Art & Entertainment => Fighting Games => Topic started by: SNT on July 05, 2012, 08:00:11 am
Title: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on July 05, 2012, 08:00:11 am
(http://i.imgur.com/yaueZ.png)
(http://i.imgur.com/glsqq.jpg)
Confirmed cast so far: Jonathan Joestar, Joseph Joestar (2nd arc version), Jotaro Kujo, Josuke Higashikata, Giorno Giovana, Jolyne Kujo, Johnny Joestar, Gyro Zeppeli, Wham!, Dio Brando (3rd arc)
The presser also revealed a ARG, they could be working that for Kinect..?
I hope not Kinect sucks and that list came out near Capcom Captivate and the press reported they pulled a game from the event there's a chance it was E.X Troopers or Okami HD but there's a small chance it could of been the listed Jojo's HD.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Duos on July 05, 2012, 08:32:56 am
THAT BITCH JOSUKE IS THERE, TIME TO KICK HIS ASS.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Nomechy on July 05, 2012, 08:34:01 am
Title: Re: NEW JOJOS FIGHTER!?
Post by: Girard on July 05, 2012, 08:36:56 am
Because it'll probably never leave Japan and Xbox sucks there :'(.
http://rocketnews24.com/2012/07/05/227727/
Quote
また、ゲームは『ジョジョの奇妙な冒険 All Star Battle』と題された格闘ゲームで、バンダイナムコが制作しているようである。対応ハードはPlayStation3。第一部から八部の主人公すべてを操作 できるようで、主人公キャラ同士の対戦もできる模様。
Jojo's Bizarre Adventure All Star Battle is a fighting game produced by Namco Bandai Games for the Playstation 3. Every main character from Part 1 through 8 of the series will be playable. The game format is a battle between the various main characters. Hence all star battle.
Trailer by it's self http://www.youtube.com/watch?v=8xDDqwcBqww
Title: Re: NEW JOJOS FIGHTER!?
Post by: Blackmore on July 05, 2012, 08:42:27 am
Awwww, only main characters?
I was hoping for playable Speedwagon, Zeppeli, or Blackmore even. Guess not.
Still, I'm hyped as hell, and if it doesn't leave Japan, I'll import it.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Bad News GBK on July 05, 2012, 08:43:09 am
Has anyone of you played the PS2 and japan only Jojo game by namco?
Title: Re: NEW JOJOS FIGHTER!?
Post by: Nomechy on July 05, 2012, 08:44:34 am
Golden wind? I had an import for a while but it broke.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Blackmore on July 05, 2012, 08:44:46 am
Has anyone of you played the PS2 and japan only Jojo game by namco?
Unfortunately, no.
Despite them cutting some parts of the original story out, I bet they'd still be pretty fun.
Sadly it was totally in japanese, i tried it out years ago, got bombed with storyparts in japanese i couldnt understand but the fighting system seemed to be interesting, sucks it was never translated it had very well 3d cell shaded graphics i think
Title: Re: NEW JOJOS FIGHTER!?
Post by: Cazaki on July 05, 2012, 08:55:21 am
MY GOD. This is sex!
EDIT: Finally watched the trailer, I'm not sure how competitive it'll be but as long they develop it with a tournament scene in mind then I can definitely dig it. The best chapters were the first 2 (Call me what you want.), so I'm looking more forward to playing as Jonathan more than anyone else. Will there be multiple Dios? Flat out Vampire Dio before the stand shit might be interesting.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Blackmore on July 05, 2012, 09:01:32 am
CC2 is expert when it comes to shoving as many variations of a character in i mean NUNSG had like 5 Naruto's and Sauske's.
Yeah, but this isn't Naruto. If anything they'll put in the original Dio, Jonathan's body and Diego, the latter being completely different and unrelated but still Dio nonetheless.
Title: Re: NEW JOJOS FIGHTER!?
Post by: Blackmore on July 05, 2012, 09:11:52 am
Yeah, come to think of it, this IS CC2... And this isn't Naruto, but the .Hack fighter has more than one Kite it seems, soooo I wouldn't rule out 3 Dios.
Title: Re: NEW JOJOS FIGHTER!?
Post by: SNT on July 05, 2012, 09:12:19 am
well i fucking hope it doesn't stay a ps3 exclusive
as well as a japanese exclusive. after the part 3 fighting game, hirohiko araki got super fed up with having to change the character names to adhere to the US's copyright laws of referencing music material, which is, as far as i know, the sole reason why the ps2 games never left japan
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on July 05, 2012, 10:26:52 am
No worries, at least the PS3 is region free right?
/me recalls that Persona 4 Arena is region locked and it is entirely possible for future games by other companies to follow suit.
......aw hell naw.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on July 05, 2012, 10:30:09 am
You say that like it hasn't been possible from the very beginning. And you can probably still count all the different region locked games on only one hand.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on July 05, 2012, 10:32:21 am
Dude Araki is hardcore about this kinda stuff. If he doesn't want the game being localized, it absolutely won't happen.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shunt666 on July 05, 2012, 10:32:55 am
Awesome news. However, I'd love for them to include more than just main protagonists and antagonists of each series. Seriously, who wouldn't love to play as Stroheim aka Nazi Guile with a machine gun he fires from his chest?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on July 05, 2012, 11:59:42 am
I can't wait for this.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MaxBeta on July 05, 2012, 01:03:45 pm
Except for the backgrounds looking like doujin art everything else looks like SFIV.
...I was blown away when I saw Namco/Bandai was making this.
Still this is very awesome news.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 05, 2012, 02:48:52 pm
IKHSDVHFHKUSBJDGNJBDHSJFKSCNDWHAT?!
...Needs more Stroheim, Cars and Caesar. Also, Phantom Blood DIO with freezing powers, Time stopping DIO and DINOSAUR Diego
Spoiler, click to toggle visibilty
Maybe time stopping Diego?
Isn't Rohan kinda sorta confirmed too?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 05, 2012, 02:55:34 pm
cars is like a deity though, ain't he? or was that specifically when he got hit with that blacklight?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on July 05, 2012, 02:56:15 pm
I'd like some Hol horse if poss.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on July 05, 2012, 02:56:47 pm
cars is like a deity though, ain't he? or was that specifically when he got hit with that blacklight?
Yeah, only after combining the gem with the mask did he become immune to sunlight and gain the ability to alter his body at will. I think "pre-boss" Cars wouldn't be much of a stretch, especially when you consider just how borked the villains in the later installments are.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on July 05, 2012, 03:32:16 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava.png[/avatar]This sounds awesome. I can't wait to see some more.
This does remind me that I've been meaning to read more of the manga besides Stardust Crusaders. And also that I've been meaning to finish Stardust Crusaders. :-X
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on July 05, 2012, 03:36:48 pm
Why does everyone start with stardust crusaders?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on July 05, 2012, 03:37:48 pm
Because the CApcom video game. Mostly.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on July 05, 2012, 03:38:26 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordshrug.png[/avatar]Because I played the game and watched the anime first. Seemed like a natural jumping-on point.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 05, 2012, 03:38:30 pm
it's generally the most popular one, and is arguably the most 'accessible' of the series i guess. it is one of the best ones though, still a big fan of stone ocean myself though. mostly just for jolyne. fuckin love jolyne
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on July 05, 2012, 03:39:37 pm
I had a bit more fun with Battle Tendency, personally.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on July 05, 2012, 03:42:19 pm
Because of internet memes. (http://www.youtube.com/watch?v=QCw7ysE--5Q)
Besides, it's not like knowledge of Phantom Blood and Battle Tendency is mandatory in order to comprehend Stardust Crusaders. Still, I'll always recommend starting from the very beginning as both parts are awesome on their own, not to mention that they shed some light on the Joestars vs Dio conflict.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on July 05, 2012, 03:54:25 pm
Phantom Blood had a meme too. It involved Speedwagon.
I don't speak in naught but memes though so
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: LurkerSupreme on July 05, 2012, 04:04:12 pm
They're going all the way to Part 7!!!Yes!!!Give me Weather Report with that cheap Heavy Weather(Pharoh's curse) ability and i'm game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on July 05, 2012, 04:17:23 pm
GAAAAAAAAAAH YESSSSSSSS.
.....that is all. Fuck, I need this. I need this now. NOW.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: c001357 on July 05, 2012, 04:36:51 pm
CC2? welp.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Walt on July 05, 2012, 04:38:33 pm
Please let this be ported to Xbox at some point D:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Cazaki on July 05, 2012, 05:42:55 pm
The first 2 parts of the manga aren't even that long, and they are great, but once you read them it kind of kills how the action used to work, because they pretty much pulled stands out of their ass in part 3.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: The Simplistic Fubini on July 05, 2012, 07:17:25 pm
Diabolo's power was pretty fucking broken but he was just a massive loser himself.
Personally, I didn't find time erasing to be that big of a deal (Fugo's stand and Notorious BIG seemed more broken), maybe it was though, I mean, he had to deal with Golden Experience REQUIEM.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on July 06, 2012, 12:15:44 am
Well he technically could just have erased all harm that came to him and used the power to get around people's guard like nothing.
He just had shit timing.
And you know, Golden Experience requiem...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: videoman on July 06, 2012, 04:44:23 am
The art direction similar to SFIV but it fits.
The question is do you want the fighting system they had in the ones made by Capcom , an entirely new system from scratch made by CC2 or an improved or enhanced version from the Capcom games.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on July 18, 2012, 06:58:57 am
CyberConnect2 Discusses JoJo's Bizarre Adventure All Star Battle Thirty frames per second, JoJo-style expression, and lots of characters. (http://andriasang.com/con1yr/jojo_interview/)
Quote
A few weeks before Capcom's international division announced an HD remake of the classic JoJo's Bizzare Adventure fighting game for PS3 and Xbox 360, Namco Bandai announced the all new JoJo's Bizarre Adventure All Star Battle. The Capcom remake has not been announced for Japan yet, but Famitsu does have a followup report this week on the Namco Bandai title.
All Star Battle is being developed by Naruto developer CyberConnect2. CEO Hiroshi Maruyama appears to be excited about the project, as he told Famitsu that he was born to make this particular game. He boasted that he and his staff are the biggest fans of the series in all the world, and promised that they will take responsibility as representatives of all fans everywhere.
Maruyama noted that the game is not a fighting game, it's a JoJo game. One of the results of this is that the team is going for 30 frames per second. The CC2 team felt that they could either put all the power to make a fighting game by going with sixty frames per second, or they could put all the power to making a game with JoJo's expression and go with 30 frames per second. They decided on the latter, as 30 frames per second allows for the greater visual expression one wants from a JoJo game.
Namco Bandai has not yet announced the game's cast, but Maruyama said that the number of characters would be beyond what everyone is expecting.
Development on JoJo's Bizarre Adventure All Star Battle is at 30%. The PS3 title will be released in 2013.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Cazaki on July 18, 2012, 11:27:15 am
i guess I'm slightly worried?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 18, 2012, 11:53:30 am
About what ? Something specific or in general ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on July 18, 2012, 06:03:56 pm
Coo-- ... of the trailer. Well, it has portraits at least. Joseph's face looks a little odd.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Cazaki on July 18, 2012, 11:18:03 pm
Slightly worried about them sacrificing the competitive scene for the sake of making this an anime game. That's basically what they did with Naruto.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: TempesT on July 18, 2012, 11:39:49 pm
I don't think that's quite what was quoted, it was more of a cute way of saying "we have our own breed of game and this isn't just any old fighting game"
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 19, 2012, 12:32:35 am
Yeah, it says nothing about barring itself to competitivity, just that it won't require you to do inputs as precise as 1/60 second in a whole combo because it's irrelevant to the series. And that really shouldn't be a reason to worry - 30fps is not the end of the world, and even if it wasn't played competitively it wouldn't be the end of the world either.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Karasai on July 19, 2012, 01:37:42 am
he is, yeah. he was one of the aztec vampire fellows and was mainly distinguishable cuz he was the 'honorable' one
Even though this was one of my favorite arcs, some of the only things I remember at the moment is one of them crying like a baby to deceive Joseph, and Joseph peepin' at
Spoiler, click to toggle visibilty
his mama
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on July 19, 2012, 04:14:26 am
Either way, Wham confirms non-final-boss evil characters. Hope springs eternal for Hol Horse.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 19, 2012, 04:34:02 am
And Stroheim. Then again
Quote
Namco Bandai has not yet announced the game's cast, but Maruyama said that the number of characters would be beyond what everyone is expecting.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on July 19, 2012, 04:44:02 am
Hm.
I dunno if they're saying that it will be a small or big roster. :S
Still, it'd be pretty neat if Midler was in this with her fighting game appearance, or a different interpretation.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 19, 2012, 04:45:03 am
Quote
beyond
--;
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on July 19, 2012, 04:48:52 am
Namco Bandai has not yet announced the game's cast, but Maruyama said that the number of characters would be beyond what everyone is expecting.
I'm expecting a Ninja Storm size headcount, so that roster sounds like it'll be STACKED. And the best thing is, they can't do what they do for Ninja Storm and include literally every character in the franchise except for the only cool one, because everyone in Jojo's IS cool.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 19, 2012, 05:53:24 am
We should get both Anasuis, that would be hilarious.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on July 19, 2012, 05:54:41 am
Yeah, it says nothing about barring itself to competitivity, just that it won't require you to do inputs as precise as 1/60 second in a whole combo because it's irrelevant to the series. And that really shouldn't be a reason to worry - 30fps is not the end of the world, and even if it wasn't played competitively it wouldn't be the end of the world either.
All I did was make a generality based on what they said. Of course that doesn't directly translate to "this game is for fun not for competition.", but still I'm slightly worried. And if this game isn't played competitively at all and is just a 60 dollar anime game, well it might as well be for me; I'm not a big fan of "anime fighters" that are just made for singleplayer (Unless it's budokai because im a biased mf.), and not meant to be played with anyone. 9/10 people will just beat the game and never play it again, and I don't really want this to be that type of game. Say what you want, but that's my opinion, I'm allowed to be just a little bit worried.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on July 19, 2012, 06:26:03 am
....is that the Jojolion anchor I see in the logo on that page of screenshots? I'm not quite up-to-date on arc 8, but it does have an interesting cast so far. The first trailer for the game left out Jojolion, though, which makes me curious as to whether or not characters from the arc will show.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 19, 2012, 07:28:13 am
1 - Vampire Mask 2 - Red Stone of Asia 3 - Jotaro's cap emblem 4 - One of Josuke's emblems (THe other ones being a Heart and an Anchor) 5 - Giorno's ladybug emblems 6 - Jolyne's butterfly tatoo 7 - Horseshoe representing the SBR race 8 - New Josuke has an anchor print on his shirt (He dresses as a sailor) The also has a shark belt buckle, a compass and Jotaro's cap emblem.
I think that confirms Jojolion characters for this game (Josuke's Wet & Soft abilities aren't that developed though, then again, the game comes out until next year so they have plenty of time to find out that stuff. Also I bet they have Araki's input)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 19, 2012, 01:46:04 pm
Good thing they didn't say anything like that then. The only thing they said is that it's not 60 fps. What are you worried about in this ? And even if it's not meant for competition, how does that translate to "it's singleplayer only" and "people will finish it once and then drop it" ? Is it completely impossible to have online battles if it's not competitive ? How did you get all that from "it's not 60 fps" ? The sentence "it's not a fighting game, it's a JoJo game" could mean anything and nothing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on July 19, 2012, 03:32:57 pm
1 - Vampire Mask 2 - Red Stone of Asia 3 - Jotaro's cap emblem 4 - One of Josuke's emblems (THe other ones being a Heart and an Anchor) 5 - Giorno's ladybug emblems 6 - Jolyne's butterfly tatoo 7 - Horseshoe representing the SBR race 8 - New Josuke has an anchor print on his shirt (He dresses as a sailor) The also has a shark belt buckle, a compass and Jotaro's cap emblem.
I think that confirms Jojolion characters for this game (Josuke's Wet & Soft abilities aren't that developed though, then again, the game comes out until next year so they have plenty of time to find out that stuff. Also I bet they have Araki's input)
Yeah, I recognized all eight as the symbols of each arc. I'm just surprised they're including Jojolion, since it's still in the beginning stages. Araki's input is a given. I have to wonder how much progress Jojolion can make in its storyline before this releases.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 19, 2012, 03:53:31 pm
Jojolion is in a monthly magazine, right ? The game release is sometime in 2013, I wouldn't guess it can go too far in a dozen chapters - most likely less for dev time and release delay... JoJo is usually pretty slow IMO, and what I've seen of Jojolion is a lot of investigation / mystery without much action, so I don't see what it could show that's relevant in so little time. Not to mention we're definitely not seeing any Big Bad so fast.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Magma Dragoon MK II on July 19, 2012, 04:33:04 pm
I find it funny that they used Josuke's emblem instead of the Arrow to represent part 4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 19, 2012, 11:36:22 pm
I find it funny that they used Josuke's emblem instead of the Arrow to represent part 4.
The arrow was in part 3 and 5 though.
It would be funny to see other Araki characters in the game like Baoh, Gorgeous Irene, someone from Busou Poker, Cool Shock BT, etc. but that's wishful thinking.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on July 22, 2012, 11:21:11 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on July 23, 2012, 01:01:52 am
Dammit why can't I be playing this right now and can we just let Cyberconnect2 continue to do anime adaptions? Just one shot at the DBZ series is all I ask.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Cazaki on July 23, 2012, 07:30:42 am
orrrrr we can just give it back to dimps.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on July 23, 2012, 07:02:05 pm
Good GOD. I caught the major references in that trailer, but I didn't realize that every single minor pose and unimportant movement in the damned game is evidently based on some specific panel. Even the finger positions match, for crying out loud.
....welp. If this ends up not being released in the states for whatever reason, I know what the second game I've ever been pushed into importing is going to be. I doubt it will be anywhere near as readily localized as Max Anarchy is, but uh.... I don't really care. Haha.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on July 23, 2012, 07:38:40 pm
I'm all for dimps, but one try to do a game would be worth it. Hell, I want another Super tournament type fighter.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on July 24, 2012, 04:52:56 am
All of those references...
OHHH MYY GOOOOD
It's gonna be done net year, but I WANT IT NOOOWWWW :flipout:
Also I wonder if Gyro will carry Johnny around in some parts, or just fling his limp legs around as a move. :B
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on August 08, 2012, 07:31:02 am
http://andriasang.com/con25y/jojo_allstar/
Quote
Famitsu has an updated preview of JoJo's Bizarre Adventure All Star Battle this week. All Star Battle is the new PS3 action fighter from Namco Bandai and Naruto developer CyberConnect2. It's not to be confused with Capcom's remaster of the classic arcade fighting game.
Here's a bit of what's revealed in the feature:
The game will have a character count at the level one would expect of a general fighting game There will be a story mode of a different nature than normal There won't be quick timer events Some complained that the sound effects in the game's reveal trailer were soft. The final version will have proper sound effects.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 08, 2012, 01:42:24 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 08, 2012, 01:47:41 am
sweet. i hope SEXSU PISTURUZU doesn't make him play like a watered down emulation of hol horse or anything
....shit is that spice girl too?
edit: wow i woke up way too fast, that's pretty obviously gold experience. the fuck
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 08, 2012, 02:13:52 am
One of the shot with Gold Experience (behind Giorno's knee) also shows what seems to be a counter for Sex Pistols' 6 bullets, so he's most likely getting a gameplay revolving around keeping track of all of them, at least. Also PV2 coming for TGS2012, plus 4 playable characters (from the first announcement), apparently. Probably announcement for Giorno, Mista, Polnareff and Kakyoin as well.
... I was counting the characters a bit back when I was reading all 8 parts, realistically I'd expect 20 to 25 characters, ideally I'd look forward to a little over 30, and if they really want to go full force it might reach 40.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2012, 02:28:20 am
I am loving those lifebars.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 08, 2012, 05:09:11 pm
I'll admit I didn't notice Kakyoin and Polnareff chilling down there in the corner.
... I was counting the characters a bit back when I was reading all 8 parts, realistically I'd expect 20 to 25 characters, ideally I'd look forward to a little over 30, and if they really want to go full force it might reach 40.
The only official word I can find on roster size so far is "beyond what you would expect". I've heard the specific number 50 being thrown around but I can't find a source for it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 08, 2012, 07:46:53 pm
Mista! Honestly, I'm a bit surprised to see him, Polnareff, and Kakyoin before the other leads. I'd have expected the titular characters to be shown first, but whatever. Still good to know that it's more than just a Dissidia 2-from-each-arc setup with nothing but primary protagonist vs. primary antagonist pairings. I was wondering when some news might drop on this, since the last we heard was the bit about nixing QTEs.
Come on, Jolyne and Josuke. I know you'll both be in, but I want to see you in action. BAD. Still curious about Dio and his various incarnations, too. Stone mask vampire aristocrat WRYYYYYY versus time-stopping, steamroller-dropping WRYYYYYY. Oh my glob.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on September 08, 2012, 08:58:10 pm
Waiting for this, I hope Dio will be playable from the beginning, gonna throw some road rollers out there :D P.S. even if it will be a PS3 exclusive - I own ps3 so no matter, what I'm really wondering is if it's gonna be japanese version only. I hope they will make a EU or USA version (and they didn't confirm any of these now right?)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 08, 2012, 10:09:42 pm
Mista! Honestly, I'm a bit surprised to see him, Polnareff, and Kakyoin before the other leads. I'd have expected the titular characters to be shown first, but whatever.
well do keep in mind the old fighting game had a lot of weird choices too; not sure if anybody expected choices like chaka, kahn and devo (although they're certainly appreciated)
also i hope jacket dio is playable here
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 09, 2012, 03:21:08 am
Still good to know that it's more than just a Dissidia 2-from-each-arc setup with nothing but primary protagonist vs. primary antagonist pairings.
Didn't Wham! already confirm that, though? He isn't Cars.
And I stand by Jolyne making or breaking the team's graphics department. Stone Free will either look incredible, or like garbage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 09, 2012, 03:28:37 am
the pillar men in general (santana, wham, cars and ac/dc) are pretty much main antagonists of that part
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 09, 2012, 03:39:22 am
But you can't deny Cars was their boss. When they talk up a guy as thoroughly as this you know he's the big bad.
(http://i.imgur.com/JyttW.png)
Oh well, I guess Dissidia had its fair share of not-quite-big-bads as well.
Title: Or maybe it's the other way around.
Post by: S.D. on September 09, 2012, 04:34:09 am
I'm pretty sure that Wham was the boss but he gets betrayed by Cars. So Wham was the boss but Cars ended up being the main antagonist, if that makes sense.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 09, 2012, 02:12:21 pm
When Cars, Wham and ACDC come out of the pillars, Wham gets in Cars' shadow and Cars reacts, then Wham says "forgive me, lord Cars" so Cars was most likely the boss of the group, and Wham was "the dragon". There's also the deal with the number of horns underlining their rank, isn't there ? And it said Cars had the highest numbers while Santana was the lowest.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 09, 2012, 02:50:51 pm
Ah, I stand corrected. I had to double check (It's been 10 years since I read part 2) since I completely forgot about the last volume's flashback where they explain how Cars created the masks. ...And Cars' mask was the top one in the pillar too, and yes, the horns were also part of the hierarchy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 12, 2012, 05:29:37 pm
More here http://www.famitsu.com/news/201209/13020986.html (http://i.imgur.com/KZlNR.jpg)(http://i.imgur.com/6EflH.jpg)(http://i.imgur.com/el9WD.jpg)(http://i.imgur.com/GMwVD.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 12, 2012, 06:05:06 pm
It has gameplay infos about chain beat, easy beat, original combo, stand rush, stage gimmick to trap the opponent... Getting off work so I'll try and translate some of it in an hour or two. Also Gold Experience Requiem. Posted: September 12, 2012, 09:03:45 pm > Each character has a different battle style During battle, change style with the style button - using a different style per character. Jotaro pulls out his stand, Joseph channels Hamon. Designed to make the best of the specialty of each character.
> Different gauges on the screen Life gauge, guard gauge, and heart heat gauge (read power gauge) (HH gauge) - which allows various unique actions. Lv1 is a Heart Heat Attack, Lv2 is Great Heat Attack. Yet another gauge on top of the heart heat gauge is specific to the character. For Joseph, several successful counters will boost the power of his Hamon attacks. It's made to fit the characteristics of the character. (NB : in the screenshots with Joseph, it's the scarf symbol with a number, which Jotaro doesn't have) Jotaro's HH Attack is Oraoraoraora, and his GH Attack is "you pissed me off". It uses manga-like panels in the visuals.
> Stylish move Guarding with proper timing gives a dodge with a stylish pose. It takes off some of your guard gauge, but you take no damage. A chance for counter.
> Break the opponent's state of mind with a taunt Taunts takes off some of the opponent's HH gauge. Taunting a downed opponent gives a stylish animation. (see Jotaro's "fixing his cap" shot after he has blown away the opponent)
> Chain Beat Light-medium-heavy chain. E.g. L-L-L-M-M-H.
> Easy Beat For people who can't pull complicated combos. Tap the Light attack with good timing to get a combo into a HH Attack. For beginners.
> Wide range of combo with "crazy cancel" For advanced players, consume a fixed amount of HH gauge to cancel the end of aspecial (with a stiff timing) to lengthen your combo. Cancel a whiffed special to counter a counter, cancel a combo for a finish, cancel a combo into another combo... Anything you want.
> Stand rush Stand users with Stand turned on can use the style button for a Stand rush : the character can attack at the same time as his Stand. Consumes HH Gauge.
> Catch your opponent in a trap with stage gimmick The Cairo stage is the first publicly revealed, but all stages have a stage gimmick. Screenshot shows the arena from Joseph vs Wham fight having the vampire horses and cart run like in the manga ; Cairo has the politician with his car which Dio hijacked. Last screenshot shows a silent and ominous Rome from part 5 but doesn't say what the gimmick is (ominous <=> Silver Chariot Requiem ? The poisonous Stand I don't remember that was paired with the one diving in the rocks ?)
Then confirms Giorno, Mista, Kakyoin and Polnareff with infos on each.
Does this mark it as a new post ?
Giorno's Gold Experience is a short range power type, has a special "be born... life..." pulling himself up a tree, can start a combo. HHA is "pain is coming round", opponent hit by GE has his senses go haywire. GHA is "it's the end for endlessness", he hits himself with the arrow to pull GERequiem, do his moves change ?
Mista's special "I'll drill that one in you", Mista keeps his opponent in range with his gun. GHA is "this is my true resolve", Sex Pistols changes the trajectory of his bullets.
Kakyoin is long range, special is "How's this" with Hierophant turning into a rope to strike, HHA is "I'll punish you" attacking with Hierophant with a smile, GHA is 20m Emerald Splash (wide range splash)
Polnareff's special is Skewering punishment, toying with the opponent with high speed thrusts. HHA is throwing off his armor, speed up in exchange for defense ; GHA is "it did 'whoosh'" (uh...) speed giving afterimages, opponent hit by that will do "whoosh".
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 12, 2012, 11:17:07 pm
It's good to see magic series/gatling combos, hopefully combos will have some kind of depth/complexity instead of everyone having the same combo (Crazy cancel might take care of that). The way they're implementing taunts and just guards...or evades into the gameplay sounds fantastic.
I also like how they're making every character unique, I'm almost indifferent to the stage gimmick but it's good to see something that makes the satages even more unique, other than blocking volumes and size.
Gold Experience Requiem is Giorno's LV2? That should be an instant kill haha. Speaking of requiem, I wonder part 5 Polnareff will make it in.
The only thing I'm worried about: The music, PLEASE CC, don't make this another game with the same music as the Naruto, Asura's Wrath and .Hack series. Jojo deserves better.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 12, 2012, 11:25:40 pm
I absolutely loved the music in the first preview, so it should be good for me. The series has tons of references to random groups anyway, so I expect they'll try to convey some of that in the musics. Edit - fixed the name of Giorno's HHA and the description of his special (he pulls himself up a tree to get high), also screenshots show Mista having Sex Pistols apparently constantly hover around him, seems it'll be an interesting gameplay for him if it can lay traps or redirect bullets on the fly (random guesses here).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on September 13, 2012, 01:17:09 am
so, are they going to be like (rage of the dragons ) sonia's knives or like (the rumble fish ) sheryl's shots ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 13, 2012, 01:26:40 am
If you're talking about projectiles, Mista's bullets aren't described anywhere, I'm just guessing from the bullet count and the hovering Sex Pistols around him, because it's what he does in the manga. Also hoping for something unique to him and different from Hol Horse.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 13, 2012, 01:34:17 am
so, are they going to be like (rage of the dragons ) sonia's knives or like (the rumble fish ) sheryl's shots ?
They're gonna be like... Mista's Sex pistols? http://www.youtube.com/watch?v=p5PcBJk7jFA If you're read the manga it's pretty self explanatory. Plus like Byakko said, it's hard to tell how some of the unique mechanics will work when there's no footage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 13, 2012, 02:14:21 am
This game is a work of art. Easy to see how it could never run at 60fps.
Liking the sound of the mechanics. At least they're consistent about it being a Jojo's game before a fighting game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mineko C. Lucky on September 13, 2012, 03:39:20 pm
This game is overflowing with flamboyant manliness just by watching it alone.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on September 13, 2012, 03:59:27 pm
If you're talking about projectiles, Mista's bullets aren't described anywhere, I'm just guessing from the bullet count and the hovering Sex Pistols around him, because it's what he does in the manga. Also hoping for something unique to him and different from Hol Horse.
thanks, so it's not yet described how they will work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 13, 2012, 04:47:12 pm
This game is overflowing with flamboyant manliness just by watching it alone.
That's Jojo for you.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 14, 2012, 06:02:05 am
More Info and screens here http://www.famitsu.com/news/201209/14021004.html (http://i.imgur.com/hlCdt.jpg) Hoping i didn't mess up which list goes to who.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 14, 2012, 11:52:59 am
X is sidestep (down+X into foreground, X into background), square-triangle-circle : L-M-H, R1 style, R2 throw - shortcut for triangle + circle, L1 GHA, L2 crazy cancel same as LMH at the same time ; has front step and back step, no run apparently.
Jotaro Short range fisticuffs with Star Plat'. Stand back : df+H (normal mode) Oraa ! : f+H (Stand mode) (normal) Ora ora ! qcf+L/M/H (mash button) Here's your receipt ! dp+L/M/H My Stand will be the judge ! hcb+L/M/H (stand mode) Ora ora ! qcf+L/M/H (mash button) Oraa ! during Ora ora, qcf+L/M/H Star Finger (Meteor Piercing Finger) : dp+L/M/H (Stand Rush-able) In a blink ! hcf+L/M/H (Stand Rush-able) HHA : Oraoraoraoraa ! qcf+ 2 attack buttons, then mash button GHA : You pissed me off : L1 / qcf+ all 3 buttons Mode switch : R1 I stopped time... D,D+R1 (consumes at least 1 HH gauge, gauge gradually decreases)
First two shots are his HHA ("so intense the player would scream Oraa too"), next 3 are his GHA (stops time for an instant, opponent flies away when time resumes)
Joseph His special gauge gains a level each time you and the opponent hit each other successfully, boosts the power of the Hamon specials. Regular specials are directions+attack button, Hamon specials are directions+R1 (style change) (Hamon moves consume HH gauge) I'll take that ! f+H Hamon guard : B+R1 (hold) (gradually consumes HH gauge) Rebuff Overdrive : DF+R1 (consumes some HH gauge) Cork Popper : dp+A Cracker Boomerang : qcb+A/R1 (hold button and it will return) Cracker Volley ! hcf+A/R1 > whatcha laughin' at ! A/R1 > I'll smash you : f+A/R1 > Don't get it ? b+A/R1 (all 3 during Cracker Volley) Smash with a bigass hammer ! D,D+A/R1 (hold for unblockable) You're making it too easy ! hcb+R1 HHA : It's a declaration of war ! qcf+2A > Smash you ! qcf+A GHA : Cheap trick ! L1/qcf+3A Style button : Hamon breathing : hold R1 I'm outta here ! B,B (backdash) and hold
First 2 screenshots are his Declaration of War, random shooting with a machine gun, the follow-up hits with the Hamon-infused weapon Next 3 screenshots are his GHA Cheap Trick, he holds the opponent with a Hamon-infused thread, then bashes them with his iron balls hidden behind his back.
Wham top 3 screenshots are Drrrrr during See just through the wind. That pillar ! f+H The after-effect of a vacuum : qcf+R1 (mash) Your fault for entering the shadow : dp+A You qualify for being killed by me ! reverse dp+A (air OK) (?) qcb+A+A (not sure if it means 2 buttons or a follow-up) You were no match for me : downed opponent, D,D+H Drrrrr : qcf+A (during "see just through the wind") War Art - Divine Sandstorm : qcf+2A Final Mode - (?) L1/qcf+3A Wind Style : R1 (stop with R1 again) Protector of the Wind : D,D+R1 during Wind Style See just through the wind / use just the wind to see : qcb+2A (can only be used with more than half a power bar, can't be turned off after usage) 2 shots : twisting both arms at high speed, creates a vacuum moving forward. Great range. 3 shots : releases the wind highly compressed in his horn, blasts everything.
Gyro Battle style : riding Special gauge, spin gauge. Rises when using Spin gauge up, at lv2 can use the Golden Spin. Hardened skin : b+R1 (hold to defend with steel balls) (gradually consumes power bar) (on ground) Gargar ! qcf+A+A (button used determines steel ball direction) Oryaaa ! qcb+A (button used determines range) I really dropped it : dp+A (only with 2 balls) (riding) Gargar ! qcf+A+A (button used determines steel ball direction) Drop more dead weight and run faster ! dp+A (only with 2 balls) Wind from Mexico : qcb+A (only with 2 balls) HHA : One more shot ! qcf+2A GHA : Ball Breaker : L1/qcf+3A Riding : R1 Spin : D,D+A (hold) (also when riding) HHA throws balls repeatedly. Simple but easy. GHA : riding Valkyrie, use the Golden Rectangle to get the Golden Spin ! Then charge with a Golden Spin-charged Ball Breaker for a unique Stand-like vision.
Posted: September 14, 2012, 01:37:59 pm Also the text after the screenshots is entirely made of praises to how well it sticks to the manga, how it's not a fighting game but a JoJo game - essentially because it's exactly the way the Stands, Hamon, the Golden Spin etc. are used in the manga, it has all the exact same colorfulness, weirdness, lines, scenes... Well, good thing the JoJo manga was as good as a fighting game ::) There's a zip of the 4 command lists too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 14, 2012, 09:32:06 pm
JoJo’s Bizarre Adventure: All Star Battle might be Heading To North America? (http://www.siliconera.com/2012/09/14/jojos-bizarre-adventure-all-star-battle-heading-to-north-america/)
Quote
CyberConnect2, makers of the Naruto Shippuden: Ultimate Ninja Storm series, is also developing JoJo’s Bizarre Adventure: All Star Battle. This PlayStation 3 title is a fighting game with JoJo and characters from the "Vento Aureo" arc.
JoJo’s Bizarre Adventure: All Star Battle has only been announced for Japan, but it looks like Namco Bandai is considering a worldwide release. The publisher filed a trademark for All Star Battle in the U.S. for use with video games. Last year, Siliconera uncovered a trademark for Pirate Warriors months before Namco Bandai officially announced they were publishing One Piece: Pirate Warriors.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 15, 2012, 12:25:33 am
If it's true, hopefully they're a little quicker out of the blocks than Pirate Warriors has proven to be. Out in March in Japan, out next week everywhere else.
But yes, it may be getting localized, great news.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2012, 11:14:48 am
Actual commands instead of Dial-a combos? Joseph has rekkas? American release rumored?
OH MY GOD!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2012, 04:56:35 pm
To explain Joseph's special gauge more specifically : the "you're making it too easy" special seems to be his autocounter move (when he stands on one leg with his crackers tied on his back) which, if successful, will raises the level of his special gauge and make his Hamon moves more powerful. Wild guess says for one successful counter, it goes up a number, and using R1 instead of an attack button for a special makes it go down a number.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 20, 2012, 04:27:30 am
Schedule: 11:30 Tokyo Time (now) - bunch of trailers and interviews on loop 16:00 Tokyo Time - Jojo's Bizarre Adventure: All Star Battle on-stage Posted: September 20, 2012, 08:57:17 am STARTING NOW, GET IN THERE Posted: September 20, 2012, 09:42:56 am New trailer, featuring all eight announced characters. Also revealed voice actors for the starting eight and a couple of unrevealed characters, and silhouettes for the next batch of revealed characters (Jolyne and three others).
Joseph Joestar : Tomokazu Sugita (Ragna the Bloodedge, Kazuhira Miller) Jotaro Kujo : Daisuke Ono (Snow Villiers, El Fuerte) Jolyne Kujo : Miyuki Sawashiro (Cammy, Catherine)
Here's a ghetto version:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 20, 2012, 09:43:09 am
well fuck how did it look
edit: THANK YOU
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 20, 2012, 10:02:22 am
....Tomokazu Sugita voicing my favorite Jojo character?! OH MY GOD.
Edit: Akio Ohtsuka as Wham? Not bad Is that Araki cosplaying as Rohan (Or is it the other way around?) or the president from CC2? I can't really tell.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 20, 2012, 10:20:07 am
CC2 prez, Araki was not present. Posted: September 20, 2012, 04:40:21 pm Found the rest of the VAs
Sagat? That sounds wrong. Shinichiro Miki's vocal range isn't THAT good.
http://www.imdb.com/name/nm0586528/ says he did SFZ and CvS Sagat.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 20, 2012, 11:05:34 pm
Oh wow what the hell, apparently he also voices Sagat in the SFA games?! There has to be some kind of sound filter or something happened while downsampling the voices because Miki always has this soft voice.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 21, 2012, 02:32:45 am
Youtube version of the Gamespot gameplay demo for those who can't get it to play on Gamespot.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 21, 2012, 02:48:52 am
It won the 1st Kodansha Manga Award for shōnen. It's by the god of manga Osamu Tezuka and it inspired TONS of characters you'll see nowadays in Japanese media, so...
Anyways, the game looks somewhat slow and a little bit floaty, hopefully they'll increase the speed in the final build.
I wonder why couldn't they get Hochu Otsuka back to voice Joseph, maybe it's just me being nostalgic but the fighting game had the best voices ever. Oh well, Sugita is friggin' Sugita.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on September 21, 2012, 09:43:29 pm
.
Title: Re: Talk about ignorance.
Post by: Shaddap on September 21, 2012, 10:05:27 pm
Anyways, the game looks somewhat slow and a little bit floaty, hopefully they'll increase the speed in the final build.
The game looks about as floaty as SF4...which I was never a fan of, personally. Attacks felt jerky in SF4 as well. The ground-based moves look WAY smoother in this game but I definitely agree that the speed gets upped a bit before release.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Cazaki on September 22, 2012, 02:13:07 am
Why does fast > slow ALL the time?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on September 22, 2012, 05:39:09 am
I wouldn't mind it being the pace it is, really.
And yeah, THIS IS ALL AMAZING AND HOLY SHIT LOCALIZATION
DREAMS DO COME TRUE~ :swoon:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 22, 2012, 04:29:59 pm
Plz not just PS3 though.
seriously.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 22, 2012, 07:15:57 pm
JoJo’s Bizarre Adventure: All Star Battle might be Heading To North America? (http://www.siliconera.com/2012/09/14/jojos-bizarre-adventure-all-star-battle-heading-to-north-america/)
Quote
CyberConnect2, makers of the Naruto Shippuden: Ultimate Ninja Storm series, is also developing JoJo’s Bizarre Adventure: All Star Battle. This PlayStation 3 title is a fighting game with JoJo and characters from the "Vento Aureo" arc.
JoJo’s Bizarre Adventure: All Star Battle has only been announced for Japan, but it looks like Namco Bandai is considering a worldwide release. The publisher filed a trademark for All Star Battle in the U.S. for use with video games. Last year, Siliconera uncovered a trademark for Pirate Warriors months before Namco Bandai officially announced they were publishing One Piece: Pirate Warriors.
Well, it IS rumored, but yeah, still DREEAAAMMMMSSSSSSSS
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on September 22, 2012, 07:46:05 pm
Quote
rumors
God damn it, Blackmore!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on September 22, 2012, 07:59:22 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordchocolatemilk.png[/avatar]Well, the same thing happened with One Piece: Pirate Warriors last year, where a trademark was found out way before a localization was officially announced. So hey, fingers crossed, yeah?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 22, 2012, 08:04:51 pm
You can't be serious. The Capcom game is amazing, production values and gameplay wise (At least for its time)
This one will be more casual friendly and will have a bigger cast and flashier moves (The last two being the selling point for me, that and just supporting the franchise is good enough)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 29, 2012, 11:41:25 am
This will looks like it will be cool but the capcom was one of the best fighting game ever. Pretty hard to beat that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Walt on October 01, 2012, 12:33:05 am
I never got the chance to play that game at a higher level than scrub, and even I know that Capcom's Jojo game is KICK ASS
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on October 06, 2012, 08:36:11 pm
People seemed to like this last time so.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on October 09, 2012, 10:47:24 am
^ Damn, that song that kicked in at 4:06 made me grab my Giogio's Bizarre Adventure PS2 disc and rip all the damn music just to find out that it's not from the game, even though I thought it sounded familiar. Some youtube fag commented that it's from Yugioh, anyone know the exact song?
EDIT: Found it, Duel of Friendship from Duel Monsters Sound Duel 2.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on October 15, 2012, 06:55:08 pm
Licensing all those big names will still likely kill this in the crib, but at least they're thinking of giving it a shot. Posted: October 19, 2012, 03:27:24 pm (http://i.imgur.com/mvghq.jpg)
Jump says we're getting Hermes and Kiss. Also, that's a Green Dolphin St Courtyard stage, complete with Weather Report poisonous frog rain.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on October 19, 2012, 04:26:07 pm
So people see the new characters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on October 19, 2012, 04:32:50 pm
Hermes yay
but uh... Jolyne YAAAAY
Even if she was obviously going to make it in, it's still good to see her. With any luck, she'll have a a play style I won't hate. Also, Juri palette.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on October 19, 2012, 04:36:07 pm
No FF? Aw :(
I wonder how they will do Hermes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on October 19, 2012, 04:39:48 pm
Not now doesn't necessarily mean not ever. We didn't get Polnareff and Kakyoin the same day we got Jotaro and Dio. Frankly they'd be nuts to skip FF. Then again, we haven't seen Avdol yet either...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on October 19, 2012, 04:44:55 pm
Im just waiting for Pucci the most though. They will most likely show the main villains together later on.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on October 19, 2012, 07:33:31 pm
Pucci and Diavolo have the potential to be super broken. Super duper broken. Let's see how they handle them when they inevitably throw them in.
Edit: After finally getting around to watching the first few episodes of the new series, I have to say... the CG intro sequence looks a hell of a lot like this game. Can anyone confirm/deny CC2's involvement? If the two projects are linked to that extent, then HELL YES. Otherwise, it just looks equally cool.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 20, 2012, 11:26:57 am
FF, Weather Report and Annasui are a must (Then again, I feel like every sidekick is a must, at least from part 3, 4, 5 and 6)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on October 20, 2012, 01:58:03 pm
Weather Report's just about a given at this point. Cairo Street has a cameo of Dio's car, Dio's in the game. Chariot Thunderdome has a Wham chariot cameo, Wham's in the game. And the prison courtyard has a cameo of raining poisonous frogs... Posted: October 23, 2012, 03:23:54 am A full roster's doing the rounds at the moment. Sounds a bit fishy, but apparently someone gleaned it from the TGS build somehow.
Spoiler, click to toggle visibilty
Part 1 Jonathan Joestar Will A. Zepelli Dio Brando (Vampire)
Part 2 Josef Joestar Lisa Lisa Caesar A. Zepelli Wham
Part 3 Jotaro Kujo Jean Pierre Polnareff Noriaki Kakyoin Dio Brando
Part 4 Josuke Higashikata Okuyasu Nijimura Yoshikage Kira Akira Otoishi Yukako Yamagishi
Part 5 Giorno Giovanna Guido Mista Blono Buccelati Trish Una Risotto Nero Diavolo
Part 6 Joylne Kujo Hermes Costello F.F.
Part 7 Gyro Zepelli Johnny Joestar Hot Pants Lucy Steel Diego Brando Diego Brando (The World)
Part 8 "JoJo"
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on November 03, 2012, 08:50:24 pm
Rumor:JoJo's bizarre adventure: allstar battle is coming to Europe "sooner or later" (http://neogaf.com/forum/showthread.php?t=498288)
Quote
Hiroshi Matsuyama, the president of Cyber Connect2, has apparently said during a live interview that the new JoJo fighting game will come to Europe sooner or later. Although this is not an official confirmation, an English release of this game looks very likely now.
The source is in French and that's not my best language, so it would be nice if someone could provide a clear translation.
And just for some more hype, here's the TGS trailer again: http://www.youtube.com/watch?v=nkcEn...layer_embedded
Quote
No problem with your translation. He said: "tôt ou tard" which translate to "sooner or later".
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on November 03, 2012, 10:33:16 pm
whoaaa that character list has risotto nero in it? hope that isn't just a rumor
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 03, 2012, 11:12:40 pm
Help, im puking razors!
Though the fact that it does not have all the main villains is kinda making me doubt it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 04, 2012, 02:12:21 am
Yeah, no Cars, Pucci or Funny Valentine? Some important characters are missing like STROHEIM, Koichi, Rohan, Narancia, Fugo, Weather Report, Annasui (Seriously, those two would've been a given before Hermes) Avdol isn't THAT important but it would be nice to have him in, Old Joseph should be in too. And Iggy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on November 04, 2012, 02:45:48 am
Hot pants and Lucy , but no President Valentine.
.....what.
There's also honestly no need for two Diegos, the alternate one would just be a Dio clone.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on November 04, 2012, 01:38:33 pm
The lack of any villains for Stone Ocean, Mountain Tim or Sandman/Soundman (or Funny friggin' Valentine) for Steel Ball Run, and any of the other Pillar Men for Battle Tendency make me doubt this. Or hope that it's true but incomplete. Whichever. Hoping for a super compressed run-down of the whole saga's story, but it needs a few more villains to even be feasible. It's like DBZ without Piccolo or Cell. Or Hokuto no Ken without Shin. Doable, but completely unlikely.
We'll see, I guess.
I'm hoping Fugo is absent, because one of two things would happen: Either he's completely untrue to his overpowered manga appearance, or he's faithful and broken. Hope you have projectiles, because your ass is gonna melt if you get close! I wouldn't mind Speedwagon for some Kung Lao hat throwing, but he's pretty useless as a fighter after Ogre Street. Emporio's Burning Down the House or Coco Jumbo's Mr. President would be neat-o stages. I'unno. Ramblin'.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 04, 2012, 02:20:10 pm
Quiet a few characters are going to be pretty untrue to the level of their power for the sake of balance.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on November 04, 2012, 02:45:19 pm
Yeah, but Fugo's a special case. He was essentially written out of Vento Aureo (presumably) because of it. Even Araki realized how god damned broken Purple Haze is. Most of the primary antagonists are pretty overpowered, but that's kinda the point. Big bads are supposed to be beasts, but minor protagonists? Man. Curious to see how they handle Pucci's Made in Heaven when he is inevitably announced. Unless they just stick with either Whitesnake or C-Moon.
I haven't even really started Jojolion yet, so I have no opinion one way or another on that cast. I really don't want to get completely up to date, because then I can't binge read. Not looking forward to Jojo turning into another of my Marvel monthlies that force me to impatiently wait for the next installment. A dumb reason to stay at the end of SBR, sure, but it works for me.
Also, the anime series is pretty great so far. Not really related to the game, per se, but it had to be said.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 04, 2012, 03:18:47 pm
Purple haze was not really "that" overpowered. Most people in jojo can finish their opponents off in one powerful move, it's just getting the change to execute where most of the fight comes from. The problem with Fugo was that his power was just so one note that designing challenging fights around him would not really have been that hard, they would have just been kinda boring.
Jojolion is great btw.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on November 04, 2012, 04:15:00 pm
Fugo can very easily be made a poisonous type rather than straight out melting your flesh. I'd love to see Purple Haze spazz out throwing a frenzy of close gut punches, causing a poison mist.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on November 05, 2012, 10:44:38 pm
It's gonna probably be fake. The fact that it has any part 8 characters is sort of screaming that to me, since Jojolion isn't even up to chapter 20 yet.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 05, 2012, 10:49:40 pm
Part 8 Josuke is pretty much conformed. Besides, Japanese devs tend to do that (See, pretty much every Kamen Rider game where they always half assedly implement next year's Rider in their latest games.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 05, 2012, 10:51:13 pm
Yeah, atleast something jojolion related was kinda confirmed when the logo/symbol/whatever was shown.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on November 05, 2012, 11:01:43 pm
Part 8 Josuke is pretty much conformed. Besides, Japanese devs tend to do that (See, pretty much every Kamen Rider game where they always half assedly implement next year's Rider in their latest games.
Well yeah that is true. And I do remember seeing the logo (though I assumed it was due to them just showing all the logos off due to the game being a part of the 25 anniversary and all)
The only other tip off that it could be fake is the lack of certain characters (as it has been pointed out), though that could be remedied with DLC or with a sequel.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on November 07, 2012, 04:36:31 pm
Josuke and Okuyasu just got revealed in a scan
Edit: Found it. (http://i.imgur.com/YUtzf.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on November 07, 2012, 04:49:17 pm
(http://i.imgur.com/Sz3OB.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 07, 2012, 04:56:22 pm
DORORORORORORORORORORA
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 07, 2012, 08:22:08 pm
What a beautiful Duwang!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on November 08, 2012, 05:14:00 am
Famitsu this week reveals several new character moves and a new stage – Mori Ougai - for JoJo’s Bizarre Adventure: All-Star Battle. Find the list of moves below.
Josuke Higashikata: Fist rush after opponent recovers physical strength. Okuyasu Nijimura: Undermine regardless of appearances, flowerpots flying too. Jolyne Kujo: Restrict opponent rush. Striking with a baseball instead of fists? Hermes Costello: Barrage of two seals on the opponent’s face. When the seals are ripped off, it returns to normal and a large amount of damage is dealt.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on November 14, 2012, 12:12:54 pm
Quote
Jolyne Kujo: Restrict opponent rush. Striking with a baseball instead of fists?
Hey, it's how she beat Mirashon. That said I'd be surprised if that's not limited to one super or a single move, really she just ORAORAORAs with a baseball.
Also mirroring from the anime thread in case any of these get announced for the game, the Jojo's Part 2 cast:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on November 14, 2012, 07:00:03 pm
SoWL said:
Here is rough translation of the article. I probably got all the move names wrong, though.
Higashikata Josuke Battle Style: Stand Name of the Stand: Crazy Diamond -The protagonist of part 4. His father is the protagonist of part 2, Joseph Joestar. He controls Crazy Diamond, a Stand that mends broken things and heal injuries. However, he cannot heal his own wounds. Special move: Mend and retu~~~~rn! By using Crazy Diamond's ability, Josuke can quickly traverse long distances by holding to a piece of broken asphalt. Special move: I won't forgive those who talk shit about it! Josuke loses his temper when someone criticizes his hair. His hair bristles up for a special mode!? Heart Heat Attack: You've entered... My range... Josuke rushes forward with a flurry of punches. With additional input, he can follow up with a "Homing Bullet" he used against Kira Yoshikage! Great Heat Attack: I have already cured you Crazy Diamond recovers the enemy's health to the maximum. In other words, "It's not unfair at a~~~~ll"... So Josuke beats the crap out of them, dealing huge damage!
Nijimura Okuyasu Battle Style: Stand Name of the Stand: The Hand -Featured in part 4. Even though he was first an enemy along with his brother, Josuke reformed him, and they became best friends. His Stand, The Hand, can remove everything that his right hand touches from existence... If it wasn't for Okuyasu's brain, it might have been the strongest Stand ever. Special move: I'll remove "The space"! The space is removed, allowing instant teleportation! A great move for confusing your opponent. Heart Heat Attack: Go fuck yourself, asshole! Once he concentrates, The Hand performs an unblockable attack! The wide range of the attack is also worth mentioning. Great Heat Attack: It's way too late to think things through! To hit the enemy by any means, The Hand rapidly removes space for a finishing move! However, a flower pot hits Okuyasu in the face because of all the space he removed...
Jolyne Kujo Battle Style: Stand Name of the Stand: Stone Free - The protagonist of part 6. Her father is the protagonist of part 3, Jotaro Kujo. Because her former lover framed her for his crime, she ended up imprisoned in G.D.st. Prison. She has Stone Free, the Stand that allows her to unravel her body into strings and manipulate them freely. Heart Heat Attack: It's 1000 balls! By attaching a baseball to a string, it's thrown forward over and over again! Soon after that, the hit counter "1000HIT" appears on the screen. Great Heat Attack: Let me tie you up After catching the enemy in her strings, Jolyne rushes forward with a great strike.
Hermes Costello Battle Style: Stand Name of the Stand: Kiss - Her Stand ability is awakened by picking up the "Arrowhead" she found. Kiss, her Stand, produces stickers that divide the thing it's on in two. When the sticker is removed, the thing comes together, receiving some damage. Heart Heat Attack: I understand your goal perfectly! Hermes's Heart Heat Attack is a counter. First, she puts a sticker on her head, splitting it in two. If she is hit after that, she assaults the enemy in tandem with the Stand. By the way, the sticker comes off whether the counter was successful or not, dealing some damage to Hermes. Great Heat Attack: And this! And this! And this! And this! The enemy's head is split into two with the sticker, while Hermes proceeds to punch both of them. The sticker is then removed, dealing even more damage!
Stage Imageboard: Part 4, Morioh The stage where the final fight with Yoshikage Kira's stand, "Killer Queen: Bite the Dust", is reproduced. Stage Imageboard: Part 6, G.D.st. Prison Courtyard A courtyard where many poisonous frogs fall from the sky. Do they deal damage when you touch them!? (http://www.dustloop.com/forums/showthread.php?14404-Jojo-s-Bizarre-Adventure-All-Star-Battle&p=1415022&viewfull=1#post1415022)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on November 28, 2012, 04:13:50 pm
(http://i.imgur.com/TowMm.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on November 28, 2012, 04:40:59 pm
There will be a PV, probably Dio-centric, at the Bandai Namco booth at Jump Festa which is on Dec. 22 and 23. I can't quite read but the text on bottom right seems to say there will be something on the 21st about Avdul and Hol Horse.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on November 28, 2012, 04:53:42 pm
Yes he (DIO) has the cool hair and jacket. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 28, 2012, 09:47:13 pm
Seems like the Stardust Crusaders group is almost complete, only Joseph and Iggy are missing. Hol Horse? That's surprising, I wonder if he'll interact with the SBR crew.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on November 29, 2012, 11:31:40 am
I wouldn't expect Iggy. I'm not sure if it was CC2 that was to blame for those Gamecube Naruto games where Akamaru was total bullshit, but either way I'm sure they learned the lesson.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on November 29, 2012, 11:53:02 am
8ing did those games.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 29, 2012, 11:56:48 am
Old Joseph might not be in with the young one and all.
Would have liked Vanilla ice over Hol horse. Oh well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 29, 2012, 03:41:46 pm
Why not? We're getting two Dios for sure (And Diego, who)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on November 29, 2012, 04:25:55 pm
Dio is a main character (the most main there is) so it makes the "same character, different version" problem disappear. Old Joseph is more of a supporting character like Avdol/Polnareff/Kakyoin etc., so him being an alternate version of a character that's already there does decrease his chances of getting in. It's going to depend on on far they want to go in including "absolutely everyone" ; if they're cutting some supporting characters, old Joseph has already two strikes going against him. That said, if he does pop up, that would be pretty much confirmation that they're going to include anyone they can and we can expect more secondary characters like Fugo and such.
On another note, the anime did make me hype for Jonathan in this.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on November 29, 2012, 04:32:53 pm
Fugo would kill anyone with one hit with Purple Haze. :P
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on November 29, 2012, 04:33:53 pm
Only if they make the poison mist actually melt you, and they can just make it a typical damaging poison mist and be done with it. He would make a good character in a fighting game pretty easily.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Magma Dragoon MK II on November 29, 2012, 05:06:59 pm
Problem with including Fugo is that he only had one fight, and all he did in it was punch and shoot his poison bulbs.
As for Hol Horse, his presence makes complete sense, since he is the mook with the most screentime in all JoJo. It also give us the possibility of seeing guys like Akira.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 30, 2012, 01:02:04 am
Old Joseph is more of a supporting character like Avdol/Polnareff/Kakyoin etc., so him being an alternate version of a character that's already there does decrease his chances of getting in.
His fighting style is completely different to young Joseph's though, it would be an outrage if he doesn't make it in, even Avdol is in.
As far as Jonathan is concerned, I wonder if we'll see all his overdrive moves (Scarlet, Metal Silver, Sunlight Yellow... I doubt we'll see Underwater Turquoise Blue though)
Supposedly, Fugo is more fleshed out in one of the part 5 novels where he fights the "The Cure" stand (And he was playable in Vento Aureo, heck, implementing Abbachio would be far more challenging)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on November 30, 2012, 06:52:06 am
Fugo would kill anyone with one hit with Purple Haze. :P
Not really. Pucci's Whitesnake worked pretty much the same way.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 30, 2012, 08:11:23 am
By the way http://jjba.wikia.com/wiki/Purple_Haze_Distortion
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 30, 2012, 04:55:37 pm
But what does it do? Aside from floating apparently.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 05, 2012, 08:38:23 pm
No one has posted summaries from that novel, so... Anyways, here, some DIO, Avdol and Hol Horse screenshots. New stage, DIO's mansion, the room where they fight Vanilla Ice. http://www.famitsu.com/news/201212/06025443.html
Edit: Hol Horse has J.Gail, and looks like DIO can fight in stages with sunlight? Unless that's a variation of said stage/the sun counts as an environmental hazard... which I seriously doubt.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Walt on December 05, 2012, 08:47:46 pm
UGH This game looks so good it's disgusting.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on December 05, 2012, 09:19:46 pm
They managed to capture the look of the manga perfectly. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 05, 2012, 09:38:59 pm
Dio Special : When did he get in front of me ! Stopping time, The World suddenly appears in front of the opponent's eyes. Special : This is... the "world" ! With a honest-to-goodness teleportation, The World delivers a powerful body blow. Special : Muda muda muda mudaaaa ! A glorious rush with both fists. Special : I've grown used to it. Dio has vampire powers, and can absorb the opponent's strength by stabbing him with his fingers. Taunt : fans of the original will recognize that pose. HHA : You look pale... Launches the opponent into the air and stops time. Dio throws countless knives while time has stopped, then points his finger. Time resumes when the countdown reaches zero ! GHA : It's a steamroller ! Dio jumps and disappears into the sky, then drops holding a steam roller ! He crashes it onto the opponent, then hits it with his elbow from above in a rush.
Avdol Special : Crossfire Hurricane, shoots an Ankh-shaped flame. Special : Hell 2 U ! A consecutive attack. Can strike three times in a row. Special : Life-sign detecting flame. Fires a flame that follows the opponent. Can it tell the location of a hidden enemy ? [I'm guessing it's a tracking fireball attack] Special : There ! Now ! Magician Red strikes a powerful single blow with his arm ablaze. Taunt : Points down his left hand thumb with a menacing pose. HHA : Make those three wishes, four. The three consecutive attacks used against the Stand Judgement ! A series of hits that cause a cry of pain, a scream of terror, and a lament of regret, after grabbing the opponent with his Stand and hanging them up. He then does his "Tsk, tsk !" "Yes, I am !" action as the target is wrapped in flames with a large explosion. GHA : Crossfire Hurricane Special. Several Ankh-shaped flames fly up, then a giant Ankh-shaped blaze rises from the ground at the blown up enemy ! The target flies into the sky while being burnt to a crisp.
Hol Horse Special : Come at us ! The Hanged Man strikes from a water puddle. Special : You lose ! the bullets are his Stand too. They change trajectory mid-flight ! Throw : Finally got you... The Hanged Man comes out and stabs the opponent with a knife. Special Skill : Sure, I'll check it out ! The familiar pose from the makes a reappearance. HHA : Let's go for it ! Fires several bullets. The bullets change their trajectory and keep attacking the opponent ! GHA : I, Hol Horse, will deal with you. Flings a pot and shoots it with a bullet, scattering fragments all around ; The Hanged Man then gets a hold of the opponent from the reflection of a fragment ! Without wasting a beat, Emperor nails them right on the spot !
Loving that Vanilla Ice & Cream are a stage hazard in Dio's room.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 05, 2012, 09:59:51 pm
Special : Life-sign detecting flame. Fires a flame that follows the opponent. Can it tell the location of a hidden enemy ? [I'm guessing it's a tracking fireball attack]
Yeah, he also had that move in the CPS3 fighter. (The fireball tracks the opponent as long as you keep holding the attack button, it won't damage the enemy unless you release the button though)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on December 05, 2012, 11:42:31 pm
No one has posted summaries from that novel, so...
Checking out the Japanese Wikipedia page for the novel, I'm having trouble understanding an important part of it, but it looks like Fugo managed to control the killer virus with his mind, and... make it stick to the target, then... I think it's saying the virus can eat itself ? Which makes it easier to control. Consequently, he can just go easy when hitting, and any wound is lethal. As I understand, he can deal small damage and not worry about spreading a cloud of the virus and the slightest wound is a kill. Like he needed to be even more overpowered.
I'm wondering if it would be worth it to go and get myself some of the novels, like the Jorge Joestar, Purple Haze, Over Heaven or Another Day.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 06, 2012, 02:21:26 am
Supposedly, Over Heaven is interesting because it was written by Nisio Isin, but it doesn't add a lot of new stuff to the JoJo mythos.
And while these aren't part of the anniversary project (They've been out for a while), there's also three more JoJo-related novels: GioGio's Bizarre Adventure 2: Golden Heart, Golden Ring (Based in part 5 and also focused on Fugo), The Book: JoJo's Bizarre Adventure 4th Another Day (Based on part 4) and Jojo's Bizarre Adventure: The Genesis of Universe (Based on part 3)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on December 22, 2012, 10:14:07 am
OH HEY
Not a fan of Giornos voice. Also GER can just stop the other player from doing things, awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 22, 2012, 10:35:03 am
Romi Paku was a better Giorno. I'm not used to Giorno Narukami. Also, Ohtsuka as Hol Horse?! He was Joseph in the fighter... he sounds alright as Hol Horse though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on December 22, 2012, 10:37:38 am
Hermes is the manliest character in the trailer.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 22, 2012, 10:43:36 am
NO (http://0-media-cdn.foolz.us/ffuuka/board/tg/image/1349/90/1349909959593.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on December 22, 2012, 12:02:09 pm
Weather reports little stage cameo makes me wonder if he will be a character at all. I sure hope so.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on December 22, 2012, 08:49:20 pm
DIO is in the background of one of the stages and he's in, so Weather Report might still make it in.
Trailer is great. Not liking Giorno's voice. Romi Park in the PS2 game sounded better for him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 23, 2012, 12:13:32 am
Dio appears as a stage event in the Cairo stage in a moving car, but Weather Report is actually in the background, in a corridor behind the bars, presumably he should be visible at all time if you look in the right direction.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on December 23, 2012, 10:30:03 pm
I don't mind Giorno, but it's very audibly Narukami Yuu. The only real issue I have with it is the soundtrack's starting to sound very... CC2-ish. The track they used for Guido/Giorno in particular made it feel Naruto-y.
I knew Chizu Yonemoto would get Hermes. There isn't a hell of a lot on her CV, but her work as manly girl Zhurong has been fantastic. And it's good to hear that everyone who needs to can ORAORAORA worth their salt.
I was hoping that would've been him finger drilling his brain. Oh well.
And this was glorious.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on December 29, 2012, 09:11:49 pm
Any news this game getting NTSC or PAL release? I hope there will be an english version (although the hopes are not high. CyberConnect's latest fighting game .hack versus was released only in japan AFAIK).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on December 29, 2012, 10:58:39 pm
Oh wow, this game is looking so amazing right now.
If it doesn't see a North American release, then I'm going to weep in a corner. (which is a large possibility)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 29, 2012, 11:01:07 pm
It's a fighting game on a console that rarely uses region lock, why would you care about NA release unless it has an extensive story mode
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on December 29, 2012, 11:04:23 pm
JoJo's Bizarre Adventure All-Star Battle Namco Bandai Games Compatible with PlayStation3™ No Region Protection
In stock on Mar 13, 2013. We do not charge your credit card before pre-orders are being shipped. pre Not yet published or released Price: US$ 79.90
Oh, that's pretty neat.
But it looks like I'll have to wait until it's safe for me to make purchases near $80.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on December 30, 2012, 02:19:51 am
Less than what I spent on Max Anarchy (which now sits at $79.99 and is due for a domestic release at $29.99 soon, damn it), and worth it. No news on it coming stateside, then? Aside from the "All Star Battle" trademark from a few months back, that is. Even in digital-only form, I would LOVE to avoid import costs if possible. I'll import if I must, though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on January 02, 2013, 07:07:01 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on January 02, 2013, 07:21:03 pm
With inputs like that it is gonna be a 2D fighting I suppose then (what a relief, never wanted it to be something like VF/SC/Tekken). But with sidesteps like in MK4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on January 02, 2013, 07:30:14 pm
Yeah we kind of knew that ever since the first video that showed exactly that and the translations of the system a few months ago. You know that there have been like 3 or 4 videos released already along with a quick playable demo at some convention, right ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on January 02, 2013, 07:43:51 pm
Well I've seen only one video besides the latest trailer, watched it briefly (so had some doubts until now about the gameplay). Never heard of that quick playable demo though o_o
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on January 02, 2013, 08:09:13 pm
It was at the convention where the... second or third video was displayed (the one with quick reveals of Polnareff and Kakyoin without sound/voice at the end), it had Gyro, Jotaro, Joseph and Wham playable I think. For the record... Full 2D gameplay with jump and crouch done with up and down X or down+X to run into the background or the foreground the Stylish move system, guarding with proper timing, lets you dodge into the background (with a stylish pose).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on January 02, 2013, 08:11:15 pm
I thought R1 was Dodge.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on January 02, 2013, 08:12:26 pm
http://www.famitsu.com/images/000/021/004/50500dc28627c.html R1 is the style button (Stand, Hamon etc.) L2 is the Puttsun Cancel (Crazy Cancel), R2 is throw, L1 is the GHA, square-triangle-circle are light-medium-heavy, X or down+X is sidestep, select is taunt.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on January 02, 2013, 08:24:03 pm
Oh man I am totally going to swap Style and Dodge around, or else it'd just feel weird for me.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on January 16, 2013, 10:46:20 am
http://www.siliconera.com/2013/01/16/jojos-bizarre-adventure-all-star-battle-adds-caesar-and-jonathan-joestar/ Jonathan and Caesar were obvious and this is just a written announcement, no video or scan yet, but we can expect that relatively soon.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on January 16, 2013, 01:51:33 pm
Apparently Siliconera done goofed. It was Will Zeppeli, not Caesar, and he forgot to include Johnny. This evens out each of the arcs at having at least two reps each for now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: LarsAlexandersson on January 16, 2013, 07:41:18 pm
Oh my. UMvC3's command input from Shoryuken wiki?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on January 18, 2013, 02:21:55 pm
(http://i.imgur.com/SWAYf.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on January 18, 2013, 02:46:41 pm
Hell yeah.
Wonder if Johnny is on slow dancer all the time or does he just crawl around normally.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on January 18, 2013, 02:47:35 pm
What a low quality image. :(
But that's cool. I can't tell if Johnny will always be on horseback or not from that page. Lolmechy stop posting my thoughts!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on January 18, 2013, 04:25:06 pm
he has not posted a chick grabbing another chick's boobs so I don't think he is posting your thoughts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on January 18, 2013, 05:09:17 pm
and now you're doing it! :o
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on January 18, 2013, 07:03:53 pm
Johnny Joestar has a stand titled Tusk which allows him to fire his fingernails(!) like bullets. This particular fingernail-based power becomes more and more strange as the series goes on which allows Johnny to control time and space by hyper-rotating his fingernail shots.
Well of course if you put it like that... !! :P
Jonathan looks good in that screenshot of what seems to be either his super or his hyper (Sunlight Yellow Overdrive) (the rightmost shot, not the herpaderp one under it...) He has Zoom punch and a slash with Bufford's sword. The text at the bottom says we'll see more of Johnny's powers on jan. 28 at the 9th WJ, what's that ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on January 20, 2013, 05:00:02 pm
ONE MORE TIME
(http://livedoor.blogimg.jp/conbul/imgs/0/2/02020cd5.jpg) Posted: January 23, 2013, 10:16:04 pm Woo tusk is pink woo act-4 (http://i.imgur.com/afQDPQ8.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on February 06, 2013, 05:46:04 pm
Jonathan's derp face first screenshot is his taunt. Zoom Punch : hits from a distance. Luck & Pluck : three hit consecutive attack. HHA : We'll see who loses at the very, very end ! Strikes foe with fists wrapped in fire. GHA : Sunlight Yellow Overdrive. Uses his special breathing technique and strikes the foe. (woo-woopdeedo-hoo.)
Zeppeli HHA : This is the way of the sage ! Puts the foe down and strikes with a Hamon punch. GHA : Ripple of the Sun ! Sunlight Yellow Ripple Dash ! Puts his whole body's ripple into his fist and hits as if with a high voltage.
Johnny You can use Tusk from Act 1 to Act 4. GHA : That's a really, really long detour. Johnny gets high on his horse and fires the infinite spin with his pinky.
Stages are Dio's part 1 final mansion and the beach from part 7's final battle against the President, a phantasmal vision. You can spot Lucy and the train.
They're not saying anything about everyone's special mode/action button this time, bleh, they just said these two have the Hamon battle style and this one has a Stand. And they really held back on the movelists.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 06, 2013, 07:18:57 pm
Does it explain how Johnny moves? Looks like he's just gonna be crawling unless he uses his horse.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 06, 2013, 07:22:56 pm
Nope, I literally translated everything it says (except the characters' backstory). But the screenshots show him crawling so he's probably going to be slow. That said, with all 4 versions of his Tusk, he can be the slow, highly vulnerable trap/zone master (including a teleport, and even partial teleport to shoot from behind, with act 3), with a horse riding secondary stance, so it might actually work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 06, 2013, 07:26:39 pm
I see. Thanks for the translations.
Kinda wish that they showed as much as they did with the Part 4 and Part 6 guys.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 06, 2013, 07:42:53 pm
Dat mansion stage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on February 07, 2013, 12:02:10 am
Now I want to use Zeppeli's HHA in the Green Dolphin prison stage to find out if you can punch the poisonous frogs.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on February 13, 2013, 12:00:32 pm
(http://www.abload.de/img/oiyba.jpg)
You know what they say about sailors.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 13, 2013, 12:29:40 pm
Part 8 Josuke? I thought they were only doing 1-7. Looks like Kira (YES BLOND) is gonna be dlc.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: prof. mugen on February 13, 2013, 01:01:01 pm
Looks sweet. Now waiting for Bruno, Kira and Koiti Hirose.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on February 13, 2013, 01:01:54 pm
:blank: Next to Kira, it shows Kawajiri Hayato (the son of the guy Kira impersonated) whose memory is being read by Kishibe's Heaven's Door. Guessing that's just a story thing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 13, 2013, 02:25:06 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 13, 2013, 09:38:30 pm
Some folks said that this Kira DLC might be just be a skin rather then Kira himself.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on February 13, 2013, 09:40:58 pm
I hope it's just a skin. That would be damn disappointing if he was DLC considering he's the main antagonist of Part 4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 13, 2013, 09:43:45 pm
Can't read the whole block but in the list of stuff for the extra deluxe whatever version, there are bullet points that go - Kawajiri Hayato memo book - Kira Yoshikage download code Sounds like the whole character, not just a skin.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on February 13, 2013, 09:47:06 pm
Welp there goes part of my excitement. Rather have the part 8 protagonist as DLC.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 13, 2013, 09:49:17 pm
Why ? Just get the DL code. Only, hope it won't cost 5 bucks. (preferably hope it won't cost anything, even, just a delayed release)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on February 13, 2013, 09:51:28 pm
Just a pet peeve. I just think as a main antagonist Kira should just be in the game from the start as all.
(especially since we get some random shit like Hermes as playable from the get go)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on February 13, 2013, 10:27:57 pm
Uh, chances are that he's day-1 DLC, and if you get the first print edition you'll get the character for free. I wonder if I should wait for the rumored European version since getting Japanese PSN is quite costly (I don't really see this game getting localized, mostly due Giorno, and I know that Araki won't approve name changes anymore)
We'll get more info at the Ultimate Ninja Storm 3 event. http://www.bandaigames.channel.or.jp/list/naruto_storm3/event/jojo.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on February 13, 2013, 10:42:13 pm
What's teh problem with giorno ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: prof. mugen on February 13, 2013, 10:52:59 pm
:blank: Next to Kira, it shows Kawajiri Hayato (the son of the guy Kira impersonated) whose memory is being read by Kishibe's Heaven's Door. Guessing that's just a story thing.
Gee sorry. I was hoping he will be in the game. Don't give me that look.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 13, 2013, 10:58:35 pm
Not Koichi's presence in the game, but your spelling of his name. I also hope he'll be in, Echoes can have some good gameplay (though it would very likely destroy any chance of Sandman/Soundman being added as well since he's as good as a clone of Koichi in term of powers).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 13, 2013, 11:24:40 pm
Well not entirely, but I guess they would play too similar.
Title: So yeah, Golden Experience.
Post by: S.D. on February 14, 2013, 04:45:01 am
If I recall correctly, he's the reason why the part 5 game never got localized (The localization was practically finished and they even had a new cover art and a localized logo amongst other stuff)
Basically, Prince is a bitch and sues everyone and everything that's remotely related to him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on February 14, 2013, 05:41:54 am
damn that bitch, and currently gold experience comes before his album.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on February 14, 2013, 08:24:23 am
I doubt it. The album came out in September 26, 1995 and The part V tankoubon came out in May 1996 (And his first appearence is until chapter 4) so the album probably predates the Stand for a couple of months.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 14, 2013, 11:05:42 am
I hope it does get localized. August is way off, so time will tell.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on February 14, 2013, 04:18:50 pm
I doubt it. The album came out in September 26, 1995 and The part V tankoubon came out in May 1996 (And his first appearence is until chapter 4) so the album probably predates the Stand for a couple of months.
I am so gonig to use a regular keyboard instead of the wireless one, I mean "currently googling gold experience comes first" as in the google results.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on February 14, 2013, 05:52:57 pm
Google search results are skewed according to your browsing history. (http://dontbubble.us/) If you've done more Jojo's related searches than Prince related searches, the first Gold Experience reference you're going to get in a Google search will be that of Jojo's.
For instance, I've never read Part V, so my Jojo's searches are always to do with the other arcs. This is what I get:
(http://i.imgur.com/HDh3Heq.png) Posted: February 16, 2013, 08:40:30 am (http://i.imgur.com/zEQSRet.jpg)
Someone else post so people see it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 16, 2013, 09:51:24 am
Second link fix : http://www.famitsu.com/news/201302/16028868.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 18, 2013, 08:45:27 am
AAAAAAAAAAAAAH
Can't say I like Kira's voice, but eh.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 18, 2013, 09:31:17 am
I think it fits perfectly. Awesome trailer. Even more hyped now.
DKDC, translation of the character dialogue please. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on February 18, 2013, 10:04:11 am
RERARERORERARERORERARERO
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 18, 2013, 01:47:15 pm
Father and daughter Jotaro : hey woman. You're a new Stand user ? Jolyne : I'll make a fool out of you [I think, not sure] Jotaro : I don't know who you are, but you're way too careless [it looks like they decided to make Part 3 Jotaro not know his Part 6 daughter] Jolyne : I finally understand my father, I feel it with my body.
Gang and delinquant Giorno : Your resolve will open the path. Okuyasu : Shut your trap, jackass !
Avenger and avenger Hermes : Hey, the fuck you doing, asshole ! Polnareff : That's a sharp killing intent you've got there !
Wind and fire Avdol : You can't hide from my flame ! [I actually can't quite hear a word here but it sounds like basic banter] Wham : I read the movements of the wind, and hear the whispers of the air !
Gun and gun Hol : It's a battle to find out who is the fastest. Mista : I'll aim inside your mouth and blow it up !
Rerorero and rerarera (...)
Mudamudamudamudamudamuda and dorarararararararararara Dio : Your head looks like cow crap. Jousuke : The fuck did you just say about my head ?
Jonathan : Please teach me the Ripple ! I'll endure any pain and take any trial ! Zeppeli : I'll show you the energy born from respiration. Jonathan : Zoom Punch ! Zeppeli : Don't forget to breath. (super) This is the sage's power ! Jonathan : I'll cut you with the Luck and Pluck sword ! Zeppeli : What is courage ? Ripple of the Sun ! Jonathan : I'm ready to fight. (super) My shivering heart ! Sunlight Yellow Overdrive !
Joseph : I win. Jotaro : oh man. Jousuke : I'll protect everyone. Giorno : It's useless. Useless, useless. Jolyne : I feel like, oh man. Johnny : You're a lucky man. I must surpass you to beat you ! I need to surpass you ! Gyro : Wha'cha want to say ? [I don't understand his next sentence] Johnny : I'll call it Tusk ! Let's go, Slow Dancer ! Tusk Act 3 ! I have to do that. I got it. I see the place to hit from.
Jousuke : This is about me. I want to go myself, see it with my own eyes. Jousuke (4) : Who the hell are you ? Jousuke (8 ) : You're full of openings. I'll take that from you ! (nosebleed animation) [I don't understand] (super) I took friction away from your body with Soft & Wet.
Kira : I can't have you not die. I can't let an eye-witness go. Sheer Heart Attack. I have no weak point.
--
Johnny does look good.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on February 18, 2013, 02:06:18 pm
Thanks. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on February 18, 2013, 04:38:11 pm
Whoa, that Kira reveal was perfect :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on February 18, 2013, 05:06:21 pm
Okay, so how would one go about importing the special edition?
Never imported anything in my life, and OH MY GOD MY PHALLUS
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on February 18, 2013, 05:16:38 pm
Sites like Play-Asia.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on February 18, 2013, 08:03:32 pm
Josuke's nose doesn't bleed. I think he takes a bite out of something and the contents leak/spray from the gap between his teeth. That happened a couple of chapters ago.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 18, 2013, 08:14:31 pm
It was a bun. He chewed with his front teeth despite Yasuho telling him to chew with his molars.
Though I can't see then bun in the trailer so I dunno what is up with that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on February 18, 2013, 08:24:02 pm
I think it's there. If you pause the video you can see him holding something... but it's microscopic so I don't even know if it's a bun.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on February 22, 2013, 09:11:53 pm
Good!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: LarsAlexandersson on February 23, 2013, 04:04:40 pm
Stardust always a popular Jojo series part
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 04, 2013, 05:50:14 pm
However I see ACDC.........but no Cars. What, are all the final villains gonna be dlc now except for Dio?
The order in which they are showing characters off has not really made sense from the start. Pretty sure we will see him later on.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on March 06, 2013, 06:28:16 pm
Still hoping for cars and lisalisa
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on March 06, 2013, 08:33:53 pm
Rumor has it that the next two characters that will get revealed (and shown in the next trailer) will probably be Ciocolatta and Anasui, because some voice actors talked about how they are voicing them.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 06, 2013, 08:45:05 pm
Still hoping for SEKAI ICHIIII. I really hope they Ciocolatta is just a story/PV voice (Like Terence T. D'Arby) because I'd rather see all the supporting characters from part 5, Risotto and King Crimson BEFORE him.
I'm not very fond or how Caesar's feathers are now hair colored/part of his hair.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 06, 2013, 11:02:58 pm
Not sure if Nachisu no kagakuryoku will get in. There's only so much they can get away with with him. But I still want him in.
Here's my wishlist:
Pucci FF Buccellati Koichi Yukako Stroheim
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 08, 2013, 11:52:26 am
Supposedly someone leaked the final roster:
Phantom Blood Jonathan, Will Zeppelli, Dio Brando
Battle Tendency Joseph, Caesar Zeppeli, Lisa Lisa, Wham, ACDC, Cars
Stardust Crusaders Jotaro, Abdul, Kakyoin, Polnareff, Iggy, Hol Horse, Vanilla Ice, DIO
Diamond is Unbreakable Josuke, Okuyasu, Koichi, Rohan, Akira Otoishi, Kira
Stone Ocean Jolyne, Hermes, Annasui, F.F., Weather Report, Pucci
Steel Ball Run Johnny, Gyro, Diego, Valentine
JoJolion Jo2uke
45 total.
NO STROHEIM...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on March 08, 2013, 12:19:06 pm
If they have Part 1 and Part 3 Dio, they're going to have Part 2 and Part 3/4 Joseph. On that basis I'm calling fake.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on March 08, 2013, 12:21:39 pm
Part 5 having that many characters also reeks of bullshit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 08, 2013, 12:25:02 pm
It seems pretty believable for me, other than yeah, the lack of old Joseph. I can see part 5 having that many playable characters. Ciaccolata seems pretty random but I remember reading somewhere that his lines were being recorded.
I would be happy with that roster, not counting the lack of Stroheim and prooobably Hot Pants, Wekapipo, Yukako and maaaybe Emporio. And I don't know how the hell would Abbachio play like, I mean, he was playable in the Vento Aureo game for one stage or so and his stand was super confusing to use.
Also, we still don't know who's going to be DLC.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on March 08, 2013, 12:33:48 pm
Part 5 characters would play fine but I don't get why it would have that many more characters. It's one of the favorite parts in Japan but pretty sure part 3 is still more famous.
And some of the choices just a ring a bit odd. Ciaccolata and Ghiaccio?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on March 08, 2013, 12:58:27 pm
Not sure if Nachisu no kagakuryoku will get in. There's only so much they can get away with with him. But I still want him in.
Here's my wishlist:
Pucci FF Buccellati Koichi Yukako Stroheim
i wouldn't want koichi in just cuz he's pint-sized and i greatly dislike fighting against those types of characters, but that's just me
although i guess i should throw in a wishlist of my own too
Rubber Soul (although he's already the voice of jo2uke so there's that, but i always wanted to see them further explore the possibilities of his stand) Terrence Trent D'arby (i dunno he could be the Ai of all-star battle with video game references or some shit) Donatello Versace Hot Pants Ungaro (would be a nightmare for copyright but a man can dream)
as for ghiaccio, i guess that makes sense since it seems there's a huge fanbase for him for whatever reason (kinda applies to the assassin squad in general), even being drawn by that dude who makes Bleach (http://images.wikia.com/jjba/images/2/20/020.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 08, 2013, 01:07:25 pm
Ghiaccio is one of the most popular supporting villains (Third place I believe, I know Hol Horse and Risotto are above him) As for Cioccolata... he's the only one who has even made Giorno go WRYYYYYY? I don't know, he does seem kinda random, then again:
Quote
-He is one of the most hated characters in Vento Aureo, earning the hostility of the boss, Doppio, and Giorno. -Cioccolata is the first to suffer a 7 page fist barrage
Secco would kinda be a better choice (At least playstyle-wise)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on March 08, 2013, 02:13:50 pm
Stroheim, Pt. III Joseph, Lisa-Lisa, & Pt. I Dio would be great.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 08, 2013, 07:00:22 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 19, 2013, 08:22:55 pm
Looks like Joseph's taunt is "Your next line is......" :o
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 19, 2013, 11:36:49 pm
Hopefully he'll have a character specific lines (Like in the CPS-3 fighter, but against everyone) And why not? Make the opponent reply and get flustered, that would be amazing
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on March 30, 2013, 12:57:45 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on March 30, 2013, 01:13:34 pm
Hah, Caesar has Nrvnqsr's crows move.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 30, 2013, 02:36:45 pm
Dammit, I though you meant ripple-infused pidgeon... and then I realized you were talking about the magnifying glass-like bubbles he used against Wham.
I wonder if DIO, ACDC and Wham will be able to fight on stages with sunlight...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on March 30, 2013, 04:23:21 pm
I wonder if DIO, ACDC and Wham will be able to fight on stages with sunlight...
There's like 3 out of 9 stages that are daytime so far, right ? Nighttime : Dio's part 1 mansion, Wham's arena, Dio's part 3 mansion, Cairo, part 5 Colosseum, part 7 final stage is pretty dark, and daytime : part 4 Morioh street, part 6's prison, and what seems to be a beach from part 8...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 30, 2013, 08:29:05 pm
There's like 3 out of 9 stages that are daytime so far, right ? Nighttime : Dio's part 1 mansion, Wham's arena, Dio's part 3 mansion, Cairo, part 5 Colosseum, part 7 final stage is pretty dark, and daytime : part 4 Morioh street, part 6's prison, and what seems to be a beach from part 8...
Correct, I'm not entirely sure about the SBR stage, it just looks cloudy, I should double check.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Wolf on March 31, 2013, 06:41:28 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on April 10, 2013, 04:14:30 pm
Well that's two characters from the most recent leaked list crossed out.
Still interested in what Akira's playstyle would be like.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on April 10, 2013, 08:20:41 pm
(http://i.imgur.com/ASe2jQq.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on April 10, 2013, 08:51:05 pm
Oh cool.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 10, 2013, 10:35:42 pm
Akira? So the leak list might be true afterall.
Edit: Koichi not being blonde like his first SAS kinda irks me (They went for a color similar to his second release), but he'll probably have a blonde alternate color. Akira's color is perfect, I kinda expected RHP to be red, but I guess that was just me unconsciously linking him to Magician's Red.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 10, 2013, 11:01:13 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava.png[/avatar]Hell yes, Koichi! I was hoping they'd include that little super saiyan midget! Now let me have a playable Speedwagon and Lisa Lisa and I'll be good.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on April 10, 2013, 11:19:10 pm
I really don't get why people want Speedwagon (not denying he's awesome though) since he fights literally once in the manga, I'd much rather put that hope for Stroheim or Rohan.
Not having Lisa Lisa would be a crime though I'm sure she'll crop up eventually.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 10, 2013, 11:46:54 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordshrug.png[/avatar]I want Speedwagon because he's fucking awesome and I want to be able to play as him. Besides, he's got enough enough to build a moveset out of. He's got that flying buzz-saw hat, and that hammer he used to bust up the stone mask (and a handful of zombies, IIRC). He could work.
And cool as Rohan is I can't see him working all that well as a fighting game character. He never actually does all that much fighting, unless you count writing "I won't hurt Rohan Kishibe" into his enemies' memories as a fight.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on April 11, 2013, 10:00:44 pm
I knew they would make Koichi's hair blue.
With these 2, it looks like that list might be true. Which would be good (besides no Yukako and NAZI SCIENCE)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on April 12, 2013, 02:21:24 am
If the list is real and Pucci gets in, I hope to god he has gravity shenanigans.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 12, 2013, 02:31:31 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorddunno_zps297811b9.png[/avatar]I'm hoping that the leak ends up being bogus honestly, because there are more than a few characters on there that I just don't see working in a fighting game at all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on April 12, 2013, 02:49:39 am
Honestly, out of the 45 (http://mugenguild.com/forum/topics/jojos-bizarre-adventure-all-star-battle-142630.msg1729113.html#msg1729113), there's only Rohan and Abbachio that wouldn't work. Even Diavolo, Annasui and Valentine can be worked out. At this point, the Vento Aureo cast is the only one we haven't seen much, and they're all pretty straight-forward (ice armor, metal needles, poison mist...)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 12, 2013, 02:59:52 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorduseethis_zps4ee97f62.png[/avatar]Diavolo, sure. Gotta have all the big bads in there, right? But characters like Fugo or Cioccolata seem like they'd have to completely change the way their abilities work to be really feasible. For Fugo they'd probably have to change his power from a quick, lethal virus into some sort of health-draining poison effect, and at that point why even bother with him? I don't even know what they'd do with Cioccolata unless Secco does most of the actual attacking. Would he deal damage whenever the opponent is knocked down?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on April 12, 2013, 03:04:26 am
Obviously for a character like Fugo I'm expecting some adaptation - poison mist traps, spazzy machine gun body blows... And for Cioccolata, they can just make use of his "torture" / "mad surgeon" character archetype and only reference some of his actions, rather than completely trying to copy each panel and nothing more. Even for Trish, they could build around the concept of her Stand, and if really needed, dig through all her previous scenes and retroactively mix her Stand in it - if that's even needed. Of course that's not to say I 100% believe that list, but going with the assumption that they're in, I can totally see something be worked out. I'm not worried if that list turns out to be true.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on April 12, 2013, 04:07:12 am
Cioccolata probably works in tandem with Secco (ala Hol Horse and J.Giel) and/or disassembles himself and has his body parts scatter around the stage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on April 12, 2013, 11:14:15 am
I'm hoping that the leak ends up being bogus honestly, because there are more than a few characters on there that I just don't see working in a fighting game at all.
We're talking about CC2 here. They managed to give Karin a moveset.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on April 12, 2013, 01:00:12 pm
that's from Naruto where they were doing that for every single minor character and their mother, though ; in this one, every single move is a reference to something they did in the manga. So there is some legitimacy in being worried about Rohan's movelist, I really can't remember anything damaging he's done, even indirectly.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 12, 2013, 01:13:24 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordnom_zps6fa2e1ee.png[/avatar]The most damaging thing Rohan ever did was tear a 'page' out of Koichi's memories and make him lose a couple pounds. All of Rohan's encounters with enemies were pure battles of wits, not strength.
Oh yeah, and he punched that 10 year old kid in the face that one time.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on April 12, 2013, 01:22:35 pm
11 actually.
maybe he could just have a shitload of status effect moves? And he did try to do rapid punching with heavens door at one point.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on April 12, 2013, 02:43:33 pm
Rapid drawing (drawing on nothing) :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 12, 2013, 02:55:20 pm
Hey, Rohan can use Heaven's Door to command people to go to Hell (Sure, with the help of that one alley) Heck I bet that'll be his super.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on April 12, 2013, 02:56:59 pm
I don't think we need to worry about Fugo etc now because they've already added and balanced GER into this game. :P
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on April 12, 2013, 03:11:28 pm
Well technically GER is not THAT hard to adapt to a fighting game concept. It rewinds time => a counter that... well, just a counter that counters, really, it doesn't actually DO much more than that. It's just that in the manga it can be spammed to make Giorno untouchable, and in a fighting game you have to use that sort of move with some precision. But yeah, Fugo is in the same boat, as long as you don't stick to the "godlike face-melting mist" definition.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on April 12, 2013, 03:19:13 pm
HEY NOW GER SETS THINGS TO ZERO IT DOES NOT REWIND TIME WHAT IS WRONG WITH YOU
But yeah, you are right there. Balance is still more important then being totally source accurate.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 13, 2013, 01:45:00 pm
That is correct, and yeah:
Quote
Nullification of Action and Effect: Gold Experience Requiem's ability is to turn anything, including his opponent's attack and willpower, back to the state of "zero". Hence, it is near invincible, as all "supposed" actions created by an opponent would have been reset (back to point zero). It is mentioned by Giorno himself that he is unsure of the exact workings and limits of Requiem's powers, but it has been shown that its range of influence extends from finger beams, surface contact, and to even being in the mere attention of Requiem. Requiem also appears to have a consciousness of its own that is unknown to Giorno.
Requiem's abilities also seem to be opposite King Crimson's: King Crimson erases the "cause" and keeps the "effect" (i.e time where a bullet would hit him is erased, causing the bullet to warp past him), while Requiem keeps the "cause" but erases the "effect", causing endless scenarios where actions and initiatives are started, but the effects of such does not occur (as shown when Requiem completely halted King Crimson's cause erasing ability).
If the opponent is "killed" by the stand itself, then they will also continuously experience death, as they will die but repeatedly return to point "zero" (i.e Diavolo's endless death loops).
This ability turns Giorno essentially untouchable by anything that would try to hurt him and is perhaps the strongest defense in the series.
Original Abilities: It is often disputed whether Giorno retained his original life giving abilities after evolving into Gold Experience Requiem. After fusing with the arrow, Giorno breaks a column and a piece of it turns into a scorpion that then attacks Diavolo, so it is very likely he still has all of his original stand's abilities.
Sounds kinda broken, but it looks like they sorta made GER work from the trailer. Posted: May 06, 2013, 10:48:34 am (http://24.media.tumblr.com/6ff03f84eae239547a5481b6fb8abee8/tumblr_mma6r5cbdB1r6fr4ro1_1280.jpg) Apparently, Johnny has three LV 1 supers.
The next new character reveals will be from Part 2 and Part 4.
Really? But the last two reveals were from Part 2 and Part 4. I'd rather see some more from parts 5, 6, or 7. Unless they're talking about actual gameplay footage of the last ones, not just magazine scans. In which case I'd actually still rather see more from parts 5, 6, or 7.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 06, 2013, 03:28:30 pm
It's probably going to be Kars and or Lisa-Lisa... it would be AMAZING to see Stroheim though. Who's left from part 3? We haven't seen Akira or Koichi in an actual PV, have we? But they were in those magazine scans so I don't know, it'll be either them or Rohan and whoever is left from the (supposed) leak list.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 06, 2013, 03:45:13 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]I don't know about Cars. I'm kind of getting the impression that they're saving the Big Bad reveals for special occasions. They usually reveal two characters from the same part together, but Dio and Kira got their own personal reveals. If the pattern holds up, I'd guess the next part 2 characters would be Lisa Lisa and Stroheim. Maybe Straits or Santana, but I doubt it.
As for part 4, Rohan's the only one left on the alleged leak but again, they've been holding to a pattern so there could be at least one more. Yukako seems pretty likely, I think. Possibly Shigechi or Hazamada if they really needed to stretch it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on May 06, 2013, 04:42:55 pm
Jolyne's movelist said:
(While in body mode) What angle is best to hit you from?
Sounds like that's something from Dragon's Dream. Awesome, my favourite Part 6 fight.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 07, 2013, 04:01:44 am
Quote
Every character will have their own line when they make fun of Josuke's hair. DIO's from the PV was one of those. I'm assuming they say that when he activates his super-armor super cause well that's the context of him getting pissed off.
Can it be August already?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 07, 2013, 10:01:10 am
I can't wait! D:
Any news on who is voicing Koichi and Akira?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 07, 2013, 10:11:09 am
If I recall correctly, the previous scans revealed that Romi Paku is voicing Koichi and Shotaro Morikubo is voicing Akira.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 07, 2013, 11:54:19 am
Ah, cool. :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on May 07, 2013, 02:32:02 pm
Every character will have their own line when they make fun of Josuke's hair. DIO's from the PV was one of those. I'm assuming they say that when he activates his super-armor super cause well that's the context of him getting pissed off.
Can it be August already?
Please let it be August.
Also if Akira doesn't have this as a move then I ain't maining him (http://www.youtube.com/watch?v=Ndk30TWzi7U)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 07, 2013, 02:35:34 pm
Every character will have their own line when they make fun of Josuke's hair. DIO's from the PV was one of those. I'm assuming they say that when he activates his super-armor super cause well that's the context of him getting pissed off.
Can it be August already?
Even another Josuke?
this oughta be funny.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 07, 2013, 04:06:02 pm
He'll probably tell the other Josuke that his hair isn't as good as his.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 07, 2013, 04:07:32 pm
that would work.
Or accuse the other Josuke of wearing a dumb wig.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on May 07, 2013, 04:42:51 pm
Quote
Every character will have their own line when they make fun of Josuke's hair. DIO's from the PV was one of those. I'm assuming they say that when he activates his super-armor super cause well that's the context of him getting pissed off.
I hope Cars and Weather Report make it in just for this reason alone now, especially the latter given his rather 'unique' hairstyle (I know it's a hat but he had the same hair underneath when he was a kid so who knows).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 09, 2013, 11:25:34 am
He'll probably tell the other Josuke that his hair isn't as good as his.
Knew it :D
Also Johnny's taunt sounds awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 09, 2013, 02:00:54 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordlol3_zps8542f330.png[/avatar]That's great. Although, that's one thing I never quite got in SBR: When Johnny would say those thing about Gyro's stupid jokes and stuff, I was never sure if he actually meant it and was just an idiot, or if he was patronizing Gyro. Either way, it works wonderfully for mocking Josuke's hair.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 10, 2013, 09:20:40 am
http://www.famitsu.com/news/201305/09033000.html
Koichi and Akira move details
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 10, 2013, 09:40:23 am
What's going on in this screenshot, I wonder? (http://www.famitsu.com/images/000/033/000/l_5189f1a301f72.jpg) There's a manga panel with Rohan popping up in the middle, but it doesn't look like Josuke or Akira are doing anything.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 10, 2013, 02:45:29 pm
the translation page said:
Morioh Town Stage
As previously reported, there are stage gimmicks in many stages. A “Lightning Strike” hazard can be triggered near a downed sign board. After Rohan reads in Hayato’s memory about lighning strikes, he is surprised to say the least, lightning falls after this moment. This scene is sure to make fans smile.
Lightning strikes randomly in 3 locations in the stage, and deals shock damage if you’re struck. However if RHCP is hit by lightning, Akira’s “Electric Power” gauge recovers.
Rohan is a stage hazard.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 10, 2013, 03:02:22 pm
DIO is one too, so I wonder how that's going to work if you pick Rohan (Assuming Rohan ends up being playable)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 10, 2013, 04:01:01 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 12, 2013, 08:20:13 pm
Probably unlikely but do you reckon this game'll have alternate costumes?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 13, 2013, 02:36:04 am
Quote
The location test of this week-end seemed to use a similar build as the last one. Some changes, but not a huge evolution. Playable characters were the 7 Jojos, Whamu and Gyro (there since the TGS), as well as Zeppeli, Polnaref, DIO and Okuyasu. Still no Kakyôin, Mista, Hol Horse or Hermes, and none of the newer characters (Kira, Esidisi, Kôichi, etc). I sure hope development is going well, but I’m starting to get worried… No newer video either.
System *Guard gauge The stylish gard consumes 1/4 of the guard gauge, however the gauge replenishes very slowly. Abusing the system would empty the gauge very fast, leading to plenty of guard crashes. The system seems to be surprisingly balanced.
* Provocation Regular provocation depletes the opponent’s HH gauge by 1/8. If done after the enemy is sent flying, it depletes much more. DIO can do it after stopping time, and the enemy’s gauge will go down once the time has started moving again. Provocations cannot be canceled by anything, so you really need to be sure you can’t be punished before doing one.
Characters Jonathan The sword of Luck&Pluck is very easy to use. Puttsun Canceling it leads to easy and damaging combos. Zoom punch seems better for pocking? The range seems the same as Zeppeli’s. Both Jonathan and Zeppeli seem very easy to use and beginner friendly, with several moves in common. By the way, all Hamon users fill their breathing gauge at the same speed. According to the developer, that wasn’t the case at the beginning, but they had to change it to adjust the balance (it’s always reassuring to hear them say they consider balance with such systems).
Zeppeli He can send several Hamon cutters according to the button pressed (1, 2 or 3). You can also cancel “Jumping while sitting” with air Hamon cutters, meaning you can hop all around filling the screen with projectiles.
Polnareff The sword has good reach and the tip of the blade hits well, which makes him a very offensive character. Close-up and defence against incoming opponents seems to be his weakness. Also, you need to be precise with his moves: the sword is very fast on the attack, but Polnareff needs some time to recover, so you need to not throw your moves mindlessly. Armour Take Off (his HHA) lowers the defence, and creates 3 Chariot images (a little like Galon’s Mirage Body in Hunter). It is very powerful, and can be used at the earliest opportunity to push one’s advantage.
Generally, he seems quite easy to use, with anti-projectiles, good space control, range and speed, and some stunning attack. The HHA is very powerful, but on the other hand he might feel lacking when in normal mode, especially against aggressive opponents. His GHA is probably one of the fastest of the game, very useful to take anyone off-guard.
Against Jôsuke, Ponareff start by saying he’ll give him a free haircut.
Jôsuke The barrier he creates by breaking/remodelling the ground changes according to the stage (in Moriôchô, it’s concrete, in the coliseum, it’s brown tiles, in the prison’s courtyard it’s green leaves…). The strength of the button changes the distance at which it appears.
Okuyasu He has a cripplingly low number of moves, and they are all very slow. All characters can start a combo from weak punch all the way to their HHA, but Okuyasu’s is so slow it gets avoided very easily. However, his stand attacks are unblockable, and can be charged. Some attacks can also erase most projectiles of the game (except Johnny’s GHA), but it’s unclear which ones can and cannot. He also deals tons of damage; his HHA alone deals roughly as much damage as other characters' weak>middle>strong>special>HHA combo.
Giorno After the opponents are punched away by his HHA, they cannot move for around 2 seconds. So near a wall, HHA=>taking advantage of the paralysis to land a combo=>HHA=>combo=>HHA can be done until the gauge runs out. Fortunately, Giorno doesn’t deal a lot of damage, but it’s still very damaging / frustrating, plus the animation of the HHA becomes annoying when repeated in such ways. It takes 3 real-life seconds to activate his GHA, so the worries about an unstoppable Requiem can be put to rest. The HHA infinite seems much more worrying. He has a lot of tools at his disposal, the frog counter, the mudamuda rush, the easy evasion with the tree, and generally fast and low-lag moves. However, he doesn’t seem to excel in anything. In Requiem mode, he can cancel a lot more things, close the distance very fast, create many more opportunities to break the opponent’s guard… But if he’s hit during the 3 seconds start-up, the gauge is wasted. In any case, for the moment, he seems to be a character that will need to store a lot of gauge, and then release it in one go to kill the opponent, either through HHA cheapness of by finding a way to go into Requiem mode.
Jolyne She is probably the character with the longest range in her moves. The 1000 ball throws is especially long-reaching. She can also put a sort of net on the ground, low damage but paralyse the enemy for a short time. Her game plan could involve laying traps and harassing the opponent from afar, which would be quite different from other zoners such as Gyro. That makes the current unplayability of Mista and Hol Horse even more frustrating.
Johnny Tusk Act 4 is NOT an unblockable. There seems to have been a lot of spec changes going on with this move… I hope it will end up OK. For the time being, if Johnny is not riding his horse, he automatically climbs on it before attacking. Since he’s shooting from a high position, he can miss if the opponent is too close. Also, whether it hits the opponent or not, it evolves Tusk straight to Act 4, regardless of his previous state. Piroshi said that between Act 4 and Gold Experience Requiem, the latter is definitely the stronger (hence the 3 seconds lag).
Johnny’s sentence to Jôsuke is “that’s a great haircut, it super great, you’re so dope” in the flattest tone possible.
DIO He’s more or less Jotarô with more emphasis on mid-range. Moves reaches farther, can counter/evade attacks by stopping time, and he is capable to keep the enemy away as well as rushing up close by teleporting or using attacks that move him forward. He also deals good damage and has an impressive variety of attacks. He only throws one knife at a time (like he does against Joseph), but if you do it while the time is stopped, you can emulate the same feeling as the super in Capcom’s game. DIO is a special character in that when he gets attacked, he gets half of the damage in recoverable health, like the system in Vampire Savior. However, it seems Hamon damage is unrecoverable. He also has a move where he starts walking towards the opponent, “giving him a chance”. This move is cancellable, and has 2-3 hits of super armor. It seems like a powerful counter move. If DIO sucks the blood out of a member of the Joestar family (Giorno included), he feels “最高にハイ”, which is all I wanted to know really.
General appreciation (biaised views, obviously): The game plays well for beginners. It’s a very strange SF2, very lively, and pretty. Fights are dynamic and fast. As a fan game, it’s simply amazing, you could just play all day pausing every second to see your favourite characters going through all their animations. But for real fighting games fanatics (who would be simply looking for a good fighting game regardless of the licence), the game doesn’t look so hot. There are massive worries of imbalances and broken characters, the supers are extremely long (much longer than Ibuki’s infamous Ultra 1 in SSF4), which breaks the rhythm of the fight (no option to shorten them as of yet), and the 30 FPS won’t be popular with the kids nowadays… In other words, the SRK crowd can continue to ignore the game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 15, 2013, 02:48:18 pm
johnny's quip about Josuke'svhair.
Oh god I think I love that little legless kid already.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 15, 2013, 03:42:21 pm
So what does this mean for the stage that has Rohan as a stage hazard fi you play as him?
Considering this is also the case with using Dio in Cairo and potentially more, so far I'm not expecting the stage interactions to change depending on the characters, the interactions are straight from the manga and it would be a mess to take into account both players. I don't expect they'll change. The corner with both Kira and Kars doesn't mention them being DLC, it just describes them, so Kars isn't too likely to be one (baring future announcement of course, but it would be disappointing now that he was announced). Wait, actually it does say "first print get DLC code", it doesn't specify if it's just Kira or both, so I would actually think it more likely it's both.
Kars' page talks about revealing more of the system, and mentions a Rush mode (mash buttons to win a MUDA MUDA ORA ORA fight, it seems) and customization... for costumes and poses & voices for win & taunt. There's something about a "situation finish", some sort of mission mode with special actions being required to win ? The top screenshot on the bottom right seems to be the part with Joseph shooting his crossbow so the steel ball comes round from behind Wham, so it might be some mission mode like the STAR Lab in Injustice, based on the scenes from the manga.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 15, 2013, 04:08:30 pm
Customization for costumes?
brb makin part 4 jotaro and rubber soul kakyoin
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 15, 2013, 04:15:23 pm
Game of the year.
If the customization tidbits are true... I wonder if we'll have to deal with overpriced DLC costume parts pack, hopefully not because I want to make Joseph with the ripple training breathing mask. If it's just poses and/or colors that's still good enough for me.
Quote
Situation Finish: In certain stages, you can finish an opponent in a certain way and a special cutscene is triggered. Joseph's fight with Wham is pictured. Rush Mode: Something similar to Blazing Fist matches. AND CUSTOMIZE, not only for costumes, you can also change the words and SFX of their victory poses. At the bottom it says "There will be something special presented next issue. Wait and "wiiin wiiiin"."
Left text near the two smaller pictures: "LIGHT MODE" Before Evolution, Cars will manipulate his blades to rip up his opponent.
Text near flying Cars: After Evolution... Cars seems so divine!
In before Cars ends up being the game's Dark Phoenix.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 15, 2013, 05:04:24 pm
to be brutally honest everything about this game sounds awesome except the actual gameplay. i'm hoping it'll surprise me in that regard but...maan it is definitely trying to win me over with everything else. especially the customization aspect
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 15, 2013, 05:17:29 pm
I dunno, the gameplay sounds like a fun combination of proper 2d controlled fighting and casual fun. I just foremost hope that it controls smooth.
Maining Koichi most likely.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on May 15, 2013, 06:05:48 pm
I hope, also because we have no reason to believe otherwise because of what has been said about the gameplay, that the only gameplay problem it will have will be balance, as long as it is only that it can still be a great, fun game to play with your friends.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 15, 2013, 11:37:41 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordshrug.png[/avatar]Welp, there goes my theory. Although I do like seeing Rohan being playable now that we've also seen him as part of a stage hazard. That means that a character being in the background doesn't necessarily mean they won't be playable as well. Come on, Speedwagon!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on May 16, 2013, 03:24:08 am
We already kinda figured that with Dio's car and Wham's chariot.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 16, 2013, 04:05:45 am
Were DIO and Wham actually part of those, though? I don't remember seeing any character being physically present as a stage hazard other than Weather Report.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on May 16, 2013, 04:33:49 am
Well I did say "kinda". You can't really see into the car, either way.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 16, 2013, 09:30:52 am
Just in case anyone wants to take a closer look at the System-part of the scans: (http://i.imgur.com/nByWPnU.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 16, 2013, 09:59:31 am
Well I did say "kinda". You can't really see into the car, either way.
Actually you totally can, there's a manga panel that pops up (same way you see Rohan in Morioh) when the car rams into you, it shows the senator/whatever guy at the wheel and Dio in the back. Although in Wham's case it shows the close-up of the horses' heads from below, not the cart, you don't see who's in it. As for the situation finish, in the end it seems like it's not a "mission" or something but just a special animation / effect that appears when you win under certain conditions.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 16, 2013, 11:05:25 am
Yeah, apparently it's a character specific KO that happens under special situations. More stuff:
Quote
Rohan’s attacks/abilities features his writing “Kishibe Rohan cannot be attacked.” (岸辺露伴を攻撃できない。) in his opponent.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 16, 2013, 11:52:28 am
By the way, there's also Weather Report that became a possibility with Rohan being playable. First reports on the stage said you could actually see him in the background during the fight and not just during the stage interaction, but we haven't seen any of that, so maybe he's only a stage interaction, which makes him a possibility. So far, you leak list from page 17 is pretty believable.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 17, 2013, 11:09:15 am
http://i.imgur.com/EcLPKYX.jpg
Quote
New Stage: Kira Residence Papa Kira seems to come out to strike (pretty scary btw)
Cars can consume bits of his HH meter to enhance his special attacks.
You can collect Customize Medals for use in Character Customize Mode. (How you collect these medals is unknown) These are used to customize your victory poses and taunts. Also, you can collect medals to edit clothing and colors!
The example he mentions is a symbol you can put on Jotaro that references his Stone Ocean appearance. It’s interesting that they would have that direct character customization rather than just having alternate costumes, but it’s possible that we’ll have entire alternate costumes but be allowed to pick and choose the individual pieces from that to make a custom outfit. That would be amusing because you could give Jotaro a hat from the future!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 17, 2013, 02:32:10 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]I wonder if you'll be able to customize Joseph to be his Part 3 version. Or maybe even the slightly senile Joseph in Part 4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 17, 2013, 06:12:16 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on May 29, 2013, 11:11:20 am
Narancia, Diavolo and Bruno confirmed for playable. (http://www.siliconera.com/2013/05/29/diavolo-bruno-and-narancia-join-jojos-bizarre-adventure-all-star-battle/)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 11:41:58 am
Well we got the worst villain out of they way. It's only uphill from here.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 29, 2013, 12:00:39 pm
Valentine is uphill ? :P Looks like the 45 characters leak list is confirmed then.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 12:14:43 pm
Valentine fucking rocks. >:(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 29, 2013, 01:36:44 pm
Part 5 Character: Bruno Buccellati You will never understand my feelings!
『「命令」してくれよ・・・』 第5部 ナランチャ・ギルガ
Part 5 Character: Narancia Ghirga "Give me the 「order」..."
I think Diavolo is kinda neat, I probably like it more than Pucci, but that's just me.
So far the "leaked" rooster's been right on every name. If we go by that, I bet we could also get Cioccolata, Risotto Nero, Abbacchio and Fugo in PV5. And that leaves part 6 and part 7 characters for PV6, which should be sometime in July or early August.
Also, Diavolo should be somewhat overpowered byt randomly turn back into Doppio, that would be hilarious.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 29, 2013, 01:42:17 pm
There's still pt.1 Dio, Lisa Lisa, Iggy and V.Ice too. It doesn't seem like we'll get a trailer for everyone, the less important characters might not have one at all (Iggy, V.Ice, half of part 5...) I expect Diavolo to be a brutal powerhouse. He kills people with a single punch through the stomach after all. I'm not sure how Doppio would fit outside of a super. Though Kars seems to have a second mode, evolution, maybe Diavolo is the same.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 02:34:18 pm
I liked Narancia. He oughta be good fun. Stand named Aerosmith and all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 29, 2013, 02:58:43 pm
(http://i.imgur.com/OiLmWTd.jpg) I'm glad they're using the (most) official colors (The ones I got used to because of Vento Aureo, and the first batch of figurines released ages ago... I still don't know why SAS Giorno is friggin' pink)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 03:11:59 pm
I'm still confused as to whether Koichi's hair really is either blue, green (PS2 Part 5 game) or blonde (Most common pick)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 29, 2013, 03:16:06 pm
Blonde and green were from the figures, right ? And blonde would be the "common pick" mostly because it's the first thing you assume. Blue was from the covers IINM, so that should be the one. Well, the covers often changed the color scheme for no reason, dunno if Koichi suffered from that, but then there's just no way to tell and it's probably not fixed for Araki himself.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 03:20:05 pm
I did see a screenshot of Koichi from the Part 5 game where he had light green hair though. I'm sure I did.
Shit what am I saying. Customizations and shit. I can have Blonde Koichi and Rubber Soul Kakyoin now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 29, 2013, 03:21:47 pm
Wasn't it light grey/cream in Vento Aureo? And yeah, a blue hue in most covers, and now almost purple in ASB.
To be honest I'm used to it being blonde because that's the color I thought it was at first (And then the SAS figure sealed the deal, I don't like Koichi second's pink uniform with dark grey/green hair) The only colors I'm not liking so far are Koichi and Jo2ke's (More purple on Kira wouldn't hurt either)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 03:25:48 pm
It does actually look like a cream-grey colour with a slight green tint to it.
Although now if PArt 3 Joseph makes it in I wonder if he'll have blonde hair and white shirt or grey hair and yellow-beige shirt.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 03:28:13 pm
He is not in that game actually. That is either a wip shot or a fake.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 03:30:52 pm
Oh. Bloody Jojo Wiki, pace has some problems.
Well now I'm sorta confused. Though I should also be glad Araki made Josuke and pals family unique to make up for them mostly wearing school uniforms. Josuke with his stupi- I MEAN brilliant hair, Okuyasu and that x-mark on his face and Koichi being a midget.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 29, 2013, 05:15:16 pm
I thought Buccellati's zippers were golden. Oh well. Cool stuff :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: prof. mugen on May 29, 2013, 05:19:29 pm
Yeah Bruno is in this game!!! :yippi:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 29, 2013, 06:41:18 pm
He is not in that game actually. That is either a wip shot or a fake.
i think he is, if i remember right he shows up in a cutscene or somethin'
also i can appreciate diavolo being in this now that i've played diavolo no daibouken for four days straight. i only hope he gets a doppio alternate mode. rurururururururu
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 06:50:11 pm
Well Cyberconnect2 dd the Naruto games which had plenty of alt modes so I can't see why it wouldn't be possible here. Stuff like Part 1 Dio and Part 3 Joseph.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 29, 2013, 06:52:58 pm
also here's a better scan with a big stupid watermark on it
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 29, 2013, 07:23:34 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava-5.png[/avatar]About time they got around to unveiling Buccellati. You'd think they'd have shown him off alongside all of the other main protagonists.
And speaking of colors, I always thought Narancia's outfit was supposed to be green, not orange.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 29, 2013, 07:29:56 pm
Isn't "Arancia" a type of orange though?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 07:30:12 pm
Orange is the more common one. Both in figures and the ps2 game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 29, 2013, 07:30:50 pm
heh yeah was about to say regarding his namesake. then again 'bruno buccellati' is essentially just 'brown sugar' in italian (hey another rolling stones reference hurk) and he's wearing blue, so
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on May 29, 2013, 09:22:02 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorddunno_zps297811b9.png[/avatar]I don't even know where I got that idea; I haven't seen all that many color pictures of Narancia. I just assumed he was green. Lousy inconsistent color schemes.
On another note, this NEEDS to be one of Buccellati's attacks: (http://media.desura.com/images/members/1/343/342893/THIS_IS_A_TASTE_OF_A_LIAR.jpg)
I don't care how they do it. I just want it to happen.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 09:23:28 pm
Gosh Giorno you sure taste delicious.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on May 29, 2013, 09:33:28 pm
I can see it being part of a grab, something along the lines of that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 29, 2013, 09:36:01 pm
That would be interesting if Iggy gets in.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 29, 2013, 09:36:31 pm
also diavolo should have a move where he kicks a soccerball through the opponent
Spoiler, click to toggle visibilty
cuz, y'know. abbacchio and all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 09:39:16 pm
Spoiler, click to toggle visibilty
Pretty sure that was just a punch though the heart like usual.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on May 29, 2013, 09:48:04 pm
Spoiler, click to toggle visibilty
maybe. it was hard to tell lol
either way doppio soccer uniform outfit please
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on May 29, 2013, 09:54:36 pm
Seems like a punch to me since the ball is not even shown.
Doppio outfit in general, but with Diavolo's personality. That would be pretty funny.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 29, 2013, 09:59:28 pm
So, putting all the fabulous crew from part V aside, there's some translations from the previous scans
Quote
HQ scan translations:
The “Ultimate Thing” has finally descended! 3 New Game Elements & New Characters Revealed!
The Man who became a God
Cars
The leader of the Pillar Men. Created the Stone Mask in order to attain the Sun’s light. User of the Light Mode.
“The requirements are only to fulfill one’s goal!”
Top Photo You are also able to use “Ultimate Thing” Cars! Fly around freely in the air!!
From the next 2 photos provided Chop up opponents with his arm saber! Consumes meter to make your special attacks stronger!!
New Game Element #1: With Situation Finish, “get what you deserve & feel a refreshing happiness!” (I did what I could, they’re referencing a Nukesaku quote in this phrasing)
On each stage, finish the match with an HHA or GHA while satisfying the trigger conditions. Enjoy the special presentations!
From the 1st photo provided On the Arena stage, the chariot horses rush along! The loser is trampled over mercilessly!!
From the 2nd photo provided In the Kira Estate stage, the loser crashes into the desk. From the desk drawer, Kira’s notebook is …!
New Game Element #2: A torrent of Rush Battles!
When two characters who have “Rush-type” moves do battle, attacking with those moves at the same time initiates “Rush Mode”. Mash on the Light Attack button and start comparing speeds!
From the photo provided “Ora Ora” and “Muda Muda” are having a fierce rally! The winner is determined by the fastest masher.
New Game Element #3: Customize with collected Medals!!
With medals that you collect, you can customize things like Taunt and Victory pose speeches. Clothing and colors can also be changed with medals!
From the photo provided If you look closely, the design of Jotaro’s uniform is different! Exactly how do you obtain these interesting medals!?
The self-indulgent Manga Artist
Rohan Kishibe
“The passage to the soul will be opened by Heaven’s Door.”
The manga artist residing in Morioh Town. He’s willing to sacrifice anything for the sake of his craft, he’s got quite the artist’s temperment. His Stand ability can turn others into “Books”.
Photo below Seal the opponent’s attacks with his Stand ability! Hold your advantage in a fight!
The Calm Killer Yoshikage Kira
While he appears to be an ordinary office worker that believes in a peaceful life, his true identity is one of a murderer that aims to collect the hands of beautiful women. He can turn objects into bombs with his Stand ability.
“Sheer Heart Attack” follows the opponent with automatic tracking! It rushes toward the opponent to cause large explosions!!
New Stage, Kira Estate!!
From Part 4, this new stage is Yoshikage Kira’s home! Kira’s father, Yoshihiro and his stand “Atom Heart Father”, are confined within!?
Photo to the right If a photo gets activated, Yoshihiro floats down from above, then attacks with a kitchen knife!!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 03, 2013, 10:18:30 pm
Random thing to post, but what do guys think the odds are for this getting a NA release?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 03, 2013, 10:32:42 pm
With the amount of copyright-baiting names and shit on here? Not exactly likely. Its kinda why the English localisation of the Part 5 PS2 game got cancelled.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 05, 2013, 05:23:32 pm
http://www.famitsu.com/news/201306/06034323.html
Screenshots and info.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 05, 2013, 06:26:23 pm
Rohan Command move : Safety Lock When in physical mode (or whatever the mode without the Stand is called), a special move that comes out when pressing the light/med/heavy button. Draws a picture in mid-air, and if the opponent hits it, their basic attacks are locked. Canceled if Rohan is knocked down or after some time. Only one lock of the same kind can be put up at a time, so hitting with another will override the current one.
Command move : your ability crumbles... Now ! In physical mode, locks the opponent's style button. Canced if Rohan goes down or after some time.
Normal throw : I'm doing "rock" Takes down the opponent with the "rock" of rock-paper-scissor.
Command move : I'm evolving ! The Stand comes out and uses a barrage of punches and chops. On success, can be followed with "maybe I should make sure you don't recover" or "fly back at 70km/h !"
Command move : Maybe I should make sure you don't recover
Command move : Fly back at 70km/h ! Turns the opponent into a book, writes, and the opponent is sent smashing against the screen's border.
A taunt that will make fans grin.
Special taunt : Someone like you can't afford to look down on me ! After the opponent taunts him, this taunt will come out if Rohan knocks them down. Rohan recovers more HH gauge than what he lost (from the opponent's initial taunt)
HHA : Your "reality" shall become my plaything !! Rohan turns the opponent into a book and rips out a bunch of pages from it. Low damage for a HHA, but all of the opponent's command moves are sealed for a time.
GHA : Heaven's Door Turns the opponent into a book, and writes "Can not attack Kishibe Rohan". All of the opponent's attacks are sealed for a limited time.
Kira Command move : You will turn into a bomb, no matter what. Turns a coin into a bomb and shoots it. Blows up on contact, or when inputing an additional command regardless of timing. Watch out, Kira himself can get hurt by the explosion.
Command move : First bomb Touches the opponent and turns them into a bomb. Within a limited time, input an additional command "Blow up into pieces".
Command move : Blow up into pieces The opponent... blows up.
Command move : Blow up into pieces After shooting a coin turned into a bomb, input an additional command at any time to make it blow up.
Normal throw : Watch and learn.
Taunt
HHA : I'll make dust out of you ! Beats up the opponent. Then, a series of explosions sends the opponent flying up repeatedly, until a final big explosion.
GHA : Sheer Heart Attack Tracks the opponent, then shouts "Look over here !" and blows up in the opponent's face. It won't be able to move if it's hit by Echoes Act 3 "Freeze".
Kars Battle style : Light mode Command move : Light mode Invokes light mode, and the next attack with the blade is unblockable
Unique move : A saber from the feet too !!
Command move : A cruel and skillful surprise attack !
Command move : I'll beat you up the wall !
Command move : A shining, cold brilliance that will freeze you !
Command move : It's fine as long as I win !!
Command move : Shining smooth blade mode Invoke by consuming one HH gauge bar while in Light mode. All attacks with the arm and feet blades become unblockable and all command moves becomes stronger.
Taunt
HHA : Shining smooth blade Chops up the opponent while distancing himself a little. Performs a finishing rush in a flash just as the opponent falls to their knees.
GHA : The birth of Kars, the ultimate being ! Evolves into the ultimate life-form by inserting the Red Stone of Aja into the stone mask. Can adopt traits from any living creature.
Unique move : What the hell... Turns his arm into an octopus tentacle and swings it up.
Guard Puts up a protector like a crustacean, immune to attacks.
Unique movement : Flight Input specific commands to fly up and move around in the air. Can still attack.
Unique move : Air dash
Command move : That's it ! The ripple ! As the ultimate life-form, Kars can use the ripple. Can hit with the ripple collected in his arm by breathing.
Command move : using the genetic information A piece of his body turns into a squirrel or a piranha and attacks the opponent. Also available in the air.
Stage Kira's house Kira's father, as a ghost, can use his Stand Atom Heart Father, and was locked inside the room. The stage gimmick has him attack with a kitchen knife.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 05, 2013, 10:47:15 pm
Rohan seems pretty interesting, the fact that Kira can get damaged from his own explosions also seems well though. Cars is just pure fanservice for me, I just knew his GHA would kinda be like a Dark Phoenix transformation.
I'm surprised to see that Kira doesn't have Another One Bites the Dust or Stray Cat.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Magma Dragoon MK II on June 06, 2013, 03:31:28 am
I'm surprised to see that Kira doesn't have Another One Bites the Dust or Stray Cat.
This probably means that "Kousaku" Kira will be his own character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 06, 2013, 08:24:32 pm
The coin bomb seems to do the same thing as Stray Cat, so I dunno. Faceswap Kira as an alternate character would actually explain why this Kira is DLC, I suppose... http://www.eventhubs.com/news/2013/jun/06/jojos-bizarre-adventure-all-star-battle-gets-new-batch-screenshots-featuring-rohan-kira-and-kars/ Famitsu screenshots, but also
Quote
With a trailer rumoured to be 10 minutes long set to premiere in public in central Japan on Sunday, prepare for a lot more JoJo content to storm in shortly.
10 minute long trailer this Sunday ? That might be a barrage of characters. Who haven't we seen in action but has already been revealed ? I'm guessing they'll flood us with the other characters like those from part 5.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 06, 2013, 09:02:19 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordhayguyz_zpsc2b83acc.png[/avatar]^ Everyone after Caesar and ACDC haven't been shown off in a video yet, I believe. So Akira, Koichi, Rohan, Cars, Buccelatti, Narancia, and Diavolo, unless I'm forgetting someone. It'd be nice to see them bust out some more from other parts, too. Where's Foo Fighters? Where's Diego Brando?
And I think it's probably more likely that Kousaku Kira will be a customization option for Kira rather than an entirely separate character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 07, 2013, 04:28:14 pm
(http://i.imgur.com/lJQishr.jpg)
Translation please?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 07, 2013, 04:50:48 pm
The part in the middle with the two white speech bubbles on each side ? Since the opening in February, there's been a flood of reservations for the limited edition. Reservations for the regular edition with the first print bonus also went for the perfect score. Regular edition reservations have passed 100,000. The part above says it was voted by the users as the best upcoming game in Japan.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 07, 2013, 04:59:42 pm
Oh so the guy who posted that and said that online is confirmed and there are more than 30+ chars. was lying then.
Still those are awesome news to hear.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 07, 2013, 05:32:37 pm
Oh so the guy who posted that and said that online is confirmed and there are more than 30+ chars. was lying then.
lol, completely. There's nothing about that here. There's some more about it being 4th in Famitsu's "reader's choice" vote in the top 30. The top is too blurry though, but it doesn't seem related (the word for "online" is easily recognizable and it's not there).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 07, 2013, 05:44:09 pm
It seems he was an idiot and didn't post the right images.
(http://imageshack.us/a/img507/9507/ad1b.jpg)
(http://imageshack.us/a/img402/203/ad2rb.jpg)
(http://imageshack.us/a/img600/5616/ad3oa.jpg)
(http://imageshack.us/a/img824/5421/ad4sr.jpg)
There we go.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 07, 2013, 05:58:40 pm
Oh, yeah, that's different. First page that gives the game specs says players : 1~2 (online fight, online-exclusive interaction) (also genre : stylish battle Jojo action and main target : teen fans of the anime, people in their 20s-30s fans of the original work, lol) Third page with everyone says over 30 characters ; last page says online battle but doesn't say anything about what sort of modes we'll get.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on June 09, 2013, 01:01:11 pm
10 minute trailer.
Title: Protip: It's gonna be vampire Dio.
Post by: S.D. on June 09, 2013, 01:51:01 pm
Also HERE COMES A NEW CHALLENGER (http://i.imgur.com/6iJSuOp.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on June 09, 2013, 01:52:38 pm
the sillhouette is clearly iggy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 09, 2013, 01:56:53 pm
Its Speedwagon pulling double duty.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: First Lt. Ding on June 09, 2013, 02:32:19 pm
I bet it's Petshop.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 09, 2013, 02:39:50 pm
That's a funny way to spell Rykiel. (http://www.dotup.org/uploda/www.dotup.org4260111.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 09, 2013, 02:41:16 pm
you misspelt Santana
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 09, 2013, 02:57:26 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on June 09, 2013, 05:32:18 pm
man, they squealed over those terrible part 4 characters but didn't react at all to jolyne or hermes. i guess that's cuz i wasn't there to obnoxiously go YOOOOOOOOOOOOOOOO or something
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on June 09, 2013, 06:30:55 pm
I squealed too after I saw this. :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 09, 2013, 06:51:10 pm
Can you blame fangirls for Rohan's undeniable fabulousness?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 09, 2013, 07:06:52 pm
Nobody can deny it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 09, 2013, 07:36:43 pm
Hopefully that means I can give Joseph his ripple mask or his HATS ON HATS costume.
Nope. Joseph's alt needs to be this: (http://25.media.tumblr.com/bdaf75321847e2fd134a56f6afb4142d/tumblr_mf1fwel92o1rsvfuuo1_500.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on June 09, 2013, 08:47:49 pm
The silhouette is obviously Kenny G.
But seriously, comparing it to the leaked list of unconfirmed characters below, it's probably either FF or Ghiaccio. I just hope Dino Dio and Pucci are gonna be confirmed to be playable in the game at launch.
Unconfirmed characters from the leaked list said:
Phantom Blood: Dio Brando Battle Tendency: Lisa Lisa Stardust Crusaders: Iggy, Vanilla Ice Vento Aureo: Abbachio, Fugo, Trish, Ciaccolata, Ghiaccio, Risotto Stone Ocean: Annasui, F.F., Weather Report, Pucci Steel Ball Run: Diego, Valentine
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 09, 2013, 08:53:00 pm
Can't watch trailer atm unfortunately, summary pls? & If that leak's the real thing, putting out unreasonable levels of hope for Stroheim dlc, we need more German science.
Also hope that you can customize Dio to look like his super form from pt. 3.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on June 09, 2013, 08:57:18 pm
Trailer was a showcase of the new characters that have been revealed since the last PV (Rohan, Bruno, etc) and then for the next half of the trailer they recapped all of the currently confirmed playable characters. There was also some gameplay mechanics and other goodies shown off but I don't know what they were because I don't speak moonrunes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on June 09, 2013, 09:10:39 pm
Where can I actually find that trailer? I somehow missed it...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 09, 2013, 09:12:42 pm
It was on the previous page :blank:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 09, 2013, 09:20:46 pm
Here's a better quality recording.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MaxBeta on June 09, 2013, 09:28:54 pm
Holy shit...O_O its like Beatlemania all over again with this game. I never knew they'd get THAT excited.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 10, 2013, 01:04:23 am
man, they squealed over those terrible part 4 characters
I was surprised to find out that Okuyasu has fangirls. And well, most of the squeals were fangirls... and sure Jolyne and Hermes are kind of manly, but...
Also hope that you can customize Dio to look like his super form from pt. 3.
? (http://i.imgur.com/FTP5Qd6.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 10, 2013, 01:15:24 am
Sweet.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 10, 2013, 01:21:23 am
Angry DIO doesn't get enough love.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 10, 2013, 06:19:03 am
Okay I apologize for being so late for this and being horribly misinformed but can anyone explain to me the whole "region" thing with the game? I'm obviously American, so what's the deal with the game? I've heard some contradicting things on it.
I've read that the game is plain unplayable on a NA PS3, but I've also seen people say that I can indeed play it, but with no English menu translations option/ETC.
I'm planning on saving up for it, so I'd like to know, thanks in advance.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 10, 2013, 06:27:21 am
The people saying you can't play it on a US PS3 are retarded liars. The PS3 is region-free so it can play any game from any region.
The only exception to this is when publishers decide to region-lock their games as is the case for Persona 4: Arena which is the only game on the PS3 that's region-locked.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 10, 2013, 06:29:49 am
Thank you Based Mgbenz, very relieved to read that. Time to grab some money and jump on the hype train.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 10, 2013, 11:57:47 am
Woo
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 10, 2013, 12:05:39 pm
The first comment on the Siliconera article http://www.siliconera.com/2013/06/10/straight-from-tokyos-skyscrapers-heres-a-new-jojos-bizarre-adventure-all-star-battle-trailer/ posts a shot with her, and the shot also clearly shows Kars still with his turban and stuff, sitting next to her. So in the end, even characters standing in the background may still be playable. (https://securecdn.disqus.com/uploads/mediaembed/images/515/5303/original.jpg) <= Does the image show ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on June 10, 2013, 12:19:32 pm
The new characters voices fit so well. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 10, 2013, 12:35:46 pm
I don't know, Bruno Uchiha is so weird (I'm used to his Vento Aureo voice), everyone else is fine (Narancia sounds pretty close to the Vento Aureo voice, Diavolo isn't that close but still fits) Oh yeah, I also find Hiroshi Kamiya as Rohan a little bit weird (I was expecting him to have a somewhat deeper voice). Those are all personal preferences, overall the voice acting is pretty amazing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on June 10, 2013, 01:04:51 pm
If they wanted it to be the same, there's no reason that they couldn't have. Some of the older voice actors are doing other characters. I guess they wanted to mix it up a bit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 10, 2013, 01:10:32 pm
Again, those just personal nitpicks. From what I've been reading so far, the only common complain is Rohan's voice (Understandable, he's older than Josuke and Okuyasu and they have a deeper voice than him), and Koichi sounding angry all the time (I think those are special lines against Kira so that's not a real issue)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 10, 2013, 02:05:29 pm
Yeah, I hope Koichi is more calm against other since he sounded pissed as fuck here.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 10, 2013, 03:17:45 pm
4d the shot also clearly shows Kars still with his turban and stuff, sitting next to her. So in the end, even characters standing in the background may still be playable.
Yeah, because here's Koichi in the background of the Kira house stage. (http://i42.photobucket.com/albums/e315/Tiger_Stripe/koichi_zps988f2221.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on June 10, 2013, 03:21:08 pm
List of VAs yet? Pretty sure I know a couple.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 10, 2013, 03:34:39 pm
All I know so far is:
Jotaro = Daisuke Ono Kakyoin = Koji Yusa Koichi = Romi Park Kira = Rikiya Koyama
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 10, 2013, 03:52:28 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorddunno_zps297811b9.png[/avatar]This is what the JJBA Wiki has listed:
Spoiler, click to toggle visibilty
Jonathan - Kazyuki Okitsu Zeppelli - Yoku Shioya
Joseph - Tomokazu Sugita Caesar - Takuya Satō Wham - Akio Ōtsuka ACDC - Keiji Fujiwara Cars - Kazuhiko Inoue
Jotaro - Daisuke Ono Kakyoin - Koji Yusa Polnareff - Hiroaki Hirata Avdol - Masashi Ebara Hol Horse - Hōchū Ōtsuka DIO - Takehito Koyasu
Although I don't know dick about seiyuu's, other than that Jolyne's also voices Twilight Sparkle in the Japanese dub of MLP, so IDK if any of those names mean anything to you guys or not.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 10, 2013, 03:55:25 pm
Jolyne's also voices Twilight Sparkle in the Japanese dub of MLP, so IDK if any of those names mean anything to you guys or not.
Joesph's VA voices Ragna The Bloodedge and That Man for a wayyyyyyyyyyyyyyyyyyyy better example.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 10, 2013, 03:58:12 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava3.png[/avatar]I just said I don't know anything about Japanese VA's. >:(
But yeah, that probably is a better example.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 10, 2013, 04:00:57 pm
Guilty Gear and BlazBlue are pretty terrible examples for Tomokazu Sugita :blank: He's done so much more that's a lot more recognizable than that (both in animes and games).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 10, 2013, 04:04:22 pm
Jonathan - Kazuyuki Okitsu W.A.Zeppeli - Yoku Shioya DIIIOOOOOOOO - Takehito Koyasu Joseph - Tomokazu Sugita Caesar - Takuya Sato Cars - Kazuhiko Inoue ACDC -Keiji Fujiwara Wham - Akio Ohtsuka Jotaro - Daisuke Ono Avdol - Masashi Ebara kakyoin - Koji Yusa Polnareff - Hiroaki Hirata hol horse - Hochu Otsuka Josuke classic - Wataru Hatano Koichi - Romi Park Okuyasu - Wataru Takagi Rohan - Hiroshi Kamiya Kira - Rikiya Koyama Akira - Showtaro Morikubo Giorno - Daisuke Namikawa Bruno - Noriaki Sugiyama Mista - Kenji Akabane Sex pistols - Asami Imai Narancia - Yuko Sanpei Doppio - Akira Ishida DIAVOLO - Toshiyuki Morikawa Jolyne - Miyuki Sawashiro Hermes - Chizu Yonemoto Gyro - Shinichiro Miki Johnny - Yuuki Kaji Jo2uke diet - Mitsuaki Madono
From what I remember.
Edit: PERSON MAAAAAAAAAAAAAN :grrr:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 10, 2013, 04:07:10 pm
Guilty Gear and BlazBlue are pretty terrible examples for Tomokazu Sugita :blank: He's done so much more that's a lot more recognizable than that (both in animes and games).
I really just grabbed those actually. I'm aware of the roles he's done (though quite a few of them I could care less about actually).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on June 10, 2013, 05:32:43 pm
Everyone in Part 1 and Part 2 are carrying over from the anime. Here are the other new characters.
Spoiler, click to toggle visibilty
Quote
Koichi - Romi Park
Thought that was her. She's Naoto in Persona 4, Kenshin in Sengoku Basara... hell, usually when there's call for a woman to voice a male character, it's her. Sorta surprised it's not her doing Narancia.
Quote
Rohan - Hiroshi Kamiya
Trafalgar Law in One Piece, Shinji Mato in TypeMoon stuff, Nagamasa Azai in the Musou games.
Quote
Akira - Shōtarō Morikubo
Yosuke in Persona 4, Shikamaru in Naruto, Kadaj from FF:AC.
Quote
Kira - Rikiya Koyama
Kiritsugu in TypeMoon stuff, Logan in Japanese Marvel stuff, Basch in FFXII, Frank West in UMvC3/PXZ.
Quote
Buccellati - Noriaki Sugiyama
Sasuke in Naruto, Ishida in Bleach, Shirou in TypeMoon stuff, Spiderman in Japanese Marvel stuff.
Quote
Narancia - Yuuko Sanpei
Not a whole lot I recognize.
Quote
Diavolo - Toshiyuki Morikawa
Mitsurugi in anything Soul Calibur, 4th Hokage in Naruto, Sephiroth in most FF stuff, Ryu and Charlie in older SF/CvS/MvC games.
Quote
other than that Jolyne's also voices Twilight Sparkle in the Japanese dub of MLP, so IDK if any of those names mean anything to you guys or not.
Miyuki Sawashiro is the Cammy you don't pick because Caitlin Glass does it just a little bit better in Street Fighter 4, Ivy in Soul Cal 5 and Carl Clover in BlazBlue.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on June 10, 2013, 08:49:11 pm
diavolo is hwoarang from tekken 3, and jonathan is amiba in hokuto no ken: ten no haoh
i actually got bored and did this one day (http://25.media.tumblr.com/a77e275bcded14b7bbcc58f8d10e10d8/tumblr_ml4hgrdeJG1rishqio1_1280.png) because i'm a massive fuckin' voice actor dork. it should be noted that mitsuaki madono voiced a lot of characters in the capcom fighting game (kakyoin, rubber soul, steely dan, forever)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on June 10, 2013, 08:54:13 pm
For Kira you could have shown Frank West. :P
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 10, 2013, 08:54:22 pm
If you don't mind me saying...
...ew Ten no haoh...
...that is all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on June 10, 2013, 08:55:35 pm
haha yeah i know (i never watched it and never will), but it's still funny to me that jonathan is amiba anyway
also i don't play dead rising or mvc3 so lol
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 10, 2013, 09:04:23 pm
I knew Okuyasu's voice sounded somewhat familiar to me.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 10, 2013, 11:00:35 pm
Subbed trailer
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 11, 2013, 01:09:15 am
...They got this part wrong... (http://i.imgur.com/JW5xyZK.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 11, 2013, 01:19:34 am
Actually Speedwagon got the line wrong, he's really saying "ketsuzoku no beat" instead of "ketsueki no beat". I was wondering WTF was going on when I heard that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 11, 2013, 01:25:23 am
(http://i.imgur.com/hA0uAVa.jpg) Oh haha, I didn't notice how the second kanji changed from 液 to 族... they looked relatively similar at first.
Edit: Here's some minor adjustments I'd do for the voices, Kamiya Hiroshi for Bruno and then Jun Fukuyama for both Doppio and Diavolo since he has the vocal range.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 12, 2013, 12:51:44 am
Johnny and Jonathan are the most popular of the roster. Wasn't expecting these rankings.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on June 12, 2013, 01:04:04 am
....how the hell are Kars and Gyro so low? Does not compute.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 12, 2013, 01:05:56 am
Caesar And Kakyoin higher than Joseph? All those fujioshi votes...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 12, 2013, 01:12:44 am
"The man who stole your popularity rankings wasn't DIO, it was I, JONATHAN!"
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 12, 2013, 01:46:59 am
But Johnny is ROCKING those votes. I mean, I can already see the fangirls losing their head over Johnny.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 12, 2013, 02:29:54 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordsad_zps7004ea64.png[/avatar]The lack of Zeppeli love is heartbreaking. Other than Caesar I suppose, but then again fangirls.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 12, 2013, 03:05:23 am
Damn surprised Joseph isn't a tad higher, with the anime recently covering Battle Tendency and all.
Also Johnathan at 2nd? What is this? He's cool 'n' all, but that just seems off.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 12, 2013, 03:32:16 am
Joseph isn't nearly as popular in Japan IIRC. Though I feel he and Ceasar should be switched.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on June 12, 2013, 03:41:37 am
i personally didn't care about caesar at all, but joseph's the man so i agree
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 12, 2013, 10:02:44 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 12, 2013, 11:26:01 pm
With the full article it's better since I can translate the movelists. http://www.famitsu.com/news/201306/13034733.html
Bruno Command move : Zipper, close ! Even in physical mode, mocks the enemy by moving very fast. High speed movement forward or backward by hanging on to a zipper created on the ground. It can dodge jumping moves and such while moving because the posture is very low, close to the ground. Additional input during the movement gives "I just have to defeat that guy".
Command move : I just have to defeat that guy !
Command move : There ! In physical mode, a zipper on the arm throws a punch !
Command move : Ariariariari A rush with both fists from the Stand.
Command move : Zipper, open ! Puts a zipper on the ground and attacks the opponent.
Command move : A cursed bastard (probably referencing a line I forgot long ago) Both the Stand and the real body throw their arm with a zipper, hitting from a distance.
Command move : I too have already seen through you ! Both the Stand and the real body punch the ground together. Opens a hole in the ground, thrusts an arm in it, and another zipper opens at a distance, from which the arm comes out and hits !
Command move : I'll end you even at that distance Opens a hole in the ground, and Buccellati disappears underground. While underground, with an additional input, reappear at a distance from the ground or from the ceiling !
Command move : This is not my "arm".
Normal throw : This... is pretty much torture already.
Taunt
HHA : Are you ready ? I'm determined. Grabs the opponent and drops inside a zipper. Then, drops from the sky with the opponent and crashes on the ground. It's strong, but you get damaged as well.
GHA : Arrivederci The Stand attacks and lifts the opponent into the air, Then drops into a zipper. Then the Stand reappears where the opponent falls, and the "ariariariari" rush explodes ! Bruno says "Arrivederci" (farewell) on the final hit.
Unique skill : A fated turn of events that the Heavens allowed A skill only for Buccellati, invoked on the decisive round. The instant his life hits zero, a sliver of life is restored ! Reflects the climax of the original work, the battle can continue !
Narancia Command move : I'm not letting you go ! throws a punch as the Stand shoots with its machine gun.
I'll make swiss cheese out of you ! Extending both arms, the Stand drives up the left arm slanted upward, and flies up while firing.
If I can't shoot, I'll do it without shooting ! The Stand charges forward, mincing the opponent with its propeller.
Thrust In Stand mode, Aerosmith can fly far. An additional input gives "Go, hit 'em hard !" or "I can simply spray lead everywhere !"
Beehive Rapid-fire from Aerosmith.
I'll blow you up Drops a bomb.
Go, hit 'em hard ! Steer Aerosmith with directional input.
I can simply spray lead everywhere ! Determine the fly path first, and finish with the machine gun !
Normal throws : Ya like that ? And that ?
Taunt
HHA : I'll make it even bigger ! Carpet bombing.
GHA : Volare via Fires the Stand's machine gun while saying "Volavolavola..." Of course, the full sentence at the end is "volare via" (fly away).
Diavolo
This is over ! A powerful punch going down ! Instant knock down.
Time starts ticking again ! A body blow from King Crimson ! Becomes unblockable if you hold the button.
Special technique : Your life is mine !!
"King Crimson" !
Step move : I'm taking out half a second ! Diavolo takes a step forward or backward during the time that is removed, making it an instant movement. Can't be hit.
Critical hit : That was worthless A special recovery that occurs the instant you get hit. Consumes some HH gauge, activates the "removing time" mode and behaves as if the attack didn't happen.
I "erased time" and carried over !! In "removing time" mode, the opponent finishes their action, but Diavolo is unhittable and can move freely as he sees the track of the attack. The button pressed determines after how long the "removing time" mode stops.
Normal throw : You have no way out !
Taunt
HHA : Epitaph Determines the future with 100% accuracy. While active, will automatically dodge attacks with the Stylish move, without consuming guard gauge.
GHA : Perpetual climax After the GHA is triggered, receiving an attack triggers the "removing time" mode. King Crimson delivers a powerful single strike from behind the helpless opponent.
[list of menu modes, menu options are in English]
"High tension mode" and "Determination mode" High tension mode (gogogo mode) triggers at low life. Increases power and amount of HH gauge gained when attacking. Alternatively, the determination mode, on top of power increase, gives super armor to all your attacks, and you won't flinch when hit while attacking. In addition, the HH gauge gained by getting hit increases rapidly. However, a character in determination mode can't enter high tension mode. So far, the characters that can enter determination mode are Giorno, Buccellati, Mista, and Hermes.
News about the stages Naples station from pt. 5. When a train is close, if you get knocked down, the Stand Beach Boy of Pesci, from the assassination team, will send its hook. If you get a Situation Finish by winning with a HHA or GHA, the train will depart while BB's hook is still attached to its victim. [Roma screenshot] If you get knocked down near a car that's sinking into the ground, The stage gimmick is triggered ! Secco turns the ground into mud, grabbing your legs and stunning you.
[Dead Kakyoin screenshot] Situation Finish in Cairo Win with a HHA or GHA aimed at the water tower, and the scene of Kakyoin being killed by DIO will replay.
Dio's mansion situation finish Beat Dio while aiming at the holes in the wall, and Dio will evaporate from the sunlight !
Wall of eyes situation finish Win with a HHA/GHA aimed at Hirose Yasuho, Yasuho will scream ! Joshuu will appear, and throw a stone at the loser ![/list]
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 13, 2013, 07:29:25 am
The "comeback" mechanics actually sound pretty cool. And looks like they made King Crimson's bizarre ability work in the game.
The rankings got updated again. http://www.bandaigames.channel.or.jp/list/asb/lg/ranking/ Caesar is still higher than Joseph though...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 13, 2013, 07:57:38 am
Holy snap that's a hell of a change. Didn't expect that kinda jump for Josuke.
*sees Diavolo over Jolyne*
What the fuck Japan.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 13, 2013, 08:25:26 am
This is the only reason as to why Kakyoin is so high in the poll.
Spoiler, click to toggle visibilty
(http://i.imgur.com/4WUsp3Q.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Aki-Sora on June 13, 2013, 08:43:31 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 13, 2013, 09:10:29 am
Thank you for the relatively random picture with no real context. Are you ever going to discuss stuff or is your post history going to just be random pictures? Posted: June 14, 2013, 07:43:23 am The rankings got updated again. WHAT A BEAUTIFUL DUWANG. Posted: June 14, 2013, 02:42:54 pm Another set of taunts against Josuke's pomp. http://jojokimyo2ch.blog.fc2.com/blog-entry-825.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 14, 2013, 02:48:35 pm
Josuke, your hair looks like a coonskin cap
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 14, 2013, 02:56:39 pm
Quote
Giorno: That’s a unique hairstyle. Is it Frenchbread? Johnathan: It’s like one of Danny’s turds! Zeppeli! Josuke: What’s that nonsense on your head? It’s like a turban shell. Jolyne: It’s like a turban shell. Joseph: Look at the hotdog head!! I want to see your parent’s face!! Rohan: Wasn’t that old fashioned 20 or 30 years ago? JoJolion Josuke: Josuke Higashikata… Is your hair that stupid looking because you’re a stand user, or is it natural? Wham: What’s with your head!? You’re taunting me into a duel!
The only off thing is that I don’t know where that guy got these from. He also listed Dio “cow shit” taunt and Johnny’s “No, it’s great. Super cool,” one, so it’s consistent, but I wanted to remember Josuke already having one for himself that went something like “Your hair can never compare to mine,” and he also lists one for Trish that’s something along the lines of “It’s like two different foods!” It’s just a little strange on those, the rest follow fine, especially Joseph’s.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 14, 2013, 03:25:44 pm
Woulda liked if someone was accusing him of wearing a silly wig
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 14, 2013, 04:02:56 pm
So much for being a gentleman, Johnathan.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 14, 2013, 04:04:04 pm
Actually the one in that page above, http://jojokimyo2ch.blog.fc2.com/blog-entry-825.html , is a different line from the one I remember hearing from last time in that trailer, this one says horse poop instead of cow shit. In fact, the anonymous post below the DIO quote corrects him, saying "wasn't that a cow last time ?" But who knows, maybe some/everyone have more than one line...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 14, 2013, 04:34:24 pm
The rankings got updated again. WHAT A BEAUTIFUL DUWANG.
Jesus Gyro. You and Jolyne need to stop dropping.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 15, 2013, 12:25:56 pm
And updated again... suddenly Jonathan recovers his throne. Also, Caesar is ranked above Jotaro and Kakyoin? That's surprising. Posted: June 16, 2013, 09:58:03 am DIO is in first place... these votes are all over the place... Posted: June 19, 2013, 11:14:21 pm http://www.youtube.com/watch?v=7ljWRDDNFQk
Well, Jonathan got CRUSHED, these matches have nothing to do with the League though, they're just exhibition matches. And these the groups so far: Group A: (http://i.imgur.com/sB8tVX2.png) Group B: (http://i.imgur.com/n8K6FVX.png) Group C: (http://i.imgur.com/Hy6z26x.png) Group D: (http://i.imgur.com/zwFgGfG.png) Group E: (http://i.imgur.com/ofyKp1U.png) Group F: (http://i.imgur.com/5aqQUan.png)
Joseph's got group E. Caesar vs Jotaro might be interesting.
Archive of the stream in case someone missed it. http://www.justin.tv/puchi2nd/b/419020513
Quote
Vampires and Pillar Men can't be played on stages with sunlight. These stages are labeled with a Stone Mask at stage select.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on June 21, 2013, 04:12:53 pm
just hoping it's not old news because I got lost once this topic got into the popularity votes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on June 21, 2013, 04:25:12 pm
The Jonothan vs. DIO match picked up pretty nicely near the end, and DAT MUSIC I mean I can hear the trademark CC2 fake guitar on the win screen and elsewhere, but once DIO SUPER POPS OUT HNNNNNNNNNNNNNNNNGH
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 21, 2013, 08:51:33 pm
That Road Roller Da was fucking horrifying. I'm used to either not actually seeing the victim like in HFTF or seeing Jotaro fight back like in the trailers. You legit see Johnathan get fucking crushed under that thing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 21, 2013, 11:35:59 pm
I mean I can hear the trademark CC2 fake guitar on the win screen and elsewhere
That kinda bothers me. At this point I'm tired of the CC2 fake guitar riff. It was OK in the Naruto games and so-so in the .hack games and then there's Asura's Wrath. At this point I should be glad that the entire OST isn't like that I guess. The Napoles Station BGM is nice though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 21, 2013, 11:46:02 pm
JONATHAN GOT THE SHIT BEAT OUT OF HIM.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duo Solo on June 22, 2013, 07:23:29 pm
Quote
Namco Bandai made a new announcement today regarding four new characters that will be added to Jojo's Bizarre Adventure: All Star Battle.
Since these characters are non-playable, it's likely that they will be used as announcers or as stage hazards. • Part 1 - Speedwagon Speedwagon is a compatriot of Jonathan Joestar and Zeppeli in Part 1 of the JoJo series. He has a lot of passion and tricks up his sleeve, but he doesn't engage in much combat in most of the series. He's also known to be an energetic talker and will be commentating all of the menu voice clips.
• Part 3 - D'Arby One of the villains from Part 3 that the Jojo team run across in Egypt. Is a stand user whose stand has the ability to turn those who lose against him in gambling into poker chips. How this power will be used in-game seems to be a strong mystery, even in his possible use as a stage hazard.
• Part 5 - Melone An antagonist from Part 5. Has a stand named Baby Face which functions using two parts; a computer utilized by Melone for commands and the homunculus itself which attacks. A very complicated stand with unique attacking and defending powers.
• Part 6 - Emporio One of the main characters from Part 6 who assists Jolyne Joestar in her missions. Has a very unique stand which functions as a room, where the said room is a manifestation of Emporio's memory. Anything can be pulled out of this room for an attack, though there may be limitations. This might be used to "extend" the length of a stage.
Unfortunately, these characters have been redefined as "non-playable."
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 22, 2013, 07:33:22 pm
Ahahahahahaha Good.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on June 23, 2013, 02:46:05 am
could the ones who did not see D'Arby coming to the game like that punch their own faces please ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 23, 2013, 01:08:46 pm
So there's this ASB event today. Reports say that apparently Joseph gets a "Your next line will be..." interaction with the cast similar to Josuke's hair taunt.
Supposedly people have been asked not to tweet the reveals until the event is over so I guess we'll find out what's new in a couple of hours.
Reports say that apparently Joseph gets a "Your next line will be..." interaction with the cast similar to Josuke's hair taunt.
YES.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on June 23, 2013, 02:48:01 pm
Oh man that Gyro collection. And Joseph getting his signature taunt.
Joseph: Your next words will be "WHAT DID YOU JUST SAY ABOUT MY HAIR?!" Josuke: WHAT DID YOU JUST SAY ABOUT MY HAIR?! *hyper armour* Joseph: Oh shit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 23, 2013, 03:34:52 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordbutterfly.png[/avatar]I'm guessing that silhouette in the bottom right is the next SBR character they're going to reveal? It doesn't look like anyone they've confirmed so far.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on June 23, 2013, 07:00:19 pm
Who is that supposed to be? I really can't tell.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 23, 2013, 07:02:43 pm
If it's really the next reveal from SBR then it should be either Diego or Valentine according to the last leak list that's been right so far. I'm not sure that looks like either of them. Is it really supposed to be a SBR reveal ? I can't read anything of value (it does say download code)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on June 23, 2013, 07:18:33 pm
That pose kinda looks like one Johnny would make.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on June 23, 2013, 07:20:32 pm
Johnny's been long revealed though so he's out.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on June 23, 2013, 07:23:05 pm
OBVIOUSLY it's pork pie hat kid
...or diego, same difference
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 23, 2013, 07:28:08 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordlamp_zpsd09305c3.png[/avatar]Non-paraplegic Johnny confirmed. All the same moves as regular Johnny, except that this one can walk.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 23, 2013, 07:32:10 pm
You know, since the text talks about a Johnny figure (and a download code), maybe that's just the silhouette for that figure (which wouldn't be the small ones we see above) and not a reveal for a playable character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 23, 2013, 09:24:35 pm
Rumor says... You have to buy blind boxes for a chance to win a code for an alt costume. And supposedly, Sugita supposedly slipped up and hinted at Old Joseph being there as an alt for Young Joseph (Same spot in the select screen but he gets new moves, poses, voice, etc) I guess normal Kira and Kosaku Kira will work in the same way? Again this is just a rumor.
Sugita mentioned off-hand he knows who most of the playable characters are. -When asked what ASB dialogue between characters they deemed intriguing: Sato answered "Caesar and Old Man Zeppeli have something interesting to say" Sugita answered "Well about Part 3 Joseph..." The audience roars. "Oh wait, I know nothing about Part 3! Ahhh, I'm scared..." And he subsequently shuts up about it after that. Chatter online seems to infer that he actually let something slip.
Posted: June 25, 2013, 01:17:46 pm More stuff. (http://imageshack.us/a/img690/5342/0osw.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on June 26, 2013, 10:57:54 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on June 27, 2013, 12:35:11 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordsuccess.png[/avatar]Woo! Pucci is the best Jojo villain.
Spoiler, click to toggle visibilty
Because he's the one who finally managed to kill Jotaro.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on June 27, 2013, 03:29:08 am
Damn skippy Pucci is the best Jojos villain. Now if we get Deigo Brando added to the roster, I'll definitely buy a PS3 even if the game doesn't get localized to NA or EU.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on June 27, 2013, 03:32:37 am
Well considering Part 1 Dio and Pucci were both in the last leaked list over 3 months ago and it confirmed even Akira of all characters, it's a safe bet that Diego will be in there.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on June 27, 2013, 03:38:27 am
I wouldn't say a safe bet. You never know with game development and deadlines and the content trimming that results to meet said deadlines. August is creeping ever closer.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on June 27, 2013, 03:41:45 am
August 30th.
Two months is quite enough. Also, were Pucci and Part 1 Dio the only characters they pleaded not to report?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on June 27, 2013, 04:33:22 am
I'm pretty sure that the leaked list is 100% legit, so expect Diego, Fugo, Risotto, Lisa Lisa, F.F., etc. soon
The only real surprises will be the alternate characters (The only ones rumored so far are Kira and part 3 Joseph) (http://i.imgur.com/6kN9oLn.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on June 27, 2013, 04:08:46 pm
Eh I'm having some doubts on the leak. For some reason the idea of Ghiaccio and Cioccolata making it in perplexes me.
Also because I still am holding out hope for some of the non-leaked characters. Although I'd be perfectly fine with the aforementioned alternate costume w/alternate abilities & quotes idea in Joseph's case.
Edit: I'm not sure how new this is, but in any case.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on June 27, 2013, 06:17:57 pm
http://www.eventhubs.com/news/2013/jun/27/jojos-bizarre-adventure-all-star-battle-all-star-battle-league-trailer-released/ Remember that poll where the results seemed to be fucked up ? Well, turns out the question wasn't "who's your favorite" but "whose gameplay do you want to see the most" for a "league" during which CC2 will show characters fighting each other, thus extensive gameplay footage, in the order decided by the poll. Eventually we'll see everyone, the ones at the bottom are just the ones people don't care to see (I assume that the characters that are still being revealed will be included as time passes)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duo Solo on June 28, 2013, 03:58:03 am
Looking forward to this.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 03, 2013, 02:30:40 am
And another one. http://www.mmcafe.com/nico.html#http://i.nicovideo.jp/watch/sm21241154
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on July 03, 2013, 08:53:34 am
I'm happy I knew most of those references. :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 03, 2013, 10:48:12 pm
And the ASB league started yesterday. You can find the highlights here (Caesar and Johnny won in their own group, as expected) http://jojokimyo2ch.blog.fc2.com/blog-entry-956.html Posted: July 07, 2013, 11:08:52 am http://www.youtube.com/watch?v=ssVT5Vmu58g
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on July 07, 2013, 10:53:07 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordpopcorn-1.png[/avatar]Johnny looks like he's going to be a real handful to play as. The horse/ground switching mechanic, keeping track of how many nail bullets he has left, and corpse parts to collect during the match? Dude has a lot of unique systems going on at the same time.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on July 09, 2013, 07:29:26 pm
My bad should of double checked before posting. http://gematsu.com/2013/07/jojos-bizarre-adventure-adds-iggy-yukako-wang-chan
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on July 09, 2013, 07:32:23 pm
It's fake man.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 09, 2013, 07:51:38 pm
yeah. check out brute from part 2 in the background. that should be a giant tip off
and the fact that iggy doesn't even blend in with anything
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on July 09, 2013, 07:57:36 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava-4.png[/avatar]Isn't that Iggy's portrait artwork from the arcade game?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on July 09, 2013, 08:06:03 pm
Don't post fakes in this thread please.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 09, 2013, 08:08:19 pm
well to be fair doesn't seem like he knew at the time lol
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on July 09, 2013, 08:09:41 pm
My bad i didn't look over the scan that much before posting and the gemastu article didn't update to say it was fake till after i posted it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on July 09, 2013, 10:09:01 pm
Isn't that Iggy's portrait artwork from the arcade game?
Most art from that game was based off of art or panels from the manga anyhow. It just stands out the most due to insufficient altering.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 10, 2013, 11:21:06 pm
And here's your weekly ASB highlights. http://jojokimyo2ch.blog.fc2.com/blog-entry-999.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 10, 2013, 11:51:45 pm
Now that was quite brutal.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 18, 2013, 12:55:06 am
And now we have groups E and F. http://jojokimyo2ch.blog.fc2.com/blog-entry-1039.html
Goddamn CPU Joseph was a disappointment. At least we were able to see his counter move, it's so friggin' amazing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on July 18, 2013, 02:55:30 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordimpatient.png[/avatar]That Kakyoin vs Mista match was some bullshit. Standing on opposite edges of the stage, spamming projectiles at each other until one drops? The hell is that?
It's good to see some of Hermes' gameplay, though. Stone Ocean has gone woefully under-represented so far.
Title: OH HEAVENS LOOK AT THE TIME
Post by: D'Evil on July 18, 2013, 03:45:19 am
I wish they managed to get some people to actually play these matches, would make for something a lot more entertaining than just CPU skirmishes.
EDIT: Well, some new articles came out.
Spoiler, click to toggle visibilty
- Pucci's VA is apparently Sho Hayami. - Whitesnake and C-Moon are also voiced by Takuya Kirimoto.
- Pucci's Whitesnake can "remove" opponent's certain abilities via taking a disc away from them. - Pucci's additional special meter is charged by a move called "14 phrases". Upon successfully filling the meter using this, Whitesnake will transform into C-Moon. - As in the manga, C-Moon's abilities effect gravity. - Succesfully perform a GHA with C-Moon, and C-Moon will evolve into Made In Heaven - Made In Heaven affects both yourself and the background around you to move faster while the opponent is stuck in a normal speed or slower.
- A new stage is in, Cape Canaveral.
Spoiler, click to toggle visibilty
- Dio has no confirmed "battle style" as of yet. - Is capable of freezing his opponent via numerous ways. - Has a "stabby hand" grab attack. - Can suck and absorb blood for health. - Apparently also has a move that recovers HH Gauge.
- Ultra Jump seems to be releasing a Special ASB DVD to come with their next issue. Supposedly it contains an opening for the game.
(http://i.imgur.com/OXxYGzD.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 18, 2013, 07:23:13 pm
enrico's voice actor also voiced vanilla ice in heritage for the future, which is pretty great
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on July 18, 2013, 07:33:38 pm
Though he's mostly known for voicing Aizen. His voice is sex in voice form.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on July 18, 2013, 07:50:44 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on July 20, 2013, 09:18:17 am
I just pondered something.
What do you guy's figure are the odds of Kosuka Kira getting revealed? I figure that Kira, being a main antagonist would get a similar treatment to the other in-game "boss" characters in which all of his forms and abilities are accessible.
Perhaps they didn't have a proper way to transition between the two for one character. So they left the original Kira as DLC and made the arguably more important Kosaku w/Stray Cat form on-disc as a boss. It's a long shot but I hope that's the case here. Every other character has been so accurate, it seems weird to give the shaft to a random character like that, especially a main antagonist.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on July 20, 2013, 09:33:03 am
It's possible. His current movelist does not have any attacks with stray cat and no another one bites the dust.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 20, 2013, 02:19:32 pm
He's already in. All characters can be edited (like Dio from part 3 can be given his jacket-less, short hair face from the end), and we've seen a blurry screenshot of Kira sporting his Kousaku looks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on July 20, 2013, 02:39:05 pm
It's a possibility, although only a slight one, that the Kira we saw was a separate character and perhaps CC2 was playing to speculation.
And I always thought that the DIO in that trailer was just given customized colors over his alternate costume. IIRC Johnathan has a confirmed alt. so it could be the case. Unless of course they confirmed that you could alter the character beyond taunts/win phrases & colors and I was being negligent to the flood of info.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on July 20, 2013, 07:48:15 pm
http://www.saiyanisland.com/2013/07/jojos-all-star-battle-group-e-f-full-matches/ Just as I hoped, Mista can leave one of his Sex Pistols where he wants and shoot later on, and the bullet will bounce on them. It seems hard to use and aim with, though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on July 20, 2013, 11:15:23 pm
don't underestimate mysta players.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on July 22, 2013, 04:59:57 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on July 22, 2013, 07:11:35 pm
So I just saw the Hol Horse VS Avdol match. The match was horribly dull but the aesthetics look incredibly beautiful. I see that the Pillar men are confirmed, how about Stroheim?
Also, I don't really understand the gameplay mechanics. Will it have sidestepping? Up to how many super stock can you hold up? Could someone please explain? =(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on July 22, 2013, 07:29:38 pm
Cars, acdc and wham are in. There is sidestepping and i think 3 stocks is max.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 24, 2013, 12:46:17 pm
Dio’s Battle Style is “Vampire” or “Blood Sucking” whichever you prefer.
The Situation Finish at Dio’s Castle is reinacting the scene where PB Dio falls off the side of the castle if he loses on the stage.
The Cape Canaveral stage is officially called “Kennedy Space Center”
The stage itself is essentially a hazard. Due to C-Moon’s powers, the stage changes gravity and the ground where you fight changes.
As a Situation Finish, if an opponent is sent flying, they’ll forever fly away.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on July 24, 2013, 03:17:41 pm
Hey guys, check the ASB league website. Looks like they have a group G playing today with Pucci, Dio, and a surprise reveal character. a loser from the quarterfinals that you can vote back in via twitter. Cool. http://mirror.bandaigames.channel.or.jp/list/asb/lg/character.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 24, 2013, 11:55:38 pm
I read it was actually going to be a new character revealed in PV6. Anyways, translation for Dio's and Pucci's moves: http://www.dustloop.com/forums/showthread.php?14404-Jojo-s-Bizarre-Adventure-All-Star-Battle/page46&p=1522664&viewfull=1#post1522664
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on July 31, 2013, 01:28:40 pm
Seriously? I like part 6, but the minor baddies in it were pretty much all garbage. That was when Araki started going off the deep end with stand abilities, and all of the villains ended up with powers way too specific and abstract for their own good. Meanwhile, Speedwagon was a major supporting character across two entire parts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on July 31, 2013, 10:25:19 pm
two entire parts where he never really got into fights. sure speedwagon is far more memorable than say guccio or D&G but he fought just as much
part 6 has kenzo who would be a perfect fit into a fighting game since he's a kung-fu master
long as he isn't drinking his own piss in-game, anyway. but there's no chance of him making it in so bleh
also viviano westwood would make for a great stage hazard, just sayin
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 31, 2013, 10:34:34 pm
Speedwagon is a cool and all, but I'd rather have Stroheim as DLC or something. Besides, what everyone said, he's an amazing supporting character but he's not really a fighter.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on July 31, 2013, 10:46:44 pm
How are you going to make hat throwing and hammer hitting into a movest on par with what we have seen from other characters?
He is in as an announcer, which is more or less all he did during part 1. It's perfect.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on July 31, 2013, 10:57:09 pm
Speedwagon could have an awesome moveset. With such greats as:
"This guy stinks! He stinks worse than vomit!" Speedwagon does a high kick and kicks a candle-bra off a table!
"Shoot him Mr. Joestar!" Speedwagon takes a revolver and shoots his opponent in the head!
"I didn't come here to be a burden!" Speedwagon uses an Eskimo technique to defrost his enemies!
"I'm so terrified!" Santana appears behind Speedwagon and drives his fingers into Speedwagon's head.
I'm sure it could be made to work! Maybe.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on July 31, 2013, 11:13:46 pm
Don't forget to give him Poco as a helper.... or Smokey.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 01, 2013, 12:11:01 am
I think jotaro's mom has got better chances of being in as a fighter than speedwagon, at least she has a stand.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 01, 2013, 12:21:26 am
Heck, that means Johta has more chances to make it in. Posted: August 01, 2013, 06:32:14 am
Quote
(right side yellow kana in red outline) I'll erase those who get in my way! Some heartless men join the battle!!
(right side purple kana in a white outline) For my country! To protect myself! These two detestable men who will progress with their goals, by any means necessary now stand right in the way of JoJo.
(pink upper star) Part 7 Boss Funny Valentine (black kana in a white outline) The President of the United States of America. The man who used the Steel Ball Run Race so he could obtain the greatest power!!
(middle center white kana in a blue outline) Soon I`ll be able to get my hands on it… and then every person on earth will pay their respects to me….
(blue kana in a white outline over the top right picture) First we wrap you in the flag…
(blue kana in a white outline over the next picture down) Then we will take you back to the other dimension!!
(dark blue kana with a white outline with an up arrow) By transporting them to another dimension, the President can call upon their opponents `other self` to launch an attack!!
(purple kana with a right arrow on the right side picture) “Dirty Deeds Done Dirty Cheap” blazes in as the Great Heat Attack!!
(yellow kana in a red outline above Dirty Killer) A downright dirty attack
(white kana in a black box underneath Dirty Killer) Sending their enemies down into the pits of darkness! The men whom stay hidden, make their appearance known!
(white kana in a purple outline next to Kawajiri) Look`s like I`ll help you…… disappear.
(pink star with pink outlined white kana) Part 4 Boss Kawajiri Kousaku (Kira Yoshikage) (right side box next to killer queen) Killer Queen
(black kana in a white outline) A man who has taken over the everyday life of an ordinary man named Kawajiri Kousaku, the serial killer known as Kira Yoshikage!
(left box with pink kanji) Stray Cat (black kana in that same box) By putting this stand in his stomach, Killer Queen obtains new abilites!
(pink kana in a white outline with an up and left arrow) By using the Air pockets that Stray Cat creates, Killer Queen can create bigger explosions for more damage!!
(pink kana in a white outline over the lower center picture) I will completely blow up my target!!
(pink kana with the up arrow underneath the center picture) Once you`ve got the bomb working, you can turn around the whole battle immediately!!
(yellow kana in a pink outline in a black box at the bottom) Look out for the October issue of V-Jump (on sale August 21st) and for #39 of Weekly Jump (on sale August 26th) for the latest upcoming news!
(bottom right black box with blue highlighted yellow kana) Check the main website for more information on the current “JoJo`s Bizarre Adventures All Star Battle League”!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 06, 2013, 04:19:04 am
http://vjumpbooks.com/lineup/201308/vjb_04.html
So a guide is being made. Here are some details.
Translated
Spoiler, click to toggle visibilty
Point 1 -Special interview with Hirohiko Araki -Interviews with the cast of the main JoJo's -Interviews with the game's creators, including Director Hiroshi Matsuyama -All Main JoJo & Nemesis original poster -Special All-Star stickers -Jotaro's "I seem to have found an idiot" Victory pose quote download code. (quote is from Dark Blue Moon Pt.2)
Point 2 -Unlocking characters in just one run of Campaign Battle. ("characters" could be plural or singular, it's unclear) -Introduces the movelists of 34 characters. -A large guide to Story Mode. -Conditions for Cleared Rewards and Secret Missions are detailed. -The places of occurrence/activation and effects for each Stage Gimmick and Situation Finish is also detailed. -Other things, such as Taunt and Win pose data are also detailed to a substantial degree.
So 34's the limit. Like to have Diego in that case, and if you don't include DLC Kira we're probably going to get either Anasui, FF, or Weather as well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 06, 2013, 10:06:19 am
Aw, I really really wanted to play as Risotto... he was going to be my part 5 main.
What about Fuugo? Abacchio? Oh well I guess I'll main Diavolo...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 06, 2013, 02:30:22 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorduseethis_zps4ee97f62.png[/avatar]So there's only one or two characters left to reveal? Hopefully it's Lisa Lisa and/or Foo Fighters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 06, 2013, 04:20:38 pm
hoping the others are dlc.
Title: Expect some EMERALD SPLASHx100
Post by: S.D. on August 07, 2013, 03:34:10 pm
Today's stream is over. They showed the bosses' gameplay and some other stuff, also the bracket for the finals was revealed.
Expect a reupload/highlights shorly. http://www.youtube.com/watch?v=EujERe-PYf0
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 07, 2013, 03:48:58 pm
DAT VALENTINE
And Pucci too. They really went all out with these movesets.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 07, 2013, 05:41:32 pm
Woah this game looks better every time I see it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 07, 2013, 05:43:35 pm
yeah, it's kinda lame they don't want to make this game tourney worthy, but if doing that means they would not be able to make a fun game, I rather take the fun game now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 07, 2013, 07:16:20 pm
That's pretty much what I've been thinking myself since the beginning.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 07, 2013, 07:23:07 pm
Hayato's scream in that trailer is so fitting. Koopakoot's words not mine
Mine are: Fuck yeah Part 1 Dio
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 07, 2013, 11:43:44 pm
Kakyoin's matches in a nutshell by the way. https://www.youtube.com/watch?feature=player_embedded&v=cfBTLr-2uwM
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 07, 2013, 11:45:41 pm
Thanks to using all AI contestants.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 07, 2013, 11:54:27 pm
Also, just in case no one noticed, Another One Bites the Dust turns back the in-game timer by 10 seconds, plus damages the opponent and heals Kira.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 07, 2013, 11:58:20 pm
Oh hey. That is clever.
Does Made in Heaven slow the timer down or speed it up?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 08, 2013, 12:03:53 am
I haven't noticed any difference yet, that part is really short in the trailer and he never got Made in Heaven in the League matches.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 08, 2013, 12:06:32 am
Shame.
Can't remember, do DIO and Jotaro's time stops stop the timer as well?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 08, 2013, 12:44:38 am
God damn that broken Kakyoin spam / trap / Dhalsim'ing, his Splash and the trap are huge and very durable. Physical fighters have such a hard time against everyone, they just can't get close, their attacks get crushed by everything, even vampire!Dio lost everything despite his aggressive approach, getting snuffed every time. Anyone found out what the corpse parts do for the SBR characters ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 08, 2013, 12:48:52 am
They stopped the timer in the original game, I bet they'll do that here. And yeah, Kakyoin destroyed everyone.
So uh, Kira loses all his life (ALL OF IT) at 2:16. I wonder if that's a situation finsh or story mode cutscene or what....
And for those who haven't seen it... http://www.youtube.com/watch?v=pcgz96cSkOY
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 08, 2013, 12:53:49 am
Anyone found out what the corpse parts do for the SBR characters ?
Based just on what I've seen in the league videos, the corpse parts are needed to activate certain abilities. Johnny needed at least one before he could start shooting nail bullets. I assume that collecting more parts would activate Tusk Act 2, Act 3, etc. No clue what they do for Gyro, though.
Oh yeah, and Pucci and Valentine look fucking nuts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 08, 2013, 01:05:56 am
Johnny doesn't need corpse parts to activate Tusk's basic abilities, that would seriously cripple him (OH PUN) All the SBR characters can get corpse parts (When they collect all of them they get the Love Train golden barrier where you repel bad luck.... maybe attack/defense boost or super meter regen? Maybe you'll be invulnerable to stage hazards?)
Edit: Someone stated that Johnny's corpse parts activates the following Acts of his stand instead of using his HHA. Posted: August 09, 2013, 12:12:31 pm "32キャラ+DLキャラ2名の総勢34名のキャラクターの技と効果を徹底紹介。
"Thoroughly introducing the moves and effects for 34 Characters. 32 Characters + 2 Download Characters"
Please be F.F. and Risotto... Although.. I have mixed feelings about Risotto, I really really want to main him but the group feels incomplete without Fugo or Abachio... On the other hand the game needs more villains. Also Anasui, Weather report or Diego should be in too, they were important supporting cast.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 09, 2013, 01:18:40 pm
Here are some matches. First match starts about 10 minutes in. Posted: August 09, 2013, 01:33:50 pm
So uh, Kira loses all his life (ALL OF IT) at 2:16. I wonder if that's a situation finsh or story mode cutscene or what....
It's part of Josuke's GHA. He heals the opponent completely and then knocks their health all the way back down to what it was and then some. You see it at the end of the video.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 09, 2013, 01:35:29 pm
Aaaw that Joseph had a good start against Kakyoin, pressing on with multiple knockdowns, but as soon as Joseph stepped away, Kakyoin could grind his life away without much trouble. And Jonathan got mauled by Polnareff. Physical fighters are totally shit tier (there's like only 3 of them but they're iconic). Unless there's a last minute mechanic or balance like more invincibility, startup/cooldown speed up, movement speed, or range on certain moves to rival the stands...
Also, the trailer bit with Kawajiri/Kira's life is explained here, it was Jousuke's GHA that fully heals him before ruining him back. --lol, you beat me to it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 09, 2013, 02:26:02 pm
I knew about Josuke's GHA but I think this is the first time I've actually seen it. Also... I didn't expect it to heal characters back to 100% haha.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 09, 2013, 02:36:20 pm
Doesn't he do something similar to a punk at the start of Part 4 or to that Angelo guy? Its been a while since I read part 4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 09, 2013, 02:38:04 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 09, 2013, 03:15:11 pm
Fuck you guys, Josuke's mah dude. Best Jojo-tier.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 09, 2013, 03:37:47 pm
His hair is also...um....really good...yeah.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 10, 2013, 02:32:07 am
This Wednesday's full stream is posted on Youtube, the only relatively new thing for those who missed the stream is that you can see the final bracket . www.youtube.com/watch?v=laYLMJRZWh4
Title: Re: well thats disapointing
Post by: D'Evil on August 10, 2013, 02:36:13 pm
Some demo gameplay.
EDIT: FUCKING SHIGECHI.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 15, 2013, 12:52:12 am
I saw a scan similar to that too
http://i.imgur.com/HlduR8C.jpg
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 15, 2013, 12:53:06 am
I AM SO FUCKING MAD RIGHT NOW YOU COULD MISTAKE ME FOR KING CRIMSON. Posted: August 15, 2013, 12:53:33 am Actually, this is the real scan. RIGHT? (http://24.media.tumblr.com/36144d2fb658fa3eb02eb5fb52eb73cc/tumblr_mrjl50F1Uj1rj3omco1_500.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 15, 2013, 12:54:52 am
diego
HHA: holla holla get $
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: タイタニックリバース on August 15, 2013, 12:58:22 am
Is it still in production?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 15, 2013, 12:58:52 am
lol S.D.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 15, 2013, 12:59:35 am
Shigekiyo is the Lord of the Harvest
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 15, 2013, 01:18:52 am
Also, what about Shigechi ? Proper scan, link, anything ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 15, 2013, 02:07:35 am
Who the fuck
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 15, 2013, 05:03:44 am
(http://i.imgur.com/ELdCqQe.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 15, 2013, 05:32:52 am
First set of released content.
There is still hope! :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 15, 2013, 08:55:23 am
Yoshikage Kiba.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 15, 2013, 08:59:55 am
YOSHIKAGE WIN. YOSHIKAGE....SUPREME!
also did they ever disclose how the color customization would work? like is it like kof13 or more like present-day tekken (if that comparison makes any sense)?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on August 15, 2013, 01:48:26 pm
Need demo. And digital distribution to save me importing fees. Finding a JP psn card is cheaper than importing, as much as I would hate not having a physical copy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 15, 2013, 06:06:51 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordugh.png[/avatar]So wait is that supposed to mean that Shigechi is going to be part of the first wave of DLC, or what?
And why the flying fuck would they even put Fatty in the game when there's still a dozen or so way more important and popular characters that aren't?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 15, 2013, 06:07:22 pm
Araki really likes part 4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 15, 2013, 06:37:54 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discorduseethis_zps4ee97f62.png[/avatar]But even in Part 4 there are still characters that probably deserve a spot more than Shigechi. Yukako or Mikitaka at the very least.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 15, 2013, 06:41:07 pm
Fatty also happens to be one of Araki's favorites.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 15, 2013, 06:43:26 pm
I dunno, they are both only allies with no overall plot relevance. Fatty might not have been around for long, but he did sorta start up the plot of the part 4's latter half.
And as roman said, Araki really likes him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 15, 2013, 07:28:00 pm
He place 9th in Araki's Top 10 (beating Dio LOL).
(http://i.imgur.com/EMP8KBl.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 16, 2013, 04:41:07 am
Rightsholders should never ever dictate character roster, period.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 16, 2013, 01:57:20 pm
Kishi would have put Anko in the Storm games. :P
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 16, 2013, 07:11:14 pm
So, how come there's still nothing on any news site, was that terrible scan openly photoshoped a fake after all ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 16, 2013, 07:22:28 pm
Looks like he's DLC. (http://www.siliconera.com/2013/08/15/jojos-bizarre-adventure-all-star-battle-has-dlc-fighters-like-shigekiyo-yangu-aka-fatty/)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 17, 2013, 12:40:59 am
-1/10, will not buy, not even with the leftover money from buying EX VS units.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 17, 2013, 02:31:27 am
oh man fatty in wheres my part 6 jotaro with a "fall in coma" GHA and slightly different puttsun ora
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 17, 2013, 02:43:20 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordwhatever.png[/avatar]Oddly enough, I'm actually more okay with Fatty now that I know he's just DLC.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 17, 2013, 02:48:37 am
Yeah, plus even though he's lame as a character, the mechanic might be interesting with his two modes instead of "stand on/off", it sounds like a nice originality, what with all the Stand users being so strong and predominant.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 17, 2013, 03:03:44 am
I gotta be honest I'm interestedin how he plays too.
Plus the guy won like a million on the lottery without even trying.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 18, 2013, 12:03:28 pm
"Shigekiyo is voiced by Kappei Yamaguchi Shigekiyo DLC will be purchaseable on launch for 600 Yen
The opening movie of the game is reportedly great. It reproduces scenes from the manga, with the in-game engine. It’s hard to tell sometimes if it’s in-game models or anime art. They apparently took about 4 months of production time to make the opening movie.
The article focuses a bit on the Secret Missions of Story Mode as a new gameplay element.
There will be more characters to announce in the near future.
They plan to have many more “tricky” and “technical” characters to balance out the variety of gameplay."
"On top of that, there are other parts burning about character count. The JoJo F2C mentions a conversation about there being an intended 8 representatives per part as the character roster, save for JoJolion for obvious reasons. There’s another note that says the full package, DLC and all, will have 50+ total characters."
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on August 18, 2013, 05:24:14 pm
The opening movie of the game is reportedly great. It reproduces scenes from the manga, with the in-game engine. It’s hard to tell sometimes if it’s in-game models or anime art. They apparently took about 4 months of production time to make the opening movie.
Jesus, this will be awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 18, 2013, 05:31:16 pm
Well about that...
http://www.nicovideo.jp/watch/sm21623951
The start was pretty FABULOUS but the rest is just random gameplay footage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 18, 2013, 05:56:18 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]8 characters per part? That'd be great, but it almost seems like a bit of a stretch to me.
Then again, if it's true then they pretty much have to include Speedwagon at some point, so...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on August 18, 2013, 06:17:21 pm
The start was pretty FABULOUS but the rest is just random gameplay footage.
I just watched it, and you're right. The start and ending looked great, but the random gameplay footage killed it. Music was pretty dull too IMO.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 18, 2013, 06:46:49 pm
I sincerely doubt we're getting 8 Phantom Blood characters. We don't really need any more as it is (I mean like who else could they get? I don't think they're are any other characters from that part you could really build a good moveset around, let alone 5.) Then again I never expected Fatty to be in.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 18, 2013, 06:57:12 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava2.png[/avatar]SPEEDWAGON Tarkus and Bruford wouldn't be too hard to adapt to the game. Wang Chan could probably work too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 18, 2013, 07:40:12 pm
I'd rather get young dio.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on August 18, 2013, 09:39:14 pm
I know she really didn't have much of a presence in the manga, but a playable Midler would be pretty awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 19, 2013, 06:51:38 am
(http://31.media.tumblr.com/1c8c06a979773333bbf14fb8b149c069/tumblr_mrrcpkDV1r1rn8um6o1_500.jpg) This guy ain't harvesting my money, that's for sure.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 19, 2013, 06:53:37 am
Welp its real.
Fatty Fatty 2x4 Can't Get Through the Kitchen Door is DLC. C'mon Araki where's Lisa-Lisa
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 12:44:34 pm
Fixed. Nothing against Lisa Lisa, but a small Boston Terrier as a fighter would be awesome sauce. Especially because Capcom had proven already that Iggy has potential as a fighter.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 19, 2013, 12:45:47 pm
...Except there are far more important characters who are missing. So no. Iggy is extremely low in the priority list. Hi, I fixed your intro. http://www.youtube.com/watch?v=fiLy3C6ezck
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 12:47:10 pm
...Except there are far more important characters who are missing. So no. Iggy is extremely low in the priority list.
What the hey are you talking about. Iggy is an important character. However, I'm not sure whenever I want any of the minigame bosses (Enya Gail, Judgement, N'Dour, Steely Dan, etc.) from Capcom's JJBA fighter or Alessi as the 8th character of Part 3. Both possibilites would be very interesting...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 19, 2013, 12:51:47 pm
Ahahahaha, more important than Diego or Weather Report. What the hell are YOU talking about?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 19, 2013, 12:53:23 pm
Yeah. Iggy is great and all (despite being a dog), but he was the least important of all the part 3 good guys plot wise. A lot less important then various allies from other parts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 19, 2013, 12:56:27 pm
Also, more important than Lisa Lisa? I guess this trinitronotranny guy has only played the Capcom fighter or something, I don't see how would anyone think that Iggy is a crucial or extremely important member of the part III cast. Heck, I'd rather have old Joseph or Vanilla Ice before Iggy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 01:08:57 pm
Also, more important than Lisa Lisa? I guess this trinitronotranny guy has only played the Capcom fighter or something, I don't see how would anyone think that Iggy is a crucial or extremely important member of the part III cast. Heck, I'd rather have old Joseph or Vanilla Ice before Iggy.
I thought we were talking about just Part 3... ...and there is no reason to be so touchy, since I also know other characters from Part 3 outside these from the fighter, but they are even more minor then Iggy. What's so important about, let's say, Sadao Kujo?
Yeah. Iggy is great and all (despite being a dog), but he was the least important of all the part 3 good guys plot wise. A lot less important then various allies from other parts.
You may be right, but he would at least make an unique fighter, that's for sure. And, if I remember correctly, then he was still important enough to appear in not just the JJBA fighters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 19, 2013, 01:23:43 pm
Also, more important than Lisa Lisa? I guess this trinitronotranny guy has only played the Capcom fighter or something, I don't see how would anyone think that Iggy is a crucial or extremely important member of the part III cast. Heck, I'd rather have old Joseph or Vanilla Ice before Iggy.
Plus Iggy's size would not endear him to others when attacks sail over his head.
Iggy didn't do much other than antagonise Polnareff was sniff out N'Doul insult Vanilla Ice and bite Petshop in the beak.
Compare that to Lisa-Lisa, Joseph's effing MOTHER who taught him how to properly use Hamon and had far more of an impact on the story. I would love to know how Lisa-Lisa isn't as important and crucial. Same with Diego and Weather Report as SD mentioned.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 01:36:20 pm
Like I said, I don't have anything against Lisa Lisa. Also, me wanting to see Iggy here is just me wish-thinking... ...however, I do would like to know, who the last two Part 3 characters will be...I guess only time will tell...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 19, 2013, 01:39:43 pm
I'm going to say it'll be Vanilla Ice (Dio's manservant, makes sense) and shit I dunno, Alessi?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 01:50:17 pm
I'm going to say it'll be Vanilla Ice (Dio's manservant, makes sense) and shit I dunno, Alessi?
Alessi would be interesting, but only if they will go with the trouble of doing a second model for all characters just for Sethan's de-aging attacks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 19, 2013, 01:54:28 pm
Yeah, that does a bit like too much trouble. Chaka maybe? Or at least an Anubis wielder or Black Polnareff.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 19, 2013, 02:08:25 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava-5.png[/avatar]Hey, if Fatty made it in then I don't see why Iggy couldn't end up as DLC. Just make him like Fatty and always have his stand active so he actually has a hitbox. He and Vanilla Ice would probably round out the 8 Part 3 characters pretty well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 19, 2013, 02:09:25 pm
Oh yeah, that could work. Thanks.
Still wanna know where Lisa Lisa is though. C'mon, you can't worry about Capcom suing you, Rose is a freakin ripoff of Lisa Lisa not the other way around
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 19, 2013, 02:49:57 pm
My money's on Joseph Joestar and Vanilla Ice for SC.
Risotto, Stroheim, Foo Fighters, Weather Report, Annasui, Lisa-Lisa(Yeah I'm a hyprocrite, there isn't really a whole lot of reference for a moveset for her but I <3 her), Diego, and Soundman would make me pretty happy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 19, 2013, 04:19:19 pm
Hey, if Fatty made it in then I don't see why Iggy couldn't end up as DLC. Just make him like Fatty and always have his stand active so he actually has a hitbox. He and Vanilla Ice would probably round out the 8 Part 3 characters pretty well.
Yeah, would be a nice idea indeed.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 19, 2013, 11:23:00 pm
...So yeah, on MORE IMPORTANT DLC character news. (http://i.imgur.com/lWbGfTN.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 19, 2013, 11:25:54 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordthrone.png[/avatar]Now that's more like it! :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 20, 2013, 12:53:06 am
Looks fake.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 20, 2013, 01:03:10 am
Yeah, I've been reading the same reactions (And they're using illustration, not models, unlike the rest of the promo material) The only strange thing about this is that Anasui has a confirmed voice actor (Yuichi Nakamura) but he's not part of the UI or an announcer...is he?
Edit: Also, the scan is missing his voice actor and I don't know if this is (supposedly) from this week's Shounen Jump (I know there's no JoJolion chapter in UJ)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 20, 2013, 01:10:16 am
The scan says when you use Weather Report, the stage gimmick changes. And "what happens when he recovers his lost memories ?"
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 20, 2013, 01:30:36 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordimpatient.png[/avatar]Now that I look at it again, the artwork on Anasui has both him and Diver Down kind of intertwining, like it's a single piece. They always keep the stands and users as separate pieces show they can show off the whole models in promotional renders.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 20, 2013, 01:42:53 am
Those aren't F.F.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 20, 2013, 02:33:49 am
I love F.F. but she wasn't that important to the plot of part 6, now as much as Wes anyways. Besides, we know Aya Hirano is possibly voicing her so she might make it in... eventually.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 20, 2013, 02:36:44 am
Don't know about that. Might as well say Polnareff wasn't important to Part 3.
Quote
Besides, we know Aya Hirano is possibly voicing her
Wait, what?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 20, 2013, 02:52:54 am
i wonder who everyone's gonna constantly complain about after we actually get foo fighters and diego. viviano westwood?
That's easy, Lisa Lisa.
What? From what I've seen she's one of the more requested characters. I doubt there'd be much complaining if any at all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 20, 2013, 03:48:54 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordpopcorn-1.png[/avatar]Complaining that they aren't there. People are complaining that Foo Fighters and Diego aren't in, so Melv is asking who people will be complaining for once those two do get put in.
The obvious answer is Speedwagon, even if nobody else wants to admit it. :smug:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 20, 2013, 04:29:09 pm
Speedwho ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 20, 2013, 04:31:03 pm
i think he said 'mario zucchero'?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: First Lt. Ding on August 20, 2013, 04:33:00 pm
Nah I heard that as Kenzo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 20, 2013, 04:34:58 pm
How the fuck did you read "Lisa Lisa" as Kenzo?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 20, 2013, 04:54:38 pm
Complaining that they aren't there. People are complaining that Foo Fighters and Diego aren't in, so Melv is asking who people will be complaining for once those two do get put in.
The obvious answer is Speedwagon, even if nobody else wants to admit it. :smug:
Goddamnit I need to learn how to read. Apologies.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 20, 2013, 05:14:06 pm
Wired beck or no buy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 20, 2013, 05:16:35 pm
Finally, matches with human opponents. http://www.mmcafe.com/nico.html#http://www.nicovideo.jp/watch/sm21638385
Oh shit, Jotaro does Time Stop and then GHA, ouch. Guaranteed high damage when you have a full gauge, meaning guaranteed instant win if the opponent has less than, what, a third of their life and you have full gauges ? ... Well Dio does the same too... ... Oh wait, no, that does shit damage, barely a fourth. What ? Is that because of the special scene with Jotaro ? He still took damage, so using the hero against the bad guy isn't a perfect counter. (at least it didn't damage Dio...)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 20, 2013, 11:46:06 pm
It seems like main characters can counter the antagonists GHA (Maybe there's a penalty for doing that?) I know Johnny can open Love Train's barrier with Act 4, Jotaro counter's DIO's time stop, that means Giorno can probably negate King Crimson with GER, Jonathan can go through Dio's freeze attack with a fire punch, hopefully Joseph uses the red stone against Cars, Jolyne uses the moebius strip against Pucci and... Josuke does something against Kira?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 20, 2013, 11:54:18 pm
Yeah, I remembered about that but we didn't really see it in combat until then. And checking again, Jotaro had all his bars (someone remind me, is the max 3 or 4 ?) and lost all but 1 when countering Dio's roadroller. It didn't do any damage to Dio though, so it's probably the reason Dio's damage was... relatively low... Actually that's still pretty damn high if Jotaro sacrificed his GHA to counter Dio's without dealing any damage ! Also if the GHA normally does higher damage than that, then we're back to time stop -> GHA being super fucking powerful for all your bars. Only question left beside that is if that counter requires you to perform a command, or if Jotaro automatically loses his power bars as long as he has enough of it. If Jousuke has anything against Kawajiri!Kira, it should be against his GHA, which is what, Hayato and the time reversal ? ... Did Jousuke do anything against that, wasn't it Rohan ? I don't remember. And then we also have to see if there's anyone who can counter original!Kira's Sheer Heart Attack. Koichi's Act 3 can slow it down, we heard a while back, but that's it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 21, 2013, 12:10:28 am
Yeah it was Rohan, and he couldn't do anything about it, he was blown to shit almost immediately.
There's not really anything Josuke could do to counter Bites The Dust. Jotaro and Johnny's are in because they recreate the fight from the manga, Josuke never dealt with it so he probably won't have a counter for it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 21, 2013, 12:55:48 am
That seems to somewhat support the 8 characters per series sumor...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 21, 2013, 01:37:17 am
The number of Part 4 characters support that rumor too. Even though Fatty's not there yet.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 21, 2013, 05:36:26 am
Perfect score from Famitsu.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 21, 2013, 05:48:01 am
Eh, doesn't mean a whole lot coming from them imo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 21, 2013, 02:23:49 pm
Stream is up. http://www.ustream.tv/channel/jojoasbl
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 21, 2013, 02:57:20 pm
From what I saw, Made in Heaven is an automatic win if you get it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 21, 2013, 03:03:26 pm
Source accurate.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on August 21, 2013, 03:05:20 pm
anywhere where we can find a confirmed roster?
Title: Just add Shigeki.
Post by: S.D. on August 21, 2013, 03:29:49 pm
Yeah, the previous page?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on August 21, 2013, 03:37:28 pm
oh, im behind a filter that doesnt allow that page , do you have a text version you could post?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 21, 2013, 03:42:25 pm
(http://i.imgur.com/bwgmzu0.jpg) +Fatty DLC
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on August 21, 2013, 03:45:44 pm
No Vanilla Ice and no Stroheim? oh well. Did they say anything about more future DLCs?
Nice find btw.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 21, 2013, 04:10:45 pm
You know, who could be an interesting representant of Part 7? Urmd Avdol. I know that his chances are almost zero to none, but it would quite interesting to see Mohammed's reaction when he meets his alternate universe self. But then again, we already have 3 characters with alternate dimension versions (Jonathan&Johnny, Ceasar&Gyro, Josuke&"JoJolion" Josuke), and the only other character from Part 7 left, who is an alternate dimension version of a previous character is Diego, and he has bigger chances of appearing in this game then Urmd...
Part 2 and Part 3 still don't have 8 characters yet, so Stroheim for Part 2 and Vanilla Ice for Part 3 are still a possibility.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 21, 2013, 07:21:16 pm
SBR Avdol appeared in maybe 3 panels total over the entire arc, and didn't even do anything in those. Besides, SBR has more than enough characters to fill out eight spots. Diego, Hot Pants, Soundman, Mountain Tim, and Wekapipo would be good, just off the top of my head.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on August 21, 2013, 07:56:33 pm
Well, I had already mentioned that Diego has more chances then Urmd. Also, if they go with Diego, which version will they use? I hope they will use the 1st version and not the 2nd one, because the 2nd version is really just The World with a different Stand User, while the 1st one has got an more or less unique stand, which didn't appeared in previous arcs before.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 21, 2013, 07:57:57 pm
Of course they're gonna bloody use the Scary Monster Diego. About the only way you will ever see Diego 2 is as an alt costume for DIO.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 22, 2013, 05:33:14 am
In case anyone missed the stream. http://www.youtube.com/watch?v=lZ5eZhu6W68 http://www.youtube.com/watch?v=OdWYnoQtjYE http://www.youtube.com/watch?v=_Spm4B0rras Posted: August 22, 2013, 09:15:33 am (https://sphotos-b-lga.xx.fbcdn.net/hphotos-ash3/q71/561598_1411241235755003_1073793384_n.jpg)
More info: http://www.famitsu.com/sp/130805_jojo/character.html#chara-navi http://www.polygon.com/2013/8/21/4645134/japan-review-check-wonderful-101-lost-planet-3 http://ls57tiger.freepgs.com/Joomla2_5_6/index.php/asb-page
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: kkhohoho on August 22, 2013, 09:04:15 pm
Doesn't seem like this has been put up here yet, so I'll do the honors. Here's the link...
The JoJo F2C mentions a conversation about there being an intended 8 representatives per part as the character roster, save for JoJolion for obvious reasons. There’s another note that says the full package, DLC and all, will have 50+ total characters. At eight per part up to seven parts, that’s fifty-seven when including JoJolion Josuke.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 22, 2013, 09:12:18 pm
I still don't get the 8 chars / part bit. It would need 25 DLC chars to reach that, which, at 600Y, makes somewhere between 120 and 150 dollars/euros for the full roster. That's just fucking insane. I would think of packs, but then why are Fatty and Kira standalone, and why is Fatty already given a pretty high price ? I'll wait for an official confirmation. Posted: August 22, 2013, 09:18:15 pm
Hell yeah, like I hoped, Mista can drop his Sex Pistols one by one and later shoot at them (auto aim but apparently it can miss if you're badly placed) so the bullet bounces everywhere.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 22, 2013, 09:51:03 pm
I still don't get the 8 chars / part bit. It would need 25 DLC chars to reach that, which, at 600Y, makes somewhere between 120 and 150 dollars/euros for the full roster. That's just fucking insane.
Gundam Extreme Vs. is $30 (Sure, that's "The Best" price, but still) for the game and the entire DLC is $60+.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 22, 2013, 09:54:04 pm
Maybe they are just going to reveal rest of the characters in the launch trailer.
Yeah right. Fuckload of DLC here we goooooooo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on August 22, 2013, 09:54:56 pm
I still don't get the 8 chars / part bit. It would need 25 DLC chars to reach that, which, at 600Y, makes somewhere between 120 and 150 dollars/euros for the full roster. That's just fucking insane. I would think of packs, but then why are Fatty and Kira standalone, and why is Fatty already given a pretty high price ? I'll wait for an official confirmation.
that assumes the rest of the cast is all dlc, isnt there a chance the rest are either hidden or still not announced yet? Some of those parts have almost no villains.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 22, 2013, 10:11:49 pm
Iced, I recall a preview to a guide for ASB confirmed 34 characters. So if we're getting anybody else they'll be DLC.
Point 1 -Special interview with Hirohiko Araki -Interviews with the cast of the main JoJo's -Interviews with the game's creators, including Director Hiroshi Matsuyama -All Main JoJo & Nemesis original poster -Special All-Star stickers -Jotaro's "I seem to have found an idiot" Victory pose quote download code. (quote is from Dark Blue Moon Pt.2)
Point 2 -Unlocking characters in just one run of Campaign Battle. ("characters" could be plural or singular, it's unclear) -Introduces the movelists of 34 characters. -A large guide to Story Mode. -Conditions for Cleared Rewards and Secret Missions are detailed. -The places of occurrence/activation and effects for each Stage Gimmick and Situation Finish is also detailed. -Other things, such as Taunt and Win pose data are also detailed to a substantial degree.
So 34's the limit. Like to have Diego in that case, and if you don't include DLC Kira we're probably going to get either Anasui, FF, or Weather as well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 22, 2013, 10:13:48 pm
Hang on, there are 32 right now if you don't count the 2 known DLC. If that were correct, it would still leave 2 non-DLC unannounced, and still a total of 23 DLC. Alternatively 32 + Kira + Fatty = 34 and that 50+ rumor is just bogus.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: kkhohoho on August 22, 2013, 10:16:35 pm
I still don't get the 8 chars / part bit. It would need 25 DLC chars to reach that, which, at 600Y, makes somewhere between 120 and 150 dollars/euros for the full roster. That's just fucking insane. I would think of packs, but then why are Fatty and Kira standalone, and why is Fatty already given a pretty high price ? I'll wait for an official confirmation.
that assumes the rest of the cast is all dlc, isnt there a chance the rest are either hidden or still not announced yet? Some of those parts have almost no villains.
Well, I've already got a pretty good idea how they can fill the roster, all the way through parts 1-6.
Part 1: *Speedwagon *Jack the Ripper *Tarkus *Bruford *Straits, with a bit of help from Dire.
Part 2: *Stronenhiem *Lisa Lisa *Santana
Part 3: *Old Joseph *Iggy
Part 4: Part 4's loaded. No need for new characters there.
Part 5: *Trish *Abbachio *Fuego
Part 6: *Foo Fighters *Weather Report *Annasui *Kenzo *That son of Dio with the Rods
And there you go. :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 22, 2013, 10:17:50 pm
I don't have a source atm. But I'm positive another preview of the guide I saw on the Jojo community forum that confirmed that the last two were in fact Kira and Shigechi. I'll try to find it real quick.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 22, 2013, 10:18:57 pm
Well, I've already got a pretty good idea how they can fill the roster, all the way through parts 1-6.
You can round up part 7 with Soundman, Wekapipo, Moutain Tim, Hot Pants and Diego. (yeah at this point I'm not even hanging on the possibility that Soundman would be a Koichi clone, it should be fine to trust them with what they've done so far)
I'm positive another preview of the guide I saw on the Jojo community forum that confirmed that the last two were in fact Kira and Shigechi.
That would make more sense, but that still leaves the 50+ rumor out the window.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 22, 2013, 10:26:24 pm
I don't see how so. The guide covers the in-game roster and the two DLC characters that were planned to coincide with the release date, they probably easily could squeeze those two in a game guide in time. They probably just haven't finished any other DLCs yet, and they can't release them at the time a guide would be made.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 22, 2013, 10:38:50 pm
But then if there are no more non-DLC (because non-DLC would be in the guide), then it's still 25 DLC characters. Unless they start taking unlockable (not DLC) characters off the guide, but then that's just mean and incomplete. I hate when something calls itself a guide and isn't complete, if it's a matter of release date they should just delay the guide.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 22, 2013, 10:42:54 pm
I apologize, I misunderstood you. I thought you meant something else, man I swear sometimes I have the reading comprehension of a 10 year old.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 23, 2013, 08:29:14 pm
^-- Hey, don't sweat it, it happens and I wasn't too clear either.
In case anyone missed the stream. http://www.youtube.com/watch?v=lZ5eZhu6W68 http://www.youtube.com/watch?v=OdWYnoQtjYE http://www.youtube.com/watch?v=_Spm4B0rras
I actually forgot to finish watching those... In the last one, about the stuff they say that aren't visibly obvious : Pucci's super that takes out your disc lets you pull out your Stand, but seals your special moves (and you need to pick up your disc on the ground) I'm not completely sure if it only seals the specials with the Stand, not the physical one, and I don't think they say if it seals non-Stand users. That should help using the "14 words" one by one. C-Moon has attacks that reverse your opponent's direction inputs (the fog around Okuyasu's belly). Made in Heaven simply slows down your opponent and that's it. Man, with the Stand sealing, the 14 words, the direction reverse, the speed up, Pucci is looking pretty damn complicated.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 24, 2013, 10:39:48 pm
Looks like the select screen has space for many more characters.
Some more manga comparisons. I can't believe the level of detail still surprises me.
http://www.youtube.com/watch?v=_tw40hb41xU#t=32 Johnathan's full GHA. Some other stuff.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 26, 2013, 09:07:13 pm
Isn't that his HHA, isn't the GHA the fire punch ?
http://www.saiyanisland.com/2013/08/jojos-bizarre-adventure-all-star-battle-new-demo-gameplay/ Around 3:30, Dio pulls the Road Roller on Jotaro and, ugh, Jotaro is punching back from under the road roller. The hell ? Is that another option, is that for everyone, is that a command input to reduce the damage... ? It doesn't seem to cost power. Now this is just getting confusing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 26, 2013, 09:08:10 pm
Pretty sure sunlight yellow overdrive is the GHA.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 26, 2013, 11:10:45 pm
Isn't that his HHA, isn't the GHA the fire punch ?
http://www.saiyanisland.com/2013/08/jojos-bizarre-adventure-all-star-battle-new-demo-gameplay/ Around 3:30, Dio pulls the Road Roller on Jotaro and, ugh, Jotaro is punching back from under the road roller. The hell ? Is that another option, is that for everyone, is that a command input to reduce the damage... ? It doesn't seem to cost power. Now this is just getting confusing.
That's just how it is vs Jotaro. It still does the same damage unless you stop time with Jotaro.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Tsunamidusher on August 27, 2013, 04:58:34 am
Two Days... Two Days...
Title: Just kidding about the dub.
Post by: S.D. on August 27, 2013, 12:04:08 pm
Custom soundtrack confirmed. (http://i.imgur.com/RvK2msa.jpg) (http://i.imgur.com/OzYzRDA.jpg) English dub confirmed. http://www.youtube.com/watch?v=27gfJEqWLfE
Edit: My order hasn't shipped yet. I blame Jotaro. Posted: August 27, 2013, 12:12:07 pm IT'S HAPPENING Edit: And the Niconico videos got taken out.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 27, 2013, 02:41:00 pm
what's that second shot about, cuz that would explain why i saw kraftwerk in that one trailer
would make a lot more sense than making sale playable
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 27, 2013, 02:44:56 pm
Pretty happy for a custom soundtrack. Wish I got to see those nicovid videos but oh well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 27, 2013, 02:53:02 pm
what's that second shot about, cuz that would explain why i saw kraftwerk in that one trailer
would make a lot more sense than making sale playable
Support effect shop. The first one is "Soul of Zeppeli entrusting to the future" for 1500 gold, second is "barrage with Kraft Work's finger", "good time with Pearl Jam", "travelling with Highway to Hell" etc., with effects such as HHG regen with time for Kraft Work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 27, 2013, 03:00:43 pm
Yeah, I'm glad we're getting custom soundtracks, I mean, some songs are pretty cool (Caesar's) but I think I'll use some of the part 1 and 2 anime OST for some characters.
Also this: http://www.youtube.com/watch?v=wISIgAwuAnk http://www.youtube.com/watch?v=d2xtR1e4we8 http://www.youtube.com/watch?v=XhaGRRXDfEA
Too bad they didn't arrange more (Come on, just Avdol, Hol Horse and DIO...)
Also, I'm probably also using this song because it's pretty damn cool
http://www.youtube.com/watch?v=httww8BP5v0
And then some songs from PS2 Vento Aureo... I'd say songs from PS2 Phantom Blood but ugh, that game was so forgettable.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 27, 2013, 03:03:08 pm
That reminds me, how was that Phantom Blood game to everyone? Looked like a standard beat 'em up.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 27, 2013, 03:07:13 pm
That reminds me, how was that Phantom Blood game to everyone? Looked like a standard beat 'em up.
Never played it, but I can't say I've ever felt the need to. Game looks meh.
I'm probably just going to play the actual songs/albums/artists over the characters they reference.
That, or the Metal Gear Rising soundtrack. Stains of Time over Jotaro vs DIO should be pretty great.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 27, 2013, 03:08:25 pm
I will give every character a song from the people they're named from.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 27, 2013, 03:09:18 pm
The Phantom Blood game was pretty goddamn awful. Playing as Speedwagon was amusing I guess?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 27, 2013, 03:11:55 pm
YEah you could actually use his Odd Job hat outside of Ogre Street. And it had the VAs from that one shitty PB film if I recall.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 27, 2013, 03:13:48 pm
I think Speedwagon's special was the sledgehammer though (And I think you could also play as Dire and Straits and maybe Tonpetti?) Well, the game came out after the PD movie in Japan so everyone has their movie voice. I got used to Dio being voiced by Midorikawa at some point.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on August 27, 2013, 03:15:28 pm
who voices dio on the new game?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 27, 2013, 03:16:30 pm
Yeah, the PB game was rubbish.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 27, 2013, 03:18:19 pm
I think Speedwagon's special was the sledgehammer though (And I think you could also play as Dire and Straits and maybe Tonpetti?) Well, the game came out after the PD movie in Japan so everyone has their movie voice. I got used to Dio being voiced by Midorikawa at some point.
I see. I heard the PHantom Blood movie was indeed shit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 27, 2013, 03:34:38 pm
Everybody apparently hated the Phantom Blood movie. Especially Araki.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 27, 2013, 03:41:16 pm
I heard they more or less omitted Speedwagon and Straits.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 27, 2013, 03:47:44 pm
What are the videos that got removed ? Just the Battle League so far or was there something new ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 27, 2013, 07:12:40 pm
So am I the only one here who'll have this game ON release? Doing the smart thing and buying digital, splitting the cost with a friend and selling 2 shares off for $20, comes out to just $30 for the game WITH any accompanying dlc for my friend and myself. Have a hookup on JP cards with no lame ass markup, so it works out well for us.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 27, 2013, 09:25:01 pm
Some characters that were listed in the credits: Stroheim Kosaku Kawajiri Cioccolatta (assuming his voice actor is assuredly Naoya Uchida) Part 7 Dio iiiiiss *drumroll* ... Koyasu Takehito (do note however that they don't list him as Diego) Emporio is voiced by Junko Kitanishi Yasuho is voiced by Eri Kitamura Joshu is voiced by Hiroaki Miura F.F is voiced by http://www.animenewsnetwork.com/encyclopedia/people.php?id=16480 Ryoko Shiraishi
Characters that weren't listed in the voice credits: Fatty Yoshikage Kira Risotto Anasui Vanilla Ice
Posted: August 27, 2013, 10:38:22 pm Some matches: http://www.dailymotion.com/manologod2#video=x13rn3r
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 12:45:38 am
Every HHA and GHA. http://www.nicovideo.jp/watch/sm21695610
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 28, 2013, 01:34:27 am
Go for the “JOJO’S BIZARRE ADVENTURE ALL STAR BATTLE - privilege pack” (HK$ 449@ PS Store) on or before 25th September, which includes the full game and playable character Yoshikage Kira as a premium.
So apparently, $449HK is roughly $60 american. Easily the best option for anyone out there who wants to get the game asap at the cheapest price possible WITH the bonus character. Also keeping in mind the PS3's gameshare policy, the price for an HK card can get split 4 ways at $15 a pop (probably 17-20 due to markup).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 01:57:17 am
Ah, that's actually a good deal. You also save on shipping and waiting time. Gameshares are limited to only one extra account though (Still, 50-50 is pretty good) I should've gone for that but eh, Kira wasn't confirmed to be included in the digital release until the very last minute. I can always sell my physical copy and get the game ASAP I guess? Or just be patient, it's only one week and I like having the disc release (Than and canceling preorders at amiami usually backfires)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 28, 2013, 02:02:10 am
Seeing this news kinda feels like a slap in the face but eh. It'll be worth it once it arrives at my place. If it can before Labor Day.
(Nippon-Yasan, FedEx 48h, hasn't shipped yet)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 28, 2013, 02:09:12 am
i wasn't really planning on making the extra effort just to get Kira Type-B and that annoying whiny fucking idiot so i'm just gonna get the digital release when it comes out
eliminates shipping too and all that. so that's out the 29th as well? i doubt i can muster up the money any time soon but i'm just curious
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 02:12:44 am
I don't think Fatty is included in the pre-order bonus, just Kira. Fatty is regular DLC, so there's no reason you wouldn't be able to get him either way. Play-Asia, not likely to get it before next week (hasn't shipped yet, P-A doesn't ship early for me to get it on release day), but I don't really mind. And I prefer having the disc.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 02:23:59 am
Special moves and grabs http://www.nicovideo.jp/watch/sm21695992
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 28, 2013, 02:33:31 am
Ah, that's actually a good deal. You also save on shipping and waiting time. Gameshares are limited to only one extra account though (Still, 50-50 is pretty good) I should've gone for that but eh, Kira wasn't confirmed to be included in the digital release until the very last minute. I can always sell my physical copy and get the game ASAP I guess? Or just be patient, it's only one week and I like having the disc release (Than and canceling preorders at amiami usually backfires)
Gameshares can be done with up to 4 people if done on a fresh account (or just one that hasn't been deactivated in over 6 months). Two people grab the game/dlc/whatever the hell else and then the owner of the account (who isn't one of the first two people) resets all the activations via the SEN website. Owner then proceeds to download the game along with a friend or whatever, all 4 get to keep and play the game, as long as those first two people don't "remind" the PSN that they were activated i.e. going back on the account to try and download something else.
The more you know. ;]
EDIT: Also, some guy told me that the cheapest option for an HK Jojo's purchase would run about $71, from PCgamesupply.com (which is reputable for these things) $300HK card is $46 and a $150HK is $25, which covers the exact amount it'd run for. Just something to think about, in case 2 people want to split for the game or something.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 03:00:27 am
That's good to know, but it seems like such a hassle, especially with the hectic release of DLC content for certain games, especially if all four people need to get DLC every once in a while.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 28, 2013, 03:13:29 am
That's good to know, but it seems like such a hassle, especially with the hectic release of DLC content for certain games, especially if all four people need to get DLC every once in a while.
Yeah, that's the only issue if you're sharing with 3 others. If it's just with one other person however, it's not as bad, as you can both still split for whatever else gets released. Part of me wanted to wait for some type of "complete edition" or even a US/EU release but screw all that, I'm as hardcore of a Jojo fan as it comes (got the import of PS1 Jojo's back in '99 and Golden Wind for PS2 in '03 or something)!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 05:33:49 am
Special moves and grabs http://www.nicovideo.jp/watch/sm21695992
And Part 2 http://www.nicovideo.jp/watch/sm21696526
Kira looks better than the Battle League made him out to be.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: c001357 on August 28, 2013, 07:12:48 am
http://www.twitch.tv/gostunv (http://www.twitch.tv/gostunv) stream with good players
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 11:00:11 am
http://www.siliconera.com/2013/08/28/jojos-bizarre-adventure-all-star-battle-plays-like-street-fighter-iv-but-with-sidestepping/ Long write-up / summary on the system. Pretty detailed, with interesting bits and comments. The Stand Rush (making your character controllable while your Stand is in the middle of attacking) seems pretty strong, although it only allows for a few more quick attacks with no special or super since your Stand is already busy finishing the move you just canceled. I wonder if you can time it so you do Stand Rush, wait a little bit, and start your new combo when your Stand is about to finish their first attack, so they'll be available when you finish your second LMH combo, and move into another special or super. That would be super broken, so I can only imagine the Stand Rush-able special moves give the Stand a lot of recovery time. I'm not sure if it's saying that Puttsun Cancel allows that, I think the guy screwed his sentence, but it costs power anyway.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 12:11:30 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 28, 2013, 12:35:27 pm
Well it's about time. I wanna see some screens.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 28, 2013, 12:45:18 pm
Yay, a character hardly anyone will be able to actually hit with anything.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 12:52:21 pm
Shut up. Next thing we know we'll get
Spoiler, click to toggle visibilty
The rats from part 4 and Achtung Baby DLC
Posted: August 28, 2013, 01:23:12 pm The last ASB stream is up. http://www.ustream.tv/channel/jojoasbl Posted: August 28, 2013, 01:23:56 pm http://mirror.bandaigames.channel.or.jp/list/asb/system_campaign02.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 01:24:31 pm
Yay, a character hardly anyone will be able to actually hit with anything.
You still think they'll do something like that after all they did with everyone else ? They've adapted bits and parts to make things make sense, while still sticking to the manga, and they made it work. I'm not worried. Especially considering I've been defending Fugo as being viable in a fighting game since day 1. Uh, wait, did you mean Fugo or Iggy ? I'm presuming Iggy will have The Fool always active so you can hit it... Compare with Fatty not having a "Stand off" mode but two different modes for his Stand. I'm expecting Iggy to be the same.
144 customization medals... just in the first DLC chapter or as a whole, initial + DLC chapter 1 ? I'm not sure.
... Oh hey, not related to the above, I was just wondering if a match between 2 chars from SBR would give 6 corpse parts laying around or just 3 for both ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 01:40:44 pm
I think there's only three no matter what? http://www.dailymotion.com/video/x13rhgd_jojo-all-star-battle-cpu-highest-difficult-5_videogames
Also. (http://i.imgur.com/BOnCILU.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 28, 2013, 02:07:05 pm
Just make him like Fatty and always have his stand active so he actually has a hitbox.
Problem solved.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 02:23:33 pm
BAOH CONFIRMED WHAT THE FUCK
Also, Fatty, Iggy and Fugo footage. MORE alternate costumes revealed (Part 1 Dio with the cape and feathers, part 6 Jotaro, Cars with the bandages....)
More than 50 characters confirmed. Posted: August 28, 2013, 02:28:38 pm
Also, Fatty, Iggy and Fugo footage. MORE alternate costumes revealed (Part 1 Dio with the cape and feathers, part 6 Jotaro, Cars with the bandages....)
More than 50 characters confirmed. Posted: August 28, 2013, 02:28:38 pm
The last ASB stream is up. http://www.ustream.tv/channel/jojoasbl
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 03:08:06 pm
PV7, HD.
http://www.youtube.com/watch?v=FC6n-6J_anY
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 28, 2013, 03:12:43 pm
Dataminers have found placeholders for some of the upcoming characters.
Spoiler, click to toggle visibilty
(http://i.imgur.com/2r4lPK6.jpg)
Baoh is highlighted here, and it also covers Iggy, Fatty, Kira and Fugo, along with placeholders for all these peoples' stands. It also apparently has spots for Lisa Lisa, Old Joseph, Vanilla Ice and Anasui.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 03:15:38 pm
Iggy, old Joseph AND Vanilla Ice ? That would make 9 part 3 characters. So they're going even beyond the 8 chars per part rumor ? Could be just for a couple of exceptions. 27 DLC chars for 300 yens is still somewhere around $80. ...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 28, 2013, 03:16:39 pm
Fucking hell, Baoh's in.
so when's Irene confirmed?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 03:17:32 pm
Ah, "Shadow DIO" alt, nice. Another alt for Rohan, Gyro, Johnny, Caesar, Koichi and Jonathan. I think that's fine? I doubt we'll get more than 8 for part 1 or 2, so..
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 28, 2013, 03:18:36 pm
Iggy has uglyface as an alt?
That rocks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 03:21:02 pm
Iggy, old Joseph AND Vanilla Ice ? That would make 9 part 3 characters. So they're going even beyond the 8 chars per part rumor ? Could be just for a couple of exceptions.
I'm pretty sure they said something to the effect that the remaining characters would be up to the fans. If they do a poll of some sort I'll guarantee you Part 3 won't be the only lopsided part.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 03:25:50 pm
I'm pretty sure they said something to the effect that the remaining characters would be up to the fans. If they do a poll of some sort I'll guarantee you Part 3 won't be the only lopsided part.
I'd be okay with that, especially if it means that the DLC will be spread over a much longer period of time. 30+ DLC spread over a year and a half or something is getting much more viable, not to mention a good enough revenue plan for them, I might be willing to pull 6 to 10 bucks a month (skipping a couple maybe). They deserve it if they can pull it off. Hell, if they can delay it enough, they might include Joshuu or a couple of part 8 characters. But, which parts do you mean by lopsided ? I don't really know which parts are popular, you think part 4 or 5 will have lots of votes ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 28, 2013, 03:38:26 pm
But, which parts do you mean by lopsided ? I don't really know which parts are popular, you think part 4 or 5 will have lots of votes ?
I'm pretty sure Part 6 would get shat on in a fan poll, which'd mean no Foo Fighters for me, even if she got up over Weather Report.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 28, 2013, 03:38:47 pm
The thing is.. Game has 34 characters by default. 50+ are confirmed. For DLC so far we have: Anasui, Lisa Lisa, Vanilla Ice, Old Joseph, Iggy, Fugo, Baoh, Fatty and Kira That means we know 9 DLCs. 34+9 = 43 Which means there's about what? 7+ more character slots? Part 6 and 7 need more love.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 28, 2013, 03:40:19 pm
It's 32, Fatty and Kira made 34. So there are nine openings, presuming the final count is 50.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 03:44:44 pm
I hope Risotto gets a spot. Metallica is such a cool stand.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 03:45:22 pm
Yeah, if we're to reach the 50 mark, part 6 and 7 will get there sooner than part 1. 3 chars for parts 2, 6 and 7 is the most likely, with part 2 being burned out in case there's any addition past that point. Part 5 might be too much all over the place for anyone to get a solid amount of votes. Also, Yukako stands a pretty good chance I would imagine. Need chicks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 28, 2013, 03:58:10 pm
Well, Lisa Lisa's on the way. God willing we get some plankton as well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 28, 2013, 04:32:12 pm
They also said Top 5, currently, has higher damage out put than most of the cast. Like absurdly higher damage output. (http://i.imgur.com/sF5dGGy.png)
Haha, already. Kakyoin's exactly where he should be.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 28, 2013, 04:34:08 pm
Horses for top tier apparently.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 04:38:31 pm
Kira, Wham, and Pucci low tier.... that hurts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on August 28, 2013, 04:42:13 pm
It'll get patched in the future.
Spoiler, click to toggle visibilty
Hopefully. :anxious:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 05:17:58 pm
By the way, another unrelated detail, but I want to confirm how Bite the Dust works. Kira pulls Hayato, Hayato just sits there, Kira can move and get hit, and when the opponent hits Hayato, the time loop happens ? And Kira recovers the life he lost... since he pulled Hayato, or does he recover some more either way ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 28, 2013, 05:38:19 pm
By the way, another unrelated detail, but I want to confirm how Bite the Dust works. Kira pulls Hayato, Hayato just sits there, Kira can move and get hit, and when the opponent hits Hayato, the time loop happens ? And Kira recovers the life he lost... since he pulled Hayato, or does he recover some more either way ?
Hayato is pushed by Killer Queen into the opponent, if he hits it triggers the time loop. He recovers health because he goes back in time before he sustained some injuries.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 28, 2013, 05:43:51 pm
I think he meant in terms of game mechanics. Pretty sure he recover health from the last 10 seconds, since that's how far he go's back.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 05:56:45 pm
Yes, ingame mechanics, I know how it works in the manga. Simply 10 seconds, then ? I think the video from earlier with all the GHA showed Hayato sitting in place if he misses, and then the enemy walking into him and triggering it. Is that correct ? I haven't seen any stream or video from today's batch, so I don't know if it was seen and studied more clearly, I'm hoping it was.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 28, 2013, 06:01:34 pm
http://www.nicovideo.jp/watch/sm21701679
All the hair Josuke jokes.
DKDC please. :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 28, 2013, 06:05:50 pm
When I'm home, in an hour maybe :P
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 28, 2013, 06:23:21 pm
Jonathan : Maybe if I can hit that strange hair with the Hamon... !! Will : That's an uncanny cranium. What could it be hiding ? Dio : Such vulgar hair... Joseph : Wha ? That's a flipping huge head ! Caesar : Look, the country bumpkin's got a big head. Wham : That head is just shocking. ACDC : I'll burn that dumb hair. Cars : That head is just terrible. Jotaro : Let's put that discussion about your dumbass hair behind. Kakyoin : My hair is more refined than yours. Polnareff : I'll just cut you a more normal hairstyle. Avdol : I take it that foolish hair burns well. Hol Horse : You know, you really need to hide that head under a hat. DIO : That head looks like a cow's dung slumped on the roadside. Josuke : That's not a great hair you've got there. Okuyasu : Isn't that hair style kind of old ? Koichi : You know, I kind of wonder if your hairstyle isn't old, Josuke-kun... Rohan : Now that hair style is just primitive. Fatty : Hehe, that hair is weird. Otoishi : your haircut isn't rock at all. There's no heart there ! Kira : I believe I've yet to blow up that head. Kira DLC : Wow ! That hairstyle is just the worse. Giorno : My hair is just a better arrangement than yours. Bruno : That haircut is just boring. Mista : That's an interesting hairstyle. Narancia : That hair is horrible ! It doesn't fit you at all ! Diavolo : That head is just terrible (same line as Cars) Jolyne : I'll blow your hair away. Hermes : A fucking pompadour ? Pucci : Don't try to stand out with a cheap hairstyle like that. Johnny : I like that hairstyle. It's, like, great. It looks good on you. Gyro : That's a weird hair, I wonder if I could step on that. Valentine : That hair style is just terrible. I can't tolerate that in my country ! Josuke : Are you serious with that haircut ?? THE FUCK DID YOU JUST SAY ABOUT MY HAIR ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 28, 2013, 07:58:59 pm
Polnareff has apparently no sense of irony what so ever.
Hermes is the best, as always.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 28, 2013, 08:10:41 pm
Valentine's is just awesome.
Also haha Jonathan's.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on August 28, 2013, 08:12:14 pm
What Jonathan said, oh my god! :D
And wow, Hol Horse really knows how to hurt someone's feelings.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on August 28, 2013, 08:53:51 pm
Thanks DKDC
Valentine's one is the best. :D Posted: August 28, 2013, 09:03:01 pm http://www.nicovideo.jp/watch/sm21702526
Uh oh
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 28, 2013, 09:05:16 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordlol2-2_zps0e706c91.png[/avatar]I like how Narancia and Hermes just freak the hell out about it.
Now I want to see a compilation of Joseph's "Your next line is..."
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 28, 2013, 09:35:45 pm
And Valentine going all militant.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 29, 2013, 12:41:07 am
Now I want to see a compilation of Joseph's "Your next line is..."
Wish Granted.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 29, 2013, 12:49:28 am
Jolyne has a loop.
Diavolo plays basketball.
Title: We MAHVEL now.
Post by: S.D. on August 29, 2013, 12:53:29 am
Yep, she does have a loop. http://www.youtube.com/watch?v=FNyLvVwBSGA http://www.youtube.com/watch?v=M9n2I_qDoZw
Nerf Cammy please. Posted: August 29, 2013, 01:01:28 am And now, it's Diavolo's turn. http://www.youtube.com/watch?v=m5CDMW2ziQ8&feature=c4-overview&list=UUcPjl3aRGYy1Ot5bzblUeCQ
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on August 29, 2013, 01:04:07 am
Too slow, SD!
The next thing you'll say is "Damn you for editing that into your post!"
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on August 29, 2013, 01:36:16 am
Nobody posted the Jolyne and Diavolo infinites yet?
Seven posts above you
Also someone posted the NicoNico vid of Jolyne's infinite a page ago.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 29, 2013, 03:23:36 am
Oh wow, somehow they just wouldn't show for me until I restarted the browser. Never mind, then.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Tsunamidusher on August 29, 2013, 04:59:22 am
Day 1 Infinites...? I'm okay with that. I'm fortunately surrounded by fighters that hate KI, if you get my drift.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 05:06:19 am
I don't get your drift. JOSUKE STRONG
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 05:27:40 am
Decided against the JP digital release and snagged $600HK worth of PSN cards, hopefully that dlc sale applies there, as I'll have a spare $150HK for it specifically. Dying for the damn store to update already, the hype is overwhelming!!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 05:38:02 am
Even if there's no sale in the HK store, in the long run it'll be cheaper than dealing with JP cards.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on August 29, 2013, 06:30:41 am
My sides
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 29, 2013, 07:13:53 am
wait whoa whoa whoa iggy is voiced by shigeru chiba i can't believe this this is too good goddamn
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 09:33:42 am
http://www.famitsu.com/news/201308/29039005.html
Quote
Effects of D4C – Love Train - The received damage is decreased, while the invulnerable time of Stylish Move gets longer. - While you’re in the light, you are invulnerable to all projectiles except for Heart Heat and Great Heat Attacks. - You can still be hit by projectiles if you’re moving or jumping. - Some command moves are improved. - Gyro’s “Ball Breaker” and Johnny’s “Tusk Act 4” ignore these effects.
In response to receiving damage, even when you’re dying, you can refill your health gauge once per battle by switching with the healthy body from the parallel world. However, your Heart Heat Gauge disappears until the end of the battle, so you can’t use any moves that use it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 10:37:20 am
I swear, I must've refreshed the Hong Kong store like 284623 times already, just to look at the same fuckin Hot Shots Golf World Invitational ad over and over again. I'm losing sleep over this. haha S.D., you're sticking with the Japanese physical release, right? Planning on getting dlc?
EDIT: Game is now available in the JP Store, comes WITH Kira. Lot of physical owners regretting their purchase from the looks of things. It's 2.6gb for those wondering.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 11:42:51 am
This is the thing I don't get. How the hell are some people playing with fatty if both the Japanese store and the HK store haven't updated?
I've had my preorder with Amiami since May, so yeah I'll just wait, sure my shipping method is EMS but there's Labor day and then SAS Jotaro is delaying my shipment, so I'll just keep playing Dragon's Crown. I haven't finished Infernal mode anyways.
I'll most likely get HK PSN cards for DLC. And I have some leftover money in that account thanks to EXVS, so...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 02:33:03 pm
Ah, gotcha. I ended up getting tired of waiting for the damn store to update and fell asleep but I guess anticipation kept me from sleeping much and just slept for 3 hours or so...to find out that the store finally updated. haha It's definitely cheaper, fatty's dlc is $22HK, which is roughly $2.84 so even then, it's still less expensive than the Japanese store's sale of 300 yen (roughly $3.06). Also, wanted to know if you were planning to get the dlc from the JP store since I have a place where you can get JP cards with no markup (paying actual retail value for them in US, as opposed to asshole sites like play-asia and stuff with ridiculous overpricing).
You can download the free campaign mode as well, I think it adds story mode shit for Kira and fatty. Pretty cool knowing that they're not just tossed in without some form of story integration or something. In any case, I think it's time to completely ruin my sleeping habits and dig into this game, I really can't believe that this moment is finally here! LOL
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 02:43:46 pm
I know Japan-Codes is good for, well... Japanese PSN cards, but I also know that they take their sweet time when it comes to emailing the codes. For the HK PSN I have to either rely on Playasia (I'm completely aware on the fact that they love to overprice their stuff but at least they email the codes almost immediately) or ebay (I actually haven't used it in years) Also, Playasia only has digital codes for the 200 HKD cards but eh, that's good enough for me I guess.
I'll most likely get my copy until Tuesday (Unless by some miracle my order arrives on Saturday, which I honestly doubt) so I might buy a HK PSN card during the weekend.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 03:29:02 pm
Expecting my copy either today or tomorrow. Cannot wait. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 04:20:09 pm
Currently playing the thing, anyone wondering anything about the game? That square auto-combo thing was throwing me off but I realized that this plays a LOT like the Capcom Jojo's, just with a lot more depth due to the added gameplay features. Campaign mode is essentially the online mode, from the looks of things, has a daily sign-in reward thing, like Tekken Revolution, apparently. I'll also post some info I mentioned over on gamefaqs, though I'm sure most of it has already been mentioned here or been seen in streams and what not.
At the mode select screen, music is pretty badass. Speedwagon does the commentary, obviously. Explains what each mode is and stuff. Melone from Vento Aureo explains the options menu. All options are entirely in Japanese, for those wondering. Resetting settings to default has the option "YES! YES! YES!" if you want to confirm it. haha Different Jojo characters handle the voicework for all the different modes.
14 characters are available from the start, along with Kira (if you bought it digitally or received a physical copy with the voucher, I figure). In order, Jonathon, Joseph, Jotaro, Josuke, Giogio, Jolyne, Johnny, Will A. Zeppeli, Ceaser, Kakyoin, Okuyasu, Buccarati, Hermes, and Gyro.
When selecting a stage, you can hit triangle and select to play 1p or 2p's BGM theme, or have it play music from your PS3's hard drive. You can have it play a specific track or randomly play a track from a folder/album you have. Pushing square lets you turn on/off "stage gimmick," which I'm assuming is that interfering stuff you see in stages.
Versus screen shows a percentage meter in the corner displaying how far it's done loading. It got to 100% after about 8-10 seconds or so, and this is digital, so I'm wondering if physical has much heavier load times.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 04:45:52 pm
Hey Shaddup, I realize this is a weird request but could you check the BGM player for me? I just want to know if the music from the PVs are in the game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on August 29, 2013, 04:51:30 pm
Whether or not this (http://www.youtube.com/watch?v=yC0bA_NZ3vI) is in the game by default doesn't matter; custom soundtracks means it will be. The game is downloading at the moment. A more detailed post after I play around with it and stuff.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 04:52:14 pm
Never really paid attention to the music from the PV's and all the BGM's in the game's sound test have to be purchased. I guess I'll give the vids a watch sometime when I get enough cash to unlock all of them, shouldn't be too hard, most are only 100 G. Any specific theme I should look for? I'll buy all the 100 G themes now, have 9800 already.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 05:00:38 pm
Not really, just interested in the trailer music. If you find any, that's all I'll need to know. Thanks btw, I appreciate it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 05:04:14 pm
Can you link me to it? Just wanna be certain what I should look for, bought all BGM's.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 05:05:59 pm
http://www.youtube.com/watch?v=HbdgjePSY0o
Anything from this.
http://www.youtube.com/watch?v=EujERe-PYf0
or this.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 05:23:42 pm
Nothing so far but apparently, more BGM's get added to the shop as you play through story, so maybe it's just a matter of unlocking themes? I'll keep you posted, up to Battle Tendency.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 05:28:17 pm
Thanks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 07:30:38 pm
Possible bad news for Japanese Jojo ASB importers, people are stating that Campaign mode (which is like something like SF Alpha 3's World Tour mode with online rankings? not entirely sure, haven't fiddled with it much) is region locked, where it'll only work if playing the mode from a Japanese PSN account. I can confirm that it's working just fine on my normal US account but I'm wondering if that just has to do with having the HK version, so it's not as strict with it's policies?
Still waiting to see if more people have that problem.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 29, 2013, 08:14:43 pm
You're already required to use a Japanese PSN to get and use the DLC anyway. But that doesn't make sense, you need to play with a Japanese PSN ? What if you just don't log in your PSN at all ? If it's working for your HK version + US account, I don't see how it could have this kind of restriction.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 08:28:33 pm
That's what I'm thinking too, but some guy over on the gamefaqs board is confirming that it's not working. Maybe he's just stupid but who knows? The Shirakani guy on page 5 of this link:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 29, 2013, 08:42:08 pm
Oh, page 6 first post specifies it's the Japanese PSN version, so the downloaded version, right ? In other words, you can only play it on the account you downloaded it with, considering it's apparently because of the online part of this campaign mode thing. Is that correct ? Because it makes a ton more sense.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 08:46:02 pm
Oh, page 6 first post specifies it's the Japanese PSN version, so the downloaded version, right ? In other words, you can only play it on the account you downloaded it with, considering it's apparently because of the online part of this campaign mode thing. Is that correct ? Because it makes a ton more sense.
That was my post, actually. lol I'm just assuming it's the Japanese PSN release, since I figure people haven't received their physical copies yet...but hopefully it's not true and it's just incompetent people who don't know how to get it to work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 29, 2013, 08:48:08 pm
No, if it's indeed the download version, then it's actually logical. Aren't there a lot of games that require you to use the account that downloaded the game to play it online ? It has nothing to do with region lock, it's an account lock, and it's totally normal AFAIK.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: タイタニックリバース on August 29, 2013, 09:20:49 pm
Is it in english?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 29, 2013, 09:21:15 pm
http://www.youtube.com/watch?v=v3qtxSeHZ44
Damn, a lot more people could enter stand rush than I figured. Hell Johnathan can and he doesn't even have a stand.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 29, 2013, 09:38:56 pm
Nope. Full blown Japanese, only the mode selections are in english, practically everything else is completely in Japanese. There's some english words scattered here and there but if you're hoping to understand anything, you wouldn't have any luck.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 29, 2013, 11:17:03 pm
Part 2 http://www.youtube.com/watch?v=SNOm8P2upw8&feature=c4-overview&list=UUcPjl3aRGYy1Ot5bzblUeCQ
Poor Joseph, he's the only JoJo who can't clash.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 30, 2013, 12:11:46 am
http://www.nicovideo.jp/watch/sm21710140
Finally character themes!
EDIT: The OST definitely exceeded my expectations. Has more depth and catchiness then The Battle League made me initially believe.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 12:14:09 am
We still need an actual rip of the CD but that's better than nothing.
So it seems like online doesn't have lobbies, it only has 1vs1 player matches. That's kinda disappointing. Even lobbies with no spectator mode like those in MvC3 would be nice.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 30, 2013, 12:25:14 am
I like the music a lot, it certainly is different from standard CC2 fare. At least for the character themes/general battle music.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 30, 2013, 12:35:54 am
http://www.siliconera.com/2013/08/29/jojos-bizarre-adventure-all-star-battle-videos-how-to-stop-time-and-death-itself/ Yet some more details on character-specific mechanics - for those like me who don't have it yet. I'm surprised at Jonathan's final ripple, a straight up revive like Bruno and no HH gauge required for ripple-enhanced attacks ? That's a welcome edge for a character that never seems to have the advantage in reach or attacks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on August 30, 2013, 12:36:35 am
Joseph, Kars and both Dio themes >>>>
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 12:58:30 am
I'm still changing the part 3's cast themes for some arranged versions of their CPS3 themes (Polnareff probably gets his PS2 Vento Aureo theme) and some of the anime OST songs (I don't know if I'll change Caesar's though)
That's a welcome edge for a character that never seems to have the advantage in reach or attacks.
Then again, Bruno gets that for free haha. Oh well, at least he can use unlimited EX moves. I'd do that but it's kinda predictable and boring and some songs don't even fit. Plus I'm not a big fan of songs with vocals in fighting games (Some exceptions apply but fucking X-23 theme, ugh) . V
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 30, 2013, 01:03:11 am
i'm automatically changing the songs to their respective namesakes
....going with that, i'm kind of glad trish isn't in this game or i'd be forced to listen to 'wannabe'
oh yeah and here's a neat little thing (http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=39&t=6448) in case people want ids or something so that you know who has the game or not
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Davod Sirloin on August 30, 2013, 01:08:08 am
http://youtubedoubler.com/9Ta0
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 08:40:44 am
Ahahaha, it was shown on stream that Bites the Dust reverses Made in Heaven.
Edit: ...And Cars' transformation. And GER... pretyt much every install super. ..Or maybe not? Someone should give it a try. I just paid for my order and I probably won't get it until next week, ugh. Posted: August 30, 2013, 12:16:42 pm http://www.nicovideo.jp/watch/sm21712240 Will A. ripple cutter loop confirmed. It's not an infinite because it's not meter positive. Posted: August 30, 2013, 12:55:51 pm High level Kakyoin matches:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on August 30, 2013, 01:00:24 pm
So apparently Campaign mode is online-only, limits how many times you play (like Tekken Revolution) and is the only way to unlock the alt costumes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 30, 2013, 01:07:11 pm
10 charges in a battery that refill one tick every 20 minutes so you don't overgrind medals.
But in order to avoid confusion, that's just an online mode and not the online mode, right?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 01:10:41 pm
You can recharge it faster if you buy buns with actual money. So yeah, like Tekken Revolution.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 30, 2013, 01:14:23 pm
You have to log online, but do you have to play against other people to get medals to buy costumes ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 01:20:33 pm
As far as I know, the energy thing is only for campaign mode (Which is just fights against ghost data, and yes, this is where you unlock medals). Online ranked and player matches are free to play whenever you want. Posted: August 30, 2013, 04:10:11 pm Nerf horses.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: kkhohoho on August 30, 2013, 04:34:14 pm
Anyone seen this yet?
Or how about these two?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 30, 2013, 04:52:28 pm
It's less surprising that they've put out so much work on so many characters, seeing how many infinites and glitches are showing up so soon. This is their first real fighting game beside the Naruto series, right ? They didn't quite get the hang of it just yet, I guess. Hope they decide to put out patches.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on August 30, 2013, 05:02:22 pm
Eh I wasn't really expecting a high-level fighter to begin with. Too much dedication to authenticity for that, yet still, that's where most of the appeal comes from.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on August 30, 2013, 05:21:24 pm
they said since the start that this was not oging to be a very balanced game anyway.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on August 30, 2013, 05:31:33 pm
I know, but glitches and infinites are not quite a balance issue. Someone like Diavolo or Pucci could have outrageous moves that make everyone useless against them, that would be a matter of balance. And actually they didn't go too far overboard with that, they were pretty tame, which also surprised me ; some stuff seem broken as fuck (Bruno's revival, Diavolo's Epitaph, Pucci's Made in Heaven) but it doesn't seem to cause too much trouble or really break the game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on August 30, 2013, 05:54:11 pm
they said since the start that this was not oging to be a very balanced game anyway.
theres a difference between being balanced and being broken. one thing is a dbz char that has a kamehama that does 100 hits and restores health to himself another is a dbz char that can juggle you in the air pressing lp repeatedly forever. one of those isnt intentional.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 30, 2013, 08:43:47 pm
Already completed story mode and unlocked all characters, got over 80% of the trophies in the process. Pucci is definitely broken when he gets Made In Heaven but you have a window to prevent him from going into the transformation. Currently playing Campaign mode, to try and get some more goodies. I'm really loving the gameplay but still not sure which character I like the best. Jo2uke (Jojolion) is really damn fun to play. Josuke (part 4) has a hilarious moment against Rohan (who talks crap about his hair) in story mode where he gains super armor, can't block, and keeps walking forward no matter what you do (besides jump).
To verify, Campaign mode is NOT the only online mode. Selecting Versus from the main menu lets you select Offline or Online. Online lets you do player matches or ranked matches.
In case you guys want a bit more info on what to expect in the game, here's my WIP translation of the menus: http://www.gamefaqs.com/boards/676176-jojos-bizarre-adventure-all-star-battle/67119691
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 30, 2013, 10:01:54 pm
they said since the start that this was not oging to be a very balanced game anyway.
theres a difference between being balanced and being broken. one thing is a dbz char that has a kamehama that does 100 hits and restores health to himself another is a dbz char that can juggle you in the air pressing lp repeatedly forever. one of those isnt intentional.
Leebee on the JJBA forum said:
dunno if it's been mentioned, but on the jojo asb twitter they said ジョジョASBですが、発売後に見つかった不具合については、アップデートでの修正を検討しています!(BNG新野)#jojo_asb
which means they're looking to fix problems found in the game~ Best news yet!
one thing is putting something really fuckin stupid in the game intentionally, another is realizing that even for a not-serious fighting game that a jumping low punch infinite is really dumb and fixing it
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 30, 2013, 11:21:54 pm
Just got the platinum trophy, was easy thanks to my limited reading ability of Japanese. haha Something nifty I found out is when you replace a stage's music with something on your HDD, it actually saves it as the default music FOR that stage whenever you fight in it (even if you quit back out to the menu), which is kind of cool. It's probably more interesting when you select the stage to play random tracks from an album or playlist on your HDD, so that it's always something new when you return to a stage.
Other than that, you can't change any other music in the game. It's only stage themes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 30, 2013, 11:31:12 pm
You can't change character themes? Dammit, there goes my plan.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 30, 2013, 11:45:08 pm
yeah mine too. still hugely appreciative of it though
also any details on how color customization works? i hear it works like tekken 5 / 6 which is slightly lame but i can work with it
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 30, 2013, 11:47:40 pm
Can we still get Rubber Soul Kakyoin?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 31, 2013, 12:03:53 am
You can't change character themes? Dammit, there goes my plan.
Nope. And scratch what I said before about it saving the theme for the stage. It just plays the same song no matter WHAT stage you pick, so basically, you have to select what song you want to play every single time you change stages if you want to play your own music.
And I haven't seen any kind of color customization option, I'll give it a look now. No Rubber Soul Kakyoin.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on August 31, 2013, 12:06:03 am
BOOOOOOOOOOOOOO.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 31, 2013, 02:55:55 am
at least kakyoin has RERORERORERORERORERORERO
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on August 31, 2013, 02:59:00 am
So yeah, I'm planning on importing this for real on the 12th, and I know there's sites where you can do that, but which site is the most reliable? I don't wanna just go out at random and suddenly get shit service and all that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 31, 2013, 03:05:24 am
Do you absolutely want a physical release? If so, then get it from anywhere that offers reasonable shipping fees like Nippon-Yasan or YesAsia (AmiAmi spiked up due to demand IIRC but I could be wrong) I had bad experiences with Play-Asia since for some reason, FedEx orders from them always gets me to pay customs at the door. Was never the case for YesAsia and I'm still waiting for my NY order.
If not, just make a Hong Kong PSN account and get cards from Play-Asia as stated earlier. If anything, it'll end up cheaper and you'll get it immediately, but you won't have it in disc form to lend to a friend and such.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 31, 2013, 03:31:17 am
Do you absolutely want a physical release? If so, then get it from anywhere that offers reasonable shipping fees like Nippon-Yasan or YesAsia (AmiAmi spiked up due to demand IIRC but I could be wrong) I had bad experiences with Play-Asia since for some reason, FedEx orders from them always gets me to pay customs at the door. Was never the case for YesAsia and I'm still waiting for my NY order.
If not, just make a Hong Kong PSN account and get cards from Play-Asia as stated earlier. If anything, it'll end up cheaper and you'll get it immediately, but you won't have it in disc form to lend to a friend and such.
Well, in theory, it COULD be lent to a friend in a couple ways. Buying the game digital, he can share the game with one other person. If both shares are taken, then he can just deactivate himself from the account, go to a friend's and download and play it there (only 2gb, which wouldn't take too long) and when he's done there, deactivate again and go home to re-activate. When you think about it, it's not that much different from carrying a disc back and forth.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on August 31, 2013, 03:44:26 am
Mmmm, if it's cheaper, then I could definitely settle with a digital copy of the game. I'll just need to know how to make a Hong Kong PSN account and all that hoo-hah. Time for Google.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 31, 2013, 03:52:21 am
Mmmm, if it's cheaper, then I could definitely settle with a digital copy of the game. I'll just need to know how to make a Hong Kong PSN account and all that hoo-hah. Time for Google.
You probably already found out on google but for those not in the know, you just create a new user on the PS3 and sign up for a new PSN account, select Hong Kong and language should be english. Rest of it is the same as making a US account and for the address, you can put whatever nonsense you'd like and pick whatever city from the drop down list and you're done.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on August 31, 2013, 04:01:15 am
I downloaded the game from the HK store along with the DLC, and I didn't see any Kira on the select screen. Is he unlocked during play (along with Fatty)?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on August 31, 2013, 04:08:31 am
I downloaded the game from the HK store along with the DLC, and I didn't see any Kira on the select screen. Is he unlocked during play (along with Fatty)?
You forgot to download the free compatibility patch. It's like 170mb or something. Install that and you're good to go.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Blackmore on August 31, 2013, 04:49:49 am
Sweet, I can't wait until the 12th to get in one some sweet, sweet Jojo.
So which characters have good rushdown capabilities?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on August 31, 2013, 04:57:28 am
Do you absolutely want a physical release? If so, then get it from anywhere that offers reasonable shipping fees like Nippon-Yasan or YesAsia (AmiAmi spiked up due to demand IIRC but I could be wrong) I had bad experiences with Play-Asia since for some reason, FedEx orders from them always gets me to pay customs at the door. Was never the case for YesAsia and I'm still waiting for my NY order.
If not, just make a Hong Kong PSN account and get cards from Play-Asia as stated earlier. If anything, it'll end up cheaper and you'll get it immediately, but you won't have it in disc form to lend to a friend and such.
i tried amiami and they're pretty friggin expensive right now, so i'mma try yesasia
doesn't getting cards from play-asia take a bit too since they're delivering cards physically, or is that something different?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on August 31, 2013, 05:22:29 am
They have physical cards, but they also deliver cards digitally. They instantly give you card codes the moment you buy digital cards.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on August 31, 2013, 11:26:32 am
I had bad experiences with Play-Asia since for some reason, FedEx orders from them always gets me to pay customs at the door.
That's just Canadian tariffs or whatever.
I'm pretty sure that Amiami still has the same discounted price, which is almost 7000 yen (12% off) plus shipping and tax http://www.amiami.com/top/detail/detail?gcode=TVG-PS3-1745
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on August 31, 2013, 12:09:03 pm
Oh god Valentine.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on August 31, 2013, 03:01:44 pm
Easy platinum trophy GET
I really, really like this game. The freemium campaign is an odd choice, but it works. I seem to keep getting refills from Tonio Trussardi and Poco Loco very frequently, so I don't really end up having to wait for the battery to refill. A handful of costumes, most palette Cs, and a random assortment of taunts/winposes unlocked so far. Still replaying story mode to to get money for gallery unlocks and complete my secret missions. It's good to see they brought those over from Capcom's PS1's Super Story Mode and PS2 part 5 game.
Is the netcode any good? Bearing in mind the whole only in Japan thing, of course. The one thing I haven't done yet is battle online.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on August 31, 2013, 03:15:02 pm
From what I've heard it can get laggy at times, but nothing detrimental.
I really, really like this game. The freemium campaign is an odd choice, but it works. I seem to keep getting refills from Tonio Trussardi and Poco Loco very frequently, so I don't really end up having to wait for the battery to refill. A handful of costumes, most palette Cs, and a random assortment of taunts/winposes unlocked so far. Still replaying story mode to to get money for gallery unlocks and complete my secret missions. It's good to see they brought those over from Capcom's PS1's Super Story Mode and PS2 part 5 game.
Is the netcode any good? Bearing in mind the whole only in Japan thing, of course. The one thing I haven't done yet is battle online.
Congrats! It really is easy to get the plat, would've been nice if they had a trophy for completing every secret mission. The netcode runs as expected, my opinion. Most players are Japanese, so playing with them, you'll feel the lag a bit. I played with a friend in the area though (here in NYC) and the connection was great, so it's just a matter of location.
I think the biggest charm about the game is how hard it is to dislike it. Like, when you first start playing it, you're sort of weirded out that it doesn't play EXACTLY like Street Fighter or the Capcom Jojo's game and over the Easy Beat mash-square-for-auto-combo...but as you play more, little by little, you start to fall in love with the battle mechanics and gameplay elements.
I'll definitely buy a physical copy somewhere down the line (hopefully it'll get cheaper in a couple months) just because of how much I like the damn game, I'd just keep it sealed.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 01, 2013, 01:31:27 am
I'll definitely buy a physical copy somewhere down the line (hopefully it'll get cheaper in a couple months) just because of how much I like the damn game, I'd just keep it sealed.
Same here. As of now, I already dropped $90 on it (the PSN Cards, etc) on the HK Store. Once the price drops a bit, I'll get a physical copy, just for collecting's sake.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 01, 2013, 02:47:51 am
Kira's taunts.
Posted: September 01, 2013, 02:51:49 am Akira infinite
Caesar infinite
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 01, 2013, 03:35:36 am
Their workload for fixing these infinites is gonna be incredibly huge. D:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 01, 2013, 06:05:24 pm
http://www.eventhubs.com/news/2013/sep/01/jojos-bizarre-adventure-all-star-battle-early-combo-videos-featuring-joutarou-jousuke-jonathan-jolyne-and-johnny/ Regular combos (as in not broken LP juggle or infinite) that can easily pass 50%, with crazy Johnny horse juggle clocking in at 80%. Puttsun Cancel being a favorite, so they do use power gauge. The same user (as the last 3 videos) has some more with Jonathan (again), Dio, DIO, Hol Horse and such. Posted: September 01, 2013, 07:13:02 pm http://www.youtube.com/watch?v=GxcrsU30-7g And Gyro's got a 70~75% combo too. Horse riders god tier indeed.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 02, 2013, 04:43:24 am
Josuke Higashikata. Jerk of 2013.
Posted: September 02, 2013, 05:50:24 am Aaaand another glitch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 02, 2013, 09:38:04 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 02, 2013, 09:08:20 pm
Well it's a kick in the ass for everyone who already bought it, including those who downloaded it, isn't it ? Got my copy, I'll play tonight. I'm still waiting for more DLC to be released (Fugo, Baoh) before buying some, or new ones to be announced - but before it comes back to full price. Although I'm going to assume they'll work fully on an update to patch all the bugs and infinites before resuming the DLC announcements, you bet it must have disrupted their initial schedule in some way.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 02, 2013, 09:16:45 pm
Well it's a kick in the ass for everyone who already bought it, including those who downloaded it, isn't it ? Got my copy, I'll play tonight. I'm still waiting for more DLC to be released (Fugo, Baoh) before buying some, or new ones to be announced - but before it comes back to full price. Although I'm going to assume they'll work fully on an update to patch all the bugs and infinites before resuming the DLC announcements, you bet it must have disrupted their initial schedule in some way.
Well, it hurts for those who bought digital only for themselves. I split the cost with a friend ($45 each for $600HK) for the HK digital and got it on day 1. Price of importing 2 copies would still be more than $45 a pop (and with no dlc whatsoever), so splitting a digital copy is still the most cost effective way of getting the game.
Just knocked out Diavolo's reversed role missions in story, kind of like his stiff-ish gameplay with bound juggles. Beating Giorno with GER was definitely a challenge though. haha
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 02, 2013, 10:48:58 pm
I'm not sure if this is a true infinite but dang, Hermes.
Posted: September 02, 2013, 10:49:42 pm And then there's this fat bastard (I think you can quick rise out of this?)
Posted: September 02, 2013, 10:54:43 pm Who needs loops when you have nice damage? I'm glad I'm maining Joseph.
Posted: September 02, 2013, 11:35:47 pm Actually, you know what? I regret what I said. Fuck horses.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 03, 2013, 12:35:27 am
For the record, on the Japanese account matter : I played the story mode offline with my user account that has my European PSN account I tried logging in with my European account, and it looked for "Campaign data" which it couldn't find. I created an alternate user account, to which I tied back my old Japanese PSN account (I got a new PS3 since last time I used it) I logged on the PSN with it, and it found the campaign data it was looking for, telling me to download it. Apparently it's just the compatibility pack for DLCKira and Fatty, but it's weird that it won't let you even enter Campaign mode without it ?? Either way, it does indeed not work with a non-Japanese PSN account. Well, it's what you need to use if you want any DLC anyway, so it's not really a problem. And... Of course, for some reason it doesn't want to use the save data from a different account (of the story mode I did halfway, along with the trophies). Oh well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 03, 2013, 03:18:38 am
That's extremely weird (I assume any Asian account works) I wonder if CyberConnect2 will unlock campaign for non-Asian accounts, they know a lot of people imported the game so I don't really see why they felt like doing this was necessary (If I had a twitter I'd ask them, eh, there's always an good old fashioned email I guess)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 03, 2013, 05:58:22 am
That's extremely weird (I assume any Asian account works) I wonder if CyberConnect2 will unlock campaign for non-Asian accounts, they know a lot of people imported the game so I don't really see why they felt like doing this was necessary (If I had a twitter I'd ask them, eh, there's always an good old fashioned email I guess)
Wait, so it's CONFIRMED campaign not working only applies to the Japanese version? I think I already confirmed here that campaign works fine on the HK digital version (on accounts of any region...or at least US, as that's the account I play the game with). If I didn't, then I confirmed it over on Gamefaqs. I've unlocked colors for Dio and Giorno, alternate costume for Jolyne and Dio, and a bunch of medals.
That would be really unfortunate since campaign mode is seriously the meat of the game besides online versus. Story's good but doesn't give you much to do once you've done all the secret missions.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Darkflare on September 03, 2013, 06:52:43 am
I was told by a buddy that you only need a Japanese account to download the Campaign mode and DLC compatibility. You can switch to another region account and play it with that once you've done that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 03, 2013, 09:43:37 am
Oh ? I haven't tried that one. I'll do it tonight then.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 03, 2013, 11:21:20 am
Probably because it was searching for regions that actually access the download, much like JP games that have stores you can only access via a japanese account, goes for every region and game that doesn't have the identical product number listed.
Case closed! Let's get drunk.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 03, 2013, 02:33:01 pm
Downloaded full game, campaign, Kira, and Fatty from the HK store; fired up the game on that account to search for a game update (just in case) and downloaded the 8-ish mb day one patch; exited game, went to my regular account, and did everything just fine from there (including campaign stuff). I figure the HK account will be logged into only to download various campaigns, patches, and whatever DLC I get, but nothing else. I keep hearing about people having issues with the campaign for non-JP or HK accounts, but I've had no issues. Agree to the ToS agreement that pops up when you first try it, then get your freemium experience on and earn your medals.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 03, 2013, 02:55:50 pm
It does completely block you out of the mode, no question asked, if you don't have any campaign installed. It tells you to go to the store to get one. Alright then, so it's just to get the first one then you can play however you want.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 04, 2013, 05:13:09 am
Okay so after playing at first the game felt really clunky and there were some massive frame drops on some stages (Part 4 stage I'm looking at you) but after spending some time with it, I like how it is.
For a first foray in actual fighting games, CC2 did somewhat good and holy shit is Part 1 Dio fucking fun to use. <3
Also the netcode is kinda ass but I haven't tested against anyone I know so it might've been bad NYC internet. But training mode had lots of neat shit to find out, and puttsun... hnnnnnngggghhhh
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 04, 2013, 07:22:53 am
It seems like the easiest way to fix the infinites is to implement proration and hitstun decay.
It's good to see that the game has some legit combos and cross ups though, and I want to think that story mode is so barebones because they spent so much time working on the actual gameplay.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: _Kronos_ on September 04, 2013, 04:06:33 pm
Sorry to ask, wondering if any one , has fatty which is 300 yen . I have a made up Japanese account . it won't tie my visa to the PSN Japaneses account for obvious reasons, region or what not. Do the ebay or play asia "PlayStation Network Cards" work or do i have to have legit Japanese Account. I have a family member who lived in Japan.
p.s.
hoping "Cyberconnect2" would make Hokuto no ken in this style and attention to detail. - infinities
+downloaded Kira :)
-don't have Fatty or Chubby or what ever :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 04, 2013, 04:25:05 pm
Get a Japanese PSN, get a Japanese PSN card, use the card's code on the Japanese PSN, get PSN money, buy Fatty on the Japanese PSN. The PSN card is there to replace the need for an actual Japanese bank account / credit card.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: _Kronos_ on September 04, 2013, 05:21:51 pm
Get a Japanese PSN, get a Japanese PSN card, use the card's code on the Japanese PSN, get PSN money, buy Fatty on the Japanese PSN. The PSN card is there to replace the need for an actual Japanese bank account / credit card.
YOUR THE BEST THANK YOU!
YES YES YES heheheh.
new DLC including BAOH!!! Old Anime and manga.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 04, 2013, 05:25:05 pm
Yeah, that trailer is a week old. There's no date for its availability yet, is there ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 04, 2013, 07:19:51 pm
Seriously, where were you when this got announced? Anyways, I recall reading somewhere that Iggy and Fugo would be available on Sept 12, but Baoh has no release date yet. Don't quote me on that though.
I'd post more loops people have been finding (Rohan has two) but eh, it's safe to assume at this point that everyone has an infinite or loop of some sort. I really hope we get some sort of Hit stun deterioration, proration, meter gain and pushback (And damage, I'm looking at you horses) adjustments eventually.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: _Kronos_ on September 04, 2013, 07:49:58 pm
Seriously, where were you when this got announced? Anyways, I recall reading somewhere that Iggy and Fugo would be available on Sept 12, but Baoh has no release date yet. Don't quote me on that though.
I'd post more loops people have been finding (Rohan has two) but eh, it's safe to assume at this point that everyone has an infinite or loop of some sort. I really hope we get some sort of Hit stun deterioration, proration, meter gain and pushback (And damage, I'm looking at you horses) adjustments eventually.
HAHAH, I live under a Rock only, I see the Sun for 2 hours. - -; true story.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 05, 2013, 07:16:33 am
I'm surprised to see that the game lacks damage scaling.
Also, I found some useful "glitch", if you have an attack that needs a button to be held down (Joseph's Clacker Boomerang) you can still use that attack if you map a second button to the same action (Say heavy attack) so you can still use the long range boomerang's return and get in with heavy attack.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 05, 2013, 11:30:42 am
As thanks to everyone who bought the game, Fugo will be released free of charge on 9/12.
Oh fuck yeah \o/
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 05, 2013, 12:05:19 pm
We'll have to buy Iggy and Baoh though (It's not a big deal. Besides Iggy will be released at a discounted price)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 05, 2013, 12:05:50 pm
Can someone explain to me how the Kira DLC works? I'm considering getting these if enough people in the West have it (Japan vs US can be laggy) even though it's a kusoge piece of shit I'm a Jojo fan so I'd probably enjoy it anyway. I want to play Kira and IIRC he's not available in the digital one? Or maybe you have to buy him separate? I dunno D:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 05, 2013, 12:45:14 pm
He's there, the preorder just gives you a code to get it for free. Otherwise he's a regular DLC with Fatty. BTW, Siliconera says it sold 450 425 (http://www.siliconera.com/2013/09/04/this-week-in-sales-jojos-bizarre-adventure-sees-bizarre-sales/)k units on its first week.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 05, 2013, 12:48:33 pm
So I can just buy him normally from the store? I don't need to get a physical pre order copy?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 05, 2013, 12:50:30 pm
No. That'd be a terrible idea.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 05, 2013, 02:07:37 pm
As thanks to everyone who bought the game, Fugo will be released free of charge on 9/12.
Also, on 9/6, at 5:00 PM JST, five minutes will become the REGULAR stamina restoration time.
Niiice.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 05, 2013, 07:02:46 pm
Free Fugo? :)
He was one of my faves in Part 5. Definitely powerful. Hopefully he plays well against some of the more used JJBA ASB characters, right now. I WANT MY BAOH, tho.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on September 05, 2013, 10:47:52 pm
That's good to hear that he's free. I'm looking forward to playing him.
Watching the PV again made me notice that one of his moves has him breaking the virus bulb with his teeth. He never does that in the manga (he doesn't even fight directly with Purple haze in his one fight, but all the other poses and moves (lol fork) are from the manga) so I'm wondering where that came from. Or maybe he's gonna be like Midler in Heritage. I dunno.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 05, 2013, 10:58:57 pm
Maybe from one of the novels? Golden Heart Golden Ring or Purple Haze Distortion.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 05, 2013, 11:36:02 pm
Okay, alongside Akatsuki in UNI and a potential new ABK release, this is the best FG news I've heard all week. Free Fugo is gonna be the hypest shit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on September 06, 2013, 12:38:12 am
That's good to hear that he's free. I'm looking forward to playing him.
Watching the PV again made me notice that one of his moves has him breaking the virus bulb with his teeth. He never does that in the manga (he doesn't even fight directly with Purple haze in his one fight, but all the other poses and moves (lol fork) are from the manga) so I'm wondering where that came from. Or maybe he's gonna be like Midler in Heritage. I dunno.
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordsing.png[/avatar]Yeah, Fugo's probably going to have a lot of made up shit because he stopped actually doing anything after Araki realized that Purple Haze was way too OP to keep using in the series.
And I really hate that this game came out just as I suddenly become too broke to buy anything. At least I already have an HK PSN account, so I can just download it and save on the import costs.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 06, 2013, 01:02:17 am
Can't wait for the new battery recharge time. Only one minute left to kill Boss Will in one fell swoop. thx Foo Fighters
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 06, 2013, 10:32:53 am
Recharge time at 5 minutes is NOW IN EFFECT!
Just went live about half an hour ago, time to work on getting more alt outfits!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 07, 2013, 12:49:26 pm
Aaand I started to grind bosses after unlocking everyone and trying to get the basic gripe of almost everyone. Giorno and the Kiras are fun, same for Hermes and both Dios. Joseph is still my main. Also I just can't bring myself to play any of the Stardust Crusaders characters (Except for Hol Horse) Because I keep trying to play them like their Heritage for the Future counterparts. And in case anyone's interested: (http://i.imgur.com/qw6wYEL.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 02:03:55 pm
Dammit every day my temptation to pick this up grows. I just got back into Jojo and I'm a huge fanboy right now so I'm probably not thinking with my brain/wallet. Will you guys play with me if I pick it up because if I buy something this kusoge and don't have any competition I'm gonna kick myself real hard.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 07, 2013, 02:34:20 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 02:37:27 pm
Also someone care to explain the campaign mode to me? I'm not sure I'm clear on what it is. Is it just like a survival mode thing where you can only play for a certain amount of time, or until your health goes out and you stop for the day? You don't have to pay actual money unless you're buying power ups right?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 07, 2013, 02:56:00 pm
I got Tamami once, I think it said his Lock would give you one extral medal at the end, though I didn't pay attention when that happened so I'm not sure.
There are still some chars I haven't even touched, like Narancia, Akira or Hermes. The characters are pretty tough to get the hang on, either they're all very different or they're all the same with an oraora attack. I'm on Jonathan, he's easy to get the hang of his moves, but his moves are pretty terrible in term of range and advantage, until you use the EX versions and can land a LMH combo (into EX Renda and juggle with anything or Scarlet for 200 damage), but landing the LMH in the first place is tough with everyone having such a huge range advantage. I'm trying Johnny but I hate the nails at act 2, I'm trying Gyro but I can never hit where I want, Joseph is a bit limited (boomerang, volley and that's it), I like Caesar and Bruno...
MC2 why do you care about the campaign mode if you keep calling it a kusoge
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 03:05:56 pm
Wow, ad hominem much? I'll answer your question though, because IIRC you unlock costumes and other useless trinkets from it. If that's all you unlock I'm fine with something using such a FTP MMO type model. Now instead of asking me questions in return how about you answer mine?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 07, 2013, 03:07:20 pm
I don't see why I should answer to someone who doesn't even give a shit and keeps insulting the game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 07, 2013, 05:07:04 pm
Ugh Campaign mode.
Getting a little tired of having to kill boss Hermes/Jolyne/Kira over and over again, I guess I just have some bad luck.
Dammit every day my temptation to pick this up grows. I just got back into Jojo and I'm a huge fanboy right now so I'm probably not thinking with my brain/wallet. Will you guys play with me if I pick it up because if I buy something this kusoge and don't have any competition I'm gonna kick myself real hard.
I don't understand how you could want something you think is shitty.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on September 07, 2013, 05:08:11 pm
My copy still hasn't come in the mail.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on September 07, 2013, 05:22:51 pm
I don't understand how you could want something you think is shitty.
I wanted SFxT because I knew it was gonna be mediocre but I love the content inside it. Didn't know it would be THAT shitty to begin with, though. (eventually became good but nobody plays and I'm too salty to pick it up again)
kusoge is an insult? ( I really dont know, its a question )
Kusoge isn't really meant to be an insult but MC2's kinda used it that way in the UNI thread regarding both that and ABK, simply flinging it around. For something to be a kusoge, it kinda has to be acknowledged to be one? And ABK isn't, not even En-Eins. Latter just looks so fucking weird that it gives off that impression. :V
Kusoge = kuso geemu = shit game, but used with endearment. In Japan they kinda strive on playing those games since they're the most fun, the most hype really. Shit man they hold SBX biweeklies. They still play that shit, Fate/UC, TvC and even Jackie Chan over Street Fighter. lol
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 05:28:30 pm
Junk food is horrible for you, people eat it anyway because it tastes good. Reality TV is bad for you, people watch it anyway because it entertains them. Alcohol is bad for you, people drink it anyway for a lot of reasons.
You can enjoy something and understand that it's bad. Not everything "bad" is unenjoyable. Now is someone going to answer my question oooorr....?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 07, 2013, 05:52:06 pm
Kusoge are genuinely bad, usually games made with the lowest budget imaginable. People like them because of bile fascination.
Kusoge = kuso geemu = shit game, but used with endearment. In Japan they kinda strive on playing those games since they're the most fun, the most hype really. Shit man they hold SBX biweeklies. They still play that shit, Fate/UC, TvC and even Jackie Chan over Street Fighter. lol
first off, my ASS fists of fire is a kusoge
and yeah i usually use it for a term of endearment myself (battle monsters being a pretty good example). if something is too bad for me to even enjoy i just say it sucks lol
yeah all their examples were pretty unenjoyable. something's stopping me from completely dismissing 'tail of the sun' though...
oh yeah and i'm selling a shitton of games i don't play in order to pay for most of the price to get this game. y'all better prepare to get shocked by REDDO HATTO CHIRI PEPAA
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 07, 2013, 08:15:09 pm
I still need to get a PS3 first.
IM STINGY OK.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 08:18:38 pm
Alright cool, looks like a lot of people are gonna be playing this. I'm going in with my expectations fixed so I probably won't be disappointed if I treat it more like a silly game for Jojo fans who want to mash buttons and see cool stuff happen. As much as I'd like a proper Jojo fighter with characters outside of part 3....I guess there's still a place for games like this.
The way the DLC is handled definitely bums me out though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 07, 2013, 08:44:48 pm
Alright cool, looks like a lot of people are gonna be playing this. I'm going in with my expectations fixed so I probably won't be disappointed if I treat it more like a silly game for Jojo fans who want to mash buttons and see cool stuff happen. As much as I'd like a proper Jojo fighter with characters outside of part 3....I guess there's still a place for games like this.
The way the DLC is handled definitely bums me out though.
So you're going to buy a game with low expectations just to be part of the bandwagon or something? That's a pretty dumb fuck reason to get it, to be completely honest. You might as well save your money and get some other crap, like Chaos Code or something.
Also, it's not kusoge. Recent kusoge is that Time & Eternity game. The term is usually applied to games that are boring as all hell/glitched out beyond belief (or run terribly)/far too difficult to be fun. Sure, there's infinites and crap but it's not something you'd be seeing in regular play. The game's totally functional, it's really fun once you get a grasp of the gameplay mechanics, and the entire presentation is top notch. Game just gets a lot of crap because of it's obviously paid-off 40/40 Famitsu review and far too many narrow-minded people expecting it to be some kind of Street Fighter IV killer or something.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on September 07, 2013, 08:49:01 pm
you are all aware you are pretty close to just use kawaii as a normal word, right?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 08:52:24 pm
English adopts words from other languages all the time. Furthermore, this is a fighting game based on an anime/manga so I don't think that's gonna go over here. A lot of fighting game terms come from Japanese words (okizeme for example) because that's where they are mostly played.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on September 07, 2013, 08:54:01 pm
so tsun tsun.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 07, 2013, 08:55:03 pm
Fucking gajins.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 07, 2013, 08:55:33 pm
Game just gets a lot of crap because of it's obviously paid-off 40/40 Famitsu review and far too many narrow-minded people expecting it to be some kind of Street Fighter IV killer or something.
Everything is better than SFIV. Nyoho~
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 08:56:40 pm
Bro I'm not gonna be taking no weaboo jokes from a dude with a DBZ avatar posting in a Jojo thread on a forum where 1/3 of the title is a Japanese word. Check your privelige.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 07, 2013, 09:00:42 pm
Game just gets a lot of crap because of it's obviously paid-off 40/40 Famitsu review and far too many narrow-minded people expecting it to be some kind of Street Fighter IV killer or something.
Everything is better than SFIV. Nyoho~
Seriously. haha The current, shitty FGC seems to think otherwise though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on September 07, 2013, 09:08:48 pm
Bro I'm not gonna be taking no weaboo jokes from a dude with a DBZ avatar posting in a Jojo thread on a forum where 1/3 of the title is a Japanese word. Check your privelige.
Huh, that reminds me...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: -Red- on September 07, 2013, 09:51:10 pm
I would give the game a try if I could. Worst case scenario you can always go back to other anime-ish games like Persona 4 :)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 07, 2013, 09:57:16 pm
you are all aware you are pretty close to just use kawaii as a normal word, right?
nope. as opposed to that which is just one word for 'cute', this is basically it's own genre in a strange way
important distinction: 'shitty game' usually forebodes that you're about to watch a review of some guy screeching swear words over game footage about how much of a ripoff it is of something else or they don't know 'WHAT THEY WERE THINKING', 'kusoge' is more of a cult following thing; not in an irritating 'SHITTY FUCK FUCK THIS GAME' way but in a b-movie cult fanbase sort of way
so there
also my main purpose of getting this game (later, selling those games were a bust) is because i never spent a single cent on anything jojo before, and after all this time i think i should repay them, and a big possibility i'll actually enjoy a fun game as opposed to buying one of those weird mini bobblehead things that'll just sit in my room and stare at me (http://blog-imgs-55.fc2.com/n/s/t/nstsrr/DSCF7702.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 07, 2013, 10:20:09 pm
Thank you Melvana I'm glad you understand. Usually when people call a game kusoge it's one they actually play. Marvel players call their game kusoge. Persona players call their game kusoge. Blazblue players call their game kusoge.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 07, 2013, 10:42:12 pm
No, Blazblue players get offended when their game is called a kusoge.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 07, 2013, 10:50:40 pm
Applying such a term to a game and saying that is what the primary playerbase do as well (or at least should be doing), is a way of suggesting that the game should actually be regarded as bad and should only be played with a grain of salt.
Essentially, it's being condescending to the actual fans of the game. I would call that kinda dickish, but I doupt anyone here actually takes this conversation terribly seriously.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: -Red- on September 07, 2013, 11:23:26 pm
The FIRST Melty Blood is kusoge, but Blazblue? It's one of the most polished fighting games ever made in every single aspect. If Blazblue is kusoge then you may as well quit 2D fighting games forever.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 12:53:11 am
Applying such a term to a game and saying that is what the primary playerbase do as well (or at least should be doing), is a way of suggesting that the game should actually be regarded as bad and should only be played with a grain of salt.
Essentially, it's being condescending to the actual fans of the game. I would call that kinda dickish, but I doupt anyone here actually takes this conversation terribly seriously.
No that's having a sense of humor and being able to accept that your game, like all games, has stupid shit in it.
The FIRST Melty Blood is kusoge, but Blazblue? It's one of the most polished fighting games ever made in every single aspect. If Blazblue is kusoge then you may as well quit 2D fighting games forever.
I'm going to assume you're making a funny and you didn't just say that with a straight face.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 08, 2013, 01:02:39 am
I got Tamami once, I think it said his Lock would give you one extral medal at the end, though I didn't pay attention when that happened so I'm not sure.
There are still some chars I haven't even touched, like Narancia, Akira or Hermes. The characters are pretty tough to get the hang on, either they're all very different or they're all the same with an oraora attack. I'm on Jonathan, he's easy to get the hang of his moves, but his moves are pretty terrible in term of range and advantage, until you use the EX versions and can land a LMH combo (into EX Renda and juggle with anything or Scarlet for 200 damage), but landing the LMH in the first place is tough with everyone having such a huge range advantage. I'm trying Johnny but I hate the nails at act 2, I'm trying Gyro but I can never hit where I want, Joseph is a bit limited (boomerang, volley and that's it), I like Caesar and Bruno...
MC2 why do you care about the campaign mode if you keep calling it a kusoge
Yeah, I think I also got a random medal when I won the vision fight with Tamami. As for Jonathan (And most of the ripple users) He does have a hard time trying to get in. You got the right idea though you find a way to get in via his projectile and stylish dodge, then go into a combo to EX Randa, then you can juggle into HHA or GHA. When you're in neutral you should always charge your meter (That goes for all four Ripple users), also, use final ripple as soon as possible, coming back from life with unlimited EX moves makes him more scary.
I don't even know how to play Johnny, I've tried him but the leveling up is somewhat complicated (And useless, I mean, you can just go into your GHA and even if it whiffs you'll get to ACT LV4), For Gyro you have to keep charging your spin meter and then use his qcf+S move since it tracks, and well, we all know horses have extremely good juggles and normals. Joseph is only limited when it comes to ranged attacks. Boomerang for mixups since they won't know if you're holding the button for it to return and they'll stay in neutral for a second or so, that gives you the time to get in or charge your bar, also mixups with him are important to level up his ripple, they're risky but it's worth it, his overhead is kind hard to see and it connects a lot, especially when you condition people to block low, you can puttsun the overhead and go for a full combo. The Cola is an OK anti air, hammer is unblockable and a good OTG, and if you hit them with it when they're in the air you can connect with another hammer. Honestly, I don't find myself using EX moves with Joseph that much (Except for his HCB+S counter to level up ripple and his Rebuff Overdrive DF+S to juggle with Boomerang, puttsun, and then go for a longer juggle and some pretty decent damage)
but Blazblue? It's one of the most polished fighting games ever made in every single aspect.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2013, 01:30:10 am
That got fixed, though, as did a lot of things due to the continued support of the game. So long as it's still supported and there's the least bullshit possible, posting stuff that just doesn't work anymore - that got fixed a week later, no less - doesn't really do anything against his point.
You could literally do the same with XIII's post-loketest Neomax bugs and it would amount to absolutely nothing in this discussion.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 08, 2013, 01:34:58 am
No that's having a sense of humor and being able to accept that your game, like all games, has stupid shit in it.
Alright.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 08, 2013, 01:52:34 am
And the ASB glitches are getting fixed. That's the point.
Anyways, one thing I doubt they'll be able to fix is how some juggle combos completely drop if you're near a wall (As in, if the "wall" is in either the background/foreground or behind the opponent, the camera does this weird rotation and my clacker boomerang return juggle completely misses)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2013, 02:00:05 am
Oh so we're back to ASB
The whole wall things reminds me of how Tekken 4 handled walls with wonky collisions to them outside of those assigned by moves themselves. I think they'd have to change the way the walls themselves work in that they don't make you veer or constantly shift when right next to them from the Z standpoint. I also doubt they'd be able to do something about it but that's with the risk of screwing everything up when it comes to dodges and stylish block. If there's ever a bug where someone glitches out of bounds, that would be so cheese...
Though it'd be pretty cool, fighting close to Prosciutto and Pesci at the station as some unintentionally awesome novelty.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 08, 2013, 03:14:52 am
On one hand it's interesting because if almost forces you to sidestep and move around all over the stage to find the proper placement and spacing for your combos, but on the other hand I also feel like it disrupts the game flow (Even moreso than knockdown taunts) I understand they want that camera movement so the players can appreciate the stages from every different angle and to have a bigger chance to trigger stage hazards, but yeah, for characters who rely on specifically spaced juggles is annoying.
Edit: Pucci's Style seal is horrendous against ripple users, they can't do anything.
Also I wish Joseph's barrier was more useful, sure it negates chip damage at the cost of HH gauge but you can't do anything after that, you can't special or puttsun cancel out of it. At least Will has a somewhat useful air block.
I like how Hol Horse does more damage to females but doesn't build a lot of HH gauge, it's a fair trade off I guess.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2013, 04:44:08 am
Okay so now it's confirmed that Tamami gives you a boss' costume or color medal without even having to fight him/her. That's pretty sick and it explains why I got that extra Hermes color. YEEEEAAAAAAAAAH
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 08, 2013, 10:53:32 am
Putting JJBAASB first week big sales in perspective : http://www.eventhubs.com/news/2013/sep/06/jojos-bizarre-adventure-tops-sales-charts-japan-see-how-it-stacks-sf4-tekken-and-more/ Still big. Is that the manga crowd flexing its muscles at the fighting game crowd and they're just that much bigger ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 01:44:29 pm
Okay what the fuck, I just saw what this game's price usually goes for. Hell no fuck that, I can't afford this shit, especially not with the mountains of DLC it's getting. I'll just wait for the ultra ex DLC expansion and get that. Ugh.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 08, 2013, 02:05:15 pm
Maybe you could try buying a digital copy, then asking some of your Guild friends to share the DLCs? I dunno.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 02:09:51 pm
How much is the digital copy? I have both JP and HK PSN accounts and I have no issue buying a card but I have a feeling the price on those is gonna be steep too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 08, 2013, 02:14:31 pm
I'll just wait for the ultra ex DLC expansion and get that. Ugh.
Japan never releases those.
And last time I checked the game was 449 HK dollars or so.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 02:18:12 pm
If I'm reading correctly there's a HK version that has Kira included like the physical bonus, is this correct? I think I have some spare money left on my HK PSN account so if I could get a card I MIGHT be able to afford it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 08, 2013, 02:21:05 pm
Aren't there people in this thread who bought a digital copy? Can't they just file share it to you? :laugh2:
Spoiler, click to toggle visibilty
lol sounds like piracy
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 02:26:18 pm
I think that works yeah, but lol I don't think I'm on good enough terms with anyone willing to do that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 08:51:44 pm
It's been a couple of hours and Play Asia hasn't gotten back to me on my HK PSN card purchase. They say my order and payment were received so do they just not work on Sundays?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2013, 09:01:31 pm
More like they got way too many people ordering cards only for Jojo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 08, 2013, 09:03:46 pm
So I've heard. They usually restock in a couple of days correct?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 08, 2013, 09:16:35 pm
Usually. Shouldn't take past a week.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 09, 2013, 09:35:56 am
Well I got the game. Having to use translations online for a game with this much content is a little frustrating but it'll come naturally I'm sure. Any good comprehensive movelists out there?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 09, 2013, 10:43:56 am
(Incomplete) http://ls57tiger.freepgs.com/Joomla2_5_6/index.php/asb-page Just use the in-game's command list? The color coding for each move is the following
Orange - While on ground Blue - While in the air Light Purple - Stand is off Yellow - Stand is on Pink - Hit's OTG Red - Can be mashed Purple - Can be charged or held Green - While on horseback
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 09, 2013, 05:04:12 pm
So I'm of the opinion that while Kira doesn't suck, Kosaku is infinitely better to the point that if you like the character that's the version of him you should play. Kira could definitely use some buffs, he has to work a LOT harder for damage compared to his other form who has obnoxious setups, incredible zoning and can just shit damage so bad. Truly a shame, I really like Sheer Heart Attack. Of course I'll be using both but Kosaku is gonna be my primary between the two.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 10, 2013, 04:29:03 am
Balance patch (1.02) is LIVE. Lots of changes, infinites fixed, some speedups for characters, and other things. Unofficial patch notes are here: https://docs.google.com/document/d/1CqOkfe4YUgFOIvT32ZveT4Q-3fRzUuOZ0rWI3f2IEvo/edit
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Dishamonpow on September 10, 2013, 08:30:42 am
Apologizes if this has been posted, but rumor is that the next DLC is Vanilla Ice and Narciso Anasui as well as Lisa Lisa and Old Joseph.
But it seems the rumor is only based on this so take it for what you will: https://twitter.com/hqrunooooon/status/377032741436407808/photo/1 (https://twitter.com/hqrunooooon/status/377032741436407808/photo/1)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 10, 2013, 11:11:16 am
No it was not posted. This is probably real so YAY
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 10, 2013, 11:58:28 am
Goddamn, they really nerfed Joseph's meter build (And Jo2ke's Tsurutsuruda move still builds tons of meter...) And it seems like I can no longer do my BnB because of the delay after landing.
Edit: I'm not really digging the patch, it's good how some infinites are gone, but I think they should keep some juggles... leave some friggin' room for creativity when it comes to combos, ugh. And the delay after landing makes the game feel even slower now.
Also, juggles, while still being more restrictive, keep randomly dropping thanks to the invisible walls.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 11, 2013, 04:26:23 am
Dude, despite TKs being gone, they are still technically there if you do the input right after the jump. This patch is all kinds of fucked up. Not necessarily in a bad way, but why fix something the wrong way? D:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on September 11, 2013, 04:29:40 am
CyberConnect2 doesn't know how 2 fightan gaem is why
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 11, 2013, 04:36:17 am
i wonder if cc2 would take in feedback from us filthy gaijin importers
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 11, 2013, 04:41:56 am
This patch is all kinds of fucked up. Not necessarily in a bad way, but why fix something the wrong way? D:
That's my issue, instead of fixing the infinites by going through each character and adjust the problematic moves they just adjusted the overall gravity (And some other stuff) and called it a day. Some pre-patch juggles were kinda creative and cool (Joseph), now the game feels more restrictive and less fun.
Another thing I don't like is how they made cutscenes faster, Jolyne's voice during her HHA overlaps now, taunts kinda abruptly cut, I understand they're doing this to make the game's pacing faster (Even if they actually made it slower with all the nerfs) but yeah, it wasn't the right way to fix things.
I kinda dig the way you can cancel the start up of a dash into another dash for faster movement but it looks kind awkward, I kinda wish the game had wave dashes instead.
I haven't tested all my combos post-patch but I'm scared to try Hol Horse now, I came up with amazing combo with constant juggles with his S charge cancel into qcf+S, it wasn't difficult but it wasn't easy and the damage output was alright (40%ish for one meter), it was pretty stylish and I was proud of it (Since initially I thought he had no combo potential) but now he's going to feel so gimped, ugh.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 11, 2013, 05:09:19 am
They could've just made TKs less lenient and not remove them entirely. The problem here is that, well, you can do the inputs right after a jump despite the fact that everything else, including mere air normals will not come out until a certain timeframe will have been reached. For every character no less.
As a Caesar player this bums me out since this kinda hurts his Savon Lens setup game in a way not in that he can't TK into it (it's not necessary in the slightest) BUT rather the fact that he can't jump up and defend himself from a jump-in using j.L with its awesome priority canceled into any delayed Lens as a backup plan for any possible landing fiasco to follow. One of his best safety tools just got taken down, making Lens nearly pointless.
The universal set air action time is my serious beef with the patch and I think it sucks hard.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 11, 2013, 07:36:02 am
I completely agree with that, it just feels like the game lost some depth.
This game could benefit a lot from having traditional corners and just make stylish move a dodge and entirely remove the sidestepping mechanic, but then that would make some moves useless or hard to avoid, also it would make situational finishes and 75% of the stage's geometry useless, I just really hate the way corners are working in this game right now. Posted: September 11, 2013, 08:32:11 am NOOOO, my amazing Hol Horse combo is gone. Ugh, this is so sad. Posted: September 11, 2013, 01:05:48 pm Ah, nevermind, my combo still works, the timing is stricter but you have to be far from a wall. Ugh, why make combos so erratic and inconsistent? It's like the "corner" gives you a disadvantage instead of being an advantage like in other games, and again, due the way camera works, you'll spend most of the match near a wall. Posted: September 11, 2013, 02:07:18 pm Oh wow, Diavolo lost his most basic BnB (2L 2M 2H 6H DP), he got murdered... and that was pretty much his only combo Nevermind, it's still there (His "wavedash" looks cool I guess) And Wham's HHA sometimes drops leaving him completely vulnerable.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 11, 2013, 02:08:47 pm
Just bought this game from my local game shop (for around $70). Story mode does suck ass. Whatever happened to that original story they promised way back?
Still can't play Campaign mode since we forgot to pay our ISP. Woops.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 11, 2013, 03:18:28 pm
Yeah, I don't see myself pulling this online, the GHA variant has a pretty tight timing. Posted: September 11, 2013, 03:22:51 pm
Quote
October balance notes:
-increased throw damage -adjust stylish dodge -adjust damage scaling -adjust easy beat damage (normalize for everyone) -adjust amount of meter gain from easy beat -better online bar detection -other lag improvement -they're always open to other adjustments and player feedback until the patch hits in early october
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 11, 2013, 03:43:04 pm
What I'd wish concerns inputs. You can't hold forward, and then hit an attack button to get the F+attack, you have to tap F and the attack button close together. I don't like it. Something close to that is the sidestep, you can't sidestep while walking (forward or backward), you have to stop and then sidestep (and you need to wait for your walk anim to stop, you can't just release and immediately sidestep before you have completely stopped moving), that nearly ruins mobility and slows down the action and your input quite a bunch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 11, 2013, 04:18:01 pm
Honestly, for me it's the other way around with Joseph, I tend to get his overhead (Which is useless since it doesn't combo after an H so you can't use it as a combo filler and canceling that into special requires extremely good reactions) while buffering other moves (Like his clacker rekkas, which are pretty bad now, the damage and meter gain got nerfed badly... also, if you fail to input the follow up after a certain window nothing will come out)
I actually feel like the movement is faster now (Dashing and sidestepping), I just really really hate that lag while landing, it feels too awkward. Maybe you weren't meant to sidestep while walking? I can see why stopping and sidestepping would be a design choice, but at the same time allowing that would make the game faster (Which could be either very good or bad, I still want to know what kind of game pacing CC2 is aiming for)
I feel like most of the bosses don't have enough options or useful moves. -PB Dio is good when it comes to damage and mobility and draining meter but the qcb moves are useless, they have this huge start up and they're not unblockable, they don't even have super armor, also I would make his GHA unblockable (The damage it does is pretty pathetic compared to other GHA's) -Cars is OK, to be honest I haven't experimented much with his jump cancels in ultimate being mode, but I feel like thanks to his GHA, everyone ignores Light mode, pillarmen's modes drain meter way way waaaay too fast. Ultimate being could be more impressive though. It just feels too barebones. -DIO's qcf+attack move feels like it needs some sort of follow up, and the knife projectile isn't that good to be honest. -The Kira's are OK, people have been finding out a bunch of stuff with them -Diavolo... oh god, his moveset not only lacks impact but it's not very useful. He has two command grabs (One is a DP, whatever) that does so-so damage but he can't really follow up after that, he also has this attack that looks like it could totally OTG but it doesn't (And it doesn't really work as combo filler due the start up speed, it's pretty damn useless) The unblockable charge punch is OK I guess, but other than that... also his HHA is a waste of meter. -Pucci has potential but it's pretty limited combo-wise, he needs a bit of an edge in White Snake mode (Sure taking discs is nice but as far as damage and knockdowns go... he's terrible, his disc removal attack is too slow, it should be unblockable) because at most you can only chant once per knockdown and sometimes even that is risky. C-Moon has some tools I guess but it's also very limited on combos. Made in Heaven is also way too barebones, honestly I'd only increase Pucci's speed and not implement the enemy's slowdown, it's too painful to watch and not fun. -Valentine uh... he has potential but for now he feels like a character designed to stay alive until time is over and he doesn't feels as menacing as he should be, GHA needs more active frames and more damage.
Also I like how everyone has voice samples for clash but only a couple of characters can do that (Seriously, Mista and Jonathan of all people?), maybe a future patch will implement that for every character?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 11, 2013, 04:27:23 pm
Anyone here play Kira? As in either one of them? Because I feel like I've hit a brick wall in my learning process. I know combos, but they're pretty rough timing and doing them online is gonna be hard. If so would you mind running some games with me some time and maybe giving me some advice?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 11, 2013, 07:46:32 pm
If your aim with DLC Kira is combos then you're playing him wrong. :/ As gimmicky as it sounds, everyone's gameplay is meant to reflect source material, and Bowie Kira wasn't much of a fighter. He has extreme reliance on bakudan placement, getting in the SLAP, punishing off sweeps and making sure you got good baits. I mean the guy has free counter and the slap is unblockable with a free bomb placed. People are gonna try and play extra careful knowing they got a bomb on. Knowing that, unless they are taking the risk, you can take your time and slowly approach, either going for a throw, another slap to extend duration or just fake it out.
You basically have the power to do anything once you got a bomb set up on someone. You could just blow them up manually, go for stomp and then try to set up Sheer Heart Attack or other unblockables on their wakeup.
Can't speak for Kousaku since I haven't used him much, but for Kira it's all about getting that first opening then relentlessly toying around with the opponent.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 11, 2013, 07:52:48 pm
I know that much. The most extensive combo I have with OG Kira is derp series puttsun SHA lol. What I usually like to do is knock somebody down, do 214+M with stand on then stand rush and jump over them for a cross up.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 12, 2013, 12:20:07 am
The initial pose of the Bomb install actually juggles (And as you already know, is unblockable and stand rushable), you can go for a juggle into super after that and/or double taunt to reduce their meter.
Also, you can stylish dodge your own explosions and sometimes you can even combo off that.
I haven't tried all these after the patch but just to give you a general idea of his setups and combos:
Posted: September 12, 2013, 04:21:59 am Campaign 2, Fugo and Iggy are up in the JP store. The HK store hasn't updated yet but you can just get Fugo for free at the JP store. Posted: September 12, 2013, 06:46:12 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on September 12, 2013, 08:34:31 am
Been messing about in Campaign 2, Fugo's a hell of a lot of fun to play. Iggy is great too but he REALLY feels like playing Phoenix in MvC3. Takes damage like a baby but can really deal a lot of damage really quickly. I'd probably main him if it weren't for being such a glass cannon. Hopefully he'll be more viable after the next balance patch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 12, 2013, 08:43:23 am
Hell no, you can't even grab Iggy and most basic combos don't even work on him. His health is fine the way it is. Fugo has a 60%+ combo with 1.25% meter, wow...
Some of the new bosses have some ridiculous HP values and it takes more than one charge to kill them ugh. Posted: September 12, 2013, 12:06:53 pm And with more meter he can almost get 100%
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 12, 2013, 03:36:23 pm
Yes yes! Fugo was one of my favs from the manga. I love how powerful he seems to be in this. I hope CC2 NEVER changes that. Can't wait to play later.
I wonder who else will be announced. I'd love to see Nero and Metallica, and unorthodox entries like Viviano Westwood with Guccio/Survivor assist. Capcom's JoJo had some crazy characters, too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 12, 2013, 04:27:34 pm
Fugo's poison draining health from himself a little faster might be enough to sorta balance him. High risk, high reward. Maybe increase the size of the poison cloud, too. As it stands (HAHA GET IT), he's an absolute beast. Which kinda works, considering his one overpowered fight in the manga and OOPS O.P. early departure from the story. I also like that his theme music is, like Jolyne's, very Hendrix.
Iggy, however, is fine. His inability to be thrown and near immunity to high-hitting combos make his glass cannon nature work for me. He can wreck people while avoiding a lot of attacks, but once he gets caught in the right combo, he's basically done.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 12, 2013, 04:31:17 pm
I wonder who else will be announced. I'd love to see Nero and Metallica, and unorthodox entries like Viviano Westwood with Guccio/Survivor assist. Capcom's JoJo had some crazy characters, too.
if viviano westwood never makes it in this game then god is dead
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on September 12, 2013, 05:08:06 pm
I also like that his theme music is, like Jolyne's, very Hendrix.
I love that too. :)
He looks really strong which seems about right. Haven't seen much of Iggy just yet. Posted: September 12, 2013, 05:44:37 pm http://www.nicovideo.jp/watch/sm21810952
and here's Fugo's theme. :dio:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 12, 2013, 08:50:01 pm
Can you post Iggy's too? Plzkthnx. :3
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on September 12, 2013, 09:37:55 pm
http://www.nicovideo.jp/watch/sm21810931
here you go
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 12, 2013, 11:51:07 pm
Uh. Apparently, what I said earlier about holding a direction and then tapping a button is specific to Jonathan. His Zoom Punches can't come out if you hold the direction (and walk), and then tap L or M. And yet, still with Jonathan, his Tackle (f+H) does come out under the same condition - and so does Joseph's chop. And the restriction on the sidestep only happens at the start of the dash, you can pull it while in the middle of your run animation (but that doesn't work with the back dash, haven't tested if Joseph can sidestep during his "run away" action). Well, that's good for me. Is it me or Vampire!Dio feels a bit faster ? I thought his KUA had a slower startup than that, but maybe that's just an impression. And while I'm talking about Dio, as you all know, his "monkey" line (during his super jump) refers to his "you are like a monkey to me" line, but for what he actually says in this game, they cut it in such a way that he seems to say "I'm a monkey !" which I find hilarious for his super jump. It's been itching me to say that since I first heard it...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 13, 2013, 12:52:11 am
Characters with meaty setups can extend combos if they Puttsun cancel their meaty projectile or trap after a hard knockdown and they taunt.
Also, ingnore what I said, Fugo can get even more damage with one bar if he's in preparedness mode and he hasn't activated Distortion. Goddamn.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on September 13, 2013, 05:18:55 am
Just got DIO's Over Heaven alt a little while ago. So fuckin' sick.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 13, 2013, 06:25:37 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 13, 2013, 05:10:18 pm
<3 Fugo. His normals are pretty bleh, and so are his special attacks. But when he does hit, it hurts. And I'm glad his Distortion form stays until the end of the match after activation.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 13, 2013, 06:34:01 pm
Over Heaven DIO is amazing. That is all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 14, 2013, 01:45:28 am
I've been playing around with part 1 Dio lately. He feels like 96 Kyo to me lol with his rekkas, command grabs and I guess his QCB move is sorta like Kyo's autoguard counter thing. I don't really understand the vampire thing yet though. I play both Kiras so I figure it wouldn't hurt to play both versions of my other favorite Jojo antagonist.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 14, 2013, 02:53:19 pm
His qcb L and M are terrible though (They really need one hit of super armor or to be unblockable), they're only good as meaty attacks, and even so there's better options after getting a knockdown with him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 14, 2013, 04:36:56 pm
Are there any images of him out there from the game? Hell, anyone's Alts for that matter.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 14, 2013, 07:43:30 pm
None of Over Heaven DIO that I can find. However...
Spoiler: Large images(click to see content)
(http://i30.photobucket.com/albums/c349/eiyujpn/052ffcdb65878fbc50a7524eb33a2773.jpg) (http://www.fightersgeneration.com/nx7/dl/jjba-alt.jpg) Campaign 1 Alts. I can't find any legit scans, though. Sorry about the quality.
Still no signs of Part IV or Part VI Jotaro, which is weird.
Hoping for the Dead Man's Questions costume for either version of Kira, but I don't know how likely that is. (http://img69.imageshack.us/img69/2933/araki140tb9.jpg) Kosaku would be preferable, but either option works for me.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 14, 2013, 08:09:48 pm
Kosaku is still without a costume so that would make sense. Although Kira's alt is pretty damn ugly compared to everyone else.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 14, 2013, 11:40:02 pm
Kosaku is getting his spiky hairdo as an alt for sure. And if CC2 make costumes for Over Heaven and implemented Purple Haze distortion we're definitely getting a Deadman costume for Kira.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 12:02:44 am
Are there any images of him out there from the game? Hell, anyone's Alts for that matter.
Here's the ones I unlocked and bought in the model viewer. Shitty pictures, sorry. Zeppeli costume A (http://point-b.webatu.com/img/ZeppeliA.png) Dio costume A (http://point-b.webatu.com/img/VampDioA.png) Joseph costume A (http://point-b.webatu.com/img/JosephA.png) Joseph costume B (http://point-b.webatu.com/img/JosephB.png) Caesar costume A (http://point-b.webatu.com/img/CaesarA.png) Wham costume A (http://point-b.webatu.com/img/WhamA.png) Cars costume A (http://point-b.webatu.com/img/CarsA.png) Jotaro costume A (http://point-b.webatu.com/img/JotaroA.png) Iggy costume A (http://point-b.webatu.com/img/IggyA.png) DIO costume A (http://point-b.webatu.com/img/DioA.png) DIO costume B (http://point-b.webatu.com/img/DioB.png) (Over Heaven) Rohan costume A (http://point-b.webatu.com/img/RohanA.png) Rohan costume B (http://point-b.webatu.com/img/RohanB.png) Giorno costume A (http://point-b.webatu.com/img/GiornoA.png) (I think the only difference is the flower pattern ??) Jolyne costume A (http://point-b.webatu.com/img/JolyneA.png) There's some more I unlocked but haven't bought yet in the model viewer (Josuke, Polnareff), and some I haven't unlocked yet (Johnny, Hermes, Kira, one more for Jolyne, Koichi...) I was surprised that "Shadow DIO" was a special for Iggy made of sand (Fake Dio), he probably won't have it as an alt, they could have given the Over Heaven costume to Vampire Dio and Shadow DIO as DIO's second alt...
I'm getting familiar with Vampire Dio, I like him, he's pretty brutal, his life and HH gauge vampirism are very efficient and his monkey jump + air Chain Beat are somewhat useful (not very precise though), but he's very limited. I use the counter a bit but not the freezing kicks, my combos are always the same. His heavy normals knock down, it's terrible for chains and for jump-in / cross up, I presume I'm supposed to use that to set up the freezing kicks as the opponent gets up, but meh, it's not really worth it if I'll do the same combo immediately afterward. Though chaining the kicks into the vampirism follow-up can make it faster, I guess. There's still a lot of characters I haven't even touched, the pillar men (I might try Cars) and several Stand users. I like the concept of Mista's bullet bouncing on Sex Pistols you set up earlier, but it's very hard to use properly, if you leave a SP somewhere, you easily move away far from it very fast and the bouncing becomes nonsense. It can make a human opponent go "WTF is going on", I guess... But it leaves you open so hard. I want to try Joseph some more, I'm terrible with returning Boomerang setups but the soda pop, rebuff and counters can be nice.
Any combo or setup for Hol Horse ? I'm interested in his style, but it's incredibly limited (J Gail seems useless).
Damn, so much to do in this game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 15, 2013, 12:10:41 am
Does anyone know where to find good quality rips of Shigechi's, Iggy's, and Fugo's themes, if there are any?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 12:12:13 am
KoopaKoot posted NicoNico links to Fugo's and Iggy's themes on the page just before. Not sure if Shigechi was in the playlist posted last time before that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 12:50:22 am
With vampire Dio you ALWAYS want to suck HH gauge and then taunt, you can literally stop people from getting HH gauge. Freezing with the kicks would be way more useful if you could freeze more than twice per combo, that hard knockdown seriously messes up with his combo potential, super jump canceling the rekka isn't that tough, just make sure you're going straight up, and you can even do the aerial chain beat at a rather slow pace (Heck, I'm trying to delay the beat a lot just in case I can so some sort of MVC3-esque relaunch combo, but yeah, if you want damage after rekkas go for air combo but ideally you want to be sucking meter and THEN go for rekkas and end it with HHA, you should have pleeeenty of meter.
Joseph's new combos are too hard, I'm still trying to get the timing down but the chain, boomerang, puttsun, dash, chain, barrier, chain has a very weird timing.
Oh man, Hol Horse?
This is my BnB: L,M,H,qcb+L,Puttsun,L,M,H,qcf+L,qcb+L, dash, L,M,H,S,qcf+S,cr.L,M,H and then you can for for either qcf+L to HHA, S to HHA, S to qcf+L. previously I could extend the combo more using this finisher: S,qcf+S,H,qcf+L,HHA, but it looks like it doesn't work anymore.
So yeah, you want to set up water puddles A LOT, you can call hanged man even if you're in hit or blockstun and then you get a free combo, also you want to keep in mind (As if it wasn't obvious by my previous combo) that you can cancel the first frames of his S charge into any special move, don't do it too fast or it won't come out though (Just like Stand Rushes and Puttsun Cancels). His GHA is just for show but it's kinda hard to setup (And generally you need three bars, you can also get one from a raw hanged man but it's really hard to hit confirm that) Don't forget he also has aerial versions of his qcf attacks (Except for qcf+S), also all his gun shots have different trajectory, and charging them with S makes them hit twice and knock down on the second hit, a powered up qcf+S hits even more (As you can see, if you're close enough you can link a crouching L and convert that into a combo). Another important thing to keep in mind about his qcf+S is that if you hold the button you can change the bullet's trajectory, you can do it for times and only in 90 degree angles on a raw qcf+S, but a powered up qcf+S becomes insanely good... unless they side step.
Your best tool for mixups after a knockdow is to set a puddle and then do a semi-early qcf+H (It's the gunshot that moves forward for a bit and THEN it comes back), people think you were going for a meaty gunshot and you got the timing wrong but then the bullet will come back and hit, then you can cancel that into hanged man when they're in hitstun (Even if you're in recovery frames from your previous attack) and then you can convert that into a full combo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 15, 2013, 12:59:28 am
That's definitely some great advice. Right now my Dio combos are really dumb day 1 shit (LMH f+H rekka, puttsun, whatever) but I rather go for the blood draining because of what you mentioned. He seems like he can shit damage pretty bad when you come up with solid stuff for him so I'm kinda worried CC2 is gonna destroy his damage in the next patch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 01:14:31 am
Another thing you should be doing to get in is to MONKEY all over the place and then do L,M while you're in the air, that crosses up a lot (Don't do H because that knocks them down) What I do if I have ore than one bar is L,M,H,f+H, Rekka all the way to the second stage, puttsun, L,M,H,f+H, complete rekka and then depending on the situation and my meter either super jump to air beat, suck HH gauge or HHA. It's a simple puttsun combo because he doesn't have much juggle potential but that extra chain really adds up a bit of damage and builds a bit of extra meter for you (It almost makes the puttsun meterless, if you end with HH drain)
And well, there's the obvious advice with him, get in and then if they're blocking go for chain beat into the first hit of his rekka and then super jump cancel the first hit into either a backwards super jump or a neutral one into aerial beat to keep adding more pressure, never go into the second rekka if they're blocking because that one isn't super jump cancelable (Since he's in the air), never go into the overhead ender if they're blocking, then can hit you of out it with a jab or even a GHA (If you accidentaly went into the second rekka and they're blocking and you have the meter you better puttsun to keep you safe... I mean, you can go into the overhead if you don't have meter to cancel and it miiiiiight work but it's a terrible gamble. They should just make the overheard a true blockstring to at least condition people to block high and give him some mix up potential (It's not like you can recover hast enough from the rekka and then go for a low and the launcher doesn't hit low either)
Decent damage is all he has though, I don't think he'll get nerfed, his normals aren't that good (They have bad range and their priority is so-so) and he has the hardest time in the world trying to get in against someone with good antiairs since you can't MONKEY to get in for free.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 01:34:09 am
He seems like he can shit damage pretty bad when you come up with solid stuff for him so I'm kinda worried CC2 is gonna destroy his damage in the next patch.
Yeah, he can do 425 with 2 bars very easily (LMH, qcfA x2, Puttsun, LMH, qcfA x3, super). The gauge draining lets him get there easily, or if not, LMH, qcfA x3, super jump, air LMH day 1 combo for 0 gauge does 219 (1 gauge with a Puttsun in the middle adds over 100 to that damage), and with the crazy speed of his run + MONKEY to jump all over the screen, he's so nuts I don't even see why I would bother learning anything more complicated. Hey, the block bait with one qcfA jump canceled sounds fun too. But... I dunno, I'd be willing to trade some of his damage for something like an air special, or some better step-in with stun, or some armor to at least one move. Caesar has air bubbles and air Lense to follow his super jump for crazy trap, Zeppeli has the Tornado special (I should try him too, I don't see much of him but he seems strong too), and all Dio has is the Rekka. Although the option to do air LM without H for jump in, or just air H for knock down, sounds interesting. Except I don't even feel the need to try that with his current damage. Maybe it'd be a good thing to trade out some of that strength, it'd make me play him less repetitive. ... I don't think CC2 would do it though, really. They're sticking to the manga before considering the feelings of the fighting game community, so if Dio feels very strong and doesn't make you learn hard tricks, it's source accurate, so it's going to stay like that, I think. And I really like it too, Dio feels just as crazy as he should.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 01:48:02 am
Another thing I'm not liking about him is his GHA, the damage is so terrible, they should give you a better incentive to use it, either make it unblockable or increase the damage. It's a decent reversal but you can also just HHA and get almost as much damage with just one bar instead of two.
I would like him to get an air special or something that could make for fancy stuff after his launcher to air combo, that would be nice. Launcher into rekkas... it's his most damaging meterless option but it just feels so dull...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 15, 2013, 02:27:42 am
Awesome awesome awesome. Thanks [Judas] and DKDC for sharing them images. Luscious Araki artwork/designs. I really hope at the least, Nero or Weather Report make it in as DLC.
Has there been any word on DLC recently, or nothing aside from Baoh?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 02:30:53 am
Nothing yet, I'm pretty sure that they're saving the next announcement for TGS. Posted: September 15, 2013, 02:34:52 am http://mayoday.tumblr.com/post/61198706906/all-jojo-asb-character-face-off-winning-lines
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 02:39:08 am
There was this Twitter post that listed DLC3 and DLC4 as Lisa Lisa + old Joseph and Vanilla Ice + Anasui. I have no idea if that was a fake screenshot, if it was a real Tweet but a fake leak, or if it's a legit leak. The dates given were the end of September and October 10. I saw a link to a Twitter account but the Tweet didn't exist, either there was no Tweet at all or it was removed. Those dates seem a bit short, two DLC packs in less than a month with no announcement yet...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 02:56:46 am
This? (I lost the link but I saved the text since I have it in a chatlog)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 03:07:54 am
That looks like an extension of the Tweet that was posted earlier (can't find it for some reason). This one also lists the first campaign, and adds on October 24 the "final" campaign with Hashizawa Ikurou / Baoh alone. Uh, calling it the "final" campaign is contradicting the earlier rumor that they were shooting for over 50 characters. But that one might be fake too so I dunno.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 15, 2013, 03:37:17 am
It seems like people mistook this " ジョジョの奇妙な冒険 オールスターバトル』の発売前受注本数が50万本を突破 | インサイド as a 50 characters announcement (And as you can tell, it's not)
Anyways, I think they're still going to expand the game more, just look at the Naruto games, the latest game got an update even though CC2 said they were done with the game a while ago.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 15, 2013, 11:25:07 am
I saw that when they announced it, way before the release date, I had no idea back then and I'm now realizing : 500,000 copies preordered nearly 2 months before the game was even released is fucking gigantic, looking at the comparison by Siliconera of the first week sales numbers for other fighting games (none even passed 150,000 units), which I posted a few pages back. It must have been a dozen Christmases combined together for them.
Title: OH MAH GOOOOOD
Post by: Roman55 on September 17, 2013, 03:38:48 pm
I expect people to still complain about Diego not showing up.
EDIT: Finally got my copy today. gonna snag all the DLC characters out now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 17, 2013, 03:53:49 pm
I was wondering where Lisa-Lisa was.
also lol still no diego
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 17, 2013, 04:07:19 pm
The bottom right text also 100% confirms Vanilla Ice, Anasui and Baoh.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 17, 2013, 04:11:10 pm
Bottom right corner under Lisa Lisa confirms that all the campaigns are revealed (as in probably nothing after that) : campaign 4 is Anasui and Vanilla Ice, and campaign 5 is Baoh. Old Joseph comments make a point to say he has both the Ripple and a Stand, so I hope we're finally getting a Ripple mode character who stands a chance against everyone else. Aaand sniped.
I've tried Zeppeli, he has shit combo except his Easy Beat and one combo (Zoom Punch > EX grab special then another LMH round or HHA/GHA), his moves are varied but insanely unsafe (not even on hit, Tornado Overdrive WTF r u doing). He does a lot of setups (EX air wine ripple is lol), but he's too slow to get anywhere (you're dead at close range, mashing L won't save you) and can't benefit from it with any combo. I've compared his damages and options with Buccarati who has one combo in non-Stand mode and one combo in Stand mode, Buccarati deals insane damage (his super alone deals 200 fuck if I know why), but then again Jotaro has all of one combo that isn't garbage and his super deals barely 150 if you mash hard. On the other hand ORAORA reigns supreme. ... Uh. This shit is all over the place.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 17, 2013, 04:12:02 pm
Oh cool, thanks.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 17, 2013, 04:31:51 pm
Hey uhhm i'm sorry, but who's Baoh? I've never heard of this character before.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on September 17, 2013, 04:34:55 pm
http://en.wikipedia.org/wiki/Baoh
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on September 17, 2013, 04:35:47 pm
Baoh is the main character from a short series Araki did right before he started JJBA.
So, with Iggy, Old Joseph and Vanilla Ice I guess we can kiss that "8 characters per part" rumor goodbye.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 17, 2013, 04:50:53 pm
So that's why I got zero results in the Jojo wiki, he's not from the anime at all.
Oh well, more characters. Thanks for the info, guys. :llama:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 17, 2013, 04:52:16 pm
http://jjba.wikia.com/wiki/Baoh ?
Damn, I hope one more of them will be free, I bought a 3000Y PSN card, and 300+300+600*5 will put me short of 600Y ;_;
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 17, 2013, 04:55:28 pm
Odd, the results I got were images.
*off to read Baoh's manga*
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on September 17, 2013, 05:35:12 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on September 17, 2013, 05:38:24 pm
Honestly at this point I'm dreading that if we do get Diego, it's going to be the parallel universe Diego with The World instead of the cool Dino Dio :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on September 17, 2013, 05:51:49 pm
Honestly at this point I'm dreading that if we do get Diego, it's going to be the parallel universe Diego with The World instead of the cool Dino Diego :(
Please not. Dino Diego is like 1000 times better then "LOL ZA WARUDO" Diego.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 17, 2013, 06:11:45 pm
Honestly at this point I'm dreading that if we do get Diego, it's going to be the parallel universe Diego with The World instead of the cool Dino Dio :(
We don't need Diego because wtf would he do that DIO doesn't already do.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 17, 2013, 06:16:33 pm
Dino Diego would be awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 17, 2013, 06:44:02 pm
Honestly at this point I'm dreading that if we do get Diego, it's going to be the parallel universe Diego with The World instead of the cool Dino Dio :(
We don't need Diego because wtf would he do that DIO doesn't already do.
Scary Monsters and Super Creeps tho.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 17, 2013, 10:26:40 pm
I've tried Zeppeli, he has shit combo except his Easy Beat and one combo (Zoom Punch > EX grab special then another LMH round or HHA/GHA), his moves are varied but insanely unsafe (not even on hit, Tornado Overdrive WTF r u doing). He does a lot of setups (EX air wine ripple is lol), but he's too slow to get anywhere (you're dead at close range, mashing L won't save you) and can't benefit from it with any combo.
He has OK damage, what you do after you get in is force the other person to make a mistake (Jump backwards and then air dash forward, land a jumping H and then go for a combo) His main BnB is jumping H, LMH,Zoom punch, EX "grab", then neutral jump at the proper distance, airdash, add ANOTHER jumping H during the crumple and go LMH (Don't Zoom Punch), light Ripple Wine Cutter and then super (I've tried to use tornado overdrive before super and I think it actually does less damage, plus it randomly crosses up an the cancel window into super is too tight) He definitely has tools and benefits a lot from being the only character in the game with an air block, Tornado Overdrive crosses up and EX is an overhead to low, EX Sendo Wave Kick is an overhead, his Ripple Cutter isn't amazing for zoning, yeah, it's only to set up the proper spacing (His super jump helps with that)
I've compared his damages and options with Buccarati who has one combo in non-Stand mode and one combo in Stand mode, Buccarati deals insane damage (his super alone deals 200 fuck if I know why), but then again Jotaro has all of one combo that isn't garbage and his super deals barely 150 if you mash hard. On the other hand ORAORA reigns supreme. ... Uh. This shit is all over the place.
His HHA? I think they were trying to balance him since it also damages him. Joseph's HHA also does a lot of damage.[/quote]
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 18, 2013, 05:39:13 am
I would be satisfied with an alt for DIO, that changes him and The World appropriately. I don't care too much for Diego, other than that.
Still hoping for Weather and Nero, though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on September 18, 2013, 09:36:26 am
Weather will very unlikely appear, since he is already a stage hazard in Green Dolphin St. Prison, and it would be weird, if you fight Weather and ZOMG a second Weather makes the frog rain. Maybe the develpoers could make the stage hazard deactivate from itself if Weather is in the battle, similar to how the stage finisher of the GD St. Prison (Whitesnake stealing the loser's disc) wont work if the one who lost the battle is Pucci... ...Risotto Nero, on the other hand, would be very interesting. I would really like to see, how the developers will make Metallica function.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 18, 2013, 09:43:56 am
Weather will very unlikely appear, since he is already a stage hazard in Green Dolphin St. Prison, and it would be weird, if you fight Weather and ZOMG a second Weather makes the frog rain.
You mean like DIO fighting on the Cairo stage and getting ran over by a car in which you see DIO ? Well, the Cairo stage doesn't use a model for the DIO in the car, but still.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 18, 2013, 09:46:56 am
The best part is that you can have Dio vs DIO and then get hit by that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on September 18, 2013, 10:33:02 am
LOL, that all sounds like something that would be more approriate in MUGEN. :mmhmm:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 18, 2013, 11:23:04 am
No.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 18, 2013, 02:03:24 pm
This is great. Bought a $200 card and bought Shigekyo and Iggy. That leaves me with $156 so I have enough money to buy the other 5 and some cheap game on PSN.
Anyways, hell yeah GDILF and MILF confirmed! :sugoi:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 18, 2013, 03:36:32 pm
So I just received this mail from my Japanese PSN account saying that as a thanks for the Kira campaign, I can log in to the PS Store and use the attached DL code to go get the episode 1 of the anime (SD, rental version). Okay, nice. Hm, I wonder if it's to make up for paying the full price when it crashed down so fast two weeks later.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 18, 2013, 05:24:31 pm
(http://i.imgur.com/Jg020PB.jpg)
September 26th.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on September 18, 2013, 06:17:02 pm
Funny, looks like the swapped their release with Anasui and Vanilla Ice, that means we're getting Vanilla Ice and Anasui until October 10th and then Baoh at the end of October.
Hopefully they'll announce more DLC at TGS.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 18, 2013, 08:41:04 pm
That would be ideal. It would be a shame if this ended up being the final DLC. Hopefully poor Weather isn't simply reduced to a stage hazard.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 18, 2013, 08:47:13 pm
It does say that "all the campaigns are revealed" so unless they just up and change their mind... The JoJo episode 1 I got keeps giving me a 403 error when it tries to validate the activation, I could enter the code but I can't download it. Welp, thank you for nothing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 18, 2013, 09:00:12 pm
I'm staying optimistic. I have a feeling they'll get around to announcing more DLC at some point.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 18, 2013, 09:02:18 pm
They can still announce a "second season" with the new characters since they'll need alternate costumes, the leak list was pretty accurate, we're only missing a couple of characters (Abbachio, Trish, Ciaccolata, Ghiaccio, Risotto, F.F., Weather Report, and Diego). It looks like the select screen only has space for one more row though(That would, ideally make it a 7x7 select screen), so if we get those characters, someone won't make it in, heck looks like the final row only has space for five more characters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 18, 2013, 09:09:36 pm
Well, I guess there's also enough space for up to 10 campaigns in the campaign list. Yeah, maybe. I won't keep my hopes up for now until there's any more credible hint.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 18, 2013, 09:14:03 pm
Do any of you by chance know a good site to get Japanese PSN cards for the released DLC characters? I'm thinking about getting one soon.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 18, 2013, 09:26:40 pm
Oh yeah, also, the only region protected content in the PSN store are the videos, since you know, each region has different regulations and release dates for content, that' why you're getting that error.
This is just wishful thinking but I feel like some characters could use extra moves or tweaks to make them more interesting. PB Dio only has one combo and his qcb attacks need autoguard, and as he said before he could use an aerial move. Joseph's ripple levels could do something else other than buff his damage, it seems like the risk and reward of getting max level isn't really worth it, especially when you can just be rushing down the opponent instead of leaving yourself open. All the bosses (Except for DIO) feel lackluster and gimmicky: Get Ultimate Cars, go for vortex/oki with the Kiras, Run down the timer with Valentine and Pucci... and then there's Diavolo who doesn't really have real combos other than one BnB that ends in DP, his special moves are kinda useless and erasing time is too expensive (Which is fine I guess, saving meter for erasing time is better than using if for his useless HHA or his hard to connect GHA)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 18, 2013, 09:26:52 pm
Do any of you by chance know a good site to get Japanese PSN cards for the released DLC characters? I'm thinking about getting one soon.
http://cardscodes.com/
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 18, 2013, 09:33:33 pm
Thanks. :D
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 19, 2013, 09:20:01 am
WELL SHIT http://www.ign.com/articles/2013/09/19/jojos-bizarre-adventure-all-star-battle-coming-to-north-america
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 19, 2013, 09:21:58 am
WOAH WHAT
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 19, 2013, 09:25:08 am
In before all Prince references are renamed or removed.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 19, 2013, 09:34:29 am
Buying it again and I don't even care. It could be the worst game in the world for all I care but I want more Jojo stuff licensed for the West.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 19, 2013, 09:48:27 am
Quote
The US release is due in 2014 and will feature Japanese audio with English subtitles. And while it may be premature, Matsuyama is excited about the future of the franchise. He points out that CC2 created a new engine for the game "with the intent to keep working on the series for as long as we did with Naruto.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 19, 2013, 09:51:22 am
Well that's...
...I dunno how to feel about that. Really glad to see Jojo actually getting expanded on global market at least.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 19, 2013, 10:14:06 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 19, 2013, 12:47:43 pm
Woah woah woah. Color me SURPRISED. I will rebuy this in with subs. No doubt. #SUPPORTJOJO tag coming up soon on social media.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 19, 2013, 12:52:10 pm
I'm not ready for this. So happy....
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on September 19, 2013, 01:02:13 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordsuccess.png[/avatar]Well hot damn. Now I'm actually glad I held off on getting it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 19, 2013, 01:13:09 pm
I'll see if my finances allow it when it comes out, but the DLC characters are likely going to be out of my wallet's range this time. Depending on the timing of the announcement and release, maybe I'll just hold off getting the Japanese campaigns 3 to 5 ... no wait, I already paid the PSN card >_<. Which would already be like half one third fuck you of the price of the game. Unless the reduced price carries over, but I don't expect that.
... They're saying North America, but Europe is included, right ?? Right (http://www.eventhubs.com/news/2013/sep/19/jojos-bizarre-adventure-all-star-battle-coming-north-america-europe-next-year/). Thanks IGN for not caring to mention the other countries.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 19, 2013, 01:38:07 pm
I think this includes Europe? https://twitter.com/NamcoBandaiUK/status/380593032225366016
You know, I'm all for supporting JoJo and buying the game again, but I don't want to deal with campaign and the battery all over again to unlock everything (And it's even worse because you can't transfer savefiles between accounts in the same system)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on September 19, 2013, 01:45:42 pm
The US release is due in 2014 and will feature Japanese audio with English subtitles.
So this probably means a DL only version here in the States. Since SCEA has that weird policy against games without an English dub.
Don't care either way, I'll get it (and it would honestly be better than another physical copy).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 19, 2013, 02:00:13 pm
I'd grab it too because fuck yes official overseas release.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on September 19, 2013, 02:00:22 pm
I hope we'll be able to get a Collector's Edition N. America Version. So excited.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: [Judas] on September 19, 2013, 02:03:20 pm
Day one buy. No fucks given. Second platinum run, followed by days of re-enjoyment. I gotta wonder which references won't survive the translation. Prince is, as S.D., pretty much a given for name changes. I wouldn't be surprised if they just reused Capcom's names for the Stardust Crusaders characters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 19, 2013, 02:06:42 pm
I was wondering about the license thing myself.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 19, 2013, 02:07:47 pm
I'm having the biggest buyers remorse of my life right now. :bigcry:
Oh well, at least my local game shop accepts trades.
At least, I wish they would allow us to move the DLC we bought in the JP version on the NA one.
Title: Just kidding
Post by: S.D. on September 19, 2013, 02:19:40 pm
Gold Experience will probably become Heart of Gold and Soft and Wet will probably become In the Navy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on September 19, 2013, 02:20:05 pm
I was a week from buying it with my EX Troopers copy. I really wanna play it though, ugh...I waited for Anarchy Reigns I can persevere here. That and I get subtitles for the story.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 19, 2013, 02:49:04 pm
(And it's even worse because you can't transfer savefiles between accounts in the same system)
Well I'm playing it on my regular European account so I don't have to transfer anything, but I don't think savedatas are compatible between versions from a different region of a same game either way. Right ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 19, 2013, 03:09:42 pm
I wonder if the English HK version would be compatible with the JP one.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 19, 2013, 03:33:26 pm
I doubt it, saves always have different IDs because the games have different ID's.
Well I'm playing it on my regular European account so I don't have to transfer anything, but I don't think savedatas are compatible between versions from a different region of a same game either way. Right ?
Oh no, what I mean is that, for some games you can copy the savefile to a flashdrive, take it you somewhere else and then load it in a different system, usually games will tell you that the savefile isn't from whichever account you're playing in and that you can load the contents but you won't gain trophies. So it's pretty convenient for weekly meetings where you don't want to bring your system. Sadly that doesn't work in this game, not even different accounts in the same system, oh well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 19, 2013, 05:39:51 pm
Anyone mind if they can translate the titles for the DLC characters' theme for me? For mp3 tag purposes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: The Fisher King on September 19, 2013, 07:16:57 pm
Nice. This increases the possibility, for me, of getting this :) Good for me that I waited for something like this.
"ORA ORA ORA ORA ORA!"
That's good news!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 20, 2013, 04:38:05 am
Semi-related and in case no one knew about this, there were plans to include the Pillarmen, Wired Beck and Stroheim in the Capcom fighter. (http://i.imgur.com/esJAnJS.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 20, 2013, 04:41:34 am
How would Wired Beck even fight, okay.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 20, 2013, 04:43:04 am
holy shit that's awesome
also if wired beck was playable i think he'd basically be garuda
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: First Lt. Ding on September 20, 2013, 12:39:15 pm
I'm more curious as to how Oingo would fight. Maybe step on the orange bomb as a super?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on September 20, 2013, 01:16:43 pm
I assumed those would be part of cutscenes not playable characters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 20, 2013, 03:16:15 pm
Some characters like Steely Dan were in SP story. But it's clear that they wanted a playable J Geil/Hanged Man, Forever/Strenght and ZZ/Wheel of Fortune.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 21, 2013, 09:38:09 am
Kinda wish PV8 was a tad bit longer but oh well. Lisa-Lisa looks really fun.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 21, 2013, 10:24:19 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 21, 2013, 10:26:35 am
On the stream, those of us who missed it are gonna have to wait.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 21, 2013, 10:50:06 am
for now there is this (http://www.youtube.com/watch?v=s_40rTzEu_g)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 21, 2013, 10:55:12 am
More Jotaro and Josuke costumes? And Kosaku still doesn't have anything? : /
Getting used to this color scheme for Vanilla Ice is gonna be really weird, I think most of us are used to the white hair/purple clothes he had in the OVA and the Capcom game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on September 21, 2013, 11:04:49 am
yeah the brown hair is a bit jarring in comparison, but the whole cham-cham color scheme with narciso's hair/eyes is even more distracting somehow. i always pictured him having orange hair for some reason
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 21, 2013, 11:29:57 am
More Jotaro and Josuke costumes? And Kosaku still doesn't have anything? : /
I feel ya, but I think we're probably going to get something for him in the "last campaign mode" with Baoh and all that good stuff.
Also, fucking FINALLY a Valentine alt. Can't wait to see what medals come along with it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 21, 2013, 01:10:38 pm
Is that a Magenta Magenta alt for Cars ?? Also, the "thank you" campaign is renewed, the DLC price stays halved. there's no date this time, so maybe it's definitive ??
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on September 21, 2013, 01:13:46 pm
That's just what he was wearing when he went out to public. Had it on when he fought Stroheim.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 21, 2013, 02:46:10 pm
I bet people are gonna see that one Lisa-Lisa throw move and scream "FREAKIN RIPOFF OF ROSE" as well.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 21, 2013, 03:08:24 pm
Some of these new costumes are meh. Giorno gets another boring alt, Josuke will still look fat, I don't care much about Johnny, Joseph's looks fine, Cars needed his Switzerland costume, Rohan is cool (I still want this one (http://purple-garden.com/eng/wp-content/uploads/2012/07/Medicos_Rohan_v2_2.png) or this one (http://l.mfcdn.net/store/manga/7841/cover.jpg?1279070853)), Valentine's is fine but I want fat Valentine, Jotaro gets another BORING AS HELL alternate... just give his his damn part 4, 5 or 6 costumes already.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: First Lt. Ding on September 21, 2013, 04:28:33 pm
Are we ever going to get Part 5 Polnareff alt? I dunno about the wheelchair though...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 21, 2013, 04:29:41 pm
Anyone mind if they can translate the titles for the DLC characters' theme for me? For mp3 tag purposes.
Fugo : Faith in truth Iggy : That's the phantasmagorical "Fool" of the sand ! Kira DLC : Kira Yoshikage just wants to live in peace Fatty : Harvest
Sorry for the late reply (internet went down for two days) but still thanks!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 21, 2013, 04:57:57 pm
I'd love to see a part 5 Polnareff but he has those prosthetic legs which might end up looking really weird if he's not on a wheelchair, maybe we'll get it, we'll see.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on September 21, 2013, 08:28:27 pm
I bet people are gonna see that one Lisa-Lisa throw move and scream "FREAKIN RIPOFF OF ROSE" as well.
I would say "no one is that dumb" but that would be a lie. :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 21, 2013, 08:33:36 pm
People already called JJBA ASB a ripoff of Persona once
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 21, 2013, 09:04:52 pm
Did that person at least get the public shaming they deserved ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 21, 2013, 09:34:07 pm
No idea. Most likely though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 07:02:50 am
Old Joseph, Lisa Lisa and the campaign 3 are up in the Japanese PSN.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 26, 2013, 07:05:57 am
Hong Kong too?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 07:12:08 am
Not yet. But to save some time you can download campaign 3 from the Japanese store. Posted: September 26, 2013, 07:14:44 am Meanwhile, if you can't wait, Old Joseph and Lisa Lisa are on stream right now: http://www.twitch.tv/saltypete Posted: September 26, 2013, 07:56:43 am And the DLC is out in HK.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 26, 2013, 09:43:30 am
They're still half price, right ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 10:19:50 am
Correct, the lastest PV (Now in HD for your pleasure (http://www.youtube.com/watch?v=rMnYQ2cR6n0)) says that the DLC “continues to be” at half price without an end date., so we could possibly assume that they'll still be half price forever? I hope so because I have just the right amount of money for Anasui, Vanilla Ice and Baoh.
Time to unlock new colors and alts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 26, 2013, 11:08:54 am
I know, I translated that :P just wanted to make sure.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 11:16:54 am
Jotaro's laughing taunt is absolutely terrifying.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 26, 2013, 11:28:38 am
Is there a video of that?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 26, 2013, 11:31:11 am
Why, is it classic Ono Daisuke laugh ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 11:34:19 am
(http://i.imgur.com/CbcDYF6.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on September 26, 2013, 11:36:45 am
Ugh, jesus christ Jotaro you look fucked up mate
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 26, 2013, 01:43:49 pm
Old Joseph has some pretty cool taunts. (http://i.imgur.com/jEYG0oy.jpg) Posted: September 26, 2013, 02:49:14 pm Wow, 610 damage with Joseph and with a simple loop too (Three bars required) Stand off jH, [sLMH,f+M,hcf+S, Stand On, hcf+H, Puttsun, stand off]x3 for the last part (The fourth rep) after the puttsun just keep your stand and do LMH, hcf+M,f+S and mash.
Edit: If you don't do the first standing light you can do 615 damage, but the you have to do the standing light in next loops to build meter for puttsun and the finisher.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on September 26, 2013, 03:38:20 pm
I love how heavy hitting Joseph is in this game.
Also, translation for Joseph's theme. Plzkthnx! Love the Beatles reference btw.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on September 26, 2013, 08:57:05 pm
October 10th for Ice and Annasui, correct? Still no date on Baoh though? Also does Diavolo have any Alts or costumes on the web anywhere?
Love y'all. ORA ORA ORA ORA ORA ORA!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 26, 2013, 09:37:30 pm
Oh wow, Lisa Lisa's Hamon Chain is looking awesome, a classic Bloody Roar's Long loop (except just a little more complicated and then cut in half). Start with a Hamon Chain startup attack (her Command normals work) Then [any Hamon Chain connecting attack > Hamon Chain loop movement of the same strength OR sidestep button] x however many times you want or Hamon Chain connecting attack > Hamon chain finisher the loop movement has to be the one of the same strength as the connecting attack, BUT you can also use the sidestep instead, which makes for a great mix. The timing is stiff though, since you have to wait for the little twirl step.
Old Joseph is cool but he's a little stiff to me.
Oh right, Old Joseph's BGM is "you just can't hate that guy".
edit - well Lisa Lisa's Hamon Chain is absolutely hopeless against anyone with a counter. The loop is way too slow, good God.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on September 26, 2013, 11:13:24 pm
so lisa lisa is rose+angel ?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 26, 2013, 11:17:13 pm
I'd say Noel instead of Angel but I see what you're getting at.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 26, 2013, 11:27:42 pm
No I said Long from Bloody Roar you copycats >:(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 27, 2013, 12:17:10 am
edit - well Lisa Lisa's Hamon Chain is absolutely hopeless against anyone with a counter. The loop is way too slow, good God.
That or people mashing the GHA button during hitstun as a reversal. I guess that's where the sidestep comes in, if not maybe you can puttsun to block and make them waste their meter?
I'd check but I'm waiting for my battery to recharge, Jonathan takes two full charges goddamn.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on September 27, 2013, 12:17:54 am
I'm starting to hate campaign mode. I'm just trying to get that damn Kars costume but Lisa Lisa won't die. >__<
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on September 27, 2013, 12:48:56 am
That or people mashing the GHA button during hitstun as a reversal. I guess that's where the sidestep comes in, if not maybe you can puttsun to block and make them waste their meter?
It goes like this : You do the "HC connect" attack, you hit you do the "HC loop" (the step, any version - L, M, H or sidestep) you begin your next "HC connect" attack, the opponent has recovered just as you start, and uses his counter. It works. The only way out of that is either to just drop the chain and do nothing (you don't even have to Puttsun anything), or to immediately use the HC finisher after the first HC connect. It's pretty lame because it makes the whole loop not very useful. And like all Hamon users, she's already pretty weak against someone like Avdol who spams flames right in front of himself and prevents you from getting in contact.
I was hoping her scarf would give her the range to face Stand users, but old Joseph seems to be the only one who can do that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on September 27, 2013, 01:17:18 am
Oh, I know how Lisa Lisa works (And that you can even start chains after her jumping dagger) since I have her, I just can't try stuff at the moment because well... battery...
I know some of her moves actually chain but the timing is pretty strict too, if people love to spam counters you can always go for her up+attack grab finisher since grabs don't trigger counters, but yeah, if someone has a counter that means all her mixups are mostly gone (I still think you can bait someone to counter and then puttsun before your hit connects and punish accordingly, but I have to test if you can puttsun her chains at any moment or if there's certain restrictions)
I'm disappointed by the fact that you can't alternate between chain strings like going qcf+L, L, M... that really limits her mixup potential.
Edit: Something kinda like this http://www.youtube.com/watch?feature=player_detailpage&v=Z5N6KDyiF7o#t=144 Posted: September 27, 2013, 07:49:04 am .
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on September 27, 2013, 08:38:15 am
I thought ASB Old Joseph's voice couldn't hold a candle to the Capcom one. I'm glad to see I'm wrong now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on September 27, 2013, 08:55:41 am
HOLY SHIT, what did I just watched? :stare:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on September 27, 2013, 07:44:28 pm
I thought ASB Old Joseph's voice couldn't hold a candle to the Capcom one. I'm glad to see I'm wrong now.
Same here.
You have to give him some credit. Sugita's voice sounds pretty different as Old Joseph, it doesn't sound easy to pull off without tipping off his actual age.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on October 01, 2013, 03:40:09 am
Narciso Anasui and Vanilla Ice first look (doesn't show much of them though):
I cry at how shitty my financial situation is.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 01, 2013, 06:34:14 am
Yeah that vid was out even before Joseph and Lisa-Lisa were downloadable.
Still super psyched to play as Vanilla Ice, though. I wonder how they're gonna handle his Stand, or if they're just gonna do what Capcom did and make a full-body version of it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on October 01, 2013, 06:36:20 am
jotaro's insane laugh was just kind of goofy and forced. kakyoin here has a laugh that says 'i own an entire city's worth of human hearts in my basement and yours will be mine next'
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Alpaca-San on October 01, 2013, 06:40:42 am
...Are you sure this is Kakyoin and not just secretly Rubber Soul this entire time?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shaddap on October 03, 2013, 10:27:04 am
http://mono-tomo.jugem.jp/
^ You can view ALL the alt outifts there. Posted this over on gamefaqs a bit ago, figured I may as well share it here too.
In case you guys don't feel like navigating through the site or something, here's links to all the alt outfits from each individual campaign:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 03, 2013, 11:27:26 am
I already have everything from the first 3 campaigns but that's nice I guess. I really hate Jolyne's D costume, ugh, so boring (Just like Giorno's but at least he has an excuse)
Also I really wish alternates had more than two colors.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 03, 2013, 04:04:23 pm
So, I found this here. I'm going to assume it's fake until I am told otherwise. I don't know a lick of Japanese, and Chrome's translation software just made it more confusing.
But, I HOPE TO GOD THERE'S SOME KIND OF TRUTH TO THIS HERE.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on October 03, 2013, 04:18:43 pm
Well, Narciso uses the colors from the newest PV, but it still looks rather fake. In JJBAASB, the characters and their stands are two seperate renders most of the time, which is not the case here. Additionally, I cannot really believe in a playable Wes/Weather Report because of him already seen as a stage hazard in the Green Dolphin Prison. Of course, the same thing can be said about Part 3 DIO and the stage hazard in the Cairo Streets, but he's at least not seen there outside the manga panels, unlike Weather Report.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 03, 2013, 04:25:46 pm
DIO, Kars and Rohan are all already seen in stages so that is a completely moot point.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 03, 2013, 04:26:13 pm
That page went around maybe over a month back or so, it was determined to be fake : it claims that the prison stage hazard changes when you play as WR, and Anasui's image is a single image with Diver Down, while everyone else uses two separate image for the user and the Stand. Except it recently turned out that Anasui's actual portrait was pretty close to that one, and the reveal itself was confirmed. So that page was likely to be a fake, but it hit pretty close home. I dunno, maybe it was legit and it was planned like that before, but campaigns 3 and 4 were switched around and that page was canned ? There's what MC2 just said, except Kars is not a stage hazard so his removal when he fights is not a problem, but then it's not impossible that this scan is true and the stage hazard changes when playing WR.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on October 03, 2013, 04:56:46 pm
Well, if the stage hazard changes when playing WR, then I guess there wouldn't be any problems then. Heck, now I'm even more hyped for Wes. Too bad this scan is a fake. :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 04, 2013, 01:35:10 am
DIO, Kars and Rohan are all already seen in stages so that is a completely moot point.
Also Pucci, Jos2ke, Okuyasu, Koichi and Lisa Lisa are also background characters (They're not stage hazards though, so if someone is using them they won't appear in that stage, whatever)
And yeah the scan is fake and I posted it a while ago (It's been around before the game's release, I think)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 06, 2013, 11:09:40 pm
Hm, I was wondering if we would get Anasui's female "disguise". Meh.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on October 08, 2013, 04:05:53 pm
I hope it gets referenced somehow. Maybe for his intro.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 08, 2013, 05:00:37 pm
Just a dumb thought but would a Silver Chariot Requiem mode be feasible? You know, like where people's movesets and Stands get swapped randomly? Kinda like Randper Kombat?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 08, 2013, 07:13:01 pm
I thought the Part 3 characters colours were all set in stone.
Yeah thanks to the games and OVA. But then LOL ARAKI happened. Actually I think they just took the Di Molto Benne Statue Legend color scheme. http://www.otakuhq.com/pvc/PVC2853.php
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 08, 2013, 08:11:46 pm
Koichi looked fucking weird too at first with his silver hair but his alt was blonde so I'm sure Ice will be alright.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 08, 2013, 08:13:52 pm
Jotaro still got to keep his dark blue coat and pink undershirt though and DIO got to stay yellow-and-green.
But they're iconic looks so messing them them? NO WAY JOSE.
oh and rohan too
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on October 08, 2013, 09:11:14 pm
rohan is iconic too, he even has his own spin-off.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 09, 2013, 01:53:32 am
Allegedly the campaign bosses for this week and the costumes they drop. Stone Ocean Jotaro = do want.
Absolutely fabulous. I cannot wait!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 09, 2013, 04:34:13 am
As a heads up, the next balance patch is getting released along with Anasui and Vanilla Ice. http://mirror.bandaigames.channel.or.jp/list/asb/new5.html
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 10, 2013, 07:25:32 pm
As a heads up, the next balance patch is getting released along with Anasui and Vanilla Ice. http://mirror.bandaigames.channel.or.jp/list/asb/new5.html
No DLC yet?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 12:13:30 am
No. The patch is coming out today but apparently CC2 never confirmed a release date for campaign 4. Which is weird because they've been releasing stuff on a regular schedule. Posted: October 11, 2013, 03:52:18 am The patch is up.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 11, 2013, 04:13:43 am
Awesome. And what the heck, why we have no DLC date CC2? ;_;
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on October 11, 2013, 04:24:37 am
It'll probably just be next week.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 11, 2013, 04:50:06 am
No clue how old this is, but CC2 and Namco have released a special PS3 theme for JPN PSN featuring DIO, since he won their AI tournament.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 04:54:58 am
Yeah the theme got released yesterday.
Patch notes: -Tiger knee moves are back. -They increased the length of taunts. -gravity is back to normal in the corner in exchange for some IPS system. -Stand off normals can now be canceled into stand mode for one bar -The grab damage increased. -The different stamina values and damage values are more noticeable now, characters like Wham hits like a truck. -...You can super cancel into GHA? -Dio Brando's pressure is weird now, special canceling his blockstrings into super jump is now punishable reaction but his Kikarei Tohou moves have a longer duration now so it's easy to meaty with them. -Stand users overall got more scary with the system changes... hopefully ripple users and everyone else will be able to keep up. -Sweeps can be special canceled. -It's easier to guard break your opponent. -Giorno's projectiles are now either low or overhead so he gets better mixups. -ACDC's bullets don't juggle as much. Apparently the restand taunt glitch is still there.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 11, 2013, 05:13:58 am
-Tiger knee moves are back. -Stand off normals can now be canceled into stand mode for one bar -...You can super cancel into GHA? -Stand users overall got more scary with the system changes... hopefully ripple users and everyone else will be able to keep up. -Sweeps can be special canceled.
I love it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 05:16:47 am
Actually, some people report that taunt combos are still in (Jonathan, Hol Horse) but that the rest are gone (Bruno, Avdol) -Diavolo's time erase now uses 1.5 bars and DIO's takes 2 (That's kinda overkill) -Diavolo's stand off QCF+attack now crumples. -Diavolo's stand on HCF+attack now launches, looks like it's possible to follow up? OH SHIT. You can PC the recovery, do a jumping H, crouching H, F+H,DP+attack for 259 damage off a command grab. -You can't spam dashes anymore, there's recovery frames so it doesn't look as awkward as before. -Old Joseph's combo breaker now needs 1.5 super bars. -Rapid attacks just stop hitting if more than 7 land in a row. -Landing lag is completely gone. -Chip damage got increased. -DIO's blood suck on Joestar's gives only 1/4th of a Bar now instead of a full bar. -DIO's Stand Off QCF has more hitstun, no longer punishable on hit. -Iggy's burst still costs 0.5 meter.
Taken from a different report instead of personal notes: -The bf~df trick to do Stylish Dodge still exists (?) -ACDC's ground veins don't seem to be cancellable anymore. -The cost of stylish dodge is increased to 30% -Super jumps will no longer be buffered when performing a jump from a crouch position. -Command normals may not be cancellable into GHA. -Gravity seems is normal in the corner again. -Instant overheads are back . -Throws do different damage according to the character -Autocombos do the same damage as before Posted: October 11, 2013, 06:07:26 am So far I'm extremely satisfied with this patch. Posted: October 11, 2013, 06:31:29 am Patch notes and a December patch announced? http://mirror.bandaigames.channel.or.jp/list/asb/new8.html http://mirror.bandaigames.channel.or.jp/list/asb/new9.html
Joseph's old BnB is back, fuck yeah, and with the ability to cancel normals into GHA I can get 628 damage now.
Edit: Translation by byddywaters:
Quote
The big points up top: The advantages and disadvantages of jumping are made clearer, encouraging a greater range of attacks. Guard Gauge uses, recovery, and amount decreased adjusted to make the use of stylish dodges more strategic. Increased the variety of combos and attacks available. Adjusted the online connection display. Change the energy recovery time in campaign mode (so it's always five minutes, even if not in the mode? Edit: Yes, the notes confirm this later on.)
Meanwhile, 1.4 is promising: Adjustment to HHA meter gain and cost balance. Adjustments to every character to increase depth of play. Adjustments to the functions of modes to increase the opportunities to use them. For stand characters, adjustments to clarify the different roles stand off and stand on play, leading to more strategic play.
More details on 1.3 (I'm gonna keep editing this and adding to it as long as I'm in the mood, posting what I've got in chunks) Post-jump recovery frames are rolled back to 1.1, and you can't guard or dodge throws by pressing the throw button during those frames after a jump attack. Like with 1.1, during recovery on air specials and commands moves you can't guard, and now you can't throw dodge (not sure what the English term is for this) either. The frame limit on attacking after a jump has reverted to 1.1 Guard Gauge no longer recovers during jumps.
Stylish moves now use 30% of the guard gauge instead of 25%. Guard gauge now recovers even while being hit, but at half speed; does not recover during hha or gha animations. Overall guard gauge recovery speed is slower. Max size of the guard gauge has been reduced from 750 to 500.
They've replaced 1.2's fix for corner combos. Now during a combo, if hit by a certain move a certain number of times in the same condition the move will cease to register and the hit player will be forcibly downed. (by same condition they mean being hit, being hit in air, being hit while down; by same move they mean 'stand off weak hit' or 'jump heavy' -- the attack and the attacking character's condition remain the same for each attack.) They've removed the 1.2 change to hits registering while being juggled against a wall. Attacks following a normal throw do additional damage.
Cancel normal attacks into a quick stand on; press the stand on button while doing a normal attack to burn 1 meter. When hit by a throw while immobilized by a taunt, you can't press the throw button to dodge it. Forcing a downed opponent up with a taunt twice in a row leaves them with an invincible frame as long as the combo is ongoing. (so you can only loop those taunt combos twice?)
General character adjustment notes: Increased the number of ways to cancel, increasing the range of options. Adjusted damage of throws, increasing the difference between throws and combos allowing for speedy attacks. Characters with a move that lets them escape a combo (bursts) have had balance adjusted. Some character's easy beats have changed.
All characters: Cancel a normal attack into a GHA (GHA parameters do not change.) Cancel crouch attacks into specials, command attacks, HHA, and GHA. Increased damage of throws. The frame after a guard allows other actions (I think?) Adjusted the length of time a character can't move/is invincible after throwing someone.
Jonathan Joestar Adjusted HP, easily looped moves. Adjusted recover after zoom punch (L) so you can't combo from it into normal attacks.
Joseph Adjusted time for the second part of his HHA (Shuuuuuto!)
AC/DC Adjusted HP and looped moves Command move 214+A -- adjusted the lift that follows the hit Command move 63214+A -- can no longer be canceled into a jump
Wham Following the adjustments to the guard gauge maximum volume, moves and combos that hit the guard gauge hard have been adjusted. Crouching L can no longer be canceled into itself by button mashing (I think!?)
Jotaro His time spot has been heavily reworked. Activation frames and knockback on ending have been rolled back to 1.1 If you use a throw or any move with a cut scene to forcibly end the time stop Jotaro's meter is completely drained. After time resumes there is now a delay before you can gain any meter.
Polnareff The Easy Beat no longer combos into his HHA. (Too many accidental activations, apparently)
Hol Horse When knocked down he now spends the same amount of time down as other characters. (He used to stay down longer?)
DIO To make up for the increased cost of his burst, they've strengthened some other moves and increased variation when he's in stand on mode. Adjusted hit detection of 5H in stand on mode. Special 46H (while being attacked) changes from .5 to 2 bars of meter. Command 236+A (stand on)'s first hit now hits mid instead of high. His time stop gets the same changes as Jotaro's. Draining Joestars no longer recovers white health and only gives him 1/4 of meter instead of a full bar.
Iggy HP adjusted, some moves weakened. Command 236+A (stand off) when used while jumping has smaller movement and hit detection, and has to hit within 3 frames instead of 8. When evading a throw by pressing the throw button, the length of time Iggy can't move has been adjusted.
Josuke Command 236+A (stand on) has had the length of time adjusted.
Okuyasu GHA reworked to be activated in more situations; throw damage dramatically increased so that throws and normal attacks are better differentiated. His GHA now takes 10 frames to activated instead of 13, but isn't unblockable.
Koichi His burst, 63214+A, now does 170 damage to him (85 of which is white) and 10 to opponents. S.H.I.T (623+A in stand on) now can be used on downed opponents.
Akira HP adjusted. All command moves give him less meter.
Rohan Length of his counter taunt adjusted.
Giorno Increased cost of his burst, strengthened other moves to adjust. Made it easier to get GER. Increased opportunities to use meter. Special: 3H (MUDA DAA!) can cancel into HHA or GHA. Command: 421+A (stand on, not requiem) now takes 2 bars of meter, but grants complete invincibility. The finish motion after his HHA can now cancel into his GHA, guaranteeing a successful transformation into Gold Experience Requiem. While using Gold Experience Requiem Puttsun Cancel now costs 1/4 meter instead of a full bar.
Bruno HP adjusted. As people have already pointed out, 214+A (stand on) now downs instead of crumples.
Mista HP adjusted, easily looped move adjusted. 236+A the damage reaction from the ricochet hits has changed from strong to mid.
Diavolo Cost of his burst increased, other moves strengthened, speed of his counters increased. 421+A (counter) now takes 1 frame to activate instead of 6. 41236+A (near opponent -- KING CRIMSON) -- length adjusted, back half of the animation can now be puttsun canceled. 421+A (done the instant of attack) changed from 1/2 bar to 1.5 bars and only works in stand off mode. Easy beat no longer triggers HHA Epitaph. Time skip mode now lasts 75 frames instead of 150. 236+A (stand off) now crumples, length adjusted. With stand on, jumping M's diagonal down hit box is broadened. Crouching M attacks can be canceled into heavy attacks, specials, command moves, HHA, and GHA.
Jolyne Length of HHA adjusted.
Johnny Joestar His 3H or 6H move is now invulnerable to throws.
Gyro Crouching M attacks (off horse) can now be canceled into H, specials, command, HHA, and GHA. Down time made equal to other characters.
Jo2uke Crouching M attacks (stand off) can now be canceled into H, specials, command, HHA, and GHA.
Old Joseph His command move (Nukemenai sakushi, not sure what the numbers are) cost is 1.5 bars instead of 1/2. Does not activate if hit during activation motion. Detection on him receiving hits is now smaller as well. He benefits from the adjustments to throws and the guard gauge and they aren't changing anything to make up for this.
Lisa Lisa Time spent down now equal to other characters.
Other changes If an opponent jumps over you, adjusted behavior when jumping as your character turns to face them. When jumping immediately after turning stand on, no hit box is left at your feet. When you cause a guard break, you can now throw opponents. The following moves now have adjustments detection for the stand pushing (?) against the user: Dio's Mudamudamudamudamuda and Kouichi's Kuwasero Act 3 and HHA
-Diavolo's time erase now uses 1.5 bars and DIO's takes 2 (That's kinda overkill)
While I do appreciate the effort put into balance, I think I'm gonna miss my 0.5 meter time erase. :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 12:44:39 pm
It was pretty broken, I think getting ACTUAL COMBOS is a very fair trade off. The matched dragged way too much because you could seldom damage Diavolo and he also had a very low damage output. My one nitpick is that opponents should be completely vulnerable during time erase. Getting a tiny PC combo with three bars (2.5, whatever) off a "burst" is acceptable, but using 1,5 for a kinda mediocre burst that doesn't leave the other guy open for a minor punish? I don't know...
DIO got it way worse though. Needing two bars for a so-so combo breaker is pretty bad. And then blood drain got super nerfed to the point that he doesn't even recover gray life anymore. And time stop now drains all your meter regardless of how early you finish the combo.
I like canceling normals into GHA. Now characters have incentive to use GHAs instead of wasting full meter just to do a puttsun to GHA to style on someone, now they're a somewhat legit damage output tool.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on October 11, 2013, 12:47:49 pm
Yeah, you're right on that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 11, 2013, 12:53:44 pm
Now maybe Kosaku won't need max meter just to land his GHA!
Maybe?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 01:13:01 pm
I doubt it, the start up is pretty long. I think you can stand rush a meaty air bomb and then Bites the Dust, but other than that you have to bait someone's recovery roll.
And on Kousaku's note, give the man some winposes, taunts and alternate colors please.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 11, 2013, 02:28:30 pm
Stream of high level players testing the new patch. (http://www.twitch.tv/gostunv)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 03:08:11 pm
And now December sounds even more awesome:
Quote
Patch 1.04 universal changes: - The accumulation of HH Gauge and the costs are going to be adjusted.
Individual character changes: - We are planning to increase the number of options for all characters, making many adjustments to individual characters and adjusting the balance as a whole. - The Mode Style characters are going to have more opportunities to use it. - The Stand Style characters are going to have more differences between their Stand On and Stand Off modes, making it more important to choose it and plan your strategy accordingly.
Jonathan: - His pokes and aerial moves are going to have better reach. Will Zeppeli: - His special guard is going to be stronger, and it's going to be easier to build up HH Gauge. Dio Brando: - He's going to have an easier time mixing up the enemy, making him more aggressive. Joseph: - The adjustments will mostly concern his counter-hits to make it easier to build up his "I've played another trick on you!" level. Caesar: - His projectiles are going to be adjusted so he actually has to choose between them. Cars: - Ultimate Lifeform's offense and defense are going to be more balanced. Jotaro: - His damage is going to be adjusted, while his close-combat tools are going to be stronger. Kakyoin: - He's going to make better use of his reach, not letting the enemy get close and fighting comfortably from afar. Abdul: - He's going to get more opportunities to use his Stand Rush attacks. Polnareff: - His less useful tools are going to be buffed, giving him more options. Hol Horse: - His mid-air specials are going to be better, and he's going to guard crush the enemy more easily. DIO: - His Stand Off mode will be buffed, making it important to choose whether to turn your Stand on or not. Josuke: - His underused moves in Stand On are going to be buffed. Okuyasu: - Stand Rush moves and HHA will be buffed. Also, he's going to build up HH Gauge faster. Koichi: - Some of his moves will lead to more damaging set-ups. Rohan: - His Stand Off moves will be reviewed, and his defense will be increased. Akira: - Electricity Gauge is going to be revamped, while the Stand On moves will be reworked. Kosaku: - The unblockable moves will be reviewed, making it easier to land them as the opponent gets up from knockdown. Giorno: - He will get more options in Golden Experience Requiem. Bruno: - His mobility will be improved, allowing him to easily confuse the enemy. Mista: - The moves that use his Stand will be reviewed, giving his gameplay more strategic depth. Narancia: - His HHA will be buffed, and he's going to get more ways of spending HH Gauge. Diavolo: - His Stand Off moves will be buffed, making the merits of Stand Off and Stand On feel different. Jolyne: - Some of her specials will build more HH Gauge. Hermes: - The benefits of using stickers are more apparent, making her a more technical character. Pucci: - It will be easier to use "14 Keywords", making it easier to get to C-Moon. Johnny: - He's going to get better defense on the ground and better offense on the horse. Gyro: - Some moves will be reviewed, making his defense better. Valentine: - The damage and the area of effect of his specials will be reviewed. Jo2uke: - His Stand On mode will be buffed, making it more important to choose between Stand On and Stand Off. Lisa Lisa: - Most of her specials will be buffed so it's easier to break through the opponent's defense. Iggy: - His mobility will be greatly improved in Stand On, making him more versatile. Oldseph: - The differences between Stand On and Stand Off will be more clear. Kira: - Primary Bomb will be easier to use in combos, making him more aggressive. Fugo: - Some of his normals will be reviewed, making him fight better at close range.
I can't wait to see what they do to make Joseph's trick meter more viable (And it would be nice to see an even greater change between levels. Thanks to this patch it's pretty risky to build meter because grabs now do decent damage)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 11, 2013, 03:57:48 pm
Haha, they didn't want to care about fighting game technicalities, but it looks like they're learning how to deal with them anyway. They fumbled around quite a bunch for cheap quick fixes before, but now they're diving harder into it. At this rate I'm already looking forward to their next franchise or next iteration (I never touched a Naruto game before).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 04:36:23 pm
Yeah, instead of a quick universal fix now they're going through each character. That's GURETO DAZE.
I kinda want them to buff GHAs a bit more, give people more of an incentive to go for combo into GHA (Sometimes you can do more damage AND build meter with a combo into PC into HHA. Maybe give them unscaled damage like in Marvel? I played a lot with Part 1 Dio today and the damage on his GHA still irks the hell out of me... with such a beastly HHA there's no incentive to go for his GHA, not even as a reversal since the HHA is that good)
Omake: That one Johnny outfit we'll never get. (http://i.imgur.com/I2LqrhZ.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 11, 2013, 04:47:22 pm
Hmm... ? I don't know, it only says it's a download code that will be available between Oct. 17 and Oct. 16 next year, but it doesn't specify that the code is only available under conditions... I'm not sure if you get the code only if you buy the figure, and there's no price either, maybe it's free and for everyone ? Posted: October 11, 2013, 05:24:04 pm http://www.eventhubs.com/news/2013/oct/11/new-jojos-bizarre-adventure-all-star-battle-patch-overhauls-entire-game-changes-game-system-multiple-aspects-and-rebalances-characters/ Video demonstration of the changes. The ones on this patch, not the December patch of course. ... I assume. Can't watch it at work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on October 11, 2013, 08:24:15 pm
Eh, I can't say I'm loving the patch so far. The game's certainly got more balance but it just doesn't feel as fun.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 11, 2013, 08:28:04 pm
The last patch before made the game really meh and restrictive for the sole purpose of ironing out main complaints by adding in new issues. This rework is pretty damn great and also quite necessary.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on October 11, 2013, 08:28:52 pm
Eh, I don't know what I'm talking about. Just played a little more and it plays better from my perspective.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 11, 2013, 11:54:41 pm
What the. Elaborate? You know, I think they really nerfed time stop and now there's no real incentive to do it, it was fine they way it was before, at least from my perspective. They should do something to encourage players to use it every once in a while (The knives super is terrible during time stop)
The normals into GHA tweak is still amazing and the new tweaks they made to the gravity, the new quick stand activation and gravity make for more creative combos with higher damage output, so matches are faster even though taunts and supers are back to their old length (And I don't mind this)
I don't think Joseph's move needed the meter nerf, same for Giorno's (That one was free before but at least it's invincible now), heck, these burst moves only have to cost one meter at most. Koichi's Burst is pretty brutal too, he takes quite a bit of damage. At least S.H.I.T. OTG's now, that makes for some cool setups.
Hopefully 1.04 will address those issues (And I'm really looking forward to pillar men with more useful and viable mode changes)
Hmm... ? I don't know, it only says it's a download code that will be available between Oct. 17 and Oct. 16 next year, but it doesn't specify that the code is only available under conditions... I'm not sure if you get the code only if you buy the figure, and there's no price either, maybe it's free and for everyone ?
Yeah, the download code for Johnny's World of Stars and Stripes costume will only be available if you get that figure (In the same way the guide comes with a download code for one of Jotaro's phrases)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 12, 2013, 10:51:16 am
Neither CyberConnect2 nor Namco Bandai has officially stated that the microtransaction scheme will be stripped from the game, but as Siliconera points out, the developers are currently rethinking this section of the game and are hoping to reward players who supported the original microtransaction scheme, "perhaps by offering something that might have been a paid item for free."
Wonder how they're going to change it? Get rid of the battery?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 12, 2013, 01:10:18 pm
I'm surprised at the amount of negative feedback concerning the battery, it's not that terrible. Sure it was kinda bad back during week 1 with those 20 minutes reload times but right now is fine. I think people are overreacting because certain sites are making a huge deal about it. Ugh, these costumes are technically free, other companies make alternate costumes paid DLC, heck P4A made the stupid glasses paid DLC. Whatever.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 12, 2013, 01:12:16 pm
It looks like what people are complaining about are the microtransactions, the part where you buy support stuff to have the battery recharge faster - and yes, even if the battery recharges one bar every 5 minutes on its own.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on October 12, 2013, 01:13:11 pm
All the better if they just get rid of it though.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 12, 2013, 01:16:59 pm
I'm surprised at the amount of negative feedback concerning the battery, it's not that terrible. Sure it was kinda bad back during week 1 with those 20 minutes reload times but right now is fine. I think people are overreacting because certain sites are making a huge deal about it. Ugh, these costumes are technically free, other companies make alternate costumes paid DLC, heck P4A made the stupid glasses paid DLC. Whatever.
I agree. People have double standards when it comes to VG companies. When Arcsys rehashes their games a year later with story mode crap people get hype but anyone else does it and it's a rehash, for example.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 12, 2013, 01:20:37 pm
I don't remember many complaints about a new iteration that makes the story move on from any company.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on October 12, 2013, 01:26:11 pm
Quote
I agree. People have double standards when it comes to VG companies. When Arcsys rehashes their games a year later with story mode crap people get hype but anyone else does it and it's a rehash, for example.
that sounds like you are really stretching yourself to try to make a point.
provide examples.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 12, 2013, 01:29:47 pm
I agree. People have double standards when it comes to VG companies. When Arcsys rehashes their games a year later with story mode crap people get hype but anyone else does it and it's a rehash, for example.
that sounds like you are really stretching yourself to try to make a point.
provide examples.
Sorry, I probably should elaborate a little more.
Well, check any article on any Japan-centric news website like Siliconera, Joystiq or whatever your site of choice is, or on message boards or Youtube comments. Compare the reception to Blazblue Extend/Persona 4 Climax to the reception for Ultimate MVC3/Ultra SF4. Some folks will label one a "rehash" while the other is a "true sequel" even though they're the same damn thing.
For something more relevant to Jojo, look at any complaints related to campaign. First of all it's free, you don't HAVE to buy support items. Second all you get is costumes, the characters are DLC some of which are free. I really feel like a lot of people whining about this game have no firsthand experience with it and are just going off of sensationalist news articles and secondhand opinions.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 12, 2013, 01:45:52 pm
It looks like what people are complaining about are the microtransactions, the part where you buy support stuff to have the battery recharge faster - and yes, even if the battery recharges one bar every 5 minutes on its own.
I know that's the core complain (Heck, I've been reading some extremely idiotic comments at SRK and Siliconera), I know that the "problem" is how the whole microtransaction deal makes the game similar to some free to play social/mobile game. The thing is that using those items is entirely optional (I'd rather have something like that to unlock content over paid DLC), and heck, you don't honestly need the items, not with these reload times. I feel like the people who are complaining and plan to "boycott" the game are rather uninformed and think Campaign is ten times more terrible than what it is thanks to some pretty stupid articles that are overblowing the whole thing.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on October 12, 2013, 02:01:11 pm
I agree. People have double standards when it comes to VG companies. When Arcsys rehashes their games a year later with story mode crap people get hype but anyone else does it and it's a rehash, for example.
that sounds like you are really stretching yourself to try to make a point.
provide examples.
Sorry, I probably should elaborate a little more.
Well, check any article on any Japan-centric news website like Siliconera, Joystiq or whatever your site of choice is, or on message boards or Youtube comments. Compare the reception to Blazblue Extend/Persona 4 Climax to the reception for Ultimate MVC3/Ultra SF4. Some folks will label one a "rehash" while the other is a "true sequel" even though they're the same damn thing.
i believe that something more to do with the size of the fanbase than anything else, any actual fighting game fan knows that sequels are introduced to add new characters in, some new things and a new story mode, they are used to that from the arcade system. People that dont understand why a four/five character update is a new version likely arent that deep into it.
That been said, blazblue has a minuscule target market compared to sf4 and the others, so you got way more people saying silly stuff if you look at the comments.
I remember in both those games people complaining that she hulk and x23 were clones of hulk and wolverine, also that Akuma and oni were shotoclones.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: D'Evil on October 12, 2013, 06:44:05 pm
Don't worry about it, I say dumb stuff every once in a while. I jumped to a rash conclusion without playing all that much.
And on the topic of the whole micro-transaction thing. I think it's really funny that we can get free costumes, colors, dialogue, and taunts but because of a 5 minute charge and the option to pay for benefits it's all of a sudden a big money milking scheme.
Most games don't provide this, and either way they're just that, costumes and taunts. They aren't going to make that much of a difference when it comes to the game itself.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 12, 2013, 08:53:34 pm
The only thing that doesn't seem "fun" anymore is time stop being useless and not having a real incentive to do that and have a cool DIO vs Jotaro time stop battle. Diavolo finally has 600+ Damage combos and matches have a faster pace, even if the taunts and cutscenes are back to their original speed. Bursts got nerfed pretty hard but ehh, CC2 will find a balance.
And yeah I hope all the people bitching and moaning about the game is either a very vocal minority or a small population of extremely gullible uninformed people.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 12, 2013, 09:00:16 pm
I think Time Stop is fine for DIO considering it helps set up relaunch with both no Stand and Stand On. Every little hit helps.
EDIT: If there's anything that lacks incentive to use, it's the newly added Stand Cancel, which I will now call Lazy Puttsun because that's basically it. You get no added bonus from using it whatsoever, it's just easier to do than Puttsun into Stand On but in itself just feels like it's... there. It does help with the flow of some juggle combos since there's no pause to increase chances of screwing up, though.
I saw that one 1.03 patch overview vid and it mentioned that characters now have true blockstrings thanks to Stand Cancel but that was always true with Puttsun which costs the same amount of meter.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 12, 2013, 11:20:34 pm
It's not worth it at all, you're better off using a HHA to finish the combo, there's no real benefit of ending the combo with a knockdown into time stop, the damage doesn't compare to a HHA, and you don't really gain meter due the reworked mechanics (Even if you end time stop early it still uses all your meter plus you can't build meter during the cooldown, heck, not even ending time stop with blood drain against the Joestars is worth it anymore) And god that HHA during time stop? Useless.
From what I've tried so far, the new stand cancel introduced some pretty amazing combos for characters like Valentine and Fugo (Combos that weren't possible with Puttsun, since stand cancel is faster) the incentive is there, the problem is that yeah, it feels like a lazy pseudo Puttsun, I don't know what can they do to make it more unique though, messing up with its cost would be a step in the wrong direction.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 13, 2013, 09:21:16 am
It's not worth it at all, you're better off using a HHA to finish the combo, there's no real benefit of ending the combo with a knockdown into time stop, the damage doesn't compare to a HHA
First of all, after HHA. Second, what little damage it brings is still damage and you can end in blood drain, which drains in the same amount regardless. It's really practical and swagtacular, just not as excessively as it makes itself seem to be. For an extra meter I wouldn't mind getting some health back during the same combo as a guarantee.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 13, 2013, 09:42:18 am
Yeah, that was kinda intentional.
After HHA, yeah you get some free hits into a small juggle after time resumes if you end the combo with his aerial punch rush (And this was good before because you were able to build some extra meter with that juggle, now that doesn't happen)
That's more or less my issue, yes you get a bit of extra damage, yes, it looks kinda cool (Not as cool as HHA time stop, DP+H, HHA again) but as far as meter management goes I doubt it's worth it, he's already a meter whore thanks to the latest patch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 13, 2013, 10:01:06 am
I only use Time Stop when I have a meter left anyway because that's the only time when it's worth it. I like to think that over a meter and a half is a scrub trap unless you're setting up his GHA as an OTG for 2.3 meter. (considering how much it takes during recovery animation which is around .25)
I should use other characters than DIO, but he has so much nasty shit at his disposal that it's hard to put him down. He's super fun. ;~;
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 13, 2013, 11:49:52 am
Just play everyone. I think I can play everyone to a decent level... except for the Kiras, Shigechi and Iggy. I can SR into primary bomb with Kousaku but that's it. I'm starting to use Hol again now that his old combo is back and and I just extended my swag combo with a meterless taunt restand. I should start to practice Joseph's new taunt restand.
I don't like Jolyne herself but her movement makes for a fun match. Opening someone is so easy with her instant overhead into zipline to low or sometimes crossup. Narancia's midscreen mixups are really fun too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 13, 2013, 01:08:51 pm
I used to like Akira until I realized that he's very boring to play as. There's pretty much no reason to ever turn his stand on, and the only practical combo he has is ridiculously basic. I really hope the retool of the electricity meter is massive, because his stand-on moves seem fun but require too much electricity to be practical in a fight.
Current mains are Jolyne, Kira Yoshikage (DLC), and Wham.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 13, 2013, 01:17:48 pm
I hope whoever decided Akira's THROW should use his electric meter gets fired. Seriously how badly can you cripple the poor guy?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 14, 2013, 08:08:25 am
can i just say right now that diavolo is fuckin SICK
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 14, 2013, 08:28:18 am
Yes he is. The ability to PC his command grab is amazing (Yeah, they reduced its range, it's a fair trade off) and the less restricted juggles now let you add a crouching M after his ground bounce.
I just have two minor issues with him. The Dash L link after LM2H qcf+M is pretty difficult, that and in my opinion his stand off qcb+attack should OTG.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 14, 2013, 08:34:50 am
the less restricted juggles now let you add a crouching M after his ground bounce.
I noticed. (http://www.youtube.com/watch?v=d70O03-_DLI)
Seriously I think I'm in love. With the patch, yes, but with Diavolo too. I used to be so afraid to even touch him out of not knowing how his playstyle works. How silly of me. It just works.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 14, 2013, 08:51:17 am
In that last combo you can save one bar, don't have to PC after Diavolo's stand off qcf+M to follow up. The timing is kinda weird but it's possible.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 14, 2013, 09:02:13 am
Hmm. I think I see... so that's the link you mentioned eh? Practice is gonna be full crazy now. Thanks!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 14, 2013, 09:14:29 am
I don't know if this helps with spacing to make that link easier, but usually I trade his 5H for a 2H and I get the link more often.
Edit: Actually...
Posted: October 14, 2013, 12:42:15 pm Ah, another minor character nitpick I have. For being such a meter intensive character (HHA to GHA) Giorno's healing move is terrible, I don't think it's worth using at all (You're extremely open and the amount of life you recover is minimal) Posted: October 14, 2013, 02:02:24 pm Fuck yeah. 684 damage with Jonathan. I wonder if this is his max damage combo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 16, 2013, 12:15:09 am
Jesus that combo with Diavolo!
And what the heck, still no news on Vanilla and Annasui? :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 16, 2013, 05:16:44 am
Just in case anyone cares, this is the supposed tier list for v1.03>
S+: Diavolo, Oldseph S: Wham, Abdul, Gyro, Caesar, Polnareff, Hol Horse A: PB Dio, Joseph, Jotaro, DIO, Josuke, Giorno, Jolyne, Pucci, Jo2ke B: Jonathan, Zeppeli, ACDC, Lisa Lisa, Iggy, Koichi, Kosaku, Buccelati, Fugo, Hermes, Johnny C: Cars, Kakyoin, Okuyasu, Kira, Shigechi, Narancia, Mista, Valentine D: Akira, Rohan
(I kinda disagree with Valentine's placement but whatever)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 16, 2013, 05:33:07 am
I like how they fucked DIO in the ass but let Wham just as retarded as he was before. : /
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Xhominid on October 16, 2013, 05:35:57 am
I like how they fucked DIO in the ass but let Wham just as retarded as he was before. : /
How is Wham broken? I haven't really seen any tourneys, so how bad is he really?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Killer Kong on October 16, 2013, 05:42:02 am
DIO is A tier, pretty damn good and he's still above at least 30-40% of the cast. I don't see how that's completely awful nor a large problem in the large scope of things, especially compared to Rohan, who hasn't moved at all in any patch.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 16, 2013, 05:45:18 am
but let Wham just as retarded as he was before. : /
Eh, to be fair they nerfed his f+H quite a bit, now you can't guard crush someone in three seconds if you PC his blockstrings (Smart people can just stylish dodge the f+H since it's not a true blockstring) And the reason why he was low in 1.02 was because the gravity messed up his HHA)
But that's what he does. (http://myanimelist.net/manga/59997/Thus_spoke_Kishibe_Rohan:_Kishibe_Rohan_Won’t_Move_~Episode_6~/)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 16, 2013, 05:51:52 am
To clarify, i don't care if they nerf DIO, but Wham (and to a lesser extent,Abdul and Caesar) can do some pretty stupid shit for minimal effort and hve been avoiding the nerf bat for a pretty long time.
Lol Diavolo still good. Awesome.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Xhominid on October 16, 2013, 05:56:40 am
but let Wham just as retarded as he was before. : /
Eh, to be fair they nerfed his f+H quite a bit, now you can't guard crush someone in three seconds if you PC his blockstrings (Smart people can just stylish dodge the f+H since it's not a true blockstring) And the reason why he was low in 1.02 was because the gravity messed up his HHA)
But that's what he does. (http://myanimelist.net/manga/59997/Thus_spoke_Kishibe_Rohan:_Kishibe_Rohan_Won’t_Move_~Episode_6~/)
I fucked that one up, I meant how is Wham broken?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 16, 2013, 06:12:39 am
I have no problems with Caesar other than some really nasty oki.
Abdul is that high not because his damage output is dumb (It's always been like that, it's a fair trade since he has no real mixups), but because he can circumvent the restand prevention system.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Xhominid on October 16, 2013, 06:22:16 am
I have no problems with Caesar other than some really nasty oki.
Abdul is that high not because his damage output is dumb (It's always been like that, it's a fair trade since he has no real mixups), but because he can circumvent the restand prevention system. [youtube]http://www.youtube.com/watch?v=OXJJ3Hisu5k[/youtube]
What in the infinite fuck? I mean sure, it's situational as fuck, but jesus fucking christ.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 16, 2013, 06:23:16 am
Sweet mother of FUCK that combo is SICKNASTY
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on October 17, 2013, 09:17:36 pm
That said, there are a couple of interesting aspects to the game’s localization. For one thing, Namco Bandai are working with JoJo publisher Shueisha to make sure that the localized names for the characters fit with Hirohiko Araki’s intentions “while not offending any party”. Additionally, the localized names will be matched to the U.S. and European versions of the recent anime to ensure consistency.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: The Fisher King on October 17, 2013, 09:23:29 pm
Holy shit! That was 90% O_o I don´t know shit about the game so dunno how situational this thing is but goddamn.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 17, 2013, 09:24:38 pm
- there's a localization of the anime ? Or do they just mean the English subtitles on the Japanese BR ? - it's just Parts 1 and 2, were there any changes ? Oh, the Pillar Men. || V
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 17, 2013, 09:26:10 pm
Well the obvious ones that I figure will return are:
"avdol" "Vanilla Ice" to "Iced" Pillar Men using the romanization versions (Wamuu, Esidisi, Kars)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 17, 2013, 10:37:47 pm
Avdol isn't too bad because that's what the Katakana spells out.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on October 17, 2013, 10:43:51 pm
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]I wonder how they're going to work around Gold Experience. Wasn't the Prince reference the reason the Vento Aureo game on PS2 never got localized outside of Japan?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 17, 2013, 11:01:34 pm
I thought the Stand named "Aerosmith" raised just as much red flags myself.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on October 17, 2013, 11:04:38 pm
Air-O-Smith could work i guess
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 17, 2013, 11:07:05 pm
hen there's King Crimson, and Sex Pistols especially.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 17, 2013, 11:14:38 pm
- there's a localization of the anime ? Or do they just mean the English subtitles on the Japanese BR ?
Probably that and the names from JoJoveller. Posted: October 18, 2013, 10:56:15 pm Ultra Jump apparently confirmed that Anasui and Vanilla will be coming on the 24th. Vanilla Ice's voice actor is confirmed to be Hiroyuki Yoshino (The Seki Tomokazu thing was just a rumor)
(http://i.imgur.com/OXsUIvQ.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 19, 2013, 12:03:33 am
Anasui and Ice coming out the 24th confirmed by Weekly Jump.
Title: See last post in the previous page.
Post by: S.D. on October 19, 2013, 12:29:01 am
*Ultra Jump.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on October 19, 2013, 12:31:23 am
Damn bro I missed it, your posts are set to merge with your last one as an edit instead of a new post so I didn't catch it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 19, 2013, 01:02:01 am
Yeah, the forum is set to do that to avoid double posting, it's OK, no worries.
I still haven't found a proper scan but hey, at least confirmation after two (three?) weeks of silence is good.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 19, 2013, 01:11:21 am
I think the English OVA called him "Iced" too.
Anyway surprised but glad Ice is still gonna be Ice. I guess the real VI is alright with the name. I mean if he commented on it I'd laugh a bit.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 19, 2013, 01:40:55 am
"I'm suing Bamco because my likeness isn't a DLC outfit. I let them use my name, I expect to be there." That'd be pretty funny.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on October 19, 2013, 02:11:45 am
you make fun of that but remember that musicians have sued videogame companies because "we would never play that song".
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on October 19, 2013, 02:16:29 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordlol2-2_zps0e706c91.png[/avatar]It's either that, or he demands that they let him record an English voice track for the character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 19, 2013, 02:22:27 am
shit i'd buy that for ten bucks
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 19, 2013, 03:25:22 am
Posted: October 18, 2013, 10:56:15 pm Ultra Jump apparently confirmed that Anasui and Vanilla will be coming on the 24th. Vanilla Ice's voice actor is confirmed to be Hiroyuki Yoshino (The Seki Tomokazu thing was just a rumor)
(http://i.imgur.com/OXsUIvQ.jpg)
Finally. Good to see I don't have too long of a wait, anymore. Once they release Baoh, I'll really be relieved.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 19, 2013, 04:19:35 am
oh god what have I done
Sex Pistols voiced by an actual member of the band Sex Pistols
Iggy voiced by Iggy Pop
Narancia gets a Steve Tyler DLC alt
ACDC's theme changed to Hell's Bells
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on October 19, 2013, 05:04:33 am
the dog with the stand
that chews people's hair
in butt town (http://www.youtube.com/watch?v=X08Y38927xI)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 21, 2013, 11:04:26 pm
These guys come out this week and we never got a proper scan. (http://i.imgur.com/WkE2Pqs.jpg) Posted: October 24, 2013, 04:35:03 am Vanilla Ice, Anasui and the Campaign 4 are out.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 24, 2013, 06:44:28 pm
Still at work but damn they both look great! Can't wait to main Ice. And those ALTS for Dio and Diavolo are SWEET!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on October 24, 2013, 07:11:09 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on October 24, 2013, 08:32:25 pm
So...does this game still...you know...s-..suck? Like were the frame-rate issues fixed? Balance? Infinites? The weird-ass corner gravity? The poorly done story? (that last one is opinion)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 25, 2013, 12:11:10 am
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 01:27:32 am
I'm farming the hell out of those alts today (Only 7 more, damn you Kousaku for having 9000 life), then getting taunts and continue maxing out medals (http://i.imgur.com/7OFLF90.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on October 25, 2013, 01:31:20 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava3.png[/avatar]They can spell it Wamuu all they want. I'm still calling him Wham.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 25, 2013, 01:36:18 am
Oh ? The text that rolls above the battery in Campaign mode is specifying that the "thank you" campaign, DLC chars at half price, only lasts until Dec. 2 ! Watch out if you're holding out.
... Why can't I perform a recovery roll anymore ? I'm not crazy am I, the command was the sidestep button when you hit the ground, right ?
Ugh, V. Ice is such a pain as a Campaign boss with all his unblockables (including his HHA and GHA and his one move in Stand mode).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 02:04:49 am
Yeah, I saw that too. That means Baoh is coming out before December 2. HOPEFULLY.
I think that's just you, are you fighting Vanilla Ice? Because it seems like all his attacks are hard knockdowns. Vanilla Ice isn't that overwhelming once you learn his moveset... the first time I fought him I got wrecked though (And being Iggy didn't help), his HHA isn't that good, it's a grab with a slow start up (So he can't combo into it) so you can jump or backdash on reaction, the GHA however...
Also all his special moves have tons of invincibility (All his stand attacks, his shoryuu) or super armor (qcb+attack), he seems kinda fun but he has a VERY limited combo potential. That and his stand attacks leave him extremely vulnerable.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 25, 2013, 02:10:18 am
Yeah, fighting V. Ice. Everything he has seems to be a hard knockdown, yeah o_O The unblockables catch me by surprise, but yeah, once you know it, just jump lol :mugoi: He has a decent combo with a Puttsun going around 250 damage - LMH, qcbL, Puttsun on the second hit, MH (no L) and Shoryu-drain (I tried looping the Puttsun but you need a fast dash into LMH after the Puttsun if you want the loop, and it's really tough). It's not much but it's better than nothing, considering his supers have nearly no combo (LMH, dpH, Puttsun, GHA works but that's 3 bars for just above 400 damage so eh) (I know, I forgot to check the damage adding a jump attack first) I guess he's just supposed to be scary and make people second guess themselves before coming near him, especially when he goes Stand mode.
I like Anasui. 200 damage for 0.25 bar, in Stand mode LMH, qcbH, S cancel, one step forward, LMH, dpH grabs the opponent quite well for a cheap cost. Hard timing to mash but a pretty combo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 02:17:40 am
Well you can't always jump, he has..I think 12 variations of his stand attacks? (I think the best one is instant aerial H) What I do with Vanilla is either: j.H, LMH, dp+H, PC, j.H, LLMH, GHA or j.H, MH, dp+H, PC, j.H, LMH, dp+H, PC, j.H, LMH, dp+H, PC, j.H, LMH, dp+H, PC, j.H, LMH, dp+H, S, dash DF+H (That's his most damaging 3 bar combo)
The timing of the j.H to LMH juggles are very very weird (You can use LL to help you with spacing once, if you do that more than once the character will drop later in the combo due IPS), and you have to make sure that H hits twice to build meter for the next Puttsun. Also it's good to know that his dd+attack move OTGs.
For Anasui I do: s.Off jM, LHM, qcb+H, jM, L,L,H, HHA for 371 damage for one bar (Replace HHA for DP+H for 238 damage, meterless) or s.On jH, LMH, qcb+H, SR, jM, jM, L, L, H HHA for 412 damage, and you only use 1.25 bars.
...I'm still trying to find something neat with his j.qcb+attack in Stand On mode.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 25, 2013, 02:23:22 am
Haven't found a way to use that OTG though, slow startup makes me miss. Seems to work better for mixups obviously. Oh, I never think of trying a jump H after a Puttsun...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 02:30:30 am
The only way you can really use the OTG without wasting one bar is: cr.L,cr.M,cr.H, dd+M, M Other than that the attack is EXTREMELY GOOD oki if you do dd+H, H after draining blood (Or you can just dash and do DF+H for minor guaranteed damage)
Edit: As expected, you can't PC out of Vanilla Ice's stand on attacks to make them safer, if he fights someone who is good at stylish dodges he's screwed.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 25, 2013, 10:31:45 am
I'm not a big fan of Vanilla Ice's gameplay, but Anasui is awesome.
Is it just me or is the campaign being extra generous with medals lately? I say this because when I beat Vanilla Ice in one go, I unlocked Shadow Dio and both colors at once. The same happened when I fought Narancia and Gyro (although in Narancia's case, I'm still missing the Jonathan costume unlock).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 25, 2013, 10:38:26 am
Yeah, I also unlocked a color on a first fight against a boss using only one battery.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 11:01:16 am
Maybe so. I have all the colors and costumes now and I'm working on getting the taunts and winposes I'm missing, then again I've been grinding this all day.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on October 25, 2013, 11:46:55 am
Shadow Dio on the first screen? Or is it just customized version of stardust crusaders dio?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 25, 2013, 11:59:14 am
It's DIO's alt costume D. There's no reason to make it a separate character. BTW it doesn't change The World's appearance like Shadow Dio did, meh, that's a small miss.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 25, 2013, 12:27:26 pm
Stands only have two colors anyways, CC2 really dropped the ball on that one. Posted: October 25, 2013, 03:13:51 pm Gyro has the SHI-TSU-REI taunt, haha.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 27, 2013, 01:07:02 am
<3 Fugo's dance taunt. Made me actually try play him.
Unrelated, but (http://www.imgur.com/7WxgVaC.jpeg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: タイタニックリバース on October 27, 2013, 01:38:12 am
Lol, Duke Nukem.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on October 27, 2013, 01:40:16 am
*they live
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: タイタニックリバース on October 27, 2013, 01:40:55 am
0_0 Whoops..........
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 27, 2013, 01:51:00 pm
Yeah uhh, stop. Well, the new IPS made Josuke's Angry hair mode and Giorno's GER absolutely terrible, I completely forgot about it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 27, 2013, 01:54:45 pm
^ you meant Josuke right?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 27, 2013, 02:21:49 pm
Nope. (http://i.imgur.com/tLFLCq9.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on October 27, 2013, 02:28:16 pm
AAAAAAAAAAAAAAAAAAAAAaa
also there should be a silver chariot requiem mode which swaps moves around for lulz
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 27, 2013, 03:42:20 pm
There's a lot of thing that the game should have (Horse racing minigame) but eh.. maybe for the sequel.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on October 27, 2013, 06:24:57 pm
'member that racing game that Kakyoin played against D'arby? I thought that was guaranteed to get in...And Baseball with Stands would be the greatest thing. But does anyone mind telling me why they're called Puttsun cancels? Is it a manga reference I didn't catch or just a strange name?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 27, 2013, 06:41:39 pm
It's an onomatopoeia for something like a snapping elastic, like "ptoïnnng". As a "word" (in the way an onomatopoeia can become a word...) it means crazy, nuts.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on October 27, 2013, 09:03:33 pm
Oh, okay. That makes more sense but still less sense than I'd like. But then again, JoJo's. And seriously does anybody know what "Sheer Heart Attack" Says before he explodes?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on October 27, 2013, 09:13:29 pm
"LOOK AT ME"
I think.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on October 27, 2013, 09:25:15 pm
Huh? I thought it was "OVER HERE", since Sheer Heart Attack said exactly that in the translation. And I am NOT talking about the Duwang translation.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 27, 2013, 09:27:17 pm
It's.. It's exactly the same.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on October 27, 2013, 09:28:26 pm
Really? Thanks for the information, I'm a noob regarding the japanese language.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 27, 2013, 09:32:57 pm
It's not even about Japanese, in English as well "look at me", "over here" and "look over here" mean exactly the same thing. It's not specific to Japanese, in language you focus on the meaning, not on the exact words used.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on October 27, 2013, 09:40:05 pm
I think I read the Duwang version, which had "Look My WAY!" which...honestly I like a little better. But it was bothering me because I didn't know what was ACTUALLY being said. So it's the same meaning basically as "Look at me", or "Over HERE". What a Beautiful Duwang~
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on October 29, 2013, 08:13:27 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 29, 2013, 08:21:40 pm
Uh. He has a system where he grows stronger as he gets hit. His HHA is... laser something. Most likely the Dark Thunder.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on October 29, 2013, 09:08:29 pm
I have no fucking idea what happens during Yoshikage Kiras hyper with that kid...That confused the living fuck out of me,but i guess its because i didnt read the manga. Jo2ukes bubble thing didnt make sense until i started reading it anyway.
IS this still a PS3 exclusive or i missed something?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on October 29, 2013, 09:29:45 pm
Kira steal some guy's identity, the kid is that guy's son, the kid finds out his dad isn't his dad anymore, Kira plants a bomb on the kid that kills the kid and anyone who questions him about his dad. Also there's a time loop involved (because of course all JoJo baddies have something to do with rewinding time) Still PS3 only.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 30, 2013, 12:22:12 am
Why the hell are you reading JoJolion before the other parts?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on October 30, 2013, 12:42:43 am
Why the hell are you reading JoJolion before the other parts?
Watched the 1st and 2nd parts,dont want to read 3rd one because i wanna watch it since its coming soon(I guess) and i think its ok since JoJolion is in a completely different universe than the others(Well,in the SBR one)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 30, 2013, 01:49:45 am
And you're missing all the nods and references to previous parts (Especially 4) Good job.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on October 30, 2013, 01:56:23 am
Invincible Trio's doing a good job on Part Four, the only problems being that they're a bit slow (they still have like three volumes they haven't translated yet) and that they still kept the "WHAT A BEAUTIFUL DUWANG" line (they also called Shigekiyo "Fatty," but it's used as an insult and only one time, so I guess it's okay?).
But you should at LEAST have a general idea of what happens in Part III and Part VI before you jump over to the SBR Universe (which still doesn't help you understand why Kira is throwing a kid at his opponent, but hey it's something)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on October 30, 2013, 03:12:40 am
Also SBR is pretty important to JoJolion. Seriously, who the fuck thinks skipping all the way to part 8 is a good idea?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on October 30, 2013, 03:18:49 am
Hey, simmer down a bit. If anyone skips straight to Part 8, all they're really missing so far are, as you said, nods and references to previous parts, and stuff that is relevant to SBR but not mandatory for series knowledge.
Spoiler, click to toggle visibilty
And we got to see how Johnny died. Massive ass downer that was.
Besides, anything after Part 6 is safe for a fresh start.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kairi on October 31, 2013, 01:58:54 am
Also SBR is pretty important to JoJolion. Seriously, who the fuck thinks skipping all the way to part 8 is a good idea?
I agree. This series is all about 1-6. You don't just skip all of that and read the latest like it somehow makes the literal rest of the series unimportant. 1-6 IS JoJo. 7 and 8 are more than references. It's not an American "Marvel/DC Comics" style 'reboot". It's the continuation of the franchise.
Anyway, YES BAOH. FUUUUUUUUUCK I CANT WAIT!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Prototype God on October 31, 2013, 02:11:56 am
Huh. Back when i couldn't find a decent translation of the older JoJo parts from 4-6, I went and read part 7 since it is pretty recent and is kinda a different universe/time? (i kinda forgot what Pucci exactly did), and now i think i didn't miss jack shit when i went back and read the previous parts. Even now reading part 8, it's still pretty damn safe. Just because you don't get the references that give others nostalgic boners feelings doesn't mean the thing is unreadable. It IS best to read previous parts, but skipping isn't a major crime. (There is a bit of part 7 in 8 tho)
Edit: Forgot, but SBR didn't even have JoJo in the title at first, did it?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Garaliru on November 03, 2013, 02:02:17 am
Here, have some footage of an early English version. (http://youtu.be/RsXufBzsNEc)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on November 03, 2013, 02:21:31 am
...Is that YMCA playing in the background of that video?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on November 03, 2013, 02:22:33 am
How fitting.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on November 04, 2013, 06:14:43 pm
Now they have to make him viable. I'll probably play more Akira after the next patch.
I'm kinda disappointed with Rohan's new Alt, it's not Louvre godammit, and Matsuyama was always wearing that (Also, no Deadman Kira) Joseph's new alt is amazing, I might switch from his normal outfit color D to that one. Irene Jolyne is nice too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 14, 2013, 06:18:36 am
Jolyne's new outfit is actually her best one yet, I definitely dig it.
Are there any details of the changes the next patch will be bringing?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 14, 2013, 06:20:58 am
Other than the previously posted list with the vagues "We'll make X character's gimmick more viable" nope.
So to recap: Akira has the Speedwagon foundation alt, Giorno gets another boring Giorno costume, Joseph gets goggles, Jonathan gets gentleman costume, Diavolo gets a soccer shirt, Kakyoin gets a veil or scarf from his first appearance, Pucci get some the shirt from one of the flashbacks, Jolyne gets Irene, Kousaku gets casual clothes with a sweater wrapped around his waist, Jo2ke gets his ORAORA/WRYYY shirt... and I haven't seen Old Joseph's yet.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Umezono on November 14, 2013, 06:23:22 am
Kousaku gets casual clothes with a sweater wrapped around his waist
This is the best costume hands down no contest
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 14, 2013, 06:32:13 am
I think it's just OK. (http://i.imgur.com/9IQBzfX.jpg)
I guess we'll get executioner Gyro, Louvre Rohan, part 4-6 Jotaro, Haruno Giorno, first appearance Eisidisi and a bunch of other alts some other time/game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 14, 2013, 06:34:00 am
That costume is ass, where's dead man Kira. :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 14, 2013, 06:35:21 am
Oh yeah, that's the one I missed. ASB2? Edit: And Baoh is out in HK.
Also, Baoh wearing a sweater for Alt.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Roman55 on November 14, 2013, 07:02:35 am
No fucks given.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Umezono on November 14, 2013, 07:10:42 am
That's only at full health (When Ikuro isn't in full control and Baoh's face is hard as hell) When he has low health and you can see his pupils the move changes.
Nice attention to detail, CC2.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 14, 2013, 11:11:31 am
Really Baoh has just been a treat in general like that. The way the narrator does most of his voice work is fantastically cool.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 14, 2013, 01:19:10 pm
"Baoh has three levels of comeback factor (aka the "Phenomenon level") that give him health regen amongst other improvements per level. Needs more testing to figure out exactly what the modes continue to give him. -If an opponent has a status boosting move active (apparently Hermes stickers, Pillar Men Modes, Polnareff/Diavolo HHAs, Giorno/Cars GHAs, and specifically not Rumbling/Resolve or Pucci’s upgrades), Baoh gets a wider window on his Stylish Move dodges (or some improvement to them anyway)"
http://dengekionline.com/elem/000/000/752/752311/
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on November 14, 2013, 01:39:08 pm
I think it's just OK. (http://i.imgur.com/9IQBzfX.jpg)
I guess we'll get executioner Gyro, Louvre Rohan, part 4-6 Jotaro, Haruno Giorno, first appearance Eisidisi and a bunch of other alts some other time/game.
HOLY SHIT SPIKY HAIR KOUSAKU
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Umezono on November 14, 2013, 02:04:45 pm
Heall yeah it is bruh
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 14, 2013, 02:27:57 pm
He's been there since the previous campaign.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on November 14, 2013, 02:45:18 pm
Oh. :P But yeah I kinda expected spiky hair Kousaku to show up.
Also fuck yeah full health Baoh not giving a fuck.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Umezono on November 14, 2013, 03:19:08 pm
No matter, as long as he gets those pro costumes
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 15, 2013, 05:01:46 am
Ugh, I'm having trouble pulling the meterless thunder juggle, other than that he's fun, nice comeback factor but eh, I think I'll keep maining Joseph he's my favorite and that his 0.5 meter 75% combo is too good.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on November 15, 2013, 05:03:55 am
I have a question regarding Old Joseph. His counter... people called it a burst before, but is it actually a burst as well as a counter? Out of curiosity because I might start to SCIENCE very soon.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 28, 2013, 03:18:10 am
It's an "install" burst, It's not active until the start up animation is finished so it's exactly the same as Iggy's burst. Or you can call it a poor man's Epitaph, except this one does minimal damage instead of giving you an automatic stylish dodge. Posted: November 25, 2013, 01:28:28 pm Incoming update http://www.siliconera.com/2013/11/25/jojos-bizarre-adventure-star-battle-update-coming-november-28/
That's actually sooner than I expected. Posted: November 28, 2013, 03:17:39 am Aand the patch is out. There's plenty of new stuff so I'm going to try everyone right now.
Supposedly you can only taunt restand once per round... ehh, I don't know if I like this change.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on November 28, 2013, 03:21:18 am
*Armchair Designer mode Activate* The Taunt restands were fine, they were a really interesting concept, they should have just made it so that the player being re-standed upon can block or dodge afterward, then it's just a matter of "Are you paying attention" or if blocking is a given "You're locked in place now, are you ready for the incoming mixup?" butdasjusme
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 19, 2013, 09:33:32 am
I think they are an interesting concept for combo extensions (And they give you an excuse to look at the fancy taunts) But whatever... I'll try to compile a list of changes but the one thing I noticed so far is that Joseph's overhead now is fast as hell and it combos after a 5H. Posted: November 28, 2013, 03:42:06 am Supposedly here are 『some』 of the changes in 1.04, they'e not 『all』 of them though. http://dengekionline.com/elem/000/000/759/759646/
Okay so: Joseph: -6H is way faster, it combos after a 5H and it causes a ground bounce (You can't PC the move and the recovery takes a while so it looks like it's not that scary of a change) -3S has super armor -63214S now has a one frame startup instead of 3 and if you somehow whiff if you can PC to make it safe. -Apparently now his damage output can go as high as 1.7 thanks to trick levels. -41236+Taunt now starts after two frames -2,2+A and 6+A (after 41236+A) now deal more guard damage. -The 5th hit of his GHA now OTGS
Edit:
Quote
Guard Gauge/Stylish Move: - There are now two kinds of Stylish Moves, standing (avoids mids, overheads, and unblockables) and crouching (avoids mids, lows, and unblockables). If you use the wrong Stylish Move, you lose 40% of your Guard Gauge. - If the opponent is in midair while you Stylish Move, you can act 4 frames sooner than before. - Stylish Move is now unavailable for Gyro and Johnny on horseback and for Iggy with his Stand off.
High Jump, Counter-Hit: - All characters except for Dio Brando have their high jump start-up increased by 3 frames. - If a character is hit during a high jump, the attack counts as a counter-hit. - Counter-hit damage is doubled. - 5L and 2L no longer counter-hit grounded opponents. - After a midair counter-hit, players can't recover for additional 5 frames.
Mode Style: - Both Mode levels now allow the usage of HHA even if you don't have enough HHG. - Performing a HHA during a Mode makes you leave it. You do not strike the cooldown pose. - You can enter the second-level Mode without entering the first one.
Quick Stand On: - Quick Stand On now takes 50% of HHG instead of 100%. HHG gain is decreased during the combo that Quick Stand Mode is used in. - Quick Stand On can't be performed after a special or a command move.
Other: - Taunt can now be used to connect a projectile hit only once per round. - All characters' normal throw now reduces the enemy's Guard Gauge by 10%.
Joseph Joestar: - "Rebuff Overdrive" now grants super-armor instead of invulnerability. - The damage of "I've played another trick on you!" has been increased. The move is now active from frame 1 instead of frame 3. Can now be PC'd on whiff. Can now no longer catch overheads. - The damage of "Clacker Boomerang" has been decreased. - "I've played another trick on you!" level now grants more damage. The maximum multiplier is now 1.7. - "Don't get it?" is now active for less time. Is now unblockable on counter-hit. - "The next thing you're gonna say is... " is now active from the second frame. - "I'll smash you!" and "How 'bout a hit from this warhammer!" now remove more Guard Gauge on block. - "I'll be angrier than that!" now comes out faster and causes hard knockdown on hit. - "My deceiving slight of hand!" can now hit downed opponents on fifth hit.
Wham: - "The aftermath of an air-ripping tornado!" can no longer be canceled into. The move itself can now be canceled into walking, forward-step, back-step and side-step. - "You are worthy of being killed by me!" now crumples instead of knocking down/ground-bouncing. - Turning the "Wind Mode" on and off now requires 25% of HHG. The overall cooldowns are adjusted to make it possible to cancel into it. - "I'll see by feeling the wind!" is now performed with 63214AA instead of 214AA. - "*Vroooom*" now removes more Guard Gauge on block.
Iggy: - Guard Gauge now only recovers with Stand on. - Stand-On "Hang Glider" can now be canceled from normals from the fifth frame and be canceled into midair normals. Also, the jump can now be canceled into "Hang Glider" earlier. - HHA "I'll gather up and capture you!" now deals less damage, but can hit downed opponents. - You can now block and PC the cooldown of "Sand Dome". Activating it now costs 15% of HHG instead of 10%.
DIO: - The H version of "He... Disappeared!" is now a feint. - The M version of "When did he get in front of me!" now has better range and lasts less. - The H version of "When did he get in front of me!" now lasts less. - "And now for the finale" can now be used with Stand turned off. - Stand On 2H now spins on hit (?). - The L version of "This is... the World" can now be jump-canceled. - The M and H versions of "This is... the World" are now unblockable. - "Stop time!" now costs 150% of HHG. - The HHA "You look so pale..." now travels farther.
Kira Yoshikage: - "It looks like you are doomed for defeat..." can now be performed at any time. - The L version of "Primary Bomb" is now a blockable overhead, but can also hit downed opponents. - The M version of "Primary Bomb" is now a blockable overhead, but comes out faster and gives more forward momemtum. - Activating "I'll break you apart!" from "Primary Bomb" can now be blocked. All version of "Primary Bomb" blow the opponent upwards on activation. - "I'll break you apart!" can no longer be triggered more than 2 times in a combo and can no longer hit downed opponents.
Enrico Pucci: - You can now block during the cooldown period of "14 Keywords". - The Disc now drops on hit instead of knockdown. - "Die!" now staggers instead of knocking down. - "Stay Out of This!" now spins on hit. - "Only Deal One Punch" now deals more damage and comes out faster. - "Now You’ve Lost Both of Your Arms!!" now crumples on hit. - Made In Heaven now has no restriction on combos. The timer now goes faster during MiH. HHG is now set to 0 after MiH ends. Now can only be activated once per game.
Johnny Joestar: - Can now perform a "Quick Ride" after a normal by pressing S and spending 50% of HHG. - Now has invincibility on horseback backstep. - Can no longer Stylish Move on horseback. - Can no longer be command-thrown on horseback. - "I have to go that far!" can now be HHA-canceled with proper timing. - "Where the hell is my upper half?!" is now faster and has invincibility. - "My nails are spinning!" now has greater range. Now hits downed opponents.
Lisa Lisa: Her Ripple Chain moves have been strengthened. In particular, "Switch Sides" now removes more guard gauge, "Be prepared for death!" now deals more damage, "Useless!" can now be followed-up with aerial moves... Thanks to all that, you can easily overwhelm the opponent who is not familiar with Lisa Lisa's moves. Moreover, you can now activate the GHA at any point of your Ripple Chain, punishing anyone who wants to counter your assault.
Kujo Jotaro: Though "Here's your recept" is easily punished, but that is easily cured by allowing it to be Stand Rushed, while also making "In one short breath" easier to incorporate into combos. For example, in Stand On, you can do something like LMH 63214H S 3H LLLLL. Since Stand On attacks take a lot of guard gauge, Jotaro now feels like a powerhouse that he is. It also feels like he builds the gauge slightly faster with Stand off. Moreover, "Ora~a!" now deals more damage, so his combos feel more satisfying even without meter.
Kakyoin Noriaki: Stand On 2H now comes out faster. Since it's still possible to cancel it into specials, Kakyoin got a lot of tricks up his sleeve. And since "How about this!" can now be canceled into HHA on hit, Kakyoin's damage got better on the medium distance.
Vanilla Ice: "I'll end this!" now has additional inputs before the third frame, letting him home in on the opponent. It can now hit downed opponents, too. The aerial version can now be canceled into other aerial versions or the ground versions of the move. Vanilla can now easily zip around the stage in his ball without too much risk. And to finish things off, his HHA now recovers his Stand Power Gauge.
Otoishi Akira: The "Charge" can now be done much faster, which allows Akira to have much more electricity gauge. Moreover, "Like an exploding jet engine" now goes farther, and its derivative "I'll knock you out~!" now blows the opponent higher upwards, opening many options for Akira. For example, a combo like LMH 236H 4H S 66 LMH 63214H PC M H 41236H S HHA (with max electricity) can easily deal about 550 damage. He turned out to be a very "romantic" character!
Kishibe Rohan: "Safety Lock" now also hits downed enemies! With "I want to draw more and more!"'s invulnerability and easy knockdowns, it's now much easier to convert any hit into a "Safety Lock". Also, "Your body will be blown away at the speed of 70 KM/H!" now deals more damage, so combos like 2Lxn M H 214H 6H can now remove nice chunks of damage over the course of the match.
Posted: November 28, 2013, 04:17:47 am ...You can PC cinematic taunts?! Posted: November 28, 2013, 04:37:19 am -Jonathan's 6M now crumples on hit. Posted: November 28, 2013, 04:41:26 am Command normals can now be canceled into GHA (Jonathan's LHM 6H GHA works) Posted: November 28, 2013, 09:05:48 am And here are the official changes: http://mirror.bandaigames.channel.or.jp/list/asb/new11.html
The PDF at the bottom does in depth so... Posted: December 19, 2013, 09:32:57 am
Quote
BandaiNamco and Capcom is collaborating on their two Jojo fighters.
Starting today, JojoASB is getting a special DLC costume for Jotaro and Pornareff based on the cover art drawn by Araki used for Capcom's classic Jojo fighter. In addition, the Capcom game will be on sale for 800JPY until Jan.8.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on December 20, 2013, 09:24:14 am
I dunno if this has been pointed out earlier, but apparently boss health is being temporarily lowered. Right now, for example, Baoh only has 12000 HP instead of the usual 15000. So... yay?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 20, 2013, 09:41:07 am
I think it's permanent, the boss encounter rate was also increased. I think you have to download the new campaign pack though (Which is just a compilation of all the previous campaigns, but restores the title screen to the original one)... or maybe not? I downloaded it a while ago so I'm not sure.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on December 20, 2013, 09:52:13 am
The last one I downloaded was the Baoh campaign pack, so maybe it's just automatic?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Mgbenz on January 30, 2014, 08:14:15 pm
The Western release will have new content especially an Arcade mode.
ADDITIONALLY, it's set to come out in March, and will have a limited run of physical copies on Amazon and Club Namco.
Also what's intriguing about Arcade Mode is that at random points you'll enter "Harvest Mode" and get way more gold than usual
(http://i.imgur.com/8z9JBXS.jpg) EDIT:
(http://i.imgur.com/agmD0Y6.jpg) I wonder why you have to push Square to get to Arcade mode rather than having a dedicated button? If it's a matter of using up Jojos, they still have Jo2uke left and there's more than enough space on the screen for an Arcade button.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Dishamonpow on January 30, 2014, 09:47:44 pm
Sorry if I may have overlooked them but just in case here are some more screenshots that I didn't see in that link:
will have a limited run of physical copies on Amazon and Club Namco.
For people like me who probably don't have the HD space that's good to hear.
Guess I know what Imma try and shoot for.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on January 30, 2014, 11:30:59 pm
"Western release will have all content"
oh shit meaning all DLC? Thaaaaaaanks
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on January 31, 2014, 12:10:02 am
I doubt it. Anyways, I wouldn't mind paying for an option to unlock taunts, costumes and everything else. I don't feel like dealing with Campaign again. "Arcade" mode looks super tacked on and boring to be honest but uh whatever makes people happy I guess (The AI is pretty awful)
Also, preordered.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on January 31, 2014, 01:07:27 am
Hoping it doesn't take ages for Europe to get it as well. Shouldn't do since I heard France and Italy love JoJo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on January 31, 2014, 01:54:01 am
It's possible that it comes with the DLC. One of the screenshots of the arcade mode ladder had Shigekiyo on it.
Or maybe they're just making him a freebie because they think that nobody in the west would bother paying for a character like him. IDK.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on January 31, 2014, 02:27:07 am
Technically you were able to fight characters you didn't buy if you played Campaign. This could be the case. Like PSX Tekken demos allowing you only two playable characters yet the rest of the arcade roster and content were in the demo for display purposes. :V
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on January 31, 2014, 02:31:29 am
Look, man, no one's going to know who you're talking about unless you use his real name, Fatty.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on January 31, 2014, 09:22:45 am
Quote
From the Namco guy who can finally talk (lol) japanese version won't be compatible with EU/US game online...gutted but I was expecting it because Bamco did develop the EU/US version well after the jap release.
Understandable, since the online interface is so terrible and there's no filter by region setting, but still...eh, whatever.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nanashi_1337 on January 31, 2014, 08:56:03 pm
I'm glad to hear it will be released soon. I hope that with this we get better videos online about matches. The majority you can find in Youtube and Nicovideo are boring, as none of the players isn't specially good with the characters they control.
It's also a good moment to remind people that some of the character's OSTs are really good, like Kosaku (Kira) or Funny Valentine.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on January 31, 2014, 10:02:29 pm
All the songs are good actually. And NicoNico has plenty of good matches, but there's mediocre matches too, just like in every fighting game. The fact that playing online is only viable in Japan doesn't help much.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nanashi_1337 on January 31, 2014, 10:07:06 pm
Do you have some with the DLC characters? I have a hard time finding some good matches with them.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: CapnWTF on January 31, 2014, 11:17:47 pm
They NEED to change Gold Experience's name...and Soft&Wet to something else. Prince DOES NOT PLAY THAT SHIT. He sues bootleggers for millions over old songs, who the hell does that?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on January 31, 2014, 11:33:01 pm
Do you have some with the DLC characters? I have a hard time finding some good matches with them.
ジョジョASB + the name of the character you're looking for? It's just trial and error. http://www.nicovideo.jp/watch/sm22776756 Posted: February 02, 2014, 12:13:47 am www.cannesivgc.com/theres-something-new-at-the-ivgc-il-y-a-du-neuf-a-livgc/#EN France: 1 - SCR: 0
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on February 27, 2014, 12:11:36 pm
(Thing is I haven't seen the western version in action, so yeah.)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 03, 2014, 08:52:14 pm
Well the good news is they kept Funny Valentine and Killer Queen's names.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 03, 2014, 09:02:58 pm
So I've read.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 03, 2014, 09:11:39 pm
Everyone's names have pretty much remained unchanged. Its pretty cool really.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 03, 2014, 09:19:59 pm
Well, in that case, I'll get it (despite only having read part of part 1 and getting hit with spoilers from every big fat loudmouth fan-tard on the web. Not that it makes me bitter or anything).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on March 03, 2014, 09:23:19 pm
Everyone's names have pretty much remained unchanged. Its pretty cool really.
That's nice to know. Being that the last game released overseas was 15 years ago, the naming references would have to be less troublesome than they used to be.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Trinitronity on March 04, 2014, 09:17:48 am
I wasn't being sarcastic. I really want to know, if Vanilla Ice's name was affected in the localization. Because I seem to be one of the few people, who actually like his Western name Iced.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 04, 2014, 09:55:27 am
Given that "Funny Valentine" and "Killer Queen" are the most blatant ones yet remain unchallenged I don't think Vanilla Ice will be changed at all
Considering that VIZ's English translation of Jojo calls him Vanilla Ice, I'm sure he'll be fine.
Spoiler: Official VIZ name changes that might show up in JJBA:ASB(click to see content)
Devo -> Soul Sacrifice Rubber Soul -> Unnamed Enya -> Enyaba Steely Dan -> ... Rubber Soul Oingo and Boingo -> Zenyatta and Mondatta
So ignoring that these are all minor characters, and only... three of them I think show up in the game, at the very least the name changes are still (http://en.wikipedia.org/wiki/Soul_Sacrifice) music references (http://en.wikipedia.org/wiki/Zenyatta_Mondatta)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on March 05, 2014, 10:28:09 am
Spoiler: Official VIZ name changes that might show up in JJBA:ASB(click to see content)
Rubber Soul -> Unnamed Steely Dan -> ... Rubber Soul
:rolleyes5:
I'm not following them on this at all.
The only thing that is more cringeworthy then these Rubber Soul shenaningans are Duwang scanlations.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nomechy on March 05, 2014, 10:59:09 am
Since rubber soul's name was never given directly and they could not use Steely Dan, that's not actually a terrible idea I guess.
Lazy, certainly.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 07, 2014, 12:36:19 am
April 29. Deadly Queen. What the fuck.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 12:43:48 am
Yet the UK site still calls it Killer Queen. Maybe EU gets the original names?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 12:46:42 am
Quote
Devo -> Soul Sacrifice
WAT
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on March 07, 2014, 12:53:52 am
Eh, it's not too bad (I watched a lot of Toonami in my teens, I'm used to these shenanigans), but it's gonna sound really obvious what it's supposed to be.
Too bad they couldn't use something like Kill-A Queen or something. At least they didn't call it Glittering Queen (although it would've tied into "Shining Diamond")
When a problem comes along, you must whip it, so VIZ axed Devo's name out and replaced it with Soul Sacrifice.
I should add that Araki okay'ed all name changes in the VIZ editions. Furthermore, he also redrew some scenes that featured violence toward animals (ie: in the Death13 fight, a giant rat is killed instead of a dog, although the rules apparently laxed later because Petshop still kills two dogs in his fight), and one shot of a mosque getting destroyed in the fight between Jotaro and Dio was edited so that it was nondescript building.
I don't agree with all the censorship, but since Araki made those changes himself, I guess it's not too bad.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 12:56:23 am
They did say any name changes would still be inline with Araki's original vision anyhow so I'm not too sore about it
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 12:57:54 am
Well, that sucks IMO. But anything to get this game stateside, huh?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on March 07, 2014, 01:11:31 am
Yet the UK site still calls it Killer Queen. Maybe EU gets the original names?
Yeah, the names seem to be different. I caught a glimpse of the French version previewed at a manga convention earlier this year, it had the retarded French translation from the manga where Gyro became Jayro because whoever did that was an illiterate asswipe. I don't expect the US version to have that, so I'm pretty sure the US and Euro versions have different names. I don't know if the UK and French versions will be different, I hope for everyone else in Europe that they are, and they don't have something based on the buttstain French version.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 07, 2014, 01:14:30 am
Europe gets two preorder characters no matter what though, We have to pick either the Bamco store for Kira or Amazon for Fatty. (http://i.imgur.com/k6VHnxA.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 01:22:16 am
Yet the UK site still calls it Killer Queen. Maybe EU gets the original names?
Yeah, the names seem to be different. I caught a glimpse of the French version previewed at a manga convention earlier this year, it had the retarded French translation from the manga where Gyro became Jayro because whoever did that was an illiterate asswipe. I don't expect the US version to have that, so I'm pretty sure the US and Euro versions have different names. I don't know if the UK and French versions will be different, I hope for everyone else in Europe that they are, and they don't have something based on the buttstain French version.
I'm thinking if the EU names aren't changed because licensing laws being less of a pain here then its for recognizability purposes (which means the UK probably gets lucky too)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 01:31:55 am
^ You Brits sure are lucky
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 07, 2014, 02:06:22 am
Yeah, they were super lucky, they don't even have GGACR on PSN and they only had to wait like... an entire year to play P4A.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 02:09:00 am
Well, lucky to an extent anyway.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 02:10:11 am
Yeah, they were super lucky, they don't even have GGACR on PSN and they only had to wait like... an entire year to play P4A.
We have weird luck.
also arcsys what the fuck are you even doing for fucks sake those xbox players get to have it but we cant fuck you guys you probably wont give us bbcp until 2020
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on March 07, 2014, 02:12:25 am
You guys did luck out. You got the best versions of the South Park: SoT cutscenes!
I'm glad I'm getting the physical version of it though, shitty DLC character or not would of sucked having only the digital copy.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 02:15:20 am
Eh, I'm already committed to getting the digital version by now, really. Got £30 in the PSN kitty left. Ended up spending £15.99 beforehand on TOS1.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 07, 2014, 02:16:17 am
The time between JP releases is irking me quite a bit, Japan is already starting to lose interest in BBCP (Thank you Xrd and P4U2) and we're just getting it this month and then you guys have to wait even more. And then there's some amazing patch in the works where they're nerfing Kokonoe and some of Hakumen's OD grab shenanigans but they're buffing Azrael and... nerfing Makoto even more? Okay..
Anyways yeah, ASB. I should cancel my preorder and just get the EU version but then I have to pick between Deadly Queen or Jayro.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 02:18:33 am
Relax, they'll probably keep Gyro in all versions anyhow. Not sure if they kept that name in the Italian version but if you really are worried you could get the UK version which will have both Gyro AND Killer Queen. Plus region free I hope.
also is Bullet still low tier and why does Mori want to turn Makoto into a useless joke fanservice trash char?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 02:21:42 am
Why is this suddenly turning into a BlazBlue thread?
Oh right, my comment on lucky Brits brought up the topic of other fighting games and how those lucky dogs have to wait even longer for them to release over there.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 02:23:05 am
Its only like two posts or so :/
Alright fine. "Gyro" will remain unchanged, I'm fairly sure.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: JustAGuy92 on March 07, 2014, 02:29:55 am
Questionable translation choices aside, I'm still on board for buying this game.
I already made out my christmas list and forgot to add this to it, but I'll get it. Sometime next year. Gives me enough time to catch up on the rest of the manga.
Yeah, I've only read part of Phantom Blood and stopped there because real life got in the way.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 07, 2014, 09:16:34 am
No we aren't. We get everything else late or not at all. :(
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on March 07, 2014, 03:38:47 pm
At least you all will get this game before the U.S. (ignoring the region free thing or whatever).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 07, 2014, 03:40:44 pm
Plus we get both Kira and Fatass for pre-ordering from one place.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 18, 2014, 12:55:50 am
www.twitch.tv/unequalledmedia Some exhibition matches were streamed a while ago, Gyro is still Gyro but Gold Experience is now Golden Wind, Beach Boy is Fisher Man (This is the European build by the way)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 18, 2014, 01:46:51 am
Jolyne: BALLS DEEP Jean Pierre EIFFEL
Oh jeez this stream has been magic
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on March 18, 2014, 02:11:31 am
Quote
Feral Cat Deadly Queen Stone Free Ocean
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 18, 2014, 02:19:51 am
They should just change the name to JaJa's Kooky Quest: Entire Celebrity Rumble.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on March 18, 2014, 02:24:12 am
Are those changes exclusive to the EU build, or will the US build also have those names?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on March 18, 2014, 02:52:53 am
Looks like they're retaining the full voice tracks, and not clipping out the changed names. So really all you need to do is turn off subtitles and pretend they haven't changed the names at all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on March 26, 2014, 02:06:53 pm
http://www.allgamesbeta.com/2014/03/jojos-bizarre-adventure-all-star-battle.html Looking at that statue, it's obvious they fucked up a major opportunity to call this the FABULOUS edition.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 26, 2014, 02:19:44 pm
But goddamn, 6000 Swarovskis. Current bid is £215.99
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on March 26, 2014, 02:42:24 pm
Yeah, that should have been called "Fabulous Edition" at least that's what I'm gonna call it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Teitan on March 26, 2014, 02:55:55 pm
there are way better jojo figures than that, and also cheaper, but what people doesnt do for being unique with their limited stuff.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on March 26, 2014, 07:47:21 pm
Thanks for stating the obvious. So after reading Purple Haze Feedback I wonder why Fugo's GHA doesn't damage him, and he has two other moves that he could've had in ASB (Hitting people with a dictionary and having Purple Haze flight Fugo at the opponent at terminal speed, that could've been his HHA instead of the somewhat useful punch barrage.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Do not even ask on March 26, 2014, 11:55:49 pm
Jesus, that statuette looks incredibly gaudy with those awful rhinestones glued all over it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on March 26, 2014, 11:56:16 pm
I'm still waiting for the PS Store preorder page.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on March 27, 2014, 12:44:00 am
Yeah, that should have been called "Fabulous Edition" at least that's what I'm gonna call it.
gold experience actually made of gold would be better (saint seiya did that)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 09, 2014, 02:02:27 am
The demo is out on PSN, the translation isn't that atrocious for the characters they included (Aside from a couple of lines that seem kinda weird)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on April 09, 2014, 08:07:24 pm
Part 1 Dio feels so much fun I swear. If this had online play I'd main him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 10, 2014, 12:44:25 am
He's a fun starting character when you learn his only combo.... but then he gets extremely dull after a while since again, he only has one real combo.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: YagamiBrando on April 10, 2014, 10:27:15 am
So, his "mash light punch" combo is the only usable option? Just didn't find anything else to use as a combo during 20 minutes of playing the demo.. So far, that auto-combo is the only thing I can do right now (either by mashing light punch or by doing it manually), or start the standard combo and then insert a super.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 10, 2014, 10:37:35 am
I wouldn't know since I don't use easy beat.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DMK on April 24, 2014, 10:45:16 pm
Just got a update from Amazon and it will be shipping soon. Shame it'll be a few days after release but May 5th isn't all bad. Except I'll be knee deep in studying for finals/in finals. D:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on April 25, 2014, 01:09:58 am
On the other hand, the game already shipped for those who preordered from Bamco's store. And we get Kira instead of Fatty, so yay? Posted: April 25, 2014, 04:03:00 am Some 『translations』 are somewhat 『questionable』.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on April 26, 2014, 03:19:38 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordfffuuu2_zpsa52eed70.png[/avatar]You had ONE job. >:(
LOL, looks like it was many people, who translated the game. And the one, who translated that one version of Joseph's "Know you next line?" appearantly had never ever actually read the actual manga or at least have watched the anime... *shakes head*
Title: Even at a time like this!
Post by: Jango Hakamichi on April 26, 2014, 10:38:26 pm
The translators really seem to just be fucking around at this point.
To be fair it's really not that bad (except for Joseph fucking up against Hermes). Some bits may be inaccurate, yes, but from what I can tell, it's carrying the intent and mood behind it. Sometimes if you want a line to sound like something a human being would say, you have to sacrifice accuracy.
Spoiler: Disclaimer(click to see content)
I never got super far into Japanese (stopped after two years), but I've been studying other languages as well and it's basically the same principle, and on occasion I've had to do basic-level translating between friends. So for example, if I'm translating for a deaf person and he signs "train+zoom," I don't vocalize it as "train zoom" but as "That ship has sailed," because the general meaning of both expressions is "you missed your opportunity to do something."
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on May 28, 2014, 12:54:35 am
Sorry for the necro but bandai namco europe uploauded some new vid
Josuke
Jolyne
Ermes
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 28, 2014, 02:55:54 am
Alright the only useful tidbits of those are that you can HHA after the second DP of Josuke's s.ON BnB and Ermes' arm stickers juggles.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on May 28, 2014, 03:08:41 am
I Loled at them accidentally slipping in the original Stand names.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on May 28, 2014, 03:20:08 am
Month old information, but the overseas version made some balance changes, credit to SRK (there might be a better source with more changes idk).
Spoiler, click to toggle visibilty
Quote
Jolyne: - Air 236A doesn't OTG anymore
Kosaku: - 214A now juggle launches instead of fullscreen wallslam - s.off 5H now crumples on first hit
DIO: - can't throw knives when in S.On - there a little delay between 214L and SJ making it harder/rare to land his known wall bnb - 421A now drains 91 hp (up from 62)
Hol Horse: - 214A now costs ~0.15 meter
Pucci: - 22H now costs ~0.15 meter for every activation (that means that you just use ~0.15 meter if you keep H pressed while doing several chants together) - Made in Heaven speeds up the timer even more
Valentine: - 623A when hard-knocked down now costs 1 bar (it was 2) - HHA deals 230 damage now (up from 200)
Johnny: - Act3 421A (teleport) can only be held for around 2 seconds now (down from 10)
Diavolo: - 421A while beng hit (combo breaker) now costs 2 bars (up from 1.5) - 236L now deals 45 damage (down from 55) - unblockable 236A now deals 70 damage (down from 80) - 214L now deals 55 damage (down from 65) - 214M now deals 60 damage (down from 70)
Will Zeppeli: - 63214L now deals 130 damage (up from 60)
Mista: - HHA now completely reloads your gun (gave just 1 bullet back in 1.04) - 236A now deals 6 damage (down from 10) - OTG 236A now deals 5 damage (down from 10) - 214A (after positioning Pistols) now deals 20 damage (down from 25)
Josuke 4: - 2M now deals 18 damage (down from 21) - jH now deals 30 damage (down from 36) - HHA now deals 160 damage (down from 170) - HHA with follow up now deals 190 damage (down from 200)
Wamuu: - throw now deals 120 damage (down from 130) - 421A now deals 55 damage (down from 65) - horn mode 421A now deals 65 damage (down from 75)
Vanilla Ice: - S.On "Ball Attack" now deals 72 damage (down from 90)
Anasui: - S.On 2H now deals 36 damage (down from 37)
Haven't picked this up yet since money is tied to life necessities. Also from what I heard, online is bad; figures as much (although for some reason I'm starting to grow bored of online play overall).
EDIT: Thanks, added Vanilla Ice and Anasui changes.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 28, 2014, 03:41:42 am
The changes have been documented more in depth here http://ls57tiger.freepgs.com/jojo/phpBB3/viewtopic.php?f=39&t=6831
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on May 30, 2014, 01:19:59 am
also kind of a dumb question but what is there a 4 on josuke name?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on May 30, 2014, 01:25:31 am
Because there's no other practical way to differentiate between 東方 仗助 and 東方 定助.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Koop on May 30, 2014, 02:47:17 pm
they should have just spelt Jojolion's one as Jousuke
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on May 30, 2014, 03:17:55 pm
inb4 people start thinking there are 3 more Josukes running around
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on May 30, 2014, 03:18:49 pm
Or 3 more inb
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 17, 2014, 11:28:14 pm
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on November 18, 2014, 12:10:57 am
please let it be 60FP and PLEASE FIX THE NETCODE.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Kirishima on November 18, 2014, 12:15:24 am
Buff Funny Valentine.
Give Polnereff his name back should it get localized.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on November 18, 2014, 12:16:25 am
Maybe finally put Diego in there
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Violin Ken on November 18, 2014, 12:17:19 am
Compatible with PS3.... WHY?!! :/
Hoping they'll release it for PS4.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 18, 2014, 12:17:48 am
I don't think that the game would sell too well on PS4, not to mention that porting the game would be kind of a pain and also expensive, this is on a relatively short term too so I doubt they would even have time to do that, I mean, the game comes out in March (supposedly), so...
Fixing the netcode should be the priority IMO, I don't mind 60FPS that much (Even though online shouldn't be the norm, with a niche game like this one finding people to play locally is really hard)
I don't know if we'll get 60FPS, they're using the same engine and this is on PS3, I don't know how much can they optimize the game without sacrificing visual quality (Fire effects lower the frame rate quite a bit), I don't mind 30FPS but I wouldn't dislike this to be 60 either.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on November 18, 2014, 12:36:43 am
The thing is, making it 60FPS would probably be the first huge step in fixing the netcode, assuming they synchronize it based on frames. 60FPS gives less margin of error.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Errdor on November 18, 2014, 12:44:36 am
Von Stroheim and Rubber Soul pls.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 18, 2014, 12:53:15 am
The thing is, making it 60FPS would probably be the first huge step in fixing the netcode, assuming they synchronize it based on frames. 60FPS gives less margin of error.
Are you sure? Isn't 60FPS technically twice the amount of information that has to be sent and received? The netcode is already bad enough, the main, true issue is the netcode, then having a constant FPS and THEN increasing it, if possible (Maybe if they remove the blur effects and they also reduce the amount of particles for fire effects...although I feel like the blur effects are there to make certain moves look more fluid in a 30FPS environment)
A proper lobby would be nice too but eh... lobbies with awful netcode? Not thanks, I already suffered with KOFXII.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on November 18, 2014, 12:57:29 am
When you lose a few frames of information in 60FPS, it's not as hugely noticeable as it is in 30FPS. Losing 1 frame in 30FPS is like losing 2 in 60FPS.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 02:50:13 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava-5.png[/avatar]As long as this one has playable Speedwagon, nothing else matters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 18, 2014, 03:31:09 am
That's my least favorite meme, out of all the important characters missing from the game he's should be the lowest priority and I'm sure we discussed this pages ago. He's fine as an announcer.
When you lose a few frames of information in 60FPS, it's not as hugely noticeable as it is in 30FPS. Losing 1 frame in 30FPS is like losing 2 in 60FPS.
I understand that much, it makes a lot of sense but again, my main concern is that as far as the netcode goes, that's twice the data getting sent. In the end it's just a matter of figuring out how their network is coded and handles input lag or dropped frames (It's super aggravating when you the a slideshow with the "synchronizing" message.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Japanese Jesus on November 18, 2014, 03:35:19 am
AKA Diego Brando Edition.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 03:51:00 am
That's my least favorite meme, out of all the important characters missing from the game he's should be the lowest priority and I'm sure we discussed this pages ago. He's fine as an announcer.
Fuck memes, Speedwagon legitimately owns. He's the only non-Jojo to play major roles in more than one part and come out alive both times, plus the foundation he set up was instrumental in helping the protagonists all the way up through part 6 until the big reset.
Besides, I can't really think of many characters more important than him who aren't already in the game. Stroheim, F.F. and Diego, but that's about it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on November 18, 2014, 03:59:07 am
Both major roles in which he doesn't fight (except for his introduction in part 1).
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 04:08:14 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava3.png[/avatar]He fights the zombies in Dio's castle with Straits and Tonpetty while Jonathan was dealing with Dio! Got a big-ass hammer and everything!
If fucking Fatty got to be playable, then Speedwagon is long overdue.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Lith on November 18, 2014, 04:10:10 am
Some of the Hamon users would be better fits, I love Speedwagon too but I can't see him being a good playable character
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Ryūku Tsukuyomi on November 18, 2014, 04:10:29 am
He is a supporting character, it wouldn't be interesting to make him a playable character. The only thing we've seen him do is throw a hat, and fight random zombies. Nothing worth making him a playable character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on November 18, 2014, 04:11:12 am
Besides, I can't really think of many characters more important than him who aren't already in the game. Stroheim, F.F. and Diego, but that's about it.
Weather Report Prosciutto + Pesci as part of his moveset Risotto Tarkus Bruford Ringo Anyone from Jojolion
Speedwagon is a cool character, just not a particularly interesting FG character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 04:22:54 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordimpatient.png[/avatar]Man, screw all y'all. Speedwagon 4 lyfe. >:(
Anyway we all know that if they even bother adding any more Phantom Blood characters at all it'll almost certainly be Bruford and that's it. Just let a man dream, dammit!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 18, 2014, 04:42:24 am
Fuck memes, Speedwagon legitimately owns. He's the only non-Jojo to play major roles in more than one part and come out alive both times, plus the foundation he set up was instrumental in helping the protagonists all the way up through part 6 until the big reset.
Besides, I can't really think of many characters more important than him who aren't already in the game. Stroheim, F.F. and Diego, but that's about it.
Yeah uhhh.. Trish? Weather Report? Emporio? Straizo? Most of the SBR cast? Then again, it's clear you don't know much about the series, so...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Japanese Jesus on November 18, 2014, 04:45:21 am
Besides, I can't really think of many characters more important than him who aren't already in the game. Stroheim, F.F. and Diego, but that's about it.
J D'Arby.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 18, 2014, 04:55:54 am
I don't even know how I forgot Straizo, he should have been one of the first people I thought of. Hell you could even do Dire if you wanted. There's a ton of potential new characters I'd think of before Speedwagon.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jango Hakamichi on November 18, 2014, 05:04:52 am
Dear Santa, here's my JJBA:ASB2 wishlist:
- Straizo - Stroheim - Petshop - One of the Anubis sword users, preferably Kahn. - Okay, pretty much most of the cast of the Capcom JJBA game that wasn't in ASB - Josuke's Grandpa - Alt costume for Kosaku Kawajiri from this page in the manga (http://i.imgur.com/UvSVTFL.png) (NSFW) - GUEST ARAKI CHARACTER: Irene
EDIT: Oh yeah welcome back, MC2, I thought I'd never see you again.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 05:11:18 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordava-4.png[/avatar]Yes, yes. You've all made your point. There's a laundry list of characters that are more likely to get put in before Speedwagon; Trish, Yukako, Tarkus, Bruford, Santana, Sandman, Hot Pants, everyone else who was in Heritage for the Future, Risotto Nero, fuck maybe even Joshu. I get it.
I still want to see Speedwagon more than I do those other jokers.
- Straizo - Stroheim - Petshop - One of the Anubis sword users, preferably Kahn. - Okay, pretty much most of the cast of the Capcom JJBA game that wasn't in ASB - Josuke's Grandpa - Alt costume for Kosaku Kawajiri from this page in the manga (http://i.imgur.com/UvSVTFL.png) (NSFW) - GUEST ARAKI CHARACTER: Irene
EDIT: Oh yeah welcome back, MC2, I thought I'd never see you again.
I approve of this post and I want to see an Irene vs Johnny match. Might as well add BT.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 18, 2014, 05:58:18 am
EDIT: Oh yeah welcome back, MC2, I thought I'd never see you again.
Assuming you are being genuine and not passive aggressive I appreciate it, but I'm not sure I can guarantee I have much else to share with Mugen's community.
I kind of want Dire just so he can have that stupid kick as a GHA. That and so he and Straizo can have unique dialogue together.
So who should be the new "Fatty"? The character we get so we can be thrown for a loop. Tonpetty?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Dishamonpow on November 18, 2014, 06:03:47 am
Just stoping by to say I too want playable Dire as well. That is all.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on November 18, 2014, 06:06:57 am
So who should be the new "Fatty"? The character we get so we can be thrown for a loop. Tonpetty?
Pocoloco. As far as "midget" characters go, Emporio should be the next addition.
Also, wheelchair Polnareff should be another addition, I kinda want to see Abbacchio too but other than copying and pasting how he fights in Golden Wind (Recording actions like a Tandem attack), I have no idea how to make him into an actual fighting game character.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: 【RTC】MelvanaInChains on November 18, 2014, 08:12:22 am
stone ocean had kenzo and viviano westwood who are basically the only characters i can think of that actually use hand-to-hand fighting styles alongside their stands, and neither of them showed up in the fighting game. that is all
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 18, 2014, 08:20:11 am
stone ocean had kenzo and viviano westwood who are basically the only characters i can think of that actually use hand-to-hand fighting styles alongside their stands
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Lith on November 18, 2014, 08:39:02 am
To be fair, that wasn't Kakyoin.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on November 18, 2014, 08:41:00 am
That's exactly the point I'm trying to make. Rubber Soul deserves to be in ASB to make up for how lousy he was executed in CPS3 JJBA. As a character I guess he was okay (could have been better though) but as Rubber Soul he was miserable. Make him like Double or Geegus where he can morph into other characters for animations or whatever.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Lith on November 18, 2014, 08:48:24 am
ah my bad, that'd be fun actually, would like more minor characters like him but hard to get hopes up since we don't know how much they'll add this time.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on November 18, 2014, 01:41:49 pm
As far as "midget" characters go, Emporio should be the next addition.
How would Emporio even work in a fighting game? The full extent of his abilities involve hiding in an imaginary room and pissing himself. I know he uses Weather Report's stand for like 3 panels at the tail end of part 6, but they may as well just put Weather Report in instead at that point.
Though I guess that's a problem that a lot of the later arcs share; a lot of the major character's abilities start getting too abstract to translate well into a fighting game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on November 18, 2014, 02:52:54 pm
I personnaly would really like to see Devo since he is one of my favorite antagonist from part 3
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: MightyKombat on November 18, 2014, 09:45:55 pm
That's exactly the point I'm trying to make. Rubber Soul deserves to be in ASB to make up for how lousy he was executed in CPS3 JJBA. As a character I guess he was okay (could have been better though) but as Rubber Soul he was miserable. Make him like Double or Geegus where he can morph into other characters for animations or whatever.
Could be hard to do in 3D but the PS3 can still surprise me so I guess
Maybe something like MK9 CPU Shang Tsung's morphs or something?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on December 05, 2014, 04:26:36 pm
Would be neat to see.
Personally, I was a bit skeptical at first. http://www.shonengamez.com/2014/11/30/play-asia-representative-comments-validity-jojos-star-battle-2-listing/
Quote
Still, in an attempt to debunk the listing, we reached out to Play-Asia support, and asked them if the listing was legit, and low and behold, their response was: “Yes, it is real”
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 05, 2014, 10:09:22 pm
Yeah, ZepTech also sent an email to Play-Asia a couple of days ago and he got the same reply. I guess we'll have to wait until Jump Festa for the announcement/Teaser, I will be extremely happy if the game actually comes out in March but I still feel like it's too soon.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 16, 2014, 11:16:09 am
See you at EVO http://www.siliconera.com/2014/12/16/jojos-bizarre-adventure-eyes-heaven-announced-ps4-ps3/
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on December 16, 2014, 12:26:26 pm
Stroheim and Diego confirmed,hell yes
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on December 16, 2014, 12:49:36 pm
Who else is even left that people could want after this? Weather Report and FF?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 16, 2014, 12:57:17 pm
Remember how the first roster leak from ASB was spot-on save for a handful of extra characters? Maybe we'll see the rest of the Part V gang (Trish, Abbacchio) along with Risotto and Ghiaccio, DIO's sons from part 6? They have neat abilities, Hot pants, Wekapipo... maaaaybe Ringo Roadagain and Blackmore... multiple Jotaros (I still don't see why would they be separate characters but we know CC2). WHEELCHAIR POLNAREFF.
Actually since they mention tag, that opens for a lot of possibilities, one being tag supers or tandem attacks so... Sandman? (That way you can have Diego and Sandman) I hope the "3D arena" thing is a mistranslation and the game retains the same core gameplay, I don't want this to play like a Naruto/DBZ game.
Also I wonder if they'll update the part III cast with their proper anime voice actors (I'll miss Old Sugita, Gai Avdol, Vash Kakyoin and Sanji Polnareff though)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on December 16, 2014, 12:58:23 pm
Plot twist: You get BOTH DIEGOS.
Title: Dio != DIO
Post by: S.D. on December 16, 2014, 01:03:56 pm
I don't see Dio being a different character (Then again CC2), but eh.. I wouldn't mind that, as of now I think he might just be a GHA or transformation for Diego. We'll see. I'm really hopeful of this being a direct sequel retaining the core gameplay and just adding tag (I mean they announced some key characters missing, from ASB for a reason, right?) instead of some sort of spiritual sequel that reuses assets and radically changes gameplay, we'll find out whenever famitsu's scans are out or at Jump Festa in four days.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Girard on December 16, 2014, 04:12:06 pm
(http://i.imgur.com/1zBEbyd.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on December 16, 2014, 04:20:07 pm
Hold on, did anyone state if it was going to be a "sequel" to ASB? Because all of the articles that I've seen stated only that it was going to be an "Adventure" game, and not a fighting game. Eh, this needs more clarification.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on December 16, 2014, 04:29:02 pm
Seems the gameplay will be more like the usual stuff from CC2.
There'll be more info this weekend so the answer will come pretty quickly.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on December 16, 2014, 04:43:33 pm
I hope they include a less botched up story mode, or at least an "alternate universe" story mode that explains why all these characters from different timelines get to meet up. I'm okay with it no matter how dumb it'll sound.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on December 16, 2014, 05:36:42 pm
That's awesome. Diego and Stroheim were some of the only really 'necessary' characters that got left out of ASB. Add them, F.F. and Speedwagon and you've already got pretty much everyone you need. Everyone else from that point is just fanservice. Which I am totally cool with.
I hope they include a couple more Jojolion characters this time around. At the very least Kyo or Yotsuyu would be fun to play as.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on December 16, 2014, 06:33:02 pm
nice to hear about von stroheim dont know alot about diego but it is still a good addition
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: SNT on December 16, 2014, 06:42:39 pm
(http://i.imgur.com/eXxYaC5.png)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Iced on December 16, 2014, 06:51:08 pm
That's awesome. Diego and Stroheim were some of the only really 'necessary' characters that got left out of ASB. Add them, F.F. and Speedwagon and you've already got pretty much everyone you need. Everyone else from that point is just fanservice. Which I am totally cool with.
I hope they include a couple more Jojolion characters this time around. At the very least Kyo or Yotsuyu would be fun to play as.
You can easily fill out the empty slots.
=> alessi => robber soul =>petshop => devo =>dio son with manga abilities => dio son with the invisible fliers =>weather report =>FF =>spice girl =>mariah =>high priestress
sure, thats like six from part 3 but it had a lot of memorable characters.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Erroratu on December 16, 2014, 07:01:29 pm
Pesci or riot ヽ༼ຈل͜ຈ༽ノ
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: -Red- on December 16, 2014, 07:07:05 pm
I'm more interested to see how they are going to rape the names for this game's localization.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on December 16, 2014, 07:27:37 pm
=> alessi => robber soul =>petshop => devo =>dio son with manga abilities => dio son with the invisible fliers =>weather report =>FF =>spice girl =>mariah =>high priestress
sure, thats like six from part 3 but it had a lot of memorable characters.
Don't get me wrong, there's a cubic buttload of less important side characters that could easily be really cool to play as in a game. I was just saying that Diego and Stroheim are some of the few major characters that didn't make it in the first go-round, so it's good to see them making it in this one. Much as I'd love to see Devo or Rikiel, I feel like priority should be given to major allies/enemies before the one-shot henchmen.
That being said, there's not that many left out of characters that fit that bill. Those two, F.F., Weather Report, Speedwagon, and I guess Risotto Nero are the only ones that come to mind. Maybe Yukako and Trish too. After you get the essentials covered, everything else is fair game.
Plankton is both plant and animal matter. Besides, the name's older than Grohl and Co. (http://en.wikipedia.org/wiki/Foo_fighter) Worst comes to worst she'll just go by F.F.
Rather than reworking the theme of names I'd prefer they just force in Japanisations, like they've done with the Pillar Men or Green Day/Green Tea. For instance, Aeros Miss instead of Lil' Bomber, Spy's Gull instead of Spicy Lady.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Markpachi on December 16, 2014, 09:26:24 pm
Made In Heaven = Maiden Heaven
Best one.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nagamori on December 16, 2014, 09:39:01 pm
I'd love to see someone like Enyaba or Sports Max get thrown in for lulz but i don't see how they could really make them work.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: prof. mugen on December 16, 2014, 09:53:32 pm
Nice. Who knows if any part 3 will be in like Chaca, Devo, Alessi and etc. Also wonder if they can use Midler for this. If Capcom did it, why not on this?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Nagamori on December 16, 2014, 09:59:44 pm
Midler would be hype
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on December 16, 2014, 10:14:34 pm
while araki designed midler, he might have done under capcom contract os it belonged to capcom, which is weird as heck for japan standars, but we did not get midler in jojo tv 2014 so that might be the case.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on December 16, 2014, 10:23:53 pm
^Really? Thats new to me but i hope one of the anubis user get in there
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: prof. mugen on December 16, 2014, 10:39:01 pm
while araki designed midler, he might have done under capcom contract os it belonged to capcom, which is weird as heck for japan standars, but we did not get midler in jojo tv 2014 so that might be the case.
So that's why Midler looks different in the anime. I was disappointed on that. I'm hoping for Midler too.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Bastard Mami on December 16, 2014, 10:46:39 pm
midler's looks in the anime are the same as in the manga.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 16, 2014, 11:49:55 pm
Hold on, did anyone state if it was going to be a "sequel" to ASB? Because all of the articles that I've seen stated only that it was going to be an "Adventure" game, and not a fighting game. Eh, this needs more clarification.
Here's the translated scan: (http://i.imgur.com/rJ2NkqF.jpg)
I'm just confused by a lot of things, first off CC2 made a whole new engine and they expressed their intent to keep releasing sequels and make a more proper fighting game (As in, more traditional, even though they kept calling it a JoJo game instead of a fighting game), also these scans are announcing some of the the two integral characters missing from ASB for a reason and CC2 are huge JoJo fans so I don't see them giving up the development of the game and full control to Bamco just like that, last but not least, the scans say "Genre: Stylish Tag JoJo Action", wasn't ASB also advertised as "Genre: Stylish JoJo Action"?
On the other hand, the promo material depicts two characters battling at the same time, so it would be an arena fighter like the DBZ games or J-Stars (Even though the scans mention "Tag" and that's not really "Tag"), the fact that CC2 isn't mentioned and that the game isn't "ASB2", "ASB Requiem" or "ASB anything" does imply that the game isn't related to the franchise CC2 wants to establish.
If we get both this and ASB2 that would be amazing, but to be honest if this isn't ASB2 I'll be a bit disappointed since I just want a new ASB2 already (And I'll eat my words if this game ends up being better than ASB) Also a huge issue I have with Arena Fighters is playing splitscreen or needing four systems and internet connection for locals (Since I'm mostly an offline player and that's one of the reasons why there's no Gundam VS scene here, it's too expensive and such a hassle to setup these locally)
Anyways as of now it's very if this game will be a true sequel or not so I'd just wait until confirmation to make a new topic or whatever.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 17, 2014, 12:21:28 am
The models are clearly those from ASB, and I don't think that Bamco could just take over those assets from CC2 even if CC2 only developed it for Bamco, something like that has never happened and I'm pretty sure there are contracts and copyrights for that. I'm 90% sure this is ASB2 made by CC2, they just changed the name because the tag system makes it a different game rather than a sequel, like how the Tekken Tag series is separated from regular Tekken iterations. I think they precisely don't want to just make "ASB2", they wanted to make something worth being a new game and not just an update, hence the tag system and the name change. Plus the tag system obviously makes it easier to reproduce stuff from the manga, particularly with unique teams from later parts, of course that supports the need for such a jump. I'm not too worried, if we forget that CC2 made Naruto, there's no major reason to suspect a change from 2D to Naruto-like 3D gameplay, so far.
The genre for ASB was indeed "stylish JoJo action" but I can't remember if it said "maker : Bandai" or "CC2". As for the 4 characters at once, I'm pretty sure they simply picked screenshots to showcase the tag system in action, and it'll allow both characters to attack at once, but it won't be 2-on-2 all the time I think. Tag action being a two-pronged attack with both characters, or even just some assist/support type of action. And the Dual Heat Attack is just a way to make use of specific tag teams to "recreate specific manga events".
The only thing I'm worried about is that they always said they had to go with 30 fps instead of 60 because of the "2 characters + 2 Stands", and now we can have twice that much at the same time on screen. Huh, right, that'll work... Good thing it's for PS4 too, but the PS3 version might have issues.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Jesuszilla on December 17, 2014, 12:26:20 am
while araki designed midler, he might have done under capcom contract os it belonged to capcom, which is weird as heck for japan standars, but we did not get midler in jojo tv 2014 so that might be the case.
And even then, when they showed the woman on the beach, it did not at all look like Midler's updated design.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 17, 2014, 12:29:20 am
DKDC: Yeah my post is pretty much a "expect the best but prepare for the worst" kind of scenario. PlayAsia's listing did say ASB2, also just handling the development to other studio or Bamco's own studio would mean that the new assets could end up looking very inconsistent compared to the old ones.
And yeah, the unstable framerate because of the stand + stand user on screen is a concern (Fatty's HHA slows down the game so much, Avdol's fire effect is up there too), so now having more characters... sure maybe the characters won't be on screen at the same time (Thus, Tag) but still.
Also the scan does mention "Heat Attacks" and I wager this was CC2's "shocking announcement" so there's that too
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 17, 2014, 12:31:58 am
Ah, right, the "dual heat attack" keeping the name from ASB seems to me like it guarantees that it's still ASB system (CC2, 2D), only with tag.
Hm, the announcement for the playable demo says there will be 7 characters, but it only lists 6 names. Odd. Maybe they're keeping another surprise for that demo ? Nevermind, that Japanese text adds Kakyoin and the translation just forgot him.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on December 17, 2014, 01:51:57 am
while araki designed midler, he might have done under capcom contract os it belonged to capcom, which is weird as heck for japan standars, but we did not get midler in jojo tv 2014 so that might be the case.
And even then, when they showed the woman on the beach, it did not at all look like Midler's updated design.
And even then even then, Araki's used the Capcom design in new art pieces (http://img4.wikia.nocookie.net/__cb20110529184330/jjba/images/b/ba/MidDioMah.jpg) since then so I guess it's also kind of her canon design now? It's a weird situation.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 17, 2014, 02:31:34 am
Uh, it's not like her design was made up just for the game, you can see most of her design in a panel where she's knocked out, so...
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: FeckFace on December 18, 2014, 08:09:28 pm
This may be a bit awkward, but do any of you guys know where I can find the PV background music? I know it's by Chikayo Fukuda, but I only got links to the main OST, and it has none of the trailer stuff. Been looking for the theme she made for Part 5 in this one:
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Niitris on December 18, 2014, 08:47:11 pm
Also I wonder if they'll update the part III cast with their proper anime voice actors (I'll miss Old Sugita, Gai Avdol, Vash Kakyoin and Sanji Polnareff though)
Looks to be the case so far. http://gematsu.com/2014/12/jojos-bizarre-adventure-eyes-heaven-confirms-four-characters (http://pbs.twimg.com/media/B5JAd3OCEAAHSmG.jpg)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 18, 2014, 09:04:29 pm
The text says Diego's Stand is Scary Monsters. Tiny dinosaurs swarm + transformation it is !
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 18, 2014, 11:02:23 pm
Well. RIP Hol Horse having a nice voice actor.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on December 18, 2014, 11:13:22 pm
So the scan says Koyasu is voicing Stroheim? WTF?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 19, 2014, 01:17:43 am
The original scan says he's voiced by Atsushi Imaruoka, whoever was doing the typesetting for the translated version most likely copied and pasted the layer and forgot to change it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 19, 2014, 04:27:27 am
-It's a 2v2-based Tag Battling action game. -You can roam freely in the 3D arenas. -As well as using the character's special abilities in battle, you can also utilize stage gimmicks and objects to your advantage (see image of Star Platinum carrying a statue around) -Use Duel Heat attacks and character combinations in battle. Both combos from the series, as well as your own dream matchups. -The demo is only going to be on PS4 as of now, more info to come later. -If you didn't already know, it's playable at the Jump Festa show floor this weekend, Saturday and Sunday. Since Jump Festa isn't heavy on keeping people from taking video footage, we might see some clips soon enough by then.
According to the press release Bandai Namco put out, it's developed by CC2. http://www.bandainamcogames.co.jp/corporate/press/release/60/pdf/20141219.pdf
Also, it seems that they're still updating ASB according to the website (Maybe patching the JP version to be the same as the international version?)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Legendary DeMoNk@I on December 19, 2014, 04:33:41 am
2v2-based Tag Battling action game. WTF??? o_O
Title: And then there's this spaz using random bold text.
Post by: S.D. on December 19, 2014, 04:44:31 am
Yes, there's plenty of those games like the Gundam Vs series or J-Stars, I don't see what's so perplexing about that.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on December 19, 2014, 04:48:49 am
Or Anarchy Reigns even. This doesn't necessarily have to be a bad thing IMO.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Person Man on December 19, 2014, 04:58:32 am
[avatar]http://i42.photobucket.com/albums/e315/Tiger_Stripe/discordintrigued.png[/avatar]Honestly, having a much more free range of motion feels more "Jojo" to me. Being able to move around and position yourself and use the environment to your advantage definitely gels with the feel of the series.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 19, 2014, 04:59:56 am
Yeah, but uh... it's clear people prefer a more traditional game for very obvious reasons.
Or Anarchy Reigns even. This doesn't necessarily have to be a bad thing IMO.
No, and we'll get a proper ASB in due time (Reusing these assets), sure it's kind of a bummer but eh, it was too soon (And as I mentioned before, apparently they're still supporting ASB) Like, my only gripe is that this could've been ASB's story mode instead of TEXT TEXT TEXT.
I just wonder if this will get localized, since this isn't ASB2 I can easily wait for this to get localized.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 20, 2014, 02:14:47 am
Caesar's health bar is empty here, and he's doing the blood bubble thing from right before he died in the manga. I wonder if that means anything gameplay-wise, or if it's just a cinematic thing. Also if whatever it is can happen with any combination or only with certain pairs.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 22, 2014, 12:05:33 am
Stroheim and Diego look amazing and all, too bad it's not a fighting game.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Lith on December 22, 2014, 12:12:23 am
Everyone's looking better overall. Wasn't expecting a change in genre but this seems to be the better choice for Jojo's so I can't say I'm too bothered by it.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: DKDC on December 22, 2014, 12:16:05 am
I myself am really surprised they kept the same assets and made such a jump in gameplay (not that it would have been any good to redo the models and everything from scratch with a very different look). It's Dynasty Warriors all over again ! But yeah, I'll wait to see how it plays. I wonder if they'll throw in a 2D versus mode, just removing the 3D running and adding jump and crouch back. ... Yeah, probably not.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: City_Hunter on December 22, 2014, 01:07:37 am
this look pretty cool really like what they did with stroheim
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Japanese Jesus on December 22, 2014, 01:21:36 am
I do like how they've incorporated some of the stuff that otherwise wouldn't work in a 2D fighter, but yeah .. the gameplay looks atrocious now.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Legendary DeMoNk@I on December 22, 2014, 01:52:52 am
That shit looks hot^^ Must have it!
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Duos on December 22, 2014, 07:55:37 pm
>Single player only.
But...but why...?
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on December 22, 2014, 08:43:06 pm
Maybe singleplayer as in multiplayer is online-only. Local would imply splitscreen. Splitscreen on a game like this would be murder. (mostly gonna blame PS3 being shit to render the game twice, but also CC2 for not being able to optimize so platform doesn't matter)
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 22, 2014, 10:44:27 pm
Gundam EXVS and FullBoost run like shit on splitscreen so while CC2 might not be the best at optimizing their games, the PS3's hardware is more at fault. Also, playing this kind of game in splitscreen kinda sucks for obvious reasons.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: Shwa on December 22, 2014, 11:01:32 pm
I was mostly referring to how crap ASB ran by itself, and even then, at least EXVS in splitscreen is playable. It just runs at 30fps instead of 60. Not that bad. (But if Maxi Boost comes out on PS4 there might not even be that problem anymore so that'd be great (but lol Maxi Boost))
You get frame drops and minor slowdown the moment you crouch in ASB, so I can't bear to imagine how terrible it'd be on splitsc- ...fuck, it'd probably be Gundam Battle Operation levels of bad. Ew. Ew ew ewwwww.
Title: Re: Jojo's Bizarre Adventure: All Star Battle
Post by: S.D. on December 22, 2014, 11:21:44 pm
Yeah it's playable but it doesn't look anywhere near as gorgeous as it should, plus yeah you have the whole issue where people look at your side of the screen, it kinda suck that you can only play 1v1 or 2v2 (with 2 cpus), having the option to do 2v2 splitscreen online would be neat (Or LAN, then again all these ideas probably got scrapped because they didn't want people to abuse the game sharing feature, this is also why the online pass got enforced in FB, ugh) Everyone was claiming that MB would be released on PS3 because of the arcade's hardware but it seems like Bamco is finally making the jump to PS4 so we'll see.