The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Topic started by: tJun on February 26, 2011, 12:17:31 pm

Title: CVS Mature + Update
Post by: tJun on February 26, 2011, 12:17:31 pm
I present to you guys my latest and final character, CVS Mature.
I will most probably quit after this release...

Anyway, I know I kinda rushed the release of this character, so pls report any bugs if found.
I know she doesn't seem perfect (in terms of sprite, gameplay, etc) but at least there is a decent cvs mature released for MUGEN.
Apart from any really major bugs, I don't think I will be updating this character anytime soon.
Thanks for all your support.
hopefully I will have the chance to release another character in the future as I have a lot of characters in mind to convert to cvs gameplay

Mature is pretty quick on her feet and favors speedy attacks when in combat.
She has some very devastating moves, when use it right, she can be an aggressive, speedy
and fun character to use. 
Enjoy~(you are welcome to provide any feedbacks)

(http://i.imgur.com/VZKMN.png)

(http://i.imgur.com/b3CCb.png)

(http://i.imgur.com/kSPcq.png)

CVS Mature : http://www.mediafire.com/?vo0qd4kzzyjph0v (http://www.mediafire.com/?vo0qd4kzzyjph0v) (updated link 4/3/2011)
(Please take a look at the README!! file for more info especially on moves and cvs gameplay)

You are most welcome to check out my previous characters as well. Thanks for your support :)

CVS Psylocke : http://mugenguild.com/forumx/index.php?topic=114871.0 (http://mugenguild.com/forumx/index.php?topic=114871.0)

CVS Poison : http://mugenguild.com/forumx/index.php?topic=91387.0 (http://mugenguild.com/forumx/index.php?topic=91387.0)
Title: Re: CVS Mature
Post by: dampir on February 26, 2011, 02:06:45 pm
nice char....hey...maybe i can do some more of her moves ..but after i finishing genjuro...
Title: Re: CVS Mature
Post by: Seph on February 26, 2011, 02:11:06 pm
This is nice, I realy didn't find anything yet.
I was hoping for her original stance and not Vice's stance  :P
Title: Re: CVS Mature
Post by: mugenload on February 26, 2011, 02:37:08 pm
finally someone made a cvs version, a lot of respect for the efforts.
Title: Re: CVS Mature
Post by: GTA on February 26, 2011, 02:55:45 pm
Cool! Mature with CVS style?! Good luck with your future, tJun. You are aways welcome in MFG. But somethings are more important than just mugen. Mugen is just a hobby, nothing else.
Take care.
Title: Re: CVS Mature
Post by: Cybaster on February 26, 2011, 03:14:50 pm
- During NOCTURNAL LIGHTS strong version, the 6th hit misses when performed too close to the opponent, which makes the whole move not act as a full combo.
- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.

Overall, she plays great, even though some moves are missing.
Title: Re: CVS Mature
Post by: Psycho Krusher on February 26, 2011, 03:37:24 pm
Her Tripping Move misses at close range. And some slash fx could use some editing to fit cvs effects.


Thanks for releasing her, nice addition to the cvs roster :)
Title: Re: CVS Mature
Post by: Seph on February 26, 2011, 04:24:26 pm
Her Tripping Move misses at close range. And some slash fx could use some editing to fit cvs effects.


Thanks for releasing her, nice addition to the cvs roster :)
If your talkin about the Deathrow move, thats suppost to be like that, since Vice also had that fx on Moves. 
Title: Re: CVS Mature
Post by: tJun on February 26, 2011, 04:25:36 pm
thanks a lot for the feedbacks.

@dampir and Seph: Yeah. Actually there are a lot of sprites to convert to make her more Mature and less Vice. I spent a lot of time editing Vice's sprites just to have her basics, specials and super. It would be very difficult for me to make her stance, intro and win pose (as you can see I'm not a spriter lol). But I really appreciate your effort to make some of her sprites, Dampir ;)

@ξ Bastard: I have updated the links after fixing Nocturnal Lights to enable full chaining of the super.

@Psycho Krusher: The tripping move is meant to miss at close range, just like Vice in the CVS2 game

~links updated in the first post~


Title: Re: CVS Mature
Post by: Seph on February 26, 2011, 05:05:45 pm
Yeah the sprite edits you made are realy nice, If I was a spriter, I would help you.
And It would be nice seeing Dampir make the sprites too.  :)
And her sounds are from with KOF game? 2002?
Title: Re: CVS Mature
Post by: tJun on February 26, 2011, 05:32:09 pm
Yeah the sprite edits you made are realy nice, If I was a spriter, I would help you.
And It would be nice seeing Dampir make the sprites too.  :)
And her sounds are from with KOF game? 2002?

most of the sprites i got them from mugenload...I only edited the sprites which were missing in some of the animations. I also made some crappy edits using some sprites from kof mature.
The gethit sprites are all made by Felo_Llop.

yes, the sounds are from kof 2002
Title: Re: CVS Mature
Post by: Lost_Avenger on February 26, 2011, 05:57:04 pm
I would vote for this as your next project dampir.

Im hoping to see an update with her missing moves, but I still like her anyway.
Title: Re: CVS Mature
Post by: dampir on February 26, 2011, 06:36:43 pm
well i will do some sprites as sooner as i can......standing walking;some kicks and special moves too.....i will be making genjuro and some sprites for her at a time.....is decided :sugoi:
Title: Re: CVS Mature
Post by: -Greed- on February 26, 2011, 07:09:50 pm
Seems to be missing her time over lose pose.

That's all I really found, the character is superb.  Also, I'd suggest a portrait from a more recent game with better art.
Title: Re: CVS Mature
Post by: senorfro on February 26, 2011, 09:16:11 pm
Nice to see Mature in a CvS environment.

- Hmmm... slash marks for 'DEATHROW' look KOF-ish

- Why does she have 'Gorefest'?
Title: Re: CVS Mature
Post by: Seph on February 26, 2011, 09:52:58 pm

- Hmmm... slash marks for 'DEATHROW' look KOF-ish
Vice also uses thoese slash spark on her attack, so its normal.
Title: Re: CVS Mature
Post by: SNT on February 27, 2011, 03:11:43 am
Very nice work as always.  You always seem to choose the best characters to make.

If the 2002 voice was out of necessity, I did a little looking around and found these (http://dsarena.free.fr/resources/), courtesy of Dark Savior.
Title: Re: CVS Mature
Post by: Bad Mr. Basara on February 27, 2011, 03:17:46 am
Wow, what a memories!! In CVS3 project, there was a WIP about CVS Mature that never saw the light and I didn't think someone could make something like that...

I'm glad to see it's not and now it's a reality. Congrats tJun!! :D
Title: Re: CVS Mature
Post by: 地獄の花 on February 27, 2011, 06:21:05 am
quick test, I don't have anytime to test it further but...after her special grab or any special attack cancel it to nocturnal lights and this will be the result.
(http://i808.photobucket.com/albums/zz9/flowerofhellareinbloom/mugen001-2.png)
(http://i808.photobucket.com/albums/zz9/flowerofhellareinbloom/mugen000.png)



Title: Re: CVS Mature
Post by: senorfro on February 27, 2011, 11:35:14 am
After some more testing

-'Deathrow' seems awfully strict in terms of chaining all three

- Something that looks to only appear if she's against other CvS characters (herself included), her effects and slashes will randomly disappear.  It's more noticeable in N-Groove.
Title: Re: CVS Mature
Post by: Cybaster on February 27, 2011, 11:51:54 am
- Something that looks to only appear if she's against other CvS characters (herself included), her effects and slashes will randomly disappear.  It's more noticeable in N-Groove.
Warusaki3's characters (and this one is based off his coding I guess) are very heavy on helpers and explods, so you might have to rise the max number of explods and helpers you can display on screen simultaneously in mugen.cfg.
Title: Re: CVS Mature
Post by: GOH on February 27, 2011, 01:23:34 pm
Warusaki3's characters (and this one is based off his coding I guess) are very heavy on helpers and explods, so you might have to rise the max number of explods and helpers you can display on screen simultaneously in mugen.cfg.
Is there a limit for max explods? Helpers are limited to 56 apparently.
Title: Re: CVS Mature
Post by: tJun on February 27, 2011, 03:57:13 pm
thank you all for the feedbacks...I will keep all these in mind for the next update :)
Title: Re: CVS Mature
Post by: PersonDude on February 27, 2011, 11:02:43 pm
And here I was, thinking that those CvS Mature sprites would never see the light of day (in an actual character)...what a nice surprise.

The only thing that bothers me is Despair sends the opponent flying straight backwards, instead of up in the air and slightly backwards, but considering the way it looks, I guess it's better this way.
There's also the lack of certain moves (namely Sacrilege), but that's been addressed a few times already.

Really though, she's great in the CvS style. :)
Title: Re: CVS Mature
Post by: yudhiyou on February 28, 2011, 07:43:59 am
Woah... Awesome...   :D
You are a true cvs priest.  :sugoi: I must try try her.
Thank you so much...
Title: Re: CVS Mature
Post by: BahamianKing Gaming on February 28, 2011, 09:13:03 pm
very nice mature!!!! would really like to see more kof chars that wasnt in the game turn to cvs good jobbuddy
Title: Re: CVS Mature
Post by: yudhiyou on March 01, 2011, 03:15:35 am
As a cvs chars fans, I have tried her. So I report these:

1. Her back dash on Capcom groove is very difficult to execute or may be randomly out. On the other side, her forward dash is easy to execute.
2. Her triple back slash timing is really strict and hard. It should be as easy as Iori's triple back slash.
Title: Re: CVS Mature
Post by: Guichy_Yamazaky on March 01, 2011, 05:00:22 pm
Thank you very much "tJun" or "Warusaki3"(Or Who's Who wants to be the original author), is an excellent char, so allow me a suggestion for a char or more chars CvS, such as creating such a KOF chars which would CvS2_Leona, CvS2_Clark and CvS2_Ralf, the same style as bone char created this style "Warusaki3" would be nice, once again thanks and CHAR EXCELLENT!  :sugoi: :sugoi: :sugoi: ;D ;D ;D
Title: Re: CVS Mature
Post by: Cybaster on March 01, 2011, 05:02:01 pm
@ Guichy_Yamazaky : which part did you miss ?
I present to you guys my latest and final character, CVS Mature.
I will most probably quit after this release
Title: Re: CVS Mature
Post by: GOH on March 02, 2011, 12:47:09 am
Alright after trying this lady out I noticed some things:

- Her health was at 945. Don't know why, but I set to 1000 for the lulz. D:

- U + HP, HP, HP Deathrow (3 hits), HP Heaven's Gate = 824 damage! It's really easy to do. She needs a bit of damage dampening.

- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.

I also noticed this.^

- For some reason I think there are still a few KOF effects in Ebony Tears:

(http://i.imgur.com/5qjrO.png)

Other than that and what's been already mentioned, this character is excellent. Thank you for this dream release.  :sugoi:
Title: Re: CVS Mature
Post by: Seph on March 02, 2011, 02:07:38 am
Alright after trying this lady out I noticed some things:

- Her health was at 945. Don't know why, but I set to 1000 for the lulz. D:

- U + HP, HP, HP Deathrow (3 hits), HP Heaven's Gate = 824 damage! It's really easy to do. She needs a bit of damage dampening.

- HEAVEN'S GATE has some sort of cornerpush when the opponent hits the wall. Mature then goes back, which doesn't look fantastic.

I also noticed this.^

- For some reason I think there are still a few KOF effects in Ebony Tears:

(http://i.imgur.com/5qjrO.png)

Other than that and what's been already mentioned, this character is excellent. Thank you for this dream release.  :sugoi:
Vice also has the same health so...   :ninja:

And most of the effects like from Deathrow (wicth was grab from that Kick special from vice) are like that.
Title: Re: CVS Mature
Post by: Marzord on March 02, 2011, 08:40:34 am
Thanks for making her, may the Force be with you.
Title: Re: CVS Mature
Post by: GOH on March 02, 2011, 11:27:37 am
Vice also has the same health so...   :ninja:
Oh, I didn't know that. Ok.
And most of the effects like from Deathrow (wicth was grab from that Kick special from vice) are like that.
Yeah, but I mean that glass shatter effect in Ebony Tears, I don't think it's CVS-ish.
Title: Re: CVS Mature
Post by: Ashisukurou on March 04, 2011, 04:44:39 am
Oh Very Nice, Another Great CVS Character...
Thnaks For This And Good-Luck A Lot On Your Studies...
Title: Re: CVS Mature
Post by: Mayar on March 04, 2011, 08:18:07 am
Nice as always tJun. Good luck in you future projects :)
Title: Re: CVS Mature
Post by: tJun on March 04, 2011, 03:47:08 pm
I have been very busy lately...but I managed to fix some bugs as pointed out.

1) Removed the special move "Gorefest" (Mature does not have the move anyway)
2) Adjusted the timing for the special move "Deathrow". The timing is less strict now.
3) Reduced the damage for the hyper move "Heaven's Gate"
4) Added the sprites and animation for her time over pose.

Yeah, but I mean that glass shatter effect in Ebony Tears, I don't think it's CVS-ish.
yes...it's not cvs-ish. but my main concern is any major bugs in the character, so I won't fixing that so soon. but thanks for pointing it out.

Nice as always tJun. Good luck in you future projects :)
Thanks. Good luck to you too :)

Updated links in the first post!! Thanks for all the comments and feedback~

Title: Re: CVS Mature + Update
Post by: SOLIDUS SNAKE on March 04, 2011, 07:39:13 pm
Should have asked earlier before this update but, will she have a groove removable patch! :P
Title: Re: CVS Mature + Update
Post by: Seph on March 04, 2011, 08:18:36 pm
Forget what I said and
Should have asked earlier before this update but, will she have a groove removable patch! :P
Title: Re: CVS Mature + Update
Post by: yudhiyou on March 07, 2011, 04:32:23 am
Tjun... Thank you so much for the update.
Here come, perfect cvs Mature.

I have tried the update.
Now the triple deathrow timing is less strict. But it is still strict. :(
You should refer to cvs Iori by H or cvs Rolento by Warusaki.

Anyway, thank so much...
Title: Re: CVS Mature + Update
Post by: JoanCarlo on March 30, 2011, 08:13:08 pm
Meraviglioso!!! gracias por la acualización, ojalá le puedas adaptar todos los movimientos de KoF.
Cool!!!

English:
Great!!! thanks for the update, I hope you can adapt all her moves from KOF.
Cool!!!
Title: Re: CVS Mature + Update
Post by: Xenomic on March 30, 2011, 10:01:50 pm
Seems pretty nice! Not much I can say since I never really used Mature much in KoF, but still plays relatively good from what I know~


I'm curious now, planning on any special animations for this one at all~?
Title: Re: CVS Mature + Update
Post by: ZombieBrock on March 31, 2011, 03:28:23 am
i really enjoy this char. nice job  :2thumbsup: