(http://network.mugenguild.com/basara/agp/AGP.gif)
ANTI-GOUKI PROJECT: THE REIGN OF THE AKUMAS
Official WIP Thread
About all this time without advancing in the project because personal stuff in my lifetime and all that time without internet in my room, I was thinking in giving a new twist about the game in general to revive it from the death. These are some things I decided:
-As various projects here, I'll release all the characters time by time, and after compiling all in an unique file
-Working once more in lifebars and in a new screenpack (old designs below)
-Now every clone will have his own voice, but I will need seiyuus for them, soon I'll notice you about what is what I need ;)
That's all for now. This time I won't give you a final release date, I don't want to break once more my promise of giving you this project. Comments, please ;)
Spoiler: Characters (click to see content)
This game is composed by 17 Akuma/Gouki clones as playable characters, descriptions of them in old thread:
-Clones #1-5 (http://mugenguild.com/forumx/index.php?topic=94545.msg838781#msg838781)
-Clones #6-10 (http://mugenguild.com/forumx/index.php?topic=94545.msg844790#msg844790)
-Clones #11-15 (http://mugenguild.com/forumx/index.php?topic=94545.msg845539#msg845539)
-Clone #16
-Clone #17 *NEW* (soon) (http://mugenguild.com/forum/topics/grapplerlike-clone-the-ideas-thread-142088.0.html)
Also, will have 2 3 secret bosses not-playable (AI only):
-Real Akuma/Gouki (sprites by Zero de Armentis (http://mugenguild.com/forumx/index.php?topic=133017.0), voices from SSFIV soundrips by Layer (http://mugenguild.com/forumx/index.php?topic=117999.0))
-Asura (sprites and voices by Marancv (http://mugenguild.com/forumx/index.php?topic=119616.0))
-Clone Army Bonus *NEW*
Threads dedicated to characters in this subforum:
Clone Thread (http://mugenguild.com/forum/topics/agp-the-clone-thread-now-open-post-141907.0.html) - Boss Thread (http://mugenguild.com/forum/topics/agp-the-boss-thread-now-open-post-142368.0.html)
Spoiler: Stages (click to see content)
These stages were made by another creators and will be used for the game.
Bold = Open source stages
Italic = Got permission from authors to use in my game
Red = Requesting permission to authors
* = Looking for an alternative for these stages
(http://i.imgur.com/lSPhd.png)(http://i.imgur.com/8JEzb.png)
Elevator (Alien vs Predator) by XGargoyle - Airport (Cyberbots) by XGargoyle
(http://i.imgur.com/SPAa5.png)(http://i.imgur.com/EYQ7X.png)
N.Y. City Skyline (Marvel vs Capcom) by POTS - Shin Gouki stage (Street Fighter III: 3S) by Cybaster
(http://i.imgur.com/OEN1N.png)(http://i.imgur.com/t0Kxa.png)
Power Generation Room (SNK vs Capcom: Chaos) by Adzeer - Shadaloo's stage (Capcom vs SNK 1) by Mini43*
(http://i.imgur.com/xOGu2.png)(http://i.imgur.com/cgbj5.png)
Wolverine's Dead by Madre - Military Elevator (Star Gladiator) by Enscripture
(http://i.imgur.com/CE9Fy.png)(http://i.imgur.com/HS6bG.png)
Mr. Big's stage (Art of Fighting 1) by Fred* - Rugal's Base (KOF95) - Juan Carlos*
More stages coming soon...
Spoiler: Music (click to see content)
I'll use Capcom songs from various games in MIDI, taken from VGMusic (http://www.vgmusic.com/) (all open source)
Official song list used for the game here. (http://mugenguild.com/forum/topics/agp-the-music-thread-145818.0.html)
Spoiler: Lifebars and Screenpack (click to see content)
Working on them, need ideas. Collaborations are welcome :)
Old/rejected designs here in old thread (http://mugenguild.com/forumx/index.php?topic=94545.msg868454#msg868454)
AGP website in BNMP5.0, with some info and downloads:
http://network.mugenguild.com/basara/agp2.htm
Spoiler: Clones released for normal MUGEN (click to see content)
-AGP#01: Kung Fu Fan (http://mugenguild.com/forumx/index.php?topic=141812.0)
-AGP#07: The Projectile (http://mugenguild.com/forumx/index.php?topic=142460.0)
-AGP#02: Powerless One (http://mugenguild.com/forumx/index.php?topic=141812.0)
-AGP#05: Gouki Higashi (http://mugenguild.com/forumx/index.php?topic=141812.0)
-AGP#08: Ryuken (http://mugenguild.com/forumx/index.php?topic=142460.0)
Other threads related to AGP:
-Public Beta 1 (01/04/2012) (http://mugenguild.com/forum/topics/agp-public-beta-1-released-147187.0.html)
-Discussion thread in Idea Engineering (http://mugenguild.com/forumx/index.php?topic=134624.0)
-Male voice request in Development Resources (http://mugenguild.com/forumx/index.php?topic=134952.0)
-Old AGP thread in Projects (the birth, 2009) (http://mugenguild.com/forumx/index.php?topic=94545)
As you can noticed, Gouki Higashi was released and Powerless One updated (http://mugenguild.com/forumx/index.php?topic=127227.0). Now start to work in a new clone to release, as well fix and add the new official stuff (sounds, sparks) to the other 2 clones released.
And the next on the list is Ryuken 8)
Spoiler, click to toggle visibilty
Also, I want my own subforum for this project, to make threads about detailed info about the clones and create spaces to people ask and know more about my fullgame :(
Hmmm, you let me the doubt about a new clone who has grappler-style only... well, nothing than a poll can solve :P (and yes, seeing the last poll, I'll make my game for M1.0+)
Spoiler, click to toggle visibilty
If the poll got the positive results and I start the new clone, you'll got the voice of him, MDD)
Oh Basara~
Spoiler, click to toggle visibilty
(http://i304.photobucket.com/albums/nn193/RavenDrath619/hurrhurr.png)
:B
hey man, are you accepting ideas for the ripper?
I've some ideas, but yeah, I accept ideas for him ;)
Also, I got the portraits for some other clones, so wait soon for new entries in the Clone Thread :D and I'm starting to work on Electric Shotokan and other clone (surprise), but I don't have enough work done to show you something :P
That's great, well here are my two cents
Spoiler, click to toggle visibilty
-some type of slash/cutter/blade-like shun goku satsu, slower, but does more damage with each hit
-Genocide Cutter from Rugal!, Lol, you maybe have thought of this earlier
-Probably something like god orochi's reflector but with a radial saw
Wonder how much things you can do to the Ripper :sugoi:
When are you sending me my lines? When this new mic gets lost like my old one? >:(
Sorry man, I had no time to make your (and others) lines. I'm working on that, I promise ;)
That's great, well here are my two cents
Spoiler, click to toggle visibilty
-some type of slash/cutter/blade-like shun goku satsu, slower, but does more damage with each hit
-Genocide Cutter from Rugal!, Lol, you maybe have thought of this earlier
-Probably something like god orochi's reflector but with a radial saw
Wonder how much things you can do to the Ripper :sugoi:
I thought in some things like these for The Ripper, thanks ;)
Is every character going to have a Shun-Goku Satsu-esque move where the screen turns black and they do some kind of attacks ending in Kanji being displayed if it's a kill? Cause that'd actually be pretty cool to see all the variations between clones.
In a beginning I stated that move is so overused so I skipped it from clones (but Real Akuma and Asura will do it). Now I've to think about it since I need to add more stuff to my chars (soon a poll about that)
Hey Basara 2D how about a clone sing weapons or a female version of Akuma......
Maybe in a second edition of my fullgame, since it costs me a lot of time edit them. For now, only the 16 clones you already know (soon I'll finish the Clone thread with all the clones and then I'll open the thread for opinions and stuff)