Got a few new one's for you.
SFIII Black-White-Blue (You can change the intro to Default one if you want, since game-source and whatnot.)
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/BlaWhiBlu.png)(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/BlaWhiBluIntros.png)
Here's the shine for you
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBlue.gif)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate1.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate2.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate3.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate4.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate5.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate6.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_BlaWhiBluTemplate7.png)
I called this pumpkin for some reason, but you can call it GreOraPur xD
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Pumpkin.png)(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/PumpkinIntro.png)
And the shine here.
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_Pumpkin.gif)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate1.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate2.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate3.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate4.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate5.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate6.png)
Spoiler, click to toggle visibilty
(http://i130.photobucket.com/albums/p241/Knuckles8864/Gill_Palettes/Gill_PumpkinTemplate7.png)
So it's been a while (more than a year actually. :-X), and now I'm back to coding.
I've did all the essential stuff (add moves, tweak win poses/supers/etc.) Now I just need to test the characters in case there's any bugs I looked over.
They don't have AI, and they will never have it. >:[
http://www.mediafire.com/download/fuzbeipw2di773r/Gill.rar (http://www.mediafire.com/download/fuzbeipw2di773r/Gill.rar)
http://www.mediafire.com/download/8mq7e2307xsoof8/Wolverine.rar (http://www.mediafire.com/download/8mq7e2307xsoof8/Wolverine.rar)
Threw in a patch, because I'm too lazy to reupload.
http://www.mediafire.com/download/jp81oddp6a8tvkq/Vega.rar (http://www.mediafire.com/download/jp81oddp6a8tvkq/Vega.rar)
http://www.mediafire.com/download/aa939zvbad2jjrh/VegaPatch.rar (http://www.mediafire.com/download/aa939zvbad2jjrh/VegaPatch.rar)
Spoiler: What's been done (click to see content)
Gill
Genesis Impact has been removed from Gill, it was too wonky.
Added Hades Orbit (D, DB, B, D, DF, F, p) and Hades' Comet (D, DB, B, D, DF, F, p; during Hades Orbit) Super.
Fixed Winpose for Seraphic Wing
All palettes have been added.
Wolverine
Added throws for Wolverine, although the swith sides transitions look wonky and terrible. I'm gonna have to edit a few frames to fix that.
LVL3 Super (Weapon X) has been added to Wolverine. (D, DB, B, D, DF, F, 2p).
Used new Pos code for Fatal Claw hitsparks, I tested it so far, and it now appears where they should, so far.
Tornado Claw is now mashable. (Except for EX)
Vega
Has his Final Mode.
I tried to implement his MVC variants of moves into his Final mode.
Gave normal Vega EX moves.
Normal Mode has Psycho Punisher and Super Psycho Break Smasher for LVL3 supers.
Final Mode has Psycho Explosion and Super Psycho Break Smasher for LVL3 supers .
Spoiler: MoveList (click to see content)
<SPECIAL>
.Psycho Crusher (EX): (charge) B, F, p
.Double Knee Press (EX): (charge) B, F, k
.Head Press (EX): (charge) D, U, k
.Devil Reverse (EX): (charge) D, U, k
.Vega Warp (Foward, Far): F, D, DF, 2p
.Vega Warp (Backwards, Far): B, D, DB, 2p
.Vega Warp (Foward, Far): F, D, DF, 2k
.Vega Warp (Backwards, Far): B, D, DB, 2k
.Psycho Field (EX): F, DF, D, DB, B, p
.Psycho Impact (EX): B, DB, D, DF, F, p
.Psycho Shot (Final Mode Only): (charge) B, F, p
<SUPER>
.Psycho Break Smasher (No MAX Implemented Yet): (charge) B, F, B, F, p
.Knee Press Nightmare (MAX): (charge) B, F, B, F, k
.Heartbreak Despair (MAX): D, DF, F, D, DF, F, p
.Psycho Cannon (MAX, Final Mode Only): D, DF, F, D, DF, F, k
<Lv3 SUPER>
.Psycho Punisher (Normal Mode Only) D, DB, B, D, DF, F, 2p
.Psycho Explosion (Final Mode Only) D, DF, F, D, DB, B, 2p
.Super Psycho Break Smasher (charge) B, F, B, F, 2p
Spoiler: Known Bugs (click to see content)
Final Vega's Knee Press Nightmare HitCount resets due to clone helpers disappearing before the move ends.
Nice to see Vega updated.
-Max Knee Press Nightmare does not have text up when finished unlike the rest of the moves.
-You can move during Vega's intro vs Geese. (Both versions.)
Also, I made this for you.
Spoiler: Copy this to Constants (click to see content)
victory0 = "Anyone who opposes me will be destroyed!"
victory1 = "Get lost, you can't compare with my powers!"
victory2 = "Leave my sight."
victory3 = "You were almost entertaining."
victory4 = "You are a fool to challenge me!"
victory5 = "What strikes horror into your heart, is simply humor to me."
victory6 = "The feelings of terror only prove your inferiority."
victory7 = "My every victory signifies the crumbling of justice!"
victory8 = "If you wish to live, make your vow of servitude to me... Now!"
victory9 = "I'm happy you are alive. You are still capable of feeling pain."
victory10 = "Fear and respect... the supreme energy that is Psycho Power!"
victory11 = "I torment you, hoping you will return to better entertain me!"
victory12 = "Foolish weakling! Know your limits!"
victory13 = "Huh? How did you think a mere human like yourself could beat me!?"
victory14 = "This is not a fight to decide a winner and loser, but to decide life and death!"
victory15 = "Do you want to come work for me? You will have to do better than that!"
victory16 = "Today is the last day in your life..."
victory17 = "The great darkness is approaching. Surely even you can sense it."
victory18 = "My power will replace all that is good with fear and hopelessness."
victory19 = "You can't avoid your fate. It is better to embrace hopelessness than to fight."
victory20 = "The despair you feel now is the very source of my Psycho Power."
victory21 = "Fighting you has brought me pleasure. As your reward, I'll let you live."
victory22 = "Ready to surrender? Pledge your allegiance to me or meet your destruction."
victory23 = "Go ahead. Beg for your life. Perhaps I will take pity on you."
victory24 = "You are mistaken. I'm no demon. My power has evolved beyond that level."
victory25 = "Your corpse shall make excellent grist for the Shadaloo mill!"
victory26 = "Impressive... Your reward for that performance shall be... your own death!"
victory27 = "Can you see it? Can you see the gaping maw of hell that awaits you?"
victory28 = "Fear not, for the rest of this world will join you on the other side shortly!"
victory29 = "The terror is overwhelming, isn't it? There is no end to this nightmare!"
victory30 = "All must bow and grovel at my feet, for I represent power you cannot dream of!"
victory31 = "One as weak as you has nothing to offer! Your life ends now!"
victory32 = "Kneel before me or die beneath my heel. The choice is yours to make freely!"
victory33 = "Embrace your fear as you are enveloped by an eternal nightmare!"
victory34 = "Close your eyes! An endless nightmare awaits!"
victory35 = "Anyone who defies me willingly invites their own death!"
victory36 = "Taking this too personally, are you? It's only Tuesday, just forget about it."
victory37 = "Torturing you to death was delicious. Absolutely delicious.
;Adon
victory38 = "You have the nerve to call yourself king? What foolishness!"
;Akuma
victory39 = "Thank you for showing me the Satsui No Hado. Now die!"
victory40 = "You again?! Let this be the last time our paths cross! DIE!"
;Balrog/Vega/Sagat
victory41 = "Death to all my betrayers! That is the sole and absolute law of Shadaloo!"
;Balrog
victory42 = "You know what happens to dogs who turn on their masters, don't you?"
victory43 = "Did you think you could get a raise by besting me in battle? You're lucky I pay you at all!"
;Blanka
victory44 = "That jungle you grew up in must not have been a tough place after all..."
;Cammy
victory45 = "Looks like this one is broken. Oh well, there are plenty of replacement dolls..."
victory46 = "The next time I brainwash you, I'll be sure to finish the job!"
;Chun-Li
victory47 = "You want to know about your father? Why not ask him yourself... in hell!"
victory48 = "All you women ever do is whine! I killed my father too, and you don't see me crying about it!"
;Crimson Viper
victory49 = "Had you obeyed your orders, you would have survived..."
victory50 = "You will have ample time to lament over your foolishness in hell!"
;Cody
victory51 = "Crawl back into your little hole, you insolent worm!"
;Dan
victory52 = "Even a newly-recruited Shadaloo guard could make short work of you, fool!"
;Decapre
victory53 = "How dare a Doll of mine point a blade at me? You require further adjustments."
;Dee Jay
victory54 = "Enjoy the rest of your song as you roast among the flames of hell!"
;Dhalsim
victory55 = "Let us see if your god comes to rescue you from your impending death!"
;Doctor Doom
victory56 = "At this moment, I'd crawl back to that valueless country of yours if I were you..."
;Dudley
victory57 = "Boxers that follow the rules are easier to read than a book!"
;E. Honda
victory58 = "You pride yourself in keeping tradition alive, but sumo is ancient history!"
;Evil Ryu
victory59 = "To keep such power to yourself... No matter, your body is now mine."
;Fei Long
victory60 = "You call that talent? Your power is useless!"
;Geese Howard
victory61 = "So this thug was the leader of the Southtown Mafia?! Heh... Heh heh..."
;Gen
victory62 = "Your body is wracked with illness, yet you attempt to fight? Fool!"
;Gill
victory63 = "Psycho Power is the law! And with it, I'll become the New World Order itself!"
;Goenitz
victory64 = "You're foolish attempt at destroying me was quite laughable, I enjoyed it!"
;Gouken
victory65 = "Don't worry, old man. I'll send your apprentice along to join you soon!"
;Guile
victory66 = "I crush anything in my path, be it a soldier or a lowly mosquito!"
victory67 = "What's the matter, Guile? Came here expecting to fight a mere mortal? Bison is far beyond you!"
;Guy
victory68 = "Bushin-ryu, eh? You have only succeeded in angering me!"
;Heihachi
victory69 = "Decrepit old fool, this place shall be your grave!"
;Hugo
victory70 = "Bwa ha ha ha! I can hear the sound of your bones breaking! Yes! This is delicious!"
;Ibuki
victory71 = "Scamper away before Bison teaches you the true meaning of fear, little girl!"
;Ingrid
victory72 = "This is what you get for stealing my Psycho Drive. Now die!"
victory73 = "A pity that you had to mock me a thief for my own power. You would have been a perfect asset for my Doll Collection."
;Iori Yagami
victory74 = "Such peculiar powers you have... I'll put them to good use! Ha ha!"
;Jin Kazama
victory75 = "Don't hold back, release your devil form! Give me a true challenge!"
;Juri Han
victory76 = "What's the matter, child? Go ahead and stand up! Just try and kill me!"
victory77 = "It would seem that only having power in one eye isn't good enough. Shall I gouge out the other for you?"
;Kazuya Mishima
victory78 = "Even the Devil Gene bows before the might of Psycho Power!"
;Ken
victory79 = "Your wails of despair will earn you no sympathy today."
;Kyo Kusanagi
victory80 = "The "Master" of flames, huh? Heh, heh... Now, grovel before Bison!"
;Magneto
victory81 = "This world is mine to take over! And I will use all of its riches to my likings!"
;Makoto
victory82 = "There are countless fighters like you around the world! You are not special!"
;M. Bison
victory83 = "Only one man can rule the planet through fear and intimidation!"
;Poison
victory84 = "The Mad Gear cannot compare to the might of Shadaloo! What a waste of time!"
;Rolento
victory85 = "You and your entire army are nothing but trash before me. Prepare for your annihilation!"
;Rose
victory86 = "Make no mistake! I do not need your blessing to gain the power I seek!"
victory87 = "How dare you defy me? I will see to it that you never attempt that again!"
;Rugal Bernstein
victory88 = "My powers have no match. You cannot defeat me with your foolish powers!"
;Ryu
victory89 = "Oh, how I delight in seeing the fighting spirit drain from your eyes!"
victory90 = "No need to stand. I will take possession of that body of yours right now!"
;Sagat
victory91 = "Deny it all you want, but you are and will always be a loser!"
victory92 = "It is I who no longer has any use for you. A loser will never be a king."
;Sakura
victory93 = "You are powerful for a girl your age. But it is not enough to keep you alive!"
;T. Hawk
victory94 = "Spare the sob story. If you can't bear to be apart, off yourself!"
;Vega
victory95 = "I put up with your insane obsession only when you are useful to me. Not anymore!"
victory96 = "Sneaking around behind my back is the fool's way to a painful and agonizing death!"
;Violent Ken
victory97 = "I'm intrigued. I shall have to give more trials before I test this power myself..."
;Xiaoyu
victory98 = "Caring for others is a waste of time. You should worry about the fear I am going to instill in you!"
;Zangief
victory99 = "Weak moves, underdeveloped muscles... Shadaloo has no use for you!"
Spoiler: Copy this to System (click to see content)
[State 180, Generic Victory Quote (Normal/Final mode)]
type = VictoryQuote
trigger1 = 1
value = Random % 38
[State 180, Victory Quote vs. Adon]
type = VictoryQuote
trigger1 = Enemy, Name = "Adon" || Enemy, Name = "cvsadon"
value = 39
[State 180, Victory Quote vs. Akuma]
type = VictoryQuote
trigger1 = Enemy, Name = "Akuma" || Enemy, Name = "cvsgouki" || Enemy, Name = "Gouki" || Enemy, Name = "Shin Akuma" || Enemy, Name = "Shin Gouki" || Enemy, Name = "ShinAkuma" || Enemy, Name = "ShinGouki" || Enemy, Name = "Pocket Shin Gouki"
value = 40 + Random % 2
[State 180, Victory Quote vs. Balrog(Boxer)/Vega(Claw)/Sagat]
type = VictoryQuote
trigger1 = Enemy, Name = "Balrog" || Enemy, Name = "cvsbison" || Enemy, Name = "K-Mike Bison" || Enemy, Name = "Vega" || Enemy, Name = "cvsbalrog" || Enemy, Name = "Sagat" || Enemy, Name = "cvssagat" || Enemy, Name = "SagatMG"
value = 41
[State 180, Victory Quote vs. Balrog]
type = VictoryQuote
trigger1 = Enemy, Name = "Balrog" || Enemy, Name = "cvsbison" || Enemy, Name = "K-Mike Bison"
value = 42 + Random % 2
[State 180, Victory Quote vs. Blanka]
type = VictoryQuote
trigger1 = Enemy, Name = "Blanka" || Enemy, Name = "cvsblanka"
value = 44
[State 180, Victory Quote vs. Cammy]
type = VictoryQuote
trigger1 = Enemy, Name = "Cammy" || Enemy, Name = "cvscammy"
value = 45 + Random % 2
[State 180, Victory Quote vs. Chun-Li]
type = VictoryQuote
trigger1 = Enemy, Name = "Chun-Li" || Enemy, Name = "cvschunli" || Enemy, Name = "Chun Li" || Enemy, Name = "ChunLi"
value = 47 + Random % 2
[State 180, Victory Quote vs. Crimson Viper]
type = VictoryQuote
trigger1 = Enemy, Name = "C. Viper" || Enemy, Name = "Crimson Viper"
value = 49 + Random % 2
[State 180, Victory Quote vs. Cody]
type = VictoryQuote
trigger1 = Enemy, Name = "Cody" || Enemy, Name = "cvscody"
value = 51
[State 180, Victory Quote vs. Dan]
type = VictoryQuote
trigger1 = Enemy, Name = "Dan" || Enemy, Name = "cvsdan" || Enemy, Name = "Dan Hibiki"
value = 52
[State 180, Victory Quote vs. Decapre]
type = VictoryQuote
trigger1 = Enemy, Name = "Decapre" || Enemy, Name = "cvsdecapre"
value = 53
[State 180, Victory Quote vs. Dee Jay]
type = VictoryQuote
trigger1 = Enemy, Name = "Dee Jay" || Enemy, Name = "DeeJay"
value = 54
[State 180, Victory Quote vs. Dhalsim]
type = VictoryQuote
trigger1 = Enemy, Name = "Dhalsim" || Enemy, Name = "cvsdhalsim" || Enemy, Name = "RajaaDhalsim"
value = 55
[State 180, Victory Quote vs. Doctor Doom]
type = VictoryQuote
trigger1 = Enemy, Name = "Doctor Doom" || Enemy, Name = "Dr. Doom" || Enemy, Name = "Dr.Doom"
value = 56
[State 180, Victory Quote vs. Dudley]
type = VictoryQuote
trigger1 = Enemy, Name = "Dudley"
value = 57
[State 180, Victory Quote vs. E. Honda]
type = VictoryQuote
trigger1 = Enemy, Name = "E. Honda" || Enemy, Name = "cvshonda" || Enemy, Name = "E.Honda" || Enemy, Name = "Honda"
value = 58
[State 180, Victory Quote vs. Evil Ryu]
type = VictoryQuote
trigger1 = Enemy, Name = "Evil Ryu" || Enemy, Name = "cvsryu_ex" || (Enemy, Name = "cvsryu" && Enemy, PalNo <= 6)
trigger2 = (Enemy, Name = "Ryu" && Enemy, AuthorName = "Phantom.of.the.Server")
trigger2 = Enemy, var(1) = 2
value = 59
[State 180, Victory Quote vs. Fei Long]
type = VictoryQuote
trigger1 = Enemy, Name = "Fei Long" || Enemy, Name = "cvsfeilong" || Enemy, Name = "FeiLong" || Enemy, Name = "Fei-Long"
value = 60
[State 180, Victory Quote vs. Geese Howard]
type = VictoryQuote
trigger1 = Enemy, Name = "Geese Howard" || Enemy, Name = "Geese" || Enemy, Name = "cvsgeese"
value = 61
[State 180, Victory Quote vs. Gen]
type = VictoryQuote
trigger1 = Enemy, Name = "Gen"
value = 62
[State 180, Victory Quote vs. Gill]
type = VictoryQuote
trigger1 = Enemy, Name = "Gill"
value = 63
[State 180, Victory Quote vs. Goenitz (Normal mode)]
type = VictoryQuote
trigger1 = Enemy, Name = "Goenitz" || Enemy, Name = "Leopold Goenitz"
value = 64
[State 180, Victory Quote vs. Gouken]
type = VictoryQuote
trigger1 = Enemy, Name = "Gouken"
value = 65
[State 180, Victory Quote vs. Guile]
type = VictoryQuote
trigger1 = Enemy, Name = "Guile" || Enemy, Name = "cvsguile"
value = 66 + Random % 2
[State 180, Victory Quote vs. Guy]
type = VictoryQuote
trigger1 = Enemy, Name = "Guy" || Enemy, Name = "cvsguy"
value = 68
[State 180, Victory Quote vs. Heihachi]
type = VictoryQuote
trigger1 = Enemy, Name = "Heihachi"
value = 69
[State 180, Victory Quote vs. Hugo]
type = VictoryQuote
trigger1 = Enemy, Name = "Hugo"
value = 70
[State 180, Victory Quote vs. Ibuki]
type = VictoryQuote
trigger1 = Enemy, Name = "Ibuki"
value = 71
[State 180, Victory Quote vs. Ingrid]
type = VictoryQuote
trigger1 = Enemy, Name = "Ingrid" || Enemy, Name = "cvsingrid"
value = 72 + Random % 2
[State 180, Victory Quote vs. Iori Yagami]
type = VictoryQuote
trigger1 = Enemy, Name = "Iori" || Enemy, Name = "IoriMG" || (Enemy, Name = "cvsiori" && Enemy, PalNo <= 6) || Enemy, Name = "cvsiori_normal" || Enemy, Name = "N.Iori_WLS" || (Enemy, Name = "Iori_WLS" && Enemy, PalNo <= 6) || (Enemy, Name = "Iori Yagami" && Enemy, AuthorName != "Anjel") || (Enemy, Name = "Iori Yagami" && Enemy, AuthorName = "Anjel" && Enemy, PalNo <= 6)
trigger2 = Enemy, Name = "Orochi Iori" || Enemy, Name = "Wild Iori" || (Enemy, Name = "cvsiori" && Enemy, PalNo > 6) || Enemy, Name = "iori_ex" || Enemy, Name = "O.Iori_WLS" || (Enemy, Name = "Iori_WLS" && Enemy, PalNo > 6) || (Enemy, Name = "Iori Yagami" && Enemy, AuthorName = "Anjel" && Enemy, PalNo > 6)
value = 74
[State 180, Victory Quote vs. Jin Kazama]
type = VictoryQuote
trigger1 = Enemy, Name = "Jin Kazama"
value = 75
[State 180, Victory Quote vs. Juri Han]
type = VictoryQuote
trigger1 = Enemy, Name = "Juri" || Enemy, Name = "Juri Han"
value = 76 + Random % 2
[State 180, Victory Quote vs. Kazuya]
type = VictoryQuote
trigger1 = Enemy, Name = "Kazuya" || Enemy, Name = "Kazuya Mishima"
value = 78
[State 180, Victory Quote vs. Ken]
type = VictoryQuote
trigger1 = Enemy, Name = "Ken" || Enemy, Name = "cvsken" || (Enemy, Name = "Ken Masters" && !(Enemy, AuthorName = "Phantom.of.the.Server&Jmorphman"))
trigger2 = (Enemy, Name = "Ken Masters" && Enemy, AuthorName = "Phantom.of.the.Server&Jmorphman")
trigger2 = Enemy, var(40) != 1
value = 79
[State 180, Victory Quote vs. Kyo Kusanagi (Normal mode)]
type = VictoryQuote
trigger1 = (Enemy, Name = "Kyo Kusanagi" && Enemy, AuthorName != "Jmorphman") || (Enemy, Name = "cvskyo" && Enemy, PalNo <= 6) || Enemy, Name = "cvskyo_normal" || Enemy, Name = "Kyo_WLS"
trigger2 = Enemy, Name = "Kyo Kusanagi" && Enemy, AuthorName = "Jmorphman" && Enemy, var(40) != 1
value = 80
[State 180, Victory Quote vs. Magneto]
type = VictoryQuote
trigger1 = Enemy, Name = "Magneto" || Enemy, Name = "Magneto(xvsf)" || Enemy, Name = "Magneto(MC2)" || Enemy, Name = "MvC2_Magneto" || Enemy, Name = "MvC2 Magneto"
value = 81
[State 180, Victory Quote vs. Makoto]
type = VictoryQuote
trigger1 = Enemy, Name = "Makoto"
value = 82
[State 180, Victory Quote vs. M. Bison]
type = VictoryQuote
trigger1 = Enemy, Name = "M. Bison" || Enemy, Name = "cvsvega" || (Enemy, Name = "Vega" && Enemy, AuthorName = "Phantom.of.the.Server") || Enemy, Name = "M.Bison" || Enemy, Name = "Bison" || (Enemy, Name = "Vega" && Enemy, AuthorName = "Froz")
value = 83
[State 180, Victory Quote vs. Poison]
type = VictoryQuote
trigger1 = Enemy, Name = "Poison"
value = 84
[State 180, Victory Quote vs. Rolento]
type = VictoryQuote
trigger1 = Enemy, Name = "Rolento" || Enemy, Name = "cvsrolento"
value = 85
[State 180, Victory Quote vs. Rose]
type = VictoryQuote
trigger1 = Enemy, Name = "Rose" || Enemy, Name = "cvsrose"
value = 86 + Random % 2
[State 180, Victory Quote vs. Rugal Bernstein]
type = VictoryQuote
trigger1 = Enemy, Name = "cvsrugal" || Enemy, Name = "Rugal" || Enemy, Name = "Rugal Bernstein" || Enemy, Name = "cvsrugal_normal" || Enemy, Name = "cvsrugal_ex" || Enemy, Name = "God Rugal" || Enemy, Name = "Omega Rugal" || Enemy, Name = "Tin G_rugal" || Enemy, Name = "Tin 2002_rugal" || Enemy, Name = "cvsg_rugal" || Enemy, Name = "omega rugal98" || Enemy, Name = "Rugal_TLE" || Enemy, Name = "Rugal94(BOSS)" || Enemy, Name = "rugal94" || Enemy, Name = "Mech Rugal" || Enemy, Name = "rugal_B" || Enemy, Name = "Rugal_TLE" || Enemy, Name = "Omega Rugal Gb" || Enemy, Name = "D-Rugal" || Enemy, Name = "Rugal CvS" || Enemy, Name = "omega-rugal" || Enemy, Name = "Rugal.B" || Enemy, Name = "Rugal B." || Enemy, Name = "Rugal_E" || Enemy, Name = "Rugal Berstein"
value = 88
[State 180, Victory Quote vs. Ryu]
type = VictoryQuote
trigger1 = (Enemy, Name = "Ryu" && !(Enemy, AuthorName = "Phantom.of.the.Server")) || (Enemy, Name = "cvsryu" && PalNo = [1,6]) || Enemy, Name = "cvsryu_normal"
trigger2 = (Enemy, Name = "Ryu" && Enemy, AuthorName = "Phantom.of.the.Server")
trigger2 = Enemy, var(1) != 2
value = 89 + Random % 2
[State 180, Victory Quote vs. Sagat]
type = VictoryQuote
trigger1 = Enemy, Name = "Sagat" || Enemy, Name = "cvssagat" || Enemy, Name = "SagatMG"
value = 91 + Random % 2
[State 180, Victory Quote vs. Sakura]
type = VictoryQuote
trigger1 = Enemy, Name = "Sakura" || Enemy, Name = "cvssakura" || Enemy, Name = "Sakura Kasugano"
value = 93
[State 180, Victory Quote vs. T. Hawk]
type = VictoryQuote
trigger1 = Enemy, Name = "T. Hawk" || Enemy, Name = "T.Hawk"
value = 94
[State 180, Victory Quote vs. Vega]
type = VictoryQuote
trigger1 = Enemy, AuthorName != "Phantom.of.the.Server"
trigger1 = Enemy, Name = "Vega" || Enemy, Name = "cvsbalrog"
value = 95 + Random % 2
[State 180, Victory Quote vs. Violent Ken]
type = VictoryQuote
trigger1 = Enemy, Name = "Violent Ken" || Enemy, Name = "cvsken_ex" || (Enemy, Name = "cvsken" && Enemy, PalNo <= 6) || (Enemy, Name = "Ken" && Enemy, AuthorName = "vyn")
trigger2 = (Enemy, Name = "Ken Masters" && Enemy, AuthorName = "Phantom.of.the.Server&Jmorphman")
trigger2 = Enemy, var(40) = 1
value = 97
[State 180, Victory Quote vs. Xiaoyu]
type = VictoryQuote
trigger1 = Enemy, Name = "Xiaoyu"
value = 98
[State 180, Victory Quote vs. Zangief]
type = VictoryQuote
trigger1 = Enemy, Name = "Zangief" || Enemy, Name = "cvszangief"
value = 99
Vega :
- I have a bug with Vega vs Gouki or ShinGouki during the intros :
(http://i62.tinypic.com/28qyxoo.png) (http://i60.tinypic.com/2s0xmx3.png)
(http://i57.tinypic.com/o56hee.png)
Apart these bugs, they are really good :)
I'm assuming you're using mwryly's edit, correct?
Put this code in Gouki where it is:
This one is to make sure that only Shin Gouki does the intro and not the regular one does it, and to do it for Froz's Vega as well.
Spoiler, click to toggle visibilty
[State 190, intro vs Vega]
type = changestate
triggerall = numenemy && var(1) = 1
trigger1 = name = "Shin Gouki"
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, authorname = "Phantom.of.the.Server" && enemy, name = "Vega"
trigger2 = enemy, authorname = "Froz" && enemy, name = "Vega"
value = 350
This goes where vegaexists is in Gouki's code:
This is to insure Gouki does not kill M. Bison because well, he's right there.
Spoiler, click to toggle visibilty
trigger10 = enemy, authorname = "Froz" && enemy, name = "Vega"
As a bonus, here's regular Gouki vs Nash Do not delete/replace the Shin one, just put it underneath that one.
Spoiler, click to toggle visibilty
[State 5900, Normal vs Nash]
type = changestate
trigger1 = numenemy && var(0) != 5 && !var(1)
trigger1 = !roundsexisted && !(enemy, roundsexisted)
trigger1 = !(teammode = simul) && !(enemy, teammode = simul)
trigger1 = enemy, name = "Nash" && enemy, authorname = "Phantom.of.the.Server"
value = 178
And finally, M. Bison's code. Really simple so it only works for Shin mode.
Spoiler, click to toggle visibilty
[State 5901, Vs. Shin Gouki]
type = ChangeState
trigger1 = NumEnemy
trigger1 = !(TeamMode = Simul) && !(Enemy, TeamMode = Simul) && RoundNo = 1
trigger1 = Enemy, AuthorName = "Phantom.of.the.Server" && (Enemy, Name = "Shin Gouki" || Enemy, Name = "Gouki")
trigger1 = Enemy, var(1) = 1
value = 300