The Mugen Fighters Guild

Art & Entertainment => Graphics => Topic started by: AlexSin on October 14, 2012, 11:57:57 am

Title: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on October 14, 2012, 11:57:57 am
Post your Z2 sprite/sprite edit/original sprite. It/They must be in Z2 style.

Z2 style
Balthazar's perfected (but still improving) style for his DragonBall Z characters: it all started from his first version, called GokuZ; after that he started to remake the sprites; his style is known for being inspired from CvS (for the shading) and for having large sprites.
Examples:
(http://network.mugenguild.com/balthazar/images_vegeta_majin/vanillastancenew.gif)(http://network.mugenguild.com/balthazar/images_vegeta_majin/ragestancenew.gif)(http://network.mugenguild.com/balthazar/images_vegeta_majin/walkhqupdated.gif)
(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_powerup!.gif)(http://network.mugenguild.com/balthazar/images_piccolo/getup.gif)(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_MysticHarpoonEX.gif)
(http://network.mugenguild.com/balthazar/images_frieza/Frieza_introcloak.gif)(http://network.mugenguild.com/balthazar/images_frieza/Frieza_roundhouse.gif)(http://network.mugenguild.com/balthazar/images_frieza/freezatailsuper.gif)














Old post:
Spoiler, click to toggle visibilty

Ah, feel free to bump this topic (even if it gets old) with new sprites if you want. :)
Try to make them as accurate as possible using these examples as references.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on October 14, 2012, 04:53:43 pm
i was waiting for this thread to be created :D

SSJ2 Goku vs Majin Vegeta (Vegeta edit is by Daeron)
(http://fc01.deviantart.net/fs70/f/2012/274/0/a/0a9e9054c09c2a6afa30cb3a1294172a-d5gisie.png)

Great Saiyaman Gohan
(http://fc06.deviantart.net/fs71/f/2012/243/2/f/2fc9709e894a1381d89b1513c0668d44-d5d4bto.png)(http://fc06.deviantart.net/fs70/f/2012/288/2/8/28679aa29198b9cd0762cc0425e0491c-d5d92i1.png)

Vegito
(http://fc08.deviantart.net/fs70/f/2012/212/5/f/5fa7a7548e88c8e911765363eacf7910-d59bfc1.png)

Headswap Symbiote Goku based on Warner's sprite
(http://imageshack.us/a/img96/8764/symbiotegoku2.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on October 14, 2012, 09:38:19 pm
maybe this isn't the place but coment
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on October 14, 2012, 11:37:40 pm
That looks really good Armentis;

You should continue...Balthazar may spark interest in your works.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LurkMoar on October 15, 2012, 01:15:25 am
what does "Z2" mean? (i know i'll feel stupid after knowing the answer, so please don't make me feel even worse)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on October 15, 2012, 05:09:04 am
70´s porn actor

anyone played DBZ budokai 2?

(http://neuropod.net/imagehost/uploads/410145ee59d29570584027b9836807fb.png)

I might fuse vegeta with satan too lol
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on October 15, 2012, 07:43:10 am
what does "Z2" mean? (i know i'll feel stupid after knowing the answer, so please don't make me feel even worse)
Sprites made in Balthazar's style (see the characters Goku Z2 and Vegeta Z2, or his topic in this section).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Railgunner on October 15, 2012, 08:16:26 am
70´s porn actor

anyone played DBZ budokai 2?

(http://neuropod.net/imagehost/uploads/410145ee59d29570584027b9836807fb.png)

I don't know whether to laugh or be appalled. That said, good job on the sprites, and maybe give the Guild another DBZ What-If Surprise (except Majin Frieza - that's almost too easy).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on October 15, 2012, 08:30:14 am
Majin Freeza AND Majin Cell were both in Budokai 2.

That's an awesome Gokule sprite, how about a Tiencha sprite?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Railgunner on October 15, 2012, 08:37:11 am
They were, but a sprite of either would pretty much be an existing sprite with a Majin "M" on said sprite's forehead. Hence, "too easy".
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Diepod on October 15, 2012, 12:51:59 pm
So balthazar's style is a thing now. hmmm
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on October 15, 2012, 02:10:28 pm
Yes, seeing how many people are interested in making these sprites, I thought it was a good idea, and I still think that!
maybe this isn't the place but coment
Spoiler, click to toggle visibilty
I think he is too large in Normal and SSJ State, I would make him a bit taller than it is now.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on October 15, 2012, 05:29:28 pm
I might come with something cool buu saga related guys...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on October 15, 2012, 06:38:17 pm
Thanks G.O.D for having finished my sprite, I really appreciated it =D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: kakabot on October 18, 2012, 03:51:26 am
i was waiting for this thread to be created :D

SSJ2 Goku vs Majin Vegeta (Vegeta edit is by Daeron)
(http://fc01.deviantart.net/fs70/f/2012/274/0/a/0a9e9054c09c2a6afa30cb3a1294172a-d5gisie.png)


That ssj2 goku looks bad ass, his stance looks really crazy like he could do anything. BTW the halos a nice touch.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on October 18, 2012, 12:12:19 pm
Could someone explain to me how Z2's shading is made? Is it similar to CvS? Are the proportions based off of SF Alpha? Help. :sweatdrop:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on October 18, 2012, 12:29:39 pm
SF3-ish Proportions and the shading is similar to that of CvS style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on October 18, 2012, 12:34:52 pm
But the light source comes from the front, right?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on October 18, 2012, 02:01:31 pm
Nope, straight from above, like CvS.
Exceptions are in sprites where the char is powering-up (usually inverted lightsource/comes from the inside),
and when doing super attacks like Chou Kamehameha (light-source does indeed come from the front then).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on October 21, 2012, 04:03:32 am
Buu Saga Krillin
(http://imageshack.us/a/img24/9419/buusaga.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: C.v.s The Abstract on October 21, 2012, 04:22:05 am
da fuck u do to his hair line?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on October 21, 2012, 04:35:14 am
Any better? lol
(http://imageshack.us/a/img853/2920/fdiscdjfd.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: C.v.s The Abstract on October 21, 2012, 04:52:20 am
Nah i mean he got the vegeta hair like iy should be smaller not thinner, he got that lebron james hairline.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Prodigy_LXM on October 22, 2012, 02:35:10 am
^^this. ROFLMAO!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: TRUEMicah on October 22, 2012, 02:57:48 am
Not bad however your shading on his face and Dat Forehead could use some work.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on October 22, 2012, 05:17:25 am
(http://fc00.deviantart.net/fs71/f/2012/258/5/4/new_vegito_z2_by_xhienx-d5etgkd.png)
Kind of old but this is the newest design for Vegito. Much more accurate to the SSJ Z2 style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on October 23, 2012, 09:09:06 am
Nope, straight from above, like CvS.
Exceptions are in sprites where the char is powering-up (usually inverted lightsource/comes from the inside),
and when doing super attacks like Chou Kamehameha (light-source does indeed come from the front then).

tbh, I always thought your style resembled SFA more than cvs. I kinda base my style on cvs myself.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on October 24, 2012, 03:02:02 am
It was bugging the shit out of me so I went and edited it myself:
(http://s11.postimage.org/w5vws5lyn/Kuririn_Hair_Redone.png?noCache=1351040436)
Actually was harder than you think. Had to use a mouse WITHOUT the mouse ball.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on October 24, 2012, 12:35:51 pm
It was bugging the shit out of me so I went and edited it myself:
(http://s11.postimage.org/w5vws5lyn/Kuririn_Hair_Redone.png?noCache=1351040436)
Actually was harder than you think. Had to use a mouse WITHOUT the mouse ball.

WITHOUT THE MOUSE BALL ?! Jesus-Christ !
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on October 24, 2012, 05:51:18 pm
Well if I had a functioning mouse I'd have just made an entirely new sprite.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on October 27, 2012, 04:53:48 am
(http://fc01.deviantart.net/fs71/f/2012/300/9/0/pan_z2_style_by_xhienx-d5j5qd5.png)
Baby Pan Z2 style. Enjoy! Her stance is of course inspired by her Grandpa. :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on October 27, 2012, 11:16:34 pm
(http://fc01.deviantart.net/fs71/f/2012/300/9/0/pan_z2_style_by_xhienx-d5j5qd5.png)
Baby Pan Z2 style. Enjoy! Her stance is of course inspired by her Grandpa. :P

Looks edited off the GBA Dragonball game? Looks good.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on October 28, 2012, 12:50:55 am
Nah its not edited looks that way actually though. It's made from scratch though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 11, 2012, 08:25:02 pm
I have disgraced myself... :(
(http://img.photobucket.com/albums/v297/Tracks2000/GokuAFZ2.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 11, 2012, 09:21:26 pm
That's not entirely AF. Maybe that's better, I hate it.

This thread needed to be bumped. Maybe I'll come up with something too.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 11, 2012, 09:39:38 pm
I think I've used influences of a multitude of AF designs. I didn't really recolor at the end, so it's not the best, but eh whatever :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on November 11, 2012, 09:47:16 pm
I'm surprised no one has tried their hand at Videl...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 11, 2012, 09:50:56 pm
I think Rolento tried to do some poses for her, but I'm not sure.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 11, 2012, 10:01:38 pm
Rolento's Videl

(http://fc02.deviantart.net/fs70/f/2012/123/9/9/concept___videl_by_callmemra-d4yd47s.png)(http://fc09.deviantart.net/fs71/f/2012/123/3/2/concept___another_videl_by_callmemra-d4yftnk.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on November 11, 2012, 10:14:37 pm
Rolento's Videl

(http://fc02.deviantart.net/fs70/f/2012/123/9/9/concept___videl_by_callmemra-d4yd47s.png)(http://fc09.deviantart.net/fs71/f/2012/123/3/2/concept___another_videl_by_callmemra-d4yftnk.png)

Oh....

very nice.

EDIT: Well, it's about that time again...

http://www.youtube.com/watch?v=2EZtXhjZwhE
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on November 12, 2012, 12:45:04 am
I have disgraced myself... :(
(http://img.photobucket.com/albums/v297/Tracks2000/GokuAFZ2.png)

You should burn in hell for this :stare:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 12, 2012, 12:50:09 am
I know, I feel like I'm already halfway there... :gonk:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on November 12, 2012, 12:52:05 am
the real crime is that he did that instead of doing winposes for majin or goku!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 12, 2012, 12:59:00 am
I have disgraced myself... :(
(http://img.photobucket.com/albums/v297/Tracks2000/GokuAFZ2.png)

YOU WERE A BROTHER TO ME! Now you are nothing more than a Sith.... ; ~ ;
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on November 12, 2012, 01:05:42 am
To repent from your sins, you will sprite something from another fan-based DBZ manga !!!
You will sprite SSJ3 Vegito performing the Final Dragon Flash attack, with its FX! >:)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 12, 2012, 01:07:04 am
To repent from your sins, you will sprite something from another fan-based DBZ manga !!!
You will sprite SSJ3 Vegito performing the Final Dragon Flash attack, with its FX! >:)

No no no no no no. Krilcolo AKA The smooth black saibaman with dem Popo lips.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on November 12, 2012, 01:08:11 am
No no, he will do mr popo floating on a flying carpet. ( i can reuse this !)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 12, 2012, 01:13:15 am
I tried a Saiyan Armor Frieza before, and failed. It was traced from a Budokai 3 screenshot I took with my phone lol
(http://fc06.deviantart.net/fs70/f/2012/212/b/2/b2244b30e48b6afffe8078f03e77b1a5-d59c8dl.png)

weird because in Budokai 3, normal Frieza has the stock stance in gameplay, but when he turns into his Final Form he has the character select stance.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on November 12, 2012, 01:19:25 am
I have disgraced myself... :(
(http://img.photobucket.com/albums/v297/Tracks2000/GokuAFZ2.png)

you´re on the highway to hell, HIGHWAY TO HELL~~~~

karasai: the colours look a it off
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on November 12, 2012, 01:20:08 am
Oh God Balthy.... What's next SSJ5?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 12, 2012, 01:25:05 am
No no, he will do mr popo floating on a flying carpet. ( i can reuse this !)

ALL MY MONEY!
WANT SO HARD!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Aldo on November 12, 2012, 01:29:48 am
Balth... you MONSTER!! Now sprite me Cell for free and all your sins will be forgiven...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Long John Killer on November 12, 2012, 03:23:15 am
I'm guessing that blue and green Goku is from AF, never cared for it so don't know, but.....why is Goku wearing a mini-skirt?

Also, that Videl by Rolento is pretty awesome.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alther Primus on November 12, 2012, 06:40:35 am
Eh, I always liked that Design for Goku,so I'm hoping that someone will edit Goku Z2's Sprites into that version, but meh.

I'll see about a Z2 sprite here in a few.

EDIT:  I didn't mean you Balth, and I don't mean a new char, just an SFF kinda thing, ya know XD  I might actually do it myself.  Sorry if I offended anybody (lookin at you Niko)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 12, 2012, 09:15:57 pm
Eh, I always liked that Design for Goku,so I'm hoping that someone will edit Goku Z2's Sprites into that version, but meh.

I'll see about a Z2 sprite here in a few.

. . . . . .banish this guy,
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 12, 2012, 09:19:18 pm
Hmmm yeah why would I edit him just to have different clothes? A pretty useless alternate version of the char.
This is exactly the stuff I've been fighting (the STOOOPID DBZ-ness in Mugen). Why make 10 versions of the same char?
All it takes is 1 version that is super awesome, one to rule 'em all!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 12, 2012, 09:26:02 pm
Hmmm yeah why would I edit him just to have different clothes? A pretty useless alternate version of the char.
This is exactly the stuff I've been fighting (the STOOOPID DBZ-ness in Mugen). Why make 10 versions of the same char?
All it takes is 1 version that is super awesome, one to rule 'em all!

Until someone makes THE NITMUR GOKUZ3 SSJ7 OMEGA
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 12, 2012, 09:27:50 pm
trunks
http://i44.servimg.com/u/f44/12/84/79/40/sans_t12.png
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on November 12, 2012, 09:28:27 pm
Thats really neat Force, did you do it?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 12, 2012, 09:29:16 pm
>:C I remember that , that's old!
Ice, you aren't up to date, Imma dissappointed.
The top half is good, but Im not a big fan of the lower body.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DooM on November 15, 2012, 12:40:02 am
Ok, let me try Z2 too.

(http://i.imgur.com/zGgti.gif)

Is it humpable enough? :thinking:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on November 15, 2012, 02:32:07 am
Very awesome Doom! Though not quite Z2 style. The outlines are very dark you maybe put a lighter shade on where the light source is coming from.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on November 16, 2012, 01:51:36 am
(http://i273.photobucket.com/albums/jj204/kojunho/UubZ2style.png)

Someone please tell me if this is anywhere near Z2 style.
Cause I can't figure out for the life of me.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 16, 2012, 12:27:33 pm
it's very good
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on November 16, 2012, 04:01:49 pm
Koju thats nice, but the hair needs to be bigger IMO, and the eye less cartoony,
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on November 16, 2012, 05:53:47 pm
(http://fc08.deviantart.net/fs70/f/2012/321/b/0/uub_z2_style_by_kojunho-d5l9ckl.png)
Did I fix it?

--edit--

(http://fc02.deviantart.net/fs71/f/2012/321/b/9/teen_gohan_z2_kamehameha_wip_by_kojunho-d5la2sw.gif)

Got bored.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on November 18, 2012, 03:57:52 am
(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on November 18, 2012, 04:08:40 am
Pretty good, but clearly unfinished, did you give up or did you just want to show progress?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 18, 2012, 04:14:41 am
http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif

FINISH THAT SHIT! You have NO idea how bad I crave Kid Buu in MUGEN.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on November 18, 2012, 05:59:27 am
tiencha can wait...
this HAD to be done as much as I hate DB GT

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 18, 2012, 06:34:31 am
Uub looks too tall, he was short in Z. Vegeta looks nice Balmsold!

Speaking of Uub, he enters in the World Tournament in a disguise, however the rules say helmets arent allowed...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on November 18, 2012, 08:34:40 am
tiencha can wait...
this HAD to be done as much as I hate DB GT

Spoiler, click to toggle visibilty

Vegeta after a party with Satan :

(http://image.noelshack.com/fichiers/2012/46/1353224037-party-drunk-vegeta.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on November 18, 2012, 08:38:35 am
disco vegeta FTW!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 18, 2012, 08:53:52 am
Spoiler, click to toggle visibilty
DISCO? WTF IS WRONG WITH YOU?!
That's fucking Vegeta Mercury and it brings a tear to my eye. So. Epic. SHIT! Now I'm compelled to sprite Freddy Mercury for MUGEN. . . .
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on November 18, 2012, 03:45:58 pm
hahah I know, I was just responding mr. pseudo over there :p
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 19, 2012, 01:47:35 am
Needs to be faster with more stretch. Good god do I miss raping people with Kid Buu online that pissed me off.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Drex on November 19, 2012, 03:55:49 am
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Prodigy_LXM on November 19, 2012, 04:04:58 am
LMAO!!!!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Diepod on November 19, 2012, 07:13:59 am
TWEEEEERRRRRRRRK
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on November 19, 2012, 11:28:06 am
(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)

Sorry! Couldn't resist!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 19, 2012, 01:56:56 pm
Hey, did you really need that? >:(
He did a good job on his Kid Buu, it is based on JUS/Jump Ultimate Stars (I had to see it in the Recycle Bin), but then you trolled him.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Navana on November 19, 2012, 02:40:51 pm
(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)(http://fc07.deviantart.net/fs70/f/2012/281/a/3/gangnam_style_by_balthazar321-d5h68am.gif)(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)

Sorry! Couldn't resist!
That's great. Made my morning. Lol!

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Drex on November 19, 2012, 02:45:25 pm
He did a good job.
No one said that he didn't. It's easy to see that Buu looks like he could be doing a funny little dance with his foot and we're making light of that fact. I doubt that Zero would even be offended.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 19, 2012, 04:10:38 pm
I thought he was because he deleted his post here...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Drex on November 19, 2012, 04:33:28 pm
I've seen him do that for seemingly no reason with a lot of his posts even when they were getting nothing, but praise (as usual) + his initial post with Kid Buu is till there so, again, I doubt that his post deletion means anything serious.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on November 19, 2012, 05:46:08 pm
(http://fc00.deviantart.net/fs70/f/2012/323/a/2/kid_buu_by_armentis-d5levhf.gif)(http://fc01.deviantart.net/fs71/f/2012/323/b/6/kid_buu_by_armentis-d5lk9ni.gif)  actually I delet this moves
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on November 19, 2012, 05:52:54 pm
Maybe planning to do a whole Kid Buu Z2 sheet =D ?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 19, 2012, 05:57:30 pm
(http://fc00.deviantart.net/fs70/f/2012/323/a/2/kid_buu_by_armentis-d5levhf.gif)(http://fc01.deviantart.net/fs71/f/2012/323/b/6/kid_buu_by_armentis-d5lk9ni.gif)  actually I delet this moves

Oh god my pants.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on November 19, 2012, 06:54:55 pm
Maybe planning to do a whole Kid Buu Z2 sheet =D ?
AND that is the reason i delete them
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on November 19, 2012, 08:59:41 pm
(http://fc00.deviantart.net/fs70/f/2012/323/a/2/kid_buu_by_armentis-d5levhf.gif)(http://fc01.deviantart.net/fs71/f/2012/323/b/6/kid_buu_by_armentis-d5lk9ni.gif)  actually I delet this moves

FFFFFFFFFF Shit, ideas pouring in! D:

That looks great.

I wouldnt use that fast punch, I know its based from hyper dimension but the arms seem shorter than the ones you drew, you could probably do a better fast punch.
Still.. the ideas D:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 19, 2012, 10:08:38 pm
(http://fc00.deviantart.net/fs70/f/2012/323/a/2/kid_buu_by_armentis-d5levhf.gif)(http://fc01.deviantart.net/fs71/f/2012/323/b/6/kid_buu_by_armentis-d5lk9ni.gif)  actually I delet this moves

FFFFFFFFFF Shit, ideas pouring in! D:

That looks great.

I wouldnt use that fast punch, I know its based from hyper dimension but the arms seem shorter than the ones you drew, you could probably do a better fast punch.
Still.. the ideas D:

You too?! D:
Dammit. Want RB2 to rape with him again. DEM COMBOS
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on November 20, 2012, 06:27:53 pm
(http://fc00.deviantart.net/fs70/f/2012/325/e/8/trunks_z2_maybe__by_kojunho-d5lp2iq.png)

C & C. I need it desperately.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 20, 2012, 08:06:00 pm
Je n'arrive vraiment pas à corriger les jambes du premier, mais pour le deuxième en anime ça peut faire bien
(http://i44.servimg.com/u/f44/12/84/79/40/sans_t13.png)


I can't seem to translate
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on November 20, 2012, 08:16:23 pm
Je n'arrive vraiment pas à corriger les jambes du premier, mais pour le deuxième en anime ça peut faire bien
(http://i44.servimg.com/u/f44/12/84/79/40/sans_t13.png)


I can't seem to translate

Si tu veux, je peux traduit pour toi :
If you want I can translate for you:

I cant seem to be able to correct the legs of the first one. The second one seem all right
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 20, 2012, 08:34:35 pm
The legs of the second look very good to me as well.
But in the first sprite, it looks like he has baby legs. Basicly they are too short
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: C.v.s The Abstract on November 21, 2012, 01:35:58 am
(http://fc01.deviantart.net/fs71/f/2012/274/3/d/gotenks_z2_wip_by_cvsnb-d5gh6t2.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 21, 2012, 08:23:01 am
(http://img.photobucket.com/albums/v297/Tracks2000/Gotenks_cvsta_baltha.png)


I DID finish that long ago :D!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 21, 2012, 08:29:39 am
(http://img.photobucket.com/albums/v297/Tracks2000/Gotenks_cvsta_baltha.png)


I DID finish that long ago :D!

Ewwwww dude. The shading makes it look like it's taken straight from Hyper Dimension and slapped into CVS2.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 21, 2012, 10:04:33 am
Well fuck you too
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 21, 2012, 10:51:50 am
. . .that was a compliment actually.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on November 21, 2012, 10:57:01 am
"Ewwwww" Isn't a nice word!? >:C
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on November 21, 2012, 11:05:30 am
http://www.urbandictionary.com/define.php?term=eww
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 21, 2012, 12:54:50 pm
Okay my bad. I'm used to hanging out with some friends that speak ghetto so I sometimes use lingo not widely used.

Translation of previous post on HD Looking Gotenks: "Bad Ass. Please sir can I have another."
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on November 21, 2012, 01:11:51 pm
That defense is believable

believable is ghetto for bullshit
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 21, 2012, 02:11:54 pm
Excuse me for not having answered before, but I wanted to thank "Pseudonyms are too mainstream" for me translated.

Excusez moi de ne pas avoir répondu avant, mais je voulais remercier "Pseudos are too mainstream" pour de m'avoir traduit.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DooM on November 21, 2012, 03:04:09 pm
Ok cut the crap guys, stop ruining this topic.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Dominic Maraschiello on November 21, 2012, 06:57:43 pm
(http://img.photobucket.com/albums/v297/Tracks2000/Gotenks_cvsta_baltha.png)


I DID finish that long ago :D!

I've always admired your work man. This is pretty great. I feel like the darkest shade is a little too dark though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 21, 2012, 07:10:18 pm
Nah I like it. Gives it the Hyper Dimension feel.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Astro on November 21, 2012, 08:50:14 pm
(http://fc00.deviantart.net/fs70/f/2012/325/e/8/trunks_z2_maybe__by_kojunho-d5lp2iq.png)

C & C. I need it desperately.

The pose is a little wonky to me; maybe not the most practical, but it's alright.

Pants are alright, I suppose, though the folds where his legs bend should be more represented. The pants don't look like they're tucked inside the boots

Sword definitely needs work. The hilt is uneven and the blade is slanted. Makes it look like rubber. Maybe find a source image to look at (like ones in earlier posts) to get a good idea.

Lastly, the face. No mouth? If it's there, I can barely see it. And there's a bit of a shading inconsistency once we get to the hair. It's a bit pillow-shaded, which is not only not so attractive, but it doesn't match the Z2 style.

Keep it up though, you'll be spriting Z2 regularly Like Balth would, or even Chamat.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 22, 2012, 02:21:24 am
I hope you dont mind Armentis but I shaded Kid Buu and also that ugly Budokai 3 palette
(http://img203.imageshack.us/img203/8099/kidbuur.png)(http://img821.imageshack.us/img821/1662/uglypalette.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on November 22, 2012, 08:08:10 am
actually this is the  shading
(http://fc01.deviantart.net/fs71/f/2012/326/4/4/ggg_by_armentis-d5lva5t.png)

And it looks MARVELOUS, Armentis.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 22, 2012, 06:26:09 pm
Nappa by DooM
Balthazar's Vegeta is edited by me
(http://img29.imageshack.us/img29/2869/vsnappa.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Long John Killer on November 22, 2012, 06:48:52 pm
That scouter seems to be having some negative side effects, seeing it looks like Vegeta's chest seems to have grown.  Also, didn't Vegeta have the blue sleeves on that armor?  Other than those two things, looks nice.

That would actually make for a rather cool 2vs1 match intro, though I'm not sure on the specifics if that's possible or not to do.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 23, 2012, 07:01:15 pm
Dude Vegeta without the sleeves actually looks pretty bad ass!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 23, 2012, 07:24:59 pm
well when I edited the sprite, Vegeta was in his Buu outfit, so I colored the arms so it wouldnt have the palette separation, and i forgot to color them blue again.
(http://img441.imageshack.us/img441/2869/vsnappa.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on November 24, 2012, 10:37:19 pm
This isn't necessarily a "sprite", but it was sprited.
(http://fc07.deviantart.net/fs71/f/2012/329/e/2/z2_stage___kami__s_lookout_by_kojunho-d5m501e.png)

Stage idea. C & C?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 24, 2012, 11:10:29 pm
I think you should leave the palm trees out, the rest should look fine (talking about the idea).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 25, 2012, 04:15:41 am
Anubis
(http://img577.imageshack.us/img577/5606/anubisvsgoku.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 25, 2012, 04:24:10 pm
update of trunksZ2
(http://i44.servimg.com/u/f44/12/84/79/40/trunks10.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on November 25, 2012, 04:30:09 pm
Superb quality right there!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Matthew on November 25, 2012, 06:22:30 pm
Anubis
(http://img577.imageshack.us/img577/5606/anubisvsgoku.png)
You work too fast man, quality over quantity. The lighting source is hard to find there.
update of trunksZ2
(http://i44.servimg.com/u/f44/12/84/79/40/trunks10.gif)

This is going well so far. The only problems I can see are that the hair, boots, and torso are completely stiff. Also the lighting source is coming from the top left, correct? Shouldn't the face be darker in the front with a tad bit of lighting on the side? One more thing is that the boot on his right could use some minor adjustments as far as lighting goes. That's just my opinion though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on November 25, 2012, 07:38:48 pm
Change hair, boots and torso were already planned, but for the light head I had not paid attention thank you for pointing this out

Changer les cheveux, les bottes et le torse étaient déjà prévus, mais pour la lumière de la tête j'avais pas du tout fait attention merci de me l'avoir fait remarquer
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nedflandeurse on November 26, 2012, 08:10:09 am
Anubis
(http://img577.imageshack.us/img577/5606/anubisvsgoku.png)

Cool!! but, Anubis???
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Aldo on November 26, 2012, 08:26:40 am
Z2 style not necessarily has to be only for DB characters, right? Is a style on his own (CPS3 Proportions with CPS2/CvS color counts)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nedflandeurse on November 26, 2012, 08:51:49 am
No, no. The mix is interesting, I'm just asking who is Anubis? (as a fictional character I mean...)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on November 26, 2012, 09:11:20 am
I think his question had no link with yours. Yeah, Z2 style is "just" SF3/MotW proportions with CPS2 color count.

And Anubis is the bad guy in the upcoming DBZ anime. More info in the entertainment section.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Aldo on November 26, 2012, 09:15:10 am
so he´s a DB character afterall, interesting and will check the entertainment section
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Drex on November 26, 2012, 12:07:09 pm
SF3/MotW proportions

I don't think that MotW has stretched sprites like Capcom's CPS2 and 3 games.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The 100 Mega Shock! on November 26, 2012, 12:17:09 pm
CPS sprites were still drawn with the intention of being shown in 4:3 though. That's just an artifact of the hardware and old CRT pixel rendering allowing sprites to be more detailed on the horizontal space.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Drex on November 26, 2012, 02:22:30 pm
So then what exactly makes it MotW-esque? The proportions (doubt it)? The color count?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on November 26, 2012, 10:22:02 pm
Anubis is a character appearing in the current new movie!
(http://animatedcartoons.co/blog/wp-content/uploads/2012/11/DBZ-Battle-Of-Gods-Anubis.jpg)

Base was Fei Long, had to resize him a bit to make him fit the Z2 style, the feet are from Joe
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Aldo on November 27, 2012, 01:33:52 am
I can´t see the image :(
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on November 27, 2012, 07:05:05 am
(http://i273.photobucket.com/albums/jj204/kojunho/kamisprite.png)
Kami surveying the match on the lookout. For the stage idea.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 28, 2012, 10:31:18 pm
(http://fc09.deviantart.net/fs70/f/2012/333/0/3/bulma_z2_by_balthazar321-d5mjvfd.png)


My next char
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Erroratu on November 28, 2012, 10:35:02 pm
Did she steal that from Tron Bonne? jk Awesome.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on November 29, 2012, 02:36:34 am
(http://fc09.deviantart.net/fs70/f/2012/333/0/3/bulma_z2_by_balthazar321-d5mjvfd.png)


My next char

Is it really?

It looks good.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on November 29, 2012, 03:44:52 am
Bulma Bonne
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Navana on November 29, 2012, 04:18:49 am
Oh my goodness...magnificent spritework...! I can not wait to see how she will turn out....~
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Long John Killer on November 29, 2012, 05:56:46 am
...To be honest, that would make a cool April Fool's character, next to Hercule.

It looks very good, but I can't place where the outfit is from.  Then again, she has more design changes than Vegeta...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Sinnesloschen on November 29, 2012, 06:13:13 am
(http://fc09.deviantart.net/fs70/f/2012/333/0/3/bulma_z2_by_balthazar321-d5mjvfd.png)


My next char
What, after Majin Vegeta and SSJ Goku?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Street Fighter on November 29, 2012, 10:26:59 am
What Bulma will be made? o.o That's interessting! And what a nice Concept as well Bathazar!.. I love it :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on November 29, 2012, 02:21:59 pm
He was obviously trolling guys XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 29, 2012, 05:25:38 pm
Read his deviantart post of the sprite whenever he posts a new one here. Instant proof of trolling ;P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on November 29, 2012, 09:15:31 pm
You people are so oblivious lol. Besides the mech is a complete rip of T. Bonne's
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 30, 2012, 11:55:30 am
damn Cazaki, you're being harsh :mtongue:

(http://fc06.deviantart.net/fs70/f/2012/335/0/5/lssw_goku_z2_by_balthazar321-d5mplju.png)
(http://img.photobucket.com/albums/v297/Tracks2000/lsswgoku.png)
Now please hold the 'omg you haz to make diz full char plz bye' comments.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 30, 2012, 05:45:36 pm
Wow, a "sorry, this person moved or deleted this image" image :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 30, 2012, 06:15:15 pm

Nah I just removed my Photobucket file, and replaced it with my DeviantArt upload of the same image :)
It's showing now, right? At least I can see it.

(http://img.photobucket.com/albums/v297/Tracks2000/friezacompare.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on November 30, 2012, 08:29:00 pm
damn Cazaki, you're being harsh :mtongue:

(http://fc06.deviantart.net/fs70/f/2012/335/0/5/lssw_goku_z2_by_balthazar321-d5mplju.png)
(http://img.photobucket.com/albums/v297/Tracks2000/lsswgoku.png)
Now please hold the 'omg you haz to make diz full char plz bye' comments.

OHMIGAWD. I really wish you guys DID use this outfit. I love battle damaged Goku the most. I only really collect statues of him when he looks like this. But yeah totally saving this for DBZ anatomy reference.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on December 06, 2012, 02:39:33 am
(http://fc07.deviantart.net/fs70/f/2012/340/7/1/mr_buu_by_armentis-d5n9g69.gif) 
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on December 06, 2012, 02:02:59 pm
That's a really good Buu, Zero; I have to point out that the right foot (on your left) moves a bit, but it looks excellent to me :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yota on December 06, 2012, 06:58:06 pm
Freeza's new version is far better and more DB-ish.
Good work on it Balthazar ;)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Erroratu on December 06, 2012, 10:28:50 pm
that Buu animation......is weird.
The way it moves,its like someone is poking him
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ~*Ishida-Uryuu*~ on December 08, 2012, 07:20:12 pm
Or like it was directly converted from a GBA game.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on December 08, 2012, 07:54:12 pm
Only that it is a Psx game (Ultimate Battle 22) or Sega Saturn game (Shin Butouden).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Watta on December 08, 2012, 09:15:40 pm
(http://fc07.deviantart.net/fs70/f/2012/340/7/1/mr_buu_by_armentis-d5n9g69.gif) 

Looks sorta like  :hump:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: rectalpinist on December 09, 2012, 02:42:29 pm
damn Cazaki, you're being harsh :mtongue:

(http://fc06.deviantart.net/fs70/f/2012/335/0/5/lssw_goku_z2_by_balthazar321-d5mplju.png)
(http://img.photobucket.com/albums/v297/Tracks2000/lsswgoku.png)
Now please hold the 'omg you haz to make diz full char plz bye' comments.

Simply amazing. My favorite goku outfit. :) I wish Mugen supported alternate attires...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on December 09, 2012, 07:21:20 pm
damn Cazaki, you're being harsh :mtongue:

(http://fc06.deviantart.net/fs70/f/2012/335/0/5/lssw_goku_z2_by_balthazar321-d5mplju.png)
(http://img.photobucket.com/albums/v297/Tracks2000/lsswgoku.png)
Now please hold the 'omg you haz to make diz full char plz bye' comments.

Simply amazing. My favorite goku outfit. :) I wish Mugen supported alternate attires...

It technically does. If you sprite the entire damn thing and make it a palette.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on December 09, 2012, 07:38:55 pm
But then there is the custom state problem, so it's not a good idea. (well, if you have more than one outfit and you want to select a=1st outfit b=2nd and so on.)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on December 09, 2012, 07:42:41 pm
Alternate .defs :yes:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on December 09, 2012, 07:54:42 pm
Exactly. It's how you get Ryu and Evil Ryu in the same character.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on December 09, 2012, 08:21:46 pm
Also that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: rectalpinist on December 09, 2012, 08:50:13 pm
this is relevant to my interests. can anyone explain how to alternate .def files?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Watta on December 09, 2012, 08:52:24 pm
this is relevant to my interests. can anyone explain how to alternate .def files?

You should make a thread for that at Mugen Developement Help (http://mugenguild.com/forum/m-u-g-e-n-development-help.315) :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: rectalpinist on December 11, 2012, 05:34:34 pm
are z2 200% size of super butoden/hyper dimension sprites? I might give it a try. Plus it looks so easy to animate them.



     Posted: December 11, 2012, 05:34:52 pm
this is relevant to my interests. can anyone explain how to alternate .def files?

You should make a thread for that at Mugen Developement Help (http://mugenguild.com/forum/m-u-g-e-n-development-help.315) :)

thanks. I will. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Guy Armando on December 14, 2012, 11:59:59 pm
How about the Square Enix games !!!

(http://fc06.deviantart.net/fs71/f/2012/351/a/7/crono_z2_by_guyarmando-d5o4jp3.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Fist Dracon on December 17, 2012, 01:28:03 am
(http://fc09.deviantart.net/fs71/f/2012/351/2/f/z2_giran_by_greasiggy-d5ocsib.png)

Sorry for my bad spriting...

*runs away*
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on December 17, 2012, 01:39:15 am
That Chronos sprite is nice, but his arms are maybe to much bulky.

Blizzard, thats not a bad sprite, but i would have make it bigger.

Well heres something from me:

(http://i49.tinypic.com/2yuk18n.png)

Wish someday i could find the courage to make a full Krillin set XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Fist Dracon on December 17, 2012, 02:20:00 am
I improved Giran a bit...

(http://fc07.deviantart.net/fs71/f/2012/351/1/9/z2_giran_by_greasiggy-d5ocsib.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 17, 2012, 11:42:16 am
Wish someday i could find the courage to make a full Krillin set XD


No! You are our stage slut!  :dealwithit:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: eFeX on December 17, 2012, 05:48:26 pm
That Kuririn looks great, Daeron.  :D
I did some minor editing to some parts of that sprite, since I think those are a little bit undefined. (mainly his left arm and head)

(http://www.galeon.com/efex/Kuririn-Daeron.gif)

Man, I really would like to see a full sprite set of him. (one of my fav DB characters)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 17, 2012, 05:54:27 pm
Actually, this would be the one to base stuff off;


 (http://img.photobucket.com/albums/v297/Tracks2000/kril_zps045f82cc.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on December 17, 2012, 06:05:00 pm
I improved Giran a bit...

(http://fc07.deviantart.net/fs71/f/2012/351/1/9/z2_giran_by_greasiggy-d5ocsib.png)
stop using that fucking template, it's horrible
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Fist Dracon on December 18, 2012, 12:26:39 am
I improved Giran a bit...

(http://fc07.deviantart.net/fs71/f/2012/351/1/9/z2_giran_by_greasiggy-d5ocsib.png)
stop using that fucking template, it's horrible

I STILL suck at making palletes

(http://cdn.memegenerator.net/images/300x/6365265.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on December 18, 2012, 12:39:00 am
Actually, this would be the one to base stuff off;


 (http://img.photobucket.com/albums/v297/Tracks2000/kril_zps045f82cc.png)

No disrespect but I actually like Daeron's better. Though he should take somethings from your sprite like the shading, outfit and lighting to further improve his.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on December 18, 2012, 12:42:51 am
Actually, this would be the one to base stuff off;


 (http://img.photobucket.com/albums/v297/Tracks2000/kril_zps045f82cc.png)

I just may use this as a base for a sprite idea I wanna try.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Guy Armando on December 18, 2012, 05:33:53 am
I modified Crono

(http://fc08.deviantart.net/fs70/f/2012/352/f/8/crono_z2_by_guyarmando-d5o4jp3.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on December 18, 2012, 10:53:42 am
I STILL suck at making palletes.
That's really not an excuse since all you have to do to make a convincing palette in the style is rip it from a similar character. Balthazar said his shading style is similar to CVS rules, so go on Fight-A-Base or something, and pick and choose colors from those sprites.

Additionally, the back foot is too big in relation to the front foot.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on December 18, 2012, 04:09:15 pm
I prefer this one:

(http://img.photobucket.com/albums/v297/Tracks2000/kril_zps045f82cc.png)

to this one:


(http://www.galeon.com/efex/Kuririn-Daeron.gif)

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on December 18, 2012, 04:22:27 pm
Wish someday i could find the courage to make a full Krillin set XD


No! You are our stage slut!  :dealwithit:

Nope, sluts at least get paid... XD
The main point wich why i dont like Balth´s Krillin its the head, eyes are small IMO and i dont feel like the head shape and volume works... and basically...
Spoiler, click to toggle visibilty
Its just my opinion and i respect people tastes, so dont take it hard.

I dont feel like my version is perfect or should be the one to be based off, it was just a try, mostly for fun.

-Edit-

Btw tried to mix both versions:

(http://i50.tinypic.com/k0zlz.png)

I think Sayajin saga costume offers more variety :P


Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on December 18, 2012, 06:50:13 pm
Win!!!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 18, 2012, 07:11:58 pm
Yeah for Krillin, as with Gohan, I had the idea of doing him in the Saiyan saga outfit,
and then later add the T-shirt and boots from the Cell saga for an alternate outfit,
but that's the kind of thing that just puts too much unneeded pressure. As with overdone color seperation. You shouldn't plan TOO much ahead.


Actually it's the front arm that bugged me the most from your version XD Doesn't really look like a fighting stance to me.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on December 18, 2012, 07:27:19 pm
Btw tried to mix both versions:

(http://i50.tinypic.com/k0zlz.png)

I think Sayajin saga costume offers more variety :P

I think I just nutted a little.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on December 18, 2012, 08:31:30 pm
(http://fc06.deviantart.net/fs70/f/2012/363/6/3/krillinz2_kakusan_ha_w_i_p__by_kojunho-d5oimli.gif)
A work in progress. C & C please.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on December 18, 2012, 09:10:46 pm
The heck is that, a push?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on December 18, 2012, 09:16:09 pm
Actually it's the front arm that bugged me the most from your version XD Doesn't really look like a fighting stance to me.

It was supposed to recreate the early Turtle School stance:

(http://th700.photobucket.com/albums/ww9/SeanNelson07/th_dragon_ball_03.jpg)

But i guess it could use more work, it doenst feel good with both flexed legs.
Ill try to make that pose better :)
Or this one:

(http://i48.tinypic.com/oh66nm.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on December 18, 2012, 09:18:21 pm
http://youtu.be/ofhM-wqaPlw?t=28s
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on December 18, 2012, 09:20:34 pm
i like the raised arm, its very karate-ish. And if its based from the turtle school, then, even better.

Just maybe adapt the other arm more so that they are more counter balanced.Closer to the original image.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on December 18, 2012, 10:50:35 pm
How about this?

(http://img211.imageshack.us/img211/6454/krillinstance.png)

Aaaand...
 (http://imageshack.us/photo/my-images/211/krillinstance.png/)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on December 18, 2012, 11:03:31 pm
Perfect. Begin work on sprite sheet immediately after stages are complete!!  :yugoi:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on December 20, 2012, 02:59:36 am
Damn you guys. I was in the middle of making a Krillin. I guess I'll just have to do my 'Ultimate Krillin' concept now,
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on December 20, 2012, 03:10:39 am
Yeah for Krillin, as with Gohan, I had the idea of doing him in the Saiyan saga outfit,
and then later add the T-shirt and boots from the Cell saga for an alternate outfit,
but that's the kind of thing that just puts too much unneeded pressure. As with overdone color seperation. You shouldn't plan TOO much ahead.


Actually it's the front arm that bugged me the most from your version XD Doesn't really look like a fighting stance to me.

I think it'd might be easier to go cell games >>> android saga  or even his movie 9 outfit and just say to hell with the shoes. I did that with my gohan ages ago to make all three of them. (Although I had to add android saga's sash)

That kurrin is da shit. daeron
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on December 21, 2012, 05:17:02 pm
How about this?

(http://img211.imageshack.us/img211/6454/krillinstance.png)

Aaaand...
 (http://imageshack.us/photo/my-images/211/krillinstance.png/)
Spoiler, click to toggle visibilty

I think you've got one too many shades on his skin. If you take off the brightest color, he looks a bit more Z2 styled IMO.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 21, 2012, 08:10:22 pm
Actually I was the one who added another skintone shade, because he has such a big shiny reflecting skull :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: eFeX on December 21, 2012, 09:28:29 pm
Actually, this would be the one to base stuff off;

(http://img.photobucket.com/albums/v297/Tracks2000/kril_zps045f82cc.png)

Yup, I just noted that I deviated way too much from your style while doing the touch-ups; it was way too CVSish...

How about this?

(http://img211.imageshack.us/img211/6454/krillinstance.png)
 (http://imageshack.us/photo/my-images/211/krillinstance.png/)

Perfect!  :2thumbsup:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on December 21, 2012, 10:12:15 pm
i made this i hope help
http://imageshack.us/f/94/kril.png
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WizzyWhipitWonderful on December 21, 2012, 10:50:16 pm
i made this i hope help
(http://imageshack.us/f/94/kril.png/)

What are we supposed to see, Armentis?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on December 21, 2012, 10:56:50 pm
Its the Z2 styled mini portrait
(http://img94.imageshack.us/img94/5962/kril.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 02, 2013, 07:32:12 pm
    (http://fc06.deviantart.net/fs71/f/2013/002/1/8/ssj3_vegeta_z2_by_balthazar321-d5q5ymf.png)
"Prepare to be royally screwed!"
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ~*Ishida-Uryuu*~ on January 02, 2013, 08:49:57 pm
wtf @ his jaw and cheekbones
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on January 02, 2013, 11:54:39 pm
(http://fc06.deviantart.net/fs70/f/2012/363/6/3/krillinz2_kakusan_ha_w_i_p__by_kojunho-d5oimli.gif)
A work in progress. C & C please.

You edited it :P
Be careful about the head size.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on January 05, 2013, 10:57:21 pm
(http://img15.imageshack.us/img15/7778/buu2.png)

a idea for a stand , comments please
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on January 05, 2013, 11:03:55 pm
its a idle, right? It looks pretty good.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 05, 2013, 11:10:33 pm
Armentis, do you want me to use those colors when I do the sheet?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on January 05, 2013, 11:15:05 pm
(http://fc02.deviantart.net/fs71/f/2013/005/7/5/gokuz2_rpg_style__by_kojunho-d5qjmoq.png)

I would be very happy if someone were to reshade this in the correct manner for me, so that I learn how to shade CvS style properly.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 06, 2013, 12:33:52 am
CvS? Then you're in the wrong thread, sonny-boy. I thought you wanted to learn Z2-style!?

THE NEXT STEP;

(http://img.photobucket.com/albums/v297/Tracks2000/nextstep_zps653f88f1.png)

(and yes, I did cheat by using a 5th shade for his gi and bandages, and using SSW2 colors. But that's my current Z2 flow :neutral: )
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on January 06, 2013, 12:42:32 am
Yes, I meant Z2 style, and OMFG thank you so much.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 06, 2013, 03:08:05 pm
Armentis, do you want me to use those colors when I do the sheet?
What sheet? Some secret stuff going on I don't know about?

(http://img15.imageshack.us/img15/7778/buu2.png)
Yeah I like the Hyper Dimension stance a lot (can't really comment on the animation since it are still images) but the pink shades are pretty hard on the eyes..ouch  :dizzy2:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on January 06, 2013, 10:18:48 pm
Yeah, that pink in the shadow its maybe to hard for my taste.
I think it would look better if the shadow gets more of a blueish tone, making the pink darker and also a different tone.

The sprites looks solid and well done, still i would love to see the movement for them :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on January 06, 2013, 11:52:34 pm
(and yes, I did cheat by using a 5th shade for his gi and bandages, and using SSW2 colors. But that's my current Z2 flow :neutral: )

Bandages?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 07, 2013, 12:01:19 am
What sheet? Some secret stuff going on I don't know about?

Cover blown damn haha :p

Im helping Armentis with his Kid Buu sheet.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 07, 2013, 12:53:05 am
(and yes, I did cheat by using a 5th shade for his gi and bandages, and using SSW2 colors. But that's my current Z2 flow :neutral: )

Bandages?
Wrist-and waistband then :mtongue:

Yeah, that pink in the shadow its maybe to hard for my taste.
I think it would look better if the shadow gets more of a blueish tone, making the pink darker and also a different tone.

The sprites looks solid and well done, still i would love to see the movement for them :mtongue:

(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)

Are you sure about that?
The animation needs a lot of work. I just can't take that shuffling leg seriously.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on January 07, 2013, 12:55:54 am
About what? the animation or the shading? :/
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on January 07, 2013, 01:42:34 am
I'd say both. His body isn't in a position to actually have his shading like that on his body. And LOL that leg movement. really weird.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: F. James Fernandez on January 07, 2013, 05:04:13 am
LMAO wtf is up with that animation? Scrap and redo :P Looks like he is humping the air, "saying come on you know you want this."
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: FeLo_Llop on January 08, 2013, 11:34:36 am

(http://fc00.deviantart.net/fs71/f/2012/322/a/5/kid_buu_by_armentis-d5levhf.gif)

Are you sure about that?
The animation needs a lot of work. I just can't take that shuffling leg seriously.

Maybe he's makig a serious version of:

(http://i46.tinypic.com/2v3jymx.gif)

Dunno, dunno :/
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on January 13, 2013, 06:16:01 am
(http://fc08.deviantart.net/fs71/f/2013/012/3/f/krillinz2_kakusan_ha_w_i_p__by_kojunho-d5oimli.gif)
Krillin update? Do you guys think its enough frames?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Lazy Blazer on January 13, 2013, 06:26:27 am
looks good but the animation seems to be ghosting or show all the previous frames
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Koju-kun on January 13, 2013, 07:05:57 am
Fixed
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on January 13, 2013, 11:27:50 am
Well, I'm happy because I did a good thing, starting this topic. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 13, 2013, 11:29:30 am
frames
More then enough frames, probably a bunch more then he actually needs :neutral:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: C.v.s The Abstract on January 16, 2013, 01:47:22 am
(http://fc00.deviantart.net/fs70/f/2013/015/f/1/cvs_gai__naruto__by_cvsnb-d5rmewg.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 16, 2013, 01:57:45 am
That's perfect.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: kakabot on January 16, 2013, 05:14:26 am
It does look fuckin awesome man!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on January 16, 2013, 05:38:54 am
I'm pretty sure you posted this Guy in the wrong section. Isnt it more CVS then Z2 ?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on January 16, 2013, 05:48:27 am
the proportions looks z2 to me

ok I think its time to put hands on tiencha...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on January 16, 2013, 06:03:40 am
they kinda arent though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ex☆Cham on January 16, 2013, 06:08:59 am
(http://fc00.deviantart.net/fs70/f/2013/015/f/1/cvs_gai__naruto__by_cvsnb-d5rmewg.gif)

Looks awesome!
But it don´t seems to fit on Z2.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 16, 2013, 07:01:45 am
I think it does, the shading on the pants and jacket certainly resemble Balthy's way of shading.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Diepod on January 16, 2013, 07:04:33 am
I think he was talking about the proportions.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on January 16, 2013, 07:29:33 am
yea z2 proportions are sorta "ballooned" and this sprite is more cvs styled then Z2.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Aldo on January 16, 2013, 08:07:23 am
Besides the proportions, the shading is Z2-ish, mmm controversies
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: C.v.s The Abstract on January 16, 2013, 02:29:27 pm
naruto characters arent bulky tho
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on January 16, 2013, 02:46:54 pm
Yeah, but DBZ chars aren't always very bulky either.

Look at Terry in KOF 98 -> CVS2 -> MotW -> KOF13.
It's always the same character, but bulkier and bulkier depending on the spriting style. Z2 style is bulky persee, so even Naruto chars would have to be done slightly bulkier than what was done for Gai. Still, he looks very pretty. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Chazzanova on January 16, 2013, 04:00:18 pm
(http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Gifs/CoolerZ2_zpsac8a2a3a.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 16, 2013, 04:15:04 pm
Cooler was always taller then Freeza though. Now he just looks like a midget :(
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: kakabot on January 16, 2013, 04:22:59 pm
Yeah he's like the same size if not taller than Goku.

(http://images.wikia.com/dragonball/images/d/d9/Cooler_chokes_Goku.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Chazzanova on January 16, 2013, 05:14:08 pm
Yes, obviously a very simple editing of your Freezer. I tried to correct the size, but I'm not good with sprites, and I know, Cooler now has even more mistakes, sorry.

Better? Someone could help me improve? I'd really like to learn to make good sprites.

(http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Gifs/CoolerZ2_zps96b376b4.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on January 16, 2013, 05:20:39 pm
Your sprite looks nice! One nitpick though, his tummy area lacks muscle definition imo.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on January 16, 2013, 06:28:36 pm
No he need to be even more taller. as much as Goku.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Rolento on January 17, 2013, 06:03:28 am
(http://img29.imageshack.us/img29/1046/coolerrevised.png)
Mostly change of height and related cleanup, change around neck as the armor design was off from before. Still needs some work, but at least right scale to Goku now I think.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on January 17, 2013, 06:42:10 am
(http://img29.imageshack.us/img29/1046/coolerrevised.png)

 :wub:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on January 17, 2013, 06:46:55 am
(http://img29.imageshack.us/img29/1046/coolerrevised.png)
Mostly change of height and related cleanup, change around neck as the armor design was off from before. Still needs some work, but at least right scale to Goku now I think.

That aint Coola bro. It doesnt look like anything actually. Here a reference sheet for ya :

(http://i254.photobucket.com/albums/hh105/ShinDNA/coola-2.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LurkerSupreme on January 17, 2013, 07:16:33 am
It better than the original sprite ,at least. The entire head could be redone or heavily touched up though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Chazzanova on January 17, 2013, 10:33:08 am
(http://img29.imageshack.us/img29/1046/coolerrevised.png)
Mostly change of height and related cleanup, change around neck as the armor design was off from before. Still needs some work, but at least right scale to Goku now I think.

It's really cool, man. Thanks for the concept, I will try to improve the technique.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Rolento on January 18, 2013, 12:25:45 am
Ryūku: I was actually really just touching up the height for the most part yesterday; I was actually looking for a reference like this to try to clean things up a bit more today as well. Thanks.

(http://img685.imageshack.us/img685/1552/coolertake3.png)
Something like that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: kakabot on January 18, 2013, 05:46:22 am
I think making his tail a lil more smaller than Frezia's will give him a more slender/taller/older feel.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Rolento on January 19, 2013, 09:39:16 pm
(http://img339.imageshack.us/img339/7228/fridgeman.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 19, 2013, 09:48:38 pm
Right arm looks broken
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on January 20, 2013, 10:39:33 am
(http://img.photobucket.com/albums/v297/Tracks2000/z2movieveggie_zps8abf242f.png)

I guess 'sorry',  but I've taken a serious liking towards that outfit :mtongue:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on January 20, 2013, 10:45:18 am
the real question is. why? :p actually I sorta like it too. except the arm pads, they look silly
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Garuda on January 20, 2013, 02:49:26 pm
I always loved the armor outfit, much better than the generic blu thing in the majin bu saga
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on January 20, 2013, 09:33:41 pm
Dear god... save us all!
(http://img203.imageshack.us/img203/9088/saveus.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on January 20, 2013, 09:36:41 pm
goku should be charging the genkidama!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on January 21, 2013, 07:49:54 am
(http://img.photobucket.com/albums/v297/Tracks2000/z2movieveggie_zps8abf242f.png)

I guess 'sorry',  but I've taken a serious liking towards that outfit :mtongue:

I actually like that outfit.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on January 22, 2013, 01:46:06 am
(http://fc07.deviantart.net/fs71/f/2012/249/5/8/kid_goku_by_daeron_red_fire-d5doupb.gif)

Forget about the old Kid Goku i made and welcome this new improved one:

(http://i48.tinypic.com/qmxlah.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on January 22, 2013, 02:01:07 am
I love that kid goku daeron it's pretty awesome! @karasai, those kid buu pants need a lot of work.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Chazzanova on January 22, 2013, 02:32:14 am
(http://i48.tinypic.com/qmxlah.png)
I really love this concept! I think is perfect.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Daeron on January 22, 2013, 01:55:28 pm
(http://i47.tinypic.com/v33csg.gif)

Muahahahaha

Oh no... not you again!!!!

http://www.youtube.com/watch?v=JqzpYZMB1X8

Sumbited to the ssj goku cameo contest XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on January 22, 2013, 02:08:12 pm
AWESOME !!! :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on February 04, 2013, 12:07:10 am
The commission for Magus I did:
(http://fc04.deviantart.net/fs71/f/2013/034/c/b/magus_z2__chrono_trigger__animation___commission_by_balthazar321-d5toxqv.gif)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: RamzaNeko on February 04, 2013, 01:24:34 am
The commission for Magus I did:
(http://fc04.deviantart.net/fs71/f/2013/034/c/b/magus_z2__chrono_trigger__animation___commission_by_balthazar321-d5toxqv.gif)
Spoiler, click to toggle visibilty

I feel something _______ about the face , well I dunno whats it. but overall its perfect and I wish a full char of Magus, I always loved this character lol

I think its something about the "eyebrow area" of magus is more evident and linear like ssj3... but its not only that
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on February 04, 2013, 02:03:21 am
Oh. OH my FUCKING god. That's beautiful! Magus! *drools* I'm totally using that for a screen when I get done Crono.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on February 04, 2013, 10:49:31 am
Yeah there are apparently two versions of Magus (art-wise), one with eyebrows and one without.
Spoiler, click to toggle visibilty
with eyebrows.
Spoiler, click to toggle visibilty
without them.

I've asked the commissionor his preference and it was the with-eyebrows version.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: RamzaNeko on February 04, 2013, 12:29:21 pm
Well I was talkin about the face format at all, but I think for a sprite its very good ^^
I never noticed that he had eyebrows on some arts and on other no lol

Anyway great job as always Balthazar you made. The cape anim based on something or from scratch? Looks gorgeous..
You really mastered these 3 frames anims method on hair/clothes that create a constant movement...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on February 04, 2013, 01:45:06 pm
Well if I'd gone all the way, the pants would probably be animated as well ;P
And yup, cape is done from scratch.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: RamzaNeko on February 04, 2013, 02:12:10 pm
Well if I'd gone all the way, the pants would probably be animated as well ;P
And yup, cape is done from scratch.

Awesome you could make a little tutorial, I tried sometimes with Zero hair but its too big and I think long hair is a bad idea to start training with this ... I will probably apply on my Link sprites : )
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on February 11, 2013, 01:13:02 pm
(http://img.photobucket.com/albums/v297/Tracks2000/VegetaistiredofBurtaa_zpsecdd1d9c.gif)

I finally gave Burtaa some extra sprites (and recolored his skin), wasn't worth reviving Vegeta Z2 thread so here it is.
*Edit* I recolored his skin AFTER making this animated gif so yeah, this still has the old colors.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Erroratu on February 11, 2013, 03:24:10 pm
Magus highly reminds me of the Kaioshin guys from DBZ
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Real Niko on February 11, 2013, 08:27:18 pm
Akira Toriyama's work in other games/media is a big circle jerk of either characters looking exactly the same or borrowing clothes from other series he's drawn. ;P
Not dissing the guy, but sometimes it's too obvious.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on February 12, 2013, 06:21:26 am
(http://i50.tinypic.com/10yi32u.gif)

I am REAL super sand!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: TRUEMicah on February 12, 2013, 06:35:13 am
Lol, that's awesome.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on February 12, 2013, 07:50:04 am
Hah LOL :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ARCoolguy on February 13, 2013, 08:01:57 am
is it just me or does the z2 style kinda resemble street fighter alpha
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Markpachi on February 13, 2013, 10:34:20 am
SF Alpha proportions + CvS Shading = Z2 Style
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on March 17, 2013, 01:11:36 am
"Is there nobody on Earth more worthy to destroy…?"
(http://img213.imageshack.us/img213/9282/birusu.png)
I tried my best to imitate your style, Balthazar, especially in the pants. Eyes were a big problem when doing the sprite.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: GreatDragonKid on March 17, 2013, 01:59:57 am
Spriting other anime characters in Z2 would gain different terminations. Here are a few examples:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cazaki on March 17, 2013, 06:25:06 am
Why does that matter?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on March 17, 2013, 08:28:43 am
DK2 - With emphasis on shitty post styles
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: GreatDragonKid on March 20, 2013, 07:50:51 pm
DK2 - With emphasis on sh*tty post styles

Don't mock me, Macho Jango. Every Anime has their own style, so I did put these designations to identify with them. CVS The Abstract is spriting Tobirama Senju in N2 style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Cybaster on March 20, 2013, 08:48:40 pm
Nobody cares.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Titiln on March 20, 2013, 08:54:32 pm
Spriting other anime characters in Z2 would gain different terminations. Here are a few examples:
  • Naruto characters: N2. With emphasis on non-buffed yet powerful bodies.
  • One Piece characters: O2. With emphasis on strange and interesing designs.
  • Bleach characters: B2. With emphasis on average body knowledge and supernatural.
  • Saint Seiya characters: SS2. With emphasis on details.
  • Sailor Moon characters: SM2. With emphasis on female body knowledge.
  • Ranma 1/2 characters: R2. With emphasis on humouristic designs.
what? no. shut up. nobody calls it cvsz2 when it's a cvs sprite of a dbz character. none of the things you list mean anything.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on March 20, 2013, 08:55:38 pm
DK2 - With emphasis on sh*tty post styles

Don't mock me, Macho Jango. Every Anime has their own style, so I did put these designations to identify with them. CVS The Abstract is spriting Tobirama Senju in N2 style.

true, but N2 and Z2 arent even the real "styles" of the actual anime's they are just styles the artist made plus:

Nobody cares.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Karasai on March 20, 2013, 09:16:08 pm
Don't mock me, Macho Jango. Every Anime has their own style, so I did put these designations to identify with them. CVS The Abstract is spriting Tobirama Senju in N2 style.

And "N2" style is basically Z2 style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: F. James Fernandez on March 21, 2013, 03:40:45 am
So then that makes it "2" style? ________okay.... So I guess ill call my style Arc1809 :D um err on topic, nice edits balth on the Burtaa.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Neocide on March 21, 2013, 04:05:49 am
the 2 was because balth started on a goku "z" years ago. Z2 was the bigger sized sprites he's doing now.


The more you know ;)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: F. James Fernandez on March 21, 2013, 04:18:54 am
Well, then I should be A5. Took him two tries, he's lucky. I finally got my style on the fifth try which hasnt been posted. Thanks for the knowledge. Knowledge is power :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on March 21, 2013, 08:18:45 am
For a sprite thread, there is too much talk and not enough sprites!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: F. James Fernandez on March 21, 2013, 11:43:46 am
not everyone can have super time on heir hands to sprite :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: TRUEMicah on March 21, 2013, 07:35:07 pm
(http://img213.imageshack.us/img213/9282/birusu.png)
No ones going to give good ole' Karasai's sprite some feedback? >:(
- IMO, the body is squashed.  Because of this, he doesn't look proportionate at all.
- His head is too short and round.
- His ears are way too big bro, they shouldn't be thick at all.
- You did great on the pants IMO.
- The shading also looks to be on point for the most part. ;)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: RamzaNeko on March 21, 2013, 11:54:48 pm
(http://img824.imageshack.us/img824/1101/dbzs.png)

I tried before to make it but I failed lol This char is ugly , annoying and nonice and I used a Balt sprite to base the pose and the pants (Im no wasting more time for this, so no need to technical critique) I could fix more the tail but wathever
If someone like it maybe I can think about
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alther Primus on March 26, 2013, 10:33:43 pm
My first experiment in the Z2 style, also first time trying to sprite those nightmarish baggy pants O_O
(http://fc07.deviantart.net/fs70/f/2013/085/a/7/tien_z2_experiment_by_altherandslayer-d5zd6jp.png)
Head taken from Balthazar since I can't sprite heads worth a darn and I was too lazy/perfectionist to even try xD (The hands are bugging me though)
So ignore the head and Critique plz
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: TheClone45 on March 27, 2013, 12:53:15 am
(http://fc07.deviantart.net/fs70/f/2013/085/a/7/tien_z2_experiment_by_altherandslayer-d5zd6jp.png)

The Shading is weird.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: force on April 01, 2013, 03:24:39 am
who wants to do the rest? :)
(http://i.imgur.com/9B39sJx.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on April 02, 2013, 09:38:11 pm
Edited the title. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on April 04, 2013, 02:19:15 am
(http://i50.tinypic.com/2q9dn5f.png)

Mixed some official sprites and edited them to make Gogeta XD
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cazaki on April 04, 2013, 04:26:45 am
Well done. A little work on the boots and pants and it'll definitely look great
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on April 06, 2013, 01:39:00 am
Here's my first attempt at the Z2 style. It's Bardock!
(http://i.imgur.com/oYv1y53.png)
The base was Bardock from Dragon Ball Tap Battle or whatever it's called.
Thoughts?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Markpachi on April 06, 2013, 01:40:22 am
Face and hand could use a bit of tinkering. Great sprite though.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on April 06, 2013, 01:59:19 am
Mind if I edit that sprite, Lunchpolice? It's really good.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on April 06, 2013, 02:06:11 am
Yuss, a positive reaction :D Thanks a lot you guys.

Face and hand could use a bit of tinkering. Great sprite though.

The Z2 style face kinda tripped me up a bit, and I guess the hand does seem kinda skewed. Not entirely sure how to fix it though.

Mind if I edit that sprite, Lunchpolice? It's really good.

Not at all, go for it!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on April 06, 2013, 02:08:44 am
I personally think you should make his fringe hair stay more upwards. I know that's something on Goku, but it doesn't seems to go well on this Bardock.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on April 06, 2013, 09:12:35 am
Interesting idea, might make him look more aggressive. Well, I probably won't make any edits to the sprite, at least until Karasai's finished his.
In the meantime, here's two frames of an uppercut. This time I didn't use any bases, just wanted to see how it would turn out from scratch.
(http://i.imgur.com/z81NTzp.png)
Could definitely use tweaking but I think I did alright.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on April 06, 2013, 09:29:29 am
Those sprites can use a lot of work, but I do like the new stance you gave him (first sprite). I'll do my own version of that sprite so you guys have a more official Z2 base to work off ;)
*EDIT
Oops now I look more carefully, I thought this was the Bardock Z2 insprired thread, but its just the general Z2 sprite thread :P
I'll pose this image there as well, if you don't mind. I redid your Bardock sprite; Hope you can improve by comparing with your own sprite:
(http://img.photobucket.com/albums/v297/Tracks2000/BardockZ2basebyBalthazar_zpsf263416f.png)
+Legs were a bit too beefy/fat, especially the viewer's rightt leg. I made them slightly thinner and more defined with muscles.
+Hair was all kinds of messy :P
+Dat viewer's right hand :O
+You forgot the scar, his most badass feature!
+too many shared colors imo, but that doesn't really matter if it's a single sprite obviously. For a full char I'd have more stuff seperated.
Anyway, hope you don't mind the revamp I did. I left the black armor a vibrant blue, just for better color seperation.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on April 06, 2013, 11:37:24 am
Wow, thanks for the revamp. Great work! I'll have to study that sprite a lot for next time. I need to learn me some leg anatomy...
Now it's really obvious to me that the outlines shouldn't be particularly dark when it comes to the highlights. Your style is really clean and readable, I need to get better at that sort of thing.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FeLo_Llop on April 06, 2013, 12:44:38 pm
That Bardok looks awesome :O!!!

And wow, nearly every sprite here is full of win O_O!!!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on April 20, 2013, 09:24:59 am
Those are NICE  :thumbsup:!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on May 13, 2013, 01:38:30 am
(http://fc01.deviantart.net/fs71/f/2013/132/5/f/future_gohan_z2_by_xhienx-d652ohn.png)
Future Gohan Z2. Just did a simple edit of Goku Z2. I really like how this came out especially the hair.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cybaster on May 13, 2013, 01:55:28 am
He has too many arms. :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ryūku Tsukuyomi on May 13, 2013, 07:17:22 pm
(http://image.noelshack.com/fichiers/2013/20/1368465412-1.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Graphicus on May 13, 2013, 07:25:47 pm
ONE too many arms. :laugh4:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: RamzaNeko on May 13, 2013, 10:39:20 pm
Lack of arms D:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on May 14, 2013, 03:43:49 am
(http://fc05.deviantart.net/fs70/f/2013/133/1/a/future_gohan_z2_attacks_by_xhienx-d65767t.png)

Two arms are better than one! Personally I prefer two but having one arm is super badass though. Just simple edits to Balthazars Gohan Z2 sprites. So of course HUGE HUGE credit goes to him. All I simply did was edit the hair, add the belt, and make the sleeves longer.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Chazzanova on May 23, 2013, 09:54:14 pm
(http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Gifs/CoolerJump_zps7378cf89.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 15, 2013, 07:39:34 pm
Trying to make a z2 styled Luffy

(http://i382.photobucket.com/albums/oo262/ARCoolguy/luffyz2.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 16, 2013, 05:47:40 am
Update on z2 Luffy

(http://i382.photobucket.com/albums/oo262/ARCoolguy/luffyz22.png)

please tell me if the shading looks correct and if not how I can improve it
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on June 16, 2013, 08:33:33 am
I don't think it matches the Z2 that much. Z2 style is more anime-y, so what I can suggest is inspiring your Luffy sprite more on what he originally looks like.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 16, 2013, 09:04:34 am
I don't think it matches the Z2 that much. Z2 style is more anime-y, so what I can suggest is inspiring your Luffy sprite more on what he originally looks like.

When CVSNSB made Gai Balthazar said its not bulky enough cause z2 style is supposed to bulky no matter what the animes art is like
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on June 16, 2013, 09:35:24 am
I was mainly referring to his face. He looks too serious.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 16, 2013, 09:37:15 am
Oh okay I'll try fixing that

In the anime when he fights he gets all serious and angry thats why I made him look serious
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: kakabot on June 16, 2013, 09:42:38 am
He looks like he's on roids man, Luffy is no where near that ripped, maybe if you made his fist exaggerated instead of the muscle tone.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 16, 2013, 10:15:05 am
Yo Balthazar is this how Luffy would be in z2 style or would he be more skinny like the anime
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GTOAkira on June 16, 2013, 10:54:03 pm
so here my first try for an z2 sprite i think it need some details feel free to critic

(http://i.imgur.com/ihfahnM.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on June 16, 2013, 11:02:53 pm
I personally think you should make the sprite have more contrast, as well make the shading more anti aliased.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ARCoolguy on June 17, 2013, 11:28:24 am
Just needs a little touching up here and there


(http://i382.photobucket.com/albums/oo262/ARCoolguy/luffyz23.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on July 13, 2013, 05:44:44 pm
(http://fc07.deviantart.net/fs70/f/2013/193/1/e/ginyu_by_armentis-d6d7iv4.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Neocide on July 13, 2013, 05:51:21 pm
that is really nice, although his body looks a little too squarish. Awesome job though.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GTOAkira on July 13, 2013, 07:03:06 pm
nice ginyu armentis i like it alot
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on July 13, 2013, 07:06:08 pm
Very nice, looks more SF3-ish to me though  :builder2:!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FeLo_Llop on July 14, 2013, 12:52:36 pm
I found this the other day, but I DON'T KNOW WHO DID IT.

It may be useful to you, guys, for Satan Z2!

(http://i.imgur.com/HR8yRue.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ryūku Tsukuyomi on July 14, 2013, 01:05:05 pm
Maybe it is just me but he does look quite derpy ?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on July 16, 2013, 01:33:42 pm
I found this the other day, but I DON'T KNOW WHO DID IT.

It may be useful to you, guys, for Satan Z2!

(http://i.imgur.com/HR8yRue.png)

Where did you find it?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cybaster on July 16, 2013, 03:28:54 pm
Haha, this is pretty awesome. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: kakabot on July 16, 2013, 05:30:22 pm
Maybe it is just me but he does look quite derpy ?
Mr.Satan always looked kinda derpy in the manga/anime anyways :P

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FeLo_Llop on July 16, 2013, 10:54:39 pm
Where did you find it?

Google Images. I was looking for some ancient devils for my next book(my second) so, I put "Satan" before other devils...male or female. My surprise was to find him there, and as I saw no one posted it I DLed and put here. That's all :)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: loki972 on August 16, 2013, 04:45:59 am
hi, guys, here is my first try at z2 spriting.

(http://imageshack.us/a/img42/4677/tn4l.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TRUEMicah on August 16, 2013, 04:53:37 am
I could be wrong but I think I've seen that Krillin before... Did you perhaps use the original sprite as a base?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: loki972 on August 16, 2013, 05:10:13 am
I could be wrong but I think I've seen that Krillin before... Did you perhaps use the original sprite as a base?

hi micah,
I made the sprite from the model shown on the select screen of budokai 2/3 (whatever !!!)
goku is for shading reference and gohan for the size.
(http://imageshack.us/a/img546/5705/8fbh.png)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cybaster on August 16, 2013, 08:25:45 am
This looks pretty good to me. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on August 16, 2013, 08:53:37 am
Yes, looks pretty legit!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cazaki on August 16, 2013, 09:01:05 am
I could be wrong but I think I've seen that Krillin before... Did you perhaps use the original sprite as a base?

Balth sprited his own Krillin Z2 sprite but loki made his own take on it which is fairly impressive.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: loki972 on August 19, 2013, 04:26:59 am
thx for the comments y'all !!

introducing z2-ish muten roshi:

(http://img153.imageshack.us/img153/8396/vmbz.png) (http://imageshack.us/photo/my-images/153/vmbz.png/)


ps: turtle was a pain in a** to sprite
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ryūku Tsukuyomi on August 19, 2013, 05:46:56 am
lol I can imagine him fighting on top of the turtle, that would be priceless :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 24, 2013, 03:59:19 pm
Alright, so I was told to post Z2 related sprites here. I'll carry over my Majin Vegeta Z2 edits from the thread on to over here as well as some newer ones I made.
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/VegetaZ2andMajinVegetaZ2_zpsca63c263.png)
Vegeta Z2 and Majin Vegeta Z2
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/MajinVegetaZ2Stances_zpsa21a4ff4.png?t=1377322675)
Majin Vegeta Z2 Stance 1 and Stance 2
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/MajinVegetaZ2Aura_zpseba13c14.png~original)
Majin Vegeta Z2 with Aura
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/MajinVegetaZ2AuraandCurseMarks_zps2ba15d7a.png~original)
Majin Vegeta Z2 Full Majin

Give me opinions on these ones and if they're good enough for idles.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Noside on August 24, 2013, 04:43:49 pm
Majin Vegeta Z2 with Aura
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/MajinVegetaZ2AuraandCurseMarks_zps2ba15d7a.png~original)
Majin Vegeta Z2 Full Majin

Give me opinions on these ones and if they're good enough for idles.
This exactly for the love of god!

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 24, 2013, 04:53:17 pm
This exactly for the love of god!

Team Z2 already said they're not changing the sprites for the sake of the Curse Marks (and possibly the Aura). This is a test to see how it would look in-game, preferably during intros, taunts, and win-poses.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 24, 2013, 05:06:42 pm
That yellow outline in his hands is not really good looking, you could have made those one pixel thick.
Actually, also the aura could have been made like that. I'll show you an example later.

But maybe it's just me.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 24, 2013, 05:11:20 pm
The hand in the first image was already like that (blame Balthazar for that one not me XD). I decided to make the other hand, which was semi overlapping, to be similar to the hand in the first stance which overlapped in the non aura image.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 24, 2013, 05:34:16 pm
This is what I meant:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/a-1.png~original)

The first is your coloured one, then I adjusted (to my liking) the aura through various steps like shown in the image.
I know how Hyper Dimension aura is made, but I thought it could be newer like this.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 24, 2013, 06:06:54 pm
The newest one looks really nice; It doesn't have the thick aura lines like the original Balthazar made (and which I based mine on), but it actually looks better. Plus, how did you get that image to be transparent? I use Paint and they never come out transparent (and is that indexed too?).
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 24, 2013, 06:19:50 pm
I used Gimp for making it transparent, but Paint to make the edit.

If you have Gimp, and you want to make it transparent, just:
- go to the Layer menù, go to Transparency and add the Alpha Channel;
- then you delete the background.

By the way, no, it isn't; it's in RGB.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 24, 2013, 06:29:43 pm
Gimp won't work on my computer for some reason...I'll find some way to make indexed colors. Then I'll upload my custom-made Majin Vegeta Z2 palette.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Kickass123 on August 25, 2013, 12:53:36 am
so here is a sprite of Chrono from Chrono Trigger

(http://i.imgur.com/uKpSs4I.png)
base haohmaru boots and head are from a sprite made by ramzaneko

suggestion and feed pls
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 25, 2013, 04:50:26 am
I'm nearly finished my little project for Majin Vegeta Z2, but I'm close :). Please take note that this is purely for fun and does not represent the choices or progress of Team Z2 on Majin Vegeta's completion (I have no information on his current progress and if I did I can't tell you :-X). You can download this and go nuts with it as you wish  :flipout:. Introducing my beta Majin Vegeta Z2 palette template! :tipshat:

(http://i1281.photobucket.com/albums/a518/BlueSunStudios/Blue_Sun_Studios-Majin_Vegeta_Z2_Palette_Templatte_zpsc7771c10.png)
All that's left is to include the white and blue aura on the other sprites (and maybe more color separation).

Blue Sun Studi-Update: Here's my first example palette of this template (this palette is comprised of default palettes for Vegeta and Majin Vegeta both made by Balthazar).
(http://i1281.photobucket.com/albums/a518/BlueSunStudios/Blue_Sun_Studios-Default_zps0e88550e.png)
Full Majin
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 25, 2013, 11:36:51 am
That's one heck of a palette and colour separation!

But why the armors? Are you referring to the Budokai series (when he could transform with different outfits too if you added a capsule)?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 25, 2013, 11:03:31 pm
The original armor would be part of an intro where his transformation into a SSJ would shatter it revealing his jumpsuit underneath it. The movie armor would be a win pose where he deactivates SSJ and pulls out a capsule; he uses it, covering him in smoke and when it clears he's got a new armor on him and he leaves after that.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on August 25, 2013, 11:05:42 pm
Are you gonna make a color separation patch for him?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 25, 2013, 11:15:20 pm
Is there a specific part you want me to change or the armored Vegeta? If it's the armored Vegeta, I'm afraid I'm not changing it. Those parts are strictly for an intro and a win pose. I may throw in a smoke palette for the win pose. On another note, the normal hair palette is not restricted to the armored poses. That can be used for other intro/win pose ideas and when you beat him on the last round.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on August 25, 2013, 11:19:01 pm
I meant for the char (Majin Vegeta)
You know, color separate all the sprites and make a patch
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 25, 2013, 11:24:15 pm
I have no knowledge on patches. I may make different skin for normal and SSJ Majin Vegeta, but I can't make a patch. I'd have to learn how to do that and how to make decent Z2 sprites (these sprites were borrowed in case you didn't know). Also, If this is going to be official (which it isn't), I'd have to contact both Cybaster and Balthazar and get their approval. In the event that I get the green light from them (which is pretty slim), then I'll modify my palette to accommodate the current palettes that Majin Vegeta has. I'll have to figure out how to separate colors for the sprites that share the same colors (otherwise I'll have to get someone else's help with that) Does that answer any questions you have?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cybaster on August 26, 2013, 12:04:41 am
Our characters are open source.
Once Majin Vegeta is released (which may take a long time : I haven't started no him yet, as I'm updating Goku, Vegeta and SSJ Goku, focusing on finishing Gohan and progressing with Freeza !!!! :gonk:), you're free to make whatever patch you want for him.

As I said, we'll also release Majin Vegeta as a standalone character, so you'll be able to extract all sprites from the SFF, add the aura and forehead sign you want, and reinsert them in the SFF after having created a master palette.

You might as well start training just now on whatever character to see if you can do it properly, just for the sake of it. And if you're motivated enough to do so for a whole spriteset once Majin Vegeta is released, then be my guest. ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on August 26, 2013, 12:20:20 am
Will do sir :toffgoi:. Though I am busy with college right now, I'll practice on the characters you have currently released when I get a chance. And I really am that motivated on making that palette for Majin Vegeta Z2 once he comes out. For now, I'll probably update that palette template and practice on SSJ Goku first.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: RamzaNeko on August 26, 2013, 02:37:23 am
so here is a sprite of Chrono from Chrono Trigger

(http://i.imgur.com/uKpSs4I.png)
base haohmaru boots and head are from a sprite made by ramzaneko

suggestion and feed pls

I like it.You could just make his arm less strong cuz this pose makes it look even stronger than goku
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on September 03, 2013, 12:25:05 am
Blue Sun Studi-Update:
Chazzanova's Indexed Template (http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Other%20Stuff/SSJGokuZ2PaletteTemplateMKII_zpsce2589c4.png)

Here is the updated link to get him. I'm still testing him and hopefully Cybaster can help me out with the new patch:
4shared: http://www.4shared.com/zip/UnMwcC8g/SSJ_GokuZ2.html?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on September 03, 2013, 12:28:27 am
Did you CS all the sprites?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on September 03, 2013, 12:31:12 am
...Oops, there's actually ONE sprite I missed (just the boots). Hang on I'll update the sff.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on September 03, 2013, 12:33:22 am
Which one is the SFF Patch link?
Or did you uploaded the char already CSed?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on September 03, 2013, 12:40:32 am
The one that says "goku". The "SSJ_GokuZ2" is the def file and the "Template" is a color table (palette). The link is now updated.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Chazzanova on September 03, 2013, 12:55:16 am
Hey! Amazing work.

Here is the indexed template!

(http://i811.photobucket.com/albums/zz39/ChazzPrinceton/Other%20Stuff/SSJGokuZ2PaletteTemplateMKII_zpsce2589c4.png)

It's unfortunate that many already made palettes for this character. Hopefully the users return to that. You should release this in another topic, it deserves. You should also put this all together in one .rar file.

In any case, thanks buddy!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on September 03, 2013, 12:58:49 am
Yeah you should open a thread in Dev. Resources in the Shared Sprites section.
And there the users can post pals

     Posted: September 03, 2013, 01:00:41 am
Ehm... It shows me this:
Error message: Can't load files/goku.sff
Error loading chars/ff3_0/ff3_0.def
Error loading p1
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: BlueSunStudios on September 10, 2013, 05:26:36 pm
I just opened up a new thread for the SSJ Goku Z2 Palette Template. You can follow the link here:
http://mugenguild.com/forum/topics/ssj-goku-z2-palette-template-mk-ii-153587.msg1831257.html#msg1831257
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on September 21, 2013, 05:32:01 am
(http://fc09.deviantart.net/fs71/f/2013/263/3/6/ryu_z2_style_by_xhienx-d6n4yrp.png)
Credits to Balthazar for Goku as my main base.
I have been playing a lot of Street Fighter IV:AE lately...
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GTOAkira on September 21, 2013, 05:53:26 am
nice ryu hien
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Aldo on September 21, 2013, 05:57:09 am
That is actually a really amazing iteration of Ryu in a Z2-ish form. The face is really spot on, match the style perfectly.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 21, 2013, 11:42:37 am
It just misses a finger little toe in the right (your left) foot.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on September 21, 2013, 12:33:36 pm
You have fingers on your feet?!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 21, 2013, 12:34:49 pm
How do you call them? I don't know every word in English!
Little toe! I'll fix it immediately. I didn't remember that.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on September 21, 2013, 05:38:55 pm
(http://fc09.deviantart.net/fs71/f/2013/263/3/6/ryu_z2_style_by_xhienx-d6n4yrp.png)
Credits to Balthazar for Goku as my main base.
I have been playing a lot of Street Fighter IV:AE lately...

This is gorgeous. My only note would be that his waste seems far too skinny.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on May 14, 2014, 09:11:12 pm
Hello, is this thread still a thing? 

(http://i62.tinypic.com/30ualhy.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: walt on May 14, 2014, 09:40:06 pm
ONLY IF YOU PLAN TO START A 100% LEGIT WIP! >:(
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on May 14, 2014, 09:48:06 pm
Cool looking sprites. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: WizzyWhipitWonderful on May 14, 2014, 09:51:36 pm
Great work, Daeron.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on May 15, 2014, 04:45:36 am
That looks sweet! Man I love the Z2 style. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on May 29, 2014, 08:52:14 pm
(http://oi57.tinypic.com/info8n.jpg)

Animated
Title: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on June 10, 2014, 05:29:50 am
(http://fc07.deviantart.net/fs71/f/2014/160/f/6/luffy_timeskip_by_darkrealm0-d7lqqo0.png)
 a luffy sprite i did i swear i suck at spriting feet, used a gohan z2 as a size reference :/
Title: Re: Re: [Theme Thread] CVS Sprite thread
Post by: AlexSin on June 10, 2014, 12:33:39 pm
Is it intended to be Z2 style? Because if yes, this is the wrong thread and I'll move the post.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: newboyflow on June 10, 2014, 04:09:53 pm
tryna get back into spriting posted in the wrong thread earlier(http://fc07.deviantart.net/fs70/f/2014/161/8/4/luffystand_wip_by_darkrealm0-d7ls8wk.gif)

for some odd reason the skin messed up when turned into a gif file
Title: Re: Re: [Theme Thread] CVS Sprite thread
Post by: newboyflow on June 10, 2014, 04:13:13 pm
Is it intended to be Z2 style? Because if yes, this is the wrong thread and I'll move the post.
yea sorry about that just saw the correct thread now
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 10, 2014, 04:15:20 pm
Posts moved here.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: newboyflow on June 11, 2014, 01:59:38 am
mikasa aot wip(http://fc01.deviantart.net/fs71/f/2014/161/3/b/mikasaz2_by_darkrealm0-d7lvkm1.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on August 05, 2014, 11:24:19 pm
Bump...

First try, feedback would be appreciated:

(http://i.imgur.com/r2xMg1E.png)

Edited from SSJ Goku Z2

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 08, 2014, 08:29:49 pm
My first attempt at spriting anything, ever. Used Balthazar's Gohan as a base for the lower-half. I think it turned out okay considering my lack of any knowledge.


(http://i1307.photobucket.com/albums/s592/n93Barker/buutenks1_zps14c4057f.png)

I'm open to criticism. I had a lot of fun making this and wouldn't mind getting better!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on August 08, 2014, 08:39:48 pm
Nice try :)! Some issues:

-the darkest tones are way too dark, they are all bordering on black
-lightest tones should not be along the edges, the shade after that should border it (top of the arm, head).
-his front hand is completely undefined. As is his chin.
-the rear front arms is shaded as if it was a spherical object (like a ball), instead it's more like a pipe.
-Dark shades should seperate his overlapping arm from the rest of his body.
 Kinda like you did with his collar, but the line is way too thick (it's like 2 pixels thick, should be only 1).

That's all I got for you now, maybe someone else can be a little more in-depth.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Umezono on August 08, 2014, 08:40:42 pm
how can anyone be more in-depth than the person who created the style D:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 08, 2014, 09:11:48 pm
Thanks for the feedback :)  I might give it another go. You definitely pointed out some of the flaws.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: walt on August 08, 2014, 09:15:34 pm
how can anyone be more in-depth than the person who created the style D:
While I agree with this, there's also some pretty basic flaws that have nothing to do with the style (and I think Balth already covered those too anyway)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 09, 2014, 01:46:40 pm
http://fc04.deviantart.net/fs71/f/2014/221/e/c/buu_z2__early_by_likiji123-d7udz9v.png
i had a try at the z2 style but i haven't finished because im not good at shading (also this was my first try at spriting)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 09, 2014, 01:54:10 pm
(http://fc04.deviantart.net/fs71/f/2014/221/e/c/buu_z2__early_by_likiji123-d7udz9v.png)
i had a try at the z2 style but i haven't finished because im not good at shading (also this was my first try at spriting)

It's a bit too small.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 09, 2014, 02:10:26 pm
@alex sinigaglia
thx for the feedback i may do that now but for now i added shading to the sprite
 http://fc04.deviantart.net/fs71/f/2014/221/e/9/buu_z2_with_shading_by_likiji123-d7ue1om.png
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 09, 2014, 03:06:57 pm
i tried to do a enlarged version and here's how it turned out
 http://fc01.deviantart.net/fs70/f/2014/221/4/2/buu_z2__updated__by_likiji123-d7ue6jc.png
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on August 09, 2014, 04:10:58 pm
I tried to do Recoome:

(http://i.imgur.com/gH5oKDz.png)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on August 09, 2014, 05:59:35 pm
that's a midget Recoome!!! He should be Zangief or even Hulk size, not Vegeta's
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 09, 2014, 07:06:23 pm
I tried to do an enlarged version and here's how it turned out:
(http://fc01.deviantart.net/fs70/f/2014/221/4/2/buu_z2__updated__by_likiji123-d7ue6jc.png)

The lightsource should be above him, details are missing, outlines are very strong/black, shading is weird and doesn't define volumes or shapes, shoes are very pixellated, the eyes and mouth are too thick, the ears are not defined.

Use some Z2 sprites (and your base sprite) as references for details, anatomy, shading, etc. .
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 10, 2014, 01:10:31 am
I decided to make a ssj bardock using balthazars bardock as a base (i also used ssj goku a bit)
(http://fc04.deviantart.net/fs71/f/2014/221/5/d/ssj_bardock_z2_by_likiji123-d7uhoyz.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on August 10, 2014, 11:32:55 pm
Recoome revamped!

(http://i.imgur.com/zwyqNYa.png)

Base was Nappa by DooM
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 10, 2014, 11:37:18 pm
Credits go to DooM for the Nappa sprite you used. Which is not Z2, it's an Alpha styled sprite. I wrote it because you didn't say that. Remember to credit the authors.

The shading in his face suggest the lightsource is in front of him, but all the rest says it is above him.
The face has different colour compared to the rest of his skin.
As I already said, the base sprite you used is Alpha styled, so you could follow Armentis's mini-tutorial/shading process:
(http://img5.imageshack.us/img5/5967/rrrrp.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on August 11, 2014, 03:07:44 am
Credits go to DooM for the Nappa sprite you used. Which is not Z2, it's an Alpha styled sprite.

The shading in his face suggest the lightsource is in front of him, but all the rest says it is above him.
The face has different colour compared to the rest of his skin.
As I already said, the base sprite you used is Alpha styled, so you could follow Armentis's mini-tutorial/shading process:
(http://img5.imageshack.us/img5/5967/rrrrp.png)

I fixed the shading on the face, I checked  the face and I don't think the face uses different colors, it was just the shading, I couldn't really understand Armentis's tutorial, but I still tried:

(http://i.imgur.com/Z7lRMdM.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on August 11, 2014, 06:16:51 am
That wasnt a tuto..


maybe this help you more

(http://fc09.deviantart.net/fs70/f/2014/222/1/7/shading_z2_by_armentis-d7un7qj.png)

 is a supposition of the shading on Z2 style
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on August 12, 2014, 12:26:34 am
Completely reshaded for scratch!

(http://i.imgur.com/qlNddGa.png)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 12, 2014, 02:42:54 am
I made Nail what do you think?
(http://fc03.deviantart.net/fs70/f/2014/223/e/5/nail_z2_by_likiji123-d7urodx.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AerosMugen on August 23, 2014, 01:24:39 am
(http://i707.photobucket.com/albums/ww75/jpccomics/boo_zps750e76bf.png)

D:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on August 23, 2014, 01:24:54 am
TURN TO CHOCOLATE
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Euan.C on August 23, 2014, 04:06:28 am
(http://i707.photobucket.com/albums/ww75/jpccomics/boo_zps750e76bf.png)

D:

:o
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on August 23, 2014, 01:53:06 pm
I don't really know, it still doesn't feel very 'Z2' to me.
One thing I AM sure of is that the pants should be way baggier, his pants are the most baggy ones in the series!
Compare them to the pants of Piccolo just a few posts above..
There should probably also be less space between his two feet (I mean less height-difference).
*EDIT
Welp here you go, I did my take on it. Some notes: I added both a darker and a lighter shade to his skin. Pants are also a hell of a lot baggier.
I used mostly the same colors as your sprite because I wanted to make sure the colors weren't the issue of making it not look too Z2 (in my eyes at least). Oh yeah his feet are now huge, properly Z2 sized. And overall he is a bit wider, squashed if you will. Hope you can use this as a learning template thing!
(http://network.mugenguild.com/balthazar/misc/buuz2.png) (http://network.mugenguild.com/balthazar/misc/buuthedge.png)
                                          Balthazar         Thedge

(http://network.mugenguild.com/balthazar/misc/buuz2x2.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 24, 2014, 09:54:14 am
That Super Buu kinda looks terrifying
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AerosMugen on August 25, 2014, 04:45:42 am
I see, the proportions were bad from the start, the only thing I'm not really sure it's the face, it looks too wide, maybe.
Thanks for the pointers, will try a new one later. :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: sabockee on August 25, 2014, 04:56:36 pm
I've updated a bit my cvs -> z2 edit of haohmaru, but still I'm not sure if it looks like a proper z2 sprite. I would appreciate any feedback you guys can give me.

(http://i.imgur.com/ScdmXG7.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on August 25, 2014, 05:10:47 pm
Yeah, he seems pretty Z2 accurate to me. Really nice hair there.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on August 25, 2014, 05:20:36 pm
Looks pretty legit to me :)! Yeah the hair is dope as shit.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 25, 2014, 08:29:31 pm
:2thumbsup:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: sabockee on August 25, 2014, 09:08:45 pm
Thank you, guys :) I'm glad that this spite turned out well.

Balthazar: You're one of the guys whose sprites inspired me to try spriting by myself. Your words sound to me like "You have done well young padawan". Thank you.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 27, 2014, 08:29:38 pm
Edit:

(http://i.imgur.com/k8iYbVh.png)(http://i.imgur.com/y5SHW5d.png?1)

Thanks Zero for the help and base sprite!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: sabockee on September 02, 2014, 12:00:22 am
(http://i.imgur.com/q4ZACkm.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on September 02, 2014, 01:08:37 am
Damn, that's a pretty nice Strider sprite. Really Z2 looking.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Neocide on September 02, 2014, 01:11:03 am
lol nice, ssj strider :p
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: RamzaNeko on September 02, 2014, 01:44:15 am

(http://i.imgur.com/q4ZACkm.png)

(http://fc06.deviantart.net/fs70/f/2014/244/6/c/art_by_ramzaneko-d7xluum.png)
I wanted to see him with this hair lol
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 10, 2014, 06:20:13 am
I'm working on an intro video for the Hyper Dragonball Z screenpack and want to know if anyone here would like to make either one of these intro scenes in Z2 style. I put multiple images for reference if you want to animate it, which would be super cool.

Spoiler, click to toggle visibilty

or this:

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 10, 2014, 06:19:27 pm
Ahem, so are you going to make them? Or are you asking someone to make them? :???:
Because if you're asking for something to be made, that's not cool (unless you pay the spriter with real money and that would equal to a commission).
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 10, 2014, 07:51:08 pm
It's just a request and I thought it'd be cool if some people here worked together with me on it. My art style contrasts way too much and it'd be extremely inappropriate and unfitting for me to do it when my skills aren't even close to what you guys are doing in this thread.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Jango on September 11, 2014, 11:14:52 pm
I'm pretty sure that a task that Herculean in effort isn't going to be done until much later in the development, since the priority is probably to, y'know, make sure the actual game plays well.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 12, 2014, 08:40:45 pm
I've never done spriting or anything like this before so I tried my hand at doing this in Photoshop:
(http://i.imgur.com/D875msi.png)
(http://i.imgur.com/4m8Py1l.png)

I took a few sprites from the Vegeta char. to make him look like how he's posed in the show, matched the colours of his suit to match the colours on his arms to give him sleeves. I have no experience with this kind of thing so I hope it looks alright. His legs and feet need some touching up and his abdomen looks like he's on growth hormones lol. How big should I save this because I had to take a screenshot in order to upload that second pic. If anyone wants to edit this I can give them the psd. Herculean effort my butt
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 12, 2014, 10:26:33 pm
Herculean effort my butt
:no::no:
And as I said, requesting for something to be made by others is not cool, man.
Jango is right, effort is best spent in fixing gameplay on the characters and if you want to help for that matter you can give feedback on their release topics. Additional graphic works like intros, openings, endings can be done later in the future. It's also hard to find someone that willing to make it for you. Unless, as I mentioned before, you involve money in the request.
I, for one, can't do that because of time and stuff.

On topic, normal size is fine.
He got taller. The lower part is blurred. But you already know that. Just remember, the style likes to be squashed/large.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 12, 2014, 10:50:52 pm
(http://i.imgur.com/FhVt9vb.png) (http://i.imgur.com/9g7ZzRh.png)

I used the Vegeta with the Saiyan armor that you and some other dude made and recoloured it with the vibrant colours on the normal Z2 Vegeta and took out a few things to make him match to what he wore from the Frieza saga to Cell Games. I just have no clue how to sprite or draw with tiny squares, because if I did he'd have the white straps/yellow square straps.

Added sleeves for the entire first animation. Kind of forgot how to make an animated gif lol. I'll look back into that again later or something. I'm down with doing complete recolours of Vegeta so he has sleeves and straight white boots to make outfits based around what he wore in the series. I wouldn't mind adding in the scouter either for the Saiyan saga attire it's just I don't think it'd look good when you're on the right side of the screen. If anyone's down to help me I could probably knock out entire attires in less than a week since I got nothing better to do atm.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on September 13, 2014, 01:43:39 pm
a tanktop saiyan armor!!!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 13, 2014, 10:33:06 pm
(http://i.imgur.com/VQPbi7J.png)
(http://i.imgur.com/3QNW2s0.png)
(http://i.imgur.com/wRqoe2A.png)
(http://i.imgur.com/M59REx7.png)























(http://i.imgur.com/LMcYllo.png)

(http://i.imgur.com/9yOCfZ6.gif)

(http://i.imgur.com/dsEdTN8.gif)

psd: https://www.dropbox.com/s/mn6dbt9camhzkog/Kakarot%20Comic%20Bubble.psd?dl=0 (https://www.dropbox.com/s/mn6dbt9camhzkog/Kakarot%20Comic%20Bubble.psd?dl=0)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 14, 2014, 07:15:15 am
Spoiler, click to toggle visibilty

lol looks like k4k4rot to me
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FeLo_Llop on September 14, 2014, 11:26:22 am
(http://i.imgur.com/9yOCfZ6.gif)

Wasn't that done by another friend of us? (Oscar Mardones, I can't remember his nickname now)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Markpachi on September 14, 2014, 11:36:55 am
Perhaps he just added that cloud?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 14, 2014, 11:40:05 am
Daeron made the sprite, the cloud was made by Capcom (MvC2, Sonson) and slightly recoloured by Daeron too (if I recall correctly).
He wanted to make a scene, with Broly that says Kakarot when he sees him.

I agree with Tetsuga Gensho/s0lixus, it looks more like "K4K4ROT!" than "KAKAROT!".
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 14, 2014, 07:27:59 pm
(http://i.imgur.com/7mePAE0.png)
(http://i.imgur.com/YUpBrF6.png)
(http://i.imgur.com/vijzulW.png)
psd: https://www.dropbox.com/s/mn6dbt9camhzkog/Kakarot%20Comic%20Bubble.psd?dl=0 (https://www.dropbox.com/s/mn6dbt9camhzkog/Kakarot%20Comic%20Bubble.psd?dl=0)

(http://i48.tinypic.com/qmxlah.png)


I was looking through the SS Goku animations in FF the other night and happened to discover the same nimbus in there but recoloured. The uploaded gif is missing 1 frame and is sped up a little too fast, which is why it's kind of wonky. Reason why I made the gif was for this:
(http://fat.gfycat.com/ElasticElderlyGazelle.gif)http://www.gfycat.com/ElasticElderlyGazelle# (http://www.gfycat.com/ElasticElderlyGazelle#)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 15, 2014, 04:49:15 am
Tried my hand at working on some frames for the intro:
Spoiler, click to toggle visibilty

End product:
(http://zippy.gfycat.com/PhonyAchingGnat.gif)
http://gfycat.com/PhonyAchingGnat (http://gfycat.com/PhonyAchingGnat)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 15, 2014, 06:15:46 pm
Look at the title of the topic.

Z2 Sprite thread.
Sprites, not cutscenes; you can make a topic about them.

Also, I'm spoilering those images.
Done.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 19, 2014, 07:30:48 pm

(http://i.imgur.com/q4ZACkm.png)

(http://fc06.deviantart.net/fs70/f/2014/244/6/c/art_by_ramzaneko-d7xluum.png)
I wanted to see him with this hair lol

thats more like Jin Kazama's hair Z2 style lol
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 21, 2014, 12:40:15 am
My attempt of making Jin Kazama Z2:
Yes, i realize its incomplete :P just checking to see if i'm on the right track or not.

and sorry RamzaNeko i stole ur hair design.

(http://i275.photobucket.com/albums/jj281/s0lixus/JinKazamaZ2incomplete_zps37aa7d34.png)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 21, 2014, 08:35:14 am
Did some work to the eternal dragon and matched the shading so the light's from above:
(http://i.imgur.com/9Zh3kwY.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Jesuszilla on September 21, 2014, 09:15:07 am
That is SO rough. That's gonna require a lot more work.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 22, 2014, 08:38:25 pm
That is SO rough. That's gonna require a lot more work.

lol mine or the dragon? LOL gotta be more specific on who ur giving feedback to JZ :P

and if its to me i already stated that mine was incomplete :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 22, 2014, 08:54:22 pm
His post was below Invictusok, so I suppose he was talking to him. And I agree, its pixels are not placed correctly, it's like he just scaled and rotated Balthazar's sprite (plus he made him longer). It's very pixellated in a lot of areas.

Invictusok, that happens in a lot of your images.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 22, 2014, 09:00:37 pm
That's because I'm not experienced with spriting and don't really know what I'm doing lol. These sprites are only going to be seen for a few seconds anyway since they're for the intro.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on September 22, 2014, 09:18:47 pm
even on intros things should be defined, as it is he has no defnition whatsoever on most of the head.

reminder that the same dragon was used for a goku intro, it too was only a couple of seconds.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 22, 2014, 09:57:54 pm
I'm not really sure what to do. I didn't know it would look noticably bad with me just rotating it.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 23, 2014, 09:44:19 am
I made Jin in his hoodie and i used Tetsuga Gensho's Jin as a base
(http://fc01.deviantart.net/fs70/f/2014/266/1/0/jin_kazama_z2__hoodie__by_likiji123-d807wj9.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 23, 2014, 06:11:28 pm
I made Jin in his hoodie and i used Tetsuga Gensho's Jin as a base
(http://fc01.deviantart.net/fs70/f/2014/266/1/0/jin_kazama_z2__hoodie__by_likiji123-d807wj9.png)
well then lol
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 23, 2014, 06:34:52 pm
Feedback for

Tetsuga Gensho and likiji123
- copy paste of GokuZ2 face. The old version. If you must take a face from Goku Z2, be sure to use the new version.

likiji123
- Lightsource is wrong: it is above him, not in front of him;
- likiji123, I understand what you wanted to do, but you can't just recolour the skin to make the clothes; in some parts it's visible you were lazy; even the gloves are not finished and are not shaded; the flames don't look like flames, the shoes and pants are shaded the wrong way.

By the way, I started this one:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/ShenronWip.png~original)
(colours are weird on purpose)
I hope to finish this.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 23, 2014, 07:00:09 pm
Holy cow that looks super nice. What did you do so differently?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 23, 2014, 07:06:06 pm
If you look at the unfinished stuff, you can notice I used lines that are 1 pixel wide; I retraced it (with some modifications) from your picture, then I set the areas of the various colours (since it's very big, I can easily fill in the colour I want sometimes). I only finished the jaw (yellow-orange). When I have the chance and if I finish this one, I will show you how I did it.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 23, 2014, 07:17:50 pm
You did a very nice job. What program do you use? I'm assuming you're using a tablet as well.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 23, 2014, 09:29:20 pm
I'm using Gimp for this and no, I don't own a tablet. I use my computer, my old mouse and the keyboard.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MrChris on September 23, 2014, 09:35:24 pm
I use my computer, my old mouse and the keyboard.

the best thing ever 8D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ex☆Cham on September 23, 2014, 09:36:54 pm
I use my computer, my old mouse and the keyboard.

Old school mastery.
Thats a nice Shenlong head btw
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 24, 2014, 02:48:23 am
Man that's nuts. I was considering having the sequence with the eternal dragon have animation for the hair and his whisker since the original one in the Z2 Goku had those, but there's no animation present on Shenron in the original intro for DBZ. I guess it's up to what everyone wants in the intro, either or will do just fine.

I resized the original here so you can maybe trace the whisker from it:
(http://i.imgur.com/bbetFcn.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 24, 2014, 05:30:21 am
(http://fc08.deviantart.net/fs71/f/2014/266/9/1/jin_kazama_z2__incomplete__by_likiji123-d80bbts.png)

Its incomplete but i want your guys opinion before i continue
EDIT: I used Hien's ryu as a base
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 24, 2014, 07:01:34 pm
(http://fc08.deviantart.net/fs71/f/2014/266/9/1/jin_kazama_z2__incomplete__by_likiji123-d80bbts.png)

Its incomplete but i want your guys opinion before i continue

(http://fc09.deviantart.net/fs71/f/2013/263/3/6/ryu_z2_style_by_xhienx-d6n4yrp.png)
Credits to Balthazar for Goku as my main base.
I have been playing a lot of Street Fighter IV:AE lately...

You're being too lazy and don't credit the original spriters. :(
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 25, 2014, 02:56:11 am
sorry i just forgot the name of the original spriter (I found it on google) and ill edit that post with credit to the creator
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 25, 2014, 03:36:04 am
(http://fc06.deviantart.net/fs70/f/2014/267/7/d/z2_jin_kazama_complete__by_likiji123-d80evp9.png)
I added more to the sprite and i think its finished and credit goes to hien for the ryu that i used as a base
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on September 25, 2014, 10:08:16 am
Please give that man some stomach/abs definition!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 25, 2014, 11:36:50 am
(http://fc03.deviantart.net/fs71/f/2014/268/9/e/jin_kazama_z2_by_likiji123-d80g0q2.png)
I tried to add stomach detail (I'm not sure if its good or not)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Invictusok on September 26, 2014, 09:09:00 pm
(http://i.imgur.com/IWIKkW4.png)

I might try my hand at adding more to this later but for now I guess it looks good.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on September 27, 2014, 03:37:08 pm
(http://fc03.deviantart.net/fs70/f/2014/270/6/3/jin_kazama_z2_icon_by_likiji123-d80osix.png)
I made a icon for jin in the z2 style
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on September 27, 2014, 08:36:59 pm
If anything, I don't think Jin would have the exact same face as Goku, even if he was made in DBZ style. His eyes would probably be more narrow looking, and I can imagine his head having a slightly different shape as well.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on September 28, 2014, 08:45:59 pm
If anything, I don't think Jin would have the exact same face as Goku, even if he was made in DBZ style. His eyes would probably be more narrow looking, and I can imagine his head having a slightly different shape as well.

i think its just a template face for now MotorRoach thats what i done for my attempt (still haven't finished lol being lazy) anyways its ok .. but Jin isn't as buff as that tbh
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on October 02, 2014, 09:13:04 pm
https://new.livestream.com/accounts/5208037/events/3429599

Streaming some Majin vegeta Z2 Work now
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on October 10, 2014, 05:14:34 am
A couple new sprites and a couple edits. Slowly getting the hang of things.
(http://i.imgur.com/qpd6xLa.png)
Credit again to Zero De Armentis and obviously Balthazar.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: balmsold on October 10, 2014, 06:21:08 am
oh man thats pretty neat
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GTOAkira on October 10, 2014, 02:26:17 pm
that is awesome pretty good work barker
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 07, 2014, 12:25:01 am
Thanks^^^ I'm doing my best to get better (and to keep this thread alive). Here's another one I'm working on. Can't seem to get the boots to look right >:(     Buu charging his ghost move. Looks pretty funny out of context.
(http://i.imgur.com/lVb6u1M.png) (http://i.imgur.com/1iC4f5s.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ryūku Tsukuyomi on November 07, 2014, 12:34:02 am
Are you planning to do a whole sheet? I know its a kind of question spriters hate but you seem to be working on a project, so I think its not a bad question here.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on November 07, 2014, 02:59:49 am
Thanks^^^ I'm doing my best to get better (and to keep this thread alive). Here's another one I'm working on. Can't seem to get the boots to look right >:(     Buu charging his ghost move. Looks pretty funny out of context.
(http://i.imgur.com/lVb6u1M.png) (http://i.imgur.com/1iC4f5s.png)

I havent yet studied Z2 style/shading, but maybe this can help you improve your sprite a bit - it was a fast dirty edit:
(http://i.imgur.com/Ety0JPU.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 07, 2014, 03:28:17 am
Are you planning to do a whole sheet? I know its a kind of question spriters hate but you seem to be working on a project, so I think its not a bad question here.

I'm not talented or efficient enough to take this on as a project :P   I just really dig the character, and what Balthazar and the other guys are doing with HDBZ.

@HQ   He's actually floating in the air during this, so his feet kinda have to dangle. I'll give it another crack though, thanks for the suggestions.

Edit:   Would it be better for me to make a thread elsewhere? I don't want to keep bumping the thread or annoying the people that have subscribed to it :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on November 07, 2014, 03:18:27 pm
Something like this maybe?
(http://i1066.photobucket.com/albums/u402/GodofDeath94/editSuperBuuTenks.png~original) (I don't know how to fix that right boot, I keep editing it but I'm not satisfied with it)

Also, you should compare him to other Z2 styled chars, I think he might be a bit too tall. HQ/voidednumb pointed that out in his edit among other things.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 07, 2014, 09:37:55 pm
Maybe if I adjust the pants a bit it will make the boots easier to get right. Thanks for the help, though!

Also, I don't think he's too tall, just maybe a bit too thin? Buu doesn't look too out of place up next to Balthazar's Piccolo sprite. The sprite on the far right was just a quick horizontal stretch but I think it looks better in terms of Z2 proportions.
(http://i.imgur.com/nNiQ1uT.png)
I'm also thinking of starting the idle sprite from scratch. Doesn't feel right to me.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on November 07, 2014, 10:41:21 pm
I think he looks fine in the original, non-scaled. Buu's very slender like that! Maybe just for the pants, they need to be ultra baggy.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 13, 2014, 05:55:25 am
I think I got the bagginess and boots right (thanks to one of your SSJgoku sprites). Proportions are still an issue. Hard to draw someone with a thin build in Z2. Sprites look okay on their own but don't completely fit in with the rest sometimes. Gonna work on it.
(http://i.imgur.com/8Tun982.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: sabockee on January 02, 2015, 09:48:44 pm
Not quite Z2 and not finished - lots of stuff should be fixed in this sprite but I lost my patience for it. If someone wants to fix it then please feel free to do it.
(http://i.imgur.com/U2lkpIg.png)

:P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on April 05, 2015, 09:33:51 pm
"Warning: this topic has not been posted in for at least 30 days. Unless you're sure you want to reply, please consider starting a new topic."

Man, it's been a while since anyone posted here, but I might as well post what I've been working on (keep in mind it's still under construction):

(http://i1283.photobucket.com/albums/a551/Yahya_Nass/z2_jotaro_preview_zpszbmdfln4.png)

As unfinished as it is, I want to know if I got the Z2 feel and proportions right. I know for one thing I got the height right (Jotaro's taller than Goku, based on what each series' respective wikis said).

What do you guys think? Am I going in the right direction??
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on April 05, 2015, 09:40:16 pm
I think you are.

Maybe you could add some light on the abs.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Aldo on April 05, 2015, 09:56:44 pm
Yes, Jotaro´s face is pretty spot on for the style and that could easily be the most difficult part so you are up for a great start :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on April 05, 2015, 10:16:28 pm
Yes, Jotaro´s face is pretty spot on for the style and that could easily be the most difficult part so you are up for a great start :D

I think you are.

Maybe you could add some light on the abs.

That's why I said it's under contruction ;)

Also didn't expect to get the face from the first time. I'll continue it later on this week. Thanks! :)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on April 06, 2015, 08:19:31 pm
(http://orig06.deviantart.net/c0c4/f/2015/096/d/f/jotaro_z2_by_black_hatter_95-d8oo9p2.png)

First time trying out Z2 style, so I think it could use some fixes. Hoping somebody with enough experience with the style can ermm... guide me to fixing my mistakes...
..... I'm looking at you Balthazar.

Feedback appreciated. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on April 06, 2015, 10:37:31 pm
It looks great dude.  This may help you out, or at least put you in the right direction.
(http://i.imgur.com/DUYW54K.gif) (http://i.imgur.com/FOiyOaM.png)

I stopped halfway through, so there's still some work left to do. :P  I suggest using some of Balthazar's more recent stuff, as the style has evolved a bit since he made that Goku sprite.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on April 07, 2015, 12:04:30 am
That looks better than what I did. I think I'll continue from where you left off, and I seem to know what I did wrong now. Thanks Barker! :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on April 07, 2015, 12:26:53 am
You're very welcome! I'm still relatively new to this as well, so it's good practice for me.

Feel free to PM me if you need further help. Good luck!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on May 27, 2015, 02:19:39 am
(http://iforce.co.nz/i/acy03tll.xvm.png)
So a long time ago I drew the basics of a kick animation for Balthazar's Bardock sprite. Today I tried adding more detail. Now I understand the impossible amount of work that goes into every Z2 character, as I burnt out of energy very quickly. You full character spriters are insane!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on May 27, 2015, 08:39:18 pm
That reminds me, Cazaki was right about that project. Heheh, I shared the same point of view.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 28, 2015, 04:55:02 pm
(http://i.imgur.com/Vbn5F4H.png)

Referenced Balth's sprite. I'd probably change the legs a bit, but hey.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on May 28, 2015, 05:41:43 pm
Really neat sprite. The only thing I'm wondering would be if she's a bit taller than she would actually be, but I can't really tell without comparing it to someone else. Still, looks pretty good.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on May 28, 2015, 07:24:14 pm
She seems to be about Vegeta's height...

(http://i48.photobucket.com/albums/f232/BrangetaBB/character%20scale/DragonBallZBuuSaga.png~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 28, 2015, 07:52:01 pm
(http://i.imgur.com/Vbn5F4H.png)(http://i.imgur.com/syYNMQS.png)
I didnt have a sprite of Vegeta standing fully, but I say this is close enough.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on May 28, 2015, 08:27:23 pm
For better reference:

(http://i.imgur.com/zsARHxm.png)

She seems to be slightly shorter than Vegeta in the screenshot, yet she's one head taller than him in the sprite.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on May 28, 2015, 09:18:20 pm
(http://i.imgur.com/Vbn5F4H.png)

Referenced Balth's sprite. I'd probably change the legs a bit, but hey.

After Buu, we can work on her :) *answering pm's tomorrow*

(http://i.imgur.com/b3kSta7.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on May 28, 2015, 09:49:54 pm
I'd certainly go for an artistic license, and make her taller than Vegeta. Vegeta is ok being shorter and stubby whereas 18 would look better being slim and tall, even if the canon has them at the same height. Just my 2 cents.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on May 28, 2015, 10:17:24 pm
This is not even because of the reference screenshot, but it's really because I often remember Android 18 as being one of the shorter characters from the main cast. Making her taller than Vegeta, to me, feels like making Vegeta taller than Goku, and it honestly feels too off and way too inaccurate. I'd be finer about it if it was just a minor detail difference... but it isn't. Besides, it's not hard to make someone short and slim in sprite form, and HQ's edit seems about right, even.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Bastard Mami on May 28, 2015, 11:11:28 pm
http://dbzf.co.uk/topic/8461306/1/

she is slightly shorter than vegeta, if he goes ssj
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on May 28, 2015, 11:47:10 pm
This is not even because of the reference screenshot, but it's really because I often remember Android 18 as being one of the shorter characters from the main cast. Making her taller than Vegeta, to me, feels like making Vegeta taller than Goku, and it honestly feels too off and way too inaccurate. I'd be finer about it if it was just a minor detail difference... but it isn't. Besides, it's not hard to make someone short and slim in sprite form, and HQ's edit seems about right, even.
I agree

+ (http://i.imgur.com/Tn5JOoJ.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 29, 2015, 04:33:57 am
Another one:
(http://i.imgur.com/HAsQcwg.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: QuickFist on May 29, 2015, 05:03:06 am
Ooohh nice!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 29, 2015, 07:24:02 pm
(http://i.imgur.com/2oFdcIP.png)
HQ's edit -> New


Okay, I think this is the definitive (so far). I won't be making her any shorter than this. Now, somebody make a full sheet for me!    :innocent:


Edit:
(http://i.imgur.com/j0ScBEo.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GTOAkira on May 30, 2015, 08:56:25 pm
that cell is great he feel rather skiny but that may be just me
great stuff overall
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: │ㄷ ▌ on June 03, 2015, 06:36:33 pm
This is for a friend (http://ruiluis82.deviantart.com/) and his OC, Rocha:

(http://orig11.deviantart.net/4af2/f/2015/154/9/6/rocha_by_chamat-d8vuu43.gif)
(http://orig02.deviantart.net/142b/f/2015/154/c/7/rocha_walk_by_chamat-d8vuu4h.gif)
(http://orig05.deviantart.net/1e60/f/2015/154/b/e/rocha_jump_by_chamat-d8vuu4u.gif)
(http://orig14.deviantart.net/c7fc/f/2015/154/3/f/rocha_punch_light_by_chamat-d8vuu57.gif)
(http://orig01.deviantart.net/f0f4/f/2015/154/5/6/rocha_punch_medium_by_chamat-d8vuu5j.gif)

I proposed Z2 style because I wanted to polish my Z2 skills.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on June 03, 2015, 06:40:38 pm
Hehe some real legit Z2 style! Some real freaky deaky purple outlines on his pants, is that part of the design?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: │ㄷ ▌ on June 03, 2015, 07:15:22 pm
Not really, neither the green part in his chest armor, it was for me to don't get confused with the colors. There is another one, not animated:

(http://orig01.deviantart.net/8850/f/2015/154/1/2/rocha_win_noanim_by_chamat-d8vuz85.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 03, 2015, 07:41:18 pm
(http://orig11.deviantart.net/4af2/f/2015/154/9/6/rocha_by_chamat-d8vuu43.gif)(http://orig02.deviantart.net/142b/f/2015/154/c/7/rocha_walk_by_chamat-d8vuu4h.gif)
All looks great ;)

BUT he for sure shrinks in the walking animation - seeing that his legs are slightly bent in the stance

also, you know the more you practice Z2 style - the more we ALL expect a new full Dragonball character from you  :innocent:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on June 03, 2015, 08:38:10 pm
Looks good, it seems like my Jotaro revived this thread finally :innocent:

In addition to HQ's feedback, I'd like to point out that the hair suddenly increases in pixel size in one frame, you should fix that. Other than that, I may start making fan art with this OC pit up against mine. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on June 03, 2015, 08:43:53 pm
(http://i.imgur.com/3zho2cm.gif)(http://i.imgur.com/NwpjA9X.png)

I imagine this is more appropriate for Z2? (with credit to HQ for his tweaking skills)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on June 03, 2015, 08:45:54 pm
Perfect! I didn't check but, doesn't he look short?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: DragonSlayerEX on June 03, 2015, 08:51:08 pm
I'm just waiting for the day that someone else decides to finish Z2 trunks. :'<
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on June 03, 2015, 08:57:29 pm
(http://i.imgur.com/LkdLCus.png)

I think he fits. If anything needs fixing it's that atrocious hand... whoops
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on June 03, 2015, 09:42:52 pm
Something tells me that Cell is looking a bit too dark on his skin colors (face, neck, and hands). You might want to make those brighter.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on June 03, 2015, 09:57:55 pm
Something tells me that Cell is looking a bit too dark on his skin colors (face, neck, and hands). You might want to make those brighter.

Ever heard of palettes? :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on June 03, 2015, 10:06:44 pm
(http://i.imgur.com/tHtlvsw.png)

Just for you, Roach.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on June 04, 2015, 01:34:19 pm
Nice Cell!

Btw Lunch Z2 needs to be a thing someday

(http://i61.tinypic.com/10fyipc.png)

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on June 04, 2015, 08:46:28 pm
Goddamn, that's awesome. I only feel highly bothered by the midtone shading in the sprite's colors. There's just too much banding  with it, and it makes the sprite look ugly. That is a common mistake with your sprites, and you need to break those midtone lines a little bit.

(http://goto.glocalnet.net/axe/banding.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: TETSUGA GENSHO on June 07, 2015, 05:48:18 am
Nice Cell!

Btw Lunch Z2 needs to be a thing someday

(http://i61.tinypic.com/10fyipc.png)

Spoiler, click to toggle visibilty

lol now just make the passive counterpart of Launch dropping the gun going "How did i get here?!" :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AerosMugen on June 10, 2015, 08:11:05 am
(http://i707.photobucket.com/albums/ww75/jpccomics/Varios/sprite%200_zpsmins72gi.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on June 10, 2015, 03:43:00 pm
Aaaaaaaaaaand... Thedge is joining TeamZ2!

I don't know how Z2 that sprite is but I like it ;D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AerosMugen on June 22, 2015, 05:23:07 pm
(http://i707.photobucket.com/albums/ww75/jpccomics/Varios/broly%20and%20nappa_zpspcvaoug5.png)

Resize, change the antialias, remove the overly shiny parts, add a few datails... a one minute work on theses sprites each, I know there is the darkest shade missing, but that's not that much of a work, this is doable in a really fast way.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 22, 2015, 06:07:18 pm
They don't look Z2 for me. The shading is more or less the same of the original sprites.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 22, 2015, 07:51:39 pm
Can somebody take a quick look at this:
(http://i.imgur.com/ZE22FKZ.png) lots of credit goes to Zero obviously, but I tried my hand at shading Z2 style.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on June 22, 2015, 08:10:58 pm
Looks good HQ although I can barely see the second color of shade in his skin and pants. I personally think you should band the second shade as well cause if you look closely at Vegeta the second shade is banded.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 22, 2015, 09:54:49 pm
Thanks for the feedback ;)
Barker improved him quite a lot for me already - I'll study what he did there and then try another one

look at that badass kidbuu:
(http://i.imgur.com/iaV0azs.png)

also here's the progress
1. Zero's Sprite
2. My first drafts for the edit
3. My Edit
4. Barker's improvement

(http://i.imgur.com/oLAGVXW.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on June 22, 2015, 09:57:40 pm
He looks much better, HQ :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 22, 2015, 10:59:50 pm
The pectorals of the first one were generally ok, in the final one they look a bit strange (especially in their lower part, the lines that define them there); the belly should receive a bit less light, so instead of the lightest colour you could use the darker tone.

What did you do? The image looks like a jpeg.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on June 22, 2015, 11:07:07 pm
They're both PNG files, Alex.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 22, 2015, 11:07:55 pm
The pectorals of the first one were generally ok, in the final one they look a bit strange (especially in their lower part, the lines that define them there); the belly should receive a bit less light, so instead of the lightest colour you could use the darker tone.

What did you do? The image looks like a jpeg.
thanks for the feedback Alex :)

You mean the pectorals in #1 - the one Zero did?
I did #2 (the draft) and #3.
#4 is the improved version done by Barker

The image is a png (at least that is what it shows up here and what I saved it as)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 22, 2015, 11:10:47 pm
Yes, I meant the one Zero made, they looked better in his sprite than in yours, they needed some little edits. Your fix is a great improvement, it's just that part that sticks out for me.

The image is a png file but if I use the paint bucket tool in Kid Buu's skin or shoes, it's got a lot of artifacts.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 22, 2015, 11:16:42 pm
wohhh that's weird, I wonder how that happened with the colours??? my ps is acting weird there lately... I'll fix that now

I have to disagree about the pectorals because they are shown from a different perspective, yet if you mean the general motion of the "breast"- curve of Zero's original sprite I could try to adapt that one :)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 22, 2015, 11:21:29 pm
yet if you mean the general motion of the "breast"- curve of Zero's original sprite I could try to adapt that one :)
That's what I meant. ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 23, 2015, 12:07:39 am
I tried to improve that issue now

- also fixed colours and moved the shoulder a bit to the right (as barker suggested to me)
- also made the gloves shiny

(http://i.imgur.com/bcjYaDU.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on June 23, 2015, 12:10:52 am
What should I say now? I love it and those fixes were for good, even if I thought the other version was good too :P

I think his bracelets/gloves/whatever should be like Barker made them on Buu, not that shiny-shiny.

I hate you!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 23, 2015, 01:19:26 am
thanks :)
yeah maybe the shiny parts is too much there

haha I like you too Hades   :twisted:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 23, 2015, 01:45:32 am
I fixed it a little more:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/Buu-LittleFix.png~original)
(it's the one on the right)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on June 23, 2015, 01:50:11 am
I like the detail you added to the abs, and the change of color on the wrist, HQ's looked really shiny, while yours has a good kind of blend. :)

Seeing how this thread has been resurrected, I might as well try my hand at another Z2 style character. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 23, 2015, 02:54:04 am
thanks Alex ;)


Thinking of it,
a) I now recall why one should do the sprites from player 1 perspective - there is something wrong with the pose if mirrored...
b) we could easily make Kid Buu a community project if enough people are interested. Zero made some good work and maybe he also wants to work as a group on this one.
Here's a fast mock up for a charge animation, basically we could convert the Hyper Dimension sprites (which need to be adjusted first), smoothing out the animation a bit and then draw the lines, someone colours them, someone shades them, etc...
Obviously I could create animations for it, make them more fluid (like this one here) and also do the lines. What do you guys think of that?

(http://i.imgur.com/0CMBFQ1.gif)

Krillin is also another opportunity, as he is also not that big and the Extreme Butoden Rips could really be put to good work there.

EDIT:
Also, is this close to Z2 style?
(http://i.imgur.com/5ugw2GL.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on June 24, 2015, 01:35:06 am
That Krillin looks fucking sick, oh my god.

Edit: Oh, it's from Extreme Butouden
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on June 24, 2015, 01:42:57 am
Comparing the edit with loki972's sprite:
(http://i.imgur.com/5ugw2GL.png)(http://imageshack.us/a/img42/4677/tn4l.png) (http://mugenguild.com/forum/msg.1816214)
I prefer loki's. Sorry. It would need some little edits to feel up to date.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 24, 2015, 02:18:29 am
small update, on the face, the pants and tried Loki's colours:

(http://i.imgur.com/8w4VVEq.gif)

That's fine Alex, yet can you explain why? Is the shading Z2 style now? What needs to be done to make it more Z2 style?
I'm afraid it is the overall pose and head turned forward/down that makes it look different to the other sprites
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on June 24, 2015, 02:32:43 am
i think its the hands for me. they look a bit too detailed, the sprites on the Z2 characters usually have like cartoonish hands that are a bit swollen looking. look at Goku's for an example
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on June 24, 2015, 08:10:05 am
The EB sprites are an amazing reference for Z2 style. Will probably update the chest armor a bit here and there but for now this was just a quick practice.

(http://orig10.deviantart.net/dc3b/f/2015/174/1/7/bdock_by_xhienx-d8yizd1.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on June 24, 2015, 07:18:18 pm
Whether or not you want to use this is up to you, HQ. Perhaps some of the changes aren't for the better.

(http://i.imgur.com/HJia3Ly.gif)
(http://i.imgur.com/UgICDWO.gif)

A few changes were made to the palette, as there were 2 skin midtones that were very similar. I deleted one and added a dark shade. Most of the changes were made to the face really.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on June 24, 2015, 08:11:25 pm
(http://oi62.tinypic.com/2zg5jwi.jpg)

Give him bigger belt and feet, change his costume to sayan saga, a more dinamic pose and im sold.
Krillin its my dream z2 char, the EB sprites can be a good base, but they need to have some parts regarding proportions converted properly.
Also EB lacks a lot of frames and anims compared to a standart z2 char, Eb sprites are a good base to draw over, would mostly recycle his head and face if i where developing him
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on June 24, 2015, 08:28:10 pm
Now that's more like it ^^^ Only thing I'd maybe change is the arm on the left looks a bit flat because of the vertical line from bicep to shoulder.

The outfit and stance is better here. The EB sprites could still be useful for posing and a first draft, but if someone were to make a Z2 sheet it would have to be almost entirely from scratch.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on June 24, 2015, 08:32:25 pm
I say go from scratch and use EB sprites as references for Krillin is a better way to go. It keeps in line with the originality of HDBZ that Balthazar was aiming for, and makes as a good art exercise. :)

Other than that great work guys. :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on June 24, 2015, 10:35:44 pm
Great teamwork guys :) I'll look into each improvement to see how I can get better at doing these. It is great to see everybody improve on each others spriting advances & feedback. That way we will have an army of Balthazar - clones in a few months hahaha

(http://oi62.tinypic.com/2zg5jwi.jpg)

Give him bigger belt and feet, change his costume to sayan saga, a more dinamic pose and im sold.
Krillin its my dream z2 char, the EB sprites can be a good base, but they need to have some parts regarding proportions converted properly.
Also EB lacks a lot of frames and anims compared to a standart z2 char, Eb sprites are a good base to draw over, would mostly recycle his head and face if i where developing him
Yeah I'd also love to do Krillin - If we have one stance set into "stone" I can start with animating the basics - such as get hits, walks, jumps, crouch - clearly they would need to be sprited properly out of them though. The lack of frames in EB can easily be bridged by me doing inbetweens.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Hien on June 25, 2015, 12:29:29 am
Looking good HQ. I'd definitely go with the Saiyan Saga outfit, you taking on Krillin for yourself or are you trying to gather up a team to help you? If so you can count me in especially after all the help you have given me for Vegito.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Thammy on June 25, 2015, 01:07:36 am
Yeah I'd also love to do Krillin - If we have one stance set into "stone"

Daeron's got the right idea. I think he's posted a sprite in that stance before, too.

(http://abload.de/img/krillinstance4dsmn.png)
(http://abload.de/img/krillinstance2xbsn3.png)
(http://abload.de/img/krillinstance3s2sl0.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on June 28, 2015, 09:02:10 pm
Hey guys, I tried out Z2 style, what do you think? It's my DBZ OC 'Leon Cruz'  I kinda cheated by using Gohan as a base but aside from that, what do you guys think?
(http://i.imgur.com/QNc4eWe.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: │ㄷ ▌ on June 29, 2015, 11:24:03 am
These are pretty old, from the beginning of the year, Balthazar and Omega can verify that:

(http://orig02.deviantart.net/f882/f/2015/180/1/9/a18_minisheet_by_chamat-d8z737b.png)
(http://orig04.deviantart.net/cfe6/f/2015/180/c/4/a18_projectile_by_chamat-d8z73ay.gif)

I don't have plans to make it a project yet since I have another Z2 char as a wip (slow but steady, you can guess who it is), I prefer to don't do it alone and I must focus in my commissions.

I love to know that she is a char in DBZEB, I always used her in SSW, I'll save money to buy that game and even if the characters' arsenal and animations can be better that game is what I always wanted.

(http://orig11.deviantart.net/4af2/f/2015/154/9/6/rocha_by_chamat-d8vuu43.gif)(http://orig02.deviantart.net/142b/f/2015/154/c/7/rocha_walk_by_chamat-d8vuu4h.gif)
All looks great ;)

BUT he for sure shrinks in the walking animation - seeing that his legs are slightly bent in the stance

also, you know the more you practice Z2 style - the more we ALL expect a new full Dragonball character from you  :innocent:

Thanks, well it was for the transition from Stance to Walk, originally he was tall as you suggest but we weren't that convinced.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on June 29, 2015, 11:54:18 am
Quote
(slow but steady, you can guess who it is)

kamesennin's Turtle pet z2?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: │ㄷ ▌ on June 30, 2015, 04:10:06 am
I thought we agreed to keep it as a secret!

(http://i.imgur.com/iQiErny.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on June 30, 2015, 05:36:04 am
Lol I see TMNT GBA sprites in there. Very clever.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on June 30, 2015, 01:44:55 pm
Hey guys, I tried out Z2 style, what do you think? It's my DBZ OC 'Leon Cruz'  I kinda cheated by using Gohan as a base but aside from that, what do you guys think?
(http://i.imgur.com/QNc4eWe.png)

Neat. Is he a Super Saiyan or is he just a blonde guy?

(http://orig02.deviantart.net/f882/f/2015/180/1/9/a18_minisheet_by_chamat-d8z737b.png)
(http://orig04.deviantart.net/cfe6/f/2015/180/c/4/a18_projectile_by_chamat-d8z73ay.gif)

Wow, these look fantastic. They fit right in and animate beautifully. If anyone ever takes on 18 as a project, this should be used as a base <3
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on June 30, 2015, 09:50:06 pm

Neat. Is he a Super Saiyan or is he just a blonde guy?


He's just blonde. He's a human.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 03, 2015, 06:11:57 am
My first time trying the z2 style
(http://i.imgur.com/xKFb2rs.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on July 03, 2015, 06:18:40 am
still looks too much like Extreme Butoden in terms of shading. Also he's way too tall.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 03, 2015, 06:25:11 am
Don't mean to offend, but I see not much of a difference between your edit and the Extreme Butoden Beerus, other than a change in size and a use of midtones in some areas. Z2 style is more than that, I believe you should take a look at Goku Z2 for a better understanding. That's what I did when I made this (with some edits from one of Z2's finest, Barker ;)):

Quote
(http://i.imgur.com/FOiyOaM.png)

Good luck. I'd love to see Beerus in HDBZ, so this came as quite a pleasant surprise. I'm sure if you take a look at a few Z2 references, you'll get somewhere. :thumbsup: :thumbsup:

EDIT: Ninja'd :ninja:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 03, 2015, 06:53:47 am
still looks too much like Extreme Butoden in terms of shading. Also he's way too tall.

Don't mean to offend, but I see not much of a difference between your edit and the Extreme Butoden Beerus, other than a change in size and a use of midtones in some areas. Z2 style is more than that, I believe you should take a look at Goku Z2 for a better understanding. That's what I did when I made this (with some edits from one of Z2's finest, Barker ;)):

Quote
(http://i.imgur.com/FOiyOaM.png)

Good luck. I'd love to see Beerus in HDBZ, so this came as quite a pleasant surprise. I'm sure if you take a look at a few Z2 references, you'll get somewhere. :thumbsup: :thumbsup:

EDIT: Ninja'd :ninja:
Ill proably try from scratch so that way its not as difficult for me and ill look at some of the z2 sprites to get an understanding of how it should look

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 14, 2015, 07:02:04 pm
My first attempt at an Extreme Butoden to Z2 conversion.
(http://i.imgur.com/Kb5BfwW.png)             (http://i.imgur.com/mjRnZAq.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on July 14, 2015, 11:33:03 pm
That looks like a pretty darn good Perfect Cell Z2 :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on July 14, 2015, 11:53:02 pm
Barker could you post the original sprite together with your edit so we can apreaciate the conversion? :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Cybaster on July 15, 2015, 12:09:32 am
Yup, looking great, but what Daeron said. :yes:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 15, 2015, 12:18:21 am
Apologies, here's the side-by-side.
(http://i.imgur.com/n9ZqTiv.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on July 15, 2015, 01:41:52 am
man that cell rocks  :blush:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on July 15, 2015, 04:39:55 pm
Perfect... like Cell!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 15, 2015, 08:34:43 pm
Here's another one of Cell. Now back to Buu. :P
(http://i.imgur.com/QfztbWT.png)(http://i.imgur.com/JwaERwP.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on July 15, 2015, 08:55:55 pm
The first image is broken.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 16, 2015, 09:06:34 am
2nd Attempt at Beerus Z2 but i haven't finished yet, though i thought i would show off what i have done now and get some feedback before i continue
(http://i.imgur.com/KmURLOq.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 17, 2015, 05:26:45 am
@likiji123: If you don't mind I made my own version of Beerus, haven't been doing other styles for a while, so I wanted to try with him,

(https://41.media.tumblr.com/cb37da7ec60c907e633f5e1007dfe954/tumblr_nrm3xs5p3Y1ut4tduo1_250.png)

Basically, your version is smaller than Future Trunks. By comparing their DBZ: Extreme Butoden sprites, Beerus is taller than Future Trunks, so I made him like that. In addition, your version does not have the muscle mass present in Z2 characters, which is quite important.

But don't be discouraged. I encourage you to (in fact, please) make your own version of a Z2 Beerus. It'll be great practice!! ^_^

If you were wondering, I didn't use your original line. Also, Future Trunks is there for comparison.

Also, Balthazar, Barker what do you guys think? Is it good enough to be used as a base for a future Z2 project? :P

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 17, 2015, 07:44:59 am
@likiji123: If you don't mind I made my own version of Beerus, haven't been doing other styles for a while, so I wanted to try with him,

(https://41.media.tumblr.com/cb37da7ec60c907e633f5e1007dfe954/tumblr_nrm3xs5p3Y1ut4tduo1_250.png)

Basically, your version is smaller than Future Trunks. By comparing their DBZ: Extreme Butoden sprites, Beerus is taller than Future Trunks, so I made him like that. In addition, your version does not have the muscle mass present in Z2 characters, which is quite important.

But don't be discouraged. I encourage you to (in fact, please) make your own version of a Z2 Beerus. It'll be great practice!! ^_^

If you were wondering, I didn't use your original line. Also, Future Trunks is there for comparison.

Also, Balthazar, Barker what do you guys think? Is it good enough to be used as a base for a future Z2 project? :P

Spoiler, click to toggle visibilty
I dont mind at all
Thank you and i'm still working on him and the reason why i made it that size was that i thought Beerus was the same size as Goku and i used Goku Z2s standing sprite to compare, also i though Beerus didn't really have muscles

EDIT: Finished
(http://i.imgur.com/vifw1A8.png)
Comparison
(http://i.imgur.com/6rl2qnP.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on July 17, 2015, 02:45:51 pm
That's looking pretty good, although I feel it still needs to be wider to be more accurate to the Z2 sprite style.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 17, 2015, 03:17:18 pm
That's looking pretty good, although I feel it still needs to be wider to be more accurate to the Z2 sprite style.
Oh, i completely forgot about that, I'm gonna fix that up
EDIT:
Tried Making Beerus Wider
(http://i.imgur.com/CV6xOCH.png)

and i also made Trunks
(http://i.imgur.com/MvDGxxm.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on July 17, 2015, 06:33:13 pm
I like that Trunks, it looks cool, And Bills looks cool too
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 17, 2015, 06:54:14 pm
(http://i.imgur.com/V5PQm3Q.png)                (http://i.imgur.com/IHyd9Tc.gif)


Notice that I kept the head the same size as the original sprite. The face is spot-on so there's no reason to deviate from the Extreme Butoden sprites too much there.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 17, 2015, 06:58:10 pm
I like what you did there, but I'm not sure about the height of Beerus, though that may be my own preference.

What I did was adjust Beerus' height to be taller than Future Trunks (I couldn't find that Goku sprite), since I recall Beerus being taller than Future Trunks by a head when standing straight.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on July 17, 2015, 07:09:57 pm
(http://www.sethhay.com/wp-content/uploads/2013/12/dbz_battleofgods01.jpg)

This is probably the only size reference for Goku and Bills that I've seen other than video games.  I don't know how much this will help.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 17, 2015, 07:20:04 pm
Judging by Battle of Gods, it would seem that Beerus is only slightly taller than Goku. This is close enough.
(http://i.imgur.com/OEvynQm.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 18, 2015, 05:31:17 am
I like that Trunks, it looks cool, And Bills looks cool too
Thanks

(http://i.imgur.com/V5PQm3Q.png)                (http://i.imgur.com/IHyd9Tc.gif)


Notice that I kept the head the same size as the original sprite. The face is spot-on so there's no reason to deviate from the Extreme Butoden sprites too much there.
Judging by Battle of Gods, it would seem that Beerus is only slightly taller than Goku. This is close enough.
(http://i.imgur.com/OEvynQm.png)
Wow that looks really good

EDIT: I made cell
(http://i.imgur.com/CxclRLH.png)
Comparison
(http://i.imgur.com/8h8rdSv.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on July 18, 2015, 11:48:54 am
Cell's hand needs more work
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: 『レム-レム』 on July 18, 2015, 12:08:55 pm
cell too similar to the style extrem butoden ....needs more work

look cell Z2

(http://orig04.deviantart.net/028c/f/2012/169/3/2/cell_z2_battle_collection_by_balthazar321-d53wbft.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on July 18, 2015, 12:17:04 pm
isn't that balthazar's sprite :v
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on July 18, 2015, 12:27:30 pm
Yes, he posted it for reference.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 18, 2015, 12:33:10 pm
Cell's hand needs more work
Fixed his hand
(http://i.imgur.com/TeNkyfL.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on July 18, 2015, 12:43:29 pm
looks fantastic, i love the shading on him.
slight nitpick, his nose looks odd compared to balthazar's cell sprite, maybe remove the bold shading and make the nose itself a bit thicker?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on July 18, 2015, 01:02:52 pm
looks fantastic, i love the shading on him.
slight nitpick, his nose looks odd compared to balthazar's cell sprite, maybe remove the bold shading and make the nose itself a bit thicker?
Thanks
and i tried to fix up that nose issue
(http://i.imgur.com/dEanuOm.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on July 23, 2015, 04:24:26 pm
I would just like to mention that you shouldn't really use those older sprites I did as reference,
if you need reference, please regard only my later works (Freeza, Majin Vegeta, Piccolo).
There's been quite some changes over the years.

That last Beerus looks pretty goooood!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 23, 2015, 04:44:01 pm
I would just like to mention that you shouldn't really use those older sprites I did as reference,
if you need reference, please regard only my later works (Freeza, Majin Vegeta, Piccolo).
There's been quite some changes over the years.

That last Beerus looks pretty goooood!

Alright I guess. Thanks for the advice. :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: jimboSan on July 25, 2015, 07:08:09 am
Greetings!

Here to learn the ways of the Z2 spriter. If I were ever able to contribute to this incredible project, it would be a dream come true.

This style is fantastic & I really appreciate the attention to detail that it draws from the DBZ fiction.

Here's an early effort, if you have any critique or feedback. Definitely let me have it!
(The cloth is perhaps the most uncompleted aspect of the piece.)

Sincerely,
Jim

https://photos-2.dropbox.com/t/2/AAD3oeYoLaDBVIJoK-dQMYuOsQ5EiAgfpr0Dy1j1wHPjNQ/12/3827823/png/32x32/1/_/1/2/Krillin_6.png/EOzM8AIYkLUBIAEoASgH/PufWTnQkVVAF1LOBsn8jazaUlXBSOcfi_AAReZBsTC4?size=1024x768&size_mode=2
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on July 25, 2015, 02:59:59 pm
Greetings!

Here to learn the ways of the Z2 spriter. If I were ever able to contribute to this incredible project, it would be a dream come true.

This style is fantastic & I really appreciate the attention to detail that it draws from the DBZ fiction.

Here's an early effort, if you have any critique or feedback. Definitely let me have it!
(The cloth is perhaps the most uncompleted aspect of the piece.)

Sincerely,
Jim

https://photos-2.dropbox.com/t/2/AAD3oeYoLaDBVIJoK-dQMYuOsQ5EiAgfpr0Dy1j1wHPjNQ/12/3827823/png/32x32/1/_/1/2/Krillin_6.png/EOzM8AIYkLUBIAEoASgH/PufWTnQkVVAF1LOBsn8jazaUlXBSOcfi_AAReZBsTC4?size=1024x768&size_mode=2

Link gives a 403 =P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on July 25, 2015, 04:46:03 pm
Uploading your image on a site like tumblr or tinypic , then using the (http://)  tags is the best way of going about these things.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: flashshello on July 26, 2015, 08:44:34 pm
Hey guys, long time fan, and spriter from time to time.

So after the recent death battle between Goku vs Superman, I figured I would like to attempt to sprite Superman in your style (or at least try to).

Referencing your Superman, which is styled like Bruce Timm's, I tried to mimic it:

(http://www.heroicfineart.com/catalog/images/Timm_Classic_Superman.jpg)

(http://s26.postimg.org/kdcei4pzt/Superman_Timm_Z2_Style.png)

I'm not the best at Balthazars style, it was my first attempt, (more comfortable with MvC) but I tried.

Feel free to critique, and edit it if you want. Just go easy on me, haven't sprited in months. lol

Hope you like it.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: jimboSan on July 27, 2015, 05:33:08 am
(https://40.media.tumblr.com/4455a98bfffb64534fa5328ea39387c7/tumblr_ns1z2yFHOV1th842ho1_r1_100.png)

I don't care if your input is cold and cruel. Just looking to get better. Let me have it.

To be allegorical.

I am in the hyperbolic time chamber and do not wish to leave until I can at least perform kaio ken * 2.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on July 27, 2015, 06:19:59 am
(http://s26.postimg.org/kdcei4pzt/Superman_Timm_Z2_Style.png)
(http://i.imgur.com/jBEP5AB.png)
couldn't ignore his silent screams of agony lol. fixed his head postion and his eyes.
as for the lighting on his left side try using a less bright blue shade.
goodluck man :)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 27, 2015, 06:52:49 pm
(http://i.imgur.com/ppFDJZo.gif)

I hope this helps you out, Flashshello. Still lots of work needed. Try and keep one of Balthazar's sprites next to your sprite while you're drawing.

Jimbosan, perhaps this sprite by Daeron can help you:
(http://oi62.tinypic.com/2zg5jwi.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: jimboSan on July 27, 2015, 07:31:05 pm
Wow. Yea, that's really good. Uh... I wonder then if maybe there's no point in me working on the piece I was if this already exists....
Just one thing tho, Krilin's got Beedy eyes. The "whites" of his eyes usually match his skin tone. Otherwise, I've got nothing on this guy.

Do you guys keep production for HDBZ exclusive to a set slew of artists?
I'm interested in contributing to the project, but if the kitchen's got enough chef's. It won't hurt my feelings & I'll just move on.

Ultimately, I understand that these things take time, I love the work so much that I'm willing to contribute some of my own to your efforts. If there's ANY thing that you can think of that my skills can add to the work. Consider my abilities at your disposal free of charge. I'd say overall that I'm an animator first and a spriter second... Idk if the animator has to be the spriter too, but if not. I wouldn't mind contributing key poses, breakdowns, OR even just doing cleanup for the key frame artists.

If not, that's fine. Maybe I'll start my own project or something.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 27, 2015, 07:50:20 pm
jimboSan

tone. Otherwise, I've got nothing on this guy.
Do you guys keep production for HDBZ exclusive to a set slew of artists?
I'm interested in contributing to the project, but if the kitchen's got enough chef's. It won't hurt my feelings & I'll just move on.

I don't think you should have that mindset. I think any full-game project is willing to take any contribution. With a bit of practice and advice from the HDBZ elders, you'll be cooking something up for this project in no time. :)

Ultimately, I understand that these things take time, I love the work so much that I'm willing to contribute some of my own to your efforts. If there's ANY thing that you can think of that my skills can add to the work. Consider my abilities at your disposal free of charge. I'd say overall that I'm an animator first and a spriter second... Idk if the animator has to be the spriter too, but if not. I wouldn't mind contributing key poses, breakdowns, OR even just doing cleanup for the key frame artists.

Most of the time, a pixel artist needs spriting and animation under hi sleeves, but I think you can contribute with animation by making sheets of animations, similar to these:
Spoiler, click to toggle visibilty

Think about this way. By creating these wireframe poses, you basically assisting in cutting the amount of time it takes to create an animation by... half maybe? That would make a great contribution regardless.

If you're super interested, why not talk to Iced or Balthazar or HQ via PM? I even tagged them for you so they can see this.

In any case, if you do join the HDBZ project, I can't wait to see what you do (maybe Broly or Beerus, oh please God Almighty ;D)

Best of luck. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 27, 2015, 08:08:46 pm
-

Practice practice practice. This is how much I improved after a couple months with the guys on this forum:
(http://i.imgur.com/atmTOhB.png) ----> (http://i.imgur.com/mM8JxNY.gif)

Put your heart into this and maybe you'll get similar results. There's lots of people here willing to help you improve.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Dchan250 on July 27, 2015, 09:03:00 pm
Just one thing tho, Krilin's got Beedy eyes. The "whites" of his eyes usually match his skin tone. Otherwise, I've got nothing on this guy.

Krillin's eyes are suppose to be like the manga's design of the character.

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 27, 2015, 10:03:57 pm
(http://orig10.deviantart.net/c060/f/2015/208/b/d/_z2__broly___extreme_butoden_remix_by_black_hatter_95-d931ykg.png)

Well, how did I do? Also, if possible, I'd love me some critique on the hair, it was a huge pain in the ass for me, thanks.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on July 27, 2015, 10:15:35 pm
I'm not great at doing the SSJ hair, but I will point out that some of your outlines should be closed off (especially on the lighter shades).

Also you could post the original sprite to help with the comparison.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on July 27, 2015, 10:42:20 pm
I'm not great at doing the SSJ hair, but I will point out that some of your outlines should be closed off (especially on the lighter shades).

Also you could post the original sprite to help with the comparison.

Will remember that part for next time.

I used these two as refs for certain parts:

1. Almost 99% of my Broly: (http://network.mugenguild.com/cybaster/balthazar/dragon_ball/BrolyZ2.gif)


2. The left (viewer) arm: (http://network.mugenguild.com/cybaster/balthazar/dragon_ball/Come2Daddy.gif)

The only parts of my sprite I actually like are the gauntlets, hands, torso, and feet. The rest, I feel like I messed up somewhere.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: The Sudden Rarity on July 28, 2015, 01:54:40 am
Broli looks good with the God Rugal stance XD
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: flashshello on July 28, 2015, 04:43:19 am
(http://s26.postimg.org/kdcei4pzt/Superman_Timm_Z2_Style.png)
(http://i.imgur.com/jBEP5AB.png)
couldn't ignore his silent screams of agony lol. fixed his head postion and his eyes.
as for the lighting on his left side try using a less bright blue shade.
goodluck man :)

(http://i.imgur.com/ppFDJZo.gif)

I hope this helps you out, Flashshello. Still lots of work needed. Try and keep one of Balthazar's sprites next to your sprite while you're drawing.


Man, both are impressive, especially you Barker. But I guess I'll be sticking with editing capcom style sprites. lol

@Gennos- I actually used the same colors Balthazar used for his Superman sprite/

@Barker- I did use a reference in size, I had a sprite of Goku standing shirtless in SSJ mode, to compare the two sizes.

Well, time to get back to my Reverse Flash WIP. Thanks guys, take care. Good luck with your projects. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on July 29, 2015, 11:25:53 am
(https://40.media.tumblr.com/4455a98bfffb64534fa5328ea39387c7/tumblr_ns1z2yFHOV1th842ho1_r1_100.png)
It looks good. Not too Z2 styled, it would actually make for a different style of its own.
Be careful about the shading on his right (viewer's left) knee, it gives a wrong impression: his knee is facing us, but the foot is facing left.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on July 29, 2015, 11:54:43 am
Well you have talent but you need training. Focus on improving yourself adn im sure you could pull off most things you aimed to.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 07, 2015, 11:44:21 pm
(http://i.imgur.com/dtMEjNX.gif)(http://i.imgur.com/rFRKXoP.png)
An attempt at a Broly conversion. No resize here (except for his little baby feet they gave him), as I think this size works for Z2 quite nicely.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on August 07, 2015, 11:56:01 pm
i see you're using the palette of the Z2 Sprite balth did, it looks really good but the hair here is too bright IMO. and i like how you gave him big facial features, very fitting of the Z2 style.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 08, 2015, 12:07:49 am
i see you're using the palette of the Z2 Sprite balth did, it looks really good
Not intentionally. I randomly had an SF3 Alex sprite so I just used some shades from that.  But thanks ;)
but the hair here is too bright IMO.
Too bright for Broly or for Z2 style? Cuz I stole it from Balth's Vegeta.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on August 08, 2015, 12:22:24 am
im not sure if bright is the right word, but it doesn't look green, it's more like pale blonde.
in the sprite balth did:
(http://orig06.deviantart.net/9e60/f/2012/185/9/c/cvs_ish_broly__redone_by_balthazar321-d55xljf.png)
the bright green color is more noticeable.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on August 08, 2015, 12:28:04 am
Hmm that looks better than my conversion Barker. Great job!! :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on August 08, 2015, 04:36:37 pm
Thanks ^.^   My conversion is more basic, I stuck very close to the original EB sprite. Maybe this comparison is more fair? :
(http://i.imgur.com/BI4dREP.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 23, 2015, 05:20:06 am
I made Android 17
(http://i.imgur.com/DRZmz6a.png)
the head was made by zero de armentis
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on August 23, 2015, 06:34:57 am
his hands and feet are too small for it to be Z2, but still, nice work indeed.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 23, 2015, 07:14:37 am
his hands and feet are too small for it to be Z2, but still, nice work indeed.
Tried fixing his hand and fixed a couple of other things
(http://i.imgur.com/9XNsd3i.png)
also, could you specify what you mean by the feet are too small cause it looks fine to me
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on August 23, 2015, 07:15:55 am
compare it to Z2 Goku's or Vegeta's hands and feet and go from there
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on August 23, 2015, 07:29:32 am
Tried fixing his hands again
(http://i.imgur.com/nnYNiB0.png)
EDIT: Can someone help me with making a animated stance for this sprite?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on August 25, 2015, 02:41:58 pm
Thanks ^.^   My conversion is more basic, I stuck very close to the original EB sprite. Maybe this comparison is more fair? :
(http://i.imgur.com/BI4dREP.gif)

oh boy  :blush: that looks great!

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on August 25, 2015, 04:46:34 pm
By the way there are  commissions that i made for people that disappear apparently (http://i.imgur.com/6chZjMj.gif)(http://i.imgur.com/Gb2PtDf.gif)(http://i.imgur.com/WRNy5Vl.png?1) (http://i.imgur.com/BVsfzBM.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on August 25, 2015, 06:05:12 pm
that would be a nice broly winpose.

if anyone is interested, we could use some minor edits here: http://mugenguild.com/forum/topics/freeza-needs-you-big-guy-edition-168641.0.html
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on August 25, 2015, 06:11:17 pm
Nice man, that's probably the best Z2-styled Broly we've seen yet (the LSSJ one)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: 『レム-レム』 on August 25, 2015, 06:40:00 pm
best Z2 broly ever !!!!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 21, 2015, 02:21:12 am
(https://41.media.tumblr.com/7141f47be0fb995b6bf9b550cd1b5d7b/tumblr_nwjnflqOFf1ut4tduo2_400.png)

This is taking longer than I thought. :S
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on October 21, 2015, 02:28:03 am
Yoooo Nemesis!!! My one suggestion would be to "flatten" him maybe a little? It doesnt look like he's on the same plane as Piccolo.

Keep going though, this idea is gold. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 21, 2015, 02:30:11 am
Thanks, I tried fiddling around with the position yesterday, but I gave up, everything I did seemed bad. I'll look into it again though, but I won't guarantee anyone anything solid (in other words, help is appreciated).

Keep going though, this idea is gold. :)

You have to hand it to Gennos though, if it wasn't for his PXZ edit, I wouldn't have been inspired to do this.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 22, 2015, 08:40:09 pm
(http://orig13.deviantart.net/a0b5/f/2015/295/d/0/_z2__nemesis___resident_evil_3_by_zaitsu_hatter-d9dzpua.png)

So I gave up on making him flatter, anybody is free to mess around with him.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on October 22, 2015, 09:12:24 pm
good effort my friend, thanks for taking the time to work on my idea :) you're a real swell dude.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 22, 2015, 09:14:25 pm
good effort my friend, thanks for taking the time to work on my idea :) you're a real swell dude.

No problem, thanks for giving me something to do, I had a field day with this BOW. ;D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on October 22, 2015, 10:10:14 pm
if it's okay with you i did some fixes on him, mainly on the face.
(http://i.imgur.com/DdpJoq9.png)
what do you think?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 22, 2015, 10:24:25 pm
Solid gold. :D :D

EDIT: Gonna fix up Nemesis with Gennos and HQ's edits, so expect it tomorrow-ish.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 23, 2015, 11:33:17 pm
(http://orig06.deviantart.net/265c/f/2015/296/b/3/_z2__nemesis___resident_evil_3_by_zaitsu_hatter-d9dzpua.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on October 24, 2015, 05:23:50 am
you literately did nothing but sow up HQ's edit, which wasn't all that good imo. the prospective is all mixed up, his right leg is way smaller than his left one, he looks like he has a big belly now, and you kept the weird blades on his shoulder that i removed, those are supposed to be tubes man.
brotha you could've just said no and stopped working on it if you didn't feel like redoing it :mwhy:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 24, 2015, 05:44:20 am
Well I did want to redo it, but I think I'm gonna stop at this point, guess that check him off my list of things I shouldn't have done in the first place.

Either way, thanks for the critique, but I have something bigger in mind for the beatdown contest. :smartass:

EDIT: The only thing I'm actually proud of in that Nemesis sprite was how I handled the skin, other than that, it was actually quite atrocious.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Gennos on October 24, 2015, 06:32:42 am
guess that check him off my list of things I shouldn't have done in the first place.
...
it was actually quite atrocious.
it was good, the coat and arms are well sprited and the shading is very consistent and on point.

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on October 29, 2015, 01:51:08 pm
Hey guys, I've made this stance for SSJ Goku
(http://i.imgur.com/sC6dgUu.gif)
(yes its just normal goku's stance with SSJ Goku's head, color separation was awful!)
Please give feedback!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on October 29, 2015, 06:17:09 pm
I recall normal Goku's stance having more frames and a different timing. Also try changing the hair movement, it doesn't follow his movement.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on October 30, 2015, 03:05:52 am
Yes, normal Goku's stance has more frames, I went from 8 frames (normal Goku's) and shrank it to 5  (SSJ Goku's normal amount.)
I wanted it to be similar, not the same XD
Here is an updated version.
EDIT: And another update to the right!
(http://i.imgur.com/93IoPQ1.gif)  _>>  (http://i.imgur.com/oPtAvoG.gif)
Which one looks Better? I'm wondering cause I actually plan on using this animation inside the char XD
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 03, 2015, 02:45:36 pm
Different character different post XD
(http://i.imgur.com/s3dkGWP.png)
Now, I only color separated the feet, and edited them slightly. The rest was done by Z2 team, and -C-

Just wondering how this would look, I eventually plan to do the whole sheet.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on November 05, 2015, 02:29:59 am
Simple edit, but it does the job! You want to do the whole sheet like that? Gohan Z2 with his own gi... wouldn't that be wonderful! He would look way more unique next to Goku and SSJ Goku...
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Dhillon521 on November 05, 2015, 03:14:04 am
Yes, normal Goku's stance has more frames, I went from 8 frames (normal Goku's) and shrank it to 5  (SSJ Goku's normal amount.)
I wanted it to be similar, not the same XD
Here is an updated version.
EDIT: And another update to the right!
(http://i.imgur.com/93IoPQ1.gif)  _>>  (http://i.imgur.com/oPtAvoG.gif)
Which one looks Better? I'm wondering cause I actually plan on using this animation inside the char XD

Still kinda looks a little choppy. Maybe speedup the 3 frame?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 02:30:12 pm
3rd frame? that's when he squats.

Simple edit, but it does the job! You want to do the whole sheet like that? Gohan Z2 with his own gi... wouldn't that be wonderful! He would look way more unique next to Goku and SSJ Goku...

Yes, I was actually wondering if I can get some ones help? I've spent like five days on it, and have only gotten maybe almost a ninth of the sprite sheet done.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on November 05, 2015, 02:42:09 pm
Are you repeating what Chamat showed he was doing? Because chamat already did that sheet.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 02:46:21 pm
I'm color separating it.
and slightly modifying it.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on November 05, 2015, 03:01:20 pm
Chamat literally redrew all of that sheet, so im not sure what you are colour separating cuz you arent showing, but you might want to check with him to be sure you are not repeating what he did before
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 03:02:45 pm
Chamat literally redrew all of that sheet, so im not sure what you are colour separating cuz you arent showing, but you might want to check with him to be sure you are not repeating what he did before


his feet. I'm using his sprite sheet, and I'm color separating his feet, and slightly changing  them.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on November 05, 2015, 03:45:32 pm
It would be more apparent if you actually showed the color separation instead of a potential palette.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 03:47:06 pm
This is the color separation XD
(http://i.imgur.com/UjDVYKu.png)_>>_(http://i.imgur.com/s3dkGWP.png)

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 05, 2015, 03:59:27 pm
Now I'm not an expert on palettes, but if you're gonna go through the entire sheet you should seperate the skin tones, the pants, and make the shins a more obvious colour from the rest of the orange.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 04:12:58 pm
I can fix the skin tones, separate the pants, but separating the skin, ehh.
I could possible separate the knuckles?
The major problem is that this takes a lot of time, and I don't  seem to have tons, since I'm spriting for two people, for free, and writing a book XD
I was wondering if I could get help with this.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on November 05, 2015, 04:33:50 pm
Sorry but in the scale of things, a shoe separation pal for an alternate sff of a finished character isnt really a big priority for us that we can stop work on our characters to help you.

If you are into making pals it shouldntbe long before we put out a gotenks pal template, so look forward to that. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 04:36:17 pm
No, I wasn't asking for help from the Z2 team XD
I would never do such a thing with something like this,  you guys are busy, and put your heart in sole into the Z2 characters. I was just asking people in general on the thread.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on November 05, 2015, 05:21:40 pm
This is the color separation XD
(http://i.imgur.com/UjDVYKu.png)_>>_(http://i.imgur.com/s3dkGWP.png)

That's not showing you separating the colors, it's just showing a minor edit.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 05:32:34 pm
This is the color separation XD
(http://i.imgur.com/UjDVYKu.png)_>>_(http://i.imgur.com/s3dkGWP.png)

That's not showing you separating the colors, it's just showing a minor edit.

okay, now I'm confused? do you want me to show the process in which I do separate the colors?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on November 05, 2015, 05:39:54 pm
okay, now I'm confused? do you want me to show the process in which I do separate the colors?

(http://oi65.tinypic.com/t8meqh.jpg)

This would be an example of color separation. Sanctioning off different parts of the characters body and giving them unique colors, so they can be manipulated into more complex palettes.
Your edit has removed several colors and shades. You have also created inconsistencies by editing the actual sprite itself. You've removed some lines, but kept others. It's just not a color separation, by definition.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 06:13:18 pm
Now, I only color separated the feet, and edited them slightly.

@AugustAPC Yeah, I said so when I posted it. I color separated and did a minor edit. Also I changed the color shading some, because gohan's buu saga gi shoes don't have the lines like goku's do,  but I need the lines to show that the shoe is pointing toward the screen.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on November 05, 2015, 06:57:12 pm
You haven't added anything, only removed things, which you were inconsistent about. You removed the lines on his left boot, but left one on his right boot. You've also gotten rid of some colors by mixing lines and parts of the sprites.
Color separation is about keeping the sprites the exact same, except for the colors.

@AugustAPC Yeah, I said so when I posted it. I color separated and did a minor edit. Also I changed the color shading some, because gohan's buu saga gi shoes don't have the lines like goku's do,  but I need the lines to show that the shoe is pointing toward the screen.

You don't need a line down the middle of something to show it's facing forward. Also, proper color separation allows for the manipulation of a sprite without actually changing any of its features.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 07:25:34 pm
I understand what color separation means. Also how else would I show the shoe is face forward?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on November 05, 2015, 07:40:34 pm
Then you should understand your edit is not a color separation... and a shoe facing forward is not contingent on having a line down the middle. Removing that line will change none of its perspective.
Anyway, I've said all I can really say. If you're looking to create a sheet just based on changing Gohan's shoes, you need to do so strictly by separating the colors, otherwise it'll take much longer and be far less versatile in terms of palettes in the future.
Good luck.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 07:55:01 pm
Thanks, also I guess your right about that perspective thing.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on November 05, 2015, 08:32:19 pm
It's great that you seem to be a big Z2 fan, but changing an entire character's spritesheet's shoes
seems like a terrible waste of time for anyone, it's most likely not going to be used by us,
I advice you to not bother with it and see if you can create something actually worthwhile.

Piccolo could use more fallen demon enemy sprites, if you want to help us then see if you can whip up anything for that, tiger!  :picco:
http://mugenguild.com/forum/topics/graphic-contest-piccolo-beatdown-intro-169813.0.html
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 05, 2015, 09:15:23 pm
It's great that you seem to be a big Z2 fan, but changing an entire character's spritesheet's shoes
seems like a terrible waste of time for anyone, it's most likely not going to be used by us,
I advice you to not bother with it and see if you can create something actually worthwhile.

Piccolo could use more fallen demon enemy sprites, if you want to help us then see if you can whip up anything for that, tiger!  :picco:
http://mugenguild.com/forum/topics/graphic-contest-piccolo-beatdown-intro-169813.0.html

Thx for the invitation, but my weakness as a semi pixel artist is that I need a base of some sort, currently I'm working on some of Armentis Kid Buu's sprite, and that's helping me learn Z2 style better.
Also this is meant in no offense, but I really didn't care if the Z2 team used it : ), just I know a few people who would really love piccolo's gi on gohan, or his buu saga gi.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on November 06, 2015, 10:54:49 pm
Guys he's not trying to colour seperate Gohan's shoes, he's trying to make them look like they do in Buu saga before he goes Mystic/Ultimate. It's the same reason Chamat got rid of the undershirt in the first place.

(http://i604.photobucket.com/albums/tt128/knookuub/Gohan-1.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on November 07, 2015, 04:50:48 pm
(http://i.imgur.com/Ht53yDf.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 07, 2015, 05:45:11 pm
Not bad! This may help you:
(http://i.imgur.com/Ht53yDf.png)(http://i.imgur.com/6E5UnJY.png)
Admittedly my fix is rushed, but the main problem I could see was that it needed to be rotated slightly.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on November 08, 2015, 12:20:25 am
Not bad! This may help you:
(http://i.imgur.com/Ht53yDf.png)(http://i.imgur.com/6E5UnJY.png)
Admittedly my fix is rushed, but the main problem I could see was that it needed to be rotated slightly.

Thanks!

(http://i.imgur.com/7zBDwqI.png)

I used yours as a reference to fix mine
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Noside on November 08, 2015, 02:44:59 am
It's great that you seem to be a big Z2 fan, but changing an entire character's spritesheet's shoes
seems like a terrible waste of time for anyone, it's most likely not going to be used by us,
I advice you to not bother with it and see if you can create something actually worthwhile.

Piccolo could use more fallen demon enemy sprites, if you want to help us then see if you can whip up anything for that, tiger!  :picco:
http://mugenguild.com/forum/topics/graphic-contest-piccolo-beatdown-intro-169813.0.html
But you are going to use Chamat's version, right?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on November 08, 2015, 04:06:59 am
>>>>(http://i.imgur.com/08It3SP.gif)>>>>>(http://i.imgur.com/TopzQPK.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LunchPolice aka Quack on November 08, 2015, 04:51:27 am
Wow, you dramatically upped your game zero. :O
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Blazingztar755 on November 09, 2015, 01:49:52 am
(http://i1377.photobucket.com/albums/ah62/lol172/SHOWCASE_zpsxpqjjsgy.png)
Demigra Z2. My first real crack at the Z2 style. I might make a project out of it, IDK, maybe you could message me if you want to make this a thing  :neutral:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 11, 2015, 12:55:53 am
It's great that you seem to be a big Z2 fan, but changing an entire character's spritesheet's shoes
seems like a terrible waste of time for anyone, it's most likely not going to be used by us,
I advice you to not bother with it and see if you can create something actually worthwhile.

Piccolo could use more fallen demon enemy sprites, if you want to help us then see if you can whip up anything for that, tiger!  :picco:
http://mugenguild.com/forum/topics/graphic-contest-piccolo-beatdown-intro-169813.0.html
But you are going to use Chamat's version, right?


yes, I will be using chamat's version, I'm just editing the sprites. Although Right now I'm editing Yzan's Bardock to be more Z2 compatible (adding Dash collision, chou Kamehameha fatality, would do Beam collision, but I don't think he has a beam to shoot from normally, plus haven't tried that one yet.)

Also nice looking BArdock Armentis! Although I must say, Armentis you seem all over the place when it come to spriting, kind of like me with my projects.
And for demigra, I don't know, his ears look funny, and his arms a little too.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on November 11, 2015, 01:14:24 am
I think he was talking to Balthazar.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 11, 2015, 01:21:53 am
my mistake,  sorry, guess I should have turned on my brain for that one, I hate school, and especially how it makes your brain tired.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on November 11, 2015, 01:22:44 am
(http://i1377.photobucket.com/albums/ah62/lol172/SHOWCASE_zpsxpqjjsgy.png)
Demigra Z2. My first real crack at the Z2 style. I might make a project out of it, IDK, maybe you could message me if you want to make this a thing  :neutral:


Feedback:
-Mixing two sprite styles is a HUGE NO-NO. I can easily tell right off the bat that you used Beerus' leg from Extreme Butoden, and  Vegeta Z2's hair.
-The staff is pillow-shaded, in addition to the head.
-The arms don't really feel like arms, more like...... blocks. Actually to be pretty honest, it's way too liney, there's absolutely no line breaking/anti-aliasing, which is yet another HUGE NO-NO you should avoid at all costs.
-The details (shirt stripes, headress, royal collar thingy on the neck) feel lifeless, try actually shading them, giving them antia-aliasing/line breaking on the outlines.

Overall, this really can't be considered a Z2 sprite, and I suggest you give it a makeover if you want people to actually consider joining your project.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 11, 2015, 06:39:17 pm
Here is a sketch (made from complete scratch) of Kid Buu.
(http://i.imgur.com/7xpSTvO.png)
I mainly just need help shading it, and I can't tell where the light source is in Z2 sprites, at least never completely know.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 11, 2015, 06:59:56 pm
Using a reference would probably help you out:
(http://i.imgur.com/E47CuNz.png)(http://i.imgur.com/EU0cftD.png)

Lightsource is from above in Z2 sprites.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 11, 2015, 07:05:58 pm
thx, also, he suppose to be looking up a little.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: walt on November 11, 2015, 07:11:50 pm
Hi GOD984

If you really want your idea to be in the final character, you NEED TO finish the following sprite yourself.

(http://i.imgur.com/fiuStQ2.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 11, 2015, 07:16:18 pm
I know, that's why I asked where the light source was.
hey, just want to know do you think I should shorten it?
(http://i.imgur.com/XhaEcrS.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 16, 2015, 07:44:22 pm
This is modified from Balthazar's piccolo. Just two sprites I did.
(http://i.imgur.com/F2cvEJa.png)
forgot to do the hand before uploading on the first sprites, I would reupload, but I'll do it later if I decide to do more sprites.
Well here is the animation of the two.
(http://i.imgur.com/eF5gnLt.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on November 17, 2015, 03:42:25 am
I was bored i do not plan on fixing this lol did it for fun.

(http://i.imgur.com/8fIG2UF.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on November 21, 2015, 06:01:08 pm
looks pretty good!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on November 22, 2015, 01:21:08 am
Thx lol im just impatient but I like spriting / iconing but i just dont have the patience to actually do it xD also lazy asf
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Nero from Lodran on November 22, 2015, 07:12:45 pm
(http://s8.postimg.org/ygb2ovc8x/z2_arale.png)
Just a try..i dont have any plans to edit or improve it..
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on November 30, 2015, 12:03:11 am
(http://orig06.deviantart.net/49bd/f/2015/333/b/d/_z2__android_17_by_zaitsu_hatter-d9ihqor.png)

Here's the process I went through:

Spoiler, click to toggle visibilty

Colors were all custom, chosen by me.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on November 30, 2015, 05:04:23 am
the shoulders look a bit too pointy, especially that viewers right one, it could stab me to death!

everything else looks just fine.

(http://s4.postimg.org/h178s3qeh/Janemba_Z2.png)

so uh, my first Z2 sprite, how did i do? its all completely from scratch (using only my touchpad no less), the colors are from EB, aside from an extra shade of red i used and the eye colors. I tried to make him look more menacing than usual. i honestly had so much fun doing this and this didnt even take me more than 3 hours to do ( i did this while taking a break from Yang lol) should I do more?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on November 30, 2015, 05:06:10 am
Yes, do more. That looks pretty fantastic and close to the Z2 sprite style. The only thing bothering me is how his tail looks way too linear for most of the part, so I do recommend making it more curvy, to make it look natural.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on November 30, 2015, 05:07:47 am
yeahhh i know, tails are my weakpoint since i dont have much experience drawing them in general :/ ill learn though!

im thinking of doing more characters with more unique designs since i hate "ssj-this" or "fusion-that" character ideas :/ maybe more original dragonball characters?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on November 30, 2015, 05:21:47 am
the shoulders look a bit too pointy, especially that viewers right one, it could stab me to death!

Heh, you're not the first to say that. That's pretty much fixable, but I'll leave that to Likiji to handle.

Neat character though, and your first Z2 sprite? Damn, better than my first attempt (which was a conversion. Haha).. Who dat?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Just No Point on November 30, 2015, 05:22:49 am
If you ever decide to make a HDBZ char totally make this guy here. I forget his name but he was from my favorite movie and his powers are super cool. He's also my favorite of the movie villains.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on November 30, 2015, 05:26:20 am
his name is janemba, its his second form from the "fusion reborn" movie, he's basically like kid buu with a sword. he had so much potential as a cool looking and unique villain but he was killed in like 5 minutes :( (alot of the movie villains had so much potential but they were wasted!)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ShinZankuro on November 30, 2015, 05:29:30 am
FUCKING WARRIOR MODE JANEMBA Z2

If you are planning to make that char, you will be a hero LOL
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on November 30, 2015, 05:32:14 am
ill see what i can do regarding more janemba sprites, im not gonna promise anything though!

i wanna do more dragonball characters first just to get the grasp of the style
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on November 30, 2015, 11:59:39 pm
Janemba rocks! I did some things and there's a reference for the tail. Freeza sprites would help, as well.
(http://i.imgur.com/TnCZuOn.png)
I think the legs could still be a bit thicker, and maybe some other shifting around, etc. Hope this helps a bit.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on December 01, 2015, 06:56:42 am
ah sweet, i can forsure use this for future reference on the Z2 style, thanks!

also the lack of light on his face was on purpose to make him look more menacing, but overall nice fixes, you rock dude!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on December 13, 2015, 02:23:57 pm
(http://i65.tinypic.com/2vv8h6o.png)

Goku ssj4
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: z3phyros on December 14, 2015, 02:02:39 pm
Dammmmmmmn that looks beautiful
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Kenshin X on December 15, 2015, 03:06:03 pm
(http://i65.tinypic.com/2vv8h6o.png)

Goku ssj4

HOLYYYYYY SHIIIIIIIIIETTTTTTTTT BRRRRRRRUH.

*wish mode* now make SSJ2 Gohan, oo oo and SSJ3 Goku dragon fist, oh oh oh and uhm, OOLONG PLEASEEE.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on December 15, 2015, 06:14:19 pm
Good Christ, calm down with your wishing. It's not cool to loudly request things out of nowhere like that.

But yeah, great sprite. His pecks just look a little bit flat and could use some more shading to give them more depth, but it's still really great.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on December 15, 2015, 06:29:42 pm
(http://orig08.deviantart.net/2e25/f/2015/349/a/b/_z2__goku_ssj4___fixes_by_zaitsu_hatter-d9k8aif.gif)

Hope you don't mind Daeron, I made some fixes of my own to practice sprite detailing, and to see if I can still nail this style.

Nothing much, but I think it makes a difference. ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on December 15, 2015, 06:32:57 pm
The chest certainly looks better now. Although as far as I know, nipples are supposed to be lower than that, and you might want to make them a bit darker.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on December 15, 2015, 06:34:47 pm
The chest certainly looks better now. Although as far as I know, nipples are supposed to be lower than that, and you might want to make them a bit darker.

Noted for future stuff. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Kenshin X on December 16, 2015, 09:54:47 am
Good Christ, calm down with your wishing. It's not cool to loudly request things out of nowhere like that.

But yeah, great sprite. His pecks just look a little bit flat and could use some more shading to give them more depth, but it's still really great.

i was kidding lol with slight seriousness
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on December 29, 2015, 11:30:42 pm
Well Im lazy so I did only 3 frames lol but Im proud for my first time doing animations taking my time :D I know the right hand is very weird. Oh and credit to Balthazar for the Concept Art of Krillin!

Spoiler, click to toggle visibilty

EDIT:
I did some more I know the belt is a little too skinny and it feel like it need 1 more frame to  fix it up and run a little more smooth lol also after 4 loops he will blink!
Spoiler, click to toggle visibilty

EDIT:
Did a super Lazy Charge state lol I was going to do the pants thing but I cant Im trying to do This for the Krillin lol
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on December 30, 2015, 04:34:45 am
Well Im lazy so I did only 3 frames lol but Im proud for my first time doing animations taking my time :D I know the right hand is very weird. Oh and credit to Balthazar for the Concept Art of Krillin!

EDIT:
I did some more I know the belt is a little too skinny and it feel like it need 1 more frame to  fix it up and run a little more smooth lol also after 4 loops he will blink!
(http://i.imgur.com/K3qPZfT.gif)
What you did here is pretty good, though i fixed up a couple things for you
(http://i.imgur.com/d6lXFIX.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on December 30, 2015, 05:04:33 am
Pretty Good man :D What program do you use? I used GIMP but it's still pretty confusing
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on December 30, 2015, 05:06:42 am
Pretty Good man :D What program do you use? I used GIMP but it's still pretty confusing
Thanks
I use Paint dot Net (For the sprite itself, for gif making i use a random website)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on December 30, 2015, 05:07:28 am
Really? :o Oh and btw do u think u can do the Charge Animation?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on January 01, 2016, 12:23:21 am
(http://i.imgur.com/JYCDuC2.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on January 01, 2016, 02:20:04 am
Line art is still too rough, you got to to work on that mate, and shading as well. Since he's wearing some form of cloth, bends should seep into the lights.

Make use of all the colors you have, don't just limit one color to one job. For instance, use the mid-tones sparingly, like in CvS2 sprites, don't just limit them to an anti-aliasing job for the lights.

Certain body parts need correction, the hands, and feet most notably. And I believe he's missing some detail, such as the Asian emblem (IDK if its Chinese or Japanese, but I'm leaning toward the former, considering his name is Tao), are missing.

Take a look at this before/after, and see what you can apply to your future sprites. I'm sure with lots of practice/patience, you can do better:

(http://orig13.deviantart.net/9883/f/2015/365/7/c/_process__mercenary_tao_z2___before_after_by_zaitsu_hatter-d9m8oc1.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on January 01, 2016, 04:07:01 am
Line art is still too rough, you got to to work on that mate, and shading as well. Since he's wearing some form of cloth, bends should seep into the lights.

Make use of all the colors you have, don't just limit one color to one job. For instance, use the mid-tones sparingly, like in CvS2 sprites, don't just limit them to an anti-aliasing job for the lights.

Certain body parts need correction, the hands, and feet most notably. And I believe he's missing some detail, such as the Asian emblem (IDK if its Chinese or Japanese, but I'm leaning toward the former, considering his name is Tao), are missing.

Take a look at this before/after, and see what you can apply to your future sprites. I'm sure with lots of practice/patience, you can do better:

(http://orig13.deviantart.net/9883/f/2015/365/7/c/_process__mercenary_tao_z2___before_after_by_zaitsu_hatter-d9m8oc1.gif)

Thanks!

I tried to make some corrections based on your sprite:

(http://i.imgur.com/PmCCo4d.png)

I only used the midtones as anti-aliasing because I used Goku Z2 sprites as a reference, but looking at newer Z2 sprites I can see it's used more now
The emblem I didn't do because I though the kanji wouldn't look good in a sprite of this size, but I added it in and I think it came out decent =)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on January 01, 2016, 05:29:23 am
This is my first time doing a trace. This is cooler from Dragonball Z Shin Budokai I shaded it all by myself except the Feet Hands and Tail (Those all came from Frieza) I know I cant do hands, feet, nor tails. But the outcome is really good to me I'm also not sure if it's Z2 Style so let me know what y'all think!

(http://i.imgur.com/b8mLc5O.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on January 01, 2016, 02:06:46 pm
(http://i.imgur.com/JYCDuC2.png)

I haven't finished editing it, but you can see how I worked from your sprite:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/TaoPaiPai_EditNotFinished.gif~original)
The lower part of his uniform should not receive light by the way.

This is my first time doing a trace. This is cooler from Dragonball Z Shin Budokai I shaded it all by myself except the Feet Hands and Tail (Those all came from Frieza) I know I cant do hands, feet, nor tails. But the outcome is really good to me I'm also not sure if it's Z2 Style so let me know what y'all think!

(http://i.imgur.com/b8mLc5O.png)
The base is good.
- Now think about the lightsource. Since the light comes from above, like the tail and the hands, his body's shading must be changed.
- Also the left foot (viewer's right) looks bigger than his right foot (viewer's left). Keep the right foot (viewer's left) and fix the left foot (viewer's right).
- His eye also looks too big.
- Another thing I've just remembered, be sure to check his height with FreezaZ2 and GokuZ2.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: FastFlash on January 01, 2016, 03:08:16 pm
(http://i.imgur.com/JYCDuC2.png)

I haven't finished editing it, but you can see how I worked from your sprite:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/TaoPaiPai_EditNotFinished.gif~original)
The lower part of his uniform should not receive light by the way.

More fixes:
I edited the face using yours as a reference
(http://i.imgur.com/ZCr6cKO.png)
I tried not putting light in the lower part of his uniform, but I think mine looked a bit bland(?) without it, so I added in some shading with the midtones


Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on January 01, 2016, 03:37:40 pm
Oh, well, I finished my edit:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/TaoZ2Process.gif~original) (http://orig08.deviantart.net/fc87/f/2016/001/2/5/tao_pai_pai_z2_by_god_of_death_alex-d9mb5e9.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on January 01, 2016, 03:42:55 pm
You have problems, Alex. Every sprite you show, it makes me want to see it become an actual character lol

I love how greatly you improved it! Great job!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on January 01, 2016, 05:09:30 pm
Saw the krillin stance,  and I think this *type* of stance would work better for the sprite, and krillin. Original sprite done by Balthazar
They are probably a lot of problems with it still, but I think its a good start.
(http://i.imgur.com/G4f1r1G.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ghoulglifer on January 01, 2016, 06:19:20 pm
Nice edit alex! :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on January 02, 2016, 04:21:43 am
Saw the krillin stance,  and I think this *type* of stance would work better for the sprite, and krillin. Original sprite done by Balthazar
They are probably a lot of problems with it still, but I think its a good start.
(http://i.imgur.com/G4f1r1G.gif)

Tbh, you just fucked it up. Likiji and Komaru before that actually had a somewhat decent start, the movement you put in Krillin can't even be done in real life. I even tried to do that stance just a second ago, and couldn't even pull my leg like Krillin. Rather, it was better to refine the movement Likiji put into his version, and make it so that the breathing looks more natural.

I think you can honestly do better than that, don't take what I said the wrong way.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: KomuruZukitaki on January 02, 2016, 04:56:54 am

Tbh, you just fucked it up... the movement you put in Krillin can't even be done in real life. I even tried to do that stance just a second ago, and couldn't even pull my leg like Krillin.

lol wow  im dying over here
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on January 02, 2016, 10:26:54 am
Saw the krillin stance,  and I think this *type* of stance would work better for the sprite, and krillin. Original sprite done by Balthazar
They are probably a lot of problems with it still, but I think its a good start.
(http://i.imgur.com/G4f1r1G.gif)
i agree with Zaitsu.
one thing i will say though is that you should never move the feet when doing a stance animation, it never feels natural, at all.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on January 04, 2016, 01:41:49 am
I edited KomuruZukitaki's CoolerZ2 portrait:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/CoolerZ2PortraitFix.gif~original)
Left = original; centre = edit; right = changes between one and the other.
I used this (http://vignette2.wikia.nocookie.net/dragonball/images/3/36/Cooler_disegnato_da_Toriyama.png/revision/latest?cb=20150102143446&path-prefix=it) as a reference.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ghoulglifer on January 04, 2016, 01:45:24 am
Nice, I really like your edith, in my opinion It is so much better than the first one
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on January 04, 2016, 02:04:47 am
Oh, well, I finished my edit:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/TaoZ2Process.gif~original) (http://orig08.deviantart.net/fc87/f/2016/001/2/5/tao_pai_pai_z2_by_god_of_death_alex-d9mb5e9.png)

Good improvement there.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on January 21, 2016, 01:11:06 pm
(http://orig00.deviantart.net/476e/f/2016/021/1/8/cooler_z2_style_by_god_of_death_alex-d9or8mx.png)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: WizzyWhipitWonderful on January 21, 2016, 01:35:26 pm
It's nice. Would love to see this guy in one of Frieza's intros or win poses.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: walt on January 21, 2016, 04:05:35 pm
Looking good there Alex
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: ink on January 21, 2016, 08:13:18 pm
Looks great! I really like seeing the process you used too.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on January 21, 2016, 09:34:36 pm
Great Cooler sprite, it just looks amazing.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Matthew on January 21, 2016, 11:22:52 pm
Well Im lazy so I did only 3 frames lol but Im proud for my first time doing animations taking my time :D I know the right hand is very weird. Oh and credit to Balthazar for the Concept Art of Krillin!

EDIT:
I did some more I know the belt is a little too skinny and it feel like it need 1 more frame to  fix it up and run a little more smooth lol also after 4 loops he will blink!
(http://i.imgur.com/K3qPZfT.gif)
What you did here is pretty good, though i fixed up a couple things for you
(http://i.imgur.com/d6lXFIX.gif)


Forgive me if I messed up your sprite. I haven't tried to sprite in years and wanted to try to do something real fast. I tried fixing his head, I'm not sure if this is even Z2style as far as I know.
(http://i68.tinypic.com/52hvz5.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on January 26, 2016, 03:36:55 pm
(http://orig00.deviantart.net/476e/f/2016/021/1/8/cooler_z2_style_by_god_of_death_alex-d9or8mx.png)
Spoiler, click to toggle visibilty

What is this! Man, this looks amazing! Sometimes seeing these great sprites, makes me wish there was a magical sprite making machine! (no, not talking about Balthazar) :)

Anywho, here is what I got
(http://i.imgur.com/NX0f3IX.png)
I just couldn't stand people using that crappy king kai sprite in there animations XD
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on January 30, 2016, 11:46:06 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20stance_zpsiaomffdc.png~original) (http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20Koala%20dance_zpstw6venn1.gif~original)
Can you help me make this look more Z2?
All the references I used are old.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on January 31, 2016, 12:56:11 am
OH MY GOD IT'S JAREDJLEE :o :o

To make it look more Z2, I think you might want to use more of the mid tone color. I think Balthazar said that before, but IDK.

Looking great tho! :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on January 31, 2016, 11:50:51 am
Hey nice to see you made it, Alpha Proto.
Gonna hit you guys with a few more recent examples, just to have them in this thread:

(http://network.mugenguild.com/balthazar/images_vegeta_majin/vanillastancenew.gif)(http://network.mugenguild.com/balthazar/images_vegeta_majin/ragestancenew.gif)(http://network.mugenguild.com/balthazar/images_vegeta_majin/walkhqupdated.gif)(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_powerup!.gif)(http://network.mugenguild.com/balthazar/images_piccolo/getup.gif)(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_MysticHarpoonEX.gif)
(http://network.mugenguild.com/balthazar/images_frieza/Frieza_introcloak.gif)(http://network.mugenguild.com/balthazar/images_frieza/Frieza_roundhouse.gif)(http://network.mugenguild.com/balthazar/images_frieza/freezatailsuper.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on January 31, 2016, 11:32:34 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20stance%20b_zpsr1kbcjbj.png~original)
Is this any better? I used one of the blue shades a bit more.

I was looking at the other sprites and I noticed they use a lot more colors than I am use to. I usually economize the colors I use down to 16.  This sprite is around 15.

 Is there a color limit with the Z2 style?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 01, 2016, 09:17:21 am
I think he shouldn't have the light shading on his crotch, since it tapers in I think it should be all dark.
Nah just look at Piccolo, most characters have color seperation, so there's not really a color limit.
It does usually cap at 4 shades per color (5/6 in the case of the skin color).
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 01, 2016, 11:10:49 am
How is this?
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Nweko%20Majin%20z%204%20_zpskqcr5ssp.png~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 01, 2016, 11:53:15 am
Yeah that shading makes it look more natural.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 01, 2016, 01:01:52 pm
Alpha Proto, I edited your first sprite a little bit:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/NMZ_Jaredjlee_Edit.png~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ghoulglifer on February 01, 2016, 08:10:45 pm
Alpha proto, nice sprite dude O.o
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 02, 2016, 10:33:08 am
That is really nice! I really like what you did with the rope.
Can I use this?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 02, 2016, 11:20:22 am
Of course.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 02, 2016, 09:27:42 pm
A slight edit, to your edit.
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20stance%20final_zpsilxnzdxq.png~original)
I added a knot for the rope.
I also added a bit of the light to the blue shirt colar. The Son Goku sprite has it so I think this should have it too.
I spent most of today animating. This is what I have so far.
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20stance_WIP_02_zpsqqe220z7.gif~original)
I am still not done.  I wanted to do something fancy with his right hand turning  towards him, but it doesn't look so great.
I plan to animate his left arm, hand, and torso along with his head.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GOD984 on February 03, 2016, 04:40:07 pm
Saw the krillin stance,  and I think this *type* of stance would work better for the sprite, and krillin. Original sprite done by Balthazar
They are probably a lot of problems with it still, but I think its a good start.
(http://i.imgur.com/G4f1r1G.gif)

Tbh, you just fucked it up. Likiji and Komaru before that actually had a somewhat decent start, the movement you put in Krillin can't even be done in real life. I even tried to do that stance just a second ago, and couldn't even pull my leg like Krillin. Rather, it was better to refine the movement Likiji put into his version, and make it so that the breathing looks more natural.

I think you can honestly do better than that, don't take what I said the wrong way.

yeah, sorry, I was trying to come up with something with minimal effort XD
Sorry. Was I right with the breathing?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 03, 2016, 05:29:23 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20stance_WIP_02_zpsqqe220z7.gif~original)
That's looking promising, dude, keep it up!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 03, 2016, 06:02:50 pm
Agreed, it's a great start, Jared. :)

yeah, sorry, I was trying to come up with something with minimal effort XD
Sorry. Was I right with the breathing?

Well kinda, you're missing the animation in the chest. When you breathe, your chest also rises with you (not so much, but subtle manner kind of thing. Take a look at Geese Howard's CvS idle sprite. That's literally where I learned how to make a breathing sprite, I shit you not. Analyze it, try to apply what you see with him to other sprite, and see how it goes. ;)

There is also the sub pixel animation tutorial (http://2dwillneverdie.com/tutorial/give-your-sprites-depth-with-sub-pixel-animation/) which I highly recommend you take a look at.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 03, 2016, 06:58:52 pm
minimal effort never does any good GOD, lazy efforts always tend to look bad, just take your time and practice, nobody is rushing you.

if you keep on going with the whole "spriting is hard! im just gonna try as little as i can!" mindset, your sprites will always look like shit [/truth]

all you have to have is patience.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 05, 2016, 06:16:07 am
I really like this one.
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20stance_WIP_03_zpsarwh0qmx.gif~original)
I took the pole bounce out. It was flopping around too much.
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%20WIP%2001_zpsafq4u2l4.gif~original)
Here is a forward walk progress 01.
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%2002_zps5utsh0k9.gif~original)
That was too thin so made the body wider.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 19, 2016, 12:43:15 am
thats looking awesome
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 20, 2016, 11:35:02 pm
(http://i.imgur.com/RDH40qO.png)

Disregard all missing elements for the moment and just look at these questions:

1) Am I going in the right direction?
2) How's the hair looking?
3) I'm seriously confused at how to handle the shading of the face. What should be done regarding that? Mid-tone, no shades, what should be shaded exactly?

Oh and by the way, this was drawn from scratch. Can you guess the pose inspirations (only 2 characters, an anime one, and a fighting game one). ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on February 20, 2016, 11:39:13 pm
looks like shigen?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 20, 2016, 11:39:32 pm
the body looks nice but his hair should be a LOT bigger than that and the nose shouldn't be as pointy

oh and fix up those hands, they look deformed, other than that it's looking real nice so far
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 20, 2016, 11:43:40 pm
looks like shigen?

Nope. I'll give you a hint: A rapid punching anti-thesis to a character that went on a very strange journey throughout the world.

Scratch 2, it's more likely one, since the second inspiration can't exactly be seen, the first one is more obvious.

the body looks nice but his hair should be a LOT bigger than that and the nose shouldn't be as pointy

I see. Hopefully I'll be able to enlarge the hair without fucking up. :sick:

oh and fix up those hands, they look deformed

left, right or both? (I'm pretty sure you mean the right (viewer)).
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: S. Jetstream on February 20, 2016, 11:46:15 pm
Broly has no iris in his eyes
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 20, 2016, 11:48:29 pm

I see. Hopefully I'll be able to enlarge the hair without fucking up. :sick:

Quote
left, right or both? (I'm pretty sure you mean the right (viewer)).

both, they both look unnatural (look at the viewers left fingers)

I can help you with the Hair, the hair is always my favorite part of DBZ characters lol

oh and broly in his LSSJ form has no iris'
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 21, 2016, 12:18:26 am
Thanks for the offer, but no thanks. The point is to see whether I actually learned something, and what better way than to take a shitty sprite you made and do it again from scratch? :derp:

I can't really see what's wrong with the left viewer fingers other than how the outlines separating the fingers apart, didn't he always have big hands tho? I can definitely see how I fucked up the right viewer hand tho.

I'll get to it later on, thanks. :2thumbsup:

Oh and apologies for being a broken record, but I didn't get any answer to my face question. How should I go about shading the face?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on February 21, 2016, 12:30:06 am
I think you should take a good look over shigen sprites actually.
http://www.fightersgeneration.com/characters3/shigen-a.html

your hair looks strange and the face looks huge ompared to the rest of the head. lines are a bit odd on the arms as well.
Sometimes something simpler looks better even if you are breaking down the original design to a more coherent one for sprites.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 21, 2016, 12:38:11 am
hands stuff

look at the fingers on the viewers left, the 3rd finger is fucking huge compared to the rest
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 21, 2016, 03:41:15 am
One of the great things about the humanoid Dragon Ball characters is that most of their faces look very similar. I recommend imitating the shading to Piccolo's forward walking sprite. He is standing up right like your Broli.

So the lighting should hit in the same areas.
Here is a sprite from 2012 of Broli Balthazar did.
http://balthazar321.deviantart.com/art/Broly-Z2-redone-312296523
I think you got his proportions pretty close to. The thing is Z2 style has changed a bit since this sprite was made.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 21, 2016, 10:52:31 am
Yo I like a lot of things, mostly the body proportions, and his torso looks badass (he could probably stand to lose that 'extra' line on his biceps).

-The skirt is too long, both the part you colored in and the uncolored flap need to be only half that lenght, a google image search would tell you that.
-Also the hair, as pointed out, is way too short and the pieces are too short and too thin. This small hair makes him look very 'american' styled.
-Oh and yes the face has some problems. The ear is way too tiny. The nose might actually be a passable size, but you shouldn't draw the nostril holes.
-His hand on his left (viewer's right) has his thumb covering the knuckle of the finger next to it, that's not really how you make a fist, the thumb should be past the knuckle (well sorry not really 'knuckle', but the finger joint in the middle).
-The expression of his mouth also comes off as too 'american' imo. Concidering the size, I think you can stand to make the gem/bubble/circle on his belt to be a little big larger.

That are the off-looking things, again, overall I think you really have something cool going, hope you can improve on it! Good luck!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 22, 2016, 12:27:24 am
(http://i.imgur.com/8l5hmVT.png)

Alright then, how's this?

Am I getting closer at least, is it something I can take off from and edit any small line art mistakes along the way worthy, or do I need to go back to the blackboard?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 22, 2016, 12:29:14 am
the hair needs to be more "wild and erratic" look at EB Broly's hair for reference.

you made his nose even pointier than before lol

His viewers left peck is a bit too low compared to his viewers right.

this is just me but i feel that the shoes are a bit too pointy.

everything else looks just fine, keep it up
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 22, 2016, 12:32:57 am
(Pointy shoes??)

I can definitely add more strands of hair, but is it at least big enough? Do I need to enlarge it more (and in other words, redraw it again)?

Everything else can be fixed easily. Thanks. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 22, 2016, 09:33:36 am
I made some changes, this is pointing you more in the right direction, study these changes :)!
(http://i.imgur.com/R6RCUCy.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Nexus Games on February 22, 2016, 10:52:27 am
cool but i think his hands, waist, and legs are a little small
the hands are small

nice changes Bathazar
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 22, 2016, 11:21:30 am
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%2002_zps5utsh0k9.gif~original)
That was too thin so made the body wider.

Just now I've noticed he moves his left arm while moving his left leg (and the same goes for his right part). The proportions are spot on.

I made some changes, this is pointing you more in the right direction, study these changes :)!
(http://i.imgur.com/R6RCUCy.gif)
(not for Balthazar, I'm just quoting the last sprite)

Isn't his right hand (viewer's left) wrong in perspective?
Balthazar's face is definitely an improvement over the old one.
Also I agree that the legs are short.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on February 22, 2016, 11:35:26 am
1 minute proportions improvements
(http://i.imgur.com/qNcpywH.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 22, 2016, 01:18:08 pm
(http://orig00.deviantart.net/79bd/f/2016/053/3/8/piccolo_z2_driving_licence_episode_by_god_of_death_alex-d9sp7mx.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on February 22, 2016, 01:24:07 pm
(http://orig00.deviantart.net/79bd/f/2016/053/3/8/piccolo_z2_driving_licence_episode_by_god_of_death_alex-d9sp7mx.png)

Do a few more costumes and we can talk about including that in his intros. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 22, 2016, 02:16:05 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%2002_zps5utsh0k9.gif~original)
That was too thin so made the body wider.

Just now I've noticed he moves his left arm while moving his left leg (and the same goes for his right part). The proportions are spot on.
I based the walk on this animation I found.
Spoiler, click to toggle visibilty
I thought it fit the personality of the character so I copied it frame by frame. I wanted him to do a care free strut since he is a character from a gag manga.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 24, 2016, 01:27:01 am
(http://orig00.deviantart.net/79bd/f/2016/053/3/8/piccolo_z2_driving_licence_episode_by_god_of_death_alex-d9sp7mx.png)
I like it, but it could use more folds around the inside of the elbow, and back of the knee.
I would look at Terry Bogard's sprite for reference. They fit close on the thigh, and calf, but lose under the calf.
Like Ralf in my avatar.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 24, 2016, 01:48:29 am
(http://i.imgur.com/i4yf04q.png)

So far so good? I know the right (viewer) arm needs a bit of fixing at the bottom, that'll be taken care of swiftly.

How are the hair and hands? Another question I have is how would any of you handle the lighting of his retarded skirt? I was thinking a high usage of mid tones colors in place of light colors, but I have no idea.

I referred to Piccolo for Broly's pants, since that's the newest work by Balthazar.

I based the walk on this animation I found.
Spoiler, click to toggle visibilty

Skidoodeleebapbap, I do teh skidooodeleebapbap.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on February 24, 2016, 02:06:25 am
damn dawg that shading is on point so far, keep going! make sure to add some light for his aaaaaaaabs
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 24, 2016, 02:08:31 am
damn dawg that shading is on point so far, keep going! make sure to add some light for his aaaaaaaabs

Gotcha ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Demitri on February 24, 2016, 05:03:05 am
teh shading on dem folds  :D

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on February 24, 2016, 05:09:12 am
teh shading on dem folds  :D

the nitpick in me thinks you could prob improve the shading done on the right (viewer left) leg. the fold angle seems odd for that stance but that's just me.

Ty.

I assume that you are referring to the largest fold on the left (viewer) leg? Should I angle it a bit more, add another fold? It could easily be done, so no worries, I'll look into it near the end along with the face. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 24, 2016, 11:04:11 am
(http://orig00.deviantart.net/79bd/f/2016/053/3/8/piccolo_z2_driving_licence_episode_by_god_of_death_alex-d9sp7mx.png)
I like it, but it could use more folds around the inside of the elbow, and back of the knee.
I would look at Terry Bogard's sprite for reference. They fit close on the thigh, and calf, but lose under the calf.
Like Ralf in my avatar.
I guess I made them a bit baggy. I'll try to fix that and the sleeve.

Do a few more costumes and we can talk about including that in his intros. :)
Ok.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on February 24, 2016, 12:53:58 pm
Its everyone's favorite version of piccolo!
(http://i.imgur.com/MoM2rpC.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 24, 2016, 01:44:43 pm
Nail:
Spoiler: old (click to see content)

(http://i1066.photobucket.com/albums/u402/GodofDeath94/NailPiccolo_0.png~original)(http://i1066.photobucket.com/albums/u402/GodofDeath94/NailPiccolo_1.png~original)(http://i1066.photobucket.com/albums/u402/GodofDeath94/NailPiccolo_2.png~original)

I'll fix the jeans on the other sprite now.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 24, 2016, 03:20:04 pm
Nice, I couldn't resist editing your Nail sprite though. Watch the shading on his vest. Yours made it look a bit leathery.
(http://network.mugenguild.com/balthazar/images_piccolo/nail_balth_edit.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 25, 2016, 11:30:31 am
Watch the shading on his vest. Yours made it look a bit leathery.
I agree with what you say about mine, but in yours I don't understand the lightsource.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on February 25, 2016, 01:44:40 pm
Well Z2 lightsource is always coming from straight above. Nail his upper body is leaning backwards a little bit,
so I thought the light would hit the entiredy of the front of the vest.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 25, 2016, 02:28:37 pm
I see. Thanks. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on February 25, 2016, 10:36:29 pm
Only a idea (http://i.imgur.com/fwx45iD.gif) (http://i.imgur.com/99RyK8y.gif)for that nail  maybe kami too
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 26, 2016, 02:19:40 am
It has potential. What you could do is mimmick what happens when the Gotenks seperates, but reversed.
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: S. Jetstream on February 26, 2016, 02:22:30 am
Totally agree.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 26, 2016, 02:27:56 pm
Fixed the Piccolo driving costume:
(http://i1066.photobucket.com/albums/u402/GodofDeath94/PiccoloDrivingLicenceFix.png~original)  (http://i1066.photobucket.com/albums/u402/GodofDeath94/PiccoloDrivingLicenceFix.gif~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on February 26, 2016, 03:02:20 pm
The fixes look amazing, Alex!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on February 26, 2016, 03:09:52 pm
https://youtu.be/tFLr8LWnlJw?t=44

if you need more to draw inspiration from.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on February 26, 2016, 03:14:41 pm
^
Thank you.

Hey, how about making a topic for this?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on February 26, 2016, 03:37:26 pm
Big improvement Sin-.  :)

I just got done with this animation.

(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20stance_zpsvtacohjt.gif~original) ||Update||(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20stance%20WIP%2002_zpsiczhq5sn.gif~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on March 13, 2016, 09:42:00 pm
I love it.

Finished this a long time ago, so I thought I'd share it:

(http://orig03.deviantart.net/1856/f/2016/065/7/7/_z2__ssj_broly_by_zaitsu_hatter-d9tvg72.png)

if you want to compare what changed from my first version to this, go ahead, but I'm not responsible for blinding you with my first ugly rendition (http://i.imgur.com/xi9bSMD.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on March 14, 2016, 05:44:30 am
That is a big improvement.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on March 14, 2016, 04:38:41 pm
That Broly came a long way but it's indeed looking pretty darn good now!

Also nice Arale, Alpha Proto, now you just need to learn to play around with animation timings
to make your animations look better ;) Your sprites are pretty nice already.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Kenshin X on March 16, 2016, 07:48:46 am
Broly Z2's keep reminding me of a Buff Ace from One Piece.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on March 20, 2016, 08:22:00 am
The prince from Sand Land.
(http://img.photobucket.com/albums/v327/AlphaProto/Prince%20B_zpsw6vq0m0q.png~original)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on March 23, 2016, 10:18:56 pm
(http://49.media.tumblr.com/6c03b76468ce5befc10ec334dbee93c6/tumblr_o4ig8u0sQU1ubjc29o1_250.gif)
(http://45.media.tumblr.com/41955744a7b1e3c622cd8d93bfd1e568/tumblr_o4ig8u0sQU1ubjc29o2_250.gif)
(http://david-white.co.nz/codepen/street-fighter/fireball.gif)
(http://41.media.tumblr.com/9af4f193891beafbb197e04899475dff/tumblr_o4ig8u0sQU1ubjc29o3_400.png)

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on March 23, 2016, 10:22:43 pm
Neat. Experimentation or do you want to start your own A17 Z2 project?

One question, why is it that when that walk back cycle for A17 starts, he gets.. I dunno, bigger?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on March 23, 2016, 10:34:03 pm
Just experimentation, I've been playing those old Budokai games lately. Might make concepts for some more characters.

I based it off of K', and now that you mention it, his legs are really long.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on March 23, 2016, 11:01:26 pm
I see, I was asking because I thought I was imagining things the first time I saw it, haha. The leg problem is an easy fix, so no biggie. :)

Forgot to do this in my last post, so @likiji123: Come take a look, mate.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on March 24, 2016, 05:50:26 am
(http://49.media.tumblr.com/6c03b76468ce5befc10ec334dbee93c6/tumblr_o4ig8u0sQU1ubjc29o1_250.gif)
(http://45.media.tumblr.com/41955744a7b1e3c622cd8d93bfd1e568/tumblr_o4ig8u0sQU1ubjc29o2_250.gif)
(http://david-white.co.nz/codepen/street-fighter/fireball.gif)
(http://41.media.tumblr.com/9af4f193891beafbb197e04899475dff/tumblr_o4ig8u0sQU1ubjc29o3_400.png)

Spoiler, click to toggle visibilty
WOOOOOAHHHHH!!!!
Those look so cool :3
Is it okay if i use them for my Android 17 project @Karasai


Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on March 24, 2016, 05:53:00 am
man, if karasai and likiji work together a bit more we might see a great Android 17 in the future :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on March 24, 2016, 06:39:11 am
I could sketch out the animations and he could clean them up perhaps

I picture 17 as a cocky fighter, not putting too much effort into fighting because he thinks his opponent is weak, does lots of fancy kicks, while showing disrespect as well (see the third kicking sprite) I'll probably write up a moveset later
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on March 24, 2016, 10:37:53 am
That last kick just screams K', from the way I see it. I feel you should perhaps change something about it so it's not too similar.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on March 24, 2016, 05:06:09 pm
I could sketch out the animations and he could clean them up perhaps

I picture 17 as a cocky fighter, not putting too much effort into fighting because he thinks his opponent is weak, does lots of fancy kicks, while showing disrespect as well (see the third kicking sprite) I'll probably write up a moveset later

That sounds like a brilliant idea
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: WizzyWhipitWonderful on March 24, 2016, 06:32:04 pm
man, if karasai and likiji work together a bit more we might see a great Android 17 in the future :)

Sounds like a great idea; a learning experience and a chance for partnership.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Jango on March 24, 2016, 08:19:55 pm
That last kick just screams K', from the way I see it. I feel you should perhaps change something about it so it's not too similar.
I get what you're saying but the Z2 chars do some shoutouts to other characters (ie: Super Buu's Twelve intro and Piccolo's Urien attack, for two examples), so it's not TOTALLY out of the question, although some uniqueness would be good too, or at the very least some variations in inspirations (since so far the only shown anims are all based on K'). So for some ideas, Rouga Zanma from Big Bang Beat has some good cocky animations, as does Buntaro from Matrimelee (heck even Olof's kicks might work).
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on March 24, 2016, 10:12:33 pm
Here's that awaited moveset I thought of. Names are placeholder of course. Should this go into the 17 topic?

Specials:

I'll take your energy! - 17 creates an energy....thing around his palm and can absorb projectiles. Not sure if it should cause a physical hit

Draw! - 17 takes out his gun and shoots at the ground. EX could cause crumple or more hitstun

Are you trying? - 17 strikes a pose, and when hit, he counters with some hard hitting moves.
Based on: https://www.youtube.com/watch?v=M__7smCO6J8&feature=youtu.be&t=1m55s

What a loser! - Command grab; 17 trips the opponent and can follow up with three actions
->
Outta my face! - 17 takes "kick them when they're down" too literally.
Worm stomp - A swift stomping move. EX could possible cause a ground bounce
Pretty fireworks - 17 blasts the opponent away with ki

Supers:

Power Blitz - Signature fireball. Level 2 version has him toss two instead

Android Barrier - 17 creates a field powerful barrier around himself. Level 2 version would be larger

Photon Flash - Command grab super; 17 shoots at the opponent's feet, then blasts them away with a yellow beam
Something like this
Spoiler, click to toggle visibilty

Test Drive - 17 drags the opponent across the screen. After he's done playing, he hops off his victim's body and pelts them with ki blasts. Kinda thinking about having him ride the opponent like a skateboard.

Sadistic Dance - 17 and 18 team up to beat down the opponent.
Finishers ->
Monkey in the middle - 17 and 18 pelt the opponent with continuous ki blasts

Insult to Injury - 18 uses her signature "break Vegeta's arm" kick, and 17 finishes with a Power Blitz as they're knocked away.
https://youtu.be/85qDfLO08e0?t=12m33s

lolripgohan - 17 and 18 soar into the sky, and finish their opponent off with a rain of ki blasts.
https://youtu.be/GpcDpFKMAxw?t=13s 

I get what you're saying but the Z2 chars do some shoutouts to other characters (ie: Super Buu's Twelve intro and Piccolo's Urien attack, for two examples), so it's not TOTALLY out of the question, although some uniqueness would be good too, or at the very least some variations in inspirations (since so far the only shown anims are all based on K'). So for some ideas, Rouga Zanma from Big Bang Beat has some good cocky animations, as does Buntaro from Matrimelee (heck even Olof's kicks might work).

I'll try my best to make him unique. I'll also take those two into consideration!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on March 24, 2016, 10:17:19 pm
You should prolly post this in @likiji123's Android 17 Sprite project page instead, seeing as it has more relevance there than here(this being a sprite thread and all), but I like the ideas for the movelist. You guys should totally collab or something.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on March 25, 2016, 01:12:22 am
Really liking those concepts Karasai! and as Zo_Warudo said, you should probably post this on my android 17 thread
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on March 25, 2016, 04:35:15 am
It would be cool if 17 had a beam reflector like Dr. Strange.
---------------------------------------------------------------------------
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z_zpskglwgx4m.gif~original)

-power pole
-power pole rope
+ear bounce
+shirt bounce.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on April 25, 2016, 10:56:59 am
This wasnt made by me but i thought i'd share this
~Made by http://nicotinefist1805.deviantart.com/ ~
(http://orig11.deviantart.net/68a9/f/2016/115/5/a/android_18_z2_by_nicotinefist1805-da0a0j6.png)
http://nicotinefist1805.deviantart.com/art/Android-18-Z2-605129010
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on April 26, 2016, 11:33:21 pm
Very cool. It reminds of Chamat's 18, but more refined.
These are pretty old, from the beginning of the year, Balthazar and Omega can verify that:

(http://orig02.deviantart.net/f882/f/2015/180/1/9/a18_minisheet_by_chamat-d8z737b.png)
(http://orig04.deviantart.net/cfe6/f/2015/180/c/4/a18_projectile_by_chamat-d8z73ay.gif)

I don't have plans to make it a project yet since I have another Z2 char as a wip (slow but steady, you can guess who it is), I prefer to don't do it alone and I must focus in my commissions.

I love to know that she is a char in DBZEB, I always used her in SSW, I'll save money to buy that game and even if the characters' arsenal and animations can be better that game is what I always wanted.

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on April 27, 2016, 10:51:54 am
In fact NicotineFist used his (Chamat's) as a base for his new sprite.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GangsterPancake on May 10, 2016, 03:42:33 pm
SSJ4 Vegeta

(http://s32.postimg.org/trx8w8rtd/standing.png) (http://postimage.org/)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on May 10, 2016, 04:35:33 pm
Small nitpick, feel free to ignore:

(http://i.imgur.com/GqLc8UR.gif)

Overall, that's a great edit, love how the rest of the hair came out. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: GangsterPancake on May 10, 2016, 07:42:10 pm
Thanks for the critique!!
This will really help me become a better spriter
I am really considering making a project outta this :D
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Loupil on May 11, 2016, 01:09:26 pm
Went through hell in order to create a stance for that guy...
obviously failed to save it

(http://orig14.deviantart.net/f271/f/2016/132/3/1/trunks10_by_loupil-da275kn.jpg)

I wish i could die  right now :'(
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on May 11, 2016, 01:45:34 pm
SNES DBZ2 maybe a good stance to use?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 12, 2016, 03:22:46 pm
God-Ki Monaka, strongest in Universe 7! (or maybe it's just an outfit?)
(http://i.imgur.com/fKlLEx8.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on May 12, 2016, 03:41:31 pm
:XD:

It looks great, love how you captured his frail looking physique.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on May 12, 2016, 04:43:23 pm
Nice :D! Been waiting for this!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on May 12, 2016, 04:52:39 pm
He's too big. ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on May 12, 2016, 05:06:24 pm
He's too big. ;)

(http://images.en.yibada.com/data/thumbs/full/98935/685/0/0/0/dragon-ball-super-episode-42-preview-trailer-spoilers-the-chaotic-victory-party-a-showdown-at-last-monaka-vs-son-goku.jpg)

perfectly sized.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on May 12, 2016, 05:08:07 pm
I watched the episode, I was joking.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 12, 2016, 05:12:06 pm
I watched the episode, I was joking.
Yeah, typically Monaka is tiny. But he's tapped into that new Ki. ;P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Niitris on May 12, 2016, 05:31:24 pm
heh

Looks great :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on May 12, 2016, 05:33:18 pm
He changed size in order to fight Goku, its an ability of his you dummies! :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on May 12, 2016, 06:23:21 pm
We need Monaka as a character! It's amazing, Barker. It made me laugh :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Zo_Warudo on May 12, 2016, 09:59:32 pm
April fools char of 2017 perhaps? Lol but in all seriousness, fantastic Monaka sprite Barker.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HadeS on May 12, 2016, 10:20:03 pm
That was exactly my first thought :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on May 12, 2016, 10:33:51 pm
Haha thanks guys. :) Yeah that would be fun to do! Not on my list as of now, though.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on May 21, 2016, 07:18:21 am
Here's a quick little edit i made of SSJ Goku to make him look like his DBS appearance
(http://i.imgur.com/lJ3Bo2x.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Djoul on May 29, 2016, 01:55:10 pm
Sometimes I miss with lr and dragon ball Z :)

It's based on the Super Buu from Barker.
(http://orig03.deviantart.net/fc87/f/2016/150/6/a/sprite_kid_buu_by_drjackal38-da4bbth.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on May 29, 2016, 04:39:22 pm
That's pretty decent, but I don't get where the lightsource for the pants is coming from.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Djoul on May 29, 2016, 05:12:25 pm
Hmmm you are right, to be honest I was thinking to put the shadow differently :D (on the left leg)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on June 25, 2016, 07:54:46 pm
(https://65.media.tumblr.com/a81edabdaef3f9b8eaa29377fd75d8ae/tumblr_o9c9pq7iqz1ubjc29o1_100.png)
(https://67.media.tumblr.com/97331ea8cd2a78331cf5af2ef75e0b14/tumblr_o9c9pq7iqz1ubjc29o2_400.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on June 25, 2016, 08:19:24 pm
Viewers right arm looks way too long compared to his legs and other arm, but besides that it's perfect <3
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: likiji123 on June 26, 2016, 02:39:11 am
That gohan makes me want teen gohan in the game so badddd!!
Great job Karasai

EDIT: I made a nappa portrait for funzies
(http://i.imgur.com/fo5zwzM.png)(http://i.imgur.com/Sr6kZq0.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Yoshin222 on June 27, 2016, 09:47:58 pm
Wanted to give this style a wirl! And the lineart for this sprite was too good not to convert it. It saddens me, i don't think the dude came back to it :(
(https://images-1.discordapp.net/.eJwNx1EKwyAMANC7eABjNGrX24i1Vmgb0QwGY3df39_7qvc41aoOkT5XgK3NzGPTU3ikWnRlrmdJvU2d-YIkkvJxlVsmIJEjF5cQ7GK8N4SAr2ii82SfkAsYEfb2sbrfVf3-mtIhNQ.H6KGJLO8OSI7dog-eIrU0J0dyCE.png?width=400&height=180)
Hope it went well!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: majaxel on August 05, 2016, 05:02:29 am
(http://i1377.photobucket.com/albums/ah62/lol172/SHOWCASE_zpsxpqjjsgy.png)
Demigra Z2. My first real crack at the Z2 style. I might make a project out of it, IDK, maybe you could message me if you want to make this a thing  :neutral:


i think its a nice first try bro i liked it, id love to join your project
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LightScarecrow on August 15, 2016, 03:32:00 am
A bit late to the party, but here is my attempt.
It is a edit of Freeza turning him into Frost. It was really fun to make and I made it quite quickly, but it looks nice.
It has exactly the same height and width of Freeza, but here is a big version for better inspection. (http://orig00.deviantart.net/88d9/f/2016/227/5/d/gigantic_frost___db_super___hyper_dragon_ball_z_by_lightscarecrow-dae2601.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: majaxel on August 20, 2016, 08:51:02 am
So Im attempting   to start my own Cac Z2 project?  but i need help with fully developing him as for big animations intros things like that im nowhere near that as of yet its my first time making a mugen character in general i have an idea for the basic walk and stance animations , but i cant draw for the life of me.

but as for right now im just attempting to see if anyone can help me start things off with a in game character portrait preferably the same half face style  it was designed by balthazar himself here is a look so everyone can see hoping i can get this done first then move on to the actual animation

(https://pbs.twimg.com/media/CpEKzcuVIAEaTRp.jpg)

(http://www.aniroleplay.com/photos/12/10/s_2183303017741360652.png)

(http://i1098.photobucket.com/albums/g371/spazz4zz/12319677_535614826603106_1658102483_n_zpsxviau6a4.jpg)

---POST MERGE---

A bit late to the party, but here is my attempt.
It is a edit of Freeza turning him into Frost. It was really fun to make and I made it quite quickly, but it looks nice.
It has exactly the same height and width of Freeza, but here is a big version for better inspection.
Spoiler, click to toggle visibilty

bro that edit is wicked after seeing the black goku one i was hoping someone would do frost i hope it will be  available for download  soon
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on August 20, 2016, 11:35:08 am
Don't double/triple post.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: LightScarecrow on August 21, 2016, 07:18:09 am
Spoiler, click to toggle visibilty

I could try to make it into a alternate .sff similar to what they did to the Shirtless Gohan. I'd need help though, since I know bullocks about configs on Mugen. I'd have to fix the color separation, edit all the animations and then create a alternate file. But that really depends if someone is willing to help me, since I can't do so alone.
Title: Z2 Practice
Post by: Yoshin222 on September 19, 2016, 01:33:27 am
My first try at Z2. Not sure how accurate it is ^^'
(http://orig03.deviantart.net/f431/f/2016/238/8/6/dudestanceprocess6_by_yoshin222-dafcuaw.png)

Now, i have studied all the character sprites in Hyper DBZ, and i can say i love the style. This is what i have found out, and for these examples, i shall use Goku and Vegeta, as, well, who else? These are just a few things i've picked up while analysing the style, if any of the creators of the style see this, please by all means prove me wrong. I've improved massively as an analytical thinker this past year, and can say with relative certainty i know what i'm talking about, but i do of course completely accept i could be wrong about any of these, maybe even all of them

10 COLOR USEAGE

This area is actually relatively simple, major details (i.e skin, suit, boots, gloves, etc) have five colors, one for the lightsource, the next for anti aliasing and less strongly lit areas, the third for dark areas, and the last 2 mainly used for the linework. Minor/less important details (hair, belts, tassles, wrist bands, etc) never breach 5, having 4 colors at most, and most commonly 3.

2) OUTLINES

Now, this is my major problem. Using Goku and Vegeta as examples, for the most part, outlining is fairly consistent, lines being broken incredibly rarely, and i couldn't find an example with Vegeta. However there are many frames that Goku possesses where they not only break, but the sprite seems more CVS-ish than Z2. Granted this doesn't happen too often, and i can only assume his was done due to the positions required, and if thats the case, cool, i understand that. It just felt really jarring to me

3) PROPORTIONS/ANATOMY

Feel like clumping these things together would just save time, and they all directly relate to one another so i feel it only appropriate. Proportionally, characters are very cartoony, having exaggerated hands, feet and heads. Very akin to say SF3, but i feel the exaggeration has been amped up to 11 with this style, and i personally rather like that. Anatomically, everyone seems to clearly be based of the same kind of anatomy found in Akira Toriyamas art of DBZ, Characters have impossibly defined arms, very strong, pointed expressions, another aspect i personally enjoy.

4) ANIMATION STYLE

The animation style feels very reminiscent of SF3, containing hundreds of frames, utilising the 12 principles of animation (squash and stretch, timing, secondary animation, etc) to great effect. My personal favourite examples being with Vegeta, some frames of his headbutt remind me of Seans for HP and Makotos forward throw, Sean for the action, Makoto for the similar looking stretch

Anyway, these are just my observations? Did i nail it, or am i completely wrong? I'd appreciate feedback, also for the sptite as well
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 19, 2016, 02:27:20 am
I merged your topic here. You can discuss about the style here, without making another topic.

Why did you write "10 COLOR USEAGE" if then you go and explain that each area has 5 colours at most?
Ah, wait. You meant "1) COLOR USAGE", right?
Nevermind then.

The outlines are usually never broken and the lightest colour is almost never used on them. I mean, I don't recall a case where they are.


About the sprite, I don't understand why his forearm and wrist are so big; and what are those muscle lines? There shouldn't be any.
His front leg has its calf defined with a dark colour, why is that? The leg looks fat and the yellow lower part of the dress is a bit flat.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on September 19, 2016, 02:05:43 pm
You're not that far off from the style, but his skull feels rather small for the Z2 style. The contrast on the black parts of his outfit feels rather low, and the tone for the yellow robe feels rather dull, in which I recommend that you hue shift the yellow shading towards another tone like orange, in order to make it more vibrant. Both the shading and shape on the lower part of his robe feel way too linear.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Iced on September 19, 2016, 05:36:50 pm
Quote
2) OUTLINES

Now, this is my major problem. Using Goku and Vegeta as examples, for the most part, outlining is fairly consistent, lines being broken incredibly rarely, and i couldn't find an example with Vegeta. However there are many frames that Goku possesses where they not only break, but the sprite seems more CVS-ish than Z2. Granted this doesn't happen too often, and i can only assume his was done due to the positions required, and if thats the case, cool, i understand that. It just felt really jarring to me

Goku is like five years old, the style has evolved over time.
Vegeta was fully redone not that long ago for comparison.
Piccolo sprites are monstrously defined, and all the characters since have been more interesting even.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on September 24, 2016, 12:24:02 am
i feel like you're focusing a bit too much on the technical side of things and not focusing too much on the biggest concern: does the sprite both look good AND blend in with the z2 cast in general? because I get that you like studying the technical standpoints, i did too, but it hindered me because I stopped worrying about the most important subject: does, the sprite, look, GOOD?

it's not only for this z2 style either, i've noticed it with the other styles you like to emulate
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on September 24, 2016, 12:32:44 am
Rolento said:
While it's good to be as technically correct as possible, the sprite's appearance is the final decider. To paraphrase some advice I've gotten in the past, if something is correct but looks wrong, then it's wrong. If something isn't quite right but it looks good, then it's good.

When I started to apply this, my life became easier.

Stop focusing all your energy on the technicalities, Yoshin.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Barker on September 24, 2016, 02:26:42 am
These two get it! ^^^ ;) Have fun with your sprites and they will naturally look better. Probably.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Saint on September 24, 2016, 02:42:08 am
i feel like you're focusing a bit too much on the technical side of things and not focusing too much on the biggest concern: does the sprite both look good AND blend in with the z2 cast in general? because I get that you like studying the technical standpoints, i did too, but it hindered me because I stopped worrying about the most important subject: does, the sprite, look, GOOD?

Walruslui speaking truth man.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on September 24, 2016, 06:30:59 am
here, i made a few subtle, but important fixes

(http://i.imgur.com/72wBX1D.png)

the problem with trying to "study" the z2 style is that it's always evolving, there is no definitive, concrete look yet because you can see that with each character the style improves even more. jump from goku to piccolo and you could see what i mean.

i didn't even think about what technicalities there was regarding the style when i edited your stuff, i looked at piccolo for reference yes but i didn't try to dissect every little detail, that's overthinking the entire process, i simply edited it to a point where I thought it looks good.

you can say all you want about limits or colors or technical stuff and whatnot, but at the end of the day you should always just make your sprite look good.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Saint on September 24, 2016, 06:08:52 pm
i didn't  know u sprite!  do you have a collection of your sprites or where u host them?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on September 24, 2016, 08:17:30 pm
He has one: http://mugenguild.com/forum/topics/walrusluis-commissions-single-sprites-only-172373.0.html
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Walruslui on September 24, 2016, 08:27:57 pm
yeah, but i'm not active in that and haven't been for awhile! thanks for reminding me i have one alex, i finally posted that i have been busy for the past 2 months which is why i haven't posted anything at all lol
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Yoshin222 on September 25, 2016, 10:02:32 pm
Ok tried being more chill with the sprite this time round
(http://orig14.deviantart.net/52bc/f/2016/269/8/6/dudestancerevamp_by_yoshin222-daiz8im.png)
(http://orig07.deviantart.net/69ad/f/2016/269/4/3/dudestancerevamp2_by_yoshin222-daiz8iz.png)
Hope it has improved. Thank you for the feedback
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on October 02, 2016, 12:03:35 pm
It looks like you boys are studying my oldest Z2 sprites, but the style has quite evolved over the years.
If you're serious about doing a full character in the Z2 style, it'd better be up to scratch!
So here's a current Balthazar take on this bloke. Feel free to use it as you please.

(http://i.imgur.com/GVUHSMX.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Yoshin222 on October 02, 2016, 02:18:55 pm
This edit has made me think about this style in a greatly different way. I sincerely thank you for it
I decided to use this as a reference and redo him again
(http://orig07.deviantart.net/aa82/f/2016/276/6/0/alex_0_0_by_yoshin222-dajpzgt.png)
Before anyone says, yes i just edited Balts legs. They were perfect, changing them wouldn't help anything much. I edited the upper body hugely to better fit the style, and i hope i succeeded. I still have a lot to learn about this style, but i really do appreciate the edit :)
Does this still fit with the style? If not please tell me whats wrong
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on October 02, 2016, 02:27:17 pm
I edited the upper body hugely to better fit the style
But if Balthazar himself edited it to make it fit the style...
He already fixed it for you, but you made it look worse.

You didn't just edit what he did to the legs, you also went back to the old sprite, pasted them in your old sprite and finished it when there was no need.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on October 02, 2016, 03:33:54 pm
Yea, honestly, everything just looks worse.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on October 03, 2016, 03:21:05 am
It really makes me wonder... if you decided upon using parts from Balth's sprite, why didn't you just straight up use his whole sprite? What you did was just plain unneeded and makes no improvements upon his edit whatsoever.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: zero de armentis on October 10, 2016, 10:49:42 pm
dragon ball super
only for see what happen...
(http://orig05.deviantart.net/919f/f/2016/284/c/6/zamasu__z2__animations_in_the_information__by_armentis-dakobv3.png)  (http://orig05.deviantart.net/919f/f/2016/284/c/6/zamasu__z2__animations_in_the_information__by_armentis-dakobv3.png)

some edits and prove the functionality of some programas
BLACK STAND(http://orig08.deviantart.net/a553/f/2016/267/d/b/black_goku__two_animations_in_the_information___by_armentis-dahudte.gif)
KI BLAST (http://i.imgur.com/8h27kQL.gif)KI RAFAGA (http://i.imgur.com/k8uRy9C.gif)

PSYCHO MOVE (http://i.imgur.com/uQf3Lx0.gif)EX MODE PSYCHO MOVE (http://i.imgur.com/PvwIBJm.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Yoshin222 on October 10, 2016, 11:18:05 pm
I resized and redrew this, but this was based on a sprite by BizaroToro

(http://orig03.deviantart.net/fff2/f/2016/280/1/a/z2_broly_pallete_by_yoshin222-dak79m4.png)
Original pallete
(http://orig13.deviantart.net/6512/f/2016/280/9/5/z2_broly_pallete2_by_yoshin222-dak79mv.png)
CPS3
(http://orig03.deviantart.net/c2af/f/2016/280/e/4/z2_broly_display_by_yoshin222-dak7a6r.png)
Custom Pallete

As to why i edited the sprite, it in all honesty was to help me get a better grip on the style and how it works. I feel if i could edit the sprite but still make it click with the style, then i would be heading in the right direction. Evidently i could not, so i went back to the drawing board on that one.
PS: If i can be honest, i disliked the upper body Balt made. His arm seemed too skinny (to me anyway so take that as you will) and he seemed too hunched for what i was going for. I still sincerely appreciate it, as it has taught me a lot, but i just thought i'd be honest
PSS(Sorry XD): Motor and August, no offence, but what was the point in either of your posts? It contributed little. Motor less so for it did make me think about things, but August was entirely unnecessary. Tbh Motor to answer your question, i've just always felt weird about straight up using something someone else has made. I know my edits weren't good/worth much but its just been a thing with me. I understand its dumb
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Saint on October 10, 2016, 11:38:46 pm
not bad, still wish it looked like Die-pods sketch of broly, then edited by balth. Gj BizaroToro on sprite
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on October 11, 2016, 07:12:07 pm
armentis, I tried to fix your Zamasu sprite. Here it is:
(http://orig15.deviantart.net/9cda/f/2016/285/2/9/zamasu_edit_by_god_of_death_alex-dakrja6.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 11, 2016, 07:15:24 pm
Now that is definitely Zamasu, good job.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on October 11, 2016, 11:18:11 pm
Height fix:
(http://orig11.deviantart.net/153f/f/2016/285/1/6/zamasu_edit_by_god_of_death_alex-dakrja6.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: MotorRoach on October 12, 2016, 12:56:36 am
PSS(Sorry XD): Motor and August, no offence, but what was the point in either of your posts?

To tell you what to NOT do. That was the point of the post. Every other bit of critique had already been said before that, and some times people need to be told when to stop.

Besides, there's nothing wrong about using someone's work as a base if not only the work they made was done in the purpose of fixing your work, but it also serves as a good base for you in terms of animation and reference.

@zero de armentis: I'm very curious to know what program you're using, because your animations look unusually jumpy, and that's a pretty bad thing.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Just No Point on October 12, 2016, 05:53:28 am
Can one of you guys edit and clean up the frame in this gif with smears? Balthazar got fed up with it and I'd like to use it cause it's intense

(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_clone_activation.gif)
Thanks in advance!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Yoshin222 on October 13, 2016, 01:06:10 am
Thats pretty cool dude
and ☺Saint if i can be honest i found that sprite to be, well, kinda messy ^^' not to offend Balt at all. Besides, i thought it would be a better exercise for me to redraw Broly using details from games, anime, official art, etc. I feel its helped me improve somewhat.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: XGargoyle on October 15, 2016, 09:34:57 pm
From time to time it's good to remember how Balthazar' skills have improved throughout years of practice:
(http://oi58.tinypic.com/2pr9rmb.jpg)

People beginning their spriting career shouldn't expect to become the next Balthazar in one day after doing a couple of sprites, so critics should also be soft on their comments, keeping into perspective Balthazar's own evolution.

The above picture is a clear example on how hard work results in great sprites. If your sprites nowadays look like Balthazar's first attempts, you are certain that with some practice and hard work, you guys could also achieve the same quality.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 16, 2016, 12:11:51 am


I'll give it a shot. It'll take a while but it will be worth the wait. @Just No Point:
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 16, 2016, 05:51:34 pm
(http://imgur.com/JsWLAzI.gif)

Am I on the right track so far?
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on October 16, 2016, 09:02:41 pm
I'd say so, yeah ;)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 16, 2016, 09:03:50 pm
Great! Will finish it soon, fam. :)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 20, 2016, 02:58:26 am
Mind if I bounce the ball back to you @Balthazar: and @Just No Point: ?

(http://imgur.com/SN5zizn.png)

I managed to do the first two frames, but the third one's beyond me.

Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Just No Point on October 20, 2016, 03:24:22 am
I'll let Balthazar give a reply. Maybe it's at a stage he wouldn't mind picking it up or maybe he can give pointers. The smudge crap was why he gave up too :P
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on October 20, 2016, 08:45:37 am
 :pokerface:
Alright thanks, I'll wrap up that last sprite myself.

*edit
done. Man I really think you could and should have finished it yourself, you already did all the hard work!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Ho-Oh's Apprentice on October 20, 2016, 09:14:12 pm
I'm really sorry man, some parts of that sprite were beyond my ability, like his pants. I could have done the rest but I have a couple of commissions and some projects and I wanted to revisit them, so I kinda ran out of time.

Glad I was of some help tho. Can't wait to see him all wrapped up!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on October 21, 2016, 05:26:06 am
(https://67.media.tumblr.com/6ae67f5b3f29417c9e92bb0239a0b115/tumblr_ofdo6fHVfw1ubjc29o1_1280.png)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on October 21, 2016, 08:56:40 am
I already finished the frames myself yesterday, Karasai :gonk: Maybe I should have posted them to drive that point home.
Well at least you got in some pants shading practice I guess!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Karasai on October 21, 2016, 10:32:38 pm
aha, did i do well at imitating your shading style? It was fun either way.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Balthazar on October 22, 2016, 09:47:40 am
I suppose it kinda matches up. See for yourself:
(http://i.imgur.com/5uH982I.gif)
I'm B, you're K.
I did overlit some parts. I kinda rushed it thb.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on October 27, 2016, 04:38:35 am
Does anyone remember this?
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%2002_zps5utsh0k9.gif~original)
I had a lot on my plate at the time so I got Barker to animate it for me. He did a radical job and ended up with this.
(http://img.photobucket.com/albums/v327/AlphaProto/pPHzGJY_zpsghtw3726.gif~original)
I adjusted the ears, face, and some colors. This is what I got.
(http://img.photobucket.com/albums/v327/AlphaProto/neko%20walk_zpsgvwzn313.gif~original)
Nekokamehameha WIP 02
(http://orig15.deviantart.net/d733/f/2016/301/7/1/neko_kamehameha_wip_02_by_jaredjlee-damhftv.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: HQ on October 27, 2016, 11:01:34 am
Some improvement ideas:
- Arms and Legs always swing the opposite way
- The head motion doesn't make sense (check frame 1 - 2 - 3/ Frame 2 is not an inbetween of 1 & 3)
- In frame 2 the back arm shouldn't be seen
- He should be tallest in Frame 3
- The headtwist towards the viewer is too much imo
- His belly should bounce
- His shoes are always a straight line on the bottom (change that to curves - think how you move you foot while walking) when you place your foot on the ground making a step you land with your heel first.

I have very few freetime these days, so here's a VERY VERY quick thing to show some of the feedback I gave
(http://i.imgur.com/LC1Z4R1.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AlexSin on October 27, 2016, 12:08:05 pm
Some improvement ideas:
- Arms and Legs always swing the opposite way
- The head motion doesn't make sense (check frame 1 - 2 - 3/ Frame 2 is not an inbetween of 1 & 3)

About these:
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z%20forward%20walk%2002_zps5utsh0k9.gif~original)
That was too thin so made the body wider.
Just now I've noticed he moves his left arm while moving his left leg (and the same goes for his right part). The proportions are spot on.
I based the walk on this animation I found.
Spoiler, click to toggle visibilty
I thought it fit the personality of the character so I copied it frame by frame. I wanted him to do a care free strut since he is a character from a gag manga.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on October 27, 2016, 12:24:01 pm
Some improvement ideas:
- Arms and Legs always swing the opposite way
- The head motion doesn't make sense (check frame 1 - 2 - 3/ Frame 2 is not an inbetween of 1 & 3)
- In frame 2 the back arm shouldn't be seen
- He should be tallest in Frame 3
- The headtwist towards the viewer is too much imo
- His belly should bounce
- His shoes are always a straight line on the bottom (change that to curves - think how you move you foot while walking) when you place your foot on the ground making a step you land with your heel first.

I have very few freetime these days, so here's a VERY VERY quick thing to show some of the feedback I gave
(http://i.imgur.com/LC1Z4R1.gif)

Thank you for taking the time to help me out.
I was really stubborn when I was told to make the arms move opposite to the legs, but seeing how it looks I have to admit it looks better.
I may take the head turn away, and replace it with a head nod.
(http://orig00.deviantart.net/fcd1/f/2016/301/a/e/neko_walk_04_by_jaredjlee-damhiar.gif)
------------------------------------------------
(http://orig04.deviantart.net/f443/f/2016/301/0/b/neko_walk_06_by_jaredjlee-damixru.gif)
 NEKO PUNCH 01
(http://orig13.deviantart.net/76d9/f/2016/301/1/c/neko_punch_01_by_jaredjlee-damjicn.gif)
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: AugustAPC on October 28, 2016, 06:59:04 pm
Neko fist bump!
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Daeron on October 28, 2016, 07:26:24 pm
Great looking Neko Majin!
Althou the head its a bit small for my taste

Ref:
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on November 01, 2016, 03:30:21 am
I am not expert on the style, but I like it zero de armentis.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Smurfyeah on November 17, 2016, 03:50:27 am
i change the size again jeje
(http://i.imgur.com/xJlxYOp.png)

and thanks alpha

Looks familiar...
(http://orig05.deviantart.net/0185/f/2016/321/9/4/tienshinhan_by_smurfyeah-dalyxew.gif)

Sigh well I guess I should start posting this stuff here. Been long enough.

(http://orig09.deviantart.net/4171/f/2016/260/1/c/chi_chi_stance_animation_by_smurfyeah-da9h5nk.gif)(http://orig01.deviantart.net/d1fc/f/2016/276/d/0/d048587b64dc372016b9bd8b60b96b9a-dajriht.gif)(http://orig13.deviantart.net/f817/f/2016/269/a/e/chi_chi___stance_to_crouch_by_smurfyeah-daizsqi.gif)(http://orig15.deviantart.net/540a/f/2016/283/4/d/4d183554badab87539865def5bacb51c-dakire8.gif)
(http://orig03.deviantart.net/e11b/f/2016/321/e/4/chi_chi_block_by_smurfyeah-daorpjp.gif) Almost done with her block.
(http://orig13.deviantart.net/aa8b/f/2016/262/b/5/standing___lp_by_smurfyeah-dai4jcm.gif)Not a big fan of the jab. I'll be redoing this one soon. Currently working on completing Walking, Jumping, and Standing MK Animations. 
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on November 17, 2016, 04:00:58 am
That's enough for a sprite project! Oh boy! I hope you're back to work on Chi Chi! These are beautiful!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Smurfyeah on November 17, 2016, 04:16:21 am
That's enough for a sprite project! Oh boy! I hope you're back to work on Chi Chi! These are beautiful!

Thanks! Yeah, I'm definitely back to working on Chi-Chi. Just had MORE than a few life set backs. Guess it was all a blessing in disguise as it allowed me time to re-evaluate how I was approaching the project. 
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on November 17, 2016, 05:47:23 am
I just love love looking at your Chichi Smurfyeah!
Your animation is very good, and your attacks are well thought out.

Neko Walk 07
(http://orig14.deviantart.net/fad8/f/2016/321/3/5/neko_walk_07_by_jaredjlee-daos316.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on November 18, 2016, 01:08:12 am
Thanks! Yeah, I'm definitely back to working on Chi-Chi. Just had MORE than a few life set backs. Guess it was all a blessing in disguise as it allowed me time to re-evaluate how I was approaching the project. 

Psyched to see you back on the project. She looks amazing. Would love to see a sprite project thread so I can follow her progression.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 22, 2016, 06:13:48 pm
The work on Chichi is really amazing !

Just a quick animation of kid buu I did for fun. (yes I know for the 2 pink pixels :P)

(http://img11.hostingpics.net/pics/903837kidbuugif.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on November 22, 2016, 06:18:14 pm
I love it! He truly feels like Kid Buu :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 22, 2016, 06:21:32 pm
Kick animation?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on November 22, 2016, 06:23:53 pm
Looks like an intro. Guess it could be a counter of some kind. Make a full character so I can code Kid Buu!!!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LoganMugenStuffs on November 23, 2016, 07:29:13 am
Who deleted my post?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on November 23, 2016, 09:19:30 am
Idk but it wasn't even attempting to be Z2 anyway
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LoganMugenStuffs on November 23, 2016, 03:36:29 pm
Idk but it wasn't even attempting to be Z2 anyway

It's just a sketch. you can shade it if you want!

http://loganthekids.deviantart.com/art/SSJ-Jules-Z2-Sketch-646970547\
Here's a sketch on deviantart
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on November 23, 2016, 04:54:34 pm
No. Dont ask people to shade in stuff for you its rude.

And also, if it was just a "sketch" then it doesnt belong in a theme thread at all.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 23, 2016, 04:57:37 pm
Looks like an intro. Guess it could be a counter of some kind.
[/quote]
Yeah actually when I did this animation I was thinking to do an intro, the moves should be complete with jump frames.

Make a full character so I can code Kid Buu!!!
The idea is not ininteresting but it wouldn't be really reasonable. :D

An other shot :
(http://img4.hostingpics.net/pics/264441kidbuuLR.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on November 23, 2016, 05:01:51 pm
It's reasonable! You sprite Kid Buu I give you HDBZ Kid Buu! :P

Nah, I know, it's a huge undertaking. But I love what I'm seeing!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on November 23, 2016, 05:03:27 pm
Precisely, threads like this as ive learned are for finished or in progress sprites, where some work has been done. I notice you dont really intake any criticism and more just ignore it entrely, and that is a HUGE artistic detriment. You can't do that and improve, and you CERTAINLY can't ask others to do your work for you. You'll be better for it if you studied sprite styles more in depth
PS; The whole baby thing is reeeeeaally creepy imo
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 23, 2016, 05:22:12 pm
It's reasonable! You sprite Kid Buu I give you HDBZ Kid Buu! :P

Nah, I know, it's a huge undertaking. But I love what I'm seeing!
Well thank you for your comment, it's appreciate;) For the moment it's very funny for me to draw him. I will do others sprites for fun and keep the idea in mind
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 23, 2016, 05:40:49 pm
Yeah that Kid Buu is definitely top-notch, I wouldn't mind seeing more of that!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 23, 2016, 06:08:43 pm
Who deleted my post?

I moved it in the Finish-a-sprite thread. If you read the notification you received you would have known.
Look: http://mugenguild.com/forum/msg.2306310 ←This is not the Recycle Bin. This is the correct topic where your sketch should have been posted.

Post in the right topic next time.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 24, 2016, 05:32:22 pm
Yeah that Kid Buu is definitely top-notch, I wouldn't mind seeing more of that!

Thank you sir !

Here some new stuff

(http://img11.hostingpics.net/pics/415321buukid.png)

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on November 24, 2016, 05:37:41 pm
Just 300-400 more to go!!!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: S. Jetstream on November 24, 2016, 09:34:58 pm
(https://ugc.kn3.net/i/origin/http://25.media.tumblr.com/tumblr_lfqifcx6qY1qgq4hio1_r2_500.gif)
Yasss!!!!!!!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hephaistos31 on November 24, 2016, 10:22:49 pm
Djoul, come on take the job!! :)
It's great quality stuff, really. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on November 25, 2016, 03:39:41 am
The sprites look sick... but, and maybe this is just me... the shading doesn't look like it quite matches Z2. I see some overuse of the darkest shades and the "shiny" shade. The muscle definition seems a tad soft, too.

Again, I'm no authority on the style, just my two cents.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 25, 2016, 06:30:06 pm
His style is not Z2, in fact many shading choices and the use of a different light source, together with cases of pillow shading and banding, make it really different and not really fitting the style.

The concepts are good though, so props on that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 25, 2016, 10:34:06 pm
Thanks for the coms and the good feedbacks guys, AlexSin, maybe you can take my standing sprite and show me how the z2 style looks like. It would be helpfull to understand.

Good night!
(http://img11.hostingpics.net/pics/118007kidbuutroll.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 25, 2016, 11:08:07 pm
I think this may be the best example of current Z2 style anyone could ask for:

 :yippi:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Diepod on November 26, 2016, 01:17:30 am
Seeing you do the "rot sprite" bit is neat. I was taken a back at spriting over that sprite.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 26, 2016, 08:35:10 am
Glad to hear that, Diepod ;)

Edit > Preferences > General > Image Interpolation : Nearest Neighbour (preserve hard edges)
't was a game changer!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 26, 2016, 10:02:20 am
Thx for your video, I saw it on facebook, it's interesting.

I checked out several sprites of Barker this morning to study the style.

I change several things :
- More light source from above
- Less shading (the darkest one)
- More muscle definition (it's hard on Kid Buu, he is not super buu :P)

You have my first sprite on the left, Barker's super buu, and my new try.

(http://img4.hostingpics.net/pics/325388kidbuutest.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on November 26, 2016, 12:26:54 pm
Its a nice fixup, though i did some more tweaking
(http://i.imgur.com/RD4NXbd.gif)
Not sure if mine is more accurate, so take it with a grain of salt :sweatdrop:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 26, 2016, 02:36:47 pm
Thx for your try !
Hmmm to be honest I don't know, I think my version is more closed to the Super Buu's barker style. But several things are nice on your version, I will certainly do a "merge" later ;)

This morning I made a sprite of my favorite characters in DBZ. (with Cell)

(http://img4.hostingpics.net/pics/200292ginyu.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on November 26, 2016, 05:05:46 pm
You kept using the old Super Buu sprite; you should use the new one as a reference instead.
(http://i1066.photobucket.com/albums/u402/GodofDeath94/buu.png~original)
It might not change too much, but still, use the latest work as your reference.

I edited your Buu sprite:
(http://orig07.deviantart.net/8bef/f/2016/331/8/e/kid_buu_edit_by_god_of_death_alex-daprne0.gif)
It might not be accurate to the style, but at least the light source is now correct.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 26, 2016, 09:05:00 pm
Thx, Ok so if I understand well, your light come from above (left) ?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on November 26, 2016, 09:32:29 pm
Nah, the lightsource comes from directly above. The light simply curves around his body due to his anatomy
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on November 27, 2016, 01:33:29 pm
Ok ! So here the final version with AlexSin light source, I add a little more to increase muscule definition.
(http://img11.hostingpics.net/pics/389145kidbuufinal.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on November 27, 2016, 07:29:28 pm
 :toffgoi:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LoganMugenStuffs on November 29, 2016, 10:08:39 pm
I finished the sprite by using colors from other Z2 sprites
(https://4.bp.blogspot.com/-XCz_BUaRMGI/WD3uDkvCDRI/AAAAAAAABQI/u6E2naG6vTwp0uihsS8r5loewMU-gpQnQCLcB/s1600/SSJ%2BJules%2BZ2.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on November 30, 2016, 01:05:40 am
Wrong Shading
Wrong proportions
Right colors, completely wrong implementation
you get the rest. i hate to be 'that' guy but could you please either post in relevant topics o make your own? The Z2 part of the title isn't just there to look pretty, fheres an actual style to it. Of which if you've seen the sprites, havent even tried analysing
Please stop uploading these babies in these threads without at least trying to improve
Or better yet make like Kyle and kick fhe babies
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LoganMugenStuffs on November 30, 2016, 02:50:41 am
Wrong Shading
Wrong proportions
Right colors, completely wrong implementation
you get the rest. i hate to be 'that' guy but could you please either post in relevant topics o make your own? The Z2 part of the title isn't just there to look pretty, theres an actual style to it. Of which if you've seen the sprites, havent even tried analysing
Please stop uploading these babies in these threads without at least trying to improve
Or better yet make like Kyle and kick the babies

Jules is 7. And the sprite looks fine to me!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on November 30, 2016, 03:04:21 am
Jules is 7. And the sprite looks fine to me!

The sprite is not even remotely Z2 style, nor does it even remotely belong in this thread.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LoganMugenStuffs on November 30, 2016, 04:08:52 am
Jules is 7. And the sprite looks fine to me!

The sprite is not even remotely Z2 style, nor does it even remotely belong in this thread.


Ugh. Call alexsin to fix this sprite
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Orochi Gill on November 30, 2016, 04:49:49 am
No.

It's your sprite that you made and you decided to post, you're responsible for it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on November 30, 2016, 05:12:54 am
LoganMugenStuff please make you your own graphics thread and post your sprites there. You don't quite seem to understand the purpose of these style threads. And that's fine but it's only going to cause friction if you keep posting your sprites that don't even attempt the styles here. So just make a thread and ask if your Sprite is a good "style" if you still want to try.

Thank you
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on November 30, 2016, 05:16:43 am
http://imgur.com/a/GVuVi (forgot how to upload Gifs lol)

Decided to make cooler in a hopefully Z2 style Im using this picture as reference ofc :D
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on November 30, 2016, 05:21:26 am
Great start, now go complete it. :p
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on December 01, 2016, 12:55:44 am
(http://i67.tinypic.com/qo7n9k.png)

It was just Imgur thats why lol but uhh am i on the right track?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 01, 2016, 08:11:12 am
Not bad.

Well not trying to steal your thunder, but I made this yesterday. Might even help you out;
(http://i.imgur.com/bCZx5Zr.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on December 01, 2016, 11:03:21 am
Very nice sprite Balthazar, if I remember well you made a cooler in this position too no ?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on December 01, 2016, 04:14:45 pm
In that position, yes, but the shading isn't really Z2 style persee;
(http://orig02.deviantart.net/f0f3/f/2013/213/a/b/coolerfinalform_by_balthazar_sf3pal_by_balthazar321-d6g7icd.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on December 01, 2016, 04:35:19 pm
If a Cooler Z2 ever happens, then keep the delicious body and abs from that recent Cooler sprite you made. That's all I ask.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on December 01, 2016, 09:33:42 pm
Ugh. Call alexsin to fix this sprite

Heh, what?
1- Just because sometimes I want to help people doesn't mean I always help people;
2- if you say it like that, I'm even less inclined to fix your stuff.
3- At least try to work more on your sprites. Don't give up.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Saint on December 01, 2016, 10:02:16 pm
If a Cooler Z2 ever happens, then keep the delicious body and abs from that recent Cooler sprite you made. That's all I ask.

lol cooler rider
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on December 02, 2016, 03:14:40 am
Not bad.

Well not trying to steal your thunder, but I made this yesterday. Might even help you out;

lol I commented on the video (5ratsuper) Ill finish it up and post it here

EDIT: No ned for double post huehue

Process
Spoiler, click to toggle visibilty

Final
(http://i66.tinypic.com/2uii4x0.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 02, 2016, 06:35:11 pm
I edited one of Buus sprites and made Beerus. It's the first sprite i ever made so tell me what you think. :)
http://imgur.com/a/KXaDQ
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: walt on December 02, 2016, 09:05:17 pm
You mean this

(http://i.imgur.com/zK3WlgS.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 02, 2016, 09:15:27 pm
Yes
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on December 03, 2016, 12:44:11 pm
Before you worry too much about the shading - work on your models proportion and structure. Don't be afraid to rework those outlines and give your model more of its own design. For a first attempt it's good.

I'd suggest you do some tracing/line work, at least a few times a day, or as often as you can. You need a solid foundation before you build upon it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 03, 2016, 02:49:03 pm
Before you worry too much about the shading - work on your models proportion and structure. Don't be afraid to rework those outlines and give your model more of its own design. For a first attempt it's good.

I'd suggest you do some tracing/line work, at least a few times a day, or as often as you can. You need a solid foundation before you build upon it.

Thanks a lot, i did this sprite because i was bored, but now i feel like i'm actually gonna try and improve. I didn't use fighter factory or photoshop to make it - i used ms paint.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on December 03, 2016, 04:25:47 pm
I still do lol
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 03, 2016, 08:00:07 pm
I still do lol

Then we are gonna get along lol
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on December 04, 2016, 04:48:27 am
Got a bit of another request. I don't get off work till Tuesday so it'd be awesome if I had this waiting to save me some time

(http://justnopoint.com/hdbz/explod3617.gif)
Can anyone edit this to be more like Capcom/HDBZ explostions? Instead of the obvious SNK?

If not I'll try it myself when I get some time. Just trying to optimize my coding time if I can by putting graphic work on others again as usual :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on December 05, 2016, 09:56:36 am
Before you worry too much about the shading - work on your models proportion and structure. Don't be afraid to rework those outlines and give your model more of its own design. For a first attempt it's good.

I'd suggest you do some tracing/line work, at least a few times a day, or as often as you can. You need a solid foundation before you build upon it.

Thanks a lot, i did this sprite because i was bored, but now i feel like i'm actually gonna try and improve. I didn't use fighter factory or photoshop to make it - i used ms paint.
I know quite a few artists who still use ms paint to pull off some amazing animations, and Sprite work. So you're moving in the right direction, regardless. Work one step at a time.

Edit:
Two programs I like to use whenever I'm doing linework, or shading - I use either "Gimp" or "Graphic Gale" for pixel artwork. They're both extremely useful for starters who wanna get a nice edge. Try them out, and see how you like them..! :yes:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 05, 2016, 01:36:06 pm
Before you worry too much about the shading - work on your models proportion and structure. Don't be afraid to rework those outlines and give your model more of its own design. For a first attempt it's good.

I'd suggest you do some tracing/line work, at least a few times a day, or as often as you can. You need a solid foundation before you build upon it.

Thanks a lot, i did this sprite because i was bored, but now i feel like i'm actually gonna try and improve. I didn't use fighter factory or photoshop to make it - i used ms paint.
I know quite a few artists who still use ms paint to pull off some amazing animations, and Sprite work. So you're moving in the right direction, regardless. Work one step at a time.

Edit:
Two programs I like to use whenever I'm doing linework, or shading - I use either "Gimp" or "Graphic Gale" for pixel artwork. They're both extremely useful for starters who wanna get a nice edge. Try them out, and see how you like them..! :yes:

Alright, i downloaded them both, 'bout to try them out!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on December 05, 2016, 09:37:36 pm
Great! I'd love to see your improvements, as time passes..! I'm Glad to help.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 08, 2016, 06:13:28 pm
(http://i.imgur.com/BDz6Pcf.png)
Kira Yoshikage Z2...!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on December 08, 2016, 07:58:34 pm
(http://i.imgur.com/BDz6Pcf.png)
Kira Yoshikage Z2...!

I'm no expert, but I noticed tons of mistakes and things you can improve.
 1. Notice the outliner color. You used colors too dark for the edges. In his hair and tie, it's literally black. Don't do that, use a darker color similar to the one of what it's outlining.
 2. His feet and proportions look really bad too. Look at his arm, it almost look likes its plastic. You need to be careful when doing proportions, it's one of the most important things in the sprite.
 3. The sprite has almost no shading. Especially not Z2 shading. Look at his pants, face and arms. The shading comes from multiple directions ( forward, up and nowhere ) and it looks weird as hell.
If I can suggest you some things that will help you is using other sprites as reference to where you're going. When you're spriting, constantly check Balthazar's sprites ( in that position, I'd keep checking the poses of the Z Warriors while standing up, like Goku or Piccolo's Neck Snap animation ) for reference for the shading and overall appearance.
Just some things that you need to work on, spriting takes time and I suck as well at doing it. 
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on December 08, 2016, 08:10:18 pm
"Z2"

The sprite has no connection to Z2 style. Not the size, not the shading, not even the resolution. Pls post it somewhere else.

If you want to learn how to sprite open up tutorials like this one http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php (http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php), look at anatomy and other sprites :) Don't get demotivated and practice practice practice
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 08, 2016, 08:18:11 pm
(http://i.imgur.com/BDz6Pcf.png)
Kira Yoshikage Z2...!

I'm no expert, but I noticed tons of mistakes and things you can improve.
 1. Notice the outliner color. You used colors too dark for the edges. In his hair and tie, it's literally black. Don't do that, use a darker color similar to the one of what it's outlining.
 2. His feet and proportions look really bad too. Look at his arm, it almost look likes its plastic. You need to be careful when doing proportions, it's one of the most important things in the sprite.
 3. The sprite has almost no shading. Especially not Z2 shading. Look at his pants, face and arms. The shading comes from multiple directions ( forward, up and nowhere ) and it looks weird as hell.
If I can suggest you some things that will help you is using other sprites as reference to where you're going. When you're spriting, constantly check Balthazar's sprites ( in that position, I'd keep checking the poses of the Z Warriors while standing up, like Goku or Piccolo's Neck Snap animation ) for reference for the shading and overall appearance.
Just some things that you need to work on, spriting takes time and I suck as well at doing it. 

Oh! I didn't notice all those mistakes. I'll fix it when i get time - I sorta rushed this one. I made the legs longer on purpose if that's what you mean. As for the shading, i really dont know how to shade if the lightsource is right from above, i'll look at some of Balth's sprites so i can learn that.
"Z2"

The sprite has no connection to Z2 style. Not the size, not the shading, not even the resolution. Pls post it somewhere else.

If you want to learn how to sprite open up tutorials like this one http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php (http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php), look at anatomy and other sprites :) Don't get demotivated and practice practice practice

Yeah. I know. But im trying to learn the style and that's why i put it here. Im doing this as some sort of hobby for now and i got school so thats why i can't improve fast.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on December 08, 2016, 09:08:17 pm
Yeah. I know. But im trying to learn the style and that's why i put it here.

If it doesn't go with the style or even remotely look like it, then it shouldn't be here regardless.

A better idea is to make your own thread in the Graphics board. There you can put whatever you want (graphics-related) and get feedback for it.

These kinds of them threads are for more polished/finished works. Of course you have the occasional wip work but for the most part, its meant to showcase more finished works. And said works have to be very much in line with the theme, which yours isn't in this case.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 08, 2016, 09:13:37 pm
Ok then.  I'm fixing it right now. Hopefully it'll be alright.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on December 08, 2016, 09:46:26 pm
I thought Z2 Thread was only for DBZ sprites ^^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on December 08, 2016, 09:54:31 pm
Well, not necessarily. You just have to get the style right:

(http://orig02.deviantart.net/6af2/f/2014/245/5/8/strider_z2_by_sabockee-d7xlluj.png)(http://orig15.deviantart.net/58ff/f/2014/237/a/5/edit__haohmaru_z2_by_sabockee-d7vnn58.png)

(Both sprites made by Sabockee)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 08, 2016, 10:06:05 pm
I just gotta say, those two are REALLY COOL.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 09, 2016, 12:34:30 am
(http://i.imgur.com/Fsvz3Q0.png)

Better?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on December 09, 2016, 12:37:11 am
No.

It still suffers from the same problems that was described above, and it still looks nothing like Z2.

Also how about not ignoring this and actually do it:

make your own thread in the Graphics board. There you can put whatever you want (graphics-related) and get feedback for it.

EDIT: Also, have a look at what Yoshikage would look like in this style:

(http://i1307.photobucket.com/albums/s592/n93Barker/kira2_zpsjauxzw9i.png)

^ by Barker.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on December 09, 2016, 12:44:18 am
I don't think that sprite is Z2 style, Hatter ^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 09, 2016, 12:53:04 am
No.

It still suffers from the same problems that was described above, and it still looks nothing like Z2.

Also how about not ignoring this and actually do it:

make your own thread in the Graphics board. There you can put whatever you want (graphics-related) and get feedback for it.

EDIT: Also, have a look at what Yoshikage would look like in this style:

(http://i1307.photobucket.com/albums/s592/n93Barker/kira2_zpsjauxzw9i.png)

^ by Barker.


Yeah. Barker's sprite is what originally made me make the sprite. However this is what he would look like on the select screen, not during gameplay. I understand my sprite needs work but that's all i can do for now and i am only looking for feedback, i'm not expecting you to love it. As for my own thread - naw. I only do this as a time waster when i'm bored and if you don't want me to post here there's no reason for me to post at all. Don't take this as an insult though, i'm just saying what i think.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on December 09, 2016, 03:17:19 am
My bed is whispering sweet nothings in to my ears, so if curious as to why this is here, could i ask you to please look here? Thank you very much
http://yoshin222.deviantart.com/art/Hyper-Dragon-Ball-Z-My-version-of-Goku-650181799 (http://yoshin222.deviantart.com/art/Hyper-Dragon-Ball-Z-My-version-of-Goku-650181799)
(http://orig12.deviantart.net/03d2/f/2016/343/0/6/hyper_dragon_ball_z__my_version_of_goku_by_yoshin222-dar3nhj.png)
(http://orig08.deviantart.net/d1d5/f/2016/343/5/a/new2_by_yoshin222-dar3qcq.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on December 09, 2016, 04:25:30 am
My bed is whispering sweet nothings in to my ears, so if curious as to why this is here, could i ask you to please look here? Thank you very much
http://yoshin222.deviantart.com/art/Hyper-Dragon-Ball-Z-My-version-of-Goku-650181799 (http://yoshin222.deviantart.com/art/Hyper-Dragon-Ball-Z-My-version-of-Goku-650181799)
(http://orig12.deviantart.net/03d2/f/2016/343/0/6/hyper_dragon_ball_z__my_version_of_goku_by_yoshin222-dar3nhj.png)
(http://orig08.deviantart.net/d1d5/f/2016/343/5/a/new2_by_yoshin222-dar3qcq.png)


The hair is uber janky, the hair on the original was fine if not a little big.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on December 09, 2016, 04:34:26 am
Huskyninjaguy,
Take a quick look at this Jojo character I did:

(http://i.imgur.com/4EkFy3n.png)
While it isn't just Hol, my point stands, major alterations need to be made to  proportions, shading and overall style to fit the Z2 style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 09, 2016, 10:35:03 am
Huskyninjaguy,
Take a quick look at this Jojo character I did:

(http://i.imgur.com/4EkFy3n.png)
While it isn't just Hol, my point stands, major alterations need to be made to  proportions, shading and overall style to fit the Z2 style.

I see.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: SlenderMan on December 09, 2016, 04:23:47 pm
Akuma or Scorpion would look pretty awesome in this style
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on December 09, 2016, 05:39:23 pm
Akuma or Scorpion would look pretty awesome in this style


I'm pretty sure somebody already did them both.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on December 11, 2016, 08:55:53 pm
They actually didn't if I recall. I only ever saw someone do CvS Scorpion ( similar to Z2 ). Never saw anyone do Akuma or Scorpion...
Well, I may try to do them once I'm done with the one I'm doing now.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on December 25, 2016, 09:34:02 pm
(http://orig04.deviantart.net/8283/f/2016/360/7/3/no_18_by_armentis-dasys9z.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on December 29, 2016, 05:37:07 pm
Kinda weird how her legs animate INWARDS but everything else is on point.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on December 31, 2016, 12:09:58 am
Current
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20walk%203_zpsvpsdzha7.gif)
I am going for a walk like KOF's Bao. With the hair I was trying to add a wave movement like Remy's hair from 3rd Strike.
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20neutral%20jump_zps3hz16yik.gif)
This is a jump based on MVC Roll's jump. The timing needs work, but I like it.
(http://img.photobucket.com/albums/v327/AlphaProto/jump%20animation%20m%20test_zpsga2jxc7y.gif)
Someone made a move list for me. It's in the style of MVC3, but I think it can work with some modifications.
http://warriorsedge.deviantart.com/art/LMH-Movelists-Arale-Norimaki-653033046
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on January 02, 2017, 04:43:24 am
Damn! That looks solid just like 18. Seems like it was taken out of the game...
Arale could become a character. With these amazing sprites, I wouldn't mind giving some ideas I have in mind  ::)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on January 19, 2017, 07:43:35 pm
(http://imgur.com/y3gS8YV.gif)

Not done, might finish by tonight.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on January 19, 2017, 11:24:46 pm
(http://orig15.deviantart.net/e5fc/f/2017/019/c/8/_z2__kid_buu_by_yahyanass-daw04lj.png)

Spoiler, click to toggle visibilty

And done.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Huskyninjaguy on January 21, 2017, 01:38:51 am
Good stuff!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on January 29, 2017, 02:28:24 am
That Kid Buu looks SO SICK. I'd personally would use the colors of Super Buu Z2, but still, it looks so awesome.
Such awesome sprites in Z2 style... What if I make a contribution soon?  ::)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on February 09, 2017, 11:21:44 pm
Time for me to make my contribution for this. After months of being lazy, it's finally done. Jackie Chun Z2. Props to Daeron for the Roshi sprite I used as a base.
(http://orig00.deviantart.net/ffa0/f/2017/040/8/1/jackie_chun_z2_by_lightscarecrow-dayghaw.png)
Jackie would be an incredible character for HDBZ, if you ask me.
EDIT: Looking at it, the right foot ( viewer's perspective ) looks really weird. I know not how to fix it though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 12, 2017, 05:38:35 pm
Just thought i would post this somewhere: (http://i.imgur.com/bUQvnt5.png)
Title: (Z2 Inspired) Pikkon
Post by: Pixelqted on February 15, 2017, 02:26:41 am
I've been thinking about making pikkon in a z2 style for almost a year now, and i think i finally have an idea that is good enough to present.

"Profile Picture" (http://i.imgur.com/TKw7Kos.gif)

Full Sprite: (http://i.imgur.com/0zkNQW6.png)

Hopefully this fits the z2 style, and if not feel free to make any edits you see are necessary. And If you think I jumped into calling this a sprite project too soon, you're probably right. I purposely did it this way to get feedback sooner than later so huge problems don't have to be fixed later on after I start animating, like in the last z2 inspired project I made.
Title: Re: (Z2 Inspired) Pikkon
Post by: Jango on February 15, 2017, 03:09:06 am
I don't mean to be rude, but I think edits wouldn't cut it here. There's a lot going wrong here (ie: his back leg is almost straight while his front leg is bent, yet both are the same height).
Title: Re: (Z2 Inspired) Pikkon
Post by: Iced on February 15, 2017, 03:25:16 am
I think you should work on your anatomy and details before trying to undertake a full project.

(http://i.imgur.com/0zkNQW6.png)(http://network.mugenguild.com/balthazar/images_piccolo/picosk01.png)

The body is just not really shaped right.
Title: Re: (Z2 Inspired) Pikkon
Post by: Pixelqted on February 15, 2017, 03:56:03 am
(http://i.imgur.com/9Hff0RR.png) Is this Better? I tried to fix the pose and positioning of the legs. (I didn't really edit the torso because it didn't seem like you guys had any problems with it)
Title: Re: (Z2 Inspired) Pikkon
Post by: Iced on February 15, 2017, 03:30:46 pm
Not really all that better, copy paste it side by side with piccolo and try to see how the shading and body works.

I dunno why you are saying I said nothing of the torso, I said you needed to work on anatomy, that involves the whole thing my dude. Keep practicing, youll get results
Title: Re: (Z2 Inspired) Pikkon
Post by: KaijuNakamura on February 15, 2017, 04:09:34 pm
Maybe it would help to completely plot out his structure (like a stick man) so you can build everything else around that. But please keep at
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on February 15, 2017, 06:34:39 pm
@Pixelqted: I merged your topic here, in the Z2 sprite thread. Next time, if you just want to post a sprite in this style and get feedback from it, please post it here.
Actually I should have also merged your other topic in this thread, but I won't because it would make a mess.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 15, 2017, 10:40:03 pm
Thanks. Also, I have made a side by side comparison of the edit i just made next to goku z2:

(http://i.imgur.com/57ensZ2.png)


Pikkon by himself:
(http://i.imgur.com/7wFva6u.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on February 15, 2017, 10:46:03 pm
People are doing it on purpose, using one of the oldest versions of Goku.
I mean there's a gif with the latest version in the first post, how hard is it to use that as a reference? Or use Piccolo since it's even more up to date than Goku.

And now the image is fixed. I'll keep this post as a reminder to everyone though, use the sprites in the first post as a reference!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 19, 2017, 07:59:42 pm
Anybody want to finish this sprite off? I didn't know a good "pose" for the arms, and I didn't know if the sprite was good enough to start a project out of.

Beginning of Bergamo Z2: (http://i.imgur.com/5nDK9r0.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on February 21, 2017, 07:25:50 pm
Needs a lotta work and it's a character I'm not too intersted in but when I have the time to spare I could remake this sprite and just give it a new look, if you wish.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on February 21, 2017, 09:52:57 pm
He's like 70% legs right now, as his upper body feels way too short, and lacking a neck.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on February 21, 2017, 10:51:27 pm
Needs a lotta work and it's a character I'm not too intersted in but when I have the time to spare I could remake this sprite and just give it a new look, if you wish.

I'm going to be honest, that post is useless. It's devoid of any criticism or feedback that one can use to make a sprite better. You aren't pointing out anything by saying "Needs a lot of work", and you aren't necessarily helping him by following it up with "Let me tweak it for you and give it a new look if you wish". If you want to tell someone that something needs a lot of work, point out what actually needs to be worked on or fixed, because just telling someone those two things without at least attempting to point out something is like a low-key way of saying "your piece sucks".

I'm sure you had good intentions, but empty posts like this don't necessarily help anyone, and while attempting to help someone tweak/rework something is a kind gesture, at least point out to a person what should be tweaked/reworked and let them try their hand at it before making an offer of that kind.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 23, 2017, 12:20:55 am
Thanks for that, I really appreciate it. And I have done some tweaks to the sprite: (http://i.imgur.com/m1hIRKG.png)
I still don't know how i should pose the arms though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on February 25, 2017, 02:49:23 am

Because I didn't have the time or need to write, but OK, you want me to list? ( Also never said it sucked, his sprites for someone new are getting quite better, if you ask me.
 1. There are too little colors in the shading, like 3 for each color and the outlines are too dark.
 2. The boots have basically no shading.
 3. The tail is 1 solid color and a dark outline.
 4. His eye is 1 solid color.
 5. His pose, while looking a bit like a combat stance, doesn't quite make it for me, he should've his arms crossed and standing up straight, but thats just me. One could just go with the pose.
 6. Proportions are off, the body looks too small for the legs its in and if it were to have arms they'd be either gigantic or WAY too small due to trying to fit in with legs or torso.
That's just my 5 cents of looking at the sprite. Didn't download it to check it closely.
And while I do appreciate criticism, thats all things one should check by himself doing the sprite. I did a horrendous mistake in my Jackie Chun I'm going to fix soon and I found about it alone.
Couldn't see the tweak tho, so he may have changed some of these.
Also, he said that he wanted someone to finish the sprite, so is criticism really necessary?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on February 25, 2017, 06:45:12 am
His eye is 1 solid color.

...and what's exactly wrong with that?

His pose, while looking a bit like a combat stance, doesn't quite make it for me, he should've his arms crossed and standing up straight, but thats just me. One could just go with the pose.

This is the part where it just stops being feedback and it goes full on "oh, I see him standing up straight, so you should make him stand up straight, but that's just me!", which is not even useful.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 26, 2017, 06:40:22 pm

Because I didn't have the time or need to write, but OK, you want me to list? ( Also never said it sucked, his sprites for someone new are getting quite better, if you ask me.
 1. There are too little colors in the shading, like 3 for each color and the outlines are too dark.
 2. The boots have basically no shading.
 3. The tail is 1 solid color and a dark outline.
 4. His eye is 1 solid color.
 5. His pose, while looking a bit like a combat stance, doesn't quite make it for me, he should've his arms crossed and standing up straight, but thats just me. One could just go with the pose.
 6. Proportions are off, the body looks too small for the legs its in and if it were to have arms they'd be either gigantic or WAY too small due to trying to fit in with legs or torso.
That's just my 5 cents of looking at the sprite. Didn't download it to check it closely.
And while I do appreciate criticism, thats all things one should check by himself doing the sprite. I did a horrendous mistake in my Jackie Chun I'm going to fix soon and I found about it alone.
Couldn't see the tweak tho, so he may have changed some of these.
Also, he said that he wanted someone to finish the sprite, so is criticism really necessary?

I think I fixed most of those in the tweak, and also I didn't say I wanted someone to finish it off,  I wanted to know if anyone wanted to do it. I mean, I would gladly do it myself but I don't know how to position his arms in a way that would look good in hyper dbz while also avoiding using the same stance as an existing character.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on February 26, 2017, 07:14:22 pm
also I didn't say I wanted someone to finish it off,  I wanted to know if anyone wanted to do it. I mean, I would gladly do it myself but

no offense but you're quite literally contradicting yourself in the same sentence. what you're saying IS for someone else to finish it off
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on February 26, 2017, 09:53:44 pm
I'm sorry, but I don't see how that is contradicting myself. I was simply saying, "if you want to you can, if not don't bother." But using different words. Either way the offer is still up for anyone who wants to finish it, and if nobody wants to finish it I would appreciate suggestions for his arms.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on February 26, 2017, 10:11:33 pm
He's still 70% legs, and lacks a proper neck. Add to it that the abs don't feel like abs because of their square-ish shapes, the pectorals muscles not even looking like pectoral muscles (http://www.musclesused.com/wp-content/uploads/2012/08/Chest.jpg), and the lack of leg muscles after the patella; it's like his legs got cut off, it's not like he's squatting at all.

Maybe redo the sprite in a pose like this? (http://vignette1.wikia.nocookie.net/marvelvscapcom/images/c/ca/IronMan_breath.gif/revision/latest?cb=20080511214349)

Also, you should use refs when spriting, while giving the fundamentals some practice too. Because there's so much things off about his body that you might need some readings or such on anatomy and gesturing.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 01, 2017, 07:15:20 am
Hello everyone. So this is my first time on a forum & and it took me awhile to find where I can post anything Z2, or Balthazar, or Hyper DBZ, or Anything Mugen related in general. But thankfully I found the thread eh heh n_n;. Here is my OC for Hyper Dragon Ball Z Kairia (If this shows no image please forgive me I'm practically new to being apart of a forum and how crap works so.)  I remember making this character primarily because of this fan made game and out of inspireation as she's the second OC for DBZ that I've at least came up with for the series. I Actually stopped due to how long it took for me to make her character select portrait (Which I discontinued last year) based off of SSJ Goku's pants lol I'm sure you'll notice half the resemblance of that, or maybe not. And as of recently I've continued to actually make her into a character (Progress will be slow though) for starters I've given her a Idle (No animation yet which I'd be pretty bad at for a first timer)

(http://imgur.com/tDInXXA.gif)

EDIT:I'm not all that good at making this type of thing as I've done other individual short projects on photoshop (Most not related to DBZ) so if any of you want to lend me help or support I'd really appreciate it. (Not begging for it though)

EDIT:Had to go through so much trying to figure out how to post this image which you'll find I fixed in the next page LOL Sorry to anyone who didn't get to see the pic as soon as they read this post 'XD

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 01, 2017, 02:14:00 pm
You need to fix the image link, we can't see anything.

Upload the image to an image hosting site, like imgur, photobucket, deviantart; get the link of the image, after that copy it here and add the image tags.
Code:
[img]link of picture[/img]
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Odb718 on March 01, 2017, 03:26:59 pm
I was going to try and fix his link, but he has
Code:
[img]http://Kairia ZZ.gif[/img]
I've tried searching and filling in .com/ and a few other things but nothing's getting results. The closest thing I got was a Chinese website about movies.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 01, 2017, 03:35:13 pm
I usually fix the links myself if it is possible. It wasn't so I told him how to proceed.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on March 02, 2017, 12:54:30 am
@ZX2: Upload your sprite to an image hosting site, like Imgur. Then copy and put the image address between the image blocks, as told by Alex.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 02, 2017, 01:02:52 am
Last attempt
had to actually register on Imgur =_='

http://imgur.com/tDInXXA
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on March 02, 2017, 01:09:10 am
1. No it does not. Just upload the file to Imgur or whatever online image hosting service you prefer.

2. Don't double/triple/quadruple post. It takes away attention from threads that are featured on the Recent Posts section. You have the edit button if you need to change/add something to your posts.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on March 02, 2017, 01:18:43 am
you had forgotten the extension.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 02, 2017, 01:22:34 am
No jpeg files!
Use Png, bmp, gif files instead.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 02, 2017, 01:23:59 am
you're right thanks

(http://i.imgur.com/tDInXXA.gif)
http://imgur.com/tDInXXA

Btw the Idle is pretty much about half of a rough draft at least for the top, and the buttom of it is actually Mixed pieces of sprites from SSJ GokuZ2, PiccoloZ2, & TienZ2 (Almost said TrunksZ2 lol) which I only used parts of their Bottom Gi's, fixed a lot of stuff so that it didn't look like it was cropped off of the sprites, But in the process learned how Palettes are are made which I've improved on (Sigh I still hadn't finished the top rough draft though).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 02, 2017, 02:31:20 am
Finally fixed the problem
step 1. make an Imgur account
step 2. fail several times trying to get the link
step 3. make sure it's a gif so it doesn't look blurry
step 4. repeat step 2 and forget how step 3 was possible lol
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on March 02, 2017, 02:44:25 am
You actually didnt need to sign up for imgur ( but it helps if you want to delete them down the line )
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 02, 2017, 02:50:20 am
Well yeah but I was out of options so meh. but yeah that is my OC Kairia for Hyper DBZ in the Z2 style, and I'm hoping to maybe continue making her the Original character of Hyper DBZ :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on March 02, 2017, 10:07:39 pm
His eye is 1 solid color.

...and what's exactly wrong with that?

His pose, while looking a bit like a combat stance, doesn't quite make it for me, he should've his arms crossed and standing up straight, but thats just me. One could just go with the pose.

This is the part where it just stops being feedback and it goes full on "oh, I see him standing up straight, so you should make him stand up straight, but that's just me!", which is not even useful.

As in, it's one shade of a color. One LITERAL color. In Balthazar's sprites, the sclera usually has two shades of grey/white and Iris is just one shade. Was I unclear? Look at anyone from HDBZ, if I'm not clear then, I really don't know what to say.
(http://i.imgur.com/HunUcLi.png)
Look at the eyes or zoom in real close. You'll get what I meant eventually.

Also, pretty sure his knees are flexed or at least half through it. I meant something kinda like this:
(http://orig03.deviantart.net/c409/f/2012/081/1/6/vegetto_z2___ssj_concept_by_balthazar321-d4tlmf6.gif)
Like I said before, that IS just me.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 03, 2017, 04:34:28 am
Quote
(http://orig03.deviantart.net/c409/f/2012/081/1/6/vegetto_z2___ssj_concept_by_balthazar321-d4tlmf6.gif)

I think Normal Vegetto needs to be a more pale it's just a suggestion but.

(http://pre11.deviantart.net/7e6b/th/pre/i/2016/314/b/c/vegito_by_rayzorblade189-danyxh7.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 03, 2017, 05:59:50 am
How does this look? I hope you don't mind I felt like it could be edited a little n_n
Just a color edit to Normal Vegetto's skin
(http://i.imgur.com/TyntrPl.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: The Sudden Rarity on March 03, 2017, 06:18:29 am
I think normal Vegito's hair is much too big.  It should be shorter, kinda like GohanZ2's hair.  However, Super Vegito looks like he has the correct hair size.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 03, 2017, 08:36:01 am
Nah GohanZ2's hair wouldn't do it (it's really short compared to Goku and Vegeta). Maybe if the top was shorten a bit but overall it looks alright to me :/
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 03, 2017, 10:18:01 am
Okay update I made different color edits of her Gi (pants), and atm as they all look cool in my opinion I'm curious of which ones you guys like (Yes I know part of the character sprite isn't done yet which is kind of a tough one atm). but yeah here are the Types

(http://i.imgur.com/81jW7Ie.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on March 04, 2017, 04:41:25 am
Oh, that Vegetto isn't mine. It's an edit of SSJ Goku, so yes, his hair IS different on purpose. Differences include his hair being shorter, a lil bit of Vegeta's widow peak, even his hair color is a bit messed up ( Vegetto has a more brown/reddish tint along with dark colors ). As SSJ, his hair isn't THAT big as it is a mix of Vegeta's basic recolor and spiky-er look and Goku's straight up lift everything to hell.
I myself will make my OWN Vegetto when I'm done with the last final edit I need to do to Jackie Chun and post my ultimate version of him here. In fact, other than Tien and Yamcha, the other characters I'd like to see in HDBZ ( and sprite them myself ) were Jackie Chun/Kame Sennin and Vegetto ( and Super Vegetto ).
For reference:
(http://www.geocities.ws/gr81987/fusion/vegetto6.jpg)
(http://i38.tinypic.com/kd3dk5.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 04, 2017, 07:31:18 am
Oooohhh so that's why. Well then sorry editing your edit of someone else's Vegetto lol aw man edit-ception starring SSJ6 Leonardo. Also I tried looking for that Jackie-Chun final edit but can't find anything


Thanks for that, I really appreciate it. And I have done some tweaks to the sprite: (http://i.imgur.com/m1hIRKG.png)
I still don't know how i should pose the arms though.

I Wouldn't mind giving you a hand with the Bergamo Z2 sprite, Heck I'll even try remaking it with a different stance.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 08, 2017, 04:42:30 am
Okay Question. where can I find the Air light kick, Air medium punch, & Air Heavy punch sprites for SSJ Goku Z2? I've looked in his folder >files >readme >images picking out maybe 1 or 2 sprites, but I can't find the Air light kick, Air medium punch, & Air Heavy punch sprites. Like if you guys maybe know where in his folder I can find the GIF of those 3 moves, or some other method of obtaining them.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on March 08, 2017, 05:47:39 am
Oooohhh so that's why. Well then sorry editing your edit of someone else's Vegetto lol aw man edit-ception starring SSJ6 Leonardo. Also I tried looking for that Jackie-Chun final edit but can't find anything

Didnt do the final edit yet. There is my previous version of him a few pages ago even though I did a horrible mistake that I am currently fixing.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 08, 2017, 10:29:52 am
You could have just shown it to him:
(http://orig00.deviantart.net/ffa0/f/2017/040/8/1/jackie_chun_z2_by_lightscarecrow-dayghaw.png)
since you used Daeron's sprite as a base, remember to change the lightsource too. It's not looking bad, I'm wondering what this horrible mistake is.
You're missing the white stripes on the clothing and some detailing on the sprite, but other than that, it's fine.

Okay Question. where can I find the Air light kick, Air medium punch, & Air Heavy punch sprites for SSJ Goku Z2? I've looked in his folder >files >readme >images picking out maybe 1 or 2 sprites, but I can't find the Air light kick, Air medium punch, & Air Heavy punch sprites. Like if you guys maybe know where in his folder I can find the GIF of those 3 moves, or some other method of obtaining them.

Do you use Fighter Factory? I suggest you to get Fighter Factory 3.
Open it, open the character (you should have it, it's called SSJGokuZ2), then go to the .sff (the file for the sprites) and search for groups 630, 640, 650. Those are the groups for aerial light/medium/strong kick.
Title: Re: (Z2 Inspired) Pikkon
Post by: Alpha Proto on March 08, 2017, 12:41:38 pm
I've been thinking about making pikkon in a z2 style for almost a year now, and i think i finally have an idea that is good enough to present.

"Profile Picture" (http://i.imgur.com/TKw7Kos.gif)

Full Sprite: (http://i.imgur.com/0zkNQW6.png)

Hopefully this fits the z2 style, and if not feel free to make any edits you see are necessary. And If you think I jumped into calling this a sprite project too soon, you're probably right. I purposely did it this way to get feedback sooner than later so huge problems don't have to be fixed later on after I start animating, like in the last z2 inspired project I made.
Do a search for Pikkon reference. He is a slim character, but wears loose clothing.
 You could start with Piccolo as a base to edit. It should help you get a feel for the art style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 08, 2017, 05:11:58 pm
You could have just shown it to him:
(http://orig00.deviantart.net/ffa0/f/2017/040/8/1/jackie_chun_z2_by_lightscarecrow-dayghaw.png)
since you used Daeron's sprite as a base, remember to change the lightsource too. It's not looking bad, I'm wondering what this horrible mistake is.
You're missing the white stripes on the clothing and some detailing on the sprite, but other than that, it's fine.

Okay Question. where can I find the Air light kick, Air medium punch, & Air Heavy punch sprites for SSJ Goku Z2? I've looked in his folder >files >readme >images picking out maybe 1 or 2 sprites, but I can't find the Air light kick, Air medium punch, & Air Heavy punch sprites. Like if you guys maybe know where in his folder I can find the GIF of those 3 moves, or some other method of obtaining them.

Do you use Fighter Factory? I suggest you to get Fighter Factory 3.
Open it, open the character (you should have it, it's called SSJGokuZ2), then go to the .sff (the file for the sprites) and search for groups 630, 640, 650. Those are the groups for aerial light/medium/strong kick.

Oh right I do actually have Fighter Factory 3 but I only downloaded it out of curiosity and to try swappnig SSJGokuZ2's Chracater select portrait with Balthazar's SSJ4 Goku portrait (Mainly because I like using the SSJ4 goku palette and when he relaesed the video of him making the portrait it seemed awesome). But due to me not knowing crap about it I decided to just leave it alone, besides someone from Hyper Battles uploaded a video of SSJ Goku edit with teh SSJ4 goku portrait so n_n; less work for me heh heh. anyway thanks I will try that
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on March 08, 2017, 10:17:22 pm
(http://orig04.deviantart.net/bb7e/f/2017/067/2/4/vegito_z2_by_armentis-db1mp3d.gif)

is based in goku z2 from balthazar and hadesdios supremo idea of the outfits
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 09, 2017, 01:42:37 am
(http://orig04.deviantart.net/bb7e/f/2017/067/2/4/vegito_z2_by_armentis-db1mp3d.gif)

is based in goku z2 from balthazar and hadesdios supremo idea of the outfits

Oh My God. Oh my Gooood that looks so good! O_0 I'm talking about the first 3 gifs it looks improved from the whole SSR Goku black edit (Which has another edit that looks like Vegetto). Maybe that this should be Vegetto's base stance, I think alot could be done from there. looks great n_nb
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 09, 2017, 12:07:03 pm
I posted this in the Buu's absorbed forms topic, but people must have skipped it since it was in a spoiler:
(http://orig00.deviantart.net/d466/f/2017/068/a/0/fat_buu_z2_by_god_of_death_alex-db1jvkf.png)http://god-of-death-alex.deviantart.com/art/Fat-Buu-Z2-Process-667803346
also what I imagine an update to Gotenks's look could be:
(http://orig05.deviantart.net/1b61/f/2017/068/d/8/gotenks_z2_update_by_god_of_death_alex-db1ouca.png)http://god-of-death-alex.deviantart.com/art/Gotenks-Z2-Process-667966299
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Odb718 on March 10, 2017, 08:19:40 am
That Fat Buu is great!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on March 10, 2017, 08:47:57 am
These look really good, nice job Alex
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 11, 2017, 01:28:24 am
That Gotenks kind of looks like he's from the extreme butoden game or that DBZ Retro Battle 3 game now. but still looks awesome.

Edit:As of today I've decided I'll be posting my Fan Made protect for Kairia Z2 (My first OC Z2 Inspired). I know this sprite thread is for posting Z2 inspired stuff but I feel like making a new one just for the OC. Thanks for the feedback so far  ^_^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 11, 2017, 11:04:42 am
That Gotenks looks like he's from the extreme butoden game or that DBZ Retro Battle 3 game now. but still looks awesome.
No, he doesn't.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 11, 2017, 12:56:55 pm
Oops! Sorry I mean't his face n_n;
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 11, 2017, 01:10:48 pm
He still doesn't. But let's not argue that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Mitchell_MM on March 11, 2017, 11:42:50 pm
Kamen rider Kuuga
(https://68.media.tumblr.com/424d511b478af86d4cf1895b433c5247/tumblr_omo9orJMvN1uryv1qo1_250.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on March 18, 2017, 10:18:16 pm
You could have just shown it to him:
(http://orig00.deviantart.net/ffa0/f/2017/040/8/1/jackie_chun_z2_by_lightscarecrow-dayghaw.png)
since you used Daeron's sprite as a base, remember to change the lightsource too. It's not looking bad, I'm wondering what this horrible mistake is.
You're missing the white stripes on the clothing and some detailing on the sprite, but other than that, it's fine.

THAT IS THE MISTAKE.
How could I have been so blind and untrue to his design?
I'M A FAILURE, THAT'S WHAT I AM...
Also, about the lightsource and detail thing. Any suggestions really? Since it's the exact same position, I only changed what was needed to fit the clothing and pose. I also can't notice anything other than that and that weird foot ( viewer's right ).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on March 20, 2017, 04:00:22 am
I just love love looking at your Chichi Smurfyeah!
Your animation is very good, and your attacks are well thought out.

Neko Walk 07
(http://orig14.deviantart.net/fad8/f/2016/321/3/5/neko_walk_07_by_jaredjlee-daos316.gif)
I am pretty sure I don't want to use this walk now.
I think I want to use a side step like Ryu uses in Street Fighter.
Walk forward & Back: 4 frame tests.
(http://img.photobucket.com/albums/v327/AlphaProto/WIP_02_4%20Frames_New%20Neko%20Majin%20Z%20forward%20walk_zpssfztxh64.gif)   (http://imageshack.com/a/img924/9960/y6WP9a.png)
It would be easier to transition attacks from this position.

(http://img.photobucket.com/albums/v327/AlphaProto/Krillin%20by%20pallet%20cut_zpslgdma7tz.png)
I saw this posted earlier, and decided to try and separate the colors incase someone wanted an undershirt.
The sleeves are super short and just the line of pixels under the shirt. I figured that way it wouldn't bother the look if it had no sleeves.
I also added a separate color on the shoe incase someone wanted it to look like the string that laces the boot.
I have never did this before. I hope it is done right.

I liked the shading that done already, but I decided I would try  matching the shading on Tien's head to Krillin.

I used this stance since it fit the blast frames someone traced from a 3-d model.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 22, 2017, 12:32:15 am
I know that Neko walk 7 probably isn't gonna be the Final idle walk animation but there's actually a very small detail I noticed missing which is his Z symbol on his back, and that symbol on the front left of his Gi.
(http://i.imgur.com/vygDyjs.png)
(https://pbs.twimg.com/profile_images/578968886659383296/Ukya8NSb.png)
Also maybe this could be his character portrait. It seems very simple
(http://vignette3.wikia.nocookie.net/dragonball/images/9/9c/NekoMajinZFlying.png/revision/latest?cb=20110521123451)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Smurfyeah on March 22, 2017, 01:23:55 am
I know that Neko walk 7 probably isn't gonna be the Final idle walk animation but there's actually a very small detail I noticed missing which is his Z symbol on his back, and that symbol on the front left of his Gi.

You could say the same about Goku's Gi or  the M on Majin Vegeta's forehead. Some details aren't worth Spriting for an entire character sheet.

I am pretty sure I don't want to use this walk now.
I think I want to use a side step like Ryu uses in Street Fighter.

Really? Piccolo and Vegeta have a similar walk animations, so the original walk would've been fine. Plus, I really liked it too. Your choice though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 22, 2017, 03:07:25 am
Well it's not as if it's a big detail for the character although I do get what you mean. I was just saying I feel like Neko Majin should have a small detail added (At least the Z symbol on the back).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on March 22, 2017, 06:28:10 am
ZX2, I might add the Z to the back. The front symbol I decided against so the sprite is more consistent when facing left to right.
 I considered making it appear like Akuma's Ten symbol.
Thanks for the images. That would make a rad portrait. I haven't tried making a Z2 style portrait yet. So that would be good practice.

Smurfyear,  Neko walk 7 was a lot of work. I had the original sketch animation laying around and wanted it to get done. So I commissioned Barker to finish it up. He did an awesome job, but  then I kept adjusting it.  Now I am at the 7th walk cycle and I am not liking how is head is looking. I like how it  looks in it's neutral stance. So I made those two tests. I could still use 6 and 7 it for an intro or outro.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on March 22, 2017, 10:54:58 am
So I made those two tests. I could still use 6 and 7 it for an intro or outro.
Good idea, don't scrap it but use it for an intro. :)
If you were to make the symbol, you could just make the black and white circle (without the Z to avoid mirroring problems), unless you want to colour separate it so you can see the Z from both p1 and p2 sides.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 22, 2017, 11:15:19 am
ZX2, I might add the Z to the back. The front symbol I decided against so the sprite is more consistent when facing left to right.
 I considered making it appear like Akuma's Ten symbol.
Thanks for the images. That would make a rad portrait. I haven't tried making a Z2 style portrait yet. So that would be good practice.

No prob also I found this last second Idk if you wanna use that or this now cause both look awesome. lol
(https://s-media-cache-ak0.pinimg.com/564x/a7/34/84/a73484a949f45bb481f76192e02665cf.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on March 22, 2017, 07:21:59 pm
I recommend you go with that last picture, because the pose seems more fitting for a character select screen.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on March 22, 2017, 07:56:24 pm
I don't really remember this neko character but the work is good so far!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on March 22, 2017, 07:59:13 pm
I don't really remember this neko character but the work is good so far!

I believe he was a parody that was popular in Japan.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 22, 2017, 08:22:36 pm
I don't really remember this neko character but the work is good so far!

I believe he was a parody that was popular in Japan.
Yeah he's actually a parody character like Arale based off DB Goku in a way but appears in the end of DBZ as Goku's student along side uub. At least that's what I've read up to or heard

I recommend you go with that last picture, because the pose seems more fitting for a character select screen.
Btw about that I already started it just 2 hours ago. LOL! XD
(http://i.imgur.com/ppX9dCX.png)(https://s-media-cache-ak0.pinimg.com/564x/a7/34/84/a73484a949f45bb481f76192e02665cf.jpg)
I just felt like I giving it a shot since I've never did it based on the image of a DBZ character image (Aside from my Hyper DBZ OC) and I used one of Balthazar's pixel progress videos of him doing SSJ4 Goku's character select Portrait. atm it's WIP and I plan to try finishing it but if you guys wanna take it and work on it go ahead. ^_^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 23, 2017, 02:48:59 am
Okay I actually finished it wow didn't think I'd do it in one day. Also decided to make a Select Icon for him it looks like his face is pushed against a window lol (and that he seems to be copying a certain other Character like a Copy Cat mmM~? :catgoi:)
(http://i.imgur.com/5sWtQqV.png) with Aura (http://i.imgur.com/frT5fUr.png)
Select Icon
(http://i.imgur.com/936vQza.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on March 23, 2017, 04:34:05 pm
The big portrait needs some more work (if you compare it to the ones Ronnie made for the build)  but I overall like both works! Great to see some progress on Neko Majin!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 23, 2017, 06:24:47 pm
Thanks. For a sec it took me awhile to know who Ronnie is and I forgot he's Balthazar lol. But yeah aside from the clothes the rest needs a bit more. and this for Alpha btw so.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on March 25, 2017, 11:47:49 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20crouch_zpsbeq3x9uu.gif)
Here is a crouching stance, and neutral jump WIP 01
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20neutral%20jump_zpseptntq5m.gif)

What do you think?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on March 26, 2017, 04:28:01 am
Personally thinking that it's looking great. Just not sure about both of his hands being mirrored in the crouching stance.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on March 26, 2017, 07:06:41 am
Looks great Alpha! Although I imaged his jump would include that leaf he has in the manga (Oh well it could be his Intro or something).(http://vignette2.wikia.nocookie.net/dragonball/images/a/a9/NekoMajin1.png/revision/latest?cb=20110520182806) I like how well animated it is (Probably better then what I'm trying to make for my OC's Animation but). As for the crouching stance I like how it looks, although I do feel odd about the paws and arms, but it's fine I guess.
Also
(http://i.imgur.com/Jtd8bBY.png)
Thanks to zero for doing the lighting and shading on this Portrait ^_^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Barker on March 26, 2017, 06:28:11 pm
Alpha that jump looks pretty good! My only nitpick would be that the leg on the right seems a bit static.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on March 27, 2017, 12:10:07 pm
Alpha that jump looks pretty good! My only nitpick would be that the leg on the right seems a bit static.
I agree, about the leg.
CVS Ryu's jump was what I used for reference.
I will try keeping that leg straight out, and bending it in like the opposite leg.
It should look a bit Cyclops-ish.
WIP 02
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20neutral%20jumpwip%2002_zpsfsmhkyxl.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 01, 2017, 07:13:40 am
Looks Terrific! ^_^ in my opinion (Now he just needs the tail to be added). Btw I Found this from Supersonic Warriors 2, and thought maybe some of the sprites might be of good use.
(https://www.spriters-resource.com/resources/sheets/67/69795.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 01, 2017, 09:13:09 am
Thank you for looking out for me ZX2.
The character icons looks rad!
The animations need a lot more than just a tail.  To make progress with the character I am just blocking out the sprites to get an idea of the character's moment before I clean them up. I have a lot of experience getting animations fully rendered only to have to redo them. So I am just posting WIP's to save time.

I appreciate it, but I already knew about these sprites.
These sprites are where I got some of the colors I used on my Neko Majin.
I also traced over the Nekokamehameha  to make my own.
(http://orig15.deviantart.net/d733/f/2016/301/7/1/neko_kamehameha_wip_02_by_jaredjlee-damhftv.gif)
My punch animation was also inspired my these.
Again, I appreciate the excitement. It is motivating knowing I am not the only person who would like to see this character in a game.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 02, 2017, 02:16:25 am
Yeah I know what you mean with the tail thing it comes after all the character's movements are given a proper concept.
I tried doing something like that with my character's tail animation which didn't go to well. but I used your Neko Majin Idle gif to experiment
and this is what Iended up getting. instead.
(http://i.imgur.com/eJmEoCH.gif) (http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z_zpskglwgx4m.gif)

that is not the current sprite it's actually fairly old. here is what I'm working with now.
(http://i.imgur.com/6rfFZMz.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 02, 2017, 03:35:22 am
Sugoi !
My Neko Majin's tail is a color edit of Pocket Fighter Felicia's forward walk tail.
The forward walk was 13 frames, but I just used 8 since that is how many frames Neko used.
(http://img.photobucket.com/albums/v327/AlphaProto/felicia%20tail_zpsoqvyyxv1.gif)
I thought about using adult Felicia's tail, but it was too long.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 02, 2017, 05:34:58 am
My Neko Majin's tail is a color edit of Pocket Fighter Felicia's forward walk tail.
The forward walk was 13 frames, but I just used 8 since that is how many frames Neko used.
(http://img.photobucket.com/albums/v327/AlphaProto/felicia%20tail_zpsoqvyyxv1.gif)
I thought about using adult Felicia's tail, but it was too long.
Oohh I see. Never really thought of that (Actually it's not a bad idea using Felicia's tail). Well if it wasn't for your Neko Majin Sprite Kairia or Karika or- whatever wouldn't have been possible at the time. -_' But I yeah I see what you mean by cutting the tail short now I know how I can make the tail Animate better thanks for the info Alpha. ^_^
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 06, 2017, 01:52:19 am
Tried out that tail animation and I gotta say it looks great.
(http://i.imgur.com/T4NU5Dp.gif)
I edited the color and also gave it a bright spot at the end (Which actually looking at it now could use a bit more touching up).  but Needs to be a few centimeters longer to match the tail length of the current sprite I'm using.
(http://i.imgur.com/6rfFZMz.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 06, 2017, 01:55:02 am
So uhh, you gonna make her breathe, or can she hold her breath for inhumanly long periods of time?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 06, 2017, 05:24:18 am
Oh no this was just to test out the tail animation. But as for that breathing thing, I was gonna try giving her facial animation like blinking, and a quick second breather, as if she's calm, relaxed, and waiting for someone to press a button on their keyboard/pad/arcade stick. Although that would be funny & awesome if she really could hold her breath for an entire day XD
I could use the Fighter Factory 3 thing to check out some of the facial animations that the Z2 characters have, and try making that before someone else does I guess.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 09, 2017, 12:03:59 am
After seeing Neko Majin Z in the background of one of the Hyper Dragon Ball Champ build stages I decided to make his head 10% bigger.
This is just a quick edit to see if the head size works.
OLD
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z_zpskglwgx4m.gif)
WIP 06
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20stance_WIP_05_zpsiosmln5z.gif)
What do you think? Is this alright, or should it be bigger?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 09, 2017, 08:10:45 am
Nekomajin looks great to me!

I just posted this in the Hyper DBZ discord:
(http://i.imgur.com/DMKrpUe.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 09, 2017, 12:00:55 pm
These Trunks sprites really capture the style .
Nice color choices.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 09, 2017, 01:05:16 pm
Nekomajin looks great to me!

I just posted this in the Hyper DBZ discord:
(http://i.imgur.com/DMKrpUe.png)
I agree they really do look good (better then how I started with my OC). Although the stance looks funny, and the 3 palettes that have full blue skin suit part looks great in my opinion.

After seeing Neko Majin Z in the background of one of the Hyper Dragon Ball Champ build stages I decided to make his head 10% bigger.
This is just a quick edit to see if the head size works.
OLD
(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z_zpskglwgx4m.gif)
WIP 06
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20stance_WIP_05_zpsiosmln5z.gif)
What do you think? Is this alright, or should it be bigger?

Also it's hard to say if it should be bigger, maybe add a layer of pixels around the outline of the head? -_', Idk here try using this
(http://static5.comicvine.com/uploads/scale_small/3/39241/783876-00.jpg)
(http://vignette3.wikia.nocookie.net/dragonball/images/a/a1/Nekomajins.png/revision/latest?cb=20110520174233)
He seems to be a combination of Bengal, Bombay, and Scottish fold
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 09, 2017, 03:44:04 pm
Thank you for the references ZX2.
Great looking Neko Majin!
Althou the head its a bit small for my taste

Ref:
Spoiler, click to toggle visibilty
You can quote me on this, "I should have just listened to Daeron."

I decided to go with a reference that was consistent. So I took the Super Sonic Warrior Sprites and enlarged them 200%.
(http://img.photobucket.com/albums/v327/AlphaProto/looks%20lagit_zps7wu7gqub.png)
Side by side with the the new head it is a close match.
It took 5 months, but I now agree with Daeron. I will enlarge the head on what I have done so far by 10%.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: GOD984 on April 09, 2017, 11:11:38 pm
Neko Majin looking good! I figure I'll post this in this thread as well.
(http://i.imgur.com/qxTg0r1.png)
My attempt at drawing a more character accurate big portrait for Farmer Z2
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 10, 2017, 03:08:18 am
Nekomajin looks great to me!

I just posted this in the Hyper DBZ discord:
(http://i.imgur.com/DMKrpUe.png)

The sprite is great and really captures the style, but I personally think it needs a few minor adjustments;

1. The Sprite is too tall, Future Trunks with the long hair is supposed to be the same height as goku, whereas in this sprite is looks to be maybe 5 or 6 pixels taller than goku.
2. The viewer's right arm (the arm closest to the right :p) needs some minor fixes in terms of anatomy, right now it just looks kinda flat to me. Also this last one is just a sort of "pet peeve" but i think the knees should be more bent; it makes the stance look more natural. Other than that it's a great sprite, much respect. (If you want I can sketch out something that might help.)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 10, 2017, 03:19:13 am
All great observations Pixelqted.
I wouldn't say future Trunks is the same height as Goku.
He is taller than Vegeta, but shorter than Goku.
(https://tse3.mm.bing.net/th?id=OIP.-RTobdy6P1nZsj0Xkyq77AEsCm&pid=15.1)

GOD984, That farmer looks really good, but I am not sure it looks like a Z2 portrait.
My 100th post yeah!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 10, 2017, 03:44:15 am
Thanks for the feedback! I'll keep that in mind when in the future.

I was suggested to attempt the same sprite but with Trunks' EB stance, does this look alright before I start animating it?

(http://i.imgur.com/n6RGd4N.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 10, 2017, 04:20:48 am
Two things,
1. GOD (lol.... sorry) I'd prefer going into the Fighter Factory, taking a look at the FarmerZ2's Character portrait should be easy to find.
2. Ethan Idk about using that stance for the sprite. but I can tell you that probably wouldn't be the best stance to start with, Maybe if it was adjusted a bit more just to save you the trouble of having to redo it later if it turns out that it's not looking right when being animated. :/ Though I'm no expert so.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 10, 2017, 04:22:44 am
What do you suggest a better stance for Trunks would be?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 10, 2017, 04:39:03 am
(http://img.photobucket.com/albums/v327/AlphaProto/trunks%20stances_zpsuswchgai.png)
Here are two Trunks sprites . The first is from UB22, and the other  Super Butouden 2.
If I was going to animate Trunks I would use one of these stances.
It would be easier to transition between animations with one of those stances.
Also if you needed help animating a move you could use a sprite sheet as a cheat sheet.

The Extreme Butouden Trunks has a sword to grab from his back. That may be why his stance is different.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 10, 2017, 05:29:25 am
It seems like some problems with some of the Z2 characters when it comes to transitions in animation has to do with the character's arm or hand being in front of their chest, or belly -_' pretty weird. I mean granted it looks pretty good with characters like Freeza, Gohan, and Now Hercule. But it is the Spriter's choice to do so (Hopefully succeeding in the process).

Also here's my OC's character portrait
(http://i.imgur.com/Pa9cbhj.png)
No fingers because it's so hard to do atm. =_='
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 10, 2017, 09:17:00 am
Excuse the rushed mockup, but if I were to give Trunks a sword, would this be a good stance to put him in? Cammy was the first thing that came to mind when I thought of another stance for Trunks.
(http://i.imgur.com/3IQScIN.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 10, 2017, 09:32:21 am
yeah that looks good
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 10, 2017, 10:19:08 am
Huh. Wasn't Force working on that version of SSJ Trunks? I mean I hadn't really seen anymore updates in a long time. not saying you can't work on the same character. Hmm or maybe this version could be the form he has wearing saiyan armor in SSJ form, and gets large buff.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 10, 2017, 11:11:07 am
Force's last posted on his Future Trunks in this topic was 4 years ago.
He has not logged on in 3 months.

Ethan The Human, that stance would work great for a sword.
Trunks could jab with the free arm to hit confirm. Then follow up with the big slash.

A sword would also allow him to do the finishing attack he used on Mecha-Freeza.
Being a character with a weapon would really make him stand out in a good way.

Samurai show down, and Last Blade characters would also help broaden his move set, and reff.
http://www.fightersgeneration.com/characters/hanzo.html
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 10, 2017, 02:03:59 pm
Yeah but he made a thread for the character ssjtrunksZ2 not future trunks so if you search you'll see his most recent stuff.
Also Uuuupdaaaaaaaaaaaaaate~
(http://i.imgur.com/RdQtyXn.png) <Finally fixed the freakin fingers! lol (http://i.imgur.com/bToPfcr.gif) <And here's the process of it of course
Now what I like about it is before I was just using colors from the character's sprite, but then decided to use like 1 color of SSJ Goku's portrait for the skin shading, and I think I did rather well except just like Neko Majin I suck at doing the outlines and such =_=;

Also this will be going up on my OC's Thread which is KairiaZ2. but I'd still like some feedback even outside of my thread.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 10, 2017, 03:02:32 pm
I
All great observations Pixelqted.
I wouldn't say future Trunks is the same height as Goku.
He is taller than Vegeta, but shorter than Goku.
(https://tse3.mm.bing.net/th?id=OIP.-RTobdy6P1nZsj0Xkyq77AEsCm&pid=15.1)

GOD984, That farmer looks really good, but I am not sure it looks like a Z2 portrait.

 Thanks, and for the trunks height I was refering to this picture, because I'm pretty sure he made trunks after he came out of the hyperbolic time chamber with vegeta (the one that had a ponytail).(http://i.imgur.com/Mh3QogE.jpg)


Edit: If you don't mind I have started reconstructing the sprite and this is what i have so far: (You can finish it if you want but I'm probably gonna keep working on it and finish it myself whenever i have the time) (http://i.imgur.com/O4snerD.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 10, 2017, 08:52:36 pm
That is the best Dragon Ball Z height chart I have ever seen!
Much better than screen shots.
Are there more model sheets like this around the internet?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 10, 2017, 09:37:30 pm
(http://img.photobucket.com/albums/v327/AlphaProto/trunks%20stances_zpsuswchgai.png~original)
Here are two Trunks sprites . The first is from UB22, and the other  Super Butouden 2.
(this is me being nitpicky)
That's Shin Butouden, not Ultimate Battle 22-27.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 10, 2017, 09:46:52 pm
That is the best Dragon Ball Z height chart I have ever seen!
Much better than screen shots.
Are there more model sheets like this around the internet?

Yeah, their's all sorts of em'. ie. Frieza Saga, Cell Saga, Buu Saga, etc. All you have to do is look up "DBZ height chart".
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 01:08:47 am
Idk I'm still looking at Force's SSJ TrunksZ2 project, and thinking maybe it can be continued by someone else :/ there's a lot of progress already. I'm alright with Pixel doing it just Idk.

But if you are doing Trunks in his Saiyan Armor, What Form do you wanna use? your choice sort of decides the type of fighter he is, and who he'll can possibly play like (Or I mean opens up that discussion).

(http://1.bp.blogspot.com/_ni2TyQfWMJo/TCTBS3TXy0I/AAAAAAAAAGE/6ogqNx5fO7I/s1600/trunks_ba.jpg)
(http://i419.photobucket.com/albums/pp280/Broly-The-legend/Dragon%20Ball%20Z/dbz-budokai-tenkaichi3-miraytrun-3.jpg)
(http://i419.photobucket.com/albums/pp280/Broly-The-legend/Dragon%20Ball%20Z/dbz-budokai-tenkaichi3-miraytrun-1.jpg)
SSJ Trunks & Super Trunks are personally my favorite looking (mainly Super trunks even if he's not SSJ2 he looks like a Super Alex Third Strike Grappler)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 11, 2017, 02:04:07 am
Hey man, I never even thought about continuing force's project. I was only trying to show my interpretation of the others guys sprite. I would love to finish forces project but I don't have any of the sprites and I'm not an official member of team z2 so I would most likely have to get it approved.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 02:50:49 am
Ah- I see. Sorry if I misunderstood (I don't know if Force was an official member of Z2 -_' but) I got a bit over interested, plus I think I confused you for Ethan the Human lol my bad 'XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 11, 2017, 02:55:03 am
Ah- I see. Sorry if I misunderstood (I don't know if Force was an official member of Z2 -_' but) I got a bit over interested, plus I think I confused you for Ethan the Human lol my bad 'XD

It's alright dude, no worries here. :D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 11, 2017, 04:24:34 am
I'd really like to work on Trunks as a hopeful project, even if just to practice the style.

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 05:32:26 am
Oh! I didn't know he still has his sword in his Saiyan Armor O_o. at first I thought it'd look lame if he did but now I might actually like that if it looks good in a 2d sprite version. Ya know I wouldn't mind helping make his character portrait, ^_^ I know I'm already having a handful with OC's character portrait but that's because I'm doing her from scratch, using what little I can. >_>' (Still a novice)

For example I'm doing a good job so far, but I haven't done any lightning with her pants because I can't make good folding lines. as you can see with her right leg. I'm also not confident about the right boot.
(https://i.imgur.com/RdQtyXn.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 11, 2017, 07:10:56 am
(http://i.imgur.com/vZDpSCb.png)

Hopefully I got the height right this time!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 09:44:52 am
Hmm well not half bad :thumbsup: Actually is his hand open or closed? sorta hard to tell really ._.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 01:10:04 pm
Okay Ethan I took the sprite you have there, Touched up on the muscles of his legs including just giving him Vegeta's boots, as well as his left arm from his Sanity Mode Sprite, and made the left hand look like what you were trying to go for.
(http://i.imgur.com/pbzJYOf.png)
Take a pick you might like what ya start off with. ^_^ I personally like the second cause it gives off the DOA Hayate feeling.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on April 11, 2017, 02:11:54 pm
Quick edit to show the potential of the other design + of how I'd approach the stance (obviously based on what Ethan & ZX2 showed here)
(http://i.imgur.com/grcE1eE.png)

I'm still not sold on the idea on having Trunks hold the sword like that. I'm more on Force's side to have him in reach but not touch the sword permanently. (all obviously if there was a Trunks in HDBZ)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on April 11, 2017, 03:34:00 pm
Force wasn't a member of z2 and anyone could continue his project.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 11, 2017, 03:38:04 pm
I'm still not sold on the idea on having Trunks hold the sword like that. I'm more on Force's side to have him in reach but not touch the sword permanently. (all obviously if there was a Trunks in HDBZ)

Yeah, the idea of his arm holding the sword like that seems really implausible, especially in a fight. Force's version was more plausbile and fight-ready, so I say go with that (I mean, to whoever sprited the Trunks originally).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 04:36:32 pm
Quick edit to show the potential of the other design + of how I'd approach the stance (obviously based on what Ethan & ZX2 showed here)
(http://i.imgur.com/grcE1eE.png)

I'm still not sold on the idea on having Trunks hold the sword like that. I'm more on Force's side to have him in reach but not touch the sword permanently. (all obviously if there was a Trunks in HDBZ)

Nice! Also I have to somewhat agree even though it never occurred to me as much of a problem of such. Also Lol I forgot to mention this and I totally didn't realize it at first he looks like he has a mustache Pirate Will Turner from Pirates of the Caribbean XD

Force wasn't a member of z2 and anyone could continue his project.



So it'd be fine if we or Ethan barrows some of his sprite animations and either continues his project or use them as a part of Ethan's version. Force's SSJ TrunksZ2 does have some nice looking sprite animations & attacks based on the moves trunks can do in some DBZ games like his shinning sword attack in Shin budokai 2)
 (http://rs44.pbsrc.com/albums/f20/forcez2/m4QWqx21_zps19fdf535.gif?w=480&h=480&fit=clip)

I liked the Trunks in armor idea but now I'm on the fence with that nice low cut jacket
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on April 11, 2017, 04:49:05 pm
We have his sprites if someone is serious they can continue it. But I think Ethan wants to do his on spin and he's allowed to do that as well.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 11, 2017, 08:00:15 pm
Alright guys, I'll try the stance yet again with his hand just below the sword this time.

@ZX2 Thank you so much, I love the second edit so much. It was exactly what I had intended for that version of the stance, I just struggle really hard with hands.

@JNP I wouldn't mind having the sprites (Or especially a possible movelist if that's been done) even if just for reference. I know next to nothing about what to do after the stance so Force's work could give me ideas on that end.

As much as I'd like to, I think that I'd have a much harder time doing the baggier clothes on Trunks, but it's not a case of either-or, if there can be two versions of Goku and Vegeta why not Trunks? Then again, if team Z2 would prefer a different version of Trunks in their game I'd like to know. Even if it's just for practice, I wouldn't want to end up spriting the equivalent of Buutenks to Barker's Buu.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 10:16:56 pm
Dude I'm in the same boaI'you are with the baggy pants as I've already mentioned I'm currently having that problem when I showed the WIP character portrait of my OC Z2 style
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 11, 2017, 10:23:22 pm

As much as I'd like to, I think that I'd have a much harder time doing the baggier clothes on Trunks, but it's not a case of either-or, if there can be two versions of Goku and Vegeta why not Trunks? Then again, if team Z2 would prefer a different version of Trunks in their game I'd like to know. Even if it's just for practice, I wouldn't want to end up spriting the equivalent of Buutenks to Barker's Buu.

Yo if you are serious about doing this and you want trunks to have baggy pants just let me know, I would have no problem spriting baggy pants for you, if that's what you really desired. Also in response to Just No Point's comment about anyone being able to continue force's project. I would love to continue it like I said earlier, I just want to know if everybody would be okay with me doing that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 11, 2017, 10:39:53 pm
I don't recommend taking on force's project until you actually learn a bit more about pixel art in general.

from what I've seen you still have a ways to go before you get the z2 style down, not to mention animating and keeping things consistent with the z2 level of quality takes quite a bit of practice.

my advice is to practice. practice anatomy, shading,  anti-aliasing, palette picking, just the basics really until you work your way up to animations eventually. z2 isn't a style that you would want to undertake making a whole spritesheet for until you have more experience if you want that kind of level of quality
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 11, 2017, 10:46:43 pm
Feels a tad bit discouraging when it's put like that but. he is somewhat right although if you do wanna take it seriously practice does make perfect long as your enjoying the adaptation of your work like adapting off of failure I guess. :/
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 11, 2017, 11:09:11 pm
it's not discourage, it's stating that fact that he needs more practice. I've seen many, many people try to take on full projects as beginners and almost always it ends up with either the outcome being really poor quality like most comic book characters or the spriter gets burned out in the end.

if one can't accept the fact that the person may need improving when starting to sprite then that person shouldn't sprite an entire project to begin with.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 11, 2017, 11:16:54 pm
it's not discourage, it's stating that fact that he needs more practice. I've seen many, many people try to take on full projects as beginners and almost always it ends up with either the outcome being really poor quality like most comic book characters or the spriter gets burned out in the end.

if one can't accept the fact that the person may need improving when starting to sprite then that person shouldn't sprite an entire project to begin with.



So basically you are saying that I have no talent what so ever, and that I should stop trying to ever obtain any? And this is all based on the level I was at in the field of spriting 2 months ago?! I'm sorry but that makes your statement invalid, and to prove it I'll show you how much better I've gotten, in the form of a sprite.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on April 11, 2017, 11:27:06 pm
Dude calm down you're taking that a bit too far. Also in the scenario someone does do this getting angry like this is not the solution. It's best to calmly show them your stuff. Trust me getting angry leads to nothing but bad decisions most of the time. If you are angry. Also if you have progressed in your skills that's great just try to word it in a not as emotional manner. Once again if you are angry if you're not i'm sorry.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 11, 2017, 11:34:46 pm
It's not that, I'm not angry I just worded that wrong. But I do feel offended because this guy basically just told me that I will never amount to anything and that is highly offensive.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Thammy on April 11, 2017, 11:40:47 pm
I think you're reacting a post he didn't make. It seems to me that what Walruslui is saying is that the Z2 style is more ambitious than you're capable of handling right now, and you might end up getting burnt out or frustrated if you take it on right now because it probably won't match the quality standard and it's very demanding. I'm not a artist so I can't really weight in, but maybe it would be a better idea to take on smaller projects while you're developing your basic foundation skills.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 12, 2017, 12:03:38 am
I think you're reacting a post he didn't make. It seems to me that what Walruslui is saying is that the Z2 style is more ambitious than you're capable of handling right now, and you might end up getting burnt out or frustrated if you take it on right now because it probably won't match the quality standard and it's very demanding. I'm not a artist so I can't really weight in, but maybe it would be a better idea to take on smaller projects while you're developing your basic foundation skills.

exactly this

It's not that, I'm not angry I just worded that wrong. But I do feel offended because this guy basically just told me that I will never amount to anything and that is highly offensive.

pixel you are taking what I said very personally which is the worst thing to do when taking feedback. I didn't say not to sprite at all, I said that you should practice a lot before tackling an entire spriteset especially in the z2 style which is very demanding. based on what I've seen in your sprites you still have a ways to go, which again is not saying that you should stop entirely, it means you need to practice which is not a bad thing at all. don't put words in my mouth please, I never said that you will never amount to anything, that is complete bullshit.

I think you should work on your anatomy and details before trying to undertake a full project.

(http://i.imgur.com/0zkNQW6.png)(http://network.mugenguild.com/balthazar/images_piccolo/picosk01.png)

The body is just not really shaped right.

iced said literally the same thing I did a while ago and you didn't react like this then, why react now?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 12, 2017, 12:25:37 am
How else am I supposed to take your feedback when you literally said that I am a beginner who will never post anything of good quality?

BTW, I finished the sprite:

(http://i.imgur.com/9Hu7ypu.png)
 
But I guess no one really cares, since all I am in walrus' eyes is just a beginner who won't ever amount to anything.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 12, 2017, 12:28:55 am
How else am I supposed to take your feedback when you literally said that I am a beginner who will never post anything of good quality?

BTW, I finished the sprite:

-insert image that's irrelevant here-
 
But I guess no one really cares, since all I am in walrus' eyes is just a beginner who won't ever amount to anything.

Quote
I don't recommend taking on force's project until you actually learn a bit more about pixel art in general.

from what I've seen you still have a ways to go before you get the z2 style down, not to mention animating and keeping things consistent with the z2 level of quality takes quite a bit of practice.

my advice is to practice. practice anatomy, shading,  anti-aliasing, palette picking, just the basics really until you work your way up to animations eventually. z2 isn't a style that you would want to undertake making a whole spritesheet for until you have more experience if you want that kind of level of quality

I did not say you would never amount to anything, you're just spouting just plain bullshit now. I said you need to practice.

 if you can't even take feedback like this at face value and react violently like this, THAT is when you have no hope of actually improving. don't be that kind of person
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: FeLo_Llop on April 12, 2017, 12:30:36 am
What Walrus tried to say is that no one started knowing. Z2 style is like big shoes to fill for a project, specially if that's your FIRST character. So, practice unctill you're done to the style, DON'T STOP SPRITING, continue and once you're sure, go on!!

I'm a decent spriter and Walrus gave me some pointers to improve my work, and hey! there's no problem! we all here are for learning and improving together :)!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 12, 2017, 12:33:55 am

Lighting on the artist right hand is off, at least when compared to the artist left hand. Also, what's going on with the pants? Folds look all over the place, and I'm not even sure what the heck is going on with his shirt, like... whats wrong with the middle section? Is he hiding a growth in there?

Time allocated to improve =/= improvement. Just remember that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on April 12, 2017, 01:42:37 am
...this guy basically just told me that I will never amount to anything... nothin'

"Yeah, this album is dedicated to all the teachers that told me
I'd never amount to nothin', to all the people that lived above the
buildings that I was hustlin' in front of that called the police on
me when I was just tryin' to make some money to feed my daughter,
and all the niggas in the struggle, you know what I'm sayin'?

Uh-ha, it's all good baby bay-bee, uh"


1) Instead of getting offended by a dude you don't know, and who in return doesn't know you, I'd recommend investing the time in spriting, spriting AND spriting. Everyone gets better with practice (if one is open to constructive feedback). I think somebody should have told you that already, but if anyone tells you that you don't amount to anything (which I didn't read in his reply though) then go ahead do your own thing and eventually prove everybody wrong by succeeding in it (in the thing you strive for - if it is something criminal though, then don't quote me on that). That is a much better thing to do, instead of creating drama in a thread about a certain sprite style.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 12, 2017, 03:22:18 am
Thanks for the kind words, and I must say, when looking back at my earlier messages today I was acting very juvenile. It is clear to me now that as an artist of any sort one must be open to criticism, and feedback of all types. Even though I was implicitly told that I would never amount to anything, the way I reacted was childish. I am sorry for starting Drama here and what not. And I hope you will all forgive me. Also I have edited the sprite a bit and thought that it would be able to re-present to you all:

(http://i.imgur.com/l7eTMez.png)

Your feedback would be much obliged.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 12, 2017, 03:26:38 am
Sigh Ooohh jeez.... Oh boy  :shifty: Good thing I put in 9999 minutes to stay logged in. Just woke up minutes ago from a 3 hour nap.

May I say something? Pixelqted maybe I shouldn't of had said that the way Walruslui said what he said in that message felt somewhat discouraging (To me if I were you it somewhat did. but that's the result of not being able to handle such feedback). I feel like my comment didn't spark it instead it might've gotten Walruslui to make a reply that might've needed to be tuned down a bit. Also when I said
he is somewhat right although if you do wanna take it seriously practice does make perfect long as your enjoying the adaptation of your work like adapting off of failure I guess. :/
I was agreeing to the "advice" he gave just put it into more gentle words as such, he's not out to get at ya I'm sure he doesn't mean it in that sort of form.


Lighting on the artist right hand is off, at least when compared to the artist left hand. Also, what's going on with the pants? Folds look all over the place, and I'm not even sure what the heck is going on with his shirt, like... whats wrong with the middle section? Is he hiding a growth in there?

Time allocated to improve =/= improvement. Just remember that.

That right there doesn't exactly help the novice or beginner if he does want to improve as the progress to improve takes time. you barely gave a single comment on HOW it's improved from the last time he posted, Especially if you compare the two sprites it at least shows that this paste time (Probably busy with other things as well) he has Tried. same thing with me being a straight up novice on here, I tried, I impressed (somewhat), I learned, I make another attempt, I get feedback (either good or bad), I take it how it was meant as feedback, I try and study that feedback while practicing for sometime (Depending on if you wanna spend you whole schoolnight =_=;), I come back, and whats next? I receive the feedback whatever comes after that is up to the one giving it.

What Walrus tried to say is that no one started knowing. Z2 style is like big shoes to fill for a project, specially if that's your FIRST character. So, practice unctill you're done to the style, DON'T STOP SPRITING, continue and once you're sure, go on!!

I'm a decent spriter and Walrus gave me some pointers to improve my work, and hey! there's no problem! we all here are for learning and improving together :)!

I like this ^ because it's literately my GF. lol

But look Pixelqtd here's what I'm gonna suggest so no one gets too fired up.
1. Look into all the feedback giving from the advice the spriters in this thread have given either to you or me or some other beginner
2. Practice making your Pippon look better to the lowest standards that I guess others have when they look at the Z2 style at least the start of someone's project like mine for example.
3. Don't get butthurt. always take a comment with a grain of salt.
4. This for everyone here, Relax this is a FAN MADE GAME "by the fans, for the fans" a whole community helping each other build this amazing game. it's fine to give someone feedback but just be a little conscious about the level that spriter is at because otherwise this happens. to them it's like putting something right over on their picture they put mom and dad's refrigerator when really it's still showing most of the kid's picture (Yeah I don't know where I was going with that one ignore it lol).

Edit: was about to post this then Pixelqted's replied. Nice Pippon
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 12, 2017, 04:13:38 am
Than bro, also I have made a quick "mockup" to show how the animation for pikkon's idle could potentially play out. (Obviously I will have to redraw him frame by frame to make it look organic but this was just a quick update to show his motion). Opinions?

 (http://i.imgur.com/Oiy2y8E.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 12, 2017, 04:41:44 am
Not only redrawing him frame by frame. also fixing some folds here and there with the pants & shirt. but hey it's a good start
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Thammy on April 12, 2017, 05:18:50 am
I still think you're reading an insult that isn't there, but being open to learning from criticism is the important thing.

Your new sprite looks a lot better. I think I have an idea of how you can improve it further. The way you've drawn it so far lacks a sense of physicality. Look at this:

(https://abload.de/img/legsc8stk.png)

I don't think Balth would draw the legs so thin, but I'm not an artist. But I think you get the idea. It seems like Balthazar has considered where the legs are and how the clothes are draped on them. The pants for both characters are baggy so they droop down, but they still lie flat against the top of the leg. It's harder for me to figure that out with your sprite, and my guess ends up looking weird.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 12, 2017, 05:31:51 pm
Even though I was implicitly told that I would never amount to anything, the way I reacted was childish.

this will be the last time I talk about this, why don't you tell me where in my post exactly it says I said you can never amount to anything? I want to get this out of the way already, it's confusing because according to the others:

I still think you're reading an insult that isn't there,--

if anyone tells you that you don't amount to anything (which I didn't read in his reply though)

What Walrus tried to say is that no one started knowing.

I never said that you did. it's not very healthy to cling onto a reasoning that doesn't exist. I'm not sorry for not wording things "nicer", i'm very straightforward in my feedback, i've done plenty of commissions and i know what i am talking about, I did not say anything aggressive or anything like that at all.
Title: Re: [Theme Thread] Z2 Sprite thread (inspired)
Post by: Alpha Proto on April 12, 2017, 06:15:03 pm
This is my favorite post in this topic. It shows how time and practice pay off.
From time to time it's good to remember how Balthazar' skills have improved throughout years of practice:
(http://oi58.tinypic.com/2pr9rmb.jpg)

People beginning their spriting career shouldn't expect to become the next Balthazar in one day after doing a couple of sprites, so critics should also be soft on their comments, keeping into perspective Balthazar's own evolution.

The above picture is a clear example on how hard work results in great sprites. If your sprites nowadays look like Balthazar's first attempts, you are certain that with some practice and hard work, you guys could also achieve the same quality.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 12, 2017, 09:37:27 pm

Lighting on the artist right hand is off, at least when compared to the artist left hand. Also, what's going on with the pants? Folds look all over the place, and I'm not even sure what the heck is going on with his shirt, like... whats wrong with the middle section? Is he hiding a growth in there?

Time allocated to improve =/= improvement. Just remember that.

That right there doesn't exactly help the novice or beginner if he does want to improve as the progress to improve takes time. you barely gave a single comment on HOW it's improved from the last time he posted, Especially if you compare the two sprites it at least shows that this past time (Probably busy with other things as well) he has Tried. -stuff that is off-topic-
...
But look Pixelqtd here's what I'm gonna suggest so no one gets too fired up.
1. Look into all the feedback giving from the advice the spriters in this thread have given either to you or me or some other beginner


Spot the contradiction! :D

2. Practice making your Pikkon look better to the lowest standards that I guess others have when they look at the Z2 style at least the start of someone's project like mine for example.
Eh, what? :wtf:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: FastFlash on April 12, 2017, 10:44:29 pm
(http://i.imgur.com/aofBG16.png)
Any feedback is welcome!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 12, 2017, 10:47:06 pm
Guys, Does this look too bouncy for an idle anim? (Still gotta work on refinement, inbetweens, and shading)
 (http://i.imgur.com/q0jTLbe.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 12, 2017, 10:52:40 pm
(http://i.imgur.com/q0jTLbe.gif)
Yeah, too bouncy. But it's not just that. I don't think pants behave like that, also I'm having some difficulties imagining the legs inside those.

Before starting an animation I would fix the initial sprite, there are many wrong things in it, like the shading (one of the hands seems to be lighted from the floor and the shirt has this weird shadow near the hand, among other things) and the details, like the shoes...

(http://i.imgur.com/aofBG16.png)
Any feedback is welcome!
Light source is wrong on the shirt; its upper part isn't shaded like the rest (talking about the white).
(http://image.prntscr.com/image/5904291f143d43049ede6c472ba1660f.png) The arm outlines looks wrong here, why use a dark colour inside and the slightly lighter colour outside?
There are two transparent pixels on her neck area.
Her proportions look very weird, I know you used Cammy as a base but they don't fit in the style.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 13, 2017, 01:12:20 am
(http://i.imgur.com/aofBG16.png)
Any feedback is welcome!
This is not in the Z2 style.
There is a Videl sprite in the intro to the Hyper Dragon Ball Z game.
You could use that as reference.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 13, 2017, 02:20:28 am
Sigh crap.... slept for 4 or 6 hours.... not good (But I did have a somewhat enjoyable dream).

Spoiler, click to toggle visibilty
Yeah I know it makes no F****** sense.

Guys, Does this look too bouncy for an idle anim? (Still gotta work on refinement, inbetweens, and shading)
 (http://i.imgur.com/q0jTLbe.gif)
*Wheezes*  :mlol: I"m sorry *giggling mid apology*

Also I finally found something to help me fix the folds on Kairia's baggy pants in the WIP revamped character portrait. expect an update within 20 minutes.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 13, 2017, 03:41:16 am
Here sorry for the double post, but heres the update as promised a little over 20 minutes I believe. (and my phone just cut off with all my incognito great =_=+)
(http://i.imgur.com/NY1iqii.png)
Also did some work on her boots.
what do ya think?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 13, 2017, 07:32:45 am
Instead of posting "lol sleepy apology" "cellphone cut off" and all that off-topic that nobody cares or should care about, how about you remain on-topic and make your posts coherent?
Just saying "lol I wrote nonsense" after doing it (and after quoting a long post too, that you could have put into a spoiler) isn't helpful at all.
Think and proofread before posting.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 13, 2017, 10:07:26 am
(http://orig14.deviantart.net/ca35/f/2017/103/4/b/pikkon_z2_inspired_portrait_by_stickbroski-db5mmcs.png)

this guy was commissioned for me awhile ago, finally finished it.

tried to emulate balthazar's portrait shading as much as I could, hope it looks legit
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 13, 2017, 11:18:50 am
Instead of posting "lol sleepy apology" "cellphone cut off" and all that off-topic that nobody cares or should care about, how about you remain on-topic and make your posts coerent?
Just saying "lol I wrote nonsense" after doing it (and after quoting a long post too, that you could have put into a spoiler) isn't helpful at all.
Think and proofread before posting.
Sigh Okay sorry for being slightly off topic. =_='

(http://orig14.deviantart.net/ca35/f/2017/103/4/b/pikkon_z2_inspired_portrait_by_stickbroski-db5mmcs.png)

this guy was commissioned for me awhile ago, finally finished it.

tried to emulate balthazar's portrait shading as much as I could, hope it looks legit
It looks pretty cool to me, I also tried to emulate his portrait shading too when I was making the Neko Majin for Alpha.
(http://i.imgur.com/Jtd8bBY.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 13, 2017, 03:39:50 pm
Pixelqted, how did you go from this  (http://i.imgur.com/Oiy2y8E.gif)  to this  (http://i.imgur.com/q0jTLbe.gif) ?
Bigger head, and ears. Cleaned up area around the collar. (http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20stance_WIP_06_zpsn33n82ra.gif)(http://img.photobucket.com/albums/v327/AlphaProto/Sprites/Neko%20Majin%20Z_zpskglwgx4m.gif)
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20crouch02_zpsgkbqtyzt.gif)(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20crouch_zpsbeq3x9uu.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 13, 2017, 07:21:01 pm
you referring to the baggy pants? cause that's also one of my concerns, seems like he jumped a few steps far when trying to animate it. Of course it might just be a rough try, as he'll make it better.
I don't get it the first one looked fine :/ what exactly did you do when you made the second one Pixeltqed
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Thammy on April 13, 2017, 07:54:35 pm
I don't think Pixel was making a mistake in going for that effect, I think he just needs to study an example first. Ryu's stance in Street Fighter III also has his clothes noticeably "bouncing" off him, but it's more natural and subdued.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on April 13, 2017, 08:27:58 pm
Alpha Proto - why are you afraid of movement?
The tail animation doesn't really work for me, but I just had time to make this quick edit:
Pls take a look what I did - as a rule of thumb, when he goes down and his knees push outwards his hip also need to actually move down

(http://i.imgur.com/tmWagGt.gif) --> (http://i.imgur.com/7nESybb.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: GOD984 on April 13, 2017, 08:31:40 pm
First off... dang never realized this thread was so active.
Two things,
1. GOD (lol.... sorry) I'd prefer going into the Fighter Factory, taking a look at the FarmerZ2's Character portrait should be easy to find.

I know it lacks some detail specifically on the shirt, and I'm aware the fingers might be lacking and that the boots look different it is the same size as the portraits in the Majin Build. I could take time to polish it up I mostly just wanted to get it out round the same time as the new build just to kind of show my love for Balthazar and the awesome guys behind Hyper DBZ.

Also those Neko Majin sprites are looking good :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 13, 2017, 08:42:26 pm
To be perfectly honest, about Pai Ku Han or Pikkon (however you want to call him), I can't see him standing like Ryu from Street Fighter.
First of all it seems too generic for him, second in all games he's in he stands upright or crouching a little and assuming a fighting stance only when starting his moves.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 13, 2017, 09:03:59 pm
Alpha Proto - why are you afraid of movement?
I try to inch forward. When I take things too far it is difficult for me to pull back.
That movement looks nice. Thanks for the tips.
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20stance_WIP_07_zpskgur374k.gif)
I added your adjustments, eye brows, and made his shirt move more.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 13, 2017, 09:18:41 pm
I don't think Pixel was making a mistake in going for that effect, I think he just needs to study an example first. Ryu's stance in Street Fighter III also has his clothes noticeably "bouncing" off him, but it's more natural and subdued.
Just what I was thinking. I actually see having raven's stance from tekken, but it probably wouldn't transition well to attack animations unless you'd like to go the extra steps of course (I would if I was step behind Bathlazar's level).

Alpha Proto - why are you afraid of movement?
I try to inch forward. When I take things too far it is difficult for me to pull back.
That movement looks nice. Thanks for the tips.
I gotta say I'm sort of the same when it comes to the next steps in doing a project.
 --;

Also can you make Neko Majin's Ear twitch while in that crouch animation every short second or more? it'd look pretty Kawaii.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 13, 2017, 10:08:51 pm
I don't think Pixel was making a mistake in going for that effect, I think he just needs to study an example first. Ryu's stance in Street Fighter III also has his clothes noticeably "bouncing" off him, but it's more natural and subdued.

That's kind of what I was going for, of course it didn't end up looking good. (possibly because i usually sprite without reference) But I will use a reference this time and hopefully it will look better.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Thammy on April 13, 2017, 10:27:04 pm
It might also help if you draw the clothes later. Maybe do an outline of the body first and then draw the clothes afterward.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on April 13, 2017, 10:39:48 pm
that could also be a helpful possibility. thanks for the input :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 14, 2017, 03:31:47 am
(http://imgur.com/my2frMq.png)

How's this pose?

(left sprite by likiji123, and right one by Nico_18)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 14, 2017, 05:29:47 am
17 never stands like that in the show. It doesn't really suit him.
Also his forehead is pretty big in the show.
It's more like a fivehead.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 14, 2017, 05:55:11 am
make the shoulders and overall structure less angular, that is a trademark of your style and nice it may be, the pointed angular physiques you tend to make in your own style clash heavily with the z2 style
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 14, 2017, 06:01:52 am
(http://i.imgur.com/mptLmH4.png)

I've been working on more stances! The bottom right one is the most recent - I've been pumping these out daily until I find something everyone can agree on that looks fine.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 14, 2017, 06:33:07 am
(http://i.imgur.com/mptLmH4.png)

I've been working on more stances! The bottom right one is the most recent - I've been pumping these out daily until I find something everyone can agree on that looks fine.
*Wheezes laughing*  :laugh3: I'm sorry I thought that was turtle's head about to come out of the hole in his skin suit! XD
It looks like good, including what you did with the SSJ hair (Needs a touch up but). Although I thought you'd be using that sprite me, and what's his name made for ya fixing it, that post below the sword version good be the SSJ Version if Idk if you wanna make 2 versions like Base Vegeta, and Majin Vegeta (It'd be pretty sick so long as you make a lot like with how much Vegeta, and Majineta have). But hey maybe you could go into Vegeta's sff and use a few of his sprites to help you out.
Also I feel like making that ssj trunks portrait for ya if it's okay? ^_^

(http://imgur.com/my2frMq.png)

How's this pose?

(left sprite by likiji123, and right one by Nico_18)
Oh yeah I forgot likiji123 was working on that 17 thing, I wonder how he/she has been doing with it. Nico_18 works on the 18 in that Champ edition trailer right? just curious.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 14, 2017, 06:39:33 am
I was going to work on your edit (I really really liked it), but Iced himself gave me some suggestions and told me not to put his hand on his sword due to the impracticality. I do intend on using your edit in some way or another though, don't worry.

As for the portrait I kinda told Walruslui he can work on a portrait for Trunks, but if you want to draw him too you should go ahead!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 14, 2017, 06:43:00 am
(http://i.imgur.com/mptLmH4.png)

I've been working on more stances! The bottom right one is the most recent - I've been pumping these out daily until I find something everyone can agree on that looks fine.

Could use some work on the faces. He looks kinda derpy with the mouth and eyes positioned like that.
Try something more like this:
(http://i.imgur.com/BObfyOb.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HQ on April 14, 2017, 08:51:24 am
(http://imgur.com/my2frMq.png)
Hatter, you took Nico's first edit from deviantArt that got height reduced in the character development/ design process
Find the right size here:
(http://i.imgur.com/5sKqc9o.gif)

The pose looks a bit to stiff & not rather fitting for C17 imho, the head/hair needs to be bigger
The bandana looks nice so far!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on April 14, 2017, 02:24:31 pm
http://i.imgur.com/mptLmH4.png

I've been working on more stances! The bottom right one is the most recent - I've been pumping these out daily until I find something everyone can agree on that looks fine.

I'm not an expert in Z2 style but I wanted to help you improve that head. I changed the skin color because I don't think Tien's works for him. I used Vegeta as reference and played some with the hue and saturation to make it look slightly different. I'm sure it's far from perfect but I wanted to do it.
(http://i.imgur.com/CkpdMx9.png)


I decided to update his hair again. I used C18's hair as reference to edit Trunks'.
(http://i.imgur.com/647bPAW.png)
(http://i.imgur.com/APVqujd.gif)

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 14, 2017, 02:50:12 pm
That's actually a pretty good edit if I do say myself. All that's actually bugging me a bit which isn't really big of a deal is his arms & legs, the armor, boots, and gloves are perfect, I just feel like some sprites from Vegeta could be used to help with that bit.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 14, 2017, 05:21:57 pm
Hatter, you took Nico's first edit from deviantArt that got height reduced in the character development/ design process
Find the right size here:
(http://i.imgur.com/5sKqc9o.gif)

Thanks for telling me this. Would never have guessed that it changed.

The pose looks a bit to stiff & not rather fitting for C17 imho, the head/hair needs to be bigger
The bandana looks nice so far!

Alright, I'll guess I'll give him his fighting game pose (Budokai I guess).

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 14, 2017, 10:53:46 pm
(http://imageshack.com/a/img924/8354/5S1x6H.gif)
 I edited likiji123's 17 sprite.  I hope you don't mind likiji123.
I tried to make his stance & height closer to 18's.
I have no plans to do anything else with this sprite.
If you want to make it into a character, or add the gun and holster go ahead.
When he fought Piccolo he didn't have the gun or holster. So I don't see the need to add it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 14, 2017, 10:54:41 pm
that's likiji123's

great edit btw

(http://orig09.deviantart.net/faf0/f/2017/104/4/e/trunks_z2_inspired_portrait_by_stickbroski-db5u0h3.png)

did this one for Ethan's Trunks, hopefully this motivates him a bit more ;)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on April 15, 2017, 03:52:22 am
Thats a great edit Alpha Proto!
I might make some slight adjustments to it to make it feel "less C18", but i do like what ya did there
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 15, 2017, 04:16:23 am
(http://orig09.deviantart.net/faf0/f/2017/104/4/e/trunks_z2_inspired_portrait_by_stickbroski-db5u0h3.png)

did this one for Ethan's Trunks, hopefully this motivates him a bit more ;)

The farthest hand doesn't look like a closed fist, more like piano keys (at least when compared to the artist right hand).

Hair doesn't even feel like Saiyan Future Trunks hair, more like a tropical tree top. Isn't it supposed to loook like this (http://img14.deviantart.net/4b8a/i/2016/118/c/0/super_saiyan_future_trunks__budokai_3__by_rayzorblade189-d86qaff.png)?

Top body angle doesn't line up with lower body angle. And if this is supposed to be the select port for HDBZ, then it really needs more detail IMO, but then again I don't know what this is for honestly.

The metallic shading looks nice though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 15, 2017, 05:06:16 am
that's likiji123's

great edit btw

(http://orig09.deviantart.net/faf0/f/2017/104/4/e/trunks_z2_inspired_portrait_by_stickbroski-db5u0h3.png)

did this one for Ethan's Trunks, hopefully this motivates him a bit more ;)

Ah damn =_=; beat me too it but meh I guess. I'm still gonna do my version though.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 15, 2017, 05:12:25 am
Armor Trunks' hair is a little bit crazier to say the least.
(https://s-media-cache-ak0.pinimg.com/236x/45/a3/f1/45a3f1d02356303498b310c6d58a8165.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 15, 2017, 06:58:00 am
(http://orig09.deviantart.net/faf0/f/2017/104/4/e/trunks_z2_inspired_portrait_by_stickbroski-db5u0h3.png)

did this one for Ethan's Trunks, hopefully this motivates him a bit more ;)

The farthest hand doesn't look like a closed fist, more like piano keys (at least when compared to the artist right hand).

Hair doesn't even feel like Saiyan Future Trunks hair, more like a tropical tree top. Isn't it supposed to loook like this (http://img14.deviantart.net/4b8a/i/2016/118/c/0/super_saiyan_future_trunks__budokai_3__by_rayzorblade189-d86qaff.png)?

Top body angle doesn't line up with lower body angle. And if this is supposed to be the select port for HDBZ, then it really needs more detail IMO, but then again I don't know what this is for honestly.

The metallic shading looks nice though.

yeah I need to work on the hand

about the hair, actually I REDUCED the volume on it since the source image I used had the hair just all crazy-like and stuff and I was gonna kill myself if I did that

and yeah I know about the body angle, just realized that a bit after I posted it. this is again based on the source image I used, shoulda picked a better one tbh

yeah it's supposed to be a select port. the only other detail it needs honestly is an extra color for the blue shading. other than that it's fine the way it is.

also I took a look at vegeta's artwork earlier, it seems I shaded the shoes wrongly, i'll be redoing that when I get to the sprite revisions.

thanks a bunch for the feedback hatter as always
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on April 15, 2017, 07:19:55 am
i feel like the colours on that are wayyy to dark

I made a attempt to see what goku would look like updated
(http://i.imgur.com/ZXSYMgY.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: backdragon on April 15, 2017, 08:53:18 am
(http://img.photobucket.com/albums/v327/AlphaProto/android%2017%20edit_zpsyl1a55s9.gif)
 I edited likiji123's 17 sprite.  I hope you don't mind likiji123.
I tried to make his stance & height closer to 18's.
I have no plans to do anything else with this sprite.
If you want to make it into a character, or add the gun and holster go ahead.
When he fought Piccolo he didn't have the gun or holster. So I don't see the need to add it.

this is my boy I can't wait to play him nice work
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 15, 2017, 09:09:27 am
(http://img.photobucket.com/albums/v327/AlphaProto/android%2017%20edit_zpsyl1a55s9.gif)
 I edited likiji123's 17 sprite.  I hope you don't mind likiji123.
I tried to make his stance & height closer to 18's.
I have no plans to do anything else with this sprite.
If you want to make it into a character, or add the gun and holster go ahead.
When he fought Piccolo he didn't have the gun or holster. So I don't see the need to add it.

this is my boy I can't wait to play him nice work


And I can't wait to play my boy Krillin Mishima with this sick Heihachi Palette giving yo boy the headbutttttts. Dooriyah!
(http://i.imgur.com/ARLCgNg.png) (http://i.imgur.com/KnK0j0c.gif) <FX effects
I really want this to be a Palette when he's released. XD

Also I put together this stance with only bits, and pieces of vegeta's sprites with the Head hades made. But I couldn't find a way around the hand on his sword, I kind of wish he wasn't holding it.
(http://i.imgur.com/vTyBSj2.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 15, 2017, 09:38:55 am
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20crouch03_zps7vjdymjg.gif)
Test crouching animation.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 15, 2017, 09:54:27 am
(http://img.photobucket.com/albums/v327/AlphaProto/Neko%20Majin%20Z%20crouch02_zpsmpyn61gt.gif)
Test crouching animation.
:catgoi: :catgoi: :catgoi: KAWAAIII!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 15, 2017, 11:08:59 am
@ZX2 That sprite you did looks so great, I'm kinda jealous! All these edits really improve on my stuff so much.
@HadeS, your edit actually did wonders for my Trunks. He looks so much better now, thank you very much.

I worked upon my last stance some more and worked on some feedback I got from you guys and Iced (I hope I fixed the stuff he pointed out so far), did some re-workings inspired by Balthazar's newest Goku sprite on Patreon and used HadeS's edit to get this new version.
(http://i.imgur.com/7nzUdbA.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on April 15, 2017, 02:42:02 pm
Hi, Ethan. Been seeing some OK things with your Trunks. The shading and colors overall seem pretty good! However your proportions and how the body looks in general can use some work.  I took the liberty of giving your Trunks sprite new arms and legs (and minor changes to the chest):
(http://i.imgur.com/6t4URUH.gif)
Also left out the shiny shade for the spandex but added a darkest shade, as that's how I did it for Vegeta. And I added the lightest shade to the yellow toe parts of the boots. Lastly, your Trunks did not have a crotch, the (viewer's) left leg was bent pretty awkward and unnatural and his arms were...pretty bad in terms of anatomy  :charming:
I hope this helps you along a bit :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on April 15, 2017, 04:02:18 pm
@Ethan The Human: You're welcome! I'm glad to know you liked it :)
@Balthazar: What you did there makes Trunks look perfect now! It makes me want to cry that you didn't touch the head I'd edited lol
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 15, 2017, 04:23:24 pm
That's what I also tried to fixwhile editing his Trunks stance. Heck I even had the same problem long time ago with my OC Z2 Inspired (Kairia Z2), but then I think Paz & Alex gave me a little help (still trying to make her look like she would be a character you'd see in a DBZ fighting game).
(https://i.imgur.com/7rgG9Mn.png) -> (https://i.imgur.com/6rfFZMz.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on April 15, 2017, 08:35:52 pm
Thank you so much Balth! He looks perfect now, I'll definitely keep this very close to me when I work more on him.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Graphicus on April 16, 2017, 12:05:11 am
Here's my attempt at Future Trunks with the Capsule Corp jacket. Not sure if I've captured the Z2 style, though.

(http://i.imgur.com/j4gtGpx.png)

Credit goes to Force for the palette. I have intentionally exaggerated a few things to try to make it more similar to other Z2 sprites, as opposed to the original drawings. Sword is intentionally huge.

EDIT: Added a missing detail on Trunks' left boot.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LunchPolice aka Quack on April 16, 2017, 03:06:53 am
(http://iforce.co.nz/i/xp33d15j.j1b.gif)
Tried animating Ethan's Trunks. Everyone else is playing with it, so why not me?
Obviously it's lacking clean-up but I don't have the stamina to complete a full pixelly Z2 animation in one sitting. :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 16, 2017, 03:22:44 am
Here's my attempt at Future Trunks with the Capsule Corp jacket. Not sure if I've captured the Z2 style, though.

(http://i.imgur.com/j4gtGpx.png)

Looks pretty good. Using Force's colors, aren't ya?
It fits Z2's shading. Proportions seem to be good ( to me ) and the metallic shading on the sword was also cool.

Finally touched up this old geezer again after so long. Added the white stripes and fixed a bit of the shading. Should be better now.
What do you guys think? Any criticism is welcome since I'm going to tackle on a few more sprites in Z2 style before trying some others.
(http://i.imgur.com/48Tqh9H.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 16, 2017, 03:29:46 am
Graphicus, at the moment it looks like Trunks is looking down.
Have Trunks look up a bit, because his head is down.

LightScarecrow, I like the Jackie Chun. The hair color on the second Jackie could use more contrast.
The lightest color could be a be a bit brighter, or the lines could be darker.
Also the feet could use more form.
In the anime his feet were very small, but the Z2 style is to have exaggerated feet, and hands.
So just adding a sole to the shoe, and seeing a bit of his skin could help.
 (https://tse3.mm.bing.net/th?id=OIP.GDpOsASpswnkuNL9JV7vvgEsDh&pid=15.1)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Graphicus on April 16, 2017, 04:08:32 am
Looks pretty good. Using Force's colors, aren't ya?
It fits Z2's shading. Proportions seem to be good ( to me ) and the metallic shading on the sword was also cool.

Yeah, I'm no good at picking palettes so I had to borrow his. Sorry I didn't mention it. Credit absolutely goes to him.

Glad you like it.

Graphicus, at the moment it looks like Trunks is looking down.
Have Trunks look up a bit, because his head is down.

You think? I thought it was pretty clear he was looking to the right. I'll look into it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 16, 2017, 04:25:11 am
Graphicus, the yellow of his left eye brow looks kind of looks like the white of his eye.
So it makes that eye appear like it is looking down.

I would do this. The pupils of the eyes are clear, and easy to see.
(http://img.photobucket.com/albums/v327/AlphaProto/SS%20Trunnks%20edit_zpsfussjxtw.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 16, 2017, 05:29:30 am
LightScarecrow, I like the Jackie Chun. The hair color on the second Jackie could use more contrast.
The lightest color could be a be a bit brighter, or the lines could be darker.
Also the feet could use more form.
In the anime his feet were very small, but the Z2 style is to have exaggerated feet, and hands.
So just adding a sole to the shoe, and seeing a bit of his skin could help.

Fixed. Thank you, Alpha Proto. I'll remember this when I do my next Z2 style sprites.

(http://i.imgur.com/48Tqh9H.png)  > (http://i.imgur.com/6SOaUlQ.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on April 16, 2017, 05:55:54 am
Graphicus the best trunks i see
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 16, 2017, 06:33:23 am
Wh-why is everyone- *Wheezes* this much attention on trunks oh my god XD. I don't know whether to join in or-
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LunchPolice aka Quack on April 16, 2017, 06:49:02 am
(http://iforce.co.nz/i/xp33d15j.j1b.gif) (http://iforce.co.nz/i/nqvm0dw0.2co.gif)
Tried my hand at an attack animation.
I don't know how people create entire characters. This shit is hard.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on April 16, 2017, 06:53:31 am
I haven't sprited but from what i've seen of the process....I don't think I ever will. You have to have alot of patience and be good with it along with having a non busy schedule. Also a team helps but most spriters in MUGEN don't have that so yeah. Good luck with this regardless.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 16, 2017, 06:54:10 am
Wh-why is everyone- *Wheezes* this much attention on trunks oh my god XD. I don't know whether to join in or-

Trunks deserves it. He, along with Cell and ( even though I kinda hate him ) Broly are some of the most requested and well known DBZ characters to appear in HDBZ and there's still no sign of Trunks ( even though Cell has been hinted at a bit ).

And Lunchpolice, I feel you dude. I really do. Reminds me of trying to animate a stance to that horrid Tien I did so long ago.

EDIT:
Memes never die, you could also take the "me" route and just sprite when you want to and be as lazy as you can at it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on April 16, 2017, 06:55:46 am
That method is also one you can use. Oh if Cell is ever made a TFS voice option would be perfect but for now I can only hope.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 16, 2017, 07:00:10 am
That method is also one you can use. Oh if Cell is ever made a TFS voice option would be perfect but for now I can only hope.

Please no.
And by that I mean FUCK no.
A reference to TFS is one thing, try to force in TFS jokes, voices, etc. just gets old and is really annoying.
I remember this being discussed in a Teen Gohan Z2 thread a while back and I agree with every bit of it.
TFS is funny and all, but you should keep away from it for the most part in a serious project like HDBZ is. If you don't consider it serious, think of all the hours of spriting, coding, thinking and stress the Z2 team may pass through and you will get it eventually. If I one day sprited a complete character and took long with it, dedicated myself to do something just to see it being used as another "DODGE!" quote, I'd stop spriting. It's just that stressing. If you want to sprite a joke character, it's something else that could happen. If you want to actually sprite and do something decent and someone did that, it's lack of respect for your project.

Edit:
Sorry for the rant and out of context, but I thought it was needed.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on April 16, 2017, 07:05:01 am
 It's okay I get it sorry for that next time i'll know what not to say atleast :).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 16, 2017, 07:16:07 am
It's okay I get it sorry for that next time i'll know what not to say atleast :).

That said, Cell's voice in general is already similar to his TFS one if that's what you care about and Z2 team has referenced TFS in the past ( "Should've dodged" was one of Piccolo's win quotes, if I recall ).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on April 16, 2017, 07:50:44 am
Here's my attempt at Future Trunks with the Capsule Corp jacket. Not sure if I've captured the Z2 style, though.

(http://i.imgur.com/j4gtGpx.png)

Credit goes to Force for the palette. I have intentionally exaggerated a few things to try to make it more similar to other Z2 sprites, as opposed to the original drawings. Sword is intentionally huge.

EDIT: Added a missing detail on Trunks' left boot.

It looks amazing! :) My only nitpick is that the face looks too big. I think this seems more accurate compared to the rest of the roster:
(http://i.imgur.com/j4gtGpx.png)>>>(http://i.imgur.com/VqO8DLQ.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on April 16, 2017, 07:53:02 am
That sprite is really well made, although I feel like Trunks' proportions are way too... large in a way. I don't know how to put it, that's just the vibe I get out of it.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Just No Point on April 16, 2017, 08:04:04 am
I really like the dynamic pose too
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 16, 2017, 08:27:24 am
I am not sure about the edit, Nico_18.
Big faces and expressions are part of the Z2 style.
Making his face smaller makes him look feminine.

I do like your adjustment to his hair.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 16, 2017, 08:47:52 am
Wh-why is everyone- *Wheezes* this much attention on trunks oh my god XD. I don't know whether to join in or-

Trunks deserves it. He, along with Cell and ( even though I kinda hate him ) Broly are some of the most requested and well known DBZ characters to appear in HDBZ and there's still no sign of Trunks ( even though Cell has been hinted at a bit ).
Oh man. Janempa (2nd form) Should be in this game lol. Idea for a super or special Trunks (With sword) could have is him taking his sword in the sheath getting in a pose like a samurai, and then striking pass his opponent leaving behind the white line going horizon or diagonal. Call that super/special Zantetsuken Striker lol.


It's okay I get it sorry for that next time i'll know what not to say atleast :).

That said, Cell's voice in general is already similar to his TFS one if that's what you care about and Z2 team has referenced TFS in the past ( "Should've dodged" was one of Piccolo's win quotes, if I recall ).
Also I want a third option for Cell to have his Budokai 1 once where it doesn't change even at his perfect form. XD

I am not sure about the edit, Nico_18.
Big faces and expressions are part of the Z2 style.
Making his face smaller makes him look feminine.

I do like your adjustment to his hair.
Save that for the Midnight Bliss ;) Actually speaking of that I never did mine for my OC ._.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on April 16, 2017, 08:50:43 am
I am not sure about the edit, Nico_18.
Big faces and expressions are part of the Z2 style.
Making his face smaller makes him look feminine.

I do like your adjustment to his hair.

That's a good point, maybe I made his face too small. But to be fair, I adjusted his face to match the rest of the cast. extending his face a couple of pixels will do the trick:
(http://i.imgur.com/j4gtGpx.png)>>>(http://i.imgur.com/VqO8DLQ.png)>>>(http://i.imgur.com/P6y0Adp.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 16, 2017, 06:48:05 pm
(http://orig09.deviantart.net/9fb1/f/2017/106/8/c/paikuhan_z2_by_god_of_death_alex-db616is.png)

Spoiler: process (click to see content)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 16, 2017, 07:46:51 pm
Now that looks like Pikkon.  :lugoi:

It reminds me of CVS in style, but it is nice.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on April 16, 2017, 07:56:21 pm
Pikkon actually looks neat, Alex! The process link isn't working (I saw it on dA anyway)!


@Graphicus: How about this palette? :) I used Nico_18's last edit.
(http://i.imgur.com/pvGaMie.png)

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 16, 2017, 08:39:08 pm
The process image works, I hard-refreshed the page and I can see it.

CvS? Hmmm... I don't really see it, maybe the pants remind you of that? I don't know. The truth is I had some trouble shading those.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ho-Oh's Apprentice on April 16, 2017, 08:48:54 pm
The process image works, I hard-refreshed the page and I can see it.

(http://imgur.com/4nssBbm.png)

(and yes, I hard refreshed it on my browser)

Here, I'll post it anyways:

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on April 16, 2017, 08:50:16 pm
The process image works, I hard-refreshed the page and I can see it.

CvS? Hmmm... I don't really see it, maybe the pants remind you of that? I don't know. The truth is I had some trouble shading those.
Yes, the pants and eyes remind me of CVS.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on April 16, 2017, 09:17:44 pm
Here, I'll post it anyways:
Thanks, but I just had to check the link again. I edited the name of the submission (adding spaces) so the picture changed link. I'm going to fix it now.

Done.

The eye's referenced from Piccolo's.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Graphicus on April 17, 2017, 03:10:49 am
Graphicus, the yellow of his left eye brow looks kind of looks like the white of his eye.
So it makes that eye appear like it is looking down.

I would do this. The pupils of the eyes are clear, and easy to see.
(http://img.photobucket.com/albums/v327/AlphaProto/SS%20Trunnks%20edit_zpsfussjxtw.gif)

Agreed, that is an improvement. I guess working on the thing so long while zoomed in sort of makes you miss how it'll look zoomed out. I had the pupils facing all the way to the right so I thought it was good enough but this does look much clearer.

That's a good point, maybe I made his face too small. But to be fair, I adjusted his face to match the rest of the cast. extending his face a couple of pixels will do the trick:
(http://i.imgur.com/j4gtGpx.png)>>>(http://i.imgur.com/VqO8DLQ.png)>>>(http://i.imgur.com/P6y0Adp.png)

With all due respect, I still don't think that's an improvement. He still has a baby-face. That might work for teen Gohan, but Trunks needs to look older. If you really think his head is too big, I'll be happy to adjust it when I have the chance. I actually sketched out the pose, scanned it, then drew the sprite over it. His head was even bigger than that in my sketch, so it's already smaller than it was.

@Graphicus: How about this palette? :) I used Nico_18's last edit.
(http://i.imgur.com/pvGaMie.png)

Looks great! Have all the fun you want with the palettes. I can't pick decent colors to save my life.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on April 17, 2017, 08:24:26 pm
Admittedly fucked up on getting the sprite but no harm done i guess lol
Wanted to make a pallete cause i LOOOOOOOVE calors
(http://orig02.deviantart.net/ae9d/f/2017/107/7/1/trunks_by_yoshin222-db65zop.png)
Hope ya like it! Solid ass sprite btw
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Graphicus on April 17, 2017, 09:37:38 pm
I just compared head sizes and he's the same as other characters, by the way. As such, I'll probably continue with this version if I decide to work on it further:

(http://i.imgur.com/eq00QoP.png)(Thanks again to Alpha Proto for the edit/suggestion).

Here's my original drawing, in case you guys are curious. As you can see, I did make the head smaller:
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on April 17, 2017, 09:44:09 pm
This sprite is really promising ! I like it !
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on April 18, 2017, 01:42:32 am
With all due respect, I still don't think that's an improvement. He still has a baby-face. That might work for teen Gohan, but Trunks needs to look older. If you really think his head is too big, I'll be happy to adjust it when I have the chance. I actually sketched out the pose, scanned it, then drew the sprite over it. His head was even bigger than that in my sketch, so it's already smaller than it was.

That's totally Ok, I respect your decision. But still ( this is nitpicking), his ear could use more definition and although his eyebrows looks good, they are too thick compared to the rest of the cast
Here is my attempt: (I Also lowered his feet a few pixels, in that way he will not look so tall)
(http://i.imgur.com/PQ6oVTy.gif) (http://i.imgur.com/eq00QoP.png)>>>(http://i.imgur.com/rVfTdMJ.png)

I really love your sprite of trunks, I hope seeing more of him in the future, good luck :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 18, 2017, 12:59:57 pm
(https://cdn.discordapp.com/attachments/185261038004862976/303846845925556224/trunks_z2_portrait.png)

this better?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 19, 2017, 11:30:19 am
(https://cdn.discordapp.com/attachments/185261038004862976/304186712748458016/ssj2_gohan_portrait_lightning.png)

before you ask, yes this is how the actual colors of the ssj characters are, straight from goku and vegeta
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on April 19, 2017, 02:51:33 pm
Those are some tiny feet! Of there's one thing you gotta learn about the Z2 style is that they've got some big-ass feet!

As for your Trunks portrait: I redid it completely. See if you can take any tips / tricks from it :)

               (http://i.imgur.com/BTsjC79.gif)                           (http://i.imgur.com/ls1EVDE.png)    (http://i.imgur.com/06kE1B5.png)    (http://i.imgur.com/GE92Rli.png)    (http://i.imgur.com/KbAj2T5.png)
comparisson with identical colors             my outlines    simple shading      finalized      my own palette
(I added one or two where needed)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Speedster on April 19, 2017, 05:11:58 pm
Hmm... I was trying redo it too. '-'
But I'll finish anyway to see how close to the style I can get.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Speedster on April 19, 2017, 09:36:19 pm
If I knew Balthazar was going to remake this I wouldn't try it.
Well, I didn't know that... And I had finished the base and I even had finished the shading on the legs yesterday, I decided to try.

When I restarted the work today I found the spriter was slightly smaller than it should. So here is the thing:

(https://1.bp.blogspot.com/-v-pYSeAWdKo/WPe5zHHdIdI/AAAAAAAAEJY/IQr-1vJxgVY5Q1tnZQ6IBXy8Tg-DixvCQCLcB/s1600/trunks-spandex.gif)

Spoiler: Process (click to see content)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 20, 2017, 02:14:54 pm
The face of Paul phoenix on SSJ trunks XD lol I think Armored SSJ Trunks's hair needs to look similar to the budokai tenkaichi 3 verison, both ingame, and character select portrait. it's cool how you can just select the transformations, and skip to fusions in that game, which is why I somewhat like Hyper DBZ where you can select SSJ Goku (Although of course stuff like SSJ gohan, SSJ vegeta, and SSJ4 Goku are just cool looking palettes).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 21, 2017, 12:32:22 am
Those are some tiny feet! Of there's one thing you gotta learn about the Z2 style is that they've got some big-ass feet!

As for your Trunks portrait: I redid it completely. See if you can take any tips / tricks from it :)

               (http://i.imgur.com/BTsjC79.gif)                           (http://i.imgur.com/ls1EVDE.png)    (http://i.imgur.com/06kE1B5.png)    (http://i.imgur.com/GE92Rli.png)    (http://i.imgur.com/KbAj2T5.png)
comparisson with identical colors             my outlines    simple shading      finalized      my own palette
(I added one or two where needed)

thanks for the tips! it's nice to know that i did a decent job for gohan :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 21, 2017, 02:02:43 pm
(https://cdn.discordapp.com/attachments/185261038004862976/303846845925556224/trunks_z2_portrait.png)

this better?

Dude that hair is quite off.
First, is that SSJ, SSJ Grade 2 or SSJ Grade 3 Trunks? Because all of them have different hair styles that dont look quite like that one.
(https://static.giantbomb.com/uploads/original/1/12541/544717-super_saiyan_trunks.gif)
SSJ.
(http://vignette4.wikia.nocookie.net/heroes-unite/images/7/76/830px-Trunks_%28Super_Saiyan_2nd_grade%29-1-.jpg/revision/latest?cb=20160507192238)
SSJ Grade Two.
(https://vignette3.wikia.nocookie.net/dragonball/images/7/74/Ayau6s.jpg/revision/latest/scale-to-width-down/350?cb=20160509031425)
SSJ Grade Three.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on April 21, 2017, 02:13:30 pm
It's SSJ Grade Who Cares :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: CozySquirtle on April 21, 2017, 02:16:09 pm
Spoiler, click to toggle visibilty

Are you high?!? Those last two images are neither SSJ2 nor SSJ3... Thats Ultra Trunks.... Besides, I think the sprite work looks great, but I do agree the hair could use some TLC.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Memes never die/Manby on April 21, 2017, 02:17:22 pm
I think by SSJ Grade he means the stronger variations of SSJ1
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 21, 2017, 10:03:29 pm
(https://static.giantbomb.com/uploads/original/1/12541/544717-super_saiyan_trunks.gif)
I still really like this one because of the way his SSJ Hair is, and I really wanna make this into a portrait or at least make an attempt to. Plus his SSJ hair in game sprite would look pretty sick.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Speedster on April 21, 2017, 11:53:49 pm
Spoiler, click to toggle visibilty
"The face of Paul phoenix..." :wtf:

Anyway, for the hair I prefer his SSJ1 from the anime. I used a episode screenshot where his hair was really compact because I was afraid of the real volume. Well, it got too much compact.  :wall:
I'll remake it later.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on April 22, 2017, 04:32:02 pm
I am not sure about the edit, Nico_18.
Big faces and expressions are part of the Z2 style.
Making his face smaller makes him look feminine.

I do like your adjustment to his hair.

That's a good point, maybe I made his face too small. But to be fair, I adjusted his face to match the rest of the cast. extending his face a couple of pixels will do the trick:
(http://i.imgur.com/j4gtGpx.png)>>>(http://i.imgur.com/VqO8DLQ.png)>>>(http://i.imgur.com/P6y0Adp.png)
The last one looks amazing! I can already imagine how this would appear, with a smooth clean animation..! Any plans on doing more?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on April 22, 2017, 04:41:29 pm
People seriously need to learn the names of the states...
SSJ Grade 2 is the name given to the state Super Vegeta and Super Trunks use against Imperfect Cell.
SSJ Grade 3 is the name given to the state that Trunks' uses against Perfect Cell who has the nickname of Ultra Trunks.
These are the official names used in Dokkan Battle and other official media.
Also, one should care due to design differences that leads to a different sprite. Unless you don't give two shits about the design and being faithful to said character, in which case, go ham.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on April 22, 2017, 04:56:54 pm
I mean it's more like
SSJ - Normal
Ultra or Advanced SSJ - Reduced Speed but increased power.
SSJ2 - Speed and Power & lightning
SSJ3 - WTF and long hair xD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Kenshin X on April 22, 2017, 07:29:40 pm
Super Saiyan. this is what everything pre God is. Goku is the only one who numbered them.
IRL People are the only ones who graded them.

At the end of the day, SSJ2 and 3, Ultra, Super, Super Ultra Maximum or whatever are just Super Saiyan Ascended beyond normal super saiyan. so basically Super Saiyan. it really doesn't matter
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LunchPolice aka Quack on April 23, 2017, 12:17:08 am
Where did the term "Ultra Trunks" come from? I've only ever known that form as "Super Trunks". I'm pretty sure that's what they called it in the Tenkaichi games...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: DragonSlayerEX on April 23, 2017, 09:49:57 pm
Mega trunks

Ultra trunks...

Maximum Over trunks!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on April 23, 2017, 09:56:23 pm
guys why are you still arguing about this?

I don't fucking care. its super saiyan trunks. I don't care which grade or 1 or 2 or whatever. I made the sprite and balthazar made it better. drop the subject guys
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on April 24, 2017, 01:12:01 am
(http://i.imgur.com/643uohc.png)
I tried my hand at updating goku z2 based on piccolo,satan and tenshinhan, I may do another pose later on.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on April 24, 2017, 10:09:18 pm
Wow trully impressive, I really like the sprite of Goku !
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: yaret on April 27, 2017, 05:08:20 pm
Wow amazing :´(
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on April 30, 2017, 04:56:36 am
(http://i.imgur.com/643uohc.png)
I tried my hand at updating goku z2 based on piccolo,satan and tenshinhan, I may do another pose later on.
Looks super great, even if I'm super late to say that now. :)

Also here's an update on my character portrait I got back to been working on.
(http://i.imgur.com/vHfEAgJ.png)
Not certain if the face is close to the Z2 style ._. even though it took me long to make.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on May 05, 2017, 01:46:24 pm
Made a Bardock portrait
(https://i.imgur.com/yxEfKMs.png)
2nd attempt at the style in the portraits so feedback would be great :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on May 05, 2017, 02:38:30 pm
seems like a big improvement!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Odb718 on May 05, 2017, 08:10:42 pm
Dont listen to him, likiji123. What does he know. :P
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 06, 2017, 04:06:58 am
Made a Bardock portrait
(https://i.imgur.com/yxEfKMs.png)
2nd attempt at the style in the portraits so feedback would be great :)


Damn dude thats looks great! I did an update on mine ill edit this post to show it off when im done. EDIT: Here it is! (https://i.imgur.com/QNlxpDU.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 06, 2017, 04:24:38 am
He does indeed! As a matter of fact, idk if you've seen this or not but i made this for him
(http://orig09.deviantart.net/0d96/f/2017/125/f/7/z2_bardock_by_yoshin222-db892fs.png)
(http://orig11.deviantart.net/3aea/f/2017/125/f/1/default1_by_yoshin222-db892pi.png)
Was actually working on a thing or two for it
Pretty dece portrait btw
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 06, 2017, 04:37:34 am
Looks like i have to jump on this sooner than I thought. But ive been interested in taking up my old Bardock project again, my passion for it has returned! I will slowly redo/make new sprites within the coming months i hope
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 06, 2017, 04:50:13 am
Yoshin222, that Bardock look very good.
Can you make him look meaner? Maybe a frown, or a scowl?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 06, 2017, 05:10:29 am
Sure will do
Also @WekRiptor if you like, we can use this sprite and go from there, would be more than willing to collaborate on this  :ball:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on May 06, 2017, 05:16:13 am
honestly i still think that wekriptor needs to practice alot more.

im sorry but that bardock port he did does not look like z2 at all
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 06, 2017, 05:21:36 am
Oh wow yeah i just now saw that
But still, i believe with some practice he can learn. My Z2 isn't perfect either, but maybe i could help
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 06, 2017, 06:45:17 am
Heck, i was never good at doing the larger sprites, im working on the in game ones rn so we will se how that goes
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on May 06, 2017, 08:45:24 pm
First time trying Z2 style. C&C are always welcome and probably because I messed something up lol
(http://orig14.deviantart.net/0ee6/f/2017/126/f/f/beerus_z2__kinda___by_hadesdiossupremo-db8bkxj.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 06, 2017, 09:02:42 pm
He does indeed! As a matter of fact, idk if you've seen this or not but i made this for him
(http://orig09.deviantart.net/0d96/f/2017/125/f/7/z2_bardock_by_yoshin222-db892fs.png)
(http://orig11.deviantart.net/3aea/f/2017/125/f/1/default1_by_yoshin222-db892pi.png)
Was actually working on a thing or two for it
Pretty dece portrait btw

I'm definitely a fan of the top more then the bottom great work  :thumbsup: Although- why do I have this feeling like I've seen that idle stance before?  :confused:

Oh wow yeah i just now saw that
But still, i believe with some practice he can learn. My Z2 isn't perfect either, but maybe i could help

I'll help if I can too, even though I think the top half of the portrait looks Okay, the bottom looks... eh

This might boost my passion to continue working on my character since I've been slacking & slow lately to do so.

First time trying Z2 style. C&C are always welcome and probably because I messed something up lol
(http://orig06.deviantart.net/2cd3/f/2017/126/a/d/beerus_z2__kinda___by_hadesdiossupremo-db8bkxj.png)


Not too bad for the first try Wow.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on May 06, 2017, 09:04:47 pm
(http://orig02.deviantart.net/9313/f/2017/126/7/4/beerus_z2__kinda___by_hadesdiossupremo-db8bkxj.png)
One of the best I've seen, especially on first try :) Great job dude.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 06, 2017, 09:08:07 pm
He does indeed! As a matter of fact, idk if you've seen this or not but i made this for him
(http://orig09.deviantart.net/0d96/f/2017/125/f/7/z2_bardock_by_yoshin222-db892fs.png)
(http://orig11.deviantart.net/3aea/f/2017/125/f/1/default1_by_yoshin222-db892pi.png)
Was actually working on a thing or two for it
Pretty dece portrait btw

I'm definitely a fan of the top more then the bottom great work  :thumbsup: Although- why do I have this feeling like I've seen that idle stance before?  :confused:

Oh wow yeah i just now saw that
But still, i believe with some practice he can learn. My Z2 isn't perfect either, but maybe i could help

I'll help if I can too, even though I think the top half of the portrait looks Okay, the bottom looks... eh

This might boost my passion to continue working on my character since I've been slacking & slow lately to do so.

First time trying Z2 style. C&C are always welcome and probably because I messed something up lol
(http://orig06.deviantart.net/2cd3/f/2017/126/a/d/beerus_z2__kinda___by_hadesdiossupremo-db8bkxj.png)


Not too bad for the first try Wow.


Oh yeah, i remember it was an edit of someone else's Bardock (sincerely sorry but  can't mind the name). I've poured so much time in to fixing it and other stuff for it i kinda forgot XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 09, 2017, 08:38:49 am
I just made this crouching stance for Arale.
What do you think?
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20crouching_zpsesxcjp7n.png)
As far as animation all I can think of is blinking. Any suggestions for movement?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on May 09, 2017, 09:29:45 am
have the back of her hair twirl move slightly and the wing tips on her hat move too
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Djoul on May 11, 2017, 06:21:36 pm
Very nice sprite Hades ! I like it
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on May 11, 2017, 06:29:52 pm
Thanks for the comments, guys. I really appreciate how much love he received!

@Balthazar: You totally made my day when I read your comment last Saturday! Thanks!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: zero de armentis on May 16, 2017, 07:39:14 am
(http://orig07.deviantart.net/9dc1/f/2017/134/7/9/videl_by_armentis-db98b8w.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on May 16, 2017, 08:21:11 pm
it's a decent start, but you just straight up stole the legs from Karin and beefed em up a bit. if you atleast reshaded it to look a bit more different it would be better
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 17, 2017, 06:55:24 pm
it's a decent start, but you just straight up stole the legs from Karin and beefed em up a bit. if you atleast reshaded it to look a bit more different it would be better

Well I wouldn't say stole, but more like used for concept (Like how I used some things from the hyper dbz characters for Ethan The Human's Armored Trunks Z2 & my OC Z2). I have to say it actually looks nice way better looking then a Videl sprite I saw in this thread, or somewhere else long ago. It just needs the proper re-shade.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Barker on May 17, 2017, 08:06:41 pm
I also did a Videl sprite a couple weeks ago.

(http://i.imgur.com/KuP2bYE.png)

Not Z2 perfect, I imagine, but I think it turned out pretty good. Nico_18 set the standard pretty high for the female characters that follow.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 17, 2017, 09:08:24 pm
Yeah I didn't even nail it with my OC when I tried making the first female character for Hyper DBZ
(http://i.imgur.com/6rfFZMz.png)
(Even though that was before we got a first look at Android 18).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 19, 2017, 08:05:39 am
A lot of interest in the ladies at the moment.
I'll put my little lady on the stage too.
I added 2 or 3 in between frames and adjusted some other stuff.
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20neutral%20jump%2002_zps0wjv0jxv.gif) (http://img.photobucket.com/albums/v327/AlphaProto/Arale%20up_zpskqjpy8fr.gif)  (http://img.photobucket.com/albums/v327/AlphaProto/Arale%20down_zpst8v7p5aw.gif)
Here is a link to an edited stream of me making the sprite.

Just finished the crouching/standing animation.
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20crouching_zpszuh3clfr.gif)
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20Flipping_zpsfgif0b7e.gif)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on May 19, 2017, 08:16:18 pm
Fantastic Arale animation there.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 24, 2017, 02:43:10 pm
New standing Bardock I made, used balmsold's fantastic Goku for a base for the face and overall pose. Everything else was from scratch!
(https://i.imgur.com/ldxyVm9.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 24, 2017, 03:32:49 pm
That's actually not bad dude, but it has some problems. His anatomy and hair are kinda hanky, his shading is quite off and some of the areas look kinda screwed up. Plus his pose feels too loose considering he's fuck mothering Bardock XD Still need a lot of practice, but it honestly is starting to look better. Keep on trying man, you are improving
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 24, 2017, 08:08:41 pm
How you do the shading? I really just eyeball'd it so idk where to start with shading tbh
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 24, 2017, 08:40:17 pm
Sorry I'll try to help in like an hour, I'll edit this post when I can properly respond
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on May 24, 2017, 11:05:01 pm
that stance is awkward as hell and does not look like a natural fighting stance. he looks like he needs to take a shit, I cant imagine any move transitioning to that stance without it looking weird
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 24, 2017, 11:28:16 pm
He is also correct about that lol
The shading comes from directly above, as in it is constantly being shaded from directly above the sprite, similar to various Capcom fighters, Street Fighter being a good example. As a matter of fact, i made this a while back and only just now uploaded it

(http://orig07.deviantart.net/092e/f/2017/144/8/d/sprite_shading_visual_note_by_yoshin222-dbab78x.png)

A small little image i keep in case i need a quick little refresher while shading. I don't use it much these days as I understand the core elements and am now still refining each style, but still. The arms are shaded in  CVS, SF3, Z2 and SFA in that order, perhaps this could prove helpful
As for the pose, i'd reference other fighting game sprites, as well as looking up actual martial arts to see how they hold themselves. Anatomy wise, thats a general thing that should be studied ALL THE TIME. It is infinitely useful to learn, and will ultimately be incredibly helpful both in the short and long term. Never said it'd be easy tho i still fuck up ^^'

Its something to work at man, it is difficult, but keep at it.

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 25, 2017, 12:30:15 am
Well I think that's what separates a fighting game character from from others. I mean you have freiza who has his arms crossed yet they still mentioned to have his punches transition as close as possible. Some characters even straight up have their arms in front of them yet the sprite animator/artist finds a way to make the move transition, and it's more impressive of having a weird fighting pose yet somehow able to make the move transition. Yes I would recommend looking up actual martial arts, but then again it is DBZ we're talking here so sort of just making up a unique fighting game pose for Bardock is better.

@Yoshin222: That's actually pretty interesting I might use that if you don't mind.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 25, 2017, 12:42:31 am
Oh of course feel more than free to
And while i do agree, honestly looking at martial arts, at least at first, canhelp give a solid foundation as to why a person would choose to adopt that as their stance. You can tell a lot about a character from how they stand. For instance, SF3 is my go to example. Whilst some stances are questionable, for the most part it is a solid reference. Ryu stands in a fairly basic pose, rising and falling at a moderate speed, but thats just the kinda guy he is. Very calm and middle of the road, indicating focus and concentration. Alex stands leaning in towards the opponent, his arms by his sides moving and gripping the air, implying he is just itching to grapple you. Elena less takes a stance and more dances for her idle animation, very fitting of a Capoeira practitioner. Hell, even Seans stance is technically good, despite being literally Ryus at a different speed. He bounces quickly, fast, with a youtful energy that shows exactly what hes about. He wants to learn the Ansatsuken style, and is also a filled with the exuberance of youth along with being incredibly determined and rearing to go. Touches like that, at least to me, make a solid stance
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Walruslui on May 25, 2017, 03:48:50 am
you're overthinking it a tad bit.
go with a stance that fits the character itself while also having it make sense for a fighting game. it doesn't have to be martial arts based if you don't want to. many characters have the arm crossed pose as it signifies a more empowering and proud stance like bison, gargos, etc.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: WekRiptor on May 25, 2017, 04:24:56 am
all right, can do! i'll try and try again until I get this right. I want to have a good base if I'm doing a project (hopefully).
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on May 25, 2017, 03:04:54 pm
Come to think of it, I've been sitting on this for a bit, didn't know why i didn't upload sooner lol
But anyway, I actually have done a bit with Bardock. Contained in the spoiler due to chunkiness
Spoiler, click to toggle visibilty

But quick question, could someone help me with Bardocks height? I keep looking and its incredibly inconsistent. Some places list him as being exactly Gokus height, others have him at anywhere to 5'11 to 6'1. What do you all think i should do regarding that?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: XGargoyle on May 25, 2017, 04:07:17 pm
Everytime I see this big portrait:
Quote
(http://orig12.deviantart.net/07c0/f/2017/145/7/4/9000_1_by_yoshin222-dbadjsp.png)
I think on this:
Quote
(http://www.themask.nl/WebRoot/Pins/Shops/08011005/48AB/20C0/E60B/75F8/E06E/5360/9702/D913/Farao.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 25, 2017, 05:15:02 pm
Come to think of it, I've been sitting on this for a bit, didn't know why i didn't upload sooner lol
But anyway, I actually have done a bit with Bardock. Contained in the spoiler due to chunkiness
Spoiler, click to toggle visibilty

But quick question, could someone help me with Bardocks height? I keep looking and its incredibly inconsistent. Some places list him as being exactly Gokus height, others have him at anywhere to 5'11 to 6'1. What do you all think i should do regarding that?
The animation is good, but I would like to suggests some upper torso movement.

 If you make it move a bit it would help him look like he is breathing. You could either have it grow and shrink a few pixels like Cyclops, or just slide it up a bit on the bounce of his animation.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on May 25, 2017, 07:37:32 pm
I don't get why the armour pads on his waist move like that. Shouldn't they be stiff? But even if you want them to move like that they look jitter-ish.
The body movement is minimal yet the hair moves too much.
There may be more like the anatomy of his upper body looking weird...
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on May 25, 2017, 07:49:03 pm
the way he hops makes him look a bit like hes twerking, am i the only one seeing it?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on May 25, 2017, 07:51:28 pm
I see it now. :XD:
His stance could be a lot different too, basing your sprites on/referencing Goku's isn't the best.

Take a look at Bardock's stance on Budokai Tenkaichi 3. Maybe that could inspire you more.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 25, 2017, 09:59:08 pm
Everytime I see this big portrait:
Quote
(http://orig12.deviantart.net/07c0/f/2017/145/7/4/9000_1_by_yoshin222-dbadjsp.png)
I think on this:
Quote
Spoiler, click to toggle visibilty
Lol XD Oh god
Also I was about to say: Use the character poses from other DBZ games if the one you made isn't too good.
(http://orig10.deviantart.net/0a86/f/2017/145/a/b/idle_0_0_by_yoshin222-dbadjpu.gif)
As for the Idle I actually really like it, but maybe if it was slowed down just a tad bit then it wouldn't look so jitter-ish. Great animation & sprites, wish I was on that level.  :thumbsup:

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 26, 2017, 06:18:44 am
RUN WIP 01
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20run%20WIP%2001_zps4idigu6b.gif)
No arms yet, and the feet blur is from some Shonen Jump sprite of her's.
I really just wanted to show off the hair movement, before I put the arm over it.

Any suggestions? Are the feet blur too big? Character too tall for a run?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on May 26, 2017, 01:00:15 pm
Make her more hunched down, that should solve the height problem (although I didn't think she was too tall to begin with).
The hair movement is good, the wings on the hat might need a touch-up but I guess they're still a wip.
The size of the feet blur is good too. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 29, 2017, 06:00:57 am
I got bored again (http://i.imgur.com/YHdUbbL.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on May 29, 2017, 08:22:43 am
as I do not like z2 proportions, you get a "like" from me lol. *imagines the whole z2 cast with such proportions*
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on May 29, 2017, 02:02:12 pm
We demand more, Balm! >:( They look amazing! I was hoping to see more sprites like the one you had shown before :D!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 29, 2017, 02:14:49 pm
thanks ! ,maybe I can do some sprites from db multiverse or dbz elsewhere.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on May 29, 2017, 02:17:12 pm
I would advice you to try some dbs characters but obviously its not your cup of tea.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Iced on May 29, 2017, 02:23:32 pm
I got bored again (http://i.imgur.com/YHdUbbL.png)
Looks fine but it has the same issue I had pointed out before. Legs are massive for the torso.

If you count them up you got like five heads in those legs and 2 heads for the torso.
Gohan head also seems smaller than gokus?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 29, 2017, 03:16:42 pm
 exactly

(http://i.imgur.com/oY2EWs6.png)
trimmed a couple of pixels from the legs
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ryūku Tsukuyomi on May 29, 2017, 03:41:04 pm
Still want to have an idea on who to do? cuz someone like cell in that "custom" z2 style would be dope imo.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Barker on May 29, 2017, 04:23:40 pm
The shading and detail looks great. The proportions are probably closer to Extreme Butoden though.
(http://i.imgur.com/VdERGvv.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 29, 2017, 06:01:40 pm
actually the proportions were mostly based off from tenshinhan and yamcha, wasn't really fond of the big heads, but I'll see what I can do.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 30, 2017, 02:10:10 am
(http://i.imgur.com/aHYlsbQ.png)
ok , this should be more like it, what do you think guys?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 30, 2017, 02:18:57 am
One thing for sure I'd say that the Goku does look like a future version of Balthazar's Z2 style if he were to take it up that high (Of course I have no problem with the Z2 style n_n),
And also looking at Android 18 I feel like I should start over or edit my OC (I had no idea of what a basic female character in the Z2 style would look like at the time 'X( so I was influenced by Smurfyeah's Chi-Chi Z2). btw I checked out your tumblr and I like how well your Yamcha Z2 is coming along.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on May 30, 2017, 02:48:43 am
These sprites look nice, but I like true Z2 proportions.
The bigger heads help to show the character's expressions easier.

If these characters are this big, then Piccolo, Majin Buu, and Tein  would have to be even bigger to be in proper scale.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 30, 2017, 04:08:17 am
thanks for the comments guys, I compared these sprites to yamcha and I saw how big they were in comparison, my mistakes.
(http://i.imgur.com/anZFgQI.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on May 30, 2017, 06:11:51 am
I feel like some of the proportions could yet be more exaggerated. Z2 characters have a bulky, cartoony feel to them, even with more recent characters being taller. I still think the heads need to be a bit larger, with more exaggerated hair. I think the pant legs could be widened a few pixels, as well.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on May 30, 2017, 06:30:58 am
Overall Goku looks pretty good. as for Gohan yeah a bit more hair and larger head maybe?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: balmsold on May 31, 2017, 09:55:38 am
thanks for the feedback guys made the head slightly bigger and added a couple of pixels to the pants
 (http://i.imgur.com/bCC50lP.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on May 31, 2017, 07:39:14 pm
Now THAT looks Z2. All that remains is to do the entire sheet =D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on May 31, 2017, 08:00:23 pm
I agree here. He looks Z2 now! Great job and we appreciate all the effort you put in these sprites! Thank you, Balm!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on June 02, 2017, 02:26:02 am
(http://i.imgur.com/JjvgXZP.png) (http://i.imgur.com/WyIYOJv.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on June 02, 2017, 04:53:46 am
(http://i.imgur.com/JjvgXZP.png) (http://i.imgur.com/WyIYOJv.png)

Not bad, the chest piece need some improvements. But still, very good :) . It reminds me that a while ago, before I started working on c18, I made something similar to what you did:
(http://i.imgur.com/pTxD6Nw.gif)
if you want, you can use this, if you ever decide to make an alt costume for Vegeta  ;D
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on June 02, 2017, 04:59:39 am
Oh that looks great! Thank you very much
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 02, 2017, 07:03:58 am
(http://i.imgur.com/JjvgXZP.png) (http://i.imgur.com/WyIYOJv.png)


I can't lie that looks rather cool. In fact I think I saw Vegeta Z2 with armor which was the base start of the development, but was scrapped (I forgot why, probably had to do with less work on detail). Your work so far in the sprite thread has caught my eye, and others Ethan, far enough to say impressive. You wouldn't happen by any chance be on the Z2 Team would you?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on June 02, 2017, 07:25:58 am
I wish! I'm really flattered you say so, especially since I'm honestly a huge novice with spriting and drawing in general. Maybe one day I'll be on the team if I work and practice hard enough ;)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 02, 2017, 07:39:35 am
Lol Didn't on the novice I'm still not too used to the Z2 Sprite style :sweatdrop: I honestly still have much to learn (Actually it's super hard to do).
I haven't really been keeping up with my project.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on June 03, 2017, 03:11:25 am
(http://i.imgur.com/JjvgXZP.png) (http://i.imgur.com/WyIYOJv.png)
I like what I see! Keep it up!
My first exposure to the Vegeta character was on some cards my friend brought back from Hong Kong wearing that armor.
So this is my favorite Vegeta design. Seeing it in the game would be rad. I never cared for the Majin Saga outfit.
If Vegeta could wear this in Hyper Dragon Ball Z that would rock.
-----------------------------------------------------------------------------------------------------------------------
I did some work on the Arale Run. I leaned her forward a bit, cleaned up the leg blurs, added the arms, jaw movement, moved the hair on the side of her head, and some other adjustments.
I have two versions of the run. The first has no back hand showing, and the other has the back hand showing under her chin.
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20run%20WIP%2002%20a_zpsq4zspfhn.gif)
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20run%20WIP%2002%20b_zps9n0bhzef.gif)
Any preferences or suggestions?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 03, 2017, 10:47:19 am
I'm in favor of the other run if you ask me (Reminds me a little of that fan-made sonic game Sonic Utopia). I can't really think of many suggestions atm though, I'll try and come up with an idea maybe. :/

Edit:Already thought of an Idea heh. Maybe add some kind of sound effect later on? I was thinking of a classic sonic run sound effect but Idk.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nicotinefist on June 03, 2017, 01:52:38 pm
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20run%20WIP%2002%20a_zpsq4zspfhn.gif)
(http://img.photobucket.com/albums/v327/AlphaProto/Arale%20forward%20run%20WIP%2002%20b_zps9n0bhzef.gif)

The second one looks on point, good job :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Toni on June 03, 2017, 06:09:04 pm
Yes, I also prefer the second one. :)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 12, 2017, 05:15:50 am
(http://adala-news.fr/wp-content/uploads/2017/06/Dragon-Ball-Fighters-image-teaser-002.jpg)
(http://i.imgur.com/V64nci7.png)
I tried to remake that teaser screenshot we got of Dragon Ball Fighter Z in the Z2 style of how some of the Z2 portraits look, but kind of ran out of time now that they've revealed the whole thing. I'm still gonna try and finish it though so no worries (although it might not look as good as the Z2 portraits).
The overall brightness made it harder for me to see any of the lines on SSJ Goku's face & mouth, as for his arms & hand it was easier.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: LightScarecrow on June 14, 2017, 10:16:41 pm
Looking pretty awesome so far, ZX2.
Keep it up. Also, be careful. Goku's eyebrow seems a bit different and Freeza's arm looks a bit weird.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 15, 2017, 12:04:06 pm
Looking pretty awesome so far, ZX2.
Keep it up. Also, be careful. Goku's eyebrow seems a bit different and Freeza's arm looks a bit weird.

Yeah I know. Again it's from that early teaser screenshot that was so bright, but if I can find a better image of that exact power clash with Frieza & SSJ Goku then I might be able to fix it. Also thanks I'll do my best. ^_^

Although looking at the Z2 victory portraits I feel like the sprites need to be decreased? Minimized? Idk eh something like that.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on June 15, 2017, 12:37:14 pm
Can't let the spriters have all the fun.

(http://i.imgur.com/UKxsgnp.png)

Definitely needs more shades and stuff, but eh, a start
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: QuickFist on June 15, 2017, 01:29:12 pm
Is that a blue Darumaka?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: R565 on June 15, 2017, 01:32:55 pm
Yup, Zen mode.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Jango on June 15, 2017, 02:06:38 pm
Is that a blue Darumaka?
Close, it's a Zen Mode Darmanitan.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: leparagon on June 22, 2017, 03:23:58 pm
whassup guys, im new here to MFG although i've looked through some threads a few times before. been a big fan of Balth's style for a few years :)
i thought of posting here after my friend HadeS told me about his Beerus z2 sprite
tried emulating z2 with Toppo here (my first Z2 sprite ever) (http://i.imgur.com/5BFVtyH.png)

just watched Balth's video of him spriting Tien then mostly eyeballed it, so definitely hoping for some critique. anything i can fix? haven't seen a chubby z2 sprite yet iirc so i didnt have reference for Toppo's tummy

also, quick question. im used to spriting pokemon, which usually takes me around 10-35 minutes depending on the complexity. Toppo z2 took me about 45 minutes, and idk how much time Balthazar uses for a single Z2 sprite. some of his non-sped up youtube vids show him spriting for 16 minutes
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on June 22, 2017, 04:59:30 pm
He looks amazing! I figured you were going to make that one and I must say, I'm impressed! I think he should be a tad taller but the rest is great! :D!

The only chubby sprite that I recall, which isn't 100% official, is the one made by AlexSin:
(http://orig00.deviantart.net/d466/f/2017/068/a/0/fat_buu_z2_by_god_of_death_alex-db1jvkf.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: leparagon on June 22, 2017, 05:03:02 pm
thanks man, and yeah I wasnt sure how tall he was so I just compared him to piccolo z2 =)) ill fix the height soon!

and thanks for the buu sprite! def gonna use that reference
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: HadeS on June 22, 2017, 05:10:26 pm
You're welcome :)

I think he'd be ok if you make him tall like Piccolo because when you see Goku and Toppo, he looks huge compared to him.

Goku vs Toppo full fight as reference:
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on June 24, 2017, 05:59:46 am
I have been planning on doing this animation for a while.
Dabura Stance WIP 01
(https://imageshack.com/i/pncFKOmbg) (http://imageshack.com/a/img923/2564/k7Fy1I.gif)
I was going for a God Rugal type of cape flapping.
(http://imageshack.com/a/img924/6559/pzIC6f.gif)
Here he is with no cape if you want to give it a try.
I thought about having him open and close his hand, but I am horrible at spriting fingers.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: leparagon on June 24, 2017, 07:28:03 am
I dig it, but the right hand (our left) looks like it's angled a bit weird. it's prolly the way you sprited the sleeve fold on the wrist
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on June 24, 2017, 08:45:59 am
That idle is really nice proto!
though the wind movement of the pants/shirt need a little bit of a fixup, there it looks like its just being pixel shifted, but if you look at the rugal stance you can see that its moving subtly with pixel shifting and some slight outline movements, but nothing too big
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Odb718 on June 24, 2017, 08:46:37 am
I agree with leparagon; I think his right hand should be edited so that the full extent of the arm has the fist of the most-closed frame. Like the frame when he breaths in, that fist should be when he breaths all the way out. For the new hand, you should see the back of his fist. Maybe pull the wrist in closer to his waist also. Right now it looks like both arms are pointed to his right. Where they should both be pointed inward or outward. One in and one out kinda looks off, imho.
I think his left arm looks great.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AugustAPC on June 24, 2017, 09:03:50 am
His shoulders should raise with him arms somewhat. Right now it looks as if his arms are retracting into the puffy sleeves.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: leparagon on June 24, 2017, 11:41:20 am
i also noticed the way dabura's shoulders and pants move in the wind is just right and left in your sprite. god rugal has a sort of letter S motion for his pants and a circular motion for his shoulders

edit: btw his pants have that S motion because he's wearing slacks, so I think dabura's pants and shoulders should be have a small circular motion like Rugal's shoulders
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on June 24, 2017, 07:15:13 pm
Thank you all for the great input. Looks like this needs a lot of work.
I am going to come back to this later. It is a bit out of my skill level.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Odb718 on June 25, 2017, 08:43:50 am
Adding the circular motion to the shoulders will fix both critiques.
One thing is around his belt shouldn't move as much. When you add the up & down, that should be an easy fix too.
What you have is a great start! Keep going man!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Pixelqted on June 27, 2017, 08:33:10 am
whassup guys, im new here to MFG although i've looked through some threads a few times before. been a big fan of Balth's style for a few years :)
i thought of posting here after my friend HadeS told me about his Beerus z2 sprite
tried emulating z2 with Toppo here (my first Z2 sprite ever) (http://i.imgur.com/5BFVtyH.png)

just watched Balth's video of him spriting Tien then mostly eyeballed it, so definitely hoping for some critique. anything i can fix? haven't seen a chubby z2 sprite yet iirc so i didnt have reference for Toppo's tummy

also, quick question. im used to spriting pokemon, which usually takes me around 10-35 minutes depending on the complexity. Toppo z2 took me about 45 minutes, and idk how much time Balthazar uses for a single Z2 sprite. some of his non-sped up youtube vids show him spriting for 16 minutes

Here's my take on how you could improve it without changing the whole sprite entirely:

Yours: (http://i.imgur.com/YumBGrp.png)  Mine: (http://i.imgur.com/a69xCIq.png)


I added one more shade to the pants, added depth to the muscle structure on the torso, and I did some other small shading changes. Other than that it might be a good idea to make his legs more anime accurate and to repose him like in his actual fights. That way you can use his screentime in the tournament as references and you won't have to worry about changing the proportions too much.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on June 27, 2017, 07:23:28 pm
Pretty sure the Z2 style tries to keep a certain limit to how many shades you add to one color, and your edit of it looks not only overdetailed, but the difference is hardly notable. I dare argue that his legs look worse in your edit, but the upper body looks a bit better.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on June 28, 2017, 02:39:44 am
(https://ibb.co/m6wjf5)
not sure what's up with the img thing
https://ibb.co/m6wjf5
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on June 28, 2017, 05:23:09 am
(https://image.ibb.co/h7jsYQ/image.png)
not sure what's up with the img thing
https://ibb.co/m6wjf5
That is a good start.
It could use a another shade for the green, and foot.
You could also add the black high light to the calf.
Just for consistency, and visibility I would make the dark green patches/spots 2X bigger.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on June 30, 2017, 08:30:16 am
(https://image.ibb.co/h7jsYQ/image.png)
not sure what's up with the img thing
https://ibb.co/m6wjf5
That looks great, almost made me think for a sec that it was Z2 Official concept. Also another character with his arms crossed XD and that's not a complaint or problem because it looks just as cool as Frieza's Stance.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Balthazar on June 30, 2017, 10:41:48 am
A whole bunch of Patreon Reward sprites I made I never showed off here, so here y'all go:
(http://i.imgur.com/MZXIuQN.png) (http://i.imgur.com/VSQRcwL.png) (http://i.imgur.com/Hik0Fcj.png) (http://i.imgur.com/1XiZWiX.png) (http://i.imgur.com/ALYxtQJ.png) (http://i.imgur.com/7MGGxmM.png) (http://i.imgur.com/JgFE8zD.png)
(http://i.imgur.com/Vdh32T4.png) (http://i.imgur.com/BjlUQOJ.png) (http://i.imgur.com/KVLGA0j.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Kenshin X on June 30, 2017, 01:19:56 pm
Base Goku, Vegetto and Yamcha sprites made me nut
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: XamΣeta on June 30, 2017, 02:04:28 pm
Amazeballs!
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: PlasmoidThunder on June 30, 2017, 05:18:12 pm
The blood on Gohan's chest looks like a question mark.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: sg_rambo on July 03, 2017, 07:35:22 pm
I know it's not perfect but...

(http://i.imgur.com/H2dmCC2.png)

Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ex☆Cham on July 03, 2017, 08:16:12 pm
(http://i.imgur.com/KVLGA0j.png)
Please, Permission to grab this for "something"
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Ethan The Human on July 03, 2017, 11:39:32 pm
Well I requested that time machine on Patreon for "something" too, but sure you have my permission at least on my part. xD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Hien on July 07, 2017, 09:22:01 am
Always wondered what happened to Force, I miss seeing progress on Trunks. Here's my edited version of his Trunks.

(http://orig10.deviantart.net/962c/f/2017/187/6/c/trunks_z2_inspired_revamp_by_xhienx-dbfeasq.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: likiji123 on July 08, 2017, 07:18:02 am
Thats a good looking trunks, i think the body pose is a little awkward (mainly the viewers left arm feels a little stiff) but i like it :)

I made these Krillin Emotes for funzies in this style
(http://i.imgur.com/XcOGpcS.png)(http://i.imgur.com/93ta8lX.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: ZX2 on July 10, 2017, 12:15:56 pm
It definitely looks like a fine edit compared to the Trunks I've seen in this thread. It's as good as Ethan's just without the saiyan armor. Actually I forget if it was him that made the saiyan armor Trunks Z2. Overall looks like a good edit  :thumbsup:
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nert/Captain Unprofessional on July 11, 2017, 03:42:55 pm
I just finished a Merged Zamasu sprite. I plan on making all of the sprites necessary for a Merged Zamasu Z2i over a really long period of time, but I think it's best if my Z2 imitation is critiqued before I move forward.
(http://i.imgur.com/eilPwRW.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on July 11, 2017, 05:06:33 pm
The shading has no anti aliasing at all, it makes it look flatter, more like SFA more than Z2. On top of that the colors are outright used in a different way altogether for Z2, i'd suggest looking up CVS to get a feel for how it should be more akin to. His hands are way too big for him, as i recall him being rather slender (copy pasting hands? Not a wise idea trust me on that one} on top of that his overall pose is just kinda wonky, the entirety of his body is facing the viewer but his head and feet are to the right. Another thing to note is that the lightsource is from directly above, but the shading doesn't really imply that. I'd suggest redrawing the line art and trying again, good luck dude
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on July 11, 2017, 07:01:00 pm
no anti aliasing
more like SFA
(http://i.imgur.com/eilPwRW.png)(http://www.fightersgeneration.com/characters/guy-stance.gif)
(http://static.tvtropes.org/pmwiki/pub/images/Stone_Cold_-_What_8269.jpg)

If anything, SFA uses the most anti aliasing than most styles. I don't even get the comparison you are making to the dude's sprite... and I really mean that I don't get it, because your post is a mess to read. "It looks like SFA. I suggest you look at CVS sprites for this Z2 sprite", like, what? You could've just said "look at the way Z2 characters are anti aliased and try to replicate that on your Zamasu".

Why the hell are you even bringing up SFA and CVS when there's already a lot of Z2 material you could use to make your points?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on July 11, 2017, 08:29:26 pm
I suppose you're right, i apologise for the incoherence i should've explained myself further. I was referring to how light is handled, and how in Z2 light affected areas have a second shade to serve as a sort of in between for the shadow color, whereas SFA does not. True i could've said Z2 but i just thought that the way Z2 does it is a bit harder to grasp than CVS so i simply suggested an alternative thats more documented, and could possibly help get an idea of how the colors are used as Z2 started as a CVS-ish style and then changed. But of course looking up Z2 sprites is a good way to go as well but with CVS theres more documentation as stated, giving him more of a foot hold in the style so to speak. As a matter of fact
http://marancv.infinitymugenteam.com/tutorials.html
This should prove helpful as good chunk of whats here can apply to Z2 and is an easier point of entry
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on July 11, 2017, 08:57:39 pm
(http://i.imgur.com/qz5uatx.png)(http://www.fightersgeneration.com/characters4/yamazaki-cvs2-stance.gif)

They barely look alike. Stop trying to put them on the same level. Mid-tone shading is not a style specific thing, so quit it with your whole "look at these CvS tutorials for your Z2 sprites", because at this rate, your feedback is becoming harmful. Either give good feedback or don't give feedback at all.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: CRASHEM8000 on July 11, 2017, 09:01:35 pm
I was referring to how light is handled, and how in Z2 light affected areas have a second shade to serve as a sort of in between for the shadow color, whereas SFA does not. True i could've said Z2 but i just thought that the way Z2 does it is a bit harder to grasp than CVS so i simply suggested an alternative thats more documented, and could possibly help get an idea of how the colors are used as Z2 started as a CVS-ish style and then changed...
... This should prove helpful as good chunk of whats here can apply to Z2 and is an easier point of entry

I had to paraphrase a bit of your post in advance, but dude, it's not about what 'this game' does or what 'that game' does. Using a midtone for shading is just art. It's how art works when you put multiple shades of a color into something. Really, all you're doing is probably confusing some poor soul that just wanted to get into the hobby and draw a Zamasu that, for all intents and purposes, isn't that bad!

Wait, what? It's not that bad???

No, it's not. The real problem with it, aside from the hands and pose, would be that the shading is full of banding. Not that it's too close to a particular style. Instead of trying to sound super smart and tossing out buzzwords and acronyms, how about you actually help the guy by teaching him how to do art? Or, better yet, why don't you learn yourself before you go spouting out nonsense at people?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on July 11, 2017, 09:37:38 pm
I directed him to CVS as how colors are handled are mirrored somewhaty by Z2 and so thought it'd be a decent way of helping him wrap his head around how shading like that works. Its certainly much better than just saying' Look at Z2' as ultimately that doesn't tell them much, especially if the person is unfamiliar with it. Thats like if someone wanted to learn how to code, instead of maybe telling them references or perhaps put it in to context so they could understand, you just tell them 'Look at code' and nothing else. How the hell am i confusing him by saying 'go check out the style that can ultimately help you get a better grasp on how Z2 works'? Even Balthazer himself said that Z2 is a sort of blend of SF3 and CVS so literally what is the harm? Of course Z2 and CVS have their differences but i genuinely believe that those tutorials would help him understand it a bit more, i really do apologise if thats somehow harmful as i'm unaware of how
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on July 11, 2017, 09:49:22 pm
Its certainly much better than just saying' Look at Z2' as ultimately that doesn't tell them much

...but somehow, telling them "look at CvS" is supposed to help them understand a drastically different sprite style?
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on July 11, 2017, 10:01:44 pm
Aspects can be taken away from CVS that still apply to Z2, and some less so but can be made easier to understand due to having understood said style, they can tell whats different, why and can adjust accordingly. For instance, the linked tutorials contain a section on 'color ladders' which can be applied to skin, but not say a Gi which usually has quite thick line art.  In regards to anatomy and proportions no arguments whatsoever, that aspect you should focus completely on how Z2 handles it if you really want to be accurate, though of course studying general anatomy is always useful
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: CRASHEM8000 on July 11, 2017, 10:14:56 pm
There you go! Follow your own advice. XD
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on July 11, 2017, 10:18:34 pm
though of course studying general anatomy is always useful

This is probably something you should focus upon yourself, Yoshin. The sentiment of wanting to lend someone help and advice is a good one, and your heart is at the right place, although you still have a lot to learn yourself. Just take my word on this, but you're not ready to give feedback yet. Try to take your own advice, and learn anatomy before spriting and giving advice on spriting, and by then, you'll have a better way with words when lending people a hand.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Yoshin222 on July 11, 2017, 10:26:10 pm
I appreciate that, and i assure you i am doing as such
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nert/Captain Unprofessional on July 12, 2017, 01:56:21 am
(Sorry for indirectly causing so much arguing)

The shading has no anti aliasing at all, it makes it look flatter, more like SFA more than Z2. On top of that the colors are outright used in a different way altogether for Z2, i'd suggest looking up CVS to get a feel for how it should be more akin to. His hands are way too big for him, as i recall him being rather slender (copy pasting hands? Not a wise idea trust me on that one} on top of that his overall pose is just kinda wonky, the entirety of his body is facing the viewer but his head and feet are to the right. Another thing to note is that the lightsource is from directly above, but the shading doesn't really imply that. I'd suggest redrawing the line art and trying again, good luck dude

I definitely rushed this and didn't pay much attention to the Z2 style.
I know others are saying that your criticisms are rather harsh, but it's my fault for not providing explanations for the questionable elements of the sprite (i.e. the anti-aliasing)

For starters:
I am an artist (I know my profile pic may suggest otherwise, but a silly profile picture lowers expectations). I've studied anatomy and I recognized the errors with the sprite that you pointed out (like the pose, proportions, etc., etc.). The issues come from:
A) Imitating the Z2 style with little study and "the shading comes from above" & "the hands are big and the bodies are bulky" as my only descriptions from people who use the style. I exaggerated the already exaggerated elements.
B) This is my first time trying to make sprites. I know it's odd to jump in to something so challenging from the start, but I was planning to just rely on my art experience to make it work. I'll actually use them in V2 (more on that later).

Also, about the lack of anti-aliasing:
The program I used (FireAlpaca) has anti-aliasing tied to a check box. I can't control it and don't have the space on my laptop for another program and have become too accustomed to it for my normal art for me to replace it.

The pose is imitating this:
(http://i.imgur.com/HUfZUSz.png)
I want to give Zamasu a semi-relaxed version of it because I want his basic punches to be ki-blade slashes and his basic kicks to be invisible shockwave-style ki blasts.
I didn't use the exact angle as the image out of laziness (I think you'll see this is a common problem, again, I'll explain how this won't be a problem later)
I also didn't include the "halo" because I want to either reserve it for his DD, Y+B or just his Supers and EX Moves.

Fixes:
I can't promise much right now, but I'll try to look more into the styles you mentioned in your other replies and more of Balthazar's spriting videos.
The new pose:
(http://i.imgur.com/eTafyeI.png)
This doesn't represent the fixed proportions and the final product, but it at least provides an idea for what the aim of the new sprite is.

Thank you for the good wishes and advice, I appreciate them.


Edit:
V2 isn't going to be as lazy because I'm actually using an angle beside body->audience & head->opponent. It requires a tiny bit of foreshortening.
I kept mentioning this like it'd be some kind of amazing thing to witness but forgot to actually bring it up it in the end.
My 2nd bad.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: leparagon on July 12, 2017, 02:04:50 am
well, you can always use mspaint if you dont have space for other things :))

and I think that youre going in the right direction now, plus it's also really great that you already acknowledged the things you think needed fixibg in the first place
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: MotorRoach on July 12, 2017, 02:50:38 am
(http://i.imgur.com/eTafyeI.png)

I dare say that this is actually a step backwards, rather than an improvement. Yes, the posing of the body makes more sense in here, but now it's consequently far less appealing looking, since it's mostly just a profile view of the character. There's a reason why official sprites tend to have a more diagonal view of the characters, even when they are just merely standing still, and that is done for the sake of appeal and having a better readable sprite all around.

This can be dealt with by creating a more readable silhouette for the character that easier conveys the pose they are supposed to have. Here's a quick demonstration of silhouettes in action:

(http://i.imgur.com/DBZUkG3.png)

The Zamasu pose you have done looks very glued together, as barely any of his features stand out, outside of his hair. The Goku sprite, on the other hand, can more easily be read just from his very shape. You can tell his body parts apart from each other, making most of his silhouette readable and recognizable. I might be alone on this, but your previous take on Zamasu had a more readable pose outside of his legs being too close together, and it really just needed a touch up on the shading, so I would try to create a more open pose like what you previously created.

Here are a few more samples of creating a readable and appealing silhouette that might come in handy for you:

(https://s-media-cache-ak0.pinimg.com/736x/da/37/6c/da376cfbd818152d12036ec15f133677--silhouette-action.jpg)
(https://s-media-cache-ak0.pinimg.com/564x/e9/bc/d4/e9bcd4a2e91611ccff53a1c6d5ef809d.jpg)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Nert/Captain Unprofessional on July 12, 2017, 03:46:19 am
(http://i.imgur.com/eTafyeI.png)
I might be alone on this, but your previous take on Zamasu had a more readable pose outside of his legs being too close together, and it really just needed a touch up on the shading, so I would try to create a more open pose like what you previously created.

I think the current egotistical pose idea used by both V1 and the concept image for V2 should be scrapped entirely.
Using V1 makes little sense in terms of body language but is somewhat visually interesting while V2 makes sense in terms of posistioning but is far too stiff.
With such a generic pose you can't get the best of both worlds.
I'm thinking of using:
(http://i.imgur.com/WlCUfUQ.png)
or
(http://i.imgur.com/Yin1iY5.png)
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on July 12, 2017, 08:21:15 pm
(http://imgur.com/yiF0TMu)

http://imgur.com/yiF0TMu

Dont know what's up with the img thing
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: Alpha Proto on July 12, 2017, 08:34:57 pm
(http://imgur.com/yiF0TMu)

http://imgur.com/yiF0TMu

Dont know what's up with the img thing

It is cool seeing someone make this character. There are some things you need to work on.

You need some wrinkles in the pants.
The inner legs, crotch,and ab areas have the heaviest shading in Z2 style.
The character lines are not defined enough.

You may want to try frankensteining some parts from the sprites in the game until you get the style down.
I suggest referencing Piccolo since he is one of the bigger characters in the game.
(http://network.mugenguild.com/balthazar/images_piccolo/PiccoloZ2_walking4.gif)
I was going to suggest shrinking, and tracing this, but this drawing looks odd. The anatomy is off. The biceps are too big.
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: AlexSin on July 12, 2017, 11:00:24 pm
(http://imgur.com/yiF0TMu)

http://imgur.com/yiF0TMu

Dont know what's up with the img thing

You never get the image's address instead of the page's address. That's what's up.

Link of the page: http://imgur.com/yiF0TMu
Link of the image: http://i.imgur.com/yiF0TMu.png (you're lucky this has .png after the first link, it's not always the case)
how to get it: right click on the picture -> copy image address


(http://i.imgur.com/yiF0TMu.png)
Code:
[img]http://i.imgur.com/yiF0TMu.png[/img]

What are those lines above the shadow part (on the pants)? It's also giving a sense of banding that you shouldn't add.
Title: Re: [Theme Thread] Z2 Sprite thread
Post by: KomuruZukitaki on July 14, 2