivet_by_p_a_u_s_e-d3hka7e.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 01, 2011, 04:37:26 am
That looks like such an interesting design, that I have no way to critique it. (Good thing.)
Title: Yeah, he looks fatter now, but at least the COG is balanced.
Post by: Bastard Walt on June 01, 2011, 06:33:38 am
The antialiasing (a common spriting technique) doesn't make it CVS, since the outlines are solid black. Maybe it doesn't quite fit in here :P
I still think the color choices are cool, and the character looks good. The only problem is that the pose doesn't look natural, as in the center of gravity is crooked. I hope this quick edit better illustrates what I mean:
The antialiasing (a common spriting technique) doesn't make it CVS, since the outlines are solid black. Maybe it doesn't quite fit in here :P
I still think the color choices are cool, and the character looks good. The only problem is that the pose doesn't look natural, as in the center of gravity is crooked. I hope this quick edit better illustrates what I mean:
Oh no doubt. well I wasnt originally going for Cvs style anyway. but thanks though. Here's the reference I used for this character. it was a free commission.
There's a lot of sprites being posted that ignore the cvs rules.
Lightsource is from up above. You should not have lit areas that are under the character.
Cvs sprites have a 16 color limit. Larger color zones have FIVE colors not just four. 2 dark tones for shadow outlines, 1 for the middle shade, 2 light tones.
Except for characters like Yamazaki, he has 6 for his grey area.
Small zones of color have less shades because they need less detail.
still need fixing on had movement, shading a abit (http://i516.photobucket.com/albums/u327/craigniceboy/Mariostance-1.gif)
That mario breacks every styles frst rule; the sprite should be angled straight ahead and not slightly overhead, but its partly my fault the sprites like that isnt it. I would use one less color on the shoes/hair, buttons, skin, and the eyes. that would mke him have about 19 colors instead of 23. I know about having too many colors to deal with. --;
the reason i added more color for Color separation from the eyes and pants, i added more color because i like make the spriite look more detailed and last they maybe 19 color of cvs but i dont follow that rule at all. I usually added at-least 4 color pants 4 for shirts or 3 5 for skins or 4 etc 3 or 2 buttons for hair is 4 i use total of 29 color
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 02, 2011, 08:41:13 pm
(http://fc06.deviantart.net/fs71/f/2011/028/9/9/how_bout_a_deal_by_hiivolt_07-d388oy8.gif) Sort of an old silly edit. This was an idea I was gonna suggest for SeanAltly's capcom vs the world project
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on June 02, 2011, 08:58:41 pm
Left leg's looks way broken IMO. Maybe itps the perspective
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 02, 2011, 09:16:25 pm
Its an Urien sprite so I didnt change anything about the pose, just the character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on June 02, 2011, 09:31:16 pm
Nice edit diepod
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 03, 2011, 12:05:28 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 03, 2011, 09:06:53 pm
If you make that Eddy Gordo, Marquis, then I'll be the Christie to accompany you. :heart:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 03, 2011, 10:33:43 pm
Moaaarr Eddy please :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 03, 2011, 10:45:41 pm
I must be the only person who doesnt like eddy... cool sprite tho.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 03, 2011, 11:47:47 pm
Asshole >:( Eddy has sweet moves :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 03, 2011, 11:52:32 pm
Yeah, but not if you have to fight him. I lose to the same guy who plays with eddy, every time.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 04, 2011, 12:15:36 am
HEY FELO, IS THAT THE EXACT SAME KOF SPRITE OF EDDY YOU POSTED IN PCS A COUPLE OF YEARS BACK IN KOF STYLE?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 04, 2011, 12:27:27 am
I'm with you Diepod. I don't like Eddy either. I like the character just fine, just not the way he plays. Sure, he can be awesome in the hands of someone who has actually mastered him, but I've also seen someone who has never played before pick Eddy up and just mash kick buttons, and on screen it looks like he's being controlled by an expert. I'm a King guy myself.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 04, 2011, 12:36:31 am
Yes mashing Kick buttons with Eddy seems to work in your favour :/ (btw I'm a Bryan/Kazuya user myself :P (well Tekken 5 is still my latest entry))
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 04, 2011, 12:39:45 am
Lol pro Eddy mashing. Kazuya, Lars and Steve all day.
Also, here I fixed the colors for you: (http://i.imgur.com/nF9Me.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on June 04, 2011, 12:40:17 am
I have to say, I'm an Eddy fan, thus is the reason I opted for the chance to make him.
But my main is Yoshi.
And i was going to do it myself, but that you, MDD.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 04, 2011, 12:59:26 am
HEY FELO, IS THAT THE EXACT SAME KOF SPRITE OF EDDY YOU POSTED IN PCS A COUPLE OF YEARS BACK IN KOF STYLE?
NOPE!! I used that sprite(it was richard Meyer) but I re-did it again(except the hands, which I recycled).
-Sean&Diepod: the best way you can fight against a Capobitch is....Low defense. Best characters IMHO are Nina and Law(because of their sweeps) and sometimes Xiaoyu and Asuka.
- MalaDD: Thansk a lot, dude!!
Aboriginal: Good luck!! Don't doubt telling me if you have problems ;)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 04, 2011, 03:47:37 am
Yeah, but not if you have to fight him. I lose to the same guy who plays with eddy, every time.
http://www.youtube.com/watch?v=nDwIWzS6C9c
you're welcome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 04, 2011, 03:58:22 am
(http://fc02.deviantart.net/fs71/f/2011/154/3/8/ssfivae_evil_ryu_sprite_cvs_by_xhienx-d3hze2r.gif) I was bored.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 04, 2011, 04:40:44 am
At a glance, it's looking good
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on June 04, 2011, 06:45:22 pm
well here is my last try (http://i262.photobucket.com/albums/ii113/Maxwellranger/newleona3.png)(http://i262.photobucket.com/albums/ii113/Maxwellranger/newLeona2.png)(http://i262.photobucket.com/albums/ii113/Maxwellranger/newleona.png)
after i saw chun-li and maki i've fixed the shading in her face
it looks good now?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 04, 2011, 07:53:30 pm
(http://i112.photobucket.com/albums/n187/aznXdragon303/SSFIVAEcvsRyuByHienR.png)Old To New(http://fc00.deviantart.net/fs71/f/2011/155/e/f/cvs_evil_ryu_stance_by_xhienx-d3i16es.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 04, 2011, 08:09:14 pm
The Evil Ryu sprite is definitely getting better, although the headband does seem a bit misaligned, but that is my opinion. Nice work overall.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 04, 2011, 08:48:08 pm
I preferred the old hair and face, honestly.
Do you plan on making an entire set?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 04, 2011, 08:54:54 pm
Face on the old one was better, but the new hair looks more accurate.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 04, 2011, 09:39:18 pm
Yeah I plan on to after i color separate CvS's Jin.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on June 04, 2011, 10:21:51 pm
That interest me :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 04, 2011, 10:51:47 pm
(http://fc08.deviantart.net/fs70/f/2011/155/3/3/mirai_gohan_sprite_by_xhienx-d3i1ozk.gif) :) Mirai Gohan Sprite edited from Balthazars Awesome Goku sprite. Major credits to him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 02:26:26 am
That's why it will never ever happen. I just wondered since Jun had a biker look like K' how would he look with K's XIII color separation. I didn't know what I was getting myself into.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on June 05, 2011, 05:31:36 am
This palette is totally worthly the separation effort. Damn I wish I were more into CVS or MVC color separation, but my game uses KOF sprites and they are harder to separate for certain characters. I hate myself >_>
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 05:46:27 am
I had to leave so I didn't have time to post everything I wanted.
At one point I wanted to do something similar to the last step to the original Marvel sprite as in editing out the outlines separating the colors in her bodysuit, but the time it would take seems too great so I'm not going to bother.
@Navi: Thanks. I was going for Jann Lee's outfit from DoA4. It's pretty much the most badass fighting outfit I've ever seen and was my main drive in finishing the separation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 05, 2011, 06:00:30 am
(http://fc00.deviantart.net/fs71/f/2011/155/0/5/cvs_ken_revamp_sprite_by_xhienx-d3i2raj.gif) CvS Ken Revamp sprite
@Drex, Man O_O You have the craziest Color separations ever! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 06:06:52 am
When it's just a single sprite why not go all the way (sugoi)
I don't know what all has changed with that Ken sprite besides the jaw line, but it looks good to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 05, 2011, 06:28:16 am
The hair is also different. It's not that different though, and I wouldn't turn it into in actual project unlike Ryu, who looks different enough.
And that Jin is past the point of which I would make palettes. That color separation is WAY too much, even for me. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 06:55:36 am
So many comments about the separation, but no one says a word about Rogue :( Is it good or bad?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 05, 2011, 06:57:07 am
Other then the face on Rogue, (Which may need a bit of tweaking, but I don't have a problem with) the overall effort and design is very good. I think it is solid over all. Nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 07:02:51 am
Ahh, my life is complete.
I've spent more time on the favce than any other part, but I've no idea how to fix it. It may just be a palette problem since I noticed that the face on the red pal looks much better than the original. IDK.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: A_Spider on June 05, 2011, 08:48:01 pm
I stole the legs from King. I don't think I followed CvS style totally, as I was just messing around, so criticize, please.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 09:29:28 pm
Needs anti-aliasing and better anatomy all around. Boobs are too high and 1 should be able to see the proper shape of an arm since the character is wearing such a tight fitting shirt. Right now it as gumby arms and the hands are barely defined. The legs are also much too big for the body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on June 05, 2011, 09:53:17 pm
I've spent more time on the favce than any other part, but I've no idea how to fix it. It may just be a palette problem since I noticed that the face on the red pal looks much better than the original. IDK.
is just keep the original form and shading only where is necessary, i mean her original face is just perfect
@topic: no one will coment about leona's new face?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 05, 2011, 10:12:10 pm
You have 4 leonas. Which 1 is the fixed 1?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 05, 2011, 10:17:36 pm
If the 4th one is the latest its the only one with a correctly shaped head, thus the face is good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on June 05, 2011, 10:32:42 pm
Will you sprite the other side as well so he doesn't have a magic gi?
It's possible but surely the Magic Gi will only be for Evil Ryu since its based off his AE appearance i will most likely keep the magic gi. Full shirt less outfit would be for the original CvS Ryu Sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 08, 2011, 09:29:47 am
I think what he ment was, will you have double sprites, the other set with the shirt down on the other side (and up at the other) so his shirt doesn't magicly swap sides when he turns around?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 08, 2011, 12:48:54 pm
I think what he ment was, will you have double sprites, the other set with the shirt down on the other side (and up at the other) so his shirt doesn't magicly swap sides when he turns around?
Will you sprite the other side as well so he doesn't have a magic gi?
If what Balthazar said was true. Most likely not for now at least, perhaps once I finish all the sprites in the future it could happen.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 09, 2011, 05:10:09 am
Trying to get the shading right on this sprite: (http://i.imgur.com/dAHzj.gif) :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 09, 2011, 05:13:57 am
:/
Definitely a tough call.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on June 09, 2011, 05:17:10 am
Put them separated!!
I would say 3. 1 Would be fine if just a ki blast wouldn't be fired. 2 is a bit stupid. 3 Get's a closer look to the sprite at the right, but I'll decrease the dark shade a bit, like the sprite at the right.
you did that by yourself?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 09, 2011, 05:22:34 am
It looks great so far. I like the process.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 09, 2011, 05:28:43 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on June 10, 2011, 08:50:31 pm
:o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on June 10, 2011, 09:19:49 pm
BEST CVS CHIZURU!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on June 10, 2011, 09:24:04 pm
There are two light dots under her boobs, that shouldn't be happening. Also her... (como se dice manga?) could use some shading as well. Aside from that, is great! Love the face.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 10, 2011, 09:26:29 pm
Thats Felo's patened underbood shine. I use it too for some reason now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 10, 2011, 09:28:22 pm
Felo's patened underbood ?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on June 10, 2011, 10:18:37 pm
There are two light dots under her boobs, that shouldn't be happening. Also her... (como se dice manga?) could use some shading as well. Aside from that, is great! Love the face.
Yes, you're right, that should not be happening. I don't know why, but I put in every boob I do. It's somehow a way to make it more noticeable, even as you pointed is wrong. In Chizuru's case, that light can appear because of the texture of the "jacket"(bahhh excusas baratas :P).
About the sleeve: I had no idea about how to do that zone. But I thought about the "fall" and the "wide" of the sleeve, and it gave something more or less, plain. That's because I just use a thin fold and nothing more. Anyway, if someone wants to fix it, it's welcome :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on June 12, 2011, 03:36:27 pm
Shading is off, face and abs look weird. Other than that, it looks good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 12, 2011, 08:57:30 pm
@Felo I trust you'll start her again.
(http://fc03.deviantart.net/fs71/f/2011/163/4/b/accurate_cvs_cody_by_hiivolt_07-d3iqpk0.gif) Messing around with this sprite, now hes accurate to scale, 5 pixels taller than ken.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 12, 2011, 09:31:21 pm
Thanks for curing my boredom. (http://i273.photobucket.com/albums/jj204/kojunho/CarlosStandAnim.gif) Credits to GTF for his suggestion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 12, 2011, 10:04:54 pm
I like your work Koju, as well as your signature. That would be a cool idea. ~
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 12, 2011, 11:37:14 pm
I jazzed up his lazy TVC colors (http://newsimg.ngfiles.com/242000/242470_Tekkaman_Blade_colors.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 12, 2011, 11:40:09 pm
not cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 12, 2011, 11:41:38 pm
Is he too big
Title: Re: [Theme Thread] CVS Sprite thread
Post by: xaekin on June 13, 2011, 12:03:22 am
That's not the problem. He's not shaded with the lightsource directly above him, and the proportions seem weird to me. Not sure what it is that's making me think that, though.
I think it's rolento that has an in-depth study of how CvS style works. The rest of the thread should also have some helpful info.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 13, 2011, 12:07:12 am
Size is one issue. Light source should be from up above him and aimed straight down. You dont seem to anti-alias your sprites. (Which means the bright colors shouldn't be oulined by the second lightest color.) Larger areas should be 6 to 7 colors, you have several smaller bits that have 4 when the dont need that many. Metallic objects are shaded differently in cvs.
Your shapes are soft, some areas souldnt be that round, and you need to work on the hands.
I hate giving crittiques.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 13, 2011, 05:09:31 am
That's probably too many in most cases. I'm looking at CVS Kyosuke sprites right now, and even though most of his outfit is white, there's only 5 shades for it, so 5 really should be fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 13, 2011, 05:17:14 am
Yamazaki is 6 on his grey. I miscounted Rugal's suit colors. 5 defininately.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 13, 2011, 05:25:28 am
Yamazaki's suit is 6 colors because that makes up the majority of the sprite. For someone more colorful like Terry, there's maybe 4 shades for each piece at most.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 13, 2011, 09:09:14 am
Yeah, was just checking out Athena, the white part of her suit is only 4 colors, and the red part is only 3. It's really a case by case thing, I think.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on June 13, 2011, 09:02:08 pm
But her crystal does have 4 tones too, sharing 3 colors with the hair and 1 color with the white suit. Actually, Athena is so colorful so she needs to reutilize colors a lot (see her belt and her star).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 14, 2011, 12:07:03 am
Wanted to post this here, too, since it fits the criteria. Originally posted in the Sprite Yourself thread. It's of a more realistic me in my wrestling gear (not the super skinny Snow that I wish I was in real life).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NiO KuSaNaGi on June 14, 2011, 06:53:36 am
pretty impresive
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 14, 2011, 08:01:32 am
Ah there he is :) Doesn't fail to impress ^^ Metal colors seem fine to me, i wouldn't mess with adding another shiney color cause of the small metal parts. He looks a bit dark but i know that's because of his pose (hunched over) so thats cool ;) Awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on June 14, 2011, 08:48:14 am
(http://i516.photobucket.com/albums/u327/craigniceboy/cvsyugoq.png) (http://i516.photobucket.com/albums/u327/craigniceboy/cvskirby.png) (http://i516.photobucket.com/albums/u327/craigniceboy/zi.png) * might post this already*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 14, 2011, 02:20:22 pm
(http://stashbox.org/1129288/Lili.png)
It's been a while since I've sprited anything. Not really happy with that right hand or the face, but especially proud of the legs. Incidentally, fuck the dress, Punch costume is the default.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on June 14, 2011, 02:51:50 pm
AAAAAAAAAAA I LOVE IT. BUT!
Is it an ingame standing stance? Because Lili's side should be turned a bit more to the screen, she's a bit twisted atm.
(http://i.imgur.com/klRc2.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 14, 2011, 03:07:34 pm
In-game, but I took one step to Lili's left, to turn her body more towards the screen. CVS characters don't tend to stand bang side-on.
(http://stashbox.org/1129296/TEKKEN%206_3.JPG)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 15, 2011, 04:23:29 pm
oh and sould I fix some things and how? The arm looks weird but i don't know how to fix this. Does anyone have any reference sprites for that arm pose? Cause i wanna make a char with these sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 地獄の花 on June 16, 2011, 02:17:51 pm
It's been a while since I've sprited anything. Not really happy with that right hand or the face, but especially proud of the legs. Incidentally, fuck the dress, Punch costume is the default.
nice yeah the hands are pretty awkward . i like to see this in a more hires version so we'll see a more detailed on her face and oufit. you did a great job
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on June 16, 2011, 02:36:55 pm
oh and sould I fix some things and how? The arm looks weird but i don't know how to fix this. Does anyone have any reference sprites for that arm pose? Cause i wanna make a char with these sprites.
Yours looks based more on the artwork and I know this isn't the 2P outfit but:
(http://i.imgur.com/hu1UW.png)
Her pants are more black than dark blue, even in the artwork.
And her hair is darker, unless you do the 2P which was purple or something.
Unless you're basing it one this one. Which looks closer.
(http://i.imgur.com/G2fZP.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 17, 2011, 09:26:32 am
Wrinkles in clothing is where I need to work on most
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Pixelgerm on June 17, 2011, 05:19:01 pm
Im New here so,Here my First Submit on the Cvs Thread......CVS Shen Woo one my favorite Kof Character. (http://img221.imageshack.us/img221/2797/cvsshenwoo.png) (http://imageshack.us/photo/my-images/221/cvsshenwoo.png/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ARCoolguy on June 17, 2011, 05:41:59 pm
Im New here so,Here my First Submit on the Cvs Thread......CVS Shen Woo one my favorite Kof Character. (http://img221.imageshack.us/img221/2797/cvsshenwoo.png) (http://imageshack.us/photo/my-images/221/cvsshenwoo.png/)
the pants dont look CvSish everything else looks cool
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Pixelgerm on June 17, 2011, 06:30:06 pm
Im New here so,Here my First Submit on the Cvs Thread......CVS Shen Woo one my favorite Kof Character. (http://img221.imageshack.us/img221/2797/cvsshenwoo.png) (http://imageshack.us/photo/my-images/221/cvsshenwoo.png/)
the pants dont look CvSish everything else looks cool
Ill fix it some other time.
But anyways. Animation? (http://s2.postimage.org/vs3dkvok/cvsanim.gif) (http://www.postimage.org/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on June 18, 2011, 01:46:02 am
(http://i187.photobucket.com/albums/x149/jdplayer556/BradCvSNew.png) It's been a minute since I've sprited anything larger than an NGPC sprite. C&C's plz.
EDIT: Updated
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SimpliBand on June 18, 2011, 08:12:57 pm
hello there,I've been looking through this thread for the first time,I enjoyed it and got through it real fast with fascination. Some of you guys got amazing skills and talent!it would be so cool to see some completed characters with some of the sprite edits shown here.
here's my highlights:
@DGO (http://img412.imageshack.us/img412/5061/cvshaggar.gif) absolutelely beautiful!my favorite sprite edits on this thread.Haggar has always been the best char to me since the first final fight.have you made some more edits for this char?
@Hien (http://i112.photobucket.com/albums/n187/aznXdragon303/ShirtlessRyu.png) wow!this looks so great!especially for an edit that just took 10 minutes to create!congrats on this work.wish I could se more about it.this alternate costume is my favorite in SF4.
@titiln (http://img201.imageshack.us/img201/1908/81282490.png) everything showed on this spritesheet is pure genius,it shows you are a very good multipurpose artist who is not afraid of attempting varied different graphic styles and challenging edits.
@diepod (http://img52.imageshack.us/img52/2563/11238952.gif) I've always dreamed of seeing a classic old school Cody edit.I just don't like his prisoner outfit at all.what I'm seeing there is amazing,like a dream come true.Hope you won't give up on this because it very good.
@Zombie Sagat (http://img341.imageshack.us/img341/4571/mk3edit.gif) :o my main interest in the mugen community and where I get the most involved is in the blacksheep MK MUGEN departement,but I'm not only closed to this fighting game series as you can see by this post,I played the classic street fighter II,SFA and CVS to death!I just like fighting games,in general.but I'm getting away from the main message I wanted to say;your MK sprite edits in CVS style are beautiful.they tottally sink down and put shadow on Binho's edits.and I'm not only talking about the one I linked up below as an example,all the one you displayed on this thread (should we say topic instead :???:) looks awesome to me!so keep up your work in this style because you are very good!And if you take requests (about MK chars edited in CVS style) I've got one for you that would really make me happy.
there is a lot of other edits I seen that definitively caught my attention but my post is already getting pretty long as it goes and I'm sorry about that.
sadly I can't contribute to this great sprite edit sharing topic because I never attempted to edit in CVS style.but seeing all this really makes me want to try it!
oh and on a final note,is there anyone that would be kind enough to let me know about good advices and techniques to accurately resize sprites with proper aspect ratio and good quality outside of MUGEN?I'm aking because a lot of poeple here seems experienced and to master the process very well,and I'll need to make it for a char I'm actually working on.
thanks for reading me, Simpli
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 18, 2011, 09:58:58 pm
@Simpliband Which one did you wanna see in CvS?Nightwolf? Stryker? Kabal maybe?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on June 18, 2011, 10:36:51 pm
hello there,I've been looking through this thread for the first time,I enjoyed it and got through it real fast with fascination. Some of you guys got amazing skills and talent!it would be so cool to see some completed characters with some of the sprite edits shown here. @titiln (http://img201.imageshack.us/img201/1908/81282490.png) everything showed on this spritesheet is pure genius,it shows you are a very good multipurpose artist who is not afraid of attempting varied different graphic styles and challenging edits.
Wanted to post this here, too, since it fits the criteria. Originally posted in the Sprite Yourself thread. It's of a more realistic me in my wrestling gear (not the super skinny Snow that I wish I was in real life).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 20, 2011, 08:33:01 pm
Colors for the second = excellent, though the mouth could stand some more outline around it (dark skin pixels) so that it doesn't blend in with the lightest shade on the skin.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 20, 2011, 09:16:38 pm
Wanted to post this here, too, since it fits the criteria. Originally posted in the Sprite Yourself thread. It's of a more realistic me in my wrestling gear (not the super skinny Snow that I wish I was in real life).
It looks cutted on the edges, specially in the pants. Also he doesn't have muscle definition.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 21, 2011, 03:37:52 am
You should read the whole post and you'd see why he doesn't have muscle definition.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 21, 2011, 04:11:29 am
Then it isn't a cvs sprite. Or it's a female character? That's the only characters that doesn't use muscle definition IIRC. What about the pants? You missed that point.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 21, 2011, 04:23:35 am
Are you messing with me right now? Muscle definition doesn't determine CVS style, colors, proportions, light source and shading style do. The second sprite is the normal sprite doubled in size so you can see the details better, jaggedness happens when you do that since it's pixel art. The normal size sprite doesn't look jagged. It's definitely CVS-style. The sprite has been in this thread for two pages, I think someone would have pointed it out by now if it wasn't, thanks. And the "female character" line was a pointless and unnecessary insult, since if you read the whole post, you know it's supposed to be a sprite of me. You might not want to go around insulting people like that when you've made a grand total of 5 posts here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 21, 2011, 04:51:00 am
I'm not messing with you. I'm just helping you. If you don't want to hear my feedback on your sprite you can only ignore me.
Still in the first sprite (left one, small) the pants still seems a bit cutted (most notably in the artist's right leg). Then, you can argue about the second one is double-sized, but in Mugen that's the actual size.
Your muscle definition can be compared to Mai's. Still, I really doubt that character having the same muscular body has Mai. You should realize that Capcom sprites, including Zero, cvs2 and sf3 does have cartonish-style, focusing on some great muscles dimension (most notably in Zero sprites). KOF/SVC ones focus more on real-body definition, then again, still some details. Your sprite barely does have some shoulder definition (like Mai).
Then again, you call about color, I can say you are using the damn 5º tone almost entirely on the pants, when it should be reserved just for detailed zones, not where every fold is done. You may want to see Rugal pants to see where 5º tone is used.
Ah, and light source for face comes from front, not form up. Ear is too big. I did a quick-fix:
I didn't fix the pants. The zone in the red circle is the only zone where I can understand the massive use of the 5º tone. In other places, you shouldn't use too much that tone. Maybe my contrast is too low or too high, but 1º and 2º skin tones does have too much contrast between them, and 1º and 2º tone of white parts does have too low contrast.
And maybe I gave too much upper-shadow to face in the fix, oh well, everyone makes mistakes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 21, 2011, 06:57:24 am
I see you are still ignoring that the sprite is supposed to be a realistically proportioned sprite of me, made for the self-sprite thread, and I do not have that sort of muscle tone. I repeat, muscle definition has nothing to do with CVS style requirements. The whole thing about muscle definition and muscle size is a character design thing, not a sprite style thing. I'll concede on the topic of lighting on the face, but otherwise I think you are being extremely nit-picky and that's not helpful, it's just irritating. I don't understand what all of the "5º tone" and "1º and 2º tone" stuff means, but I see nowhere on the sprite that I feel I overused any particular shades or colors. I simply disagree with most of what you said and I do not appreciate your tone or attitude, and it's probably best we leave it at that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 21, 2011, 07:02:20 am
so, you simply disagree cause of a supossed tone do you think I'm using?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 21, 2011, 07:07:06 am
Oh my god, can you just drop it?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on June 21, 2011, 08:36:50 am
Khala do you understand that the point :"Muscle definition" isn't valid?
As Sean has told you that's not what it makes a sprite in CvS stile.
What it does are the proportions, the shading, the lightsource.
If you waht to sprite a normal person in CvS stile what do you do? You beef him up??
To me it looks like you are trolling...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 21, 2011, 08:43:59 am
I just saying, without that muscle definition the sprite kinda clash a bit...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 21, 2011, 08:48:53 am
And Sean was just saying for much of the last half-page, the lack of muscle definition was a conscious choice by him for the sake of accuracy. There was no need to drag it out any more after he explained it was an aesthetic decision.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 21, 2011, 08:55:37 am
well, I can understand (but not agree) with the muscle definition, but, what about the color usage?
And no, Im not trolling ¬¬
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 21, 2011, 09:11:04 am
I'll admit I'm not great with CVS color choice, as evidenced by my attempted CVS Nash palettes in the CvTW thread. However, not to drag things out, but I should note that you did not claim my colors were off until after you stated it wasn't a CVS sprite due to the lack of muscle definition. I only brought up colors because I was listing all of the things that take precedence over something like muscle def when determining a sprite's style. Had you stated from the start the colors needed more/less contrast in spots, etc., I would not have taken offense at all.
Let's just drop it and not further derail the thread.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 21, 2011, 09:12:03 am
:)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on June 21, 2011, 09:13:35 am
Ehi Sean I have corrected the problems of your sprite following Khala advices :
hello there,I've been looking through this thread for the first time,I enjoyed it and got through it real fast with fascination. Some of you guys got amazing skills and talent!it would be so cool to see some completed characters with some of the sprite edits shown here. @titiln (http://img201.imageshack.us/img201/1908/81282490.png) everything showed on this spritesheet is pure genius,it shows you are a very good multipurpose artist who is not afraid of attempting varied different graphic styles and challenging edits.
Excuse me for being an idiot, but I dont understand what this means.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 23, 2011, 02:43:38 am
It means there's more to a CvS sprite than adding anti-aliasing to it. You have to do the proportions and size and shit right too.
Unless you wanted to know what antialiasing was. In that case, it's the barely used second shade of color that you put everywhere.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Khala on June 23, 2011, 06:48:03 am
you can use some color break (3º to 1º tone or viceverse) in some areas.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 23, 2011, 08:58:16 am
Nothing to do with your criticism to Karasai, that's fair enough, but if you're trying to use ascii for stuff like 3º and 1º, it isn't working. If you're trying to say 3rd and 1st, there's a button for superscript.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 23, 2011, 12:10:58 pm
EDIT: (http://img580.imageshack.us/img580/6412/ramon2.gif) New one. Limited to 15 colors, the first ones palette was kinda messed up. Is this a good base for a character? or what should i fix?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on June 23, 2011, 03:30:39 pm
It looks like you you have just changed the colors...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 23, 2011, 04:29:00 pm
It looks like you you have just changed the colors...
Nope i did the second one pretty much from scratch, though i copy/pasted the arms and edited them a bit. And yes, colors are changed too. But what should i change?
+
Jhun Hoon. shoes arent color separated, so they look weird. (http://img146.imageshack.us/img146/2936/jhunhoon.gif)
and Bao (http://img703.imageshack.us/img703/8765/bao.gif)
EDIT: Oh you mean i just changed the palette of the KOF sprite? No.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 24, 2011, 03:14:43 am
Those look pretty good to me though one thing that irks me is that when you add in anti-aliasing your second shade basically outlines your third shade 1:1. You should break it up some. I don't know how to explain how or where to do it, but just look at some other CvS sprites that has clothing at similar angles. (edit: I take that back. Firefox's blurry zooming has failed me again.)
It's also worth mentioning that different types of material are shaded differently. Cloth, metal, leather, skin and more are handled differently from each other so keep that in mind.
There may also be an issue with the light source being KoF-ish, but I'm no good at spotting that so take that with a shaker of salt =P.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 地獄の花 on June 24, 2011, 10:03:47 am
is it me or that bao is too bright.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 24, 2011, 10:14:10 am
[insert quip about Bao not being very bright]
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 24, 2011, 02:30:33 pm
The very top on Bao's hat doesn't have anti-aliasing. You should add some a little bit darker tone, which I mean the second to the lightest.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 24, 2011, 03:19:04 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 24, 2011, 03:36:20 pm
I'll say one more thing about what CVS Style is, and what it's not.
KOF sprites don't translate well into Capcom style in general because KOF sprites are meant to have realistic proportions, meaning even if you entirely change the shading on a sprite to have antialiasing, it will not automatically look like a CVS sprite (are you reading me dampir?)
The Capcom style, like most of us knows at this point, is derived from scanned sketches. Capcom style is exactly about that, STYLE - outlines, cool poses. If you want to make your sprite look like Capcom style, you need to take the lines to another level, where they have character and look stylish.
The sprite above needs that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 24, 2011, 04:03:42 pm
well... I don't know... For me, the Bao sprite looks the same in style as this sprite. Or do you have any examples? (http://i192.photobucket.com/albums/z99/lilAzNAJ13/kyo-cvs2-fix2.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 24, 2011, 04:14:22 pm
Needs more outlines everywhere, looks bland. Feet don't look outlined or cartoonish enough. Face doesn't have a consisten lightsource with the style (CVS lightsource - directly above. Your face = lightsource is on the front)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on June 24, 2011, 04:41:20 pm
Tried to fix these things (except for the right foot, which I dont know how to fix) Made the legs a little bit fatter I think I understand what you meant and thanks for the feedback.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 24, 2011, 05:17:51 pm
Here are some of my suggestions (also, one leg was thicker than the other)
well... I don't know... For me, the Bao sprite looks the same in style as this sprite. Or do you have any examples? (http://i192.photobucket.com/albums/z99/lilAzNAJ13/kyo-cvs2-fix2.gif)
This is the comparison that is not right. You have to compare this sprite... (http://i192.photobucket.com/albums/z99/lilAzNAJ13/kyo-cvs2-fix2.gif) ... with the same sprite of kyo in KOF to understand about the stylish changes in capcom type sprites. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 24, 2011, 07:24:41 pm
I know a little bit of antialiasing, to be honest. The pic you posted is not what I meant. What I meant for the highest line in a horizontal line, is having the two second colors to the lightest in between. You see the second color on the left and the other on the right, so that means the lightest color should be left alone.
This is where I got to know about anti-aliasing. http://www.gas13.ru/v3/tutorials/handmade_antialiasing.php
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 25, 2011, 04:10:58 pm
u should make a full character outta that that like 5 min per sprite if u use graphic to trace :D
what do you mean by "use graphic"? is that a program you're using?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 26, 2011, 01:05:20 pm
I think he means using the graphics tablet. There is an electronic pen/pencil which is probably attached to the monitor of somewhat like a computer. I've seen one before but I haven't touched it. You can point with a pen to the monitor screen to do any like tracing or sketching. I think the graphics tablet is probably used for doing art work. To me, mostly architecting, drawing, sketching, etc.
EDIT: If you don't know what it is, you can check it on youtube. I forgot that the name is Wacom. There're lots of graphics tablet to view.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 26, 2011, 01:41:17 pm
I've had the pleasure of using a Wacom screen at school, it's awesome. I can't work with a Wacom pen/tablet though, doesn't do it for me. But those screens are hella-expensive!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Street Fighter on June 27, 2011, 09:25:23 am
Just something I made ::)
(http://before3d.com/imghost/?di=8P4H)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 27, 2011, 08:33:38 pm
o_O
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 27, 2011, 08:41:07 pm
Messed around with it a little to give it a sleeker look (and to get rid of those Rugal colors that otherwise don't fit well with Terry's pants).
To be honest, though, the head and neck need to be reshaded a little bit, and I'd suggest giving him slacks instead of jeans, or making the jacket look like a longcoat or something.
EDIT: I just noticed that his right (artist's left) knee is dislocated. Let's see if this works:
All that I'll say for now is that the back of his jacket has mysteriously disappeared from between his legs. You may want to fix that.
It's funny, because I put the back of the jacket in and my girlfriend told me that it looked like shit. I'll get back to you on that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: kakkoii superhero on June 30, 2011, 05:16:33 am
you don't wear tuxedo top with jeans, that simple
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 30, 2011, 05:53:10 am
That stance is all-around terrible.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 30, 2011, 06:15:22 am
I guess you're right, I should probably stop trying, especially considering that if it isn't finished by now, it won't be later. Though I could use the stance (albeit with minor tweaks) and the general form of the sprite (different outfit, maybe?) for a project...?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 30, 2011, 06:18:15 am
No, don't use the stance because it's terrible.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on June 30, 2011, 06:20:16 am
i figure something could be done based on rugal and terry's sprites but not those ones
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 30, 2011, 06:27:10 am
Elaborate on "terrible". If it isn't anything that isn't easily corrected or changed (i.e., "minor tweaks"), then it shouldn't be too much trouble to fix.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 30, 2011, 06:50:31 am
It doesn't seem like an advantageous fighting stance. It's like he could lose his balance at the touch of a feather.
Yes, I realize we're talking about totally fictional characters, but the rule is the stance has gotta actually be cool enough to dispel the fact that the stance couldn't be used for anything. This isn't one of those cases.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 30, 2011, 06:57:45 am
You realize he didn't "make" the sprite in the first place and just edited off of Mugen Ninja's, right?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 30, 2011, 07:37:29 am
I guess, though I've seen plenty of characters with stances that are neither cool-looking nor practical, but I'll see what I can do (perhaps on the "cool" front, at any rate).
@MalaDingDong: Which, in turn, are frankensprites that (at least for the first one) look completely out of place (I'm kinda leaving myself open on this one). I an aware that they are not mine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on June 30, 2011, 07:53:36 am
-The hair. The top portion I pretty much have the shading similar to CVS2 Athena, but her stance is positioned slightly differently so I did a bit of shading modifications. The way CVS2 Athena's body is turned blocks out the length of her hair, so I couldn't really get a good reference at the inside part of it.
-The stomach. Since, as far as I remember which is usually not very well, there are no women in CVS2 that have an exposed stomach I could use for a shading base, so I just kind of did this as I thought it should look.
I think i could use some feedback on the legs and shoes as well. Thoughts?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 02, 2011, 12:06:52 pm
Mugen Ninja, not looking CVS-ish, but the original style you make looks good. ;) Take your time in doing the CVS style. I understand it's pretty hard to figure out the shading places.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on July 02, 2011, 04:50:41 pm
@ Mugen Ninja: While the outline itself is decent, most of it's missing any hint of shading. Also, the light source is directly above the sprite, but from what I can see from the mask, it's at an angle. Personally, I would have went something more along the lines of this: (http://i187.photobucket.com/albums/x149/jdplayer556/CvSShyGuy.png)
But that's just me. ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on July 03, 2011, 12:06:33 am
(http://neuropod.net/imagehost/uploads/facf5fc7ff971a76830a8bcc8cdd3ac3.PNG) I think the cape needs work :/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: lucci85 on July 03, 2011, 02:26:44 am
Cool one. And yeah. Cape needs work. Especially in the middle part. Just for Balmsold
Spoiler, click to toggle visibilty
Work on the project, man, these sprites are good, but don't forget you're in a team
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Simplistic Fubini on July 03, 2011, 04:58:11 am
You need more contrast, especially in the skin colors. As it is, it looks like Athena lacked details on her face; the colors blend too much.
...Unless you took the colors straight from the actual cvs, in that case disregard all that.
Also, look at Maki's knees. Athena's legs look flat because they lack the clearly defined knees.
Finally, the shading on the skirt still looks KOF-ish. The light should come straight from above, not from one side.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on July 03, 2011, 08:42:23 am
Yes, the colors are the exact same as Athena's default palette in CVS2.
I was going to use Maki as reference, but her legs are positioned differently which means different light sources.
Thanks for the critique though, I'll take a look at it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 03, 2011, 08:44:52 am
Did you open a Maki character in FF and scroll through the sprites for a better example? If you don't find a good reference try Yuri or Mai.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on July 03, 2011, 09:01:18 am
Mai is actually not a bad idea since her stance is positioned similarly to Athena's.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on July 05, 2011, 03:41:39 am
he fighted zombies he covered wars he is frank we..... no he is
Spoiler, click to toggle visibilty
(http://neuropod.net/imagehost/uploads/995357d07098e35236cf4773467518d7.PNG) I wanted to do this after watch all trhiller bark and maineford saga in manga and anime
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 06, 2011, 05:57:07 am
Good mix of Luffy in a Frank West outfit. ;) Yeah. :sugoi: The colors look beautiful and the shading looks amazing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on July 09, 2011, 07:49:46 pm
hi there...I fixed some mistakes in the Ryu I made some time ago. Aside that, a jump sprite too:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koldskool on July 11, 2011, 02:39:35 pm
That is one very nice Allen you've sprited there, Felo. :thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on July 11, 2011, 02:55:21 pm
Viper! I knew Felo hadn't stopped working on you! When did you get a purple gi and sex change?
Jokes aside, great work. Could use a little more definition with the shading, either that or just a little more contrast in the palette, but still great work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on July 11, 2011, 11:41:11 pm
D: Dont forget My name! Loving the SF3-CVS Conversions though :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 11, 2011, 11:44:19 pm
I want to see that SF4 stance animated. That is too cool.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 12, 2011, 01:44:52 pm
That Ryu CVS and Allen look really great. :thumbsup: Awesome, Felo. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alther Primus on July 14, 2011, 12:10:04 am
Anyone care to critique my Kane sprite? (http://i342.photobucket.com/albums/o410/DarkVenomandCarnage/Kane-1.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 14, 2011, 12:12:01 am
Anyone care to critique my Kane sprite? (http://i342.photobucket.com/albums/o410/DarkVenomandCarnage/Kane-1.png)
What is that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alther Primus on July 14, 2011, 04:31:53 am
It's supposed to be Masked Kane from the WWF in CvS Style. If you're referring to the frame, it's the first frame of the run.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 14, 2011, 07:32:40 pm
He's a bit large for a cvs sprite. How big is Kane in real life?
Here is how I would edit a character if I were to copy from another. (http://img854.imageshack.us/img854/8526/tut.gif) 1st Establish scale. Cody is apparently 2 pixels taller than Ryu/ken. 2nd Adjust propotions. Shift parts of the sprite to match the size difference. 2 pixels taller. 3rd - 4th Adjust lines and Match lighting. Cody's clothes arent the same as Ken's, but they are doing the same activity, so the clothes move generally the same. I didnt think an upward light source would hit as much of Cody's shirt as it is tighter than Ken's gi. 5th Finish that Bitch! >:( Here is where I would fix little issues. I don't normally have the deal with this step because I normally have a very final way of spriting.
I hope this was informative dammit! --;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alther Primus on July 14, 2011, 08:30:42 pm
Thanks for the tips! I'll keep them in mind and try again (BTW, Kane is about 7 ft tall IRL, so I figured he should have a biggish sprite) It was informative!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sandshrew on July 15, 2011, 09:52:44 am
(http://i51.tinypic.com/2m6kaxh.png) CVS edit of Athena?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 15, 2011, 09:20:06 pm
Kane doesn't run like a ninja like what Cazaki said. The shading looks somewhat ok, but needs some fixing.
Well... I based his run off of a Broly character so... Would you mind going a little more indepth about what needs fixing?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on July 18, 2011, 06:43:02 am
welp it looks nothing like a cvs sprite and the shading is all over the place. i suggest that you start over by finding a better base and work from there. take a closer loko to the way sprites are shaded in general
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on July 23, 2011, 10:58:23 pm
OK, time for more shotos ^o^. Oni and Dan were converted from Steamboy's SF3 versions.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on July 24, 2011, 07:50:42 pm
While I attempt to COME OUT OF SPRITE RETIREMENT WHAT in private, have some million year old CvS attempts. Pre-2005 some time. Probably closer to '03. Not exactly 100000% accurate to the various CvS standards (16 color limit on a few, inconsistent scale, yadda yadda), but whatever. These are older than some of the people posting in this very thread.
...just forget the fact that I haven't done sprites in forever. CvS style hasn't been touched since '06-ish, I think? '07 at the absolute latest. Just reacquainting myself with pixelsss for the sake of [unnamed something supertopsecret] brewing on the side.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: UrbaneVirtuoso on July 24, 2011, 08:27:28 pm
Good luck with that reacquaintance, those sprites are just plain beautiful.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on July 24, 2011, 08:30:10 pm
Judaaaaaaaaaaaaaaaas!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D It's good to ya' here! welcome back, boy ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on July 24, 2011, 08:47:31 pm
...
Not even fans of this could do justice of the amazign work!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 24, 2011, 09:36:26 pm
They are so pretty. What a cocktease.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on July 24, 2011, 09:50:51 pm
OH MY GOSH!!! Judas... it's an honor
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 24, 2011, 10:23:30 pm
While I attempt to COME OUT OF SPRITE RETIREMENT WHAT in private, have some million year old CvS attempts. Pre-2005 some time. Probably closer to '03. Not exactly 100000% accurate to the various CvS standards (16 color limit on a few, inconsistent scale, yadda yadda), but whatever. These are older than some of the people posting in this very thread.
...just forget the fact that I haven't done sprites in forever. CvS style hasn't been touched since '06-ish, I think? '07 at the absolute latest. Just reacquainting myself with pixelsss for the sake of [unnamed something supertopsecret] brewing on the side.
All those are simply beautiful :D I'm lovin' that Final Fight: Streetwise Cody
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on July 24, 2011, 10:24:33 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 24, 2011, 11:17:00 pm
The legs seem perfect, though there might be too much antialias on the shorts (or anything else that's white). Something about the chest is off though I can't quite put my finger on it...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 24, 2011, 11:22:51 pm
From the thighs down is is almost perfect, however the left shoe (Her left.) needs a touch up, it looks like it's detached from her ankle. The shorts look something like some sort of SF2 style and I really don't know how you could improve them, they just don't look CVS style. The right foream (Her right.) could use a bit of distinction from the shorts and have some sort of detail on them. The muscles on her arms should be better defined, but you don't have any muscular CvS2 woman sprites to go on I don't think so that's okay. The collars don't look believable, and you should study them a bit more, because the back of it is "hugging" her neck. Her breasts are not only saggy grandma tits, but they don't even look like how the real character's is. No need to be modest, make them look how they are supposed to. And the hands...I don't how you can, but try to improve them further.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on July 25, 2011, 12:16:58 am
(http://fc06.deviantart.net/fs71/f/2011/204/2/f/abel_cvs_style_by_wiifang-d41g6pq.gif) I tried my hand at Abel, I guess its okay it ain't the best out there though, I got extra lazy and used Ryu for the legs and head
BTW those sprites are Marvelous Judas :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 25, 2011, 04:05:13 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 25, 2011, 05:17:01 am
Okay, for Abel, it looks good overall, but the hair is off, it just doesn't look right. His head should be bigger so that he actually looks proportionate to his body. His left arm (His left not mine.) has inconsistent shading that does not belong. If you were doing this CPS3 style it would make sense but not here. The bottom part of the gi could use adjustments regarding the shading of the folds but I don't have specifics on how to do so, it just doesn't really look right to me. And lastly, his left sleeve and, well his left arm in general could really use alot of touching up, but I don't really feel like explaining how. Idk why.
Steve...his hair is off, his right arm's shading is uneccessary, really I don't know what you're trying to prove with that one. His shorts do not obey the laws of gravity apparently, as on his left thigh it is sort of hovering over his knee. His left forearm look too circular, and it makes his left arm look shorter than his right. His face doesn't look correct and his boots could use more detail. Pretty okay sprite overall but it doesn't really look like Steve to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on July 25, 2011, 08:01:26 am
...just forget the fact that I haven't done sprites in forever. CvS style hasn't been touched since '06-ish, I think? '07 at the absolute latest. Just reacquainting myself with pixelsss for the sake of [unnamed something supertopsecret] brewing on the side.
My GOD, Awesome as always Judas!!!(I won't make that Lady Gaga's joke)
So, you're going to continue that supertopsecret thing? AWESOME!!! *_*!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on July 25, 2011, 03:10:58 pm
The fellow on the far left is meant to be Death, the boss from the scrapped CFAS right?
Yeah. Based on his silhouette and a few vastly different reports on what he looked like at location testing. Kain R. Heinlein comparisons, mention of the color blue, and the silhouette on the flyer turned into that. I meant to do Rook and modify Ingrid to be more CvS accurate, but I never .....cared enough about them to bother, really. Oops!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 26, 2011, 01:10:39 am
Hey Judas. PrimeOp told me about you for your CVS tutorial. Yours look really awesome. The only sprite I've seen is Gina. And now the others, wow. Look amazing there. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 26, 2011, 04:28:14 am
I finally got around to these. (http://fc07.deviantart.net/fs71/f/2011/206/8/2/cvs_starfire_by_hiivolt_07-d41noer.gif)(http://fc07.deviantart.net/fs70/f/2011/206/f/4/cvs_beast_boy_by_hiivolt_07-d41nroo.gif) Sakura.... with the dark hadou (http://fc09.deviantart.net/fs70/f/2011/206/0/7/satsui_no_hadou_sakura_by_hiivolt_07-d41nrwl.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on July 26, 2011, 10:24:35 am
Her new clothes are sexy. :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 26, 2011, 02:22:48 pm
She looks like Akuma for her hair. You got nice Teen Titans sprites there, Diepod. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on July 26, 2011, 09:25:19 pm
From the thighs down is is almost perfect, however the left shoe (Her left.) needs a touch up, it looks like it's detached from her ankle. The shorts look something like some sort of SF2 style and I really don't know how you could improve them, they just don't look CVS style. The right foream (Her right.) could use a bit of distinction from the shorts and have some sort of detail on them. The muscles on her arms should be better defined, but you don't have any muscular CvS2 woman sprites to go on I don't think so that's okay. The collars don't look believable, and you should study them a bit more, because the back of it is "hugging" her neck. Her breasts are not only saggy grandma tits, but they don't even look like how the real character's is. No need to be modest, make them look how they are supposed to. And the hands...I don't how you can, but try to improve them further.
thank you for the advice :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on July 28, 2011, 05:27:11 pm
Ok, now it's time for...
(http://i55.tinypic.com/2yw63oh.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on July 28, 2011, 07:15:05 pm
This is why I don't sprite. (http://i.imgur.com/E4eqJ.gif)
:(
freaky arm movements O.o, Dark Hadou Sakura made my day tho XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 29, 2011, 05:33:21 am
You better be working on Eliza!!! >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on July 29, 2011, 05:36:49 am
On the other hand, this worked out well. (http://i.imgur.com/aP32u.gif)
But the previous one... yeah, I dunno what I'm gonna do for that. I need help.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on July 29, 2011, 05:59:10 am
I think the only part that's wrong about that walk is that the arms swing twice with each single step. Change that to a single swing per step and it should look more normal.
Now, you may find that you don't have enough frames for the single swing VS frames of legs, but you'll need to fill in some frames in between with minor movement.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on July 29, 2011, 08:25:57 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on July 29, 2011, 09:13:17 pm
Nice!
That Sonic looks pretty good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 29, 2011, 09:51:32 pm
Yeah, off of Sonic Battle. Here comes my constructive criticism, even if you don't want to hear it. His right ear's coloring is odd. Perhaps you were trying to make it so that it's in the shad but it doesn't look right. The socks are off. If you actually know how they are supposed to be, you'll know that they are off, I'll fetch some images if you need me to. The shoes, well, more specifically the left shoe (His left of course.) looks kind of...off. I think it's the shape. Sonic's shoes are more round, they don't actually cut the length toward the end for his toes.
His left glove is too big and the fingers are all out of wack, whereas the right glove has an index finger that's too long/pointy and his middle finger is too wide. His mouth is a little bit too big and his nose looks off somewhat. And he looks a little too broad, his legs, arms and all that just make him look more like a midget than a hedgehog. The sprite is great, though that's just what's off to me thus far.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on July 29, 2011, 10:11:01 pm
Ah, so every single thing is wrong with him. Good to know. Round is pretty hard to do with pixels. The proportions come directly from that sprite. I doubled the size and drew a new sprite over it. I kept the proportions the same. I don't see a problem with the socks, and I've been playing Sonic games all my life.
The sprite is good man, I guess when I have something to say about small things people think I think it's bad, when really that's not the case. The average person doesn't even pay attention to shit like this. :'(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TheClone45 on July 30, 2011, 12:47:52 am
Mega Man X edit from !E's CVS Mega Man (http://img28.imageshack.us/img28/3694/cvsmegamanx.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on July 30, 2011, 02:08:39 am
Too small to be X.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 30, 2011, 02:10:51 am
Maybe Me and Sean should do do this capcom vs the world together sense he might need the help
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on July 30, 2011, 02:17:58 am
Quote
Maybe Me and Sean should do do this capcom vs the world together sense he might need the help
I'm sure he'll appreciate the spriting help, and you guys seem to be on par, quality wise. This sounds like a plan to me :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GLB on July 30, 2011, 02:20:08 am
Sounds cool. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on July 30, 2011, 03:18:12 am
Ah, so every single thing is wrong with him. Good to know. Round is pretty hard to do with pixels. The proportions come directly from that sprite. I doubled the size and drew a new sprite over it. I kept the proportions the same. I don't see a problem with the socks, and I've been playing Sonic games all my life.
I don't see why it doesn't fit. It looks good to me. I addressed everything Cazaki noted, used CVS colors, it fits. I don't see how it doesn't.
I haven't said it isn't a cvs styled sprite. I'm saying the whole selection of Sonic, and making it in his only form available (toon), makes it doesn't fit.
I would personally attempt a more brawl looking sonic. That one looks more like a fighter thatn the classic chubby sonic.
I don't really understand what you're going for. Sean's Sonic looks excellent, and it looks like Brawl's sonic alot. Well, really it looks like...Dreamcast-era sonic, I guess.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on July 31, 2011, 02:51:09 am
I was basically directly copying the proportions of the Sonic Battle sprite, which I thought looked like somewhere between Classic Sonic and Modern Sonic. Quack edited the face and made it look much better, too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on July 31, 2011, 02:56:45 am
It's time to kick ass and chisel gravestones - and I'm all out of graves.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on July 31, 2011, 05:52:16 pm
Alex looks sweet, but I've the feeling his head is a TAD too big for his body, or it's just his stance that makes him look puny :P
Krauser well, proportions seem alright but the muscle definition is awkward and the colors are just too bright, also just not enought contrast i'd say :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koldskool on July 31, 2011, 09:11:01 pm
I was basically directly copying the proportions of the Sonic Battle sprite, which I thought looked like somewhere between Classic Sonic and Modern Sonic. Quack edited the face and made it look much better, too.
That's why he looks odd. His limbs are too thick. If you look at any official artwork of Sonic (Classic or Modern), his limbs and body are very slim. Those proportions look fine in the lower res sprite because there's less to work with. But at this scale, you can see more details and the flaws become more apparent. It's not your fault, really. Sonic Battle will serve as a great reference for moves and animations, but a direct resize of the sprites won't work. At those proportions, he looks more like Mickey Mouse in a Sonic costume.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The 100 Mega Shock! on July 31, 2011, 11:27:49 pm
Krauser well, proportions seem alright but the muscle definition is awkward and the colors are just too bright, also just not enought contrast i'd say :)
Yeah my biggest problem is with anatomy and how I know almost nothing about muscles - I copied most of it from his FF2 sprite with an attempt at CVS-style interpretation. I got a bit lazy with the palette, took the colours from a few sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on August 02, 2011, 08:50:24 am
Krauser well, proportions seem alright but the muscle definition is awkward and the colors are just too bright, also just not enought contrast i'd say :)
Yeah my biggest problem is with anatomy and how I know almost nothing about muscles - I copied most of it from his FF2 sprite with an attempt at CVS-style interpretation. I got a bit lazy with the palette, took the colours from a few sprites.
Krauser's proportions look more like they fit in SFA rather than CvS (KOF 96 Krauser would be a better place to start in terms of proportions and all of that), as does the shading on his arms and upper body - SFA M. Bison would be a good comparison here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NiO KuSaNaGi on August 02, 2011, 10:57:45 am
I don't see why it doesn't fit. It looks good to me. I addressed everything Cazaki noted, used CVS colors, it fits. I don't see how it doesn't.
his mouth is to big, seems like a dog or something, sonic creates the visual effect of a Circle even with his mouth all the time, so make it smaller and it would be better, I'm sure of it (he looks good so far)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 02, 2011, 12:12:15 pm
Yeah, it's been addressed.
Here's another preview sprite for the World Character Poll, Sabin.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on August 03, 2011, 06:16:08 am
I like the pose, but as it is it's a little obvious her top half is missing frames compared to the bottom. Her arms should sway a little further to the left as well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 03, 2011, 08:39:51 am
Could someone who is better with faces take a look at my Axel sprite and try to fix his? I'm just not great at getting faces right in pixel form and people are complaining about it even though it's not final. Any help would be appreciated. It's posted above, but I can post it again if necessary.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [DKG] on August 03, 2011, 09:19:29 am
Here's an idea (http://before3d.com/imagehost/images/axelstance.gif) maybe you can contact the guys doing the Sega vs Capcom game. http://sinhra.com/forum/viewtopic.php?f=15&t=440&start=140 (http://sinhra.com/forum/viewtopic.php?f=15&t=440&start=140) Unless you going for the retro feel
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 03, 2011, 09:54:05 am
That's pretty nice, I guess I just always imagined Axel to be bulkier, which is why I didn't attempt to sprite him like that. I was also trying to give him his stance from SoR, that stance looks like a reworked version of Terry's. Also, he seems to be missing his headband. I may see if I can get permission to use that and go from there.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on August 03, 2011, 01:37:36 pm
Here another reference: (http://forum.mgbr.net/uploads/post-14604-0-75387300-1311466846.gif) The author is Cap_Rock, same of Blaze ;) (http://forum.mgbr.net/index.php?showtopic=54810) We still seeing Kim for his face ;D
Spoiler, click to toggle visibilty
I would put this sprite reference in your topic but... then I didn't do it, but, now, you're asking... :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on August 03, 2011, 02:54:52 pm
From what I see people are only looking at his nose and mouth then saying his face looks bad but I don't really see it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on August 05, 2011, 05:38:14 am
and update on my original Character-Janet Kai (http://i516.photobucket.com/albums/u327/craigniceboy/gethitk.png) leather gi pants A Karate gi hoodie, Blue short wife beater nd she doing her "Flame Wave"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on August 06, 2011, 01:47:12 am
@Zorc, nice Lux sprite, now I want Akali (my fav) or Annie... Have you seen my bear Tibbers? :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 06, 2011, 03:15:32 am
Very nice ones, guys! I love the Lux sprite. Looks so shiny on the armor.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 06, 2011, 08:47:18 am
can someone give me feedback on my sprite? Im trying to learn CvS style spriting and would appreciate any constructive criticism. also anybody know of any good tutorials on this stuff?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on August 06, 2011, 03:50:47 pm
can someone give me feedback on my sprite? Im trying to learn CvS style spriting and would appreciate any constructive criticism. also anybody know of any good tutorials on this stuff?
Your dante is good, although I think the colors are not the best for CVS Style. And the cloth that hangs from the arms is a bit odd, I think you'd have to retouch basing on other CvS characters like a Mai Shiranui. And I think the light is bad focused, I think you should look the focus on the other Cvs characters.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koju-kun on August 08, 2011, 01:06:00 am
(http://i273.photobucket.com/albums/jj204/kojunho/00544.png) Did that guy just kill that other guy for our burgers? Yes, yes he did.
Marancv's aCVS-Gill spritepack with Yamazaki's pants. Cody, however, is not Cvs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on August 08, 2011, 09:56:04 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 09, 2011, 12:26:10 am
looks like you just took the KoF head and put it on Kyo's sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 09, 2011, 07:00:19 am
(http://fc07.deviantart.net/fs71/f/2011/220/b/7/cvs_hwoarang_by_xhienx-d45xray.gif) Haven't posted much in the CvS Topic. Meeeh Sloppy Edit, Doesn't look great to me. Oh well enjoy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on August 09, 2011, 09:40:21 am
I think that looks fine. The only problem I can see is that his left arm is a little long. Otherwise it's good. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on August 10, 2011, 12:04:37 am
>want to make Kage-maru >blueballed by color separation Great job though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: !E on August 14, 2011, 06:52:41 am
an old edit. (http://sinhra.com/!E/sprite/cvs/!E_Cvs_Tvc_Zero.gif)
if your interested in seeing how i sprite it you can watch a 30 min long video, in 3 parts. http://www.youtube.com/before3d#g/c/16F3826D70E1551B
good day.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on August 16, 2011, 03:30:10 pm
Well, like Zorc do sprites from League of Legends, he give me an idea, so I did Annie :D (http://www.deviantart.com/download/253212554/annie_the_dark_child___lol_by_hadesdiossupremo-d46r822.gif)
And a little "fake" with Lux's Zorc ;P (http://img221.imageshack.us/img221/3028/takethat.png)
Hope you like it! :ninja:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 16, 2011, 03:43:19 pm
Another awesome sprite by Hades!!! I loved it too much *_*!!!!
Now, another forgiven in time...Joe, from SF-1! (http://img543.imageshack.us/img543/460/sf1joe.gif)
And here's how I think Rose would look while she served as Vega's pupil and bodyguard, shortly before the events of SFZ. Also, Mystique paletes too, xD! What do you say? do you like this stand?
Another awesome sprite by Hades!!! I loved it too much *_*!!!!
Now, another forgiven in time...Joe, from SF-1! (http://img543.imageshack.us/img543/460/sf1joe.gif)
And here's how I think Rose would look while she served as Vega's pupil and bodyguard, shortly before the events of SFZ. Also, Mystique paletes too, xD! What do you say? do you like this stand?
Well, like Zorc do sprites from League of Legends, he give me an idea, so I did Annie :D (http://www.deviantart.com/download/253212554/annie_the_dark_child___lol_by_hadesdiossupremo-d46r822.gif)
And a little "fake" with Lux's Zorc ;P (http://img221.imageshack.us/img221/3028/takethat.png)
Hope you like it! :ninja:
Hahaha, Very good Annie Sprite, your bear-pack its really good. This time I came to post a sprite Akali, from league of legends (http://i.imgur.com/zvQHi.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on August 16, 2011, 07:32:24 pm
Well... here is my version of Akali :D (http://www.deviantart.com/download/253249944/akali_the_fist_of_shadow___lol_by_hadesdiossupremo-d46s0wo.gif) UPDATED!
And a fake of Akali and Annie :) (http://www.deviantart.com/download/253254563/annie_vs__akali_by_hadesdiossupremo-d46s4gz.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 17, 2011, 11:05:49 am
(SNK sprite by Blue_Blood, CvS first attempt by Onju; FIXED and finished it's mine)
you have the full answer in your PM box.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 17, 2011, 05:45:04 pm
i made SSFIV:AE evil ryu by editing evil ryu sprites, i will do more soon (http://i1128.photobucket.com/albums/m496/George_Defented/evilryusf4cvsstyle.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 17, 2011, 05:56:35 pm
You're going to want to post sprites in png of gif format. People will get madat you if they're .jpg
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 17, 2011, 05:58:02 pm
Indeed, no details can be made out in .jpg.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 17, 2011, 05:58:33 pm
sry i'l fix it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 17, 2011, 06:01:26 pm
k here it is (http://i1128.photobucket.com/albums/m496/George_Defented/evilryu.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 17, 2011, 06:06:16 pm
Use the EDIT button, you did double post in less of 4 minutes.
Aside that, why is Ryu's torso SO blurry? O.o
You can use darker skin tones for making details too.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 17, 2011, 06:10:17 pm
(SNK sprite by Blue_Blood, CvS first attempt by Onju; FIXED and finished it's mine)
you have the full answer in your PM box.
Have a nice day!
O.o dammit FeLo that looks super-special-awsome!! :sugoi: maybe i'll convert that into a full cvs spritesheet... after a few other projects, sweet job!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 23, 2011, 10:29:43 am
Thanks Ripper!! But Onju is converting her to cvs from kof.
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 23, 2011, 11:01:13 am
Tried to make his face look accurate, but if anyone wants to take a shot at making the face better, go ahead. I'm pretty happy with the rest of it though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on August 23, 2011, 12:12:15 pm
Thats quite well done.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on August 23, 2011, 12:28:29 pm
About the CvS conversion... Ripper can convert it if he wants because, well, i'm kinda thinking about quiting mugen and all the internet, though it feels kinda bad for letting people down (especially Felo) but i realised that i don't have a life so i have to take a break for awhile from all of this. I'm not saying anything yet though, i'm just considering it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 23, 2011, 04:30:37 pm
And...that's the reason why I don't use to take requests. Anyway,I wish you the best of the lucks, Onju.
Now...I didn't like the Gouki I did:
(http://i55.tinypic.com/2yw63oh.gif)
So, I have redone it. Of course, I recicled his head, feet and forearm...but it looks something alike new O.o (http://img29.imageshack.us/img29/6937/goukifinal.gif)
Have a nice day!
PS: Yes, it's converted from his MvC3 appearance :)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on August 23, 2011, 04:43:45 pm
And...that's the reason why I don't use to take requests. Anyway,I wish you the best of the lucks, Onju.
Now...I didn't like the Gouki I did:
(http://i55.tinypic.com/2yw63oh.gif)
So, I have redone it. Of course, I recicled his head, feet and forearm...but it looks something alike new O.o (http://img29.imageshack.us/img29/6937/goukifinal.gif)
Have a nice day!
PS: Yes, it's converted from his MvC3 appearance :)!
Nothing is sure yet, cause i just started it and the start always inspires me to work more, so ... I might do the stance today :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MAMS on August 24, 2011, 05:45:04 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 24, 2011, 11:02:38 am
Awesome, awesome, awesome XD (regarding the last shown sprites) Angel looked indeed what familiair to me, even though i wasn't sure who he was at first. No shortage of Akuma sprites in mugen but damn, that one looks so killer :D Yoshimitsu looks sweet as well, we want more!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 25, 2011, 10:04:52 am
Tried to make his face look accurate, but if anyone wants to take a shot at making the face better, go ahead. I'm pretty happy with the rest of it though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on August 25, 2011, 11:05:39 pm
I tried (http://fc09.deviantart.net/fs70/f/2011/237/e/1/e15f276db18c66617e1d9184342d0214-d47rszt.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 25, 2011, 11:44:25 pm
Looks like all you did was color reduction like Ilu did with G-Project. I like it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 26, 2011, 06:22:53 pm
i retried evil ryu on SSFIV:ae editing, the result is better but idk why the colors changed and also the hole became thicker(http://mugengodz.ucoz.com/_fr/1/0241181.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on August 26, 2011, 06:27:23 pm
(http://fc01.deviantart.net/fs71/f/2011/238/2/7/shinobu_by_darkrealm0-d47w1pq.png) (http://fc05.deviantart.net/fs70/f/2011/238/b/c/karin_oc_by_darkrealm0-d47vw0r.png)(http://fc04.deviantart.net/fs70/f/2011/238/3/8/chae_by_darkrealm0-d47wj3o.png) trying to create my own style tips? and the first one is shinobu from No More Heroes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 26, 2011, 06:33:11 pm
(http://fc01.deviantart.net/fs71/f/2011/238/2/7/shinobu_by_darkrealm0-d47w1pq.png) (http://fc05.deviantart.net/fs70/f/2011/238/b/c/karin_oc_by_darkrealm0-d47vw0r.png)trying to create my own style tips? and the first one is shinobu from No More Heroes
looks awesome both :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on August 26, 2011, 07:36:55 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on August 29, 2011, 09:12:58 pm
what time is it ..ADVENTURE TIME (http://fc04.deviantart.net/fs71/f/2011/241/e/9/marceline_by_darkrealm0-d488hp9.png)(http://fc03.deviantart.net/fs71/f/2011/241/4/a/princess_bubblegum_by_darkrealm0-d489cz7.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on August 30, 2011, 12:48:26 am
First time doing Colour Separation. (http://i914.photobucket.com/albums/ac344/TOADUK/SeparationZero.png) This is an edit of Judas's CvS Zero sprite.
But it fails, I think I did too much.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 30, 2011, 12:55:28 am
No, you didn't fail. Now go make a full sheet. :twisted:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on August 30, 2011, 05:06:19 am
(http://i55.tinypic.com/2helxyu_th.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 30, 2011, 07:37:04 am
No, you didn't fail. Now go make a full sheet. :twisted:
Well in that case I should go make a full sheet of the SNK Zero sprites. Could be used for JZ's Zero or Aznperson's for all I know, would be awesome to see that happening!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 30, 2011, 11:04:26 am
:) (http://i.imgur.com/tzLXY.gif) (upper body by Judas, I just copy/pasta'd onto her regular walking animation)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on August 30, 2011, 12:17:29 pm
Does this mean there will be an Alternate form like Ken has?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 30, 2011, 12:24:55 pm
It's used for on of her DM/Supers IIRC.
lol Orochi Vice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on August 31, 2011, 01:59:06 pm
i noticed they have two diffrent costumes, nice work on that^^, i also noticed that cammy's ass is....naked....
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 03, 2011, 10:53:44 pm
Thanks people!!
- Prodigy: I like you like it!! Even I tweaked a bit his design for something old-but-new :). Green GHEY glasses xD! PS: I demand you to do MORE sprites, we need ya' glory 'mon
- SilentRipper: That means a lot, coming from a great spriter as you!! Wanna make a Cammy with me? *__*(just joking...or not?)
- Anis91: I started that just playing with the smart palette, and after that i tweaked some details for making a proper Killer Bee costume(the original can be seen down of these lines). But she's not naked: as she wears a small swimswit, it seems her ass eats it. Look in the original SFZ sprite ;)!!
(http://i56.tinypic.com/9k3xaf.gif)
That's something as the working colors, SF2, Streetwise and somehow Killer Bee.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SilentRipper on September 03, 2011, 10:57:36 pm
i would love to, but really i'm not as nearly as good as you, besides, i'm gonna work on some of your works after i'm done coding Eliza (Say Mature and Rose maybe o.o)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 03, 2011, 10:59:17 pm
- Prodigy: I like you like it!! Even I tweaked a bit his design for something old-but-new :). Green GHEY glasses xD! PS: I demand you to do MORE sprites, we need ya' glory 'mon
- SilentRipper: That means a lot, coming from a great spriter as you!! Wanna make a Cammy with me? *__*(just joking...or not?)
- Anis91: I started that just playing with the smart palette, and after that i tweaked some details for making a proper Killer Bee costume(the original can be seen down of these lines). But she's not naked: as she wears a small swimswit, it seems her ass eats it. Look in the original SFZ sprite ;)!!
(http://i56.tinypic.com/9k3xaf.gif)
That's something as the working colors, SF2, Streetwise and somehow Killer Bee.
Have a nice day!
yeah, lol her ass ate it, XD, btw, i like the new sprites and costumes ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 04, 2011, 02:02:06 am
I want to see a full set of that Cammy now goddammit.
[size=1pt]... but you'd NEED TO KEEP THE PROPORTIONS CONSISTENT BETWEEN SPRITES! D:[/size]
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on September 04, 2011, 02:05:57 am
Wasn't he working on a Delta Red Cammy spritepack? On top of finishing off Chun Li and Rose? And the C.Viper sprites?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 04, 2011, 02:25:14 am
Well, I stepped her out of the bunch since I had no time for her :((talking about Cammy, the other biatches are still on).
- Jesuszilla: Of course I was following a proper resize for all the sprites I was doing ¬¬, as Cammy has a small body and etc, all those I did follows this one as reference: (http://i53.tinypic.com/1z5rujs.gif) (animation done by Chamat)
- SNT: Rose has all her sprites colour separated, plus now I'm doing some stuff she didnt has in the previous pack. Chun is having a separation too(even Jmorphman's Chun makes mine senseless, but I'm a dickhead and I'll finish mine) aswell some stuff. And about Viper, It's around 45~50% done(basics and gethits are finished, plus one special movement, a throw and a basic punch too). I'm doing her with a colour separation while I'm spriting, and so the delay(bah, I'm such a lazy cunt ¬¬X).
Aside those women, I'm collaborating in a colour separation for another character(this time is a guy...and never seen in Mugen). By the moment I can't talk too much about it.
------------------------------------
OK, now something unfinished that I haven't shown yet(and yeah, with the colour separation done): (http://i54.tinypic.com/b8pduc.gif)
Can someone tell me what does she says in that winpose? Thanks in advance :)!
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 04, 2011, 02:32:40 am
Not to knock Chamat's skills, but there are some issues with that animation. I would mess with them, but I'm not near my comp right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MIKE MASTERS on September 04, 2011, 06:27:15 am
I'm gonna work on some of your works after i'm done coding Eliza (Say Mature and Rose maybe o.o)
Eliza Masters?! That sounds great!, I like your design (I guess it's the one in your Avatar, right?) anyway, good luck with that project.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on September 04, 2011, 01:41:43 pm
(http://i1180.photobucket.com/albums/x409/Onju_Asakura/YukiCVS.gif) (http://i1180.photobucket.com/albums/x409/Onju_Asakura/Leebeta.gif) Yuki's base done by Felo_Llop (fixed by Zero de Armentis) Lee's head and shoe taken from zeros sprite.
Yuki's legs and shoes look weird and lee's left leg and upper body looks weird. Any suggestions how to fix these problems?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 04, 2011, 01:49:31 pm
Well, I stepped her out of the bunch since I had no time for her :((talking about Cammy, the other biatches are still on).
- Jesuszilla: Of course I was following a proper resize for all the sprites I was doing ¬¬, as Cammy has a small body and etc, all those I did follows this one as reference: (http://i53.tinypic.com/1z5rujs.gif) (animation done by Chamat)
- SNT: Rose has all her sprites colour separated, plus now I'm doing some stuff she didnt has in the previous pack. Chun is having a separation too(even Jmorphman's Chun makes mine senseless, but I'm a dickhead and I'll finish mine) aswell some stuff. And about Viper, It's around 45~50% done(basics and gethits are finished, plus one special movement, a throw and a basic punch too). I'm doing her with a colour separation while I'm spriting, and so the delay(bah, I'm such a lazy cunt ¬¬X).
Aside those women, I'm collaborating in a colour separation for another character(this time is a guy...and never seen in Mugen). By the moment I can't talk too much about it.
------------------------------------
OK, now something unfinished that I haven't shown yet(and yeah, with the colour separation done): (http://i54.tinypic.com/b8pduc.gif)
Can someone tell me what does she says in that winpose? Thanks in advance :)!
Have a nice day!
i like the drawing of cammy's sprite, but i don't like the animation, and for rose, the 1st frames are awesome, plz finish them soon
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 04, 2011, 04:47:05 pm
i would love to, but really i'm not as nearly as good as you, besides, i'm gonna work on some of your works after i'm done coding Eliza (Say Mature and Rose maybe o.o)
What's this about Mature? :O
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 04, 2011, 05:51:04 pm
^He wants to work in Mature. But he'll use those gethits I did and the sprites something did(don't remember the name, but he did the basics and some hits, but not her own special moves :S )
Well, something I'm working on(and didn't appear in the previous pack):
(http://i56.tinypic.com/eu0l0h.gif)
(Yeah, sometimes it gives me some headaches ~_~)
[size=1pt] But I will keep her big head-->YAOMINGFACE![/size]
Oooops, I now see your reply, Onju. Yuki looks perfect, except for her right sock(it grows and decerases as its own). About Lee...I'd suggest you to use his official artwork, it's a better base than the original sprite ;)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 04, 2011, 06:47:23 pm
^He wants to work in Mature. But he'll use those gethits I did and the sprites something did(don't remember the name, but he did the basics and some hits, but not her own special moves :S )
Well, something I'm working on(and didn't appear in the previous pack):
(http://i56.tinypic.com/eu0l0h.gif)
(Yeah, sometimes it gives me some headaches ~_~)
[size=1pt] But I will keep her big head-->YAOMINGFACE![/size]
Oooops, I now see your reply, Onju. Yuki looks perfect, except for her right sock(it grows and decerases as its own). About Lee...I'd suggest you to use his official artwork, it's a better base than the original sprite ;)!
nice beginning^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 12, 2011, 10:29:21 am
(http://i54.tinypic.com/2pq2wx0.gif)
And my avatar makes it too :)
(this winpose is now finished)
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 12, 2011, 11:39:18 am
(http://fc08.deviantart.net/fs70/f/2011/259/1/9/batsu_wip_by_darkrealm0-d4a09c4.png) another wip
it's not good :-\....
Like Titiln, says, anis, saying "it's not good" can make others' skill be discouraged. It's better you be appropriate and speak kind rather than just saying "no good, that sucks!". You need to explain what you think what needs to be improved for a spriter like him/her. But don't be too critique on saying it has to be too/very perfect in looks. This is a learning thread for those who are not skillful and those who are trying their best to catch up what they can to make it a real look. Those pros like Diepod, MaranCV, Felo, and some of great spriters, they showcase on what they like to share.
newboyflow, looks nice. :) I don't know but you got some shading right. The hair looks kinda undone to me, but you have a good start to show. :) Nice one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Onju on September 17, 2011, 12:19:21 pm
(http://fc08.deviantart.net/fs70/f/2011/259/1/9/batsu_wip_by_darkrealm0-d4a09c4.png) another wip
it's not good :-\....
Like Titiln, says, anis, saying "it's not good" can make others' skill be discouraged. It's better you be appropriate and speak kind rather than just saying "no good, that sucks!". You need to explain what you think what needs to be improved for a spriter like him/her. But don't be too critique on saying it has to be too/very perfect in looks. This is a learning thread for those who are not skillful and those who are trying their best to catch up what they can to make it a real look. Those pros like Diepod, MaranCV, Felo, and some of great spriters, they showcase on what they like to share.
newboyflow, looks nice. :) I don't know but you got some shading right. The hair looks kinda undone to me, but you have a good start to show. :) Nice one.
well, i didn't mean to discourage him, but, i cannot describe the wrong thing in it, that's my prob, and sry if i was very offensive :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on September 17, 2011, 07:05:29 pm
I like the concept here though..I think the thing that gives the most trouble is hair..I have trouble with shiny surfaces like metal weapons, armor and stuff . keep at it though cuz yer makin progress.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DragonSlayerEX on September 18, 2011, 04:30:43 am
(http://img684.imageshack.us/img684/7262/zeropals.png) Everything is 99.9% Seperated :)
I can't wait to get started soon
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 18, 2011, 06:20:07 am
well, i didn't mean to discourage him, but, i cannot describe the wrong thing in it, that's my prob, and sry if i was very offensive :(
It's okay. You didn't mean to be offensive. Like you, I cannot describe some wrong thing(s) too. Only if you know some styles you've seen or think it needs something to be improved, you can give feedback. If you don't know about it, don't comment. I don't mean to be discouraging you from posting, but let you have a good time here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 18, 2011, 12:50:54 pm
well, i didn't mean to discourage him, but, i cannot describe the wrong thing in it, that's my prob, and sry if i was very offensive :(
It's okay. You didn't mean to be offensive. Like you, I cannot describe some wrong thing(s) too. Only if you know some styles you've seen or think it needs something to be improved, you can give feedback. If you don't know about it, don't comment. I don't mean to be discouraging you from posting, but let you have a good time here.
ok thanks ^_^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on September 20, 2011, 08:28:04 pm
i need help with lol(http://fc09.deviantart.net/fs70/f/2011/263/6/1/oc_3_by_darkrealm0-d49z01h.png) and re-doing that batsu NOT DONE!!! (http://fc06.deviantart.net/fs70/f/2011/263/a/4/batsu_wip_by_darkrealm0-d4a09c4.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 20, 2011, 09:09:50 pm
Keep doing your thing man, Practice practice practice, but what I don't get is that there's so many Batsus going around. Why are none of them matching the CvS sprites of him in Kyosuke... I mean, those are official.
All in all I'll say pay attention to other CvS character's proportions and watch out for pillow shading.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SilentRipper on September 21, 2011, 03:27:54 am
Keep doing your thing man, Practice practice practice, but what I don't get is that there's so many Batsus going around. Why are none of them matching the CvS sprites of him in Kyosuke... I mean, those are official.
All in all I'll say pay attention to other CvS character's proportions and watch out for pillow shading.
what he said, and emphasize PRACTICE and DONT GIVE UP, 'cos it takes time to nail it right but also a whole lot of patience and observation, and yeah, take Kyosuke's proportion in mind when doing sprites of Batsu, they should be near to one another IMO. :3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 21, 2011, 11:45:29 am
- Newboyflow: Well, you certainly have your own style(as some of us here, including me), based in CvS. And as some people here said, don't feel discouraged: you're learning, and the best path for arrive to a certain point is learning and making mistakes, there's no shame on it. ALL of us have had our mistakes, so, keep it on ;)!! Well, for the girl, try lighter colours that allows to show the details(it's a minor thingl I know), and for Batsu I'd only suggest you to work in the shoulders-upper arm zone: you don't need to put a wide line as it is, take as exemple Kyosuke: a short, thin line which uses a gradient ;). Aside that, try to define(a bit) his right knee, and be careful with one of the folders near his left knee. Now, go to his right forearm, the place where it merges with the upper, doesn't needs to be a line, like a frontier, try to make it like a continuum.
Well, as for me, I have finished the FOCUS attack for Rose. I know I suck animating, but...¬¬X (http://i54.tinypic.com/23j0bc1.gif)
And of course, I put the working colours in, because I was too lazy for changing them, xD!
Have a nice day!!
EDIT: Thanks goes to Werewood for his SF4 Rips, xie xie!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 21, 2011, 05:25:30 pm
I meant the cvs sprites of Batsu in Kyosuke's sff. It was a super I guess.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DragonSlayerEX on September 22, 2011, 01:10:05 am
Keep doing your thing man, Practice practice practice, but what I don't get is that there's so many Batsus going around. Why are none of them matching the CvS sprites of him in Kyosuke... I mean, those are official.
All in all I'll say pay attention to other CvS character's proportions and watch out for pillow shading.
what do you mean by pillow shading?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 22, 2011, 08:01:00 pm
Keep doing your thing man, Practice practice practice, but what I don't get is that there's so many Batsus going around. Why are none of them matching the CvS sprites of him in Kyosuke... I mean, those are official.
All in all I'll say pay attention to other CvS character's proportions and watch out for pillow shading.
what do you mean by pillow shading?
chest shading maybe?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on September 22, 2011, 08:21:44 pm
its kinda more like SFA3 shading I think. I prefer CvS shading the best
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 22, 2011, 08:28:04 pm
Quote
what do you mean by pillow shading?
The shoulder mainly on Batsu. It means dont completly outline the lightest color with the second lightest color.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 22, 2011, 09:07:54 pm
(http://i1081.photobucket.com/albums/j355/DanOA/KenShock.png) probably could use some work
The only problem I see with this sprite's that his left arm's to short. Other then that, its great. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on September 25, 2011, 09:26:21 am
it was like that in the original sprites I converted them from
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DragonSlayerEX on September 25, 2011, 09:28:00 am
ahh. Well then Great Work! :thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on September 29, 2011, 09:31:52 am
(http://fc04.deviantart.net/fs71/f/2011/272/7/2/kasumi_by_darkrealm0-d4ap2rg.png) i have alot to work to do on its not done. help?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 29, 2011, 10:32:35 am
Maybe making her upper legs a bit more curvy and not that straight would work,look at cvs2 chun li or maki. The eyes seems to be undefined(or closed), and the "skirt" could use more work(again: cvs2chun li). Anyway it's a good sprite, keep it on :)
------------------
Werewood did a SF4 mugen-esque version of Gouki merged with Sagat, Vega, Gouki and Gill. 3D character and all. I made it 2D, with two attires: normal and illuminati: (http://img3.imageshack.us/img3/5985/omninormalilluminati.gif)
And a little fake: (http://img714.imageshack.us/img714/6598/omnivsstigya.png)
I know I totally fucked up his blue lower leg >_<
Omni's normal design by Werewood
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on September 29, 2011, 12:46:22 pm
its hard to get that curve on left leg lol (http://fc01.deviantart.net/fs70/f/2011/272/c/0/kasumi_pic_by_darkrealm0-d4b9ahz.jpg)
is it better now?(http://fc05.deviantart.net/fs70/f/2011/272/0/f/kasumi_by_darkrealm0-d4ap2rg.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 29, 2011, 05:38:25 pm
Maybe making her upper legs a bit more curvy and not that straight would work,look at cvs2 chun li or maki. The eyes seems to be undefined(or closed), and the "skirt" could use more work(again: cvs2chun li). Anyway it's a good sprite, keep it on :)
------------------
Werewood did a SF4 mugen-esque version of Gouki merged with Sagat, Vega, Gouki and Gill. 3D character and all. I made it 2D, with two attires: normal and illuminati: (http://img3.imageshack.us/img3/5985/omninormalilluminati.gif)
And a little fake: (http://img714.imageshack.us/img714/6598/omnivsstigya.png)
I know I totally fucked up his blue lower leg >_<
Omni's normal design by Werewood
Have a nice day!!
omni is made outta Oni, he reassembles his stance, attacks and design, so, may i make a palette for you Oni?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on September 30, 2011, 01:36:43 am
(http://i1116.photobucket.com/albums/k570/omachuo/SpaceGhost.png) With the help of Rolento with the lower body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on September 30, 2011, 02:00:29 pm
Jmorphman is gonna love this.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 30, 2011, 05:35:59 pm
(http://i1116.photobucket.com/albums/k570/omachuo/SpaceGhost.png) With the help of Rolento with the lower body.
is this somekind of batman remix??? lol
No it's something to remind you every day how little you know about animation but insist that you are a spriter and animator. You were born the same year as me and never seen the show that features him...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TheShinHado on September 30, 2011, 06:43:27 pm
(http://i1116.photobucket.com/albums/k570/omachuo/SpaceGhost.png) With the help of Rolento with the lower body.
is this somekind of batman remix??? lol
No it's something to remind you every day how little you know about animation but insist that you are a spriter and animator. You were born the same year as me and never seen the show that features him...
seriously, i am an animator, and not a good spriter, so don't mix this with that, animating is something way different from spriting, actually animating can be: -FBF( which i am a professional at it) -sprite animation(not good at it but good at making effects for the sprites -sticks(something isn't my profession)
so be smart next time
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on September 30, 2011, 06:55:32 pm
is it something vital to know it? no, so, think before quoting me next time seriously, i am not being offensive with you
No, you are being defensive with him, but I understand. It's kinda rude to pity someone who doesn't know trivial things, and you not have to know every little tidbit about your craft's history to know your craft, as far as Machu is concerned.
however, your way of going about it is just as rude.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on September 30, 2011, 07:02:04 pm
is it something vital to know it? no, so, think before quoting me next time seriously, i am not being offensive with you
No, you are being defensive with him, but I understand. It's kinda rude to pity someone who doesn't know trivial things, and you not have to know every little tidbit about your craft's history to know your craft, as far as Machu is concerned.
however, your way of going about it is just as rude.
finally ! someone who understands me :D!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on October 01, 2011, 08:22:28 am
I hate Ash's stupid pre XII stance, but out of respect for the folks who sprited the newer stance in KOF style I stuck with this one. The only thing I didn't really touch is the fingers, but I feel like they turned out ok.
Color separation (http://i862.photobucket.com/albums/ab184/ColonelGwire/My%20crappy%20graphics/AshCVSAttempt.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/My%20crappy%20graphics/AshCrimson-Alt1.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/My%20crappy%20graphics/AshCrimson-Alt2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 01, 2011, 10:40:57 am
Face is still KoFish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 01, 2011, 05:39:48 pm
needs a bit more contrast as well. But good base.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 01, 2011, 06:54:03 pm
Good one!! But I'd suggest you to use these colours, since are "crimson" and not "light" red...And if you put white lines between the black "ink" and the red, it will have an extra look ;)!
(http://i55.tinypic.com/2cypmjm.gif)
Here are some Ash colours&stance I did some years ago, maybe will be useful to you: (http://i51.tinypic.com/2zjjs45.jpg) (Of course, I didn't out colour separation on those, since I had not even thought on that! xD!)
Have a nice day! Keep it on!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 02, 2011, 12:13:32 am
And PEOPLE!! I need help!! After finishing these sprites(2 first comes from Viper's MK, and third is part of HK) (http://i55.tinypic.com/2db07c0.gif)
ALL them has a problem in the crocth area...being the EPIC fail the third one, since I tried to make her ass' silhouette...and I had a giant vagina O.o... Please help me!!
Thanks for your help! Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on October 02, 2011, 12:58:35 am
I think the first one, well her thigh doesn't stop where it's supposed to, and it doesn't stop curving til the very end. The second one, it's TOO curvy, and...well, I don't know how to describe how to fix it, though I know where it probably does need fixing, I can't really help, it's like her ass is going in the wrong direction. The third one, well you want to get rid of the right "lip" of the fat cameltoe, curve her thigh more, whilst simultaneously creating space between each thigh. But....idk something tells me that it's probably harder to fix in practice than it is to type it out.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 02, 2011, 01:40:06 am
Keep in mind felo, you're going over a 3d model for most of these sprites. #d models in sf4 are kind of dumb, honestly during these kicks her pants wouldnt hug her crotch so closely. heres some edits.
The legs in the last two look way too long (and lazily done) imo. Actually the legs in all three look disproportionately humongous; then again, I like big muscular legs on skinny women --; eeeehhhhh And that ugly ass palette is gross. Double-time, Go!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 02, 2011, 01:46:49 am
my philosophy is to draw a pussy for the pussy(http://www.chunkymonkey.com/howto/cat3.gif)
Basially draw the nose(pelvis) and then the curly w(ass)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on October 02, 2011, 02:06:50 am
Actually the legs in all three look disproportionately humongous;
Shes from street fighter 4.
SF4 characters are out of proportion, but Viper's legs still were never that ginormous. http://www.youtube.com/watch?v=sZ2tEkQtbjo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Killer Kong on October 02, 2011, 03:19:42 am
Doesn't matter how "hideous" it is, because it's only used for people to change the color of.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 02, 2011, 05:34:40 am
it still bothers me enough to research a palette with decent separation and that does not look like vomit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 02, 2011, 11:27:00 am
Thanks Diepod!! I'll be using those :D!!!
Well, I'm working with those colours for not being confussed in certain parts. Vomit or not, is useful to who's working in her. Also, as soon as I finish her, I'll do an extra colour separation using Rolento's method. About the legs proportions, people is right, they're SO long(also have to deal that being ripped from a 3D game some sprites are a bit bigger or smaller than previous or nexts...damm camera!). And in every sprite, her crotch seems more a bulge than a mingie.
Also, for not making spam, I fixed some stuff in SFZ chun that bothered me(also added some extra colours): (http://i54.tinypic.com/a1slty.gif) (SFZ-SFZ The Movie-etc etc) Previous version was a direct panties-to-sports, so I forgot to put an intermediate colour in it. Now it's smoother.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on October 02, 2011, 11:59:42 am
nice sprite fello :D ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 02, 2011, 09:11:22 pm
you forgot skin tone >:(
j/k , actually I just want to ask if sfzero chunli is a wip or somethign, for young chunli is my favorite version of chunli as I dislike old hag chunli (i.e. sf3 cvs2, sf4)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on October 02, 2011, 11:37:59 pm
I present to you all the greatest thing I have ever made:
Spoiler, click to toggle visibilty
(http://i.imgur.com/HxaF0.png) CYBER GOD SAIKYO.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 03, 2011, 06:11:05 pm
j/k , actually I just want to ask if sfzero chunli is a wip or somethign, for young chunli is my favorite version of chunli as I dislike old hag chunli (i.e. sf3 cvs2, sf4)
Not a WiP. I thought you were working with someone else in her O.o
MD Dean: FUCKING AWESOME!! xDDD!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 03, 2011, 07:41:12 pm
j/k , actually I just want to ask if sfzero chunli is a wip or somethign, for young chunli is my favorite version of chunli as I dislike old hag chunli (i.e. sf3 cvs2, sf4)
Not a WiP. I thought you were working with someone else in her O.o
MD Dean: FUCKING AWESOME!! xDDD!!
someone else is taking fucking forever and I still have aoi and sakura lined up before zero chunli.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on October 04, 2011, 02:19:20 am
@Felo Thanks a bunch for the advice. The reason I used those colors is because according to Sinhra's color table they are exact values from CVS2. I'll work on the sprite some more and post what I've done to it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on October 06, 2011, 03:55:40 am
I couldn't get Ash's face to look right, although I did update the sprite a fair but, nothing special though. : /
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on October 06, 2011, 04:44:44 am
I can see a Liu Kang parody..Ash Ketchum turns into Rayquaza and bites player 2's torso off
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on October 06, 2011, 08:21:05 pm
nice stuff CVS!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koju-kun on October 07, 2011, 03:08:36 am
Based off of Banxman's Falcon sprite, I used his proportions and colors to "turn him around". Credits to him. No bases. (http://i273.photobucket.com/albums/jj204/kojunho/FalconCvS.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 回Banxmanℨ回 on October 07, 2011, 11:03:37 pm
;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 08, 2011, 12:40:02 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on October 08, 2011, 07:55:51 pm
Aren't the proportions supposed to be changed atleast a bit anyway? I mean I know it's Zero and all that but I don't wanna think SNK just... used Zero's proportions and just threw SNK shading on it :P.
Also why his hair is so dark now :???:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 08, 2011, 08:54:56 pm
I made Zero's hair brown so it wouldnt mix with the gauntlets.
Did the stance with better pallets (http://img90.imageshack.us/img90/6901/zerostancepallets.png)
cookie for whoever can guess them all
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on October 08, 2011, 08:57:05 pm
you could had used a different yellow tone anyway
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 08, 2011, 09:01:21 pm
what's worng with zilla's right ? is there a ghost there ?
lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 09, 2011, 09:00:04 am
Maybe JZ is pulling your leg to foolness, Lando. LOL Just kidding. He's an expert and an observant for CVS style and he likes Felicia, and that's his favorite char.
what's worng with zilla's right ? is there a ghost there ?
:laugh: It's not Zilla's right. He means by saying HE'S right. Why acting like a grammar Nazi. If you're joking about it, then it's all good. He sometimes makes spelling mistakes like that it's because of the expression of how we talk like instead of thinking of the spelling (maybe sometimes).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 10, 2011, 08:43:03 pm
Umm, no. MvC/Alpha and CvS are two different spriting styles.
Go tell that to Capcom lol!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 14, 2011, 03:55:41 pm
mvc has a spriting style ?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 14, 2011, 04:06:08 pm
you are kidding right?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 14, 2011, 05:00:44 pm
like diepod said... lightsource wise for cvs ... but as well the sprites sizes. Mvc to me have larger amount of areas to shade and create from ( reason why so many marvel and dc character are made in that stye in particular) those bases. i like cvs style sprites more than the others.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 14, 2011, 05:46:47 pm
which versus seri-es game had exclusive character ? (besides mvc2)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 14, 2011, 05:51:47 pm
uh ... all of them? MVC has exclusive Strider Hiryu, Jin Saotome, Captain Commando.
Come on, you can't tell me you see NO DIFFERENCE WHATSOEVER between those cartoonish fat sprites, and the taller/slender sprites in CVS
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 14, 2011, 05:52:39 pm
sfzero is a style, cvs is a style, darkstalkers is a style, marvel-capcom sprites are a style (xmen fighting game, marvel superheroes fighting game), what the fuck is the mvc style ? mvc2 has got some exclusive chars but do they use a style that differs from the previous ones?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on October 14, 2011, 05:53:51 pm
Isnt it also that CvS proportions are more "human" for most of the characters? I know there are some reused reshaded sprites too..Rolento, Dan, Cammy and a few others.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 14, 2011, 08:15:35 pm
Isnt it also that CvS proportions are more "human" for most of the characters? I know there are some reused reshaded sprites too..Rolento, Dan, Cammy and a few others.
yup. plus snk takes that " human " way even further.
Kofc and Frederika...... you both are right but yeah mvc2 itself isnt a solid style cause its just continuation of mvc in spritings. best yet compare side by sde mvc wolverine nd mvc2 wolverine....almost no difference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on October 14, 2011, 08:32:46 pm
You got it wrong, they are thalking about MVC as a whole style and if it exists or not, no one said MVC2 is it's own style compared to previous VS games :P.
Also CVS reusing SFA and VS sprites, doesn't that kinda defeats the lightsource being different between CVS and MVC sprites? Is the only difference between the styles the width of the sprites?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 14, 2011, 09:03:57 pm
No it doesn't, the majority of the characters were sprited in the style, so that style sets the rules. Capcom may have just been pressed for time so sprites got reused.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on October 14, 2011, 09:10:11 pm
Yeah but for CVS2 they also did the same. Weird enough Chun Li was the only returning character to be sprited in CVS style. How many other rules are different between CVS and SFA besides light source and width? (I'm not counting color difference because I guess you can adjust that on the SFA sprites with ease).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on October 14, 2011, 09:19:32 pm
Not too many that I can tell other than anatomical proportion being closer to real life in CvS. Character height is different as well.
Rolento is the guy to ask really. I just draw what looks right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 14, 2011, 10:10:43 pm
Actually ... The difference is pretty simple.
First off is Darkstalkers style. In many cases the characters resort to pure black outlines that made them look slightly dirty. This is because of how the spriting process was made - Hand drawn, scanned, digitalized. They didn't take the time to clean ALL black outlines. This is Proto Alpha Style - - - Actualy Alpha style got rid of the pitch black pixels, and actually started getting more creative on how to combine color palettes to reduce color count slightly, but still the sprites look smudgy around the edges.
CVS - Edges are 100% drawn digitalized, no stray pixels with weird colors exist. CVS is the simplest and most efficient when it comes to color management, that's why it's so popular.
This is just from observation, if you want an in-depth analysis with proof and screenshots, let's wait for Rolento to make it :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on October 14, 2011, 10:34:26 pm
How much time do you people think I have these days? .\/.
Think of it this way; CPS2/CPS3 era work borrow more from classical animation principles; they are more cartoon like in nature, tend to have exaggerated proportions and animation compared to KOF styled work. KOF styled work is based around 3d models, which in most cases had a better grasp on realistic anatomy; this resulted in something that had a more believable look in their spritework until more recent years where they have become more animated themselves. For actual CvS sprites, you'd be best off thinking of KOF's general scale with some added muscle, Capcom's color library, and a light source from directly above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 14, 2011, 10:51:49 pm
sfzero has got beautiful sprite borders, overall is way too damned polished, that and the rectangular as opossed to square pixels meant that they had to use something different for cvs; cvs style is one of the most simplistic styles this side of the gameboy that you can find, pretty much every "cvs" style sprite you see made by fans, such as felo or kiwi is completely overdone and has a fuckton of added detail (not that is is bad) the one who sprites closest to the style is likun.
I guess marvel style falls really close to sfzero style but the proportions are different, feet and hands are not that exagerated and the characters are much taller, kinda like comparing kof and aof (actually zero is not as short in this comparison, that would be darkstalkers with zero falling somewhere in between).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on October 15, 2011, 12:48:21 am
It drives me crazy how big the shotos feet are in SF3. Sean Altly gets pretty close to CvS though. I agree about Li Kun. His CvS Morrigan is great.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 15, 2011, 12:54:32 am
Sean Altly's sprites are pretty close to CVS, except the proportions. Everything about his spriting is too conservative and sober, poses, bodies, faces etc. CVS style is as bold as Capcom's animators have been doing this for years.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 15, 2011, 01:10:05 am
ehhhhh thought i break thru the discussion at hand to post sprite from my full game project. ;P . she still needs a couple minor shading tweaks in spots.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 15, 2011, 01:25:24 am
that doesn't look CVS. Also, I see you pasted different parts of the body with different colors and you got them mixed up. It's most noticeable in the Skin and Hair
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on October 15, 2011, 01:35:21 am
the palette really needs work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 15, 2011, 02:09:26 am
that doesn't look CVS. Also, I see you pasted different parts of the body with different colors and you got them mixed up. It's most noticeable in the Skin and Hair
i colored hair using the colors taken by the artwork and tones of the original anime. the parts and skin is frakensprited from cvs bases mai and maki , i did scrath work everywhere else. yeah she does and could use alot more shading in areas to define lightsourcing to make her true cvs i gather. thanx for commenting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on October 15, 2011, 05:45:51 am
that doesn't look CVS. Also, I see you pasted different parts of the body with different colors and you got them mixed up. It's most noticeable in the Skin and Hair
i colored hair using the colors taken by the artwork and tones of the original anime. the parts and skin is frakensprited from cvs bases mai and maki , i did scrath work everywhere else. yeah she does and could use alot more shading in areas to define lightsourcing to make her true cvs i gather. thanx for commenting.
that doesn't look CVS. Also, I see you pasted different parts of the body with different colors and you got them mixed up. It's most noticeable in the Skin and Hair
i colored hair using the colors taken by the artwork and tones of the original anime. the parts and skin is frakensprited from cvs bases mai and maki , i did scrath work everywhere else. yeah she does and could use alot more shading in areas to define lightsourcing to make her true cvs i gather. thanx for commenting.
I like this edit, but: The first one was far better even if it's not CVS. In the last one, all the proportions are f**ked up, she looks like a boy. :-\ Try to look at CVS Maki or CVS Mature to change it in a good way.
And yes the yellow shade is kind of unusual. About shade and light, you need to make a link from yellow to to red skirt. Good luck.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SilentRipper on October 15, 2011, 07:51:29 pm
I like this edit, but: The first one was far better even if it's not CVS. In the last one, all the proportions are f**ked up, she looks like a boy. :-\ Try to look at CVS Maki or CVS Mature to change it in a good way.
And yes the yellow shade is kind of unusual. About shade and light, you need to make a link from yellow to to red skirt. Good luck.
thanx bro and thanx dude for showing me somthing and i used it also so as a guide. i didnt like somethings so i kept my versions proportions and mimicked others. still workng on mid area to skirt. thanx for the visual guide machu. i am learning from 2 of my sprite teachers nestor and li kun. our (Crom team) sprites for my project are a blend of cvs bases and its own style. not really to be straight forward cvs . but this helps me alot. thank you.
I like this edit, but: The first one was far better even if it's not CVS. In the last one, all the proportions are f**ked up, she looks like a boy. :-\ Try to look at CVS Maki or CVS Mature to change it in a good way.
And yes the yellow shade is kind of unusual. About shade and light, you need to make a link from yellow to to red skirt. Good luck.
thanx bro and thanx dude for showing me somthing and i used it also so as a guide. i didnt like somethings so i kept my versions proportions and mimicked others. still workng on mid area to skirt. thanx for the visual guide machu. i am learning from 2 of my sprite teachers nestor and li kun. our (Crom team) sprites for my project are a blend of cvs bases and its own style. not really to be straight forward cvs . but this helps me alot. thank you.
No problem, it's becoming far better. 8) Now you can be more CVS-ish in the colors and it's OK. Little detail, some of the skin colors are weird (I'm not sure a palette can be applied to it without problems.) Try to limit your face, arms and legs colors to the number of 4 not more.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on October 16, 2011, 10:43:05 pm
There's tJun's, and Jmorphman apparently wants to make one.
Not "apparently", desperately. I DESPERATELY want to make CvS Mature.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on October 16, 2011, 11:04:59 pm
Yeah, that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SilentRipper on October 18, 2011, 02:04:08 am
curious thing, I desperately want to sprite her, as its the firts sprite edit that drew my attention and also led me to meet the man behind those edits and one of my favorite spriter if not the most. :3
I courrently dont have much free time as my work and personal agenda is a bit unforgiving right now, but I plan to start her (or continue her) as soon as I get more time to spare. >.<
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Ops on October 18, 2011, 11:51:29 pm
Here's a couple of mine...they're my wips.. (http://i47.photobucket.com/albums/f177/Tated13/ViewtifulJoeBOps-3-1.png) (http://i47.photobucket.com/albums/f177/Tated13/FinalFirebrandBO-5-1.png) I'll post more edits later..
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on October 19, 2011, 06:06:14 am
MDD told me to post this random edit I did, so I thought I would :p
(http://i1224.photobucket.com/albums/ee372/Alex_Angulo/Random%20stuff/MGeeson1.png) my first one (I know it looks bad) (http://i1224.photobucket.com/albums/ee372/Alex_Angulo/Random%20stuff/MGeeson2.png) second one looks better imo. (http://i1224.photobucket.com/albums/ee372/Alex_Angulo/Random%20stuff/Sep.png) Did a semi-sep colour scheme for people to have fun with.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on October 19, 2011, 06:07:56 am
REDNAVI DON' USE THESE LIKE YOU DID MINES....
...except for the first one. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on October 19, 2011, 06:22:34 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on October 22, 2011, 07:10:42 am
That's actually not that bad, but his upper body is too small for his lower body. His normal hair also looks weird there, I don't know how to explain it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on October 22, 2011, 09:44:54 am
Looks fine to me. Awesome job KO-KI.
I'd also like to see a full set of Viewtiful Joe in that style...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on October 22, 2011, 06:27:30 pm
Nice sprite, Ko-Ki!!!! :o Now do a char with that style :ninja: ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: KO-KI on October 22, 2011, 07:07:05 pm
@Cazaki Thank you for the advice. Probably, the position of the shoulder may be wrong.
@Jesuszilla @.Hades. Thanks ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 23, 2011, 08:07:22 am
(http://fc00.deviantart.net/fs71/f/2011/295/c/c/ego_sprite___cvs2_by_jayecho-d4do4ph.png) Don't mind me... Just being an egotistical narcissist...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on October 23, 2011, 01:15:48 pm
legs seems a little bit bigger than the whole body. I like your color choices! :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on October 23, 2011, 04:10:47 pm
Nice stuff both of you :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 23, 2011, 07:29:51 pm
Did a random mock up sort of and adjusted a few things with the sprite. It's good to see an original CvS sprite next to an official :)
Spoiler, click to toggle visibilty
(http://i52.tinypic.com/156ybn5.png)
Reminds me more of the spriting style for... shit can't think of the game. It's not CvS2 though; too much shadow.
maybe Rage of the Dragons? its close to the cvs sprite style but still off from it. i ususlly do side by side comparisons of the characters i am dong for our project with cvs2 sprites ( even still using them for most bases) to be sorta inbetween rotd and cvs2.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 25, 2011, 05:17:42 am
Did a random mock up sort of and adjusted a few things with the sprite. It's good to see an original CvS sprite next to an official :)
Spoiler, click to toggle visibilty
(http://i52.tinypic.com/156ybn5.png)
Reminds me more of the spriting style for... shit can't think of the game. It's not CvS2 though; too much shadow.
maybe Rage of the Dragons? its close to the cvs sprite style but still off from it. i ususlly do side by side comparisons of the characters i am dong for our project with cvs2 sprites ( even still using them for most bases) to be sorta inbetween rotd and cvs2.
So should I numb it down, or is it plausible enough?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 25, 2011, 06:15:21 am
So should I numb it down, or is it plausible enough? [/quote]
i like your colors , you do have bit much shadow on the face but if ya want just brighten it a bit on the left same light as on the right but just close to left side eye and cheek add one tone darker than lighter shade. notice how terry has darker shade on face under brim of hat with head lowerd, you have no hat and hea. d raised so your shade shoud be brighter and do same for the feet and maybe side hair . just my thoughts but its a cool cvs lookin self sprite bro :) heck i should make me one! lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on October 25, 2011, 06:44:10 am
I think the face shading on the old sprite was better, I don't get what you were trying to do :S
XD I understand what he was trying to explain but yeah...I guess that was a rather odd example That's why no one replied.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on October 29, 2011, 10:48:43 am
lol, could be or something else. lol idk
but what i was showing may not be the on spot cvs rule but i shaded the face according to the direction of how the light flows, just like in your avy. the face is lighted not darkend when light is shown on it. kinda lining it up with the way it is on pants to top. sorry if this way is i did it is considered wrong. my bad.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on October 29, 2011, 10:54:20 pm
but what i was showing may not be the on spot cvs rule but i shaded the face according to the direction of how the light flows, just like in your avy. the face is lighted not darkend when light is shown on it. kinda lining it up with the way it is on pants to top. sorry if this way is i did it is considered wrong. my bad.
But do notice, my hair does cast a shadow. :) the reason the ohter side is dark is because it recedes into the the back. I some sprites I've seen the depth of field is exaggerated.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TheClone45 on October 30, 2011, 07:05:13 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on October 30, 2011, 08:25:28 pm
Good job Clone45.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on October 31, 2011, 04:45:21 am
So I took a sprite from Batman and Robin for SNES, far from finished, but I wanted some input, this is my first time doing this so the feedback will certainly help, I scaled him in correspondence to CVS2 Ken, so he's a tad taller as he should be, so far what I've done is altered the colours, added some highlights, and started removing a lot of the very thick, dark outlines from the original sprite by erasing/redrawing parts.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on October 31, 2011, 07:58:00 am
(http://fc09.deviantart.net/fs70/f/2011/291/5/9/coldman_rosso_by_danownsall122-d4da6hc.png) a bit F' ed up but eh, I'll work on fixing it (http://fc01.deviantart.net/fs71/f/2011/302/0/7/cvs_goku_stance_by_danownsall122-d4eerkp.png) and a Goku Sprite, everything was drawn expect for the Shoto Arms due to me being lazy
@C-G-U I honestly can't say alot since its not finished, I guess you could work on making those legs look less "squiggly" I'll try to give actually feedback when its more complete
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 01, 2011, 10:30:59 am
kof95 style Takuma attempt
(http://i.imgur.com/egTwz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on November 01, 2011, 10:40:13 am
Very good edit. It make me wanting it as a full cvs character!! :P There is still some details to improve.
-Dark part in hair must be darker. -His right leg is a little bit strange. -His right hand need more details. -His left hand is still too kof95-ish(just look at existing cvs hand sprites)
good luck
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 02, 2011, 07:23:45 pm
(http://img545.imageshack.us/img545/5325/vergilcvsstyle.png) I still need to edit the head to the right size...looks a bit too big
(http://img52.imageshack.us/img52/5618/ermacsprite.png) an edit of Sean Altly's Sub-Zero. Ermac based on his MK9 look
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on November 02, 2011, 07:49:52 pm
Both look pretty good. Vergil's actual suit under the coat doesn't look all that good, but Ermac looks pretty spot on.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Tsao-ri on November 04, 2011, 09:44:26 pm
Love the Takuma edit :d Cograts
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DragonSlayerEX on November 05, 2011, 08:35:25 am
Zack Ryder from WWE. I didn't know what to do with the elbow/kneepads so they look pretty ugly. : /
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on November 08, 2011, 06:16:58 am
Pretty nice MC2, except I think the hair is actually too long it may just be because the colour of the headband is harder to notice for me atm though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on November 08, 2011, 06:18:31 am
That left (artist's right) leg... just totally wrong in form. Also recall that CvS light source is directly from the top. That's way too much light going down the side.
Right (artist's left) leg's a bit blobby but as long as you fix the shape on that it should be fine otherwise.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on November 08, 2011, 08:21:03 am
Would you say that the light source should be totally changed since the shorts have been replaced with wrestling trunks? As in, the inner legs should have the light and the outer should be dark?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GLB on November 08, 2011, 11:08:53 pm
You're awesome for thinking of that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on November 10, 2011, 04:23:04 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on November 10, 2011, 10:36:47 am
Nice process. :) But for the shoes in the last process must be missing. I bet you're still working on it though. You got the nice overall sprite there, :) except the feet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 10, 2011, 11:37:25 am
Take an eye on the shoes. Aside that, is well done, good luck!
Now, a quickie one: (http://img839.imageshack.us/img839/7636/runcammyrun.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on November 10, 2011, 10:06:22 pm
full set plz
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on November 10, 2011, 10:09:35 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on November 11, 2011, 01:21:21 pm
I don't know what to say, but Ranma's left leg looks kinda thin which makes his left foot look small. His right is looking good though. It's just my opinion of thinking that. Overall, the feet look nice though. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on November 11, 2011, 03:21:42 pm
It's ok, but her feet are smaller than needed. I'm not 100% sure if you just painted yuri's feet, but those are smalls. The white part of her sleeve also could use more work, since it seems a round white thing with random shading. Aside that, everything is ok, so C'mon! you can do it better!!
About Hisoka, you have to fix chest and shoulder, because it looks like a huge, inverted egg. Tip: put that area in a dark colour, then ONLY shade the chest with lights, and go wit small shading in the lower belly. This way you could make it seeming a shirt. Look at every shoto in cvs, that's a better example than mine. Ah! That smirk in his face...delete it!! I guess it's the upper pixel, because you're using a dark skin color(not the darkest one, but the immediatly lower). Try using the second flesh color, or putting around there a transition pixel ;)!
PS: I'm not sure if I told it correctly, are you Latin American or Spaniard? I can explain it in Spanish too.
EDIT: The ponytail I did sucks U_U. Suggestions are welcome!
Very good!! Beside the detail loss due to CVS ratio. ;P About ponytails, perhaps you should give it a lighter outline on the top of them (by using only 2nd lighter yellow for the top parts of them)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on November 12, 2011, 05:15:07 pm
It's ok, but her feet are smaller than needed. I'm not 100% sure if you just painted yuri's feet, but those are smalls. The white part of her sleeve also could use more work, since it seems a round white thing with random shading. Aside that, everything is ok, so C'mon! you can do it better!!
About Hisoka, you have to fix chest and shoulder, because it looks like a huge, inverted egg. Tip: put that area in a dark colour, then ONLY shade the chest with lights, and go wit small shading in the lower belly. This way you could make it seeming a shirt. Look at every shoto in cvs, that's a better example than mine. Ah! That smirk in his face...delete it!! I guess it's the upper pixel, because you're using a dark skin color(not the darkest one, but the immediatly lower). Try using the second flesh color, or putting around there a transition pixel ;)!
PS: I'm not sure if I told it correctly, are you Latin American or Spaniard? I can explain it in Spanish too.
EDIT: The ponytail I did sucks U_U. Suggestions are welcome!
Entonces en español :3
Linda R. Mika ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on November 16, 2011, 01:21:40 am
Hey, hey, hey! I'm back with League of Legends sprites, Shyvana! (http://www.deviantart.com/download/269251055/shyvana_the_half_dragon___lol_by_hadesdiossupremo-d4gazfz.png) Images of her v
Hey, hey, hey! I'm back with League of Legends sprites, Shyvana! (http://www.deviantart.com/download/269251055/shyvana_the_half_dragon___lol_by_hadesdiossupremo-d4gazfz.png) Images of her v
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SimpliBand on November 23, 2011, 01:20:24 pm
hey,I was just wondering if there was a specific topic for old school SFII/Fatal fury sprite edits because all I see is CVS,SVC,KOF sprites and I've always been more into old school graphics. here's an example of my latest edits: (http://i285.photobucket.com/albums/ll77/simpliband/shotokanclones-1.gif) andy-ryo-kim,based around ryu's SF2 model. got a lot more to show,mostly crossovers like this,like the opposite,sf2 chars edited around fatal fury sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on November 23, 2011, 04:23:18 pm
you can make your own topic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on November 25, 2011, 01:06:25 pm
Yeah. You can create your own topic of that, so any old-school sprite artists can join up. In that case, you can open up that kind of style for those who are used to old style. ;) Good luck, SimpliBand. ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SimpliBand on November 25, 2011, 04:00:33 pm
that's what I'll do.Ijust want to finish two or three edits I'm working on before I post.thanks guys.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: anis91 on November 25, 2011, 04:53:30 pm
al those works are awesome guys!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on November 25, 2011, 10:20:41 pm
hey,I was just wondering if there was a specific topic for old school SFII/Fatal fury sprite edits because all I see is CVS,SVC,KOF sprites and I've always been more into old school graphics. here's an example of my latest edits: (http://i285.photobucket.com/albums/ll77/simpliband/shotokanclones-1.gif) andy-ryo-kim,based around ryu's SF2 model. got a lot more to show,mostly crossovers like this,like the opposite,sf2 chars edited around fatal fury sprites.
Their heads are all too small. Also, Ryo's left arm is dislocated, and doesn't fit the SF2 style as well as it could.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TempesT on November 26, 2011, 01:57:03 am
Hey, hey, hey! I'm back with League of Legends sprites, Shyvana! (http://www.deviantart.com/download/269251055/shyvana_the_half_dragon___lol_by_hadesdiossupremo-d4gazfz.png) Images of her v
hey,I was just wondering if there was a specific topic for old school SFII/Fatal fury sprite edits because all I see is CVS,SVC,KOF sprites and I've always been more into old school graphics. here's an example of my latest edits: (http://i285.photobucket.com/albums/ll77/simpliband/shotokanclones-1.gif) andy-ryo-kim,based around ryu's SF2 model. got a lot more to show,mostly crossovers like this,like the opposite,sf2 chars edited around fatal fury sprites.
Cool idea. But you have to keep in mind that SF2 sprites (cps2) are wider than FF (NeoGeo) sprites. So you have to make the heads wider for exemple.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 26, 2011, 11:40:20 am
He's right :) And I guess this goes here as well... (http://img.photobucket.com/albums/v297/Tracks2000/MarshJunior.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Simplistic Fubini on November 26, 2011, 05:30:06 pm
The coolest thing is that you can headswap that into any of the boys in the show except Cartman.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 26, 2011, 07:32:56 pm
Now wheres the fun in that? (http://img851.imageshack.us/img851/888/kyle.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 26, 2011, 08:32:36 pm
Game on bro, game on...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on November 26, 2011, 10:17:51 pm
Whoever makes Cartman is the better spriter.
.....and Mr. Mackey. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on November 26, 2011, 10:38:33 pm
... I can't really tell the difference :S What did you alter :P?
size, skin color, left leg :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 27, 2011, 12:31:28 am
Damn i really have to focus hard to see the difference :P Looks better though. Maybe you could try making her hair and especially her eyes bigger, as in your banner image of her. She really has humongous eyes :P !
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on November 27, 2011, 10:37:35 am
Yes, bigger eyes, little more hair, shorter legs. And try to update your palette, to make it more CVS-ish.
BTW:nice to see Ranma character project in 2011!! :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on November 27, 2011, 07:01:56 pm
well i tried my hand at doing Meithous avy & sig girl by Cushart artists works, the boxing girl. used cvs yuri as a base. needs more details and especially with her hair could been longer. . not as good as fe lop , balthazar, diepod others works but i trying to get as good . lol.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 27, 2011, 07:33:42 pm
FeLo, the ball is in your court, regarding south park sprites :P!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on November 27, 2011, 07:36:55 pm
ooops my bad, didnt mean to spell ya name wrong lol. yeah i see what you mean too on the hair. Imma try again on those suggestions as well. spriting today a bit to get my mind off my grandmoms funeral thats tomorrow. so i will def try to go i guess up a lighter shade of pink in her hair on top and some on the back end as well. maybe that will work. thanx FeLo_Llop ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on December 04, 2011, 09:23:20 am
(http://fc00.deviantart.net/fs70/f/2011/338/a/0/new_cvs_sprite_by_jayecho-d4i400v.png) New sprite of me(EGO levels outta control.)
I really want to tag along with Bluestreak since I've been seen him. but I went hiatus on the mugen scene for a while. So I'm starting over with mugen and not going to be an impulse downloader again.
It's pretty much a revamp on everything i originally created the character to be. Changed the size, style, and move ideas so yeah... big diff. Here's a comparison. (http://fc00.deviantart.net/fs70/f/2011/338/a/0/new_cvs_sprite_by_jayecho-d4i400v.png)(http://fc00.deviantart.net/fs71/f/2011/295/c/c/ego_sprite___cvs2_by_jayecho-d4do4ph.png)
I rely on you guys to be the judge, did I touch the CvS style good enough, pallette?anatomy?light?
EDIT: the shadow on the skin could be lighter so uncheck that if that's one of the concerns.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 04, 2011, 11:19:11 am
FeLo, the ball is in your court, regarding south park sprites :P!
Ooops!! I haven't seen this!! I'll take a look :D!!
- C.R.O.M Lando: Don't worry. Take your time :)
-HiTehk: Your sprites are high quality, man!!! Just too dark. Try putting colours from CvS et voilà, magic is done!
I have nothing new to share, since I have been busy with Rose. Anyway, here's something OLD I haven't shown. It's a TERRIBLE Seth's stand animation. ROBO-CHEST!! Have a laugh!! (http://i43.tinypic.com/npp7rl.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 04, 2011, 11:21:40 am
LOL DEM BOUNCING BOOBS.
If it wasn't this time of the year I totally would have made that my avatar.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 04, 2011, 05:48:44 pm
- MDD: Oh, Flush Santa!! - Balthazar: Done![/size]
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on December 04, 2011, 11:38:22 pm
And this finishes the main crew: (http://i1225.photobucket.com/albums/ee394/chatalex94/sopark-1.png) My apologies if some parts of it are off, i havent sprited in this style in a while. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on December 05, 2011, 02:36:22 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on December 05, 2011, 03:37:36 am
http://www.livestream.com/hitehk
Streaming some CvS animation work if anyone would like to see. DONE STREAMING. (http://fc00.deviantart.net/fs71/f/2011/338/c/4/echo_stance_animation_by_jayecho-d4i7fc4.gif)
Watcha think? took a while (and its only 4 frames!!!)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hadoabuser on December 05, 2011, 06:41:08 am
You were too focused on the arms and didn't properly edit the legs to fit the changes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 05, 2011, 07:34:15 am
Those aren't boobs, they're pecs! (http://www.youtube.com/watch?v=uBXtuE2BgaY)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 05, 2011, 10:56:08 am
- HiTehk: Awesome!! Also, the animation too :D!!!(I suck at doing them U_U) - Chatman: I love it, but his face looks like an angry BlobFish'(it's looooooooooovely!!! *_*!!!):
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on December 05, 2011, 05:15:00 pm
hey, thanks!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HiTehk on December 06, 2011, 03:43:05 am
Last update on the animation and then I'm making my own thread when I get more done. (http://fc03.deviantart.net/fs71/f/2011/339/8/1/echo_stance_animation_by_jayecho-d4i7fc4.gif)(http://fc00.deviantart.net/fs71/f/2011/338/c/4/echo_stance_animation_by_jayecho-d4i7fc4.gif) NEW OLD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ARCoolguy on December 06, 2011, 10:32:33 am
Wow nice sprites HiTehk The new animation looks awesome :sugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 06, 2011, 11:12:06 pm
Last update on the animation and then I'm making my own thread when I get more done. (http://fc03.deviantart.net/fs71/f/2011/339/8/1/echo_stance_animation_by_jayecho-d4i7fc4.gif)(http://fc00.deviantart.net/fs71/f/2011/338/c/4/echo_stance_animation_by_jayecho-d4i7fc4.gif) NEW OLD
Far better! good job! :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on December 07, 2011, 09:00:34 am
Couple of sprites:
(http://i21.photobucket.com/albums/b293/seanaltly/Retsu-2.png) Retsu - Worried his legs might be a bit stubby. Hands come from Geese, feet from Ryo, and I referenced Kiwi's Retsu sprite a bit for his face
(http://i21.photobucket.com/albums/b293/seanaltly/afim.png) A friend's original character, AfterImage
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 07, 2011, 09:22:35 am
I like them, they're awesome!!!
But one thing, I have never sprited a Retsu, I guess the one you're talking about is Kiwi's.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on December 07, 2011, 09:25:28 am
Oh damn, I feel like a jerk now. I have this giant image saved that is just a ton of Street Fighter CVS sprites and I could have sworn it was yours. I saved it a long time ago and must have forgotten whose it was. I'll edit the post.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 07, 2011, 11:03:46 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on December 08, 2011, 12:13:40 am
Just saw the personal text and that reminds me of that one year in the Christmas parade in band I wore a green pimp coat and Santa hat as we marched. I said they should put me next to the cheerleaders so santa pimp can be next to his ho ho hoes.
Good times.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.R.O.M Lando on December 08, 2011, 04:28:23 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on December 08, 2011, 05:48:33 pm
Hey, Sean Alty's back! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on December 08, 2011, 05:58:04 pm
I didn't go anywhere, just put my projects on hold for a while.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on December 08, 2011, 11:00:34 pm
Hehe yes, that's the best Retsu sprite so far I think ;) Nice job :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on December 09, 2011, 04:16:27 am
(http://i41.tinypic.com/fvaas5.png) Just some stuff that I saw.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on December 09, 2011, 04:28:07 am
The feet come directly from CVS Ryo, and the hands from CVS Geese, so they're fine. I really don't see the problem with the rest of the stuff you pointed out.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on December 09, 2011, 04:45:59 am
One of my friends made these a good while back, and I think it sort of explains things for me politely as to what may be subjective about this statement. Both heads come from the respective CVS chars Dan, and Ryo. (http://i.imgur.com/yPNIA.png) (http://i40.tinypic.com/dr80t4.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alan Joestar ★ on December 09, 2011, 06:35:10 am
These are from some Double Dragon fighting game on the Neo Geo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on December 11, 2011, 03:34:26 am
Those are just characters from Rage of the Dragons, a Neo Geo game made in 2002, they could work but would need alteration with the colours and maybe touching up on the shading, as judging from the videos they do look a fair bit different
YES, I screwed the whole thing with that shitty aura U_U.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on December 18, 2011, 10:00:37 pm
FINALLY, A DEMITRI THAT LOOKS GOOD AND IS NOT A FUCKING YAMAZAKI EDIT
FULL. SET. PLZ.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 18, 2011, 10:04:52 pm
^What he said.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 18, 2011, 10:32:27 pm
But that aura would prove problematic, if it's supposed to be transparent. Stupid custom states. :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 18, 2011, 11:09:26 pm
- JZilla&MDD:
Funny about this, it started as a base for a colour separation for CFAS' Demitri. I'm not sure to keep this or just colour separating, but DS' shading is pretty chaotic and it makes my eyes to bleed.
- Jmorph: Not at all. In that sprite, there are some points that were covered with the aura in the original sprite: lower arm's sleeve, part of his back, part of his right leg, etc, I just sprited that empty zone and then applied the filtered aura. Even if I go with this style or just re-colour the whole thing, I'll be filling those spaces.
~~~EDIT: Cammy or Stigya?
(http://img519.imageshack.us/img519/405/cammystandfinalyg9.gif) or (http://img687.imageshack.us/img687/6418/stigya.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on December 18, 2011, 11:43:35 pm
STIGYA!!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on December 19, 2011, 12:15:21 am
Cammy.
You have no idea how tired I am of seeing that Alpha set.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 19, 2011, 12:19:44 am
CAMMY PLEASE
I'll edit PotS's Cammy to use the new sprites too!!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 19, 2011, 12:26:26 am
I say stygia, because shes new and I dont use Cammy in mugen. Then again Cammy because shes Cammy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on December 19, 2011, 12:29:14 am
I... can't decide :gonk:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on December 19, 2011, 12:29:53 am
Cammy because she desperately needs a sprite makeover.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nestor on December 19, 2011, 12:31:03 am
Cammy :).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on December 19, 2011, 01:29:17 am
stigya, i like seeing original stuff being repped more
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alan Joestar ★ on December 19, 2011, 01:30:53 am
Cammy! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on December 19, 2011, 01:44:24 am
Cammy, because the rest of her sprites will be just as awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on December 19, 2011, 02:32:36 am
I really want Stigya, but Cammy needs new sprites.....
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on December 19, 2011, 02:44:43 am
C-A-M-M-Y! Cammy, Cammy, Cammy! ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lith on December 19, 2011, 02:47:03 am
Cammy..
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 19, 2011, 02:58:39 am
Stygia... Because I count as 3 people.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on December 19, 2011, 03:22:58 am
Fuck Cammy. Worst character to exist. Stigya pls.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on December 19, 2011, 03:46:51 am
juli because fuck orochigill :hump:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on December 19, 2011, 05:36:32 am
Can't you do both?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on December 19, 2011, 06:28:52 am
It takes a long time to sprite depending on the spriter, and a longer time to make a sprite set.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on December 19, 2011, 10:55:52 am
Stygia for the new animations :D I already know Cammy's...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 19, 2011, 12:06:36 pm
I don't know. Both looks awesome! But, I select Cammy! :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on December 19, 2011, 01:34:22 pm
Cammy!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on December 19, 2011, 02:26:00 pm
that's a really difficult decision because cammy could really use new sprites but stigya looks cool and is an original character. but at the end of the day i support the cammy crew.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 19, 2011, 03:34:27 pm
O.o My God. I wasn't expecting this ammount of posts regarding those...O.O. Thanks you all people :D
Well, here's the (final) sprite for Cammy. It has her legs FIXED, same as her boots(now with a bit more of detail), Crotch area has been fixed too. Gauntlet in the old one needed a fix, so here it is too.
Well...time for fixing what's done(Aswell going on with Vipah[size=2pt]...and who knows who[/size])
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 21, 2011, 01:01:11 pm
Do-Do-Double post!!!
Friends of original stuff don't need to be affraid of Cammy. Some of her stuff could get an update(needed or not, there are some things I feel...somehow strange in her). Here's a Dodge and a Jump. If someone wants to animate the whole thing, feel free :) : (http://img526.imageshack.us/img526/4082/cammynewstuff.gif)
(YES, some of the outlined are bigger than Cammy...I will be fixing this+no transparency, xD!).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on December 21, 2011, 02:56:28 pm
mr. Llop, you made my day :D My newly ordered tablet should arrive over at my parent's house any day, in the holidays I want to start making original moves as well :) It feels a bit like cheating to me, using SNK/Capcom bases (for my dbz chars) :P
And Cammy is hot, and Demitri badass as always ;) He definitely deserves a cvs upgrade ;) ! * btw will you add the aura to him? If so, SNK vs Capcom styled aura or Darkstalkers aura? My vote goes to the Darkstalkers one :twisted:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 21, 2011, 03:46:36 pm
Good to know about your tablet, Balt ;)!!!
About the Aura, I guess I prefer something similar to CvS effects, since the upgrade is worth of it :P!
PS: Mouse-click-click-click for the win!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 21, 2011, 05:35:56 pm
Mouse spriting, eeeewww....
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on December 22, 2011, 01:17:28 am
I could care less about Cammy because holy shit new Demitri sprite set.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Simplistic Fubini on December 22, 2011, 02:46:56 am
Funny about this, it started as a base for a colour separation for CFAS' Demitri. I'm not sure to keep this or just colour separating, but DS' shading is pretty chaotic and it makes my eyes to bleed.
I was inferring that his post was thinking about making an entire set.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on December 23, 2011, 06:00:23 pm
All the sprites here inspired me to try something myself, so i tried to make a CVS Sagat. It's unfinished, but I'm pretty proud of it :) .It may look like Zero de Armentis's Sagat, because i used the same colors as his sprite. I'm taking feedback, so tell me what should i change or fix.
Thank you for inspiring me to sprite, have a nice day and good luck in spriting :).
- Matt
(PS, i'm using a public library computer, so i may not be here often)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 24, 2011, 12:14:58 am
Done! Changed the palette, head shamelessly copied from Armentis's sprite, feet look kinda weird. Let me know if anything else should be fixed. (Maybe it's a base for a full sheet?)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on December 24, 2011, 04:59:17 pm
Seems like a nice start (on Sagat I mean), sure there are a few messy parts, the feet look weird possibly because you used too much dark colors on his toes. His toes are bathing in sunlight, you should make them a lot lighter :) Also the ends of his pants look messy, there aren't really clear lines to seperate the front with the back. But not bad :)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on December 24, 2011, 08:13:55 pm
great start indeed. legs could use a little tweaking along with the torso, other than that, it's one of the few alpha to cvs edits I've seen done right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DanOwnsAll112 on January 01, 2012, 04:15:27 am
Man, I'm out of practice. I still suck at faces, and the proportions seem a little off with her as well.
VF5 Sarah? Nice...
No, not nice. SNT you could probably use Maki's legs and head with Cammy's torso and possibly Yuri's hands as a base and just work from there by shading the clothing using Kiwi's Nina sprite as a reference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on January 19, 2012, 09:43:07 pm
Sarah's left ankle looks too squeezed. There's no shading around on her right arm and no shadow is cast.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on January 19, 2012, 10:59:41 pm
No, not nice. SNT you could probably use Maki's legs and head with Cammy's torso and possibly Yuri's hands as a base and just work from there by shading the clothing using Kiwi's Nina sprite as a reference.
Pfft, anyone can frankensprite, where's the fun in that? Furthermore, you're suggesting I frankensprite with two different art styles.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on January 20, 2012, 04:04:28 am
I also love the "No, Not nice" part. No opinions for you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on January 20, 2012, 04:17:42 pm
No, not nice. SNT you could probably use Maki's legs and head with Cammy's torso and possibly Yuri's hands as a base and just work from there by shading the clothing using Kiwi's Nina sprite as a reference.
Pfft, anyone can frankensprite, where's the fun in that? Furthermore, you're suggesting I frankensprite with two different art styles.
You could use the original mode as a base, the proportions are pretty clsoe to cvs, adn prorbably the closer you are going to get with an already made 3d model.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on January 20, 2012, 04:28:05 pm
I was using the original model. Problem was, there's no high res gameplay screenshots of Sarah in that costume; I was working off a pixely Youtube still.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on January 20, 2012, 04:41:43 pm
ffff, for some reason I tought you were psriting ayane. is sarah's style similar to one of the doa's chicks?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on January 20, 2012, 06:36:31 pm
If anyone from DOA, maybe Helena minus a few stances. The later DOA games gave her more skintight clothes to match, and she's always had the similar blonde ponytail and bangs.
Also, here's what happens when I get a clean reference pic:
(http://i.imgur.com/zfKg1.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 20, 2012, 06:52:19 pm
I think I've mentioned Kiwi-RBG on the forums somewhere before. I feel he is the most accurate CvS spriter period. He doesn't just convert old sprite and call them Cvs, he puts in the extra effort to make them accurate to the style. Check his stuff out on DA http://kiwi-rgb.deviantart.com/
If anyone from DOA, maybe Helena minus a few stances. The later DOA games gave her more skintight clothes to match, and she's always had the similar blonde ponytail and bangs.
Also, here's what happens when I get a clean reference pic:
(http://i.imgur.com/zfKg1.png)
I'm not meaning to offend you in anyone but still, that is not CvS. CvS does not have characters backs turned. Also, it looks like you traced that from a Virtua Fighter screenshot just by looking at the perspective of the sprite. Try raising the leg on the left and turning the foot more to the left. Another thing is that the hair looks a bit stiff, the shading on her back is off, and I see a bit of stray pixels on the right near her shoulder and where the shirt meet.
No, not nice. SNT you could probably use Maki's legs and head with Cammy's torso and possibly Yuri's hands as a base and just work from there by shading the clothing using Kiwi's Nina sprite as a reference.
Pfft, anyone can frankensprite, where's the fun in that? Furthermore, you're suggesting I frankensprite with two different art styles.
What I meant was to frankensprite for the base then sprite/sketch over it on a new layer.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on January 20, 2012, 09:38:05 pm
If anyone from DOA, maybe Helena minus a few stances. The later DOA games gave her more skintight clothes to match, and she's always had the similar blonde ponytail and bangs.
Also, here's what happens when I get a clean reference pic:
(http://i.imgur.com/zfKg1.png)
yeah, much better. now it's just a matter of adding abit mroe depth to the shading, but mostly chaning the colour palette.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on January 20, 2012, 11:13:01 pm
I don't really see what someone's stance has to do with sprite style. It's a character specific thing. I have no doubt that if it fit the character to have a stance where their back was turned, it would look fine. Just because there aren't any current CVS characters with stances where their back is turned doesn't mean there couldn't ever be. What if they wanted to make a CVS Lin?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on January 20, 2012, 11:18:59 pm
^^ What he said.
If it's characteristic of the stance, then that's just how it's gotta be. There's no problem with it.
Also those Darkstalkers sprites by Kiwi seem too large... Though then again, the entire cast should probably be about that large with regards to their measurements. And as much as I've always loved that Felicia sprite, something about it at the same time feels off. Part of it might be the skin color; Felicia's skin is supposed to be slightly tan.
But that Pyron... dear god I would code the shit out of a Pyron with that set. It's the first I've seen it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on January 21, 2012, 12:06:10 am
Well Sean + Jesus, that would be like saying that lighting has nothing to do with the style of the sprite, or the number of colors in the palette wouldn't change the style of the sprite. There's just universally some general rules set by Capcom to describe what would count as a legitimate sprite in their style. It's not a traditional CvS style when you do it that way. Not to say it's bad because it's not traditional, but it's not true to CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on January 21, 2012, 12:19:13 am
can some one help me find the right colors its not done ? (http://fc07.deviantart.net/fs71/f/2012/020/7/7/sasuke_re_do_by_darkrealm0-d4n1rte.png)(http://fc00.deviantart.net/fs70/f/2012/020/e/7/naruto_re_do_by_darkrealm0-d4n22bc.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on January 21, 2012, 12:35:29 am
Well Sean + Jesus, that would be like saying that lighting has nothing to do with the style of the sprite, or the number of colors in the palette wouldn't change the style of the sprite. There's just universally some general rules set by Capcom to describe what would count as a legitimate sprite in their style. It's not a traditional CvS style when you do it that way. Not to say it's bad because it's not traditional, but it's not true to CvS.
I am with zilla and sean in this one and really don't find it worth discussing anyway.
Also those Darkstalkers sprites by Kiwi seem too large... Though then again, the entire cast should probably be about that large with regards to their measurements. And as much as I've always loved that Felicia sprite, something about it at the same time feels off. Part of it might be the skin color; Felicia's skin is supposed to be slightly tan.
yeah, capcom used a different scale in their different series, one scale in teh zero series, one in darkstalker one for marvel and one for cvs, thus making certain characters too tall/short when compared to others.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 21, 2012, 12:43:38 am
Well Sean + Jesus, that would be like saying that lighting has nothing to do with the style of the sprite, or the number of colors in the palette wouldn't change the style of the sprite. There's just universally some general rules set by Capcom to describe what would count as a legitimate sprite in their style. It's not a traditional CvS style when you do it that way. Not to say it's bad because it's not traditional, but it's not true to CvS.
No it wouldn't, because lighting and the number colors has averything to do with the style as well as proportion and scale. The orientation of a character only really has to do with fighting style. The general rule that fighters face the screen only has to do with aesthetics. "matching a style has more to do with handling pixels than the way fighters face.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on January 21, 2012, 06:32:12 am
Yeah, Diepod pretty much said what I was going to say. No offense intended, but that was the point of my first post. Fighting stance is a character specific thing. The rest of that stuff, colors, lighting, proportion, etc., is what makes it CVS style.
I am interested in seeing a CVS Lin sprite now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on January 21, 2012, 06:42:55 am
*shrugs* It's not so serious I just say it's not traditional.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on January 22, 2012, 08:32:59 pm
If anyone from DOA, maybe Helena minus a few stances. The later DOA games gave her more skintight clothes to match, and she's always had the similar blonde ponytail and bangs.
Also, here's what happens when I get a clean reference pic:
(http://i.imgur.com/zfKg1.png)
You might want to use Armentis' sprite as a reference. (http://imageshack.us/m/846/5742/srah.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DTK on January 23, 2012, 08:11:47 am
I think I've mentioned Kiwi-RBG on the forums somewhere before. I feel he is the most accurate CvS spriter period. He doesn't just convert old sprite and call them Cvs, he puts in the extra effort to make them accurate to the style.
Kiwi's legendary, but most accurate to CVS? Not all the time. Indeed he's damned good at what he does though, no denying that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on January 24, 2012, 04:52:45 am
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Sprites/Kel.png) Kel [female] (Original Character)
C&C welcome! [and needed]
I like it,anyway is a kind of a ninja or something?
here mr chuckie with the paddlesaw (http://neuropod.net/imagehost/uploads/3850fe7339c2d3bc673126d179bcd021.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on January 31, 2012, 03:45:11 pm
Chuck looks awesome, but his hand doesn't seem to be holding the paddle, and also i think the saws could use a gray color instead of all just white, but its up to you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on January 31, 2012, 03:46:32 pm
The legs are too short in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on January 31, 2012, 08:26:18 pm
Here comes a new sprite, Vayne from League of Legends! :D (http://www.deviantart.com/download/282540464/vayne_the_night_hunter_by_hadesdiossupremo-d4o7tm8.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 01, 2012, 02:32:55 am
Here comes a new sprite, Vayne from League of Legends! :D (http://www.deviantart.com/download/282540464/vayne_the_night_hunter_by_hadesdiossupremo-d4o7tm8.png)
Head is flat.
Craig: Too much outline color on the bottom of the hair. Other than that, seems alright.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 01, 2012, 03:33:17 am
ill fix that real soon
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on February 01, 2012, 05:15:09 am
I like it,anyway is a kind of a ninja or something?
Not really. more of a mercenary.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on February 02, 2012, 05:49:05 pm
-Prodigy: As usual, an awesome sprite!! Just take care in her knee's shading ;)! - Balmsold: Me likezzz!!! But tose legs seems to be short. Aside that, it's perfect :D!! - Craig: I like it! ut there's something in her right leg that I can't unsee...In the other hand,i don't know how to solve it :(. - Hades: ME GUSTA! But when will you put sprites whitput a background? ò_ó!!
an edit of SeanAltly's Sub-Zero. not done yet but I thought I'd post it anyway
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on February 12, 2012, 03:55:19 am
these arent entirely cvs styled but they have the 4/5 color rule :p (http://fc04.deviantart.net/fs70/f/2012/042/4/0/i_will_haunt_you_to_the_day_you_die_by_megamanrockx2-d4pf719.png)
looked at diepod's lighting tutorial for most of it
these arent entirely cvs styled but they have the 4/5 color rule :p (http://fc04.deviantart.net/fs70/f/2012/042/4/0/i_will_haunt_you_to_the_day_you_die_by_megamanrockx2-d4pf719.png)
looked at diepod's lighting tutorial for most of it
Good work, I can see you are really improving but like you said those aren't CvS. You might wanna try to smooth out the anti alias. You should also try to selectively outline and add a little more detail to those sprites if you're going for CvS style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on February 13, 2012, 11:39:09 pm
well here a try of luffy please give me comments I´d like to improve it
finished edits of SeanAltly's Subby. hope you guys like it. I know the shin guards don't have perfect shading but I went for more detail in the armor
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 16, 2012, 07:14:17 pm
Awesome :o Now, do a SFF patch for it! >:D ;D
EDIT: Here comes a new sprite, Caitlyn, another one from League of Legends :) (http://www.deviantart.com/download/285576230/caitlyn_the_sheriff_of_piltover___lol_by_hadesdiossupremo-d4q0w12.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on February 19, 2012, 01:46:49 am
Whoa! Awesome sprites you guys! :o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on February 19, 2012, 02:00:27 am
EDIT: Here comes a new sprite, Caitlyn, another one from League of Legends :) (http://www.deviantart.com/download/285576230/caitlyn_the_sheriff_of_piltover___lol_by_hadesdiossupremo-d4q0w12.png)
I meant to reply to you sooner today, but lost track of time. I dont normally take request, but I can tell you overall in CvS you want a simple sprite, so I wouldnt worry too much about getting the details exact. looks good, but there shouldnt be light hitting the back of her leg.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 19, 2012, 01:18:40 pm
Ok, thank you, Diepod! ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 19, 2012, 07:37:17 pm
cvs shin mr.karate standing
(http://i44.tinypic.com/2h4yx5t.jpg) (http://i42.tinypic.com/2m6lqhv.jpg) first now
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 19, 2012, 08:27:30 pm
What's with the twitching?
Face still seems to have too much shade but I dunno, the rest looks good (save for that twitching at the end).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on February 19, 2012, 08:29:53 pm
The twitching is actually the last frame going back to his old "Ryo with a mask" stance. Or that's what it looks like.
Agreed, the body is good. The hair needs some work, and the face is still KOF-ish, but other than that you've improved a lot.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 19, 2012, 10:01:16 pm
the twitching in the end it's because of the loopstart in the standing air
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on February 19, 2012, 11:06:32 pm
(http://fc06.deviantart.net/fs70/f/2012/050/a/3/mr_kazama__wip_by_darkrealm0-d4q9hau.png) not done but help and colors?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 19, 2012, 11:30:54 pm
I see pastel-looking colors in that palette (notably the reds) which are typical of SF3 sprites, but not CvS2 sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 21, 2012, 11:40:10 am
how do you feel now?
(http://i40.tinypic.com/35akexi.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on February 21, 2012, 02:55:51 pm
Much better but the twitching is still very unsettling.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 21, 2012, 10:12:51 pm
Well, as there is only one of me, I don't see that happening.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on February 26, 2012, 04:11:43 am
(http://fc08.deviantart.net/fs70/f/2012/056/2/1/21f90992d816fb47c534fdc3131cdb1a-d4qzjez.png) cvs inspired .what u think?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on February 26, 2012, 05:34:17 am
Probably your best, improving.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 26, 2012, 08:07:14 am
after a few postsi have seen i can see that street fighter x tekken is already setting in mugen. and that jin looks the same in sf x t good sprite work ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 26, 2012, 06:10:43 pm
I know this sprite doesn't look CVS at all but btw, I hope you like it :P (http://www.deviantart.com/download/287272633/kayle_the_judicator___lol_by_hadesdiossupremo-d4r18zd.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on February 26, 2012, 07:10:57 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on February 26, 2012, 08:50:49 pm
(http://i.imgur.com/btFt4.gif) (http://i.imgur.com/nMF8k.gif) Just noticed that there's color loss in the animated sprite. Trying to make a sprite for every KOF 94 character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on February 27, 2012, 03:54:17 am
(http://fc02.deviantart.net/fs71/f/2012/057/9/d/easy_way_for_cvs_by_armentis-d4r3gu8.png) maybe that help
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on February 27, 2012, 03:57:11 am
^I love it. :) The shading process is amazing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on February 27, 2012, 11:05:56 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on February 27, 2012, 11:58:03 pm
gooooooo HITLAR!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on February 28, 2012, 12:50:36 am
i forgot to add this (http://fc06.deviantart.net/fs70/f/2012/058/d/7/alisha_by_darkrealm0-d4r78j5.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 28, 2012, 01:19:53 am
Kiwi-RGB (http://kiwi-rgb.deviantart.com/) fixed my Caitlyn, thanks very much (if you read this ;P) (http://www.deviantart.com/download/285576230/caitlyn_the_sheriff_of_piltover___lol_by_hadesdiossupremo-d4q0w12.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on February 28, 2012, 02:50:59 am
(http://fc02.deviantart.net/fs71/f/2012/057/9/d/easy_way_for_cvs_by_armentis-d4r3gu8.png) maybe that help
I didn't know the Cycloids from SF EX could turn into her.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on February 28, 2012, 09:36:52 am
- Diepod: As always, and excellent work...those are lovely *_*!!!
- NewBoyFlow: Those are good, but in general, you can improve the work on their legs, using, for example, some folds on the pants. Alisa seems fat and the shading on the boob...Nope. Try to put the light ONLY in the upper part, not in the lower, because before seeming a boob...it makes the effect of a chest :/. Try, you can!
- Zero: What can i say? another great job!
- Hades: Awesome! Even I'm not backgrounds friend (:P) it looks better in those, dunno why. And ohyeahyeah I'll borrow those golden colours :P!!!!
And now it's my turn. No loves for fatsos, so...
(http://i43.tinypic.com/m7bdbk.gif)
Of course, SF2/SFZ/SF4; SF2 Movie(animation); KABUKI!
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: tJun on February 28, 2012, 09:54:44 am
Kiwi-RGB (http://kiwi-rgb.deviantart.com/) updated Caitlyn, thanks very much (if you read this ;P) (http://www.deviantart.com/download/285576230/caitlyn_the_sheriff_of_piltover___lol_by_hadesdiossupremo-d4q0w12.png)
Very nice caitlyn sprite there...my favourite champ :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on February 28, 2012, 10:49:48 am
EDMUND :D!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 28, 2012, 01:10:28 pm
@Felo: Thanks. Honda looks good but... isn't he resized? :???: I like the shading that you've done on him ;)
@tJun: Excellent, I'm glad you like it :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on February 29, 2012, 09:34:01 am
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Concepts/nobuyatest.png) Nobuya - Dancer of the Seductive Flame.
testing to see which outfit I like more....... :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on February 29, 2012, 11:00:58 pm
thanks for the coments (http://images4.wikia.nocookie.net/__cb20080211015716/streetfighter/images/9/94/Ryu-cvs2-stance.gif) (http://fc09.deviantart.net/fs71/f/2012/060/e/7/sg2_by_armentis-d4re7ja.gif) -- (http://images3.wikia.nocookie.net/__cb20080211020010/streetfighter/images/7/72/Sf-ryuold.gif)(http://images1.wikia.nocookie.net/__cb20080212071031/streetfighter/images/6/65/Sagat-sf2-stance1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 29, 2012, 11:03:06 pm
Sagat looks really jerky, and his upper torso not moving looks really weird.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 29, 2012, 11:06:49 pm
Yeah, that and the >:[ face
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on February 29, 2012, 11:09:52 pm
One more, Morgana! :D (http://www.deviantart.com/download/287826981/morgana_fallen_angel___lol_by_hadesdiossupremo-d4rd4px.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 01, 2012, 10:36:33 am
- Prodigy: I like the 4A as the main :) - Zero: I like it, but there's something(aside the non-moving torso) which I don't like, there's something I can't unsee, try changing the colours. - Hades: I like her!! :D!! Just, try to give her hair(la parte adelantada) a bit more of flow, movement, that would be awesome!!
Of course, SF1 and SF2. Aside that, I forgot to paint 4 pixels in his left arm bandage U_U. I'll fix it as soon as I can.
Base is eFeX SF3 Sagat sprite, without resizing(big characters need to be big+I'm lazy as Hell :P)
Have a nice day!!
EDIT: I have put Ryu's at his side, just for size comparison. Thanks to Zero, since I just copied the link :P!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 01, 2012, 10:55:54 am
sexy sagat is sexy :o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on March 01, 2012, 01:40:03 pm
Quote
- NewBoyFlow: Those are good, but in general, you can improve the work on their legs, using, for example, some folds on the pants. Alisa seems fat and the shading on the boob...Nope. Try to put the light ONLY in the upper part, not in the lower, because before seeming a boob...it makes the effect of a chest :/. Try, you can!
i redone alisha awhile ago i saw her weight problem i just forgot to resend the pic and thanks for the advice felo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MaxBeta on March 01, 2012, 03:18:54 pm
Zero (http://i47.photobucket.com/albums/f177/Tated13/ZeroBO-2-1.png) My other w.i.p for the CFAS project...
You used this as a base. (http://irwt.smeenet.org/wip-stuff/z-buster-wip.gif)
Of course, a lot of it was changed, but the hands are definitely the same.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Ops on March 02, 2012, 01:42:51 am
--; No...I scaled a screen shot down 57% x 57% and went from there.Here's the whole process... (http://i47.photobucket.com/albums/f177/Tated13/ZBO-2.png) I got a whole screenshot pack from Nestor to sprite him for the project. I suck at spriting hands which is why he doesn't have fingers on the left hand. It'll get fixed later. I only use Microsoft paint which is why I copy and save while I sprite(so if I mess up I can go back). So yea..didn't use his sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Iced on March 02, 2012, 01:56:13 am
--; No...I scaled a screen shot down 57% x 57% and went from there.Here's the whole process... (http://i47.photobucket.com/albums/f177/Tated13/ZBO-2.png) I got a whole screenshot pack from Nestor to sprite him for the project. I suck at spriting hands which is why he doesn't have fingers on the left hand. It'll get fixed later. I only use Microsoft paint which is why I copy and save while I sprite(so if I mess up I can go back). So yea..didn't use his sprite.
Very nice work. How long do you usually take?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on March 02, 2012, 04:16:41 pm
So, I gather from this process sheet that both Rolento and you used the same process.
What bothers me is that I put the sprites on top of each other, and you seem to have made the same mistakes PIXEL BY PIXEL as Rolento did, with the difference of very few pixels. Not to mention it's clear in the transition from Frame 15 to Frame 16 that you used Rolento's palette, where the gray is closer to a red/yellow tone, and then in frame 16 you changed it to a blue-ish/white tone.
So, I gather from this process sheet that both Rolento and you used the same process.
What bothers me is that I put the sprites on top of each other, and you seem to have made the same mistakes PIXEL BY PIXEL as Rolento did, with the difference of very few pixels. Not to mention it's clear in the transition from Frame 15 to Frame 16 that you used Rolento's palette, where the gray is closer to a red/yellow tone, and then in frame 16 you changed it to a blue-ish/white tone.
I'm not the police or anything, but I don't like people who lie
::) I didn't lie. I just posted a whole sheet showing that I didn't use his sprite and your still going. The reason the hand is like that is because I suck at hands. I just traced the outline of the screenshot and left it as is. I'm hoping my teammates can help me with it in the future. Here are a couple more unfinished sprites...did I steal these too. If anything I looked at E!'s Zero for inspiration. The shading on both of them are different and they're sprited differently. The fact is that I don't even like how I sprited them, they're going to change in the future anyway so chill out(they're not even done right in my opinion :-\). (http://i47.photobucket.com/albums/f177/Tated13/ZeroWBO.png) So yea... @Iced- It took maybe an hour to get the initial design down but after I got the hang o spriting him he gets easier. The usb ports on my laptop broke also, so I've been using the touch pad to sprite. Spriting with the pad and using microsoft paint makes the process longer but its worth it in the end.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 03, 2012, 03:45:44 am
Another SFA to CvS conversion. Tell me what you think.
Needs a better outline. But nice one!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 03, 2012, 03:49:00 pm
I always prefered Alpha Bison over CvS. CvS Bison's stance looks wrong
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on March 03, 2012, 04:17:11 pm
(http://i.imgur.com/rJAmZ.gif)
Better of worse? Or what parts should i change? (Better as in "please make a full sheet using this as a guide")
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on March 03, 2012, 05:27:05 pm
(http://fc03.deviantart.net/fs71/f/2012/063/3/0/hwoarang_in_my_style_by_darkrealm0-d4roclr.png)can someone help me find the right colors?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shockdingo on March 03, 2012, 06:03:14 pm
Hmm, Matt, I think it looks good, but the left facing arm looks a bit large and misshapen; It seems to go from shoulder to a curved point. It may need a tiny bit of shaving down and lengthening towards the right. I'm not sure if that made sense.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on March 03, 2012, 06:49:14 pm
(http://fc03.deviantart.net/fs71/f/2012/063/3/0/hwoarang_in_my_style_by_darkrealm0-d4roclr.png)can someone help me find the right colors?
Can't say exactly. Try to pick color set from existing CVS sprites
Or give a look here: http://sinhra.com/forum/viewtopic.php?f=42&t=620&sid=138cfb82e4ac7ad287f624214059b47d (http://sinhra.com/forum/viewtopic.php?f=42&t=620&sid=138cfb82e4ac7ad287f624214059b47d)
I recomand to give more contrast in his hair and skin colors.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 03, 2012, 07:27:52 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 08, 2012, 12:39:05 am
the only thing I do correctly about cvs style is the 4 colors (http://fc01.deviantart.net/fs71/f/2012/064/9/d/premium_saikyo_autograph_by_megamanrockx2-d4rtrmk.png)(http://fc08.deviantart.net/fs71/f/2012/064/a/9/oyajiiiiiiii_by_megamanrockx2-d4rv2g6.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 08, 2012, 04:23:33 am
That's a good start karasai. :) (http://i1225.photobucket.com/albums/ee394/chatalex94/krizalidcoatcvs.png) Krizalid Form 1
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 08, 2012, 09:16:42 am
the only thing I do correctly about cvs style is the 4 colors (http://fc01.deviantart.net/fs71/f/2012/064/9/d/premium_saikyo_autograph_by_megamanrockx2-d4rtrmk.png)(http://fc08.deviantart.net/fs71/f/2012/064/a/9/oyajiiiiiiii_by_megamanrockx2-d4rv2g6.png)
Too bad 5 colors are more commonly ::)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on March 08, 2012, 09:49:23 am
Four colors do happen though, just look at Athena. Although, with a character like Dan where the majority of his outfit is pink, they probably would go with five.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 08, 2012, 11:10:44 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on March 08, 2012, 11:17:12 pm
The CVS shading portion works.
The proportions got serioysly messed up, and you need to work on your lineart, as in, Capcom's style is all about making the characters come out of an anime, and the lineart is supposed to be strong, and defined (even if lines are antialiased)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 09, 2012, 01:03:31 am
I converted it from his sf3 sprite (obviously) and you know...they have some weird proportions in SF3.
more of my "non-cvs sprited bullshit" (http://fc07.deviantart.net/fs70/f/2012/068/9/0/cvs_bs_by_megamanrockx2-d4s8r0x.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 10, 2012, 10:30:03 am
I like those, Karasai, you have improved a lot :D!!
Now it's my turn! This would be the stand, then walk forward and then walk back. of course, all them comes from SF-4(Thanks to CraigNB and his video rips!)
(http://i44.tinypic.com/1qldhz.gif)
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 10, 2012, 11:41:29 am
cammycammycammy ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on March 10, 2012, 07:40:53 pm
only a change (http://desmond.imageshack.us/Himg21/scaled.php?server=21&filename=faltoesto.png&res=medium) more anatomically correct i think
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 10, 2012, 07:43:34 pm
I like those, Karasai, you have improved a lot :D!!
Now it's my turn! This would be the stand, then walk forward and then walk back. of course, all them comes from SF-4(Thanks to CraigNB and his video rips!)
(http://i44.tinypic.com/1qldhz.gif)
Have a nice day!!
much better than the 3d models.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 10, 2012, 08:27:34 pm
definitely nice work there Felo. wish I could sprite like that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 10, 2012, 08:54:38 pm
GUESS DEM PALETTES (http://fc04.deviantart.net/fs71/f/2012/020/9/d/sasori_akako_palettes_by_megamanrockx2-d4n2z0m.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on March 11, 2012, 12:22:42 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 11, 2012, 07:22:37 am
well C-G-U, you were half right :p (http://fc05.deviantart.net/fs70/f/2012/070/5/2/sasori_palette_2_by_megamanrockx2-d4sfvxf.png)(http://fc09.deviantart.net/fs71/f/2012/070/6/2/sasori_palette_3_by_megamanrockx2-d4sfwgf.png) (http://fc06.deviantart.net/fs70/f/2012/070/1/2/sasori_palette_4_by_megamanrockx2-d4sfwmc.png)(http://fc00.deviantart.net/fs71/f/2012/070/0/e/sasori_palette_5_by_megamanrockx2-d4sfwrw.png) (http://fc03.deviantart.net/fs70/f/2012/070/4/8/sasori_palette_6_by_megamanrockx2-d4sfwvz.png)(http://fc00.deviantart.net/fs70/f/2012/070/8/0/sasori_palette_7_by_megamanrockx2-d4sfx0i.png) (http://fc08.deviantart.net/fs71/f/2012/070/4/6/sasori_palette_8_by_megamanrockx2-d4sfx9r.png)
2 - Based on one of my fancharacter, Travis' evil side 3 - K' 4 - Iori's second color from KOF99 5 - Rufus/Bruce Lee. Supposed to resemble a biker (Rufus sprite by Felo) 6 - CVS Iori 7 - XIII Iori 8 - Old Sasori resign
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on March 11, 2012, 07:26:25 am
Why? maybe Im in a mistake but is the same cvs shading I think but I dont know about shading is only my zany idea of cvs
CvS Sprite Thread. Not cvs shading thread. Use your head.
dude stop just stop, karasai even said his work wasnt cvs n it was his own style
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 12, 2012, 06:43:51 pm
Well, if thats the case then it sounds like they should be in his own thread. More than that reason they seem to be projects instead of single sprites.
diepod. Two Cents. FUCK.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on March 12, 2012, 07:12:55 pm
I agree with the majority consensus here, if it's not CvS style, then it should be in his own thread.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 12, 2012, 09:33:26 pm
well jeez i didnt mean to cause all that ruckus :S
i guess i'll make a thread with those sprites next time.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on March 17, 2012, 01:48:21 pm
Well... I've redone an old sprite, Elizabeth... I know, I didn't do the new outfit because I didn't want to ;D (http://www.deviantart.com/download/290624411/cvs_elizabeth_2009_2012_by_hadesdiossupremo-d4t138b.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blackmore on March 18, 2012, 05:06:11 am
(http://i.imgur.com/IPzVx.png)
Not really done yet, but have some Doctrine Dark.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 2DForever on March 18, 2012, 04:43:33 pm
After playing Asura's Wrath to death, thought I'd make a quick one:
ooh nice, needs a little more editing in order to not make it look like a direct trace from the 3d model tho which is what i assume you meant by 'not done yet'
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on March 19, 2012, 12:12:50 am
If he were a true purist he'd not forget transparency and use 15 colors.
Sound anal? I know.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 2DForever on March 19, 2012, 01:17:59 am
Quote
If he were a true purist he'd not forget transparency and use 15 colors.
Ah, you know what I didn't realise that it was 16 including transparency. If I could be bothered I'd chop out a grey to make it 15... but I can't be bothered.
But thanks for pointing that out :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on March 19, 2012, 03:47:37 am
In this message board you barely see people who follow rules. Take a look at my sig and think about it. @2D forever : Funny you come here. You are on my DA watch list, Great work as always.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lazy Blazer on March 19, 2012, 04:58:13 am
(http://fc05.deviantart.net/fs71/f/2012/078/5/0/me_in_cvs_style_i_guess_by_aznblaze-d4tajqm.png) my first cvs sprite of me, just made today
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blackmore on March 19, 2012, 04:58:54 am
ooh nice, needs a little more editing in order to not make it look like a direct trace from the 3d model tho which is what i assume you meant by 'not done yet'
Yeah, I still got some work ahead of me. Thanks, though. :p
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on March 19, 2012, 03:50:58 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 19, 2012, 05:19:16 pm
(http://i516.photobucket.com/albums/u327/craigniceboy/yugostance.gif) yugo? stlll need fixing
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on March 19, 2012, 05:34:39 pm
he looks a bit large compared to other cvs people (his legs look fat) and the light sources seem inconsistent but that's good otherwise
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 19, 2012, 05:50:40 pm
Two things that I think are important to point out.
Like Titiln said light sources, specifically the legs. with those shorts and the pose hes in you could leave them unlit. That would look so much better.
I assume you want his hair to have bounce to it. To pull that of the hair sould be moving up as his head moves down, and down as his head moves up. EX: (http://img215.imageshack.us/img215/5052/turtlestance.gif)
Judging by that anim you have repeating frames though, which explains the motion of the hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 19, 2012, 07:51:43 pm
^ that, and you always have so many jumpy bits in your animations, like the ends of the trousers, and the bottom border of his shirt, and his socks/shoes. I know you're a speed spriter above all else (you said so), but I think you could really benefit if you took the time to check your animations, frame by frame, to see the flow going on. Also yes, nothing wrong by focussing on one project at a time, you shouldn't do 3/4 characters at once! :P It's obvious you're a good spriter, you don't have to prove anything, you're already out there! ;) Just eeeeeeeeeeaaaaase out, relax brother ;)!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lazy Blazer on March 19, 2012, 08:52:49 pm
(http://fc07.deviantart.net/fs71/f/2012/079/9/8/me_in_cvs_style_i_guess_by_aznblaze-d4tajqm.png) tweaked few parts
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 19, 2012, 09:47:50 pm
pretty good sol, u is improving alot
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on March 19, 2012, 10:24:25 pm
erm ... Sol has always been good :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on March 20, 2012, 12:26:49 am
Though it's the first I recall seeing him in this thread... I see we got fresh blood (to Guild, anyway). Welcome, 2DForever!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on March 20, 2012, 03:31:21 pm
a work in progress (http://fc06.deviantart.net/fs71/f/2012/080/a/d/juri_in_my_style_by_darkrealm0-d4tgoma.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bad News GBK on March 21, 2012, 01:12:52 am
If he were a true purist he'd not forget transparency and use 15 colors.
Ah, you know what I didn't realise that it was 16 including transparency. If I could be bothered I'd chop out a grey to make it 15... but I can't be bothered.
But thanks for pointing that out :)
hey, cool you are here as well *5*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lazy Blazer on March 21, 2012, 03:39:59 am
Did some stance ideas. not so sure so i wont finalize any of those :-\ (http://dl.dropbox.com/u/60765267/blazer0123.gif) (http://dl.dropbox.com/u/60765267/Stand-idle.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on March 21, 2012, 03:51:46 am
Well the original stance leans forward, like he's not standing straight, but leaning forward. You should prolly fix that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on March 21, 2012, 04:51:51 am
Your Asura looks super badass, 2DForever! Nice looking. :) That D. Dark looks so thin. His body of proportion needs to be wide a little more. I'd love to see Arika chars in CVS. ;D I know Blair is done.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 21, 2012, 04:58:53 am
(http://i516.photobucket.com/albums/u327/craigniceboy/batsustancewip.gif) cvs batsu stance wip. sprite is by Roman
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 21, 2012, 05:48:53 am
So I gave a quick try at trying to make Gon from his Tekken 3 appearance, so far I think it looks ok, I want him to look CVS-ish, just wondering what could be suggested to add/change
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 22, 2012, 12:23:49 am
Why does his left foot slide backwards when he bends down?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 01:26:07 am
batsu dont stay in one place when he Does his stance, Think of batsu from his Rival Stance when he Jumps around for his stance
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 22, 2012, 01:46:42 am
umm... yeah (venom by Diepod) (http://fc05.deviantart.net/fs70/f/2012/078/f/9/toon_travis_sprite_by_megamanrockx2-d4ta1x7.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 01:57:01 am
not cvs my dude
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 22, 2012, 01:59:39 am
if only i knew how to shade faces
anyways is there some kind of cvs color palettes? the old ones i've been using suck (like my browns and oranges)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 02:20:17 am
no u said your style wasnt cvs that why i said that. if u trying to do cvs u gonna make sure you say it cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 02:23:15 am
Original character preliminary shading: (http://i1225.photobucket.com/albums/ee394/chatalex94/charonpre.png) Name of the character is Charon. Annd yes, he is supposed to be this hulking and large. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on March 22, 2012, 02:35:52 am
Original character preliminary shading: (http://i1225.photobucket.com/albums/ee394/chatalex94/charonpre.png) Name of the character is Charon. Annd yes, he is supposed to be this hulking and large. :P
Even you know this isn't CvS. Why are you posting it in here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 02:36:56 am
Original character preliminary shading: (http://i1225.photobucket.com/albums/ee394/chatalex94/charonpre.png) Name of the character is Charon. Annd yes, he is supposed to be this hulking and large. :P
Even you know this isn't CvS. Why are you posting it in here.
actual it is cvs Bun B lol and dope design chamat =3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on March 22, 2012, 02:40:32 am
Agreed with CVS. I really like that design overall :3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 02:43:27 am
Thanks. :) Also, what the hell does matthew mean by even me? Ive been spriting for years upon years...like, what the hell is that about?
And Chamat, Chatman is my last name. XD
Edit: Goddamnit, i just noticed CVS called me you! XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on March 22, 2012, 02:44:38 am
Why Cant I stop looking at that Juri Han Hullahoop dance sprite? its just too Epic. (Sorry if off topic)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 02:49:50 am
Even you know this isn't CvS. Why are you posting it in here.
it says preliminary shading you fucking idiot. you were already a cunt about karasai's sprites and now you're doing it again. stop posting in this thread
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 03:28:32 am
Finished! Backstory and animation if you ask. :) (http://i1225.photobucket.com/albums/ee394/chatalex94/charonfinal.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 22, 2012, 09:59:40 am
I would love to know about backstory ;) And lol nice trolling Chamat and Chatman, with even taking a very simulair avatar now :2thumbsup: . It's gonna be even harder to keep you two apart!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 11:15:48 am
Well while still technically "alive" Charon was immoral, crooked, and dealt in all things illegal as a crime boss. He gambled, he stole, he murdered, he lied, he cheated, and most of all, he made a lot of enemies. His hired men and loyal guards kept him safe for years, but eventually, he met his end when he was killed by the hired hitman of a rival.
He was not just gone though. He awoke again, and when he did he found himself trapped in what most would consider the classic depiction of hell. He was slowly tainted and tortured day by day, and began to lose both his human appearance and humanity altogether. Daring escape he navigated out of his tainted prison, but found he wore the visage of a fiend, and bore the appearance of the landscape himself. He now lives as a seemingly immortal being, stalking the woods and streets of major cities to battle the activities he formally sponsored while remaining free and battling his own growing supernatural corruption.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 22, 2012, 12:14:41 pm
So he is an embodyment of hell's landscape? Sounds pretty cool :twisted: !
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on March 22, 2012, 01:29:08 pm
That's a very interesting design, nice work!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 08:09:13 pm
Thanks guys. :) I got more original stuff coming later. :twisted:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 22, 2012, 10:45:32 pm
damn you two
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on March 22, 2012, 10:54:17 pm
Finished! Backstory and animation if you ask. :) (http://i1225.photobucket.com/albums/ee394/chatalex94/charonfinal.png)
Kinda "Requestish" question but can you make him like.. smaller? He has kinda like sf3 size. Or is he supposed to be this big??
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 11:01:35 pm
bllah (http://i516.photobucket.com/albums/u327/craigniceboy/kazuyastance.gif) original tod (http://i516.photobucket.com/albums/u327/craigniceboy/TOD-1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on March 22, 2012, 11:31:00 pm
Finished! Backstory and animation if you ask. :) (http://i1225.photobucket.com/albums/ee394/chatalex94/charonfinal.png)
Kinda "Requestish" question but can you make him like.. smaller? He has kinda like sf3 size. Or is he supposed to be this big??
He's supposed to be that big, sorry if that wasn't clear. It was in one of my earlier posts.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 22, 2012, 11:36:59 pm
Felo Character Xaeraph stance Animation wip, O love his Design,Felo did a good design for his character (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip.gif) or this (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip-2.gif) (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewip-2.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on March 23, 2012, 12:33:33 am
Felo Character Xaeraph stance Animation wip, O love his Design,Felo did a good design for his character (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip.gif) or this (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip-2.gif)
Felo Character Xaeraph stance Animation wip, O love his Design,Felo did a good design for his character (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip.gif) or this (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip-2.gif)
you pretty much aint saying much at the moment, u showing me a shitty long ryu which was poorly edited
Xaeraph's got some really long legs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 12:43:59 am
its not even the finish product, still need to anime the pants n shoes while moving but looking at his original sprite seem like a character look like he taller then ryu. but i guess tha could be me
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 23, 2012, 12:44:48 am
Actually, Karasai is right. There are limits to what the human body can do. It just so happens your last anims have had really exaggerated stretch.
Felo's character looks to be near the highest point of his stance anyway. This style of animating isn't very good because it basically just stretches the current sprite instead of moving the limbs accurately.
Your anim of that cvssf3sf4 safhalfkj Ryu hops way too high.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 12:48:27 am
scratch that-- I fuck it i fix some of his frame when he bounces less high bounce (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewip-2.gif) (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewip-3.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 02:08:10 am
i suck at belt movement so owell u you go (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewipr.gif) how u did u get rip of taht Onion layer effect?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 02:46:07 am
no upper arm movememt on his left arm. his forearms look unattached as if there being pulled by strings. The rope tied around his waste has zero movement either.
(http://i516.photobucket.com/albums/u327/craigniceboy/yugostance.gif) yugo looks awkward as hell. your foot wouldnt be sliding around when firmly placed on the ground. The sense of gravity isnt there with this one. the jerkyness is also a massive problem.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 23, 2012, 03:49:38 am
Thats the other issue with animating this way. When you just shift parts of the 00 sprite, you're just copying the same details. Its hell because you have to go over every single spot of the character to get a good result.
Also you did the same thing with his hair that I was talking about on the Yugo sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 03:55:34 am
ill get around too taht i been updating my animation lately anyways
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on March 23, 2012, 07:35:52 am
maybe if you want help me with this (http://i55.tinypic.com/2helxyu_th.gif) (http://i63.photobucket.com/albums/h124/terawrist1/RYU-SF4.gif) please
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on March 23, 2012, 07:52:56 am
Okay, well, first of all Ryu never leaned sideways with his "hop", it's pretty much an all vertical motion, though the hands move forward slightly. Secondly, your Ryu is on his tip toes, but he's not going up and down, he's moving his feet back and forward awkwardly. Secondly, (My Right) his right arm goes out too far, it's supposed to be in. Lastly, his legs aren't right, his right leg gets bigger for no reason, and so does his left, near his calves.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 08:01:15 am
maybe if you want help me with this (http://i55.tinypic.com/2helxyu_th.gif) (http://i63.photobucket.com/albums/h124/terawrist1/RYU-SF4.gif) please
Ill get around it soon
and final version (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewipr-3.gif) headband movement
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 10:20:23 am
Ken? (http://i516.photobucket.com/albums/u327/craigniceboy/cvskenstance.gif) sprite is by felo *no head swag herr* *need to fix his lover legs on making pants move a lil more
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 10:35:27 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 23, 2012, 10:41:30 am
I have the feeling the animation for the ripped sleeves is the wrong way around, seems like they are going down when Ken's going down, and up when Ken's going up...should be reversed I think :P And damn boy, what's up with those jumpy shadows of you! I can't tolerate it anymore >:( ! Arms, and up and down movement of his body are moving fluidly though, good job there ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 10:47:21 am
I have the feeling the animation for the ripped sleeves is the wrong way around, seems like they are going down when Ken's going down, and up when Ken's going up...should be reversed I think :P And damn boy, what's up with those jumpy shadows of you! I can't tolerate it anymore >:( ! Arms, and up and down movement of his body are moving fluidly though, good job there ;)
i9ll get too that when i wake up im tired now lol gouki n sean next lololool maybe sakura
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on March 23, 2012, 03:00:14 pm
Felo Character Xaeraph stance Animation wip, O love his Design,Felo did a good design for his character (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip.gif) or this (http://i516.photobucket.com/albums/u327/craigniceboy/Xaeraphwip-2.gif)
The second stance is very good! In my opinion you'd better give him less amplitude :)
Also how do you animate it? I mean how do you process to hove so smooth effect animation?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 23, 2012, 03:08:38 pm
The legs are too long and no their no Effect to great animation u gotta cut up sprites ti create em lol and editing skills final version of Ken (http://i516.photobucket.com/albums/u327/craigniceboy/cvskenstance-4.gif)(http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewipr-3.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 23, 2012, 05:41:33 pm
OH MY GAWD!!
Ryu and Ken looks awesome on those stances(even I thought Ryu more like CvSHaohmaru, but it's cool as it is now), Xaeraph, I supposed him to be like a breath, but this is cool too(reminds me of SFZ Ken). Craiggg...*_*!!
(http://i43.tinypic.com/dboy36.jpg) ??? *_*!!! (Yes, she's a wip and I'm stuck with stances...again U_U)
-Balthazar: can we use THAT ryu stance? and Ken? PLEEEEEEEEEEASEEEEEEE*_*!!!(If you say "no", God will kill a kitty!!)
Have a nice day!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 23, 2012, 05:58:25 pm
Uuhhhhhhhhh :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on March 23, 2012, 06:40:07 pm
Ryu and Ken looks awesome on those stances(even I thought Ryu more like CvSHaohmaru, but it's cool as it is now), Xaeraph, I supposed him to be like a breath, but this is cool too(reminds me of SFZ Ken). Craiggg...*_*!!
(http://i43.tinypic.com/dboy36.jpg) ??? *_*!!! (Yes, she's a wip and I'm stuck with stances...again U_U)
-Balthazar: can we use THAT ryu stance? and Ken? PLEEEEEEEEEEASEEEEEEE*_*!!!(If you say "no", God will kill a kitty!!)
Have a nice day!!!
Ill do that for yah Felo =P im sure i can mock her stance from the Sf4
I wanted to animate this. (http://i40.tinypic.com/2z6bcxc.png)
I use graphic gale full edition, the trial version dont allow u to Save your Gif or animation i can say or even import u need buy the full version
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2012, 03:22:34 am
(http://before3d.com/imghost/?di=5AMV)
my first ever attempt at sprite conversion. I hope you guys like it. I've never tried sprite conversion before and I'm still not perfect so any feedback will be appreciated. and Cyrax may just be a future wip.
the other 2 palletes are for fun. p.s. for Cyrax alone I ended up with 16 colors not including the background.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 24, 2012, 04:28:35 am
So far so good zombie
and Cammy stance Wip (http://i516.photobucket.com/albums/u327/craigniceboy/cammystancewip.gif)
Spoiler, click to toggle visibilty
alot of boobs bouncing ima fix that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lazy Blazer on March 24, 2012, 06:18:45 am
nice animation so far, need good boob bounce 8)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 24, 2012, 08:07:12 am
(http://i516.photobucket.com/albums/u327/craigniceboy/cammystancewip-2.gif)Thx u sir
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2012, 08:29:25 am
question? how do you scale down sprites with minimum quality loss? nice sprite btw abstract
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on March 24, 2012, 09:30:23 am
If you have photoshop then its:
image size > Nearest Neighbour (drop down box at the bottom)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on March 24, 2012, 09:56:21 am
Now that's a great boob animation on Cammy there, CVS Abstract! I love how she's animated in her stance! Not really bad at all! So freaking hot!
Both Ryu and Ken have odd animations for their right knee just like what Titiln mentioned.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on March 24, 2012, 11:33:14 am
(http://i.imgur.com/aVHpV.png)
Not sure what to do with the hands.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on March 24, 2012, 04:10:13 pm
Try working on that lighting source. Her left pant leg makes it look like there is a light coming from the left.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2012, 05:56:26 pm
I don't have photoshop so I had to manually resize Cyrax...he's actually too tall..he's sposed to be as tall as the human ninjas at his tallest frame. any way I can get it without buying it? or does gimp do the same thing?
here's the comparison. keep in mind this is his lowest frame in his stance. he's sposed to be as tall as the ninjas at full height
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 24, 2012, 06:16:22 pm
Here comes A New Challenger? Janet Kyii from "The Blood of A Champion" (http://i516.photobucket.com/albums/u327/craigniceboy/Janetkyiistance.gif) She like The (Sakura/Askura/Yuri) of my fight series She on the same Team as her Cousin Neireo(Main Char) He take up his style of Art and Knows alil of the Father Art
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2012, 06:42:49 pm
awesome work dude. wish I was that good
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SilentRipper on March 24, 2012, 10:47:26 pm
Now that's one sexy Cammy, I hope FeLo uses that stance for his character :3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on March 24, 2012, 11:53:48 pm
Try working on that lighting source. Her left pant leg makes it look like there is a light coming from the left.
Ta. That's actually a side effect of the splayed legs; not strictly CVS, I know, but it does mean more light for the white leg. Should mean less for the black leg.
Any advice about the hands?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 03:13:02 am
Team-Blood Janet,Neireo,Leon (http://i516.photobucket.com/albums/u327/craigniceboy/Janetkyiistance.gif)(http://i516.photobucket.com/albums/u327/craigniceboy/neireostancewip.gif)(http://i516.photobucket.com/albums/u327/craigniceboy/LeonLesoco-2.gif)------------------------------->old(http://i516.photobucket.com/albums/u327/craigniceboy/LeonLesoco-1.gif)(ninja) TEAM- Thunder God Sui,Gen(team leader) and Leo (http://i516.photobucket.com/albums/u327/craigniceboy/sui_li_gwang.gif) (http://i516.photobucket.com/albums/u327/craigniceboy/genstanceanimation.gif) (http://i516.photobucket.com/albums/u327/craigniceboy/Leonleehwang.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on March 25, 2012, 03:17:27 am
You need to work on animating clothes and shadows, sure it's pretty difficult, but the clothes don't flow naturally. Also, Leon's too stiff, when you resize him you might want to make his lower body move some, I can't really tell you how, but it makes it look like he has to go to the bathroom
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 03:21:12 am
You need to work on animating clothes and shadows, sure it's pretty difficult, but the clothes don't flow naturally. Also, Leon's too stiff, when you resize him you might want to make his lower body move some, I can't really tell you how, but it makes it look like he has to go to the bathroom
i just resize min a lil just now less bounce
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 04:20:11 am
face looks very manly, the skirt is very stiff and hair flows unnatural, how come your not using existing alpha/cvs? It seems much quicker just by head-swapping or re-shading... not to sound lazy or anything...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 04:31:19 am
face looks very manly, the skirt is very stiff and hair flows unnatural, how come your not using existing alpha/cvs? It seems much quicker just by head-swapping or re-shading... not to sound lazy or anything...
not the finish product dude just a quick sample what im doing and it same frame as alpha sakura, and why would i use alpha sprites,ima cvs fanatic
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on March 25, 2012, 04:43:19 am
not the finish product dude just a quick sample what im doing and it same frame as alpha sakura, and why would i use alpha sprites,ima cvs fanatic
no i mean use the alpha sprites to compare... like how fluid her hair,clothes and body should be. or simply 'trace' the entire sprite, and shade it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 04:50:03 am
im good, too much work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on March 25, 2012, 06:18:02 am
Re: your Ken anim - cloth anim is off. You want it to flick up as Ken bounces down, not as Ken's at the peak of his bounce. Your Ryu has the same problem, but it's a little closer to how it should be.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 06:45:40 am
I Kinda been fix that like 2 days ago and uploaded the update version on my deviantart. my signature are the older ones
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 25, 2012, 07:43:32 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 26, 2012, 01:54:12 am
Wow @ that Kazuya sprite! Hey Zero, is it okay if I use it in one of my sigs? :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on March 26, 2012, 02:06:46 am
yes if you want
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 26, 2012, 02:51:57 am
I love that Kazuya Zero, But for Guile his Body Height doesnt look accurate and for Evil ryu u just need to put in back in regular ryu stance Just with his Fist not ball up and Last The Center of Sagat Boxer, Change that Dark blue in the Mid Blue Shading color
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on March 26, 2012, 04:26:39 am
I don't have photoshop so I had to manually resize Cyrax...he's actually too tall..he's sposed to be as tall as the human ninjas at his tallest frame. any way I can get it without buying it? or does gimp do the same thing?
Guile's upper body does not match his lower body's width, his arms are in an unnatural position, possible, but unnatural. They look like there tucked in for guarding purposes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 26, 2012, 09:42:57 am
Might as well put my version of SF4/CvS Guile here then...:P
I've been told his face looks 'polygony' and colors aren't top notch, but eh.
Eh, not CvS. This is just some stuff I see wrong with this sprite: 1. Lighting source is inconsistent 2a. His right leg has a weird curve to it (probably because you didn't bother adjusting the legs after you finished tracing the model). 2b. His right leg is longer than the left. 2c. The way his pant leg on the right sags looks a bit weird. I would try redoing that. 3. The pocket on his right leg makes it seem as there is a lighting source coming from the top left. 4. His right arm isn't shaded properly. Try looking at some CvS characters arms for reference (Ryo, Yamazaki, Haomaru, or Kim). 5. The boots aren't shaded properly. Try looking at Chunli's boots for reference. 6. The glove are looks a bit deforemed. 7. His wrist on his right glove is too skinny. 8. The lighting source is coming from above so the way you shaded his hair isn't correct. 9. His face isn't shaded correct. I would try using Bison as reference when shading his face seeing the way you tried making it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 26, 2012, 05:48:10 pm
LOL yeah the shading has a lot problems, like you pointed out nicely. I love the baselines though XD Maybe I should stick to those haha!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 27, 2012, 05:35:43 pm
^^ Balthy. Awesome work as always, plus I'm making an experiment with something you draw ;) - Zero: I LOVE those Guile's green colours!!
HEY!HEY! My version too!!
(http://i44.tinypic.com/2e31tmc.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on March 27, 2012, 10:57:39 pm
wow thats a good guile guys
o well I make this (http://neuropod.net/imagehost/uploads/6ef7ffcc87660a715ac78cc25d1c534c.gif) the anoying bastard (kent swanson) from dead rising 1 :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on March 28, 2012, 05:15:08 am
Not so annoying after he's dead
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on March 28, 2012, 07:46:35 am
linn:common soldier show me your moves ( i love my weapon) (http://img69.imageshack.us/img69/997/92784344.png)
i change a little of guile
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 28, 2012, 02:45:43 pm
i think it make be the way he standing, It doesnt really match with his alpha Legs, u should just done it all from scratch * legs that is* it makes your guile seem tall still
Felo for example, Guile stands out The best in my opinion
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on March 28, 2012, 04:44:59 pm
god damn that linn looks amazing
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on March 30, 2012, 05:17:43 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 02, 2012, 06:46:12 am
(http://fc06.deviantart.net/fs70/f/2012/058/d/7/alisha_by_darkrealm0-d4r78j5.png) Before (http://fc06.deviantart.net/fs70/f/2012/100/6/1/alisha_by_darkrealm0-d4r78j5.png) After still needs work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [DKG] on April 02, 2012, 08:36:51 am
Second one looks like SF3 proportions
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 02, 2012, 09:45:10 am
Juli - Street Fighter (http://img.photobucket.com/albums/v385/mudyssj/OriginalAct-Juli.gif)
Akari - The Last Blade (http://img.photobucket.com/albums/v385/mudyssj/OriginalAct-Akari.gif)
Krizarlid - The King of Fighters (http://img.photobucket.com/albums/v385/mudyssj/OriginalAct-Krizarlid.gif)
The shading is off on Juli, mostly because of the outline. More importantly, Krizalid and Akari still have that SNK look to them, but with modified palettes.
KOF - some colors != CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on April 06, 2012, 12:00:06 pm
+1
You can use a reference to understand the changes.
Compare Yuri (Kof) and Yuri (CVS) Also Kyo (Kof) and Kyo (CVS)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 07, 2012, 01:43:19 am
The armour is a bit low on his torso. Kinda looks like he has falling boobs. The shading is very average too, as you didn't respect any light source and it looks like the light comes from both the left and the right in a vivid way. Proportions are fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on April 12, 2012, 08:34:36 pm
I would say the proportions are passable, not fine. The hands are too large and the calves are too big in comparison to his feet and thighs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on April 12, 2012, 09:32:55 pm
I would say that sprite is beat... It's just all around a bad sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on April 12, 2012, 09:36:03 pm
There's going to be an incoming shitstorm probably, but if you think it's bad you should list what details you don't like about it. (I would go much more indepth in what's wrong with it because I can pinpoint what I'm just lazy myself.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 12, 2012, 09:43:22 pm
I would say that sprite is beat... It's just all around a bad sprite.
Interesting, I recall you giving negative comments to o0ther users before, you're kind of a dickish fellow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Iced on April 12, 2012, 09:44:48 pm
(http://i.imgur.com/ldD7v.jpg) Don't.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on April 12, 2012, 10:22:21 pm
Matthew, why must you insist on shitting on everyone's sprites? --;
First it was me, then Chatmat and now Newboyflow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 12, 2012, 11:39:13 pm
all this fuss geez lol and mat that was just a simple sprite i done awhile ago nothing serious ..jackass -_-
but heres a funny pic i done awhile ago .. i call this Friday and yes the girl is rebecca black -_-[ftp=ftp://www.youtube.com/watch?v=kfVsfOSbJY0]http://www.youtube.com/watch?v=kfVsfOSbJY0[/ftp] (http://fc08.deviantart.net/fs70/f/2012/103/d/9/friday_0_o_by_darkrealm0-d4w1sjq.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on April 12, 2012, 11:47:16 pm
i don't think that belongs in this thread
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 13, 2012, 12:02:07 am
There's going to be an incoming shitstorm probably, but if you think it's bad you should list what details you don't like about it. (I would go much more indepth in what's wrong with it because I can pinpoint what I'm just lazy myself.)
Matthew, why must you insist on shitting on everyone's sprites? --;
First it was me, then Chatmat and now Newboyflow.
I don't shit on you guys. I just feel that you guys could do a lot better than what you are producing right now. Newboyflow has some good sketching and coloring skills on the paper. His sprites could be better if he actually takes his time and focus on what makes CvS sprites look CvS style. Chatman is a decent spriter. He just needs to stop trying to sprite as fast as possible and take his time to give his sprites CvS characteristics rather than just abusing 2 tone aa. You Karasai, it just doesn't really look like you are putting in an honest effort after seeing you post all those weird looking unfinished sprites that weren't even close to CvS proportions. I am a terrible spriter but I try my best to put a decent looking sprite. I just think you guys should do the same. You guys aren't bad, you just need to stop posting unfinished sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on April 13, 2012, 01:04:32 am
There's going to be an incoming shitstorm probably, but if you think it's bad you should list what details you don't like about it. (I would go much more indepth in what's wrong with it because I can pinpoint what I'm just lazy myself.)
Matthew, why must you insist on shitting on everyone's sprites? --;
First it was me, then Chatmat and now Newboyflow.
I don't shit on you guys. I just feel that you guys could do a lot better than what you are producing right now. Newboyflow has some good sketching and coloring skills on the paper. His sprites could be better if he actually takes his time and focus on what makes CvS sprites look CvS style. Chatman is a decent spriter. He just needs to stop trying to sprite as fast as possible and take his time to give his sprites CvS characteristics rather than just abusing 2 tone aa. You Karasai, it just doesn't really look like you are putting in an honest effort after seeing you post all those weird looking unfinished sprites that weren't even close to CvS proportions. I am a terrible spriter but I try my best to put a decent looking sprite. I just think you guys should do the same. You guys aren't bad, you just need to stop posting unfinished sprites.
but it will never be "finished" unless people give REAL critics to the sprite, all you did was just said was how bad the sprite was instead of saying where exactly does it need to be fixed.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 13, 2012, 01:11:05 am
I went through 4 of his 6 pages of posting history, and that's just his gimmick.
"You think that's CVS? It's not even close" "Wow, that sprite is decent but I found that 3 pixels aren't antialiased correctly, therefore you suck" "You call that CPS3 Balthazar?"
The 2 or 3 sprites he's posted are "decent", but he scolds people as if he shat gold. He's just one negative Nancy.
Title: Re:
Post by: Bastard Mami on April 13, 2012, 01:13:32 am
You guys aren't bad, you just need to stop posting unfinished sprites.
this is not a topic exclusive for finished sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 13, 2012, 01:15:38 am
Not to mention, he deems them as unfinished because he doesn't like them.
He assumes people know 100% what they're doing, when they're clearly here to get feedback and try to improve their skills ... but he rarely gives any feedback, he just says things are bad and shit left and right.
Also, he assumes people aren't making an effort, and they're purposefully halfassing everything just to troll everybody, and he feels it's his duty to call them on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on April 13, 2012, 02:18:23 am
You Karasai, it just doesn't really look like you are putting in an honest effort after seeing you post all those weird looking unfinished sprites that weren't even close to CvS proportions.
wut
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 13, 2012, 07:25:42 am
Matthew Seriously Stfu n stop posting here if u not Giving proper feedback. U is totally shitting on people work. CHAMAT is someone i total respect on Cvs thread n sf3. In you shitting on his hardwork show your a fucking hater. SO busy putting other people work down.. but u wont dear to share your work for people can rag on your work. dont matter if Karasai or newboyflow style aint fully cvs Yet, BUT I started off the same way back in 07 n look at me now. Im good at it now. Ive improved cause good criticism....all that negative energy
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 13, 2012, 07:59:04 am
Matt. Please don't put up negative posts here. All of us are not perfect in spriting CVS style. You said you're terrible in spriting CVS style. I like CVS style but I'm terrible in doing that style. I mostly suck on shading and the light source. I always don't know where to put up shades and I get lost. I understand where the light source should be. From above. I'm not really good in making CVS colors though. I use my own colors. Look. A lot of us have different ways of spriting especially in here.
Remember. Be careful on what you post, or else, something will go wrong. My advice is give respect to others but don't be too personal and too critical. I learned my lesson not being too critical on Sean Altly's Axel sprite and C.R.O.M. Lando's Adam Blade. I thought I was being honest just like other critics from this site here. First, I was being too critique on Lando's Adam Blade from Needless in IMT. He explained to me that the test sprite thread of ABR is for improving sprites. I might be wrong of what I said 'cause I forgot. I'll check on my post on the test thread. Second, same thing to Sean Altly 'cause I forgot till I remember that I apologized to Lando. I know he felt bad of what I made a negative comment, but not harsh.
I learned my lesson. Don't be too much of something especially being too critical or personal.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on April 13, 2012, 12:14:20 pm
I would say that sprite is beat... It's just all around a bad sprite.
And... why exactly?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on April 13, 2012, 12:20:25 pm
He already said why, but he doesn't really justify it considering most sprites here are WIP in which people are trying to improve.
Matthew I want you to stop telling people to post unfinished sprites. This thread isn't just for complete CVS sprites, it's for people to improve them. So if you want to criticize someone's work, atleast point out where the sprite needs work, don't just come in here and say it's "beat and all around bad" and leave. We don't need posts like that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 13, 2012, 04:20:48 pm
I'm learning how to do CvS spriting myself and really Matt? It's not about being perfect here. It's about improving your skills so your sprites look better and you get a better idea of how the style itself is done. Quit being a turd Matt.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 13, 2012, 04:42:05 pm
Matt, for making it shorter: CONSTRUCTIVE critiques are welcome. And your comments seems to be like from someone superior, if people here SHARES their art it's because 2 main reasons:
1- They're(we're) learning) and so they/we need constructive comments. 2- They just want to show their sprites, finished or not.
Talking about this, I'm sorry Matt, but:
Spoiler, click to toggle visibilty
(http://i42.tinypic.com/15y895z.gif) THIS is unfinished...
Something "new"(it comes from March, 31th, but I guess I haven't showed it yet :/ : (http://i39.tinypic.com/jv57hw.gif)
Have a nice day!!
- ENSO: Don't feel discouraged. We all have crossed our ways to arrive to this point, my advice: practice, practice, practice. In your way you'll find bad and good comments, just try to differenciate those which you feel constructive to your style. Mine is not 100% CvS accurate, I like to keep my "touch" on them, so keep it on!! About your problem with colours, visit this page, it has all the cvs-2 paletes:
- ENSO: Don't feel discouraged. We all have crossed our ways to arrive to this point, my advice: practice, practice, practice. In your way you'll find bad and good comments, just try to differenciate those which you feel constructive to your style. Mine is not 100% CvS accurate, I like to keep my "touch" on them, so keep it on!! About your problem with colours, visit this page, it has all the cvs-2 paletes:
.... I don't know what to say but.. I was trying not to feel discouraged. I never get discouraged of having my sprites being in critique. I have experienced just like you, like JZ commented on my Mia Fey sprite that looked bad to him. I realized it looked rushed. I never felt bad, but understood so I could improve in spriting. I understand constructive criticism much. It always helps me improve it. And of course I learn. But I never have time to improve my old/previous ones. When I have time, I can do redo it. :)
For the colors, that means I could take the colors from the chars? If it's going to be helpful, then I would thank you for that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on April 15, 2012, 06:07:04 am
.... I don't know what to say but.. I was trying not to feel discouraged. I never get discouraged of having my sprites being in critique. I have experienced just like you, like JZ commented on my Mia Fey sprite that looked bad to him. I realized it looked rushed. I never felt bad, but understood so I could improve in spriting. I understand constructive criticism much. It always helps me improve it. And of course I learn. But I never have time to improve my old/previous ones. When I have time, I can do redo it. :)
One of the tricks of sprite artists that never post ugly sprites is that whenever they make ugly sprites, they don't post them; you can have a lot of experience and still fuck up ocasionally.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Pixelgerm on April 16, 2012, 05:00:39 am
I'm New here.Please check out my cvs shen woo on my Signature =P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 16, 2012, 08:03:12 am
random but do any of u guys have tips on animation sprites? (http://fc07.deviantart.net/fs70/f/2012/106/2/7/bllahhhhh_by_darkrealm0-d4wgfzc.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 16, 2012, 12:15:32 pm
I'm New here.Please check out my cvs shen woo on my Signature =P
That's really awesome :)
EDIT: I got bored.
(http://i914.photobucket.com/albums/ac344/TOADUK/IGotBored.png) (http://i914.photobucket.com/albums/ac344/TOADUK/LilithSep-1.png) They aren't Indexed but I felt the need to color separate them :V
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on April 16, 2012, 07:48:32 pm
I'm New here.Please check out my cvs shen woo on my Signature =P
a little stiff at the beginning, but that's pretty good! (IMO Shoes look KOF-ish though )
Stupid Question : Is there some type of tablet, etc; that makes spriting easier?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on April 20, 2012, 01:27:48 am
(http://i1225.photobucket.com/albums/ee394/chatalex94/edlines.png) (http://i1225.photobucket.com/albums/ee394/chatalex94/edrippedsleeve.png) :) And i believe so Froz. Well, actually, skill is skill.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on April 20, 2012, 05:39:49 am
(http://i1225.photobucket.com/albums/ee394/chatalex94/edlines.png) (http://i1225.photobucket.com/albums/ee394/chatalex94/edrippedsleeve.png) :) And i believe so Froz. Well, actually, skill is skill.
that violent ken sprite beats all the others by a long shot...
e. ryu's hair looks a bit too bright, and his left (your right) leg looks big compared to his right (your left) leg.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 20, 2012, 06:47:10 am
im loving that violent ken man
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on April 20, 2012, 07:05:55 am
You made afro Violent Ken from the artwork..........
I fucking love you forever and ever.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 20, 2012, 09:26:14 pm
don't forget Violent Vegeta! (http://img.photobucket.com/albums/v297/Tracks2000/VKen.png) Bah his hair kinda blends with the background color of MFG :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 20, 2012, 10:22:12 pm
Spoiler, click to toggle visibilty
he looks like he puts his fingers in a electric outlet
I like that violent afro vegeta
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 21, 2012, 03:48:25 am
One of the tricks of sprite artists that never post ugly sprites is that whenever they make ugly sprites, they don't post them; you can have a lot of experience and still fuck up ocasionally.
OK. Thanks for the advice. :)
@Chatman: Edward Elrlic looks almost SF3-ish in colors but proportionate in CVS. I can understand it's CVS-ish. It's just my opinion. My mistake for calling you Chamat. My mind got mixed up with names Chamat and Chatman.
@Zero: Nice Violent Ken you got.
Nice sprites on Lars and Shen Woo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on April 21, 2012, 04:06:00 am
Raah its chatman. And the colors are pulled directly from ken.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on April 21, 2012, 08:58:18 am
don't forget Violent Vegeta! (http://img.photobucket.com/albums/v297/Tracks2000/VKen.png) Bah his hair kinda blends with the background color of MFG :(
that section is only for cvs joke
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Djoulz on April 21, 2012, 12:28:36 pm
so much talent in this thread, it's crazy!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: shinr on April 21, 2012, 07:46:15 pm
I have a request, can somebody make a sample of how Zangief would look in CVS (or even in KOFXIII) using the SF2 neutral stance and proportions? (less hulky than his Alpha incarnation, plus less wild, more tidy, groomed beard.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on April 21, 2012, 10:08:50 pm
a wip (http://fc05.deviantart.net/fs70/f/2011/207/b/1/muscle_bomber_by_armentis-d41ql80.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on April 21, 2012, 10:22:33 pm
It's a decent excuse to see actual CvS style Zangief sprites, at any rate (as opposed to that resized SFA crap spriteset).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on April 24, 2012, 04:58:35 am
but then that'd mean even more attention to street fighter in something that deserves more recognition than slammasters, so no. not every capcom property needs sf in it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yeyo Masanari on April 24, 2012, 11:40:56 pm
Uploaded with ImageShack.us (http://imageshack.us)
both of their pants have a lot of contrast, many part of the body are lacking details (tones, muscles, etc)
Rick has very pointy shoes, soles also look uncomfortably flat
Kensei has a very small/Thin (one of those two) belt compared his torso, his chest seem rather flat, and his sleeves look to... erm... rectangular, both of their hair has irregular shading and kensei's face is a bit too flat, as well as his feet and hands (which look small compared to his legs and arms, respectivley) he also looks like his nose is missing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yeyo Masanari on April 25, 2012, 07:37:37 am
Could be something like this??? (http://img839.imageshack.us/img839/1578/rtnortoncvs.png) (http://imageshack.us/photo/my-images/839/rtnortoncvs.png/)
Yeah about Yugo I was trying to modify his face, but looks difficult to do like his 3D design.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on April 26, 2012, 07:07:56 pm
Could be something like this??? (http://img839.imageshack.us/img839/1578/rtnortoncvs.png) (http://imageshack.us/photo/my-images/839/rtnortoncvs.png/)
Yeah about Yugo I was trying to modify his face, but looks difficult to do like his 3D design.
Yeah, his shoes looks a lot better now, but he still needs a lot of work. About Yugo, its all about the tones/shadows you need to give him appropriate details. you can take a look at ryu to understand what i'm trying to say:
(http://i.imgur.com/DxIkl.png)
Spoiler: A huge close-up to understand a lot better.(click to see content)
(http://i.imgur.com/olaNH.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 27, 2012, 01:51:32 am
adding belt movement soon (http://i516.photobucket.com/albums/u327/craigniceboy/Imageas1.gif) im using my sis pc too sprite btw
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on April 27, 2012, 01:59:52 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 03:20:05 pm
thoose abs need improvement man
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 27, 2012, 04:48:02 pm
hahah. Walt shutin' fokes down.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 27, 2012, 05:47:42 pm
Not even he just giving pointers on what people need to work on to get better =P Criticism is the best Teacher
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 27, 2012, 06:10:11 pm
No, I was pointing out the irony of Walt saying "work on the abs", then Armentis agreeing, then him saying the same to Armentis about his evil ryu. I found that funny... ?
Not really "pointers" if he doesn't say how to improve them. :-\
Title: whatever ...
Post by: Bastard Walt on April 27, 2012, 06:11:30 pm
It's like ... in CVSNB's Jin sprite, the abs look too round, like bubbles. The torso in general looks like it could use a rib cage.
In Zero's sprites it's the opposite, the rib cage is well defined, but the abs look too wide ... like they'd fit a SF3 resolution sprite, not a CVS one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 27, 2012, 06:25:55 pm
No, I was pointing out the irony of Walt saying "work on the abs", then Armentis agreeing, then him saying the same to Armentis about his evil ryu. I found that funny... ?
Not really "pointers" if he doesn't say how to improve them. :-\
Yeah Constructive Criticism.like i said before it a pointer in that case, he doesn't exactly need too say "how too improve it" he gave a hint what need to be work on by giving a obvious short answer.
It's like ... in CVSNB's Jin sprite, the abs look too round, like bubbles. The torso in general looks like it could use a rib cage.
In Zero's sprites it's the opposite, the rib cage is well defined, but the abs look too wide ... like they'd fit a SF3 resolution sprite, not a CVS one.
Ill just look at Joes Abs to she how the Shading goes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 27, 2012, 06:39:50 pm
Well, your'e the expert.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 06:46:08 pm
No, I was pointing out the irony of Walt saying "work on the abs", then Armentis agreeing, then him saying the same to Armentis about his evil ryu. I found that funny... ?
It's a good thing, because I meant it as a joke.
Although I was under the impression that you didn't have a sense of humour. The irony of the joke is that while Armentis agrees that CVSNB's sprite abs need to be improved, he didn't notice what he did wrong in his sprite. In any case, I don't know how to tell people "make abs look like abs based in anatomy" without making it sound like they're retarded for not knowing what abs should look like, so I just fix the sprites instead and let them know what I would do different.
I can't do these fixes all the time because I'm at work, and people look at me funny for having Paint open with 6x Zoom on a fighting game spritwe when our job is Logistics, so I'm sorry.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on April 27, 2012, 06:56:08 pm
No, I was pointing out the irony of Walt saying "work on the abs", then Armentis agreeing, then him saying the same to Armentis about his evil ryu. I found that funny... ?
It's a good thing, because I meant it as a joke.
Although I was under the impression that you didn't have a sense of humour. The irony of the joke is that while Armentis agrees that CVSNB's sprite abs need to be improved, he didn't notice what he did wrong in his sprite. In any case, I don't know how to tell people "make abs look like abs based in anatomy" without making it sound like they're retarded for not knowing what abs should look like, so I just fix the sprites instead and let them know what I would do different.
I can't do these fixes all the time because I'm at work, and people look at me funny for having Paint open with 6x Zoom on a fighting game spritwe when our job is Logistics, so I'm sorry.
There are different levels of detail on feedback, one this is saying "it sucks" like a certain user was doing, another is saying "X aprt of the sprites has problems" which I think to be the most useful one and the other is telling the poster how to fix it, which I think should only be used after teh user request for that specific feedback. So your feedback was the most apropiate given the situation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 07:03:31 pm
So I gave a level 2 feedback. I see.
(http://i622.photobucket.com/albums/tt305/cci_walt/jinabs.png) This is what I would have done for Jin's abs, but then again I'm not a CVS spriter, so maybe it doesn't stick to CVS rules (I only do KOF)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on April 27, 2012, 07:05:24 pm
when in doubt while applying "cvs rules" always go the simplest way. I havea lor of experience with the style but I am so out of practice that i don't feel like giving feedback at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 27, 2012, 07:08:33 pm
[Although I was under the impression that you didn't have a sense of humour.
oh Walt, my feelings, they hurt.
Spoiler, click to toggle visibilty
People post things here that aren't that funny. At the same time, I don't go out of my way to seem super nice when I post. Thats why people think I'm mean. :D
Anyway that looks better, maybe raise the bottom edge of the pecs by one pixel.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 07:11:49 pm
yeah, CVSNB posted a super buff sprite, perhaps one his SFxT retraces ... the SF-like models are VERY muscular, as opposed to the stylized slender anatomy that CVS characters have.
Having a closer look, the face is reeeeaaally good. I like his style. This is important in Capcom styles in general - faces that have a personality, and close attention to detail.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 27, 2012, 07:16:44 pm
(http://i516.photobucket.com/albums/u327/craigniceboy/Imageas1-4.gif) i added more light source on the abs head band movement (http://i516.photobucket.com/albums/u327/craigniceboy/Ryusytancewipr-3.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 07:33:31 pm
but those abs have a lightsource from the front!
Try to shade them as if the light came straight from above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on April 27, 2012, 07:35:42 pm
jin's breasts shoudl block most light from hitting his abs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on April 27, 2012, 07:53:57 pm
Yo CVSNB here's a piece of advise
When drawing parts that don't move so much ... like a full Torso for example, I'd recommend working with 2 layers. That way you only need to sprite 1 really good torso, and draw the rest of the moving parts from there (like the arms).
I see you're drawing and shading everything from scratch in all of those frames, so it doesn't look consistent in lines and shading through all the frames. I believe that this would save you work, and make it all look consistent. That's what I did with this one
Admittedly, I could have added more details about moving parts, like the neck of the shirt, or changing some other pixels in the shirt ... but at the time I finished I was burned out from having to change so many pixels in the pants for every frame @_@
Title: Re: [Theme Thread] CVS Sprite thread
Post by: thanewdude07 on April 27, 2012, 10:38:02 pm
Yes i agree with walt.
I had the same problem but i am working on it as well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on April 27, 2012, 10:52:06 pm
Just needs more frames, 2 frames for the transition to the gun and one for after it's shot. I know sprites are time consuming, but it would make the animation much better.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 28, 2012, 01:18:57 am
New original female from blood of champion series Cassandra (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-1.gif) She a Tom boyish Cop female teams with teresa (http://i516.photobucket.com/albums/u327/craigniceboy/Tersa.png)(http://i516.photobucket.com/albums/u327/craigniceboy/Tersa-1.png)
She carry a knife n rifle for combat not a hand to hand user really
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on April 28, 2012, 01:33:37 am
New original female from blood of champion series Cassandra (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-1.gif) She a Tom boyish Cop female teams with teresa (http://i516.photobucket.com/albums/u327/craigniceboy/Tersa.png)(http://i516.photobucket.com/albums/u327/craigniceboy/Tersa-1.png)
She carry a knife n rifle for combat not a hand to hand user really
mmmm interesting stuff ,it seems that you improved :D
well here´s chuck greene (http://neuropod.net/imagehost/uploads/e00cf3a52e24c7e8addf813e1164eedf.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 28, 2012, 02:17:39 am
Here a Update version Gave her less hair to make her seem tomboy-ish and Rifle ;D (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-2.gif)
New original female from blood of champion series Cassandra (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-1.gif) She a Tom boyish Cop female teams with teresa (http://i516.photobucket.com/albums/u327/craigniceboy/Tersa.png)(http://i516.photobucket.com/albums/u327/craigniceboy/Tersa-1.png)
She carry a knife n rifle for combat not a hand to hand user really
mmmm interesting stuff ,it seems that you improved :D
well here´s chuck greene (http://neuropod.net/imagehost/uploads/e00cf3a52e24c7e8addf813e1164eedf.gif)
hey that Nice ;D digging the animation
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on April 28, 2012, 02:36:09 am
She still looks like she has a knife strap-on. Just unfortunate posing of the arm. Maybe you could try having her hold it in an icepick grip?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Girard on April 28, 2012, 02:38:44 am
Here a Update version Gave her less hair to make her seem tomboy-ish and Rifle ;D (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-2.gif)
I think it looked better with the old hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: thanewdude07 on April 28, 2012, 04:45:47 am
Dope shit, For his Super spirit gun He should like Fly back or somethin
Title: Re: [Theme Thread] CVS Sprite thread
Post by: KO-KI on April 28, 2012, 10:48:42 am
(http://i.imgur.com/oBlha.gif)
classic KOF style goku → CVS style change
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 28, 2012, 11:03:08 am
(http://img.photobucket.com/albums/v297/Tracks2000/compare-1.png) Goku Z2: "I guess I'm not that CVS at all! I tip my hat to thee, sir!"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on April 28, 2012, 11:14:19 am
Looks better than Balthazar's! *ducks and covers*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 28, 2012, 11:52:31 am
*shoots Kamehameha at Mala! his duck n' cover wasn't fast enough and he exploded on impact!*
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on April 28, 2012, 11:56:46 am
Not better but most definitely would fit in with other characters better. Goku Z2 just looks weird no matter who he's paired up with (Unless it's another Z2 character.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 28, 2012, 12:05:38 pm
Here a Update version Gave her less hair to make her seem tomboy-ish and Rifle ;D (http://i516.photobucket.com/albums/u327/craigniceboy/Cassandra-2.gif)
Looks like she's wanking a large spiked dong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 28, 2012, 04:53:55 pm
Another commission: (http://fc08.deviantart.net/fs71/f/2012/119/a/b/cvs_mitsurugi_commission_by_hiivolt_07-d4xxquo.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on April 28, 2012, 05:52:00 pm
Not better but most definitely would fit in with other characters better.
Which is exactly why I think it's better. Just my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on April 29, 2012, 11:56:01 pm
that megaman doesn´t really look cvs to me,but goddman thats a really good color separation
I m bored.....(http://neuropod.net/imagehost/uploads/7a8300eca2af31a09188f1680715254c.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on April 30, 2012, 12:05:14 am
^ America just got 30% more viewtiful ;D great stuff
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 30, 2012, 02:20:21 am
updated the hwoarang still got to work on hands :/ After ----- Before (http://fc04.deviantart.net/fs71/f/2012/120/8/0/update_hwoarang_by_darkrealm0-d4y4d8j.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on April 30, 2012, 03:07:25 am
updated the hwoarang still got to work on hands :/ After ----- Before (http://fc04.deviantart.net/fs71/f/2012/120/8/0/update_hwoarang_by_darkrealm0-d4y4d8j.png)
his head seems a little big, chest and hands looks a little flat, due to a lack of details.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on April 30, 2012, 03:17:03 am
show me how u woulda done it >.>
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on April 30, 2012, 04:03:03 am
He doesn't need to. You need to learn to fix your own mistakes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 01, 2012, 05:28:43 pm
A sprite conversion of Shao Kahn to somewhat CvS style (http://img406.imageshack.us/img406/8966/shaokahnconversion.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 01, 2012, 09:09:07 pm
CvS Shadow Dio (http://fc05.deviantart.net/fs71/f/2012/122/e/5/cvs_shadow_dio_by_hiivolt_07-d4yb5nd.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on May 01, 2012, 09:12:58 pm
He might be a tad too ripped for CvS, but fuck it he is fucking Shadow Dio! Great job.
Shao Khan is great too
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on May 01, 2012, 09:14:48 pm
My personal thoughts on the sprite is that I think the shadow on his face could be a little more believable (As in not be a definitive shape, like shadows usually are) and make the pants fold a bit differently
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on May 01, 2012, 10:19:14 pm
well by that logic so is shao kahn
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on May 01, 2012, 10:23:36 pm
Used Balthazar's Colors for the Gray-ish Gloves. Also used his Goku and Vegetto sprite as a reference for the face, pants, and hair. Hope you don't mind.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on May 02, 2012, 12:23:45 am
Good effort but for Balthazar style, his hands are too huge, and his waist too low, he looks a bit saggy to me, and his neck to high (well it's almost gone), it's do-able otherwise. Although it's not cvs and this is cvs thread, I don't know if anybody is gonna lynch you for this :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on May 02, 2012, 12:45:47 am
Considering Dio as he appears in part 3 has the body of a character from part 1, where everyone was hilariously disproportionate, I'm willing to let how huge he is here slide....because it's nothing compared to the original manga's steroid junkies.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on May 02, 2012, 12:55:48 am
Good effort but for Balthazar style, his hands are too huge, and his waist too low, he looks a bit saggy to me, and his neck to high (well it's almost gone), it's do-able otherwise. Although it's not cvs and this is cvs thread, I don't know if anybody is gonna lynch you for this :P
Lol Maybe... Maybe not? Isn't Z2 style CVS-ish? So it should fall some where in this thread? Unless someone makes a completely new thread titled Balthazar Style. If it doesn't fit I don't mind moving it somewhere else.
Anyways Heres the Update. Better? (http://i112.photobucket.com/albums/n187/aznXdragon303/VegitoZ2SpriteUpdate.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 02, 2012, 01:01:34 am
a wip im working on so give feedback and dont be a dick about it -_- (http://fc09.deviantart.net/fs71/f/2012/122/8/7/lars_update_by_darkrealm0-d4yc1qp.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 02, 2012, 02:03:02 am
Who is that guy? I've never seen him before..is he an original character or something? Sprite looks pretty cool to me
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Girard on May 02, 2012, 02:06:11 am
Lars from Tekken 6.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on May 02, 2012, 02:08:30 am
a wip im working on so give feedback and dont be a dick about it -_- (http://fc09.deviantart.net/fs71/f/2012/122/8/7/lars_update_by_darkrealm0-d4yc1qp.png)
This is just some things that I noticed when I seen the sprite: 1.Needs more 2 tone aa and selective outlining 2.His wrist guards are only on the front. That means he needs to have leather showing underneath. 3.Fix the arm on your right( foreshortening problems) 4.The knee pads are too big 5.His right shoulder(your left) is a bit awkward looking 6.IIRC Lars has a leather body suit. 7.His thigh on your right is out of proportion. 8.I don't think Lars has anything besides that suit with the lion on the chest. 9.His face needs work. Try looking at some cvs characters for reference. The following might help: 1.If done correctly, you could cut down on colors by using the same colors as the black part of the suit, wrist guards, and cape. 2.Try resizing the sprite to 500% and the working with a bigger brush to make get the lines right if you're having trouble with getting the lines right. After bring it back down by reducing it to 20%. 3.For the red part of the armor/wrist guards, try looking at some of Bison's sprites to use as reference when shading the armor and wrist guards. 4.Rock Howard might be good to use as reference when shading the black part of the pants Like MalaDingDong said earlier, you get better at spriting by figuring out what you are doing wrong on your own.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: KO-KI on May 02, 2012, 02:19:22 am
@Balthazar @Mala, The Creator Thank you!
@thanewdude07 Thank you ! Your Urameshi sprite good!(^^)b
@balmsold Thank you ! Your Viewtiful joe and Captain America sprite very pretty!(^^)b
@Diepod @armentis @newboyflow @Zombie Sagat Nice works!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 02, 2012, 02:23:37 am
His face looks to round, it seems that the space is huge between his face and the back of his head, the shadows on the leg and his left shoulder also look too round. His head seems small also, give it 2 pixels of height and 1 of width
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 02, 2012, 06:44:27 am
Hands are kinda funky, but that's something I had trouble with for her as well. Great job, hope you end up continuing with her.
Spoiler, click to toggle visibilty
(http://i.imgur.com/aVHpV.png) God damn that left arm's demented.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 02, 2012, 06:49:38 pm
Lance Bean (http://fc00.deviantart.net/fs71/f/2012/123/7/8/cvs_lance_bean_by_hiivolt_07-d4yeipf.png) Another commission
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 03, 2012, 05:06:49 am
attempted a cvs Blackheart (http://img204.imageshack.us/img204/5981/yupphl.png) damn him and his complicated shading
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on May 03, 2012, 06:59:01 am
Yeah I think the only way to get a proper CvS Blackheart would be to redo the shading entirely.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 03, 2012, 07:19:41 am
That and matching the style would mean turning the light souce... which would make him look SF3.
I would probably just redraw it anyway, then it wouldn't just look like a conversion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: EnlightendShadow on May 03, 2012, 09:53:32 am
All of these Tekken conversions are amazing, but here is my kofxiii conversion into this style. Let me know if it looks right or not. My version is first and then there is the original version.
All of these Tekken conversions are amazing, but here is my kofxiii conversion into this style. Let me know if it looks right or not. My version is first and then there is the original version.
i like it :) heres a wip im updating a old alisha sprite Before and after (http://fc06.deviantart.net/fs70/f/2012/100/6/1/alisha_by_darkrealm0-d4r78j5.png)(http://fc08.deviantart.net/fs71/f/2012/124/0/7/alisha_update_wip_by_darkrealm0-d4yjweu.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 04, 2012, 03:14:22 am
well, here i go... (http://img641.imageshack.us/img641/4562/yesdsaklfnasdjkfc.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on May 04, 2012, 06:48:19 pm
Not at all.
It's just the red vest that is poorly managed and doesn't look CVS-ish. The legs are OK, and the arms are no different than what CVSNB does, and people call that CVS without a doubt
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on May 04, 2012, 10:55:29 pm
Just out of curiosity, how would you scale a Saturday Night Slam Masters/Muscle Bomber sprite to make it CVS proportions? SNSM/MB sprites are a bit smaller than most, and I was just curious how you guys would do that to get accurate proportions. I can post a sprite if that helps.
Just out of curiosity, how would you scale a Saturday Night Slam Masters/Muscle Bomber sprite to make it CVS proportions? SNSM/MB sprites are a bit smaller than most, and I was just curious how you guys would do that to get accurate proportions. I can post a sprite if that helps.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 08, 2012, 01:01:46 pm
gotta redo the size and face later but Loki from the avengers movie (http://fc00.deviantart.net/fs71/f/2012/129/1/a/the_avengers___loki_by_darkrealm0-d4z1l91.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 08, 2012, 09:02:58 pm
I took the liberty of completely redoing your first sprite, I hope you can learn some things from it. But most important: you are messy with your colors. A few 'lost' pixels here and there. And also the muscle definition is just thrown in there, it's not really solid. I hope you can learn from the sprite I did, try to study the muscles, and the shading, and be clean with your colors ;) !
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 08, 2012, 09:58:52 pm
Lol...Loki: I have an army! Tony Stark: We have a HULK!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MDI on May 08, 2012, 11:24:29 pm
I took the librity of completely redoing your first sprite, I hope you can learn some things from it. But most important: you are messy with your colors. A few 'lost' pixels here and there. And also the muscle definition is just thrown in there, it's not really solid. I hope you can learn from the sprite I did, try to study the muscles, and the shading, and be clean with your colors ;)!
Wow thanks Balthazar!!! thats because I took the sprite from the original design, then resize to his CVS design, by the way you are right, I'll try to sprite carefully, thank you and I like to play a lot with GokuZ2 XD!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 09, 2012, 05:53:14 am
(http://fc09.deviantart.net/fs70/f/2012/129/1/e/jin_walk_complete_white_palettes_by_cvsnb-d4z65sq.gif) jin bitches
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on May 09, 2012, 06:14:08 am
there ain't no bitches like jin bitches
keep it up cvsnb!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on May 09, 2012, 09:18:11 am
@Guy no problem :) @Cvs Good walk cycle ;) @Diepod muhfukkah y u gettin all these commissions >:( !
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 09, 2012, 02:51:54 pm
can someone help me idk what to do the for the head for korra (http://fc03.deviantart.net/fs70/f/2012/130/a/f/helpp_by_darkrealm0-d4z7br2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on May 09, 2012, 07:28:03 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 10, 2012, 06:43:27 pm
(http://fc07.deviantart.net/fs71/f/2012/131/f/d/cvs_re1_chrrrriiiiiiiiiiisssss_by_hiivolt_07-d4zcfni.png)(http://fc02.deviantart.net/fs71/f/2012/131/7/8/cvs_re1_chrrrriiiiiiiiiiisssss_by_hiivolt_07-d4zcfni.png) Way too many colors
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on May 10, 2012, 08:45:11 pm
Head looks a lil small
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on May 11, 2012, 12:27:52 am
Just please ignore the awful reshading i did, and focus a bit more on the proportions. Her legs seem really big, also, the one on the right (her left) looks broken that's because of the shading seems a bit low, try to use all her 5 tones to make them a bit more detailed. Try to make her head a bit bigger, like more 2 pixels (1 pixel for the top and the other for the bottom of her head.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on May 11, 2012, 04:58:17 am
Just please ignore the awful reshading i did, and focus a bit more on the proportions. Her legs seem really big, also, the one on the right (her left) looks broken that's because of the shading seems a bit low, try to use all her 5 tones to make them a bit more detailed. Try to make her head a bit bigger, like more 2 pixels (1 pixel for the top and the other for the bottom of her head.)
the reason why i done the legs big becus she has baggy pants but ill deff get to work on it and heres a idea for a stance its not done tho (http://fc03.deviantart.net/fs71/f/2012/132/9/5/qqfwrrw_by_darkrealm0-d4zfnct.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on May 11, 2012, 07:52:12 am
Just thought I'd edit your sprite Diepod, I managed to take off 3 colors and edited some (pants and shirt) and tweaked his hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 11, 2012, 03:57:48 pm
Yeah thats deffinitely better, I almost did a similar thing with the vest and shirt, but said screw it. I never see anybody but SNT groan about the color count.
Next time I wont base the colors off of the anime-ish game art.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on May 11, 2012, 05:02:03 pm
Yeah, I think around 20 colors is fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on May 11, 2012, 06:39:53 pm
Another commission. (http://fc09.deviantart.net/fs70/f/2012/135/6/2/cvs_gluttony_by_hiivolt_07-d4zuzti.png)
Thank you for all the work you are putting in to get these sprites done sir (even though I know these are nothing for you to do). You are seriously talented and I know these sprites are more time consuming for you to do than hard. Great job as always.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 15, 2012, 05:57:25 am
Thanks. Really there neither, but personal things and the amount of commissions I've had recently were slowing me down a bit
Title: Re: [Theme Thread] CVS Sprite thread
Post by: thanewdude07 on May 15, 2012, 07:53:23 am
Great job on that Gluttony Diepod!
Hope you got some more coming our way :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 15, 2012, 09:36:15 pm
It looks like imageshack have some mistakes with the images, because when I have already posted Alucard and Trevor, my png was damaged, try to upload again
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 16, 2012, 02:08:37 am
no it was removed because of violation of terms of service. I never asked to have it removed.
plus the pic aint CvS style anyway
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on May 16, 2012, 07:53:52 am
Problem. Need help with this sprite. I suck in shading. Also, the upper body looks like he's stretching. Point me out the problem(s) please. I know it don't look good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on May 17, 2012, 09:26:13 am
Why are you quoting a year-old post.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on May 17, 2012, 10:55:02 am
Hey guys, I'm trying to get into fighting game style sprites but I need your help. I'm attempting to sprite a fighting gameish version of my original character Narome, but I'm having a bit of trouble with the face, specifically. (http://i.imgur.com/mEV52.png) On the top left hand corner we have Narome in Ace Attorney style. That's just a reference so you can see what he is supposed to look like. Anyway I feel like I can't quite capture his face when the sprite is so low-res. Feel free to point out any other problems, but keep in mind the sprite is not finished yet.
Anyone have any advice? I realise this isn't exactly CVS but I felt this didn't deserve it's own topic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 17, 2012, 07:24:17 pm
The only thing I suggest is to look closely at how Capocm handled the CvS sprites. That and having a cvs character sprite next to the one you're working on to get a good sense of scale and style.
(http://fc02.deviantart.net/fs70/f/2012/138/b/8/b88a291c8e436d0c1881aae609c64d7e-d507q47.png) another commission.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on May 17, 2012, 07:49:56 pm
subzero's mouth looks too flat IMO. His right (your left) arm also looks uncomfortably jagged.
other than he looks awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Human on May 17, 2012, 08:36:58 pm
I don't know much about CVS, but I can tell that your DK has two different light sources (Directly behind and top right) and your dominant sprite style light source is from the viewer's point of view (Directly in front, making the sprite appear flat). I think, like most games, the shadows should be drawn on lower, left of most areas (Assuming the sprite is facing right) Also, DK's muzzle has some dark outline in front.. Those should be lighter with small emphasis I might not be 100% correct on all of this, but that'd be a good place to start, mate.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 21, 2012, 05:13:52 am
Thanks pal!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mr. Green on May 21, 2012, 06:05:31 pm
just some stuff (http://img801.imageshack.us/img801/2084/editjb.png) (http://imageshack.us/photo/my-images/801/editjb.png/)
Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on May 21, 2012, 10:43:53 pm
kof xiii Takuma first attempt
(http://i45.tinypic.com/2evratt.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 22, 2012, 01:34:40 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on May 24, 2012, 01:23:40 am
^ The characters don't seem very CVS-ish, they lack the shading necessary, the battletoads appear to have none, and the others appear to have the light source more from in front/behind them
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on May 25, 2012, 12:17:13 am
Your sprites lack CVS proportions, shading style and a decent light source
Look at some tutorials before you carry on, they look nothing like CVS
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Legendary DeMoNk@I on May 25, 2012, 01:15:51 am
lol oh shit man you get Kudos for doing my peace keeper (rushin beat asura) character Flynn!! i actually was plotting to do a mugen character of him eons ago....
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 25, 2012, 11:59:36 am
- Armando: try to fix the shading, for making 'em to look CvS, arregla el sombreado para que parezcan CvS, si tienes dudas, no dudes en preguntar ;)
HI GUYZZZZ I'M UNFINISHED BUT STILL SEXY AS HELL!
(http://i45.tinypic.com/2u725nt.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on May 25, 2012, 04:01:35 pm
Watching as Felo sprites characters is like watching a slow torrent download; there are three episodes almost complete, then the torrent decides to focus on a fourth instead of finishing its plate. On one hand, you wish it'd just finish one episode already so you've got something to do while the rest finish up, but on the other hand the episode that just started downloading is awesome as well, and now you've seen that one start up you don't want to put that on hold either. S'frustrating as hell.
Great work, though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 25, 2012, 04:10:17 pm
Hummm...errr...Thanks? xDD
It's just me being a teasing dick, nothing new :P. But, which another sprite I left at the half? O.o??
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on May 25, 2012, 04:11:44 pm
Well, there's Viper, there's Delta Cammy...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 25, 2012, 04:14:29 pm
Well, making free sprites doesn't means I would work on them. I also like to sprite different stuff than always spriting the same. spriting, as mugen, is a hobby, and if one day I prefer to make a single sprite of Jun, or Poison's or whoever's, is fine to me since spriting always the same gets boring.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 25, 2012, 05:16:33 pm
STYGIA
>:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on May 26, 2012, 03:36:12 am
(http://img.photobucket.com/albums/v471/ruinsofeden/shank.png) Accessories missing for the sake of animation, which this isn't going to get. Just pretend.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 26, 2012, 10:29:00 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on May 26, 2012, 11:03:22 am
Looks like the guy from Shank
I think...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nomechy on May 26, 2012, 11:52:53 am
Yeah thats him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on May 26, 2012, 05:29:32 pm
Yeah, he's based off his look from Shank 2 I think. I only played Shank 1 though
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on May 26, 2012, 05:40:33 pm
the shading and light source are way way off for cvs. you should take a closer look at official cvs sprites to see how they handle that. look up some tutorials. i dunno. http://irwt.smeenet.org/sprite-cvs.html is a good tutorial but it might be too verbose
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 26, 2012, 05:56:43 pm
Thanks Titlin
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 26, 2012, 06:17:22 pm
The sprite in your avatar is really weird too, it has the same pasted head in all the sprites, and it moves around unnaturally
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on May 26, 2012, 07:03:58 pm
@Judas: Good to see u back! :D And of course, great sprite :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on May 26, 2012, 08:52:13 pm
That Poison is gorgeous. Only gripe I have is the hand. It doesn't really look like she's holding the riding crop.
If I may.... (http://img.photobucket.com/albums/v471/ruinsofeden/felo-poisonedit.png) Something like this, maybe? Quick edit to show what I mean. It'd make a decent starting point, at least.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on May 27, 2012, 01:50:24 pm
another one for Takuma XIII
(http://i45.tinypic.com/2my8etu.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on May 27, 2012, 01:56:46 pm
His legs could be a little taller IMO... otherwise it's really awesome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 28, 2012, 05:25:18 pm
That Poison is gorgeous. Only gripe I have is the hand. It doesn't really look like she's holding the riding crop.
If I may.... (http://img.photobucket.com/albums/v471/ruinsofeden/felo-poisonedit.png) Something like this, maybe? Quick edit to show what I mean. It'd make a decent starting point, at least.
:o!!! It's awesome!! You changed the whole hand(which I borrowed from Chun Li, LOL), and also fixed those abs!! Loooooovely as Hell, Judas!!! Thaaaaanks a lot, man :D!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MaxBeta on May 28, 2012, 07:14:24 pm
Felo, esa Poison esta para chuparle la....clitoris? ;D
Excellent job on her.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on May 28, 2012, 07:52:28 pm
el pene
saem comment as always with the face.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on May 29, 2012, 12:24:57 am
lol oh shit man you get Kudos for doing my peace keeper (rushin beat asura) character Flynn!! i actually was plotting to do a mugen character of him eons ago....
Delete ur PMs, I have something to tell u >:( (Sorry, I don't know where I can tell that to him)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on May 30, 2012, 02:43:15 am
Cool May and thanks c:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on May 30, 2012, 04:58:56 pm
(http://desmond.imageshack.us/Himg88/scaled.php?server=88&filename=maieditsbyned.gif&res=landing) This is what I've done. The lines are better this way (http://desmond.imageshack.us/Himg690/scaled.php?server=690&filename=smashlp01works00.png&res=landing)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on May 31, 2012, 12:12:11 am
My Response is my avatar
Too big, proportions are WAY off, if you are going to try the style...try looking at that tutorial that Titiln posted?
the shading and light source are way way off for cvs. you should take a closer look at official cvs sprites to see how they handle that. look up some tutorials. i dunno. http://irwt.smeenet.org/sprite-cvs.html is a good tutorial but it might be too verbose
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 31, 2012, 05:33:31 am
Looks better now, but still seems a little flat (to me anyways, but I don't know much) :P Sorry to sound like another new guy, but is this just a "learn by experience" style or is there some magical tutorial that could show me CvS spriting secrets? ::) I've been trying for a while now but everything I put together ends up looking like shit :gonk:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 31, 2012, 05:02:43 pm
For Artchell (http://fc08.deviantart.net/fs71/f/2012/151/4/c/cvs_re4_mercant_by_hiivolt_07-d51ulr6.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on May 31, 2012, 05:04:24 pm
"What're ya buying?"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on May 31, 2012, 06:16:27 pm
It doesnt matter how many times have mistakes with the sprite, I won't lose, I like to be persistent, and yeah I took this figure from youtube, because I dont have a PS3, here:
It doesnt matter how many times have mistakes with the sprite, I won't lose, I like to be persistent, and yeah I took this figure from youtube, because I dont have a PS3, here:
(http://fc09.deviantart.net/fs70/f/2012/118/3/0/custom_styled_goku_by_pencilsymbiosis-d4xw7l7.gif) (http://fc01.deviantart.net/fs71/f/2012/120/6/e/trunks_by_pencilsymbiosis-d4y3nh0.gif) (http://fc05.deviantart.net/fs70/f/2012/123/0/8/vegeta_by_pencilsymbiosis-d4yeqvq.gif) i used no base for this guys, hope u like it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jdplayer on June 01, 2012, 04:26:00 am
(http://fc09.deviantart.net/fs71/f/2012/152/8/4/_cvs__inu_beastling_by_thesupersonichero-d51y17b.png) I'm actually somewhat impressed by this one (though the claws need work).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on June 01, 2012, 04:54:51 am
Guy, you may have jumped the gun a little. You jumped onto adding Asura's honestly convoluted detailing and lines before you had fully worked out his proportions. His left arm and leg are noticeably thinner than the right versions. Light source for this style comes from above in this style; Asura's lighting seems to be coming from in front. Not sure if it was the result of the program you are using or uploading issues, but this sprite also suffers from excessive colors; namely, he is clocking in at over 80 colors in this image.
(http://img23.imageshack.us/img23/8011/asurafixer.png) I'll spot you a torso and the better part of a right arm as an example.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on June 01, 2012, 05:45:52 am
Guy, you may have jumped the gun a little. You jumped onto adding Asura's honestly convoluted detailing and lines before you had fully worked out his proportions. His left arm and leg are noticeably thinner than the right versions. Light source for this style comes from above in this style; Asura's lighting seems to be coming from in front. Not sure if it was the result of the program you are using or uploading issues, but this sprite also suffers from excessive colors; namely, he is clocking in at over 80 colors in this image.
(http://img23.imageshack.us/img23/8011/asurafixer.png) I'll spot you a torso and the better part of a right arm as an example.
Yes thats right, by the way it tooks me along 3 days doing the sprite, and yeah watching your tutorial I was trying to do the shadows, and the programs that I use for these are Photoshop CS4 to trace the lines from his original design, then fill the colors, then I use mspaint to reduce the image to a CVS style using another to do his own scale, but yeah thanks for helping me with your tutorials Rolento, Asura looks great you're awesome XD!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on June 01, 2012, 06:22:31 am
Using the pencil tool inside of CS4 should suffice to the detail work. Just make sure that you turn off any anti-aliasing that might be active with either that or the fill tool, could explain extra colors.
(http://img109.imageshack.us/img109/3954/asurafixer2.png) <- 4 colors too many for the 16 color limit, but it starts to get messy at around that point.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on June 01, 2012, 08:04:19 am
So you have a PS3, don't ya :???:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on June 01, 2012, 11:26:38 am
(http://fc01.deviantart.net/fs70/f/2012/153/a/7/cvs_zealot_by_artchell-d51z0mb.png) CvS Zealot from RE4, goes with Diepods merchant
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on June 01, 2012, 06:01:37 pm
Quote
So you have a PS3, don't ya :???:
While the answer is yes, I actually pulled up some footage from youtube for quick reference.
Diepod & Artchell: Not too shabby at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on June 01, 2012, 11:33:17 pm
Wow, yeah now I understand, my problem was to close the colors to the right so here this is Norton and Me!
Sorry man, but he have 3 colors in his jacket and legs
Thats not what he said. He meant rick seems to have LIGHT coming from several different angles. That is not how a CvS sprite should look. He should look as if hes lit from above.
This may be of some use to people here. http://2dwillneverdie.com/blog/kiwis-7-step-program-for-learning-pixel-art/ (http://2dwillneverdie.com/blog/kiwis-7-step-program-for-learning-pixel-art/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 02, 2012, 09:54:29 pm
I see that the light source is somewhat, correct. Is it because of the scale?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 02, 2012, 10:24:54 pm
Iori's has around 8 or 9 frames while mine has 6.
I'll edit it soon.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 02, 2012, 10:48:21 pm
Karasai: People is speaking about the style. Your sprites doesn't follow the CvS, so, that's all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 02, 2012, 10:50:47 pm
I'm not sure if this is the right place to ask this but what makes a sprite CvS? The only thing I know is that the light source should be on top of the sprite, what else should i remember?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 02, 2012, 11:18:31 pm
Shading, colours, size, body proportions, etc(while Zangief is an exception....LOL)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 03, 2012, 12:08:49 am
Well, First off: His proportions are much fit for cartoon-ish character,something cvs characters will never have, but since no one is complaining about Mario in this style, you can shrug this off easily.
2nd: he needs a lot of details, without them, his shoes look flat(your gonna have to add 3 new shades/color slots to give additional details). His hair looks like it could use some retouching as well (looks to pillow-ish). The black outlines on his face needs to go. use the darkest color of eyes, mouth, Iris, and skin. (which in this case, you're gonna have to add them.)
3rd: Light Source. It needs to be from the center, the light source your characters have looks angled, much like the KOF characters. His shoes also needs to have some type of light source applied.
If you're not quite sure of what i'm talking about, visit this page. NSFW btw. (http://irwt.smeenet.org/sprite.html)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on June 03, 2012, 02:33:38 am
Whether you're adding more frames or not, I will say this - the spacing is too even for that uppercut to have any punch. Iori's uppercut has him holding his fist down, and then he brings it up in a frame or two, and then holds his hand high for the brief cooldown. As of now there are no holds and so it just looks like he's scooping at something.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 03, 2012, 11:47:37 pm
SF EX Kairi. Here is a size comparison to Ryu (http://i112.photobucket.com/albums/n187/aznXdragon303/Kairi.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on June 03, 2012, 11:59:45 pm
SF EX Kairi. Here is a size comparison to Ryu (http://i112.photobucket.com/albums/n187/aznXdragon303/Kairi.gif)
Wow man Kairi looks great!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 06, 2012, 12:09:15 pm
OK im gonna embarass myself with this,but...heres baek http://i48.tinypic.com/m9xafd.jpg keep in mind that this is the 2nd sprite i ever made(1st one being a fucked up Hwoarang) Feedback appreciated
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 06, 2012, 12:15:55 pm
To start it all off, don't save your previews, sprites, etc. in .jpg file. It ruins the quality. Instead save it as .png.
Head: - Hair needs improvement, try adding more shades of gray - Face looks okay but could still be improved - He's missing his mustache+goatee combo
Upper Body: - Clothes need more folds and such - More shading - Proportions are off (His right hand)
Lower Body: - Shading looks okay except when it comes down below his hips - His feet looks like shoes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on June 06, 2012, 01:37:11 pm
Belt looks a bit stiff
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 06, 2012, 01:42:09 pm
I put the goatee,but i forgot the mustache :/ Definetly fixing the hair,thanks for that I will try to shade him more,and his right hand should be longer right? ANd i have no idea how to fix the feet,im terrible when it comes to feet :/ thanks for the feedback,i was expecting to get spitted on Will post again as soon as i fix it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on June 06, 2012, 03:41:44 pm
You wont get spitted unless you have a positive attitude.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 06, 2012, 05:39:50 pm
(http://i47.tinypic.com/2zgrw5s.png) added more shades of gray gave him mustache and goatee Clothes are shaded more :) made his right hand longer Shaded his legz more And changed his feet Any more suggestions? Should i shade more or add something?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 06, 2012, 11:15:05 pm
(http://i47.tinypic.com/2s81aj9.png) made this in 5 minutes,its MK4 Jarek btw.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on June 06, 2012, 11:31:17 pm
try to start off by eidting currently existing sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 06, 2012, 11:38:01 pm
i am Baek is made out of Binho's Scorpion,and Jarek is....well he is also made out of Binhos Scorpion I love using MK ninjas as templates
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on June 06, 2012, 11:52:02 pm
(http://i47.tinypic.com/2s81aj9.png) made this in 5 minutes,its MK4 Jarek btw.
Needs a lot of fixing, just to name the main things:
His head is squashed His pants are to straight Idk whats goin with his chest Shading is weird and some parts arent even shaded I thought jarek had green pants, orange vest and brown hair?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 07, 2012, 12:16:09 am
I havent played MK4 in like 5-6 years,so i kinda forgot He has an orange vest in Armageddon i believe
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 07, 2012, 01:26:02 am
Neither of those sprites are in CvS style. Not even close.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on June 07, 2012, 02:28:22 am
and uh....no offense but that looks nothing like either of jarek's appearances. google him and use the pictures you can find for better reference
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on June 07, 2012, 04:41:55 pm
Another Champ from League of Legends, Miss Fortune :) (http://fc09.deviantart.net/fs70/f/2012/158/4/b/miss_fortune_the_bounty_hunter___lol_by_hadesdiossupremo-d52m055.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 07, 2012, 06:46:10 pm
More Commissions for Seddey on DA.
Amber (http://fc01.deviantart.net/fs70/f/2012/159/3/5/cvs_amber_by_hiivolt_07-d52q8pf.png) Rain (http://fc04.deviantart.net/fs71/f/2012/159/f/c/cvs_rain_by_hiivolt_07-d52q8sl.png) Death Flames (http://fc01.deviantart.net/fs70/f/2012/159/b/5/cvs_death_flames_by_hiivolt_07-d52q8vp.png) Snow Fall (http://fc06.deviantart.net/fs70/f/2012/159/b/7/cvs_snow_fall_by_hiivolt_07-d52q8zc.png)
Spoiler, click to toggle visibilty
.Hades. I have to say that every time you post a League of Legends sprites the background detracts from the actual sprite. (to me) That and those characters end up being too tall when you sprite them that way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on June 07, 2012, 07:35:16 pm
I know, I know, but well... next time I gonna change that :P
About the size, yep, maybe they're a bit bigger than others but I don't know :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 07, 2012, 10:19:07 pm
Don't know how to go about shading metal or power armor in terms of CvS, at any rate. I might look at Dictator's leg guards and shoulder guards for a general idea, however. The head looks...off for some reason, as does the torso (looks...too big?), and a bunch of stuff needs to be adjusted, but that's the general concept.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: darkzero779 on June 08, 2012, 02:40:12 am
Hey guys,longtime no see.Okay I never spoke or said much here anymore,but I am just doing this out of thought. Since this is a thread on CVS sprites,I'll show my sprite. I recently done it, in shade styles similar to SF3 and CVS,though not exact as. (http://fc09.deviantart.net/fs71/f/2012/159/8/5/8519ec5837af8e4b93206a1205557770-d52s4cm.png)
ps: a SF# shade version is on the SF3/cps3 sprite thread
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 08, 2012, 06:52:53 am
(http://fc02.deviantart.net/fs71/f/2012/159/f/0/korra_cvs_style_by_xhienx-d52t05v.png) Avatar Korra everyone!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on June 08, 2012, 07:30:24 am
Palette makes her look a bit too contrasted, her face looks a bit small too. other than that, It's looking sexy!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 08, 2012, 07:50:47 am
My first sprite edit (http://img38.imageshack.us/img38/3669/blackurien.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 08, 2012, 07:53:38 am
I really hope that isn't done yet.
Also make the body beefier and add the tail.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 08, 2012, 08:11:29 am
Thanks Froz but I definitely can't change the whole size of her head I added some minor details that sort of make the head look a lot better and as for the palette here's a new one. But I personally like the contrasty colors. :P
it kind of is, and he isnt supposed to be beefy,besides its just a CVS palette shade of it so i know it don't look CVS,so im still getting the hang of shading styles.But i may make fixes whenever I choose. Also the Palettes i used are from a CVS beginner palette template made by !E on Sinhra.com i used it before,but haven't been spriting much,due to some things.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 08, 2012, 04:01:57 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: darkzero779 on June 08, 2012, 04:42:31 pm
okay played around it abit on the shade. (http://fc07.deviantart.net/fs70/f/2012/160/9/a/9aec05be988679ffeb88c5f9624a5fe2-d52u5wy.png) if this is not any better,im not keep on at it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 08, 2012, 04:51:02 pm
it kind of is, and he isnt supposed to be beefy,besides its just a CVS palette shade of it so i know it don't look CVS,so im still getting the hang of shading styles.But i may make fixes whenever I choose. Also the Palettes i used are from a CVS beginner palette template made by !E on Sinhra.com i used it before,but haven't been spriting much,due to some things.
He's talking about the Blackheart sprite in the post directly above his.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: darkzero779 on June 08, 2012, 04:59:27 pm
Quote
He's talking about the Blackheart sprite in the post directly above his.
--; im such an idiot, sorry.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 08, 2012, 05:19:40 pm
- Hades: Woah!! I love her!! There are something in her hair that need to be fixed, aside that is awesome!!
- Diepod: What can I say? Everytime you put some of your CvS magic is like a piece of magic in here :O
- Hien: Awesome. I love how you did the folds on her pants, but the shading in her boobs should be upper IMHO.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 08, 2012, 06:33:34 pm
Thanks for the advice Felo! I agree the boobs shading look weird but here is the upgrade. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: darkzero779 on June 08, 2012, 08:55:20 pm
looks better Hien ;D and again i apologize for my stupid respond,i did not know Debo was saying that to Karasai. And Diepod as always like Balthazar i praise,and envy your sprite skills,keep it up :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: EnlightendShadow on June 11, 2012, 12:58:27 pm
I made a new CVS Rock Howard in the same method I made Terry not too long ago. I'm trying to find a way to easily convert XIII sprites to CVS so then someone can use them in Mugen. Here are the results between mine and the original CVS. (http://fc08.deviantart.net/fs70/f/2012/163/c/c/rock_xiii_cvs_by_enlightendshadow-d536v28.png) (http://i81.photobucket.com/albums/j223/alomeljr/rockvsterrycvs.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 11, 2012, 01:00:53 pm
Rock's face kinda lacks detail IMO compared to the original. But nonetheless, these look nice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: thanewdude07 on June 11, 2012, 03:37:31 pm
I made a new CVS Rock Howard in the same method I made Terry not too long ago. I'm trying to find a way to easily convert XIII sprites to CVS so then someone can use them in Mugen. Here are the results between mine and the original CVS. (http://fc08.deviantart.net/fs70/f/2012/163/c/c/rock_xiii_cvs_by_enlightendshadow-d536v28.png) (http://i81.photobucket.com/albums/j223/alomeljr/rockvsterrycvs.png)
well if ya can,share us your methods sometime :),well done
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 12, 2012, 01:38:08 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 14, 2012, 10:12:36 am
Holy shit Diepod Youre working on this characters for a loooooooooooooooong time,but they sure do look awesome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 14, 2012, 01:44:03 pm
Yeah... thanks.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 15, 2012, 10:05:25 pm
i think Ino could use a few details on the ace,Shizune looks very good
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on June 15, 2012, 10:23:44 pm
Ino's legs look broken/ twisted and her ankle looks broken as well, her left (your right) arm looks unnaturally small compared to her right arm. You also need to add the nose and mouthparts (the same erroratu is suggesting), as well as heightening up her neck.
Shizune's ankles looks painfully bent inside, you also need to add details to her hands, hair and face (they look King Of Fighter-ish for some reason.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on June 15, 2012, 11:16:28 pm
Ino's right leg/artist's right is shaded backwards.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on June 16, 2012, 02:58:06 am
Been working on converting Catheart from Axel City to CVS. (http://i46.tinypic.com/20z7kah.png) I am unsure on how to do the hands,boots and the chest though. I tried to get the lighting correct though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 16, 2012, 11:47:17 pm
Took a short break from Vegito to sprite this. (http://fc09.deviantart.net/fs71/f/2012/168/8/5/k___cvs_style_by_xhienx-d53u8k6.png) CvS K' based off his KOF XIII appearance.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on June 17, 2012, 12:13:21 am
Took a short break from Vegito to sprite this. Took a short break from Vegito to sprite this. Took a short break from Vegito to sprite this. Took a short break from Vegito to sprite this.
:stare2: EXCUSE ME??? :stare2:
He looks goood but I would give him some darker colors, and his outfit isn't really screaming 'IM LEATHERR' now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on June 17, 2012, 12:39:17 am
We all know K´is more important than Vegito ::)
It looks pretty cool but I think it looks a little thin but considering the reference is really reasonable and yes use darker colors
Other than that, is excellent
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 17, 2012, 02:11:40 am
I'll try to get his colors to scream I'm leather, but back to Vegito.
Ohh Come on Balth =P I'm sure a 15 minute break isn't too much of a big deal considering the fact im spriting boring stuff :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 17, 2012, 02:44:47 am
cvs pain for secret mugen project (http://i50.tinypic.com/ydjr7.png)
I really like the effort you're putting into the Naruto character sprites, CVS wise. However, I feel as if maybe they should be a bit more bulkier. Excellent work nonetheless.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 18, 2012, 01:20:07 am
One with 17 colors and another that's over the limit (http://fc06.deviantart.net/fs71/f/2012/169/c/8/c8f54485473c4dbce5cae0c1747d6723-d53z0up.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 18, 2012, 01:50:24 am
You're improving a lot Travis :) i like that Cable sprite, just search for another blue pallete
Spoiler, click to toggle visibilty
Mia Williams (http://i.imgur.com/OS8QK.png)
C&C welcome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on June 18, 2012, 02:15:57 am
Is she supposed to have such an obvious cameltoe?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 18, 2012, 06:15:46 am
(http://fc07.deviantart.net/fs70/f/2012/169/0/7/k___cvs_style_by_xhienx-d53u8k6.png) Here's an update on K' Darker colors and added another shade to the clothing.
Now back to Vegito!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on June 18, 2012, 06:34:11 am
You're improving a lot Travis :) i like that Cable sprite, just search for another blue pallete
Spoiler, click to toggle visibilty
Mia Williams (http://i.imgur.com/OS8QK.png)
C&C welcome
nice one, I especially like looking at all the creative process as I also save those steps whenever I edit.
if I ahd to critique something, it would not be the shading, which is very nice, but teh body proportions, which are closer to classic fighting game (sf2, PI) , for cvs style she would have a sligthly smaller head and longer legs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 18, 2012, 06:45:18 am
Good stuff over all Markus.
I agree with [E] too me it just seems as if her leg length is ok, but her arms are short and her thighs should be longer.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on June 18, 2012, 02:33:11 pm
(http://i.imgur.com/ydIEt.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 18, 2012, 06:09:27 pm
(http://i47.tinypic.com/160wyyu.png) Combo Fighter from Yu-gi-oh!. Drawing Warriors Aura was soooooo boring Soon youll be seeing more of my no good dumb ridicolous pieces of shit(The bad thing is im not kidding)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 18, 2012, 10:15:58 pm
That's too small to be CvS
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 19, 2012, 05:46:50 am
nice one, I especially like looking at all the creative process as I also save those steps whenever I edit.
if I ahd to critique something, it would not be the shading, which is very nice, but teh body proportions, which are closer to classic fighting game (sf2, PI) , for cvs style she would have a sligthly smaller head and longer legs.
I agree with [E] too me it just seems as if her leg length is ok, but her arms are short and her thighs should be longer.
Thanks guys :) when I made this version, I was aiming to something like what Sean did with his "World Warrior" game sprites
so, i tried to fix her legs and her short arm (i don't wanna make her head smaller), so it was a simple fix, btw i don't know if i did it well or if she needs to be tweaked again
(http://i.imgur.com/W2DPe.png)
bye bye!! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on June 19, 2012, 05:51:53 am
amazing, you have progressed a lot since the last L4D sprites and damn that sprite is sexy (is every sense ;) )
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 19, 2012, 09:17:10 am
EDIT: I think my ass is missing. I can't tell for sure.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on June 19, 2012, 03:46:41 pm
I'll have the cat themed miscreant send out a search party for your ass later. Also, back leg lighting doesn't seem to match up with the rest of the sprite, and it still oddly seems to be KOF scaled, but might just be me on that one.
On the bright side, at least it's not the Return of the Revenge of the Same Sprite: Turbo Edition!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 19, 2012, 04:03:36 pm
One of the feet is probably just a resized version of the one that can be found on Return of the Revenge of the Same Sprite: Turbo Edition
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on June 19, 2012, 06:10:14 pm
One of the feet is probably just a resized version of the one that can be found on Return of the Revenge of the Same Sprite: Turbo Edition
Actually, it isn't, it's totally redone.
Furthermore, the other sprite I'm working on is going to be somewhat more difficult (being covered in metal and the like), and...OK, you got me. I just felt like doing it again because I'm a lazy fuck, even though I no longer own any of those clothes anymore. I mean, does it actually look bad this time, or is it that it's the same one and you are tired of seeing it? Because if it's the latter, I understand.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on June 19, 2012, 08:12:11 pm
(http://i50.tinypic.com/xdbi8y.png) I actually think this one aint that big of a fail Anyway,its Herald of the sky-Jeradias,again,from Yu-Gi-Oh! Sorry for the size,dunno how to resize,and to keep my "quality" on the pic
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on June 19, 2012, 08:17:05 pm
(http://i50.tinypic.com/xdbi8y.png) I actually think this one aint that big of a fail Anyway,its Herald of the sky-Jeradias,again,from Yu-Gi-Oh! Sorry for the size,dunno how to resize,and to keep my "quality" on the pic
You should start by converting other sprites to CvS style, and just look at CvS sprites (pay attention too the size, proportions, how much colors there are etc) At first, take an easy sprite (like Twelve from SF3) and try to convert him to CvS style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Aboriginal One on June 19, 2012, 09:51:57 pm
(http://i.imgur.com/u1XSG.png)
I'm still partial to the shading of her left arm, and I have no clue how I'm going to start with her shoes, but how'd you like it?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 19, 2012, 10:07:17 pm
This Megaman came about because I wanted to see what he'd look like in CVS-style with proportions somewhere between old-school NES and his MVC incarnation. The only difference between each version is the metal highlights.
I made this one a while back and never posted it. It's based on his MK2 look/sprite. He's next to Ryu for size comparison.
Compared to Ryu, Liu Kang's massive. I don't ever remember him being that huge. (http://i.imgur.com/dfrbD.png)(http://i21.photobucket.com/albums/b293/seanaltly/LiuKang.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 20, 2012, 03:11:27 am
Compared to Ryu, Liu Kang's massive. I don't ever remember him being that huge.
He's standing up straighter than Ryu. That's one of Ryu's bouncing downwards sprites. Muscularly speaking, they're pretty much the same. I don't see how he's "huge" at all.
"Weird" isn't terribly helpful. I obviously don't think it looks weird, or I wouldn't have left it that way. It looks fine to me. No offense. In what way does it look weird to you?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 20, 2012, 05:07:07 am
"Weird" isn't terribly helpful. I obviously don't think it looks weird, or I wouldn't have left it that way. It looks fine to me. No offense. In what way does it look weird to you?
Yeah I just don't know how to explain it. :X
Umm... hmm... his face kinda looks too fat and his eyes don't fit with the rest of his face somehow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 20, 2012, 07:04:54 am
those sprites are totally badass, I'm loving that Liu and Megaman, nice work Sean
(http://i.imgur.com/RImyP.png) Johnny Cage from The Mortal Kombat (2011)
also, thanks goodaldo :) bye bye!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 20, 2012, 07:15:03 am
He's standing up straighter than Ryu. That's one of Ryu's bouncing downwards sprites. Muscularly speaking, they're pretty much the same. I don't see how he's "huge" at all.
That's part of the problem; I'd never perceived Liu Kang to be as built as Ryu. A better comparison for build would be Fei Long, wouldn't it?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on June 20, 2012, 07:48:39 am
I don't know, I imagine if Capcom made some MK sprites the characters would get beefier.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on June 20, 2012, 08:01:07 am
As you can see in the spoiler here Liu Kang has a lean muscular build.
Spoiler, click to toggle visibilty
(http://i.imgur.com/fHlIa.jpg)
He's not bigger than Ryu in comparison to Street Fighter 3 or 4, as far as his arms go anyway, and really he's too wide to support his arms in MK9 anyway and that nagged me a bit even then. Plus, if Capcom made a sprite of him I'm sure they would exaggerate his lean build like they did with Law, only because Bruce Lee was very skinny, but toned. I had been avoiding giving feedback on the sprite because it's very well done. But since I'm at it, his right arm (my right) has been bugging me. I know the bicep is facing us, but his forearm sticks out of it too widely and unnaturally and I think it should be made less thick. When enlarged it looks like it's right but in game-size it looks weird, especially on the bottom where there's darker shading on the outlines.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 20, 2012, 09:51:05 am
CvS Ryu Revamp #2 - Original Ryu Revamp (http://fc07.deviantart.net/fs71/f/2012/172/e/4/cvs_ryu_revamp__2_by_xhienx-d549qvb.gif)(http://fc06.deviantart.net/fs71/f/2011/127/4/a/cvs_ryu_revamp_by_xhienx-d3fthlz.gif) A revamp I did sometime ago but this was the updated revamp. I removed the muscle lining and just kept it CvS but instead i changed the facial structure and the hair as well. In fact I'm half way done with this Revamp, soon after I finish Vegito I'll release this Ryu's sprite pack. Although you can Barely tell the difference from the original revamp and the new one, I just simply removed the sideburns and fixed the face a bit as well with the hair and the shading.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 20, 2012, 10:09:17 am
that's by far the best Dante sprite I've seen in CvS style
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 20, 2012, 03:32:17 pm
Here's the fixed version of Phoenix Wright's left leg here. What do you think? C&C are welcome. :)
Tried the felo style. Went pretty well, except the hands and toes :D @Enso, the proportions are too small
That ain't CVS style. Is your point really drawing black outlines before starting CVS?
I know. The resizing was my mistake at first before I started spriting. I didn't know what to resize and didn't bother using the char bases as ref. Actually, Felo and Sean don't use Photoshop to sprite though, and so do I.
Remember the last time I posted my Phoenix Wright sprite last year? You pointed out that his leg look bent. I improved his leg a year later now. I wanted to know what you think about it.
I wonder what do you think, you guys?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 21, 2012, 04:03:42 am
Where's the sprite at?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Randomish on June 21, 2012, 04:07:53 am
His legs are short and his feet are small. You need to add some details to his face since, now it looks flat. You need to work on his hands too, they tiny compared to his arms.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 21, 2012, 02:09:00 pm
I'm not really sure if I can be a "judge" for your sprites since the only spriting that i've done was Frankenspriting. But anyways ...
- Face looks more like a Melty Blood character rather than a CvS. Try changing the colors a bit, it might help - Hair looks sweet - Suit (Coat part) looks nice, could use more folds though - Hands can use a bit of work imo - Try adding more length to the legs, try using Kyosuke's for reference - Phoenix's right leg could use some light shading, on the lower leg - Foot needs improvement imo
7.5/10 "You're Great!"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on June 22, 2012, 01:53:28 am
Look better at ryo's palette you will notice he has 5 sahdes for the kimono and 5 shades for the skin
(http://i49.tinypic.com/67rsqh.gif)
I find it funny that I never really noticed a 5th color shade on his gi (it's a gi, not a kimono, yeah). It's so barely used that I barely even see the point of it being in there, or in the Takuma sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 22, 2012, 11:28:04 pm
....what?
There are like 9 pixels that use that 5th orange
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on June 24, 2012, 07:58:56 am
^ Probably better to get more detail in the face, but nice job
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on June 24, 2012, 06:32:36 pm
Shading looks a bit dirty, i would suggest touching up some of the rough transition areas.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on June 24, 2012, 08:21:16 pm
That sprite is getting better. =D Nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on June 25, 2012, 04:47:07 pm
New champs from League of Legends! :D (http://www.deviantart.com/download/309749995/sivir_the_battle_mistress___lol_by_hadesdiossupremo-d54f0mj.png) (http://www.deviantart.com/download/310435167/riven_the_exile___lol_by_hadesdiossupremo-d54tpb3.png) (http://www.deviantart.com/download/310477728/teemo_the_swift_scout___lol_by_hadesdiossupremo-d54um5c.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 26, 2012, 02:37:21 am
do you plan on making a Dante Hien? if you do I have some pallete ideas for him. I'd also color separate his chest so I could give him a Vergil and Wesker palletes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on June 26, 2012, 04:53:00 am
He already has enough projects on his plate, plus he never said anywhere that he was making him. It's just a single sprite.
Plus if you really want to show off your "palette ideas", just grab the sprite and make the purty colors yourself. Observe: (http://i.imgur.com/r9kml.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 26, 2012, 04:59:58 am
Oh Debo, why are you so good at making palettes
and stealing bikes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on June 26, 2012, 05:18:41 am
He probably stole that palette too. . .OOOOHHHH!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on June 26, 2012, 05:51:34 am
Nope no DMC Dante from me as Mala. My main project is just Vegito thats my only concern so don't expect anything but Vegito from me as of right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 26, 2012, 06:55:21 am
Shut the fuck up Chosis and stop taking that fucking joke seriously. And i'm being dead serious. At this point it's just fucking annoying now.
And it's actually DmC Dante but Gene works too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on June 26, 2012, 11:56:24 am
Jesus, touchy much? I haven't said anything about your palettes for weeks. Matter of fact before this I've mentioned that post of yours TWICE, with a full month in between each. What is your skin, tissue paper?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on June 26, 2012, 02:54:10 pm
hey guys i have made haruko's fighting stance and inspired by squall from FF8 and it fits her well...so she can do normal attacks. (http://i46.tinypic.com/2d9a82f.png)
Looks pretty good, but the shading from her right arm looks like it's shaded from the left.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on June 29, 2012, 01:06:08 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 29, 2012, 04:39:16 am
Nice. I can't say if his proportions are really fitting for CvS, but it looks good. Like the optional glasses. I think that it needs a bit of outlining on the shadows of his pants and jacket. Without the outline K' won't look right wearing lighter colors (Yun has the same problem with his pants).
Spoiler, click to toggle visibilty
Finish separating him so that we can have Windows K'
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on June 29, 2012, 04:42:09 am
The shading on his pants looks too XIII to me. :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Girard on June 29, 2012, 04:47:27 am
I thought the same thing but the sprite still looks good.
Finish separating him so that we can have Windows K'
Spoiler, click to toggle visibilty
It's Uno K' not Windows K' >:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on June 29, 2012, 05:26:05 am
mm outline(http://www.fightersgeneration.com/characters/benimaru-cvs-stance.gif)(http://img585.imageshack.us/img585/2703/fireandice.gif) (http://img266.imageshack.us/img266/9216/tak.png)maybe 5% less height?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 29, 2012, 04:21:14 pm
maybe 10% :S
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on June 30, 2012, 03:42:42 am
His upper body is smaller than his legs/feet (i'd say resize his upper body, or lower his legs/feet, depends on his actual height), and his arms have a different light source (specially on his right (your left) arm).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on July 07, 2012, 12:38:00 am
Oh cool keep working on it, I love Kilik's SCIII design!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 07, 2012, 05:41:34 pm
Oh yeahhhh!!! Kilik is my most favorite character in the SC series.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on July 08, 2012, 08:08:30 pm
Color limited Zero :'( (http://fc08.deviantart.net/fs71/f/2012/190/d/b/db3ddce25c5721075673b0c59a0b9fd5-d56l41b.png)
Also this (http://fc06.deviantart.net/fs70/f/2012/189/b/7/b70749eebae635980da084734400d580-d56isr8.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on July 11, 2012, 04:41:57 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 11, 2012, 06:51:55 am
At first glance it looks good to me. That animation in you avatar is pretty choppy though. It needs more movement in the lower body to flow more naturally.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 13, 2012, 07:42:34 pm
(http://24.media.tumblr.com/tumblr_m740qkYYzQ1rspvx9o1_100.png) Such a complicated design for a CvS sprite I had to do this one over a few times.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on July 13, 2012, 08:27:51 pm
Very, very impressive.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on July 13, 2012, 09:08:17 pm
(http://24.media.tumblr.com/tumblr_m740qkYYzQ1rspvx9o1_100.png) Such a complicated design for a CvS sprite I had to do this one over a few times.
This is 100x more than what I requested. I requested the Contra 3 Alien Wars attire :
Spoiler, click to toggle visibilty
(http://oi48.tinypic.com/10h7nkl.jpg)
I feel like that would have been way more easier, excellent job though.
This mistake was proably why I didn't make him in the first place. I may have ended up finding the wrong image when I researched his design.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Caddie on July 13, 2012, 09:41:38 pm
Yeah that's his Shattered Soldier/Neo Contra design...you picked his most complicated look. :-X Still, that mistake turned out to lead to something awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 13, 2012, 09:44:09 pm
Broke his ass
Title: Re: [Theme Thread] CVS Sprite thread
Post by: poetas_muertos14 on July 15, 2012, 02:57:44 am
I'm not really sure what youv'e been doing, or why, when you convert these sprites that makes the animations so jumpie. It looks like your'e cutting out frames.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 16, 2012, 01:19:40 am
Sorry. I made this one last year. Still, it's undone and I haven't been working on it since. I'm using the bases for Scar for the Anime Battle Royal project. I'm not good with animating though. I made the bottom jacket in animation. Bases I used for Scar: Yamazaki (head and pants), Rugal (upper body), and Ryo (hair).
I'm not really sure what youv'e been doing, or why, when you convert these sprites that makes the animations so jumpie. It looks like your'e cutting out frames.
He is. He cuts the frames from the SF3 animation so it won't be too fluid for a CvS sprite. Unfortunately the animation always ends up looking bad.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 16, 2012, 02:51:18 am
I'm not really sure what youv'e been doing, or why, when you convert these sprites that makes the animations so jumpie. It looks like your'e cutting out frames.
He is. He cuts the frames from the SF3 animation so it won't be too fluid for a CvS sprite. Unfortunately the animation always ends up looking bad.
No such thing as too fluid IMO. I was afraid it was laziness.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on July 16, 2012, 04:22:23 am
I'm not really sure what youv'e been doing, or why, when you convert these sprites that makes the animations so jumpie. It looks like your'e cutting out frames.
He is. He cuts the frames from the SF3 animation so it won't be too fluid for a CvS sprite. Unfortunately the animation always ends up looking bad.
No such thing as too fluid IMO. I was afraid it was laziness.
Yeah Diepod's right
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on July 16, 2012, 10:24:41 am
To sprite a good CvS Krauser you should use the Real Bout one has a base: imo proportion wise is close to CvS
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on July 16, 2012, 12:54:00 pm
Krauser's upper body (err, actually, everything abovehis belt) seems too small in comparison to the rest of him.
Seconded. His upper body should be roughly (at least) the same size as that Rugal's. I know that Krauser's belt makes it look smaller too, but not that much. Also, his muscles need some additional definition, and some touchups to his facial shading wouldn't hurt either.
Basically, compare that Rugal to, say, your RBS/RB2 Rugal, take the proportions down, then apply that to Krauser. It won't give you ideal results (because of the different standing animation), but it'll at least give you an idea of what Krauser's upper body should look like in terms of size.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on July 17, 2012, 10:56:12 am
Yikes. My fingers hurt just looking at it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on July 17, 2012, 08:16:32 pm
kof takuma nijittawa success pose
(http://i46.tinypic.com/iqj81h.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on July 17, 2012, 11:49:38 pm
the chest face and hair look kof but if you fix it then it will be ok just keep working on it ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 18, 2012, 06:30:29 am
Wip (http://fc06.deviantart.net/fs71/f/2012/199/b/e/cvs_mighty_boosh_the_hitcher_wip_by_cvsnb-d57rwo0.gif) Commission not finish
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on July 18, 2012, 06:42:22 am
he is wearing a invisible broom? Sorry I'm not familiar with this character
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 18, 2012, 06:46:21 am
a staff or something that gonna come last tho
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on July 18, 2012, 08:03:10 am
he is wearing a invisible broom? Sorry I'm not familiar with this character
He's The Hitcher (http://mightyboosh.wikia.com/wiki/The_Hitcher) from The Mighty Boosh. and yeah, he carries a walking stick.
Looks alright although I don't think his coat needs to flap that much.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on July 19, 2012, 05:57:14 am
@C.v.s The Abstract oh i see, only a problem the scarf move and the hair not (http://fc02.deviantart.net/fs70/f/2012/201/b/6/rockman____megaman_by_armentis-d57w8wr.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on July 22, 2012, 01:20:15 pm
Kratos GOW3 based on a frame from Ahrimanes HD Kratos. I have trouble shading armor as you can see. Credit goes to Ahrimanes for his original Kratos sprite. Also can somebody show me how to sprite chains in CvS style?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Legendary DeMoNk@I on July 23, 2012, 02:15:15 am
Kratos GOW3 based on a frame from Ahrimanes HD Kratos. I have trouble shading armor as you can see. Credit goes to Ahrimanes for his original Kratos sprite. Also can somebody show me how to sprite chains in CvS style?
woah. thats pretty fuckin good man^^
i hope you keep going with this project here.
Make sure (if youre not that good at it) get someone to tag up with you on coding him together
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on July 23, 2012, 02:37:24 am
I got permission from Ahrimanes to use his work on HD Kratos for my Low-Res Kratos when I go to make him and I will after my other wips are complete or close to completion
I have Morrigan 1st
Spinal 2nd
Ermac 3rd
finishing Reptile(only needs a few anims and moves coded)
and then onto Kratos. this way Ahrimanes will have time to come up with the rest of his frames since my sprite work will be based on his 3D model. I hear Rajaa is coding him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 23, 2012, 02:59:52 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on July 23, 2012, 03:17:45 am
mighty awesome work as usual Cvs...
btw CVS could you show me how I'd go about spriting chains in CvS style? I don't know how yet. I can do it in CPS2 style or Alpha style but Idk how to with CvS graphics yet. that and could you give me some feedback on my sprite? I'm sure I shaded some parts wrong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on July 23, 2012, 05:00:47 am
^ For a reference CvS2 Chang comes to mind since his giant ball is attached to chains
That Kratos is so awesome so far :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 23, 2012, 10:58:13 am
Zero, I see Mega Man looks like he has two lightings.
Zombie, that Kratos looks awesome!
CVS, the front side of his top where the light is, has a weird animation on it. You need fix.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on July 23, 2012, 04:25:49 pm
I got permission from Ahrimanes to use his work on HD Kratos for my Low-Res Kratos when I go to make him and I will after my other wips are complete or close to completion
I have Morrigan 1st
Spinal 2nd
Ermac 3rd
finishing Reptile(only needs a few anims and moves coded)
and then onto Kratos. this way Ahrimanes will have time to come up with the rest of his frames since my sprite work will be based on his 3D model. I hear Rajaa is coding him.
What are you working on regarding morrigan ?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on July 23, 2012, 10:19:23 pm
He's coding Morrigan for Sean's CvTW game.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on July 24, 2012, 06:15:28 am
yes I am and it's gonna take longer than Sean's usual works since I'm not as skilled with coding as Sean is. throughout the process I'm learning alot more though. POTS' work is like a textbook of knowledge. I'm learning from his works and now I understand root, prevstateno, ceil, and enemynear as well as variables and ifelse more than I did. Some of you might think it's a mistake to have an amateur coder code for someone else's full game especially SeanAltly's but I'm giving it my best shot and I don't wanna do it half-ass.
I wanna become a better spriter and coder and I'll have you guys to give me advice and feedback. If I have questions regarding coding something I'll ask in the dev help section. I will ask advice from people like Cybaster or Sean himself.
and hey [E] weren't you making Zero Suit Samus?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on July 24, 2012, 03:59:16 pm
yeah, finished her sprite set and coding and she is now on hold.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DTK on July 25, 2012, 03:27:19 am
looks like a cat ripped his pants. doesn't look right.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 25, 2012, 03:40:41 am
That seems like a lot of extra work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on July 25, 2012, 04:20:54 am
reason for pants look is because i want it to look dramatic and it want not that hard for a change in look of apperence for tyu since he will be in a diffrent game... and im tired of seeing that old cvs ryu so i wanted him to look diffrent.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on July 25, 2012, 06:18:05 am
I don't thing the problem is that you edited the sprites, what DTK is saying is that it very well done.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 26, 2012, 08:55:55 am
- Light Source is wrong. - Lacks detail - Misshapen body parts (Probably because if the light source) - Why does he have a lighter shade on his crotch? nvm ::)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on July 30, 2012, 11:59:13 pm
An obvious edit of Balthy's Goku (http://fc08.deviantart.net/fs70/f/2012/212/5/f/5fa7a7548e88c8e911765363eacf7910-d59bfc1.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on July 31, 2012, 02:27:20 am
Pose reminds me of one of Tetsu Yatogi's winposes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on July 31, 2012, 09:42:14 am
I used Tetsu's punch as a base ;) I suppose something simulair appears in one of his winposes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 01, 2012, 12:03:23 am
That does not look any better and he still has like 5 different light sources.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on August 01, 2012, 02:59:16 pm
robert second attempt (I have used cvsryu's face as reference)
(http://i48.tinypic.com/r920ig.gif)
I remade him with cvs pal
(http://i45.tinypic.com/2e1yo8w.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 04, 2012, 03:16:37 am
CvS Styled Guy based off his SFIV appearance although I didn't bother to add that symbol on his Gi. (http://fc07.deviantart.net/fs71/f/2012/216/d/f/cvs_guy___colors_by_xhienx-d59u6k6.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on August 04, 2012, 04:44:50 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on August 04, 2012, 07:35:03 am
Robert, Heidern, and Ash all look KOFish due to their proportions (i.e., they're way too thin, though Robert would fit in much better with just wider pant legs). Clark's skin colors have too much contrast.
They look pretty good other than that, though I would mess with Leona's skin shading a little bit more (dark shades are used a tad too often).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on August 05, 2012, 09:47:55 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 06, 2012, 09:44:59 am
IT'S THE BEST BROOK SPRITE I'VE EVER SEEN!! BUT WAIT! I'M A SKULL AND HAVE NO EYES!! YOHOHOHOHOHOHOHO!!! SKULL JOKES!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Tsao-ri on August 06, 2012, 09:22:24 pm
Wow excelent job Dude!!! Next time , try new soul Look :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 06, 2012, 11:53:39 pm
Nightwing, based off his Young Justice outfit. Stance is from Injustice Gods Among Us (http://fc05.deviantart.net/fs70/f/2012/219/3/e/nightwing_young_justice_sprite_by_xhienx-d5a6qru.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ClownMan on August 07, 2012, 07:12:37 am
i updated my first sprite to CvS Style (http://www.mediafire.com/conv/2ba66bab4c8469eaecb784c1c513bc7e6394ba3c7062b893514db5e62b8d06d24g.jpg) (http://www.mediafire.com/view/?8mskgnyh4l25m1p) if you don't know who this is then your crazy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 07, 2012, 07:47:55 am
Lol... I was bored but hey I think it turned out pretty nice. (http://fc00.deviantart.net/fs71/f/2012/219/d/d/young_korra_by_xhienx-d5a8g1z.png) It's better quality if its saved as Jpeg from the looks of it. It still needs work. -Black outline isn't needed -Shading needs to be reduced, anti alias the shade too -The feet need more work as well they look very uneven
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 07, 2012, 11:33:22 am
Anyway, That's not CvS style. On a side note, don't save things using JPEG format, it will give you problems and it creates different colours and un-needed blur.
- Hien: Awesome!! I'd suggest you to put a bit more of light between the shading of both legs, it will help to the trousers' texture.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 07, 2012, 12:40:50 pm
@Felo Thanks :) but I'm not so sure if the shading is needed between both legs although perhaps adding more creases to her right leg(artists view, left leg) what do you think? Although the image with the sprite is based off of doesn't have many creases or details in the pants.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on August 07, 2012, 01:58:08 pm
I have fixed the takuma standing; I have adjusted the upper side of the coverall and the face as well using color more bright for the shading
(http://i46.tinypic.com/2imddx.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 07, 2012, 02:11:59 pm
Oh my god, it's perfect! NOW GO MAKE A SPRITE SHEET SO THAT THERE'S A CVS TAKUMA! [size=1pt]I'm obviously joking but if you want to, nobody's stopping you.[/size]
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on August 07, 2012, 02:39:19 pm
Thanks dude I'm apply very hard to do this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ClownMan on August 07, 2012, 05:03:45 pm
Anyway, That's not CvS style. On a side note, don't save things using JPEG format, it will give you problems and it creates different colours and un-needed blur.
- Hien: Awesome!! I'd suggest you to put a bit more of light between the shading of both legs, it will help to the trousers' texture.
the original image was PNG, i uploaded to mediafire, i think it ruined my sprite
Also, Thats Mermaid Bomber From Bomberman Online and Bomberman Jetters (i used her bomberman online design)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on August 07, 2012, 11:54:11 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 08, 2012, 12:13:33 am
Kensei, the Sacred Fist.
You did a good wrk with the firts sprite, but nexts ...well, shading seems off, in the second row, those boots are HUGE as Hell. Third row needs a lot of work. Come on, you can do better!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on August 08, 2012, 01:01:10 am
oh shit, dead dance
to be fair, the boots were pretty much only slightly smaller in source
All of these sprites lack correct shading (no midtones/total number of shades is 3 or less) and muscle or clothing definition. Look at some CvS sprites in detail and perhaps some of the other sprites in this thread and try to make some improvements based on that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on August 13, 2012, 07:22:39 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 14, 2012, 01:30:08 pm
Now THAT is looking smexy, but the faces look too KoF-ish imo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 14, 2012, 01:38:52 pm
Maybe mr karate's mask still has a KOF vibe to it but I think takuma's face looks pretty simulair to cvs ryu for instance. Looks cvs to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rozay on August 14, 2012, 01:53:37 pm
Holy fuck you've improved a lot since that headswap Ryo you released a long time ago.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on August 14, 2012, 03:52:58 pm
Yeah I have some difficult to give a cvs look to takuma's face and also I have difficult to do the right foot
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on August 15, 2012, 11:28:04 am
Not bad, not bad at all - a full spriteset would add a quintessential KOF character into the halls of CvS Mugen characters (a CvS Mr. Karate already exists, for the record, but its just a spriteswap of an SvC one).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: hjk on August 15, 2012, 11:53:52 pm
I have fixed the takuma standing; I have adjusted the upper side of the coverall and the face as well using color more bright for the shading (http://i46.tinypic.com/2imddx.gif)
It's a good sprite, but the fact that takuma's legs and waist/hips are static (and were static in the original) have always disturbed me. Want to make that little fix because that stance is physically impossible (i think).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 16, 2012, 05:49:09 am
here is main character of SC seigfried (http://i49.tinypic.com/2w37u3d.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 16, 2012, 04:39:26 pm
You have to do anti aliasing on all the char's outline, and the hair is too straight. Talking about the hair, you could make that a bit darker near the neck, and I think the lightest red part of the thing near the legs should be all darker. Can you please post here a link about the source?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 16, 2012, 07:57:32 pm
thanks that costume is based off of SC5 with my imagination.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 16, 2012, 11:29:40 pm
Fixed up my old DMC3 Dante. (http://fc08.deviantart.net/fs70/f/2012/229/a/b/cvs_dante_dmc_v_2_by_xhienx-d5bgd2e.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 17, 2012, 05:05:00 am
tira (http://i46.tinypic.com/ilf7ky.png)
note: weapon not done Posted: August 17, 2012, 07:18:34 pm heres a orchid converted into cvs
(http://i46.tinypic.com/2qssz8j.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on August 17, 2012, 10:46:57 pm
note: weapon not done Posted: August 17, 2012, 07:18:34 pm heres a orchid converted into cvs
(http://i46.tinypic.com/2qssz8j.png)
Tira - Her weapon looks like its too soft. - So much pillowshading.
Orchid - Same as Tira, so much pillowshading. - Her hood is weird. Also, as I remember, in the Killer Instinct games, she has no hood. So, why did you add it?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 18, 2012, 02:07:49 am
tiras weapon is not done and its not pillow shading, they are just colorful. im not much of a fan of darker colors. mabe if you zoom in then you can see the light, mid, and dark tone. orchid has no hood. thats her hair. i used the killer instinct snes version and resized her and converted her into cvs.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 18, 2012, 03:17:15 am
Tira's weapon needs some antialiasing. It's shaded from the left. :P
Orchid's hair looks like she has a hood on. Plus, like that weapon of Tira, it's shaded from the left and she has a darker tone on the right side of her hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 18, 2012, 06:56:58 am
for orchid thats how thsnes version looked i just converted it and as for tira, i just said that her weapon was not done i will update it. but thanks for your citisizim
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on August 18, 2012, 09:20:52 am
Yeah, but it was a good try you did though. :) Keep up though! ;) You will be better in spriting CVS style with the perfect in the future.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on August 18, 2012, 04:18:53 pm
Yeah. Dont get shaken. We understand youre doing a conversion, but doing a conversion requires you try your best to follow the rules of the style youre converting to.
So the overhead light source and high contrast colors are honestly important if you intend to call something cvs. In any case, keep working at it. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 18, 2012, 05:46:55 pm
cvs juri han(http://fc04.deviantart.net/fs71/f/2012/231/5/8/cvs_juri_han_by_cvsnb-d5bnlqy.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 18, 2012, 06:12:58 pm
Awesome! One nitpick though, her right foot looks too flat imo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chatman on August 18, 2012, 07:29:54 pm
Face seems a bit off too, but the rest is top notch. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 18, 2012, 08:39:58 pm
i think this tira looks better with the contrast fixes and shading in the color.
(http://i47.tinypic.com/33ehg1s.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 18, 2012, 09:16:20 pm
I liked that Juri, the face and the skin resemble CvS style, maybe the pants could be based more on Kim's but it would be just for experimenting. I like it the way it is.
I was going to post the same exact thing, but he was so insistent on the fact that it wasn't finished that I figured I'd let it go. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: aceshazri on August 20, 2012, 04:48:46 am
so,nice but something missing.....
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on August 21, 2012, 10:07:02 pm
(http://i1012.photobucket.com/albums/af249/flowrellik/kazuya.png) "I will...HAVE EVERYTHING BACK!" -Kazuya. Also dont mind the wierd colors. That's color separation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MGF on August 22, 2012, 02:36:40 am
That's a pretty awesome sprite for Juri.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 23, 2012, 12:35:34 am
Decided to finally finish the face on this one (http://i.imgur.com/BHPhQ.png)(http://i.imgur.com/VY3n2.png)(http://i.imgur.com/BfR5Y.png)(http://i.imgur.com/T8Hv3.png)(http://i.imgur.com/yE3Yf.png)(http://i.imgur.com/B9KHJ.png)(http://i.imgur.com/4rlGy.png)(http://i.imgur.com/kG6Nt.png)(http://i.imgur.com/GGvRp.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 23, 2012, 01:01:17 pm
Holy mother of god that looks amazing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 24, 2012, 03:53:17 am
^Thank You.
Meant to be a CvS conversion, but at this point it's merely a resize. It's still a bit rough, I know (http://i381.photobucket.com/albums/oo256/Drex016/CvSMaxima.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 27, 2012, 03:29:18 pm
Makunouchi Ippo (Hajime No Ippo) (http://i50.tinypic.com/2u5h01t.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 27, 2012, 04:12:32 pm
That's not CvS style. - Wrong light source - Wrong body part proportion - Why does Ippo have a he pussy?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 27, 2012, 04:25:58 pm
no thats the part of the boxing trunks and thatd how its maid and i added the creas between both legs. '_' " ill fix the light source ty and the pelves Posted: August 27, 2012, 06:21:18 pm fixed pelves on trunks and the light source looks better when the image is not small. (http://i50.tinypic.com/mhvla0.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 27, 2012, 06:29:46 pm
Still needs work.
-Body Proportions need to be fixed especially the arms. -Light source still wrong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 27, 2012, 07:33:31 pm
someone told me that and im working on that now. thanks for telling me hein
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 28, 2012, 02:55:09 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on August 28, 2012, 03:21:58 am
her belly expands quite unnnaturally IMO like she's breathing too fast
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 28, 2012, 04:15:14 am
it feels like she can need more frames because it looks fast in movment. but it looks nice
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 28, 2012, 04:33:06 am
Why is she bouncing in the first place.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 28, 2012, 04:39:55 am
yea she usually keeps her balance and moves a little and her fingers they seem stiff
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 28, 2012, 04:33:21 pm
shit happens =P i like it, im not doing all that extra work unless it a paid project
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 28, 2012, 04:57:01 pm
that's a pretty shitty way to answer feedback
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on August 28, 2012, 07:53:10 pm
I think your animations would look much smoother if you didn't make it so obvious you are just shifting around the pieces of the original sprite to make movement.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 28, 2012, 08:19:35 pm
shit happens =P i like it, im not doing all that extra work unless it a paid project
well im getting too much feedback
You may want to pay attention to some of it then.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 29, 2012, 01:20:44 pm
Pretty rad Super Sonic ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on August 29, 2012, 02:39:29 pm
That was a rude way of answering feedback, CVS. I mean, this thread is here to post CVS-related sprites and GET feedback on them. Please forgive the rules of the topic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on August 29, 2012, 04:31:00 pm
Yeah CVS, I mean, I don't want feedback so I don't post, so if you don't want feedback don't post because everybody is sinteitled to criticize even if they get butthurt when you do the same to them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 29, 2012, 05:14:41 pm
then why did you do her in first place? i suppose someone paid it
they didnt paid for the animation bro, they just wanted the single sprite i did animation onmy own free will.. i dont even wanna focus to much of my time on juri animation when im working on gouken
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 30, 2012, 11:27:38 pm
C&C welcome Edit 2: Changed the abs. Some one stop me before I spend my entire night coming back to this sprite making minor changes. (http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve5.png)
Spoiler: Old(click to see content)
Edit: I attempted to fix a few issues with the shading on the body. (http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve4.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 31, 2012, 01:46:23 am
(http://fc09.deviantart.net/fs70/f/2012/243/b/2/cvs_guy_by_cvsnb-d5d3z5r.gif) cvs guy Posted: August 31, 2012, 01:50:06 am (http://fc04.deviantart.net/fs71/f/2012/243/3/0/cvs_guy_by_cvsnb-d5d3z5r.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 31, 2012, 01:50:15 am
Okay cool, but he looks a little wide/bulky
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 31, 2012, 01:53:46 am
Shading seems off as well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on August 31, 2012, 03:23:11 am
(http://fc06.deviantart.net/fs71/f/2012/243/2/f/2fc9709e894a1381d89b1513c0668d44-d5d4bto.png) Didnt edit legs because: 1 - I cant look at someone's style and immitate it easily. 2 - I dont want to ruin Balthy's sprite 3 - Im lazy
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 31, 2012, 03:24:50 am
That pose looks really really unnatural. :-\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on August 31, 2012, 04:01:15 am
Karasai don't be lazy. The hands dont look proportioned to the arms the shading on the green gi on the legs looks really flat.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 31, 2012, 12:49:17 pm
I'll interpret the silence about my sprite as as praise for there being absolutely nothing wrong with it. Have some palettes. (http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveProccess.gif)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve6.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve5.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt1.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt2.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt3.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt4.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt5.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt6.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt7.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 31, 2012, 01:36:44 pm
I'll interpret the silence about my sprite as as praise for there being absolutely nothing wrong with it. Have some palettes. (http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveProccess.gif)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve6.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve5.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt1.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt2.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt3.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt4.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt5.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt6.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt7.png)
I love you. SO. MUCH.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on August 31, 2012, 01:37:52 pm
holy shit the jax one
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 31, 2012, 02:21:17 pm
CVS needs a proper and epic Jax :lipsrsealed2:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on August 31, 2012, 05:00:36 pm
I'll interpret the silence about my sprite as as praise for there being absolutely nothing wrong with it. Have some palettes. *images omitted*
That's awesome. Loving the Balrog/Boxer and Jax palettes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on August 31, 2012, 07:45:29 pm
Steve Fox sprite is pretty good, though in CvS it isn't neccessary to make the legs look like the have a 3d perspective.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 31, 2012, 11:34:54 pm
You know that thought has been in the back of my head. I know a couple of characters in SF3 that have that kind of perspective, but I couldn't think of wone for with THAT much perspective. I'll see what I can do.
Edit 2: V good to know. I went ahead and updated the other palettes. I believe I'm done with this sprite. unless someone else points out some glaring mistake that I've overlooked.
Alt outfits In Tekken 5/6 (http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve74.png)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteveAlt4.png) Flaming shorts from Tekken 5 inspired(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve73.png) Loose interpretation of Alt Color in Tekken 5 (no pic available, had to go by a description)(http://i381.photobucket.com/albums/oo256/Drex016/CvSSteve72.png)
I couldn't find the alt color for his SFxT default outfit though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 01, 2012, 06:32:56 am
Much better? (http://fc03.deviantart.net/fs71/f/2012/244/7/6/76d56c97a6c2f0950a591d2bb2566ff2-d5d92i1.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on September 01, 2012, 06:46:33 am
Much better although that isn't CvS style. I made the same mistake as well posting a Z2 style in the CvS thread.
~Chest still looks like he has an inner Gi on rather than showing his chest muscles the only thing that should be loose is his green gi. ~ The arms need more work along with the hands
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 01, 2012, 08:16:46 am
You have too many hard outlines. You should most outer areas, especially highlighted ones, have little or no outline. You will want to keep some outlines to help distinguish materials of the same color overlapping or in really dark areas, but not much else. Look at how I dealt some of the hard outlines in my Steve Fox .gif.
Also it is not proper anti-aliasing in this style to outline you're highlights and shades with you second or fourth color completely. You gotta have a break somewhere in there. I wish I could tell you WHERE, but you just kinda gotta play it by ear by comparing your sprite to others in a similar pose.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: aceshazri on September 02, 2012, 03:54:08 am
yeah,yeah,he right..You have too many hard outlines. You should most outer areas, especially highlighted ones, have little or no outline.
#Fix it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 02, 2012, 03:59:19 pm
Did you just copy-paste what Drex said? :mmhmm:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 02, 2012, 06:35:33 pm
yeah aceshazri.Did you just copy-paste what Drex said? :mmhmm:
#what
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 02, 2012, 08:45:46 pm
Did I do it right (http://img842.imageshack.us/img842/8291/fixedrite.png)
And here's Cole even though he's a blatant edit of Jimmy (http://fc07.deviantart.net/fs71/f/2012/245/8/9/895e7b082eb074684e3298415d5abd64-d5dbgv2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 02, 2012, 09:09:38 pm
For the inner shades, yes. but you did nothing about the outlines.
Cole seems okay.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 02, 2012, 09:38:13 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 04, 2012, 09:10:09 am
I wanted you to focus on the outer lines not the ones inside folds of his shirt and what not. Your previous sprtie was better, but the few outlines that rmained were too dark imo. Honestly I don't know what you could to to improve the sprite so I'll leave it alone.
I want to focus back onto this sprite. I've been considering converting a character for a while now and I may attempt to covert a KOFXIII character into CvS style. I ate least want to get an animation or two going before I actually decide if I'm gonna do it or not. Before I can do that I want to bet my base sprite correct and build up from there.
(http://i.imgur.com/TMNkn.png)
You can ignore the color choices if you'd like, but I want to know if there are any glaring details that would make this sprite fall outside of the CvS guidelines whether it be proportions, shading, or anything else that you find out of line.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on September 04, 2012, 05:51:24 pm
i can't see anything
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 04, 2012, 06:46:42 pm
I think that photobucket is acting up because I have 17 pages of "deleted" pictures in my album. I'll re-upload when I get home.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on September 04, 2012, 11:19:46 pm
Maxima look very very good!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 04, 2012, 11:53:38 pm
(This board is messing up. It won't let me modify my post)
Glad that you could see it and like it. I updated the link anyway since it was giving Titiln and my mobile devices issues.
Here it is again: (http://i.imgur.com/TMNkn.png) Also I'd like to know which face you guys prefer this one(top) or the old one(bottom? (http://i381.photobucket.com/albums/oo256/Drex016/CvSMaxima.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkerSupreme on September 05, 2012, 12:06:31 am
The new one.
Not sure about the ligtly colored pixels above his brow though.Is that for emphasis?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 05, 2012, 12:37:50 am
Yeah, the original sprite had a lot of highlights on the face and I kept them in at first, but took them out of the newer version(top) to look a bit more traditional.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 05, 2012, 12:59:17 am
I like the second because he looks more serious.
In my opinion, I'd love to see Raiden in this style. Even though he alread has CVS representation, I always thought his sprites looked too goofy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 05, 2012, 01:02:44 am
It kind of looks like he has a huge bottom lip, but yeah, the second one's better.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 05, 2012, 01:32:17 am
In my opinion, I'd love to see Raiden in this style. Even though he alread has CVS representation, I always thought his sprites looked too goofy.
I agree about Raiden. I think my new head helped, but cvs Raiden could never hold a candle to kof Raiden. The next character I'd most likely do though is Robert. Posted: September 05, 2012, 07:57:48 am
Spoiler: Got a rough scaling of KoFXIII > CvS(click to see content)
(http://i.imgur.com/LZQlD.png)
Scaling the KoF sprites down to 47% seems to be the magic number. The proportions seems to be good as far as limb length and head size go (<may need to go 1 or 2 pixels larger for some)
Spoiler: Really messy overlap(click to see content)
(http://i.imgur.com/oQYHd.gif)
All of the larger and some of the mid sized men can be simply touched up and they'ed fit fine in my opinion. The thinner males and females however need to be thickened up a bit before truly fitting proper CvS proportions (and I don't mean simply stretching the sprite horizontally >:().
Anyway with this in mind I'm going to start converting my first animation with Maxima. Wish me luck.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 05, 2012, 09:37:20 am
Interesting. I always thought it looked off just halving the scale. Time to have another look!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 06, 2012, 01:53:34 am
Dude, I'd love to see Robert in his AOF, KOF 94, and KOF XIII counterpart.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 06, 2012, 04:56:44 am
CvS Raiden is cool, stop hatin'. >:[
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on September 06, 2012, 05:00:26 am
crosseyed bearded raiden is stupid, kof13 raiden looks actually intimidating, so i'd love a conversion of that form in any shape or style
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 06, 2012, 07:13:02 am
Quick and dirty Robert (http://i.imgur.com/ACmQG.png)(http://i.imgur.com/ENs3M.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 06, 2012, 07:29:37 am
NICE although the arm's shadow showing up on the leg looks a bit weird in this style IMO.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 06, 2012, 07:43:22 am
True. (http://i.imgur.com/qjBRL.png)(http://i.imgur.com/6BR6t.png) I wonder what the general rule would be about overlapping objects casting shadows. I don't think that I should skip adding a shadow 100% of the time, so for now I guess I'll just skip out on shading the legs. Posted: September 06, 2012, 08:41:44 am (http://i.imgur.com/aVHwX.png)(http://i.imgur.com/8ulcx.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: aceshazri on September 06, 2012, 01:32:19 pm
hahahaha,sorry no idea about this...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on September 06, 2012, 01:34:08 pm
I wish I knew but I believe overlapping object shadows are usually ignored in CvS...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 06, 2012, 03:34:45 pm
They kind of are, but I don't ignore them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on September 06, 2012, 08:41:41 pm
I thought that the overlapping object shadows where completely ignored in this style cause I don´t remember one character that followed this rule. But whatever, that Robert looks really amazing :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on September 06, 2012, 09:12:49 pm
How long does it take you to convert a sprite from XIII toCvS???
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 06, 2012, 10:00:52 pm
For me, honestly the first sprite takes me over an hour to do since I'm always second guessing myself and changing little details over and over, but after I have an established look/goal it should take only a fraction of that time to make more sprites for an animation or something. Posted: September 06, 2012, 10:03:15 pm See I changed the look AGAIN (face) :( (http://i.imgur.com/gtBUX.png)(http://i.imgur.com/pZuQf.png)(http://i.imgur.com/fgMxJ.png)(http://i.imgur.com/0SAOH.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 07, 2012, 01:29:01 am
Was to practice metallic shading. 15 colors because im a purist (http://img820.imageshack.us/img820/7159/rock2t.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 07, 2012, 03:34:06 am
If you're gonna make it look metallic I'd put in highlights as well (http://i.imgur.com/hPnlu.png) Doesn't have to be stark white of course, but that's all your palette allowed for.
(Nevermind that last part) (http://i.imgur.com/FnM3p.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 07, 2012, 06:10:11 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 07, 2012, 06:19:24 am
At first glance it lovely. I don't see anything really wrong with it. I would expect her to have bigger eyes like Athena, Yuri, and Nakoruru, but that's merely my preference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on September 07, 2012, 08:17:22 am
Wow CvS that's one of your best sprite so far!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 07, 2012, 09:38:52 am
Thank you Drex! I love you for your Robert counterpart! (Don't think I say "I love you" in a gay way.)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 07, 2012, 02:42:07 pm
Thick and Big ass ;D MUGENGUILD MEET "BIG BOOTY BITCH!"
Super "Gold Dig" JP
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 08, 2012, 12:27:53 am
For some reason when I saw that I thought of Tifa...dunno why...
It's not a bad sprite at all (also love that Xiaoyu...that's gorgeous!). While I would say something about the sprite's leg, I think it's that way because of the rest of her backside there, no? ^^?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 08, 2012, 12:30:16 am
i slim it down a lil more (http://fc09.deviantart.net/fs71/f/2012/251/1/4/cvs_big_booty_bitch_by_cvsnb-d5e13f4.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 08, 2012, 12:33:26 am
That looks a lot better now~ Looks more proportional. ^^: b
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 08, 2012, 12:34:54 am
Why thank you sir =3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on September 08, 2012, 12:57:53 am
feet should be at a much closer height than they currently are, it wouldn't look right compared to most other cvs sprites
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on September 08, 2012, 01:07:21 am
hmmm ill get on that bro =))!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: CyberWolfJV on September 08, 2012, 02:10:31 am
well, a sprite mine that is not JUS/JSS style, or something small like that XD. .. was a first attempt with CvS style after long time (I used a lot of bases from original sprites, and I reused just the feet, and some details in the face from SFIII), the original pic was from SFxT... that's it! feedback, pleaaase =D. (http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/newcvsryu.gif)
All I can say about your sprite Karasai is that the shades are wobbly and they don't follow the shape of the object it's cast on, perceptually true for the ... wings? Also the floating crown thing at the top looks misshaped.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 09, 2012, 11:44:50 pm
The hair color looks pretty weird to me, I guess it's sharing colors with the skin?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: CyberWolfJV on September 10, 2012, 12:18:07 am
based from Kiwi's (http://kiwi-rgb.deviantart.com/art/CvS-Angel-118313349)
I'm stealing this palette for my Angel (which uses Dampir's sprites)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: aceshazri on September 12, 2012, 05:05:43 pm
it look bit better,:P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 12, 2012, 07:52:57 pm
If I were drawing her as strait up Sailor Moon artwork then yeah she should be thinner still, but I making her fit within the proportions most common this CvS style. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 13, 2012, 11:12:19 am
Woah! People, those are some awesome works :D!!! Well done!
- Chamat: Red's face is a bit...er...just add a bit of fiercy expression at it and it will be P-E-R-fect :)!!
It's been time...and she went shopping: (http://i45.tinypic.com/2555baa.png)
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 14, 2012, 01:03:16 am
stole the head from armentis (http://img854.imageshack.us/img854/859/ashcvs.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 14, 2012, 01:32:19 am
IMO it looks a little too lanky for CVS, and the shading looks like a mix of KOF and I dunno what.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 14, 2012, 02:17:46 am
Well, to be fair, there aren't any characters in the game who's design and style were meant to be skinny in the first place. That said I think that the overall look and proportions are fine, but the light source still looks to be coming from the front a little and the color choices are not great.
Edit: If you are gonna adjust the thickness of his limbs and torso I wouldn't increase them by more than a pixel.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 14, 2012, 02:34:43 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 14, 2012, 03:19:38 am
(http://i.imgur.com/gs8rI.png)
1. The hair is still lit from slightly in front 2. Area is too dark to be lit from directly above 3. The new shade doesn't look quite right to me. If you make the whole leg red you'll see the shade looks a bit off (imo) (http://i.imgur.com/90H3i.png). You should probably leave it all shaded in except for at the foot or at best add a bit of light around the calf (http://i.imgur.com/s9n4Q.png). Not saying that my attempt at sading is perfect either, but I think that's how one would normally shade a straight vertical leg in this style.
4. The "black" protions of his outfit could stand to be a bit blacker. Maybe you should try using colors from this Kyo palette (http://fenixware.net/fab/images/costumes/2337/kyo1_kof.png).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Djoulz on September 14, 2012, 09:43:32 am
awesome sprite Felo :yugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 20, 2012, 12:15:15 am
(http://i.imgur.com/GAuSJ.png) (http://i.imgur.com/Qglu0.png) These are too easy. Someone ought to commission CVSNB or someone to simply convert some KOFXIII characters for $40 each.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 20, 2012, 12:32:08 am
These are too easy. Someone ought to commission CVSNB or someone to simply convert some KOFXIII characters for $40 each.
Can I commission you to do that for Raiden?! I'd prolly pay more than $40 tho.
Unfortunately I can't. I'm in the middle of moving and honestly I'm terrible with commitments. Besides it takes me all day to create a sprite from scratch so I'm sure that an actual talented spriter like Felo or CVS would be able to do this kind of job much quicker then I ever could.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on September 20, 2012, 10:10:18 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on September 22, 2012, 12:46:50 am
it's a very well-done sprite, but i don't think it's quite "CVS style" (http://i1259.photobucket.com/albums/ii552/sarifFIXIT/balmsold_zpsc12f002d.png) (from what i've observed in CVS sprites) pants and shoes/boots have the same colors for both legs. same applies for arms. the sprite you've made doesn't meet this condition. the ear is a bit big. unlike the CVS sprites i've seen, yours has the shading on the face equally distributed. i've only observed stance sprites for CVS style and i'm by no means an expert. this is just what i see.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on September 22, 2012, 01:32:44 am
I always get based on sprites with the same stance(fixed the ear btw) (http://neuropod.net/imagehost/uploads/e9d5ccc638f7531ec32c5f8841a6f17b.png) in some legs they don´t apply that rule and like this it doesn´t really seems fine to me :/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on September 22, 2012, 02:44:28 am
yamazaki has the same colors on both legs but rock doesn't because the lit area on his left (right of viewer) leg is relatively small. korra has a rather huge lit area on her left leg. i also think that she has a lot of dark colors/pixels (hair, clothing, skin). what do you think?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on September 22, 2012, 04:01:16 am
as I said her pallete was a little troublesome but it applied really well( meh I think she is fine, but thanks for the critic I apreciate it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on September 22, 2012, 07:07:34 am
it would be better if she had a new face, and her eyes are not like the cvs characters eyes, but nice try, you got all the requierd stuff for a cvs character but change the face to make it her eyes have more then one tone. her face is skinny make it a little more bigger
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 22, 2012, 07:11:51 am
I don't know where the fuck I'm going with this. I like the shiny parts and all of that, but once I got to doing the legs, I just got lost or something. Any constructive criticism is greatly appreciated.
My turn, my turn!! (http://i45.tinypic.com/2egfuh0.gif)
It's a new stance for cammy(the first one) vs the previous version. Also, Chunners for size comparison :D
EDIT: I forgot to say, that new one was done from Prodigy's SF3 Cammy.
The older one is better. The only real improvement is the (artist's) left arm and the head. Not the face, just the head and hat.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on September 25, 2012, 07:02:22 am
Drex is right. The new one doesn't capture the character the way it should. It just doesn't look like Cammy, simply put. Also too shiny, great sprite but it doesn't look Capcom-ish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on September 26, 2012, 03:39:12 am
Color Limited Default, Cross Fusion, Heatguts, Color Separation 1, Color Separarion 2, Accurate Design
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Excahm on September 26, 2012, 04:22:26 pm
Seem a good place to know what i need to do to make good sprites. (http://img32.imageshack.us/img32/2390/win004.png)
Iam trying to do one of my chars with some base sprites and some by me but i will only post this one atm.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 26, 2012, 04:36:53 pm
- Multiple light sources (CvS only has one, it comes from above the character) - Pillow shaded (Specifically, the boots and arms) - Clothes only has 3 colors (Usually, it should have 6+) + Face looks cool, kinda reminds me of Kingdom Hearts.
I suggest that you use Capcom's sprites for reference. Try using Kyo and Iori's sprites. Also, try "Frankenspriting".
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 26, 2012, 05:09:34 pm
- Clothes only has 3 colors (Usually, it should have 6+)
The normal count is 5(Shotoklones, Dictator, etc), but 4 is more usual(Iori, Mai, Raiden). Aside this, Adam, what Markpachi said. Be careful with the hair, since you're using just one colour for the most part.
En Español: - El número habitual de colores(por zonas) está entre 4(Iori, Mai, etc), pero no es raro ver grupos de 5(Shotoklones, dictador etc...fíjate que estos son los uqe tienen apenas UN olor mayoritario: rojo, blanco, etc...mientras que los otros combinan). Aparte, lo que dijo Markpachi. Ten cuidado con el pelo, ya que estás utilizando UN solo color en la parte más llamativa.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 26, 2012, 06:00:18 pm
The normal count is 5(Shotoklones, Dictator, etc), but 4 is more usual(Iori, Mai, Raiden).
The 6th one is usually for added detail/highlights I feel stupid now. :gonkgoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Excahm on September 26, 2012, 06:09:17 pm
Thanks you bros The best idea is to start again with a CVS and not SNK sprite as I did with this It is good that I have not many...I've only been 23 sprites.
Gracias bros La mejor idea es que empiece de nuevo con un sprite de CVS y no de KOF como lo hice con este que bueno que no llevo muchos....Solo llevo 23 sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 26, 2012, 06:20:13 pm
The best idea is to start again with a CVS and not SNK sprite as I did with this
Actually, you don't have to start over again. All you need to do is to change the lighting, add details, change some proportions, etc. It might take you a while but you'll get used to this, just keep practicing.
Here, this might help. (http://2dwillneverdie.com/blog/kiwis-7-step-program-for-learning-pixel-art/)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Excahm on September 26, 2012, 06:37:17 pm
Thanks Mark!
This should be usefull.
Note: About the face......If you havet noticed is look is based on the organisation members of Kingdom Hearts CoM.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 26, 2012, 06:44:23 pm
Note: About the face......If you havet noticed is look is based on the organisation members of Kingdom Hearts CoM.
I knew it! :haw:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 27, 2012, 12:31:03 am
Why can't I make this thing look human? (http://i.imgur.com/URR1M.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 27, 2012, 12:47:17 am
Maybe the original proportions weren't too human to begin with? And we could never tell because of the clothes? Also, too much muscle... (not saying she's not muscular, but if all the other KOF girls are anything to go by, King herself should also be quite lean).
Also, there's something weird with that shading on the hip area... it should be continuous, from the leg to the torso.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 27, 2012, 12:55:41 am
Her proportions are fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 27, 2012, 01:02:51 am
(http://i.imgur.com/Idhta.png)
Hip area? You mean like her butt? Oh, you say it's because the hip and leg shades don't connect. I think that it's fine because most of the shading on the torso came from the overlapping arm. The shadow shouldn't reach down any further.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 27, 2012, 01:22:14 am
I still don't think there should be such a strong separation in shading between the butt (yes, I meant her tushie :D) and the leg... the cheek flows almost seamlessly to the leg (unless one has a big butt). Also, the light comes from the top-right so her but should still have SOME shading around the border, I believe (I can't shade for shit, so what do I know).
I dunno... her torso seems a bit small (as in, vertically short)... I know she's kinda hunching a bit, but still...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 27, 2012, 02:48:59 am
I copied most of the shading from the original sprite so I'll just go with what I got. one can't really make out that small detail at this point anyway (http://i.imgur.com/B8PIt.png)(http://i.imgur.com/nwkH4.png)<Small improvement to Hwa :omg: I forgot to work on the arms a little more. I'll just do it later I suppose.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 27, 2012, 03:22:46 am
Now that I see the original sprite, I think that's just a baggy pocket, not her butt. If I had to take I guess, I'd say this is what her body looks like:
There are a bunch of other places where the cloth hangs rather than stick to the body, which is why I thought she looked a bit too buff (emphasis on "I thought"... this is just personal opinion, I could be wrong).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on September 27, 2012, 03:47:43 am
Well, she has no pockets and I like big butts and slightly exaggerated proportions, but thanks a lot for your suggestions/opinions.
V: Thanks
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on September 27, 2012, 03:55:00 am
That Muay Thai costume king is sexy :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 27, 2012, 10:58:41 am
I copied most of the shading from the original sprite so I'll just go with what I got. one can't really make out that small detail at this point anyway (http://i.imgur.com/B8PIt.png)(http://i.imgur.com/nwkH4.png)<Small improvement to Hwa :omg: I forgot to work on the arms a little more. I'll just do it later I suppose.
It's a good sprite, but I'd suggest something, if you don't mind:
- The detail in her leg(that picture) could use white lines too, so it will be more noticeable. - Her lightest colour(reflex) in her left leg could be thinier, this way it will look better. Take Chun's as reference :).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on September 29, 2012, 11:16:55 pm
The Shredder (http://imageshack.us/a/img38/7131/shredder2.png)
My turn, my turn!! (http://i45.tinypic.com/2egfuh0.gif)
My turn, my turn!! has long time out of spritting
felo i hope you like it (http://img832.imageshack.us/img832/4898/camy.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on September 30, 2012, 03:34:25 am
^ Combines the best aspects of the two sprites to perfection, good job, well, actually the old boots and old stripes are still better imo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: xPreatorianx1 on September 30, 2012, 05:23:40 am
Do you guys take requests? As I'm looking for a decent sprite of Asuka Langley Soryu/Shikinami from Evangelion for an Avatar/Sig I wanna do. I'd like a really high quality sprite of her in her rebuild suit. For dimensions I would like double this size if at all possible : 259px × 96px
If I can't request could someone link me to a topic where I can put this request in?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on September 30, 2012, 12:09:11 pm
Double those dimensions wouldn't really be CVS though.
Also there are a few people that take commissions here, so if you got the money, they'll draw it for you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Navana on September 30, 2012, 08:48:14 pm
felo i hope you like it (http://img832.imageshack.us/img832/4898/camy.png)
I like the sprite a lot Zero, only thing that looks weird to me is the chest.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: CyberWolfJV on September 30, 2012, 10:27:45 pm
Here, another try in CvS style (I'm putting a hard effort in other styles, I want to test me ^^')... Son Goku, based from Budokai Series, *(also I used the KO-KI sprite to see how coloring in the right way, hope I've managed. XD) feedback will be welcome =). (http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/gokucvs.gif)
Here, another try in CvS style (I'm putting a hard effort in other styles, I want to test me ^^')... Son Goku, based from Budokai Series, *(also I used the KO-KI sprite to see how coloring in the right way, hope I've managed. XD) feedback will be welcome =). (http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/gokucvs.gif)
"Vegeta! Those were innocent people you killed!" "Shut up Kakarot! Our battle begins now!"
Title: Re: [Theme Thread] CVS Sprite thread
Post by: CyberWolfJV on October 01, 2012, 02:18:46 am
@Poemi Watanabe heh XD, thanks dood, glad you liked ^^
@Balthazar Yeah, I just copied the light source of the pic... I dont even remembered to try something different with shade and light (lol), but thanks for the criticism,.. from the guy that is pro of making DBZ sprites, it's very important. XD thanks! 0/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 01, 2012, 03:14:40 am
That's the word I was looking for. I did the same thing with Phoenix Wright in CVS style by copying the light source but I used my own colors and limited to 15 colors.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: xPreatorianx1 on October 01, 2012, 06:06:24 am
Double those dimensions wouldn't really be CVS though.
Also there are a few people that take commissions here, so if you got the money, they'll draw it for you.
Well I only say double because I want to be able to resize it myself to fit the avy/sig. But if someone prefers to use the "standard" resolution, then that's fine. As far as commissions go - I guess If I HAVE to pay in order to get the sprite, I'll do that. But it's going to be awhile then. Not until this coming Thursday. I figured someone who likes to do sprite work period would be gracious enough to do it for me.
So who here takes commission work? Like I said I would love if someone would be gracious enough to do the request for free, but if I have to pay to get the sprite period, I'll do that. So who all takes commissions here? And can you link me to your price page, deviantart profile, etc?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on October 01, 2012, 07:46:08 am
There are quite a few people in this board that take 'em (most of the threads are in the first page of this board, so you can't miss them).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on October 01, 2012, 10:08:50 am
Did I hear my name :charming: ?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 01, 2012, 01:56:59 pm
Double those dimensions wouldn't really be CVS though.
Also there are a few people that take commissions here, so if you got the money, they'll draw it for you.
Well I only say double because I want to be able to resize it myself to fit the avy/sig. But if someone prefers to use the "standard" resolution, then that's fine. As far as commissions go - I guess If I HAVE to pay in order to get the sprite, I'll do that. But it's going to be awhile then. Not until this coming Thursday. I figured someone who likes to do sprite work period would be gracious enough to do it for me.
So who here takes commission work? Like I said I would love if someone would be gracious enough to do the request for free, but if I have to pay to get the sprite period, I'll do that. So who all takes commissions here? And can you link me to your price page, deviantart profile, etc?
i can due sprite in cvs style but no full project im packed with 3 others
check out my deviantart here http://cvsnb.deviantart.com/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 01, 2012, 02:18:26 pm
Light is on top on CvS sprites, while yours comes from behind. PS: how can you get so clear Budokai HD screens? :shocked2:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 02, 2012, 04:09:43 am
Thanks for the tips and examples Felo and Rolento (via pm). (http://i.imgur.com/q0C3F.png) Edit: I kept the shine on the pants wide because a thin shine looks bad on the rose detail. I probably should've made the shine on the right leg a pixel thicker to match the left leg better. I also think that the rose detail should remain subtle. The stem catches enough attention now anyway.
Also, I decided to edit Zero's edit of Cammy even further to resemble Felo's original sprite more. (http://i.imgur.com/nKjPZ.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on October 02, 2012, 05:04:40 am
Perfecto on both. Good job
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on October 02, 2012, 05:08:03 am
that update on the muay thai King is even sicker :D yes that cammy looks pretty good as well
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 02, 2012, 11:09:49 am
Smexy looking sprites you got there, Drex! Smexy! Smexy!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 02, 2012, 04:20:23 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on October 03, 2012, 12:16:20 am
Who is that?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 03, 2012, 01:07:40 am
A commission character
LINK FROM ZELDA (http://fc08.deviantart.net/fs71/f/2012/276/d/b/cvs_link_sword_n_shield_by_cvsnb-d5gpifq.gif)(http://fc06.deviantart.net/fs70/f/2012/276/f/8/cvs_link_no_sword_n_shield_by_cvsnb-d5gpigo.gif)(http://fc03.deviantart.net/fs71/f/2012/276/7/6/cvs_hyrule_sword_n_shield_by_cvsnb-d5gpii3.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 03, 2012, 01:17:52 am
he's slightly too big.
just resize him by like 90%
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 03, 2012, 01:22:51 am
im not going with cvs anatomy at all, im going with style i was doing early like i was doing for mario and sonic. Im leavin him like this main being he would have that nintendo-ish look to him
Title: Re: [Theme Thread] CVS Sprite thread
Post by: CyberWolfJV on October 03, 2012, 03:09:48 am
Thanks all for the feedback, I'll try to make the corrections soon ^^.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 04, 2012, 01:07:52 am
Looks pretty good, but it's not considered CVS style. The shading of that top hat seems like it's not shaded from above. In CVS style, the light source always has to come from above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 04, 2012, 01:28:54 am
since skullgirls was mentioned
updated filia sprite Left - New Right - Old (http://imageshack.us/a/img404/1277/updatedfilia.png)(http://fc09.deviantart.net/fs71/f/2012/114/8/4/filia_by_megamanrockx2-d4xhc40.png)
Is now under the color limit and a couple shading and other changes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on October 04, 2012, 05:49:39 am
Although it's still not CVS, you're getting much better. Keep it up homie. :yes:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 04, 2012, 08:36:36 am
I had this big write up about the process Involved in making this sprite but when I clicked "preview post" the Guild went down. The time is very late for me to attempt that again, but I still want to post the images and let you guys figure it out from there for now.
Before I forget I will say this: The height difference could be cause by slightly different posture and the fact that respective sprites could've have been taken from different points in their "bounce" (CvS Raiden could be at the height of his bounce while KoF Raiden could just be at his lowest frame. Either way, I'm thinking that Raiden may be one of the very few exceptions to the typical 47% shrink down I do with most characters. He could do well with 48% or maybe even 49% if I reeeeeally felt he needed it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on October 04, 2012, 08:42:33 am
That's beautiful and craig should definitely see this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 04, 2012, 08:57:04 am
Yeah, the write-up was, for the most part, a telling of my experience in converting this character with numerous and very detailed color separations and to give my advice on how to improve on the method and how to avoid many headaches.
I wrote it for Craig, but it may serve useful to others who want to do something similar in the future with another KoF character or some of the other newer sprite based characters that have been coming out these days.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 04, 2012, 09:29:25 am
Looking pretty nicely done! I like the process how you did with it. I'd like to do CVS style with Gimp 'cause I don't have Adobe Photoshop and I have problem with layering with a limit of two or three. Can't multiply layers.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 04, 2012, 03:46:43 pm
click and save!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on October 04, 2012, 09:14:33 pm
dat process.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 05, 2012, 04:07:13 am
original sprite by Zox or whoever made it (http://fc02.deviantart.net/fs71/f/2012/278/6/d/6dc425bc821447f5c5e2464675f067f3-d5gwr9o.png)
I redid some of it because I thought he was too tall. Taller than Ryu, but then again so is Yamazaki.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on October 05, 2012, 04:13:06 am
That shading on his right arm is all wrong D:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on October 05, 2012, 05:44:55 am
For the arms I took Kim and Chang as a reference since im not very good at arms.
How should I change it?
Try looking at Haomaru and Yamazaki as reference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sennar on October 06, 2012, 04:19:02 pm
Who agree with me that Athena should be a woman and not a school girl anymore? here's her bet outfit in my opinion: (http://s14.postimage.org/okz4zxkj1/Athena2k.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 06, 2012, 04:42:05 pm
Still looks totally like a girl to me, but that's a nice sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sennar on October 06, 2012, 04:45:29 pm
Yeah, I mean something like 20 years old without the school uniform
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on October 06, 2012, 11:59:55 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sennar on October 07, 2012, 03:03:52 pm
I've tried to improve it, especially the abs part plus minor changes on the face/hair. hope it helps (http://s7.postimage.org/qm1mk89if/2adammffabase.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on October 07, 2012, 03:12:17 pm
- Hair is too flat imo - 1st face looks better imo - The ends of the jacket looks to stiff, try looking at Kyosuke or Rugal's sprite for reference - 2nd body looks better - Try changing the palette, the look might imprive
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 08, 2012, 01:12:02 pm
Have I seen something familiar? The sprite looks way similar to Lando's Adam Blade!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 08, 2012, 05:30:59 pm
Fighting game characters generally aren't allowed to grow or change, people might throw bitch fits if changed in any aspect.
Granted, there are point cases, but I'm not sure I agree entirely with that. Change for a character CAN be good; Chun Li for instance started off without fireballs. Ryu started off without the donkey kick. Kunimitsu started off as a man.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 09, 2012, 12:57:20 am
Fighting game characters generally aren't allowed to grow or change, people might throw bitch fits if changed in any aspect.
Granted, there are point cases, but I'm not sure I agree entirely with that. Change for a character CAN be good; Chun Li for instance started off without fireballs. Ryu started off without the donkey kick. Kunimitsu started off as a man.
I was mostly referring to plot-wise but generally I encourage change for fighting game characters I agree.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Excahm on October 09, 2012, 06:07:54 am
Sorry! Havent check MFG since the post.....
@Sennar: Thanks for the help! specially with the body, now it looks better on that part.
@MarkPachi: Thank for the feeback! I will do the modifications to the sprite and about the Palette....I was going to do some color separation when this sprite base where finished.
@Enso: I think is because both use Cvs Iori as sprite base but if you put both sprites side by side (The one before Sennar help) you will notice the diference of the sprites.
Now iam sure this is the perfect place to learn.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 09, 2012, 11:32:16 pm
True. They are look-alike with the shading except the face and hair. Nice one. Even the fixed one looks nice too!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 11, 2012, 07:15:14 am
- Light source should always come from above. (With some exceptions) And if I remember correctly, light from the front is only applicable to body parts at a 45 degree angle. - The lightest color on the hair looks deformed imo.
Nice sprite though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 13, 2012, 09:06:19 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on October 14, 2012, 10:53:16 am
Quote
He's too big.
yes I know he's supposed to be big, he's still too big >:[
Hmphf I thought you were interested in big men :biker: But I guess you also have your limits ;) *He was THAT big in Tekken 1 though: (http://eng.tekkenpedia.com/wiki/images/f/f6/Jack_versus_King_-_Tekken_1.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on October 14, 2012, 11:18:57 am
*He was THAT big in Tekken 1 though: http://eng.tekkenpedia.com/wiki/images/f/f6/Jack_versus_King_-_Tekken_1.png
Unless King is twice as tall as a normal person, I'm gonna have to give you a big fat NOPE (http://www.youtube.com/watch?v=e-AVwz9Xe7Y#t=1m). (http://i.imgur.com/JOzd8.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 14, 2012, 11:21:58 am
damn. . .that 'nope' got a fat ass. . .
But i think it's the legs though. They kinda kept decreasing their length after 2.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on October 14, 2012, 11:55:48 am
In new Tekken games Jack isn't even as big as Marduk.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on October 14, 2012, 11:57:21 am
Hmm yeah Jmorph I tried to find a better screenshot, but most were only Jack vs Jack screens... I guess he's not that tall after all, just very weirdly proportioned in Tekken 1, and it's I guess just the size difference between these two images I used as reference;
(http://www.fightersgeneration.com/nx/chars/tekkensprites/jack-t1sprite.gif) vs (http://www.fightersgeneration.com/nx/chars/tekkensprites/jack2-t2sprite.gif) Tekken 1 Tekken 2
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on October 14, 2012, 12:01:07 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on October 14, 2012, 11:07:02 pm
STILL not CvS...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on October 14, 2012, 11:47:36 pm
I´m wondering if he is even takind advice...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on October 14, 2012, 11:59:48 pm
Could MAYBE lighten up on outlines in the highlighted areas. You really need to follow the shape of what you're shading better. For example you shaded the shoes as if they were perfect circles rather than the oval shape that they really are.
I can't say much else since it has a good outline and I have no idea how Capcom would make a drybones look next to Ryu.
Oh and I see you used the darkest color of the shell as a shade towards the bottom. This rarely happens in CvS unless the object is meant to be black. You should add a fifth color to it and smooth out that shade a bit more as it's a bit jagged and just like the more prominent shadow it doesn't follow the shape of the shell.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on October 15, 2012, 02:03:54 pm
Yeah it doesn't look like this is a good tutorial at all. I mean the spritr looks nice but not really CVS-ish.
i agree on that one. the sprite is too bright. i'll try to collect official cvs colours and do something like this.
EDIT: slash that. i meant it's low in saturation. it's hard to find a sprite with only FOUR shades. most are five.
2nd EDIT: okay, i've made 5 shades into 2 sets of four and 6 shades into 3 sets of four. so far i have 68 sets and 16 fake sets (non-official).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 16, 2012, 10:24:58 pm
I didn't finish the edit... (http://i32.servimg.com/u/f32/17/42/95/34/nanaya11.png) I edited a bit the shading, but I think it's not enough.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 23, 2012, 07:07:45 pm
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CVS/test1.png) spriting from a photo of some random hot dude. . .
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CVS/ryoji.png) Persona 3 Ryoji Mochizuki (original color | 16-color rule | 16-color rule edit)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on October 24, 2012, 02:20:46 am
(http://fc02.deviantart.net/fs71/f/2012/297/c/9/cvs_shadowgeist_commission_by_cvsnb-d5iut3l.gif)(http://fc06.deviantart.net/fs70/f/2012/297/d/0/cvs_shadowgeist_with_cape_commission_by_cvsnb-d5iut4n.gif) commission from Chamat
Posted: October 24, 2012, 04:04:23 am (http://fc09.deviantart.net/fs70/f/2012/297/3/e/cvs_ran_commission_by_cvsnb-d5iv680.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on October 24, 2012, 04:16:40 am
Arghhhhh, screw it... Shitty palette (and anatomy) issues aside, does the shading in this look even remotely CVS-ish to you guys?
(http://imageshack.us/a/img840/2011/razielw.png)
I'm trying to do a legit existing-style shaded sprite for once... since I'll need to learn how to do these at SOME point... tried looking at a Ryu sprite while doing this... I think I ended up winging most of it, though. Which is ironic for poor ol' Raziel, since he has no wings! HAHAHA *shoots himself*
Seriously, C&C welcome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on October 24, 2012, 04:46:21 am
I'm not familiar with this character, but I tried to touch up a few things mostly on the right side (right leg, right scarf, etc.) to make it look a little more CvS-ish. Hope that this helps.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Railgunner on October 24, 2012, 11:32:03 am
I'm not familiar with this character, but I tried to touch up a few things mostly on the right side (right leg, right scarf, etc.) to make it look a little more CvS-ish. Hope that this helps.
Thanks, that helps a lot! :)
I can see that, for one, the palette used for musculature not around border edges uses the shadow palette instead of shadow-border palette.... there are probably a few other things, which I'll look into as soon as I have a breather.
Everyone who posted a sprite recently: These look great! :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on October 25, 2012, 02:50:32 am
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/CVS/kylar.png) a re-done Kylar
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Excahm on October 29, 2012, 07:38:24 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: EnlightendShadow on November 05, 2012, 05:07:31 am
So i'm trying to figure out a way to transform the kofxiii sprites into a cvs style in masses so i can give the sprites to anyone willing to make characters out of them. I think i found the right formula to make the sprites but i would like to know if you guys think this looks cvsish.
I agree about Raiden. I think my new head helped, but cvs Raiden could never hold a candle to kof Raiden. The next character I'd most likely do though is Robert. Posted: September 05, 2012, 07:57:48 am
Spoiler: Got a rough scaling of KoFXIII > CvS(click to see content)
(http://i.imgur.com/LZQlD.png)
Scaling the KoF sprites down to 47% seems to be the magic number. The proportions seems to be good as far as limb length and head size go (<may need to go 1 or 2 pixels larger for some)
Spoiler: Really messy overlap(click to see content)
(http://i.imgur.com/oQYHd.gif)
All of the larger and some of the mid sized men can be simply touched up and they'ed fit fine in my opinion. The thinner males and females however need to be thickened up a bit before truly fitting proper CvS proportions (and I don't mean simply stretching the sprite horizontally :tough: ).
Anyway with this in mind I'm going to start converting my first animation with Maxima. Wish me luck.
If I'm reading that right then you roughly resized the character 49% width and 46,5% height. That's pretty close to my 47%-49%(i<-in special cases) scaling suggestion, but personally I think the scaling should remain a 1x1 aspect ration whenever possible. The thought of limbs extending longer or shorter than they really should because they were stretched bothers me. just thicken them an extra pixel or two manually on key frames and animations if they look too skinny.
As for the retouches made to the sprite itself I think that it looks okay, but head size and, to a lesser extent, hand and shoe size should be bigger at least on key animations.
Edit: :omg: I forgot to mention that you should also remove the shadows of the arms being cast over the legs. Shadows caused by an overlapping body part are an extreme rarity in the CvS style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: EnlightendShadow on November 06, 2012, 12:37:54 am
thanks for responding to my question on resizing kofxiii sprites. I tried to keep them 1x1 but for some reason it didn't look quite right at least not with kyo or terry since they were the only ones i tried this with. I did retouch the sprite to remove the shadows, did i miss any? Like i said i'm trying to make this as simple as possible with good quality. I know the sprites need to be touched up but it's not that hard to do. If anyone has a better idea go ahead a post. I would like to see them in action one day, hopefully in my CVS3 SP :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 07, 2012, 10:43:02 pm
I really want to see how far you can go with this adam blade...Lando is already creating his basic sprite moves for his also. it looks hot so far too...so you doing your own adam with the sprites you did from scratch should be very interesting to see :beam:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on November 11, 2012, 06:12:03 am
My first animation, i need to fix somethings (neck, t-shirt, etc). (http://img16.imageshack.us/img16/5346/shingo.gif) Frame per frame
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hien on November 11, 2012, 08:20:45 am
The first three frames could use some work actually. Perhaps getting the first three frames to match the shadowing on the shoulders of frame four would make the animation a lot better than it already is.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 11, 2012, 10:03:58 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 11, 2012, 12:53:52 pm
The only thing looking off imo is the single pixel leg movement, if you'd edit the leg so his feet keeps at the standing position, it will be even better, I don't see anything else really wrong with it. How is the 180 degree arm movement weird? That's completely natural.
I really want to see how far you can go with this adam blade...Lando is already creating his basic sprite moves for his also. it looks hot so far too...so you doing your own adam with the sprites you did from scratch should be very interesting to see :beam:
Thanks Bro but, Iam no longer will try to make Adam Blade but i will try to make other chars from the the same series.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: stevla83 on November 12, 2012, 05:06:13 am
(http://fc01.deviantart.net/fs70/f/2011/325/b/0/yare_yare_daze_by_teranthas-d4grj43.png) Not my sprite just posting this here cuz it looks awesome it's by a guy at deviantart name teranthas he's got other cvs sprites here's a link to his gallery http://teranthas.deviantart.com/gallery/?offset=0
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on November 12, 2012, 06:23:42 am
The only thing looking off imo is the single pixel leg movement, if you'd edit the leg so his feet keeps at the standing position, it will be even better, I don't see anything else really wrong with it. How is the 180 degree arm movement weird? That's completely natural.
(http://fc01.deviantart.net/fs70/f/2011/325/b/0/yare_yare_daze_by_teranthas-d4grj43.png) Not my sprite just posting this here cuz it looks awesome it's by a guy at deviantart name teranthas he's got other cvs sprites here's a link to his gallery http://teranthas.deviantart.com/gallery/?offset=0
Yeah, that guy really does great sprites... I wonder if he continues his Kinnikuman char...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on November 12, 2012, 10:26:38 pm
only complaint about Jackie Chan is that he's too big compared to most CVS or even CPS2 sprites
it's really nice though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Real Niko on November 13, 2012, 01:28:14 am
I'd drop 200 USD on a set, but now, I think I'll contemplate my options.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jango Hakamichi on November 13, 2012, 10:26:44 am
That'll be fine... for a down payment.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cybaster on November 13, 2012, 11:20:32 am
Well, if Balthazar would just be remaking a spriteset from the game (which doesn't have many sprites AFAIK), it sounds about right. Would have to count the number of sprites in the character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 13, 2012, 12:57:10 pm
yeah true, I haven't been commissioned for remaking an existing spritesheet, everybody just wanted full original sprited characters, and for THAT, the payments would be way too low. For a straight-up remake like this, 200 USD ain't that bad (although I'd prefer 200 EUR :P).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Real Niko on November 18, 2012, 02:45:49 am
yeah true, I haven't been commissioned for remaking an existing spritesheet, everybody just wanted full original sprited characters, and for THAT, the payments would be way too low. For a straight-up remake like this, 200 USD ain't that bad (although I'd prefer 200 EUR :P).
How much would just buying you cost? Like have you locked in a room making sprites all day. Nah I'd let ya out and chill with us. Oh fuck it probably just make you a roommate. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on November 18, 2012, 02:49:04 am
yeah true, I haven't been commissioned for remaking an existing spritesheet, everybody just wanted full original sprited characters, and for THAT, the payments would be way too low. For a straight-up remake like this, 200 USD ain't that bad (although I'd prefer 200 EUR :P).
oooohh. and how much would it cost you to sprite via tracing from 3d video games/existing models (a la cvs abstract)? ;P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on November 19, 2012, 04:25:46 am
Base Abuse (http://img694.imageshack.us/img694/4414/baseabuse.png) Mega Man?, Proto Man, Shadow Mega Man, and Quint
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on November 20, 2012, 08:37:14 pm
His name is Jack, and I strongly urge you to finish this sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 25, 2012, 11:35:52 am
(http://fc03.deviantart.net/fs71/f/2012/323/3/5/cvs_hwa_by_jsevion-d5lgvr9.png)(http://fc00.deviantart.net/fs70/f/2012/330/9/f/cvs_hwa_by_jsevion-d5lgvr9.png) Old --> New
Better?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on November 25, 2012, 01:00:11 pm
IMO, you should just do that from scratch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 25, 2012, 01:13:48 pm
^Why?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on November 25, 2012, 01:33:24 pm
I feel that even though Joe is a good base for him, you would be more satisfied with then end result if you just did him from scratch. I've tried making him out of Joe at least 4 times but I never really liked what came out. Your edit is decent, don't get me wrong. I just feel that he never looks right using Joe as a base. ( Just my opinion )
Spoiler, click to toggle visibilty
Now I feel like giving him a shot from scratch
[/s] Now that I see that this is a conversion from the new KOF games, that would work if you are trying to convert all his sprites. My mistake.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 25, 2012, 02:14:33 pm
I feel that even though Joe is a good base for him, you would be more satisfied with then end result if you just did him from scratch. I've tried making him out of Joe at least 4 times but I never really liked what came out. Your edit is decent, don't get me wrong. I just feel that he never looks right using Joe as a base. ( Just my opinion )
Spoiler, click to toggle visibilty
Now I feel like giving him a shot from scratch
Now that I see that this is a conversion from the new KOF games, that would work if you are trying to convert all his sprites. My mistake.
I don't know what to say to that.
Anyone else got an opinion? I've made small improvements all around, but I'm really just concerned about the (artist's) right hand. It looks bigger than the left hand due to the perspective, but I want to see if others think that it's passable or not.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on November 25, 2012, 02:23:43 pm
Yeah, that's mainly the reason why I said to try him out from scratch. That right arm looks real funny and so does the lighting because of the base. You should try looking for some references or just drawing it out on paper just to get an idea of how to work that out.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Street Fighter on November 26, 2012, 12:32:45 pm
GOZU O.O holy shit that's cool!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TheClone45 on November 28, 2012, 07:06:34 am
Agreed. Anyways, here's mine. (http://imageshack.us/a/img38/4586/asukaswap.png) I combine C.v.s The Abstract's asuka sprite and zero de armentis' ibuki sprite to make this. Also, Yes i did get permission to post this sprite. Credit goes to Abstract and zero for their great sprites. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on November 28, 2012, 07:22:26 am
The leg's angle position doesnt look right with the body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Real Niko on November 28, 2012, 07:28:59 am
Front foot should be facing forward with the stance.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on November 30, 2012, 04:21:32 am
Here, I wanted to update Alucard from SOTN and the Pachinko versions, and thank you MFG forum, for the CVS tutorial.
(http://fc03.deviantart.net/fs71/f/2012/323/3/5/cvs_hwa_by_jsevion-d5lgvr9.png)(http://fc00.deviantart.net/fs70/f/2012/330/9/f/cvs_hwa_by_jsevion-d5lgvr9.png) Old --> New
Better?
I think it looks better, I like what you have done with his hand in the new version. It looks right, that hand is more relaxed and fingers a bit spread so it would appear to be bigger than the other in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blizzard Negatrix on December 01, 2012, 12:02:54 am
If you don't know this character... you have no SNES Childhood...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on December 01, 2012, 12:19:23 am
I updated Nemesis according with the black lines for the shading. (http://fc04.deviantart.net/fs70/f/2012/335/5/0/umvc3_nemesis_by_guyarmando-d5mobjf.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blizzard Negatrix on December 01, 2012, 12:23:58 am
...and i've updated Jeff, fixing his hair, jacket and pants...
I updated Nemesis according with the black lines for the shading. (http://fc04.deviantart.net/fs70/f/2012/335/5/0/umvc3_nemesis_by_guyarmando-d5mobjf.png)
Proportions and shading aren't really that great. That bazooka, could you fix it?
I think it looks better, I like what you have done with his hand in the new version. It looks right, that hand is more relaxed and fingers a bit spread so it would appear to be bigger than the other in my opinion.
Thanks. I agree and I already decided to keep the change for when I eventually animate it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on December 09, 2012, 09:03:53 pm
Beautiful. My only complaint are the fingers, they look smooshed up/stubby (especially zangief's).
EDIT: The fingers that are lifted up, not all of them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on December 09, 2012, 09:14:02 pm
Beautiful. My only complaint are the fingers, they look smooshed up/stubby (especially zangief's).
EDIT: The fingers that are lifted up, not all of them.
Thanks, but I think that the fingers look fine. These two are mostly unchanged from their original sprites. I just repositioned some limbs and did a lot of re-shading and other edits to their bodies.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on December 10, 2012, 02:55:14 am
^ That Jack Turner is so awesome :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on December 10, 2012, 02:59:34 am
nice sprite cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on December 10, 2012, 03:16:23 am
Don't know the character, but yeah that looks nice CvS.
Round two
(http://i.imgur.com/LnP3S.png)
Same deal as before. Still not done yet.
Edit, oh and I did decide to make Zangief's finger one pixel thinner because I didn't realize how much shading over it's outline changed it's appearance until I posted the Giefs side by side above. Thanks Froz.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【RTC】MelvanaInChains on December 10, 2012, 03:24:07 am
Don't know the character, but yeah that looks nice CvS.
it is jack turner from the first two art of fighting games. was about to say that his colors look hella saturated but now that i look at it i kinda prefer it that way for some reason. i'm just happy to see work done on a character nobody really seems to notice but me
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on December 10, 2012, 10:39:27 am
*yawn* Almost there. (http://i.imgur.com/lnu3U.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [SX] on December 11, 2012, 12:44:52 pm
nice wrestlemania :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on December 11, 2012, 03:14:06 pm
Redesigned my old CvS Carlos sprite. Might make this an animation if I'm truly bored enough.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on December 12, 2012, 05:42:00 pm
a little experiment: (http://fc09.deviantart.net/fs70/f/2012/347/6/7/cvs_diamond_head_spriting_experiment_by_shakespeareyo-d5nwncb.png) can anyone help me with this? i don't know much about spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on December 13, 2012, 05:54:33 pm
I tried something... just to show, one of arms maybe can have the inverse light source... I dunno if this char is crystal made or rock like... the color contrast is not good, so need some adjusts for low res
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on December 13, 2012, 06:51:07 pm
Quote
I dunno if this char is crystal made or rock like..
You never watched Ben 10!?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on December 13, 2012, 08:55:35 pm
I tried something... just to show, one of arms maybe can have the inverse light source... I dunno if this char is crystal made or rock like... the color contrast is not good, so need some adjusts for low res
wow, thanks. but i just wanted tips and such so that it would be entirely done by me. get some experience in spriting.
i see you've added a line on the only part of his body that isn't flat at all:
lol wow good one....You should do that damn clown with the Buzz saws in Dead Rising
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koju-kun on December 14, 2012, 05:11:04 am
Yes, he's Carlos Miyamoto from Final Fight 2.
(http://fc04.deviantart.net/fs70/f/2012/348/4/9/carlos_special_attack_start_up_by_kojunho-d5o287y.png) The first frame of his panic attack from Final Fight 2
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on December 14, 2012, 11:58:10 pm
I never have seen this movie but I wanted to CVSish this!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on December 15, 2012, 10:55:26 pm
Those fold on the pants look SO professional! I love it!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on December 17, 2012, 04:38:15 am
Hopefully someone can help me and make this more lively or something (http://fc05.deviantart.net/fs70/f/2012/351/a/1/a1fbae45c8acbea3daf3e96f562e31a1-d5odfcn.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on December 18, 2012, 04:28:00 am
I did always love that stance, a lot more then his generic CvS stance.
Generic?!?!
CvS stance is better >:[
No?
Better for ... what exactly?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on December 18, 2012, 04:38:37 pm
That SNK stance is obviously better, the new CvS one is just boring. That 5y old one from The Abstract, I actually like better then the new one he did.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 18, 2012, 06:36:08 pm
I think the newer KOF one looks more awkward, and has never really flowed into the rest of the sprites, making it looks even worse. Just IMO, of course. :-\
That SNK stance is obviously better, the new CvS one is just boring.
YOUR FACE IS BORING >:[
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on December 18, 2012, 06:45:10 pm
For the record, while it's the Classic Ryo stance (they were going for classic stuff all the way in CVS, and they chose this stance for XII as well for the same reason) they also managed to make him look ugly. The final design for the character makes him look stiff and weak, the sprites are some of the ugliest when compared to the new set Ryu and Ken got.
The change makes sense for KOF 96, since many changes were introduced regarding characters outfits, and in terms of gameplay with a more loose combo system, which is the base of the modern KOF gameplay. KOF 96 was groundbreaking, and so they had to make it shiny in many ways, giving new outfits Ryo, Robert, Andy.
Ryo's new stance just fits right in with everyhing in that game, where as the stiff CVS stance fits nowhere, not even in CVS itself.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 18, 2012, 06:57:05 pm
Personally, I've always preferred Ryo's CvS look. I dunno, I don't really think he looks ugly, just... um, I dunno, unique? No, that sounds wrong. I have no idea. :-X
but I like it and I think it fits well
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on December 19, 2012, 12:12:32 am
Good, you can sit over there with the people that share your opinion.
/me points to an empty corner
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on December 19, 2012, 02:26:33 am
Damn that corner is empty as fuhh. . . . .
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on December 19, 2012, 02:58:33 am
Everyone knows the best Ryo stance is his Mr. Karate stance from Wild Ambition and NGBC.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on December 19, 2012, 03:05:54 am
^ The point that this and his KOF stance are x1000 better than the CvS one. Jmorphman is alone in this :smug:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 19, 2012, 03:29:53 am
In the older one you can see the right foot (in your left) has more details and you can see the big toe better. But in the new one (left sprite) the hands and the upper part of the gi are better shaded, and so the hands.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on December 19, 2012, 02:38:10 pm
that be cause my old cvs ryo foot was cut n paste. and the new i made was all gone with tracing from his kof
I like this (http://fc07.deviantart.net/fs71/f/2012/056/d/0/ryo_96_stance_cvs_by_cvsnb-d4qxlyg.gif) stance better i think ima revamp it today n then finoish up tracing most of my jin line work! christmas around corner ;D Posted: December 19, 2012, 02:40:19 pm ima animate that ryo n give him his kofmi stance feel to him when he bounces a lil bit, i dont like his kof movement. very stiff
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on December 19, 2012, 09:02:48 pm
^ I wished Capcom artists did this stance instead of the horrible one of the CvS series, looks nice CvsTA
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on December 19, 2012, 09:04:58 pm
A little edit, move mvc than cvs but I dont want to create a thread to post :)
Well, you CAN make your own sprite thread. And you're right, it's pretty much just MvC and unfortunately doesn't belong in the CvS thread.
Also, could use Thor's armor/costume more prominently, considering that Venom's torso musculature looks...anatomically incorrect (it looks like he has a pair of pectorals/tits where his abdominal muscles should be).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on January 04, 2013, 11:35:20 pm
Ariga's Mega Man (http://fc04.deviantart.net/fs70/f/2013/004/4/b/4b65b9fa07d71bc0a6f1a432918b2ea7-d5qfe5g.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alther Primus on January 07, 2013, 01:59:16 am
Made these out of boredom, open to critiquing: (http://fc04.deviantart.net/fs70/f/2013/006/1/2/chun_li_cosplay_outfit_by_altherandslayer-d5qody0.png) (http://fc04.deviantart.net/fs70/f/2012/301/d/4/servant_of_the_holy_order_by_altherandslayer-d5j8czh.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on January 07, 2013, 02:48:56 am
Made these out of boredom, open to critiquing: (http://fc04.deviantart.net/fs70/f/2013/006/1/2/chun_li_cosplay_outfit_by_altherandslayer-d5qody0.png) (http://fc04.deviantart.net/fs70/f/2012/301/d/4/servant_of_the_holy_order_by_altherandslayer-d5j8czh.png)
Nice.
About that Chunners, is that based on the Steampunk cosplay?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alther Primus on January 07, 2013, 02:55:26 am
Thanks
Yep, it sure is (didn't know who it was,so I didn't credit it)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on January 07, 2013, 03:39:07 am
Chun-Li's head should not be able to turn that far. It looks really weird, like her head is on backwards. Additionally, the proportions on her right arm and leg look really weird.
And for both sprites, the shading looks incomplete.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koldskool on January 07, 2013, 10:34:33 pm
I wanted to do a portrait from PXZ Sanger Zonvolt for teranthas sprite here and I give permission to him giving the credit: http://guyarmando.deviantart.com/gallery/#/d5ql3dv
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on January 10, 2013, 08:26:05 am
What the other guys meant by fixing the bazooka was something more like this:
Too many straight lines, anatomy errors and lack of antialiasing make this sprite look unfinished and rushed. These errors recur a lot in your sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on January 11, 2013, 04:48:49 am
Thanks SNT, that Nemesis green line took me a lot of trouble, it took me a lot of times using Riklaionel sprite and original MVC3 design using as reference and then GoD, yes you are right that Yugo from BR looks very straight he will have updating him soon I have to be more patient with my sprites because is the first time I finish quickly my sprites in GFXGale XD Posted: January 12, 2013, 05:58:06 pm Yugo has been updated with his transformation XD!!
Thanks SNT, that Nemesis green line took me a lot of trouble, it took me a lot of times using Riklaionel sprite and original MVC3 design using as reference and then GoD, yes you are right that Yugo from BR looks very straight he will have updating him soon I have to be more patient with my sprites because is the first time I finish quickly my sprites in GFXGale XD Posted: January 12, 2013, 05:58:06 pm Yugo has been updated with his transformation XD!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on January 19, 2013, 02:17:46 pm
Do you give or do you have permission?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on January 19, 2013, 03:41:41 pm
Oh sorry I wanted to say that I have permission to Dark Raven, these guys took me a lot of time to do XD!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on January 19, 2013, 05:04:37 pm
(http://fc08.deviantart.net/fs71/f/2013/019/e/9/cvs_andy__by_cvsnb-d5rzeeb.gif) (http://fc00.deviantart.net/fs71/f/2013/019/0/0/cvs_asuka_revamp__by_cvsnb-d5rzecn.gif) sfxtk stance or this one (http://fc00.deviantart.net/fs70/f/2013/019/6/9/cvs_asuka_revamp__by_cvsnb-d5rzecn.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on January 19, 2013, 05:42:34 pm
nice andy cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on January 19, 2013, 09:55:15 pm
those andy and asuka are wonderful :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on January 20, 2013, 07:07:02 pm
| default | espoda | ken | custom | color separation |
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Real Niko on January 24, 2013, 09:46:38 pm
That's amazing! Why you haven't done this to all your SC characters is beyond me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on January 24, 2013, 09:49:55 pm
Wow, impressive!
Although tthe legs could use some reshading. (why is her left leg darker than the right?)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on January 24, 2013, 10:21:56 pm
im making cvs soifon sff file its in the same cvs style as cvs ichigo style since stormEXs ichigo made cvs ichigo so why not convert soifon in that same cvs style i guess i can make the top part of the left leg to have a bright light source like the right one
im taking a break on sc stuff and make cvs conversions of anime characters and i will get back to sc soon this is does not consume my time as much i noticed not many people pay attention to sc for unless i made nightmare or siegfried so im waiting for brightview to help me get nightmare or siegfried sprites Posted: January 26, 2013, 12:10:40 am CVS Byakuya (http://i50.tinypic.com/fdy25s.png)(http://i49.tinypic.com/i5zllc.png)
| default | color separation |
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 27, 2013, 06:48:25 pm
(http://img.photobucket.com/albums/v471/ruinsofeden/dante_zps7c6b11c2.png) Out of practice at this scale. I may have lost my edge.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on January 27, 2013, 06:53:48 pm
Still nice, though he should still be taller anyway in CvS. His stomach is kind of weird too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 27, 2013, 07:27:03 pm
Taller? Uh... (http://img.photobucket.com/albums/v471/ruinsofeden/ht_zps1f329c04.png) Last I checked, Dante is of average height, not at eye level with Sagat or Hugo. How tall does he really need to be? Shading issues will be worked out with the animation (if it gets done), but I'm pretty sure the height is fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Watta on January 27, 2013, 07:44:06 pm
(http://i50.tinypic.com/fdy25s.png)(http://i49.tinypic.com/i5zllc.png) | default | color separation |
His face is way too small, his sleeves are pillow shaded, and the light-source seems to be coming from the front instead from the top center. You might want to redo his head/hair it looks as if it's bulging out, or as if he's wearing a hoodie
good job, nonetheless.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on January 27, 2013, 08:43:38 pm
(http://i45.tinypic.com/25jzckw.gif)
There's "someone" who requested me to make a Vile avatar as well, so I went and did it. In case you wonder, no I did not design him, the megaman sprite comic did (http://megamanspritecomic.tumblr.com/post/15182104066/megaman-visits-a-terminal-someone-at-the-hospital).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on January 27, 2013, 09:49:44 pm
(http://img.photobucket.com/albums/v471/ruinsofeden/dante_zps7c6b11c2.png) Out of practice at this scale. I may have lost my edge.
You sprited over Playstation Allstars footage correct? The stance and proportions lead me to that conclusion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 27, 2013, 10:16:25 pm
I intended to sprite over it. Camera zoom/proportion shenanigans proved too troublesome for spriting over PSASBR footage (unless I find either a better method for adjusting that or someone who wants to go into DmC's practice mode and run through moves), so I just left All Stars in training and doodled while looking at the tv. No means to capture my own video from the system means scouring youtube until I can find sufficient stuff or begging people. Neither option interests me.
I haven't noticed... how different is his stance in DmC? I might sprite over MvC3 Dante for some stuff if I can find proper match footage/movelist run-throughs. Asura from the Lost Episodes fake SF4 might be next. Considering full character sheets, but trying to talk myself out of them for the sake of my own long-term spriting projects. Hrmph.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on January 27, 2013, 10:19:44 pm
This might be a really stupidly obvious suggestions, but I think you should use the smallest training stage for it since AFAIK the camera is locked in position due to not being very big. Everything should be fairly easy to see from there. If you want to do intros/taunts/victory poses go into the customization menu and you will be able to see each pose without the cinematic camera.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 27, 2013, 10:27:46 pm
Again, lack of video capture on my end. Haha. That would cover what he has in All-Stars, but some stuff like Million Stab, Fireworks, or anything involving Eryx, Aquila, or the Ophion whip grapples. I don't think he has any of that stuff in there, anyway. I haven't really explored his moveset super thoroughly in All-Stars, but I think that stuff is M.I.A.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on January 27, 2013, 10:38:27 pm
Yeah, that's true. He does have Stinger which can be frankensprited into Million Stab though. If you need audio, all of his spoken lines (http://www.youtube.com/watch?v=Mq1z7Na7ccE) are up on Youtube (as are most of the cast's as well) but not his basic attack and hurt grunts. Those might have to be ripped from PC DmC.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on January 27, 2013, 10:54:56 pm
That Dante looks fantastic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on January 28, 2013, 12:39:56 am
Taller? Uh... (http://img.photobucket.com/albums/v471/ruinsofeden/ht_zps1f329c04.png) Last I checked, Dante is of average height, not at eye level with Sagat or Hugo. How tall does he really need to be? Shading issues will be worked out with the animation (if it gets done), but I'm pretty sure the height is fine.
Ah. I suppose I was incorrect. Carry on.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 28, 2013, 01:38:23 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 28, 2013, 04:18:42 pm
That Spider-Woman is wonderful, sir. And 16 colors, to boot!
(http://img.photobucket.com/albums/v471/ruinsofeden/dante2_zps5e2e8a69.png) L-to-R: Color separation, default, devil trigger (thank you, remappal), DMC3-inspired, and 16-color slight edit. Counting Rebellion as a separate entity, a la Haohmaru or Hibiki. Pretty much completely redid parts of it, touched up others. Animation coming soon? Gah. I hate wanting to start so many projects I'll never finish.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on January 28, 2013, 04:55:49 pm
That Spider-Woman is wonderful, sir. And 16 colors, to boot!
(http://img.photobucket.com/albums/v471/ruinsofeden/dante2_zps5e2e8a69.png) L-to-R: Color separation, default, devil trigger (thank you, remappal), DMC3-inspired, and 16-color slight edit. Counting Rebellion as a separate entity, a la Haohmaru or Hibiki. Pretty much completely redid parts of it, touched up others. Animation coming soon? Gah. I hate wanting to start so many projects I'll never finish.
Your Donte is so full of badass.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Watta on January 28, 2013, 05:03:04 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on January 29, 2013, 05:25:51 pm
Damn. Dat Cody. He looks somewhere between CvS and CPS3, and that is a fantastic thing.
Donte's Awakening: (http://img.photobucket.com/albums/v471/ruinsofeden/donte_zps16202588.png) Tweaked the palette to better resemble the DMC3 CUH-RAAAZAY Dante everyone loves.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 29, 2013, 05:38:42 pm
I concur with this. That is probably the best Cody I've seen.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on January 29, 2013, 10:54:07 pm
If someone has a problem with that sprite they're not really worth listening to.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on January 29, 2013, 11:39:39 pm
Fuck it. I'm Diepod and i know whats best for Cody. (http://24.media.tumblr.com/7616c4755bc470af1412d413b88988ba/tumblr_mhes3ceVpi1rspvx9o1_250.png) Fuck the belt I'm going with the one on the right for simplicities sake. old center sprite looks like shit to me now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Legendary DeMoNk@I on January 30, 2013, 03:49:09 am
Fuck it. I'm Diepod and i know whats best for Cody. (http://24.media.tumblr.com/7616c4755bc470af1412d413b88988ba/tumblr_mhes3ceVpi1rspvx9o1_250.png) Fuck the belt I'm going with the one on the right for simplicities sake. old center sprite looks like shit to me now.
smart man on the choice. if this is going to be a full character i see already we will be in for some shit with the animations! >:D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Real Niko on January 30, 2013, 05:27:14 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 04, 2013, 01:01:10 pm
AOF1 mr.karate attempt
(http://i45.tinypic.com/147dqd.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on February 04, 2013, 01:18:09 pm
Arms and shading in general are mostly nicely done, but the grey overall needs better contrast. Also, remove the skin colors from his hair, it doesn't goes well with grey hair. I do as well suggest that you reshade the back of his hair a bit too, think of it like Ryo's AoF hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 04, 2013, 02:00:53 pm
ok I retouched the hair's shading and removed the skin's color
(http://i46.tinypic.com/21e20qe.jpg)
I adjust the shading in the hair in cvs-Ish style
regular aof pal cvsgouki pal (http://i48.tinypic.com/34xpetw.gif) (http://i46.tinypic.com/2qn6yyg.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 04, 2013, 04:46:23 pm
I guess this can go here (http://fc01.deviantart.net/fs70/f/2013/036/c/6/scary_hitomi_by_artchell-d5tzvt5.png)
Not sure if a dude, or a woman. ._.
Feedback: - Both hands look weird and distorted - His/her left foot looks flat - Eye placement looks weird too. Try moving it 1-2 pixels to the left. - The colors look more like SFIII, not CvS but that's just something minor.
Good job!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 06, 2013, 10:37:15 pm
Takuma wearing tengu mask
(http://i49.tinypic.com/dde1lh.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 07, 2013, 04:32:50 am
converting roll into cvs sprites (http://i47.tinypic.com/214zh3l.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on February 07, 2013, 04:39:05 am
If you're gonna CvS her sprite, you need to resize her to proper CvS size. SFA/Versus -> CvS Height: 107% Wide: 84%
Also the shading needs a bit more work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SNT on February 07, 2013, 05:57:24 am
Dude, it's Roll. Dimensions are not that big of an issue with her.
Just focus on nailing that shading right, man.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 07, 2013, 06:07:03 am
im pretty sure she is in cvs style but maybe its hard to tell when its not up close the shading lighting and mid tones are right giving her new palettes might help you guys see that im sure
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on February 07, 2013, 09:37:29 am
I guess this can go here (http://fc01.deviantart.net/fs70/f/2013/036/c/6/scary_hitomi_by_artchell-d5tzvt5.png)
Not sure if a dude, or a woman. ._.
Feedback: - Both hands look weird and distorted - His/her left foot looks flat - Eye placement looks weird too. Try moving it 1-2 pixels to the left. - The colors look more like SFIII, not CvS but that's just something minor.
I slightly updated it. Its supposed to be a woman suggested by her chest, long hair and cut top but I see how someone could mistake her for a guy because of the arms and face. I think the hands are fine and the foot is like that because of the type of shoe and the colors are purposely sf3. Thanks for the feedback.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 08, 2013, 04:48:44 am
fixed sprites and made animation new cvs | old mvc (http://i50.tinypic.com/rr4j79.gif)(http://i49.tinypic.com/qpmrt2.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on February 08, 2013, 02:43:02 pm
Now she looks like she is staring and blinking.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 09, 2013, 09:53:00 am
something for fun (http://i48.tinypic.com/r01s1g.png)
So full of gorgeous. :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on February 09, 2013, 08:32:53 pm
"The Guardians of the Galaxy are nothing without me." (http://img831.imageshack.us/img831/663/rocketraccoon2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 09, 2013, 11:56:09 pm
i finished rolls stand truning new roll|old roll (http://i48.tinypic.com/2z6a3id.gif)(http://i48.tinypic.com/i6e2ag.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Demitri on February 10, 2013, 01:39:37 am
Should really consider moving 18's head back a few pixels,among other things.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 10, 2013, 02:31:37 am
yeah im going to make an event image of a lot of characters doing something but i will do that
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on February 10, 2013, 02:57:30 am
The eyes look really strange and are no longer cute. You should keep them loli like the original. Nakoruru gets away with loli eyes in this style just fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ARCoolguy on February 10, 2013, 03:03:18 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on February 12, 2013, 12:30:44 am
That's not bad at all! Even the weapons look really nicely done in the casing. I'd be interested in seeing the others from there too like the above poster o_o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ARCoolguy on February 14, 2013, 01:16:37 pm
the first doctor (http://i382.photobucket.com/albums/oo262/ARCoolguy/1st2sprite.png) cc plz
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 15, 2013, 11:39:39 pm
well what i have to say is that you got the mid tones right but the hands dont really look cvs and the out lines need lots of work but good attempt theres alot more than just getting the mid tone to make it cvs and the face could have some light tones because there is nothing covering it and the blue sky color couls use some dark colors on the dark shaded parts of his pants if your going to have the outlines touch each other than make sure that the dark shaded area palette to have one pixel on the light out lines or half of the outline i hope this helps you and the sprite has to have a cvs appearance too use some cvs characters to look at because there are 3 cvs styles from the original game i think or maybe more
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 16, 2013, 04:16:03 am
The proportions are also very funky, they're not consistent between each limb and it results in him looking like his parts aren't connected together.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 16, 2013, 10:36:36 pm
cvs sf4 dan cvs lisa rogan (http://i49.tinypic.com/34qn28o.png)(http://i47.tinypic.com/25ggfpy.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on February 16, 2013, 11:06:00 pm
If you were to put that sprite up to any other CvS sprite what would you say? I think I'm starting to realize why people here keep posting janky sprites and trying to pass them off as a "Style". You guys fail to utilize references. No matter what you are doing weather it's drawing a picture or making pixel art, you have to use references. For example:
Right off the bat I can tell that you did not use appropriate references for this sprite due to the simple fact that the proportions are all off. It Looks like you were trying to imitate Balthazar's spriting style and just give it somewhat CvS proportions. You could have easily franken sprited together a simple base using Rage of The Dragon/Matrimelee (maybe using Annie's boots and Sonia's pants and upper body) and then just sprited on a new layer to get better results. You should try working smarter when spriting. I hope no offense is taken by my cc.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on February 16, 2013, 11:39:38 pm
that, and he's missing his left foot.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 16, 2013, 11:40:16 pm
well instead of saying its not cvs just say what parts look wrong and android 18 is not representing balthazar's characters in anyway you might not know how cvs style works if you cant explain what areas of the sprite is not cvs styled Posted: February 16, 2013, 11:41:14 pm sorry i forgot to add the left foot :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on February 16, 2013, 11:44:12 pm
well instead of saying its not cvs just say what parts look wrong and android 18 is not representing balthazar's characters in anyway you might not know how cvs style works if you cant explain what areas of the sprite is not cvs styled Posted: February 16, 2013, 11:41:14 pm sorry i forgot to add the left foot :P
The whole sprite is not CvS style. Your sprite suggests that there is more than one lighting source (Her face indicates that there is a light pointing directly forward, and the same goes for her pants and shoes.). The lighting source is not directly above. You used solid black for her vest, gloves and eye brows. The entire sprite is not scaled correctly. The proportions are all over the place (legs very thin, head being really big compared to the rest of the body. Her visable ear is very big. On the artist left, the hair can use a tad bit of work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on February 16, 2013, 11:46:55 pm
If you're gonna give criticism, you're gonna have to do it right and explain in every detail of what is wrong, and not just say "it's wrong".
well instead of saying its not cvs just say what parts look wrong
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on February 17, 2013, 01:02:11 am
(http://img.photobucket.com/albums/v471/ruinsofeden/giro_zps16f09890.gif) I can't bring myself to finish it, solely because I reeeeeally want it to be 16 colors, yet can't seem to find the best method of managing the palette. Aside from just completely ripping off CvS2 Rock, of course.
You know, that actually sounds like a good idea.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on February 17, 2013, 01:28:31 am
I hate this character but the sprite is amazing and you made me like him now @_@
(http://i47.tinypic.com/2rqnj2d.png) (http://img.photobucket.com/albums/v471/ruinsofeden/giro_zps16f09890.gif) this Megaman Zero by MotorRoach my friend really rocks too, dunno if he already posted it here!
They really fit ahn?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on February 17, 2013, 03:39:28 am
(http://img.photobucket.com/albums/v471/ruinsofeden/giro_zps16f09890.gif) I can't bring myself to finish it, solely because I reeeeeally want it to be 16 colors, yet can't seem to find the best method of managing the palette. Aside from just completely ripping off CvS2 Rock, of course.
You know, that actually sounds like a good idea.
That's nice. I really want to get into this style now. Too bad I suck ass at even small sprites. I may commission you to do Model H in this style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on February 17, 2013, 06:39:18 pm
So this was my first time working from a drawing, it was a character of my friends', I think I got the lighting somewhat right, but I figured I'd get feedback first.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on February 20, 2013, 12:25:54 pm
i don't know how finished this one is supposed to be, but the shading on the vest and shirt looks kind of flat. proportions look good though.
Thanks for your opinion. Well, I used Shen Woo as a base but did try to shade it as I could. I always know the CVS light source rule is to use from above. And yeah, I was using Rugal as a ref for shading. Plus, I trace around a character and messing up with some colors into my own for shading. I either erase colors or use darkest colors and then make smartpal. The color of the black cap is finished I think, but the rest of the colors in clothing are supposed to be black. I think this is supposed to be a smartpal. The alignment doesn't look right to me because I didn't use the cross from Shen Woo's walk. I always use MSPaint to sprite. I have GIMP and Irfanview, but I never sprite in other photoshop because I never see CVS spriting tutorial in GIMP, only Adobe Photoshop. I always sprite in MSPaint. I would like to see how Felo Llop shades in MSPaint in CVS, starting from scratch, but I do have his CVS tutorial though. I always like to learn how to shade in MSPaint. Shading in other photoshop programs is not what I'm used to 'cause I don't have Adobe Photoshop.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 22, 2013, 04:12:46 pm
That's a good looking sprite, although something on it's shading just doesn't screams for CvS. I think you've added too much brightening for the legs, so I would recommend taking one color from there out. In case you want to keep his legs bright, I recommend looking at the CvS Vice sprites for good reference on those types of pants. Something else that seems off is about his shoulders. His left (our right) shoulder looks much smaller than his right (our left) shoulder, not to mention there's a weird bulk on the back of his right shoulder. On the pose of the legs, it would look more alright in a more 3D type of game, though that doesn't applies well to CvS style, so I recommend you make his left feet (our right) to stand a bit more more down. One last thing that doesn't matches well CvS style is the size of the sprite. Let's compare him to Ryu.
(http://i46.tinypic.com/f58zm8.png)
He seems bigger than he should be in this sprite style. If he stood up, he would possibly match Rugal or Raiden's height.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 22, 2013, 09:33:22 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on February 22, 2013, 10:14:56 pm
He matches the rest of C.v.s. The Abstract's sprites: close to CvS style in terms of shading, but entirely too big proportionally to work with proper CvS characters. The new one is closer, but still looks a bit on the large side to me. The head, forearms, and knees/shins look unfinished, somehow. Can't quite put my finger on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on February 23, 2013, 12:52:31 am
sakura edit (http://i45.tinypic.com/2gxiquv.png) Posted: February 23, 2013, 02:38:50 am remade my cvs sakura new - - - old (http://i50.tinypic.com/2ikvgk.png)(http://i45.tinypic.com/25ptwe0.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on February 24, 2013, 02:26:29 am
Added one shade of red for her eye instead of three Added 3 brown colors for the shoes Black is only 3 colors now Samson's eye is now yellow Gave her a better smile
Title: Re: [Theme Thread] CVS Sprite thread
Post by: loki972 on February 24, 2013, 08:33:45 am
i'm quite happy with this :wiseguy:. Been spriting for a long time but never figure to finish something worth publishing.
here a palette swap of it:
(http://img10.imageshack.us/img10/5852/heihachimishimaryu.png) (http://imageshack.us/photo/my-images/10/heihachimishimaryu.png/) (http://img90.imageshack.us/img90/1714/ryuj.gif) (http://imageshack.us/photo/my-images/90/ryuj.gif/) (http://img208.imageshack.us/img208/1496/heihachimishimaken.png) (http://imageshack.us/photo/my-images/208/heihachimishimaken.png/)(http://img145.imageshack.us/img145/6416/ken.gif) (http://imageshack.us/photo/my-images/145/ken.gif/) heihashi cosplaying ryu and ken
please let me know what you think about it!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on February 24, 2013, 12:27:34 pm
That's a pretty nice Heihachi sprite. The only thing that feels off is his hair, which seems to stand out from the rest of the sprite. I would make the hair colors have stronger contrast somehow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 26, 2013, 02:35:53 pm
Nice job man keep on him
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 26, 2013, 03:51:04 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on February 26, 2013, 09:36:17 pm
(http://i52.tinypic.com/15860c4.png)
Is the anatomy right?Are the pants shaded rightly,are the colours cvs?Havent sprited in a long time Also,can i find a How to shade muscles and cloth folds tutorial anywhere or?My older ones didnt even have that :\
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on February 26, 2013, 10:41:47 pm
Is the anatomy right?Are the pants shaded rightly,are the colours cvs?Havent sprited in a long time Also,can i find a How to shade muscles and cloth folds tutorial anywhere or?My older ones didnt even have that :\
For the pants being as tight fitting as they are I would expect to see muscle definition of the legs. I'm not one who can accurately judge anatomy or proportions, but nothing negative stands out to me in those respects. IMO if you dedicate you time on getting the details down (muscles, clothing, a good face) then it should turn out good.
Maybe look at DanOwnsAll's Vega to for reference on these things. (http://fc02.deviantart.net/fs71/f/2010/293/0/c/cvs_vega_by_wiifang-d315elx.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 27, 2013, 12:07:08 am
I've noticed you've been slightly improving on CvS style, and that's pretty cool. This sprite is pretty nice looking, I just think his left leg (our right) would look better with less back light on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on February 27, 2013, 09:35:37 pm
Thank you cvsnb for all the commissions, i would like to commission you again but it depends of Rajaa and if he wants to offer you the money that I was going to receive from Rogue new anims. So gotta see
That's quite decent.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on February 27, 2013, 09:44:01 pm
Thank you cvsnb for all the commissions, i would like to commission you again but it depends of Rajaa and if he wants to offer you the money that I was going to receive from Rogue new anims. So gotta see
nice rosa!!
and thats sound great another commission would be fine
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on February 28, 2013, 12:18:56 am
Needs more King Leo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on February 28, 2013, 01:42:07 am
Based on someone Cammy pose, this is another gift , this time for Kiara lol Posted: February 28, 2013, 01:43:53 am (http://img829.imageshack.us/img829/3196/37209033.png)
And X , based on Cps3 X by DarkArgos
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on February 28, 2013, 02:04:02 am
Based on someone Cammy pose, this is another gift , this time for Kiara lol Posted: February 28, 2013, 01:43:53 am (http://img829.imageshack.us/img829/3196/37209033.png)
And X , based on Cps3 X by DarkArgos
So full of amazing-ness.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on February 28, 2013, 02:47:09 am
It depends what you're actually going for (if its intended to look like cvs style, complete or for feedback, then this thread is the right place.), Look at yamazaki, Kyo or any other character for references or guidance. To me, it could use some more details/textures on the coat, some refining on the belt(?) and his shoes need to be bigger, not to mention they have different shading (CVS style has the light source from the top center, while your shoe shading looks KOF, from a front angle.).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on March 04, 2013, 04:50:26 am
@CVS Artist: That Colonel. That's not a bad Colonel at all (I forgot how big he was. I know he was bigger than Zero IIRC?). I think that looks like the appropriate height anyways for him in CvS style. Though not sure on that lightsaber of his...it doesn't seem to feel right with the shading on it. It could be just me though.
@CVS Abstract: That's an interesting looking character. Who might that be? Though her right hand (the hand closest to the screen) looks a bit awkward, like it's a bit fat or something, if you know what I mean.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 04, 2013, 04:55:51 am
thats jun kazama jins mother i think tekken tag tournament 2
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 04, 2013, 09:37:05 am
- Craig: It's a great Jun's sprite, but her right hand needs to be fixed. I would suggest Chun Li(CvS2) for references. Also, I would like to add that the forearm-upper arm could use a merging with the lightest colours(just placing the second skin colour wisely makes a big difference :) ). Aside that, it's a wonderful(another) work of yours :).
Don't be afraid of Capcomizing the hands if it helps make them look more... uh... normal. Scratch that, on a closer look the left hand looks alright, it's just the size of the right one making it look all shriveled. Really not sure what you were trying to do with that...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on March 04, 2013, 11:56:47 am
The cap at the front looks like the lighting's facing from the right side or the front side. The shadings from both sides to his legs look not so CVS. You just need to dark his feet and legs a little bit. Also, his left pad (our right) looks like it's shaded from the top-left. The face and thing on the forehead need to be a little bit darkened. His right arm (our left) is shaded from the lower right too. I think you have problem with shading in certain areas of his body. There are so many lightings around that character. You will need to work on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on March 04, 2013, 09:46:05 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on March 04, 2013, 09:59:37 pm
Hand looks a lot better now~
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 04, 2013, 11:54:10 pm
enso i used your reply and updated cvs colonel (http://i46.tinypic.com/2d6sevn.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 05, 2013, 10:01:37 am
For CvS I think his colors are a tad too bright, and the placing of your shadow colors isn't that goo too, to be honest. The skirt thing for instance is lacking any depth, whereas in the original sprite, that comes out really well. Also I had to really peer my eyes to notice the 2nd shade of it (the blend color). You're using it too sparse.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blizzard Negatrix on March 06, 2013, 08:56:51 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 06, 2013, 09:29:57 pm
I don't mean to show dislike for your sprite of Ado, but it doesn't really looks like CvS style. The shading for the style involves more of anti aliasing and more shadows over the parts.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: darkzero779 on March 06, 2013, 10:50:10 pm
man...all these sprites you guys made....i have not been trying to sprite for a long time....i wanna get back to it,i already got two palette templates to use for em for CVS and SF3 styles jsut in case :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on March 06, 2013, 11:42:12 pm
I don't mean to show dislike for your sprite of Ado, but it doesn't really looks like CvS style. The shading for the style involves more of anti aliasing and more shadows over the parts.
I feel like there should be a "Show Off Your Pixel Art" thread because of this reoccurring issue of people just posting sprites for the simple fact that they completed something and do not want to make there own thread. A lot of sprites over the past few months just have been posted in these theme threads having qualities of no specific style. That's just my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on March 06, 2013, 11:54:25 pm
There are two sides to that coin, one is that some guys might want to emulate the style, but don't have the knowledge to do so, maybe they can't understand it, so it's more like "is this cvs style yet" posts, then there are the guy who just post in this thread to get more views, those are the ones who could be considered problematic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blizzard Negatrix on March 07, 2013, 01:06:55 am
I don't mean to show dislike for your sprite of Ado, but it doesn't really looks like CvS style. The shading for the style involves more of anti aliasing and more shadows over the parts.
I feel like there should be a "Show Off Your Pixel Art" thread because of this reoccurring issue of people just posting sprites for the simple fact that they completed something and do not want to make there own thread. A lot of sprites over the past few months just have been posted in these theme threads having qualities of no specific style. That's just my opinion.
i've made my own thread... but no one cares... :foreveralone: so i post it here... ;_;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on March 07, 2013, 01:08:43 am
Welcome to the world of not being pots style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on March 07, 2013, 09:39:14 am
Don't we already allow individual posters to make their own threads for the sake of showing off sprites of whatever style they want? I don't think a universal thread is a good idea because then nobody will post in theme threads.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 07, 2013, 02:09:48 pm
(http://i45.tinypic.com/dqqaa.gif)
Should I make more animations for him? Y/N
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 07, 2013, 03:29:33 pm
That'd be nice. As for what you have there is great and would be perfect if you added blinking frames every other cycle or two.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 07, 2013, 03:48:35 pm
(http://i45.tinypic.com/333a4y8.gif)
(I actually will never understand his eyelids. They keep changing colors through some games)
Yeah, I'll likely make more for him, if I get to think of some fine use for these.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on March 07, 2013, 04:22:53 pm
That Sonic animation is great!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on March 07, 2013, 06:41:09 pm
(I actually will never understand his eyelids. They keep changing colors through some games)
That is modern Sonic (except for the eyes) so his eyelids are defiantly okay being blue. Then again you could just color separate them :-P
Anyway the sprite is truly perfect imo and it'd be incredible to see more animations.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cybaster on March 08, 2013, 11:24:46 am
Yeah, very very nice!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 09, 2013, 12:44:49 am
not finished yet (http://i46.tinypic.com/x0rbx5.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on March 09, 2013, 01:32:42 am
(http://img.photobucket.com/albums/v471/ruinsofeden/supes-16_zpscd4a593d.png) "Official" 16-color version of a test sprite for a full sheet commish. Yeah.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on March 09, 2013, 01:37:52 am
Full sheet commish?! That will be... amazing! :fear:
Indeed, you didn't lose your touch, your skills with sprites are still great! :yippi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Caddie on March 09, 2013, 01:45:03 am
(http://img.photobucket.com/albums/v471/ruinsofeden/supes-16_zpscd4a593d.png) "Official" 16-color version of a test sprite for a full sheet commish. Yeah.
The body looks perfect, but to me the chin looks a bit too square and the mouth is too high. IMO
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on March 09, 2013, 01:48:48 am
The body looks perfect, but to me the chin looks a bit too square and the mouth is too high. IMO
Yeah, I went all Bruce Timm with it. The design is subject to change depending on the client's wishes. Still hammering out those details behind the scenes. Bruce Timm Supes is the only Supes I ever really enjoyed, honestly. I actually despise the guy for the same reason I've always hated Captain America and Hal Jordan; god damned boy scouts. Cap and Hal are at least less boring. I'unno. A different rant for a different time. :P
Edit: (http://img.photobucket.com/albums/v471/ruinsofeden/supes-16_zpscd4a593d.png)(http://img.photobucket.com/albums/v471/ruinsofeden/supes-16b_zpsf523fc44.png) Old->New I tweaked the head a little bit, and I think I like it more. Good call, Caddie.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 09, 2013, 02:25:36 am
Full sheet commission, you say?
I surely hope a mugen character is made out of it. That would be epic.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Caddie on March 09, 2013, 02:52:06 am
Ah, I can see the Bruce Timm look in the first design now. I didn't think of that. I like the new one too, to me that looks perfect. Awesome job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on March 09, 2013, 02:54:28 am
The face is definitely better and damn that looks sexy :o
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Thedge on March 09, 2013, 02:49:53 pm
DAT SPRITE
Amazing job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 09, 2013, 11:51:45 pm
(http://i45.tinypic.com/20iaz37.png) i had a little bit of trouble with the left boot shading
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 10, 2013, 12:44:18 am
- Judas: Drooling. That Superman sprite is P-E-R-Fect :wth: . - CROM: Be careful with the crothc area, the way it's done seems to have a BIG thing behind that swimsuit. Also, her right leg seems to lose the whole shading, and the right gauntlet it lacks the definition it has in the games. Fix these details and it will be OK :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 10, 2013, 01:18:54 am
im not sure about her glove but i fixed some stuff for cvs sf2 sfz cammy (http://i48.tinypic.com/dq6vsy.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on March 10, 2013, 04:32:30 am
The body looks perfect, but to me the chin looks a bit too square and the mouth is too high. IMO
Yeah, I went all Bruce Timm with it. The design is subject to change depending on the client's wishes. Still hammering out those details behind the scenes. Bruce Timm Supes is the only Supes I ever really enjoyed, honestly. I actually despise the guy for the same reason I've always hated Captain America and Hal Jordan; god damned boy scouts. Cap and Hal are at least less boring. I'unno. A different rant for a different time. :P
Edit: (http://img.photobucket.com/albums/v471/ruinsofeden/supes-16_zpscd4a593d.png)(http://img.photobucket.com/albums/v471/ruinsofeden/supes-16b_zpsf523fc44.png) Old->New I tweaked the head a little bit, and I think I like it more. Good call, Caddie.
that's great, there is something about your sprites, I don't konw what is it, in teh case of most spriters their work makes me lose motivation but your sprites actually fire me up to get into spriting again.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koop on March 13, 2013, 08:23:27 am
You totally need to start spriting again. :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on March 13, 2013, 06:44:31 pm
mr.karate XIII attempt
(http://i45.tinypic.com/zufses.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 13, 2013, 06:49:22 pm
perfect
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on March 13, 2013, 10:32:34 pm
no where near done (http://fc03.deviantart.net/fs70/f/2013/072/2/f/2_by_darkrealm0-d5xxm6y.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: hairline733 on March 14, 2013, 05:13:46 am
^character wip?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on March 14, 2013, 01:07:15 pm
(http://i47.tinypic.com/2i29d9e.png) The Bullet belt was a fucking nightmare.
First and last attempt I try in this style :thumbsdown:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 14, 2013, 01:26:19 pm
Awesome Sprite you got there.
- Too tall to be CvS imo - Since Heavy is from TF2, Muscle definition can be ignored. (I think) - His face doesn't resemble CvS that much. It looks nice though. - That bullet vest must have been hell to sprite. It looked great on his front but when it headed to the back ... :-\
Please don't stop spriting. Make Pyro next!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on March 14, 2013, 01:33:10 pm
- I don't have the right tools to resize him to CvS scales and would probably just make it more ugly if I tried. (Did the sprite in MS Paint)
- I think it can, after all TF2 doesn't have Muscle definition that much to start with. (And hell, I aint gonna try to add that myself)
- The face was hard to get right, I attempted to make it seem more CvS but it would get rid of some of Heavy's facial features and it's my first attempt so I knew it wasn't perfect.
- I think I got kinda lazy when it came to the lower parts of his Bullets, but I'll see if I can attempt to make it look a little better.
Pyro is gonna be hell to do, but I based the Heavy on a small enough model I managed to catch on a screenshot.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 14, 2013, 01:37:58 pm
- The face was hard to get right, I attempted to make it seem more CvS but it would get rid of some of Heavy's facial features and it's my first attempt so I knew it wasn't perfect.
Pyro is gonna be hell to do, but I based the Heavy on a small enough model I managed to catch on a screenshot.
Because of your sprite, I just might take a shot on spriting Pyro. Thanks!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [Judas] on March 16, 2013, 05:40:52 am
Per Sean Altly, a Marty McFly commish. Twas very fun, as I am a fan of Back to the Future. (http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)
For fun: (http://img.photobucket.com/albums/v471/ruinsofeden/marty-prototype_zps41fa7421.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty-16_zpsecbfd72c.png) Earlier (and more accurate, but less visually appealing at this scale) hover board, finalized commission sprite, 16-color conversion to satisfy my own OCD.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 16, 2013, 07:21:30 am
Oh my god, yes. I definitely love you for spriting Marty, that's just childhood completing over there.
(http://i46.tinypic.com/30uxoon.gif)
lol minor update what
I'll eventually get into new animations for him when I can, honest engines.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GLB on March 16, 2013, 07:42:56 am
Judas, that's incredible and it's extremely nostalgic for me. Thank you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on March 16, 2013, 07:52:37 am
Damn, Marty! You got a really awesome looking sprite right there! That Marty McFly sprite looks super tight! I wish I could sprite like you in your own style, man! Excellent job right there! ;D So is Sonic from Motor Roach.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 16, 2013, 09:49:35 am
All we need now is Doc.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on March 16, 2013, 01:35:59 pm
I think many people will feel nostalgic with that Marty sprite! It's not of my times but I've watched those movies and are amazing :D So, maybe a bit of nostalgic I feel ;)
@MotorRoach: that update is minor for our eyesight but I compared it and it definitely makes that stance perfect, nice update :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on March 16, 2013, 02:57:11 pm
(http://i.imgur.com/JI0fj5P.png)
WHY DO I KEEP POSTING UNFINISHED SPRITES -.-
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkMoar on March 17, 2013, 08:27:30 am
so you can teach beginners how to sprite...?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matthew on March 17, 2013, 02:06:39 pm
Per Sean Altly, a Marty McFly commish. Twas very fun, as I am a fan of Back to the Future. (http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)
For fun: (http://img.photobucket.com/albums/v471/ruinsofeden/marty-prototype_zps41fa7421.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty-16_zpsecbfd72c.png) Earlier (and more accurate, but less visually appealing at this scale) hover board, finalized commission sprite, 16-color conversion to satisfy my own OCD.
Goodness gracious, your skills are too difficult to comprehend.
Per Sean Altly, a Marty McFly commish. Twas very fun, as I am a fan of Back to the Future. (http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)
For fun: (http://img.photobucket.com/albums/v471/ruinsofeden/marty-prototype_zps41fa7421.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty-16_zpsecbfd72c.png) Earlier (and more accurate, but less visually appealing at this scale) hover board, finalized commission sprite, 16-color conversion to satisfy my own OCD.
Simply gorgeous.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on March 17, 2013, 10:05:03 pm
Per Sean Altly, a Marty McFly commish. Twas very fun, as I am a fan of Back to the Future. (http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)
For fun: (http://img.photobucket.com/albums/v471/ruinsofeden/marty-prototype_zps41fa7421.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty_zps78abfc27.png)(http://img.photobucket.com/albums/v471/ruinsofeden/marty-16_zpsecbfd72c.png) Earlier (and more accurate, but less visually appealing at this scale) hover board, finalized commission sprite, 16-color conversion to satisfy my own OCD.
this is dope
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on March 18, 2013, 12:21:55 am
I didn't know that was suppose to be andy from kof13 (I don't keep track of KOF series) so I just googled some old art to base it off of. You could probably finish it off now : (http://i1116.photobucket.com/albums/k570/omachuo/sssssvvvv_zps14c371e2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on March 19, 2013, 06:20:11 am
The stance makes me think of old Real Bout Andy. The sprite looks pretty good but the face and hair oesn't really look like Andy at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on March 20, 2013, 07:37:05 pm
resized it (http://fc04.deviantart.net/fs71/f/2013/079/b/3/naruttoooooorrfvbjhb_by_darkrealm0-d5yohap.png)
Takuma's KOF 13 facial proportions don't lend themselves well to CvS-style sprites. That said, these sprites are awesome, and I commend you for putting so much time and energy into making them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cybaster on March 24, 2013, 01:14:50 am
Sonic, Marty and Superman in the last pages ... WOW !!! Awesome job guys!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2013, 03:27:38 am
unfinished Shang Tsung MK3 and Necro Shang from Exiles (http://imageshack.us/a/img801/7723/stshangcvsconcept.png)
shading muscles is a pain
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on March 24, 2013, 03:49:20 am
the upper parts of his body looks pillow shaded
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on March 24, 2013, 03:58:57 am
It's not finished yet.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on March 24, 2013, 04:01:13 am
like I said muscles are hard to shade..I'm going off of SeanAltly's work on Sub-Zero. I might use his CM Punk as reference
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on March 24, 2013, 11:00:55 am
Takuma's KOF 13 facial proportions don't lend themselves well to CvS-style sprites. That said, these sprites are awesome, and I commend you for putting so much time and energy into making them.
I fxed Takuma's face
(http://i50.tinypic.com/9fwkdk.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on March 25, 2013, 04:35:27 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on April 07, 2013, 06:14:07 pm
Which reminds me, a friend of mine suggested that I made a color separation for this Sonic to look like Shadow in case I was going to make a full character. Should I go for giving him stripes on the head or something like that? (Y/N)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 07, 2013, 06:16:45 pm
I'd only add the stripes and maybe color separate his belly and arms too.
EDIT: Or if you'd actually want it to look really similar to Shadow
(http://i50.tinypic.com/28k4ktc.png) Just an example, it isn't indexed.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 07, 2013, 07:33:43 pm
While the over basis is fine to work from for Shadow, obviously... But, I don't think a simple CS can compensate for Shadow. It's nice for a CS option yeah, though, look at the stance and facial expression. Doesn't fit Shadow's persona. It's not that simple, but, it would be nice to include the CS as an option to have a Shadow pal. If you were going to actually make Shadow, simply CSing him and using the same anims ain't gonna cut it imo. He'll need different anims.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on April 07, 2013, 08:30:13 pm
(https://imageshack.us/scaled/large/600/shal.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 07, 2013, 09:07:43 pm
Hmm... I envision Shadow with more of a scowl for a facial expression. A more serious facial expression, like Vegeta or someone would have. The insane grin/smile doesn't vibe to well imo. Other than that, it's very good. A less bouncy stance seem like it'd be more befitting for Shadow as well. Can't see his chest, but that would need to be edited too a bit. Just saying, if it were to go all the way. Sonic works great as a base, but leaving Shadow exactly the same, just a pal swap would be very uninspired. Not saying that's what you did there, not at all. I can tell the difference in that sprite, and it looks good. Well done.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on April 07, 2013, 11:39:42 pm
Well Shadow is not serious all the time and dont looks like he have Vegeta humor, he only got the badass pose and always shows eyebrows strong expression
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 08, 2013, 02:15:53 am
I'm not saying that Shadow is always upset or anything. I'm just saying for a fighting game stance, it'd seem more befitting for him imo. To be more serious, unlike Sonic who is very cocky and brash. Essentially, how you edited it right there lol. Now THAT would work for Shadow. Yeah, Sonic was used as the base, but it's not just a simple pal swap. Nice touch to the chest fur, stance, and shoes. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 10, 2013, 07:00:39 pm
(http://i50.tinypic.com/xlgjmh.png)
I lied :I
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on April 10, 2013, 08:24:26 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 11, 2013, 09:27:55 pm
I never said I was going to convert all her sprites.
I'd like to but I don't see anyone that would be interested in willing to code them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on April 11, 2013, 10:06:58 pm
i know people who are, but you are not interested or willing in them coding it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 12, 2013, 12:15:26 am
Well no, I would be Interested in re-doing her sprites if someone who's a great coder would be willing to make use of them. Otherwise it's a time waste if nobody liked/would even consider making a use for them.
Hell. I had plans to include extra separation aswell.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on April 12, 2013, 05:17:22 am
So the character that's been release could not make use's of new sprites by you.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 12, 2013, 05:26:19 am
No, not me! >_< I have my hands full with stuff lol. Antagonist's Fighter char is awesome regardless. No need for me to do anything. The converted sprites could be used for Antagonist's version. Someone already coded her. Convert the sprites if you like, that'd be cool.
I never said I was going to convert all her sprites.
I'd like to but I don't see anyone that would be interested in willing to code them.
How is someone not interested in coding her, when there's already a version of her out? The coding is already done. :P Also, if you want someone to code something for you, ask them. They can either say yes, or no. No need to be timid about it. Especially if you're willing to sprite the char. That's half the work with char creation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Infinite Crisis on April 12, 2013, 05:59:36 am
Fighter has some really cool stuff going on, I just wish she was 6-buttons :( .
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 12, 2013, 02:57:44 pm
I like the recently made Fighter and the ideal plan was to make an alternate SFF for her.
Just saying, if I publicly released the sprites, would anyone actually be Interested in working with them? Because I know there's plenty of people to ask personally but I wouldn't want to slow down their projects (After hearing that Divine is interested in coding Ramza's Megaman X, I wouldn't want to slow that project down)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on April 12, 2013, 06:10:05 pm
I did some research on the character, and I would include her in Capcom vs. The World if you converted the sprites. Would be a nice addition and The World side needs more women.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on April 12, 2013, 06:30:57 pm
I'll consider it Sean, I won't go ahead and rush it though even though they're not that hard to edit. I will need to edit say over 2000+ sprites if I edit Antagonist's version (considering he has all her sprites for her 4 different playstyles)
If you'll keep her as a single gameplay style but use some of her other styles in that single style then I'll gladly do so. (Makes it exclusive to your version and less sprites for me to actually edit)
Noticing she has some Shoryuken sprites/different hadoken (as an example) sprites I don't recall seeing those in Antagonist's Fighter I wouldn't want to edit alot more sprites than I would have to.
Maybe we can talk more about this via PM or Skype?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 12, 2013, 08:50:17 pm
Yeah, I got a lot going on. >_< Luckily, X is a ways down the road. I would have coded her though, if I weren't up to my neck with projects. :P Along with if there wasn't a great version already out. You should still convert the sprites though. For Antagonist's version, along with her being a char in Sean's game. That'd be cool.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on April 14, 2013, 08:15:32 pm
Ultimate Armor Posted: April 14, 2013, 10:02:15 pm (http://fc02.deviantart.net/fs70/f/2013/104/6/f/ultimate_armor_x___project_x_zone_by_ramzaneko-d61q979.png)
Project X Zone size lol Posted: April 15, 2013, 12:15:11 am (http://fc03.deviantart.net/fs70/f/2013/104/6/3/x_ultimate_armor_flight_by_ramzaneko-d61qouz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on April 15, 2013, 11:02:32 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 15, 2013, 05:06:27 pm
Ora, ora!
Yes (http://img.photobucket.com/albums/v297/Tracks2000/CvSKung-fuManbyBalthazar_zps97d13294.png) (http://smg.photobucket.com/user/Tracks2000/media/CvSKung-fuManbyBalthazar_zps97d13294.png.html) I THINK he's slightly oversized, I didn't realize how much his legs are actually bent.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Seth In The Space on April 16, 2013, 08:13:47 pm
(http://i.imgur.com/m5mxZIW.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on April 16, 2013, 09:23:00 pm
- Shading is wrong (Light source should come from above the character) - Compared to Ryu's Scale, your sprite is way too big.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Antagonist on April 17, 2013, 01:52:05 pm
(http://i50.tinypic.com/72x0sz.png)
I suck at spriting...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: One Man Aumio on April 17, 2013, 02:31:58 pm
Enjoying this thread :) Posted: April 17, 2013, 02:36:19 pm
Gracias pero no, no tengo ni el tiempo ni paciencia necesarios para hacer todos sprites desde cero. En todo caso, si se pudieran usar los sprites de algun otro char como base para hacerlo mediante el frankenspriting... no se, a lo mejor hasta me animaba...
Thanks but no, I wasn't serious about this. I don't have the time and patience needed. It took me an entire day to make this, plus I don't like spriting. Thanks again.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 20, 2013, 02:22:19 am
You should've posted yours in the KOF/SNK thread. If that looks KOF.
I like the sprite of Fighter from DFO that Hyogo did.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on April 20, 2013, 02:36:10 am
It's meant to be a CvS sprite, so it goes here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Seth In The Space on April 26, 2013, 05:53:28 am
Draculman (http://i.imgur.com/mQhymNl.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on April 26, 2013, 09:51:13 am
Sorry about it. You are right about that one. Now I realized.
@Seth In The Space: The shading looks kinda funny 'cause a) his right shoulder (our left) is not lighted from above, b) his face is shaded from the front left (our right) and c) his right arm looks kinda lighted from his left (our right). Overall, it's good. I know you're still working on the hair and the bondage and I still you're still not finished.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 28, 2013, 09:23:05 am
MK's Scorpion! MK1, MK2, MK first Movie and MK Legacy season 1 variants. Next to 'ole CvS Ryu for comparisson as usual. (http://img.photobucket.com/albums/v297/Tracks2000/ScorpionCvS_zps4bd39f75.png) (http://smg.photobucket.com/user/Tracks2000/media/ScorpionCvS_zps4bd39f75.png.html) (http://www.fightersgeneration.com/np7/sprite/cvs/ryu-cvs-sp1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on April 28, 2013, 05:17:15 pm
MK2 looks slightly different than MK1 but good job anyway. the kneepads are bigger in MK2 as well as the hood part is psposed to be form fitting over his head. MK1 looks correct though. if you ended up making Scorpion a full character you should probably keep the mask and arms color separated so you can have his different costumes.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.a.r.l.o.s. on April 28, 2013, 05:28:44 pm
MK's Scorpion! MK1, MK2, MK first Movie and MK Legacy season 1 variants. Next to 'ole CvS Ryu for comparisson as usual. (http://img.photobucket.com/albums/v297/Tracks2000/ScorpionCvS_zps4bd39f75.png) (http://smg.photobucket.com/user/Tracks2000/media/ScorpionCvS_zps4bd39f75.png.html) (http://www.fightersgeneration.com/np7/sprite/cvs/ryu-cvs-sp1.gif)
OMG!!!Those are Bealtifull, just aply blue and you have Sub Zero!!! Man if you release this i gonna code to PotS style!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 28, 2013, 06:14:52 pm
Well that'd be a shame.
Yeah I know the alt costumes have some subtle differences, but I only recolored to make the alternates, not add or change details.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: One Man Aumio on April 29, 2013, 04:20:47 pm
MK's Scorpion! MK1, MK2, MK first Movie and MK Legacy season 1 variants. Next to 'ole CvS Ryu for comparisson as usual. (http://img.photobucket.com/albums/v297/Tracks2000/ScorpionCvS_zps4bd39f75.png) (http://smg.photobucket.com/user/Tracks2000/media/ScorpionCvS_zps4bd39f75.png.html) (http://www.fightersgeneration.com/np7/sprite/cvs/ryu-cvs-sp1.gif)
WOW!!!!!!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on April 29, 2013, 04:36:49 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cybaster on May 03, 2013, 01:09:15 pm
Holy shit, that's nice! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GOH on May 03, 2013, 01:29:33 pm
Yeessssssss
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GalFord on May 04, 2013, 11:43:31 pm
That's an awesome Akira Yuki!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on May 05, 2013, 07:59:20 am
i made this when cvs abstract was letting chuchoryu use his videos to sprite over them but i know he might not do that so i decided to use heihachi video resized him and sprited him in cvs style here is the result (http://i40.tinypic.com/907udj.png)(http://i41.tinypic.com/141o9s2.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 05, 2013, 12:22:30 pm
Scorpion, X and Akira O_O!!! My Gawdd!!! Those are awesome!!
- CROM: Be careful with shading. The way you did the chest(inside) gives the illusion of a fat-boobed Heihachi. His legs' shading is not really good, since ithe light ends where is not intended to. Aside that, is all good. C'mon, you can do it better!!
As by me, haven't sprited in a while. Just fixed Steamboy's Viewtiful Joe(chest area, hims looked like if he had boobs!! Now he has defined muscles, cause he's viewtiful and whatnot), and did few things more on Viper. Keep tunned!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: KO-KI on May 06, 2013, 04:34:46 pm
(http://i.imgur.com/1B1Ky56.gif?1)(http://i.imgur.com/5o9Bp8N.gif?1) Remade Goku sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on May 06, 2013, 05:27:41 pm
That looks really good. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The_Heartbreaker on May 06, 2013, 05:33:53 pm
Awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on May 06, 2013, 05:41:20 pm
I liked it better when the head was smaller. It gave a "realistic" feel to Goku.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koop on May 07, 2013, 02:08:31 pm
"Realistic?" Realistic like Justin Chatwin? :o
The new sprite is much better, KO-KI :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on May 07, 2013, 06:07:12 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on May 14, 2013, 04:17:49 am
Zero looks pretty cool, although I would cut out the whole "red and blue" thing and just stick with one color, because... kinda feels homo in a way.
EDIT: Ohshi-, never mind what I said, I just noticed it's supposed to be a magnet armor, but I would at least do something about the red and blue on his crotch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on May 14, 2013, 08:33:13 am
It looks "homo?" o_O
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on May 14, 2013, 01:32:44 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on May 18, 2013, 05:12:02 am
Loving your SFIII Ken animation.
@demongorne: Nice sprite, but I think you should use the same colors of the gi for his hair.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: davismaximus on May 19, 2013, 02:28:36 am
Found an older Mario sprite from when I was working on him. (http://i.imgur.com/nNbHoMA.png) 2x (http://i.imgur.com/AmaW6JE.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on May 19, 2013, 03:57:08 am
(http://fc04.deviantart.net/fs71/f/2013/138/9/6/cvs_mega_man__from_megaman_megamix__by_nds_silva-d65r0jk.png) A CvS version of Mega Man (based on Hitoshi Ariga manga).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on May 20, 2013, 07:26:39 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Thedge on May 28, 2013, 09:35:10 pm
Wow, SF1!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 29, 2013, 01:46:59 am
What exactly is inspiring these Ryu Ken and Akuma sets. There is already so many shotos, and their sprites look fine. I understand giving the cvs versions moves from the other games, but it seems like a waist.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on May 29, 2013, 01:54:23 am
He did Akuma and Ryu, why not finish the job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on May 29, 2013, 01:57:57 am
He did?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on May 29, 2013, 02:03:51 am
He converted SF3's animations.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on May 29, 2013, 02:43:03 am
Why do it in the first place, is what I'm asking.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on May 29, 2013, 03:38:59 am
While it doesn't sounds very original, I would actually be glad to see a CvS design variation for the shotoclones as an open source. It's kinda sickening to always see the same CvS Ryu in every project, and there might be people who prefer his slightly different SFIII design, like I do.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Red- on May 29, 2013, 03:45:34 am
I wouldn't really consider Ryu and Akuma finished anyway as the quality of those old edits were kinda... well you know. They just weren't as polished as they could have been and I'm sure more people would care about having somebody else than a shoto in their fullgames anyway but at the end it's his choice and as much as I feel like his talent and time are getting wasted on more sprites for Ryu and Ken it doesn't really affect me so whatever, is not like I'll demand anything from him :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 29, 2013, 04:23:38 am
I love Ryu, Ken and Akuma as much as the next guy but I agree. there's already too many edits of them. I can understand making something like a parody character like that edit some guy made of ken/Vega(Claw) which was a pretty cool idea cuz it was new. I think the same could be said for MK projects. I have yet to see one that is solid and doesn't have 50 hit combos(exaggeration).
I think we'd benefit from something new like what Nestor and his group are doing with CFAS. he's got some new stuff. even SeanAltly's work is great. he made Snake, Mr.X, Rorschach and a list of awesome new characters and is STILL going at it with Wesker, and a few others like Indiana Jones(if I'm correct).
I think the shotos deserve a well earned break.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on May 29, 2013, 04:32:55 am
Well I'm highly biased because I really want to do something with his shoto sprites, Akuma in particular, so pls ignore me. :U
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 29, 2013, 04:40:30 am
I don't blame ya. I made an Akuma a while ago and it was for learning purposes only. Once I learned the basics of coding I moved to other stuff. I still aint that great at coding though. I've always wanted to do an original character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Artchell on May 29, 2013, 08:26:02 am
south park (http://fc00.deviantart.net/fs70/f/2013/148/e/5/lets_fighting_love_by_artchell-d66zy3r.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Long John Killer on May 29, 2013, 11:26:43 am
That sprite kicks asso, Artchell.
But shouldn't his hair be showing? It's longer than the hat he's wearing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DuckSS Farm on May 29, 2013, 11:30:37 am
Because, looking at the boots, it comes from right.
If you think that the Light Source is wrong feel free to edit, In my opinion the light source is correctly according to this. (http://i.imgur.com/zmcuBn1.gif) (http://imgur.com/zmcuBn1)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on June 02, 2013, 05:15:20 pm
No, I don't want to edit that; it's nice but I pointed that out because the light source for CvS is from straight above, just that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on June 02, 2013, 05:17:31 pm
It's a good sprite, but it doesn't look very CVS to me. The muscle definition reminds me of KOF more than anything.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on June 02, 2013, 05:45:39 pm
Maybe the colors and the lights and shadows do that doesn't look very cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Thedge on June 03, 2013, 04:18:13 pm
That's KOF's lightsource.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on June 03, 2013, 05:09:45 pm
Awesome, Fallen Vega!! But I remember him having something like a wonder bra or something :D
- Poetas: It's a good sprite, but be careful with the shading. If you add a lighter green in the darker tones of legs/top would have another effect ;)!
- Zorc: I liked it, maybe some minor tweaks would add some extra coolness.
Well, by my side I fixed SteamBoy's sprite of Viewtiful Joe, added some extra colours, replaced some unnecessary shading(in the original he seemed to have boobs instead chest), a colour chart, some extra palettes(Main VJ, Sexy Silvia, Captain Blue, Alastor, White Emperor, Dark Emperor, Bloody Rachel, Magneto, black&yellow, Silver Surfer and the main colours base sprite)
(http://i39.tinypic.com/34obgj6.png)
Here's the original sprite if you want to compare: http://steamboy33.deviantart.com/art/Viewtiful-Joe-309266968
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 04, 2013, 05:45:04 pm
(http://i.imgur.com/6Jn5Hwb.png)
At first, I was compiling the SFF for my new stage, then I became a spriter? Five minutes wasted. -_- I just realized that he looks short as fuck. Oh well, feedback appreciated.
EDIT:
"He'll murder you in the most intellectual way possible."
Spoiler, click to toggle visibilty
(http://i.imgur.com/9juc99P.png)
And because I know that I slacked off while coloring it, you can give it a shot if you'd like.
(http://i.imgur.com/QokVxTA.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on June 04, 2013, 11:17:32 pm
gouken attempt
(http://i41.tinypic.com/2yy37mb.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 04, 2013, 11:22:34 pm
That looks awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on June 05, 2013, 01:27:35 am
This sprite looks pretty damn good. I am only bothered about his left (our right) feet looking like it's floating in mid-air, and the muscle on the middle of his left (our right) arm. It looks unnatural.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on June 05, 2013, 10:40:01 am
the floating feet it's because of the original sprite setting ( i used MR. I gouken sprites as base). Also I had some problem to draw the muscles of both the arms and the left hand
I retouched the beard and the shading of the belt
(http://i42.tinypic.com/jqrqxw.gif) ...with gouki pal (http://i40.tinypic.com/33xv6oj.gif)
I remade the sprite 1% bigger
(http://i44.tinypic.com/4lspg.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on June 08, 2013, 06:29:45 pm
It needs to project more shadows and more contrast between color tones.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on June 11, 2013, 07:58:31 pm
(http://i.imgur.com/BUqDLvg.png)
I've added some more shadows and also some details to this char. I hope it's better now. Oh..and thanks for all your advice, guys.
edit: I uploaded wrong file, now it's ok
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on June 17, 2013, 10:14:01 pm
lol so here my airman cvs i think
(http://i.imgur.com/nMXACd8.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on June 17, 2013, 10:39:53 pm
That's a fine sprite, but I think you should make Airman taller, as well redefine the light source on his boots, since in CvS style, the light source comes from above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on June 17, 2013, 11:20:20 pm
lol so here my airman cvs I think. (http://i.imgur.com/nMXACd8.png)
Diepod explains how to shade in various styles (http://hiivolt-07.deviantart.com/gallery/?catpath=%2F&offset=240#/art/How-to-LIGHT-character-sprites-267590613?_sid=3db5428a) pretty well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 17, 2013, 11:39:26 pm
Also give credit to Laspacho who originally made the Air Man sprite :|
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on June 29, 2013, 06:56:12 pm
lol so here my airman cvs I think. (http://i.imgur.com/nMXACd8.png)
Diepod explains how to shade in various styles (http://hiivolt-07.deviantart.com/gallery/?catpath=%2F&offset=240#/art/How-to-LIGHT-character-sprites-267590613?_sid=3db5428a) pretty well.
After reading Diepod's tutorial (http://hiivolt-07.deviantart.com/gallery/?catpath=%2F&offset=240#/art/How-to-LIGHT-character-sprites-267590613?_sid=3db5428a), I fixed my sprite of CvS Mega Man: (http://fc02.deviantart.net/fs70/f/2013/180/7/f/cvs_mega_man__from_megaman_megamix____v2_by_nds_silva-d6b70hk.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 14, 2013, 03:57:46 am
Here its Ryu medium kick in CVS (http://sim1.subirimagenes.net/img/2013/07/14//13071403555540189.gif) (http://www.subirimagenes.net/i/13071403555540189.gif) somebody can help my with some sprites?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on July 14, 2013, 06:24:05 pm
Here its Ryu medium kick in CVS (http://sim1.subirimagenes.net/img/2013/07/14//13071403555540189.gif) (http://www.subirimagenes.net/i/13071403555540189.gif) somebody can help my with some sprites?
kwsk
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 14, 2013, 08:22:49 pm
Here its Ryu medium kick in CVS (http://sim1.subirimagenes.net/img/2013/07/14//13071403555540189.gif) (http://www.subirimagenes.net/i/13071403555540189.gif) somebody can help my with some sprites?
kwsk
what?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on July 14, 2013, 09:25:56 pm
Here its Ryu medium kick in CVS (http://sim1.subirimagenes.net/img/2013/07/14//13071403555540189.gif) (http://www.subirimagenes.net/i/13071403555540189.gif) somebody can help my with some sprites?
Well, his foot is broken, as the left (your right) leg has his right (your left) foot, and his left leg could also use some anti-aliasing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Erroratu on July 15, 2013, 05:26:34 am
The lined make it look like he has a drill instead of a leg
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 15, 2013, 04:32:48 pm
Well, been a long time without doing any sprite, and today, I updated an old sprite from 2006 lol (http://www.deviantart.com/download/386140432/cvs_whip_2006_2013_by_hadesdiossupremo-d6dwbv4.pngtoken=fa1e09171ac99a3649af426083921c940e8cadce&ts=1374088539) P.S: I think it's my first sprite using only 16 colors :P P.S #2: Yep, I used Vice boots, I hate spriting boots :anxious:
You have to modify the link to show the image. Like this (http://fc08.deviantart.net/fs70/f/2013/198/7/8/cvs_whip_2006_2013_by_hadesdiossupremo-d6dwbv4.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on July 17, 2013, 10:20:34 pm
Done, ty. I forgot to check if the sprites could be visible using the preview :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on July 18, 2013, 04:37:03 am
(http://i.imgur.com/WcH4z3y.gif) -> (http://i.imgur.com/USRYBUp.gif) Think I've solved most of the kinks I've had with this. Based on GMSpectre's sprites. (http://maximoff.alreadyread.net/SpriteSheets/cvsjoe.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on July 18, 2013, 02:15:34 pm
Joe's (CvS) facial animation looks really bland IMO. It might look better if he opens his mouth when the arm extends.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 20, 2013, 02:09:14 pm
Hey guys, what do you think about this? I'm trying to make Heihachi's dash animation, and i need little advice (http://i.imgur.com/1DR77Ub.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 12345rSTREET on July 21, 2013, 08:19:03 am
Yo! I'm new Here.
I Making this Cvs Spite
(http://i33.servimg.com/u/f33/18/31/82/86/budoka10.png) Goku CvS
Heihachi looks like he's skating or dancing. You need to try to lift his feet up a little bit to make him jump forward a little.
@12345rSTREET: There is not much detail for the sprites. Body proportion and shading look off. If you are a beginner of doing CVS style or struggling to do it, take your time to learn this/these (http://dl.dropboxusercontent.com/u/416986/misc/SpriteTutorials.html).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on July 21, 2013, 12:46:41 pm
12345rSTREET, for starters the light source is meant to come from directly above.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 12345rSTREET on July 21, 2013, 01:32:13 pm
Heihachi looks like he's skating or dancing. You need to try to lift his feet up a little bit to make him jump forward a little.
@12345rSTREET: There is not much detail for the sprites. Body proportion and shading look off. If you are a beginner of doing CVS style or struggling to do it, take your time to learn this/these (http://dl.dropboxusercontent.com/u/416986/misc/SpriteTutorials.html).
12345rSTREET, for starters the light source is meant to come from directly above.
OK! Thanks! for Feedback!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 22, 2013, 07:26:43 pm
hmm..i wanted him to dash like Ryu or other shotos. They're rather sliding towards oponent than jumping. I don't remember how it looked in tekken games. But i will try to make another animation. The more practice the better...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on July 22, 2013, 07:45:18 pm
Make Heihachi lean forward a bit during the middle part of the animation. IIRC That's how he dashes in T6.
Spoiler, click to toggle visibilty
Then again, I might be thinking of his wavedash instead of his regular dash so never mind.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 22, 2013, 09:21:50 pm
whatever it was - dash or wavedash, i think that, leaning forward is good idea because his upper body is a bit too static. i will try to change that. thanks!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: J-Grug on July 23, 2013, 09:17:36 am
Joe's (CvS) facial animation looks really bland IMO. It might look better if he opens his mouth when the arm extends.
Well, it's based on his light punch animation. He saves opening his cavernous mouth for... well, he opens it for pretty much every other attack. That slut.
Uh wow that was weird he's an update based on an animation Graphicus did (http://i.imgur.com/aNgIFos.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on July 23, 2013, 04:00:30 pm
happy bday to myself XD got bored (http://fc02.deviantart.net/fs71/f/2013/204/2/1/cvs_liugi_run_by_cvsnb-d6eqvvz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Koop on July 23, 2013, 06:00:48 pm
Happy Cake day! I think that sprite could be a little cleaner.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 23, 2013, 08:36:26 pm
still little choppy, but i hope it's better now....
(http://i.imgur.com/U20V0V0.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: J-Grug on July 24, 2013, 03:05:28 am
(http://i.imgur.com/P1KyNxl.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on July 24, 2013, 06:14:19 am
still little choppy, but i hope it's better now....
(http://i.imgur.com/U20V0V0.gif)
Dude, Thats a mean looking Tekken 3 Heihachi you got there. Amazing work overall! Are you going for a full sprite sheet?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on July 24, 2013, 06:51:14 am
heihachi head look small
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 24, 2013, 11:27:26 am
@Flowrellik: Yes, I'm trying to do full sprite sheet for him. but I don't know if I am good enough to do that. I still have very much too learn about spriting and even more about animation. So I think about making this sprite sheet rather as a lesson to improve my skills in spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on July 25, 2013, 09:16:03 am
Rayden is shaded all over places, which is weird. So is that blue guy. CVS style ALWAYS directs shading from STRAIGHT ABOVE. Somehow, that Rayden is like he's shaded like the sun hits you between 10-11 o clock side which is the KOF style. Plus the proportions are like thin. If Raiden is shaded straight above, the light hits directly to his straw hat, having the shade to be dark (not too much darkness). You may need to have, like, 3 dark tones for the shadow. I would say they all look pillow-shaded. Advice: You need to take direct lighting and shading by casting shadows. For example, if the light directs you forward in front, the light will not go to your back side, but shadow will. It's like you're holding a shield and somebody is throwing rocks at you.
There's a light on the face. The cap looks like it's shaded like KOF style. I think you're trying to make it CVS-ish. Like I said on your Rayden, you need more fix and be directive with shading and lighting.
There are so many shadings all over the place on Norton. His forearms are shaded from the bottom which is not right. Oh no. Norton's right boot (our left side) is shaded from the right. However, his left is fine I think.
Douglas Bild's upper body is shaded like KOF style. That's not shaded straight from above. Plus his boots need to be shaded. You need to work on the shading right.
That classic Hayabusa looks excellent! I love it! ;D :sweetheart:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on July 26, 2013, 11:47:11 pm
(http://fc09.deviantart.net/fs71/f/2013/207/7/4/run_like_the_wind_by_diegoloso-d6fb0sq.gif) run bitch run
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on July 27, 2013, 12:01:30 am
Oh, thank god Robert is still going. Nice progress on him, I just think that maybe his pony tail should move more since he's running.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on July 27, 2013, 12:41:00 am
That Robert looks supremely solid and fluid! Super tight work there!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hero on July 27, 2013, 12:51:16 am
There is something about his mouth I don't like it (opening and closing it maybe?). Overall looks really good.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: J-Grug on July 27, 2013, 05:37:28 am
(http://i.imgur.com/zR7eI5O.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on July 27, 2013, 06:12:23 am
Light source should always come from above the character. Yours look as if it's in front. Posted: July 27, 2013, 09:34:06 am (http://fc05.deviantart.net/fs70/f/2013/208/5/2/cvs_sprite_attempt__obito___the_juubi_jinchuuriki_by_markligeralde-d6fdfjz.png)
I'm sure i'm doing something wrong, I just don't know what it is. Requesting feedback on this one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 03, 2013, 04:44:08 pm
I'm not known for perfect edits. however I think they look pretty damn good if you ask me. This time I tried to do Jax since I've been using him in MK9 alot lately. Still having trouble with metallic surfaces but getting better. still gotta get better at the hands too. anyway I might just pick this guy up as a wip. also I never liked the original haircut so that's why I made him bald instead of having John Parrish's haircut. And yes I just had to add in a white Jax pallete since it creates more pallete possibilities.
(http://imageshack.us/a/img541/8707/xf45.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 03, 2013, 05:29:20 pm
Hey guys, what do you think about this stand? I edited the chucho's stand of TxSF (http://sim1.subirimagenes.net/img/2013/08/03//13080305280949975.gif) (http://www.subirimagenes.net/i/13080305280949975.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Dr. Bob, Beautician on August 03, 2013, 06:02:11 pm
I'm not known for perfect edits. however I think they look pretty damn good if you ask me. This time I tried to do Jax since I've been using him in MK9 alot lately. Still having trouble with metallic surfaces but getting better. still gotta get better at the hands too. anyway I might just pick this guy up as a wip. also I never liked the original haircut so that's why I made him bald instead of having John Parrish's haircut. And yes I just had to add in a white Jax pallete since it creates more pallete possibilities.
(http://imageshack.us/a/img541/8707/xf45.png)
These looks incredible. A WIP would be awesome. Regardless, great job, dude!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Matatat on August 03, 2013, 10:17:18 pm
Yes, they look rather awesome, although maybe you should improve the chest area. Looks like he has a little too much "muscle" in there. Maybe just make the lightest shade bigger, (or reduce the size of the shadow a bit??)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on August 05, 2013, 02:07:37 am
(http://i1224.photobucket.com/albums/ee372/Alex_Angulo/Joe_zps0cceb5fc.png) Wanted to get some feedback on my attempt at CVS style for that CFAS Viewtiful Joe.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 05, 2013, 07:09:29 am
I'm sure i'm doing something wrong, I just don't know what it is. Requesting feedback on this one.
Is he shirtless or is that a shirt? I dunno what's clothing and what's not!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 05, 2013, 07:44:49 am
I realized that Jax's chest looked a bit off. I have no solid references to go by right now. I'm looking at SeanAltly's CM Punk right now. I think Joe is shirtless too...I'll take a look
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 05, 2013, 07:56:19 am
I think he'd look better with a goatee. If he's going to be bald, the goatee would help him look less plain, and would also steer him towards looking like the actor who played him in Mortal Kombat: Annihilation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 05, 2013, 08:25:53 am
actually yer right :) kinda does look like the actor..however I have no idea how to get the goatee to look right. I was goin for a bald look similar to the movie and MK9 game combined. John Parrish was the guy who did the acting for the original MK2, MK3 sprites. If I made him into a full wip I'd have to add the awesome punch from MK9 and more frames to the neutral jump. also guys look at his mouth I think I did it wrong. lemme know what's wrong.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 05, 2013, 09:37:14 am
updating this a bit more, did the scarf and face. If I had the skill, time and patience, I would love to have converted all of these to a more CVS-ish look.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on August 07, 2013, 02:15:28 am
I'm trying to learn how to shade... it's a pain in the butt... I was wondering if I could get some crits... Those of you that have seen my work know already that I barely ever color anything. Coloring just this one sprite took about 2 hours trying to decide where to put each color and obsessing over everything... I'm exhausted :P
(http://img546.imageshack.us/img546/3390/ucq.png)
Color bases are Ryu's skin tone and Dictator's everything else (clothes and armor). Tried making this guy's armor a bit shinier, since Dictator's armor is kinda flatly shaded.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 07, 2013, 12:52:40 pm
That looks fantastic! But can you imagine if he stands up straight? He's probably taller than Sagat!
You should shrink him IMO because he's too tall.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on August 07, 2013, 06:17:27 pm
Oh, yeah... I forgot to clarify... height-wise, he's SF3... at least that's what I used when I started drawing all of his sprites. Someone later suggested CVS shading and I guess I totally forgot the proportions were off. This is mostly practice anyway... the musculature is never going to be close to SF3 either, anyway. Keep in mind that this is my previous attempt before I decided to do it seriously (I'm not using IMG tags because it's not CVS in any way):
http://imageshack.us/a/img600/4881/colorhj.png
Glad you like it. Any criticism? I feel like I winged a lot of it... I sort of guess I understand the logic behind this shading style? I just feel maybe I overdid it or under-did it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 08, 2013, 04:37:17 am
Can somebody say if this is a cool sprite to add a char? (http://sim1.subirimagenes.net/img/2013/08/08//13080804355652274.gif) (http://www.subirimagenes.net/i/13080804355652274.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ryūku Tsukuyomi on August 08, 2013, 04:49:09 am
Needs a bit work on the pants but overall its a pretty decent sprite. Good job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 08, 2013, 05:51:38 am
(http://i.imgur.com/NYoU7xI.gif) I think I'm pretty much done with this. Don't have any more nagging problems with it from my end, at least.
(this was formed by combining the power of Graphicus, Balthazar, and CVSNB, in a dark ritual)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 08, 2013, 09:04:21 am
HHHHMMM I hate to say it, but his abs look kinda jiggly, but other then that it looks very good and finished to me :)! Abs are probably better off a bit more static.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 11, 2013, 01:39:45 am
I'm not known for perfect edits. however I think they look pretty damn good if you ask me. This time I tried to do Jax since I've been using him in MK9 alot lately. Still having trouble with metallic surfaces but getting better. still gotta get better at the hands too. anyway I might just pick this guy up as a wip. also I never liked the original haircut so that's why I made him bald instead of having John Parrish's haircut. And yes I just had to add in a white Jax pallete since it creates more pallete possibilities.
(http://imageshack.us/a/img541/8707/xf45.png)
Forgot the fade. Good thing you got the Hitler mustache though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 12, 2013, 12:43:30 pm
yeah I forgot that part. the Hitler stache was unintentional though :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on August 12, 2013, 10:26:09 pm
I especially like how you explained why you didn't give him hair right in the very post he quoted.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 13, 2013, 02:42:49 am
Needs a bit work on the pants but overall its a pretty decent sprite. Good job.
And this pants? (http://sim1.subirimagenes.net/img/2013/08/13//13081302441054277.gif) (http://www.subirimagenes.net/i/13081302441054277.gif) And this jump strong kick? (http://sim1.subirimagenes.net/img/2013/08/14//13081402524254866.gif) (http://www.subirimagenes.net/i/13081402524254866.gif) And this sprite of Ryu medium punch? (http://sim1.subirimagenes.net/img/2013/08/14//13081403493354802.gif) (http://www.subirimagenes.net/i/13081403493354802.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on August 17, 2013, 04:21:42 pm
Jago from Killer Instinct and Brad Hawk from Urban Reign
Was hoping for some help with this, redrew over the SNES sprites after resizing them, and since I have little experience with spriting, it would be quite helpful if I could get some feedback.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cryonemisis on August 19, 2013, 07:14:47 pm
Doesn't look bad, some of the shading looks weird on his right leg. Could be just me. Also the way his head is positioned makes it look painful and odd. Not bad though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on August 19, 2013, 08:13:55 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on August 19, 2013, 10:23:33 pm
I think I may have to crop a bit of the area around his shoulder so he doesn't look like a hunch back... thanks for the help though I will try and make the adjustments :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 21, 2013, 08:45:16 am
(http://fc05.deviantart.net/fs70/f/2013/232/7/8/cvs_sprite_attempt__wham_by_markligeralde-d6j2aq2.png) A cookie to whoever guesses the character's name.
Spoiler, click to toggle visibilty
PS: I probably fucked up with the color choice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on August 21, 2013, 01:14:29 pm
(http://fc05.deviantart.net/fs70/f/2013/232/7/8/cvs_sprite_attempt__wham_by_markligeralde-d6j2aq2.png) A cookie to whoever guesses the character's name.
Spoiler, click to toggle visibilty
PS: I probably fucked up with the color choice.
Wham.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on August 21, 2013, 06:00:21 pm
You planing to make this 2 complete? I help you to make complete Oni amigo, send me a message
Title: Re: [Theme Thread] CVS Sprite thread
Post by: One Man Aumio on August 29, 2013, 07:40:22 am
it will be amazing if a cvs original oni mugenized just like Cvs Gouken by Infinte from sf4.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on August 29, 2013, 10:30:17 pm
(http://imageshack.us/a/img821/4299/gg7.gif) Here is it revamp Oni
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on August 29, 2013, 10:32:35 pm
That looks like one of Felo's sprites. The pants shading is a giveaway
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 29, 2013, 10:37:10 pm
Uh-oh
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on August 30, 2013, 01:32:16 am
It is well known that Chucho uses bases from other people. Whatever to get the job done.
In any case, the part he did fix (everything from the waist, up) is indeed an improvement, although the palette could use a bit more contrast. I.E. darker shade color.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 30, 2013, 02:09:11 am
come on chucho! you can do it better :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 30, 2013, 11:57:40 am
(http://imageshack.us/a/img821/4299/gg7.gif) Here is it revamp Oni
Why do you and these non-artist who appreciate art steal others work and make it into yours? I do not understand why you or those people do that to the other artist? Do you think for a second why people get mad at you for doing such a thing? I mean come on, give it a rest and start getting talent so you can learn how to draw without stealing from others.
*sigh* That's all the artist is asking for. Geez.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Duos on September 01, 2013, 06:56:40 am
Then stop using Capcom's character sprites and models for reference and get some talent to sprite yourself. Works both ways.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mr.Silver on September 01, 2013, 07:02:22 am
Then stop using Capcom's character sprites and models for reference
Gawd. What he and I, want (also as other spriters) is chuchoryu just to write a LINE with: "legs by X artist, head by X artist". It's about giving credit to other's work. I don't think we're asking for too much. Is not the first time he shows other people's works as if it were done by him.
and get some talent to sprite yourself. Works both ways.
Such as...? (http://i40.tinypic.com/102l2fk.png) Oh, I can draw and scan, and then translating it into pixels. That's more than some self claimed "spriters" can do(Yes, I'm looking at you, chuchoryu). Of course, you can go to my deviantart and see by yourself.
EDIT: I just forgot to say. When I take other people's work as BASE(for improving, fixing or translating it into other style) I ALWAYS give credit to the author. Is a matter of RESPECT and recognition of that author. Take a look at my thread.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: One Man Aumio on September 02, 2013, 05:34:34 am
chuchoryu is a talent guy. But he need help from other. If you talk about respect. Yes chucho credit to everyone who help him.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 02, 2013, 07:05:46 am
He doesn't know the meaning of the word respect to other's work. Everyone needs help, YES, but people who use this help always gives credits. Oh, except Chuchoryu.
So, it seems Chuchoryu is Guild's J. Bieber and now we have his first believer.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Joeyy on September 02, 2013, 10:22:51 am
4 sprites out of...? how many? - http://mugenguild.com/forum/topics/street-fighter-2-sf-3-140930.0.html WOW!! Those awesome sprites were done by Chucho? No, mi amigo! those were done by eFeX!! And hey!! there's no credit!! - http://mugenguild.com/forum/topics/kazuya-kuma-ogre-demobeta-142463.20.html Do you like that BLACK true Ogre? I did it(in a smaller scale, full detailed. He just 2x sized, and put ALL in Black). Oh, let me think...credit? again, NO! - http://mugenguild.com/forum/topics/kazuya-kuma-tag-141606.20.html That Ganryu? if memory doesn't betrays me, was done by someone at the Tekken Mugen Project. What about Mokujin? Gibi76 did the whole Tekken 5 character's sprites using that style. Is there any credit done by Chuchoryu? NO! - http://mugenguild.com/forum/topics/street-fighter-2-sf-3-140930.60.html That terribly animated Xiaoyu? Done by the same author as the Mokujin above(Gibi76). - http://mugenguild.com/forum/topics/tekken-and-street-fighter-4-chars-making-145542.0.html That Jin Kazama is very similar to Roman's Jin.
More to come...
Aside that, he had arguements with other fellow spriters because of his like of taking other's work without any respect. I don't mind your position about him, just don't be stupid and idolize him.
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on September 02, 2013, 11:51:16 am
(http://imageshack.us/a/img821/4299/gg7.gif) Here is it revamp Oni
I don't see credits here.
Anche questo, grazie!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: One Man Aumio on September 02, 2013, 07:45:23 pm
well, chucho give nn credit to anyone. But he bring all talent from other in a centre and became contributor. I agreeing with all of you whatever you post
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 02, 2013, 08:09:26 pm
well, chucho give nn credit to anyone. But he bring all talent from other in a centre and became contributor. I agreeing with all of you whatever you post
<good>, that's a good way to end an argument
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 02, 2013, 10:10:13 pm
well, chucho give nn credit to anyone. But he bring all talent from other in a centre and became contributor. I agreeing with all of you whatever you post
He just made a decent character(Kazuya) and a lot of unfinished betas, that's all :/. I'm contributor too, providing decent sprites for people to complete their works, making full spritesheets(rose, c.viper-unfinished and my 2 side projects on the works), so...what? Also, other contributors hasn't stole stuff from each other. That makes quite a difference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 02, 2013, 10:19:16 pm
but can it be considered stealing if everybody knows?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on September 02, 2013, 10:28:15 pm
Gawd. What he and I, want (also as other spriters) is chuchoryu just to write a LINE with: "legs by X artist, head by X artist". It's about giving credit to other's work. I don't think we're asking for too much. Is not the first time he shows other people's works as if it were done by him.
I agree with FeLo_Llop and this should go without saying. I have had to message Chuchoryu myself for trying to pass off my work as his own.
I love that he contributes to this community but he should be more respectful to others in doing so.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 03, 2013, 10:27:47 am
OK, as Chuchoryu is a COWARD and doesn't ask to our talking(he just expects his BJers to do that), just let's do something constructive:
I need help with this:
(http://i43.tinypic.com/2s7yv0n.gif)
Yes. Viewtiful Joe. I had received help from Balmsold(hey Chucho! this is giving credit, it's not THAT hard!) for the animation, since he did a basic anim that I converted to "my" style. By the moment, I just can see one of his legs "glows" as if it's about to explode, but aside that...what? there's something more that I can't see T_T!!
Have a niceViewtiful Day!
PS: Head done by SteamBoy33. I just added another shading colour and matched them to my palete. PS 2: Balmsold's animation:
Spoiler, click to toggle visibilty
(http://i40.tinypic.com/f9p7ao.gif)
EDIT: I'll update this with the final colours(and scarf) once really finished :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on September 03, 2013, 10:47:58 am
Whilst the concept is obviously very nice, it's probably his front leg where most of the problems lie. I mean yeah, it's almost as if that leg's made of rubber/jelly! I'd try keeping it in place a bit more. Good luck, Joe's very nice :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 03, 2013, 01:18:45 pm
OK, as Chuchoryu is a COWARD and doesn't ask to our talking(he just expects his BJers to do that), just let's do something constructive: (hey Chucho! this is giving credit, it's not THAT hard!)
I think he got the message, let's keep this thread about sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on September 03, 2013, 01:43:34 pm
I'm still confused on how shiny clothing like Leather and metal are shaded. there's only so much you can do to get a metallic look
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 03, 2013, 07:29:22 pm
It's all about basing it on existing sprites if you want them to match the style.
Metal (Bison seems to be the only character to wear any kind of armor/plating): (http://images3.wikia.nocookie.net/__cb20080510234755/streetfighter/images/c/c1/Bison-reg-cvs-stance.gif)
Leather (Benimaru's gloves were the closest thing I could find): (http://images3.wikia.nocookie.net/__cb20100407025320/snk/images/4/46/Benimarucvs.gif)
Someone asked me to try CVS shading for Seiya, so I had no choice but to use Bison as a base. (http://img546.imageshack.us/img546/3390/ucq.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on September 03, 2013, 07:35:26 pm
For leather - Add a line of Lightest color where the top of every surface is. KOF K' should give you an idea, or even Chun Li's thighs in stockings
For metal - The most important thing is that usually after a light area, immediately comes a Darkest shade line, usually curve, and then the shading continues fairly normally. Graphicus' examples show this to perfection, google terms like "Metal Ball", or "Metal Armour", or use Saint Seiya artworks as a base. Also KOF Krauser follows this principle.
That's all I've got
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 12345rSTREET on September 10, 2013, 11:43:55 am
Axel's body proportions look very wrong. Also Krillin looks like he has an alien head.
What he said. Rework Alex´s proportions and give Krillin a round head instead of an alien head, Samus seems pretty alright thought she has some jagged edges in her foots and shoulder guards.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Segatron on September 12, 2013, 08:52:07 pm
Sean's Axel was better
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sean Altly on September 12, 2013, 09:01:16 pm
I appreciate the compliment, but that's not helping him improve his sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TRUEMicah on September 12, 2013, 11:06:58 pm
Samus Aran http://i70.servimg.com/u/f70/18/31/82/86/cvs_sa10.png[/img] I still think she needs more work in the shading department though.
Yeah. If you want to give it a metallic look, CVS goes: light color-dark color-medium color, as opposed to clothing/skin, which goes in normal order (light-medium-dark).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Raptorkou on September 13, 2013, 03:39:19 am
Samus Aran http://i70.servimg.com/u/f70/18/31/82/86/cvs_sa10.png[/img] I still think she needs more work in the shading department though.
Yeah. If you want to give it a metallic look, CVS goes: light color-medium color-dark color, as opposed to clothing/skin, which goes in normal order (light-medium-dark).
(http://i.imgur.com/N9Tist4.jpg) I'd imagine something like this might prove useful, too. I find a lot of stuff in pixel art is similar to other digital arts.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on September 15, 2013, 02:57:27 am
Hey guys it's me again, this time I updated Asura stance, it was difficult but now that I remember Rolento help me with this sprite and yes I was able to do the stance XD!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 15, 2013, 08:19:23 am
Animation looks really unnatural. It looks as if you just moved parts of the sprite. Yes, I understand that most spriters do that, but you should have taken more time to edit the animation.
You should have made his head and body go up and down instead. Right now, he reminds me of a turtle hiding in its shell.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on September 15, 2013, 09:49:47 am
I agree, it just looks like a work-in-progess now. It's indeed very common to move parts around like that, but you're supposed to redraw them next. The only thing that actually changes is his head. And sadly it's not for the best. It's like his neck sucks his head into his body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 15, 2013, 01:44:06 pm
Asura's head changes? I honestly thought he just used Rotsprite and rotated it without any real effort.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Guy Armando on September 15, 2013, 04:50:03 pm
Ok I'll try to fix the head, I was using the reference from youtube using GFXGale, thanks Pachi and Balthy XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ArmorGon on September 16, 2013, 06:19:30 am
Also near the feet, near the end of the animation, it looks bad as the entire sprite is pulled back and only the feet remain stationary.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 12345rSTREET on September 16, 2013, 05:23:26 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on September 17, 2013, 02:22:50 am
That looks pretty okay, I just think that, in the 3rd sprite, his left could have a little more of line detail for the muscles, and his right arm could have better lining and anti-aliasing, considering how cropped his arm looks right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 18, 2013, 06:10:32 pm
and some more.... (http://sim1.subirimagenes.net/img/2013/09/18//13091806111774553.png) (http://www.subirimagenes.net/i/13091806111774553.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: JeDDyD on September 19, 2013, 09:31:45 pm
Not exactly CvS style but I didn't want to create a whole thread for the sake of one sprite and couldn't find a more fitting place for it...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Graphicus on September 19, 2013, 11:14:37 pm
I had the same problem with my recent MvC sprite edits... the only CPS2 thread is 3 years old and I didn't feel like bumping it :P
I vote that someone else bump the CPS2 thread and maybe have one of the mods create something called "Custom sprite style thread"!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jed on September 20, 2013, 09:40:48 am
Me with my Spirit Dragon Sword (http://i44.tinypic.com/16klfp.png) (this more of trace edit in other words I redrew on top of kyo's stance as a base on a new layer after scaling him to my height the sword is hand drawn :p ) meh it's a prototype though
Title: Re: [Theme Thread] CVS Sprite thread
Post by: JeDDyD on September 22, 2013, 08:52:10 am
Goron (The Legend of Zelda: OoT) (http://img837.imageshack.us/img837/4933/lrrz.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: loki972 on September 24, 2013, 01:34:23 am
hi everyone, here's my take of svc balrog in cvs-ish style. let me know what you think...
(http://img30.imageshack.us/img30/7456/ok0.png)
not quite satisfied with the shirt ans shorts...but it'll do it for the moment (maybe some help???)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xan on September 24, 2013, 01:38:41 am
The shading seems a bit off and the shirt seems to just meld into his neck.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on September 24, 2013, 01:41:07 am
I think you should increase the contrast on his skin a little, and same goes for his gloves. Other than that, it seems quite fine.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: loki972 on September 24, 2013, 01:53:11 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on October 30, 2013, 05:31:05 am
I really like your Takuma/Mr. Karate sprites. I only think you should do something about his left (our right) arm, it seems to need a little more of muscle definition, and seems a little chubby. Good luck on completing this, by the way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 30, 2013, 09:56:06 am
Yes i know but don't forget that the cvs are a bit fatter than kof anyway i'll take care of this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 30, 2013, 12:41:44 pm
demongorne, you are getting a lot better in CVS spriting than before. :) Hope to see more from your Takuma WIP.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on October 30, 2013, 02:13:57 pm
Great! Finally a "real" CVS type Takuma character?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on October 30, 2013, 07:53:29 pm
We're all impressed about how you improved your skills, I still remember your old Takuma/Mr. Karate. This new version is amazing, keep it up, buddy! :gugoi:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 30, 2013, 09:15:11 pm
I will do my best :2thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 30, 2013, 11:03:00 pm
This is the first sprite from scratch I've done in, like, 5 YEARS (and back then I don't think I even finished that one). It's not perfect by any means (pitch black areas w/o details + underwhelming gun), but I like how it turned out because Big Boss in Sneaking Suit is BADASS :nice:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on October 30, 2013, 11:05:40 pm
pretty good
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Infinite Crisis on October 30, 2013, 11:07:45 pm
BIG BOSS :), Dope outfit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 30, 2013, 11:44:01 pm
Awesome, Walt!!
Just a small suggestion, for giving deepness, add a second black colour inc ertain places under/near the green "sash" around his chest. That's all i can see, again, awesome work!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 30, 2013, 11:51:49 pm
Show me an example, I don't think I understood what you said :P
For the record, I tried not to use more than 3 Tones per color BECAUSE I'M LAZY! :D
Spoiler, click to toggle visibilty
Deepness = Depth ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on October 31, 2013, 03:04:35 am
Terrific work, gorne!
Dat Big Boss is boss! ;D Pretty great job on the scratch spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 31, 2013, 01:14:33 pm
Some old sprites of my old project from ngbc ryo
(http://i43.tinypic.com/16hn395.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on October 31, 2013, 07:40:28 pm
This is actually a really nice conversion into CvS style. You even maintained his hairstyle from NGBC, very nice. Just a thing I thought I would point out, is that the pallete on the last sprite has dark grey on it instead of dark orange on the gi.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 31, 2013, 08:12:08 pm
Actually I have to fix the palette but they should be grey
Felo, so there must 50 sprites left remaining for Viper to be finished, right? :)
Yes.
Spoiler, click to toggle visibilty
What's missing: - Ultra 1: I did it. But it somehow bugs me, so MAYBE I'll change those sprites. 14 sprites to convert. - Ultra 2: 21 sprites to convert. - Intro: phone taling. Found a good walk base, so I just have to convert those legs. 5 spriets to convert - Intro: as in MvC3: she "falls" from sky while speaking to her phone. 4 sprites to convert(LOL!) - Taunt: 4 sprites to convert. - Laser Beam: from MvC3. I have those cool screenshots, thanks to Beximus(you're supercool, man!). Still, 5 sprites to finish the animation.FINISHED
Also, for more info(not derail this topic!): http://mugenguild.com/forum/topics/felo-co-114346.140.html
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on November 10, 2013, 12:26:10 am
ill doo her second ultra for u
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on November 10, 2013, 07:41:59 am
^ Please do that C.V.S, the more quality help the better. Now, wondering who is up for being commissioned to put her together.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: [DKG] on November 10, 2013, 10:22:12 pm
IIRC, Mgmurrow and Nestor are already coding her
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on November 10, 2013, 11:47:14 pm
well not really a complete cvs conversion i only did change some color
(http://i.imgur.com/v4IETaQ.png)
feedback are welcome and sorry if this is no the good topic
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 11, 2013, 12:01:35 am
No, I think it works for him. The red might be a bit TOO bright though, but it works well enough to fit with CvS style I think.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on November 11, 2013, 12:39:46 am
thx also i done another sprite just to see how it look
(http://i.imgur.com/QU8S6vB.png)
plus one palletes
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on November 12, 2013, 05:22:24 pm
Yeah, that does look good for Firebrand. Your colors are too bold though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on November 13, 2013, 12:42:44 am
thx also do you have any suggestion for color because i used Ken color and hx for the feedback
(http://i.imgur.com/nXB3tds.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on November 13, 2013, 12:47:11 am
That's looks VERY good, I'd recommend a softer red tone, but the sprites look very good, are you converting his sprites to CvS? 'Cause that would be awesome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on November 13, 2013, 12:48:02 am
IDK about a reference... But you could just try and play it by eye. Tone down the contrast a bit and see how that looks. Just make him a few shades lighter. Also, no problem you did a good job. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on November 13, 2013, 01:15:12 am
thx boh also i will probably think about for the full sprite conversion bu who know
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on November 13, 2013, 01:22:03 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 15, 2013, 03:41:16 am
Looks good, but that still looks like a cps2 styled sprite to me. We have a thread for that. http://mugenguild.com/forum/topics/theme-thread-street-fighter-alphacps2-sprite-thread-115029.msg1102128.html#msg1102128
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 15, 2013, 01:15:21 pm
Looks good, but that still looks like a cps2 styled sprite to me. We have a thread for that. http://mugenguild.com/forum/topics/theme-thread-street-fighter-alphacps2-sprite-thread-115029.msg1102128.html#msg1102128
maybe is that or i have problems with shading sprites
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 15, 2013, 06:10:39 pm
I have update the stance of serious mr.karate in detail I redraw the tengu mask and fixed his right foot and I edit a serious takuma stance as well...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on November 18, 2013, 02:19:49 am
Everything but her face looks good, she looks like bug-eyed
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 18, 2013, 02:26:55 am
I'll see what I can do. I honestly had no clue what to do with the face. SNK Faces are confusing,
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 18, 2013, 03:08:17 am
(http://i1128.photobucket.com/albums/m487/Jdj016/ReShade1_zpsecd06fdc.png) (http://s1128.photobucket.com/user/Jdj016/media/ReShade1_zpsecd06fdc.png.html) Did a lil editing. Think I still need to work on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on November 18, 2013, 03:10:47 am
Looks better
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on November 18, 2013, 03:42:43 am
Messed around with it to try to make it more cvs-ish (http://img833.imageshack.us/img833/8766/l3d8.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 18, 2013, 03:49:15 am
Messed around with it to try to make it more cvs-ish http://img833.imageshack.us/img833/8766/l3d8.png
Hug me.
It looks very bright. There were some things that I weren't sure about, but I think that this will help me if I decide to make this a full project. Thanks! ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Chazzanova on November 18, 2013, 10:46:46 am
I Feel That the eyes of May Lee make her look really stupid right now... Why don't you get inspired in Yuri?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on November 22, 2013, 02:39:26 am
An adult Momoko sprite eh? This outta be interesting~
I can definitely see the base used here (not sure if there's another base or not), but it looks like it could work out. You can do anatomy pretty well it seems. o_o
Will be looking forward to seeing how this turns out at least~
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on November 22, 2013, 11:53:29 pm
thanks for the comments, this is a homage to the fanart that started the adult momoko thing:
I still have nto been able to sprite her regualr outfit, tho I want to get another sprite done for her back view. Posted: November 23, 2013, 12:34:14 am Got the back view done, based on a wip sprite of samus (nsfw).
I think I will try to sprite her regular outfit next week or during the weekend if I get a chance. Posted: November 23, 2013, 12:35:47 am the back view for the midnight bliss helped me remember how I used to do clothing back then to simplify the process,; clothing was a copy of the ndue body with the colours changed , then I pasted it over the nude body, gave it the clothing's shape, then added folds then made it more loose if necessary. I can hardly believe it's been 3 years.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on November 23, 2013, 04:45:44 am
@maximilianjenus Gorgeous Momoko! :D But her hands and the shades on her back are a little weird...
An old sprite of mine: (http://img21.imageshack.us/img21/6150/258q.png) My Idea to make an Another Iori. Also (http://img534.imageshack.us/img534/2492/wt5.gif) SLOWLY working on shingo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Niitris on November 23, 2013, 05:57:01 am
(http://img534.imageshack.us/img534/2492/wt5.gif) SLOWLY working on shingo.
Ever since I heard about that odd-looking CvS Mature (lol at pasting her KoF sprite head), I'm a little surprised no one ever attempted doing the same for Shingo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on November 23, 2013, 06:01:54 am
I still have nto been able to sprite her regualr outfit, tho I want to get another sprite done for her back view. Posted: November 23, 2013, 12:34:14 am Got the back view done, based on a wip sprite of samus (nsfw).
I think I will try to sprite her regular outfit next week or during the weekend if I get a chance. Posted: November 23, 2013, 12:35:47 am the back view for the midnight bliss helped me remember how I used to do clothing back then to simplify the process,; clothing was a copy of the ndue body with the colours changed , then I pasted it over the nude body, gave it the clothing's shape, then added folds then made it more loose if necessary. I can hardly believe it's been 3 years.
O_O DAMN! Momoko sure did have a growth spurt didn't she? Awesome work overall :3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on November 23, 2013, 03:30:13 pm
Ever since I heard about that odd-looking CvS Mature (lol at pasting her KoF sprite head), I'm a little surprised no one ever attempted doing the same for Shingo.
Since im not a Mature player (lol) I can't speak for her, but most sprites of Shingo are just a head swap of Kyo's, so it's an easy work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 23, 2013, 06:49:22 pm
Did anyone did a Alternative Sean stand in cvs? i've only seen a SF3 it whaterver....here is mine (http://sim1.subirimagenes.net/img/2013/11/23//131123064827106788.gif) (http://www.subirimagenes.net/i/131123064827106788.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on November 23, 2013, 07:14:31 pm
it looks pretty good. His foremost arm looks like he's trying to parry. The way the clothing folds on his right leg (artist's pov) looks off to me; like he's moving forward or back instead of standing still. The overall stance looks like he's back dashing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 23, 2013, 11:06:46 pm
Did anyone did a Alternative Sean stand in cvs? i've only seen a SF3 it whaterver....here is mine (http://sim1.subirimagenes.net/img/2013/11/23//131123064827106788.gif) (http://www.subirimagenes.net/i/131123064827106788.gif)
I did that stance in that sf-esque(downgraded ESP.er). There are some differences, tho, as the head position and his right forearm&hand. Aside that', it's awesome :D!!
- Maximilianjelus: one word...boobs!! :D - DemonGorne: It's an awesome shot!! but for Ryo, I'd say that opening his outh is not really necessary.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 24, 2013, 02:27:27 pm
Did anyone did a Alternative Sean stand in cvs? i've only seen a SF3 it whaterver....here is mine (http://sim1.subirimagenes.net/img/2013/11/23//131123064827106788.gif) (http://www.subirimagenes.net/i/131123064827106788.gif)
I did that stance in that sf-esque(downgraded ESP.er). There are some differences, tho, as the head position and his right forearm&hand. Aside that', it's awesome :D!!
- Maximilianjelus: one word...boobs!! :D - DemonGorne: It's an awesome shot!! but for Ryo, I'd say that opening his outh is not really necessary.
I'm just planning to edit an evil/riot mode to add on regular ryo something like gouki/shingouki
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 24, 2013, 07:08:08 pm
I always wanted to take a shot at making one female capoeira fighter, for some reason I never liked christie or elena, which is weird, I guess an adult momoko can work so I can take some liberties with the moveset, a naked one/redesigned clothes can also be easier to make; but all that will have to wait until I am done with adult sakura and aoi kusanagi. (that's a hitn that I will post later some more momoko sprites abusing those two sprites with alt. clothing tries.) Posted: November 25, 2013, 04:58:35 am as said before, super easy mode, pulled this out while I was receiving instructions from my job.
You want to do sprites that good? Then i recommend you to check [this sprite Contest] (http://mugenguild.com/forum/msg.1870283) and see the [Spriters Encyclopedia] (http://mugenguild.com/forum/msg.892331) where I gatter, in my opinion, the best sprites from CAPCOM & SNK chars done by we the fans.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 29, 2013, 03:26:52 am
lol the May Lee sprite there almost looks like my conversion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on November 29, 2013, 03:43:08 pm
Yeah, you both used the same sprite as a base for a resize/reshade ... but Chamat's is better, because he actually knows how to sprite in different styles.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 29, 2013, 05:42:56 pm
Ouch.
I know that mine has it's issues. I didn't mean to sound like I did good or anything. Sorry if I did.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on November 29, 2013, 05:52:07 pm
Yeah, if one didn't know your works, it'd sound like you said that Chamat copied your sprite.
Chamat is a beast, you just can't compare.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 29, 2013, 06:11:39 pm
I see. Sorry if I caused any confusion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: டுந்க்ற்க்ţ on November 29, 2013, 06:30:44 pm
In fact, I used [Mokonakyo's XII sprite] (http://mokonakyo.deviantart.com/art/May-Lee-KOF-XIII-283701344)
I used this as a base because is more unique and I knew that at the end it wouldn't be simply a Kof reshaded sprite. CvS sprites aren't KoF sprites with simplier palettes.
And yeah I see these are alike specially in the pants, yours just needs the thin lines, like most of CvS chars. You need to get to a point where we can't see the KoF base.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: senorfro on November 29, 2013, 09:10:54 pm
I would have worded it a bit differently, Walt, but oh well.
(http://img534.imageshack.us/img534/2492/wt5.gif) SLOWLY working on shingo.
!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on November 30, 2013, 12:49:36 pm
Awesome work, guys!!!
Now it's time for Rook(CFAS): (http://i39.tinypic.com/al3psl.png)
And D.D(CFAS too): (http://i42.tinypic.com/2lkz7ft.png)
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on December 05, 2013, 09:32:52 pm
Felo... let me suck your mouse arrow... really impresive work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on December 08, 2013, 07:29:41 pm
(http://i.imgur.com/YYzoZMf.png)
a try at a cvs eiji
feedback are welcome :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on December 09, 2013, 12:22:49 am
I think you changed the colors on his skin and his suit. The shading still remains to be KOF in some parts, but with CVS colors in others. His purple ninja suit including his pants and "shirt" are in KOF style. You need to change the folds of his outfit for shading it. I just noticed that you did anti-aliasing on his left leg of his pants on top and that's ok. Also, the hair looks kinda like KOF but like I said, you used CVS colors, and that needs to be shaded as well.
Conclusion: Your shading is what you're having a problem on some parts for Eiji, but you don't seem to have a problem with CVS colors IMO. There are some parts of shading you don't have problem too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on December 09, 2013, 03:12:26 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on December 09, 2013, 03:22:29 am
There's one frame where the jacket gets darker, but other than that nice work!
Is it a reshade or completely custom?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on December 09, 2013, 04:49:35 am
Terrrrrrrrrrrrrrrrrrific!!!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on December 09, 2013, 03:27:16 pm
Giving a CVS look of Air HP (http://sim1.subirimagenes.net/img/2013/12/09//131209032814114637.gif) (http://www.subirimagenes.net/i/131209032814114637.gif)
Spoiler, click to toggle visibilty
gotta fix the feet
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mr.Silver on December 09, 2013, 04:24:32 pm
Finally, Robert is going to be in his KOF 99-2002 look, but with his AOF 1 and 2, and his KOF 94, 95, XII, and XIII moveslist. ^_^ Much better than Guile-Robert. Posted: December 09, 2013, 04:26:39 pm
Finally, Robert is going to be in his KOF 99-2002 look, but with his AOF 1 and 2, and his KOF 94, 95, XII, and XIII moveslist. ^_^ Much better than Guile-Robert.
also aof3, kof 99, 2k3 & ngbc stuff
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 09, 2013, 08:28:20 pm
EPIC ROBERT IS GONNA BE EPIC!!
Have you thought in a colour separation?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on December 10, 2013, 12:11:08 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on December 15, 2013, 05:25:46 pm
here another sprite
(http://i.imgur.com/kbTxZaP.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on December 16, 2013, 05:46:59 am
Havent done CvS sprites in a while wheezes (There's Aura on Omega Zero but you can barely see it here) (https://31.media.tumblr.com/7b46fc270d0c71b11f96f2003735e53a/tumblr_mxvul7YBLk1rwxvn2o1_100.png)(http://25.media.tumblr.com/cef415bb8cfb256ffa8ebc7987f5c0e2/tumblr_mxvlw6d3iK1rwxvn2o1_100.png)(http://25.media.tumblr.com/fa4d4d408c519050b0014183a3175da4/tumblr_mxkjgpRXFH1rwxvn2o1_100.png)(http://24.media.tumblr.com/2f39fe49f26ba5a3ae371f10968b0c7f/tumblr_mxvqma8DEY1rwxvn2o1_250.png)
Credit to MotorRoach for the original Zero sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on December 18, 2013, 01:28:13 pm
I don't know which one is the best that has good muscles and abs. The one on the left is my own edit of his muscle and abs, while the right has a reference of Joe's abs. I don't know which one to choose.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on December 18, 2013, 10:22:32 pm
^ Exactly. It still need the CvS lightsource. Simplifying the shading won´t do the trick. I think Diepod did some explanations on how to get the lightsource... IIRC.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 18, 2013, 11:19:57 pm
Diepod explains how to shade in various styles (http://hiivolt-07.deviantart.com/gallery/?catpath=%2F&offset=240#/art/How-to-LIGHT-character-sprites-267590613?_sid=3db5428a) pretty well.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on December 19, 2013, 01:55:24 am
I think his skin shading is a little too bright looking. I recommend taking a look at other CvS characters' shading for reference on his arms and his face. I also suggest using shades of grey for his shirt and shoes, instead of blue.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on December 27, 2013, 12:59:43 pm
Need feedback. Did I got better? (http://i.imgur.com/I6IoAIg.png)
EDIT: Fixed the feet and chest/arms.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on December 27, 2013, 02:13:13 pm
It's good that you adjusted the aspect ratio this time and fixed lighting and added shine looks great. I can't help but get a Street Fighter 3 feeling from it, but I'm no expert on what differentiates the two styles.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on December 27, 2013, 09:03:21 pm
I wouldn't mind seeing that Megaman become a full character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on December 27, 2013, 11:28:47 pm
Something that I want to be a full project. It's XIII Leona. She's gonna be in CvSI in this uniform. How's it looking so far?
Very unfinished. It's hard to critique an outline of an existing sprite.
Oh. The next time I post it it'll be finished.
I was also considering doing King and Saiki as well when I get better.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on December 27, 2013, 11:57:55 pm
5 min recolor job, no pixels were retouched, except for the face. Just something for you guys to look it (http://i622.photobucket.com/albums/tt305/cci_walt/maybe_zpsde013eab.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on December 27, 2013, 11:59:31 pm
That's gold Walt! Gold! So your image editing problems are solved?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on December 28, 2013, 12:07:41 am
Nope, I still work in the same place, and I still don't have a personal PC at the moment :P
That's an unpaletted BMP turned into a PNG for smaller size :P Posted: December 28, 2013, 12:12:49 am FOR THE RECORD. SageH isn't the greatest spriter from scratch, and he may have a lot to learn still. BUT this re-trace is pretty good actually.
As long as he outlines the light/dark areas properly, one could easily fill each of the 2 colors, and recolor the outline as the antialiasing. These are good retraces.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on December 28, 2013, 12:14:43 am
Thanks, Walt!
It's looks very good. I gonna modify the belt a bit after looking at it some more. I had a palette in mind too, but yours works.
Anyways, I don't want this just to be a single project. If it's okay, I'd like some help to whoever can. If nobody can help, it's okay. I think that the project will take around 3 months at my pace. Probably longer because IRL stuff.
Tracing this took like 30+ minutes, btw.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on December 28, 2013, 12:16:26 am
I really don't understand why people still don't use resized XIII sprites for new characters. I think it's a pretty effective and pretty simple way of attaining great sprites with very minimal effort.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on December 28, 2013, 12:19:54 am
There's the little matter of fixing the faces though. But yeah, in general they look prety good with the correct palette.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on December 28, 2013, 12:34:44 am
I had actually started doing that with Hwa Jai, but stopped when I learned that Balth is doing a CvS Joe head swap for him. My other choices have been done in one form or another.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on December 29, 2013, 01:10:47 am
wip idk about doing faces. luffy from one piece (http://fc00.deviantart.net/fs71/f/2013/362/c/a/luffy_wip_by_darkrealm0-d6zslbh.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on December 29, 2013, 03:41:59 pm
I think his skin shading is a little too bright looking. I recommend taking a look at other CvS characters' shading for reference on his arms and his face. I also suggest using shades of grey for his shirt and shoes, instead of blue.
Big thanks, I actually have a smartpallet planned for him, right down to the stripes on his adidas sneekers :nutrox:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on December 29, 2013, 11:29:01 pm
(http://fc02.deviantart.net/fs70/f/2013/363/9/f/korra_wip_by_darkrealm0-d6zx55f.png) feedback? and help with the arms
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Segatron on January 02, 2014, 06:01:38 am
superb
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on January 02, 2014, 09:53:34 pm
Need feedback. Did I got better? (http://i.imgur.com/I6IoAIg.png)
EDIT: Fixed the feet and chest/arms.
Really nice, you have plans for make all spriting? I need a good mega man like this for my Tekken vs Street Fighter project
Title: Re: [Theme Thread] CVS Sprite thread
Post by: WooshaQ on January 03, 2014, 12:27:26 am
Guys, can you help me out here? Could you please fix the left shoe? It looks pretty dumb to me but I cannot find a way for it to look natural. It's not like you can do that sort of twist with a leather shoe...
(http://imageshack.us/scaled/thumb/706/mmoj.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on January 03, 2014, 01:20:54 am
I think maki has got similar sprites , use those as reference.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on January 03, 2014, 12:53:55 pm
The silhouette of the foot is mostly fine, just change it so we're looking at the sole of his foot and not the top of it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on January 10, 2014, 09:57:24 pm
(http://i.imgur.com/9XF7OJW.png)
It's that Acrobatic Girl of Jiggeh
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 10, 2014, 10:01:08 pm
Need feedback. Did I got better? (http://i.imgur.com/I6IoAIg.png)
EDIT: Fixed the feet and chest/arms.
It does really look awesome. I especially like it, how you went with the "RockMan MegaMix" version of MegaMan.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on January 18, 2014, 09:56:50 pm
Really nice sprites, I'm loving your progress on CvS Takuma/Mr. Karate. Just a question, any reason for why the nose on the Shin Karate version is longer and brighter? Just wondering.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on January 19, 2014, 12:10:42 pm
You keep getting better and better every time you post your improved Takuma/Mr. Karate! Very nice!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on January 19, 2014, 12:11:39 pm
The nose looks brighter for the palette... Posted: January 19, 2014, 12:13:27 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Víctorys on January 19, 2014, 07:32:07 pm
Oh, I really love your Takuma/Mr.Karate sprites.
May I ask if you are doing a full spriteset or just some random sprites?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on January 19, 2014, 09:47:19 pm
I'm converting all the spriteset of takuma/mr.karate to have three cvs edit chars: Takuma, regular mr.karate and serious mr.karate as you can see so little by little I'm posting the progress of my works
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Víctorys on January 19, 2014, 11:27:44 pm
:D
Awesome, good luck with that, I'm pretty interested on those.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on January 20, 2014, 11:49:23 am
:2thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on January 20, 2014, 07:17:41 pm
Making this guy was a real challenge to me. I realy tried to make him at least cvsish... :P
Very nice! I am not very familiar with this character but I am guessing the odd proportions are purposeful.
Your attention to details is awesome, really like the arms and head.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Niitris on January 24, 2014, 06:52:14 pm
Yeah, Jack always looked a bit odd, but it works for him somehow.
His front forearm looks a bit short but it could just be my viewing perspective.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on January 24, 2014, 09:11:15 pm
I would commissioned someone to complete him. Top dollar, your call.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on January 24, 2014, 09:14:40 pm
nice sabockee did not know you had so much talent
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on January 24, 2014, 10:56:21 pm
Cammy as a Jinx MB (http://i.imgur.com/8TgiCWA.gif) (http://imgur.com/8TgiCWA)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jed on January 25, 2014, 08:53:28 pm
well he's not done art wise. animation wise it's a lot better than before
(http://i41.tinypic.com/330v0gz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 26, 2014, 02:59:13 am
Thanks guys for all your comments. Actually I'm a bit surprised to see such positive reaction to my sprite :) This encouraged me to post one more... I suppose that JackX looks much better, but I need feedback for this one, so.... here comes the King
(http://i.imgur.com/60S4WzP.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on January 26, 2014, 07:28:09 am
Hey man, I was serious about being commissioned but, you have to give a decent price. Also, I need proof you will complete the sprite sheet. Take care and think about it. looking for maybe a character from sfx tekken or maybe someone from the mugen world but, done in cvs style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 26, 2014, 11:16:24 am
BIG BOSS: Yeah mugen definitely needs more Tekken :) Unfortunately I don't find myself skillful enough to make full spritesheet. At this moment making sprites is very time consuming to me. I need more practice.
BTW... How much time it takes to you guys to finish a single sprite?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 26, 2014, 11:19:58 am
King's snout could be a bit longer, tho, but side that, it's a perfect sprite :)
About your question: I spend like 5 minutes at making outlines, then another 5 for filling inside, 5 for basic shading and I can take up to 15 for details and such.
Definitively, Mugen needs Tekken of certain quality(and your sprites are).
Also, I would take that comission, but I'm totally booked now with Juri and the other Com. @BIG BOSS:
By the way, here's a sketchy preview of Amaterasu's stand I did just for fun(nothing detailed): (http://i42.tinypic.com/29za9s4.gif)
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on January 26, 2014, 01:10:47 pm
Sabockee, I love you, man! (No homo) Jack-6 is one of my mains in Tekken 6, and I must say that you did a fantastic job on spriting him! Now, if you sprite Young Heihachi, Jinpachi, or Ganryu, I will love you forever (Still, no homo).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 26, 2014, 04:10:44 pm
Sure. I can try to make these for you. It will be good practice. Ganryu should be quite easy to do, but Jinpachi....well, I'll give it a try :) Also I'm not very expirienced spriter so as I said earlier it takes a lot of time to me to finish a single sprite, so you'll have to be patient dude :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on January 26, 2014, 04:13:55 pm
You don't really need to make the sprite though, but if you want to make it, take your time. No rush. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 100_Sad_Pandas on January 26, 2014, 05:14:51 pm
You may need to open his snout a little bit, but hey, I like your style. He looks awesome though. It makes me like yours better. Wish that sprite was created as a full one. I guess for beginners, single sprites are preferred before starting to be made as a full Mugen char for a good quality. Keep up the good work. ;)
Thanks guys for all your comments. Actually I'm a bit surprised to see such positive reaction to my sprite :) This encouraged me to post one more... I suppose that JackX looks much better, but I need feedback for this one, so.... here comes the King
Thanks guys for all your comments. Actually I'm a bit surprised to see such positive reaction to my sprite :) This encouraged me to post one more... I suppose that JackX looks much better, but I need feedback for this one, so.... here comes the King
(http://i.imgur.com/60S4WzP.png)
Way better THan Chuchho's
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on January 27, 2014, 03:01:48 pm
Oh really? How about this. Instead of bringing down Chuchoryu's spriting work, why don't you just give feedback on how he can improve instead of saying it looks worse than most versions of the sprite?
Don't do that. Those types of responses will never help a person improve. Sure you're free to say what you want, but do you think it's helpful?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on January 27, 2014, 04:29:43 pm
Oh really? How about this. Instead of bringing down Chuchoryu's spriting work, why don't you just give feedback on how he can improve instead of saying it looks worse than most versions of the sprite?
Don't do that. Those types of responses will never help a person improve. Sure you're free to say what you want, but do you think it's helpful?
Way better than segatron's post.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Segatron on January 27, 2014, 07:21:56 pm
Oh really? How about this. Instead of bringing down Chuchoryu's spriting work, why don't you just give feedback on how he can improve instead of saying it looks worse than most versions of the sprite?
Don't do that. Those types of responses will never help a person improve. Sure you're free to say what you want, but do you think it's helpful?
Way better than segatron's post.
Hahahahaha.....lol.... --;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 27, 2014, 07:29:39 pm
Both them are right. Your reply was stupid and rude.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LunchPolice aka Quack on January 27, 2014, 10:13:02 pm
well he's not done art wise. animation wise it's a lot better than before
(http://i41.tinypic.com/330v0gz.gif)
Wow, that does animate much better. Looks dramatically more human than before. Keep it up, I love seeing original characters!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 28, 2014, 12:57:14 am
Alright...making this guy was a f**king nightmare. I probably failed with shading this one :( In fact I'm not sure if it is stll cvs (or at least close to cvs). Feedback is welcome.
(http://i.imgur.com/df2ZAYk.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on January 28, 2014, 01:04:55 am
Mech Zangief's forward-facing foot is off. It doesn't match the other one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Gritsmaster on January 28, 2014, 01:16:54 am
By the way, here's a sketchy preview of Amaterasu's stand I did just for fun(nothing detailed): (http://i42.tinypic.com/29za9s4.gif)
Have a nice day!!
Oh geez, that Ammy is beautiful even without the detail. If Felo wasn't already busy with 10000+ projects and was accepting, I'd commission the HELL out of a sprite set.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on January 28, 2014, 01:20:50 am
It looks really good. My only nit picks would be the inaccuracy in the costume. It's missing the spiked collar, the studded wristbands, his belt has shrunken and is no longer studded for some reason, the "Z" on the belt is missing, the red portion of the boots should come up a lot higher, and the boots shouldn't have any laces. These may sound like a lot, but they are all just minor tweaks to add to an already great sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 28, 2014, 01:40:55 am
Uche: Yes, boots need to be fixed. As well as few other things. Drex: Yeah, I must work on that costume too. It will be updated soon.
And how about shading / cvs feel of the sprite? You know guys - strictly technical stuff. I wasn't sure about that white highlite. Is it acceptable in cvs sprites?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on January 28, 2014, 01:52:55 am
Yes the shading looks good from what I can tell.The only thing that threw me off about his shading is that the deep gray shade on the right thigh looks a little misshapen/wobbly and the deep gray shade is a little thick, but I can't really sat that it's TOO thick. It just stood out to me initially, that's all.. There are plenty of characters that have shiny spots be it on their shoes, shoulder pads or even their bald head so you're fine. (http://i.imgur.com/h0QrtjE.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 28, 2014, 02:12:36 am
Ok. I'll try to fix all that issues. Thanks for help Drex.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on January 28, 2014, 05:35:12 pm
Mech Zangief is awesome!! I would just suggest you to use Dictator's "gauntlets" for metal references. Also, you could take some licenses in the design, specially where Drex pointed out.
Now we're gettin' into metal, this is still incomplete. Even not 100% CvS(mostly because of size), I think this is the correct place to it. As some of you know, I'm making a "1sprite/outfit" for the tekken chars. I'm going with an alphabetical order, but Mishimas are an exception(also Nina :P ). By the way...metal+Mishima...this is the last outfit I still have to do for Kazuya. Each other has been finished, coloured and etc. (http://i42.tinypic.com/33mpzl2.png)
^Of course, Alien colours are a MUST in my work @_@!!
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on January 28, 2014, 05:39:51 pm
Oh my god, Super Robot Kazuya. I love that costume so much! <3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on January 29, 2014, 12:45:49 pm
Well I want to edit it a lot still but thats it for now : )
Spoiler, click to toggle visibilty
Well my shading for ShinRyoga/NewAnkhs Mario ( I really dunno who sprited the original)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on January 29, 2014, 01:38:41 pm
Looks alright, though the shading is a bit iffy maybe. I did the same sprite some time ago, might give you ideas: (http://img.photobucket.com/albums/v297/Tracks2000/ItsaMe_zps3ad22018.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on January 29, 2014, 02:03:33 pm
Looks alright, though the shading is a bit iffy maybe. I did the same sprite some time ago, might give you ideas: (http://img.photobucket.com/albums/v297/Tracks2000/ItsaMe_zps3ad22018.png)
Very nice Well my plans are give sf3 coloring, I will do it soon :p
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 29, 2014, 07:50:42 pm
(http://i.imgur.com/j6KfsWp.png)
...and how it looks now guys?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on January 29, 2014, 09:22:47 pm
RamzaNeko, those SF3 colors are nice (my try is the 2nd on the left of my batch). But I think the viewer's right knee is too high, his legs looks weird because of it. Sabockee, I'm no expert on CvS metallic shading but that loks darn nice :yugoi:! FeLo I'm not familiar with Metal Kazuya, but that looks promising!
Here's Young Gouki. (http://img.photobucket.com/albums/v297/Tracks2000/YoungGoukiCvS_zpsf12868ea.png) (http://smg.photobucket.com/user/Tracks2000/media/YoungGoukiCvS_zpsf12868ea.png.html) The stance is from MvC3, the overall colors and face are based off this
RamzaNeko, those SF3 colors are nice (my try is the 2nd on the left of my batch). But I think the viewer's right knee is too high, his legs looks weird because of it. Sabockee, I'm no expert on CvS metallic shading but that loks darn nice :yugoi:! FeLo I'm not familiar with Metal Kazuya, but that looks promising!
Here's Young Gouki. (http://img.photobucket.com/albums/v297/Tracks2000/YoungGoukiCvS_zpsf12868ea.png) (http://smg.photobucket.com/user/Tracks2000/media/YoungGoukiCvS_zpsf12868ea.png.html) The stance is from MvC3, the overall colors and face are based off this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on January 31, 2014, 11:57:38 am
oni gouki attempt (http://i59.tinypic.com/21brj85.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on January 31, 2014, 03:35:20 pm
Here's an original character I did: (http://i1136.photobucket.com/albums/n496/ItsuchiKS/cionbase.png) (http://i1136.photobucket.com/albums/n496/ItsuchiKS/cionbase2.png) (http://i1136.photobucket.com/albums/n496/ItsuchiKS/cionbase3.png) (http://i1136.photobucket.com/albums/n496/ItsuchiKS/cionfix-2.png)
I tried...I think I wanna start my own style based off of CvS style though
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on January 31, 2014, 08:13:28 pm
You tried and did it, way to go.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on January 31, 2014, 09:17:09 pm
@Markpachi:
Markpachi this one is for you. Hope you like it!
(http://i.imgur.com/vmie2dz.png)
also... feedback plz! :D
Edit: Fixed few dots here and there:P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on January 31, 2014, 09:35:02 pm
Im impress :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on January 31, 2014, 09:43:24 pm
Thanx! This my first time spriting in CvS, let alone spriting one of my original characters from a pixel drawing and not directly on a character base. I think I want to experiment with SF3 colors and CvS body portions....idk exactly how to pull it off yet. I guess I just add more colors? idk
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on January 31, 2014, 11:38:56 pm
nice sabockee look very good hope you make more tekken sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on February 01, 2014, 02:50:38 pm
Looks good for the most part I think. The only thing that stands out to me is that the bright specular highlights are a bit blobby and shapeless. It looks OK on his back and shoulder because they are kind of large, round-ish areas, but for his lower arms and thighs I think the highlights could be more elongated to follow the actual shapes of his arms and legs better. In addition I think the highlights on his feet should probably be extended all the way to the tip of the toes, the lighting on them doesn't quite make sense right now.
I like it. Contrast looks weird but I'm sure that's only because of the forum's bright background colour, I assume it would look fine on a more neutral backdrop. I don't think the highlights in his hair are really working though. You've got some kind of banding going on with the dark lines in his hair, and it's hard to tell what those highlights are supposed to be defining. I'd probably lose (at least some of) the outlines within the shape of the hair, and use the highlights in a more thoughtful way to define the feathered look. You've also got something that looks like stray pixels connecting his hair to his shoulder, and maybe his hair to his eyebrows? It's a little confusing. Lastly you've got a pretty nasty straight vertical line outlining his wrist and hand, rounding that out in some way might be a good idea. Nitpicks aside he looks great.
Unrelated to "CvS style" matters, but a general word of advice: if you are using Photoshop, don't use "multiply" for your shadow layer. It will wash out your shadow tones and make them look more bland (doubly so if it's a black/grey colour). What you should be doing is set your shadow colour to something like a blue or purple (or whatever colour you find works best), and set the blending mode to Linear Burn, Soft Light, Hard Light, etc. It'll give you a much richer and interesting colour palette. Watch the colours of those outlines too, you've got an odd blend of grey and brown pixels outlining the skin parts. Either coloured or black outlines would be fine, but you should be consistent.
Looks good. His right (viewer's left) knee looks real funky (even the bottom of the kneecap is lit, but there's a darker shade between kneecap and thigh muscles?), and his hands perhaps a bit wobbly, but other than that it's great. One thing that seems pretty consistent in your Tekken sprites though is that the viewing angle is significantly higher than in, say, CVS sprites. Most obviously the vertical distance between the feet on the ground is much greater than in your typical CVS or SF character. Not a problem in and of itself of course, but something to be aware of if you're trying to match the style of the CVS games.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on February 01, 2014, 03:10:15 pm
Markpachi this one is for you. Hope you like it! (http://i.imgur.com/vmie2dz.png)
Oh. My. God.
... no feedback needed. Just love, and praises for this great man.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 01, 2014, 03:52:13 pm
I'm glad that you like it Markpachi :) It needs few fixes though. I'll update him soon.
Jiggeh, that's the feedback i was waiting for. Thanks a lot! I'm already aware of issues with Ganryu sprite that you mentioned. I'll try to fix them.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on February 02, 2014, 05:44:52 am
Sagat MB (http://i.imgur.com/mKWIyOx.png) I know that I usually suck at keeping a consistent light source, but any and all critiques are welcome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on February 02, 2014, 02:23:32 pm
Aya Brea from Parasite Eve (thanks to eFeX for the base of the mini-portrait)
(http://i.imgur.com/8Hxk9yA.png)
CvS Whip (convertion based on Arthas' KoF XIII-styled Whip, so thanks to him)
(http://i.imgur.com/K5TE287.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on February 02, 2014, 05:01:58 pm
Ok, what about a revamp? The last one wasnt finished and I messed up when I did my grayscale. I fixed this before I saw the critic but this one is alot better....I think. Alot less colors to. I ended up completely respriting it: (http://i1136.photobucket.com/albums/n496/ItsuchiKS/newcionfix.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Niitris on February 02, 2014, 05:15:17 pm
Seeing all of these is making me want to get back into spriting... I kinda have to since one of my ideas revolves around it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on February 03, 2014, 04:33:50 pm
you are good the style is not exactly cvs but it looks good and does not clash with it either, the biggest difference I see comapred to cs style is the black outline, get rid of those and then you can move onto gettign the shading more accurate.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on February 03, 2014, 11:28:23 pm
you are good the style is not exactly cvs but it looks good and does not clash with it either, the biggest difference I see comapred to cs style is the black outline, get rid of those and then you can move onto gettign the shading more accurate.
Thanx for the feed back. I've just started using this so Im still trying to understand the full concept but after I get rid of the outline then what?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on February 04, 2014, 01:12:14 am
fiuen tune the shading, different materials and folds chagne teh shading slightly, so your best bet unless you are doing super heroes is to take a look at how certian fabris/pieces of clothing are shaded, le'ts say your character's pants are denim, then they should be shaded like terry's, if they are softer cloth, like kim's, etc...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on February 04, 2014, 10:55:43 am
fiuen tune the shading, different materials and folds chagne teh shading slightly, so your best bet unless you are doing super heroes is to take a look at how certian fabris/pieces of clothing are shaded, le'ts say your character's pants are denim, then they should be shaded like terry's, if they are softer cloth, like kim's, etc...
ok, I'll try this
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hyogo on February 04, 2014, 04:48:00 pm
Dunno if this would count but eh.
(http://i.imgur.com/BWoF5JX.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on February 04, 2014, 10:45:18 pm
cool knuckle hyogo
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yagoshi300 on February 04, 2014, 11:03:31 pm
Here comes a new challenger ! (http://i.imgur.com/zuPPUP0.png)
...aaand one old challenger with few fixes :P (http://i.imgur.com/4kI2yCS.png)
Feedback is welcome guys :)
So full of smex.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 04, 2014, 11:58:06 pm
Thnx guys. I really appreciate that you like my sprites :) Actually it gives me a lot motivation to make more. And yes LordSinistro there will be more Tekken:) Any sugestions\wishes?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Itsuchi KS on February 05, 2014, 01:00:20 am
Thnx guys. I really appreciate that you like my sprites :) Actually it gives me a lot motivation to make more. And yes LordSinistro there will be more Tekken:) Any sugestions\wishes?
TTT2 Forest Law, Hwoarang, Slim Bob, Lee Chiolin, and Feng Wei. Just suggestions and wishes lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on February 05, 2014, 01:25:54 am
well yoshimitsu could be cool are marduck, jaycee, armor king, Christie but anyone would definitly be awesome good luck
Title: Re: [Theme Thread] CVS Sprite thread
Post by: QuickFist on February 05, 2014, 01:29:02 am
I say Yoshimitsu
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 05, 2014, 01:34:34 am
Sure, I can try to make some of them. Feng was planned anyway. Slim Bob is intresting choice as well. I've never heard of him earlier but I like his design. Marduk? Sure,why not? Yoshimitsu - definitely yessss! Lee Chaolan... hmm it won't be easy task to sprite him, so ...maybe later :P Forest Law/ Hwoarang ... I'm not intrested in those two at the moment. Also... I must finish Jinpachi for Markpachi first :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on February 05, 2014, 01:37:01 am
well do what you whant to do since it is your choice and cant wait to see jinpachi good luck
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on February 05, 2014, 12:26:39 pm
Ganryu's leg still looks really problematic to me. Made a quick, dirty edit to help illustrate my earlier feedback. (https://lh4.googleusercontent.com/-yqRTunAnfbo/UvIfhf7UDzI/AAAAAAAAIqo/UuwNiKXoaeY/s800/ganryufix.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 05, 2014, 02:18:14 pm
Yes, it looks much better now. Thanks again Jiggeh!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 05, 2014, 06:11:24 pm
(http://i.imgur.com/QOYIFE3.gif) not really sure where these sprites came from (they were posted by deffnator here (http://mugenguild.com/forum/msg.1876324)), but I tried to fix them up a bit. I don't even know why, this stance is dumb. Still a lot of very visible issues with his upper arm/sleeve area.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on February 05, 2014, 07:07:18 pm
What bothers me about that animation is that it's still too KOF-ish, rather than how other characters breathing for idles in CvS2 is done like. Ryo would need quite the extra frames for that stance for it to look more CvS-ish.
Also, those fingers.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on February 05, 2014, 07:36:53 pm
Doing a couple of extra transition frames for that one shouldn't be too hard. Fixing the lines in the arms to look tight and CVS-Authentic is another story. It's a damn good starting point that needs polishing, that's for sure.
Also, I didn't think this would come up again - great timing to post it (http://i622.photobucket.com/albums/tt305/cci_walt/RyoTrans_zps86442530.png) :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on February 05, 2014, 07:50:05 pm
(http://i.imgur.com/QOYIFE3.gif) not really sure where these sprites came from (they were posted by deffnator here (http://mugenguild.com/forum/msg.1876324)), but I tried to fix them up a bit. I don't even know why, this stance is dumb. Still a lot of very visible issues with his upper arm/sleeve area.
The stance is cool.
And the original is by CVSNB I think.
I have TMasta's version which looks a lot better: (http://i116.photobucket.com/albums/o19/Yesujira/ryo_tmasta_zps05ab1256.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on February 05, 2014, 08:47:02 pm
Also, I didn't think this would come up again - great timing to post it (http://i622.photobucket.com/albums/tt305/cci_walt/RyoTrans_zps86442530.png) :D
I'm not gonna remove frames from an animation and make it less fluid just to get that stupid stance to work. And that's just *one* animation out of hundreds, the rest look bad transitioning into that awful stance. One attack happens to transition better if a frame is removed, it does not apply to most of the rest.
Also, I didn't think this would come up again - great timing to post it (http://i622.photobucket.com/albums/tt305/cci_walt/RyoTrans_zps86442530.png) :D
I'm not gonna remove frames from an animation and make it less fluid just to get that stupid stance to work. And that's just *one* animation out of hundreds, the rest look bad transitioning into that awful stance. One attack happens to transition better if a frame is removed, it does not apply to most of the rest.
Look closer. I spent over an hour making a crappy NON-TRANSITIONING frame, into an actual transition frame in the row below the text. Defensive much, sir?
The stance isn't awful. The original stance is. Everybody is just looking for a way to make it work because it's awesome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 05, 2014, 09:26:59 pm
I saw the frame. The work required to make enough transition frames to make that stance look somewhat decent isn't worth it; and it certainly isn't worth it to remove frames. C'mon.
The original stance is good and works well with all of his sprites, because it was designed to. The KOF one can't say the same thing about working well with its sprites, certainly not until at least '99 or so. Don't hate on his CvS stance.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on February 05, 2014, 09:43:59 pm
Again, wrong focus of attention. The point of me posting was the transition I made for that move, not the removing of crapily selected frame.
Also, how can one not hate that steaming pile of hot street trash stance from CVS? It is the single worst botching of a character Capcom managed to pull off, hands down. At least there's the alternate stance Judas did.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 05, 2014, 09:47:06 pm
I know, but no one is gonna make transition frames for all the moves, and all's I'm saying is that removing frames without adding a replacement wouldn't work like it would with the standing HP.
Also, how can one not hate that steaming pile of hot street trash stance from CVS? It is the single worst botching of a character Capcom managed to pull off, hands down. At least there's the alternate stance Judas did.
It's an acquired taste! I think the only problem was the hair tones, and some color separation solved that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on February 06, 2014, 12:04:58 am
Also, I didn't think this would come up again - great timing to post it (http://i622.photobucket.com/albums/tt305/cci_walt/RyoTrans_zps86442530.png) :D
I'm not gonna remove frames from an animation and make it less fluid just to get that stupid stance to work. And that's just *one* animation out of hundreds, the rest look bad transitioning into that awful stance. One attack happens to transition better if a frame is removed, it does not apply to most of the rest.
(http://i.imgur.com/QOYIFE3.gif) not really sure where these sprites came from (they were posted by deffnator here (http://mugenguild.com/forum/msg.1876324)), but I tried to fix them up a bit. I don't even know why, this stance is dumb. Still a lot of very visible issues with his upper arm/sleeve area.
i did that back in like 2010 i think
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 09, 2014, 10:36:23 pm
Something a bit different :P Sprite that I made for Xenomic - Nowi (Fire Emblem)
(http://i.imgur.com/MRLuPFf.png)
I would be glad if you guys gave me some feedback for this one too :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on February 09, 2014, 10:48:43 pm
Hey man, I'm deadddddddddd serious about a sprite sheet of a sf x tekken character. If not, maybe a re-make of Kuando by Aiduzzi. Done in a cvs style sprite sheet, think about it. If your price is reasonable, then it's a green like for business.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 09, 2014, 11:09:12 pm
I really apreciate that, but I don't feel skillful enough to make full sprite sheet at this moment dude. Almost all sprites I made you have probably seen in this thread. Also I made only few crappy animations so far, so making a full character would be hell of a challenge to me. I'm total noob in this bussines and I am not ready to take commision work - believe me :P (Although I thought for a moment about making some animations for my King Cobra sprite but only to practice my skills :) - if I pass this test I can start to think about making full sprite sheet).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on February 09, 2014, 11:16:48 pm
Hey, appreciate your honesty and respect you even more for your works. Keep up the hard work and one day, we will see the total outcome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 17, 2014, 12:29:18 pm
ok, i'm not quite satisfied how this old bastard came out, but..hell, whatever...i'll post him here..maybe with some feedback i'll be able to fix this sprite :P
(http://i.imgur.com/ICRHVwb.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Electrifyin on February 17, 2014, 12:52:50 pm
he seems a little too small, I remember pachi being a little bigger than that and the face could use a little more shading so the eyes and nose stand out a little more, but other than that good job. (offtopic) do you sprite using screenshots or out of memory, because if screenshots could you give me a link to them or somthing because I'm having a few problems finding some decent hi-res ones online.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 17, 2014, 02:46:59 pm
Yeah, it's pain to find some useful screens of Tekken chars. For Jinpachi I used some blury screenshots I found on google and some of his promo arts as reference :P Best way to get screenshots is to get'em straight from the game or youtube video in decent quality.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ryūku Tsukuyomi on February 17, 2014, 02:50:55 pm
For a sprite made using a blury screenshot its really well made dude. Good job. :happy:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Electrifyin on February 17, 2014, 03:07:28 pm
For a sprite made using a blury screenshot its really well made dude. Good job. :happy:
same thought here
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 17, 2014, 03:27:11 pm
Thanks guys, but i'm pretty sure that shading is off in some places (that damn sash on his back, and his left leg :/) When I'll figure out how to fix it I'll post an update.
Also I don't like the pose I used for him, but it's rather minor issue. I wan't to focus more on technical problems :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on February 17, 2014, 04:13:44 pm
ok, i'm not quite satisfied how this old bastard came out, but..hell, whatever...i'll post him here..maybe with some feedback i'll be able to fix this sprite :P
(http://i.imgur.com/ICRHVwb.png)
His legs look a bit long to me and because of the pose I think most of the sash should be in shadows and even a little more simplified with the shading.
I love seeing more of your sprites here!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 17, 2014, 07:14:12 pm
Damn, why I cannot see such thing, until someone point that out :( Yeah, you're right Ink. It's probably a result of in-game screenshot used as a base for this sprite - game camera was lowered a bit I suppose :/
I've fixed few things, also gave him warmer palette :) He looks a bit better now I think.
(http://i.imgur.com/SzbsGiX.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on February 17, 2014, 11:21:20 pm
nice love it
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 17, 2014, 11:36:01 pm
Thanks Dude! :) It could be better though. I think I'll make this sprite once more from very beginning but at this moment i'll leave Jinpachi as he is. I lost my patience for him :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on February 18, 2014, 12:08:20 am
Really good, man. Your chars are always amazing to see and it makes me want to play your chars in Mugen someday. I love your look of your work on Tekken chars. I'm hoping to see more. Always interesting as it is.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: benhazard on February 18, 2014, 02:43:49 am
Here comes a new challenger ! (http://i.imgur.com/zuPPUP0.png)
Feedback is welcome guys :)
hmn, i really liked that one, but i felt something was missing, so i did a small edit on his head: (http://s15.postimg.org/4w2wtb3rb/zu_PPUP0.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on February 18, 2014, 04:05:48 am
kinda reminds of of Art from the 1st Mortal Kombat movie.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 18, 2014, 08:36:27 am
benhazard: You're the boss man! This sprite looks so much cooler now. Thanks!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on February 22, 2014, 06:38:34 pm
Low res mr.saikyo by P.O.T.S. (http://i62.tiif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 23, 2014, 01:37:34 am
(http://i.imgur.com/I6Ifq53.png)
feedback is welcome :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on February 23, 2014, 04:57:58 am
that is...all kinds of awesome, I think it would be awesome if you did the 2 girls on his legs, but with various female characters from fighting games.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on February 23, 2014, 10:03:40 am
that stance reminds me of Asura for some reason.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on February 23, 2014, 11:51:19 am
(http://i.imgur.com/67iMYxp.png)
Here :) It's only quick frankenedit though. It still needs more work, but I like the idea :)
edit: small correction
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on February 23, 2014, 12:09:42 pm
Aaahaha great, I love it ^^ DY-NO-MITE! DY-NO-MITE!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on February 23, 2014, 04:20:09 pm
That's great man haha
Title: Re: [Theme Thread] CVS Sprite thread
Post by: A$AP Buckus on February 24, 2014, 01:44:36 am
That Black Dynamite is awesome. Actually one of my dream projects
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on February 25, 2014, 10:48:50 pm
(http://fc01.deviantart.net/fs71/f/2014/060/0/a/harpuia_cvs_2_by_ramzaneko-d78hs0i.png) wanna see this D:
http://www.youtube.com/watch?v=pusZXECS0mM do YOU wanna see THAT!!! Great work bro.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on March 03, 2014, 12:50:24 pm
excellent job on those mega man sprites guys. i'm jellous :p
i'll post my zubaz here too. maybe i'll get some feedback
(http://i.imgur.com/qe1Sbh3.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Electrifyin on March 03, 2014, 01:40:40 pm
welllllll I'm not familiar (spelling?) with the character but there are a few problems namely the spikes on his gauntlets (gloves) and on the left side (our right) of his chest seems to be a little too wide and needs the shoulder to be a little more defined. all in all its a great sprite. offtopic how long has it been since you started spriting.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on March 03, 2014, 02:34:41 pm
Electrifyin:
You've seen almost all my sprites in my thread. I didn't post only few that were total crap. Zubaz is one of rejected character designs for Street Fighter 2 and yeah ...I know it's not the best sprite I've made. I had no idea how to deal with these spikes (any sugestions?) I'll try to fix all the issues you mentioned (also I don't like his boots - they need to be fixed too). Thanks for feedback.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on March 03, 2014, 03:38:00 pm
The 'Baz! Sabockee, you're the best!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on March 03, 2014, 03:51:55 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on March 03, 2014, 11:32:54 pm
last update for The Baz ( at least for now :) ) (http://i.imgur.com/TugNj05.png)
fixed some stuff that Electifyin mentioned in his feedback, changed palette, repaired some dots and gave him Rolentos boots ;) hope he looks good now :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Electrifyin on March 03, 2014, 11:52:19 pm
now thats a huge improvement and the spikes look much better now, I look forward to what else you're going to sprite next
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on March 03, 2014, 11:59:05 pm
Thanks! :) Still not perfect though. There are always some dots to be fixed :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C-G-U on March 18, 2014, 05:51:25 pm
I didn't change the white hair much. Still trying to figure out if the hair should keep it's outlines in the highlighted areas or not.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on March 31, 2014, 06:53:50 am
^ Really beautiful :D I think the outlines should stay, it helps defines those light areas.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on March 31, 2014, 08:18:43 am
@Drex awesome stuff man, a bit off topic here. I wonder if Raja, intended to finish his custom Rogue.:(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 31, 2014, 08:32:42 am
thanks guys. I will have to draw up some comparisons to show why the current style of white hair doesn't quite sit well with me.
I don't know about Raja, but I do plan to give her a few more moves myself. I think that adjusting your aspect ratio alone would help a lot with converting the SNK character moves.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Calhoun Tubbs87 on March 31, 2014, 09:36:30 am
Sick Rogue Drex.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on March 31, 2014, 10:43:13 am
Can't find any complaints with that Rogue, she looks great!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on March 31, 2014, 12:50:25 pm
This Rogue is perfect Drex. Damn, I hope my sprites will look that good one day. Good job!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on March 31, 2014, 01:14:35 pm
I didn't change the white hair much. Still trying to figure out if the hair should keep it's outlines in the highlighted areas or not.
Dat Rogue is perfect.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on March 31, 2014, 05:23:01 pm
Complet with a smartpallet :sugoi:
I weep with divine joy
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on March 31, 2014, 05:30:04 pm
That Rogue is pure orgasm.
______________________________________________
Did Abel's sprite. Again: (http://i62.tinypic.com/2ca2ye.png)
Have a nice day!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 31, 2014, 06:32:03 pm
Awesome Abel Felo! very faithful to the original.
wow! I didn't expect this much of a response. thank you all for your kind compliments. they have really got me pumped up. I plan to post one more updates in this thread before opening an actual project thread so be on the lookout. thanks again
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Calhoun Tubbs87 on March 31, 2014, 10:28:45 pm
^^^Is that the template you have on display final or should I wait?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on March 31, 2014, 10:51:03 pm
The image that you see is not indexed so no. Because of the "smart palette" it's way too early to know for certain just how many colors she will require
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Calhoun Tubbs87 on March 31, 2014, 10:58:56 pm
Cool beans
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on April 01, 2014, 12:46:57 am
Pretty cool Abel sprite, I just think that it's a bit too wide to be CvS styled, but it's still pretty nice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on April 01, 2014, 05:10:48 pm
Yeah, I agree the proportions don't look quite right for CVS, but the general shapes and the shading look great.
Really digging that Rogue too, Drex.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on April 07, 2014, 02:09:10 am
a try at an cvs eiji
(http://i.imgur.com/ZeO2O1G.png)
feedback are welcome
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on April 09, 2014, 06:03:51 pm
sprite based on SSOMEGA11, made to help him to figure out some spriting and shading stuff ( Sprites-inc forums)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on April 10, 2014, 09:25:58 pm
(http://i.imgur.com/aco9BQt.gif) (http://i.imgur.com/cjzIjmx.gif) by TMasta, touch ups by MotorRoach and Alex Sinigaglia and also me.
I think all of the issues have been ironed out but I dunno!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 12, 2014, 08:47:00 am
(http://i.imgur.com/EBHuG76.jpg)(http://i.imgur.com/oaWnuad.jpg)(http://i.imgur.com/qPXNLad.jpg)(http://i.imgur.com/e6WEKIC.jpg) I made palettes based on this pic. This is really just to test out the different ways the CS can be used. (Some sprites are not the most recent version of the sprite)
(http://i.imgur.com/sxuL9kV.jpg)(http://i.imgur.com/DzJpVMI.jpg)(http://i.imgur.com/kKbrdVE.jpg)(http://i.imgur.com/kCuLhZs.jpg)(http://i.imgur.com/JbBoUwz.jpg)(http://i.imgur.com/CoanTNn.jpg) I wanted some variety in Rouge's different win pose outfits so I made these. I started on her jumping animation last night. Right now I am only working on smoothing out her body for all of the sprites. I will leave things like the boots, gloves, and hair for the next go around (http://i.imgur.com/TQoQysF.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on April 12, 2014, 08:53:29 am
That´s looking lovely. I really don´t like that yellow tone you used for the default thought, it looks ugly IMO. Good luck with that, it looks promising :D (that mystique costume in the spoiler HNNNNNNG)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 12, 2014, 09:09:34 am
I'm not sure exactly what you meant by "yellow tone" but if you're referring to the hair or the jacket lining on the coast in color then yeah, I know what you mean.. I wanted to try making the cuffs stand out like in the picture, but when I did that her hair didn't look right being so white compared to everything else having warmer tones so I tried shading it with her skin tones like in her original sprite. I'm not sure what I will do about the default right now.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on April 12, 2014, 09:42:23 am
I was actually referring to the yellow colors in her body suit. That second yellow tone looks hideous (the green-ish one). You can care about the default later on, is not that important.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on April 12, 2014, 10:03:26 pm
I was actually referring to the yellow colors in her body suit. That second yellow tone looks hideous (the green-ish one). You can care about the default later on, is not that important.
The yellows fade into orange so I don't know how you're seeing green hues outside of what is supposed to be green .
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 13, 2014, 05:29:51 am
Also a few animation errors given what hes supposed to be doing in that intro sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Memo on April 13, 2014, 07:10:29 am
(http://i.imgur.com/EBHuG76.jpg)(http://i.imgur.com/oaWnuad.jpg)(http://i.imgur.com/qPXNLad.jpg)(http://i.imgur.com/e6WEKIC.jpg) I made palettes based on this pic. This is really just to test out the different ways the CS can be used. (Some sprites are not the most recent version of the sprite)
(http://i.imgur.com/sxuL9kV.jpg)(http://i.imgur.com/DzJpVMI.jpg)(http://i.imgur.com/kKbrdVE.jpg)(http://i.imgur.com/kCuLhZs.jpg)(http://i.imgur.com/JbBoUwz.jpg)(http://i.imgur.com/CoanTNn.jpg) I wanted some variety in Rouge's different win pose outfits so I made these. I started on her jumping animation last night. Right now I am only working on smoothing out her body for all of the sprites. I will leave things like the boots, gloves, and hair for the next go around (http://i.imgur.com/TQoQysF.jpg)
Dayum! Thats some sick ass color seperation right there!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on April 13, 2014, 11:17:20 am
Now THAT'S an awesome revamp of your Sagat!! I'm ttally in love with you *_*!!!!
PD: Espero que no te sientas mal por lo que dije, ya que no lo dije ni de mala fe ni con mala intención.
EDIT: ¿Son sprites sin más intención O vas a rehacer a Sagat?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 13, 2014, 06:14:41 pm
That Rogue is looking great, Drex. As I recall she's one of the better animated marvel characters. Will you be keeping her smear frames, since that's not something cvs did very much?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 13, 2014, 07:37:23 pm
Yes that is a must. Her movements are much too dramatic to remove the blur. I may edit them to look a bit more like Kim's or I may even do something original. We will see when I get there.
One thing that I will be removing though is her shakey movement from things like her jumps, uppercut, dash, ect. in favor of just animating her hair and clothing. The shakey/stretchy effect may make it's way into a super or something though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on April 13, 2014, 08:02:30 pm
Yeah removing the shaky bits is fine, those are essencially very 'Marvel VS'-ish anyway, and since you're converting to CvS it's more fitting to do without them and only keep the hair/jacket animation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on April 19, 2014, 02:39:47 am
Working on CVS sprites... first attempt (http://sim1.subirimagenes.net/img/2014/04/19//140419024001203945.png) (http://www.subirimagenes.net/i/140419024001203945.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 19, 2014, 05:10:43 am
Not too bad for a first attempt. The more I look at it the harder it is for me to say what could be improved. I will say that the highlight on the hind leg may be a bit too far down. bring the shadow up 2 or three pixels. I this bunch based on an existing shoto or other character?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on April 19, 2014, 04:36:06 pm
(http://i.imgur.com/EBHuG76.jpg)(http://i.imgur.com/oaWnuad.jpg)(http://i.imgur.com/qPXNLad.jpg)(http://i.imgur.com/e6WEKIC.jpg) I made palettes based on this pic. This is really just to test out the different ways the CS can be used. (Some sprites are not the most recent version of the sprite)
(http://i.imgur.com/sxuL9kV.jpg)(http://i.imgur.com/DzJpVMI.jpg)(http://i.imgur.com/kKbrdVE.jpg)(http://i.imgur.com/kCuLhZs.jpg)(http://i.imgur.com/JbBoUwz.jpg)(http://i.imgur.com/CoanTNn.jpg) I wanted some variety in Rouge's different win pose outfits so I made these. I started on her jumping animation last night. Right now I am only working on smoothing out her body for all of the sprites. I will leave things like the boots, gloves, and hair for the next go around (http://i.imgur.com/TQoQysF.jpg)
I'm late, but this is definitely what's up. I wish you luck on completing her. Looks great. You could take one of those winpose concepts and make it into a MB.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 20, 2014, 01:31:22 am
Worked just a bit on her jumps over the week. I'm not making a w.i.p. thread just yet because I want to try and get as much done with Morrigan as I can in the next week or two.
You can also check out my avatar which I quickly frakensprited together to imitate a certain art piece of Rogue. (http://i.imgur.com/56dWwIc.jpg)
Spoiler, click to toggle visibilty
(http://i.imgur.com/smffWfc.jpg)
Oh yeah. Aldo, I finally see what you're talking about with the lightest yellow. it isn't greenish, but it was surrounded by other much warmer yellows which made it look green. I fixed it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on April 20, 2014, 01:35:31 am
Very awesome! Keep it up man.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on April 20, 2014, 07:56:54 am
Now, is this being done for an already created version of her. If not or you making her from scratch?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 20, 2014, 08:03:10 am
Wishfully thinking I will be doing it, but if I'm honest about it, well... I've been wanting to code her since 2008 and I still don't know how to give KFM a new special or make him 6-buttons so that's unlikely. All I can say for sure is that she will have a completed .sff when I'm done.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on April 20, 2014, 08:04:21 am
Oh yeah. Aldo, I finally see what you're talking about with the lightest yellow. it isn't greenish, but it was surrounded by other much warmer yellows which made it look green. I fixed it.
Thank God, I thought my monitor had color problems :P great stuff with that rogue :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on April 20, 2014, 07:02:05 pm
tought about making your own topic in the sprite projects section ? this is looking very promising.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 20, 2014, 07:29:01 pm
HOLY CR*P... THAT... WAS... AWESOME!!!! Posted: April 29, 2014, 04:08:38 am No, really. If port them on David_Bazbar's sprites palette system we can make something like two-mode Joe: Joe and Ghost.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hoshi on April 29, 2014, 05:56:09 am
Not digging the fact that you don't see his fist during the punch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on April 29, 2014, 06:50:52 am
It bothers me that his legs don't move at all on his idle animation, he could clearly be moving a lot more than that. Other than that, it's a pretty good Joe.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on April 29, 2014, 01:09:27 pm
The punch looks like its missing 3 frames all together.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on April 29, 2014, 05:07:42 pm
The punch itself is fine whether you don't see the fist or not I think but there's got to be a little more lower body movement
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on April 29, 2014, 06:59:00 pm
I believe the sprite is pretty good the way it is. Plenty of characters have light attacks that are pretty static and if Joes fist is quicker than the eye can see then so be it. As long as Zreo makes the legs look more original in the end then the animation should be fine. Posted: April 29, 2014, 09:22:55 pm ...then again. Now that I'm able to see on a PC the animation would look less jerky if the (artist's) left arm didn't move so much. Keep it upright and let it just move over to the left just a bit during the punch.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Helios. on April 30, 2014, 02:59:36 pm
I agree that you should at least see the fist as it should hit, and the animation could use more core and leg animation. Any punch with proper impact tenses at the end of it, lest you merely waste energy waving your arms around for no reason.
The same goes for the idle animation. Just moving parts around per frame looks unnatural, it could use quite a bit more fluidity throughout the entire body.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on April 30, 2014, 11:53:02 pm
The same goes for the idle animation. Just moving parts around per frame looks unnatural, it could use quite a bit more fluidity throughout the entire body.
I'm working on it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: methiou on May 02, 2014, 09:02:40 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on May 17, 2014, 08:51:29 pm
Oh my god, really nice Edge.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DGO on May 20, 2014, 09:55:40 am
(warning: do not sprite when you're sick) Today on "fever deliriums": Ultimate Deity, Gill + Orochi (http://fc02.deviantart.net/fs71/f/2014/140/7/5/ultimate_deity__gill___orochi_by_diegoloso-d7j1chg.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: hairline733 on May 20, 2014, 11:10:51 am
That'd be a nasty final boss
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on May 20, 2014, 05:33:11 pm
(warning: do not sprite when you're sick) Today on "fever deliriums": Ultimate Deity, Gill + Orochi (http://fc02.deviantart.net/fs71/f/2014/140/7/5/ultimate_deity__gill___orochi_by_diegoloso-d7j1chg.png)
BEST
FINAL BOSS EVAH !!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on May 20, 2014, 07:02:34 pm
(warning: do not sprite when you're sick) Today on "fever deliriums": Ultimate Deity, Gill + Orochi (http://fc02.deviantart.net/fs71/f/2014/140/7/5/ultimate_deity__gill___orochi_by_diegoloso-d7j1chg.png)
At quick look i thought that's Gill + Ultimate Rugal. Oh hey... Damn, so what would Gill + Ultimate Rugal + Orochi look like?! :-O
Title: Re: [Theme Thread] CVS Sprite thread
Post by: First Lt. Ding on May 22, 2014, 01:47:52 am
(warning: do not sprite when you're sick) Today on "fever deliriums": Ultimate Deity, Gill + Orochi (http://fc02.deviantart.net/fs71/f/2014/140/7/5/ultimate_deity__gill___orochi_by_diegoloso-d7j1chg.png)
It's Orochi Gill.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on May 27, 2014, 01:27:11 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on May 27, 2014, 01:36:22 am
Orochi gill is epic..Just imagine the moveset if he became a full character. Might make Oni crap his pants.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: First Lt. Ding on May 27, 2014, 01:45:22 am
You mean Omni? Not sure if Touhou and death metal could beat the fatality at the Pacific Rim stage from SF4.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yagoshi300 on May 29, 2014, 02:37:20 pm
CvS-ish Daniel Sprite
(http://i.imgur.com/CboYZWq.png)
1st Time Sprite Retouching.
CnC Pl0x
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on May 29, 2014, 07:08:26 pm
Well, tell you what, the design doesn't really screams for CvS. Not only the shading style still feels too different, but CvS style consists of more realistic proportions, rather than just being cartoony or something like that.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Yagoshi300 on May 29, 2014, 10:56:00 pm
Well.. Thanks for The Advice, Bro.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Riley THB on June 01, 2014, 09:18:30 am
Im kinda new to CVS so i would very much appreciate some CnC
I attempted to convert mugenhunters sonic to CVS, but uh i kinda got carried away while spriting and this happened. (http://i1180.photobucket.com/albums/x401/don0neo/gif_zpseafcfe65.gif)
So uh, hows it look?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 01, 2014, 09:53:13 am
It looks alright as a sprite, but the shading is incorrect for CvS style. I'm too tired to explain how to correct it myself, but maybe you should look at MotoRoach's Sonic and make your shading look more like his.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 02, 2014, 04:33:12 am
(http://oi57.tinypic.com/hum7tz.jpg)
this hakan isn't supposed to be 100% accurate to his original design, because maybe he will be a project, ad working on all the detail would be pretty time consuming, and boring
by the way, does anyone know if somebody has ripped hakan moves from SSF4???
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on June 02, 2014, 06:07:19 pm
it does look pretty good i think beximus ripped them you could check at shinra to see if he did it cant wait to see more
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on June 03, 2014, 06:46:14 am
Cool concept.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 06, 2014, 08:27:43 pm
(http://i.imgur.com/9zFWcVv.png)
Rainbow Mika CvS, i'm gonna work on her before hakan, since he hasn't been ripped yet :B
it does look pretty good i think beximus ripped them you could check at shinra to see if he did it cant wait to see more
Thank you so much for the compliment!! i haven't found anything, maybe i didn't search well, i don't know :I
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on June 06, 2014, 08:40:27 pm
nice she is looking pretty cool good job with her and I think beximus could rip those for you since he did rip alot for nestor full game good luck
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 06, 2014, 08:47:32 pm
That Hakkan and R. Mika look really good. I'm sure that people will be happy to know that you're doing Mika.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on June 06, 2014, 09:18:11 pm
That's a pretty nice R. Mika. Only nitpick is that the sprite might be looking a little too wide for CvS proportions, but that shading is wonderful.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 06, 2014, 09:47:44 pm
You know, I noticed that myself and compared it to the original sprite (best I could from work). and it's width was definitely reduced some already. It could be just how R. Mika's built since, canonically, she is all around the most ...generously proportioned female in all of Street Fighter.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on June 06, 2014, 10:13:35 pm
Cool idea Markus I'm still doing my sfa Mika fixes (which I spot one in your edits actually) so your anims will be closer to cvs bye editing my edits.
SUGGESTION: Take a close look at Vice's and Maki's hands in cvs. It might make things easier.
Also her Head is wide for cvs
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on June 07, 2014, 04:31:07 am
CvS reshade of Hugo (http://24.media.tumblr.com/9e4826952de8f65bacdcdaa3de93b479/tumblr_n6ronzpyM11rwxvn2o1_250.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 07, 2014, 05:56:58 am
(http://i.imgur.com/Jb2OTXX.png) SF3/Karasai/SvC I see what you were going for there trying to shade him more like Raiden rather than your average CvS character, but the lightsource is still in front of Hugo. It's most noticeable to me in the (artist's) left shoulder. You should follow the shading in the original SF3 sprite more closely.
Btw, it doesn't make sense to have an under-shine on Hugo's (artist's) left knee if his pants don't shine in the highlighted areas.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on June 08, 2014, 05:19:58 pm
I remade the sprite: (http://fc03.deviantart.net/fs70/f/2014/159/c/d/hugo_by_god_of_death_alex-d7lijxs.png)
it does look pretty good i think beximus ripped them you could check at shinra to see if he did it cant wait to see more
Thank you so much for the compliment!! i haven't found anything, maybe i didn't search well, i don't know :I
Great!! But she REALLY need a little scalling to match the CVS sprite "width"/ratio.
Really promising project. I hope R mika will have some new moves variations. Could be nice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 09, 2014, 10:35:01 am
Really great Kenji DGO
(http://i.imgur.com/zR05aTW.png) Markus, after resizing a R. Mika sprite to proper aspect ratio yours is really too fat. I can send you a set of resized R. Mika sprites to base your future work on if you want.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on June 09, 2014, 12:41:25 pm
Cool idea Markus I'm still doing my sfa Mika fixes (which I spot one in your edits actually) so your anims will be closer to cvs bye editing my edits.
SUGGESTION: Take a close look at Vice's and Maki's hands in cvs. It might make things easier.
Also her Head is wide for cvs
Thank you DP!! i hope you don't mind if i use all the fixed mika sprites you made to make her animations better :P i will take a look at maki/vice hands, it's kinda hard to draw those
and yeah, not only her head is wide, her whole body is wide, i'm not making her with the proper CVS scaling (and it was kinda intentional, i put two mika's in cvs style so i could compare them, and that mixed cvs/sfa is what i liked the most), so she will end up looking like a recolored SFA Mika :I
But i don't think this could be a problem, Felo told me that she can be scaled to a proper CVS-scale inside Mugen, so if she get's coded someday, somebody could do that
(http://i.imgur.com/zR05aTW.png) Markus, after resizing a R. Mika sprite to proper aspect ratio yours is really too fat. I can send you a set of resized R. Mika sprites to base your future work on if you want.
that would be sweet, but you are with a lot of projects already, so don't worry :)
And i'm loving those CVS Hugos, and that Kenji is looking great too :3
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on June 09, 2014, 12:45:25 pm
I have already posted it in my own thread, but I leave it here as well (http://i.imgur.com/ByywVbQ.png) Feedback please?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on June 09, 2014, 02:50:49 pm
(http://i.imgur.com/zR05aTW.png) Markus, after resizing a R. Mika sprite to proper aspect ratio yours is really too fat. I can send you a set of resized R. Mika sprites to base your future work on if you want.
It's not that much wider though. IDK how far along said user is already, but I'm sure that some code scaling could do the trick. Rather than having to resize every sprite. It may be better in a since, for him to capture details easier with a wider base. Compared to the SFA sprite there though, his CvS R.Mika's right(viewer's left) arm looks kinda skinny in comparison. Other than that, nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on June 09, 2014, 03:35:10 pm
RamzaNeko : Oh,yes claws need some work I suppose. Now I see that some other minor fixes should be done as well. I'll try to fix those when I'm back from work.
Update: (http://i.imgur.com/GRjwLF7.png)
Something like that?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: -Zox- on June 09, 2014, 10:51:34 pm
CVS Mike, thanks to Felo, kiwi for the colors and the shoes
This...Is...Freakin...MASTERPIESE!!!!!!!! But really: -His beard... -And one more thing. His standing looks like much more as Muai Thai than usual Boxing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: zero de armentis on June 22, 2014, 07:07:35 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on June 23, 2014, 03:42:22 pm
Align it by the head to see how it truly looks like.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on June 24, 2014, 05:22:28 am
Even when properly aligned Ryu's walking animation always looks very weird to me.
I've barely had time to do anything mugen-wise the past few weeks, but I spent some time today and last night working on a few animations for Rogue. I plan to make a detailed topic showing my sprite conversion process and other things, but for now I will just show these animations. Keep in mind that I'm only concentrating on the body for now, but a random detail on the jacket, hair, or boots may randomly pop in or out. (http://i.imgur.com/ZIYeiED.gif)(http://i.imgur.com/LeK6rrf.gif)(http://i.imgur.com/ipon5mC.gif) This animation apparently used the same frame twice, Too bad that I didn't notice it before spriting it twice. (http://i.imgur.com/2WkjutU.gif)
As always critiques are 100% welcome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on June 24, 2014, 05:36:11 pm
I think Deejay's sprite is finished. I hope that his proportions are ok :P Made a few pals as well. (http://i.imgur.com/CJkNK4X.png)
Ayaiken your sprites are beautiful. Good job.
Indeed, the sprites are awesome, i always thought that deejay looks like this in CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on June 29, 2014, 01:50:46 am
Great work on Dee Jay, sabockee! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 03, 2014, 04:38:28 am
@Ayaiken Love the sprites love the design of the female character. Her abs look great and remind me of another great Spriters work. I think eFex's Blue Mary?
@Sabokee Great work on Dee Jay.
(http://i.imgur.com/MzlYUfE.jpg)(http://i.imgur.com/KInW2yV.jpg) Left or right? *hint: junk in the trunk°
Spoiler, click to toggle visibilty
someone please tell me how to properly mention someone in this forum... please
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Hoshi on July 03, 2014, 04:40:47 am
Left one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on July 03, 2014, 04:46:52 am
Left one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 03, 2014, 04:56:25 am
@The Fisher King: Thanks. I figured that most would prefer the bigger booty. I just didn't know if it transitioned correctly from the turning sprites. also with her body suit being a flesh tone I wonder if I need to put these sprites in spoiler tags.
Edit: the mention did not work. You liiiiied Fisher King!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on July 03, 2014, 04:56:48 am
left
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Just No Point on July 03, 2014, 04:57:28 am
It's important to add the : after the user name. This doesn't work if the user has odd symbols in their name though. For those users you can quote my post and see the [id ] tag and how it's used here. You have to tag those users that way if the normal method isn't working.
@The Fisher King: just trying to see why the last post didn't tag you correctly... Odd
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on July 03, 2014, 05:02:55 am
um wow :blush: I say left XD. also very well done on these Rogue sprites. I wanna ask, will there be more of the marvel chars in CVS spriting in the future?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 03, 2014, 05:35:12 am
the only other character I even have we considered was Psylocke only because she would be relatively easy to do, but she isn't as interesting to me as Rogue is so I may never do her.
@Just No Point: My account is cursed I tell you! most things messed up for me for one reason or another while I post.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 03, 2014, 06:07:41 am
Thanks for the comments guys !! and @Drex it was Kiwi's blue mary since he give me some tips and allow me to use it as reference :D
(http://i.imgur.com/A8USa4b.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on July 03, 2014, 06:16:22 am
Riiiiiiight Kiwi. He gives his characters sexy muscle definition so you chose a great person to learn and reference from. Your animation is coming along nicely too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jed on July 03, 2014, 07:02:25 am
the only other character I even have we considered was Psylocke only because she would be relatively easy to do, but she isn't as interesting to me as Rogue is so I may never do her.
psylocke is a great idea, if only because everyother edited character uses psylocke frames, which means her psrite set is very flexible for making edits out of her.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 08, 2014, 11:37:16 pm
Wow man this Jago is amazing reminds me my days when I was playing Killer Instinct :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on July 10, 2014, 05:37:27 pm
Jago looks pretty great. Not entirely sure what's going on with the sash, but for the most part it looks spot-on. I wouldn't want to have to animate that! :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 11, 2014, 02:30:27 am
Thanks so much for the comments guys !! Ihave realized that I didn't put the tiger tattoo on jago
(http://i.imgur.com/qaWeF6Z.png)
And
(http://i.imgur.com/aqBAkdh.png)
CvS Orchid
This one was a little more difficult
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on July 11, 2014, 02:34:10 am
nice hope you make fulgore next
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on July 11, 2014, 10:59:01 am
Love your sprites, Aya. They are awesome as hell! Please keep them commin'. ----- Fixed few things. feedback is appreciated. (http://i.imgur.com/k9w1vej.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on July 11, 2014, 11:24:36 am
My my Aya~ You're doing quite well for yourself! Keep at it! You too Sabockee! ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on July 11, 2014, 04:05:04 pm
(http://i.imgur.com/mWlQGpA.png)
(http://i.imgur.com/XRBVWm0.png)
i didn't know if make first all the skullgirls cast in cvs or the new KI in cvs, but i started first with KI, i hope i can convert all the characters :I
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 11, 2014, 04:47:59 pm
Wow !! good work !! I've noticed that my sprites are a bit small.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on July 11, 2014, 06:51:11 pm
awesome nice job dood
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on July 11, 2014, 07:43:38 pm
Xenomic, sackobee, and Aya are making me wish I have an Intuos.
I would love to make a CvS2 Orchid.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on July 11, 2014, 08:11:15 pm
I tried to make him more Ice-y (https://38.media.tumblr.com/11d07a78caad8459895db7cdfcb44f57/tumblr_n8k7vj4Psa1rwxvn2o1_250.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 11, 2014, 09:03:18 pm
Have seen some CvS sprites of her but they are just recolors of their SF3 sprites. Just wanted to give it a try since she is my favourite character of third strike along with ibuki.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ravenborn on July 12, 2014, 06:18:57 am
Very nice but face looks kinda weird to me i don't know why
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on July 12, 2014, 06:22:54 am
Really cool Makoto!
The face doesn't really look female imo, though. Try looking at other CvS faces.
You will earn all of my love if you make Ibuki.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 12, 2014, 06:25:21 am
The face doesn't really look female imo, though. Try looking at other CvS faces.
You will earn all of my love if you make Ibuki.
Thanks for the advice !! I will fix her face !! And I'm already working on it ;D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on July 12, 2014, 04:54:11 pm
She has a man face, it looks like she has beard or something in there. I guess you used Ryu as a reference.
I edited it a bit: (http://i1066.photobucket.com/albums/u402/GodofDeath94/Makotoedit.png~original) Your sprite has 17 colours (and if you count transparency, then there are 18), I edited the face and the sprite (a bit) so that she has 15 colours (16 if you count transparency). Then I did some edits on my own.
How did I edit her to have 15 colours? The lightest yellow used for the scarf has been replaced by the lightest shade of her skin; then I made the darkest skin colour shade even darker and used that in place of the darkest red colour.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 12, 2014, 07:35:11 pm
She has a man face, it looks like she has beard or something in there. I guess you used Ryu as a reference.
I edited it a bit: (http://i1066.photobucket.com/albums/u402/GodofDeath94/Makotoedit.png~original) Your sprite has 17 colours (and if you count transparency, then there are 18), I edited the face and the sprite (a bit) so that she has 15 colours (16 if you count transparency). Then I did some edits on my own.
How did I edit her to have 15 colours? The lightest yellow used for the scarf has been replaced by the lightest shade of her skin; then I made the darkest skin colour shade even darker and used that in place of the darkest red colour.
Woah !! really good job bro !! Thanks I guess !! I will use the fixed sprite to make some moves for her. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 14, 2014, 03:13:09 am
gimme ur IP address so I can steal ur sprite program
127.0.0.1 be warned that this guy has a lot of porn.
lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 15, 2014, 04:40:10 am
It goes on SF so... First attempt: (http://sim1.subirimagenes.net/img/2014/07/15//140715044533283404.png) (http://www.subirimagenes.net/i/140715044533283404.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ghost Killer on July 15, 2014, 04:51:04 am
It goes on SF so... First attempt: (http://sim1.subirimagenes.net/img/2014/07/15//140715044533283404.png) (http://www.subirimagenes.net/i/140715044533283404.png)
That looks awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 15, 2014, 05:44:06 am
Brilliant !!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 15, 2014, 08:55:32 pm
CVS Guile by DGO, with a few edits an CS (http://sim1.subirimagenes.net/img/2014/07/15//140715090212283718.png) (http://www.subirimagenes.net/i/140715090212283718.png) An a little update for Chalie (http://sim1.subirimagenes.net/img/2014/07/15//140715090404283719.png) (http://www.subirimagenes.net/i/140715090404283719.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on July 15, 2014, 09:31:31 pm
Charlie is looking nice. Guile seems to have a pretty long nose, though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 17, 2014, 01:39:05 am
Working on Charlie!! ;D A new palette, very ordered (http://sim1.subirimagenes.net/img/2014/07/17//140717014108284551.png) (http://www.subirimagenes.net/i/140717014108284551.png) (http://sim1.subirimagenes.net/img/2014/07/17//140717013838284547.png) (http://www.subirimagenes.net/i/140717013838284547.png) (http://sim1.subirimagenes.net/img/2014/07/17//140717014051284550.png) (http://www.subirimagenes.net/i/140717014051284550.png)
Spoiler, click to toggle visibilty
need to improve in animations
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on July 17, 2014, 01:53:26 am
gotta say its a good start. Keep it up :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 17, 2014, 02:08:08 am
Please continue this, I really like it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 17, 2014, 02:30:51 am
@Flowrellik: if it's not too much trouble ... Might you do some cvs palettes for charlie, and maybe Shadow palettes? PLEASEE Feedback is welcome
And... i need help on this sprite (http://sim1.subirimagenes.net/img/2014/07/17//140717053938285084.png) (http://www.subirimagenes.net/i/140717053938285084.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 18, 2014, 07:46:17 pm
First animation!! yeah (http://sim1.subirimagenes.net/img/2014/07/18//140718075211285777.gif) (http://www.subirimagenes.net/i/140718075211285777.gif) i need to correct some details
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on July 19, 2014, 05:40:39 pm
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on July 19, 2014, 08:06:03 pm
That looks pretty good! Now... animate it so that we'll have more sexy options for CvS Mai!
Arms look too thin imo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on July 19, 2014, 10:10:40 pm
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
That is so dope! If there was a full set, I will make it. :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on July 19, 2014, 11:01:40 pm
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
That is so dope! If there was a full set, I will make it. :D
Thank you! :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on July 19, 2014, 11:07:24 pm
Oh nice~ At least here it doesn't look like she's got back problems like in XIII lol.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ayaiken on July 20, 2014, 08:11:36 am
CvS Kuando
(http://i.imgur.com/CGfmKeC.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on July 20, 2014, 08:54:08 am
The beast has arrived and he is the truth, to all warriors. Awesome work my man, please continue more like these.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on July 20, 2014, 07:38:21 pm
never tried the character but awesome sprite keep the grea work
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on July 21, 2014, 04:17:51 am
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
That is so dope! If there was a full set, I will make it. :D
what do you mean ? it's cvs style take on the stance, so the set already exists what's missing is teh rest of the stance animation, unless you mean a cvs style set but with the same animations as used in kof13.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on July 21, 2014, 07:35:56 pm
First animation!! yeah (http://sim1.subirimagenes.net/img/2014/07/18//140718075211285777.gif) (http://www.subirimagenes.net/i/140718075211285777.gif) i need to correct some details
Is really good!! do you planning to make complete? is really awesome
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
NICE!!! the new model + CvS graphics is really awesome...did you have to make the complete animated stance for she?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 21, 2014, 07:51:27 pm
For me its kinda hard to do Charlie CVS, adding new colors, resizing. I'm too lazy Update!! new frame on sonic boom (http://sim1.subirimagenes.net/img/2014/07/21//140721091634288125.gif) (http://www.subirimagenes.net/i/140721091634288125.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on July 23, 2014, 02:20:03 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on July 23, 2014, 02:32:24 am
^ That´s some really sexy Jade. Kind of light-skinned though but the work is excellent, great work on the details. Lee is truly excellent too :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on July 23, 2014, 02:35:16 am
That Jade is all kinds of sexy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on July 23, 2014, 05:29:06 pm
Wow man, just to awesome for words to explain.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on July 24, 2014, 08:36:01 pm
Loved principally Lee.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on July 26, 2014, 01:31:11 am
THAT Jax palette :cool4:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on July 26, 2014, 07:09:26 pm
Warning - Nudity
Spoiler, click to toggle visibilty
(http://i.imgur.com/27AJoUs.gif)(http://i.imgur.com/ArPr9ux.gif) (http://i.imgur.com/dgt2hks.gif)(http://i.imgur.com/Ru9EeuD.gif) Don't Lie to me, i know everyone wanted to see what is behind her clothes. even me. XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on July 26, 2014, 07:23:26 pm
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
If you add all the frames for full animation for this, I'll add it for sure. Nice work.
Nice Man, hope you make more sprites they are looking pretty good. Here's my try to make the KOFXIII Mai Stand in CVS Styled. (http://s8.postimg.org/od1musqvl/001.png)(http://s8.postimg.org/r4kwlepe9/002.png)(http://s8.postimg.org/y92pufwnl/003.png)(http://s8.postimg.org/q10s9g4r5/004.png)
If you add all the frames for full animation for this, I'll add it for sure. Nice work.
No need to edit your message XD, if i animate this(and i want so much)of course i'll do all the frames.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on July 26, 2014, 07:37:26 pm
I did need to edit it, cuz I worded it wrong initially. Just like you edited yours, because you put your response in the quoted region. :P Anyway, looking forward to it. I'll have to see just how well the stance melds with the rest of her CvS anims.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MuffinPop on August 01, 2014, 12:08:39 am
Thanks for all the comments guys!! here's more Mike :B (i know that the 2nd and 4th sprite -from left to right- look weird)
(http://i.imgur.com/qvABVkg.png)
These are edited from Jax (2 and 4) and the Mike that Duracelleur is making (3 and 5), so thanks to him :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 01, 2014, 12:31:54 pm
^Awesome Mike, @MuffinPop !!!
I would say that the ONLY one who looks a bit weird is #3 (from left to right), since he has his head hidden behind those muscles.
Also, I guess I'll have to teach you how to shade men chests. Those looks big, squareish boobs. Also, is this going to be a wip?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on August 01, 2014, 11:18:27 pm
no wear near done was bored so did this gotta reize an finish coloring
Thanks for all the comments guys!! here's more Mike :B (i know that the 2nd and 4th sprite -from left to right- look weird)
(http://i.imgur.com/qvABVkg.png)
These are edited from Jax (2 and 4) and the Mike that Duracelleur is making (3 and 5), so thanks to him :)
Really Nice Man!
I did one too Here my Attempt of CVS Cyrax - Edit From Benimaru (http://i.imgur.com/AKPJRGo.png) (http://i.imgur.com/FcBEvVh.png)(http://i.imgur.com/PeOzGfk.png)(http://i.imgur.com/Jqtrm4Y.png)(http://i.imgur.com/8RpR2Ui.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Drex on August 04, 2014, 08:52:00 pm
I sse that you made him as accurate to the source as possible but in this style the proportions look a bit funny. Try making his head smaller and either give him some muscle definition or give him loose fitting clothing. like kung-fu pants.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on August 04, 2014, 08:57:37 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 05, 2014, 09:07:29 pm
that doesn't really look like a cvs sprite. the leg shading needs a lot of work. i would suggest previous attempts as reference http://mugenguild.com/forum/topics/theme-thread-cvs-sprite-thread-115031.msg1644636.html#msg1644636
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Potemkill on August 05, 2014, 09:17:26 pm
that doesn't really look like a cvs sprite. the leg shading needs a lot of work. i would suggest previous attempts as reference http://mugenguild.com/forum/topics/theme-thread-cvs-sprite-thread-115031.msg1644636.html#msg1644636
ok thanks, I will fix it in the future, I will have in mind when I work in walk animations
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Mr.Silver on August 06, 2014, 04:05:49 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 08, 2014, 04:40:33 pm
The uneven shoulders are really off-putting though :P The viewer's right shoulder looks fine, but why is the other shoulder all sloughing down? The rest of his arms seem evenly positioned enough?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on August 08, 2014, 07:25:46 pm
@Balthazar: I will check this shoulder question : p
it's a nice start, but he looks uhhh plastic. i would suggest taking some cues from ink's sf3 megaman (http://i236.photobucket.com/albums/ff271/inktrebuchet/cps3-Rockman-by-inktrebuchet_zps423f3ca5.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on August 08, 2014, 08:51:29 pm
Man its CVS, so only cvs shading patterns. Maybe I will make a SF3 or something better...I will try making another shading (sf3 maybe) for Magma Dragoon : p
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 08, 2014, 08:54:12 pm
what
cvs sprites use different shading for different materials, like rock's leather pants or bison's metallic parts (http://i.imgur.com/SLdssMh.gif) (http://i.imgur.com/GNCT3hQ.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on August 08, 2014, 09:02:10 pm
I just made a conversion from the Bass IMT sprite, I will take care to post something better next time lol
@edit: (http://fc00.deviantart.net/fs70/f/2014/220/b/2/bassreflect_by_ramzaneko-d7uai0d.png) I feel I went completely OFF on my spriting style but looks better now ( But well I made the same thing for my Megaman X and I'm happy with it : p) ( I have to train my english to dont sound on the wrong mood when I post something)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on August 09, 2014, 12:11:27 am
looking alot better great job
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 09, 2014, 01:17:33 am
The thing you did with the black zones could be done for the yellow and white zones (talking about the feet).
Who is "edit"? Were you tagging someone called "edit"? ;P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on August 09, 2014, 01:44:01 am
I made some changes to Bass :v (https://31.media.tumblr.com/23615b3ed818dc3e898827c117fb858e/tumblr_na0hxmNll81rwxvn2o1_100.png)
and my process
Spoiler, click to toggle visibilty
(http://puu.sh/aKwpS/38dda6c2c6.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shin Mako on August 09, 2014, 03:24:30 am
i wish I could give these updates for my bass lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on August 09, 2014, 12:59:14 pm
Gonna jump on the Megaman train here, albeit with something a little...different: (http://network.mugenguild.com/balthazar/misc/sexyaxl.png) Source:
@Balthazar: I will check this shoulder question : p
it's a nice start, but he looks uhhh plastic. i would suggest taking some cues from ink's sf3 megaman (http://i236.photobucket.com/albums/ff271/inktrebuchet/cps3-Rockman-by-inktrebuchet_zps423f3ca5.gif)
Is the shading style even similar to CvS? I mean, does it look similar to it? And then the size is another problem to. You already know that Titlin.
I would think it would work, but in a way, I can see some similarities and some differences. It's 50/50 to me. And I agree to, but people believe CvS only has four cells (light source, midtone, shadow tones, and the anti-alias) which I discovered looking at the SNK characters from CvS that they range from 3 to 5.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: balmsold on August 09, 2014, 11:36:07 pm
Is the shading style even similar to CvS? I mean, does it look similar to it? And then the size is another problem to. You already know that Titlin.
i already know all of that, which is why i said take cues, not to copypaste it. the size is completely irrelevant to the point i'm making
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on August 10, 2014, 03:31:22 am
Lol, the sprite with that face in the avatar make that post amazing. Will check the spoiler later. Pretty nice sprite all in all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on August 10, 2014, 05:48:48 pm
Feel aroused.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 10, 2014, 06:52:01 pm
Only if CAPCOM had put some extra work on the sprites (http://sim1.subirimagenes.net/img/2014/08/10//140810065646303058.png) (http://www.subirimagenes.net/i/140810065646303058.png)
Spoiler, click to toggle visibilty
first simple attempt
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 10, 2014, 07:18:17 pm
The pants don't have many creases andd they're baggy. It looks like they have a SF3 vibe, but they're shaded like CvS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 10, 2014, 07:31:33 pm
Maybe, but compared to this http://www.fightersgeneration.com/characters/dan-a.html (http://sim1.subirimagenes.net/img/2014/08/10//140810074435303072.png) (http://www.subirimagenes.net/i/140810074435303072.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: JackTheAwkward on August 10, 2014, 07:47:07 pm
Maybe, but compared to this http://www.fightersgeneration.com/characters/dan-a.html (http://sim1.subirimagenes.net/img/2014/08/10//140810074435303072.png) (http://www.subirimagenes.net/i/140810074435303072.png)
Yes, you were saying if they put some more effort the sprite could have looked more CvS like, but you're not proving that. You're making them closer to Alpha style (not SF3 like I said before). No, you're taking out details, when the CvS style requires them. The pants should look more like Ryu's.
Its not speaking. Of wich I cant beleive I forgot to touch up the outer lines
I can't understand. Its what? Who's not speaking? :???:
As I said before the style requires details that you are clearly missing. I don't want to repeat myself so much.
The shoes are kind of flat and empty, the coat misses a part (between the legs), it shouldn't stay attached to the person and its shading is wrong in the right; the shading on the trousers makes them flat, when they should have details, mainly creases. The shading on the mask the character has on top of his head seems unfinished. You also remembered that there's no anti-alias in your character.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 12, 2014, 04:14:57 pm
Anotheer attempt? Simple frankensprite (http://i1278.photobucket.com/albums/y502/simonrojasnoel/gadouken_zps831ec2f2.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/gadouken_zps831ec2f2.png.html) Gotta fix his right foot
Title: Re: [Theme Thread] CVS Sprite thread
Post by: JackTheAwkward on August 12, 2014, 06:43:34 pm
Its not speaking. Of wich I cant beleive I forgot to touch up the outer lines
I can't understand. Its what? Who's not speaking? :???:
As I said before the style requires details that you are clearly missing. I don't want to repeat myself so much.
The shoes are kind of flat and empty, the coat misses a part (between the legs), it shouldn't stay attached to the person and its shading is wrong in the right; the shading on the trousers makes them flat, when they should have details, mainly creases. The shading on the mask the character has on top of his head seems unfinished. You also remembered that there's no anti-alias in your character.
the punctuation was wrong I wrote it on my phone updated a bit (http://i61.tinypic.com/o8z90o.png)
EDIT: I have 17 colors already so the head has less detail
@Shao_Kun The arms look weir IDK if its the shading or the shape of it. It looks as if its shaded from the top left rather than the right
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on August 12, 2014, 09:57:29 pm
Been Watching Naruto Again Recently... (http://i.imgur.com/gQJxBFs.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: G0KU on August 12, 2014, 10:25:31 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on August 12, 2014, 10:25:50 pm
Huh. That's ironic, seeing as I've been watching it myself (already got through all 220 episodes of the first series and 100 of the second). That's not a bad sprite at all, though Sakura's right arm (left to us) seems...oddly bent? I don't know, it just looks odd to me, but maybe it's just the angle of the arm itself. Other than that, it looks pretty good!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Titiln on August 12, 2014, 10:51:13 pm
should've based it on cvs rock howard
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on August 15, 2014, 12:27:54 am
Two reshades, Demitri was based off Kiwi's version (https://38.media.tumblr.com/4c8f51b929dcd676bf4f2998dd35d4bd/tumblr_nabey6ehq71rwxvn2o1_250.png)(https://31.media.tumblr.com/2e95dae93fadb248061c3e96f242cfea/tumblr_nabhk7ckc81rwxvn2o1_r1_100.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 16, 2014, 10:11:31 pm
Two reshades, Demitri was based off Kiwi's version (https://38.media.tumblr.com/4c8f51b929dcd676bf4f2998dd35d4bd/tumblr_nabey6ehq71rwxvn2o1_250.png)(https://31.media.tumblr.com/2e95dae93fadb248061c3e96f242cfea/tumblr_nabhk7ckc81rwxvn2o1_r1_100.png)
That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project. :D
That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.
Ew no. If you really want it to be the best, how about I code it?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 17, 2014, 04:25:08 am
That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.
Ew no. If you really want it to be the best, how about I code it?
If you'll make it for ES's CvS3 project, then why not? And what's so bad about R@ce? His characters are pretty cool, too ya know.
Hmmm, thanks but no thanks; I like this incarnation! :D
But with color separation both are possible!
Maybe, I might do it. And it seems I'm doing something right, considering that a CoTM winner and a Global moderator commented on my sprites :D.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 17, 2014, 04:34:38 am
No, they're not, but I'm not getting into that here.
I'll make it in traditional CvS2 style, then I'll try to port it over as best as possible, fixing any possible problems in the current system (that I currently know nothing about).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 17, 2014, 04:38:02 am
No, they're not, but I'm not getting into that here.
I'll make it in traditional CvS2 style, then I'll try to port it over as best as possible, fixing any possible problems in the current system (that I currently know nothing about).
Offer....too...AWESOME! (cranium short-circuits)
Agreed. Guess I'm gonna post-pone my CvS Zangief Project for a while (at least for a good reason), eh? :D
Two reshades, Demitri was based off Kiwi's version (https://38.media.tumblr.com/4c8f51b929dcd676bf4f2998dd35d4bd/tumblr_nabey6ehq71rwxvn2o1_250.png)(https://31.media.tumblr.com/2e95dae93fadb248061c3e96f242cfea/tumblr_nabhk7ckc81rwxvn2o1_r1_100.png)
Dat Zero is off the chain! And great idea using Kiwi's Demitri as a base for your sprite!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on August 17, 2014, 04:42:48 am
Been Watching Naruto Again Recently... (http://i.imgur.com/gQJxBFs.png)
Well, I dislikes Naruto in mugen because of really big problen with sptites. (I think you dinno about over 9000 shity Naruto chars with same chiby sprites.) To see a NORMAL CVS Naruto char in mugen... Well, it will be just graceful! With this fact your already fantastic sprite of Sakura now is just divine. XD
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 17, 2014, 04:51:33 am
I made some changes to Bass :v (https://31.media.tumblr.com/23615b3ed818dc3e898827c117fb858e/tumblr_na0hxmNll81rwxvn2o1_100.png)
and my process
Spoiler, click to toggle visibilty
(http://puu.sh/aKwpS/38dda6c2c6.png)
Also, late, but something about it seems pretty flat overall. There's also too much light on the upper legs, and the light source doesn't really match with the left leg (artist's right). The shoulder pads look weird in that perspective; it's as if one is larger than the other.
I also kind of have a problem with that stance. I really think it should be based on the one in MM&B: http://www.sprites-inc.co.uk/files/Classic/Bass/MM&B/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 18, 2014, 03:48:33 am
That would be great. You can take half of JMP's color separated sprites, and I can take half (if you're serious about it). But I should warn you though; I'm pretty slow when it comes to spriting (probably 2-3 frames a day), and I'm gonna have college to contend with soon. If you can put up with that, then I'm pretty sure that we can make the best CvS 2K3 Kyo! Then, maybe R@ce can code him, and we'll happily see him in Enlightend Shadow's CvS3 Project.
Ew no. If you really want it to be the best, how about I code it?
User has been moderated via PM. http://mugenguild.com/forum/topics/graphics-re-theme-thread-cvs-sprite-thread-161672.0.html
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2014, 11:28:04 am
Thank you for your huge contribution to this thread. I'm sure everyone thinks your post was necessary because they just really couldn't understand it from the reports forum. I'm also sure the rest of the staff couldn't figure it out, either, or whether or not I got the message.
Now that I said that and it's out of the way, let's all return to posting sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Iced on August 18, 2014, 11:33:03 am
Thank you for your huge contribution to this thread. I'm sure everyone thinks your post was necessary because they just really couldn't understand it from the reports forum. I'm also sure the rest of the staff couldn't figure it out, either, or whether or not I got the message.
Post was meant to everyone else so they know your behaviour is not one to adhere on. Now you can go back to posting sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2014, 11:56:38 am
Why, yes, I do agree that those Kyo sprites of his are coming along quite nicely. KOF2003 was my favorite, so this has been a long time coming and I can't wait to see what the specials look like.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 18, 2014, 07:36:01 pm
Update on sprites!! Thanks to Chuchoryu (http://sim1.subirimagenes.net/img/2014/08/18//140818073055308006.png) (http://www.subirimagenes.net/i/140818073055308006.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 18, 2014, 07:44:06 pm
The arms from the old one are better than the ones in the new one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ravenborn on August 18, 2014, 07:49:21 pm
I agree with Alex
Title: Re: [Theme Thread] CVS Sprite thread
Post by: LurkerSupreme on August 18, 2014, 07:53:18 pm
I do prefer his new fist over the old ones, but the lower detail on his new arms make it look a little flat to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 18, 2014, 11:55:50 pm
Old arms are definitely better.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 19, 2014, 12:43:29 am
Like this? (http://sim1.subirimagenes.net/img/2014/08/19//140819124204308352.png) (http://www.subirimagenes.net/i/140819124204308352.png) (http://sim1.subirimagenes.net/img/2014/08/19//140819124400308354.png) (http://www.subirimagenes.net/i/140819124400308354.png) The old one was a frankensprite from CVS Ryu
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 19, 2014, 12:59:04 am
Like this? (http://sim1.subirimagenes.net/img/2014/08/19//140819124204308352.png) (http://www.subirimagenes.net/i/140819124204308352.png) (http://sim1.subirimagenes.net/img/2014/08/19//140819124400308354.png) (http://www.subirimagenes.net/i/140819124400308354.png) The old one was a frankensprite from CVS Ryu
Even if it was a frankensprite from Ryu, it still looks better than the new one. Take the arms from your old sprite and put them on the new one. Also, fix the shading of the shoes on the new sprite, and you'll have yourself a masterpiece :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on August 19, 2014, 01:15:09 am
Yeah, just go for the old arms, really.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 20, 2014, 02:16:07 am
It seems that the CvS3 SP Project by Enlightend Shadow is taking off in a new direction, and for once in my life I'm actually excited about something (other than getting out of Syria and going back to Canada...)
I'm not sure how to answer that question, honestly. If your talking about where I've lived, then Canada and Syria. But if you're talking about the sprite, then I'm glad u like it.
Seriously, have u thought about joining Enlightend Shadow's CvS3 project? They could use someone like u.
Hope this post doesn't derail the thread.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 20, 2014, 02:29:33 am
I'm not sure how to answer that question, honestly. If your talking about where I've lived, then Canada and Syria. But if you're talking about the sprite, then I'm glad u like it.
Seriously, have u thought about joining Enlightend Shadow's CvS3 project? They could use someone like u.
Hope this post doesn't derail the thread.
I think he mean why weren't you in the Mugen Guild community 5 Years ago.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 20, 2014, 03:07:25 am
I'm not sure how to answer that question, honestly. If your talking about where I've lived, then Canada and Syria. But if you're talking about the sprite, then I'm glad u like it.
Seriously, have u thought about joining Enlightend Shadow's CvS3 project? They could use someone like u.
Hope this post doesn't derail the thread.
I think he mean why weren't you in the Mugen Guild community 5 Years ago.
LOL How could I have misunderstood that. Yeah, I never thought about joining this forum 5 years ago, but after seeing this thread, Diepod, C.V.S the Abstract, and Felo's sprites, and not to mention ES's CvS3 screenpack, I couldn't resist. Glad to be amongst y'all!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 20, 2014, 03:08:33 am
His right sleeve is a bit "jerky" (some pixels jump a bit), you should edit frame number 5 and 6. Or just number 5.
Hmmm I see what you're getting at. How about this: (http://i1283.photobucket.com/albums/a551/Yahya_Nass/Kyo_WALK_FORWARD_2K3_zps381314d4.gif) I think the reason for the first GIF's jerkiness is because I accidentally repeated a few frames. Well, is this one any better?
No, it's still there.
I edited the jacket on all frames. :) (http://i1066.photobucket.com/albums/u402/GodofDeath94/KyoWalkForward2K3_Fixed-Edited.gif~original) Fixed the shading, the sleeves (both of them) and the zip on the left sleeves (our right).
Is the 2003 version of Kyo still supposed to have on a vest under his jacket? Also, the belt seems to be incorrectly animated all the animations.
About the jacket, I don't know what part of him has a vest under the jacket. I see a t shirt. Concerning the belt they are placeholders till I can think of a better alternative. Maybe removing the belt.
@ Alex: thanks for the fixes on Kyo's walk animation. :-)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 20, 2014, 07:59:22 pm
Kyo wears a vest underneath his jacket in his original outfit: (http://i.imgur.com/lSc7GP2.jpg)
It is present in his sprites as well: (http://i.imgur.com/TyulMxh.png) (vest is in blue on the right) His jacket is slightly smaller than the vest, so the vest is constantly peeking out a bit. And since 2k3 Kyo's jacket is of normal length, the jacket shading just needs to be extended outwards to fill up the jacket.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Cazaki on August 20, 2014, 08:20:12 pm
That's just overly complicated design right there o_O
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Niitris on August 20, 2014, 08:34:27 pm
Kyo wears a vest underneath his jacket in his original outfit: (http://i.imgur.com/lSc7GP2.jpg)
It is present in his sprites as well: (http://i.imgur.com/TyulMxh.png) (vest is in blue on the right) His jacket is slightly smaller than the vest, so the vest is constantly peeking out a bit. And since 2k3 Kyo's jacket is of normal length, the jacket shading just needs to be extended outwards to fill up the jacket.
Ahhhh I get it now. OK, I just revised these GIFs, plz tell me what do you all think of them:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on August 20, 2014, 10:15:24 pm
Good (y) :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on August 20, 2014, 10:16:19 pm
Is this a WIP? Because it looks like one. Maybe you could start your own thread in the Sprite Projects board.
Feedback based on what I've seen - The jacket sleeves you're adding don't look like a jacket. They aren't loose enough, they look skin tight around the forearm/wrist.
Kyo's pants are supposed to be jeans, so you should erase the fold-lines in the mid front for all sprites.
Other than that, the belt detail and the palette look great.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 21, 2014, 12:18:55 am
Is this a WIP? Because it looks like one. Maybe you could start your own thread in the Sprite Projects board.
Feedback based on what I've seen - The jacket sleeves you're adding don't look like a jacket. They aren't loose enough, they look skin tight around the forearm/wrist.
Kyo's pants are supposed to be jeans, so you should erase the fold-lines in the mid front for all sprites.
Other than that, the belt detail and the palette look great.
Thanks for the feedback. Yeah, I see your point about the jacket after taking a good look at KOF XIII Kyo, but the pants are placeholders in the sprites; they are already easy enough to color (since I'm using JMP's Color Separated Kyo), and they already look alright in the sprite, so why change them? But thanks anyways, walt.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 21, 2014, 12:23:31 am
I didn't even notice the fold lines due to the dark color, but yeah, those should be removed. You might as well start now since you're pretty close to the beginning.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: JackTheAwkward on August 21, 2014, 01:49:56 am
Lol who wears a vest underneath their jacket Btw the front foot looks a bit weird on the stance
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 21, 2014, 11:26:52 am
The jacket still doesn't extend all the way down, there's still a bit of the vest visible. Also, his belt isn't really showing up (the trailing, untucked part of the loop does, but the part that's actually around his waist is not there at all).
the pants are placeholders in the sprites; they are already easy enough to color (since I'm using JMP's Color Separated Kyo), and they already look alright in the sprite, so why change them?
One should never settle for good enough; one should always strive to do their best! Plus, alternate palettes will make the crease lines show up. They're worth removing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 21, 2014, 11:17:48 pm
The jacket still doesn't extend all the way down, there's still a bit of the vest visible. Also, his belt isn't really showing up (the trailing, untucked part of the loop does, but the part that's actually around his waist is not there at all).
One should never settle for good enough; one should always strive to do their best! Plus, alternate palettes will make the crease lines show up. They're worth removing.
As what Niitris said, XI (or 2K3) Kyo doesn't wear a vest, so basically I think what I did on the jacket is closer to this incarnation. Anyways, thanks for the feedback JMP, I really appreciate the time you took to actually look at this. I did what you said about the crease lines, but I decided not to do the jacket like walt said. I might get around to doing it, but I dunno.
It's because he copied and pasted the shoe from another frame. B.Hatter, you should fix this.
I think that might have been a cropping problem, but I'm pretty sure it wasn't copied and pasted. Anyhow, thanks for the insight Alex, and it's been fixed (I think)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 21, 2014, 11:24:57 pm
The crease lines down the center are still there.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Eddie Hunter on August 21, 2014, 11:30:31 pm
Hey B.Hatter, Here is some feedback for your 03 cvs Kyo: Belt should be lower Neck should be higher there are little gap's in the glooves in the original version see this image as a reference http://www.mugenation.com/images/chars/King%20of%20Fighters%202003/kyo03.gif Edit:The pants don't look like jeans
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 22, 2014, 12:14:18 am
As what Niitris said, XI (or 2K3) Kyo doesn't wear a vest, so basically I think what I did on the jacket is closer to this incarnation.
I am aware that 03 Kyo does not have the vest; I'm not talking about keeping the vest, I'm talking about getting rid of it. The vest was and still is visible in your sprites (and it shouldn't be), that's what I was getting at. :P
But I double checked the KOF sprites again and found a bit of a complication: (http://i.imgur.com/QPdEjQT.gif)(http://i.imgur.com/0UuN186.gif) One can see that 03 Kyo's jacket is about the same length as the jacket he wore in 94 outfit, which means getting rid of the vest won't be as simple as extending the jacket down to cover the black parts. Those black parts will need to be removed full stop, and the resulting empty space would have to be filled in. His pants don't go up as high as they do in 94, and his belt is wider as well (along with the addition of a prominent belt buckle).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on August 22, 2014, 12:50:33 am
As what Niitris said, XI (or 2K3) Kyo doesn't wear a vest, so basically I think what I did on the jacket is closer to this incarnation.
I am aware that 03 Kyo does not have the vest; I'm not talking about keeping the vest, I'm talking about getting rid of it. The vest was and still is visible in your sprites (and it shouldn't be), that's what I was getting at. :P
But I double checked the KOF sprites again and found a bit of a complication: (http://i.imgur.com/QPdEjQT.gif)(http://i.imgur.com/0UuN186.gif) One can see that 03 Kyo's jacket is about the same length as the jacket he wore in 94 outfit, which means getting rid of the vest won't be as simple as extending the jacket down to cover the black parts. Those black parts will need to be removed full stop, and the resulting empty space would have to be filled in. His pants don't go up as high as they do in 94, and his belt is wider as well (along with the addition of a prominent belt buckle).
I can see where you are going with this man, I'll try to figure it out. Guess I might as well start anew. Thanks JMP! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Sky79 on August 22, 2014, 01:09:29 am
Kyo doesn't wear a vest, it's his high school uniform with the sleeves rolled up ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 22, 2014, 01:15:48 am
I think those are the yellow trims of Kyo's gloves, but scattered. Yeah, I know they're fucked up, I'll definitely fix'em later. Btw Morph, your buddy in your sig might just end up dead from those allergies. :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on August 22, 2014, 05:45:54 am
I guess my eyes just suck lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 23, 2014, 12:18:57 am
Do you have any plans for these sprites or nah? lol I'd jump on these so quick
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 23, 2014, 02:53:44 pm
Thanks to everyone Yeah... it needs an improvementent in the legs, and gotta check out her hair, also the gloves looks kinda weird And... Yeah, they are single sprites, just a training to improve FeLo you used to have something here http://img31.imageshack.us/img31/3108/karinl.gif Don't you?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 23, 2014, 07:40:48 pm
Thanks to everyone Yeah... it needs an improvementent in the legs, and gotta check out her hair, also the gloves looks kinda weird And... Yeah, they are single sprites, just a training to improve FeLo you used to have something here http://img31.imageshack.us/img31/3108/karinl.gif Don't you?
Yes, but I can't see it. It gives a 404 error. I see the sprite in google, otherwise....
I'll try looking for it in my HD :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 23, 2014, 08:17:35 pm
Waiting to see it! Heres an update (http://sim1.subirimagenes.net/img/2014/08/23//140823081751312845.png) (http://www.subirimagenes.net/i/140823081751312845.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on August 23, 2014, 08:28:13 pm
that's a nice Akuma sprite you've got there sir :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on August 23, 2014, 09:55:47 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on August 23, 2014, 11:22:17 pm
The issue with Karin is not "fat legs", the entire sprite is scaled incorrectly. First off, any CPS sprite needs to be scaled by 78% or so in width to look right in 4:3/square pixel proportions, and even then I'm not sure the overall scale quite matches, she might need to be a little bit bigger to match the proper cvs scale.
I guess a lot of people have trouble seeing how weird fat CPS sprites look with square pixels, so if you find yourself having any trouble seeing the difference between CPS and cvs sprites (basically, if you think CPS sprites look fine and totally normal on your computer screen), just rotate any CPS sprite by 90 degrees and hopefully the difference should be clear. If you're still having trouble, rotate a sprite of your character knocked down and compare it to a sprite of them standing up straight, and it should become painfully clear :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 23, 2014, 11:32:52 pm
83% gets it from 384 to 320 in width and is what CvS2 and CFJ use for the SFA and DS characters.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on August 24, 2014, 12:47:57 am
The issue with Karin is not "fat legs", the entire sprite is scaled incorrectly. First off, any CPS sprite needs to be scaled by 78% or so in width to look right in 4:3/square pixel proportions, and even then I'm not sure the overall scale quite matches, she might need to be a little bit bigger to match the proper cvs scale.
I guess a lot of people have trouble seeing how weird fat CPS sprites look with square pixels, so if you find yourself having any trouble seeing the difference between CPS and cvs sprites (basically, if you think CPS sprites look fine and totally normal on your computer screen), just rotate any CPS sprite by 90 degrees and hopefully the difference should be clear. If you're still having trouble, rotate a sprite of your character knocked down and compare it to a sprite of them standing up straight, and it should become painfully clear :P
this.
it's also very noticeable on kick moves.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on August 24, 2014, 09:19:34 pm
Mai Again... (http://i.imgur.com/lnLeYIN.png) I Still not liking this costume, but no one made so here it is.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on August 24, 2014, 10:13:09 pm
I know your feeling, I'd rather work in any of the abandoned concept customes. you gave em an idea to do the motw one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on August 25, 2014, 11:14:59 pm
83% gets it from 384 to 320 in width and is what CvS2 and CFJ use for the SFA and DS characters.
That doesn't sound right. 320/384 is about 83%, yes, but it doesn't account for the difference in height (384x224 vs 320x240) and thus overall proportion. If you're saying that's how they scaled the sprites in the CVS games, I don't have any reason to disbelieve you, but it sure sounds weird.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 26, 2014, 12:01:17 am
Well...after all this "stuff" Is this CVS sprite correct? (http://sim1.subirimagenes.net/img/2014/08/26//140826120150314706.png) (http://www.subirimagenes.net/i/140826120150314706.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on August 26, 2014, 01:43:01 am
Nice sprites, guys :)
Long time without posting a sprite here and I like the result this time. I "improved" an old sprite I've done, this time is Ahri from League of Legends :) (http://fc00.deviantart.net/fs70/f/2014/237/7/6/ahri_the_nine_tailed_fox___lol_by_hadesdiossupremo-d5o45m1.png)
Spoiler: Because I know you all and you'd like to see it without BG(click to see content)
Jinx from league of legends (http://i.imgur.com/kchywxm.gif?1) (http://imgur.com/kchywxm) (http://imgur.com/oF0ATPu)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 27, 2014, 01:13:20 am
Some work over here. (http://sim1.subirimagenes.net/img/2014/08/27//140827011421315918.gif) (http://www.subirimagenes.net/i/140827011421315918.gif) I wish a CVS Sagat
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on August 27, 2014, 01:41:02 am
Loving to see this nice looking Sagat anim. Nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Just No Point on August 27, 2014, 01:43:06 am
You're getting really good at this! I hope that Charlie is a secret wip!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 28, 2014, 06:18:56 pm
I hope that too JNP, but it was just an attempt bro. I ain't that talented to do a full char :bigcry: Anyway, here's a CVS Tiger Uppercut (http://sim1.subirimagenes.net/img/2014/08/28//140828061420317158.gif) (http://www.subirimagenes.net/i/140828061420317158.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on August 28, 2014, 06:49:53 pm
It's pretty good. I only noticed his face in it, though. Seems rather wide and flat and his ear seems... almost gone.You might want to shade that a little.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 28, 2014, 07:34:34 pm
(http://i1066.photobucket.com/albums/u402/GodofDeath94/1-6.png~original) This frame has strong in-lines and out-lines.
So I decided to edit it a little bit: (http://i1066.photobucket.com/albums/u402/GodofDeath94/fix-2.gif~original)(http://i1066.photobucket.com/albums/u402/GodofDeath94/fix-3.gif)
I hope you keep at it, you're doing great so far. Just don't forget about small details in the sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 28, 2014, 08:59:18 pm
What's that near his ear?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on August 28, 2014, 09:02:18 pm
I hope that too JNP, but it was just an attempt bro. I ain't that talented to do a full char :bigcry: Anyway, here's a CVS Tiger Uppercut (http://sim1.subirimagenes.net/img/2014/08/28//140828061420317158.gif) (http://www.subirimagenes.net/i/140828061420317158.gif)
Wow. Those are some sick CvS Sagat sprites bud! Nice work!
color separated (http://i158.photobucket.com/albums/t117/maximilianjenus/sakurasep_zpsa9426da1.png) (http://s158.photobucket.com/user/maximilianjenus/media/sakurasep_zpsa9426da1.png.html)
No idea who she is supposed to be but i like her, Nice!
adult version of sakura kasugano as seen in sakura ganbaru. did not sprite the coat because ABS.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on August 29, 2014, 10:23:34 pm
@Lows90: That's a pretty good attempt I have to say. Not sure if the height is the proper height for CVS though, really hard to judge. The details are really good though!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: God-Aztec on August 29, 2014, 10:27:32 pm
@Lows90: That's a pretty good attempt I have to say. Not sure if the height is the proper height for CVS though, really hard to judge. The details are really good though!
Thank you, this could be fixed by slowing the size, it's not big deal.
I Appreciate your feedback, to tell the truth it's not too difficult to make him, i could do a sprite in 15 minutes or less, but it took me almost 1 hour only because i was choosing colors for the cs & making pals.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on August 30, 2014, 02:24:21 am
Well, I guess the best thing is to put him side-by-side to other CvS sprites to see how it'd look if anything else heh. Looking forward to seeing what other characters you may do, I'm kinda hyped to see what else you may do! ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ryūku Tsukuyomi on August 30, 2014, 03:05:39 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NeroX on August 30, 2014, 03:09:14 am
(http://i44.photobucket.com/albums/f47/NeroX15/Anakaris_zpsa76bb109.gif?t=1409360946) This my attempt at making a CVS styled Anakaris. I know this still needs work but I was wondering if I could get any tips and critiques from spriters.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 30, 2014, 03:17:21 am
Remove the black outline, for one.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 30, 2014, 05:20:07 am
I think of doing some more animations for a CVS Sagat (http://sim1.subirimagenes.net/img/2014/08/30//140830052004319507.png) (http://www.subirimagenes.net/i/140830052004319507.png) (http://sim1.subirimagenes.net/img/2014/08/30//140830052005319508.png) (http://www.subirimagenes.net/i/140830052005319508.png) Unfinished sprites, ovbiously
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on August 30, 2014, 05:42:19 am
That right (artist's left) leg is too... angle-y. It's like a straight line of dark pixels.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on August 31, 2014, 03:36:57 pm
Here it's one more (http://sim1.subirimagenes.net/img/2014/08/31//140831033753321089.gif) (http://www.subirimagenes.net/i/140831033753321089.gif) It needs 2 more frames
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lows90 on August 31, 2014, 05:49:49 pm
Really Nice Man! hope to see more.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on September 08, 2014, 02:33:47 am
Some progress on shingo: His Medium Punch, basically a headswap on Kyo's MP :P (http://i.imgur.com/gqAlRAo.gif)
Spoiler: frames(click to see content)
(http://i.imgur.com/7eK7wyh.png)
And Sakura: (http://i.imgur.com/ut0k5kl.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 08, 2014, 02:37:53 am
Whoa! Glad to see you're still working on that Shingo. Good job.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Eddie Hunter on September 08, 2014, 02:38:48 am
Those are Nice!
Spoiler: BRBRBR(click to see content)
Tu planeja fazer a sakura ou isso é só uma idéia de como poderia ser?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GLB on September 08, 2014, 02:40:16 am
Shingo looks great!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on September 08, 2014, 02:50:57 am
Yeah, thanks! He looks really awesome. If he wasn't SO HARD to made- I think Shiva with mine sprites could be in projects... But sad...
You have talent, if you have a chance for make it, go for it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on September 08, 2014, 09:07:44 am
Well, thanks. New version of Shiva. (http://cs609517.vk.me/u258192434/docs/4464ffb2e181/Shiva.png?extra=_dFwJ8nB5rwy2GJLUlaPJyAfBXCbw9H_1EgD8gixKJr6G9x8zytcYe19PtjnM-mXlaDl4r2v1WRtLoTcEKrTB2RqMLKr0H-QUg)
You know this is not CvS styled, right? It looks more like an Alpha/Zero styled sprite (well, you took Hulk pieces of sprites and frankensprited them together, so the result is a CPS2 Alpha/Zero styled sprite, since the MvC series used that style).
Also, it's a jpg/jpeg. :( And it's very big, why?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on September 08, 2014, 11:47:07 pm
You know this is not CvS styled, right? It looks more like an Alpha/Zero styled sprite (well, you took Hulk pieces of sprites and frankensprited them together, so the result is a CPS2 Alpha/Zero styled sprite, since the MvC series used that style).
Also, it's a jpg/jpeg. :( And it's very big, why?
Yeah, but why not? Main differences between SFA and CvS is scale and palettes. And about itself images: well, I prefer large images, because they are at least something can be seen. If you need a little PNG sprites here- here they are. (http://cs609517.vk.me/u258192434/docs/80732fbeaba3/Shiva_0_5.png?extra=qw185r8Gp01nPlANFCwiHSXGj2WJc0D_XuLNLH6RprNZCItXRvCJtSZMT6BHmoWL93HeSDJf5FJ6Su9NEKR0X_KrY7CKU9ipuA) (http://cs609517.vk.me/u258192434/docs/cea5060f750c/Rik.png?extra=KiUMKSXsv2GLagiKGB2iNOl4Fu-FaUVGc7RD7DJSM1DQ8trCXxLhPKtCQISiDNmHl5DL6dnGYw6m249B82xgsXlWB1aXoRw6jg) (http://cs609517.vk.me/u258192434/docs/4464ffb2e181/Shiva.png?extra=_dFwJ8nB5rwy2GJLUlaPJyAfBXCbw9H_1EgD8gixKJr6G9x8zytcYe19PtjnM-mXlaDl4r2v1WRtLoTcEKrTB2RqMLKr0H-QUg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 08, 2014, 11:50:32 pm
Yeah, but why not? Main differences between SFA and CvS is scale and palettes.
Shading says "Hi!" Look carefully at the characters from SNK sprited in CvS style and then compare.
Same for Shotos, Chunners etc from CvS2(I mean, those speciffically sprited for the games).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 09, 2014, 12:04:44 am
shading is the main difference, cvs shading is very efficient, my guess is that capcom had lost most of the great spriters from the cps2 era and had to optimize the few ones they had left.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on September 09, 2014, 12:10:18 am
Yeah, but why not? Main differences between SFA and CvS is scale and palettes.
Shading says "Hi!" Look carefully at the characters from SNK sprited in CvS style and then compare.
Same for Shotos, Chunners etc from CvS2(I mean, those speciffically sprited for the games).
Felo is correct here. CvS art style is vastly different from sfa and mvc sprites. Anatomy, I would say, is even more important than the shading/lighting. Conversions don't actually match the cvs sprite style, so if you're going to edit something, it should be from cvs characters and not the re-scaled alpha sprites.
I suggest learning to draw the sprites from scratch honestly.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on September 09, 2014, 01:08:01 am
Yeah, but why not? Main differences between SFA and CvS is scale and palettes.
Shading says "Hi!" Look carefully at the characters from SNK sprited in CvS style and then compare.
Same for Shotos, Chunners etc from CvS2(I mean, those speciffically sprited for the games).
Felo is correct here. CvS art style is vastly different from sfa and mvc sprites. Anatomy, I would say, is even more important than the shading/lighting. Conversions don't actually match the cvs sprite style, so if you're going to edit something, it should be from cvs characters and not the re-scaled alpha sprites.
I suggest learning to draw the sprites from scratch honestly.
To me his shoes where laking something, so what do you think, it need more details or its good this way?
*Off topic: My english is easy to read? I'm not using any translator besides my brain :laugh:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 09, 2014, 01:28:06 am
Other than spelling (should have been "were lacking," "it's," as well as capitalizing "English"), yes, it's understandable. Quite clear, actually; it's better than most of the native English speakers on here.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on September 09, 2014, 06:17:09 am
Well, really. It have some differences in shading... Okay, Rick is Deleted.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 09, 2014, 07:56:16 am
Shingo's inner thirt needs some folds, in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bizarro Santamorphman on September 09, 2014, 08:40:24 am
Well, really. It have some differences in shading... Okay, Rick is Deleted.
I don't see the reason to delete something when I quoted it. :-\
And we're here to learn. Now you know that doing what you did isn't really an efficient method to create CvS sprites. And you got valuable feedback to improve making sprites the right way. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on September 09, 2014, 11:52:54 pm
Well, really. It have some differences in shading... Okay, Rick is Deleted.
I don't see the reason to delete something when I quoted it. :-\
And we're here to learn. Now you know that doing what you did isn't really an efficient method to create CvS sprites. And you got valuable feedback to improve making sprites the right way. :)
Well, my decision to delete Rick has f 2nd trigger. His palette now is really... Well, if I will reshade him, it will be mush harder...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 10, 2014, 04:41:42 pm
Here's another one!! (http://sim1.subirimagenes.net/img/2014/09/10//140910044217331406.gif) (http://www.subirimagenes.net/i/140910044217331406.gif) I forgot that Sagat was already CSed so... I started all again :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 11, 2014, 11:01:19 pm
An MB I'm making for a Urien via tracing because the ones I found so far are horrible (Including CFJ):
(http://i.imgur.com/EwmHmlo.png)
Critics and Feedbacks are welcome.
Torso shading was based off of Mai Shiranui, Chun-Li, and Athena. Golden Accessories shading are based off Dictator Eyes are based off of Athena Added triangle because Illuminati. Chest shading are based off of Mai
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 12, 2014, 12:13:41 am
(There are other MBs for Urien? Only one I've ever seen is his CFJ, which isn't anything special aye).
That's a rather interesting design you have going for the MB though. The way the torso part is handled (the part with the triangle) and skirt seems a bit flat to me though, and not sure about how the toes and arms are handled either. Hands looks real good though, as well as the upper torso. It's not a bad start though, but a few touching up here and there can make it look pretty good I have to say. Keep at it! ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 12, 2014, 12:31:51 am
I believe the torso is most likely to be kept from the light (which is at the top center) which is why the triangle is flat. (I'll add it some shade though) I'm not sure what you mean on the arms though. (Too thin, or are their poses off?)
I remember seeing a MB based off a Darkstalker bliss, the styles clashed a lot, IMO.
Edit:
(http://i.imgur.com/EpeTu2o.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 12, 2014, 02:49:34 am
Huh...I don't recall ever seeing one like that. o_O
Yeah, the shading works a lot better for the torso now. Also think the toes look better now too. As for the arms, and it may be just me, but the way the arms bend, particularly the right arm (the left arm in retrospect looks fine now that I looked at it a second time), seems off. I can't really explain it. I guess it just seems...noodle-like is the best way I can describe it? From where the upper arm to elbow to lower arm is in particular.
(Also, that headpiece...I've seen it so often, but I don't know what it really is!)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 12, 2014, 03:16:52 am
It's a mayan crown, I used an mayan costume model as a reference:
Other than spelling (should have been "were lacking," "it's," as well as capitalizing "English"), yes, it's understandable. Quite clear, actually; it's better than most of the native English speakers on here.
Thanks! Nice to know that my English is understandable.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 16, 2014, 05:12:14 am
that's pretty good, only the hip is nto female looking enough.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 18, 2014, 03:23:02 am
(http://i.imgur.com/WjCxu6q.png)
Ok, so here is Gill's MB. I've gotten lot better shading-wise thanks to sabockee's fix of Urien's MB (http://i.imgur.com/6nw9h4J.png), but I'm not sure on her clothing. I like the face, but it looks more anglo-saxon-ish more than a greek face.
Critics and feedback are welcome.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 18, 2014, 03:37:30 am
Face is too rounded. Looks MSPaintish. The angle of the arm also bothers me, and it looks like she has two right hands.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 18, 2014, 03:38:51 am
Oooh~ That is quite nice~ Let's see what I can give feedback on:
*It feels like the breasts are far too low on the sprite? I don't know, that's just something that feels a bit off to me. *Not sure on that right arm (the sprite's left arm). I don't know if that's how it's supposed to look bent that way. On that note, not sure if the arms are the right length, or if they're too thick for CvS style. *This may be just me, but I'm going to go on a limb and say that the hair is supposed to be long, yes? If it's long enough, can probably still see parts of it behind Gill there, especially on the left side. *Not sure on the angle of the left underarm to torso (though that's something I struggle with myself). *Perhaps the skirt needs touched up on with the ruffles and folds and the like? Not sure on that either. *Aye, there's something off about the face. I can't say exactly what it is, but there's just something a tad bit off.
Other than that, it's a good start! The legs and feet I feel turned out really well, and the shading's not too bad I feel (though I'm bad at shading myself so what do I know?). Hopefully that feedback will help some? I know I'm rather vague with my feedback so...^^;
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 18, 2014, 04:18:01 am
(http://i.imgur.com/9kPNLgM.png)
I shrunk the width of the face by 2 pixels and changed the pinky shading, any better?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 18, 2014, 04:23:35 am
Face does look better now aye, and so doesn't that hand. There may still be other issues, but I'll let the CvS experts here point any out. It's going good though, so keep at it! ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 18, 2014, 04:38:37 am
That face is still just way too round. It looks more comical than it does serious, and not in a good way.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 18, 2014, 04:45:22 am
Shrunk the width further more:
(http://i.imgur.com/VVqvFyB.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on September 18, 2014, 04:46:56 am
Head size is right but the face is not.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 18, 2014, 04:54:18 am
I hope I'm on the right track, shrunk the face and centered it more.
(http://i.imgur.com/Akb0mkp.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Umezono on September 18, 2014, 05:03:03 am
look at other cvs sprites, your face is simply drawn different, the anatomy is all cartoony
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on September 18, 2014, 10:37:45 am
You should not be affraid of playing with shades. Maybe making one part of her face a bit darker, AND those eyes needs work. You're using a 2pixels system for those(dark and light green). Whynot making them ONE pixel, and leaving the "darker green" in her third flesh colour? that would add deepness to her seek. Also,the other eye, which could be the "darker" side, you could use the dark green instead of the lighter. AND using the fourth flesh colour instead of the third.
About the boobs area, you should not need making those lines for marking each boob. Look at CvS Chun Li. There aren't lines marking them(except in certain movements, of course).
Arms should need a bit of volume, as giving an impression of defined, real muscle. Look at this tutorialmade by Kiwi: http://2dwillneverdie.com/tutorial/resizing-your-sprites-with-nearest-neighbor/ It's not about defined muscles, but it could give you an idea of what I'm talking about.
(There's also A LOT of useful tutorials in his page: http://2dwillneverdie.com/tutorial/ )
Also, maybe, adding a bit of volume to that hair would help her a lot.
Have a nice day!
PS: I hope you don't take this as harsh words. Aside that, if it's Gill'sMB, why not keeping his two colours thing?
EDIT: There's a small trick I use when I'm kinda lost while shading. I draw the problematic area in a paper and I shade it with the pencil. When I'm satisfied with the result, I try to translate it into pixels(not scaning).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 18, 2014, 05:39:39 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on September 18, 2014, 05:58:11 pm
I think Uncle Froz is just getting the basis done, before halving the colors to match Gill's. That's a good idea to just c&p one of the CvS females' face and tweak it. I was thinking maybe King would work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on September 18, 2014, 09:25:34 pm
I think Uncle Froz is just getting the basis done, before halving the colors to match Gill's. That's a good idea to just c&p one of the CvS females' face and tweak it. I was thinking maybe King would work.
Vice and Chun-li have some similar poses that can help too.
previously I posted adult sakura, now I post kyo's cousin.
There are some white pixels on her leg, ah, actually she don't show her bellybutton, her motorcycle suit just show her bust, but the sprite is good overhaul. Edit: She lacks some details on her suit, the sprite is not finished? By the way if you want some base you can use this pic:
that's pretty good, only the hip is nto female looking enough.
Yeah, i've noticed that too, but I thought it was only my ocd lol. I removed her socks and fixed her hips, but I'm still not happy at all with her hips, what do you guys think?
(http://i.imgur.com/hVoiQfp.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on September 18, 2014, 11:22:07 pm
I fixed Froz's sprite a bit: (http://i1066.photobucket.com/albums/u402/GodofDeath94/MBGill.png)
Is she supposed to have only one bracelet?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 18, 2014, 11:30:07 pm
I think, and I could be wrong on assuming, that Froz may be going for a non-powered Gill too. I don't know if Gill never is shown without his red/blue palette or not so...I could be wrong!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 18, 2014, 11:47:14 pm
Her hair overlaps her shoulder now to make it less stiff.
Edit: Credit goes to Alex for the arms, knees, and dress.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on September 19, 2014, 12:52:40 am
Looks good to me. A nice improvement on her face. I like the addition of her holding a small bunch of grapes in left hand. Looks like you touched up her arms a bit as well. Defined them more, looks good. Nice work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Froz on September 19, 2014, 12:58:22 am
It's thanks to Alex for touching them up a bit more, I just raised her muscle up by a few pixels.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on September 19, 2014, 01:17:44 am
Ah yes, now THAT looks great! Overlaying the hair on the shoulder was a good idea, and I like the grapes added in. Face looks much more feminine now, and arms look properly done too. Dress and breasts also look right (the breasts now don't look like they should be popping out now ha). You did an overall fantastic job with this, and you learned as well from Alex and the others too, which is great! Congrats. ^^
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 19, 2014, 01:25:07 am
previously I posted adult sakura, now I post kyo's cousin.
There are some white pixels on her leg, ah, actually she don't show her bellybutton, her motorcycle suit just show her bust, but the sprite is good overhaul. Edit: She lacks some details on her suit, the sprite is not finished? By the way if you want some base you can use this pic:
it's a production sprite, so it's made so animations can be finished fast, I agree with the bots, I think I'll try and make them closer to the original design, actually the more I look at the production sprite the less I like it; I think i'll revamp to make the cleavage different, I might keep it hip length as it is instead of waist length like the original because of nyotengu , I think i will compare her design to the other characters form my game that already have similar outfits (taki,raiya,zamus,sakura, etc...), also the multiple stripes don't seem too time consumming to make and the current boots are boring.
that's pretty good, only the hip is nto female looking enough.
Yeah, i've noticed that too, but I thought it was only my ocd lol. I removed her socks and fixed her hips, but I'm still not happy at all with her hips, what do you guys think?
(http://i.imgur.com/hVoiQfp.png)
yeah, the hips are getting there, still not where they should be, remember that the hips are normally wider than both legs so they should give that kind of appareance.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 20, 2014, 01:18:18 am
Is this properly shaded? Focus on the abs, tell me (http://sim1.subirimagenes.net/img/2014/09/20//140920011408340845.png) (http://www.subirimagenes.net/i/140920011408340845.png) SFA:
Is this properly shaded? Focus on the abs, tell me (http://sim1.subirimagenes.net/img/2014/09/20//140920011408340845.png) (http://www.subirimagenes.net/i/140920011408340845.png) SFA:
cheat as much as you can, joe is shorter so you can't copy paste his abs, but you can take a look at them and copy how they are shaded.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 20, 2014, 03:02:37 am
Following your comment maximilianjenus :) (http://sim1.subirimagenes.net/img/2014/09/20//140920025416340864.png) (http://www.subirimagenes.net/i/140920025416340864.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 21, 2014, 04:07:34 am
I demand a CVS Sagat!! (http://sim1.subirimagenes.net/img/2014/09/21//140921040907341511.png) (http://www.subirimagenes.net/i/140921040907341511.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on September 21, 2014, 04:11:12 am
I demand a CVS Sagat!! (http://sim1.subirimagenes.net/img/2014/09/21//140921040907341511.png) (http://www.subirimagenes.net/i/140921040907341511.png)
Make it happen, and I'll hero respect you man!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 21, 2014, 03:17:05 pm
I' ve thinked of it man, but i'm not so good...and it will take me months to finish
The only one to challenge Evil ryu... SENSEI KEN!! (http://sim1.subirimagenes.net/img/2014/09/21//140921031721341777.png) (http://www.subirimagenes.net/i/140921031721341777.png) (http://sim1.subirimagenes.net/img/2014/09/21//140921031819341778.gif) (http://www.subirimagenes.net/i/140921031819341778.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on September 21, 2014, 03:19:26 pm
If no one knows or remembers, the Evil Ryu sprite was done by Hien.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 21, 2014, 03:23:37 pm
yep, i know, i was just a concept of rival for my ken
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on September 21, 2014, 05:38:12 pm
Nice to see a CvS Sagat, good work! And it's my turn, now I hope that her hips are not lying anymore. :P (http://i.imgur.com/LzzGpnn.png) I've made some adjusts on her jacket and her right hand too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Uche_of_MFG on September 22, 2014, 02:11:36 am
It looks much better than before.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: TETSUGA GENSHO on September 22, 2014, 08:27:12 pm
Nice to see a CvS Sagat, good work! And it's my turn, now I hope that her hips are not lying anymore. :P (http://i.imgur.com/LzzGpnn.png) I've made some adjusts on her jacket and her right hand too.
lurker who is that? Kyo's cousin or something?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on September 22, 2014, 08:49:48 pm
I believe that's a midnight bliss sprite for Kyo.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Lurker on September 23, 2014, 01:26:05 am
She appeared as Shingo's alt striker on kof2000 and like markpachi said, she is also a midnight bliss version of Kyo.
Edit: Ah, I remembered that SNK created her as a fanservice for the girls that were cosplaying as Kyo on some conventions. But I don't know if this story is true :P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Ghost Killer on September 25, 2014, 10:01:33 pm
Modified Dragon Ken's stance. Adjusted both sleeves and equiped the default pal:
(http://i.imgur.com/mAnvufQ.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 27, 2014, 07:52:05 pm
Very nice man!! I love SF edited chars :sweetheart: Well here's another Sensei Ken (http://sim1.subirimagenes.net/img/2014/09/27//140927075146347325.png) (http://www.subirimagenes.net/i/140927075146347325.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075148347327.png) (http://www.subirimagenes.net/i/140927075148347327.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075147347326.png) (http://www.subirimagenes.net/i/140927075147347326.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on September 27, 2014, 08:15:18 pm
Very nice man!! I love SF edited chars :sweetheart: Well here's another Sensei Ken (http://sim1.subirimagenes.net/img/2014/09/27//140927075146347325.png) (http://www.subirimagenes.net/i/140927075146347325.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075148347327.png) (http://www.subirimagenes.net/i/140927075148347327.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075147347326.png) (http://www.subirimagenes.net/i/140927075147347326.png)
Nice! Are you still doing CvS Sagat? If so, I think you should make a thread for it (like my Kyo XI). Anyways keep it up, Shao!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on September 28, 2014, 12:47:27 am
make sensei sakura pls.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on September 28, 2014, 12:53:04 am
Very nice man!! I love SF edited chars :sweetheart: Well here's another Sensei Ken (http://sim1.subirimagenes.net/img/2014/09/27//140927075146347325.png) (http://www.subirimagenes.net/i/140927075146347325.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075148347327.png) (http://www.subirimagenes.net/i/140927075148347327.png) (http://sim1.subirimagenes.net/img/2014/09/27//140927075147347326.png) (http://www.subirimagenes.net/i/140927075147347326.png)
HOLY SH... ARE YOU MAKING SENSEI KEN? You know, PLEASE!!!!!! FINYSH HIM! His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4". P.S.: AWESOME SAGAT! CAN'T WAIT TOO!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 10, 2014, 01:36:09 pm
HOLY SH... ARE YOU MAKING SENSEI KEN? You know, PLEASE!!!!!! FINYSH HIM! His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4". P.S.: AWESOME SAGAT! CAN'T WAIT TOO!
Gotta say i would really like todo some more sprites but, it was only a concept a i had. An edt! Long hair for Ken (http://sim1.subirimagenes.net/img/2014/10/10//141010013947356341.png) (http://www.subirimagenes.net/i/141010013947356341.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on October 10, 2014, 07:50:44 pm
Oh my god, yes, more Takuma. I'm loving every sprite you show of it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Víctorys on October 10, 2014, 08:00:17 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 10, 2014, 08:13:02 pm
Actually in the last 7/8 months I'm working very slowly and seldom I feel I loose the motivation to carry on (exuse for my bad english)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on October 10, 2014, 08:31:56 pm
bullshit. So far you did a pretty good conversion of Mr.Karate over the years with decent spriting, even if its just a mask. Just keep trying and keep learning. You will get a grasp on the spritework. You can do it bud.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 10, 2014, 08:38:07 pm
Thanks for support man I must focus on mugen and erase other shit from my fucking mind Fuuuccckkk!!!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 11, 2014, 01:01:53 am
@demongorne I gotta say that your KOF-CVS sprites are the best, they're really CVS, you see...the details, the Gi based on Ryu, shadding arms, acount of colours...etc :sweetheart: Waiting more Takuma, who knows... Akuma will be pleased
Posting some Sagat CVS (http://sim1.subirimagenes.net/img/2014/10/11//141011041623357019.gif) (http://www.subirimagenes.net/i/141011041623357019.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: varo_hades on October 11, 2014, 09:28:24 pm
HOLY SH... ARE YOU MAKING SENSEI KEN? You know, PLEASE!!!!!! FINYSH HIM! His body can be useful for projects like "CVS Ryuuken" or "CVS Evil Ryu SF4". P.S.: AWESOME SAGAT! CAN'T WAIT TOO!
Gotta say i would really like todo some more sprites but, it was only a concept a i had. An edt! Long hair for Ken (http://sim1.subirimagenes.net/img/2014/10/10//141010013947356341.png) (http://www.subirimagenes.net/i/141010013947356341.png)
Wow man looks much better Sensei Ken :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on October 11, 2014, 10:12:29 pm
I love these sprites so much, because not only they are accurate to Mr. Karate's attacks in Art of Fighting, but the sprite itself seems very accurate to CvS style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on October 11, 2014, 10:25:24 pm
@demongorne: Wow. That is beautiful. I'll be following this for sure! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Segatron on October 11, 2014, 10:33:35 pm
I love these sprites so much, because not only they are accurate to Mr. Karate's attacks in Art of Fighting, but the sprite itself seems very accurate to CvS style.
DID YOU CONVERT those sprites from Mega Drive/Genesis Version or SNES Version
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 12, 2014, 12:51:25 pm
I ripped the sprites from mame
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on October 13, 2014, 02:14:15 am
Remaking old sprites again. This time, Ray. (http://fc04.deviantart.net/fs70/f/2014/285/f/4/cvs_ray_mcdougal_by_hadesdiossupremo-d82m173.png)
P.S: I used a sprite by Judas as reference for the pants.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 13, 2014, 02:28:05 am
Really nice improvement Hades! I think his abs need a bit more work Posting updates on sprites: CVS Dan and SF4-CVS Dan (http://sim1.subirimagenes.net/img/2014/10/13//141013021949358257.png) (http://www.subirimagenes.net/i/141013021949358257.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013021950358258.png) (http://www.subirimagenes.net/i/141013021950358258.png) Thanks to Alex Sinigaglia for the previously edit And working on some SF3 to CVS Akuma's punchs (http://sim1.subirimagenes.net/img/2013/09/17//13091702181573759.gif) (http://www.subirimagenes.net/i/13091702181573759.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on October 13, 2014, 02:37:47 am
Thanks, buddy :) I haven't touched them much because I thought it wasn't necessary :P
Good sprites there too ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: varo_hades on October 13, 2014, 05:03:14 am
Really nice improvement Hades! I think his abs need a bit more work Posting updates on sprites: CVS Dan and SF4-CVS Dan (http://sim1.subirimagenes.net/img/2014/10/13//141013021949358257.png) (http://www.subirimagenes.net/i/141013021949358257.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013021950358258.png) (http://www.subirimagenes.net/i/141013021950358258.png) Thanks to Alex Sinigaglia for the previously edit And working on some SF3 to CVS Akuma's punchs (http://sim1.subirimagenes.net/img/2013/09/17//13091702181573759.gif) (http://www.subirimagenes.net/i/13091702181573759.gif)
Very nice SF4 Dan Shao_kun :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 13, 2014, 03:32:03 pm
It was going to be like Air Sp (http://sim1.subirimagenes.net/img/2014/10/13//141013033102358530.png) (http://www.subirimagenes.net/i/141013033102358530.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013033104358531.png) (http://www.subirimagenes.net/i/141013033104358531.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013033104358532.png) (http://www.subirimagenes.net/i/141013033104358532.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on October 13, 2014, 06:34:24 pm
It was going to be like Air Sp (http://sim1.subirimagenes.net/img/2014/10/13//141013033102358530.png) (http://www.subirimagenes.net/i/141013033102358530.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013033104358531.png) (http://www.subirimagenes.net/i/141013033104358531.png) (http://sim1.subirimagenes.net/img/2014/10/13//141013033104358532.png) (http://www.subirimagenes.net/i/141013033104358532.png)
@Shao_kun: No offense man, but... they aren't all that good. Here is my feedback, hoping you'll implement these (if you do, you'll notice a huge change, I promise ;))
(http://sim1.subirimagenes.net/img/2014/10/13//141013033102358530.png) First frame: Notice on the right (artist's arm) how he has no detail compared to his left (artist) arm.
(http://sim1.subirimagenes.net/img/2014/10/13//141013033104358531.png) Second frame: Same treatment for his left (artist's) arm. It just looks like flabby skin.
(http://sim1.subirimagenes.net/img/2014/10/13//141013033104358532.png) Third frame: The left (artist) arm isn't good my friend. It's devoid of detail, and it really doesn't look like an arm. Also, Akuma's entire body, save for right (artist's) arm and head looks contorted, and not good-looking. Also he seems to be missing details in his gi (fold lines)
Basically, in most of your sprites (Sagat included, and that Charlie you made) they are missing lines. When you wanna convert from one style to another, you gotta keep the lines intact and shade them accordingly (if the lines are on the lights, use midtone and shading colors; if they're on the shades, use dark outline colors). This is seen in your Sagat, where (for example, the win pose). You use dampir's standing sprite, before using your own converted sprites. You can see a difference in quality, where the muscles look detailed in dampir's sprites, and those details are lost in yours. Trust me, use what I'm telling, and what others have told you, and I promise you'll see a huge change in your spriting quality. Oh, and to sum it up, Akuma needs some major fixing. Good luck friendo ;) and sorry for writing this long essay :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 13, 2014, 06:49:08 pm
Yo...actually i was adding those lines that you said(hours ago) Actually i was trying to get closer to Fello_Lopp style, anyway...i gotta keep on spriting Gotta say i'm not of those who write a lot :P ...Not finished yet, 2 frames are missing (http://sim1.subirimagenes.net/img/2014/10/13//141013064536358679.gif) (http://www.subirimagenes.net/i/141013064536358679.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blizzard Negatrix on October 13, 2014, 07:11:33 pm
You used my edit to fix this one, I see. (the pants)
In the frame his arm is extended some folds are stil missing and his right foot (our left) has wrong shading. In his start-up frames his gi is still having that SF3 vibe because of the folds being coloured like that.
It's Felo_Llop, not Fello_Lopp.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 13, 2014, 11:23:33 pm
I made this as a response to GTF's Sonic (http://puu.sh/cb4BF/55742e7459.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 13, 2014, 11:30:14 pm
It's a honor you want to get closer to "my" style, but if you're going to make that movement for Gouki, it would be better you to get closer to actual CvS(please, don't take this as an offense). There are some things in general that you need to improve. You are a great shader, but unfortunately, this lighting/shading gets lost because of the lackof "darker" skin colours. see, in ryu(and all the shotos), there's 4th skin colour under the biceps lighting, so in the end, your sprites looks a bit "bland". Don't be affraid to show the strength of the character's muscles. You're kinda doing it with Gouki(which is fine), but it seems you're following SF3's shading instead of CvS, at least for muscle definitions. If not a bother, I'll save some of this Gouki's for better reference(you know, English' not my first language), so I could not know when I'll have those fixed, since I'm hurrying myself for showing something that's in the oven...and definitively have A LOT of muscle D: (I'm sorry I can't talk now. It will be shown soon).
- Blizzard: workon that tail and give it a bit of life :D! Also, that head could be worked a bit.
Have a nice day!!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 14, 2014, 01:08:38 am
Well, thanks you guys, i know sometimes i don't listen some advice but...damn Felo, you tottaly changed me. Excuse me, i gotta check out some sprites... Here a quickly edit from wiifang (http://i1278.photobucket.com/albums/y502/simonrojasnoel/cvs_dan__sf4_stance__by_wiifang-d31gra31_zps792e2d86.gif) (http://s1278.photobucket.com/user/simonrojasnoel/media/cvs_dan__sf4_stance__by_wiifang-d31gra31_zps792e2d86.gif.html) TO (http://i1278.photobucket.com/albums/y502/simonrojasnoel/cvs_dan__sf4_stance__by_wiifang-d31gra3_zpsdbf647a1.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/cvs_dan__sf4_stance__by_wiifang-d31gra3_zpsdbf647a1.png.html)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on October 14, 2014, 01:17:00 am
See that's what we mean! The details are beautiful. However, the right artist arm needs a bit more work. Other than that, great work! :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 17, 2014, 03:03:25 am
I don't know...i started to convert in CVS for reasons unknown (http://sim1.subirimagenes.net/img/2014/10/17//141017025521361194.png) (http://www.subirimagenes.net/i/141017025521361194.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on October 17, 2014, 03:12:16 am
hmmmmm you know a SFF Patch for Adon in CVS spriting wouldn't be so bad...... Hell its the best idea I think you have so far :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on October 17, 2014, 05:07:10 am
I don't know...i started to convert in CVS for reasons unknown (http://sim1.subirimagenes.net/img/2014/10/17//141017025521361194.png) (http://www.subirimagenes.net/i/141017025521361194.png)
Man, it it's true... I think it will be just awesome! Especially with your skills.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jiggeh on October 17, 2014, 07:24:12 pm
Adon is still in CPS scale which makes him look completely disproportionate. Especially with his legs spread at almost a 90 degree angle, it makes it painfully obvious that one leg is much longer than the other!
Adon is still in CPS scale which makes him look completely disproportionate. Especially with his legs spread at almost a 90 degree angle, it makes it painfully obvious that one leg is much longer than the other!
On the far right I've crudely resized the sprite to 74% width, notice how it makes his legs much closer to the same size.
The 74% scaling worked wonders. Great work, man. Same to Shao, your shading really improved.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on October 18, 2014, 03:23:30 am
Ehh... but 74% would work with all other sprites? As far as I know the universal rescale from CPS2 to CvS is 83% (and 80% from CPS3).
Besides the proportion thing, the sprite is perfect.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 18, 2014, 12:13:29 pm
mk/takuma crouching_lp old version (http://i60.tinypic.com/2v1vzvr.gif) now (http://i59.tinypic.com/105ds36.gif) takuma (http://i59.tinypic.com/2mq3p5g.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on October 18, 2014, 07:28:53 pm
(http://network.mugenguild.com/balthazar/misc/RubyRose.png) A commission for Shmoodle.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 18, 2014, 08:54:59 pm
@NDS-Silva: You mean something like this? It has a slightly difference in height and weight (http://sim1.subirimagenes.net/img/2014/10/18//141018085500362024.png) (http://www.subirimagenes.net/i/141018085500362024.png) (http://sim1.subirimagenes.net/img/2014/10/18//141018085500362025.png) (http://www.subirimagenes.net/i/141018085500362025.png) Lovely sprite @Balthazar Damn @demongorne that was fast, but i think HIS right leg need to be widest IMO
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on October 19, 2014, 01:52:38 am
mk/takuma crouching_lp old version (http://i60.tinypic.com/2v1vzvr.gif) now (http://i59.tinypic.com/105ds36.gif) takuma (http://i59.tinypic.com/2mq3p5g.gif)
Your takuma is amazing. Would love to use your sprites.
You guys should probably lengthen his back more to emphasize that he's "stretching" and increasing the cracking force/power of his kick. I feel as though the original sprite emphasizes it better although the original leg is definitely disproportionate.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: NDS-Silva on October 19, 2014, 02:54:25 am
@NDS-Silva: You mean something like this? It has a slightly difference in height and weight (http://sim1.subirimagenes.net/img/2014/10/18//141018085500362024.png) (http://www.subirimagenes.net/i/141018085500362024.png) (http://sim1.subirimagenes.net/img/2014/10/18//141018085500362025.png) (http://www.subirimagenes.net/i/141018085500362025.png)
It's way better now. :thumbsup:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 20, 2014, 12:25:40 am
I just have to make it smoother (http://sim1.subirimagenes.net/img/2014/10/20//141020122527362534.gif) (http://www.subirimagenes.net/i/141020122527362534.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on October 20, 2014, 02:26:26 am
I just have to make it smoother (http://sim1.subirimagenes.net/img/2014/10/20//141020122527362534.gif) (http://www.subirimagenes.net/i/141020122527362534.gif)
Beeeautiful! Maybe if you slow down the animation time on your GIFs, it'll look a bit smoother. Try using 0.06 or 0.09s for each frame. That's what I do with my animations.
And this jaguar warrior needs a better face (http://sim1.subirimagenes.net/img/2014/10/21//141021045639363550.png) (http://www.subirimagenes.net/i/141021045639363550.png)
@Shao_kun: Adon's could use a tiny bit of work, but overall it's great. Muscle detail is missing on the right (artist's) leg and arm (more on leg than arm though). Keep it up man, your almost there! ;)
P.S: Have you stopped working on Sagat??
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on October 21, 2014, 09:42:18 pm
And this jaguar warrior needs a better face (http://sim1.subirimagenes.net/img/2014/10/21//141021045639363550.png) (http://www.subirimagenes.net/i/141021045639363550.png)
And muscle definition, specially in his legs. Also, his back could be a bit more curvy instead the / you did...the way now it is, seems a bit fat :/
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 22, 2014, 04:12:46 pm
I've almost finished this Adon!! (http://sim1.subirimagenes.net/img/2014/10/22//asfds.gif) (http://www.subirimagenes.net/i/14102221.gif) Anyway... Somebody could help me to finish this demon? (http://sim1.subirimagenes.net/img/2014/10/22//141022041020364221.gif) (http://www.subirimagenes.net/i/141022041020364221.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 22, 2014, 04:36:10 pm
The first image doesn't work.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on October 22, 2014, 04:40:59 pm
- Has two right hands. - Shading on the torso looks pretty lacking, and messy. - The cloth folds on the torn gi and pants look pretty messy as well.
I hope someone gives this sprite a revamp.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on October 22, 2014, 04:50:58 pm
For someone making exclusively characters with naked torsos, Shao Kun really isn't good at drawing naked torsos.
Those abs are so rudimentary, that's not how anatomy works.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 22, 2014, 06:37:22 pm
Shao_Kun, look at Joe Higashi for reference on abs and chest (and even Joe SF1 by Sean Altly).
This pose is similar to your sprite edit of Akuma: (http://i39.servimg.com/u/f39/17/42/95/34/joe10.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on October 23, 2014, 08:59:02 pm
lots of improvement, it just needs a bit of antialiasing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Rolento on October 23, 2014, 10:05:03 pm
Addressing the upper torso only, it's actually still got a few kinks that need to be worked out; pectoral muscles do not line up with shoulder positioning and shading makes them and abdominal area visually flat. Indentations indicating where clavicles are do not appear to be drawn in this frame, which would help line things up a bit with pectoral muscles. Artist's left shoulder is outright missing, as it would still be visible with the implied foreshortening. Hand positions and face don't match with image being referenced.
http://callmemra.deviantart.com/art/Reference-Edit-Shin-Gouki-pose-490249634 (http://callmemra.deviantart.com/art/Reference-Edit-Shin-Gouki-pose-490249634) <- Made an edit with most of the above things having been touched up in some way. Shading will need to likely be fixed to better match sprites, but hopefully still helps a bit.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 24, 2014, 03:52:46 am
These two DEMONS! (http://sim1.subirimagenes.net/img/2014/10/24//141024035240365029.png) (http://www.subirimagenes.net/i/141024035240365029.png)
Spoiler, click to toggle visibilty
Now i know that posting again and again is anoying, so i'll take a break
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 24, 2014, 11:16:26 am
Don't delete your posts please, leave them here. It's disrupting. If you really have to, edit your post/s.
Now it seems like Maximilianjenus was talking to me.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on October 25, 2014, 01:07:53 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on October 25, 2014, 10:45:04 pm
Really nice conversion. The only thing I'm unsure about would be his pecs, they seem rather small. I do think that he would look much more buff than that on the chest area.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on October 26, 2014, 09:27:37 am
I've retouched the fingers in the right foot and the mouth (http://i59.tinypic.com/2dkicdt.gif)
I did some palletes for akuma/shin (http://i61.tinypic.com/2ds0eas.jpg) (http://i57.tinypic.com/2emzl2b.jpg) (http://i58.tinypic.com/mcag75.jpg) (http://i58.tinypic.com/2ivfrqh.jpg) (http://i57.tinypic.com/33f40wm.jpg)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: GLB on October 26, 2014, 04:10:02 pm
Rejected concept of everyone's favourite succubus.
This is incredible! Love the concept of this.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on October 28, 2014, 07:00:35 am
(http://cs7009.vk.me/c609223/u258192434/docs/997010c33b09/Rikhter.png?extra=2dGfXgNx2D3uX_OyhrS1aho9na0hOiDiXpQNsr_40BB6Cww3LhxvsFAJ7c1Wr6yH3qrFzPx7pI8g3Xt-8mpB-Qtd7vGy3weq) Just a little edit. I'm just too lazy and crappy spriter for full redraw or something even bigger.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 28, 2014, 11:13:39 am
The image doesn't appear.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on October 28, 2014, 01:07:49 pm
(http://fc00.deviantart.net/fs70/f/2014/301/5/4/die__monster__you_don_t_belong_in_this_world__by_trololomreggman-d84frx5.png) This is better?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on October 28, 2014, 01:30:36 pm
Now I can see it, yes.
Quick feedback, boots are usually not skin-tight.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 28, 2014, 09:05:23 pm
I tried to do something like an Ultron but... (http://sim1.subirimagenes.net/img/2014/10/28//141028090411368097.png) (http://www.subirimagenes.net/i/141028090411368097.png) Thanks to zero de armentis, he made the original sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Karasai on October 28, 2014, 09:31:02 pm
I suggest resizing that, because his War Machine sprite was originally in CPS3 style.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Flowrellik on October 28, 2014, 10:25:35 pm
(http://fc00.deviantart.net/fs70/f/2014/301/5/4/die__monster__you_don_t_belong_in_this_world__by_trololomreggman-d84frx5.png) This is better?
That's a good start tbh. Very nice Richter concept you got there. You should finish it.
Well, I can't make him a full char... Because I'm too lazy! But I canto make some more sprites. + I think I'll try to edit someone into Dracula.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Trololo on October 29, 2014, 11:56:41 am
(http://i30.photobucket.com/albums/c319/Mitiapogorelov1/41104350437044B043C044F043D043D044B04390_zpsaf956ab8.png) I know: Doubleposting... I did it for "updating of status" of this thread.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on October 29, 2014, 09:50:14 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 08, 2014, 05:08:56 pm
The abs shouldn't receive light. What happened to his right arm and left hand? The face looks too "simple"... no, it looks too young; use DGO's Guile sprite as a reference (don't copy and paste :P): (http://fc05.deviantart.net/fs71/f/2014/138/f/f/cvs_guile_by_diegoloso-d2z9ueu.gif)
Even then, if you wanted to make his face more evil-like, a simple red pixel for the iris wouldn't suffice. Also, he doesn't have a neck.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: C.v.s The Abstract on November 11, 2014, 03:02:28 pm
it was a 6 dollar commission someone wanted me to do, i gotta do another commission he requested later of Jangala partner
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 11, 2014, 03:40:31 pm
Does this go here? (http://i1278.photobucket.com/albums/y502/simonrojasnoel/CVSG-Alex2_zps4c8a1a1a.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/CVSG-Alex2_zps4c8a1a1a.png.html) Credits to DGO, he made the original sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 11, 2014, 03:59:06 pm
Yes, it goes here. But you forgot to give credits to DGO.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 11, 2014, 04:48:40 pm
I've redid mr.karate's right arm ( I have used sf3 gouken stance as reference) (http://i58.tinypic.com/mkzper.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 11, 2014, 06:25:51 pm
^doesn't that new right arm look a little oversized to you?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 11, 2014, 08:05:00 pm
yes I have acknowledge it's a bit bulked but really massive to me I did this one with different pal (http://i59.tinypic.com/ixtrb6.jpg)
I reduced the forearm a little bit (http://i58.tinypic.com/2qbi0s5.gif)
I fixed the damn left arm (http://i61.tinypic.com/2gw6ve1.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on November 12, 2014, 03:48:28 pm
yes I have acknowledge it's a bit bulked but really massive to me I did this one with different pal (http://i59.tinypic.com/ixtrb6.jpg)
I reduced the forearm a little bit (http://i58.tinypic.com/2qbi0s5.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on November 12, 2014, 04:36:31 pm
This is another one of those situations where someone spends forever retouching the same sprite and not actually fixing the problem.
Lets try something new. Maybe a character that's not already in CvS or CvS2.
Also the biggest problem with those sprites (the reason people keep finding issues) is that they are based on a graphic that his nothing to do with CvS and has weird anatomy as it is.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Prodigy_LXM on November 12, 2014, 08:03:55 pm
My thoughts exactly, hence why I stopped posting my sprites. . .
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Walt on November 12, 2014, 09:22:55 pm
You shouldn't stop posting altogether. The complaint isn't meant to discourage people from interacting, but to educate on small details of tacit forum etiquette - Don't waste people's time by posting the same thing over and over.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Iced on November 12, 2014, 09:36:50 pm
yes I have acknowledge it's a bit bulked but really massive to me I did this one with different pal (http://i59.tinypic.com/ixtrb6.jpg)
I reduced the forearm a little bit (http://i58.tinypic.com/2qbi0s5.gif)
DemonGorne, training is how you get at it. :) Keep training buddy. Try to vary your study cases a bit, so you learn more.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 13, 2014, 01:11:28 am
(http://i1128.photobucket.com/albums/m487/Jdj016/HarpuiaCvS_zps2d92843c.png) Just a conversion for a contest. How does it look?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Jesuszilla on November 13, 2014, 01:16:43 am
Saturated.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Enso on November 13, 2014, 04:09:25 am
That's !E's CVS sprite ball as a guide for shading. If that character is a robot made of metal, why not use Bison as a reference for metal? The sprite looks bright in appearance, but the face looks okay I think.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on November 14, 2014, 01:34:53 am
.(http://fc06.deviantart.net/fs70/f/2014/081/1/9/harpuia_revamped_by_ramzaneko-d7b3u5q.png). I can tell u had a great result cuz its a hard character to sprite in cvs style, I had to remade it lile 10 times lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: RamzaNeko on November 17, 2014, 06:02:09 pm
Are you gonna restart Sagat? Btw, I love it what did there. The detail is beautiful. :D :D
It's the first time i do this kind of spriting, thanks. Em...just no, it was just an attempt. Imagine spriting the whole SF4 Sagat in CVS... Rao's help Got the concept? (http://i1278.photobucket.com/albums/y502/simonrojasnoel/SAGAT_zps9c379909.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/SAGAT_zps9c379909.png.html)
Spoiler, click to toggle visibilty
Could anyone finish his head and fists? please
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on November 19, 2014, 04:43:18 am
Are you gonna restart Sagat? Btw, I love it what did there. The detail is beautiful. :D :D
It's the first time i do this kind of spriting, thanks. Em...just no, it was just an attempt. Imagine spriting the whole SF4 Sagat in CVS... Rao's help Got the concept? (http://i1278.photobucket.com/albums/y502/simonrojasnoel/SAGAT_zps9c379909.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/SAGAT_zps9c379909.png.html)
Spoiler, click to toggle visibilty
Could anyone finish his head and fists? please
OK I gotcha mayne. ;). But first:
Here is my feedback: 1. The place his abdominal area (The one with the lines whose name I can't remember; Like I said before, feel free to correct me biology-wise) looks weird. Remember, CvS style isn't that detailed.
2. Right (artist) foot looks weird as well. Look at the CvS SF4 Dan you made to get a better idea.
3. Left (artist) part of Sagat's arm (the shoulder part) looks a bit flabby rather than muscular IMO.
4, Your missing some detail on Sagat's shorts
Just fix those and you'll be fine. As for hands and head, and right (artist) foot, take a look at CvS King, CvS Vega (claw) by wiifang, CvS Guile and CvS Sagat timeline by DGO to get a better idea.
Hope this helps!! ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 19, 2014, 05:21:06 am
beautiful. I think Sagat deserves a sprite update anyway.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: !E on November 19, 2014, 07:31:05 am
yeah, now we only need e-magius to make a mugen comeback.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: !E on November 21, 2014, 07:42:02 am
it can happen...
Small update on viper. (http://fc04.deviantart.net/fs70/f/2014/324/e/5/c_viper_by_sinhra-d8701jz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 21, 2014, 03:30:36 pm
That's skill!! I like those alter outfits
Here's my SF4 sprite (http://i1278.photobucket.com/albums/y502/simonrojasnoel/SAGAT_zps1656cc3a.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/SAGAT_zps1656cc3a.png.html) and...
Spoiler, click to toggle visibilty
(http://i1278.photobucket.com/albums/y502/simonrojasnoel/ZangiefSF3base_zpsfb1713f6.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/ZangiefSF3base_zpsfb1713f6.png.html) credit to eFex's original sprites
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 21, 2014, 07:17:20 pm
Is sfex zangief stance in the spoiler? Anyway both of them needs of more contrast... Zangief sprite looks good but a bit flat and his muscles lacks of details IMAO
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 21, 2014, 11:58:39 pm
The outlines were made from a SFIV screenshot by Balthazar because he wanted someone to shade it in CPS3 style. Excuse me, but where did you find the image? How can you not know where you found it?
(http://img.photobucket.com/albums/v297/Tracks2000/ZangiefSF3base_zpsd0a1373d.png) (http://smg.photobucket.com/user/Tracks2000/media/ZangiefSF3base_zpsd0a1373d.png.html) This is for anyone who wants to try their hand at shading a Street Fighter 3 styled sprite. eFeX's SF3 Zangief included for references. The stance is from SF4. He looks bigger but that's mainly because he is less crouched then in eFeX's sprite. Scars are to be added at the end via a simple mask trick.
The scale was right for that style so, if anything, you should have scaled it taking in mind how the CvS sprites were in height and width.
From what I see, her right (our left) knee needs to be moved to her right (our left) some more, because the position of her right leg looks broken, as the shoe seems to be facing the opposite side of her knee. This is clearly not the case with the [SFIV stance from the game].
Here's my SF4 sprite (http://i1278.photobucket.com/albums/y502/simonrojasnoel/SAGAT_zps1656cc3a.png) and...
Spoiler, click to toggle visibilty
(http://i1278.photobucket.com/albums/y502/simonrojasnoel/ZangiefSF3base_zpsfb1713f6.png) credit to eFex's original sprites just the one on the right is eFeX's sprite.
Zangief: - missing a lot of shading and lit areas; it seems rushed, the face is not shaded and so are the hands. - If you have to resize the sprite, use a CvS (or Alpha, they're just wider) sprite as a reference. Sagat: - abs are decent, you improved that part... actually scratch that; there's still something wrong about those, but I can't point out what it is; - his pectorals are strange, what did you want to do with those? Why are the shaded that way? They don't receive light from the floor; - that crease on the right (our left) pant doesn't feel natural (at least for me); - his left knee (our right) has something weird going on there... - and everything below his right knee (our left) misses a lot of details. I forgot to say the right knee is also not properly made. it was better in the first image you posted here: (http://i1278.photobucket.com/albums/y502/simonrojasnoel/SAGAT_zpsf4ab47ed.png) - I can't read his face correctly. - His muscles below the armpit... just those three lines... :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: HQ on November 22, 2014, 02:10:49 am
tried some shading on it - very wip - i am so slow at this :/ (only the face/ right part is how I settled on the shading) (http://i.imgur.com/pysOINp.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on November 22, 2014, 02:33:47 am
That is a beautiful shading. It doesn't looks CvS, but it's really nice looking so far.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Balthazar on November 22, 2014, 11:43:30 am
Yeah HQ That looks really nice so far, good color choices too, it looks like he oiled himself up plenty ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 23, 2014, 03:30:02 pm
I know it doesn't have 16 colours but it's CvS inspired. (http://i1066.photobucket.com/albums/u402/GodofDeath94/SagatCvS-inspired.png~original) Fixed all of the stuff I mentioned in my post.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: City_Hunter on November 23, 2014, 05:39:23 pm
wow thats look really good alex
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on November 23, 2014, 06:55:44 pm
I know it doesn't have 16 colours but it's CvS inspired. (http://i1066.photobucket.com/albums/u402/GodofDeath94/SagatCvS-inspired.png~original) Fixed all of the stuff I mentioned in my post.
Wow. That is beautiful. And yeah, the damn 16 color limit is really hard to maintain. ;) Eager for more though! :D :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 23, 2014, 08:31:18 pm
What I like about you Alex is that not only you give good criticism, you also know how to fix things properly. I like spriters like you and others who can apply what they know to their work. It makes that person a true dependable critic, and you're definitely one of those people.
(http://i1128.photobucket.com/albums/m487/Jdj016/NagaseEditCompare_zps143c8466.png) Decided to edit Churchoryu's Nagase sprite. I've been on and off with this for awhile now. I first resized the sprite in photoshop. Afterwards, I got a ref image that showed that this character's design had a LOT of details, and a good amount was missing in Churcho's sprite. I actually understand why, cause boy, dem details were a pain when I shrunk down the lineart that I traced over. I still need to get a good grasp on CvS faces as well as shading, since I think I messed up on some shading and I'm not really contempt with the face. I plan on animating it too.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on November 23, 2014, 08:42:39 pm
What I like about you Alex is that not only you give good criticism, you also know how to fix things properly. I like spriters like you and others who can apply what they know to their work. It makes that person a true dependable critic, and you're definitely one of those people.
This. It's a really accurate description of Alex's critique style. His advice (along with feedback from other users like MotorRoach, JZ and Felo) is really what helped me get slightly better. One of these days... I'll be like that ;D
Actually you got the Nagase look down. I think she would really look like that if Capcom wanted to put her in a CvS game. But, do you think a midtone could be applied to Nagase's left (artist) leg? Dunno, I fell like the leg shouldn't be that dark. Maybe a midtone since it's far away from the light source, but my knowledge of anatomy isn't all that though :(
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SageHarpuiaJDJ on November 23, 2014, 08:50:51 pm
I think that it could, but I'm not sure. Since the Nagase sprite was edited from Malin I can look at her base and see.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on November 23, 2014, 09:06:24 pm
I know it doesn't have 16 colours but it's CvS inspired.
Tbh I dont see the irk of always making sprites with 16 colors. It is really nice to being able to do cvs sprites with the official color count but I dont the see the problem with going over the limit so the sprite can look the best it could.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on November 23, 2014, 09:34:07 pm
The only problem I have with your Nagase is how tiny her head looks now. I would make her hair a little bigger.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: SlenderMan on November 24, 2014, 03:18:00 am
If I had the money I'd commission that Sagat. looks badass and more up to date.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 26, 2014, 03:23:33 pm
It deserves a CVS version (http://i1278.photobucket.com/albums/y502/simonrojasnoel/ViolentKen_zps25fac6c8.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/ViolentKen_zps25fac6c8.png.html) Credits to Diepod, he made the original SF3 Sprite
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on November 26, 2014, 03:27:55 pm
The head does not look CvS at all, and needs more work, in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on November 26, 2014, 03:31:56 pm
There is a CvS Violent Ken, Shao! LOL :laugh: Aside from what Markpachi said, maybe you could add a few midtones to the left (artist) leg like you did the right. Also, left and right (artist) arms need more toning, they don't look muscular at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: demongorne on November 26, 2014, 04:13:12 pm
It deserves a CVS version (http://i1278.photobucket.com/albums/y502/simonrojasnoel/ViolentKen_zps25fac6c8.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/ViolentKen_zps25fac6c8.png.html) Credits to Diepod, he made the original SF3 Sprite
He looks kinda decent to me but you should saved him in gif or pcx instead of png format
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on November 26, 2014, 04:16:54 pm
I honestly don't see why using either of those would make a difference, unless if you wanted to directly add the image to a SFF file, which I doubt would be done at all.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on November 26, 2014, 05:08:35 pm
A quickly edit of his face (http://i1278.photobucket.com/albums/y502/simonrojasnoel/ViolentKen_zps102bb7a7.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/ViolentKen_zps102bb7a7.png.html)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Markpachi on November 26, 2014, 05:54:04 pm
Eh, it still doesn't look like CvS, and looks more like Balthazar's style. I honestly suggest either just faceswapping one of Violent Ken's heads, or using it as a reference, but if accuracy isn't what you're going for, not head swapping it is fine. It's just that the face looks too cartoon-ish for it to be CvS, in my opinion.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 26, 2014, 11:47:28 pm
but you should saved him in gif or pcx instead of png format
Why? And why in pcx of all formats?
I can't open the image in png and pcx is the format that running on mugen image editor
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on November 27, 2014, 11:27:34 am
Can you view pcx images in your internet browser? I guess not. Also, png is one of the most recommended image formats for sprites or images. And people share png to get critiques faster. Would you want someone to upload a pcx, wait until you downloaded it, open Photoshop or Gimp (and you wait until they load up) and then look at it, or just look at it in the browser (or in case you download the image, you open it with Paint)?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on November 27, 2014, 01:05:51 pm
Hi, This is my try on updating Aska's sprites. Just a preview to show what it will look like.
I posted it because few people asked for news about this project.
First is the edited sprite by Dampir 2nd is my edit 3rd is my palette choice
(http://i.imgur.com/ia9XFHq.gif)
The project was to upgrade graphically the full sprite set Also giving her few new moves and required CVS system anims. Sadly, I'm still really busy on various projects. I'll give priority to professional/paid works.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ink on November 27, 2014, 05:03:52 pm
Ned, the updated sprite of Aska looks awesome. I hope you see that project through.
Good luck!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on November 27, 2014, 06:07:51 pm
Hi, This is my try on updating Aska's sprites. Just a preview to show what it will look like.
I posted it because few people asked for news about this project.
First is the edited sprite by Dampir 2nd is my edit 3rd is my palette choice
(http://i.imgur.com/ia9XFHq.gif)
The project was to upgrade graphically the full sprite set Also giving her few new moves and required CVS system anims. Sadly, I'm still really busy on various projects. I'll give priority to professional/paid works.
cool!, why don't you make a thread in the sprite project forum, you gmith gather some random help in there
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on November 30, 2014, 01:58:30 pm
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on November 30, 2014, 03:15:36 pm
Those are cosplay sprites : P First is Chun in Mai's outfit, second is Maki in Raidens outfit. It was a refference to an oldie of mine (someone on DA requested that) (http://i1111.photobucket.com/albums/h470/xatavis/Maki__Raiden_cosplay__D_by_Niewidom-1.png) Maki as the other Raiden : P
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Garuda on November 30, 2014, 10:51:46 pm
Chun Li got a big pair of...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Xenomic on November 30, 2014, 11:31:57 pm
Actually...Chun-Li is as big, if not bigger, than Mai in that regards if you can believe it. >__>
Title: Re: [Theme Thread] CVS Sprite thread
Post by: DW on November 30, 2014, 11:59:26 pm
It's more so the outfit. It gives accent/emphasis on the breast area. But man...DEM THIGHS. :smitten:
I'm...not sure how I should feel about this... I mean, don't get me wrong, it's GREAT... But, I can't help but feel a bit...indifferent about it due to my own infatuation with Mai, though unwillingly wanting to admit that Chun-Li looks just as good and can wear that outfit just as well... >_<
Regardless of that, very well done. The MK Raiden/Maki cosplay is OK. The other Raiden one is better imo though.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 01, 2014, 12:22:58 am
Ooooh! Those Chun-Li and Maki edits rock! :D :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: The Fisher King on December 01, 2014, 01:45:44 am
Chun-Li is not so busty compared to Mai so that needs fixing.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 01, 2014, 07:40:23 am
Chun-Li is not so busty compared to Mai so that needs fixing.
Let the fight begin! (http://i1111.photobucket.com/albums/h470/xatavis/capcom_vs_snk_c_by_dj_fahr-d4wky8f.png) Judging by the wikis Mai is 1cm smaller :V
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 02, 2014, 04:38:42 pm
Far from complete but generally, how does it look?
Spoiler, click to toggle visibilty
Dumb question alert, but any advice on effectively shading hands, feet, abs, and face???
------------------------------------------------------------------------------------------------------------------------- EDIT: Tried something with arm muscles and abs, and added a few details on the pants: (http://fc01.deviantart.net/fs70/f/2014/336/9/e/cvs_deejay_by_black_hatter_95-d88gzab.png) Thoughts?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on December 02, 2014, 10:37:37 pm
I think it needs one more dark color(skin, pants) Take a look of Alex Sinigaglia sprite
Hey guys, i know this is far far away to be finished, but... is useful CVS-style here? (http://i1278.photobucket.com/albums/y502/simonrojasnoel/Jaeger_Icon_zps968b4c6a.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/Jaeger_Icon_zps968b4c6a.png.html) Do you remember who is him?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 02, 2014, 10:55:55 pm
........ That's a SF3 styled DeeJay, not a CvS styled. :laugh: About that pic, it looks reaaaal blurry. Can't see the details properly. Can you make it less JPEG-ish, cuz that's the vibe I'm getting... And who the heck is that guy anyway?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on December 02, 2014, 10:59:33 pm
It's in .PNG the blue jacket is not sprited yet, and his eyes. He's not somebody special. Just one of a group. Those who like strategy games may reconize him
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 02, 2014, 11:55:14 pm
Far from complete but generally, how does it look?
Spoiler, click to toggle visibilty
Dumb question alert, but any advice on effectively shading hands, feet, abs, and face???
------------------------------------------------------------------------------------------------------------------------- EDIT: Tried something with arm muscles and abs, and added a few details on the pants: (http://fc01.deviantart.net/fs70/f/2014/336/9/e/cvs_deejay_by_black_hatter_95-d88gzab.png) Thoughts?
You use way too much of outlines for CVS, try to show details with shading mostly.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: varo_hades on December 03, 2014, 03:00:06 am
Far from complete but generally, how does it look?
Spoiler, click to toggle visibilty
Dumb question alert, but any advice on effectively shading hands, feet, abs, and face???
------------------------------------------------------------------------------------------------------------------------- EDIT: Tried something with arm muscles and abs, and added a few details on the pants: (http://fc01.deviantart.net/fs70/f/2014/336/9/e/cvs_deejay_by_black_hatter_95-d88gzab.png) Thoughts?
Looks nice, but I think if you use this palette like a reference could be better: https://www.google.com.mx/search?q=cvs+dee+jay+street+fighter&biw=1366&bih=667&source=lnms&tbm=isch&sa=X&ei=C2J-VNqOIJenyATfyYCQBQ&ved=0CAYQ_AUoAQ#facrc=_&imgdii=_&imgrc=UgiFqlS7D1GNSM%253A%3BgPd78yOXpAd9lM%3Bhttp%253A%252F%252Fimg169.imageshack.us%252Fimg169%252F8030%252Fdeejaysf2oo1.gif%3Bhttp%253A%252F%252Fwww.justnopoint.com%252Fforum%252Findex.php%253Ftopic%253D630.15%3B117%3B97 Note:Sorry for put the link and not the image but the image is out of the server :S, and the sprite was made by Felo I think.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: 【 HadeS 】 on December 03, 2014, 03:03:19 am
Yes, Felo's done that sprite. (http://i.imgur.com/Iv1Arhz.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: FeLo_Llop on December 03, 2014, 12:30:10 pm
Have I been summoned?
I'm not particularly proud of that sprite...My DJ is so wide, colours were poorly chosen, etc... Also, there are far better DJs in CvS style around there. Not sure if it was Ayaiken or Alex Sinigaglia who did a PERFECT D, even animated it !!
(http://i.imgur.com/Gf6aZd6.gif) animation test :P
Looks really smooth, check out his hair!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 04, 2014, 12:37:55 am
Took another crack at DeeJay, tell me what y'all think: (http://fc02.deviantart.net/fs71/f/2014/337/e/d/cvs_deejay_by_black_hatter_95-d88gzab.png) I added a fifth color in order to do some line-breaking in the outline colors. Sorta changed the abs and face (more abs than face, but eh). Still far from complete, but does it look even a bit CvS (and a bit better), or am I far far off?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on December 04, 2014, 11:40:54 pm
What I like about you Alex is that not only you give good criticism, you also know how to fix things properly. I like spriters like you and others who can apply what they know to their work. It makes that person a true dependable critic, and you're definitely one of those people.
(http://i1128.photobucket.com/albums/m487/Jdj016/NagaseEditCompare_zps143c8466.png) Decided to edit Churchoryu's Nagase sprite. I've been on and off with this for awhile now. I first resized the sprite in photoshop. Afterwards, I got a ref image that showed that this character's design had a LOT of details, and a good amount was missing in Churcho's sprite. I actually understand why, cause boy, dem details were a pain when I shrunk down the lineart that I traced over. I still need to get a good grasp on CvS faces as well as shading, since I think I messed up on some shading and I'm not really contempt with the face. I plan on animating it too.
WOOOOOOOOOOOOOOOOOOOOwwww!!! nice work mi amigo, can you give me permission for use this new face? for revamp the Nagase (commin gin Im Mugen Maker ! chapter 17 The King Of Fighter México)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 05, 2014, 04:39:26 pm
Chucho, you should PM Sage rather than post it here, but eh.
Anyways, I took a near final crack at DeeJay, redrew some parts using Kiwi's Greyscale Method and what-not: (http://i1283.photobucket.com/albums/a551/Yahya_Nass/deejay_cvs_sample_zps7df5f342.png?t=1417793673) Well? Any thoughts?
Spoiler, click to toggle visibilty
If you're wondering, I used CvS Joe, Ryo and Yamazaki as references, as wel as armentis' CvS DeeJay
@Alex Sinigaglia: On deviantART, what did you exactly mean by inverted lines? Excuse my ignorance, by the way
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 05, 2014, 05:16:15 pm
Look at the left pant's outline (our right). You used a light colour then a dark colour to do antialiasing but they should switch places (not everywhere). I'll show you an edit later.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 05, 2014, 06:07:07 pm
(http://i1111.photobucket.com/albums/h470/xatavis/ZZZZZZZ/Z%20Sprites/123.png) Not perfect but might help a bit
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 05, 2014, 06:11:06 pm
Wow. The head is better than anything I could come up with. Abs look awesome as well. I think I'll look into your take, and see what I can learn. Thanks!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 05, 2014, 06:31:30 pm
I still haven't finished my edit (on your first sprite) but here: (http://i1066.photobucket.com/albums/u402/GodofDeath94/deejayeditnotfinished.png~original) I also fixed a bit the right pant (our left) shading, because the lightsource was wrong, but I haven't finished that yet, only the green part.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 05, 2014, 07:25:42 pm
We need to expose his lips more this white shark fin looks just weird : P Maybe smaller smile? Or just different face mimic?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 06, 2014, 11:11:31 pm
Well, I started over and I think I got something legit this time: (http://fc07.deviantart.net/fs70/f/2014/340/c/5/cvs_deejay_by_black_hatter_95-d88gzab.png)
I actually like how it turned out this time around. Definitely better than my last posts. Yes, I ripped off Blind's head edit of DeeJay, and incorporated his ab edits on DeeJay. But hey, I suck at faces, so whatevs I guess...
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on December 07, 2014, 12:18:34 am
This edit looks a bit better, but sincerely I think that using these old sprites as a base for cvs DeeJay is not the best idea :/ Cvs sprites shoud have more natural proportions, I suppose. Also, I prefere what Alex did with his face, the head shoud be a bit bigger though. It still needs some work Black Hatter, but don't give up!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 07, 2014, 12:39:55 am
This edit looks a bit better, but sincerely I think that using these old sprites as a base for cvs DeeJay is not the best idea :/ Cvs sprites shoud have more natural proportions, I suppose. Also, I prefere what Alex did with his face, the head shoud be a bit bigger though. It still needs some work Black Hatter, but don't give up!
If SF4 screen caps for DeeJay were available, believe me I'd be spriting over them in a heart-beat. The only close thing to SF4 screencaps are Cr1st1an's SF4 Volt sprite rips, and their in pieces :-\
The only thing that bothers me about what I did right now are his shoulders, their not natural. And your right, the head needs work. I think I'm gonna look through some SF4 videos to get a shot of DeeJay's head; seems like the only logical thing to do (Alex's edit is great, but the head is really ehhhh IMO)
Thanks so much for the feedback, and don't worry, I'll definitely see this through to the end. ;)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: varo_hades on December 07, 2014, 12:42:10 am
I agree with sabockee, personally I don't like the face looks different of Dee Jay. The face of Alex's version looks really good as base.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 07, 2014, 01:06:31 am
That's why I said it's unfinished.
Well, I fixed the face (and the proportions a bit), but I have to fix the rest: (http://i1066.photobucket.com/albums/u402/GodofDeath94/DeeJayEdit.png~original)
Spoiler, click to toggle visibilty
I hope this doesn't end like demongorne's constant fixing and adding stuff to a sprite, but seeing how we're going... not that that's a problem with me, but maybe others would want to see more sprites, new sprites.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on December 07, 2014, 01:13:04 am
I've updated my version of DeeJay, too :P Fixed some shading on the pants and some anatomical issues with left arm and abs. Also, I have changed slightly his palette. I hope it looks more official now :) Feedback's welcome. (http://i.imgur.com/NnjDhWA.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 07, 2014, 01:38:12 am
I've updated my version of DeeJay, too :P Fixed some shading on the pants and some anatomical issues with left arm and abs. Also, I have changed slightly his palette. I hope it looks more official now :) Feedback's welcome. (http://i.imgur.com/NnjDhWA.png)
Better than anything I can amount to. Though the palette this time around looks horrible (I've always hated dark palettes, could never see properly; the last one was so much better IMO) Welp, back to the drawing board for me! :laugh:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 07, 2014, 11:07:53 am
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 07, 2014, 03:09:12 pm
Played all around with the last posted DJ (http://i1111.photobucket.com/albums/h470/xatavis/ZZZZZZZ/Z%20Sprites/DJ.png) (http://i1111.photobucket.com/albums/h470/xatavis/DJ.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 07, 2014, 05:08:20 pm
Good job on Dee Jay, guys! He deserves a CVS incarnation.
I edited Chuchoryu's base of Lili by adding more details and color swap (http://i.imgur.com/xBvIyWJ.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 07, 2014, 05:27:29 pm
Good job on Dee Jay, guys! He deserves a CVS incarnation.
I edited Chuchoryu's base of Lili by adding more details and color swap (http://i.imgur.com/xBvIyWJ.png)
I guess my DeeJay could use more work, but definitely worth giving him a true CvS incarnation; I still fume about how he's not included in the CvS series.... damnit!! Also, nice edit on chuchoryu's Lili. I like the detail you added. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Websta on December 07, 2014, 07:03:58 pm
Lili has some really thick legs :stare:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 07, 2014, 08:43:52 pm
Good job on Dee Jay, guys! He deserves a CVS incarnation.
I edited Chuchoryu's base of Lili by adding more details and color swap (http://i.imgur.com/xBvIyWJ.png)
Hope you don't mind : P (http://i1111.photobucket.com/albums/h470/xatavis/ZZZZZZZ/Z%20Sprites/Lili-1.png)
Really good work made you2 amigos, using this I can give a really good descent Lili for Mugen and you camarades contribute to this dream of all Mugen fans
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on December 08, 2014, 06:05:27 am
It certainly is a huge improvement to the Lili sprite. Good luck on making her
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 08, 2014, 01:40:43 pm
@Blind : About your edit. Hair and arm area are far better. Good job!
For boots and outfit area, I'm not sure it really adds something. I'm kind of "against" the over-use of ultimate-only-CVS-type-line-delimitation for shading. (sorry for the weird sentence) CVS type graphics also have "flat" 1 color areas, not only delimited colors with one line. (you did it well in hair area.) just check Vice. (http://network.mugenguild.com/guild/stances/cvs_vice.gif) There is plenty of these exemples in all CVS characters. As an exemple, just check how Hades's work has progressed in time. (http://fc01.deviantart.net/fs71/f/2013/329/5/7/cvs_heavy_d_2007_2013_by_hadesdiossupremo-d6uv8wx.png)
@Chucho : Hopes it will give you motivation to make Lili!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Blind. on December 08, 2014, 03:09:07 pm
@Blind : About your edit. Hair and arm area are far better. Good job!
Spoiler, click to toggle visibilty
For boots and outfit area, I'm not sure it really adds something. I'm kind of "against" the over-use of ultimate-only-CVS-type-line-delimitation for shading. (sorry for the weird sentence) CVS type graphics also have "flat" 1 color areas, not only delimited colors with one line. (you did it well in hair area.) just check Vice. (http://network.mugenguild.com/guild/stances/cvs_vice.gif) There is plenty of these exemples in all CVS characters. As an exemple, just check how Hades's work has progressed in time. (http://fc01.deviantart.net/fs71/f/2013/329/5/7/cvs_heavy_d_2007_2013_by_hadesdiossupremo-d6uv8wx.png)
@Chucho : Hopes it will give you motivation to make Lili!
It was my first proposition so far. Im surely gonna play around with it more
Title: Re: [Theme Thread] CVS Sprite thread
Post by: டுந்க்ற்க்ţ on December 08, 2014, 04:52:56 pm
Both Nedflandeurse's and Niewidomy's hairs are good but I would fuse them using Nedflandeurse's upper part in Niewidomy's one.
I'm not sure if the stomach and the legs should be lighted like that and I do prefer Chucho's boots, pretty simplistic with the shading.
There is [Ingrid] (http://oss.emugif.com/picture2014/cfj/ingrid.htm) and Kyosuke's helper [Hinata] (http://oss.emugif.com/picture2014/cvs2/kyosuk.htm) as references for the clothes maybe even Vice.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on December 12, 2014, 11:50:41 pm
@Blind : About your edit. Hair and arm area are far better. Good job!
For boots and outfit area, I'm not sure it really adds something. I'm kind of "against" the over-use of ultimate-only-CVS-type-line-delimitation for shading. (sorry for the weird sentence) CVS type graphics also have "flat" 1 color areas, not only delimited colors with one line. (you did it well in hair area.) just check Vice. (http://network.mugenguild.com/guild/stances/cvs_vice.gif) There is plenty of these exemples in all CVS characters. As an exemple, just check how Hades's work has progressed in time. (http://fc01.deviantart.net/fs71/f/2013/329/5/7/cvs_heavy_d_2007_2013_by_hadesdiossupremo-d6uv8wx.png)
@Chucho : Hopes it will give you motivation to make Lili!
Thanks for the inspiration I need to convert this sprites (http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif) in CvS, if some one can help me to make in CvS I thank you
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Nedflandeurse on December 13, 2014, 03:50:10 pm
I would really help you particulary with Lili character. But I'm already overbooked with lot of projects IRL and few spriting projects. Also. I'm REALLY REALLY slow.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on December 13, 2014, 06:32:04 pm
Seeing how you go a decent amount of reference for her animations already, I'd say you're off to a good start. It is still quite the bunch of work, but it will still make a really nice quality character in the end~
From the attack sprite you have done though, I would recommend removing the detail from the middle of her panties. It is a little bit too perverted and unrealistic to keep that in, specially since panties do not get that tight on someone's vagina (and it's clearly not the case for Lili in Tekken).
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 14, 2014, 12:26:05 am
For a chuchoryu sprite, she's suprisingly... proportionate. Also MotorRoach's advice. That camel-toe in the attack sprite is fucking creepy.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Bastard Mami on December 14, 2014, 02:31:00 am
he is using sfx tekken screenshots I think.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: chuchoryu on December 15, 2014, 12:02:55 am
I would really help you particulary with Lili character. But I'm already overbooked with lot of projects IRL and few spriting projects. Also. I'm REALLY REALLY slow.
Its Ok bro, but thanks for the model revamp you made, you are the best!
Seeing how you go a decent amount of reference for her animations already, I'd say you're off to a good start. It is still quite the bunch of work, but it will still make a really nice quality character in the end~
From the attack sprite you have done though, I would recommend removing the detail from the middle of her panties. It is a little bit too perverted and unrealistic to keep that in, specially since panties do not get that tight on someone's vagina (and it's clearly not the case for Lili in Tekken).
I made a Hentai detail for she, much people can and Try to make my female chars in Hentai mode (you can see in some mugen sites) my normal model have the real prportions of Lili from SFxT game and some from Tekken 5
Yes I size the sprites in the CvS size for convert she
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on December 16, 2014, 04:29:09 pm
What do you think of this? Obviously, I will correct the knees and the height of the kick (http://i1278.photobucket.com/albums/y502/simonrojasnoel/PROJECT_zpsf064d883.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/PROJECT_zpsf064d883.png.html) Sprites from Ghost Killer and aperson98
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on December 16, 2014, 04:35:49 pm
It's hard to give much of an opinion when the Ghost Killer sprites have a much different look than the SFA sprites you're using. It'll be better for people to give thoughts in it once you get to put sort it more smoothly and then animate it.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Just No Point on December 16, 2014, 04:46:09 pm
Frame 3 does a very sudden movement for his right knee. In all other frames it is mostly facing our left but in that 1 frame it jumps to facing our right for some reason. That will look very unnatural in animation.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Shao_kun on December 17, 2014, 03:52:37 am
I will turn the Med Kick animation look closer to Ghost Killer's one Any thoughts of this? I'm trying to do sommething worthy (http://i1278.photobucket.com/albums/y502/simonrojasnoel/New_zps2e1c19fa.png) (http://s1278.photobucket.com/user/simonrojasnoel/media/New_zps2e1c19fa.png.html)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on December 17, 2014, 04:17:35 am
Oh my damn, that looks really worth it, alright. Are you going to make a tween frame for the arms as well?
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 17, 2014, 05:01:06 am
All of my yes!!! That is awesome, even if incomplete! :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 24, 2014, 01:17:15 am
One of my favorite characters from the KoF series, in CvS style (I hope I captured it this time)
Can you guess the pal on the far right? Feedback is appreciated. :)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: MotorRoach on December 24, 2014, 05:28:52 pm
Holy cow, Lucky
The sprite seems pretty much around CvS style. I'm only bothered that one knee is much higher than the other. I can't remember if it was like that, but I would move one of them down juuust a little. I also think his mouth is a little bit too low.
Still, great sprite, the world needs more Lucky~
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 24, 2014, 05:53:52 pm
The sprite seems pretty much around CvS style. I'm only bothered that one knee is much higher than the other. I can't remember if it was like that, but I would move one of them down juuust a little. I also think his mouth is a little bit too low.
Still, great sprite, the world needs more Lucky~
Haha, thanks man. I see what you mean about the knee, and I think it was like that in the original sprite. Here's a GIF: (http://vignette2.wikia.nocookie.net/snk/images/2/2c/Lucky98.gif/revision/latest?cb=20100525072616)
Of course I could be wrong, but I think that's how it was. Still, that didn't stop me from editing it (I only moved one pixel down; I know, call me lazy :laugh:). As for the mouth, I tried fiddling around with it, but I decided to keep it the way it was, because every other change to the mouth looked weird. I think it just looks better that way. Thanks for the feedback, man. And yeah, Lucky should be made a must for future SNK games :D
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 26, 2014, 03:20:35 am
Ignore the head when rating the sprite overall, it'll definitely be resprited into more human proportions (The only things worth keeping are the hat and Lou's hair, IMO)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Poemi Watanabe on December 26, 2014, 09:50:02 am
Ignore the head when rating the sprite overall, it'll definitely be resprited into more human proportions (The only things worth keeping are the hat and Lou's hair, IMO)
Wow, I'm surprised that you went for the original Night Wanderers style. I thought you were going for the Cannon Spike style.
Anyway, this is very close to the source material.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 26, 2014, 05:59:30 pm
Wow, I'm surprised that you went for the original Night Wanderers style. I thought you were going for the Cannon Spike style. Anyway, this is very close to the source material.
Thanks for the comment. Yeah, I love this game a lot. Definitely one of Capcom's greatest games. Anyways: (http://fc03.deviantart.net/fs70/f/2014/360/9/b/lou_by_black_hatter_95-d8bb7v0.png)
For the moment, I'm very much content with it. But it'll be updated soon. Very. Very. Soon. :laugh:
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on December 27, 2014, 05:04:52 pm
welp since i need to stay occupied a bit
im trying to fix it up some of Leona's CVS sprites made by dampir, i was always bothered about her face in a few shots, so here's my attempt
i was lazy so i didn't put in the right order (http://i.imgur.com/q31DEw4.png)
her 3rd intro
(http://i.imgur.com/LgWx03o.png)
Updated: (http://i.imgur.com/xARCr7B.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 28, 2014, 07:18:43 pm
You inspired me to convert her KoF '99 sprite to CvS! (http://fc06.deviantart.net/fs70/f/2014/362/7/9/cvs_leona_sprite_by_god_of_death_alex-d8bkkby.png)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on December 28, 2014, 09:15:26 pm
i prefer more her '96 stance, crapcom would use that one, its simple and solid
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Alex Sinigaglia on December 28, 2014, 09:27:11 pm
Well, dampir used the KoF '99 sprites (the first set you posted), I wanted to see if I could make a close-to-source CvS sprite with the KoF '99 sprite.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: sabockee on December 28, 2014, 09:57:15 pm
Wow, nice job Alex! Leona looks awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: ShadowArm on December 28, 2014, 10:00:14 pm
Well, dampir used the KoF '99 sprites (the first set you posted), I wanted to see if I could make a close-to-source CvS sprite with the KoF '99 sprite.
I'll try to convert those ones later, but is hard to find her 96 sprite pack
btw your leona is awesome!
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 28, 2014, 11:32:06 pm
Color restrictions killed this one. Also its been a while since I did cvs specific stuff. (http://fc06.deviantart.net/fs71/f/2014/362/9/8/revycvs_by_hiivolt_07-d8bloo3.gif)
Title: Re: [Theme Thread] CVS Sprite thread
Post by: BIG BOSS on December 29, 2014, 12:11:10 am
Still awesome man, would be nice to see a full set. Maybe 2015 new project for Diepod.lol
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Diepod on December 29, 2014, 01:25:01 am
Not while I'm working on 9 of my own characters Big boss.
Also the gun looks horrible.
Title: Re: [Theme Thread] CVS Sprite thread
Post by: Black Hatter on December 29, 2014, 01:37:49 am
Pretty good, although I would've made his arms thicker and his hands bigger. The thin XIII arms just don't translate well into CvS.
Yep, I updated the first post with the fix. Although i might not touch the hands because editing them is like suicide if you know what I'm getting at. Seriously, I hope I can comfortably sprite hands in a good way, one day.
Not while I'm working on 9 of my own characters Big boss.
Also the gun looks horrible.
I think you might just being too hard on yourself about the gun - I think it looks beautiful given the palette restrictions, and that's from someone who has been crapping out weapon sprites for the past two years (I'd like to think I'm at least a little good at it).
On a different note, however, her calves could be a touch longer and her thighs slightly shorter - it just doesn't look terribly natural.