The Mugen Fighters Guild
M.U.G.E.N Central => FullGame development => SNK Gals Fighters => Topic started by: Koop on November 29, 2011, 07:30:08 pm
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I'm going to post some sprite sheets and I would like you to make some palettes. Be creative (and good). :)
1st Up Mai and Leona:
(http://www.koopakoot.trinitymugen.net/Palettes/Japan'sNo1.png)
(ignore the afterimage when the time comes, that move will be done with helpers)
(http://www.koopakoot.trinitymugen.net/stuff/0%20-%20Index.png)
I hope this sheet Rednavi made doesn't scare everyone off. Each Leona palette needs a red/pink/crimson haired alternative
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I'll get to work on it!
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Good to see someone who knows how to make good KOF palettes is on the case. :)
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Reposting these.
(http://i278.photobucket.com/albums/kk81/Kurow_Kirishima/PaletteColors/Kirishima1.png)
(http://i278.photobucket.com/albums/kk81/Kurow_Kirishima/PaletteColors/Kirishima2.png)
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I'll try to do something decent enough even if this top-notch palette makers are in the works :P
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Oh yeah, I forgot to mention. Each Leona palette needs a red/pink/crimson haired alternative. :P
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Nice
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Alright, here's Mai. She's pretty minimalist compared to Leona so I decided to keep it simple and not over the top, but if you're not happy with these I'd be fine with making more.
(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-1.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-2.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-3.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-4.png)(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-5.png)
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I forgot to ask, we can change Mai flames colours, right? just to be sure so I can get started :P
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yes you can
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(http://i862.photobucket.com/albums/ab184/ColonelGwire/Palettes/Mai-3.png)
I'm sorry, but WTF is this?
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He forgot to change the red on the purple mai effect : (. And the fan effect colours. :P
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The purple he said not to worry about because he's doing that with helpers.
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Nice editing
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(http://i.imgur.com/Q2glB.png)
Will do more later
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(http://i.imgur.com/6lFGF.png)
Desert Duster
(http://i.imgur.com/ACLIN.png)
*PALETTE NAME REDACTED*
And the alternate versions:
(http://i.imgur.com/2Z05M.png)
(http://i.imgur.com/3F1QL.png)
If I get really motivated I might try to work with Mai. But I don't really think I will, she's not my type. :I
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(http://i.imgur.com/Q2glB.png)
Will do more later
:2thumbsup:
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^ thank you
(http://i.imgur.com/6mKWW.png)
SvC Artwork
Will bring more tomorrow
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Yeah, I need to step my game up. Aldo is seriously upstaging me here.
Maybe my Leona set will turn out better.
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^ you think? well thank you I guess
Another one:
(http://i.imgur.com/iwCyW.png)
Mocassin with honey
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Mocassin with honey
:???:
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The silly ideas or combinations in that palette :P just call it Mocassin
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I see.
(http://i.imgur.com/4o4Fy.png)
(http://i.imgur.com/JiD5S.png)
And Orochi hair dye.
(http://i.imgur.com/dwxeN.png)
(http://i.imgur.com/XTwy5.png)
(http://i.imgur.com/3yQcr.png)
(http://i.imgur.com/F2i9J.png)
I had another done, but comparing it to what I previously did, didn't quite hold up and was discarded.
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I see.
Pardon my silliness
(http://i.imgur.com/sgFyG.png)
First submission from me for Leona
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leona with a new outfit
(http://i133.photobucket.com/albums/q57/godamnted/MUGEN/Palettes/0-Index.png)
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I'll steal the best shit from this thread for my own game, just saying :V
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Woah nice edits here
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Looking back, I'm not particularly proud of some of the work I did on Mai. She deserves better and I still owe Leona some colors. I think since you've resumed work on the game I'll do proper sets for them.....and Vanessa too since Rednavi already did the separation, not sure if you plan on including her in the game or not.
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This post will cover colour separation and my reasoning behind doing so. Yes I always separate for good reason. The project I've been working on since....can't remember should be revealed soon. Anyway.
Let's take a newer(ish) sprite which has a few limitations:
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeAPalette.png)
Now lets look at the palettes that the character has in game so we can make note of the limitations
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeBPalette.png)
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeCPalette.png)
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeDPalette.png)
Because of the use of the darkest colour (0,0,0) on several parts of the sprite, creating a palette with a light coloured top is inadvisable. Why?
(http://www.koopakoot.trinitymugen.net/WIPs/UGH.png)
That's why.
So this is where separation is helpful. As I'm sure you know, you can separate colours which will allow you to make palettes that were not possible before.
(http://www.koopakoot.trinitymugen.net/WIPs/This%20LooksSweeterThanIThought.png)
Simply by separating the hair (and for good measure, the frames of the shades) you can create a nice looking palette.
When you've got a template like this, you can start to ask, "what is worth separating?" In this situation, I would go on to separate her eyes (both the pupils and giving colour to her irises) the eyes on the frog on her shirt, her gloves, the frames of her shades, the belt (or at least the Taegeuk) and her shoes.
If you really wanted to go extra, you could separate the stripes on her pants the trims on her gloves and shirt.
Why am I rambling? Because I wanted to know what you think of colour separation in sprites. For the most part, I think that it's only worth it if the palettes that are made are good. Lets face it, when everything is separated, people will try to go too far with their palette making and end up making something familiar to the bad example I showed (ie, taking away the "look" of the sprite). I'm quite interested to hear what others think. If there are enough responses, I can explain in detail how I do colour separation.
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If it's just separating the colors from body parts and clothes, then cool. That way it doesn't get exagerated.
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KOF sprites usually just need the very basic of separation because SNK likes to make weird shit share, especially with with the darkest shades on the sprites.
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Warning: this topic has not been posted in for at least 30 days. Unless you're sure you want to reply, please consider starting a new topic.
I BETRAYED THE LAW
(http://i92.photobucket.com/albums/l28/koopakoot/WhipEmLikeTheyStoleSomething.png)
Palettes please. :)
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Before all the really great ones get posted, here are two badly made ones from me:
(http://i50.tinypic.com/300w5z4.png)
(http://i49.tinypic.com/2hykv92.png)
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KOF sprites usually just need the very basic of separation because SNK likes to make weird shit share, especially with with the darkest shades on the sprites.
Isn´t worse than some CPS2 sprites at least. Ugh, just thinking on Birdie or Balrog. But indeed both companies have some bad color distribution in very few spritesets at least.
Will paint something this night
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(http://i.imgur.com/4y3nV.png)(http://i.imgur.com/7CJTH.png)
(http://i.imgur.com/37zcr.png)(http://i.imgur.com/FV3SM.png)
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(http://i.imgur.com/neowE.png) (http://i.imgur.com/w9f8y.png)
(http://i.imgur.com/Wv1tn.png)
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Second pal looks similar to my second scheme mate, only with washed yellow. Just pointing out.
We had the same thought or something? lol
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^ If you were thinking in dark skinned and a light color then yes :P as I see, coincidences, good coincidences :P
Another one:
(http://i.imgur.com/VunRd.png)
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Nice palettes guys, I'll be posting another sheet later. Until then,
(http://i92.photobucket.com/albums/l28/koopakoot/AthenaFXtest.png)
This effect seems really washed out in my opinion. Could someone make an improvement on it to use as the default colours (Pink or Purple or Crimson I guess)?
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Pink is a must you should use here
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Well as you can see, it's more of an orange if left alone.
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Next sheet is ready. I found her sprites too complicated to separate. Not that she really needs it, but it would be nice if everyone had separation.
(http://i92.photobucket.com/albums/l28/koopakoot/DammitTohnoEveryoneThinksOfYouFirst.png)
Oh, the fx aren't on the sheet, but you can change them if you want. The gray line is for her teleport, the pink line is for her command normals and the skull that appears over p2 and the blue and green lines are for her max2.
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A shame isn´t separated but I understand since I tried to separate her as well, too complicated :P
Will do some and port some of the best ones for this since I did palettes for the Shiki you released for Winmugen as well
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NO ONE LIKES YOU, SHIKI.
Ahem. Next palette sheet is ready.
(http://i92.photobucket.com/albums/l28/koopakoot/ColourSeparatedHerEyesLol.png)
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NO ONE LIKES YOU, SHIKI.
WRONG
My appreciation:
(http://i.imgur.com/7lUys.png) (http://i.imgur.com/AxnsA.png)
(http://i.imgur.com/Pb4MP.png) (http://i.imgur.com/KinX9.png)
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They are rushed. It has to be.
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Perhaps the 4th one but the other three I don´t think so... why?? :P
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Some more badly made ones:
(http://i48.tinypic.com/2ql7p1s.png)
(http://i49.tinypic.com/2gtunur.png)(http://i49.tinypic.com/hs0ttz.png)
(http://i46.tinypic.com/m7wgx.png)
(http://i49.tinypic.com/5vvls7.png)
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A couple more for Shiki:
(http://i.imgur.com/2SuTq.png)
(http://i.imgur.com/4Cll9.png)
Gotta agree that I concentrated more in her clothes than in her hair, oh well perhaps Shermie batch will end up better :(
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(http://i.imgur.com/ozjx1.png)(http://i.imgur.com/nzKv4.png)(http://i.imgur.com/AsLLH.png)
(http://i.imgur.com/ZcGSk.png)(http://i.imgur.com/gyF9S.png)(http://i.imgur.com/GHgYq.png)
(http://i.imgur.com/Yw3mX.png)(http://i.imgur.com/HaCKj.png)
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One for Shermie:
(http://i.imgur.com/PrcLi.png)
For now
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Kirishima :smitten:
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This threads better and better
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Kirishima, too godlike
I keep trying thought:
(http://i.imgur.com/SGIBv.png) (http://i.imgur.com/Yeyw0.png)
(http://i.imgur.com/tA9By.png) (http://i.imgur.com/rHTUQ.png)
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i like the yellow one a lot,goodaldo.
Actually all of em look good by now,i dunno why Kirishima called them rushed.
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Now that I look again, maybe the 4th really is rushed. Maybe I got the impression due to the first with the white contrast without looking at the rest. Third looks okay.
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^ Well, it was supposed to be something really simple so yeah, "rushed" could be a term, talking about Shiki, right?? :P oh well...
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Little fact. On my second Shiki palette, before yellow it was a light brown, but I can't avoid the black outline so had to decrease the values while keeping it lightest, in a way. That value on your 4th palette was pretty much how it was on the first attempt.
It was stressing indeed, heh.
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It's been at least 30 days but REVIVAL JAM!
(http://i.imgur.com/3b3EWal.gif)
and now to quickly make a thread for Yuri......
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I'm on it!
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No Yuri palettes..... Bah! No matter. Moving on....
(http://i.imgur.com/9POAAmP.png)
Many thanks to Jmorphman for making this sheet.
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These things take time! Don't worry, I won't let you down!!!
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Right, this one here is just a proof of concept. It should really go in the work shop thread, but since it's palette related I think here will be okay.
(http://i.imgur.com/advcMmm.png)
The left sprite is the new one and the right is the old one. The left sprite has been given an extra leg shade to allow for better looking palettes. It may take a bit of time to do this on the rest of the sprites so if any palette makers could just see how this one works and post their feedback, it will be all we need to continue working on this. Also come on, let's get some palettes Yuri/Athena before the Akari sheet is posted!
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I like what the extra shade does for the pants.
(http://i.imgur.com/r2ImxXx.png)
Subtle but nice touch, enables more detail.
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That extra shade really does give it something extra.
Many thanks to Jmorphman for making this sheet.
Wow I need to put much more care into making sheets.
Paletting isn't my thing but how can I resist? I'll see what I can do.
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I just finished a couple for Yuri .__. should I redo em?
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You don't have to since the new one uses the same index as the old one, in fact you can apply your palettes to the new sheet and add the 5th leg frame for future use.
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I actually did plenty of Yuri palettes but those are in your old wip thread... I need a link to rescue them! D: A 5th shade for Yuri legs would be nice though.
Also, holy shit, that Athena template.
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(http://i.imgur.com/XahGzL8.png)
(http://i.imgur.com/5vS5ICH.png)
(http://i.imgur.com/q787Ua8.png)
These ones? :)
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Yeah, those ones. Will be ready to update them whenever the 5th shade is implemented :) or I can use the one sample you posted?
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Im a masochist (screw double posting)
(http://i.imgur.com/NvWdx2L.png)
(http://i.imgur.com/XWFeDHf.png)
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Here's a couple. Really should've messed with the skin in at least one of them.
(http://i.imgur.com/IhDIjj8.png)
(http://i.imgur.com/v9Z9N7f.png)
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This post will cover colour separation and my reasoning behind doing so. Yes I always separate for good reason. The project I've been working on since....can't remember should be revealed soon. Anyway.
Let's take a newer(ish) sprite which has a few limitations:
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeAPalette.png)
Now lets look at the palettes that the character has in game so we can make note of the limitations
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeBPalette.png)
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeCPalette.png)
(http://www.koopakoot.trinitymugen.net/WIPs/MayLeeDPalette.png)
Because of the use of the darkest colour (0,0,0) on several parts of the sprite, creating a palette with a light coloured top is inadvisable. Why?
(http://www.koopakoot.trinitymugen.net/WIPs/UGH.png)
That's why.
So this is where separation is helpful. As I'm sure you know, you can separate colours which will allow you to make palettes that were not possible before.
(http://www.koopakoot.trinitymugen.net/WIPs/This%20LooksSweeterThanIThought.png)
Simply by separating the hair (and for good measure, the frames of the shades) you can create a nice looking palette.
When you've got a template like this, you can start to ask, "what is worth separating?" In this situation, I would go on to separate her eyes (both the pupils and giving colour to her irises) the eyes on the frog on her shirt, her gloves, the frames of her shades, the belt (or at least the Taegeuk) and her shoes.
If you really wanted to go extra, you could separate the stripes on her pants the trims on her gloves and shirt.
Why am I rambling? Because I wanted to know what you think of colour separation in sprites. For the most part, I think that it's only worth it if the palettes that are made are good. Lets face it, when everything is separated, people will try to go too far with their palette making and end up making something familiar to the bad example I showed (ie, taking away the "look" of the sprite). I'm quite interested to hear what others think. If there are enough responses, I can explain in detail how I do colour separation.
I think the same as you... color separation is really helpfull! .... but I'm don't like to do it... it takes so much time (on my way, for sure).. so my question.. do you have any tutorial for a fast color separation?
There's so many chars that I would like to do!
and, congratulations for your work.
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Tutorials can be found here.
http://mugenguild.com/forum/tips-tricks-tutorials.343
2 years old I know but I agree, separation gone too far takes away from how the sprite was meant to look. I mean, in the case of KoF it "works" on some characters because of the high amount of details in some designs, but someone like, say Ryo, having near 60 colors looks rather off (32 is what I did in an incomplete project). Nothing wrong with options I suppose, but then you'll get rather odd (and quite frankly underwhelming) results because people will go crazy and whatnot. Also, trying to make "tights" or "skin" out of certain areas looks tacky as hell. :P
Anyway, will have some Yuri palettes up in a few.