The Mugen Fighters Guild

M.U.G.E.N Central => Projects => Topic started by: chuchoryu on October 16, 2012, 02:32:35 am

Title: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 16, 2012, 02:32:35 am
Hello friends! this time I planning to make ALL Street Fighter characters, SF Zero, SF1, SFII, SF3, SF4, SF EX in one game!!
The idea is not only add all SF character, all can enter to this project making one SF warrior you can choise the only think is the Gameplay, is in CvS or CFJ/CFE you can choose to make your char in this 2 Gameplay

Im mugen maker! by chuchoryu

Im Mugen Maker! chapter 2 and 3!!

This is Xenomic interview I hope you enjoy this one!



Im Mugen Maker! 4


Im Mugen Maker!: 21


Im Mugen Maker!: CvS Mike + CvS J...


Im Mugen Maker! Decapre edit NEW!!


A new Chapter is enter the ring!!

Varo_Hades! autor of Gen and Birdie in a interview!

Im Mugen Maker!: Ryu & Ken edit


Im Mugen Maker!: Akira Yuki and Dural, Pai Chan previo


Im Mugen Mkaer! Cammy Delta Red!!


Im Mugen Maker! Geki, Kime y Lee


Im Mugen Maker! 14 Month of Madnes


*SF One/Fighting Street

(http://s22.postimg.org/a60zi5m19/Geki_STANCE.gif)
Geki UP! by chuchoryu:  http://www.4shared.com/rar/1W-bW6VIce/CvSGekiUP2014.html?
Now the real version made by me is from me to you mi amigo! enjoy and have fun!!

(http://s22.postimg.org/tmlp4oh59/Mike_Stance.gif)
Mike UP! by chuchoryu:  http://www.4shared.com/rar/_afpnpZPce/CvSMikeUP2014.html?
The firs Boxer in the series!...Mike is not Mike Bison (Balrog in SFII USA)

Ryu by chuchoryu:  http://www.4shared.com/rar/Q7Xf04bece/SFxTRyu.html?
The Eternal Challenger is here!!

Ken by chuchoryu:  http://www.4shared.com/rar/jSiMndAQce/SFxTKen.html?
The Clamato Fever!

(http://s18.postimg.org/d9ga0hilh/Lee_Stance.gif)
Lee by chuchoryu:  http://www.4shared.com/rar/oxBV-hX1ba/SF1Lee2014.html?
And now comes the Jun and Yang´s master! Lee!

(http://s18.postimg.org/g0zjr3h45/Retsu_STANCE.gif)
Retsu by chuchoryu:  ???


Joe by Trolo:  www.4shared.com/rar/dbwDiyN6ba/Joe.html
This char is add to the project under permission by him:  www.mugenguild.com/forum/topics/trololos-topic-158643.20.html

Gen by Varo_Hades:  http://www.4shared.com/rar/pUlQncaBba/gen.html
The old man who defeat Akuma in Street Fighter series! cortesy of my friend Varo_Hades

Birdie by Varo_Hades:  http://www.4shared.com/rar/hJigNbNrce/birdie.html
Birdie the firs prototype of Final Fight Hugo, now in your hands

Sagat by chuchoryu:  www.4shared.com/rar/4OpiAiQX/sf4_sagat.html?cau2=403tNull&ua=WINDOWS
A old version but playable in CvS


*SFII

(http://s22.postimg.org/3ps0s2dhp/SF4.gif)
Cammy by chuchoryu and Varo_Hades:  http://www.4shared.com/rar/IDhxAkfDba/Cammy2014chuchoryu.html?
The real Delta Red Cammy from SSFTurbo! is here!

Akuma/Gouki by chuchoryu:  www.sendspace.com/file/a2ewj4
The SF X TK version for this project!!


*SF ZERO/ALPHA

Sakura by Mezzamerald:  www.4shared.com/rar/wtT6gAUR/SAKURA_SF4.html
The Ryu`s fan, Sakura Kasugano from Rival School


*SF EX Plus
(http://s17.postimg.org/b0wmq238r/Hokuto_STANCE.gif)
Hokuto by chuchoryu:  http://www.4shared.com/rar/Y_hn4JzZce/CvSHokuto2014.html?
The firts EX plus char I made! and now in SFAS Project

(http://s17.postimg.org/wi7vxeui3/Nanase.gif)
Nanase by chuchoryu:  ???

*SF3

(http://i39.servimg.com/u/f39/18/60/98/16/98685810.gif)
Ibuki by Farengeit:  https://yadi.sk/d/-HH-bzAhWhsxr
Ibuki enter to the ring! a cortesi og Farengei

*SF4

(http://s18.postimg.org/72c3nlh79/Viper_STANCE.gif)
C. Viper by chuchoryu, sprites by Felo Llop:  http://www.4shared.com/rar/qBZBxE0yba/CFJCViper2014.html
The super agent send to destroy S.I.N. in your Mugen!!

Seth by chuchoryu:  www.sendspace.com/file/7woqc3
The final boss from the new Street Fighter game!

(http://s9.postimg.org/kztg7cq4r/Juri_Han01.gif)
Juri Han by chuchoryu:  http://www.4shared.com/rar/bhGPgj1cba/CFJ_JuriHan.html?
And now Juri The Spider is in your Mugen!!

(http://s28.postimg.org/8j7ndya3t/El_Fuerte_BETA.gif)
El Fuerte by chuchoryu & Patrick Sukkat:  http://www.4shared.com/rar/WaFFoi32ba/CFJ_ElFuerte.html?
¡Desde la ciudad de Mexicó! ¡llega el cocinero mas talentoso y que es un gran luchador! ¡¡¡EEEEEEEEELLLL FUERTEEEE!!!

Poison by chuchoryu:  www.sendspace.com/file/m92ctq
The girl/man from the Final Fight sagas and the new challenger in SFxTK

Decapre by Pullo, edit by chuchoryu:  http://www.4shared.com/rar/Hp-atm87ce/CvS_Decapre2014.html?
The shadallo doll announced in the last Street Fighter 4, is now avaliable in Mugen DLC version
Screen Pack:  ???
Need ideas for the pack, intro and stages

More to come...
Title: Re: Re: CvS Toshin
Post by: Lord Kain on October 16, 2012, 03:15:32 am
So are there any news on ogre or King? Don't jump to other projects without finishing what's behind, just saying... good luck!
Title: Re: Re: CvS Toshin
Post by: C-G-U on October 16, 2012, 03:18:17 am
I have to ask since I haven't tried your ogre yet, but is his standing animation the same as your sig? The leg looks like it's broken, since it's twisted in an odd way, maybe it's just the shading, but it looks strange.
Title: Re: Re: CvS Toshin
Post by: hairline733 on October 16, 2012, 03:23:38 am
Yoshimitsu!!! But u should do a poll
Title: Re: Re: CvS Toshin
Post by: The Street Fighter on October 16, 2012, 03:52:29 pm
CRAIG MARDUK MI AMIGO, only chance to ever see him created ^^, Good luck bro with whatever you make! :D
And If I know you right, then all the chars will be made in the end lol, so take your time and make Marduk :)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 16, 2012, 06:21:27 pm
Ogre is update soon and Kuma, at the same time Paul is relased in little day and...

1 vote for Yoshimitsu and 1 for Marduk

More to come....

Title: Re: Re: CvS Toshin
Post by: Bejeeta on October 16, 2012, 06:27:15 pm
A vote on Yoshimitsu from me.Chuchoryu are you going to work on king again?
Title: Re: Re: CvS Toshin
Post by: raremew on October 16, 2012, 06:34:44 pm
Very nice man.
Title: Re: Re: CvS Toshin
Post by: rukifellth on October 16, 2012, 06:38:47 pm
I'd prefer Xiaoyu since then you could have a tag team of Jin & Xiaoyu. :)
Title: Re: Re: CvS Toshin
Post by: raremew on October 16, 2012, 06:39:34 pm
I'd prefer Xiaoyu since then you could have a tag team of Jin & Xiaoyu. :)

I'd like to see a xiaoyu.
Title: Re: Re: CvS Toshin
Post by: Froz on October 16, 2012, 10:52:25 pm
Xiaoyu and:

You should do a poll.

Title: Re: Re: CvS Toshin
Post by: Saikoro on October 16, 2012, 11:20:46 pm
Personally, I think the animations for your characters are becomming a little more obscure with each subsequent release. Kazuya looks fine, but Toshin/Ogre and Paul have odd looking animations. Case in point: Ogre's hips are locked while his legs "wiggle." You should base the animation from his hips.

But that's just me.
Title: Re: Re: CvS Toshin
Post by: NX-MEN on October 16, 2012, 11:54:07 pm
Cant wait for Paul!!!
Title: Re: Re: CvS Toshin
Post by: hairline733 on October 17, 2012, 02:56:00 am
Truuu ogre looks a lil stiff in his animations
Title: Re: Re: CvS Toshin
Post by: raremew on October 17, 2012, 09:28:19 pm
I'd love to see an asuka kazama.
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 19, 2012, 08:08:18 pm
This is the resul for now: 2 vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu 1 vote for Asuka, and I tell this, I work in Jin and some users question me if I planing to make King and Heihachi again...I make King if Marduk not win in this votation, Jin I promise to one user to make him and Paul, Heihachi, a lot of users like to see him (me to) but a say one thing...TEKKEN IS GREAT!! i amke all char (or some) from street fighter x tekken (only Tekken side) and other chars from Tekken series (Tekken 1, 2, 3, 4, 5 dr, TagT and 6) dont be afrad, I will make more and more Tekken chars but one at the time mis amigos

More to come...

one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 19, 2012, 08:52:47 pm
3 votes for Yoshimitsu with me :)
Title: Re: Re: CvS Toshin
Post by: Kanbei on October 21, 2012, 07:47:41 am
This is the resul for now: 2 vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu 1 vote for Asuka, and I tell this, I work in Jin and some users question me if I planing to make King and Heihachi again...I make King if Marduk not win in this votation, Jin I promise to one user to make him and Paul, Heihachi, a lot of users like to see him (me to) but a say one thing...TEKKEN IS GREAT!! i amke all char (or some) from street fighter x tekken (only Tekken side) and other chars from Tekken series (Tekken 1, 2, 3, 4, 5 dr, TagT and 6) dont be afrad, I will make more and more Tekken chars but one at the time mis amigos

More to come...

one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download

I Would Try FFshrine They May Have It.

I'm Voting For Bob If Possible! And Yoshimitsu!
Title: Re: Re: CvS Toshin
Post by: Moʋniƭorirɲ on October 21, 2012, 08:09:51 am
one question for all, some have the MK vs DC OST? I need him, pleas if some have the ost send me the link to download
1 have from Russian site, but you can download one by one.
"Скачать" → "Скачать трек"
http://myzuka.ru/Album/207574/Cris-Velasco-Mortal-Kombat-Vs-Dc-Universe-Ost-2009
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 21, 2012, 08:44:38 pm
This is the resul for now: 4+3(Fabry Taz, only count for 1 vote mi amigo) vote for Yoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob (new) and 1 for King

And I have new information for all, I not relase Paul in litle day...I relase Paul and Jin in the next month, some screens
(http://imageshack.us/a/img32/6013/jin00.jpg)(http://imageshack.us/a/img191/5470/jin01.jpg)(http://imageshack.us/a/img268/7350/jin02.jpg)(http://imageshack.us/a/img687/4163/jin03.jpg)(http://imageshack.us/a/img840/8505/jin04.jpg)(http://imageshack.us/a/img829/9327/jin05t.jpg)(http://imageshack.us/a/img191/8951/jin06.jpg)(http://imageshack.us/a/img267/7411/jin07x.jpg)
(http://imageshack.us/a/img525/8996/jin01.gif)(http://imageshack.us/a/img502/9999/jin02.gif)(http://imageshack.us/a/img339/9577/jin03.gif)(http://imageshack.us/a/img844/7953/jin04.gif)(http://imageshack.us/a/img338/5670/jin05.gif)(http://imageshack.us/a/img191/889/jin06.gif)(http://imageshack.us/a/img11/9461/jin07.gif)
I use Kazuya to make Jin, basic moves and codding

More to come...


Title: Re: Re: CvS Toshin
Post by: Froz on October 21, 2012, 08:52:59 pm
You should do a poll, it's much more easier to count the votes.

(http://i.imgur.com/xcsEz.png)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 21, 2012, 09:00:16 pm
Thanks mi amigo "EVA Unit 002" for his information

More to come...

Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 21, 2012, 10:57:38 pm
great job on him so far .. but you should change slightly  the animation because is equal to kazuya too :)
Title: Re: Re: CvS Toshin
Post by: Gritsmaster on October 21, 2012, 11:02:40 pm
I vote yoshi
also, great job so far! I'll never understand how you pump these out so quickly XD
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 22, 2012, 06:16:01 am
can we wait for any Tekken character?
Then Hwoarang!
Title: Re: Re: CvS Toshin
Post by: hairline733 on October 22, 2012, 06:46:57 am
Yess take 2 months if needed chucho ur chars are amazing
Title: Re: Re: CvS Toshin
Post by: Flowrellik on October 22, 2012, 08:41:46 am
Agreed!
Also a tip for Jin, Look at Sean Atly's Jin For a Moveset and animation ideas ;).
Title: Re: Re: CvS Toshin
Post by: kreen on October 22, 2012, 03:07:27 pm
Hwoarang is great...
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 22, 2012, 07:38:03 pm
6 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob, 1 for King, 2 vote for Hwoarang (new)

The reason for why my Jin is similar to Kazuya is simple, I not like one confusion with "cvs abstract " he making a difrent Jin by me and previusly he have a confusin with my Paul (Taz Fabry already send some spriting before...but his Paul head is similar to the cvs abstract and I change this to other very diffrent) for his reason I make my Jin usin Kazuya to eviting confusing...Yoshimitsu have 6 votes

More to come...

KEEP VOTING!!!
Title: Re: Re: CvS Toshin
Post by: Shin Mako on October 22, 2012, 07:47:28 pm
one vote for leo
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 22, 2012, 08:38:19 pm
6 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 1 vote for Asuka, 1 vote for Bob, 1 for King, 2 vote for Hwoarang (new) 1 vote for Leo (very new)

Leo! is very new this new...Leo is male or female? he looks like to a girl

More to come...
Title: Re: Re: CvS Toshin
Post by: The Street Fighter on October 22, 2012, 10:34:02 pm
Leo is a girl, it's confirmed by Japan's Namco Bandai ;)

And if your ever going to make Leo, remember that Rock Howard will be a great base for her!
Title: Re: Re: CvS Toshin
Post by: Ryūku Tsukuyomi on October 22, 2012, 10:52:26 pm
1 vote for Asuka
Title: Re: Re: CvS Toshin
Post by: logan5yphon on October 23, 2012, 03:14:28 am
I vote for Hwoarang
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 23, 2012, 07:52:23 pm
6 Votes  forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 1 vote for Bob, 1 for King, 3 vote for Hwoarang, 1 vote for Leo

Yoshimitsu is goin to favorite, and I make one sprite to starting to make him(http://imageshack.us/a/img856/2183/yoshimitsubeta.gif) but for the moment I concentrate to fishish first Paul and Jin...changing this theme, much more to make Tekken char I like to make one female the first Tekken female, what girl from Tekkn you like to see in mugen? vote for your female favorite

My first vote is for Xiaoyu and Nina

More to come...

Title: Re: Re: CvS Toshin
Post by: Insigniawarfare on October 23, 2012, 08:18:57 pm
1 vote for Leo
Title: Re: Re: CvS Toshin
Post by: Makurayami on October 23, 2012, 08:25:14 pm
1 vote for King. 
Title: Re: Re: CvS Toshin
Post by: Pooh Hardy on October 23, 2012, 08:28:06 pm
i vote for hwoarang
Title: Re: Re: CvS Toshin
Post by: hairline733 on October 23, 2012, 08:33:47 pm
1 vote for nina
Title: Re: Re: CvS Toshin
Post by: NX-MEN on October 23, 2012, 08:49:22 pm
I vote for Nina!!
Title: Re: Re: CvS Toshin
Post by: City_Hunter on October 23, 2012, 08:56:35 pm
christie or nina
Title: Re: Re: CvS Toshin
Post by: The Street Fighter on October 23, 2012, 10:34:30 pm
I vote Leo and Nina :3
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 24, 2012, 01:49:01 pm
nina ;)
Title: Re: Re: CvS Toshin
Post by: Wargame-Kun on October 24, 2012, 03:36:31 pm
is character updated or not if no

hmm i dont like to say this but you better make a thread at this area http://mugenguild.com/forum/projects.310

instead of bumping this thread thats all i can say cheers no hard feelings
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 24, 2012, 08:43:30 pm
6 Votes  forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 1 vote for Bob, 2 for King, 4 vote for Hwoarang, 3 vote for Leo, 5 vote for Nina

Nina is goin up, mi amigo "Wargame-Kun" thank you to advice me, but my proyect is in other area, here only need to know how char you like to see and I promise when I relase Paul and Jin I make the topic in "Project section" I promise

More to come...

Soul Calibur vs Tekken is come...in Mugen
Title: Re: Re: CvS Toshin
Post by: kreen on October 24, 2012, 10:18:32 pm
I've voted in Tekken char, but if I can choose from Soul Calibur, I choose to Taki ...
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 24, 2012, 11:02:47 pm
waiiiiiit now Soul Calibur.
I dunno if we get to choose SC characters but i would love Maxi
Title: Re: Re: CvS Toshin
Post by: logan5yphon on October 25, 2012, 03:54:13 am
Vote for nina
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 27, 2012, 09:40:50 pm
For the moment I say...Nina is winning!!!! is my next wip and she would ve fight vs Taki in Soul Calibur vs Tekken proyect, King, Heihachi, and Yoshimitsu I making again but first I relase Paul and Jin including update all my chars, soon more information

More to come...
Title: Re: Re: CvS Toshin
Post by: Erroratu on October 27, 2012, 10:33:21 pm
ive noticed a bug on Ogre,when you do a fist slam attack(not hyper) in the air,Ogre magically appears on the ground and does the slam.
Ground slam should not work in air.
Title: Re: Re: CvS Toshin
Post by: Alex Sinigaglia on October 27, 2012, 11:47:48 pm
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?
Title: Re: Re: CvS Toshin
Post by: AxKingsXRevengeX on October 28, 2012, 01:11:25 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)
Title: Re: Re: CvS Toshin
Post by: Keaton on October 28, 2012, 01:40:10 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.
Title: Re: Re: CvS Toshin
Post by: Astro! on October 28, 2012, 01:51:43 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.

Eh. Quality over Quantity.
Title: Re: Re: CvS Toshin
Post by: Blue Monkey on October 28, 2012, 02:16:44 am
i vote for zafina
Title: Re: Re: CvS Toshin
Post by: AxKingsXRevengeX on October 28, 2012, 08:26:00 am
It seems you have a lot of wips, maybe too many. Will you be able to finish them all?

He's got 3 released all ready, he's a pro ;)

I second this.

Eh. Quality over Quantity.

The quality looks good to me ;)
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 28, 2012, 05:12:49 pm
new stand ogre .... what do you think? (http://imageshack.us/a/img855/7265/stand.gif)
Title: Re: Re: CvS Toshin
Post by: Astro! on October 28, 2012, 09:49:31 pm
new stand ogre .... what do you think? (http://imageshack.us/a/img855/7265/stand.gif)

It's good so far.
His left leg is looking, detached.
And the colors on his shield blink.
Title: Re: Re: CvS Toshin
Post by: C-G-U on October 28, 2012, 11:48:42 pm
Agree with the above post, the leg could look a bit different, as it doesn't look normal, but if you fix it it may help with the twisted, unnatural look of the current version in chuchoryu's sig
Quote
(http://imageshack.us/a/img132/5523/ogrenewstance.gif)(http://imageshack.us/a/img855/7265/stand.gif)
Title: Re: Re: CvS Toshin
Post by: Zaibatsu on October 29, 2012, 12:54:09 am
I vote for Bob, King, Leo, Yoshimitsu, and Lei Wulong (Detective oufit from Tekken 6). I know I voted for alot there but they are needed for mugen you know.  and also whats wrong with you people? you don't vote for Lei Wulong?
Title: Re: Re: CvS Toshin
Post by: Fabry Taz on October 29, 2012, 01:47:53 pm
ok now I provide to make a new sprites for ogre ;)
Title: Re: Re: CvS Toshin
Post by: chuchoryu on October 29, 2012, 04:58:55 pm
Thanks for his commentaries, now I working hard in Nina and Heihachi (again) and Thanks Fabry Taz for the new Ogre stance I make one but nees fixed by CvS Artist(http://imageshack.us/a/img9/1242/2r7yp92.png) and need t anim (http://imageshack.us/a/img62/9404/ogrenewstance02.gif)
 and other char I make and is not from Tekken is Akira, long time Like to make him in Mugen

More to come...

     Posted: October 29, 2012, 06:48:57 pm
7 Votes forYoshimitsu,1 for Marduk, 3 vote for Xiaoyu, 2 vote for Asuka, 2 vote for Bob, 2 for King, 4 vote for Hwoarang, 4 vote for Leo, 6 vote for Nina, 1 vote for Zafina (interesting new), 2 vote for Lei Wu Long (great Jacky chan parody and tribute)

And this is the results on the voting chars, one vote for Lei Wu Long is mine

More to come...
Title: Re: Re: CvS Toshin
Post by: C-G-U on October 30, 2012, 12:36:52 am
That new animation is definitely better than the one in your sig, glad you fixed it, looks much more natural now :)
Title: Re: Re: CvS Toshin
Post by: Alex Sinigaglia on October 30, 2012, 02:38:20 pm
-It seems like the legs are breathing.
-What does the shield do?
-Not natural looking movement of the arms, hands, feet, muscles...

By the way, you should have made a project topic, you're talking about everything but not the release.
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:21:33 pm
About JIN.

Are you using Roman's Jin? Parts of "your" sprite are pretty similar(when not 100% the same) to hims. I expect an explanation, since you're famous at using other people's work without giving credit(including mine too).

¿Estás usando el Jin de Roman? Partes de "tu" sprite son MUY similares(cuandono 100% iguales) al suyo. Espero una explicación, ya que eres famoso por usar cosas de otras personas sin dar crédito(incluyendo alguna cosa mía también).
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 03:34:55 pm
is using sprites that I made using as the basis reiji
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:37:34 pm
is using sprites that I made using as the basis reiji

It's pretty similar to Roman's. And he did from scratch, using Tekken rips.

Not talking about the rest of the character(kicks, etc), just the stand.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 03:41:52 pm
 you have confused the pictures ... because when I made the sprites jin I used it as a base sprites that I had given my friend
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 03:53:31 pm
It looks as Roman's first Jin. Those sprites are no longer online(it seems), but the updated(and animated) version is:

(http://i39.tinypic.com/9glxkj.gif)

Roman also did some changes to this one,resulting in something more similar, mainly in the pant's flame.

Look at the back biceps, the abds, and some details here and there. Pretty similar. Aside that, Chucho is famous for using other people's stuff without giving credit. I hope being wrong this time.

OK, now something constructive, take a look at the folds you did in his pants, needs some tweaks. And the footpads(?) needs some work, but if it was done 100% by you, it's a good job.

Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:08:45 pm
thanks, but I did only part of the stand because I did not have time to do the rest was done by him XD
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on October 31, 2012, 04:17:30 pm
-_- now people claiming roman work as their own Pissing me the fuck off and funny thing is Why is people using my Jin roundhouse kick on their jin  in the screenshot and also on kazuya? without crediting me Still?

First my paul head now

Roman Jins and my parts of my old Jin sprites?...like his roundhouse kick

and they also used jin Roundhouse wind uppercut by roman on Kazuya which he clearly dont have in tekken -.- this why pixel artist gets so Angry no one every try in credit our hard work

and Btw that Nemesis is a edit sprite  off of seanalty MR.X just sayin

n no one better  not steal any COMMISSION SPRITE ON MY CURRENT JIN, ill will personally have u ban for disrespecting DragonslayerEx and I. Im not talking about choryu Cause he just a coder, im talking about whoever making him those so called stolen edit sprites
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:30:37 pm
-. - Let alone the sprites nemesis that I changed just because I got permission, I do not go around stealing other sprites just to make a name ... I do not need .... over as I already written above the base sprites was given to me by a friend when there was still cvg united .... in addition the sprites jin I gave chuchoryu for his project I had made ​​for private purposes .... but as employed too much time and effort I let them stay until chuchoryu did not ask me for help ....so you did not come to preach saying that I'm going to steal other people's work .... I'm not a thief and I do not want to be treated as such only because unlike you I do not have a famous name
Title: Re: chuchoryu wip thread
Post by: Cybaster on October 31, 2012, 04:32:33 pm
the base sprites was given to me by a friend when there was still cvg united
Maybe the problems started here, without you knowing.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 04:34:17 pm
in what sense?, better explained
Title: Re: chuchoryu wip thread
Post by: Alex Sinigaglia on October 31, 2012, 04:51:03 pm
Your friend gave a/some sprite/s and didn't tell it was made/they were made by others.
Did he/she make it/them? If not, where did he/she get it/them? You should know these informations.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on October 31, 2012, 05:13:51 pm
WELL WHOEVER GIVEN YOU THOSE SPRITE  are mainly stealing shit while your editing on top if em, Wouldnt make no sense saying u made em if someone are sending u em sprites..WHo is this So called user sending u these sprites cause it havent been a while ago sense yall pumping out new sprites every few days.

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on October 31, 2012, 05:23:00 pm
Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

All those were stolen by Chuchoryu. Add to the list some of his Sagat sprites, directly stolen from Fido's.

Craig, I haven't understood too well(my english is rusty, you know), but, has Roman used something of yours? O_O
Title: Re: chuchoryu wip thread
Post by: Cybaster on October 31, 2012, 05:28:22 pm
Nope, he's saying Roman's sprites were taken by somebody and then edited to be put in Chuchoryu's characters (I think).

What's really odd is since the change of rules, you don't even need permission to use stuff. All you need is give credit where credit is due, and you're usually fine to go. What is so hard about adding a line somewhere to say "thanks for XXX for his sprites, I used them as base for blabla move" ? It's just a mark of respect, and takes 30 seconds to write down.

I know these kind of rules not apply to other places such as Scruffy, CVS or IMT (Marvel forums could have different rules with their edits, but it's not the problem here), but there still is a problem with giving credit. All this bitching about Alucard stealing sprites for his Batman, or even people at CVG : http://mugenguild.com/forum/msg.1608991
Really guys, you just have one line to write ...
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on October 31, 2012, 06:51:23 pm
I'm sorry guys that think so but what about my case, every time I use the staff of others always ask permission  .... like I'm doing with my games (biohazard and mortal kombat) .... without mention the fact that the game of chuchoryu is still progettazzione and who knows that in the end face of the end credits (as I do) where ringrazzia all those who have helped
Title: Re: chuchoryu wip thread
Post by: Flowrellik on October 31, 2012, 07:42:38 pm
WELL WHOEVER GIVEN YOU THOSE SPRITE  are mainly stealing shit while your editing on top if em, Wouldnt make no sense saying u made em if someone are sending u em sprites..WHo is this So called user sending u these sprites cause it havent been a while ago sense yall pumping out new sprites every few days.

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

He also used parts from My SF3 WIP of Ogre.
Title: Re: chuchoryu wip thread
Post by: Erroratu on October 31, 2012, 08:19:02 pm
We went a lil offtopic here,but oh well...
Title: Re: chuchoryu wip thread
Post by: Shin Mako on October 31, 2012, 09:23:26 pm
i'm working with him on the project.
my sprites are original and i ask for permission to use sprites
but if he wants to add those in his wips with out permission then
everyone can just say those are not his characters he is making.

@chuchoryu

next time you make a character, make sure that you give credit to all the people that made sprites
and you edit them. please give credit. spriters want to be known as the ones who made those sprites or sprite parts.
they want to know that they are part of the reason we have those characters for mugen, stages and other projects.
we dont like people who pretend to be spriters.
seanalty is a spriter and coder.

before you make a trend of other future wips, make sure you give credit to he owners of those sprites even if you edit them
that does not mean they are really your unless you give credit first ok

arigatou
Title: Re: chuchoryu wip thread
Post by: chuchoryu on October 31, 2012, 10:04:18 pm
Ok, my post is changed to thi place, is good no problem but the jin I make ALL sprites using my Kazuya, Fabry Taz make the walk foward and some moves but I make ALL prites, I no take ANY from CvS Abstrac and Roman, I read ome of ogre but I make ogre whit Urien in sf3 sprites I converted all in cvs style....Sagat i have permission from Fido to use coding, sprites and sounds he told me personally

More to come...
Happy Hallowen for all
(http://imageshack.us/a/img109/2316/tkvssc00.jpg)(http://imageshack.us/a/img715/4682/tkvssc02.jpg)(http://imageshack.us/a/img846/8481/tkvssc03.jpg)
Title: Re: chuchoryu wip thread
Post by: Keaton on November 01, 2012, 01:29:53 pm
OMG I really like what I see in those screenshots. :O
Title: Re: chuchoryu wip thread
Post by: barilanto on November 01, 2012, 05:13:41 pm
I monitored well the conversation (quarrel?) between respected spriters (C.v.s TA, Felo, and ...) and you chuchoryu (with FabryTaz). Everytime bombs of accusations are dropped and exploded, the only thing that these respected spriters want is a simple CREDIT. A lot of time and hard work is spent on spriting you know? Yet, chuchoryu didn't even said anything about "okay, I'll give credits on my next updates, sorry, blah blah." Anyone noticed it?

I'm commenting my opinion for keeping peace at OUR community. We don't want anyone within it fighting each other. Loosing comrades are hard you know? So we really want to avoid it. Besides, works of chuchoryu are simply great! I personally don't want it to be stopped in here. I'll keep track at your works.

For everyone in our community. Peace and good vibes to all!
Title: Re: chuchoryu wip thread
Post by: Gritsmaster on November 01, 2012, 07:53:23 pm
It sounds like he's saying he DIDN'T steal though. I give choryu the benefit of the doubt, he doesn't at all seem untrustworthy. Maybe a true conversation is in order if CVSTA and Felo truly think he did steal and are offended, because to me it's sounding like a big misunderstanding that might lead to a rather unfortunate conclusion. I mean, you guys pounced with the immediate accusations with barely a chance for him to defend himself. But this is all just my $.02. Maybe I'm just missing out on something. In any case...

To CVSTA and Felo- Please try to calm down a bit and understand before getting upset. I can only try to comprehend what it would feel like to get your hard work stolen, but perhaps it hasn't. (Unless you guys PM'd or something already)

To Chuchoryu: I'm not accusing you of anything, but if on the off chance you HAVE used these guys' sprites without permission, I think we'll all understand. Just guve em credit and everyone's happy!

To Fabry: Same to you, but kind of like what Cybaster said, you may want to consider the notion that your friend could've stolen the sprites without your knowing. It sounds like this might be where the problem stems from, so at least acknowledge the possibility.

All four of you are great inspirations to aspiring spriters such as myself. Try to come to a consensus, I know the community values all of you. Much respect to all!
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 01, 2012, 10:43:45 pm
See, budd:

Someone used Felo Ogre as a base
Someone used my paul head as a base.
Someone used my JIN roundhouse kick as a base n also on that Kazuya on the screenshot/
Someone used roman Jin stance n edit it and also Jin Wind hook uppercut made by roman, But its also on Choryu Kazuya..

When Chucho said he was going to work on True Ogre, he just put MY sprite(the one I did from scratch, that's to say, from a screenshot, outlinning, etc) just double sized and ALL in black and an eye in red. There's no doubt here.

Alot Stolen shit been seen so far. and i know my own work perfectly n including others

I can say the very same as CvSNB.

The problem is not about using each other's sprite, the problem it's about RESPECT. My sprites are open source, wanna use them? use them. All I ask for(as most of spriters) is just a line of respect, saying "based on AUTHOR's sprite" or "sprite base by AUTHOR", while AUTHOR is whoever spriter, being Fido, CvSNB, Roman or whoever. That's all.

Title: Re: chuchoryu wip thread
Post by: Fabry Taz on November 01, 2012, 10:49:59 pm
I do not know if my friend has stolen Those sprites or not ... I just know That I have been Given the resources and the consent to use them so I do not find anything wrong in what I have done and continue to do ... . example, the nemesis of sprites that I'm using as an avatar before it (or use the original character) I asked permission from its creator .... That gives me discomfort but cvs or other come to me to preach saying That You Should not rubbare the work of others ... my friend believe me, I am the first who respects others and wants others to RESPECT me .... Although sometimes this does not happen but I do not do drama ... in the past I have always Given credit to All Those who have helped me and continue to do so until you give up my career as a programmer mugen
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 01, 2012, 11:42:07 pm
Fabry, you gave your point. But if those who gave you those sprites stole them it's their fault not yours. You just belieft their word, that's all.
Title: Re: chuchoryu wip thread
Post by: Fabry Taz on November 02, 2012, 12:00:55 am
I totally understand what you mean felo
Title: Re: chuchoryu wip thread
Post by: barilanto on November 02, 2012, 01:03:47 am
Chuchoryu, I am expecting to see right credits on your upcoming Paul.
I'm looking into it! Keep up the good work! :)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 02, 2012, 01:23:43 am
Thanks for all comentaries mis amigos, I read other post by Felo and CvS Abstract and I see one jin stance difrent to my Jin and really, the first paul I make Ino see the head very good and did not think it was his sprite belonged to CvS Abstract, I no enter to the CvS Abstract and no coment for the same reason, confusion on the sprites for his same reason I make my Jin using my Kazuya whit the same moves and coding, long time ago some user he asked permission to use my Ogre to mek your hown ogre and I say "yes you can do it mi amigo" other asked the same whit kazuya and for me no have problen to edit my sprites, in the case of CvS Abstract I no take any sprite or asked if he like to join to the Tekken vs soul calibur because I know he will answer to me no, and I work actually in Nina and Heihachi and accurately even so I would say that invade of positive and negative feedback and I will not complain.

Mis amigos from every forum, I have to work 7 hour at the weak (2 or 3 day) is the reason that my work will slow and I not compete against anyone's from the forum only I work in sprites to make chars and make dreams in the real life (Martial Arts) I no have reason for why steal something (sprites from other users) I have no more to say for now

More to come...
Feliz dia de muertos, celebracion de México
http://www.youtube.com/watch?v=labZt7BB0ws
Title: Re: chuchoryu wip thread
Post by: Hisui-lover on November 07, 2012, 12:14:19 am
if votation for the next character is open, i vote for Ling Xiaoyu
Title: Re: chuchoryu wip thread
Post by: lemres on November 09, 2012, 03:31:16 am
Jun, Leo, Asuka, and Wang. (Seriously? No votes for Jun?!)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 09, 2012, 08:06:06 pm
Yes My vote for Jun, and now you can dowload Jin and Paul in Mugen relases

More to come...
(http://imageshack.us/a/img191/8383/heihachibeta01.gif)Heihachi Mishima is not dead
Title: Re: chuchoryu wip thread
Post by: Gritsmaster on November 11, 2012, 05:42:46 am
That Heihachi looks GREAT! Although, I would edit his stance/legs a bit, kind of like SfXT. If for any reason but to keep it from looking too much like Paul. I've said it once and I'll say it again, I have NO idea how you pump these out so quickly! Keep up the amazing work sir!
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 11, 2012, 11:41:20 pm
MI amigo Gritsmaster I only work 7 hours at the weak (o 3 or 4 day at the waek) and I feel to work in my chars some slow but for the moment I work in:
Heihachi is in work, Fabry Taz make his face give credit to him
(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img12/142/heihachiwalk.gif)(http://imageshack.us/a/img835/7541/heihachirun.gif) and Gon (http://imageshack.us/a/img805/6273/gondemo.gif)

More to come...
Title: Re: chuchoryu wip thread
Post by: Flowrellik on November 12, 2012, 01:15:55 am
Ok, Choryu, Please READ this and don't shrug it off as this is important.
So far Heihachi does look original. Just be sure you don't do what you did to Jin in terms of Copying attacks from Kazuya.
Its also best to add some motion details on the sprites on his face as well like when he breathes during his stand show that the breathing with open mouth and when running show hair movement.
that stuff counts for a great character.

Title: Re: chuchoryu wip thread
Post by: F. James Fernandez on November 12, 2012, 05:20:51 am
umm, is it me or all your stance animations are up and down animations? You have some nice stuff here but try to make those characters have their own characteristics instead of their attacks. I know you have the game :D look at each character and see how they move.
Title: Re: chuchoryu wip thread
Post by: [DKG] on November 12, 2012, 08:07:50 am
heihachi looks ok, except its the same head on all the animations and that stance looks awkward, and the head moves back and forth too much on the run and walk animations
Title: Re: chuchoryu wip thread
Post by: The Street Fighter on November 12, 2012, 09:44:50 am
I'd say, that he ''could'' keep this for he's normal demo releases.. but for future releases I hope you add new heads and more animations here and there for each of your characters!.. but so far they all looks good enough, atleast for me!.. All I want is more Tekken chars for Mugen lol
Title: Re: chuchoryu wip thread
Post by: AxKingsXRevengeX on November 12, 2012, 11:42:01 am
I agree, Tekken is finally getting attention!

MI amigo Gritsmaster I only work 7 hours at the weak (o 3 or 4 day at the waek) and I feel to work in my chars some slow but for the moment I work in:
Heihachi is in work, Fabry Taz make his face give credit to him
(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img12/142/heihachiwalk.gif)(http://imageshack.us/a/img835/7541/heihachirun.gif) and Gon (http://imageshack.us/a/img805/6273/gondemo.gif)

More to come...


I am so excited again! LOL

These two are very iconic Tekken players, Your game will be complete in my eyes to have these characters done along with Yoshimitsu. This is by far the best mugen project to date for one of the world's best fighter games.

Looking forward to this!  :suttrox:
Title: Re: chuchoryu wip thread
Post by: The Street Fighter on November 12, 2012, 12:00:52 pm
Sorry ax, but Gon is not a Tekken character at all lol.. he's just a guest character in Tekken 3.. but is a Manga character ;)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 12, 2012, 06:49:39 pm
For the moment I READ all commentaries (yes mi amigo Flowrellik) and I take note for all char and I make new sprites for all chars and new moves, Gon is a Manga char hosted in Tekken 3 and he have a anime (Wow!!) and is my first dificult char I make (Seth from SF4 is the second) and other think...some users like to see the young Heihachi, but I finallyzing the normal Heihachi I make the lalternate SFF for Heihachi and others users like to see Devil Kazuya and Devil Jin but I no have any idsea how gameplay have the characters...ecept Devil Kazuya

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on November 13, 2012, 07:23:45 pm
Chucho, i can't wait to see your SSF4 AE 2-D Style Evil Ryu! :woeh:
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 13, 2012, 07:29:02 pm
gongongnognognognognongildndlsifhailfrhaouifhasud qweqwei1234243rr
GON BITCHES!
I cant wait to get my hands on him!!!!
Title: Re: chuchoryu wip thread
Post by: Segatron on November 13, 2012, 07:47:28 pm
I miss that Big Headed Dinosuar from Tekken 3
Gon
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 13, 2012, 11:33:21 pm
i hope that he will still be able to fart at his enemies.
Title: Re: chuchoryu wip thread
Post by: Nedflandeurse on November 14, 2012, 08:36:46 am
I can't wait to see more of this Heihachi.
And about Gon, I don't know... It's only a manga character not Tekken at all.
But Why not, but after relasing the Tekken major characters.
Title: Re: chuchoryu wip thread
Post by: The Real Niko on November 14, 2012, 07:27:10 pm
If I hear one of you bitch about Gon again I will show up at your house and shove a Gon figure in your poopshoot. He was a guest character so STFU.
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 14, 2012, 08:54:19 pm
So what if Gon was a guest character?He was awesome,and still is.Dr.Bosconovitch was just weird.
Title: Re: chuchoryu wip thread
Post by: Kanbei on November 19, 2012, 02:21:10 am
I still want to see Bob or Yoshimistu. I can't wait to see how Heihachi comes out.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 19, 2012, 06:52:20 pm
I work in the spriting of Heihachi and Dark Kahn
(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)
I make this sprite after 4 year ago and I starting again this char and my Evil Ryu from SF4

More to come...
Title: Re: chuchoryu wip thread
Post by: Makurayami on November 19, 2012, 06:59:49 pm
Stance seems a little too bouncy.  In the game, his stance had his hands open and his arms rotated in a circular motion.  Otherwise, the coloring and sprite design is looking good.
Title: Re: chuchoryu wip thread
Post by: Noside on November 19, 2012, 07:00:24 pm
I work in the spriting of Heihachi and Dark Kahn
(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)
I make this sprite after 4 year ago and I starting again this char and my Evil Ryu from SF4

More to come...


SSF4 Evil Ryu coming up! ya era hora chucho. ;P
Title: Re: chuchoryu wip thread
Post by: Alex Sinigaglia on November 19, 2012, 08:57:24 pm
A question, what base did you use for him?
Because I think he is too fat, look at this picture: http://www.fdmk.net/gallery/mkvsdc/mkvsdc_darkkahn.png
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 23, 2012, 08:39:27 pm
Dark Kahn loock some fat, I use Hulk and Venom in base to make and now...I have vacations! and stiil work in my Tekken and other chars like this:

(http://imageshack.us/a/img525/959/heihachistance.gif)(http://imageshack.us/a/img641/3931/akiravf.gif)(http://imageshack.us/a/img685/1322/darkkahnbeta.gif)(http://imageshack.us/a/img94/3706/evilryubeta.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif)(http://imageshack.us/a/img214/1420/kazumicvs.gif)(http://imageshack.us/a/img525/1287/blankasf4stance01.gif)

Heihachi, Akira Yuki, Dark Kahn, Evil Ryu, Ogre, Kazumi and Blanka already I make this 7 chars, Heihachi, Akira, and Blanka I restarting this chars and beginning Dark Kahn (This char Ive planing to make after 2008) Kazumi is a edit char, under permission and Akira Yiki is my favorite char from Virtua Fighter and this is a char hosted in Tekken vs Soul Calibur yes sir

More to come...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
Hwoarang is making by my friend Gritsmaster
Title: Re: chuchoryu wip thread
Post by: xXMCGXx on November 23, 2012, 09:19:05 pm
SSF4 Evil Ryu?? O_o wow..... it's looking awesome.. are you going to add the sf4 chars their second ultra??? it would be nice to use the shin shoryuken or the Messatsu Goshoryu.... :P nice work!!
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 23, 2012, 10:24:53 pm
HWOARANG.i love you
Title: Re: chuchoryu wip thread
Post by: GOH on November 23, 2012, 10:31:58 pm
....

That Akira sprite is just...

Wow...
Title: Re: chuchoryu wip thread
Post by: Trinitronity on November 23, 2012, 10:35:26 pm
Sorry, but...
BLANKA IS BACK!
Title: Re: chuchoryu wip thread
Post by: The Street Fighter on November 23, 2012, 11:55:32 pm
Heihachi is awesome, looking forward to my Main Family Member lol

Akira Yuki!? Wow nice nice! I'm glad seeing chars from Virtua Fighter being made as well! Akira is one of my fav VA Fighters :D

Dark Khan looks pretty decent so far, I guess it's hard make something good out of Hulk base! But it can be interessting to check out ;)

Evil Ryu, to me is just a shoto, but I know it's a new twist on the shotos (I Hope) so yeah, can be interessting as well..

Ogre I've loved from the first Beta lol.. An Update and he is over decent :D

Kasumi look's to much of Mai Shiranui lol.. but I see you intend to do it lol.. but good luck Virtua Fighters and Dead or Alive chars is needed just as much as Tekken lol...

Now Blanka does really interesst me!.. I never liked him, but after seeing this he becomes somewhat a better character to me lol...

And that Hwoarang sprite looks promising! I just hope it's animations will be as fluid as that sprite!
Title: Re: chuchoryu wip thread
Post by: Yo-YoFreak on November 24, 2012, 01:20:34 am
hey chuchoryu i like your WIPs and I tried to get your jin and evil ryu but it didn't work ... :(
Title: Re: chuchoryu wip thread
Post by: Cybaster on November 24, 2012, 01:29:03 am
....

That Akira sprite is just...

Wow...
Tekken vs Soul Calibur, Rise of the Shotoclones

:ninja:
Title: Re: chuchoryu wip thread
Post by: Mr.Karate JKA on November 24, 2012, 08:55:18 pm
Looking foward to your SFIV Evil Ryu mi amigo! About Heihachi and Akira, you should change they stances! Only a suggestion!
Title: Re: chuchoryu wip thread
Post by: Erroratu on November 24, 2012, 09:33:57 pm
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game
Title: Re: chuchoryu wip thread
Post by: Mr.Karate JKA on November 24, 2012, 09:58:25 pm
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Maybe the source game stance, like the image bellow:

(http://i4.ytimg.com/vi/KVq2v8hmHHA/hqdefault.jpg)
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on November 24, 2012, 10:04:46 pm
- Chucho: I would suggest you to use this sprite as base for your Heihachi:
(http://i47.tinypic.com/2mpagz7.gif)
(Te sugiero utilizar esta imagen como base para tu Heihachi)
Title: Re: chuchoryu wip thread
Post by: C-G-U on November 24, 2012, 10:23:57 pm
(http://fc08.deviantart.net/fs47/f/2009/169/9/e/Tekken_5_Sprites_by_gibi786.png)
Also this one here which is already in sprite form to go with Felo's suggestion
Title: Re: chuchoryu wip thread
Post by: Noside on November 24, 2012, 11:11:29 pm

Also this one here which is already in sprite form to go with Felo's suggestion
Oh man! that King! orale vas chucho! ;P

Title: Re: chuchoryu wip thread
Post by: Yo-YoFreak on November 25, 2012, 04:36:41 pm
never mind chuchoryu i got evil ryu and jin just fine!!! and 1 vote for hwoarang as well...
Title: Re: chuchoryu wip thread
Post by: Segatron on November 25, 2012, 06:37:53 pm
Chuchoryu Can you fix the stance of Kuma
Title: Re: chuchoryu wip thread
Post by: chuchoryu on November 27, 2012, 04:07:58 am
Yes frien I make more chars and some stages and...(http://imageshack.us/a/img210/320/sagatsf3.gif) SAGAT!!! Blanka and Sagat is my two first chars in the Sterr Fighter 4 Legacy in SF3 conversion sprites, Heihachi need two stances at the same as Akira and Kazumi
i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Maybe the source game stance, like the image bellow:

(http://i4.ytimg.com/vi/KVq2v8hmHHA/hqdefault.jpg)

Yes I take this sprite for my Heihachi new stance Thanks bro

Chuchoryu Can you fix the stance of Kuma

Yes I starting to make a new stance for this Kuma and add more moves for this char

i dont see anything wrong with the Heihachi stance,i dunno bout Akira,i never played the source game

Dont worry if you not play any game from Virtua Fighter you can download for the moment one emulator, I recomended Virtua Fighter 2


And...

More to come... :kugoi:


Title: Re: chuchoryu wip thread
Post by: [DKG] on December 01, 2012, 11:32:57 pm
Akira looks like a headswap of Paul...
Title: Re: chuchoryu wip thread
Post by: Shin Mako on December 01, 2012, 11:38:46 pm
his sprites are mostly a sprite swap of the top of their bodies and the lower parts are nothing but ryu and kens legs except for cvs abstract old cvs kazuya sprites and edited to make jin kazama.

i hope all of his tekken characters will have stances that is similar to the games and not just ryu and ken edits. if he can make edits that dont look so much like the sprite he edited from.

     Posted: December 01, 2012, 11:41:23 pm
tadoh would be a good choice to make heihachi
Title: Re: chuchoryu wip thread
Post by: [DKG] on December 01, 2012, 11:48:50 pm
you mean Todoh? as in Ryuhaku Todoh? then yes, he would make a good base for Heihachi in his alternate costume
Title: Re: chuchoryu wip thread
Post by: Shin Mako on December 01, 2012, 11:54:52 pm
yes him, in the tekken 5 screenshot of heihachi
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 02, 2012, 11:44:37 pm
New Sagat stance (http://imageshack.us/a/img834/320/sagatsf3.gif) and screens

(http://imageshack.us/a/img132/9344/sagat00.jpg)(http://imageshack.us/a/img6/6501/sagat01.jpg)(http://imageshack.us/a/img687/1671/sagat02.jpg)(http://imageshack.us/a/img834/4760/sagat03.jpg)(http://imageshack.us/a/img855/2622/sagat04.jpg)(http://imageshack.us/a/img641/1069/viper00.jpg)

Including Blanka and C. Viper for all and

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on December 03, 2012, 02:08:19 am
Wow! looking good, nice Sagat chucho, also Blanka, keep it up!

For Chucho only.
Spoiler, click to toggle visibilty
Title: Re: chuchoryu wip thread
Post by: C-G-U on December 03, 2012, 02:26:18 am
Not sure why...but the shading on the bottom left sprite where Sagat is blocking, his right arm looks strange.
Title: Re: chuchoryu wip thread
Post by: Alex Sinigaglia on December 03, 2012, 02:31:41 pm
 :grrr: More to come more to come more to come more to come...
 :gonk:
Stop it please!

(http://i42.servimg.com/u/f42/17/42/95/34/sagats10.png)
I saw some errors with this sprite (frame 3 - 5 of your gif):
1: where is the lightsource for this?
2 & 5: "double zones", the same pixels on more rows;
3: too straight lines, they should be more smooth and curved;
4: see 2 & 5.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 03, 2012, 10:53:44 pm
:grrr: More to come more to come more to come more to come...
 :gonk:
Stop it please!

Sorry mi amigo, this is my pesonal (and reconocible) word for all


(http://i42.servimg.com/u/f42/17/42/95/34/sagats10.png)
I saw some errors with this sprite (frame 3 - 5 of your gif):
1: where is the lightsource for this?
2 & 5: "double zones", the same pixels on more rows;
3: too straight lines, they should be more smooth and curved;
4: see 2 & 5.

Yes I see this mistake in the Sagat sprites friend, now I starting to editing this and other thinks for the spriting.....AND!!!!!


More to come... :kungfugoi:
Please dont angry friend GoD :jester:


     Posted: December 09, 2012, 02:19:48 am
I relase a demo beta Heihachi and soon I updated all my chars, some screens from Heihachi
(http://imageshack.us/a/img820/2275/heihachi01.jpg)(http://imageshack.us/a/img84/7061/heihachi02.jpg)(http://imageshack.us/a/img14/9065/heihachi05.jpg)(http://imageshack.us/a/img856/5397/heihachi04.jpg)(http://imageshack.us/a/img855/8961/heihachi03.jpg)

An I make other stance for Heihachi but no have animation
(http://imageshack.us/a/img163/8981/51648272.png)(http://imageshack.us/a/img27/4889/68682582.png)

More to come... :kugoi:


     Posted: December 10, 2012, 09:20:29 pm
Hello paisanos! for the moment Sagat is comming and Blanka in SF3 sprites, I make more sprites for Sagat and you can see some...
(http://imageshack.us/a/img404/9344/sagat00.jpg)(http://imageshack.us/a/img829/6501/sagat01.jpg)(http://imageshack.us/a/img833/1671/sagat02.jpg)(http://imageshack.us/a/img845/4760/sagat03.jpg)(http://imageshack.us/a/img15/2622/sagat04.jpg)

(http://imageshack.us/a/img607/320/sagatsf3.gif)(http://imageshack.us/a/img10/7740/sagatsf3backdash.gif)(http://imageshack.us/a/img32/8594/sagatsf3defense.gif)(http://imageshack.us/a/img202/6273/sagatsf3defensecrounch.gif)(http://imageshack.us/a/img809/9371/sagatsf3grab.gif)(http://imageshack.us/a/img194/849/sagatsf3lightpunch.gif)(http://imageshack.us/a/img19/3535/sagatsf3lughtkick.gif)(http://imageshack.us/a/img826/9559/sagatsf3mediumkick.gif)(http://imageshack.us/a/img687/6743/sagatsf3mediumpunch.gif)(http://imageshack.us/a/img641/5130/sagatsf3strongkick.gif)(http://imageshack.us/a/img17/5323/sagatsf3strongpunch.gif)(http://imageshack.us/a/img62/4572/sagatsf3strongpunch2.gif)(http://imageshack.us/a/img829/7206/sagatsf3superarts.gif)(http://imageshack.us/a/img809/5778/sagatsf3tigercrush.gif)(http://imageshack.us/a/img51/4253/sagatsf3tigersoot.gif)(http://imageshack.us/a/img543/9138/sagatsf3tigeruppercut.gif)(http://imageshack.us/a/img72/7086/sagatsf3walk.gif)(http://imageshack.us/a/img405/7061/sagatsf3win1.gif)(http://imageshack.us/a/img16/3723/sagatsf3win2.gif)

Mi amigo டுந்க்ற்க்ţ or Chamat give me the Sagat sprite he make some time ago and I have permission to use theme to make mi Sagat in SF3 style, give credit to him I only work in the rest of spriting  :kugoi:

More to come...
Title: Re: chuchoryu wip thread
Post by: Hentaijke on December 11, 2012, 05:51:19 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)
It is more similar to the original karate stance
(http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg) (http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg)

Title: Re: chuchoryu wip thread
Post by: C-G-U on December 12, 2012, 01:24:52 am
(http://media.giantbomb.com/uploads/0/9169/593610-heihachi_mishima__p1__versus_kazuya_mishima__t5___1__super.jpg)

Hmm...maybe don't tilt the head forward so much, widen the stance a bit more and don't make the forward foot pointed, this way he's almost a bit hunched down
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 14, 2012, 09:20:56 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)
It is more similar to the original karate stance
(http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg) (http://a645.phobos.apple.com/us/r1000/037/Purple/ac/a7/30/mzl.zdxaehwh.320x480-75.jpg)



Is a good Karate stance but...

(http://media.giantbomb.com/uploads/0/9169/593610-heihachi_mishima__p1__versus_kazuya_mishima__t5___1__super.jpg)

Hmm...maybe don't tilt the head forward so much, widen the stance a bit more and don't make the forward foot pointed, this way he's almost a bit hunched down

This is similar I starting to make this new Heihachi stance and...

MEWS!!! sorry, NEWS!! I change the stance for this and I add the tiger shoot but have more sprites
(http://imageshack.us/a/img189/3710/sagatsf4newstance2.gif)(http://imageshack.us/a/img820/1600/sagatsf3win.gif)(http://imageshack.us/a/img820/3723/sagatsf3win2.gif)(http://imageshack.us/a/img24/6559/sagatsf4newstance.gif)(http://imageshack.us/a/img827/6571/sagatsf4tigershoot.gif)(http://imageshack.us/a/img42/1939/sagatsf4tigershootagach.gif)(http://imageshack.us/a/img694/8079/sagatsf4tigeruppercut.gif)(http://imageshack.us/a/img194/4395/sagatsf4tigeruppercutfu.gif)

Seth need so much this stance but I no know how his the author of the real stance but I make this using the sprite
(http://imageshack.us/a/img713/600/sethsf3boss.gif)(http://imageshack.us/a/img15/2815/sethsf3.gif)
But have more progress
(http://imageshack.us/a/img51/2622/sagat04.jpg)(http://imageshack.us/a/img22/4760/sagat03.jpg)(http://imageshack.us/a/img534/1671/sagat02.jpg)

Dan
(http://imageshack.us/a/img854/9386/sfivproyect.jpg)


Oni...not sure but have posibylity to re-starting
(http://imageshack.us/a/img94/6230/onivsseth.jpg)

More to come...
Title: Re: chuchoryu wip thread
Post by: Blagoy on December 14, 2012, 09:41:03 pm
Very nice  :)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 14, 2012, 09:45:50 pm
chuchoryu sir, can ur create a stance like that (http://images.gameru.net/thumb/5678d4db04.jpg) (http://images.gameru.net/image/5678d4db04.jpg)

I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Gladiacloud on December 14, 2012, 10:59:15 pm
I'm a fan of your work, Chuchoryu, I like that you turn a single sprite in a complete character. :)

Title: Re: chuchoryu wip thread
Post by: Nedflandeurse on December 15, 2012, 12:10:05 pm
For HEIHACHI,
I recomend you to use his Tekken stance (see screenshot) as reference.
The edited sprite is cool, but seems a bit to wide on the stance IMO.
It's good for katas, but not for a realistic fighting stance.
And it may f*ck up all your basic attack anim transition (particulary light moves LP, LK)

The best reference you can use is Heihachi's TEKKEN games stance.
Good luck
Title: Re: chuchoryu wip thread
Post by: Hentaijke on December 15, 2012, 08:16:56 pm
I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Sir this is ur sprite of heihachi stance.
I only copy and paste some things.
You don't need my permission to use it.

Following remark of C-G-U
(http://images.gameru.net/thumb/477af5ce8c.jpg) (http://images.gameru.net/image/477af5ce8c.jpg)
This is more correct.
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 15, 2012, 11:25:43 pm
yeah that stance seems to fit best
Title: Re: chuchoryu wip thread
Post by: The Street Fighter on December 16, 2012, 12:23:09 am
C'on... NEVER upload something in JPEG Format... Use BMP or PNG.. ok? or else we can't see how good it looks :P
Title: Re: chuchoryu wip thread
Post by: Flowrellik on December 16, 2012, 01:49:59 am
Agreed.
its also good to see Chuchoryu going on the right path in making this kind of stuff a reality.
best of luck to ya man. Also I sent you a PM Regarding 1 of your characters.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 16, 2012, 08:57:01 pm
I need your permission to use this stance mi amigo, this stance is great and looks good in Heihachi

More to come... :kugoi:
Sir this is ur sprite of heihachi stance.
I only copy and paste some things.
You don't need my permission to use it.

Following remark of C-G-U
(http://images.gameru.net/thumb/477af5ce8c.jpg) (http://images.gameru.net/image/477af5ce8c.jpg)
This is more correct.

You have reason, but you make the legs this sprite you add is from you  and my mi amigo...ccan you upload the sprite in BMP or Gif or PCX ? to statrting to make the new stance

It is good to see my sprites used

Steamboy is the guy whom you are using the sprites, his gallery http://steamboy33.deviantart.com/gallery/35767993

dont forget to add the line to the shorts in his tiger projectile (↓↘→+Punch)

lol he has beard

Wow! thank mi amigo டுந்க்ற்க்ţ  for search the author for the Seth sprite, long time I have his permission to use the Oni sprites to make him, now I continue to use your Sagat sprites to finalizing this chars and ontinue to make C. Viper

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Noside on December 16, 2012, 09:12:04 pm
You totally forgot about Evil Ryu. :impressed:
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 16, 2012, 09:16:40 pm
You totally forgot about Evil Ryu. :impressed:

Nope I make more sprites for Evil Ryu but I relase firts Sagat mi amigo...but inn the codding I have some troubles  :kugoi:

More to come...
Title: Re: chuchoryu wip thread
Post by: Noside on December 17, 2012, 04:12:08 am
You totally forgot about Evil Ryu. :impressed:

Nope I make more sprites for Evil Ryu but I relase firts Sagat mi amigo...but inn the codding I have some troubles  :kugoi:

More to come...


Oh i see, well, i'll be patient and hope you can fix that coding problem, best of luck with your characters amigo.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 19, 2012, 01:24:26 am
Hello paisanos! this is my new mugen proyect based in Tekken series, and this is my firts post in this forum, some of people know me (saludaos) I make Kazuya, Kuma, and Ogre and I work in Paul and Jin actally.

Relase
(http://imageshack.us/a/img88/7654/kazuyastance02.gif)(http://imageshack.us/a/img713/4139/cvskuma.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif) (http://imageshack.us/a/img252/7200/pauln.gif)(http://imageshack.us/a/img52/9999/jin02.gif)(http://imageshack.us/a/img525/959/heihachistance.gif)


In progres
(http://imageshack.us/a/img827/6554/kingbeta.gif)(http://imageshack.us/a/img600/2183/yoshimitsubeta.gif)


You can download the chars here:

Kazuya Updated Again
http://www.4shared.com/rar/jOPJs3cf/CvS_Kazuya.html?

Kuma
http://www.4shared.com/rar/oWq-XLzf/CvS_Kuma.html? (http://www.4shared.com/rar/oWq-XLzf/CvS_Kuma.html?)

Ogre UPDATED + STAGE!!!
http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

Paul Phoenix UPDATED!!!
http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

Jin Kazama Very NEW!!
http://www.4shared.com/rar/YBpWl5WO/CvS_Jin.html (http://www.4shared.com/rar/YBpWl5WO/CvS_Jin.html)

Heihachi Mishima MOST VERY NEW!!!
http://AD REFERRALS ARE FORBIDDEN/246619/http://www.4shared.com/rar/o0edE1hP/CvS_Heihachi.html? (http://AD REFERRALS ARE FORBIDDEN/246619/http://www.4shared.com/rar/o0edE1hP/CvS_Heihachi.html?)

And more to come...
Title: Re: chuchoryu wip thread
Post by: hairline733 on December 19, 2012, 01:36:41 am
Can you tell us whats new with the updates on your chars?
Title: Re: chuchoryu wip thread
Post by: Xan on December 19, 2012, 01:37:43 am
and this is my firts post in this forum,
What.
Title: Re: chuchoryu wip thread
Post by: Speedpreacher on December 19, 2012, 01:45:33 am
It's probably copied from a different post.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 19, 2012, 01:52:47 am
and this is my firts post in this forum,
What.

Sorry I copied bad some but, yes is a updated in the chars...Tekken side, soon updated all Street Fighter 4 chars mis amigos

More to come...
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 19, 2012, 01:57:29 am
The Files for jin and heihachi are deleted
Title: Re: chuchoryu wip thread
Post by: Blizzard Negatrix on December 19, 2012, 02:10:03 am
Heh...

i see your works are so valious... well... i kinda like your Tekken Stuff and other thingies...

Waiting for King and possible a Sabrewulf!

(http://24.media.tumblr.com/tumblr_md76ggxkL21rkzumbo1_500.png)
Title: Re: chuchoryu wip thread
Post by: Trinitronity on December 19, 2012, 04:05:05 pm
Ah, good ol' Bilzard Buffallo (the misspelling was made on porpuse)
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 20, 2012, 12:59:16 am
The Files for jin and heihachi are deleted

I see mi amigo, but now I add all in this Link: http://mugenmultiverse.webstarts.com/001.html?r=20121015191343

Heh...

i see your works are so valious... well... i kinda like your Tekken Stuff and other thingies...

Waiting for King and possible a Sabrewulf!

(http://24.media.tumblr.com/tumblr_md76ggxkL21rkzumbo1_500.png)
Thanks bro for this commentary, I work hard in the Tekken chars and Street Fighter 4 to

More  to come...


      Posted: December 22, 2012, 02:42:49 am
I add to mi Shared again to Jin and Heihachi, these chars are deleted by...I dont know but you can dowload again in this links

(http://imageshack.us/a/img100/9870/jinstance.gif)
http://www.4shared.com/rar/9D9KyIx2/CvS_Jin.html?

(http://imageshack.us/a/img525/959/heihachistance.gif)
http://www.4shared.com/rar/1h5VZtkn/CvS_Heihachi.html?

In 2013 I relase all chars updated  :kugoi:

     Posted: December 26, 2012, 08:52:20 pm
Merry christmas, Feliz navidad for all...yes you read good, Young Heihachi...is a demo beta at the same as Heihachi I planing to relase this at the same time as Heihachi (normal Heihachi) BUT is christmas and son new year, this is my 2012 final relases for this year and my gifs for all staff

(http://imageshack.us/a/img338/9507/heihachitk6.gif)(http://imageshack.us/a/img580/87/heihachitk6walk.gif)(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
http://www.4shared.com/rar/ZiAsUs17/CvS_HeihachiYoung.html?
This is a special SFF for my Old Heihachi...not complete but you can play whit this new and the old Heihachi (inside have the old Heihachi) I hope if you like and enjoy mis amigos

(http://imageshack.us/a/img407/4379/kumanewstance.gif)
Kuma
http://www.4shared.com/rar/z8gnl9dJ/CvS_Kuma.html?
Finally I updated Kuma...the stance is the mos hardly to make but now you can play whit more variety moves and anims for this char

If youu like to download the other chars you can download in this same topic

(http://imageshack.us/a/img100/9870/jinstance.gif)
Jin: http://www.4shared.com/rar/0PRBPMN6/CvS_Jin.html?

(http://imageshack.us/a/img201/9404/ogrenewstance02.gif)
Ogre: http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

(http://imageshack.us/a/img252/7200/pauln.gif)
Paul: http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

(http://imageshack.us/a/img88/7654/kazuyastance02.gif)
Kazuya: http://www.4shared.com/rar/VVSrDbLN/CvS_Kazuya.html?

More to come in 2013...
(http://imageshack.us/a/img845/6559/sagatsf4newstance.gif)Soon...


     Posted: December 26, 2012, 10:06:36 pm
Relase
(http://imageshack.us/a/img88/7654/kazuyastance02.gif)(http://imageshack.us/a/img407/4379/kumanewstance.gif)(http://imageshack.us/a/img201/9404/ogrenewstance02.gif) (http://imageshack.us/a/img252/7200/pauln.gif)(http://imageshack.us/a/img100/9870/jinstance.gif)(http://imageshack.us/a/img713/6629/heihachitk3.gif)(http://imageshack.us/a/img338/9507/heihachitk6.gif)


In progres
(http://imageshack.us/a/img827/6554/kingbeta.gif)(http://imageshack.us/a/img600/2183/yoshimitsubeta.gif)


You can download the chars here:

Kazuya Updated Again
http://www.4shared.com/rar/VVSrDbLN/CvS_Kazuya.html?

Kuma Updated 1.0
http://www.4shared.com/rar/z8gnl9dJ/CvS_Kuma.html?

Ogre UPDATED + STAGE!!!
http://www.4shared.com/rar/FHuDIqbz/CvS_Ogrestage.html?

Paul Phoenix UPDATED!!!
http://www.4shared.com/rar/yBdPalKa/CvS_Paul.html?

Jin Kazama
http://www.4shared.com/rar/0PRBPMN6/CvS_Jin.html?

Heihachi Mishima
http://www.4shared.com/rar/1h5VZtkn/CvS_Heihachi.html?

Young Heihachi VERY NEW!!
http://rapidshare.com/files/304510546/CvS_HeihachiYoung.rar

And more to come...
Title: Re: chuchoryu wip thread
Post by: GOH on December 27, 2012, 06:46:15 pm
King's movement looks unnatural. The shadding on his left arm looks weird compared to the rest of the body. Same for his pants.

His mask also looks kinda weird.

Yoshi's right arm moves in a weird way. It looks like he's turning a crank or something. His torso looks off in comparison to his lower body, it looks like you just copy pasted two different sprites together. I recognize those legs from somewhere..

Where's the sword's hilt?

Both King and Yoshi need a lot of work imo.
Title: Re: chuchoryu wip thread
Post by: Thagr8test on December 28, 2012, 05:11:51 am
Did you make any changes to jin?
Title: Re: chuchoryu wip thread
Post by: Trinitronity on December 28, 2012, 09:13:19 am
Yes, he did. He has a slightly different stance.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 30, 2012, 01:25:31 am
King's movement looks unnatural. The shadding on his left arm looks weird compared to the rest of the body. Same for his pants.

His mask also looks kinda weird.

Yoshi's right arm moves in a weird way. It looks like he's turning a crank or something. His torso looks off in comparison to his lower body, it looks like you just copy pasted two different sprites together. I recognize those legs from somewhere..

Where's the sword's hilt?

Both King and Yoshi need a lot of work imo.

Yes King need more work mi amigo is not definitive model

Did you make any changes to jin?
Yes, he did. He has a slightly different stance.

For the moment the stance and

This is the new Young Heihachi Link for download:   http://www.sendspace.com/file/snnb2h

Other think, I starting to make Asuka
(http://imageshack.us/a/img203/9243/asukabeta.gif)(http://imageshack.us/a/img21/740/asukabeta2.gif)(http://imageshack.us/a/img855/2425/asukabeta3.gif)(http://imageshack.us/a/img17/9263/asukawalk.gif)(http://imageshack.us/a/img585/8600/asukawalk2.gif)(http://imageshack.us/a/img823/3854/asukawalk3.gif)
I have permission to use this sprites, CvS Abstract give me the permission to make your Asuka...only I need the voices xd xd xd xd I modidfy the face of Asuka to looks like more a mature girl

(http://imageshack.us/a/img7/7614/tekkenchuchoryumugenpro.gif)
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 30, 2012, 01:41:32 am
(http://fc07.deviantart.net/fs71/f/2012/082/5/2/cvs_asuka_stance_revamp_by_cvsnb-d4tc0rr.gif) use that stance instead


get hit
(http://fc04.deviantart.net/fs70/f/2012/248/8/9/asuka_get_hit_wip_by_cvsnb-d5dp1t7.gif)
(http://fc07.deviantart.net/fs71/f/2012/090/7/4/asuka__revamp_crouching_by_cvsnb-d4ujmpm.gif)
(http://fc01.deviantart.net/fs71/f/2012/090/3/c/cvs_asuka_forward_dash_revamp_by_cvsnb-d4ujn2v.gif) dash
(http://fc09.deviantart.net/fs70/f/2012/090/8/1/asuka__revamp_crouching_punch_by_cvsnb-d4ujmtw.gif)
(http://fc02.deviantart.net/fs71/f/2012/090/7/9/asuka__revamp_knee_kick_by_cvsnb-d4ujmli.gif)
(http://fc09.deviantart.net/fs71/f/2012/090/d/4/asuka__revamp_backdash_by_cvsnb-d4ujmie.gif)
(http://fc00.deviantart.net/fs70/f/2012/117/0/7/cvs_asuka_trip_by_cvsnb-d4xscki.gif)
(http://fc06.deviantart.net/fs71/f/2012/056/9/5/cvs_asuka_kazmaweak_kick_by_cvsnb-d4qxlqq.gif)
(http://fc05.deviantart.net/fs71/f/2012/056/c/a/cvs_asuka_kazma_med_kick_by_cvsnb-d4qxl7c.gif)
(http://fc00.deviantart.net/fs71/f/2012/078/b/d/cvs_asuka_run__revamp_by_cvsnb-d4tc0um.gif)

ill make more soon as i finish my commissions for a better update on her
Title: Re: chuchoryu wip thread
Post by: chuchoryu on December 30, 2012, 01:54:29 am
(http://fc07.deviantart.net/fs71/f/2012/082/5/2/cvs_asuka_stance_revamp_by_cvsnb-d4tc0rr.gif) use that stance instead


get hit
(http://fc04.deviantart.net/fs70/f/2012/248/8/9/asuka_get_hit_wip_by_cvsnb-d5dp1t7.gif)
(http://fc07.deviantart.net/fs71/f/2012/090/7/4/asuka__revamp_crouching_by_cvsnb-d4ujmpm.gif)
(http://fc01.deviantart.net/fs71/f/2012/090/3/c/cvs_asuka_forward_dash_revamp_by_cvsnb-d4ujn2v.gif) dash
(http://fc09.deviantart.net/fs70/f/2012/090/8/1/asuka__revamp_crouching_punch_by_cvsnb-d4ujmtw.gif)
(http://fc02.deviantart.net/fs71/f/2012/090/7/9/asuka__revamp_knee_kick_by_cvsnb-d4ujmli.gif)
(http://fc09.deviantart.net/fs71/f/2012/090/d/4/asuka__revamp_backdash_by_cvsnb-d4ujmie.gif)
(http://fc00.deviantart.net/fs70/f/2012/117/0/7/cvs_asuka_trip_by_cvsnb-d4xscki.gif)
(http://fc06.deviantart.net/fs71/f/2012/056/9/5/cvs_asuka_kazmaweak_kick_by_cvsnb-d4qxlqq.gif)
(http://fc05.deviantart.net/fs71/f/2012/056/c/a/cvs_asuka_kazma_med_kick_by_cvsnb-d4qxl7c.gif)
(http://fc00.deviantart.net/fs71/f/2012/078/b/d/cvs_asuka_run__revamp_by_cvsnb-d4tc0um.gif)

ill make more soon as i finish my commissions for a better update on her

Wow! very great and thanks bro for give me permission to make your Asuka mi amigo, I change litlle the face of Asuka please dont angry friend

More to come...
Title: Re: chuchoryu wip thread
Post by: Moʋniƭorirɲ on December 30, 2012, 03:16:28 am
Hell YEAH!!! Asuka-chan!!! Good luck with her creating. I look forward for her.
Title: Re: chuchoryu wip thread
Post by: Joyceww on December 30, 2012, 09:35:48 am
Chuchoryu pls make Violent Ken Sf3 Sprite:

(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)
Title: Re: chuchoryu wip thread
Post by: Alex Sinigaglia on December 30, 2012, 11:01:11 am
Hah, that's Diepod sprite!
Don't request for something to be made.

Chuchoryu, I like that you make up with CvS The Abstract! :)
I also think that you're going the right way, asking permission; but don't create too many wips, it will kill you ;D Joking, but if you do you will have too much work to do.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 30, 2012, 01:17:09 pm
he needs to slow down with the wip. he need to learn to improve his Accurate and coding skills before releasing anything to soon
Title: Re: chuchoryu wip thread
Post by: C.M.G on December 30, 2012, 01:32:29 pm
Hey Mi Amigo, when will you be releasing a non-beta char?
Title: Re: chuchoryu wip thread
Post by: Erroratu on December 30, 2012, 01:39:02 pm
Quote
Hey Mi Amigo, when will you be releasing a non-beta char?
Well he released a Young Heihachi alpha so.....yea
Title: Re: chuchoryu wip thread
Post by: G0KU on December 31, 2012, 06:25:53 am
I have Asuka's voices...
Title: Re: chuchoryu wip thread
Post by: Flowrellik on December 31, 2012, 06:46:39 am
They have a point.
Instead of making more wips that would be unfinish for future, take your time with 1-2 characters and finish them up then go on next mod.
its alot easier to do it this way.
Title: Re: chuchoryu wip thread
Post by: Xenomic on December 31, 2012, 06:55:06 am
If I may ask, have you figured out who all you're doing for the Tekken side of that project? If so, probably best to put that list in the first post or something (or at least have a list there for people to know).

Otherwise, I shall wait patiently for Xiaoyu and/or Lili (whichever one, but moreso Xiaoyu~ As long as it's something like her SFxT 1P outfit, I'm fine with it~ :3).
Title: Re: chuchoryu wip thread
Post by: C.M.G on December 31, 2012, 03:43:03 pm
Quote
Hey Mi Amigo, when will you be releasing a non-beta char?
Well he released a Young Heihachi alpha so.....yea

Thanks for the info bro, didn't know that.
Title: Re: chuchoryu wip thread
Post by: C.v.s The Abstract on December 31, 2012, 04:58:55 pm
yeah take time on one character C.Ryu. if you want a full accurate fighter to play with like your kazuya
Title: Re: chuchoryu wip thread
Post by: RobotMonkeyHead on January 01, 2013, 10:57:04 am
(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
Looks kinda like he's trying to make the toilet in time ;)  Try increasing the tick count by 50% maybe (100%) on both of the frames where one of his legs is extended all the way back.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 02, 2013, 10:16:16 pm
Chuchoryu pls make Violent Ken Sf3 Sprite:

(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this  :kugoi:

Hah, that's Diepod sprite!
Don't request for something to be made.

Chuchoryu, I like that you make up with CvS The Abstract! :)
I also think that you're going the right way, asking permission; but don't create too many wips, it will kill you ;D Joking, but if you do you will have too much work to do.
Is the firt time to I work whit other mugeen member and CvS Abstract is great makeing sprites, for this reason I like to make Asuka for him and for all staff...to much mugen wips is much but training Jeet Kune do is more dificult (I training 2 or 3 hours per day Jeet Kune Do) dont worry I take time to make all my char one by one mi amigo  :kugoi:

yeah take time on one character C.Ryu. if you want a full accurate fighter to play with like your kazuya
Im not the best Mugen creator but I effort to make my chars and help others in his sprites or coddings mi amigo  :kugoi:

(http://imageshack.us/a/img96/1826/heihachitk6run.gif)
Young Heihachi
Looks kinda like he's trying to make the toilet in time ;)  Try increasing the tick count by 50% maybe (100%) on both of the frames where one of his legs is extended all the way back.

For the moment Young Heihachi is demo beta at the same as Old Heihachi BUT when I relase Heihachi I relase Young Heihachi complete version mi amigo  :bison:

More to come...
(http://imageshack.us/a/img837/5461/surprisechar.gif)
Perhaps
Title: Re: chuchoryu wip thread
Post by: Froz on January 02, 2013, 10:22:00 pm
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this


The author (diepod, if i'm correct) only made that particular sprite for the obvious purpose of show-casing, in other words that's the only sprite he has made.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 02, 2013, 10:29:13 pm
Wow! interesting Vilent Ken in SF3, for the moment I only make Evil Ryu, Sagat (soon relase) and Blanka in SF3 mi amigo but I need know how is the author to see more sprites like this


The author (diepod, if i'm correct) only made that particular sprite for the obvious purpose of show-casing, in other words that's the only sprite he has made.

Interesting, he has in this forum? to see more and perhaps he like to see this char mugensized
Title: Re: chuchoryu wip thread
Post by: Froz on January 02, 2013, 10:33:18 pm
Yes, diepod is found at this forum, but like i mentioned before, that's the only sprite he has made related to SF3 Violent Ken.
Title: Re: chuchoryu wip thread
Post by: Noside on January 02, 2013, 10:55:50 pm
Quote


(http://fc05.deviantart.net/fs71/f/2011/036/2/7/sf3_vken_by_hiivolt_07-d38wih5.png)

Holy Shit! this one has to be made definitely.  :woeh:
Title: Re: chuchoryu wip thread
Post by: Joyceww on January 03, 2013, 02:30:32 pm
When will there be new characters?

Sagat , Evil Ryu , And Blanka.
Title: Re: chuchoryu wip thread
Post by: xXMCGXx on January 03, 2013, 08:16:03 pm
hi there!! i tried your evil ryu and it wasn't bad... just one thing he didn't have all of his moves, supers, etc... :P if this is of any help there's out an edit of the POTS ryu/evil that has the SF4 Ryusokyaku, so you can enter a bit more on his moveset/gameplay, just to make him a bit more accurate... nice work btw.. :D
Title: Re: chuchoryu wip thread
Post by: C-G-U on January 03, 2013, 10:03:14 pm
I'm assuming you're aware of this glitch by now (since most of the characters are still being worked on) but when you do a standing dodge with most of your characters (aside from Kazuya and Jin it seems) Ogre, Paul and Heihachi get stuck in a loop if you do it twice in a row.

Also in training mode I was messing around with Kazuya, why is it that his Super can cancel into the same super over and over again?
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 03, 2013, 10:44:07 pm
I'm assuming you're aware of this glitch by now (since most of the characters are still being worked on) but when you do a standing dodge with most of your characters (aside from Kazuya and Jin it seems) Ogre, Paul and Heihachi get stuck in a loop if you do it twice in a row.

Also in training mode I was messing around with Kazuya, why is it that his Super can cancel into the same super over and over again?
Is error from the IA from Kazuya I see this to long time ago and now I change some codding to evitate this mistake in the AI

hi there!! i tried your evil ryu and it wasn't bad... just one thing he didn't have all of his moves, supers, etc... :P if this is of any help there's out an edit of the POTS ryu/evil that has the SF4 Ryusokyaku, so you can enter a bit more on his moveset/gameplay, just to make him a bit more accurate... nice work btw.. :D
I have relased one Evil ryu but is not complete for obiusly reason, need all sprites and I work in the codding for him mi amigo, but if you like to see more about the Street Fighter 4 Mugen see the images:
(http://imageshack.us/a/img687/4899/sf400.jpg)(http://imageshack.us/a/img211/8853/sf401.jpg)(http://imageshack.us/a/img577/9753/sf402.jpg)(http://imageshack.us/a/img841/4348/sf403.jpg)(http://imageshack.us/a/img829/5264/sf404.jpg)

Seth: Seth have two ultra moves, revamp the super move, have spildriver and new intro

Sagat: Sagat have new effect for Tiger Shoot and soon relase the char

More to come...

Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 04, 2013, 05:11:23 am
Quote
(http://imageshack.us/a/img841/4348/sf403.jpg)

Cool to see you are using that Seth move i did for you.


No se le olvide agregar la linea de la pantaloneta a Sagat, a mí se me olvidó pero porque la iba a animar
English:Dont worry Chamat I add the line in the short of Sagat to acomplish and thanks for make the Tandem Tornado for Seth
Español:No te preocupes Chamat le añadire la linea al short de Sagat para acompletarlo y gracias por crear los sprites del Tandem Storm para Seth

Title: Re: chuchoryu wip thread
Post by: Shin Mako on January 04, 2013, 10:35:19 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)
Title: Re: chuchoryu wip thread
Post by: City_Hunter on January 04, 2013, 10:56:47 pm
nice man kuma look better like this great job cvs
Title: Re: chuchoryu wip thread
Post by: FeLo_Llop on January 04, 2013, 11:09:49 pm
Nice, are you thinking in a colour separation for Sagat?(example: legs, bandages etc)

- CvSArtist: Please, don't feel offended, but your Kuma doesn't seems too CvS :/. Aside the pillow shading, it doesn't respects Kuma's hair. Here is a small example:
http://felollop.deviantart.com/gallery/37085526?offset=24#/d4zc9fv

Chuchoryu: ¿Estás pensando en una separación de colores para Sagat?(piernas, vendas, etc) Ahí tienes mi galería de Deviantart, donde hay varios ejemplos de sombreado que te pueden servir como guía. Kuma vendría a ser más o menos así(link ahí arriba :P)
Title: Re: chuchoryu wip thread
Post by: Shin Mako on January 04, 2013, 11:44:33 pm
ty ill make a quick edit later and chuchoryu can use the sprite to make cvs kuma sprites instead of that mr. bear sprite look

      Posted: January 04, 2013, 11:49:00 pm
i can do color separation to sagat when chuchoryu releases his big update of sagat when i can
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 06, 2013, 12:43:09 am
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)
Really thanks bro for this conversion, really I use this for the new Kuma and Panda special SFF
Nice, are you thinking in a colour separation for Sagat?(example: legs, bandages etc)

- CvSArtist: Please, don't feel offended, but your Kuma doesn't seems too CvS :/. Aside the pillow shading, it doesn't respects Kuma's hair. Here is a small example:
http://felollop.deviantart.com/gallery/37085526?offset=24#/d4zc9fv

Chuchoryu: ¿Estás pensando en una separación de colores para Sagat?(piernas, vendas, etc) Ahí tienes mi galería de Deviantart, donde hay varios ejemplos de sombreado que te pueden servir como guía. Kuma vendría a ser más o menos así(link ahí arriba :P)

Thanks bro, I see your Kuma, can I use that Kuma to mejorate my Kuma? http://felollop.deviantart.com/gallery/?offset=24#/d55kbso
 I need your permission to use That Kuma sprite mi amigo and this Anna to starting to make she
http://felollop.deviantart.com/gallery/?offset=24#/d55kb4a

More to come...


     Posted: January 09, 2013, 07:42:17 pm
Now....TIME TO ROCK AND ROLL!! well not Rockman but he Muku Pac-Man
(http://imageshack.us/a/img40/4584/mokupacmanbyflammableki.gif)(http://imageshack.us/a/img823/9073/wakapacwip.png)
This is make by Flamableking, I fix this for all

The colors and the fixed stance by me
(http://imageshack.us/a/img18/9500/mokupacmanbeta.gif)(http://imageshack.us/a/img341/4953/mokupacmanbeta2.gif)(http://imageshack.us/a/img706/8271/mokupacmanbeta3.gif)(http://imageshack.us/a/img845/3126/mokupacmanbeta4.gif)(http://imageshack.us/a/img843/5940/mokupacmanbeta5.gif)(http://imageshack.us/a/img12/755/mokupacmanbeta6.gif)(http://imageshack.us/a/img842/2382/mokupacmanbeta11pandora.gif)

The screen mugen shoots
(http://imageshack.us/a/img837/6779/mokupacman00.jpg)(http://imageshack.us/a/img600/6951/mokupacman01.jpg)(http://imageshack.us/a/img803/9356/mokupacman02.jpg)(http://imageshack.us/a/img837/7121/mokupacman03.jpg)(http://imageshack.us/a/img688/1585/mokupacman04.jpg)(http://imageshack.us/a/img541/7475/mokupacman05.jpg)

To relase the char only need:
Crounch light and medium kick
Air ligth, medium and strong punches and kicks
Trows sprites
Dash foward and back sprites
Hurt sprites
Make the Super art and cross arts

More to come...
Moku Pac-Man is by Flamableking, I have permission and his colaboration to make this char


     Posted: January 15, 2013, 09:19:11 pm
flammableking said:
chuchoryu said:
Sorry I see only the Upper sprites, you have to make the super move...now making the move mi amigo, please dont angry

Here Ya Go!!! Effect And All! =D

(http://i281.photobucket.com/albums/kk225/sofakingstrange/pieces_zps74229036.png)
Magnific I make the other moves for the char, and now I starting to make the Cross art, really soon is the complete version see:
Pac Dt normal and EX
(http://imageshack.us/a/img694/4602/pacman00.jpg)(http://imageshack.us/a/img138/6676/pacman01.jpg)

Run Tackle normal and EX
(http://imageshack.us/a/img600/5005/pacman02.jpg)(http://imageshack.us/a/img138/8392/pacman03.jpg)

Flip Kick normal and EX
(http://imageshack.us/a/img812/4780/pacman04.jpg)(http://imageshack.us/a/img268/647/pacman05.jpg)

And Swim kick or something, I no add that mopve but now Pac Man have all powers and this, Super Art
(http://imageshack.us/a/img715/8195/pacman06.jpg)

Soon the Cross Art and the release...and
(http://imageshack.us/a/img706/6089/akiravf2.gif)
The second bonus char for my proyect Akira Yuki the first Virtua Fighter char for mugen and Asuka in february
Title: Re: chuchoryu wip thread
Post by: Hisui-lover on January 15, 2013, 10:25:59 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)

if is possible you will try make an extra color separation for if i try make a Winnie Pooh palette por this char ^_^
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 15, 2013, 10:59:58 pm
konichiwa chuchoryu

i noticed that you kuma is th only one who is not in cvs style sprites
so i had time to give this to you so you can make a cvs style sprites
for kuma and i added color separation to parts of kumas body\
here you go

color separation kuma | normal kuma | panda
(http://i45.tinypic.com/dzezvq.png)(http://i50.tinypic.com/fchgp.png)(http://i47.tinypic.com/i6hu0y.png)

palettes
http://www.sendspace.com/file/rf77nw (http://www.sendspace.com/file/rf77nw)

if is possible you will try make an extra color separation for if i try make a Winnie Pooh palette por this char ^_^

Winnie Pooh...yes have a gran posibility mi amigo to add that color   XD
Title: Re: chuchoryu wip thread
Post by: RobotMonkeyHead on January 15, 2013, 11:45:05 pm
Winnie Pooh...yes have a gran posibility mi amigo to add that color   XD
hahaha! yes please!
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 18, 2013, 04:07:30 pm
For the moment I no add some new pics or video to see the progres in SF4 chas and Tekken chars, some member like to see more about Akira and Evil Ryu but be patient to see more mis amigos
Title: Re: chuchoryu wip thread
Post by: CyberWolfJV on January 18, 2013, 08:44:07 pm
So, as I promised on the Pac-Man demo thread, I did something for help you, dood.
see:
(http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/pac-manrevised.png)

I'm not truly satisfied with that, ...I broke some rules of spriting (this sprite was started to be in SFIII style, but at the end, the Mokujin-bot was completed with NAMCO x Capcom shades and colors) and some parts like the feet don't seems right to me, but I tried.

you can use that as base and make it better. but I advise reducing the scale of the sprite, at the time to put in to run on MUGEN engine, to be compatible with the other sprites from CvS. and once again, good luck. 0/
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 20, 2013, 11:02:16 pm
So, as I promised on the Pac-Man demo thread, I did something for help you, dood.
see:
(http://www.majhost.com/gallery/CyberWolfJVTheGuy07/Random2/pac-manrevised.png)

I'm not truly satisfied with that, ...I broke some rules of spriting (this sprite was started to be in SFIII style, but at the end, the Mokujin-bot was completed with NAMCO x Capcom shades and colors) and some parts like the feet don't seems right to me, but I tried.

you can use that as base and make it better. but I advise reducing the scale of the sprite, at the time to put in to run on MUGEN engine, to be compatible with the other sprites from CvS. and once again, good luck. 0/

Really thanks bro for the new base for this char, now I making the sprites for the new Moku Pac-Man



     Posted: January 21, 2013, 11:25:29 pm
Now all like to see Asuka, in february is the relase but you can see the first pics in this topic

(http://imageshack.us/a/img526/9418/asuka00.jpg)(http://imageshack.us/a/img834/8602/asuka01.jpg)(http://imageshack.us/a/img341/6986/asuka02.jpg)(http://imageshack.us/a/img823/741/asuka03.jpg)(http://imageshack.us/a/img818/4350/asuka04.jpg)(http://imageshack.us/a/img593/962/asuka05.jpg)(http://imageshack.us/a/img547/6906/asuka06.jpg)

More to come... :kugoi:
Title: Re: chuchoryu wip thread
Post by: Viscount on January 22, 2013, 09:38:31 pm
This is amazing!
Title: Re: chuchoryu wip thread
Post by: MUGreed on January 23, 2013, 12:28:15 am
I can't wait for February :D
I can feel the excitement goin' on!
Title: Re: chuchoryu wip thread
Post by: Bejeeta on January 23, 2013, 12:45:35 am
Chuchoryu are you still planning on making KING?Hope you create a good Asuka.
Title: Re: chuchoryu wip thread
Post by: Noside on January 23, 2013, 01:43:30 am
Chuchoryu are you still planning on making KING?
I second this.
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 23, 2013, 07:35:07 pm
Chuchoryu are you still planning on making KING?Hope you create a good Asuka.
Chuchoryu are you still planning on making KING?
I second this.

Yes I make some King sprites and Yoshimitsu, for the moment aAsuka is first to release

Long time I no add some Pics for Sagat
(http://imageshack.us/a/img823/4899/sf400.jpg)(http://imageshack.us/a/img571/8853/sf401.jpg)(http://imageshack.us/a/img805/9753/sf402.jpg)(http://imageshack.us/a/img809/4348/sf403.jpg)(http://imageshack.us/a/img593/5264/sf404.jpg)
I finalizing the basic, super and Ultra sprites, Sagat need only the hurt sprites and I can release the char in 2 or 3 weeks, the Tiger Shoot have new effect ripping by Mr.I (thanks bro for the sprites) and have new animations in the Ultra move, the next char released is Blanka or Dhalsim
(http://imageshack.us/a/img819/1353/sf3pal.gif)

More to come...
Title: Re: chuchoryu wip thread
Post by: Memo on January 24, 2013, 06:00:53 am
did you sprite that blanka? i really like his  color and shading he looks dope
Title: Re: chuchoryu wip thread
Post by: chuchoryu on January 29, 2013, 09:39:34 pm
Now Heihachi is back and have new moves fro all, in the next mounth I relase all chars updated including the SF4 chars
(http://imageshack.us/a/img833/7411/cehachi00.jpg)

Heihachi have a lot of moves from Tekken 3 and some from SF X TK, the basic and trows, but only I add this pics, Asuka is relased in March not in february Im sorry amigos
(http://imageshack.us/a/img577/1948/cehachi02.jpg)(http://imageshack.us/a/img163/1996/cehachi03.jpg)(http://imageshack.us/a/img405/1845/cehachi04.jpg)(http://imageshack.us/a/img838/4744/cehachi05.jpg)

Akira is comming in March at the same time as Asuka
(http://imageshack.us/a/img689/8723/jinakira06.jpg)

Shin Lvl2 Akuma and Kof Ryu...well this is a dead wip a complete muen called "SVM Chaos!! Street Fighter vs Mortal Kombat"..but perhaps in the furture I re-starting this two chars
(http://imageshack.us/a/img685/825/lvs.gif)(http://imageshack.us/a/img688/2815/svmryu2.gif)

This is all for the moment, for Sagat I need to make 18 sprites for finish the char and release, Seth is releasd and updated the same day as Sagat, Evil Ryu is released in 6 or 8 mounth complete

More to come...
Title: Re: chuchoryu wip thread
Post by: Astro! on January 30, 2013, 02:59:05 am
Now Heihachi is back and have new moves fro all, in the next mounth I relase all chars updated including the SF4 chars
(http://imageshack.us/a/img833/7411/cehachi00.jpg)

Heihachi have a lot of moves from Tekken 3 and some from SF X TK, the basic and trows, but only I add this pics, Asuka is relased in March not in february Im sorry amigos
(http://imageshack.us/a/img577/1948/cehachi02.jpg)(http://imageshack.us/a/img163/1996/cehachi03.jpg)(http://imageshack.us/a/img405/1845/cehachi04.jpg)(http://imageshack.us/a/img838/4744/cehachi05.jpg)

Akira is comming in March at the same time as Asuka
(http://imageshack.us/a/img689/8723/jinakira06.jpg)

Shin Lvl2 Akuma and Kof Ryu...well this is a dead wip a complete muen called "SVM Chaos!! Street Fighter vs Mortal Kombat"..but perhaps in the furture I re-starting this two chars
(http://imageshack.us/a/img685/825/lvs.gif)(http://imageshack.us/a/img688/2815/svmryu2.gif)

This is all for the moment, for Sagat I need to make 18 sprites for finish the char and release, Seth is releasd and updated the same day as Sagat, Evil Ryu is released in 6 or 8 mounth complete

More to come...


Looks interesting; Heihachi's head doesn't really mesh well with the various body types. He could benefit from new head positions.

With that said, is that Balthazar's EX Tatsu?
Title: Re: chuchoryu wip thread
Post by: Thagr8test on January 31, 2013, 05:51:10 pm
Looking good, so Jin and Heihachi will be released with their super arts/cross arts supers?
Title: Re: chuchoryu wip thread
Post by: chuchoryu on February 03, 2013, 02:31:10 am
Looks interesting; Heihachi's head doesn't really mesh well with the various body types. He could benefit from new head positions.

With that said, is that Balthazar's EX Tatsu?

Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

Looking good, so Jin and Heihachi will be released with their super arts/cross arts supers?

In some days I released Jin and Heihachi (and the others updated), Heihachi have super and croos arts Jin only hvae cross arts I hope to make the codding after the release, Paul have croos arts, Moku Pac Man have all moves but the new SFF is not complete

More to come...


     Posted: February 03, 2013, 02:41:59 am
Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

 :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 03, 2013, 10:56:06 pm
Choryuryu is someone helping you with the code?i think i can help you with the code.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on February 04, 2013, 10:36:56 pm
Show me this super art
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 04, 2013, 10:43:14 pm
Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

Use this section to aid your problems. (http://mugenguild.com/forum/m-u-g-e-n-development-help.315)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 04, 2013, 11:09:42 pm
Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

.....
(http://img842.imageshack.us/img842/7067/splaining.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 04, 2013, 11:23:26 pm
And if that's not enough evidence to convince you:

(http://i.imgur.com/ShPp3LS.gif)

(http://i.imgur.com/Ez5aWEp.gif)

Fuck Photobucket.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: RamzaNeko on February 05, 2013, 01:15:15 am
Sorry but Balt will have to perform this move on real life to get the full rights

Well guys hope no much know thats move made by Balt. lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 05, 2013, 01:03:02 pm
Chuchoryu:
Spoiler, click to toggle visibilty

Title: Re: Tekken and Street Fighter 4 chars making
Post by: RamzaNeko on February 05, 2013, 01:13:54 pm
Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: rukifellth on February 05, 2013, 04:08:41 pm
When I read that Akira would be released for Month, I was overjoyed... then I saw it was SEGA Akira and not RIVAL SCHOOLS Akira... siiiiiigh...

still, I look forward to Pacman, Heihachi, Asuka and the other Tekken guys. :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 05, 2013, 05:15:26 pm
Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.

Well, there's a LONG story about Chuchoryu using other people's sprite without permission. It seems someone gives him those sprites and then doesn't tells his sources, so when Chucho puts screenshots showing stuff, then people recognises their own work and so the war starts. I just told him to check that guy's sources, nothing more.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 05, 2013, 10:46:57 pm
Choryuryu is someone helping you with the code?i think i can help you with the code.
Show me this super art
https://www.youtube.com/watch?v=8xIU585EK1E
This is the video I like to make and see this move, the firts

Amigos mios, Im try to make the super art of Jin but is very dificult to make, I need to kown how mugen staf member like to make the super art for him, I make the sprites but the codding not, if some like to help me please add the code or I can send the char (updated) and make the super art, if some doing he can edit the char but only give credits (20% of the char) and he can be a special member for the Tekken mugen proyect (VIP member recomended by me in the forum Mugen Multiverse) I wait for some like to make that move

Use this section to aid your problems. (http://mugenguild.com/forum/m-u-g-e-n-development-help.315)
Thanks bro, I add the information long time in that place but any member response

Tatsumaki from Balthazar? for the moment Ryu no have any move mi amigo (Balthazar have to make some KOF ryu sprites?) for the moment I released in this same mounth Sagat and Seth updated in any day, remmember amigos

.....
(http://img842.imageshack.us/img842/7067/splaining.png)
I undarstand, you say about Cejachi...sorry I say Heihachi Mishima move, I see that move today in this post but I no have idea about that Tatsumaky by Balthazar, I like to see this Ryu, my Heihachi have the Dan Sempukyaku is not that move amigos

And if that's not enough evidence to convince you:

(http://i.imgur.com/ShPp3LS.gif)

(http://i.imgur.com/Ez5aWEp.gif)

Fuck Photobucket.
Good sprites for Ryu but is from Balthazar I now today, thanks for the information amigo

Chuchoryu:
Spoiler, click to toggle visibilty


Descuida amigo Felo Llop no he tomado algo que no es mio descuida ya que los sprites de mi Cejachi quiero decir Heihachi los hice a partir de Ryu, Ken, Akuma, Ryo y por supuesto Dan, como podras ver un poco en la imagen es el Dan Kyaku de Dan, descuda nadie me paso esos sprites (que por cierto hoy vi por primera vez) espero haber respondido tu duda ante el tema amigo mio

Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.
And I read this today, really is opensource? good

When I read that Akira would be released for Month, I was overjoyed... then I saw it was SEGA Akira and not RIVAL SCHOOLS Akira... siiiiiigh...

still, I look forward to Pacman, Heihachi, Asuka and the other Tekken guys. :P
Yes the Akira I make is from Virtua Fighter (AKA El peleador virtuoso) but is released in March at the same time Asuka

Chuchoryu:
Spoiler, click to toggle visibilty



Hey Felo I dont think they are calling him a sprite thief , btw this move is open source, these guys just have nothing better to say and do.

Well, there's a LONG story about Chuchoryu using other people's sprite without permission. It seems someone gives him those sprites and then doesn't tells his sources, so when Chucho puts screenshots showing stuff, then people recognises their own work and so the war starts. I just told him to check that guy's sources, nothing more.
Eng: Yes is a long very INTERESTING history..is a funny confusion

ESP:Si es una larga pero INTERESANTE historia...fue una confusion

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 05, 2013, 10:53:31 pm
Its alright chuchoryu, just remember to cite your sources silly (x
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on February 06, 2013, 02:09:51 am
You can make it using projectiles/helpers with p2 states. The last bean should not be hard, ithink.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 06, 2013, 01:29:38 pm
Chuchoryu it 's simple i ll help you if you want.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Makurayami on February 07, 2013, 09:40:15 pm
^ways that could be improved:

1. Have Jin jump into the air after stunning the opponent, then firing the beam
2. have the screen flash white or at least a lighter color so the wings are not invisible against the background
3. and since Jin is in the air, have his wings spread out, not just laying back passively.

Just a few ideas.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 07, 2013, 09:59:49 pm
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: City_Hunter on February 08, 2013, 12:54:16 am
look really cool
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:15:32 am
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.

modify to look more close to SfxT:
http://www.youtube.com/watch?v=nHG9ANjnTos&feature=youtu.be

dude dont steal my sprite man! they aint even finish!!! yet!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Froz on February 08, 2013, 01:17:33 am
dude dont steal my sprite man! they aint even finish!!! yet!

He didn't, he credited you in the previous post, and only used you're sprite as an example to show (He isn't making characters out of your sprites.):

I used C.v.s The Abstract 's Jin sprites and  Loganir's beam sprites for the video i hope they dont mind(if you have a problem for  using them i will remove the video).

Although, if you're still not happy, he is willing to remove the video.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:19:59 am
i know but i hate when people using my sprite when my work aint finish! IT JUST NOT GONNA MOTIVATE ME ENOUGH  only person i know that making jin is Sean and DCDK,No one came to me personally n asked except Sean,byakko and Dragonslayer the Commissions

      Posted: February 08, 2013, 01:21:05 am
i always make a Scene -_-

     Posted: February 08, 2013, 01:26:48 am
JUST GIVE ME ONE MORE WEEK AND YALL CAN GO APE SHIT WITH THE SPRITE BUT FOR NOW! DONT MAKE ANYTHING CAUSE EVERYTHING LOOKS HALF FASTED
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 08, 2013, 01:29:05 am
Sorry C.v.s The Abstract i removed the videos, I didnt want you to get  upset.
Sorry again
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on February 08, 2013, 01:43:48 am
dont worry about just wait abit
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 08, 2013, 04:55:11 am
Makurayami i dont code Chuchoryu's Jin i just used the video to show Chuchoryu an example how to convert the move to mugen but i will try to make another video with your ideas.

modify to look more close to SfxT:
http://www.youtube.com/watch?v=nHG9ANjnTos&feature=youtu.be

dude dont steal my sprite man! they aint even finish!!! yet!

I no see any in this, I need idead to make my Super Art for Jin I see your idead in your post but I no take any from that place, fro the moment I make some Asuka sprites for the char

You can make it using projectiles/helpers with p2 states. The last bean should not be hard, ithink.

If you like to help me please, help me I need to much help to make Jin`s super arts

^ways that could be improved:

1. Have Jin jump into the air after stunning the opponent, then firing the beam
2. have the screen flash white or at least a lighter color so the wings are not invisible against the background
3. and since Jin is in the air, have his wings spread out, not just laying back passively.

Just a few ideas.

I have to make some coding but in the final helper fail and close the mugen

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bejeeta on February 08, 2013, 01:24:05 pm
Use projectles and custom p1 & p2 states

Spoiler, click to toggle visibilty

If you need Help tell me.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: [DKG] on February 08, 2013, 01:52:21 pm
(http://imageshack.us/a/img688/2815/svmryu2.gif)
(http://img505.imageshack.us/img505/4926/02td6.gif)
hmmm....

Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 11, 2013, 04:25:39 am
That Sean sprites is open source amigo dont worry...NOW! in some days I released Sagat and Seth for all
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on February 11, 2013, 01:06:55 pm
Yes, but even that, you have to say its author. That's cute.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on February 11, 2013, 01:09:00 pm
Thedge is the one who made those Sean sprites.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on February 12, 2013, 08:31:44 pm
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MugenJaderMugen ™ on February 12, 2013, 09:40:36 pm
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
I agree
 is more easy found your work
Title: Re: Tekken and Street Fighter 4 chars making
Post by: xXMCGXx on February 13, 2013, 02:18:35 pm
he just moved them to mugen multiverse in the downloads section.......
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 14, 2013, 01:55:44 am
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
Hey Chuchoryu didnt you had a site for your mugen characters I have been looking for it but I cant find it
I agree
 is more easy found your work

Please go to Mugen Multiverse or click here:   http://mugenmultiverse.webstarts.com/001.html


February 14 is my birthday and I share this for all. Amigos mios, thanks for your patient to see this character, Sagat is my second char in CPSIII and I hope if you like.

Sagat have some retouches in his attacks, no have 2 ultra moves and he have 2 diffrent SFF, one of this is for CHAMAT and the other is using my previusly Sagat
(http://imageshack.us/a/img267/1353/sf3pal.gif)(http://imageshack.us/a/img19/4621/sf3palchamat.gif)
(http://imageshack.us/a/img689/4899/sf400.jpg)(http://imageshack.us/a/img571/7183/sf401o.jpg)(http://imageshack.us/a/img502/9753/sf402.jpg)(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)(http://imageshack.us/a/img820/592/sf405.jpg)
Now..is time for a death battle!!!
(http://imageshack.us/a/img33/2305/sf406.jpg)

Download Sagat in SF3 conversion...quickly
http://www.4shared.com/rar/Kgc-aFh-/sf4_sagat.html?

Special thanks for
Chamat: Quien me dejo usar sus sprites ya hechos de Sagat para terminar al mio
Mr. I: For ripping the Tiger Shoot effects
Lilfido: For give me permission to use any coding or sprites your chars; Street Fighter Mega Mix

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on February 14, 2013, 02:00:11 am
are the updated tekken characters already available?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 14, 2013, 02:13:36 am
are the updated tekken characters already available?

In some days I updated the Tekken chars amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C-G-U on February 14, 2013, 02:39:18 am
That grab on Alex in the screenshots looks misaligned.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ARCoolguy on February 14, 2013, 05:47:25 am
Wow awesome work bro I'd like to see you try making Hwoarang
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on February 14, 2013, 02:41:04 pm
Awesome pics
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on February 14, 2013, 09:00:39 pm
Still hoping you do Anna or Nina, great projects!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on February 15, 2013, 08:43:00 pm
You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 02:41:41 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)

Remy have some rare coding and the Grab need revamp, really I work in that

Now, I make finally the Jin´s Super Art, look at the pictures
(http://imageshack.us/a/img252/6013/jin00.jpg)(http://imageshack.us/a/img715/5470/jin01.jpg)(http://imageshack.us/a/img228/7350/jin02.jpg)(http://imageshack.us/a/img546/4163/jin03.jpg)
And I release soon whit Heihachi
(http://imageshack.us/a/img829/9232/lawdemo.gif)
And this whit Paul...

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Aki-Sora on February 18, 2013, 02:45:33 am
How much you spend to this work ?It look cool!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bakuryu the curut on February 18, 2013, 03:05:05 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

You might want to realign these, first one looks like Sagat's going behind Remy and the other one's grab isnt right.
(http://imageshack.us/a/img844/4348/sf403.jpg)(http://imageshack.us/a/img850/5264/sf404.jpg)

(http://imageshack.us/a/img829/9232/lawdemo.gif)
And this whit Paul...

More to come...


omegot, marshal Law!!! :D
will wait for dis..
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 03:11:25 am
How much you spend to this work ?It look cool!
I make some sprites for Law and Yoshimitsu this two chars are very difficut to make...and Kin, every char I make have 2 or 3 month of work (ecept Sagat I work in that 5 month) Akira and Asuka Kazama is the next releases in March, most provably Asuka released in March

Wow awesome work bro I'd like to see you try making Hwoarang
omegot, marshal Law!!! :D
will wait for dis..


Yes Marshal Law for all
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Aki-Sora on February 18, 2013, 03:13:47 am
Do you draw it yourself ? Or use some tool!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 03:40:54 am
Do you draw it yourself ? Or use some tool!!!
The base for Marshal is Fei Long spriting and I make the other moves using the PS1 emulator
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Blue Monkey on February 18, 2013, 08:21:06 am
cool to see all this tekken chars having a go on mugen, i would recommend checking the movement on marshall law´s hands, look quite erratic perhaps less movement on them would make the animation look smoother, gran trabajo como siempre
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Kaiza_Urai on February 18, 2013, 08:48:40 am
if voting is still open, then Hwoarang.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 18, 2013, 11:10:11 pm
Hello paisanos! Now I updated-not all-some chars, Kazuya, Jin, Paul, Heihachi/Young Heihachi and Moku Pac-Man

http://www.4shared.com/rar/gDdwn4ar/CvS_Kazuya.html?
(http://imageshack.us/a/img41/7654/kazuyastance02.gif)
Kazuya: This char no have several updates, the only new move is the Hell Lancer and the stance revamp
(http://imageshack.us/a/img32/4301/cejuya00.jpg)
Kazuya move list
Hell Lancer: D, DF, F + Any Kick (EX Properties)

http://www.4shared.com/rar/3tCW8E38/CvS_Jin.html?
(http://imageshack.us/a/img13/9870/jinstance.gif)
Jin Kazama:  This char have a lot of new moves from Tekken 3 and 4, have SF X TK super arts and croos arts is the third char complete, for acomplish his voices I ripping the sound from You Tube and the Super Art have a little surprise
(http://imageshack.us/a/img541/6013/jin00.jpg)(http://imageshack.us/a/img715/5470/jin01.jpg)(http://imageshack.us/a/img72/6202/jin02n.jpg)
Jin move list
Dragon Uppercut: F, D, DF, F, x
*Note: push "medium kick" to strike in the ground

Rising Uppercut: D, DF, F, D, DF, F + y or z (EX Properties)

Rising Sun: D, DB, B, + any Kick (EX Properties)

Laser Cannon: B, F, y
*Note: For this attack continue to push: "x" and next push "y" to hit 3 times

Leaping Side Kick: D, DF, F, + Any Kick (EX Properties)

Demons paw: D, DF, F, + Any Punch (EX Properties)

http://www.4shared.com/rar/99IORHLO/CvS_Heihachi.html?
(http://imageshack.us/a/img713/6629/heihachitk3.gif)
Heihachi: This char have some moves from Tekken 3 but no have super and croos arts fro the moment, I need to give some codding soon, inside of the folder you can found Young Heihachi, the Hell Axle his a move making by Balthazar" for CvS Ryu and his open source I use that move for my Heihachi but please give credits to Balthazar for the move (thanks for make the Ryu EX plus kick)
(http://imageshack.us/a/img812/5065/cejachi00.jpg)(http://imageshack.us/a/img26/8174/cejachi01.jpg)(http://imageshack.us/a/img255/9501/cejachi02.jpg)
Heihachi/Young Heihachi move list
Hell Axle: D, DB, B, + Any Kick (EX Properties)
*Note: For this attack continue to push other kick "a" or "b" or "c" to hit 2 times

Demon Breath: D, DF, F, + Any Punch (EX Properties)

http://www.4shared.com/rar/uQn0Ixyg/CvS_Paul.html?
(http://imageshack.us/a/img707/474/paulno.gif)
Paul: this char have sprites making by "CvS Abstract" I no use permission to add the moves but I give the credit for him, he add this topic to long time ago: http://mugenguild.com/forum/topics/unfinish-work-cvs-paul-and-asuka-open-source-142461.0.html
For open source only Paul and Asuka sprites, I use the moves from Paul to make my Paul using this but is work from "CvS Abstract" please give credits to him (CvS Abstract if you need some sprite from my Paul to make your new Paul use all you need from this Paul mi amigo)
(http://imageshack.us/a/img802/3924/paul00.jpg)(http://imageshack.us/a/img39/2812/paul01.jpg)(http://imageshack.us/a/img268/1497/paul02.jpg)
Paul move list
Phoenix Smasher: D, DF, F, + Any Punch (EX Properties)

Hammer of the Gods: F+y

Shoulder Tackle: F+z

Shredder: F, D, DF, F, + Any Kick (EX Properties)

Mountain Raze: B, DB, D, DF, F, + Any Kick (EX Properties)

http://www.4shared.com/rar/LI492XAR/CvS_Moku_Pac-Man.html?
(http://imageshack.us/a/img18/9500/mokupacmanbeta.gif)
Moku Pac-Man: This char is updated and have the moves from SF X TK, but he need the croos arts and need the revamp the spriting
(http://imageshack.us/a/img694/4602/pacman00.jpg)(http://imageshack.us/a/img812/4780/pacman04.jpg)(http://imageshack.us/a/img600/5005/pacman02.jpg)
Moku Pac-Man move list
Pac-Dot Attack: D, DF, F, + Any Punch (EX Properties)

Pac-Dash: B, DB, D, DF, F, + Any Kick (EX Properties)

Hip Attack: D, DB, B, + Any Kick (EX Properties)
*Note: This attack only is in the air

Flip Attack: D, DB, B, + Any Kick (EX Properties)

http://www.4shared.com/rar/AxCMG_0f/CvS_HeihachiYoung.html?
(http://imageshack.us/a/img338/9507/heihachitk6.gif)
Young Heihachi: Have the same moves of Heihachi
(http://imageshack.us/a/img21/1077/cejachi03.jpg)(http://imageshack.us/a/img194/6958/cejachi04.jpg)(http://imageshack.us/a/img59/3267/cejachi05.jpg)

(http://imageshack.us/a/img203/9243/asukabeta.gif)
Asuka Kazama: This char is not released in this topic for the moment, but in March I released the char for all staf members
(http://imageshack.us/a/img593/962/asuka05.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on February 19, 2013, 02:57:42 am
SSSSSSSSSIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!... well sorry but thats fucking AWESOME!! finally the 2 mishimas... (and that emo guy Jin) are fighting to the dead XD.
CONGRATULATIONS! and continue whit your work... i try to finish the sprites of bryan fury :3
now i still have a cuestion chuchoryu/ Desde el lanzamiento de Kazuya aun no puedo hacer los SUPER ART, intente las instrucciones de las move list e intente hacerlo como en SFXT pero ninguna ah funcionado, disculpa mi ignorancia bro, pero podrias decirme exactamente como se hacen?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MUGreed on February 19, 2013, 03:14:13 am
Is it possible to get the english voices for jin kazama and the two heihachis? I mean by any chance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: [DKG] on February 19, 2013, 09:18:21 am
but in March I released the char for all staf members
only staff?

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Demitri on February 19, 2013, 06:22:14 pm
Young Heihachi's link doesnt work,rather, 4shared thinks its illegal and is blocking the file.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on February 20, 2013, 03:13:11 am
Chuchoryu, do you have plans of tweaking Moku Pac-Man for the next update?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 26, 2013, 01:55:03 am
SSSSSSSSSIIIIIIIIIIIIIIIIIIIIIIIIIII!!!!!!!... well sorry but thats fucking AWESOME!! finally the 2 mishimas... (and that emo guy Jin) are fighting to the dead XD.
CONGRATULATIONS! and continue whit your work... i try to finish the sprites of bryan fury :3
now i still have a cuestion chuchoryu/ Desde el lanzamiento de Kazuya aun no puedo hacer los SUPER ART, intente las instrucciones de las move list e intente hacerlo como en SFXT pero ninguna ah funcionado, disculpa mi ignorancia bro, pero podrias decirme exactamente como se hacen?
Para Kazuya es  "D, DF, F, x+y+z" una media luna mas los tres puños y para el croos art es "D, DF, F, b+y" media luna mas patada media y puño medio en nivel tres solamente, descuida mi amigo espero con ansias los sprites de Bryan para iniciar tu personaje

Is it possible to get the english voices for jin kazama and the two heihachis? I mean by any chance.
Sorry I no have the ENG voices for Jin and Heihachi, only for Kazuya

but in March I released the char for all staf members
only staff?


All staf member from "Mugen Fighter Guild" "Mugen Infinite team" "Mugen Multiverse" and "Mugen Union" yes for that 4 mugen forums

Young Heihachi's link doesnt work,rather, 4shared thinks its illegal and is blocking the file.
I no have idea for why 4Shared deleted that 2 links, I change my archives for Rapidshare...in some days I released Seth

Chuchoryu, do you have plans of tweaking Moku Pac-Man for the next update?
I fix the Moku Pac-Man spriting and add the Cross Arts for the char

More to come...


     Posted: February 26, 2013, 02:02:13 am
For the moment I present you Marshal Law
(http://imageshack.us/a/img72/9232/lawdemo.gif)
(http://imageshack.us/a/img248/5183/law00.jpg)(http://imageshack.us/a/img823/3576/law01.jpg)(http://imageshack.us/a/img689/1183/law02.jpg)(http://imageshack.us/a/img24/6995/law03.jpg)
The spriting is basic and I hope to released this whit Asuka at the same time

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on February 26, 2013, 05:45:48 am
looks good so far, also were you planning on adding any other tekken moves to heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 26, 2013, 09:19:03 pm
looks good so far, also were you planning on adding any other tekken moves to heihachi?
Yes Heihachi the 2 Heihachis need more moves amigo, Asuka I hope to release in March or the firs week of April  :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on February 27, 2013, 01:00:21 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on February 27, 2013, 03:40:29 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)

That or he can just use the sprites of Daigo instead of the street fighter 2 Fei-long ones. Since Daigo haves the anim stance of Marshal Law and most of his attack are similar like him. Also he wouldn't have to edit much to Daigo too just the pants, hair and face also the chest with adding muscle details and the arms. Lastly, the color of the shoes and BAM! you have a Marshal Law.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 04, 2013, 03:02:57 am
Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)
Really I can use this? is moe good

Your LAW project looks very good.

Please anim his stance in a better way. He seems jumpy.
I recommand you to use DAIGO HOTTA from BBB as a reference (at least for leg position) Really simple, but really good IMO.

(http://mugenforall.ru/BBB/BBB_Daigo_Hotta_by_Mugen_D-Luffy.gif)

That or he can just use the sprites of Daigo instead of the street fighter 2 Fei-long ones. Since Daigo haves the anim stance of Marshal Law and most of his attack are similar like him. Also he wouldn't have to edit much to Daigo too just the pants, hair and face also the chest with adding muscle details and the arms. Lastly, the color of the shoes and BAM! you have a Marshal Law.
If I can use this I can make a more good Marshal Law stance
Title: Re: Tekken and Street Fighter 4 chars making
Post by: The Street Fighter on March 04, 2013, 10:23:22 am
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 04, 2013, 07:49:56 pm
Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 04, 2013, 09:09:25 pm
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)

Actually it's open source Idk if the author cares if he's credited or not but maybe he should just to be safe. Also the whole sprites of Daigo Hotta and Burai Yamamoto on justnopoint in this link  http://www.justnopoint.com/ggslash/index.php?id=5
Title: Re: Tekken and Street Fighter 4 chars making
Post by: The Street Fighter on March 04, 2013, 09:12:39 pm
Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc

Well Xiaou is a tricky character but maybe heavy edit ''Chun-Li and Lynn Baker''
Hwoarang would be Kim Kapwhan easy...
Lei is hard and I'd actually think it's safer to do him Scratch TBH
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on March 05, 2013, 01:08:31 am
theres a character ortsac i believe who would be a good base for lei
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C-G-U on March 05, 2013, 01:23:16 am
How about her as a possible Xiaoyu base? Maybe borrow legs from another character with a similar stance.
(http://images1.wikia.nocookie.net/__cb20100414153852/snk/images/8/81/Lixiangfeirbff2.gif)

Technically couldn't you just use the GBA sprites as a base if you can rip or find rips of them?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on March 05, 2013, 01:24:46 am
a better base would be karin form street fighter zero 3 for xiaoyu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on March 05, 2013, 01:33:12 am
^yes
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 05, 2013, 03:45:54 am
how bout do it from scratch
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C-G-U on March 05, 2013, 04:57:14 am
^Definitely the best option :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on March 05, 2013, 05:11:34 am
i dont think he knows how to make sprites from scratch because most of his stuff are edits
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 05, 2013, 06:19:01 am
i didnt know edit at first until i start doing it more. He can either trace or scratch.... editing shit is lame that why i shit on my old wips
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on March 05, 2013, 12:31:12 pm
a better base would be karin form street fighter zero 3 for xiaoyu

+1
A school girl Xiaoyu would be perfect!! And particulary easy to edit from Karin!
You can find some simillar moves on her.

Also IMO, Hwoarang based on Kim can be his Tekken4 version. Less to edit and a good result.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 11, 2013, 02:42:27 am
Well, Daigo is from Big Bang Beat, so the sprites should be open source.. but I Dunno, If the ''ripper'' wants credit I guess you need to credit him for the job, but if thats out of the case I don't see any problems of you using a character from BBB

Another great character you should use from BBB is Burai Yamamoto
He is the perfect base for Steve Fox (Tekken's own Boxer)
(http://img508.imageshack.us/img508/844/burai0de0.gif)
Good base for Steve, I use this for make the character and the previo for Marshal Law amigo

Is there any character who can be perfect base for Xiaou,Hwoarang,Lei etc
How about her as a possible Xiaoyu base? Maybe borrow legs from another character with a similar stance.
(http://images1.wikia.nocookie.net/__cb20100414153852/snk/images/8/81/Lixiangfeirbff2.gif)

Technically couldn't you just use the GBA sprites as a base if you can rip or find rips of them?
Goos I have some idea to amke Ling Xiaoyu, really I like to see she in Mugen

a better base would be karin form street fighter zero 3 for xiaoyu
Chun li + Li Xiangfei + Karin Kanzuki....good for Xiaoyu

a better base would be karin form street fighter zero 3 for xiaoyu

+1
A school girl Xiaoyu would be perfect!! And particulary easy to edit from Karin!
You can find some simillar moves on her.

Also IMO, Hwoarang based on Kim can be his Tekken4 version. Less to edit and a good result.
Good idea amigo...

Now the new for Asuka, Law and Akira, Asuka is released in April, Akira in April and Law in this month
Asuka
(http://imageshack.us/a/img4/9418/asuka00.jpg)(http://imageshack.us/a/img707/8602/asuka01.jpg)(http://imageshack.us/a/img594/6986/asuka02.jpg)(http://imageshack.us/a/img152/741/asuka03.jpg)(http://imageshack.us/a/img28/962/asuka05.jpg)
Need more moves and more sprites she need more work amigos, patient

Akira Yuki
(http://imageshack.us/a/img694/9724/jinakira00.jpg)(http://imageshack.us/a/img560/8372/jinakira01.jpg)
(http://imageshack.us/a/img855/6919/akiravfwalkfb.gif)(http://imageshack.us/a/img856/7137/akiravfwp.gif)
Akira need more moves (not much) and more sprites, KakarotoNaruto give me the voices for Akira Yuki

Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 11, 2013, 07:13:09 pm
Finally Someobidy has brought Gon Back Namco never got him in other tekken installments
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Blizzard Negatrix on March 11, 2013, 07:36:39 pm

Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

through i don't know him well... it's better that Roger or Alex!

and made me remember Agumon from Digimon...

so heres some bases for him...

(http://www.spriters-resource.com/ds/dgmnworldds/agumon.png)
(http://www.spriters-resource.com/ds/dgmnworldds/blackagumon.png)
This Agumon is a BlackAgumon one... 'cause i could not find the one with the original Adventure colors...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on March 12, 2013, 08:22:02 pm
http://www.smeenet.org/randomselect/nxc_sprites/sf_karin.png

I don´t like chibis but that sprites look very cool, can you use that?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zedonius on March 13, 2013, 07:25:30 pm
i vote for king
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ARCoolguy on March 14, 2013, 04:28:31 am
Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

Yeah that looks good but I'd prefer his other costume
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C-G-U on March 14, 2013, 04:36:50 am
Hmm, something seems off about Akira's stance, perhaps use the images below to see what I mean, he's currently using Ryo's body as a base right?

Spoiler, click to toggle visibilty
(http://www.fightersgeneration.com/characters/akira-vf2-stance.gif)
(http://www.fightersgeneration.com/nx2/game/fightersmegamix/akira-fightersmegamix-sprite2.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 18, 2013, 12:47:39 am
Finally Someobidy has brought Gon Back Namco never got him in other tekken installments
Yes, Gon is only in Tekken 3 and in the serie for Gon (I see)


Gon
(http://imageshack.us/a/img801/6273/gondemo.gif)(http://imageshack.us/a/img703/5186/gondemo1.gif)
Well this is a old topic but I re-starting to amke Gon in CvS style, for Law soon is released in version 1.1

through i don't know him well... it's better that Roger or Alex!

and made me remember Agumon from Digimon...

so heres some bases for him...

(http://www.spriters-resource.com/ds/dgmnworldds/agumon.png)
(http://www.spriters-resource.com/ds/dgmnworldds/blackagumon.png)
This Agumon is a BlackAgumon one... 'cause i could not find the one with the original Adventure colors...


Agumon for a base...is good, I love Digimon (sorry Pokemon) for the moment Gon is in early beta (1.1.1.1 % of spriting) but is a good chars to mugensize

http://www.smeenet.org/randomselect/nxc_sprites/sf_karin.png

I don´t like chibis but that sprites look very cool, can you use that?
For make this character? I see this Karin in you tube making by other author but I planing to use Karin and Ingrid to make Lili (yes Lili and Asuka in mugen)

i vote for king
I work in King very slow but is a next char and Yoshimitsu, next of Asuka, Law, Akira, Evil Ryu, and C. Viper

Wow awesome work bro I'd like to see you try making Hwoarang
Some like this?...
(http://imageshack.us/a/img138/387/cvshwoarang01.gif)
I give this for mi amigo Grishmaster he make this but if he like I make the other spriting

Yeah that looks food but I'd prefer his other costume
The SF X Tekken custome? perhaps amigo but firs Asuka, Law, Akira (not from Tekken), King and Yoshimitsu...and Gon

Hmm, something seems off about Akira's stance, perhaps use the images below to see what I mean, he's currently using Ryo's body as a base right?

Spoiler, click to toggle visibilty
(http://www.fightersgeneration.com/characters/akira-vf2-stance.gif)
(http://www.fightersgeneration.com/nx2/game/fightersmegamix/akira-fightersmegamix-sprite2.gif)
Thans for the Akira sprites from Sega, I use the stance to make a new stance for Akira mi amigo

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on March 18, 2013, 01:20:47 am
(http://download.minitokyo.net/Hwoarang.382403.jpg)
Yo te sugiero que uses esta imagen si quieres hacer a Hwoarang.

(http://i37.photobucket.com/albums/e57/zavy916/steve201.jpg)
Este es Steve Fox.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 18, 2013, 02:17:45 am
(http://download.minitokyo.net/Hwoarang.382403.jpg)
Yo te sugiero que uses esta imagen si quieres hacer a Hwoarang.

(http://i37.photobucket.com/albums/e57/zavy916/steve201.jpg)
Este es Steve Fox.
Si conosco a el hermano de Hwoarang Fox, Steve Fox
Usare la imagen como base para pintar el nuevo traje de Hwoarang
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on March 18, 2013, 02:20:26 am
Err, Hwoarang y Steve son rivales, aún en SFxT.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TETSUGA GENSHO on March 20, 2013, 07:05:55 am
these are created by Roman.. not me.


Hwoarang
(http://i38.tinypic.com/33urd54.png)

Lee Chaolan
(http://i35.tinypic.com/15mmz6b.png)

Marshal Law (Edit from Daigo)
(http://i42.tinypic.com/2rpwbon.jpg)


and of course in my signature is Hwoarang in Lefty Flamingo Stance
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on March 20, 2013, 11:19:29 am

Si conosco a el hermano de Hwoarang Fox, Steve Fox


Man, they're NOT brothers!

Compadre, ¡NO son hermanos!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on March 20, 2013, 03:56:06 pm
Have you had any luck with Heihachi's cross arts and super? Also any new progress with Law?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 20, 2013, 08:10:36 pm
these are created by Roman.. not me.


Hwoarang
(http://i38.tinypic.com/33urd54.png)

Lee Chaolan
(http://i35.tinypic.com/15mmz6b.png)

Marshal Law (Edit from Daigo)
(http://i42.tinypic.com/2rpwbon.jpg)


and of course in my signature is Hwoarang in Lefty Flamingo Stance

Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this


Si conosco a el hermano de Hwoarang Fox, Steve Fox


Man, they're NOT brothers!

Compadre, ¡NO son hermanos!
Yo tenia entendido que en Tekken 5 ellos son hermanos pero bueno a veces son rumores falsos no se sabe bien

Have you had any luck with Heihachi's cross arts and super? Also any new progress with Law?
Dont worry I have to make the Heihachi super and Crossarts fro him, Law need some moves more and the super and crossart to release, Asuka need more sprites and I make some moves

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on March 20, 2013, 09:19:16 pm
nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TETSUGA GENSHO on March 20, 2013, 11:19:47 pm
Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this

no offence but u didn't exactly ask for his permission for his EWGF for Jin Kazama when i had it as my avatar awhile back.

but these are inspiration sprites.. his sprites will be different later on.. so u can use them.. i don't think he'll mind.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 24, 2013, 10:55:02 pm
Thanks for the help amigo, I like to use the Hwoarang base...but I need the Roman´s permission to use this

no offence but u didn't exactly ask for his permission for his EWGF for Jin Kazama when i had it as my avatar awhile back.

but these are inspiration sprites.. his sprites will be different later on.. so u can use them.. i don't think he'll mind.
Long time ago some diffrent mugen staf members send me sprites about Tekken chars, for his reason some work looks like to the other autors in this case the base of my Jin

Title: Re: Tekken and Street Fighter 4 chars making
Post by: CyberWolfJV on March 26, 2013, 05:42:42 pm
Hey dood, what about Pac-Man?, how it are going?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 26, 2013, 06:47:42 pm
nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari

Why not he just uses the Akira Yuki sega sprites and just convert them to cvs style since editing other parts of chracters seems too annoying at times and plus it'll look like another shoto clone if he keeps using karate type bases like ryu, ken, akuma , and ryo for his basics.Furthermore, some of the basic attacks are there in the sega spritesheet of akira the rest he can have someone help him sprite them out for him like the running,jumping, and the missing attacks,etc.. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 29, 2013, 05:36:55 am
Hey Genesis Version has other characters too you can use those guys to make VF characters
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on March 29, 2013, 09:26:10 am
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
pic

Also a fakeshot based on a screen (jpg) you posted earlier.
(http://img707.imageshack.us/img707/3428/xiafakeshot.png)

If you want to use it as a base, feel free to PM me, I'll send you the unscaled SFZ sprite.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: The Street Fighter on March 29, 2013, 11:54:28 am
Woooow, that Xiaoyu sprite looks totaly badass! good job! :D
Excellent base for Ling indeed! Chuchoryu should use this! :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on March 29, 2013, 12:07:37 pm
Well nice But I think the upper portion of the body ie arms needs to adjusted to match Xiaou's Stance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on March 29, 2013, 06:35:43 pm
@Mr.Snitch
Thanks a lot, sadly I'm too slow in sprite editing to create the full set... :/

Well nice But I think the upper portion of the body ie arms needs to adjusted to match Xiaou's Stance.

->
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)

:)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on March 30, 2013, 02:10:11 am
im happy everyone took my idea of using sfz karin as a base for Xiaoyu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on March 30, 2013, 05:32:55 am
im happy everyone took my idea of using sfz karin as a base for Xiaoyu

Actually back in the years, I had the idea of making a character based on Karin with a Xiaoyu like gamplay.
(Back turned and other stances...)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on March 31, 2013, 11:07:32 pm
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

That looks really good it's an amazing edit like afew people said it needs some fixing on the arms and legs here's
a picture for a refrence to help you out also ps. sorry for it being small I couldn't find a bigger base for her tekken stance.
       (http://i1.ytimg.com/vi/lNqY5pbxVto/mqdefault.jpg)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2013, 11:25:36 pm
Hey dood, what about Pac-Man?, how it are going?
Long time no see you amig, well about Pa-Man I painting all sprites but need more sprites and I make more new moves, dont worry I work hard in Pac-Man...whit Tag Sytem
(http://imageshack.us/a/img191/8765/pacmanrevised.png)

nice i like it when you make edits dont use ryu and ken a lot they all be ryu and ken edits ryo good base for akari

Why not he just uses the Akira Yuki sega sprites and just convert them to cvs style since editing other parts of chracters seems too annoying at times and plus it'll look like another shoto clone if he keeps using karate type bases like ryu, ken, akuma , and ryo for his basics.Furthermore, some of the basic attacks are there in the sega spritesheet of akira the rest he can have someone help him sprite them out for him like the running,jumping, and the missing attacks,etc.. 
Hey Genesis Version has other characters too you can use those guys to make VF characters
Yes I use the original Sega sprites (in 2D) to make the other moves for Akira and Dural...sorry Dural is top secret ja ja ja XD
About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

Also a fakeshot based on a screen (jpg) you posted earlier.
(http://img707.imageshack.us/img707/3428/xiafakeshot.png)

If you want to use it as a base, feel free to PM me, I'll send you the unscaled SFZ sprite.
Good base if you givee me permission to use I can make she nex of release Asuka, Law, Akira and...Top Secret char

About Xiaoyu based on Karin, it's possible...
A fast edit I've done using SFZ3 Karin stance. (Arm position can be edited a bit...)
It have been scaled to fit some CVS look-alike ratio.
(http://img542.imageshack.us/img542/15/xiaedit03.png)

That looks really good it's an amazing edit like afew people said it needs some fixing on the arms and legs here's
a picture for a refrence to help you out also ps. sorry for it being small I couldn't find a bigger base for her tekken stance.
       (http://i1.ytimg.com/vi/lNqY5pbxVto/mqdefault.jpg)
For Xiaoyu only I need to make the stance like te Game and ¡cha chan! Xiaoyu is for Mugen

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on March 31, 2013, 11:53:39 pm
Dont release asuka yet until i finish all her Sprites
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2013, 11:56:40 pm
Dont release asuka yet until i finish all her Sprites
Yes amigo, dont worry I make some sprites and moves but I no have the voices I planing to release Asuka complete for all and for you mi amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 01, 2013, 12:42:09 am
Were you still planning to release law soon or is he put on hold as well?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 02, 2013, 12:04:33 am
Were you still planning to release law soon or is he put on hold as well?
All my Tekken char are for Win Mugen, compatibility whit Mugen 1.0. Law is released soon and Akira mi amigo

     Posted: April 07, 2013, 12:34:07 am
Hello friend! this time I released some chars I work in some time, is Devil Jin bu is beta not Demo beta, I use the CvS Abtract Jin base:
(http://imageshack.us/a/img823/8747/cvsdeviljinstancebycvsn.gif)
You can fount this here: http://mugenguild.com/forum/topics/unfinish-work-cvs-paul-and-asuka-open-source-142461.0.html

Well, I edit my Jin using the model to make Devil Jin like this:
(http://imageshack.us/a/img802/6263/deviljinstance.gif)
Download: http://www.sendspace.com/file/7evoyq

Devil Jin have the same moves as Jin but have a Little diffrence in his moves
(http://imageshack.us/a/img194/6025/devil00.jpg)(http://imageshack.us/a/img163/9926/devil01j.jpg)(http://imageshack.us/a/img10/2635/devil04.jpg)
You see? the same moves but....

(http://imageshack.us/a/img46/166/devil02.jpg)
You can perform the "Dragon Uppercut if you fail you need to press "Ligth Kick in the air" and Devil Jin can Kick like to the picture
(http://imageshack.us/a/img822/3493/devil03.jpg)

You see? now other new feature for all my Tekken chars is the Tag System:
(http://imageshack.us/a/img29/6738/devil005i.jpg)
Now you can battle using one other Tekken chars I made (not in the released section but soon) I you can change your chars for example Devil Jin for your parthner for example Jin or other Devil Jin, this mode only can play in "Team mode" 2 chars at the same time

For the moment is all and please give credits no only to me, give credits to CvS Abstrat for add the pic for Devil Jin in Opensource sprites. I give the credits for CvS Abstract and my respectc for him

More to come...
Soon is released all my Tekken chars whit Tag System mode and complete including Marshal Law and Akira Yuki
Title: Re: Tekken and Street Fighter 4 chars making
Post by: LegendarySatera on April 07, 2013, 01:24:53 pm
Your sprite abilities are awesome and programing characters too! :happy:
Spoiler, click to toggle visibilty
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 07, 2013, 01:47:18 pm
-You should have edited the wings in the crouch poses and when he is on the floor (like sprite 720, 3). Because they go through the floor.
Watch where the feet are; that is the floor.
- You can hold the start button to repeat the taunt (it shouldn't happen).
- The electric uppercut FX is red, but the electric charges are light blue.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on April 08, 2013, 01:15:45 pm
Hey Chuchoryu will u change the moveset of nornal jin and devil jin
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on April 08, 2013, 08:31:47 pm
Pleeeeeaaase work on Heihachi, I really want to see that character finished. =)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 08, 2013, 09:11:36 pm
hey you should use the cfj sparks as they are the most popular right now and people will love you for it plus the person your doing the tekken vs soul calibur project with is using them ^_^ just a suggestion
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 09, 2013, 10:13:04 pm
Your sprite abilities are awesome and programing characters too! :happy:
Spoiler, click to toggle visibilty

Sure amigo I change the firs pots to add more information about Tekken chars

-You should have edited the wings in the crouch poses and when he is on the floor (like sprite 720, 3). Because they go through the floor.
Watch where the feet are; that is the floor.
- You can hold the start button to repeat the taunt (it shouldn't happen).
- The electric uppercut FX is red, but the electric charges are light blue.
Devil Jin is a provisional char since Asuka is not released until further notice, I take note of this topics and comment to improve Devil Jin in his next Release amigo

Hey Chuchoryu will u change the moveset of nornal jin and devil jin
For the moment Devil Jin can perform one extra Kikc in the air when you aply the "Dragon Uppercut" F, D, DF, F, x, press light kick and Devil Jin hit again amigo

Pleeeeeaaase work on Heihachi, I really want to see that character finished. =)
Yes I work hard in Heihachi and he have new voices and all moves complete...well not all moves but have a lot of moves to make more combos and more damage amigo

hey you should use the cfj sparks as they are the most popular right now and people will love you for it plus the person your doing the tekken vs soul calibur project with is using them ^_^ just a suggestion
Good comment amigo, for the moment I planing to add the SF X TK hit spark to my Tekken chars, for Tekken vs Soul Calibur I use the tradicional CvS2 hit spark and sound effects, but for Mortal Kombat Vs Tekken or Tekken X Mortal Kombat I planing to use the CFJ/CFE hit spark amigo, thanks for the suggestion

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: MechaFury on April 10, 2013, 04:45:24 am
Hey bro, nice work, good job someday do you make the char of juri han (SF IV)? I'm doing the sprites and Bryan Fury, if you are interested in the project of course my friend
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 11, 2013, 11:59:41 pm
Hey bro, nice work, good job someday do you make the char of juri han (SF IV)? I'm doing the sprites and Bryan Fury, if you are interested in the project of course my friend
Of course mi amigo, if you have spriting for Juri I can make the char for the proyect "SF4 Legacy" I need to much sprites or conversions to make more chars, in the case of Bryan if you have the spriting I can make the char for you mi amigo

In other news!
Soon I released all my Tekken chars using Tag Sytem, Heihachi his the most popular (and the King of Iron Fist Touurnament) for his reason I retouche some little the stance for this:
(http://imageshack.us/a/img268/1636/heihachirevampstance.gif)

The other Heihachi have the same stance

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 12, 2013, 12:55:26 am
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xan on April 12, 2013, 12:58:10 am
^ This so many times.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 12, 2013, 12:58:56 am
and the code style your giving the tekken characters its making the tekken characters broken crazy combos that makes it hard to fight in a normal fight they feel like boss characters i would say for you to use divinewolf kfm (divinekfm) for proper coding a balanced character like pots

     Posted: April 12, 2013, 01:01:44 am
i understand chuchoryu your still learning i think im still learning too but dont make to many work in progress stuff and finish a little bit of stuff fist because right now this it to much even for me to handle as many characters you have
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 12, 2013, 01:02:33 am
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters

tl;dr

I think he said to make putos style characters or die.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 12, 2013, 01:10:27 am
ha ha ha your funny well divinekfm would be perfect for him since he can code but its ether his coding style is making his characters act like boss characters or he is using a broken kfm as a template also he is making to many wip and i cant convince my self if kazuya will be complete or not because he should have been done already if mr infinite was making kazuya he would be done already
chuchoryu kazuya was made good by him but not the other characters

     Posted: April 12, 2013, 01:13:04 am
chuchoryu i know you can make your stuff better but i will follow the progress because we are partners my amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 13, 2013, 10:01:07 pm
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters
^ This so many times.
and the code style your giving the tekken characters its making the tekken characters broken crazy combos that makes it hard to fight in a normal fight they feel like boss characters i would say for you to use divinewolf kfm (divinekfm) for proper coding a balanced character like pots

      Posted: April 12, 2013, 01:01:44 am
i understand chuchoryu your still learning i think im still learning too but dont make to many work in progress stuff and finish a little bit of stuff fist because right now this it to much even for me to handle as many characters you have
hey chuchoryui know your excited about making tekken characters but everyone would like to have good quality characters like pots buckus jmorphman and mr infinite and i see your characters to have that quality but they do not have the same greatness because they take their time and finish one character at a time and make sure they are not broken and everything about them is balanced you have good coding skills with ai but not with error mistakes like infinites witch most of all you characters moves are  like jin (thats why eh keeps beating me) just focus on little bit of characters at a time no one is rushing you because this project is great and i agree we all would like to have tekken characters for mugen and its about time we do...everyone would love to have soul calibur characters in mugen and im making that happen but im focusing on 3 - 4 characters taki sophitia astaroth and ivy...please just take your time because no one will download your stuff if they keep staying in the beta state forever so i think you could just finish kazuya and just they are almost done i think and right now after you release asuka just focus on the characters you have right now and finish them then start new tekken characters and trust me when i say this your not many people so take your time mi amigo ok everyone will love you for that and please try using the graphics section to get feedback on sprites so we can have nice sprited tekken characters

tl;dr

I think he said to make putos style characters or die.
ha ha ha your funny well divinekfm would be perfect for him since he can code but its ether his coding style is making his characters act like boss characters or he is using a broken kfm as a template also he is making to many wip and i cant convince my self if kazuya will be complete or not because he should have been done already if mr infinite was making kazuya he would be done already
chuchoryu kazuya was made good by him but not the other characters

      Posted: April 12, 2013, 01:13:04 am
chuchoryu i know you can make your stuff better but i will follow the progress because we are partners my amigo

I read all comments amigos, all have reason to the Tekken chars I made, I like to make the more number of Tekken chars (I have to make 10 in betas and 2 in complete) soon I planing to release all my Tekken chars complete like Kazuya, really I need to take my time to make complete versions and no more demo betas amigos. Well I promise all to I take more time to make more good Tekken character for all the world and for me ja ja ja XD only I need to say...

More to come...


     Posted: April 17, 2013, 02:14:46 am
Hello paisanos! time to the new for Heihachi, firts I have to add voices from Soul Calibur 2 and he have more moveto make more variable combos, he have a lot of moves from SF X TK and Tekken 3

(http://imageshack.us/a/img4/1307/heihachitag00.jpg)(http://imageshack.us/a/img339/3562/heihachitag01.jpg)(http://imageshack.us/a/img837/7809/heihachitag04.jpg)(http://imageshack.us/a/img341/5918/heihachitag05.jpg)

Heihachi can perform a Dragoin Uppercut like this
(http://imageshack.us/a/img14/6328/heihachitag02.jpg)
And you can hit again like this whit Dragon Up
(http://imageshack.us/a/img824/5788/heihachitag03.jpg)

Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)
And next Xiaoyu

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 17, 2013, 02:20:16 am
good job on heihachi make sure to really polish him i love where hes going
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on April 17, 2013, 02:46:24 am
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 17, 2013, 04:28:01 am
did you change his head? so it doesnt look like his chin is on his chest
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 17, 2013, 06:32:17 am
Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 09:08:01 am
Nice to see 3D chars in 2D.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on April 17, 2013, 02:50:43 pm
Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed

Very much this
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 17, 2013, 02:53:13 pm


Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)


I know spriting is hard, but that's an insult to Nina :/.

You can use my Nina as reference, if you want to.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Duos on April 17, 2013, 02:55:45 pm
Look at her stockings, they change in length because of inconsistent shading.  Her chest has something similar going on.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: F. James Fernandez on April 17, 2013, 03:58:58 pm
You can add movement to her feet as well. Right now they just look glued to the floor.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: GOH on April 17, 2013, 04:54:59 pm
You have some serious problems in all of your previous characters and you're already working on a half-assed Nina?

Smh
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 17, 2013, 05:00:22 pm
-_- seriously finish up your other characters!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: LurkerSupreme on April 17, 2013, 05:04:21 pm
That Nina is just a Head swap of Dampir's Blair Dame sprite set (which wasn't really all that good to begin with). All those problems exist on the base sprites. You could use a better reference than that to be honest ( although I have no suggestions ).
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 17, 2013, 05:14:05 pm
(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 06:48:21 pm
(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace [youtube]http://www.youtube.com/watch?v=vYQ8f65OcHY[/youtube]
WOW SO cool. :D

Title: Re: Tekken and Street Fighter 4 chars making
Post by: LegendarySatera on April 17, 2013, 06:49:16 pm
Hey chuchoryu! Will you make Oni Akuma?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 06:54:48 pm
Hey chuchoryu! Will you make Oni Akuma?

Yes, He willl make Oni akuma from his SF4 project.
Here a image...
(http://img812.imageshack.us/img812/6230/onivsseth.jpg)
At First a Beta-Demo version (with Shin Akuma's Basic moves)
And then- Full version (Original from SSF4:AE)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 17, 2013, 06:58:19 pm
:omg:
He will never learn, huh?

Chuchoryu, if you're reading this, stop starting other projects and fix the other releases you made.
Please, everyone is waiting you to do that.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: HUNGRY WOLF on April 17, 2013, 07:04:36 pm
Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 07:13:37 pm
Yes,
Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.

I also agreeing with that.

:omg:
He will never learn, huh?

You mean me?
Well , I just telling LegendarySatera about Chuchoryu's Oni. Not Requesting Chucho to make the Oni soon with sf4 and tekken chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:17:42 pm
snip
snip
You might want to continue reading that so you know who he is referring to.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 07:20:55 pm
he is referring to LegendarySatera? or whatever
Well, I am leaving this with alone.
Let's wait for Chuchoryu's post, now.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:23:56 pm
snip

Chuchoryu, if you're reading this
^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 17, 2013, 07:25:26 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
did you change his head? so it doesnt look like his chin is on his chest
Its very provably to change his face in the next release...soon amigo

Good job with heihachi can't wait for the update
Also you should open nina's hand in her fighting stance she never fights closed handed
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites



Much mugen staf memmbers like to see Nina and Xiaoyu, next of Law I planing to make firts Nina
(http://imageshack.us/a/img13/6739/ninabeta.gif)


I know spriting is hard, but that's an insult to Nina :/.

You can use my Nina as reference, if you want to.

Gracias Felo Lop, por ahora como leeras aqui Nina aun esta es proceso no es el modelo final recuerda que aun falta liverar a Law y a los demas chars de Tekken, gracias por permitirme usar tu Nina como base lo tendre en cuenta amigo

You have some serious problems in all of your previous characters and you're already working on a half-assed Nina?

Smh
Is a previo I need to finish firts my Tekken chars and Next chars in progrres is Nina, King and Yoshiimitsu...and I hope to CvS Abstract finish the Asuka spriting to make his chars
-_- seriously finish up your other characters!
Hello abstract, yes I planing to finish my first chars amigo dont worry

That Nina is just a Head swap of Dampir's Blair Dame sprite set (which wasn't really all that good to begin with). All those problems exist on the base sprites. You could use a better reference than that to be honest ( although I have no suggestions ).
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites

(http://fc08.deviantart.net/fs70/f/2012/135/a/8/cvs_nina_william_stance_by_cvsnb-d4zw0di.gif) (http://i49.tinypic.com/2wpqe4l.png) good references n base felo gave u permission n so do i. please change that nina it look weak

n to top it off us ethis video as a good base to trace [youtube]http://www.youtube.com/watch?v=vYQ8f65OcHY[/youtube]
Really I can use this Nina to make one? thanks bro for give the base for Nina

Hey chuchoryu! Will you make Oni Akuma?
es amigo Aumio Khan know about it for long time ago

:omg:
He will never learn, huh?

Chuchoryu, if you're reading this, stop starting other projects and fix the other releases you made.
Please, everyone is waiting you to do that.
I work in 2 project at the same time "Tekken" and "SF4" is not a new history amigo, the Tekken chars I work more easy the conversion, in te case of SF3 conversion is more very hard to make for his reason I release only 2 chars from SF4 (Seth, Sagat and I work in Blanka now) I take note of all my works amigo thanks for your omments

Some freindly advise, I must agree, finish up kazuya completely then move on to another character.
Its better to have complete versions, and not betas.

Sola mente un concejo amigo, acaba con kazuya primero completamente y luego brinca a other personaje que tu gustestes. Es mejor tener un personaje completo que betas.
Con mucho respecto carnal.
Kazuya aun nesecitamovimientos aunque tiene los mas basicos de Tekken 2 y algunos de SF X TK, pienso añadir mas para el proximo release al igual que un intro especial vs Heihachi

More to come...

Some can ripping the voices from SF X TK or MK  vs DC?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 07:27:23 pm
O
snip

Chuchoryu, if you're reading this
^

I understand. Whom he is referring. Ha. Ha.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 17, 2013, 07:31:18 pm
Well, I PMed you, Aumio Khan, to say that. But you already understood. :)

Chuchoryu, I know you have those projects. But I (and the others) think you should fix the other chars NOW, not later.
But whatever you prefer... I'm not here to force you, if I'm sounding like that, I apologize.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on April 17, 2013, 07:33:26 pm
snip
Nina is starting amigo she need to much work I only make the stance, firts I need to finish Marshal Law and Updated all my chars, Ogre have new moves and new sprites
I think that's what they are getting at. You shouldn't have all these characters in "progress." You should be finishing the ones you have released because the time you could have been spending updating your old chars is time you spent doing head swaps and shading.

snip
snip
I think he meant as reference not as actually using the sprite.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 17, 2013, 07:42:26 pm
As Kuzuya, Jin, Heihachi (also young version), Paul, Kuma and Orge are nearly completed, you also can complete them fully at first, chuchoryu. After finishing them, hold the works of Devil Jin, Gon, Youshimitsu, Asuka etc (As they are so much in beta-demo).
About SF4 project, same things to say (Finish Sagat, Seth, Evil Ryu and Blanka firstly. After finishing them completely, hold the other works).
Otherwise, You will be slow down in working in mugen and all of your project will be in indiscipline. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 17, 2013, 08:55:17 pm
Well, I PMed you, Aumio Khan, to say that. But you already understood. :)

Chuchoryu, I know you have those projects. But I (and the others) think you should fix the other chars NOW, not later.
But whatever you prefer... I'm not here to force you, if I'm sounding like that, I apologize.
Sure amigo I work now in the firts projects chars to finalizzing the Tekken chars dont worry


     Posted: April 17, 2013, 08:57:18 pm
As Kuzuya, Jin, Heihachi (also young version), Paul, Kuma and Orge are nearly completed, you also can complete them fully at first, chuchoryu. After finishing them, hold the works of Devil Jin, Gon, Youshimitsu, Asuka etc (As they are so much in beta-demo).
About SF4 project, same things to say (Finish Sagat, Seth, Evil Ryu and Blanka firstly. After finishing them completely, hold the other works).
Otherwise, You will be slow down in working in mugen and all of your project will be in indiscipline. 
For SF4 chars I need to finish Sagat and Seth to continue to making Evil Ryu, Oni and C. Viper, for Tekken side soon I release all chars updated and no betas to making Gon, Nina, Yoshimitsu, King and True Ogre

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 17, 2013, 11:17:59 pm
it looks like chuchoryu does not understand what any of you guys are saying he wants to work the ways he thinks he can so if he wont listen then lets see how far he can go with this before he ask for help or quit mugen for having to many characters to work on
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 17, 2013, 11:36:23 pm
yeah, eh houdl just amke pots style characters  :grrr:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 18, 2013, 01:29:03 am
Well, If you trying to make many chars in a body, all of your your chars ill be beta-demo etc. And need 10x time to finish a single chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 18, 2013, 04:12:39 pm
mugen already has a fuckton of chars anyway, just let the guy work in the way he feels more comfortable.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on April 18, 2013, 07:08:35 pm
mugen already has a fuckton of chars anyway, just let the guy work in the way he feels more comfortable.

I agree.  >:)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on April 19, 2013, 10:23:52 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
Para la barra de poder, porque las sombras no permiten ver. En los dos jugadores, p1 y p2. Guiate en el asterisco.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 19, 2013, 11:26:57 pm
Favor de insertar esto en fight.def, en la sección [Powerbar], compadre.
Code:
p*.*.layerno = 1
Claro que si, pero ¿para que es? es duda mi amigo
Para la barra de poder, porque las sombras no permiten ver. En los dos jugadores, p1 y p2. Guiate en el asterisco.
A ya entendi mi amigo, ahora ya se que puedo hacer con este codigo que añadiste, gracias amigo Dragon-Kid
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on April 19, 2013, 11:29:29 pm
De nada.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 20, 2013, 06:17:53 am
Any chance you gunna make zafina, christie or lei ????
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 20, 2013, 06:20:53 am
dont pressure him more, he already has alot on his plate as is
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 20, 2013, 07:46:32 am
Dude i was just asking a question, dont be a douche.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 20, 2013, 11:40:57 am
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on April 20, 2013, 04:45:36 pm
Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
What are myuginz? A retarded way to pronounce MUGEN?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hephaistos31 on April 20, 2013, 05:34:27 pm
myuginz, Trinitronity, myuginz! :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 20, 2013, 10:27:42 pm
Any chance you gunna make zafina, christie or lei ????
I have plans for Lei Wu Long, for Zafina not for the moment amigo

dont pressure him more, he already has alot on his plate as is
Dude i was just asking a question, dont be a douche.
Dude i was just asking a question, dont be a douche.
Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.
Yes you only ask me dont worry about it, firts I planing to updated all my firts Tekken chars and the next I add more information about the second lot of Tekken chars


Now is time for a good news amigos!! well I know I have a lot of work in the Tekken characters amigos BUT dont worry mi amigo mezamerald help me to make sprites and stages in this case I present you the screen pack made by mezameral for the proyect
(http://imageshack.us/a/img9/8748/tekkenp02.jpg)

Te screen pack have the bars and stages made by mezamerald (he help me so much) I planing to release a KFM whit Tag Ssytem for all to make some chars using that system mode for your chars (and for all my chars) and I add for Law all moves from Tekken 3 but that moves are from Fores Law
(http://imageshack.us/a/img534/8816/tekkenp00.jpg)(http://imageshack.us/a/img69/8526/tekkenp01.jpg)(http://imageshack.us/a/img826/1323/tekkenp03.jpg)(http://imageshack.us/a/img62/6965/tekkenp05.jpg)

All Know about Nina, yes I work in Nina and one char from SC at the same time

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: drewski90 on April 20, 2013, 10:33:45 pm
I tried your sf4_ryu but it keeps having a message saying that it can't read info, what do i have to do add something here or something
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 20, 2013, 10:46:39 pm
All know about Nina, yes I'm working on Nina and one char from SC at the same time.
...
...
...
Okay.
Talking to a wall here.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 20, 2013, 10:53:59 pm
I tried your sf4_ryu but it keeps having a message saying that there's no info, what do i have to do add something here or something
The char say "there's no info"? or, you like to download ryu? if you like my ryu click in the site you see in my signature

Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on April 21, 2013, 12:00:49 pm
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.

I understand that, but again I was Generally just asking, Its not like I was saying "HEY! MAKE THESE CHARACTERS NOW!" I WAS JUST ASKING... christ...

     Posted: April 21, 2013, 12:03:38 pm
Chuchoryu, Thank you for answering my question, I meant no disrespect, I've played your characters and they're awesome, Thank you for your time and Effort, looking forward to your next releases!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 21, 2013, 09:28:13 pm
chuchoryu hhhaaa i know your making tekken characters but now your making cassandra just finish the tekken characters you started first then start something new but i know you wont understand what im saying because you ignore eveyone when they are helping you stay focus ok i know making other characters are fun and dreaming about them being in mugen but they will not get done if you start on a new project if you had clones then you would get all your stuff done
this will take years to get done if you keep starting new projects you have characters in progress that will take a group of people to work with i know your rushing because law only has basic attacks and devil jin is a sprite swap like heihachi i just hope sc2 cassandra all of her attacks are the same as ingrid

im not going to talk about this no more just make sure you finish the characters you have
kazuya jin paul ogre kuma are the ones that has enough progress for the beta game
like my sophitia, astaroth, and taki are good for the beta game
chuchoryu the characters you have now are enough to work on for now just stay focus
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 21, 2013, 10:31:30 pm
Dude i was just asking a question, dont be a douche.

Asking if some characters are going to be done(specially if the author has so many wips) is also being a douche. Let Chuchoryu finish those, let him to take his time. It's enough rush work, Tekken deserves something more than tones of kids wanting them just to fill their myuginz.

I understand that, but again I was Generally just asking, Its not like I was saying "HEY! MAKE THESE CHARACTERS NOW!" I WAS JUST ASKING... christ...

      Posted: April 21, 2013, 12:03:38 pm
Chuchoryu, Thank you for answering my question, I meant no disrespect, I've played your characters and they're awesome, Thank you for your time and Effort, looking forward to your next releases!!!!
Yes amigo you only ask me, dont worry amigos he only ask...alll can ask me anithing you like to read

chuchoryu hhhaaa i know your making tekken characters but now your making cassandra just finish the tekken characters you started first then start something new but i know you wont understand what im saying because you ignore eveyone when they are helping you stay focus ok i know making other characters are fun and dreaming about them being in mugen but they will not get done if you start on a new project if you had clones then you would get all your stuff done
this will take years to get done if you keep starting new projects you have characters in progress that will take a group of people to work with i know your rushing because law only has basic attacks and devil jin is a sprite swap like heihachi i just hope sc2 cassandra all of her attacks are the same as ingrid

im not going to talk about this no more just make sure you finish the characters you have
kazuya jin paul ogre kuma are the ones that has enough progress for the beta game
like my sophitia, astaroth, and taki are good for the beta game
chuchoryu the characters you have now are enough to work on for now just stay focus
Yes amigo my chars are very close to finish, but I actually starting to make Nina and Cassandra. Dont worry amigo I focus in my first Tekken chars

Title: Re: Tekken and Street Fighter 4 chars making
Post by: balmung350 on April 21, 2013, 10:33:04 pm
Hey Chuchoryu!
No sé si ya tienes las voces para Akira Yuki, pero te dejo esto para ver si te ayuda

http://www.youtube.com/watch?v=wNN-oEscMeU

http://www.youtube.com/watch?v=QNlcXFXAvMk

Muy buen proyecto ^^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 21, 2013, 10:42:02 pm
Hey Chuchoryu!
No sé si ya tienes las voces para Akira Yuki, pero te dejo esto para ver si te ayuda

http://www.youtube.com/watch?v=wNN-oEscMeU

http://www.youtube.com/watch?v=QNlcXFXAvMk

Muy buen proyecto ^^
De verdad gracias amigo ya tenia unas pero les hacia falta mas sonidos a mi Akira Yuki, ahora tiene mas voces gracias a ti sin duda gracias amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 22, 2013, 12:36:51 am
Focus on one character at a time.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 22, 2013, 05:21:12 am
Focus on one character at a time.

Agree
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on April 22, 2013, 05:05:37 pm
disagree

     Posted: April 22, 2013, 05:07:21 pm
I ahve know a fuckton of mugen creators who are much more productive while working on 3 or so wip at the same time, when they "focus" on one character, whenever they get bored of workign on a single character they don't do anything else mugen related, while if they work on 3 characters when they get bored of working on one character they move to another character instead of playing wow.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Cheeselord on April 22, 2013, 08:02:42 pm
True, BUT, make sure to at least leave characters in a finished state, and no need to rush.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: stevla83 on April 22, 2013, 08:24:54 pm


      Posted: April 22, 2013, 05:07:21 pm
I have know a fuckton of mugen creators who are much more productive while working on 3 or so wip at the same time, when they "focus" on one character, whenever they get bored of workign on a single character they don't do anything else mugen related, while if they work on 3 characters when they get bored of working on one character they move to another character instead of playing wow.

I understand where you're comin' from maximilianjenus but in chuchoryu's case he's not as experience as Cybaster or anyone else who can make two or three wips at a time and finish them. Furthermore, chuchoryu himself even admits he isn't too great at his coding or edits which I get but that doesn't me he should jump the wagon and bite out more then he can chew. If he does like everyone says he'll soon be clustered with tons of betas and unfinished buggy work which isn't good what he should do is finish the characters he haves first and get afew people to help him with editing characters and converting sprites to cvs style. Since they're alot of people I mean alot of people who he can ask help from even when it comes to coding too. Which he needs to learn that instead of being shy or scaried I mean it's always ok to ask questions and for help from experience mugen codes and creators cuz not only will it help him with his wips but it will help him grow into a better creator as well.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 22, 2013, 11:54:34 pm
Focus on one character at a time.

I've been saying this for months now. Good luck getting through to him... You comments will only fall on deaf ears no matter much you try to reason or talk. While this is just me, it's this exact reason why I do not like Churcho and his work methods at all. The only props I can give him are for his Kazuya. Because, you know, he actually finished that damn character.

I'll leave it at that as I don't want to derail this thread.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 23, 2013, 12:05:52 am
Quality is better thn quantity!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TRUEMicah on April 23, 2013, 05:38:39 am
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on April 23, 2013, 05:43:54 am
^agree just browse his topics and see if things have changed if not just pass on the characters.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 23, 2013, 04:23:15 pm
I think Chuchoryu don't like to work on only on Character. Maybe it's boring to him. He likes to works on various characters in a body at a same time. 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on April 23, 2013, 08:44:24 pm
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 23, 2013, 08:52:20 pm
 
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
seriously poor quality sound like a broken record. how many wip he have finish beside kazuya  and  he still pushing out more? then average mugen coder?
lets see
Paul aint finish
devil aint finish
jin aint finish
Nina
Asuka
pacman
akira
evil ryu
sagat
Xiaoyu he gonna be working on
yoshimitsu
king
gon
oger
kuma
heihachi and young heihachi
Dark Kahn
Hwoarang
blanka
kasumi DOA
sf3 crimson viper


like seriously that sound like a broken record

if u cant finish any of your work 1 at a time then i wont even take anything else serious expect his kazuya

if u know me back in 07 i did the exact same shit choryu had done and got too stress when everyone else told me to finish my sprite wip one at a time and u wanna know something i  was working on yang and cvs sean for 3 years never finish shit all because i wanted to work on other wip... stop yourself stop hyping him up to crash and dont wanna finish anything
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 23, 2013, 10:48:25 pm
Hello paisanos! now is time to up my Tekken chars using the new system Tag, in this case only I up Jin, Devil Jin and Ogre for all the world, other new is the Effect from SF X TK all my Tekken chars have new hit punches and kick effect like SF X TK

(http://imageshack.us/a/img13/9870/jinstance.gif)
Jin:  http://www.4shared.com/rar/Awm6bRz7/CvS_JinTAG.html?
This char have a little retouches in his Super Art, have new effect in his punches and kick like tmy other Tekken chars. You see? not a great updated only the Tag System, remmenber this Jin is based in Tekken 3 not in SF X TK only his super and croos art

(http://imageshack.us/a/img211/5853/ogrestance.gif)
Ogre:  http://www.4shared.com/rar/Rpupl4-n/CvS_OgreTAG.html?
Ogre is the best Boss in Tekken series for his reason I add to much retouches in this character, one is in the Trhow now that move looks like to the SF X TK move, the Super art and Croos art have new animation and new effect, new AI and new palletes including the Tag System like Devil Jin

(http://imageshack.us/a/img10/6263/deviljinstance.gif)
Devil Jin:  http://www.4shared.com/rar/sD5A-2H6/CvS_DevilJinTAG.html?
Devil Jinhave a lot of moves from Tekken Tag Tournament 2 and moves from Tekken 3, have new taunt, AI, new colors nes voices and the Tag System

Devil Jin move list

*Dragon Uppercut: F, D, DF, F + light punch
Note* for this move you can press light kick or any punch whit Jin make the Dragon Uppercut, if you press punch Jin can attack whit a beam or if you press light Kick jin can Kick one more time in the air

Debil Beam: x+y  or y+z  or x+z
This attack only perform in the ground, much damage but no much defense

Laser cannon: B, F + Y
you can hit 2 time more if you press next of Y button continue to press X and next Y to finalizing his attack

Rising Uppercut: F, D, DF, F + any punch  EX properties

Rising Sun: D, DB, B + any Kick  EX Propperties

The super arts and crooss arts have a retouche in this character


This is all for the moment amigos, enjoy and play whit this much time amigos, wait for the Tekken Tag up 2 chars amigo (Heihachi, Young Heihachi and Kuma)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 23, 2013, 11:35:15 pm
nice chuchoryu just focus on getting kazuya jin paul ogre and heihachi done then everyone will believe that you can improve and they will start to love you as a creator of your work and tekken mi amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 24, 2013, 06:44:16 am
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
I never force chuchoryu to do anythings against his sweet will.

Chuchoryu, If i sounds like that. I apologies :)

Now, Chuchoryu, Where is Orge links. You forgot to post that.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 24, 2013, 07:17:29 am
please update paul next
Title: Re: Tekken and Street Fighter 4 chars making
Post by: UnoShe on April 24, 2013, 07:41:26 am
Chuchoryu seems not to listen nor reading your debate at all! LoLz..


I think he can do working with 2 chars at a time first, like Jin and Devil Jin since both character have similar moves.. then heihachi and young heihachi next! So he can finish most at a short period of time and then do his next update for the other characters.


Sorry if my english is bad! patawad po  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 25, 2013, 10:11:35 pm
Let Chuchoryu finish the work in his style. hE will eventually complete them all 
I never force chuchoryu to do anythings against his sweet will.

Chuchoryu, If i sounds like that. I apologies :)

Now, Chuchoryu, Where is Orge links. You forgot to post that.

Her is ti amigo:

(http://imageshack.us/a/img211/5853/ogrestance.gif)
Ogre:  http://www.4shared.com/rar/Rpupl4-n/CvS_OgreTAG.html?
Ogre is the best Boss in Tekken series for his reason I add to much retouches in this character, one is in the Trhow now that move looks like to the SF X TK move, the Super art and Croos art have new animation and new effect, new AI and new palletes including the Tag System like Devil Jin



     Posted: April 25, 2013, 10:17:13 pm
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.
seriously poor quality sound like a broken record. how many wip he have finish beside kazuya  and  he still pushing out more? then average mugen coder?
lets see
Paul aint finish
devil aint finish
jin aint finish
Nina
Asuka
pacman
akira
evil ryu
sagat
Xiaoyu he gonna be working on
yoshimitsu
king
gon
oger
kuma
heihachi and young heihachi
Dark Kahn
Hwoarang
blanka
kasumi DOA
sf3 crimson viper


like seriously that sound like a broken record

if u cant finish any of your work 1 at a time then i wont even take anything else serious expect his kazuya

if u know me back in 07 i did the exact same shit choryu had done and got too stress when everyone else told me to finish my sprite wip one at a time and u wanna know something i  was working on yang and cvs sean for 3 years never finish shit all because i wanted to work on other wip... stop yourself stop hyping him up to crash and dont wanna finish anything
Yes you have reason I have a lot of chars in WIP section and you have reason in "Focus on one character at a time" but I wokr in this chars at the same time

Paul
jin
pacman
akira
evil ryu
sagat
yoshimitsu
king
kuma
heihachi and young heihachi
blanka
kasumi DOA
sf3 crimson viper

Im not work in this is not a WIP is a suggestion from some staff memmbers
Hwoarang
gon
Roger
Nina
Xiaoyu
devil

And this is your char you sayme "I need to finish the spriting"
Asuka

In the case of Dark Kahn is a Secret boss character from MK vs TK made by me and Fabry Taz I have a demo beta but this one is not released for the moment we need to finish the game and I can release Dark Kahn whit no problems amigo

Thanks for your preocupation amigo


     Posted: April 25, 2013, 10:19:08 pm
please update paul next
Chuchoryu seems not to listen nor reading your debate at all! LoLz..


I think he can do working with 2 chars at a time first, like Jin and Devil Jin since both character have similar moves.. then heihachi and young heihachi next! So he can finish most at a short period of time and then do his next update for the other characters.


Sorry if my english is bad! patawad po  ;D
The next updated are Heihachi (Young Heihachi), Kuma and Kazuya and the next updated are Paul and Law at the same time I planing to release Akira Yuki (AKA Alex Yuki...que feo nombre) and Kasumi from DOA

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on April 27, 2013, 09:13:51 am
You guys are so harsh on him. Just let him updating his chars, besides mugen is just hobby.
At least he's making Tekken chars they are never on mugen before.
There's already a Akuma, there's already a Geese, there's already Ryu and there's already freaking JIN KAZAMA!!!

You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Chuchoryu, I like your creations. Keep it up.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Duos on April 27, 2013, 09:42:13 am
You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Here's a link to demonstrate how wrong you are. (http://mugenguild.com/forum/groups/sa.members/group.71)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: WatsonGrim69 on April 27, 2013, 09:45:26 am
You guys are so harsh on him. Just let him updating his chars, besides mugen is just hobby.
At least he's making Tekken chars they are never on mugen before.
There's already a Akuma, there's already a Geese, there's already Ryu and there's already freaking JIN KAZAMA!!!

You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Chuchoryu, I like your creations. Keep it up.

Im not alone. thnx Aprilmoon & MC2. chuchoryu needs that. lots of assholes hating on his creations due to updates in such. The guy has to work. He didnt have to make Tekken chars.  He didnt have bring summin new & different to the table, but he did & im grateful. you see the way I use his chars. but that makes me selfish. In never made a char. i made a few stages. Not to brag. But give em a break. What I wouldnt give to make a tekken char. A mugen char peroid.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on April 27, 2013, 10:03:54 am
You guys have no idea how to make mugen char. I already tried it, but never got a chance.
Why don't you guys make a Tekken char? First make a bunch of sprites, coding,  test it out and then you're release your first tekken char.
Sounds simple, right?

Here's a link to demonstrate how wrong you are. (http://mugenguild.com/forum/groups/sa.members/group.71)

Why giving me this useless link? You're wasting your time.

@WatsonGrim69: Your welcome. Just ignore those jerks anyway. just like MC2
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 27, 2013, 02:10:19 pm
If we were hating (and I'm not) we wouldn't even post. Did you think about that?

Again with this hater thing. "They're posting feedback so they're hating" "they're ruining his char!"
Come on, you can't think like that.  :shifty:
And telling some ways to make chars better is hating?  :blank:

And jerks. What? Who are you referring to?
Were they offending someone?
Or were they just disappointed because they posted feedback and Chuchoryu always says "Yes mi amigo I update" and then he doesn't, thus making us (yes, me included) think he won't listen to feedback?

Chuchoryu can always say he doesn't want to get feedback, and we won't post it. But he continues to say "tell me feedback" and then we get an update with the same issues that were reported before.

Also having a lot of wips might be a bad thing (for me at least): you start a char, then you leave it unfinished and start another, and repeat. So he makes all betas and...
...the update? The fixes? Will you finish the chars you started?

That's all you will hear from me on this subject. Feel free to call me hater (when I'm not) or whatever you want.
 :toff:
Let's keep this like gentlemen, okay?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on April 27, 2013, 02:44:14 pm
If we were hating (and I'm not) we wouldn't even post. Did you think about that?

Again with this hater thing. "They're posting feedback so they're hating" "they're ruining his char!"
Come on, you can't think like that.  :shifty:
And telling some ways to make chars better is hating?  :blank:

And jerks. What? Who are you referring to?
Were they offending someone?
Or were they just disappointed because they posted feedback and Chuchoryu always says "Yes mi amigo I update" and then he doesn't, thus making us (yes, me included) think he won't listen to feedback?

Chuchoryu can always say he doesn't want to get feedback, and we won't. But he continues to say "tell me feedback" and then we get an update with the same issues that were reported before.

Also having a lot of wips might be a bad thing (for me at least): you start a char, then you leave it unfinished and start another, and repeat. So he makes all betas and...
...the update? The fixes? Will you finish the chars you started?

That's all you will hear from me on this subject. Feel free to call me hater (when I'm not) or whatever you want.
 :toff:
Let's keep this like gentlemen, okay?

Are you making mugen chars too?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MightyKombat on April 27, 2013, 02:46:43 pm
So me pointing out as much errors as possible that really are things wrong with the character such as bad CLSN and infinites = mindless hating

k

Also you don't have to be able to create or have to have created before to be able to point out where things are wrong. then again hey what do i know im just a hater
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 27, 2013, 02:47:11 pm
I know how to make mugen characters. And I'm making a conversion of a DBZ char from its game.
But that shouldn't be the matter that keeps up my statement.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 27, 2013, 02:57:01 pm
Im not alone. thnx Aprilmoon & MC2. chuchoryu needs that. lots of assholes hating on his creations due to updates in such. The guy has to work. He didnt have to make Tekken chars.  He didnt have bring summin new & different to the table, but he did & im grateful. you see the way I use his chars. but that makes me selfish. In never made a char. i made a few stages. Not to brag. But give em a break. What I wouldnt give to make a tekken char. A mugen char peroid.
Your post is so wrong and here's why.

- Cybaster and Balthazar have alot going in their lives, does that mean they make horribly rushed Mugen characters like Chuchoryu? No.
- We dislike his creations because he seems to ignore positive feedback and generally doesn't know what he's doing.
- He steals sprites and makes very minor edits to them so they're badly animated and just choppy in general.
- Tekken characters have existed for years, how are these "New to the table" because of CvS inspired sprites?
- You probably use his characters and win with the various infinites they have, I understand you only like characters with eye-sore effects and CvS inspired sprites, just because they have those does NOT make them a CvS character AT ALL.
- For the above statement, you're probably defending Chuchoryu for that reason.
- You're an Idiot.

Chuchoryu really needs to start listening to Feedback and actually implement updates, PROPER UPDATES.
He's welcome to ask for guides, help and everything, it's not like we dislike him to the point we won't want him to improve.

Nuff' Said.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 27, 2013, 03:26:43 pm
ask a Spriter people always use to knock my rush work, Their Feedback help me to improve. Like my dad always told me "Constructive Criticism is the best teacher" it help's you to fix out your error and mistake on your work. Calling someone a HATER  cause they're pointing out a coder bad habit on fixing thing's doesn't make someone one bit of   a hater.

DEFINE hater?
Cause it seem like everyone pass that word around like  their no Tomorrow.

Hater -"A person that simply cannot be happy for another person's success. So rather than be happy they make a point of exposing a flaw in that person.

Hating, the result of being a hater, is not exactly jealousy. The hater doesnt really want to be the person he or she hates, rather the hater wants to knock somelse down a notch.

OPINION? DEFINE THAT?

opinion
A thought that is based on one's view of the world. All opinions are true to their holders, but are not always true to others. Despite the insistance of retarded UrbanDictionary users posting their opinions as definitions, no opinion is factual.
Retard: Hey look, I defined everything I like as "god" and everything I hate as "gay"!
Non-Retard: Dude, a dictionary is a collection of DEFINITIONS, not OPINIONS.

or here another.

noun:   a message expressing a belief about something; the expression of a belief that is held with confidence but not substantiated by positive knowledge or proof
Example: "His opinions appeared frequently on the editorial page"


BASICALLY to get down to the point everyone who been pointing out C.ryu Rush issue and Error's in coding is Stating their Opinions.
their not one post i see someone hating.

im done.... People rather haven quantity over quality even his kazuya still need fixing aswell.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 27, 2013, 03:29:39 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 03:36:38 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 27, 2013, 03:39:53 pm
If Chuchoryu at least use DivineWolf's KFM as a base i think the quality and balance of his chars going improve a lil bit.  :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 27, 2013, 03:44:26 pm
And if he uses Elecbyte's?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Niitris on April 27, 2013, 03:49:34 pm
You don't have to be a creator to know quality work.
Saying that something can be improved doesn't make you a hater.
Chuchoryu's work could use improvement... that's all I have to say.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 27, 2013, 03:54:26 pm
I dont think that's KFM by Elecbyte is a bad base,i only think thats DivineKFM is a perfect base because have "PotS Groove". ;)
And i will love to see Chuchoryu chars, well balanced,with a "fun to fight AI". :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 27, 2013, 04:12:10 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.


improve speech sprites you can see if you download this my ver. of character
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 04:35:25 pm
@Chuchoryu: New updates for your chars. coming soon

now back to the show:
- long time ago on MFG when I was downloaded his characters the first thing what I saw is:
bad CLSN's and animations
then I was decided to work with his characters.
also I have done some sprites to his characters like heihachi,I was give to him a demon breath special atack...
also to paul a speech sprites
here if you don't belive to me:
http://www.mediafire.com/?l9h2ud5egizv2m4

What did you do to paul? i cant understand what you wrote.


improve speech sprites you can see if you download this my ver. of character

Just the sound files? Anyway i tried him out, not bad im thinking of mabey converting him to CvTW
if he gets some more attacks, if its cool with chuchoryu also.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 27, 2013, 04:45:36 pm
no sound a sprites when he is in winpose I gave to him a mounth understand?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 04:50:27 pm
no sound a sprites when he is in winpose I gave to him a mounth understand?

ohhhh now i understand you sprited him a mouth ok.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 27, 2013, 05:07:22 pm
Basically, Duck did nothing important to Paul whatsoever.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Memo on April 27, 2013, 05:14:03 pm
 :wall:
Basically, Duck did nothing important to Paul whatsoever.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 27, 2013, 05:58:20 pm
ok I will update chuchoryu's chars. for some hour stay cool.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 27, 2013, 10:42:24 pm
If he wants to keep releasing betas, let him.  This is obviously the way intends to work.
Most of you guys sound like a broken record honestly.

:pwnonk:

I... never thought of it like that. TRUEMicah, you just gave me better insight to all of this. Whoa...

I still don't like him though. That ain't changing!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TRUEMicah on April 27, 2013, 10:58:11 pm
Yea man, It sucks.  :no:
I wish creators such as chuchoryu would listen to feedback and polish their works accordingly.
It's such a pity, especially since he has so much potential!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 27, 2013, 11:03:45 pm
Yea man, It sucks.  :no:
I wish creators such as chuchoryu would listen to feedback and polish their works accordingly.
It's such a pity, especially since he has so much potential!

::steps up on to personal Mugen soapbox::

You see, that's the thing: He is his own worst enemy. He does not listen to our feedback, nor does he complete anything. And all of his works have potential!! If you want to release betas, keep that up. That's just fine and dandy if you're into that type of thing. As I have said before (I'm being too lazy to quote myself here), his Kazuya is at least halfway decent because he is somewhat, you know, finished. Imagine if he continually improved his releases and refined his coding?? We'd have greatness on our hands!!

Yeah. Exactly. Keep imagining it. It ain't gonna ever happen. And that's my complaint. And a very valid one at that.

::steps back off of personal Mugen soapbox and tucks it back under my desk::
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on April 27, 2013, 11:33:34 pm
Ogre's grab move actually makes the opponent fly away from him b4 Ogre can land the last hit. The only place you can completely execute the move is in the corner. Also when the opponent gets shot off by the attack they stand up in an awkward dizzy state. I hope that makes sense and u can fix that
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Tomahawkman on April 28, 2013, 02:07:45 am
i wish the link wasnt dead for that young Hiehachi
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 28, 2013, 10:29:21 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?



Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2013, 10:34:34 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?

Damn dude. That's rough. Outside of the sore spot I have for you in Mugen, your internet situation sucks. I feel ya.

And honestly, if you only improved your stuff technically because tons have told you to do it, and then you do not, you wouldn't be getting the stiffened approach all of us, me included, are giving you.

Either way, I hope your net solution improves.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on April 28, 2013, 11:15:17 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?





Man, i understand you, this situation is like many other that i know ,some times we just forgot that every body have a real life!
It's Just the life are 'hard' to some people in the wolrd, expecialy in coutry's like your's,mine and much others...
i have hard life to not like many other's but have to work to, put food in my house, i not rich!
You just prove that the Human being can make mystake's, nobody is perfect, the world is not perfect...
You have proved that behind of every avatar exist a real person with a real life, not a Robot!
And most of all, you prove your love to M.U.G.E.N!!! :kugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on April 28, 2013, 11:26:10 pm
I know some people hate me and some admire me (I no give names)

Don't play the victim. People doesn't hates you because they give constructive critiques to your work. Saying to change the CLNs or something specific is for you to improve your work, is not hate.
If people says: give credit to the author of those sprites is not people going against/hating you, it's for your own good.

Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Noside on April 28, 2013, 11:26:53 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?




Spoiler, click to toggle visibilty

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2013, 11:47:53 pm

Don't play the victim. People doesn't hates you because they give constructive critiques to your work. Saying to change the CLNs or something specific is for you to improve your work, is not hate.
If people says: give credit to the author of those sprites is not people going against/hating you, it's for your own good.

Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.

Very well said. Let's hope you get through to him.

Spoiler, click to toggle visibilty
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Makurayami on April 29, 2013, 02:34:35 pm
Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.
^This so much.  Far too many creators don't get this.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 06:08:25 pm
I know some people hate me and some admire me (I no give names)
Some people hat you?!!! I suck to see this. Their is no body who hate you. Because You win our minds by your works. :)

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on April 29, 2013, 06:54:23 pm
Seriously? -_-
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 29, 2013, 07:36:30 pm
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?





well amigo I know that you want to be good...sadly... but I have that problem too, like I have to everyday work at the farm and always go to my godbrother's house to turn on the wi-fi...yup I also have a little time,I don't know how much time is gonna my old computer work,becausae it is the pc133 the last version...
anyway I understand you amigo...I'm also helping you with project don't you,via PM I'm sending you a updates...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 07:53:17 pm
Seriously? -_-

Yes, Buddy. I am serious in this matter.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 29, 2013, 07:58:51 pm
no body won over yet until we see his true potential when he learn to take feedback. he got the potential but he not using it fully.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 08:03:56 pm
anyway I understand you amigo...I'm also helping you with project don't you,via PM I'm sending you a updates...
Nice Responsibility. I supporting you. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 29, 2013, 08:06:41 pm
You're supporting the wrong type of guy.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 08:08:37 pm
You're supporting the wrong type of guy.
Ummmm.... Why?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on April 29, 2013, 08:13:50 pm
Seriously? -_-

Yes, Buddy. I am serious in this matter.
You cannot be serious.
Chuchoryu is currently slacking incredibily...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 08:18:33 pm
slacking incredibily...
I can;t understand these two words. As I am Bangali and aren't at home in English. Please, explain it.
By the way, I don't care what you think about my seriousness. But I am really serious

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 29, 2013, 08:24:33 pm
Ummmm.... Why?
Duck likes to break things, not fix them.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 08:26:44 pm
Ummmm.... Why?
Duck likes to break things, not fix them.

Too Bad. I thought that He like to help Chuchoryu via PM just like me. But It's not true. Brrrrrrrrrr......
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 29, 2013, 08:42:49 pm
no body won over yet until we see his true potential when he learn to take feedback. he got the potential but he not using it fully.

Words cannot convey how much I agree with you here. VERY well said.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 29, 2013, 08:52:09 pm
Too Bad. I thought that He like to help Chuchoryu via PM just like me. But It's not true. Brrrrrrrrrr......

Just curious, how do you help him?
And how does Duck help him?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on April 29, 2013, 09:15:12 pm
Finding many information and spiriting (though I didn't any sprite) plan/idea and introducing the way to works, finding AI patch or mp3 etc. I don't want to share anythings here which I share with Chucho in PM. I don't know how much progress happen in his project with my help- Maybe 0.1% or 1%-3% or whatever. I like to help chuchoryu.
The last speech (I like to help chuchoryu.) is enough to say.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 29, 2013, 10:13:45 pm
Well now! changint this theme (I no forget all...but I have to much sad parts of my life) Akira Yuki have a new change, I use the KFM by DivineWolf (petition from diffrent forums) I use this KFM is very good to make chars, in the case of Akira (and my firts VF char) have a more solid game play but I play only the VF 2 and 3 to make some moves

(http://imageshack.us/a/img138/8816/tekkenp00.jpg)(http://imageshack.us/a/img35/8526/tekkenp01.jpg)(http://imageshack.us/a/img211/8748/tekkenp02.jpg)(http://imageshack.us/a/img94/1323/tekkenp03.jpg)(http://imageshack.us/a/img809/4104/tekkenp04.jpg)(http://imageshack.us/a/img163/6965/tekkenp05.jpg)

I add the color from VF 2 and color from VF 5 to Akira and I planing to make Kasumi DOA using the DivineWolf KFM ecept my Tekken chars, my Tekken chars have other game play (tag system and cross tag system) some staff member ask me about other VF chars, for the moment I no planing to make other VF char....Dural perhaps or Pai but first I need to updated Heihachi, Kuma, Paul, Law and Kazuya

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on April 29, 2013, 10:40:52 pm
thats what i use to make taki sophitia and astaroth and ivy chuchoryu use this kfm and your characters will have good quality and balance game play
Title: Re: Tekken and Street Fighter 4 chars making
Post by: UnoShe on April 30, 2013, 02:14:34 am
Well I no read all fro this reason: I go to work in the weak and I no have Internet to read each time as I nedd, I need to go to some places in Mèxico called "Cafe Internet" for rent Internet one hour for $10.00 mexican pesos. I know some people hate me and some admire me (I no give names) I can only say that anyone can be critic and others are part of stage I try to make good chars heach time but my job prevents me, there are times where I have to wait days to be able to use internet one hour in a week (Ahumio Kahn knows this) many of you have internet at home or X BOX 360, I no have house I let alone a X Box 360 to play, I have a computer (I foun for years of work model 2004) and even I do not use the computer to much time as I need, so I ask you, your understand my situation?

Some will understand and other some just want perfection the first blow...my life like many others is not easy, in my case I just got out of a demand of two years ago, I was locked in the place where I live and nobody could tell anyone at all come to see me, I was about to go to jail a year ago, want to hear more?

We're just the same dude! I don't even have my own computer and i just go to Internet Cafe and renting computer to work with my project(tag system), ever since.. I feel ya bro.. besides, nobody hates you bro, we're just giving our suggestions because we indeed love to see your characters finished.. Somehow, every one is trying to help in a form of criticizing!  :sugoi:

YOU GOT MY RESPECT!  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: jazzpear94 on April 30, 2013, 02:19:27 am
AWESOME!!!   
finally some worthwhile tekken chars...
i love mugen xD
especially when the chars are this epic
good work man... am so putting these in my roster
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 30, 2013, 07:34:34 pm
Akira looks very interesting! You shold add more VF moves and less Ryo`s moves mi amigo!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 30, 2013, 07:37:23 pm
Ummmm.... Why?
Duck likes to break things, not fix them.

I'm not lie!
download the heihachi mishima I have gave to chuchoryu a demon breath move with my spriting
and here is my video from crappy ferbuary when I was start to programe:

now see?

edit: updating soon...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Hyogo on April 30, 2013, 07:40:54 pm
I don't see what that Video has to show with "fixing" things
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on April 30, 2013, 07:44:56 pm
look "CRAPPY FERBUARY" I was started to work on chuchoryu's chars.
I have sent this char to him and he said that he is going to use only one move : demon breath because other ones is bad...
I'm going to fix. tomorow it will be here
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 30, 2013, 09:36:11 pm
Wel now a tell you about Blanka, long time I on add infromation for him

(http://imageshack.us/a/img706/1402/blankasf400.jpg)(http://imageshack.us/a/img607/5972/blankasf401.jpg)(http://imageshack.us/a/img547/9899/blankasf402.jpg)(http://imageshack.us/a/img33/8368/blankasf403.jpg)

I hope to finalizzing this char in May I like to release the SF4 chars complete (ecept for Seth)
(http://imageshack.us/a/img703/6238/blankasf4stance10.gif)
This is the new face for Blanka

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 30, 2013, 09:40:13 pm
*drops dead* slow down man
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MotorRoach on April 30, 2013, 10:25:10 pm
Not bad, but I personally think you should make his stand animation a bit smoother and perhaps slower, so it can have a SFIII animation vibe to it. I also suggest to give his pants a secondary shading (purple-ish), since most of characters have that, if not every.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on May 03, 2013, 04:40:32 pm
good news...
Jadeeye fixed the AI patch for Seth.
See the link in PM.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: xXMCGXx on May 03, 2013, 09:47:34 pm
nice work man... good to see some progress with some SF4 chars... although blanka's right shoulder looks a bit wierd.... also his hands are not as detailed as his back or the rest of his body.. you can see some of the black lines between his fingers and feet... i mean... it's just for you to match the style you want... :P nice work so far!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 04, 2013, 12:08:18 am
Hello paisanos! this time I updated Marshal Law, he have the new TAG SSYSTEM and the most new Cross Tag System, Law have some moves from Tekken 3...well moves from his soon Fores Law and voices from Fores Law like Tekken 3

(http://imageshack.us/a/img72/9232/lawdemo.gif)
Marshal Law 1.1: http://www.sendspace.com/file/bpxaf7

(http://imageshack.us/a/img844/5183/law00.jpg)(http://imageshack.us/a/img543/3576/law01.jpg)(http://imageshack.us/a/img203/1183/law02.jpg)(http://imageshack.us/a/img23/6995/law03.jpg)

Move List*
Back Flipper: D, DB, B + any Kick EX Properties

Machine Gun Arrow: Push continues "x" (light punch) to hit 5 times

Shaolin Spining Kick: b, a, b

Machine Gun Arrow other hit: puch in the tird hit of machine gun arrow; F+y and continue push "y"

Sorry for no updated Heihachi but in the next release I add Heihachi, Kuma and Kazuya amigos

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on May 04, 2013, 12:24:35 am
Will heihachi's update include his cross/super art moves?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 04, 2013, 12:26:29 am
Can wait for Akira Yuki! Please more Akira`s screenshots mi amigo!!!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: biolizard1991 on May 04, 2013, 09:15:13 am
Yeah, so how do you turn off the tag system if you don't want it?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 06, 2013, 01:48:51 am
Will heihachi's update include his cross/super art moves?
Yes Heihachi have super and cross art but need some coding more to release amigo

Can wait for Akira Yuki! Please more Akira`s screenshots mi amigo!!!!!!
Sorry for no add more pictures, no mre pictures for akira....IN SOME DAYS I RELEASE AKIRA YUKI FOR ALL FORUM MEBERS AND THE WORLD!!! wait some days amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: UnoShe on May 07, 2013, 07:19:28 am
Yeah, so how do you turn off the tag system if you don't want it?
Please tell us how to turn off tag system first..  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Erroratu on May 07, 2013, 07:57:05 pm
Laws stance still looks like hes shaking ants of his chest.
You need to make it loop better
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2013, 10:13:33 pm
Hello amigos! I add the firts video for a previo of Tekken screen pack and some chars...sorry for the bad format of video my computer not make ggood videos


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on May 11, 2013, 10:34:41 pm
There a bit of lag so you really cant tell much of what is going on.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 19, 2013, 11:19:57 pm
Hello paisanos! Now all can enjoy Akira Yuki from Virtua Fighter, this char is beta but have all sprite he need to play whit this, Akira nee more moves and more sounds but have all palletes to see difrrent colors, the game play is based in CvS and in CFJ.

The stage is making by Mezammerald.

(http://imageshack.us/a/img856/7137/akiravfwp.gif)(http://imageshack.us/a/img855/6919/akiravfwalkfb.gif)(http://imageshack.us/a/img694/9724/jinakira00.jpg)
Akira Yuki: http://www.sendspace.com/file/1ll4wy (http://www.sendspace.com/file/1ll4wy)

Rimon Chochu: D, DF, F + any punch  EX properties

Super: D, DF, F, D, DF, F + any punch   if you use 2 punch you can hit one more time

Ultra art: D, DB, B, D, DB, B + 2 punches  only LV3

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on May 19, 2013, 11:58:53 pm
Akira looks good, but I wouldn't want to mix CvS Ryu animations with SF3 ones.

The proportions in SF3 are larger and wider.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on May 20, 2013, 12:45:15 am
Congratulations for releasing Akira Yuki.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Telosti on May 20, 2013, 01:20:47 am
Nice Akira. Wow, I really wish Asuka was done. But anyway keep up the good work Chuch. =D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 20, 2013, 05:11:04 am
Hello mi amigo! Akira Sems very promossing but he still need work in some stuff. The stance anim look weird. IDK about sprites or how animate sprites but you should ask some information with other spriters to do that. I`ve played VF few times and i dont remeber well about Akira`s moves, but when his sprite set is done it wana be a pleasure make some stuff for this char!!! Thanks for share mi  amigo!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on May 20, 2013, 06:16:54 am
I thought you were releasing heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:04:14 pm
Akira looks good, but I wouldn't want to mix CvS Ryu animations with SF3 ones.

The proportions in SF3 are larger and wider.
The SF3 sprites is longer I vut some animations to add in Akira, thanks for your comments amigo

Nice Akira. Wow, I really wish Asuka was done. But anyway keep up the good work Chuch. =D
For Asuka I need to wait some time to see all spriting made by CvS Abstract, I promise him to I wait

Hello mi amigo! Akira Sems very promossing but he still need work in some stuff. The stance anim look weird. IDK about sprites or how animate sprites but you should ask some information with other spriters to do that. I`ve played VF few times and i dont remeber well about Akira`s moves, but when his sprite set is done it wana be a pleasure make some stuff for this char!!! Thanks for share mi  amigo!
Yes Akira is beta not released in some section only here (and in Mugen Multiverse) about the stance is made by CvS Abstract (inside of Akira have a readme to explain all) Akira need more moves and more sprites wait for the complete Akira I hope if you like amigo

I thought you were releasing heihachi?
No know, but I hope soon I have some troubles making his Super Art (Heihachi not cath the P2 in the Air) I add more voices and more moves but he need the Super Art complete to release, patient amigo

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:06:51 pm
Akira looks good

:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:18:44 pm
Akira looks good

:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Yes have a nice haircut amigo, ja ja ja XD, good post amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:19:57 pm
I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:26:18 pm
I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.

I couldn't agree more with you.

I'm also not going to start this discussion again as I would seriously derail the entire thread.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Markpachi on May 20, 2013, 07:26:39 pm
:stare:

To me, he looks like Ryu with a funny haircut. :ninja:
Reminds me of Street Fighter II V Ryu.

I really wish you would finish something before moving on like seriously. You have more "wips" than anyone I know.
He's been reminded of that hundreds of times. Do you think he'll listen?

I'm also not going to start this discussion again as I would seriously derail the entire thread.
Too late.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:29:07 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Markpachi on May 20, 2013, 07:31:57 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.
Already been tried by CVSNB if I remember correctly. Yeah, it didn't really help.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:37:33 pm
then yeah I give up lol. such a shame decent sprites like these go to waste.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on May 20, 2013, 07:37:44 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.

Thank you Google Translate!!

Tengo la sensación de que tiene que ver con una barrera del idioma alguien en español necesita hablar con él. Si no, entonces me rindo.

That's pretty much your quote, just copied and pasted.  :haw:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 07:54:02 pm
i have a feeling it has to do with a language barrier someone in spanish needs to talk to him. If not then I give up.

Thank you Google Translate!!

Tengo la sensación de que tiene que ver con una barrera del idioma alguien en español necesita hablar con él. Si no, entonces me rindo.

That's pretty much your quote, just copied and pasted.  :haw:
For translate Englis for Español dont use "Google Translate" I no use any tradcutor I can speak and write in english amigos, the traductor dont write the word good in any language, have some variables (Like the Yu Gi Oh cads) dont worry I can understand English



[/quote]He's been reminded of that hundreds of times. Do you think he'll listen?[/quote]
I heard all comment amigo, but I can response all at the same time

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Laharl on May 20, 2013, 07:55:47 pm
if you can then how about listening, finish a project rather giving us all these half assed creations that are super buggy?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 20, 2013, 08:01:16 pm
if you can then how about listening, finish a project rather giving us all these half assed creations that are super buggy?
I releasing all I announced amigo, Heihachi is the next to finish and next is Kuma and Nightmare


Title: Re: Tekken and Street Fighter 4 chars making
Post by: Just No Point on May 22, 2013, 01:07:36 am
Okay, we get it. He releases a lot of betas and it ticks a lot of you off. Don't talk about it in his thread anymore though.
This is a blanket warning for all users.

Hope that he understands he misinterpreted a statement and let him be with the way he enjoys working if he returns.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 23, 2013, 06:12:38 pm
I release some char after the "real" release of the char, all can test my chars and all can say me "Hey! this chars need xx" or "the spriting need xx" for his reason I release betas for test amigo, I feedback my chars to release a good complete character amigos
Title: Re: Tekken and Street Fighter 4 chars making
Post by: TheBronyMUGENer on May 23, 2013, 11:23:56 pm
(http://fc08.deviantart.net/fs47/f/2009/169/9/e/Tekken_5_Sprites_by_gibi786.png)
Also this one here which is already in sprite form to go with Felo's suggestion

Oh gosh King looks EPIC
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 24, 2013, 01:47:55 am
Hello all my friends! this time I give you this chars from Soul Calibur, one of the bets enemies in this sagas; Nightmare from SC Mobile, I make this for give the spriting to my friend CVS Artist, he need the spritinig but I give at the same tame for all the character to enjoy and play amigos

(http://imageshack.us/a/img819/5682/nightmarewip.gif)
Nightmare:  http://www.sendspace.com/file/se7m2i

(http://imageshack.us/a/img5/2092/nightmare04.jpg)(http://imageshack.us/a/img23/9217/nightmare03r.jpg)(http://imageshack.us/a/img14/9065/nightmare02.jpg)(http://imageshack.us/a/img4/4292/nightmare01.jpg)(http://imageshack.us/a/img812/1733/nightmare00.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 24, 2013, 03:21:07 am
Hello all my friends! this time I give you this chars from Soul Calibur, one of the bets enemies in this sagas; Nightmare from SC Mobile, I make this for give the spriting to my friend CVS Artist, he need the spritinig but I give at the same tame for all the character to enjoy and play amigos

(http://imageshack.us/a/img819/5682/nightmarewip.gif)
Nightmare:  http://www.sendspace.com/file/se7m2i

(http://imageshack.us/a/img5/2092/nightmare04.jpg)(http://imageshack.us/a/img23/9217/nightmare03r.jpg)(http://imageshack.us/a/img14/9065/nightmare02.jpg)(http://imageshack.us/a/img4/4292/nightmare01.jpg)(http://imageshack.us/a/img812/1733/nightmare00.jpg)

More to come...


Man, i want to code Akira Yuki after Zero is finished! I only need remember and know more about Akira`s moveset!

Maybe this video can help you with some ideas!

Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 24, 2013, 04:55:36 pm
Yes amigo, I use for base the video you add in this topic amigo, I play only Virtua Fighter 2 and 3 and Tekken vs Virtua Fighter, but I add more moves for Akira, if you like to help me or make some code you can do it dont worry amigo Mr.Karate JKA
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on May 24, 2013, 05:16:45 pm
Uhm...chu...what's wrong with the Ryu in your avi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Karasai on May 24, 2013, 10:35:19 pm
Throwing too many Hadokens caused his right shoulder to dislocate.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Walt on May 25, 2013, 01:45:27 am
Uhm...chu...what's wrong with the Ryu in your avi?
He tried to sprite a mixture of the CVS stance with the SF3 bounce, and he wasn't 100% successful, to which Karasai decided to mock.

Back to topic, quit it with the jabs guys.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.a.r.l.o.s. on May 26, 2013, 06:02:46 pm
Hey Chuchoryu when you gonna release Oni?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on May 26, 2013, 06:20:40 pm
Hey Chuchoryu when you gonna release Oni?
When Oni is finished, so please be patient.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 27, 2013, 03:40:29 am
Chuchoryu, i need to talk with you about Seth. Do you have plans to do a Running animation for him???? It would be nice if you finish his shoryuken animation too!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 29, 2013, 12:53:22 am
Uhm...chu...what's wrong with the Ryu in your avi?
My Avatar?

Throwing too many Hadokens caused his right shoulder to dislocate.
He he he, your`e right amigo Ryu dislocated his shoulder...no is a little edit but is bad

Hey Chuchoryu when you gonna release Oni?
The next year amigo

Chuchoryu, i need to talk with you about Seth. Do you have plans to do a Running animation for him???? It would be nice if you finish his shoryuken animation too!
Running animations!....sure why not, I have plans to make other Seth whit SF3 system

More to come...


     Posted: May 30, 2013, 11:15:29 pm
News! this time I add information about Moku Pac-Man, long time ago I decide to re-starting his spriting and now I have the 40% ot the new spriting:
(http://imageshack.us/a/img19/7531/mokupacmannew2013.gif)(http://imageshack.us/a/img854/9281/mokupacmannew2013azul.gif)(http://imageshack.us/a/img577/7132/mokupacmannew2013lp.gif)(http://imageshack.us/a/img823/1650/mokupacmannew2013mp.gif)(http://imageshack.us/a/img23/3341/mokupacmannew2013mpc.gif)(http://imageshack.us/a/img600/5608/mokupacmannew2013sp.gif)(http://imageshack.us/a/img826/2629/mokupacmannew2013spc.gif)(http://imageshack.us/a/img153/9711/mokupacmannew2013taunt.gif)(http://imageshack.us/a/img842/3131/mokupacmannew2013wf.gif)

Really I like to acomplish this one, Moku Pac-Man have the voices from SFXTK and some from Tekken 3
(http://imageshack.us/a/img829/4602/pacman00.jpg)(http://imageshack.us/a/img843/6676/pacman01.jpg)(http://imageshack.us/a/img89/8486/pacman02ae.jpg)(http://imageshack.us/a/img24/8392/pacman03.jpg)(http://imageshack.us/a/img842/4780/pacman04.jpg)
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 30, 2013, 11:44:27 pm
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on May 31, 2013, 05:04:45 am
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)

wow! Wow!

     Posted: May 31, 2013, 05:23:31 am
suggesthon, do you like to convert your seth in CVS, TOO!!! I noticed that running feature almost exist in cvs chars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on May 31, 2013, 01:24:34 pm
Quote
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK


well I have it, no matter...
your pac man is fucking good!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 31, 2013, 07:08:49 pm
Looks better now with the  new revamp!

Well, i`m not so good with sprites but i tried to make some sprites to Seth`s running animation. Well, i did the sprites but i cannot adapt the images on seth`s palletes. I`ll apreciate if you can help me mi amigo!!!

(https://lh3.googleusercontent.com/-q1qxqWe2eIA/Uafj0exM3ZI/AAAAAAAAAv4/fnm-FCTDCbo/w157-h132-no/Seth+run.gif)
Thanks for make the running animation amigo!! well now I adapting the sprites to the chars and the pallets dont worry, if you like to make the second hit of Shoryuken please make the sprites I need help in this, I have much work making the new Moku Pac-Man sprites amigo

Quote
Dont ask about the Mega Man from SFXTK I no have plans to make him I hate tath-stipidfauglypinchegordofeoobesovacaraoni&%%$%&$&%$%$·$%·$$cheand$&%$tch-Mega Man from SFXTK


well I have it, no matter...
your pac man is fucking good!

Good, long time you say me about this Mega Man, I like to see your work in it amigo ducks...I hate that Mega Fat but you can make this char whit no problems amigo...perhaps I can make a special intro; Moku Pac-Man vs Mega Man

Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on June 05, 2013, 08:14:15 pm
http://www.mediafire.com/?yd051tpvtdx4k2k
@Chuchoryu: amigo and another people I updated paul

what's done:
-clsns
-power gauge bug
-improved faling states to some moves
-hammer of gods D,DB,B, x or y or z
also amigo can you give me a paul with tag system because I have some bad things in this version,so I need to update your tag version...

a.k.a chuchoryu, more to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 05, 2013, 08:58:42 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on June 05, 2013, 09:02:36 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo

I'm planed heihachi too,if you don't have a tag system for that character,it's not problem I will use these versions what I got...
anyway are you happy what I updated paul :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 07, 2013, 06:51:25 pm
For add the new Paul I need to updated firts Heihachi and Kuma, the next 2 are Paul and Marshal Law, soon I planing to add Kazuya and Jin complete amigo

I'm planed heihachi too,if you don't have a tag system for that character,it's not problem I will use these versions what I got...
anyway are you happy what I updated paul :)
The new Heihachi have a lot of moves, please be patient and see the new Heihachi amigo



     Posted: June 10, 2013, 07:22:24 pm
Hello friends! this time I show you the TMP (Tekken Mugen Project) this is the Screen Pck making by mi amigo Mezamerald, he make the stages and the Life bars, I make the characters (for long time) This file contain:

1: Screen Pack
2: Life Bars (inside of the Dta file have 3 diffrent forms of life bars)
3: Stages from TK6
4: The Ost from TTT
(http://imageshack.us/a/img199/9056/tkmp00.jpg)(http://imageshack.us/a/img826/1323/tekkenp03.jpg)(http://imageshack.us/a/img843/6676/pacman01.jpg)(http://imageshack.us/a/img844/5183/law00.jpg)

Screen Pack+Life Bars+Stages: http://www.sendspace.com/file/lp4flb

The characters can download one by one, but ONLY this new chars hare compatible whit Ogre and ONLY compatible whit this characters, if you like to use this new Kazuya vs the old Ogre or old Heihachi not happend the compatibility.

Kazuya complete: http://www.sendspace.com/file/j4l6dm

Jin complete: http://www.sendspace.com/file/5hi2zl

Heihachi Up: http://www.sendspace.com/file/p2lv29

Young Heihachi Up: http://www.sendspace.com/file/ph6fqp

Law Up: http://www.sendspace.com/file/scajzk

Ogre Up: http://www.sendspace.com/file/ofdz15

More to come...



     Posted: June 24, 2013, 06:52:20 pm
Shadaloo News! amigos from this forum long time I no talk about Evil Ryu and Blanka, now I show you some pictures for evil ryu I planing to release the next month and Blanka...and Unknown

(http://imageshack.us/a/img266/8608/do7.gif)(http://imageshack.us/a/img838/672/q3h.gif)(http://imageshack.us/a/img839/3084/g37.gif)(http://imageshack.us/a/img96/3968/r93.gif)(http://imageshack.us/a/img585/4899/ig.gif)(http://imageshack.us/a/img703/6676/7da.gif)(http://imageshack.us/a/img20/4751/87.gif)

For Blanka I no add pics but no problem, soon is released amigos

More to come...


     Posted: June 29, 2013, 11:39:11 pm
Hello paisanos! this time is released the old Moku Pa-Man I made, Flammableking make all spriting, CyberwolfJV make the firts sprite but no make the char (he give me permission and the model to make the complete character), I made the char whit help of Flammableking and CyberwolfJV I give you the credits and my respect for give me the oportunity to make this character for all the world

(http://imageshack.us/a/img20/1838/u6o2.jpg)(http://imageshack.us/a/img809/3978/8yz7.jpg)(http://imageshack.us/a/img853/7996/pqzm.jpg)(http://imageshack.us/a/img22/3879/5xsk.jpg)(http://imageshack.us/a/img819/8207/hl5g.jpg)

Moku Pac-Man have basic attacks and powers like the super and cross arts, including the Tag System like my other Tekken characters

Moku Pac-Man:  http://www.sendspace.com/file/x2wvjp

More to come...


     Posted: July 15, 2013, 10:14:53 pm
Mishima Zaibatsu News!! Her some new pictures for Xiaoyu and one surprise for all staf amigos
(http://imageshack.us/a/img69/8569/4wo.gif)(http://imageshack.us/a/img22/4518/2zb.gif)(http://imageshack.us/a/img832/988/spb.gif)(http://imageshack.us/a/img191/1029/c4f.gif)(http://imageshack.us/a/img844/4114/tdhj.gif)(http://imageshack.us/a/img811/6966/mzq9.jpg)(http://imageshack.us/a/img600/6083/mie3.jpg)(http://imageshack.us/a/img547/8112/zw4v.jpg)(http://imageshack.us/a/img833/4118/zq38.jpg)
Xiaoyu is in good proggres and I hope to releas she in demo beta and Unknow updated at the same time
(http://imageshack.us/a/img829/894/nuc.gif)(http://imageshack.us/a/img189/7205/aef.gif)
Xiaoyu at the same as Unknown have a Heichi (or Hentai color) inside of the character, you can see in the images the color separation




The next information is patrocined by "Mugen Multiverse" home of "Tekken Mugen Project"
Next Time in "Mugen Multiverse"...
Prepare for the next battle!...
(http://imageshack.us/a/img843/874/yp44.jpg)(http://imageshack.us/a/img607/5453/6okm.jpg)(http://imageshack.us/a/img703/7903/w392.jpg)(http://imageshack.us/a/img703/7903/w392.jpg)(http://imageshack.us/a/img198/6713/q695.jpg)(http://imageshack.us/a/img850/3954/9vun.jpg)
Are you ready?...FIGHT!!
(http://imageshack.us/a/img819/9467/uqxr.jpg)

Finaly is here the TRUE spriting of True Ogre, all waiting so much for see in Mugen universe...now only all need to wait to see this char in your rosters, this is a dream character like Xiaoyu and Nina but now is comming soon
(http://imageshack.us/a/img713/5483/qkf.gif)(http://imageshack.us/a/img40/7928/ksau.gif)

(http://imageshack.us/a/img20/9143/wcqd.gif)(http://imageshack.us/a/img33/2248/ze6.gif)(http://imageshack.us/a/img849/3955/gku.gif)(http://imageshack.us/a/img819/686/7s1.gif)(http://imageshack.us/a/img560/2998/m0vc.gif)(http://imageshack.us/a/img689/1772/goi.gif)(http://imageshack.us/a/img708/9362/l7m.gif)(http://imageshack.us/a/img708/3183/g9u.gif)(http://imageshack.us/a/img42/4962/ack.gif)

More to come...
(http://imageshack.us/a/img94/8343/5o3.gif)(http://imageshack.us/a/img829/8934/68t.gif)(http://imageshack.us/a/img33/4151/yxl.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 01:15:16 am
So wait....Yuna,  a Dry Bones, and Puppetmon/Machinedramon are going to be in here now?? I'm...not sure how I feel about that now. @_@;;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on July 21, 2013, 01:17:57 am
Remember that True Ogre's right arm is a bunch of snakes not one.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 01:24:11 am
So wait....Yuna,  a Dry Bones, and Puppetmon/Machinedramon are going to be in here now?? I'm...not sure how I feel about that now. @_@;;

This 3 characters and Akira are extra characters in Tekken Mugen Project, Digimon is by Bandai games and Namco and this 2  are the same world, Yuna and Huesitos (Drybones) is other extra characters like Akira Yuki

Remember that True Ogre's right arm is a bunch of snakes not one.
This Ogre is based in Tekken 3 but if all like to see the True Ogre fomr Tekken Tag Tournament 2 I can change the snake for snakes

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 01:25:38 am
Oh yeah...Namco did do Digimon games didn't they? I guess that can work then~

I hope that you fix up Yuna's sprites though. They really need it if they're going to be of the same quality as the rest of the characters. ^^;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xan on July 21, 2013, 01:55:37 am
Remember that True Ogre's right arm is a bunch of snakes not one.
* C.A.N points at Tekken 3's True Ogre *
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on July 21, 2013, 02:22:10 am
Yes I am well aware that T3 True Ogre had one snake, but since he posted screenshots of TTT2 True Ogre then I assumed he was going for his TTT2 iteration. Due to the sprite's head being his TTT2 iteration. T3 True Ogre's P1 costume had more of a lion head with mane but the hair here is too long, the face isn't like the P1 costume and would resemble more his TTT2 iteration plus his P2 costume had no hair on his back. So yes I know the different True Ogre iterations, but this sprite is mix of two different iterations and I just wanted to point that out. Sorry C.A.N.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 21, 2013, 01:23:01 pm
C.Ryu You are using Chunli as base for Xiaou.(http://imageshack.us/a/img841/7721/v48.gif)
How come you didnt use the base sprite of Karin
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on July 21, 2013, 03:04:59 pm
I would say it would be better to do the TTT2 incarnation of True Ogre.

Also, his legs would be rooster-like. Makes for an overall more interesting appearance.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 10:23:31 pm
Oh yeah...Namco did do Digimon games didn't they? I guess that can work then~

I hope that you fix up Yuna's sprites though. They really need it if they're going to be of the same quality as the rest of the characters. ^^;
The Yuna spriting is by ragnarok_333 from Mugen Multiverse he make all sprites and animations but I make the coding for she he no know about coding
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on July 21, 2013, 10:26:56 pm
Yeah, I remember him releasing it a while back for someone to code, but the sprites could use some touch-ups here and there. Especially since in comparison to the other sprites that's in here both from you and CvS Artist, it's of much lower quality. No offense to ragnarok_333 of course. ^^;
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 21, 2013, 10:30:16 pm
C.Ryu You are using Chunli as base for Xiaou.(http://imageshack.us/a/img841/7721/v48.gif)
How come you didnt use the base sprite of Karin

I planing tomake 2 diffrent SFF files for Xiayu one his the normal version (T5, TTT2) and one using his school dress like the movie

I would say it would be better to do the TTT2 incarnation of True Ogre.

Also, his legs would be rooster-like. Makes for an overall more interesting appearance.
Yes you have to much reason is more good to see the True Ogre from TTT2...adding the snakes amigos
Yeah, I remember him releasing it a while back for someone to code, but the sprites could use some touch-ups here and there. Especially since in comparison to the other sprites that's in here both from you and CvS Artist, it's of much lower quality. No offense to ragnarok_333 of course. ^^;
Dont worry amigo he like to see this Yuna born in mugen he sayme "Tahnks for make she" maybe CvS Artis like to help me to make a complete character from FF series
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 23, 2013, 11:44:59 am
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 23, 2013, 10:54:19 pm
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Mi amigo "GuyArmando" his making the alternative SFF file for Kazuya, I need to make the separation color in Jin and I planing to make a Armor King using King (soon is the release) Paul need more moves and other SFF file like TK3 p2 custome

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on July 25, 2013, 02:30:12 pm
great and once again goodluck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on August 06, 2013, 06:32:27 pm
@chuchoryu:
Use this updates for moku pac-man
http://www.mediafire.com/?k026fr8vflo1exq
changelog:
-added recovery for pac dot atack
-added powercharge
-fixed some clsns

remember this mi amigo never use a lot of clsn's anim file ok?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on August 06, 2013, 06:43:00 pm
has anyone checked Ryu Hayabusa he made
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on August 06, 2013, 11:39:49 pm
Good LUCK Chuchoryu with the characters.... will you making alternate costume versions of other like Kazuya,Law etc. You are doing with Xiaou.
Mi amigo "GuyArmando" his making the alternative SFF file for Kazuya, I need to make the separation color in Jin and I planing to make a Armor King using King (soon is the release) Paul need more moves and other SFF file like TK3 p2 custome
:D Hello Tuxedo Kazuya! I with you guys best of luck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 07, 2013, 11:10:55 pm
Hello friends! this time I show you a adventure game based in Hayabusa adventures
Ninja Gaiden Quest by chuchoryu

(http://imageshack.us/a/img46/2656/qqjm.jpg)(http://imageshack.us/a/img826/5060/nsip.jpg)(http://imageshack.us/a/img196/8972/yth.png)(http://imageshack.us/a/img51/5779/fjkj.jpg)(http://imageshack.us/a/img856/2739/tcce.jpg)(http://imageshack.us/a/img5/8557/kzyx.jpg)

The game is beta * SPECIAL NOTE* please use "F1" whe you defeat the firts boss, he have a mistake in the code the other stages no have mistake amigos
(http://imageshack.us/a/img11/1995/fko.gif)(http://imageshack.us/a/img441/2575/ioxz.gif)
Game beta: http://www.sendspace.com/file/az46nk

Attention! the bonus stages is not mine is a hosted characters and bonus in this game.

Ryu Hayabusa is Updated (the spriting) soon more to come...

Special Thanks for
OMEGAPSYCHO: "SuperMetroid_CROCOMIRE" and "DemonsCrest_InfinityPHALANX"
brown: "Mulk_stage"

More to come...


     Posted: August 07, 2013, 11:38:56 pm
Hello friends! again is updated this one (the unique Virtua Fighter in the Mugen World) Akira Yuki, long time I planing to release but I have a lot of work in Tekken characters, but now is here again and have the basic moves from VF2 sega genesis for now.

(http://imageshack.us/a/img20/7751/23zl.gif)
http://www.sendspace.com/file/al3rye

======================| Akira Yuki 0.12 by chuchoryu|===========================           
English: Is the first Virtua Fighter in mugen, to much people help me whit sound and some sprites thanks

Español: Es el primer personaje de El Peleador Virtuoso llevado al mugen, muchos me ayudaron con sonidos y sprites

Move List
Rimon Chochu: F, F, Any Punch  EX Properties

Double Air Kick: F, F, Any Kick   EX Properties
*NOTE* Push again any Kick and Akira Hit again in the air

Foward SP Punch: F+ Any punch

Combo 1: x, x, x

Combo 2: y, y

Special thanks to:
KakarotRaruto: he give me the Akira voices from Virtua Fighter 3
Aprilmon: He give me more voices from other character from Virtua Fighter and I acomplish the Akira voices
DivineWolf: I use the KFM basic made by him to starting Akira Yuki
Alexzon22: He gime me some sprites he make to long time ago to acomplish Akira moves; Rimon Chochou and Double Kick
Mezzamerald: Mi amigo Mezzamerald make the stage for Akira
nds silva: For give me permssion to use the stance he make in Devian Art
And you for Download this character, you rocks amigo!!

More to come...


     Posted: August 11, 2013, 02:09:14 am
======================| Kazuya Mishima 1.12 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu
This is my bets character I made and my favorite like Akira Yuki from VF

(http://imageshack.us/a/img802/1415/r8di.jpg)(http://imageshack.us/a/img825/5540/9lqz.jpg)(http://imageshack.us/a/img194/2519/1ikf.jpg)(http://imageshack.us/a/img543/9154/q16d.jpg)(http://imageshack.us/a/img853/5239/hugg.jpg)

Kazuya:  http://www.sendspace.com/file/ia3tgy

Special Thanks to:
RCT29: For make some sprites for Kazuya and for Ogre
Askuka: For make to much sprites for this character
And you for download this character, you rocks!! really...



**Move List**

*Basic combos*

*Combo 1: LP,MP,Foward+SP

*Combo 2: LP, MP, MK, LK

*Combo 3: LP, LP, MP

*Combo 4: Back+LK, LP, MP, LK

*Combo 5: LP, MP, MK, Back+HP, Rising Sun

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Ushiru uraken*
B+z

*Right Split Kick*
F+a

& Left Split Kick*
F,F, b

*Dragon Uppercut*
D,DF,F,D,DF,F, x

*Rising Uppercut* EX Properties
D,DF,F y  or  z

*Rising Sun* EX Properties
D,DB,B any kick

*Hell Lancer*EX Propeties
D,DF,F any kick

*Demon God Fist*
While Rising + y

*Demon God Fist EX*
D, DF, F + 2 Punches

*Twin Piston*
While Rising x  and continue to push y

*Entrails Smash*
DF+x
*Note: and continue to push y or b or F+y

*Hell Drop*
DF+b continue to push b

*Hell sweep*
~F, D, DF, b
*Note: Continue to Push x or b+b  or b+x

*Soul Thrust*
F, F, y or z

*Lighting Screw Uppercut*
B, b+x


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this moe is only aplied in Tekken characters or some I made using the basic Tag System)

More to come...


     Posted: August 14, 2013, 11:14:11 pm
======================| Ling Xiaoyu by chuchoryu|===========================     
Tekken 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

For the moment is only a "demo" char, no have super or special moves, only punches and kicks
(http://imageshack.us/a/img96/6008/y2a.gif)
Xiaoyu: http://www.sendspace.com/file/8h6b6t

(http://imageshack.us/a/img194/7342/seia.jpg)(http://imageshack.us/a/img854/887/lhgb.jpg)(http://imageshack.us/a/img826/1415/ys0t.jpg)(http://imageshack.us/a/img202/8316/i0n4.jpg)(http://imageshack.us/a/img812/4282/h6kr.jpg)

Special Thanks to:
You for download this character, you rocks!! really...


**Move List**

*Basic combos*

*???

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)


More to come...


     Posted: August 16, 2013, 07:17:43 pm
Mishima Zaibatsu News!! All know about Bryan Fury, I revamp the sprites like this
(http://imageshack.us/a/img845/9289/1l2.gif)
Some animations
(http://imageshack.us/a/img51/7541/3yiu.gif)(http://imageshack.us/a/img17/3802/cy0.gif)(http://imageshack.us/a/img59/7715/dp6.gif)(http://imageshack.us/a/img545/1747/5zwy.gif)(http://imageshack.us/a/img6/7735/6jck.gif)(http://imageshack.us/a/img21/91/ukz.gif)

Special thanks to 12345rSTREET for make the base

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on August 16, 2013, 07:26:25 pm
Those animations are really stiff on bryan
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 18, 2013, 01:50:57 am
This is the Impaling Knee Thrust for Kazuya, this move is not avaliable in the previo released (some days ago) and this move is for the next update of Kazuya
(http://imageshack.us/a/img109/2199/qnam.jpg)(http://imageshack.us/a/img407/5895/3zpe.jpg)(http://imageshack.us/a/img27/779/hkwr.jpg)
Hit 1, 2 and 3! and have the chain combos like Tekken 6 amigos, but in the next release of this char

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on August 18, 2013, 05:34:07 pm
epic
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on August 18, 2013, 07:45:03 pm
Good progress!
Haven't tested yet, but I can't wait to test them.

Also, very nice news to see my 2 fav in the game Xiao and Bryan.

About Bryan.
Yest it still look rigid/stiff
But I'm pretty sure you will update it.

-You can edit a little his body to be more muscular. (The bas you used "Kevin" have slim arms.)

-Also. be careful. MOTW sprites are generally small size. I suggest you to scale them BEFORE to edit. so you can fix little errors if they are...

I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Keep it up!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on August 18, 2013, 07:48:27 pm
I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Now this is an awesome find. Thanks for sharing it!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 18, 2013, 10:08:25 pm
Good progress!
Haven't tested yet, but I can't wait to test them.

Also, very nice news to see my 2 fav in the game Xiao and Bryan.

About Bryan.
Yest it still look rigid/stiff
But I'm pretty sure you will update it.

-You can edit a little his body to be more muscular. (The bas you used "Kevin" have slim arms.)

-Also. be careful. MOTW sprites are generally small size. I suggest you to scale them BEFORE to edit. so you can fix little errors if they are...

I suggest you to use a very simple program named "rotation sprite" (very simple to use, and with correct results on size scalling)
You can get it here:
http://info.sonicretro.org/RotSprite (http://info.sonicretro.org/RotSprite)

Keep it up!
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Kanbei on August 19, 2013, 11:49:37 am
I hope you release a beta of that Combot soon. Forgot how cool that tekken character was.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SageHarpuiaJDJ on August 20, 2013, 02:04:06 am
Bryan! Now I'm really interested in what you going to do with him. Of all the Tekken characters, he's by far my favorite male character. Good luck with him!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 20, 2013, 09:24:03 pm
I hope you release a beta of that Combot soon. Forgot how cool that tekken character was.
Combot is from Tekken 4 and 6 is other Mokujin (in gameplay) maybe I release a beta in some months amigo

     Posted: August 20, 2013, 09:26:50 pm
Bryan! Now I'm really interested in what you going to do with him. Of all the Tekken characters, he's by far my favorite male character. Good luck with him!
Bryan is the most popular charatcer in Tekken series (like Xiaoyu and Anna) for his reason I make this character amigo, sooon more information about it
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on August 20, 2013, 09:44:18 pm
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

No problem.
Glad to have given a little help about your project! ^^
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on August 20, 2013, 09:53:03 pm
Nice program amigo, I use this for make more animations for all my Tekken and SF chars, thanks bro

No problem.
Glad to have given a little help about your project! ^^
Is not a little help amigo, is a big help thanks bro


     Posted: August 22, 2013, 10:25:48 pm
Ryu Hayabusa NES 0.50 by chuchoryu, sprites by G.M.Spectre, edited by me (Second Version)
---------------------
This time I make this character Ryu Hayabusa from Ninja Gaiden NES series, long time ago I make this character but I release in Anime forum in 2008, now is avaliable in Mugen Multiverse.
In 2008 I release this but MegaUplod desapear and all my mugen file, now I release Ryu Hayabusa again. One from NES and the second from X BOX, this  have the same move list for my project *Ninja Gaiden Mugen Quest* and this Hayabusa have ONLY the moves from NES series

(http://imageshack.us/a/img42/8609/9n64.jpg)(http://imageshack.us/a/img825/811/e9b3.jpg)(http://imageshack.us/a/img832/6876/wtm3.jpg)(http://imageshack.us/a/img545/560/b95c.jpg)(http://imageshack.us/a/img703/4330/kcb5.jpg)(http://imageshack.us/a/img689/3043/jl1l.jpg)(http://imageshack.us/a/img839/5333/bgac.jpg)(http://imageshack.us/a/img845/4555/hajr.jpg)

(http://imageshack.us/a/img11/1995/fko.gif)
Ryu Hayabusa NES: http://www.sendspace.com/file/y252fy

This version have the NES sounds
*Move List*

Shuriken: D, DF, F + Any punch

Fire: D, DB, B + Any Puch

Tackle: F, F + Any Punch

Sweep: D, DB,B + Any Kick

Double Cutter: D, DF, F, + Any kick

Fire Ball: D, DB, B, + Any Kick (this move is only in the air)

Wall Jump: Foward in the wall


Super Move: D, DF, F, D, DF, F + Punch, use one super bar

HyperMove: D, DB, B, D, DB, B, x + Any punch (you can make 2 copy of this char like NG2)

Special Thanks to:
G.M.Spectre: for make this sprites and give in Open Source for all
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character

This character soon apear in Screw Attack"Death Battle"(the firts version I made for mugen)...


     Posted: August 30, 2013, 10:59:22 pm
======================| Seth (#15) 2.0 by chuchoryu|===========================     
Street Fighter 4, Super Street Fighter 4 & Super Street Fighter 4 Arcade Edition

Long time I work in this character one of the new bets Street Fighter Bosses like M. Bison, Akuma and Gill, this char contains the stage made by me and is the update version of 2010

(http://imageshack.us/a/img10/4707/i52v.jpg)(http://imageshack.us/a/img801/5402/bhli.jpg)(http://imageshack.us/a/img849/7219/lj2g.jpg)(http://imageshack.us/a/img43/3456/lpa4.jpg)(http://imageshack.us/a/img821/815/fxju.jpg)(http://imageshack.us/a/img821/1290/zlgf.jpg)

Special Thanks to:
werewood: For give me permission to use codes from your Seth
Human: For make to much sprites and give me permission to use the sprites and some codes
Chamat: For make the Ultra (second) sprites
And you for download this character, you rocks!! Its true...

(http://imageshack.us/a/img844/7762/1rk.gif)
SETH: http://www.sendspace.com/file/2z9evg

**Move List**

Sonic Boom: D, DF, F + Punch  EX Properties

Shoryuken: F, D, DF, F + Punch  EX Properties
*Note, you can repeat the command to hit 3 times in the air

Spinning Piledriver: 360° + Punch  EX Properties

Yoga Teleport: F, D, DF ,F , + 2 Kicks
*Note, you can make this move in the air

TandenEngine: D, DB, B, + Punch  EX Properties

Hyakuretsukyaku: D, DB, B, + Kick  EX Properties

Jump Off Wall: ~F+U
*Note, only in the wall

Yosokyaku: D + Medium Kick
*Note, you can use this 3 time

Tenmakujinkyaku: D + Strong Kick
*Note, you can hit whit this after make the Yosokyaku in the 3rd kick

Saving Attack: MK+MP
*Note, you can cancel the move push "F,F" or "B,B"


*Tanden Storm*Super Move
D, DF, F, D, DF, F, + Punch
Use the gauge bar complete


*Tanden Stream*Ultra Move
D, DF, F, D, DF, F, + 3 Punchs
Use the Revenge gauge bar

*Tanden Tornado*Ultra Move
D, DB, B, D, DB, B, + 3 Punchs
Use the Revenge gauge bar

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alexzon22 on August 30, 2013, 11:37:34 pm
The Yosokyaku move has an infinite. Otherwise, I am very happy about this release. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 05, 2013, 07:26:53 pm
======================| SF4 Blanka .96 by chuchoryu|===========================      
Street Fighter IV, This is my best favorite characer from SF, long time ago I like to see in SFIII nut Capcom not add this in the game, now I try to make a CPSIII, enjoy

Special Thanks to:
Mugen Multiverse: for give me the Tekken and Street Fighter area
CAPCOM: for make the best fighting game "Street Fighter"
And you for download this character, you rocks!! really...
(http://imageshack.us/a/img823/9546/8a1k.jpg)(http://imageshack.us/a/img28/7641/9eoz.jpg)(http://imageshack.us/a/img32/2753/0p81.jpg)(http://imageshack.us/a/img546/5561/nisq.jpg)(http://imageshack.us/a/img202/8830/6ps4.jpg)(http://imageshack.us/a/img843/1880/9w7l.jpg)

(http://imageshack.us/a/img843/5729/ayrg.gif)
SF4 Blanka:  http://www.sendspace.com/file/dtzvl8


**Move List**

Amazon River: DF, z

Electricity: push continue the punch button  EX Properties

Rolling Attack: ~4$B, F, +  any punch  EX Properties

Backstep Rolling Attack: ~4$B, F, +  any kick  EX Properties

Vertical Rolling Attack: ~4$D, U, +  any kick  EX Properties

Surprise: push 2 kick at the xame time and fowar or backyard


*Super Arts*
Use all gauge full: ~48$B, $F, $B, F, + any punch

*Ultra Arts*: ~48$B, $F, $B, F, + 3 punch
*Note: Use only the REVENGE Gauge

More to come...


"Seeing you in action ia a joke."
        Blanka SFII
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on November 07, 2013, 06:57:55 am
aWesome
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on November 18, 2013, 06:12:53 am
It would be really nice if the power bar for Blanka was removable.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on November 18, 2013, 12:56:57 pm
Any progress on True Ogre o:? Everything so far looks great.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 24, 2013, 01:14:06 am
It would be really nice if the power bar for Blanka was removable.
I can remove the gauge amigo, in the next update I add the remove patch

Any progress on True Ogre o:? Everything so far looks great.
Yes True Ogre is for the next Year

long time I no add information about the proggres of this chars, Evil Ryu is for starting 2014 but dont cry I planing to release SF3 Dhalsim in this same Year for all

(http://imageshack.us/a/img823/2933/vgkq.jpg)(http://imageshack.us/a/img28/8149/41sz.jpg)(http://imageshack.us/a/img706/179/duh0.jpg)(http://imageshack.us/a/img706/7885/2p69.jpg)

Maybe no much use this for a macth but Dhalsim is other of my favorite SF characters like Blanka
(http://imageshack.us/a/img855/6403/0qjz.gif)(http://imageshack.us/a/img31/1967/eo6u.gif)(http://imageshack.us/a/img21/1299/9g2k.gif)

I use the Efex model for make this one

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Blizzard Negatrix on November 24, 2013, 01:16:56 am
It would be really nice if the power bar for Blanka was removable.
I can remove the gauge amigo, in the next update I add the remove patch

Any progress on True Ogre o:? Everything so far looks great.
Yes True Ogre is for the next Year

long time I no add information about the proggres of this chars, Evil Ryu is for starting 2014 but dont cry I planing to release SF3 Dhalsim in this same Year for all

(http://imageshack.us/a/img823/2933/vgkq.jpg)(http://imageshack.us/a/img28/8149/41sz.jpg)(http://imageshack.us/a/img706/179/duh0.jpg)(http://imageshack.us/a/img706/7885/2p69.jpg)

Maybe no much use this for a macth but Dhalsim is other of my favorite SF characters like Blanka
(http://imageshack.us/a/img855/6403/0qjz.gif)(http://imageshack.us/a/img31/1967/eo6u.gif)(http://imageshack.us/a/img21/1299/9g2k.gif)

I use the Efex model for make this one

More to come...


Nice! Dhalsim and Blanka are my favourites... (but nothing beats T.Hawk and Yun) :3

How are the progress for Ado and Gold?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on November 24, 2013, 05:35:40 am
Are you being inspired by this ?
http://www.wallmay.net/Video_Games/Street_Fighter/street_fighter_super_street_fighter_iv_ken_sprites_2d_2047x846_wallpaper_48189/download_

What you've done thus far has been a big undertaking is it just you working on these characters?
Thanks so much and sim looks great I just got done reading every udon publication and the pictures of him in the latest Graphic novel is dead on with what your making him look like!

Any chance for Dan?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on November 24, 2013, 02:13:14 pm
good job on blanka sprites!! I can't wait to see dhalsim in action... will zangief follow? and honda?
keep it up up, bro, I always appreciate your work!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on November 24, 2013, 02:21:54 pm
How are the progress for Ado and Gold?
Huh? I don't remember that chuchoryu ever planned to do them.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: mrryu1985 on November 25, 2013, 12:40:24 am
I Just wondering...s Chun-li gunna be part of this cast?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on November 25, 2013, 02:09:43 am
She better be!
Also I'm loving how the sprites are worked here. I'm surprised no one has started doing SF3 conversions of chars XD
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on November 27, 2013, 11:25:27 pm
Are you being inspired by this ?
http://www.wallmay.net/Video_Games/Street_Fighter/street_fighter_super_street_fighter_iv_ken_sprites_2d_2047x846_wallpaper_48189/download_

What you've done thus far has been a big undertaking is it just you working on these characters?
Thanks so much and sim looks great I just got done reading every udon publication and the pictures of him in the latest Graphic novel is dead on with what your making him look like!

Any chance for Dan?

Yes for SF char thi is my inspiration, thanks for wath and enjoy the comming characters from SF 4, Tekken and MK, Dan is in proggres amigo

good job on blanka sprites!! I can't wait to see dhalsim in action... will zangief follow? and honda?
keep it up up, bro, I always appreciate your work!
Yes Zangief and Honda is for the next Year I play whit Honda and Blanka in SF2 to much for this reason I like to make in SF3, I have Ryu, Ken, Blanka and Sagat playables in SF3 Chun Li is beta soon is the release and Dhalsim maybe this 2 at the same time

How are the progress for Ado and Gold?
Huh? I don't remember that chuchoryu ever planned to do them.
In 3 weeks more amigo Gold is release maybe gold to

I Just wondering...s Chun-li gunna be part of this cast?
Yes is in proggres amigo maybe I release Chin Li and Dhalsim at the same time I like to make firts all "World Warriors" firts (Ryu, Ken, Chun Li, Guile, Dhalsim, Blanka, E. Honda, Zangief, Balrog/Mike Bison, Vega/Balrog (??? bad name in Japan I prefer Vega), Sagat and M. Bison/Vega (??? Douh!!)) and I continue to making "The New Challengers" Cammy, T. Haw. Dee Jay, Fei Long and Akuma/Gouki/AKA El Takuma

She better be!
Also I'm loving how the sprites are worked here. I'm surprised no one has started doing SF3 conversions of chars XD
I see the Hiruy in SF3 (I hope this guy release the char soon is impresive the tequnique he use) but I make 3 conversions in SF3, Dhalsim is the 4 char in SF3, is really hard making CPSIII sprites but I like this style to much

Maybe I make Jin (CvS Abstract conversion) or Kazuya (New model by me) in SF3

More to Come...



     Posted: November 28, 2013, 10:58:53 pm
CvS Liu Kang 1.15 by chuchoryu
---------------------
Hello paisanos! This time I give you this my firts Mortal Kombat char in CvS grapics...maybe others make this one IN SF Zero form, but this is very diffrent I promise, maybe now this work is beta and need more moves (EX moves and Super Moves) enjoy

(http://imageshack.us/a/img24/2408/q2p.gif)
Liu Kang Update:  www.sendspace.com/file/j6d7yx

*Move List*

Dragon Fire: F, F + X
*Note: This move can make in the air

Dragon Fire Crounch: F, F + A

FlyingKick: F, F + B

Bicycle Kick: Push "A" for 5 seconds and release for make this power

Special Thanks to:
DivineWolf: I use the KFM basics for make this one
Gustavo C. Moraes: I use the Kairi sprites he made for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character, you rocks!!!

CvS Dark Kahn Beta by chuchoryu
---------------------
Hello friends! Maybe you think, Ho his Dark Kahn? now I introduce about it or remind: Dark Kahn is a creation by NetherReal Studios (Midway in the past) and DC Comics. When Shao Kahn is defeated in MK he try to scape in a portal to the Outworld but Rayden use his energy to stop him at the sime time Darkseid is defeated by Superman in Metropolis, Darkseid try to space in a portal to Apocolips but Superman try to stop using his Laser Beam, this  universe collide at the same time by this reactions and Dark Kahn born in this events, Dark Kahn knows about Earth Real and the Earth from another dimension, he fuses Ourtworld and Apocolips

Well this is the information I know, enjoy and wait for the update

(http://imageshack.us/a/img34/5308/9kfv.gif)
Dark Kahn beta:  www.sendspace.com/file/hsqzd2

(http://imageshack.us/a/img14/9296/brr4.jpg)(http://imageshack.us/a/img20/1138/s5c3.jpg)(http://imageshack.us/a/img811/5561/6o5q.jpg)(http://imageshack.us/a/img30/6743/ms9y.jpg)

*Move List*

Tackle: ???

Hammer Punch: ???

Knee Tackle: ???

Beam: ???

Stomp: ???

Rage: c+y
Use one Super Gauge bar and you can hit the oponent

Special Thanks to:
DivineWolf: I use the KFM basics for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube (MK vs DC Videos is to hard to found good voices for him)
And you for download this character, you rocks!!!

More to come...


     Posted: December 02, 2013, 09:51:49 pm
Mishima Zaibatsu News!!! 2 Yeasrs of hard work in Tekken Mugen project and 3 for SF 4 Legacy, right now Im working in this other character for annyversary of my Tekken Mugen project and SF4 Legacy
(http://imageshack.us/a/img268/5439/mwbp.gif)
(CVSNB Jin + chuchoryu Jin)

the 2 project have this character
Title: Re: Tekken and Street Fighter 4 chars making
Post by: KaYz1992 on December 08, 2013, 01:27:17 pm
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 08, 2013, 10:23:04 pm
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Wow! much Tekken at once, no problem other I announced is Bryan, Jack 2, Cristie, Asuka (CVSNB), Jun, Julia, Yoshimitsu, Nina (beta), Anna, and Steve is release amigo

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on December 08, 2013, 10:36:27 pm
oooooooooooooh this is gonna be epic to see!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shao_kun on December 10, 2013, 01:18:07 am
niiiiiiice chucho!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on December 10, 2013, 01:33:18 am
Out of all the creators this year I think chuchoryu has put in the most work.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DAN_HIBIKI on December 10, 2013, 09:37:11 am
He puts the work in everything but sprites. The latter are mediocre, with Paul's Phoenix Smasher goatlegs and Kazuya's crappy Dragon Uppercut as examples.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: VHR on December 10, 2013, 11:22:24 am
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 11, 2013, 11:56:15 pm
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!

Lei Wu Long, is difficult to make but no imposible, I have plans for him using Hong Fu and Gato
Title: Re: Tekken and Street Fighter 4 chars making
Post by: KaYz1992 on December 12, 2013, 12:25:13 am
I would vote for

Hwoarang
Steve Fox
Bryan Fury
Jack-6
Lars Alexanderson
Christie Monteiro
Asuka Kazama
Jun Kazama
Julia Chang
Michelle Chang
Yoshimitsu
Lili
Nina
Anna
Kuma (update)
Marshall Law (update)

Then again I like a lot of Tekken characters, I can't list em all, so count my vote on each character present in the series, even dead people lol
Wow! much Tekken at once, no problem other I announced is Bryan, Jack 2, Cristie, Asuka (CVSNB), Jun, Julia, Yoshimitsu, Nina (beta), Anna, and Steve is release amigo



Well my personal favorites are Hwowarang, Bryan Fury, Christie Monteiro, Eddy Gordo, Asuksa Kazama, and Lili if I were to be specific. I will try out Steve Fox soon. You know you can modify your original post to show updates, it's a long process to look through each page to check for updates you know.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: VHR on December 12, 2013, 09:44:43 am
Lei is the best character ever, but can be difficult to reproduce like in tekken cuz he has various stances/styles, he is my second choice, being paul or heichachi(i play well with the 2 but for faster opponents i go with paul everytime ) the 1st, when i fight strong opponents very hard cpu or human controlled... 3rd  Bruce!

Lei Wu Long, is difficult to make but no imposible, I have plans for him using Hong Fu and Gato


That's good news! Wish u luck .
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on December 12, 2013, 12:57:27 pm
The main problem is that you're using characters that are easily "editable from", but whose fighting styles doesn't ressembles their original counterparts. Except Kazuya. Paul, Jin and Asuka are sprited by CvSNB.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on December 21, 2013, 12:42:00 am
======================| Seth (#15) 3.0 by chuchoryu|===========================     
Street Fighter 4, Super Street Fighter 4 & Super Street Fighter 4 Arcade Edition

Long time I work in this character, this is the most hard work I made in MUGEN is really hard to male CPSIII sprites but now have more moves and more sprites and more sounds, Tanden Engine rapair, Ultra Move and the Yosokukyaku, Wall Jum revamp and the triple Shoryuken
(http://imageshack.us/a/img812/5712/pi0p.jpg)(http://imageshack.us/a/img4/2062/kaog.jpg)(http://imageshack.us/a/img713/3551/9up9.jpg)(http://imageshack.us/a/img18/5850/x3ma.jpg)(http://imageshack.us/a/img593/2238/p7kl.jpg)(http://imageshack.us/a/img28/1290/e4t4.jpg)

Note* Seth have 2 diffrent stances, use the color 11 and 12 for see the other stance
(http://imageshack.us/a/img546/5954/i6ru.gif)
Seth:  http://www.sendspace.com/file/7woqc3

Special Thanks to:
werewood: For give me permission to use codes from your Seth
MR.KarateJKA: For revamp some coding in Human Seth and I use the codes
Human: For make to much sprites and give me permission to use the sprites and some codes
Chamat: For make the Ultra (second) sprites
Aumio Kahn: For the hard feedback
And you for download this character, you rocks!! Its true...



**Move List**

Sonic Boom: D, DF, F + Punch  EX Properties

Shoryuken: F, D, DF, F + Punch  EX Properties
*Note, you can repeat the command to hit 3 times in the air

Spinning Piledriver: 360° + Punch  EX Properties

Yoga Teleport: F, D, DF ,F , + 2 Kicks
*Note, you can make this move in the air

TandenEngine: D, DB, B, + Punch  EX Properties

Hyakuretsukyaku: D, DB, B, + Kick  EX Properties

Jump Off Wall: ~F+U
*Note, only in the wall

Yosokyaku: D + Medium Kick
*Note, you can use this 3 time

Tenmakujinkyaku: D + Strong Kick
*Note, you can hit whit this after make the Yosokyaku in the 3rd kick

Saving Attack: MK+MP
*Note, you can cancel the move push "F,F" or "B,B"


*Tanden Storm*Super Move
D, DF, F, D, DF, F, + Punch
Use the gauge bar complete


*Tanden Stream*Ultra Move
D, DF, F, D, DF, F, + 3 Punchs
Use the Revenge gauge bar

*Tanden Tornado*Ultra Move
D, DB, B, D, DB, B, + 3 Punchs
Use the Revenge gauge bar

More to come...


     Posted: December 27, 2013, 12:20:36 am
======================| Jin Kazama 2.20 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friend! just right now Jin have more moves from Tekken series and from SF X TK, Jin like Kazuya have a lot of updates in the normal and special moves, now Jin can perfomr the Power Punch from SF X TK (is really awesome this move) and have more moves from Tekken  and TTT2, difrrent gameplays for this one are good, some sounds are added inside have the remove tag patch amigos

Special Thanks to:
CVSNB: I use some of the Jin sprites he made
Event Hubs: I download the move list in that forum, good for see the move list of SF X TK
Mugen Multiverse: For give me the Tekken Mugen Project area
And you for download this character, you rocks!! really...

(http://imageshack.us/a/img13/3523/fg46.jpg)(http://imageshack.us/a/img844/3042/xhtm.jpg)

(http://imageshack.us/a/img52/9999/jin02.gif)
Jin Kazama:  http://www.sendspace.com/file/b0dq94

**Move List**

*Basic combos*

*Combo 1: LP,MP

*Combo 2: LP, MP, MK

*Combo 3: LP, MP, MP

*Combo 4 Kazama Style: X,A,Y,B


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Twin Lancer*
Wile Rising + x
You can hit other time push "y"

*Hell Drop*
Wile Rising + b  or DF+b
You can hit other time push "b"

*ushiruuraken*
B + Y

*3 Ring Circus*
b+x

*Dragon Uppercut*
F,D,DF,F, x

*SpecialStep*
F, D, DF,F

*Rising Uppercut* EX Properties
F,D,DF,F y  or  z

*Rising Sun*  EX Properties
D,DB,B, a  or  b  or  c

*SpinningDemon*
~F, D, DF, b

*LeapingSideKick* EX Properties
D,DF,F a  or  b  or  c

*LaserCannon*
B, F, y
Continue the combo whit "x" and "y" for hit  times

*MedianLineDestruction*
x+y

*demonspaw* Tekken version
F, F, y

*demonspaw* Street Fighter X Tekken version   EX Properties
D,DF,F, z

*Lighting Screw Uppercut*
B, b+x

*Power Punch*
D,DF,F,x  or  y  or z

*Front Medium Kick*
F+a


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this move is only aplied in Tekken characters or some I made using the basic Tag System)


======================| Kazuya Mishima 2.20 by chuchoryu|===========================     
Tekken 2, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

This is my best character I made and my favorite like Akira Yuki from VF, now his char have a lot of tekken moves like the insane 10 hit combo from all tekken sagas, oni stomp from tekken 6

Special Thanks to:
RCT29: For make some sprites for Kazuya and for Ogre
Askuka: For make to much sprites for this character
Armentis: I use his old Kazuya model for revamp this Kazuya`s face
And you for download this character, you rocks!! really...
(http://imageshack.us/a/img560/410/blrp.jpg)(http://imageshack.us/a/img19/532/4i2q.jpg)

(http://imageshack.us/a/img27/2461/3tj.gif)
Kazuya:  http://www.sendspace.com/file/mdf8g6

**Move List**

*Basic combos*

*Combo 1: LP,MP,MP

*Combo 2: LP, MP, MK, LK

*Combo 3: LP, LP, MP

*Combo 4: Back+LK, LP, MP, LK



*Special Tekken Combo: F, F + MP, LP, MP, MP, LK, MK, LP, MP, LP


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Throw*
Foward + b orc or y or z

*Dodge*
a+x

*Foward roll*
a+x +Foward

*Gauge charge*
b+y

*Ushiru uraken*
B+z

*Right Split Kick*
F+b

Right & Left Split Kick*
F,F, a

*Dragon Uppercut*
F,D,DF,F, x

*Rising Uppercut* EX Properties
F,D,DF,F y  or  z

*Rising Sun* Tekken version
D,DB,B, b
*note, you can coninue to make more kicks only push continusly medium kick

*Rising Sun* Street Fighter X Tekken version  EX Properties
D,DB,B, c

*Hell Lancer* Tekken version
F,F,F A or B

*Hell Lancer* Street Fighter X Tekken version  EX Properties
D,DF,F + C

*Demon God Fist*
While Rising + y

*Demon God Fist EX*
D, DF, F + 2 Punches

*Twin Piston*
While Rising x  and continue to push y

*Entrails Smash*
DF+x
*Note: and continue to push y or b or F+y

*Hell Drop*
DF+b continue to push b or While Rising + b

*Hell sweep*
~F, D, DF, b
*Note: Continue to Push x or b,b  or b,x

*Soul Thrust*
F, F, y or z

*Lighting Screw Uppercut*
B, b+x

*Oni Stomp
D + MK
*Note, only this move perform whit P2 is in the gorund (trip)


*SFxTK Super Arts*
Use one level super gauge: D,DF,F + punch X 3

*SFxTK Cross Arts*
Use Three level super gauge: D,DF,F, b+y
*Note: If you have a partner (Tekken side) your character change in battle for your parthener (this moe is only aplied in Tekken characters or some I made using the basic Tag System)

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: mugenkopf on January 01, 2014, 04:48:58 am
Happy New Year and feliz an~o nuevo chuchoryu,i'm very happy to see your work and wish you lots of luck for 2014,oleeeeee :-)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 02, 2014, 09:29:20 pm
Happy New Year and feliz an~o nuevo chuchoryu,i'm very happy to see your work and wish you lots of luck for 2014,oleeeeee :-)
Feliz Navidad y Prospero año nuevo para todos
Merry Xmas and Happy New Year For All

Next time for Mugen world

Mishima Zaibatsu News!!...
(http://imageshack.us/a/img22/7392/elh9.jpg)
The battle as only just begun
(http://imageshack.us/a/img5/9779/ubs8.jpg)(http://imageshack.us/a/img841/8163/55pm.jpg)
New Challengers emerge on thew MUGEN universe
(http://imageshack.us/a/img812/736/8du.gif)(http://imageshack.us/a/img853/8818/rew.gif)
Nina Williams comming soon!!
(http://imageshack.us/a/img35/9245/84hn.gif)
The Tag is complete
(http://imageshack.us/a/img15/2350/ie23.jpg)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Walt on January 02, 2014, 09:43:06 pm
Awesome Chucho!

Your imagination and ideas always amaze :beam:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 02, 2014, 09:57:13 pm
I, as a NINA SUPERFAN can say that...everything is wrong. I can see you want to make an original outfit and all but...it lacks consistence. Just look at the stripes in her stand(2 strings in each hip) and walk&run(ONE!!).

I know you're a big Tekken fan but....both we know that tekken deserves something...better :/.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: BIG BOSS on January 02, 2014, 10:47:01 pm
^So hook the man up but, please after you finish up that lovely C. Viper first.lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 02, 2014, 11:07:36 pm
^So hook the man up but, please after you finish up that lovely C. Viper first.lol

Can't! After Viper I'm with Juri, second comission and two side projects :D

The point is...chucho is a good person and all, but he rushes his work, because he wants to make a lot in a  short period of time. And that's not good for coding or spriting.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 02, 2014, 11:37:04 pm
Slow down on the spriting?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 03, 2014, 12:33:17 am
Gotta agree with FeLo too on this one. The sprites for Nina are very...DECENT, but not necessarily spectacular. Dedicate just a little more time on detailing the sprites and making everything consistent. The extra effort will make her that much better. Good luck
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ShinZankuro on January 03, 2014, 12:39:06 am
I think this Nina are a start concept. I know he will update her in sprites.


But I agree with FeLo, short time to multiple chars are tense D:


Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on January 03, 2014, 01:24:12 am
His kazuya gets better nd better wit every update
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on January 03, 2014, 03:41:30 pm
His kazuya gets better nd better wit every update

Up
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 05, 2014, 08:46:52 am
Yeah I wonder How long he is gonna delay Asuka
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 05, 2014, 11:35:20 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 06, 2014, 05:37:37 pm
Ok
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 06, 2014, 10:20:34 pm
For the moment I revamp the sprites for Nina and the colors
(http://imageshack.us/a/img801/2082/goe.gif)(http://imageshack.us/a/img34/1108/awit.gif)(http://imageshack.us/a/img716/306/li4.gif)(http://imageshack.us/a/img811/3176/rjag.gif)(http://imageshack.us/a/img850/2354/3vmo.gif)(http://imageshack.us/a/img545/5300/ut1.gif)(http://imageshack.us/a/img534/7528/ff7t.gif)(http://imageshack.us/a/img534/8075/6id.gif)(http://imageshack.us/a/img202/8808/fo5.gif)(http://imageshack.us/a/img716/8409/qvp.gif)(http://imageshack.us/a/img138/6568/x4d.gif)

If you like to make some extra colors use this one
(http://imageshack.us/a/img823/3121/y8lb.gif)
Is the color separation

More to come...
(http://imageshack.us/a/img19/6124/btq.gif)(http://imageshack.us/a/img853/9223/ubv.gif)(http://imageshack.us/a/img132/1835/ps03.gif)


     Posted: January 06, 2014, 10:24:55 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
I hve to make some sprites for your Asuka amigo, soon I send you the sprites and thanks for the Paul sprites now I revamp this one
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on January 06, 2014, 10:54:04 pm
give her arms nd hair some movement she loois so stiff
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 06, 2014, 10:56:04 pm
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Welcome to Mugen...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on January 07, 2014, 07:54:27 am
Yeah I wonder How long he is gonna delay Asuka

He delaying asuka cause i havent finish her sprite yet, , i rather do it for myself then let him use it, i dont really like when cho edit over on top of my stuff really
Welcome to Mugen...

Cause C.V.S knows how to sprite Asuka than Cho.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 10, 2014, 12:04:42 am
======================| Nina Williams DEMO by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

For the moment is only a "demo" char, no have super or special moves, only punches and kicks ecept for the basic combo from SF X TK, have SND in English and end for arcade mode
(http://imageshack.us/a/img543/3023/bl68.jpg)(http://imageshack.us/a/img19/8458/89c6.jpg)

(http://imageshack.us/a/img801/2082/goe.gif)
Nina:  http://www.sendspace.com/file/yuje1t

Special Thanks to:
Dampir: I use the Blair for make this one
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Basic combos*

*Lightning Kicks*
LK, MK, MK, MK


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)


======================| Anna Williams 1.12 by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! now I give you this suprise character (I no announcing) Anna Williams, the sprites are made by G.M. Spectre I edit some sprites but need more work for becomming a reall good character, Anna Williams have simple moves and combos for starting to play whit this, soon more updates for Anna and Nina, inside the remove Tag Patch for Anna
(http://imageshack.us/a/img829/3483/2aq6.jpg)(http://imageshack.us/a/img607/9992/01wk.jpg)(http://imageshack.us/a/img835/9265/jqzv.jpg)

(http://imageshack.us/a/img191/5291/55e.gif)
Anna:  http://www.sendspace.com/file/o0z10w

Special Thanks to:
G.M. Spectre: I use the sprites he made and thanks for add in opensource amigo, really I apreciate your hard work
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Basic combos*
*Cross Cut Saw*
B, X, X, X

*Double Slap*
B, Y, Y

*Lightning Kicks*
LK, MK, MK, MK


*Bloddy Chaos*
~D, DF, F + Any Punch    EX Properties

*Back Flip Kick*
~D, DB, B + Any Kick     EX Properties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar


More to come...


     Posted: January 10, 2014, 12:15:40 am
CvS Liu Kang 2.60 by chuchoryu
---------------------
Hello Friends! again this file is up but now have a lot of new surprises, one is the Fatality Time!!, Babality, Brutality and Animality, yeah! now Liu Kang can kill your oponent and can make the old combos from MK 3 (I like this game), the spriting is revamp and have 2 difrent SFF files (MK3 and MK9), Liu Kang have more sounds and have 2 diffrent SND sound files (MK3 and MKA)

(http://imageshack.us/a/img833/3050/zv1.gif)
Liu Kang:  http://www.sendspace.com/file/736pnn

*Move List*

Dragon Fire: F, F + y

Dragon Fire Crounch: F, F + x

Dragon Fire Air: F, F + x

FlyingKick: F, F + B

Bicycle Kick: Push "A" for 5 seconds and release for make this power

Fatality 1: B, F, X
*Note: P2BodyDist X >= 90&&P2BodyDist X <= 140

Fatality 2: A+B
*Note: P2BodyDist X >= 110&&P2BodyDist X <= 140

Friendship: F,B,F,B, b
*Note: you can make this far of the P2 or close

Babality: D,D,D, b
*Note: you can make this far of the P2 or close

Brutality: a,b,a,b,a,b

Animality: F,B,F,B, a
*Note: you can make this far of the P2 or close

Special Thanks to:
Fabry Taz: For give me some of your old Liu Kang sprites for acomplish this one and for give me permission to use his chars for make the Fatality and more (thanks bro)
Gustavo C. Moraes: I use the Kairi sprites he made for make this one
Mugen Multiverse: for give me the Tekken Mugen Project area and the new MK Rebirth area (Tekken continue but, Mortal Kombat Begin!!)
You Tube: I ripping the sound in You Tube
And you for download this character, you rocks!!!

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 10, 2014, 04:22:02 am
coo!! Now it's complete.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 10, 2014, 10:08:31 am
Liu is looking great, Anna on the other hand looks a bit small (sprite-wise). Also Nina's stance looks really stiff you should try and add a little bit of movement to her hair, or at least her arms.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 10, 2014, 08:44:25 pm
I wonder If you will revamp Gmspectre's version of JACK eh C.Ryu. Yeah you may have to revamp Anna completely
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 10, 2014, 09:23:00 pm
Question.

Is True Ogre still a part of this?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 10, 2014, 09:44:18 pm
Yeah Now that you mention it.....
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 10, 2014, 09:59:10 pm
I don't mind if you use my version(the one that you shown in ALL BLACK----not speaking about that kiwi rugby team--even they're awesome!!) but you will have to:
- Double its size
- FIX all those blurry points that comes at 2X it...THANKS PHOTOSHOP :D!!
- MOVE ALL THOSE SNAKES.
- etc stuff.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 14, 2014, 12:32:58 am
coo!! Now it's complete.
NO I need to make more Tekken chars amigo, but is a good starting

Liu is looking great, Anna on the other hand looks a bit small (sprite-wise). Also Nina's stance looks really stiff you should try and add a little bit of movement to her hair, or at least her arms.
I wonder If you will revamp Gmspectre's version of JACK eh C.Ryu. Yeah you may have to revamp Anna completely

I work in the new Anna spriting amigo and the new SFF file for Lie Kang
(http://imageshack.com/a/img823/6659/j4h.gif)(http://imageshack.com/a/img17/3198/v81k.gif)(http://imageshack.com/a/img819/8799/q29.gif)(http://imageshack.com/a/img163/6854/waq.gif)
(http://imageshack.com/a/img841/3077/68u7.jpg)(http://imageshack.com/a/img819/1196/4t1o.jpg)(http://imageshack.com/a/img844/5326/hd24.jpg)(http://imageshack.com/a/img268/9248/fem9.jpg)

Question.

Is True Ogre still a part of this?
Yes I wrking in it but I revamp the spriting (again) for add more detail, my friend Felo_Lop give more ideas and he give me the permission for use his True (small) Ogre for this new

I don't mind if you use my version(the one that you shown in ALL BLACK----not speaking about that kiwi rugby team--even they're awesome!!) but you will have to:
- Double its size
- FIX all those blurry points that comes at 2X it...THANKS PHOTOSHOP :D!!
- MOVE ALL THOSE SNAKES.
- etc stuff.
Hola Felo_Llop, well the firt time I see this sprite I no know about you, but now is diffrent and you give me a good ideas for make the snakes in his hand for True Ogre and the sprite for make Azazel

Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 15, 2014, 10:27:23 am
coo!! Now it's complete.
NO I need to make more Tekken chars amigo, but is a good starting


I was talk about Liu Kang only  :suttrox:

Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 15, 2014, 05:44:56 pm
I demand 2D Juri~
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 15, 2014, 06:52:41 pm
I demand 2D Juri~

There are two versions in process.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 15, 2014, 08:02:24 pm
I demand 2D Juri~

There are two versions in process.
Yea! Felo version and my version, 2 diffrent versions of Juri Han amigo



======================| Unknown 1.12 by chuchoryu|===========================     
Tekken 2, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello paisanos! This time I givve you this one; Unknow (Evil Jun) from Tekken Tag Tournament, this is my 3rd boss I make for Tekken Mugen Project and this represent the secound round for this project, maybe no have much moves now but soon I add moe moves for make more destructive combos, just right now I working in True Ogre but now enjoy Unknow for a Match whit Ogre! and Heihachi (Tekken 1 Boss). Satge for Unknow included
(http://imageshack.com/a/img822/5254/mkdw.jpg)(http://imageshack.com/a/img809/4330/qs26.jpg)(http://imageshack.com/a/img854/497/34n3.jpg)(http://imageshack.com/a/img819/3682/06hm.jpg)

(http://imageshack.com/a/img842/7361/q1yl.gif)
Unknown:  http://www.sendspace.com/file/ucwxk3

Special Thanks to:
kleylson: He ripping the Unknow voices from TTT2 and he ad in open source, I use this file for acomplish Unknow
Tekken WIKI: I see more information about Unknow and I can download here the image for make the stage
You Tube: I ripping some extra voices from You Tube for Unknow
You for download this character, you rocks!! really...



**Move List**

*Mizuchi Claw*
D, DB, B + Any Punch    EX Properties

*Windwill Kick*
D, DB, B + Any Kick    EX Properties


*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Art*
D, DF, F + 3 Punch
*Use one super gauge bar

More to come...


     Posted: January 15, 2014, 08:04:42 pm
Mishima Zaibatsu News!! More to comming this Year
(http://imageshack.com/a/img594/8190/xsz.gif)(http://imageshack.com/a/img835/9471/qbml.gif)(http://imageshack.com/a/img845/3430/23m.gif)(http://imageshack.com/a/img706/7473/i18.gif)(http://imageshack.com/a/img839/9921/jjdz.gif)

And many more
(http://imageshack.com/a/img13/7817/pcx9.gif)

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Reck on January 16, 2014, 01:52:58 am
True Ogre's right arm is made of snakes, not his left.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: The Fisher King on January 16, 2014, 01:58:10 am
That True Ogre sprite looks really terrible. Its legs aren´t that long, wings are proportionally too small, wrong arm with the snakes, hair is badly positioned. Ugh.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: JackTheAwkward on January 16, 2014, 02:21:47 am
bet you I can make a Lili sprite ou to of unknown's old sprite...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 16, 2014, 02:55:57 am
With True Ogre..

- The legs should be MUCH shorter and should be digitigrade, not normal legs.

- The hair should be shorter.

- The snakes should be on the right arm.

- The colors are off.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on January 16, 2014, 03:15:44 am
he is rushing...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 16, 2014, 08:01:24 pm
Yo C.Ryu True Ogre looks way different than  this one
(http://imageshack.us/a/img856/7751/trueogre.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Zetsuməi on January 16, 2014, 10:39:12 pm
That's TTT1 True Ogre with one snake arm.

TTT2 has many snakes for one arm, larger wings, and is shorter.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 17, 2014, 12:33:46 am
That True Ogre sprite looks really terrible. Its legs aren´t that long, wings are proportionally too small, wrong arm with the snakes, hair is badly positioned. Ugh.
With True Ogre..

- The legs should be MUCH shorter and should be digitigrade, not normal legs.

- The hair should be shorter.

- The snakes should be on the right arm.

- The colors are off.
Yea True Ogre is more small and more muscular and the snake are in the other arm, taking note of this amigos

bet you I can make a Lili sprite ou to of unknown's old sprite...
Sure amigo you can do it, I like to see your Lili version amigo

Yo C.Ryu True Ogre looks way different than  this one
(http://imageshack.us/a/img856/7751/trueogre.png)
Is my firs model of True Ogre (a Year ago) but now I revamp this one maybe I use my first model again for make True Ogre

That's TTT1 True Ogre with one snake arm.

TTT2 has many snakes for one arm, larger wings, and is shorter.
The original True Ogre have only one snake (Tekken 3 version and TTT1) but the TTT2 True Ogre have a lot of snakes and bat wings


Now! other release this is for a SNK fans amigos
======================| Kazuya Mishima SNK by chuchoryu|===========================     
Tekken 2 + KOF + Edit by chuchoryu

Hello paisanos! this time Kazuya comes again...but this time in SNK graphics!! I see this version (sprites) made by malik681, I use the sprites he made for make this one, I revamp little the sriting for this SNK version, is beta but have much moves for play whit this need more work
(http://imageshack.com/a/img20/9255/s6lg.jpg)(http://imageshack.com/a/img11/291/o3zl.jpg)(http://imageshack.com/a/img838/808/u0je.jpg)(http://imageshack.com/a/img191/725/35o4.jpg)

(http://imageshack.com/a/img593/8541/ygk.gif)(http://imageshack.com/a/img607/6317/7fm.gif)(http://imageshack.com/a/img811/6366/uwz.gif)
SNK Kazuya:  www.sendspace.com/file/0bocqm

Special Thanks to:
malik681: He made the firts sprites of this Kazuya but I use to make my version of SNK Kazuya
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**

*Ushi Rakuen*
F+y

*Dragon Uppercut*
F, DF, F + x

*Rising Uppercut*
F, DF, F +y

*Rising Sun*
D, DB, B + b
*Continue to push "b" + "b" for hit 2 times more


*TAG: a+y*
*Note: This command is only in Team Mode in mugen


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 12:43:58 am
SNK Kazuya ... try using Rikard's spark set for the hitsparks ... that'd be a nice touch ... along with KoF gameplay
Title: Re: Tekken and Street Fighter 4 chars making
Post by: JackTheAwkward on January 17, 2014, 06:03:57 am
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 06:49:43 am
Please tell me you're making fun of him ... Lol nice cm punk cs
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Dragon-Kid on January 17, 2014, 04:35:51 pm
Actually, Chucho is using SeanAtly's CM Punk as a base.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 17, 2014, 11:52:03 pm
Actually, Chucho is using SeanAtly's CM Punk as a base.

-_- I noticed ... Chochuoryu's sprites usually turn out decent but isn't King much more muscular ... don't get me wrong, I love punk but I think that's not a good call ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 18, 2014, 08:49:32 pm
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Absolutely not. I would go back and actually work on it, not palette-swapping CM Punk.
Spoiler, click to toggle visibilty

And the "on to lili" thing? Please do NOT get into the habit of doing a thousand projects without actually giving effort. That's not how you improve.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ArmorGon on January 18, 2014, 09:17:33 pm
This is Felo's version, do with this what you will
Pretty sure he should ask Felo before he does what he wills with it.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 18, 2014, 10:46:29 pm
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí :P!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 18, 2014, 11:07:12 pm
Amazing Dude I wonder how malik681 is doing with his project its been a while i visited the site to see the progress of his work.
Chuchoryu good work man
But Hey Slow down will you Felo has got a point.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on January 18, 2014, 11:24:11 pm
Cant wait for Lili!  Mind if I use the sprites when youre done to make my own version of her?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SaturnFrost on January 19, 2014, 12:02:35 am
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí
:P!
Agreed
Also, Chuchoryu, if you haven't seen this on mugenmultiverse heres the edited Xiaoyu idle stance,and animated Phoenix stance (crouch)
(http://imageshack.com/a/img842/9431/v5u.gif)(http://imageshack.com/a/img827/861/lka.gif)(http://imageshack.com/a/img202/7840/ln5e.gif) gotta edit some stuff on it like the cloth but this is the gist
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on January 19, 2014, 12:05:09 am
Thats really good saturnfrost
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SaturnFrost on January 19, 2014, 12:10:21 am
Thanks hairline733, Lei and Xiaoyu are my favorites from Tekken so I'd love to help in any way in their development.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: JackTheAwkward on January 19, 2014, 02:25:04 am
Ladies and Gentlemen Presenting

KING
(http://i41.tinypic.com/2dvpyxu.gif)

on to lili...
Absolutely not. I would go back and actually work on it, not palette-swapping CM Punk.
Spoiler, click to toggle visibilty

And the "on to lili" thing? Please do NOT get into the habit of doing a thousand projects without actually giving effort. That's not how you improve.

I'm not making "thousands of projects" And I don't see this as a project for myself that would be barging in without permission.
All i'm doing is trying to help.
And plus I love tekken and I really wan't to see a complete mugen version...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 19, 2014, 05:11:23 am
Actually, Chucho is using SeanAtly's CM Punk as a base.
Emm no I use Tizoc for make king
(http://imageshack.com/a/img844/2589/xu3y.gif)



     Posted: January 19, 2014, 05:13:56 am
This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí :P!
Gracias, ya tenia hecho mi modelo pero espere a aprender a hacer mas mejor los edit mi modelo es este, pero gracias por permitirme usar tambien el tuyo
http://imageshack.com/a/img844/2589/xu3y.gif

This is Felo's version, do with this what you will

That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.

Of course, Chuchoryu has the permission to it(I gave it for using my stuff).

- Chucho: Sincerely, I would suggest you to focus in ONE thing at time. You're rushing things too much and it will end in terrible done stuff...People will remember you as "the rush guy" with bad stuff done. You did a good job with Kazuya so, c'mon!! You can do it again!!----Y por supuesto, tienes mi permiso para usar a King.
http://felollop.deviantart.com/art/King-301223300
--> Lo único es que tendrás que cambiarle el tamaño para que la cabeza sea adecuada...si no, parecerá una máscara jaguarandi bajo el rito maorí
:P!
Agreed
Also, Chuchoryu, if you haven't seen this on mugenmultiverse heres the edited Xiaoyu idle stance,and animated Phoenix stance (crouch)
(http://imageshack.com/a/img842/9431/v5u.gif)(http://imageshack.com/a/img827/861/lka.gif)(http://imageshack.com/a/img202/7840/ln5e.gif) gotta edit some stuff on it like the cloth but this is the gist
Yes the Revamp of Xiaoyu is comming
http://imageshack.com/a/img547/672/frm8.gif
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 19, 2014, 12:41:15 pm
I demand 2D Juri~

There are two versions in process.
Yea! Felo version and my version, 2 diffrent versions of Juri Han amigo

Wonderful, I love you.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 20, 2014, 11:02:21 am
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 20, 2014, 11:11:35 am
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?

ONI, take my money
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 20, 2014, 12:07:53 pm
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.

Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 20, 2014, 02:34:35 pm
I demand 2D Juri~
my wishing cvs juri as well as cvs oni too as first cvs release!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 20, 2014, 05:14:02 pm
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Gritsmaster on January 20, 2014, 11:48:27 pm
That sounds rude. You may wanted to say:

- You can use this as base
- Ask for permission
----> Also, you put a BLURRY as Hell sprite...that would not help him so much.

I normally give my sprites for people to use(they're opensource), but certain manners are rude. Even for a Spaniard like me.
That's...not what I was saying.

I wasn't just telling him to use it, by "do with it what you will" I meant to compare and contrast the sprites. Use yours a GUIDE not a base. apologies for the miscommunication. I do see how you could've heard that though. If I was just telling the man to use SOMEONE ELSE'S sprite without permission, that'd make me a hypocrite :P

Back on topic: Choryu the new Xiaoyu looks great, can't wait to see how it turns out!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 21, 2014, 04:23:46 am
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.

let chucho to answers.

     Posted: January 21, 2014, 04:28:58 am
hey chucho, i tested your Seth. You used only 20 percent of my feedback.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 21, 2014, 05:10:23 am
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.
Mine was borderline sarcastic ...  :stars:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 21, 2014, 02:11:09 pm
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Pshhh. Nonsense he says. No love for you then.

--------------------------------------------------------

[Back On Topic] apparently~

Wonderful work so far Chucho. I only just stumbled upon this topic (being away from mugen for a while), but from what I've seen so far, I'm very impressed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 21, 2014, 05:24:33 pm
- @Gritsmaster: Ok, all fine now.
- @Detective Ness: Yes...you never know who's talking serious with these kidz...Do "Juri, do Vipah, do a guy with tits!", but they never make something to see their wished characters done. As the guy who follows:

- @slacker-desu:
AGAIN, can you and Slacker STOP DERAILING Chucho's topic? You're just barfing nonsense ¬¬X.
Pshhh. Nonsense he says. No love for you then.

Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.

____________________________________________

Now, on topic:
- @Chuchoryu: I suggest you to download videos from TAG2 and outline characters from there. It will take you some time(maybe...TWO weeks)  to figure out how to  do certain things, but in the end, the result will be worth it.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on January 21, 2014, 05:57:55 pm
Chuchoryu needs to take everything he's made, take a small break from new projects and work on tightening up all his stuff ... That would be awesome to see, he's got his hands in so many pots, it's unreal ... His stuff has potential, the sprites are really nice ... I just don't understand how he keeps missing stuff ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on January 21, 2014, 06:04:44 pm
I hope he learns from this we like to see finished characters so we can have fun with them we can't have fun with them in their beta state

chuchoryu what about kuma?

I like what he is doing

he is still learning
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on January 21, 2014, 06:31:20 pm
I would still love to see Lili!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 21, 2014, 08:59:57 pm
I demand 2D Juri~

There are two versions in process.

What's about CVS C.Viper Now?
I have 46% of spriting for C.Viper for Oni I have 20% of the spriting and for Evil Ryu I have the 60% OF THE SPRITING


About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.


He say by my SF3 Oni amigo

Chuchoryu needs to take everything he's made, take a small break from new projects and work on tightening up all his stuff ... That would be awesome to see, he's got his hands in so many pots, it's unreal ... His stuff has potential, the sprites are really nice ... I just don't understand how he keeps missing stuff ...
Yea, just right now the beta chars are upgrad (Hihachi, Kuma, Ogre, Paul, Devil Jin etc) I have the basic roster now I can made this complete for all, Death Stroke is comming complete and mayb Drahmin, but for Tekken all comming complete like Kazuya


Kuma comming upgrade and Hihachi, Lili maybe I use Karin Kanzuki for make she

Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on January 22, 2014, 05:39:33 am
About the C. Viper and Oni:

Please, don't derail Chucho's thread with something that appears in ANOTHER topic. I'm not working in Oni, by the way.



not talking to you and about work.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: slacker-desu on January 22, 2014, 12:40:49 pm
Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.
I just like how you're the only one getting worked up about this. Lol.
Okay, big boy time now. I actually wasn't aware there was a dedicated topic for the small, and minor thing I said. So chill.

Now before someone steps in, I'm moving on so there's no need~

---------------------------------------------------------------------------------------------------

By the way Chucho, are you the artist who made these sprite figures? Not sure if you clarified this before, but I really like how they look. That CvS style I love.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on January 22, 2014, 04:56:15 pm
seriously stop derailing c.ryu thread yall just gonna give him more ideas n wips to work on then make him for forget about his unfinish work, yall been bitching about him finishing up asuka when im the one who are doing her sprite for him and byakko. so please stfu and support the man instead of derailing the thread
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 22, 2014, 05:10:11 pm
Exactly, nonsense. What you spoke about appears in another topic. Ans asking someone to do a character just for the Hell of it, aside rude it's stupid.
I just like how you're the only one getting worked up about this. Lol.
Okay, big boy time now. I actually wasn't aware there was a dedicated topic for the small, and minor thing I said. So chill.

Now before someone steps in, I'm moving on so there's no need~

---------------------------------------------------------------------------------------------------

By the way Chucho, are you the artist who made these sprite figures? Not sure if you clarified this before, but I really like how they look. That CvS style I love.

As I thought, you're beyond stupid. Awesome, I'm a seer ;). Also, aside minor and small, at least I do something. Let's see your awesome skills for coding, spriting or both! Don't cease to surprise us all with your supreme skills in....yeah, it's sarcasm ;)!

About the sprites: Asuka and Paul were done by CvSNB, but he's still working in the sprites. Aside that, Xiao, Nina, Anna, etc were done by Chuchoryu. I'm not sure about Kazuya, tho.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shin Mako on January 22, 2014, 10:33:48 pm
CvSNB did kazuya chuchoryu edit it with more moves
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 24, 2014, 01:55:55 am
Shinobi (Jo Musashi) 1.12 by chuchoryu, sprites by G.M.Spectre, edited by me
---------------------
This time I make this character Jo Musashi from SHINOBI series, is a edit of my old Ryu Hayabusa and a CVTW edit, this char have the basics and some moves from SHINOBI this need more work is early beta but enjoy, play and win
(http://imageshack.us/a/img132/1978/8xfi.jpg)(http://imageshack.us/a/img571/8314/ijed.jpg)(http://imageshack.us/a/img22/4950/pub8.jpg)(http://imageshack.us/a/img819/6236/x7jw.jpg)(http://imageshack.us/a/img59/4950/04ra.jpg)(http://imageshack.us/a/img7/6918/w681.jpg)(http://imageshack.com/a/img577/891/t72a.jpg)(http://imageshack.com/a/img20/3163/svcb.jpg)

(http://imageshack.us/a/img196/3303/jnb8.gif)
Jo Musashi:  http://www.sendspace.com/file/keygua

Special Thanks to:
MEMo_fng: For make a CVTW Ninja (I use his basics for make this)
G.M.Spectre: for make this sprites and give in Open Source for all (Ryu Hayabusa sprites)
Mugen Multiverse: for give me the Tekken Mugen Project area
You Tube: I ripping the sound in You Tube
And you for download this character

*Move List*

Kunai: z

Sword: B+y

Kuna X 2: D, DB, B + z USE 500 POWER GAUGE

Multiple Kunai: z (this move is only in the air)

Wall Jump: In the Wall push; B, F

Super Move Fire: D, DF, F, + z     Use 1000 power Gauge

Super Move Electric: D, DB, B, + z     Use 1000 power Gauge

Super Move Bomb: D, DB, B, + c     Use 1000 power Gauge
*Use this as your own desicion


More to come...
(http://imageshack.com/a/img716/6531/80b.gif)
Soon MvC new Jo Musashi
Title: Re: Tekken and Street Fighter 4 chars making
Post by: FeLo_Llop on January 24, 2014, 10:53:38 am
I love how you teased ZACK ;D!!


Awesome work!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 27, 2014, 02:48:46 am
I love how you teased ZACK ;D!!


Awesome work!
Thanks bro, but Zack is a edit using my Bruce Irving, LOL make the revamp for Zack to make "Tekken vs DoA"
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on January 27, 2014, 03:02:30 am
Any chance we will see an Abel from SF4?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on January 27, 2014, 03:09:25 am
Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Thagr8test on January 27, 2014, 03:11:59 am
your one busy man amigo
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on January 27, 2014, 08:20:58 am
Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison





I see thats a long wait for Abel....good hes still on the list to do though
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Segatron on January 27, 2014, 07:03:28 pm
Hey chuchoryu can you find the voice rips from shinobi 2002 ps2 game maybe that may be useful.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 06, 2014, 01:52:22 am
your one busy man amigo
Little mi amigo

Any chance we will see an Abel from SF4?
Yes, but first I planing to release C. Viper and Evil Ryu, next El Fuerte and Rufus, next Juri and Abel and next Hakkan and M. Bison





I see thats a long wait for Abel....good hes still on the list to do though
I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Hey chuchoryu can you find the voice rips from shinobi 2002 ps2 game maybe that may be useful.
Yea! I want for the SHINOBI PS2 voices, for make my new Shinobi, I need the emulator for this

Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on February 09, 2014, 05:10:19 pm
Still can't wait for Lili :3
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Telosti on February 09, 2014, 08:50:08 pm
He's making a Lili? ... Kewl
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on February 11, 2014, 10:37:12 pm
Still can't wait for Lili :3
He's making a Lili? ... Kewl
Sure, only I need the voices for make she mi amigo and the Marduk voices for release him

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Legendary DeMoNk@I on February 16, 2014, 11:19:46 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Ah ok. this sounds great man! :sugoi:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: AiRiC on February 17, 2014, 03:29:47 am
It's been officially announced that Tekken vs Street fighter is still coming out (Namco Version)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on February 21, 2014, 02:50:20 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 10:28:21 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
Really? I work in CvS Oni, the release is in May mi amigo


======================| Anna Williams 1.12 by chuchoryu|===========================     
Tekken 2, 3, 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! now I give you this revamp version of Anna Williams, the sprites are from CvS B. Jannet, I edit some sprites but need more work for becomming a really good character, Anna Williams have simple moves and combos for starting to play whit this, soon more updates for Anna and Nina, inside the remove Tag Patch for Anna
(http://s29.postimg.org/k4glxzl5z/TMP_00.jpg)(http://s29.postimg.org/xk3mnftnr/TMP_01.jpg)

(http://s29.postimg.org/dtbehkjxf/Anna.gif)
Anna:  http://www.sendspace.com/file/9ej8j0

Special Thanks to:
INFINITE: I use the sprites he made for B. Jannet
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...

**Move List**

*Basic combos*
*Cross Cut Saw*
B, X, X, X

*Double Slap*
B, Y, Y

*Lightning Kicks*
LK, MK, MK, MK


*Bloddy Chaos*
~D, DF, F + Any Punch    EX Properties

*Back Flip Kick*
~D, DB, B + Any Kick     EX Properties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar



Jack is a edit using the old sprites made by GMSpectre and I use the sprites from CvS2 guile for the legs, this is not Jack 2, 3, 4, 5, 6, X or Gun Jack is other Jack I called Jack-M (Jack Mugen for mugen) enjoy and soon moe updates for this one
(http://s29.postimg.org/71kzepuxz/TMP_03.jpg)(http://s29.postimg.org/s64ufw3xj/TMP_02.jpg)

(http://s29.postimg.org/au4hugag3/Jack.gif)
Jack-M:  http://www.sendspace.com/file/lqk27z

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on March 28, 2014, 10:38:14 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 10:52:05 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
The Tekken vs DoA mugen is released in June mi amigo, Tina is in the roster
http://s4.postimg.org/i33fdjp0p/016.png
Jaycee is in proggres is hard to make she and Alisa, other comming in Tekken is Julia, True Ogre and Jimpachi (no picture for now but I have to made some sprites)
Julia:  http://r28.imgfast.net/users/2816/38/42/92/avatars/709-78.gif
Hayabusa new:  http://s4.postimg.org/pkalcy5dl/image.gif
True Ogre:  http://s12.postimg.org/amwpulln1/True_Ogre_Modelo01.gif

And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

Ohoo! and Deathstroke:  http://s18.postimg.org/8zdbovgs9/DK_01.jpg

Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on March 28, 2014, 11:07:41 pm
I'm still waiting on Lili ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 28, 2014, 11:13:54 pm
I'm still waiting on Lili ._.
Here is it Lili a little edit I need to make the real stance uing Ingrid:  http://s28.postimg.org/wao1n4nop/lili.png

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Xenomic on March 28, 2014, 11:44:52 pm
Hm...Ingrid is a good base for Lili, I'll give you that much. Looks cute nonetheless though~
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on March 28, 2014, 11:47:17 pm
I'm still waiting on Lili ._.
Here is it Lili a little edit I need to make the real stance uing Ingrid:  http://s28.postimg.org/wao1n4nop/lili.png

Cant wait to see it!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on March 29, 2014, 12:03:32 am
A Tina based on Blair? nice one XD I think for the colours you'll use the original DOA1 costume. That's cool. Here's an Tina based sprite edit of Morrigan (for the pose, i think) from Pixellizer from Deviantart, it could be useful to you if you don't see it before ;) (http://fc00.deviantart.net/fs70/f/2013/201/7/d/tinaarmstrong_by_pixellizer-d6edolo.gif)

I'll be looking forward for those projects. Keep doing your good job, amigo ;)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on March 31, 2014, 05:42:50 pm
wow , that tina is not even up to chuchoru's standars.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Walt on March 31, 2014, 05:53:38 pm
wow , that tina is not even up to chuchoru's standars.
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on March 31, 2014, 07:10:40 pm
Haha
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on March 31, 2014, 07:31:12 pm
A Tina based on Blair? nice one XD I think for the colours you'll use the original DOA1 costume. That's cool. Here's an Tina based sprite edit of Morrigan (for the pose, i think) from Pixellizer from Deviantart, it could be useful to you if you don't see it before ;) (http://fc00.deviantart.net/fs70/f/2013/201/7/d/tinaarmstrong_by_pixellizer-d6edolo.gif)

I'll be looking forward for those projects. Keep doing your good job, amigo ;)
wow , that tina is not even up to chuchoru's standars.
Really good mi amigo, I use this base for make Tina as well, thanks bro

wow , that tina is not even up to chuchoru's standars.
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)

I can change the face the model is the base to create a new character mis amigos

Haha
Some previo of my chars
(http://s23.postimg.org/dmh7uyz2v/Shao_Kahn.gif)
Shao Kahn

(http://s23.postimg.org/ucslkaxi3/DK_00.jpg)(http://s23.postimg.org/hzfrde7tn/DK_01.jpg)
Deathstroke

Kasumi from DoA and Alpha-152 is comming this same week and Lili need a little revamp for add some pictures mis amigos

More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: Niitris on March 31, 2014, 07:40:27 pm
[avatar]http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png[/avatar]
I can change the face the model is the base to create a new character mis amigos

I must admit it makes for a great emoticon, pixel art ftw.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Shaquto on March 31, 2014, 08:48:30 pm
A question, pal; in your tekken/doa mugen projects, does you have in mind work in the future on jaycee, la mariposa and/or tina armstrong?
The Tekken vs DoA mugen is released in June mi amigo, Tina is in the roster
http://s4.postimg.org/i33fdjp0p/016.png
Jaycee is in proggres is hard to make she and Alisa, other comming in Tekken is Julia, True Ogre and Jimpachi (no picture for now but I have to made some sprites)
Julia:  http://r28.imgfast.net/users/2816/38/42/92/avatars/709-78.gif
Hayabusa new:  http://s4.postimg.org/pkalcy5dl/image.gif
True Ogre:  http://s12.postimg.org/amwpulln1/True_Ogre_Modelo01.gif

And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

Ohoo! and Deathstroke:  http://s18.postimg.org/8zdbovgs9/DK_01.jpg



Damn chuchoryu your sprites are fucking great how can you do this?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MotorRoach on March 31, 2014, 09:51:44 pm
Nice Shao Kahn so far, but you are forgetting something.

(http://s23.postimg.org/dmh7uyz2v/Shao_Kahn.gif) (http://www.fightersgeneration.com/np3/char/char/gifus/shaokahn-mk3-stance.gif)

You forgot his shoes and that he wears differently shaped knee pads with spikes on them. That and I recommend you edit the movement on his hands so it doesn't looks so shifty.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: varo_hades on March 31, 2014, 10:04:39 pm
Wow mi amigo your skills are impressive, you do it better and better, I can't wait for Shao Kahn and Oni looks awesome.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: MS_Todd on April 01, 2014, 02:44:15 am
(http://i622.photobucket.com/albums/tt305/cci_walt/chucho_zpse4778143.png)

XDDDD

Well, i put here most for ilustrate the DOA1 costume than the quality of the sprite itself. But in the other hand that is a nice emoticon XD

Really good mi amigo, I use this base for make Tina as well, thanks bro

Thanks you for share your art, amigo ;)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Nedflandeurse on April 01, 2014, 11:49:02 am
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: C.v.s The Abstract on April 01, 2014, 12:08:00 pm
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.

Im making my own lili with my own created sprites
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 10, 2014, 09:03:35 pm
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.
This Lili is too small/child for a Lili incarnation.
What about CVSNB's base?
Seems better IMO
(http://fc05.deviantart.net/fs71/f/2012/081/0/a/cvs__lili_stance_animated_by_cvsnb-d4tfa9u.gif)

Also, I'm not sure for this Tina design... even the outfit seems a little off... Just my opinion.

Im making my own lili with my own created sprites
The original Lili sprite is made by CVSNB, but the mine is a base from Ingrid from CFJ, I need to make the stance like the CVSNB Sprites

Mishima Zaibatsu News!! here is it the Julia previo of she

(http://s27.postimg.org/t1vb7vrqn/Julia.gif)(http://s27.postimg.org/jk05lkvfz/Julia_WALK.gif)
Extra color and color separation
(http://s27.postimg.org/6rc1lnju7/Julia02.gif)(http://s27.postimg.org/a0qgs47xr/Julia_SEPARECOLORES.gif)

Deathstroke video


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Lord Kain on April 10, 2014, 09:17:14 pm
MI AMIGO is back!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on April 11, 2014, 03:59:44 am
Are you going to update paul and heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trololo on April 11, 2014, 04:47:31 am
And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

AAAWH!!! I CAN'T WAIT!!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on April 11, 2014, 09:39:04 am
MI AMIGO is back!!!!

Nice useless post. +1
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on April 11, 2014, 03:53:05 pm
Oh boy ...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: robertman2 on April 11, 2014, 03:54:42 pm
Are you considering doing Juri?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 12, 2014, 01:55:49 am
Are you going to update paul and heihachi?
Yes, this 2 have a lot of up grade but I no release I need to revamp Marshal Law for release him and Paul news, Haihachi and Kuma + Panda
And many moe like Oni:  http://s12.postimg.org/3ninv8lot/TMP_06.jpg

AAAWH!!! I CAN'T WAIT!!!!
This is very close to release mi amigo


      Posted: April 12, 2014, 01:58:22 am
Are you considering doing Juri?
Yes is in proggres and many more SF chars like Decapre, Oni, Evil Ryu, Rufus (starting) Abel and El Fuerte
http://s16.postimg.org/oh3l1bwg1/00_DECAPRESFIV.png
 And moe Tekken chars
http://s16.postimg.org/3vk7vophd/Alisa_WALK.gif
http://mugenmultiverse.fanbb.net/t395p1005-tekken-chuchoryu-proyect#39815

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 27, 2014, 11:57:11 pm




More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on April 28, 2014, 12:10:55 am
This version of deathstroke Looks prety good!!! You should give him some moves using guns, machine guns, greanades and the Sword!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on April 28, 2014, 12:51:32 am
Still waiting for Lili ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on April 28, 2014, 12:59:35 am
Can't you say anything else?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Saikoro on April 28, 2014, 01:05:24 am
Whoa!! Alisa looks quite... good!! I gotta say Churchoryu, your spriting has come a long way and it certainly shows. She looks solid. Best wishes to completing her. :2thumbsup:
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on April 28, 2014, 01:24:09 am
Can't you say anything else?

Nope lol.. Its just that he keeps saying he's going to do her next and then goes in another direction with a completely different character entirely ._.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trinitronity on April 28, 2014, 07:25:31 am
That's because he probably secretly hates Lili...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: G0KU on April 28, 2014, 07:51:59 am
Wouldnt surprise me to be honest lol
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on April 28, 2014, 10:18:42 pm
Whoa!! Alisa looks quite... good!! I gotta say Churchoryu, your spriting has come a long way and it certainly shows. She looks solid. Best wishes to completing her. :2thumbsup:
Soon I add more videos for Alisa Bosconovich mi amigo

That's because he probably secretly hates Lili...
Wouldnt surprise me to be honest lol
No, Lili is other of my Tekken favorite chars, I work in she and soon I add a video for see the previo mis amigos, but now more for Deathstroke and SF3 Dhalsim



More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on April 29, 2014, 06:50:57 pm
cool that dalhsin.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 03, 2014, 02:19:59 am
cool that dalhsin.
Maybe is release in October

Now other news!!




More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on May 03, 2014, 04:09:57 am
hehehe great video.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 06, 2014, 09:09:29 pm
MISHIMA ZAIBATSU NEWS!! Hello friends! this tinme I need a lot of help for make all Tekken 3 roster, I have to make Nina, Paul, Kuma, Heihachi, Anna, Jin, Bryan Yoshimitsu (in proggres), King (in proggres), (in proggres), Julia (in proggres) Ogre and True Ogre (in proggres) this project need the other guys Lei, Forest Law, Hwoarang, Eddy, Gun Jack, Mokujin, Tiger Jackson and Dr, Bosconivich

Please reply for make this guys and complete the Tekken 3 Mugen Edition
http://www.youtube.com/watch?v=RckV_4Kc1Eg

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 10, 2014, 02:52:41 am
Hello friends! this time I release 8 chars at the same time for all people, 2 of this are a special gifs for 2 of my friends


Deathstroke+Raven:  http://www.sendspace.com/file/abxnct
This is for Justice League vs Avengers and the Raven petition of Juan Arturo Herrera Santos, the second Deathstroke (inside of the Old Deathstroke) is for my MK vs DC 2D Edition

Combot:  http://www.sendspace.com/file/auflaj

P. Jack:  http://www.sendspace.com/file/z74siu
This 3 are for my Tekken Mugen project, 2 Jacks and Combot from Tekken 4

Soul Calibur:  http://www.sendspace.com/file/qnhx77
This is made by CvS Artist but I use other sprites for this one, is a gif for his project Soul Calibur

Ryu: http://www.sendspace.com/file/xtqjp5
This one is for my Tekken vs Street Fighter 2D Edition (Street Fighter side) is the updated version

The next releases chars is in May 21 for RAZIEL ZEILOS, Mr. Karate JKA, Flammableking and IAN

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Mr.Karate JKA on May 10, 2014, 12:35:12 pm
Awesome! When i finish Zero i`ll code Deathtroke! Oh yes!!!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on May 10, 2014, 06:35:04 pm
Anu update for paul and heihachi?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on May 10, 2014, 06:44:09 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:37:24 pm
Awesome! When i finish Zero i`ll code Deathtroke! Oh yes!!!
And in some days I finish the spritign you need SHENG LONG!!! cant I wait to see him mi amigo

Anu update for paul and heihachi?
Heihachi comming whit the new Kuma spriting I make, Paul, Law and maybe Fores comming the same tme
(http://s3.postimg.org/relpj5on3/Kuma_New_Stance.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:39:34 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Akira Yuki comming whit Pai Chan and Dural in beta verison...for make more Dural moves I need to make more Virtua Fighter chars


Hello friends! this is a little edit for mi amigo CvS Artist (its a gif for you)


(http://s3.postimg.org/xczite7lr/Elysium_FP.gif)
Elysium:  http://www.sendspace.com/file/hm0k28

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ness on May 11, 2014, 10:40:06 pm
Still working on Oni?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 11, 2014, 10:42:25 pm
Still working on Oni?
Yes mi amigo and in Juri Han
Title: Re: Tekken and Street Fighter 4 chars making
Post by: prof. mugen on May 11, 2014, 10:42:38 pm
Anu update for paul and heihachi?

or update Akira Yuki?
Akira Yuki comming whit Pai Chan and Dural in beta verison...for make more Dural moves I need to make more Virtua Fighter chars

Totally agreed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: samjs721 on May 18, 2014, 11:06:14 pm
amazing work!!! finally someone makes playable tekken characters for mugen. thank you! i hope you get a chance to create brian fury.  and bruce should be a lot taller. a little less tall then sagat. but with just as much muscle
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Lows90 on May 21, 2014, 07:14:14 pm
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Alex Sinigaglia on May 21, 2014, 07:24:58 pm
Wow, the sprites are cool!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Flowrellik on May 21, 2014, 09:22:52 pm
I love the fluidity of Christie so far! If you can apply that to all tekken chars imagine the possibilities :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Bastard Mami on May 21, 2014, 10:12:07 pm
those are pretty ncie, the only complaint I have is that they don't seem to be standar size even though i can spot mai as a base for a few sprites in that animation.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: JackTheAwkward on May 22, 2014, 03:23:10 am
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)

Damnit lows you're too good
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on May 23, 2014, 09:12:18 pm
amazing work!!! finally someone makes playable tekken characters for mugen. thank you! i hope you get a chance to create brian fury.  and bruce should be a lot taller. a little less tall then sagat. but with just as much muscle
Yes Bruce need more taller..not much but need, Bryan is in proggres mia migo I add some pictures in the lates pages

Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)
Wow, the sprites are cool!
I love the fluidity of Christie so far! If you can apply that to all tekken chars imagine the possibilities :)
Christie Monteiro by me & chuchoryu Coming Soon!!!
(http://i.imgur.com/MtpXCKW.gif)(http://i.imgur.com/D8nR5lo.gif)

Damnit lows you're too good
I agree whit this guys

those are pretty ncie, the only complaint I have is that they don't seem to be standar size even though i can spot mai as a base for a few sprites in that animation.
Yes Mai is the base but is a edit, all my chars are a base of capcom chars or SNK characters, in this case Low make ALL spriting in Christie I code...he have a copy of this work XD


More to come...

Title: Re: Tekken and Street Fighter 4 chars making
Post by: samjs721 on May 24, 2014, 03:07:14 am
great to hear! thanks for making these awesome characters! the ones you have already created are in my main roster. cant wait for the rest. beautiful work  ;D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 04, 2014, 04:34:35 pm
great to hear! thanks for making these awesome characters! the ones you have already created are in my main roster. cant wait for the rest. beautiful work  ;D
In some days Dural, and Akira are released, Kuma and Raziel to


And now HERE COMES A NEW CHALLENGER!!!
(http://s29.postimg.org/yl5am4es3/Geki_STANCE.gif)(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)
Geki from SF 1!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 06, 2014, 03:06:48 am

Im mugen maker! by chuchoryu
Title: Re: Tekken and Street Fighter 4 chars making
Post by: rockocalypse on June 06, 2014, 08:58:46 am
That was a very nice video Chuch. I have enjoyed all of your Tekken characters for a long time now in silence. Even though people complain they arent always source accurate and you don't respond to feedback enough, I'm still very grateful for all the work you put into making your characters and enjoy using them. The fact that you can't easily play newer games in your country is a shame but Im glad that it hasn't taken away from your love and interest in the fighting game genre. I look forward to Geki, Alisa, Christie and all of your other future releases :D Keep going and remember its all about the fun and experiences you had. Not necessarily how bad or good those experiences are but that you have them so you can build upon yourself for better and worse.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: hairline733 on June 06, 2014, 10:41:19 am
Keep doing what your doing bro ur getting better n better
Title: Re: Tekken and Street Fighter 4 chars making
Post by: The Street Fighter on June 06, 2014, 02:50:20 pm
Amazing work on Geki. He looks like a dominent fighter more and more :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ulisan on June 06, 2014, 07:51:09 pm
(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)

 Friend, you should put some swing in this arms during the walks.

 Keep the awesome job
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SageHarpuiaJDJ on June 06, 2014, 11:58:49 pm
Also, for the Idle, and maybe some other animations, I don't think that pixel shifting is a good approach. Try using the lasso tool to slice the parts that you want to move and manually edit them to make the shading more consistent with the movement. I'm not the best an spriting, but I do know that pixel shifting isn't really a good approach to most things. Hope this helps.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Sol Knight X on June 07, 2014, 07:39:42 am
Any plans for Miguel and Lili in the future? >w>
Title: Re: Tekken and Street Fighter 4 chars making
Post by: ShinZankuro on June 07, 2014, 08:12:05 am
After you finished him chuchoryu, can I convert him on a Vs style?

Will be nice to see a forgotted SF1 character with a improved Vs Style moveset :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 08, 2014, 12:43:50 am
That was a very nice video Chuch. I have enjoyed all of your Tekken characters for a long time now in silence. Even though people complain they arent always source accurate and you don't respond to feedback enough, I'm still very grateful for all the work you put into making your characters and enjoy using them. The fact that you can't easily play newer games in your country is a shame but Im glad that it hasn't taken away from your love and interest in the fighting game genre. I look forward to Geki, Alisa, Christie and all of your other future releases :D Keep going and remember its all about the fun and experiences you had. Not necessarily how bad or good those experiences are but that you have them so you can build upon yourself for better and worse.
Thanks bro! soon is release this Geki and others from Tekkn, you can see in my you tube channel or here in mugen fighter guild

Keep doing what your doing bro ur getting better n better
Thanks bro! now Im continue to make more and more characters from diffrent sagas...and interview to much mugen makers

Amazing work on Geki. He looks like a dominent fighter more and more :)
Thanks bro, and soon Mike and Retsu from SF1, Hokuto and Area from SFEX

(http://s29.postimg.org/7ystx5akz/Geki_WALK.gif)

 Friend, you should put some swing in this arms during the walks.

 Keep the awesome job
Other 3 sprites need the walk, right? ok! I add more animations thans bro!
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 08, 2014, 12:46:28 am
Also, for the Idle, and maybe some other animations, I don't think that pixel shifting is a good approach. Try using the lasso tool to slice the parts that you want to move and manually edit them to make the shading more consistent with the movement. I'm not the best an spriting, but I do know that pixel shifting isn't really a good approach to most things. Hope this helps.
Sure I need to add more animations in the hands and in some sprites...you say "Lasso tool" where I can find mi amigo? thanks for your comments!

Any plans for Miguel and Lili in the future? >w>
Lili and Asuka are in work, Miguel is in the list of my roster but I need to make the firts sprites for him mi amigo, thanks for ask

After you finished him chuchoryu, can I convert him on a Vs style?

Will be nice to see a forgotted SF1 character with a improved Vs Style moveset :D
Sure my friend! no need to ask, if I make all can use


Im Mugen Maker! chapter 2 and 3!!

This is Xenomic interview I hope you enjoy this one!


This is for a next character from comic or manga series


Title: Re: Tekken and Street Fighter 4 chars making
Post by: SageHarpuiaJDJ on June 08, 2014, 02:27:50 am
Depends on what you use for Image editing. If you're using Photoshop, it will be at the bottom of the rectangle select icon in the toolbox, which obviously looks like a rectangle. For Gimp, It the third icon from left to right. For Graphics Gale, it's besides the oval select tool. And for paint,the crap windows 7 version, don't know if you have the old one, It's in the select drop box menu, but it's called 'free form select' instead. The icon on the first 3 are ropes.

I don't any other programs, so I hope that you have the ones that I mentioned.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 11, 2014, 11:47:07 pm
Depends on what you use for Image editing. If you're using Photoshop, it will be at the bottom of the rectangle select icon in the toolbox, which obviously looks like a rectangle. For Gimp, It the third icon from left to right. For Graphics Gale, it's besides the oval select tool. And for paint,the crap windows 7 version, don't know if you have the old one, It's in the select drop box menu, but it's called 'free form select' instead. The icon on the first 3 are ropes.

I don't any other programs, so I hope that you have the ones that I mentioned.
I no have photo shop mi amigo...oh! god I need photo shop...thanks for response mi amigo

======================| CvS Geki 0.12 by chuchoryu|===========================           
Hello friends! this time is Geki ready for a fight! whit the new SF characters I made from the firs game in CvS. Geki is my favorite character from SF1 (you know I like the ninjas XD) and now is avaliable Geki in CvS, enjoy and play whit this


CvS Geki 2014:  http://www.4shared.com/rar/afurAsZDce/CvSGeki2014.html?

Move List
Rimon Chochu: F, F, Any Punch  EX Properties

SHURIKEN: D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Claw Frenzy: D, DF, F + Any kick

Phoenix Vanish: D, DB, B + Any Punch or Kick

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s27.postimg.org/oy1k8zzqn/Mike_Cv_Sbychuchoryu.gif)

Title: Re: Tekken and Street Fighter 4 chars making
Post by: yaret on June 13, 2014, 04:38:34 am
Nice you´re using on your new characters hitspark by pots that´s looks great.! :D waiting for the video about Yoko and boss guile.xD
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 16, 2014, 06:59:10 pm
Nice you´re using on your new characters hitspark by pots that´s looks great.! :D waiting for the video about Yoko and boss guile.xD
Hello friend! sure soon I add information for Yoko...but now


Hello friends! this time is the for more interviews and release characters! like CvS Mike and CvS j...see the complete videos for see more

Im Mugen Maker!: 21


Im Mugen Maker!: CvS Mike + CvS J...

CvS SF1 Mike:  http://www.4shared.com/rar/WtSTPQIHce/CvSMike2014.html?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 17, 2014, 08:36:57 pm
======================| Asuka Kazama 1.12 by chuchoryu, sprites by CvS Abstract (CVSNB)|===========================     
Tekken 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit

Hello friends! now I give you this Asuka beta version...using the CVSNB sprites I made this one, but is not finish she need a lot of moves for complete, but now enjoy, have fun and More to come...
Special Thanks to:


(http://s15.postimg.org/qtrxw5ul3/Asuka_Beta.gif)
Asuka Kazama BETA:  http://www.4shared.com/rar/ZFi6nXJkce/CvS_Asuka2014.html?

CVSNB: I use the sprites he made for Asuka Kazama
EduarElrick: He ripping the voices
You for download this character, you rocks!! really...

**Move List**

D, DF, F + Any Punch

D, DB, B, + Any Kick

D, DF, F, + Any Kick

*Parry*
Press only Foward (including in the air)


More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 23, 2014, 04:17:24 pm
Hello friends! now is time for one edit, Decapre by Pullo. Only I edit the face but soon more moves from USF4!!

======================| Decapre Edit by chuchoryu|===========================           
Hello friends! now I have to edit this one for yours, is Decapre by Pullo, but I make the SFF file like Ultra SF4. This char have the same moves add by Pullo ecept one, soon I aad more moves from USF4 and EX moves, for now enjoy and have fun!

(http://s1.postimg.org/s6xvu67hn/Decapre_STANCE.gif)
Decapre edit 2014:  http://www.4shared.com/rar/Hp-atm87ce/CvS_Decapre2014.html?

Special thanks to:
Pullo:I use his Decapre (December) char he made, Pullo can use this as he need
You Tube: I rippin the voices in this pleace
And you for Download this character, you rocks amigo!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 23, 2014, 04:33:46 pm
Hello friends! I have a question, for why reason Capcom no add Orochi in CvS 2000?...no matter I have done it, now you can play whit this one using the Capcom or SNK grove from the original PSOne CvS PRO!! enjoy and have fun
(http://s1.postimg.org/f1ido2dm7/DK_00.jpg)(http://s1.postimg.org/czhw9tfn3/DK_01.jpg)
CvS PRO Orochi 2014:  http://www.4shared.com/rar/X_hYyCi9ba/CvSOrochiPRO2014.html?

Special thanks to
demongorne: I use the Pro Dan he made in the basics
You Tube: I ripping the music and sound here
And you: for download this char, you rocks!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Ulisan on June 23, 2014, 07:56:11 pm
 Hokuto gonna be a full char?
 A really loved her stand animation
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DuckSS Farm on June 23, 2014, 09:28:37 pm
it's bootleg sprite of my hokuto but chuchoryu desinged to be a little great :P
Title: Re: Tekken and Street Fighter 4 chars making
Post by: SageHarpuiaJDJ on June 24, 2014, 02:36:51 am
I think that it can use a few more frames, but that's just a personal preference.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 07:54:56 am
Hokuto gonna be a full char?
 A really loved her stand animation
Yes Hokuto is a WIP character, tomorrow I release the demo version, this is a char edit from Hokuto's Dukss and he can use this file when she is release
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 07:56:17 am
I think that it can use a few more frames, but that's just a personal preference.
I add 2 more frames in the stand mi amigo, thanks for see this point
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 24, 2014, 04:11:51 pm
======================| Hokuto Alpha by chuchoryu. Original file by DuckSS|===========================           
Hello friends! Is time for a new Street Fighter character, but! this time is for EX series, like SF 4 and One no t exist much chars but now I working in this edit of Hokuto from Street Fighter EX, is Alpha version but soon the complete version, enjoy and have fun!!
(http://s17.postimg.org/yp7e30wvj/DK_01.jpg)

(http://s17.postimg.org/70kqvi9uz/Hokuto_STANCE.gif)
Hokuto 2014:  http://www.4shared.com/rar/WIa9XXztba/cvshokuto2014.html?

Special thanks to:
DuckSS: I use the Hokuto he made long time ago
You Tube: I ripping the voices in this site
And you for Download this character, you rocks amigo!!

Move List
*Note* Hokuto is made by Arika company not Capcom, but this appear in SFEX

Chougeki hou: D, DF, F + Any punch

Hard Kick: D, DF, F + Any Kick

Dodge: D, DB, B + Any Kick

Super Move 1 : D, DB, B, D, DB, B + Any punch

Super Move 1 : D, DB, B, D, DB, B + Any Kick

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on June 27, 2014, 07:22:32 pm
Man, u doing awesome works. Looks great! :)
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 29, 2014, 11:19:29 pm
Man, u doing awesome works. Looks great! :)

Thanks friend! and now I continue whit Juri Han and more SF characters

A new Chapter is enter the ring!!


Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 30, 2014, 07:44:48 pm
Here comes Ryu vs Ken Rap chars Battle!!!!

This 2 are for my SFxT 2D Edition

Ryu:  http://www.4shared.com/rar/Q7Xf04bece/SFxTRyu.html?

Ken:  http://www.4shared.com/rar/jSiMndAQce/SFxTKen.html?

Special thanks to:
This 2 chars are made by P.O.T.S. and VyN I edit ot my project, all congratulations are for this 2 guy, you 2 rocks!!!

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on June 30, 2014, 08:02:52 pm
Hello friends! long time I no updated Akira, and now is coming whit Dural the final boss of Virtua Fighter sagas!

This to are for Virtua Fighter vs Tekken, Sega vs Capcom and Virtua Fighter X DC

Akira Yuki:  http://www.4shared.com/rar/evvxhr2ice/CFJ_AkiraYuki2014.html?

Dural:  http://www.4shared.com/rar/rqhlmndkba/CFJ_Dural2014.html?

More to come...
Title: Re: Tekken and Street Fighter 4 chars making
Post by: DAN_HIBIKI on July 03, 2014, 04:45:06 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: chuchoryu on July 03, 2014, 01:56:46 pm
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 06, 2014, 03:26:49 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on July 07, 2014, 04:01:52 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !

Indeed.
Title: Re: Tekken and Street Fighter 4 chars making
Post by: Trololo on July 07, 2014, 04:20:04 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Holy sh*t...
Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...
Mine feelings, when I watch this screen:
(http://www.geekdip.com/wp-content/uploads/2013/06/deadpool-riding-a-flying-tiger-with-hot-babe-and-huge-sword.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Tsuyoi on July 07, 2014, 05:29:46 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

Tekken 3/5 outfit is totally the best for your Hwoarang chuchoryu! He is my favorite Tekken character and I'm waiting for it :D
Title: Re: Tekken and Street Fighter 4 chars making
Post by: varo_hades on July 07, 2014, 06:57:58 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Finally soon, after wait one year :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 07, 2014, 10:23:19 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 07, 2014, 10:35:38 am
Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)


We even not need to work!
P.o.T.S. already made a great Cammy.
Adapt sprites, find a normal little port (Lt.Hades will help I think) for it and hack win quotes, intros and win poses.
P.S.: and maybe standing pose...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ApolloGrimoire on July 07, 2014, 07:42:28 pm
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Dragon-Kid on July 09, 2014, 01:20:26 am
chuchoryu, which MK characters are you currently working in CVS-style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:14:22 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
When I release this Cammy I can release your Sheng Long mi amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:15:03 am
Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

Tekken 3/5 outfit is totally the best for your Hwoarang chuchoryu! He is my favorite Tekken character and I'm waiting for it :D
Like SFxT...sounds good mi amigo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:17:13 am
chuchoryu, which MK characters are you currently working in CVS-style?
Shao Kahn, Baraka, Sonya and Chameleon
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 09, 2014, 07:18:09 am
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
One day more and Cammy Delta Red is release

(http://s4.postimg.org/9v66zygzx/SFOne_VS.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on July 09, 2014, 07:28:27 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)

Yeah more or less something like that will occur, new voice like SF2-SF4, new hyper portrait, small portrait, intros, special intros, details in the super combos close SF2-SF4, and maybe in a future the second ultra but I admit that is one of the most hardest super combos of apply in a char because play a lot of angle of cameras and the player 2 too.

Hey, bud, do you have a plan for SFxT Hwoarang? This is my second favourite character in SFxT. :D
Yes, but I have a dilenma, some peoplo ask for himin Tekken 3 outfit, and others in SFxT outfit but is the next when I release Julia

(http://s9.postimg.org/khgc49w0f/TMP_01.jpg)
is getting close

(http://s16.postimg.org/kqs1w6r91/SFx_T2_DEdition001.png)

Delta Red cammy looks great !
When I release this Cammy I can release your Sheng Long mi amigo

Ohh my God two releases in one day of excellent chars Cammy and Sheng Long, I'm very excited for these news :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 09, 2014, 07:30:35 am
Either way, we've gone too long without a Delta Red CVS Cammy in M.U.G.E.N.
One day more and Cammy Delta Red is release

(http://s4.postimg.org/9v66zygzx/SFOne_VS.png)

Nice image. But...
Your Geki and Lee are better than Falchion's. But all other team...
Maybe I did't talked like that about Retsu, but his head looks like head of reptile from MK. Looks funny.
P.S.:WHAT HAPPENED WITH MIKE'S LEG??? (above "VS")
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 09, 2014, 07:41:38 am
Chuchoryu, those Cammy sprites are awesome!!!
You are making something special here for sure, I think!!

Not adapt these sprites into P.o.T.S. Cammy in future will be just a sin...

Well I really hope you or Varo will cook us a good Cammy in this style!! :)

Yeah more or less something like that will occur, new voice like SF2-SF4, new hyper portrait, small portrait, intros, special intros, details in the super combos close SF2-SF4, and maybe in a future the second ultra but I admit that is one of the most hardest super combos of apply in a char because play a lot of angle of cameras and the player 2 too.


With Cammy I'll agree- all this stuff is necessary. Except 2-nd Ultra.
I also think about classic Cammy's SF2 stance (it will be alternative stance).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on July 09, 2014, 07:45:19 am
Excellent! Will be nice to see finally a Delta Red themed Cammy :D [if you don't have problem, Can I use your cammy for the VS Project?]

Chuchoryu... Do you accept suggestions for the next characters?

If yes:

Exists a char named Syous from Dungeons and Dragons: Shadow Of Mystara. He is a Mage, but can fight also.

He is a bit complete and easy for Revamp. What you think about it?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: [DKG] on July 09, 2014, 07:57:41 am
Are those the Delta Red Cammy sprites from the Street Fighter Spec Ops Psycho Weapon char?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NinjaGuy24 on July 09, 2014, 08:11:36 am
I love cammy and by chuchoryu can't wait (:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 10, 2014, 06:26:55 pm
Excellent! Will be nice to see finally a Delta Red themed Cammy :D [if you don't have problem, Can I use your cammy for the VS Project?]

Chuchoryu... Do you accept suggestions for the next characters?

If yes:

Exists a char named Syous from Dungeons and Dragons: Shadow Of Mystara. He is a Mage, but can fight also.

He is a bit complete and easy for Revamp. What you think about it?
Yes X 2
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 10, 2014, 06:28:02 pm
Are those the Delta Red Cammy sprites from the Street Fighter Spec Ops Psycho Weapon char?
Yes is a edit of that psycho cammy sprites, the coding is made by varo_hades
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 11, 2014, 12:20:10 am

By chuchoryu (sprites) & Varo_Hades (Coding)

(http://s22.postimg.org/3ps0s2dhp/SF4.gif)
Cammy:  http://www.4shared.com/rar/IDhxAkfDba/Cammy2014chuchoryu.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nedflandeurse on July 11, 2014, 12:16:33 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 11, 2014, 12:39:48 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on July 11, 2014, 01:20:11 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835



Yeah, it looks like...
P.S.:MAN! This Mike is Badass! Your sprite also great!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 11, 2014, 05:16:58 pm
Of course it looks like...

- UPPER BODY is Kiwi's (except that head, but I think I have seen it somewhere around)
- LOWER BODDY: Is CvS Yun's.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 11, 2014, 07:09:19 pm
Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835

you know what, I thik it's better if kiwi's name stays as far as possible from chucho's works.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 11, 2014, 07:43:52 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!

Theres a different stand for her within the sprites. open fighter factory, load her and change value 0 and 1 sprites around.
Btw, I noticed that Cammy's hooligan roll and frankensteiner can be a bit wonky on some characters.
I know you guys used pots cammy for a base but a good tip is to use the latest 1.0 version
http://network.mugenguild.com/pots/chars.html#sakura
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on July 13, 2014, 06:32:44 pm
chuchoryu I got the sprites left for psycho guile. I'll be online watting for you.xD on facebook or here. let me know
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 14, 2014, 08:08:38 pm
HYPE!! :D

Finally some new delta red Cammy.
I'll try it!!

Beware, the face seems a little off. I recomend you to use some reference like CVS mai eyes to make her look more cute.

Good luck!
Thanks bro! I need to add more details in Cammy

Good to see that SF1 characters are going to receive some love again.

PS: Give credit to KIWI, whose Lee was the base for yours:
http://kiwi-rgb.deviantart.com/art/Street-Fighter-1-Redux-153812835


Thanks for find the original autor of the sprite I use, Kiwi, I revamp the face only but soon is release Lee and the next are Retsu...I no need to make Joe 2 diffrent auhors make this one

chuchoryu I got the sprites left for psycho guile. I'll be online watting for you.xD on facebook or here. let me know
Yes, working in Psycho Guile and...



More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 15, 2014, 01:02:09 am
Chucho dont forget sheng long!!!!!!!! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FobiaZz on July 15, 2014, 11:28:32 am
Tekken in 2D = A Wish Come True! *_*

Good job man! ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 16, 2014, 05:04:37 am
Chucho dont forget sheng long!!!!!!!! :)
Yes! I working in more animatipns for Sheng Long, you made a really good code in the file you send me
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Molly Ancälimè on July 16, 2014, 06:01:54 am
Would be great to see you take on some of the SFEX cast like C. Jack, D. Dark and Allen Snider. For now, loving Cammy and Geki and eagerly awaiting Juri and Hokuto.

Will Hokuto have a Bloody Hokuto mode?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 16, 2014, 10:49:00 pm
Tekken in 2D = A Wish Come True! *_*

Good job man! ;)
Yes!! I like to make soon Lars and Alisa...and the master of the masters TRUE OGRE!!!!

Would be great to see you take on some of the SFEX cast like C. Jack, D. Dark and Allen Snider. For now, loving Cammy and Geki and eagerly awaiting Juri and Hokuto.

Will Hokuto have a Bloody Hokuto mode?
Thanks bro! Hokuto is released in alhpa mode but soon when Juri Han is release (1 month is release) I continue to make more basic moves for she and I starting to work in Nanase and C. Viper



More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 16, 2014, 11:12:57 pm
Overall I'm happy that Juri han is doing awesome even as a wip.
Keep in mind in spriting her of her animation fluidity and proportions and I can assure a good looking Juri in 2D.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 17, 2014, 06:48:27 am
Overall I'm happy that Juri han is doing awesome even as a wip.
Keep in mind in spriting her of her animation fluidity and proportions and I can assure a good looking Juri in 2D.
Thanks bro! And soon comming other MK character
(http://s28.postimg.org/snmv20ywd/DK_01.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on July 17, 2014, 06:06:57 pm
It's good to see Juri :D

But I don't know if she looks choppy while playing or it's the video quality. Send me the sprites for taking a look(maybe I can improve things!! ;) ) or make some animations for us to see and help giving suggestions.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 17, 2014, 09:58:37 pm
Indeed! Hell if I recall I made like 10 palettes you might like.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 17, 2014, 10:04:52 pm
It's good to see Juri :D

But I don't know if she looks choppy while playing or it's the video quality. Send me the sprites for taking a look(maybe I can improve things!! ;) ) or make some animations for us to see and help giving suggestions.
Sure, the video is the bad quality my PC cant support other Video programs I use Windows Movie Maker

Indeed! Hell if I recall I made like 10 palettes you might like.
For Juri Han or Shao Kahn?
Title: Re: Tekken and Street Fighter 4 chars making
Post by: One Man Aumio on July 18, 2014, 11:30:44 am

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
forgot about orge? Anyway another feedback about orge's owlshunter- this move is unpreventable by shoryumen, punches or, kicks. But in original game, it's preventable and no overpower. Please recode your owlshunter. Next update welcomed. :)

by the way, any plan to make sf1-ish birdie with several sf1 and sfa movements in cvs? :) :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 18, 2014, 08:51:31 pm

I planing to make Abel in CvS Grapics for Tekken Mugen Project and for Street Fighter X Tekken 2D Edition, Juri and Rufus comming in CvS Grapics

Wow, SF4 in CVS will be great. Hey Chucho, Do u like to make Oni (with your cvs sprites) in CVTW style?
If u like, plz talk to seanalty. He could put the Oni as Final Boss for his project.



      Posted: March 03, 2014, 05:47:58 am
Here is feed back about your Orge
-Orge is overpowered because of unreal OwlsHunter. This Orge perform OwlsHunter according to where opponent stands. But in Original Game, Orge performs OwlsHunter according to 'a', 'b' and 'c' buttom.
If u do OwlsHunter with 'a' button, Orge performs 'Near-OwlsHunter'/'Weak-OwlsHunter'.
During 'b' button, Orge performs 'Medium-OwlsHunter'.
During 'c' button, Orge performs 'Farly-OwlsHunter'/'Strong-OwlsHunter'.
So u have to recode the OwlsHunter according to a,b and c buttons, not according to where opponents stands. I think u only see SFxtk Orge in Youtube so........
Anyway, Thanks. :)
forgot about orge? Anyway another feedback about orge's owlshunter- this move is unpreventable by shoryumen, punches or, kicks. But in original game, it's preventable and no overpower. Please recode your owlshunter. Next update welcomed. :)

by the way, any plan to make sf1-ish birdie with several sf1 and sfa movements in cvs? :) :)
Ah! Yeah Ogre need more detail in the coding, The only way I play whit Ogre is in Tekken 3, I never play SFxT

Now Ogre have more moves from Tekken 3 and some retouches in SFXT moves
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 19, 2014, 12:34:29 am
the 10 pals are for Juri Han XD
I recall doing this just for a single sprite a long ways back. I gotta say I rather outdid myself in doing this back then heh.
Spoiler, click to toggle visibilty

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 19, 2014, 09:05:58 am
the 10 pals are for Juri Han XD
I recall doing this just for a single sprite a long ways back. I gotta say I rather outdid myself in doing this back then heh.
Spoiler, click to toggle visibilty


Oh! This colors for Juri...really can I use? THanks friend I need for Juri Han
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 21, 2014, 01:45:41 am


CvS Shao Kahn:  http://www.4shared.com/rar/wWtvjyJ4ce/CvS_Shao_Kahn2014.html?

Im Mugen Maker:  https://www.youtube.com/channel/UCsh8x0QHOJaeWtg2MsINv_A

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 21, 2014, 07:35:33 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on July 22, 2014, 12:59:47 am
Looking awesome so far :D
Keep in mind the shading on her pants ok?
keep up the good work ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 22, 2014, 01:11:10 am
base teh shading on kim's pants, heck just paste kim's legs on to her.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on July 23, 2014, 08:25:32 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on July 24, 2014, 02:48:18 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)

+1
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: prof. mugen on July 24, 2014, 07:44:08 am
(http://s28.postimg.org/yo1rqoukp/211.gif)(http://s28.postimg.org/tvwjszpah/220.gif)[img]

very good. One tip.

Increase a bit little the size of her arms in the stance. When she moves the arms resize a bit.

But you're going very well!

PS: Don't forget to credit Felo when she is released and please code her GOOD. If you release her, please release her complete and not a ''beta''. Don't hesitate to improve her, don't hurry yourself! If you follow this tip, you will improve everything on your creations and you will turn a better and more respected creator! Don't forget this words! It's words from a person who like your edits and believe in your potential!

More time you have to code and fix issues, more better the char will be turn! Believe me, I know what's mean! [I and my Team are working hard on the project characters, because of this, we finally can bring to the Mugen community VS styled characters and your Cammy, Pac-Man and Geki are one of then! And that's because of? We don't hurry ourself and looks EVERYTHING for fix issues. It's a bit obvious, not every first release is perfect, but we can improve the quality.]

I know you have a potential for spriting, every thing is good to learn. Avoid the problems, search the bugs, credit the original authors and improve the quality! And the most important: Learn! :)

It's a little tip from a friend to a friend! ;)

+1

I give it a +2.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 26, 2014, 02:17:09 am
======================| CvS Lee 0.12 by chuchoryu|===========================            
Hello friends! Lee is ready for the battle! and now in this new era! Lee is a character from SF One and Udon comics (see the site) I made this one for 2 reasons, 1 not appear in other SF game, 2 is a practicioner of Wushu, download and have fun!!
(http://s18.postimg.org/a55m3p1t5/DK_00.jpg)(http://s18.postimg.org/42xzd7dd5/DK_01.jpg)

(http://s18.postimg.org/d9ga0hilh/Lee_Stance.gif)
CvS Lee:  http://www.4shared.com/rar/oxBV-hX1ba/SF1Lee2014.html?

Move List

Dragons Dagger: D, DB, B + Any Kick
*NOTE* This move is only in the air

Perform Leap Punch: D, DF, F + Any Punch

InnerChiBlast: D, DB, B + Any Punch

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
Kiwi_RGB: I use the model he made in Lee
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s18.postimg.org/g0zjr3h45/Retsu_STANCE.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on July 26, 2014, 02:19:05 am
And now more news for Juri Han!
(http://s28.postimg.org/qdry5nu21/Juri_Han01.gif)(http://s28.postimg.org/sh2ddbtux/240.gif)(http://s28.postimg.org/yxbc3f2eh/241.gif)(http://s28.postimg.org/68ye07089/F_MK.gif)(http://s28.postimg.org/6a8btm221/WIN.gif)
New stance, new face and more moves

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ravenborn on July 26, 2014, 02:46:35 am
Awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: One Man Aumio on July 26, 2014, 04:07:18 pm
======================| CvS Lee 0.12 by chuchoryu|===========================           
Hello friends! Lee is ready for the battle! and now in this new era! Lee is a character from SF One and Udon comics (see the site) I made this one for 2 reasons, 1 not appear in other SF game, 2 is a practicioner of Wushu, download and have fun!!
(http://s18.postimg.org/a55m3p1t5/DK_00.jpg)(http://s18.postimg.org/42xzd7dd5/DK_01.jpg)

(http://s18.postimg.org/d9ga0hilh/Lee_Stance.gif)
CvS Lee:  http://www.4shared.com/rar/oxBV-hX1ba/SF1Lee2014.html?

Move List

Dragons Dagger: D, DB, B + Any Kick
*NOTE* This move is only in the air

Perform Leap Punch: D, DF, F + Any Punch

InnerChiBlast: D, DB, B + Any Punch

Combo 1: x, x, x

Combo 2: y, y

Super Move 1 : D, DF, F, D, DF, F + Any punch
*NOTE* You can perfom this move in the air

Special thanks to:
Kiwi_RGB: I use the model he made in Lee
You Tube: I ripping the voices in this site
DivineWolf: I use his KFM basics
And you for Download this character, you rocks amigo!!

More to come...
(http://s18.postimg.org/g0zjr3h45/Retsu_STANCE.gif)

i love your sf1 conversion ,man. Next? Juri looks good too.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 26, 2014, 07:25:34 pm
Well the stance of Juri looks like a banana, or something, I'm not an expert, but... For me it looks like a banana.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on July 26, 2014, 09:02:41 pm
How does the Juri stance looks like a banana???.... explain please cause i think youre very blind and have no idea what the hell your talking about
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Alex Sinigaglia on July 26, 2014, 10:15:36 pm
So he's blind for giving an opinion now, huh? Just say he should have worded it better.

And maybe he refers to how Juri's pants are shaded: they are just too flat and don't give a sense of volume, there seems to be no folds, there's no anti aliasing, she goes only up and down (of course, he continues cutting and pasting parts of sprites which is a wrong thing to do so much), in the other sprites the shading "jumps".


Excuse me, but why does anyone have to be blind for not seeing/noticing something?

V
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on July 26, 2014, 11:24:47 pm
Ok guess he should have worded better but still he mentioned the whole stance to look like a banana... i cant still see that reference anywhere, maybe im the one who's being blind???...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on July 27, 2014, 03:10:15 am
241.gif is nicely animated.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 27, 2014, 11:29:07 am
Yeah, sorry I can try to explain it better.
This is in fact the overall look of this animation, and more precisely the leg in the air. I don't know why, but the movement of this leg, with the up and down movement of the body is wrong for me, and... I can't stop thinking of a banana. :D :D

After that, same if the sprites could be improved like Alex said, I was only speaking of the overall animation. The sprites are a good start, imo, they works well.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Alex Sinigaglia on July 27, 2014, 11:48:31 am
Overall, not overhaul.
The sprites are a good start, imo, they work well.
Yes, I can agree with that.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Hephaistos31 on July 27, 2014, 11:58:46 am
Ah, yeah, you're right, Alex. Overall (you can blame Morrowind Overhaul for this mistake! :D :D). I'll correct it. I wish I could spend more time in improving my english, indeed. :p
I don't want to be an ass here, Chucho, don't take it bad. But as I can't explain it better, so I tell what I see. Maybe it's just me, maybe not.

Good luck with your projects, dude!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 02, 2014, 10:34:26 pm
Ah, yeah, you're right, Alex. Overall (you can blame Morrowind Overhaul for this mistake! :D :D). I'll correct it. I wish I could spend more time in improving my english, indeed. :p
I don't want to be an ass here, Chucho, don't take it bad. But as I can't explain it better, so I tell what I see. Maybe it's just me, maybe not.

Good luck with your projects, dude!
Thanks bro! now I continue to make this Juri Han Im ecited to release she soon...but now! more updates in my DC chars

Hello friends! Raven and Deathstroke comming again! but now have a lot of updates, Deathstroke have his firts Fatality not from MK vs DC is more original, and Raven have new sprites, you see? she looks more good now, enjoy and have fun!!

(http://s24.postimg.org/grzsz2jwl/DK_01.jpg)
(http://s24.postimg.org/3y1r5q6gx/Death_Stroke.gif)
Deathstroke up:  http://www.4shared.com/rar/tE-9B12mba/IGAUDeathstroke2014.html?

(http://s24.postimg.org/545r4iurp/DK_00.jpg)
(http://s24.postimg.org/3mkasyq0x/Raven.gif)
Raven up!:  http://www.4shared.com/rar/lrA7lm24ce/MvC_Raven2014.html?

Inside the readme

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: City_Hunter on August 02, 2014, 10:51:06 pm
deathstroke stance dont look very fluid his arm move strangely
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: One Man Aumio on August 03, 2014, 07:09:36 am
Heu chuchoryu, like to make cylcoid beta and cycloid gamma (from sfexp)?
u can do it by editing Dural sprites.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 07, 2014, 01:24:06 pm
I like deathstroke because he reminds me of Deadpool
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 09, 2014, 06:43:19 pm
look amazing your deathstroke, I hope you still keeping making him new sprites. more more good everyday because I think he still needs more attacks.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 10, 2014, 09:04:59 pm
Heu chuchoryu, like to make cylcoid beta and cycloid gamma (from sfexp)?
u can do it by editing Dural sprites.
A yeah! I have plans for make this 2 characters mi amigo

I like deathstroke because he reminds me of Deadpool
My favorite villian in DC is Dethstroke the reason why I make this one using the lool from Injustice Gods Among Us

look amazing your deathstroke, I hope you still keeping making him new sprites. more more good everyday because I think he still needs more attacks.
Yes he need a lot of moves this is beta, I need to re-make the game play

In other news! Juri Han is very close to release!
(http://s22.postimg.org/y1j7rwozl/DK_00.jpg)(http://s22.postimg.org/kvz4825q9/DK_01.jpg)(http://s22.postimg.org/bqvcrxrpd/DK_02.jpg)
But need 22 move more for his release

Crounch HP
Crounch Medium and High Kick
Jumping Medium and strong punches and kicks
Super moves 1, 2 and 4 (3 is ready XD)
Hurts sprites and is ready!
(http://s22.postimg.org/hgblc8xvh/5300.gif)WHY YOU!

More to come..

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: City_Hunter on August 10, 2014, 09:31:17 pm
by close to finish do you mean a complete juri release or a beta one?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 11, 2014, 03:48:12 am
^^History answers your question and it looks like chucho has been taking short cuts in the spriting process for her, a lot of these pics are looking like a lot of the rushed marvel/dc characters that are floating around as far as sprite quality goes. I don't know what the end game is for rushing out all these unfinished characters but I choose to believe he's laying the groundwork for his grandchildren to comeback and finish what he started
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 11, 2014, 08:19:10 pm
by close to finish do you mean a complete juri release or a beta one?
Complete moves, in the release I need to heard about a feedback for she you know I never play SF4 or other upgrade version only I see the videos and based in this I make the chars for SF4 or Tekken 5, 6, TTT2 and SF X TK

^^History answers your question and it looks like chucho has been taking short cuts in the spriting process for her, a lot of these pics are looking like a lot of the rushed marvel/dc characters that are floating around as far as sprite quality goes. I don't know what the end game is for rushing out all these unfinished characters but I choose to believe he's laying the groundwork for his grandchildren to comeback and finish what he started
I prefer to release some character in beta for give you a taste of that character

Now Im working in the new look of Reptile
(http://s22.postimg.org/drhaz0ygt/Reptile_STANCE.gif)(http://s22.postimg.org/3t0xqaef1/Reptile_WALK.gif)
and in Jhony Cage
(http://s22.postimg.org/8numokcql/Jhony_Cage_SEPARECOLORES.gif)(http://s22.postimg.org/80vpz1ful/Jhony_Cage_STANCE.gif)(http://s22.postimg.org/5shjhp8qp/Jhony_Cage_INTRO.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 11, 2014, 09:03:56 pm
Chucho you've definitely got talent bro you just get a little over ambitious with wips alot of your tekken characters need major updates but you've moved on to mortal kombat and other projects. But your doing the work so whatever motivates you amigo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 11, 2014, 10:28:22 pm
Those are some damn tight pants, I don't remember Johnny's pants ever being that tight. Not only that, but you are forgetting the blue pads that stay on his legs, just above his shoes.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 12, 2014, 01:44:47 am
Ah, an update for Reptile. That's really nice Chucho!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 12, 2014, 02:02:23 pm
That Deathstroke though when i tested him hes light punch is so overpowerd
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ghost Killer on August 12, 2014, 02:07:20 pm
It's good that you're updating Reptile, the new sprites look very good!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lucky Dearly on August 13, 2014, 01:12:28 pm
Reptile looks pretty good so far Chuchoryu. Same with Johnny Cage too.

Question, if you get to Sub-Zero will there be a chance to have his spine rip fatality?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 13, 2014, 01:28:04 pm
yeah like sub-zero ripping his enemy without using censorship?

----------------------------------------------------------------------------------
ow yeah by the way that deathstroke is different from the sprite i saw in mugenmultiverse
is it really like that before?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:21:01 pm
Chucho you've definitely got talent bro you just get a little over ambitious with wips alot of your tekken characters need major updates but you've moved on to mortal kombat and other projects. But your doing the work so whatever motivates you amigo
Yes Tekken chars I need to add the updates...in all (ecept for Kazuya he have ALL updates) for now I make some MK II chars and some for SF IV, in the Juri Han release I returning to the Tekken chars and I give the respective upgrades mi amigo

Those are some damn tight pants, I don't remember Johnny's pants ever being that tight. Not only that, but you are forgetting the blue pads that stay on his legs, just above his shoes.
A yeah! the detal in the pants mi amigo thanks for this

Ah, an update for Reptile. That's really nice Chucho!
It's good that you're updating Reptile, the new sprites look very good!
Thanks bro! Reptile and Liu Kang are my favorite characters from MKII...I play day by day MKII in my SNES XD

That Deathstroke though when i tested him hes light punch is so overpowerd
Yes I see this detal mi amigo, good avatar you have I like to make this Sub-Zero in my MKII game


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:23:13 pm
Reptile looks pretty good so far Chuchoryu. Same with Johnny Cage too.

Question, if you get to Sub-Zero will there be a chance to have his spine rip fatality?
Yes, Sub-Zero is equal to Ryu in SF, if Sub-Zero not appear in MK series is equal to make an SF whitout Ryu

yeah like sub-zero ripping his enemy without using censorship?

----------------------------------------------------------------------------------
ow yeah by the way that deathstroke is different from the sprite i saw in mugenmultiverse
is it really like that before?
Censorship? explain more mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 14, 2014, 07:31:53 pm
And now more news for Juri Han! Juri is really close to his release!
(http://s30.postimg.org/628kbl7f5/DK_00.jpg)(http://s30.postimg.org/i2u0cbett/DK_01.jpg)(http://s30.postimg.org/58qwluv2p/DK_02.jpg)
And is not alone! Retsu from SF1 comming whit she in a DOUBLE RELEASE!! SF One vs SF IV sounds good
(http://s30.postimg.org/jgglai7rh/Retsu_STANCE.gif)(http://s30.postimg.org/f8lt1r6bx/Retsu_WALK.gif)

(http://s30.postimg.org/vz28o7b2l/1000.gif)
Juri Han need 9 moves for the release
Crounching HP and HK
Jumping Medium and Stronk Kick punch and kicks
Super move
The 2 Ultra move

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: City_Hunter on August 14, 2014, 07:45:31 pm
just saw something wrong with juri during one frame she get smaller and the shading change
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on August 14, 2014, 08:41:56 pm
(http://s30.postimg.org/vz28o7b2l/1000.gif)

It bothers me that her head is completely still during the first half of the animation.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 15, 2014, 11:37:16 am
the thing that turns the screen go black after sub-zero gets the enemy's head
------------------------------------------------------------------------------------------
ow yeah that avatar i have the full stance in my mediafire account
and for juri han you misspelled her not his
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 17, 2014, 08:56:18 am
the other codes of reptile's abilities is from binho
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: G0KU on August 18, 2014, 04:37:09 am
I know I sound like a broken record when I say this but.. Gotta say it... Wheres Lili  :-\
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 18, 2014, 06:18:10 am
lol, i'm already waiting for you to say that :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 22, 2014, 12:58:45 am
(http://s30.postimg.org/vz28o7b2l/1000.gif)

It bothers me that her head is completely still during the first half of the animation.
I change the face 3 times

the thing that turns the screen go black after sub-zero gets the enemy's head
------------------------------------------------------------------------------------------
ow yeah that avatar i have the full stance in my mediafire account
and for juri han you misspelled her not his
A yeah! The MK3U Fatality I remmember yes why not

the other codes of reptile's abilities is from binho
Yes inside of the char I explain this

I know I sound like a broken record when I say this but.. Gotta say it... Wheres Lili  :-\
In my Tekken Mugen "Personal" game for now really soon is comming mi amigo you can play soon whit she...I love the reult in this one


======================| Raven 0. 12 by chuchoryu |===========================
Hello friends! This is a faster edit for a great friend I have in Facebook "Juan Arturo Herrera Santos" he send me all effects for make this one, for this reason I make this one as a gif, maybe this chars is the firts release for a Facebook friend, now Raven have new SFF file and is the look from 80s DC Comics and DCU Online sounds enjoy and have fun!!
(http://s8.postimg.org/g3ssrpimd/DK_00.jpg)(http://s8.postimg.org/xskjjbudh/DK_01.jpg)(http://s8.postimg.org/eef45wdj9/DK_02.jpg)

(http://s8.postimg.org/yw02hjpmp/Raven.gif)
Raven:   http://www.4shared.com/rar/GG_u9t20ce/MvC_RavenUP2014.html?

Special thanks to:
Cristianomelo: He give me permission for edit his Emerald Empress to make this one
DivineWolf: I use his KFM basic
You Tube: I ripping the sound in this pleace
And you, for download this character, you rocks!!

*****Move list*****

Crow: D, DB, B + Any Kick

Hyper 1: D, DF, F + 2 Punches

Hyper 2: D, DF, F + 2 Kicks

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 22, 2014, 01:01:33 am
======================| Stve Fox 1.12 by chuchoryu|===========================     
Tekken 4, 5, 6, TTT, TTT2 + Capcom vs SNK + Street Fighter X Tekken + Edit  by chuchoryu

Hello friends! Now Steve Fox is up! and for firts time is more playable and more complete in the time to battle, Steve Fox can perform the super move need croossarts and some extra moves from SFxT and Tekken series, enjoy and have fun!!
(http://s8.postimg.org/atj8mo8zp/TMP_00.jpg)(http://s8.postimg.org/5d56614zp/TMP_01.jpg)(http://s8.postimg.org/u3q963uyt/TMP_02.jpg)

(http://s8.postimg.org/94a5elta9/Steve1000.gif)
Steve Fox:  http://www.4shared.com/rar/JyXnVJuXba/CvS_SteveTAGUP2014.html?

(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)
Kuma:  http://www.4shared.com/rar/hbG0WpUXba/CvS_KumaTAGUP2014.html?

Special Thanks to:
Mugen Multiverse: for give me the Tekken mugen Project
You Tube: I ripping the voices from You Tube
You for download this character, you rocks!! really...



**Move List**
*NOTE: I no add names in the super and special moves

*D, DF, F + Any Punch  EX Properties

*F, D, DF, F, + Any Punch  EX Properties

*D, DB, B, + Any Punch  EX Porperties

*TAG: a+y
*Note: This command is only in Team Mode in mugen

*Parry*
Press only Foward (including in the air)

*Super Arts*
D, DF, F + 3 Punch
*Use one super gauge bar


More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 22, 2014, 04:52:09 am
very nice update! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 22, 2014, 05:34:58 am
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on August 22, 2014, 05:38:41 am
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.

Yeah, no offense chuchoryu, but the Kuma sprite looks a bit.... I dunno, weird? You really need to fix it.
Good luck with your M.U.G.E.N chars! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 05:42:41 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Akito on August 22, 2014, 08:02:24 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)


I understand this Jesuszilla, It's my opinion too man. =)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Just No Point on August 22, 2014, 03:55:46 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on August 22, 2014, 03:59:50 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.

Yeah JZ, no offense but I have to second JNP's opinion. Even if chucho's sprites are bad, you really shouldn't mock him.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 22, 2014, 05:52:53 pm
except that chuchoryu is well known for not listening the feedback so giving him more detailed feedback than"the sprite looks bad, just like this other one" is stupid.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bizarro Santamorphman on August 22, 2014, 05:56:22 pm
Then don't post at all?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 10:35:09 pm
Let's not just post stuff like that without some sort of feedback to make it not look like blatant mocking. Something more like this

"see, by moving a few pixels on the left part and a few on the right part, you are not really creating a image transition but a crushing of pixels that then end up damaging whatever realism or quality the sprite started by having. You need to actually change the pixels and things around, if you start just moving pieces you end up with something like this : ^"post image"

Would have been a much better use of that image.

Yeah I should have mentioned why I posted that image since I basically posted it with the "picture's worth a thousand words" type of reasoning. That "Señor Armando" GIF itself is at least 2-3 years old.

Regardless of how chuchoryu takes feedback (I seriously wouldn't know since I've been away far too long), I felt it was necessary to post something just as bad to show why that method of animation is bad. Judging by Steve's animation, he can do much better and really shouldn't have been that lazy with Kuma (which is still way too close to the Battle K Road sprites).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lord Kain on August 22, 2014, 10:43:57 pm
Maybe a bit of a textual explanation next time you post a "riddle-ish" picture next time? That way people wont misslead or missunderstand what your trying to say
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on August 22, 2014, 10:44:45 pm
Yeah, like I said, I should've done that and I agree with JNP here.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Just No Point on August 22, 2014, 11:51:44 pm
I also should have been more clear that I only intended to say something in thread. I now understand the gravity of "wrist slap" as used around here in the Warnings thread.

Hugs all around
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Shaquto on August 23, 2014, 12:23:44 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)

LOL WTF IS THAT?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JackTheAwkward on August 23, 2014, 12:44:43 am
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)

LOL WTF IS THAT?

Michael jackson
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: RamzaNeko on August 23, 2014, 01:15:38 am
made my day, finally can say lol and I'm really laughing

and cmon, chucho stuff is just bad on the thread/gif threatment... Ingame it looks good overall : p
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: One Man Aumio on August 23, 2014, 05:54:56 am
A
except that chuchoryu is well known for not listening the feedback so giving him more detailed feedback than"the sprite looks bad, just like this other one" is stupid.

agreed. Chuchoryu need to take more for a single chars and carefully listens the feedbacks. He has also lacking in coding. This is the diffirence between him and other contributors. :(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 23, 2014, 10:18:48 pm
(http://s8.postimg.org/urz3p1toh/Kuma_New_Stance.gif)

why copy paste when you can skew ? talk about eficiency.

Yeah, no offense chuchoryu, but the Kuma sprite looks a bit.... I dunno, weird? You really need to fix it.
Good luck with your M.U.G.E.N chars! :D
Yes Kuma need more effort in it
(http://i116.photobucket.com/albums/o19/Yesujira/senorarmando.gif)
Yes is the same like this mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on August 23, 2014, 10:46:43 pm
u know every time I see krauser-face here dancing I get reminded of this for some reason.
http://youtu.be/YsvzWC4FVs4
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on August 24, 2014, 02:01:07 am
Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on August 24, 2014, 02:04:23 am
Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.

Maybe he is making six characters, but man do they play horrible. Not trying to be offensive, but making one character at a time and perfecting that character is better than making six characters at the same time, that have bad gameplay. Anyways, good luck chuchoryu.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 26, 2014, 11:36:55 am
i have no replies about this thread -_-
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Iced on August 26, 2014, 07:20:54 pm
i have no replies about this thread -_-
Dont do this, if you have nothing to say.
Then dont post.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 27, 2014, 06:14:08 am
lol that was a joke what im going to say is chuchoryu should listen to the gamers' replies about the bad things on every char he makes
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on August 27, 2014, 06:26:56 am
oh, Ig et what you meant; it was fun that yoru english made it come as if you had said the oposite.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on August 27, 2014, 11:13:36 am
ow yeah chuchoryu should make that reptile's super move to a better code rather than pressing "c"
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 27, 2014, 04:39:05 pm
u know every time I see krauser-face here dancing I get reminded of this for some reason.
http://youtu.be/YsvzWC4FVs4
XDXDXDXDDDDDDDD I like this one mi amigo

Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.
Thanks bro I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

Don't ennoying at chuchoryu he's making 6 chars at the same time, retile, Kuma, steve fox, show kahn, raven, Juri they don't perfect at all but they alive in Mugen.

Maybe he is making six characters, but man do they play horrible. Not trying to be offensive, but making one character at a time and perfecting that character is better than making six characters at the same time, that have bad gameplay. Anyways, good luck chuchoryu.
Yes whit the time I made the chars I give more new sprites or attacks for all chars, diffrent release and diffrent upgrades in all, dont worry my friend is ok


             
======================| Hokuto Beta by chuchoryu. Original file by DuckSS|===========================           
Hello friends! Is time for a new Street Fighter character, but! this time is for EX series, now Hokuto have more moves and more sprites inside of she, Hokuto is based in SFEX series by Arika and is not a 100% SF character reason why I no add much SF gameplay, enjoy and have fun!!
(http://s17.postimg.org/x1cz6olwv/DK_00.jpg)(http://s17.postimg.org/s05l5begf/DK_01.jpg)(http://s17.postimg.org/lu44ykkj3/DK_02.jpg)(http://s17.postimg.org/vddts181b/DK_03.jpg)(http://s17.postimg.org/7rd5mh8tr/fernando678782_hokuto11.gif)

(http://s17.postimg.org/b0wmq238r/Hokuto_STANCE.gif)(http://s17.postimg.org/njd86n08b/Hokuto_STANCE2.gif)(http://s17.postimg.org/3tuxu6sbv/Hokuto_STANCE3.gif)(http://s17.postimg.org/x2mx03nqj/Hokuto_STANCE4.gif)
Hokuto:  http://www.4shared.com/rar/Y_hn4JzZce/CvSHokuto2014.html?

Special thanks to:
DuckSS: I use the Hokuto he made long time ago
Patrick Sukkat: He make the Wincuotes
fernando678782: He make the color separation in his hair and make more colors
You Tube: I ripping the voices in this site
And you for Download this character, you rocks amigo!!

Move List
*Note* Hokuto is made by Arika company not Capcom, but this appear in SFEX

Chougeki hou: D, DF, F + Any punch
*NOTE: you can continue to hit by this other move list
*F+Any Punch
*B+Any Punch
*B+AnyKick

Hard Kick: D, DF, F + Any Punch or Kick

Dodge: a+x

Super Move 1 : D, DB, B, D, DB, B + Any punch

Super Move 1 : D, DB, B, D, DB, B + Any Kick

More to come...
(http://s17.postimg.org/wi7vxeui3/Nanase.gif)(http://s17.postimg.org/4yjy2g8h7/El_Fuertebychuchoryu.gif)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lucky Dearly on August 28, 2014, 02:28:13 am
Hokuto looks good. Question will she have a Killer Hokuto mode?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on August 28, 2014, 03:05:30 am
Hokuto looks good. Question will she have a Killer Hokuto mode?

+2
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: G0KU on August 28, 2014, 09:43:56 am
Wait wait wait wait..When did you release Lili? Or are you just starting to work on her? Cause as stated many times..thats the one im looking forward to the most..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: haruharu01 on August 28, 2014, 11:45:14 am
wooooow dude
Mugen character is difficult to finish but
if you are hurry why not create Lili Rochefort
yourself   ... good luck  ( ^__^)b
(sorry for my bad english)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:00:37 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: D.Magician on August 28, 2014, 03:08:16 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:13:01 pm
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
I mean all my Currently new Moveset i been putting out in my sprite project thread ,Cause all he does is steals shit and him n his liil Minion be claiming my shit on a another mugen forum where c.ryu mainly post. Dude have no respect at all. j
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 03:15:03 pm
AND PLEASE DONT NOT EVEN USE MY LILI SPRITE
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: FeLo_Llop on August 28, 2014, 06:21:07 pm
@Chuchoryu , te traduzco lo que Craig escribió, para que no haya barrera de idioma.

i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
Espero que tu versión de Asuka no use mis sprites actuales, porque si es así, definitivamente dejaré de mostrar mi trabajo en esta página y quitaré mis sprites, no necesito que nadie edite encima de mi Asuka, en la cual trabajé duro por dos años.

I mean all my Currently new Moveset i been putting out in my sprite project thread ,Cause all he does is steals shit and him n his liil Minion be claiming my shit on a another mugen forum where c.ryu mainly post. Dude have no respect at all. j

Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

Y POR FAVOR, NO UTILICES MI SPRITE DE LILI

Creo que con esto queda todo claro. With this, everything's clear, I think.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on August 28, 2014, 06:55:04 pm
AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

I believe I remember he said about making Lili using Ingrid as basis.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Eddie Mort on August 28, 2014, 07:30:00 pm
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: C.v.s The Abstract on August 28, 2014, 08:18:07 pm
They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: prof. mugen on August 29, 2014, 09:51:28 am
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 29, 2014, 08:21:34 pm
Hokuto looks good. Question will she have a Killer Hokuto mode?
Hokuto looks good. Question will she have a Killer Hokuto mode?

+2
For the moment Hokuto is a simple work in she but I can made the Evil Hokuto separate

Wait wait wait wait..When did you release Lili? Or are you just starting to work on her? Cause as stated many times..thats the one im looking forward to the most..
wooooow dude
Mugen character is difficult to finish but
if you are hurry why not create Lili Rochefort
yourself   ... good luck  ( ^__^)b
(sorry for my bad english)
Whe Juri Han is release I can add some news for Lili mi amigo really you love this work in it

i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
i Hope your version of asuka  ait using my currently new sprite cause if youre i will Defiantly stop posting my work  on this website and will take dow all my sprites dont need someone , editing on top of my asuka i worked hard on for 2 years
you no he is, why ask this question, bro?
Dont worry is not your Asuka is a really diffrent model mi amigo, if you like to see you can see in this post but first I need to release Juri Han for ad more news about all my chars and etc

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE
I use Ingrid for a base not your Lili I know you hate me and I resect you

AND PLEASE DONT NOT EVEN USE MY LILI SPRITE

I believe I remember he said about making Lili using Ingrid as basis.
Yes I ad some pictures in the old post

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.
Your Lili is more bigger than the mine and you made the SFxT stance I made  Tekken stance

Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.
Me refiero, todos las nuevas animaciones que he puesto en mi sprite project thread, pues todo lo que él hace es robar, mientras él y su pequeño compañero(?) reclaman mi trabajo como propio en otro foro en el cual Chuchoryu escribe. El wey no tiene respeto por nada.
jajaja nice traduction

chuchoryu any news of juri?

Yes Juri Han news
Im Mugen Maker News!! Im back! whit new season and new information about mugen world, Juri Han i really close to see the light and touch your mugens for fist time

(http://s10.postimg.org/5jogumjg9/SSFIV.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Thagr8test on August 29, 2014, 10:05:20 pm
Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 30, 2014, 12:59:57 am
I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.

;D you mad!

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.

Don't worry about it bro. Chucho uses other sprites this time, not yours.

I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

WOW! Are you planned to made SF3-ish chars or only SF chars with SF3-like sprites?

chuchoryu said:
[youtube]Lik1XLT4_UI[/youtube]

Nice to see some news about Juri. You know that i expected a lot for her! ;)

Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality

THAT'S THE POINT!

Chucho, i say the same as Thagr8test, just as a suggestion. :P

Being focused on one char at time (i think that you doing this with Juri).

Keep it coming! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on August 31, 2014, 03:17:47 am
Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality
Thanks, now Im back to re-make the old characters for have more ccomplete work no moe betas (ecept Hokuto XD) I need to give yours a really complete characters much people ask about Paul Phoenix and the others

I'll give you a hint: The evil chick, kung fu lady, dancing shadow and a mysterious new char are coming soon.

;D you mad!

They been trying to use my lili base on this other forum C.ryu be on,people been encouraging him to use my work.

Don't worry about it bro. Chucho uses other sprites this time, not yours.

I work in more of 10 chars at the same time but I release and updated more of 6 including Lili, Asuka (my version not CVSNB), Jun Kazama, Paul, Heihachi, SF3 Blanka, SF3 Sagat, SF3 Seth, CvS Hokuto and CvS Rufus

WOW! Are you planned to made SF3-ish chars or only SF chars with SF3-like sprites?

chuchoryu said:
[youtube]Lik1XLT4_UI[/youtube]

Nice to see some news about Juri. You know that i expected a lot for her! ;)

Chuchoryu glad see your still cranking out characters for your many fans but remember you can't please everyone and im sure if you decide to focus on one project at a time they would still follow your work and love it more because of the improved quality

THAT'S THE POINT!

Chucho, i say the same as Thagr8test, just as a suggestion. :P

Being focused on one char at time (i think that you doing this with Juri).

Keep it coming! :thumbsup:
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on August 31, 2014, 06:21:20 am
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: prof. mugen on August 31, 2014, 10:42:57 am
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)

plus the secret chicks that i left a hint a few days ago, thank you very much.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: AiRiC on August 31, 2014, 12:43:13 pm
SF4 Dan? are you still working on him?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 02, 2014, 11:13:52 pm
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)
Yes I planning to make the SF3 sprites like Blanka and Sagat for future SF4 hars, about Juri Han in 6 or 8 days is comming and waht you say I need to focus in one char at the time, and now I do it whit Juri Han, the next are Paul Poenix and the others mi amigo

Nice that you will updated Paul after release Juri! :)

plus the secret chicks that i left a hint a few days ago, thank you very much.
Yes and maybe Law whit have more moves for him

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 02, 2014, 11:15:57 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 03, 2014, 02:20:32 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...



FINNALY! SOON, SOON WE'LL SEE 2D JURI and Retsu!!! YAAAAAAY!!!!!!
YOU JUST MUST AT ONE TIME AND LISTEN THIS, AND READ THAT!!!! (http://www.youtube.com/watch?v=4YaGhXaIrQ8)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: prof. mugen on September 03, 2014, 02:21:49 pm
Plus 3 other women too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 03, 2014, 08:11:16 pm
 COMPLETE 2D JURI??

 That's F. Awesome, dude!!

 Surelly i will do a NGP Juri, but a CPSII Juri is a dream come true. Did she gonna have a mix of U SF4 and SxT gameplay?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 03, 2014, 10:34:52 pm
SF4 Dan? are you still working on him?
Yes is done in Mugen Multiverse but he need the SF4 sprites Im working in it mi amigo

MORE NEWS FOR JURI HAN!!! this is the last time I add this information for Juri Han...the reason? is comming in this friday!
(http://s30.postimg.org/pwn2pm7nl/DK_00.jpg)(http://s30.postimg.org/w1j6gop4x/DK_01.jpg)(http://s30.postimg.org/400jp8ugx/DK_02.jpg)(http://s30.postimg.org/tze3op1s1/DK_03.jpg)

And other one, edit from Stingray
(http://s30.postimg.org/oqj2qtjcx/TMP_00.jpg)(http://s30.postimg.org/npiu1p2dd/TMP_01.jpg)(http://s30.postimg.org/dgqcvvebl/TMP_02.jpg)(http://s30.postimg.org/3m3t3dzr5/TMP_03.jpg)
EL FUERTE!! mexican luchador
(http://s30.postimg.org/m2p12q0xp/El_Fuerte_BETA.gif)(http://s30.postimg.org/zaoevnygt/El_Fuerte_BETA2.gif)(http://s30.postimg.org/6nleluy4d/El_Fuerte_BETA3.gif)(http://s30.postimg.org/4rymap9a5/El_Fuerte_BETA4.gif)(http://s30.postimg.org/gd8sieurh/El_Fuerte_BETA5.gif)(http://s30.postimg.org/65uujqxx9/El_Fuerte_BETA6.gif)(http://s30.postimg.org/p1vxpuaf1/El_Fuerte_BETA7.gif)(http://s30.postimg.org/eivy0o7r1/El_Fuerte_BETA8.gif)(http://s30.postimg.org/gtylil7wd/El_Fuerte_BETA9.gif)(http://s30.postimg.org/mxg62hy65/El_Fuerte_BETA10.gif)

More to come...



FINNALY! SOON, SOON WE'LL SEE 2D JURI and Retsu!!! YAAAAAAY!!!!!!
YOU JUST MUST AT ONE TIME AND LISTEN THIS, AND READ THAT!!!! (http://www.youtube.com/watch?v=4YaGhXaIrQ8)
I ike the song, and yes is comming mi amigo one of my Favorite SF in 2D in mugen

Plus 3 other women too.
Pai Chan, Sahra and Momiji

COMPLETE 2D JURI??

 That's F. Awesome, dude!!

 Surelly i will do a NGP Juri, but a CPSII Juri is a dream come true. Did she gonna have a mix of U SF4 and SxT gameplay?
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 05, 2014, 07:01:33 pm
_______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 1.12 by chuchoryu|=================================
                                ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of game play and HeventHubs.com for his list, enjoy and have fun!!


(http://s8.postimg.org/4csb9a3ld/Juri_Han01.gif)
Juri Han 1.12:  http://www.4shared.com/rar/b0NWzFrRba/SFZero_JuriHan2014.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: D, DF, F, D, DF, F, + Any Punch
*In SSFIV is Ultra, but in this version is normal Super

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds and the SF4 SFX
-Parry
-2 SND Packs
-Extra colors inside of Juri folder+my hown main colors for Juri Han
-Is Juri Han the -sexydangerouslolicon- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-Color separation in the hair
-intro and ending from SSFIV
-Normal Fight intro
-Much winning pose
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 05, 2014, 09:12:35 pm
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)
Yes, SvC Pocket Juri Han is the Kim KapHwan's rival and is a awesome char.

 I sugest you to put some more frames in certain moves like the strong stand kick, Fuharenjin and others.
 Even sugest you to play SF 4 as Juri to know some juggles and links that you missed. Just download a pirate version to learn about but would be better buy and play this awesome FG!

 If you need some help about Juri Han moves and details, just ask me!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: boryema on September 05, 2014, 09:27:33 pm
awesome release, you should one of these days play SFIV just to get more of a feel of how she plays
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 06, 2014, 06:26:37 am
nice
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 07, 2014, 10:37:53 pm
Thanks, and really you planning to make SvC Pocket Juri Han? sounds awesome!, the gameplay in Juri Han (my version) is SF Zero, CvS and SF4 (ecept the focus for now)
Yes, SvC Pocket Juri Han is the Kim KapHwan's rival and is a awesome char.

 I sugest you to put some more frames in certain moves like the strong stand kick, Fuharenjin and others.
 Even sugest you to play SF 4 as Juri to know some juggles and links that you missed. Just download a pirate version to learn about but would be better buy and play this awesome FG!

 If you need some help about Juri Han moves and details, just ask me!
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

awesome release, you should one of these days play SFIV just to get more of a feel of how she plays
Yes I really like to play one SF4 but is really hrd to find the console and buy, please watch my Im Mugen Maker chapter 0 in You Tube I explain all in this video


Hello friends! 2 Virtua Fighter in 1 release!!!
(http://s24.postimg.org/yd6i6axzp/DK_00.jpg)(http://s24.postimg.org/g1kg2weqd/DK_01.jpg)(http://s24.postimg.org/6jkp2ut1x/DK_02.jpg)(http://s24.postimg.org/uysx3wryt/DK_03.jpg)

================================|CvS Pai Chan 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I make Pai chan from Virtua Fighter series, is the second VF char I mde, I need help in the running sprites and in some extra moves for she, ejnoy and have fun!!

(http://s24.postimg.org/f9hs3paj5/paichandemo.gif)
Pai Chan:  http://www.4shared.com/rar/W_PsZM1Hce/CvSPaiChan2014.html?

=====<Move list>=====
Specials

-D, DF, F, + Any Punch   EX Properties

-D, DB, B, + Any Kick   EX Properties

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Punch

Hyper

=====<Features>=====
-Is the firts Adaptation to mugen
-Have CvS Spriting
-Parry
-VF 4 SND Pack

=====<What's Missing>=====

-She need a lot of moves
-Color separation in the hair
-intro and ending
-Normal Fight intro
-Much winning pose
-Grab

=====<Special Thanks>=====

Andywoo: He ripping all VF 2 sprites, but I made conversion for my VF chars
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...

                                 _______________________________________________
================================|CvS Sahra Bryan 1.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I make Sahra Bryan from Virtua Fighter series, is the fuorth VF char I mde, I need help in the running sprites and in some extra moves for she, ejnoy and have fun!!

(http://s24.postimg.org/uw91h2ob5/Sahra_Beta.gif)
Sahra Bryan:  http://www.4shared.com/rar/0HQNa0k1ce/CvSSharaBryan2014.html

=====<Move list>=====
Specials

-D, DF, F, + Any Punch   EX Properties

-D, DB, B, + Any Kick   EX Properties

Supers

-D, DF, F, D, DF, F, + Any Punch

Hyper

=====<Features>=====
-Is the firts Adaptation to mugen
-Have CvS Spriting
-Parry
-VF 4 SND Pack

=====<What's Missing>=====

-She need a lot of moves
-Color separation in the hair
-intro and ending
-Normal Fight intro
-Much winning pose
-Grab

=====<Special Thanks>=====

Andywoo: He ripping all VF 2 sprites, but I made conversion for my VF chars
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JackTheAwkward on September 07, 2014, 10:45:21 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 01:44:50 am
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

ah, so you live in 2004, that explains a lot of things.
:)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 02:02:55 am
But here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

Duuuuude!! :( That's really tough to hear. Wow. Could you maybe get your hands on Capcom VS SNK2 EO for the Cube?? At least that would give you a better general feel for Capcom fighters and help you out when you make stuff. It's also a shame that the Cube really doesn't have that many fighting games.

Could you perhaps get a DreamCast for cheap?? That's a literal fighting game trove right there...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Jesuszilla on September 08, 2014, 02:17:31 am
(http://i.imgur.com/jY9z8j0.png)

So... about the same price as it is in the U.S.?


I don't get it, what's the problem? Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 02:29:22 am
Hmmm.... maybe he has issues with gathering cash in the first place, explaining why he hasn't gotten anything new as of recent. And maybe his GameCube was a hand-me-down.

I don't get it, what's the problem?

Dunno. Maybe he doesn't work?? I wouldn't go too hard on him when it comes to currency and exchange rates. I'm sure there's reason why he is in the situation he is in. Since we already have been rough on him with feedback, lets take it easy on real life issues.

Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.

However, that's a good point. I could easily see him snatching up titles for cheap too. But there's probably a reason why he can't do that either.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 02:45:58 am
I don't get it, what's the problem?

You ask this like you know he got money to blow or something lol. I ain't got $300 to burn on a game my-damn-self, so I feel where's he's coming from. Maybe he can catch a Steam deal or w/e, but I ain't really on the PC gaming...community(I suppose would be a good term), so I wouldn't know 1st hand.

Advising him he should play a game to help create a char is sound advice. Though, you can't just assume that he has the funds to go out and by a new game system AND game for it. The struggle is real.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Excahm on September 08, 2014, 02:51:41 am
http://i.imgur.com/jY9z8j0.png

So... about the same price as it is in the U.S.?


I don't get it, what's the problem? Even so, the game's like $30-$40 USD on Steam, and you might even be able to get an older edition for less than $2 during Steam sales.
Well technically if you live at Mexico under the paid of a regular job.

$30-$40 could be like the 2/3~2/4 of what you gona earn for the 5 days of work.
and those $300 bucks what you gona earn for the entire mont so yeah unleast you are very good and patience saving money you cant get one that easy.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:00:42 am
At this point, I feel genuinely bad for the dude. It's kinda disheartening to hear that he can't afford a console, and plays a system that's from 10 years ago. And of course the Cube has like zero fighting games. So he apparently is struggling to make a few bucks, and makes characters just because he loves fighting games, but can't actually play any. Furthermore, he bases his creations off of what he observes since he can't get his hands on anything. Yet we're all over him since we're fighting game snobs. And he's still cheerful whenever he posts. I'm having a serious guilt trip here. No joke.

We should rally and raise funds for at least a Dreamcast. That way, if all we could muster up is enough for a system and two controllers, we could afford shipping and blank CDs to burn every single fighting game that was ever made for the system!!

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 04:18:44 am
fucking zilla posting without the irc context again.

first yeah, as excahm implied 300 usd/4k pesos a month is what most "unskilled" workers make, I mean mc donalds workers, floor sales workers, data input clerks, most supermarket positions, call center workers , etc...

so, 300 usd is expensive for jstu gaming if you have other responsabilities, like feeding yourself.

zilla, most likely posted it because I pointed out at irc that chucho seemed as if he was guilt tripping people (did you see my comment about chucho living in 2004?), sure, the gamecube WAS 4k pesos when it just came out, these days it goes for less than 1k pesos, same as a ps2 and that generation, the ps3/xbox360 generation goes for a little over twice that much; mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there. still a gaming console is over a week of work so if he has reason that he can't work or he can't have a free week salary wise there's no way he can buy a game console, been there done that , even same country.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on September 08, 2014, 04:23:01 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:42:25 am
No. You're totally misreading me. I am guilt tripping because I was always ragging on him because of his lack of updates. Then I read in his Juri thread that he makes characters based off of videos he sees. I then read how he can't afford a console.

Then it all made sense.

I'm guilt tripping because I'm sure he's working with very little when it comes to sources. Sure, he can download SFIV easily, and cheaply, off of steam or something. But he can't, and he works with what he can. He's probably a genuine fighting game fan who can't get his hands on anything, so he expresses his passion through his characters.

That led me to bring up the Dreamcast rally.

I also think we all derailed this topic enough although intentions were good. Let's get back on track, shall we??
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 08, 2014, 04:47:53 am
Saikoro's right.
I would like to also point out that we should probably go easier on Chuchoryu as well.
*Thread re-railed*
In other words, Im liking what you did so far for your VF Chars. a blit lacking in fluent animation but its getting there.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 04:54:19 am
Well said. And I agree. Understanding where Chucho now comes from changes my whole perspective. If all of what we just touched upon is true (knowing his resources for gaining data/info/etc.) I give the kid mad props for accomplishing what he does on so little. His stuff could use some tweaking, sure. But for what it's worth, he's doing pretty well.

I now look forward to what's next. :2thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 08, 2014, 04:55:57 am
ESp with his tekken characters! Gotta say his Kazuya was good enough to make me replace the old one I had *Not the hi-res one the Thadon Kazuya*
I wish you best of luck Chuch and let me know if u need any pals ok?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 04:59:44 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 05:28:43 am
so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?

What...?

First I want to say that a lot of your posts could benefit from a bit of spell checking and perhaps previewing it before you post it. I'm no grammar nut or anything, but, it's hard to make out what you're posting at times. Like this:

mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there.

^I...can't make heads or tails of this at all... :-\



Anyway, how does someone lying about having cancer relate to this guy not having the funds to buy a new game console? I'm not trying to be a smart-ass, but you can take it how you want it. Do you know this guy personally? That's a legit question. Cause the only way I can see what you said relating to his situation, would be if you personally knew his financial status. That sounds to me that you're implying he's lying about not having the money, and instead is using that as an excuse to put people on a guilt trip. Honestly, I'm gonna have to call shenanigans on that, unless you actually know him personally like I said.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on September 08, 2014, 05:43:25 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
what the shit man, you missed my point

even if he could afford it, you're (not you, speaking about people in general) still a shithead if you think he should willingly spend his money so he can code a character to your expectations. mugen is a hobby, not a job.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on September 08, 2014, 05:45:05 am
Damn chuchoryu... I dunno what to say but hearing about your financial status is really disheartening. :-(
I'm with Saikoro about the Dreamcast rally. We can at least gelp chuchoryu fulfill his fighting game love even if he can't afford to buy a ps3 or xbox 360.

 On topic now, nnice job on the VF characters.  And let us spriters at the MFG help uou eith your sprites. We're always open to help man.good luck chuchoryu!  Hope your financial status gets better!!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 05:50:52 am
guilt tripping people who expect him to spend money to make sure people his character played accurate?

if thats guilt tripping, then its a-ok in my book, cause it seems like an adequate excuse. in fact people should feel guilty theyd hold such outrageous expectations.

so I guess a guy lying about having cancer so you should not be rude to him is ok in your book too, waht about double account guys saying that it's their cousing posting ?
what the shit man, you missed my point

even if he could afford it, you're (not you, speaking about people in general) still a shithead if you think he should willingly spend his money so he can code a character to your expectations. mugen is a hobby, not a job.

I kind of agree with you I just don't like how he is exagerating about the price of goods in mexico, that is why I compared him to lyars. it's otherwise ok if he does not want to play/buy the game, I did not buy the wii or brawl when I made samus but I did not lie and say that the wii costs 3k usd 30,thousand pesos in mexico, which is the part that I called out.
@dW: learn to context.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 05:59:29 am
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

He didn't lie. He said 4000 pesos, which is why JZ did the currency exchange rate thingy to see what 4k pesos was equivalent to in USD. Also, "learn to context"...? Lol, OK buddy, I sure will thanks. One last thing, please don't tag me for irrelevant stuff like this. I'd appreciate it very much.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:01:47 am
@dw: the gamecube is not 4k pesos, even the xbox 360 and ps3 are cheaper than that (they go for 2k pesos or so).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Niitris on September 08, 2014, 06:04:19 am
Not realistic to expect that everyone can just buy what's needed for proper execution of mugen conversions. Even so, not right to make yourself sound like more of a victim than you actually are, that's just deceitful.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 06:06:39 am
He didn't say a GC was 4k pesos. He said a 360/PS3 was. I think you're misreading his post. He said he owns a GC, not that it costs 4k. Also, c'mon man... I just asked you nicely to please don't tag me for stuff like this. I mean, I'm right here. I could see if I wasn't online, but even so, I still wouldn't want to be tagged about this. Once again, please do not tag me for this. I'd appreciate it.

EDIT:

Oops, my bad I misread what you said about what the 360/PS3 actually costs around 2k.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:15:43 am
yah, once you quoted him I noticed his post could also be read like that, that is why I added they also go for cheaper, ofc, if you search for an expensive one the ps3/xbox 360 can cost 4k even 7k pesos, hell even the ps2 can be found for 5k or so pesos, probably more if you add the interest rate which can be 120% yearly in mexico without putting much effort.

bottom line is that chucho exagerated a bit on the price, also that he does not need to spend any money if he does not feel liek it and that said money is still a decent amount even if he had a stable job and no expenses, that would be 2k pesos for a xbox 360 + sf4 as upgrading his pc would be even more expensive if we assume he has an old one, said 2k pesos being liek 2 weeks worht of salary assuming he lives with his parents and does not chip in for the house (I know a few guys like that, most notably a security guard that collects sf merchandise).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DW on September 08, 2014, 06:22:46 am
Yeah, I edited my post acknowledging your statement about them not costing that much standard. Though yeah, it would depend on the HD space and type of console you're buying. So yeah, given his dilemma, he shouldn't be trying to get one that's 4k+. I'm not so sure his intentions were to lie though. IDK, just seems like a harsh judgment imo. I mean, there are consoles that could range from 4k up like you said, so I suppose it's more of not the whole truth.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 08, 2014, 06:29:55 am
agreed, let's just drop it around here and hope he at least gets internet on his home (which is what makes me think he is in in a position to buy a game console).
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 08, 2014, 04:46:46 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks

 THIS^

 I have no PS3 or XB360, just a PC with configuration from 2009 that play U SF 4 at full speed!!

 Visit the Steam website and be happy!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: DuckSS Farm on September 08, 2014, 08:47:17 pm
Good to heard about Pocket Juri Han, about my Juri much people say me the same I need to play SF4 but here in mexico is really hard to have one game or console from new generation I have a Nintendo Game Cue, here is the mos exiting console and is more easy to find and buy, for buy a XBOX 360 or PS3 his prize is aound of $4000.00 mexican pesos

just get it on steam/PC for 30 bucks

 THIS^

 I have no PS3 or XB360, just a PC with configuration from 2009 that play U SF 4 at full speed!!

 Visit the Steam website and be happy!!

emmmm guy doesn't have an internet at home...he goes to internet cafe everyday to release something or post something...that's how we know...

anyway amigo,try to watch the videos with move explanations and you will know for every character what you need to do...that's my suggestion by the way...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 08, 2014, 08:51:29 pm
 Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 08, 2014, 08:56:19 pm
anyway amigo,try to watch the videos with move explanations and you will know for every character what you need to do...that's my suggestion by the way...

Aren't there videos where hitboxes are shown?? Perhaps that could help with some of his stuff.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trinitronity on September 08, 2014, 09:46:57 pm
Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Again, Chuchoryu doesn't have internet, and you need internet even for pirating.
So yeah, unless Chuchoryu finally get either internet or other possible ways to play Street Fighter 4 and mitsies, it seems he has to rely on videos then.
Of course using the right video footages makes a big difference as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Walt on September 08, 2014, 11:59:47 pm
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 09, 2014, 04:13:54 am
I understand 100% Chuchoryu.
A while ago, I used internet and playing PS3 or X360 in a Cyber ​​Cafe of my street. It was very difficult for me and my brothers buy a good PC or a PS3 / X360 (I had PS2 ...).

And the money we earn is to take care of the house. Only little by little saving it was possible to buy a X360 and later a good PC. Nor gives to buy a PS4 or Xbox One (both consoles costing R $ 3,000 to R $ 4,000 or US$ 1,260 to 1,680).

What he does is something noble, which I admire. Even not playing the game itself to make their characters, he does because he has a goal, a dream: to make the 3D characters on 2D style.

That's it Chuchoryu! Keep it up man!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 09, 2014, 05:26:02 am
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.


That's a little problem. Who will collaborate with coding/Sprite-Fixing process?

Not every experienced mugen collaborators can have time :/


[In fact I'm turning some of his creations on VS Style mode, but you guys understand]
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinRei on September 09, 2014, 05:53:26 am
Goddamn it, do us all a favor and just take the betas and fix them yourselves if you have the means, at this point I bet he already is 70% on his way to releasing a new character anyway.

LOL This really humored me for some reason.. I think most of us would if we had a complete sheet, but they are usually 30%-50% completed not much to work with if you aren't a spriter.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 09, 2014, 10:47:04 am
Dude, if you have a PC and no money, just down a pirate version and study the char, playing.

 When you have 30 bucks you buy the game and we play together!!

No biggy!
Again, Chuchoryu doesn't have internet, and you need internet even for pirating.
So yeah, unless Chuchoryu finally get either internet or other possible ways to play Street Fighter 4 and mitsies, it seems he has to rely on videos then.
Of course using the right video footages makes a big difference as well.

or if someone gives him he can play SF4,if someone give him
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ulisan on September 10, 2014, 07:59:20 am
or if someone gives him he can play SF4,if someone give him
Or he can ask to a friend download it for him. In some countries have the pirate disk to buy it...
 BTW, i ever guessed Chuchoryu have internet at home, to post his works here.

 
 
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 10, 2014, 07:37:31 pm
fucking zilla posting without the irc context again.

first yeah, as excahm implied 300 usd/4k pesos a month is what most "unskilled" workers make, I mean mc donalds workers, floor sales workers, data input clerks, most supermarket positions, call center workers , etc...

so, 300 usd is expensive for jstu gaming if you have other responsabilities, like feeding yourself.

zilla, most likely posted it because I pointed out at irc that chucho seemed as if he was guilt tripping people (did you see my comment about chucho living in 2004?), sure, the gamecube WAS 4k pesos when it just came out, these days it goes for less than 1k pesos, same as a ps2 and that generation, the ps3/xbox360 generation goes for a little over twice that much; mexico is a third world country but it's somalia so chucho kind of exagerated quite a bit there. still a gaming console is over a week of work so if he has reason that he can't work or he can't have a free week salary wise there's no way he can buy a game console, been there done that , even same country.
Simon carnal! Im living not in 2004...I living in 1999 at today XD, you know here is the country "del Hoy" Fox says, and Calderon say "El mexico del mañana" and now Peña...this economi is really bad, but yes I try to get a 3DS or 2DS for lplay for firts time SF4...for bad news my Pay Pal is cancelled in february of this year by a order law, 2 guy from america pay 2 chars but I never retire the money for a order law...is sad

much of yours continue to see my works here and Im glad to see your comment, I continue to making chars for yours and I hope-demasiadoconesperanzas- to resolve my finances for recover my hown life...I was locked up two years in jail and that hurt me in many things, pay pal cancelled, many charges and many more BUT Im strong and you my readers they are the best

And now one extra think

Mishima Zaibatsu!!! Shadalloo!!! and Outworld News!!! you know, now in my mugen projects I enter myself in the tournaments "Tekken Mugen Project" "Street Fighter All Stars" and "Mortal Kombat Rebirth" chuchoryu (me) is enter to the ring!!
(http://s4.postimg.org/gen2rz3nh/TMP_00.jpg)(http://s4.postimg.org/xx14gi69p/TMP_01.jpg)(http://s4.postimg.org/p0qcckfnh/TMP_02.jpg)(http://s4.postimg.org/a7bort7wd/TMP_03.jpg)
I use my real trinning custome and I use my real moves, punches, kicks and faster moves, in this case Jeet Kune Do and Karate for this vesion, you have to see my avatar in my channel "Im Mugen Maker!"
(http://s4.postimg.org/ncr6xx1rx/chuchoryu_B.png)(http://s4.postimg.org/lnmp3lbgd/ESCENA00_XD.png)

And here is my model like Ryu my inspiration in martial arts (and the Teenage Mutant Ninja Turtles)
(http://s4.postimg.org/bosjpmn95/chuchoryu_MESEPARECOLORES.gif)(http://s4.postimg.org/6stibochl/chuchoryu_STANCE.gif)(http://s4.postimg.org/sujslpwzd/chuchoryu_WALK.gif)(http://s4.postimg.org/tg8rhts1l/chuchoryu2002.gif)(http://s4.postimg.org/58jkzjepl/chuchoryu200.gif)(http://s4.postimg.org/lktmp9t15/chuchoryu06.gif)(http://s4.postimg.org/3po6uk855/chuchoryu02.gif)(http://s4.postimg.org/clyyyhyrd/chuchoryu210.gif)

More to come...
(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 10, 2014, 07:41:11 pm
I can't wait to see you in action! :D

You gotta be a great warrior! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Alex Sinigaglia on September 10, 2014, 07:56:26 pm
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on September 11, 2014, 10:18:22 am
weird drawing :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinRei on September 11, 2014, 01:41:45 pm
"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Lows90 on September 11, 2014, 05:09:42 pm
Didn't wanted to bump a topic of 3 months ago, so i'm asking here.
what happened to this project? http://mugenguild.com/forum/topics/you-must-beat-sheng-long-stand-chance-154107.0.html
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on September 11, 2014, 05:44:27 pm
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills



Since this is a first conceptual wip of his self-spriting, I think he will hear this idea XD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 11, 2014, 07:10:55 pm
(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)

Is that you?? Please tell me that's you because that is an awesome pic. Seriously.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on September 12, 2014, 03:22:11 am
Hey Chucho, what is your fighting style?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on September 12, 2014, 04:57:48 am
hehehe chichuryu in the Mugen world can't wait to see what going to happen.xD I hope you be a custom char with many moves :D we can talk about your new moves in face, if you like.xD I have some new moves in my mine to you.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 13, 2014, 08:55:52 pm
I can't wait to see you in action! :D

You gotta be a great warrior! :thumbsup:
Thanks bro

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


Easy I am chuchoryu I use my how personality but Ryus´s cosplay and a can do some moves like Kazuya and more like Liu Kang

"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills
Yes I planning to make 4 SND pack, Spanish, English, Japanese and French

Didn't wanted to bump a topic of 3 months ago, so i'm asking here.
what happened to this project? http://mugenguild.com/forum/topics/you-must-beat-sheng-long-stand-chance-154107.0.html
Sheng Long is comming the next month complete, codes by Mr. KarateJKA and sprites by me

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.


"If" you finish this(not a pun) Can you promise to record your voice saying (more to come..) after a super or every special move? Maybe throw a mii amigo in there for kicks?(pun)

I agree though your sprite work isn't bad you for sure can come up with something original you have skills

Since this is a first conceptual wip of his self-spriting, I think he will hear this idea XD
Thsi idea to make me is really old, 2007, in the old MK vs KI but in a real fotage for a extra character in this MK vs KI mugen project

(http://s4.postimg.org/v0e3g80fx/SMALL.jpg)

Is that you?? Please tell me that's you because that is an awesome pic. Seriously.
Yes is me, I am a practicioner of martial arts when since I was 5 years old I have many more in Facebook and one video in my You Tube channel for my old students

Hey Chucho, what is your fighting style?
My mainly moves are Jeet Kune Do and Shito Ryu (Karate) but I practice whit diffrent masters in all my like including real Lucha Libre like "Sangre Azteca" and Boxers, Ninjitsu (I love this), Wu Shu, Muay Thai and Sumo, in the personal I prefer the chinnese martial arts, much people say me "you looks like Liu Kang"

hehehe chichuryu in the Mugen world can't wait to see what going to happen.xD I hope you be a custom char with many moves :D we can talk about your new moves in face, if you like.xD I have some new moves in my mine to you.xD
Sure why not, soon in Im Mugen Maker I add some of the real moves I can do myself for this character

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 13, 2014, 09:08:05 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

And new Paul Phonex!
(http://s11.postimg.org/6xblnl2zj/Paul_Stance.gif)
CVSNB add this sprites in a old upgarde of Paul and he give permission for use this model but I use my model for fusion this 2 Pauls and acomplish
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on September 13, 2014, 09:09:22 pm
Yes is me, I am a practicioner of martial arts when since I was 5 years old I have many more in Facebook and one video in my You Tube channel for my old students

 o_O

Since you were 5!? That's frackin' awesome!! It's cool to see more than just Mugen with you here. Mad props to that for sure. :mmhmm:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on September 13, 2014, 09:22:39 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

panties!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: G0KU on September 14, 2014, 04:25:34 am
YAY FINALLY!!!!  :wub:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on September 14, 2014, 04:26:25 am
Lili's hair needs to be more spread out, because right now it looks too small, and the same could be said about her skirt... it looks far too short.

I'm also not too fond of her design at the moment, it could look a lot more different from Ingrid. You need to make her look older, and I'm pretty sure Lili's legs would be thicker than that as well.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Flowrellik on September 14, 2014, 04:32:47 am
I gotta say its pretty good for a Lili. Just be careful with this and PLEASE Make sure the animations are fluent and correctly proportioned ok?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: JackTheAwkward on September 14, 2014, 08:45:25 pm
YAY FINALLY!!!!  :wub:

Okay who else finds this funny lol
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: G0KU on September 15, 2014, 01:55:32 am
YAY FINALLY!!!!  :wub:

Okay who else finds this funny lol

Lmao Ive been waiting for a decent looking Lilly ever since Dark Resurrection haha
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 15, 2014, 10:56:53 pm
Mishima Zaibatsu News! hello friends and now the Lili model (much ask for she)
(http://s11.postimg.org/ktjtzgz8f/Lili_STANCE.gif)(http://s11.postimg.org/66ivht0m7/200.gif)(http://s11.postimg.org/yypn1a89r/image.gif)

panties!
A lot...yeah!!

YAY FINALLY!!!!  :wub:
Yes and really soo (2 months) is release the first version of she

Lili's hair needs to be more spread out, because right now it looks too small, and the same could be said about her skirt... it looks far too short.

I'm also not too fond of her design at the moment, it could look a lot more different from Ingrid. You need to make her look older, and I'm pretty sure Lili's legs would be thicker than that as well.
Yes I take some details from driffrent images from the Tekken 5 and SFxT for re-make the hair

I gotta say its pretty good for a Lili. Just be careful with this and PLEASE Make sure the animations are fluent and correctly proportioned ok?

Sure I learn little more in some tutorials for make more fluid animations

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 26, 2014, 10:11:50 pm
                                 _______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Super Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of gameplay and HeventHubs.com for his move list, enjoy and have fun!!


(http://s8.postimg.org/4csb9a3ld/Juri_Han01.gif)
Juri Han 2.12: http://www.4shared.com/rar/zV0Xwv3jce/CFJ_JuriHanUPGRADESEP.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties
*This move have variant in EX

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: ???

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes  NEW*
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro  NEW*
-2 winning pose  NEW*
-Is Juri Han the -sexydangerousloliconhentai- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-intro and ending from SSFIV
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on September 27, 2014, 01:08:13 am
Yeah, an update! Gotta check this!

THANKS AMIGO! :sugoi:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on September 29, 2014, 10:05:18 pm
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Trololo on September 30, 2014, 07:34:59 am
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k



Eeeeem...
Can you to focus of Slash from SNES "TMNT: Turtles in time"?
(http://spritedatabase.net/files/snes/550/Sprite/Slash.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: varo_hades on September 30, 2014, 08:30:24 am
Nice walkthrough as to make sprites my friend.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 03, 2014, 06:45:02 pm
(http://s27.postimg.org/c1jyppbzn/Slash_by_chuchoryu.gif)
https://www.youtube.com/watch?v=dl7oh4U9m_k



Eeeeem...
Can you to focus of Slash from SNES "TMNT: Turtles in time"?
(http://spritedatabase.net/files/snes/550/Sprite/Slash.png)
Yes using the TMNT3 & TMNTIV sprits I acomplish this one, I based this work in DBZ chars but now are Turtl I love TMNT

Nice walkthrough as to make sprites my friend.
I do the revamp in Slash
(http://s27.postimg.org/cy4agxd27/Slash_STANCE.gif)
In this case I change the original boos for this other one Slash my favorite vilian in TMNT world

And now a little turorial to me for yours, basic tutorial Im not expert but I try
(http://s27.postimg.org/w4hhk3tk3/Slash_by_chuchoryu.gif)
If you need more tutorials pleas tell me

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: LunchPolice aka Quack on October 05, 2014, 05:55:34 am
He looks like Blastoise
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Alex Sinigaglia on October 05, 2014, 10:20:42 am
Also that's not how you animate sprites, you've been told this various times.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on October 05, 2014, 06:22:15 pm
It's nice that you decided to sort of make your own sprite for this, but that kind of animation is not very natural, you see. Simply moving up and down like that is way too basic, and also quite unnatural. If you want my opinion, you should try to either record yourself standing while holding a sword (or any sort of weapon that's close to a sword), or look up animations of fighters holding swords (looking up games such as Samurai Shodown and Last Blade would be great for reference). In my opinion, just getting a better idea of how breathing animations work would already be a great step forward in your animating skills.

(http://www.fightersgeneration.com/characters2/leo-warzard-stand.gif) (http://www.fightersgeneration.com/characters2/musashi-evil-stance.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Rai Tei on October 06, 2014, 03:59:37 pm
Would any of these spriterips from Project X Zone by TSR be useful for your edits?
http://www.spriters-resource.com/3ds/projectxzone/

This game got some SF4, Tekken and VF characters, maybe you could use these as a base for your edits.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: TETSUGA GENSHO on October 09, 2014, 08:35:21 am
Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

i have to agree with this..

this stance for a start.. if thats how u REALLY stand in a fight.. ur front leg / ankle is exposed as a weakness and u'd lose ur balance easily.

go ahead and try it in a real fight chu .. u'd get sweeped and mauled.

also it would be an uncomfortable stance to begin with .. i know the type of stance ur going for which is shotokan karate stance but that isn't it.. the legs are too close and not even angled properly.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NinjaAssault200 on October 12, 2014, 10:35:27 pm
when will you do lili?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 17, 2014, 09:08:04 pm
He looks like Blastoise
Yes a little bit, but is TMNT3 nes sprites

Also that's not how you animate sprites, you've been told this various times.
It's nice that you decided to sort of make your own sprite for this, but that kind of animation is not very natural, you see. Simply moving up and down like that is way too basic, and also quite unnatural. If you want my opinion, you should try to either record yourself standing while holding a sword (or any sort of weapon that's close to a sword), or look up animations of fighters holding swords (looking up games such as Samurai Shodown and Last Blade would be great for reference). In my opinion, just getting a better idea of how breathing animations work would already be a great step forward in your animating skills.

(http://www.fightersgeneration.com/characters2/leo-warzard-stand.gif) (http://www.fightersgeneration.com/characters2/musashi-evil-stance.gif)
Im a begginer for make sprites, and animations but I try to do diffrent models and metods to find one to use mis amigos, thanks for add your comments
Would any of these spriterips from Project X Zone by TSR be useful for your edits?
http://www.spriters-resource.com/3ds/projectxzone/

This game got some SF4, Tekken and VF characters, maybe you could use these as a base for your edits.
Alisa I use this one for acomplish the model

Why don't you sprite yourself as you are in real life? That way it would be far more original than what you're doing now (headswap of Ryo and Ryu), also it would be more spriting practice for you. And for one, I would be much more interested in it.

But if you intend to continue with the headswap route :-\ then his left arm (viewer's right) is too long.

i have to agree with this..

this stance for a start.. if thats how u REALLY stand in a fight.. ur front leg / ankle is exposed as a weakness and u'd lose ur balance easily.

go ahead and try it in a real fight chu .. u'd get sweeped and mauled.

also it would be an uncomfortable stance to begin with .. i know the type of stance ur going for which is shotokan karate stance but that isn't it.. the legs are too close and not even angled properly.
In point I have more of 10 diffrent stances for fight (soon the video explainning this) for diffrent stiles or for diffrent situations in a real or practice fight, I have 20 years practicing and fighting (reason why I make mugen for desestres me) dont worry no much know me in person to see my moves, but you touch a intereting point mi amigo

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 17, 2014, 09:10:49 pm
when will you do lili?
Em no for now but I promise for Christmas like Quan Chi and Leonardo
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on October 18, 2014, 07:00:35 pm
So when will you resume back on tekken
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Theextreme on October 21, 2014, 01:50:48 pm
if this thing is going to be released it should be released before MKX shows up because they will just play MKX rather than this (just sayin)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 23, 2014, 01:44:44 am
So when will you resume back on tekken
Paul and Yoshimitsu comming not betas and maybe announcing the True TRUE OGRE

if this thing is going to be released it should be released before MKX shows up because they will just play MKX rather than this (just sayin)
MKX? Kotal Kahn

http://s27.postimg.org/vblqph0ov/Saiki_Beta.gif

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on October 23, 2014, 01:50:14 am
Saiki a la Cvs :D that would be awesome, please add him new attacks on his boddy yes I understand he's a boss character , but he's very limitated on his attacks and combos.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on October 24, 2014, 09:40:39 pm
Saiki a la Cvs :D that would be awesome, please add him new attacks on his boddy yes I understand he's a boss character , but he's very limitated on his attacks and combos.
Yes is very limited in attack moves, I plannig to release the beta (normal mode) for continue to work in the CvS version whit more moves
https://www.youtube.com/watch?v=fHlRlejfS7c

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 03, 2014, 08:08:53 pm
ENG:  Happy Halloween! and this time is the updated of 5 characters and 2 release chars, C. Viper and Naruto in CvS graphics

ESP:  Feliz dia de muertos! y esta vez es el upgrade de 5 chars y 2 release que son C. Viper y Naruto en graficos Capcom vs SNK



(http://s21.postimg.org/wkf9qa1xf/Cv_SNaruto.gif)
Naruto:  http://www.4shared.com/rar/dwQ2xz5iba/CvS_Naruto.html

(http://s21.postimg.org/e8t7mvio3/Kang.gif)
Liu Kang: http://www.4shared.com/rar/xffZ0MiGce/CvS_Liu_KangUP2014.html

(http://s21.postimg.org/d3uk3r6tf/Slash_STANCE.gif)
Slash:  http://www.4shared.com/rar/U859wdTPce/TMNTSlash.html

(http://s21.postimg.org/iobms4v2b/Viper_STANCE.gif)
C. Viper:  http://www.4shared.com/rar/qBZBxE0yba/CFJCViper2014.html

(http://s21.postimg.org/y792p93cz/Juri_Han01.gif)
Juri Han:  http://www.4shared.com/rar/3sEnM_GSba/CFJ_JuriHanUPGRADE-OCT.html

More to come...
(http://s21.postimg.org/q46b06tdv/Cv_SAdel.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 05, 2014, 07:45:38 pm
                                 _______________________________________________
================================|The King Of Fighters/CvS Saiki BETA by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Saiki is here! the CvS version but is a Beta not the vcomplete version, I use the borewood2013 Saiki`s version he made (the sprites) to convert in CvS style, enjoy and have fun!!
(http://s30.postimg.org/s3lmmmzr5/DK_00.jpg)(http://s30.postimg.org/ndr3kajcx/DK_01.jpg)

(http://s30.postimg.org/nrx0xmsu5/Saiki_Beta.gif)
Saiki BETA:  www.4shared.com/rar/iVWTtlZNce/CvS_Saiki.html?

=====<Move list>=====

D, DF, F, Any Punch

Seismic Hammer: D, BD, B, Any Kick


Burst Time: D, DF, F, D, DF, F + Any Punch
Use LV1


=====<Features>=====
-THE FIRTS 2D Saiki NEW*
-borewood2013 sprites complete full sprites in 3D
-Grab NEW*
-Good AI

=====<What's Missing>=====
-Updated
-Special intro vs KOF chars
-Special intro vs SF chars
-More colors
-Revamp the Cleans
-Fedback
-acomplish the move list

=====<Special Thanks>=====

borewood2013: I use the Saiki char he made for made this one
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on November 05, 2014, 09:17:35 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 05, 2014, 09:55:50 pm
Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 06, 2014, 06:49:40 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 06, 2014, 07:11:13 pm
Quote
And Psyco Guile in this same month

Great news for me :) Thanks for your afford and dedication.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Mr.Karate JKA on November 06, 2014, 11:30:35 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month



Nice!!!
I cant wait to see Sheng! Also i did a few update on his beta. If want, i can send to you.

Thanks!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 06, 2014, 11:54:37 pm
Chucho Mr.Karate JKA will be the Phycoguiler coder.!!! Im really happy now.xD a char made for me, For Cvs3 new game's comming.!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 08, 2014, 10:43:41 pm
Chucho, do you have any plans to up your SF one chars?

About Restsu, still in progress?
Yes Retsu comming whit all SF One chars updated, including Joe, I have permission for use the sprites in this forum, ans Sheng Long Comming in this same month mi amigo!!

Super cool.! chucho. amazing your new Cvs Saiki. (phycoGuiler) :)
And Psyco Guile in this same month



Nice!!!
I cant wait to see Sheng! Also i did a few update on his beta. If want, i can send to you.

Thanks!
Oh! sure mi amigo! for give the new sprites in Sheng Long! including I planning the Im Mugen Maker! The World Warrior for announcing Oni, Sawada and Blade and release Sheng Long, Retsu, Psycho Guile and other SF
chars

Chucho Mr.Karate JKA will be the Phycoguiler coder.!!! Im really happy now.xD a char made for me, For Cvs3 new game's comming.!!
Mmmm...sounds good sprites by me code by Mr.KarateJKA


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 09, 2014, 03:42:07 am
Im ennoying at them, they don't see the effort of the people who try to help no matter the way.  Yes Chucho You had said right by you and Mr. Karate no for Cvs3 any more.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on November 09, 2014, 03:49:05 am
@chuchoryu: I see a Ryu Hayabusa in your avatar. And the word "DoA" in your thread's title. Are you gonna work on DoA characters? :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: YC on November 09, 2014, 09:40:50 am
He's already made Ryu Hayabusa sometime ago.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 09, 2014, 02:08:30 pm
He's already made Ryu Hayabusa sometime ago.

Yep, and may Chucho soon working in some DOA chars and update the Tekken chars, after finish Juri Han and C. Viper.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on November 10, 2014, 03:31:18 am
He's already made Ryu Hayabusa sometime ago.

Yep, and may Chucho soon working in some DOA chars and update the Tekken chars, after finish Juri Han and C. Viper.

I know he made Hayabusa. I was wondering if the Ninja Gaiden Hayabusa in his avatar signified that he'll work on it again. But if chucho is gonna work on DoA characters, my dreams of a CvS Leifang vs Chun-Li battle might come true. :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 10, 2014, 02:53:10 pm
I know he made Hayabusa. I was wondering if the Ninja Gaiden Hayabusa in his avatar signified that he'll work on it again. But if chucho is gonna work on DoA characters, my dreams of a CvS Leifang vs Chun-Li battle might come true. :D

I believe in that too BH! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 10, 2014, 04:20:38 pm
Im ennoying at them, they don't see the effort of the people who try to help no matter the way.  Yes Chucho You had said right by you and Mr. Karate no for Cvs3 any more.
Thanks, I hope Mr.. Karate can and like to code much of my chars for made a more good characters

@chuchoryu: I see a Ryu Hayabusa in your avatar. And the word "DoA" in your thread's title. Are you gonna work on DoA characters? :D
Yes, in fact I have to made 3 DoA chars, Kasumi, Ryu Hayabusa and Alpha 152 but I not release Kasumi and Alpha for the moment I planning to make the other 3 chars for release my Tekken vs DoA MUGEN

He's already made Ryu Hayabusa sometime ago.
Yes 4 Hayabusas, 2008 (using by ScrewwAttacks), 2013 (XBox and NES version) and 2014 (CvS for Tekken vs DoA, work in proggres)
http://s7.postimg.org/3p3l9t6yv/Nagase_BETA.gif

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 11, 2014, 04:20:25 pm
(http://s27.postimg.org/ofvkudemb/Honey_Tutorialbychuchoryu.gif)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 11, 2014, 04:24:27 pm
Oh my god, some Fighting Vipers attention!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on November 11, 2014, 04:27:56 pm
Isn't that Honey? Anyway, I'm lovin this. I hope you animate it! :)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Alex Sinigaglia on November 11, 2014, 04:39:06 pm
Isn't that Honey?
It says so in the title of his mini-tutorial. :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 11, 2014, 05:28:45 pm
Oh my god, some Fighting Vipers attention!
I love this girl Honey and I planning to make she

Isn't that Honey? Anyway, I'm lovin this. I hope you animate it! :)
I animate the sprite but...
(http://s27.postimg.org/dx06iy1c3/DK_00.jpg)
I take a photo in my mugen...soon is release Honey

Isn't that Honey?
It says so in the title of his mini-tutorial. :P
Yes is mini tutorial but at the same time is a WIP character, you know me

More to come...
Shao Kahn: I accept your cahllenge...FIGHT!!
(http://s14.postimg.org/mw9jh9pox/STA03.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 11, 2014, 10:55:11 pm
Chuchoryu, I have a question for you. Understand that I'm not looking to pick on you, tear your stuff apart or be a hardass here.

How do you go about creating stuff?? What's your process, as in where do you start with ideas and how do you go about testing/finalizing characters?? I only ask because Honey looks pretty cool and your spriting approach also looks cool. There's some concern with this question because you're obviously working on a lot of stuff at the same time, and it would be a shame to see definite talent squandered by spreading yourself too thin.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Walt on November 11, 2014, 11:15:59 pm
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: SageHarpuiaJDJ on November 11, 2014, 11:23:54 pm
I'm actually interested in that Nagase. Never played KOF: MI, but I liked her design when I first saw it. Good Luck Chu! ^^
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 11, 2014, 11:52:23 pm
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.

No, it's not. And if you don't like it Walt, i'm sorry. I don't want to discuss with you or something. Just to tell for you and the others about this.
Just see what i said about that here... I don't want to repeat my words.

Anyway, i see that Chucho could work in Nagase and Honey and update Shao Khan too. But i really want that Chucho finish Juri Han and C. Viper before that.

Sadly i'm a fool about coding/spriting. But i see some guys that understand about it want to improve Chucho stuff, and that's really good.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Walt on November 12, 2014, 12:00:47 am
I pretty much support Chucho, because that's what I do too, I described my process. I do things because they're fun and as long as they please me, not so much others.

Most of us ain't doing this for money, so we feed on excitement to continue our projects and commitment is with oneself. Or not, and then we move to something new.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 12, 2014, 12:02:19 am
1. Pick something Chuchoryu likes
2. Start spriting and coding
3. Get something worthy of select screen, even if Alpha / Early Beta
4. Release it to the public
5. Look for motivation to continue into low standards of perfection, or not
 - If no motivation to continue for now, or something more interesting came up, start over in Step 1.

This isn't rocket science guys. He just wants to do other shit whenever he feels like it for as long as he's satisfied, and he shares it, whether you like it or not.

I think this is the answer he'd definitely give, but I was waiting for him to say it himself!! >:(
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on November 12, 2014, 12:06:30 am
I always skip 4 :P
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Walt on November 12, 2014, 12:07:06 am
Look Saikoro man, here's the thing. I know how that feels like.

When I was a kid, I had no toys. I had to make my own with modeling clay. I played with my friends, and if they liked it FINE, if not ("But the colors mix!") well tough shit, that's all I have and I ain't gonna stop making them, because they're amusing to me. I don't get no G.I. Joe action figures, clay models aren't perfect, but that's what I play with and you can stay and play with my stuff, or make your own, or bring your action figures and we'll talk.

Chuchoryu won't spend money to buy a computer for you guys, he'll continue to do what he's doing because he likes it ... and that's already amounting to a lot more on the TEKKEN front than the mugen community had done before collectively. Later on people will fix his characters or re-code them to their liking or whatever. Chucho won't stop, and nobody should discourage him.

He has OUTPUT, he's driven, he maybe mediocre, but that's already above 60% of the existing creations out there.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Saikoro on November 12, 2014, 12:19:19 am
I could relate to you on a similar level. When everyone I knew had a Nintendo, my then stepfather said "no fucking way" and got me proverbial sandbox toys, like legos, transformers, die cast tonka trucks, lincoln logs and those slot racing cars with the track pieces you put together to whatever configuration you could imagine. So while I wasn't the cool kid on the block because I didn't have the newest and supposed greatest, I was always outside and being mighty creative with how I played with my stuff. I also remember my childhood rather vividly from when I was 5 and up. Lots of good memories.

I also totally get your point Walt. I respect you highly as a creator. And while I don't necessarily agree with how Chucho goes about doing things, I really admire his stance and how he does things. My question, as I stated before asking it, came out of concern because he's obviously doing a lot of things at once. I'd hate to see anyone who enjoys making stuff get bogged down by doing too many things at once.  That's why I asked. Really. :mmhmm:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on November 12, 2014, 12:36:11 am
The only thing I can say is... Chucho is a very promissor creator. He started from the LAME[Sorry for the rude word, but it's the reality] and he surprassed much barriers[Even the language barrier little a little xD], and he gains evolution, like every spriter or coder[I also started from the Zero and now I'm capable of making stages and VS Styled characters thanks to effort of my friends from my Team].

Every evolution needs a start point to initiate. Chucho make things he likes and the respect for him is increasing. This is the first time I see a 'light' discussion about him WITHOUT insults or attacks on his characters quality or to his person.

This makes me happy, because I like his works and I believe in his potential. I'm sure Chucho will reach great levels on future, and he will learn new things and hear feedbacks[Like he did in fact on Juri, some times ago XD].

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Walt on November 12, 2014, 12:38:22 am
Oh yeah, then there's what Chucho just posted here today, a few hours ago.

http://mugenguild.com/forum/topics/joe-160111.120.html

... he's a literal street fighter in real life?!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on November 12, 2014, 12:39:59 am
MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 12, 2014, 03:22:59 am
Oh yeah, then there's what Chucho just posted here today, a few hours ago.

http://mugenguild.com/forum/topics/joe-160111.120.html

... he's a literal street fighter in real life?!

Damn, that's really sad. :(

MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/

True story. A friend of mine participates of this.

Anyway, out of all that bad feeling, Chucho just need to be more patient about your stuff. Not the "take your time" thing, but to don't being so rush, stay focused on what he do, get organized. And i believe he improved about that, since that he wants to finish Juri Han and continue update some old "beta" stuff.

I just hope that Chucho doesn't release Nagase or Honey before finish/update your stuff.

Stay strong as you always been my friend. We're with you.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: KOSushi on November 12, 2014, 09:40:30 pm
Are these all custom or just sprite traces.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on November 13, 2014, 02:50:43 am
Custom.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 17, 2014, 12:14:58 am
MMA/Martial Arts "ilegal" tournaments are common... In my country especially :/
I herd in Brazil...in Thailand is the same as Mexico, but in Thailand is for food, in Mexico is for money, glory or veagance...me for food


Download the game in the video
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: One Man Aumio on November 23, 2014, 05:53:52 am

... he's a literal street fighter in real life?!
That is why chuchoryu going to mugenize himself too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on November 23, 2014, 09:45:14 pm

... he's a literal street fighter in real life?!
That is why chuchoryu going to mugenize himself too.

Much people in Facebook ask for this, a char based in me mi amigo

                                _______________________________________________
================================|CvS Paul Phoenix 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Paul is updated! I delet the old move list (is really har to play in the old list) but now is more playable and more faster to do combos like Kazuya, this is the 3rd Tekken char I made long time ago and is one of my favorites, CVSNB give me the sprites he made of Paul Phoenix for acomplish this new one (really thanks bro!) but the work is not end in this one I planning to do more moves and more voices from Tekken series, enjoy and have fun!!
(http://s23.postimg.org/q4nfvfjtn/TMP_00.jpg)(http://s23.postimg.org/9kucmxjx7/TMP_01.jpg)

(http://s8.postimg.org/z714ffewx/Paul_Stance.gif)
Paul Phoenix:  http://www.4shared.com/rar/5ASOns9vce/CvS_PaulTAGUP21-NOV-2014.html?

=====<Move list Normal Pack>=====
Specials

*Combo Moves
Combo 1: x, y, a


-Phoenix Smasher: D, DF, F, + Any Punch  EX Properties

-Hammer of the Gods: D, DB, B, + Any Punch

-ShoulderTackle: F, b+x

-Double Hopkick: D,B, + Any Kick
*You can hit one more time if you push Kick button

-Shredder: F, D, DF, F, + Any Kick  EX Properties

-Mountain Raze: D, DF, F, + Any Kick  EX Properties

-Hassou Strike: B, x+y

-Hammer punch: D, DF, F,x

-gengetsu: D, DF, F, a

-burning fist: B,B, x+y

Supers

-Super Arts: D, DF, F, + 3 Punch
Use Lvl 1

-Croosarts: D, DF, F,  b+y
Use Lvl 3


=====<Features>=====
-Is the Second upgrade  NEW*
-Coide Revamp  NEW*
-Parry
-Doge
-All voices from SFxT NEW*
-Normal Fight intro
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Law (2 Laws) and True Ogre

=====<Special Thanks>=====

CVSNB: He made the firts moel of Paul, now he give me this model for use in my old Paul Phoenix for revamp and here is it!, thanks bro!
Fabry Taz: He give me all Ken Sprites for make this one and he send me the petition for make this one, thanks bro!
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Heihachi Mishima by 2.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! now The King of Iron Fist Champion comming again! but now is more agresive to the old version, now Hehachi have the Super Arts complete and have more Tekken 3 and SFxT moves like Rising Sun and Cromedome, soon the young version upgrade and more of the Tekken chars comming!!, enjoy and have fun!!
(http://s23.postimg.org/q4nfvfjtn/TMP_00.jpg)

(http://s8.postimg.org/qm7so94qp/Heihachi_Revamp_Stance.gif)
Heihachi:  http://www.4shared.com/rar/vlFcdXtdce/CvS_HeihachiTAGUP21-NOV-2014.html?

=====<Move list Normal Pack>=====
Specials

-Ushiruuraken: F+y

-Hell Axle: D, DB, B, + Any Kick   EX Properties
*You can hit by I second kick in the air, only push a Kick button

-Dragon Uppercut: F, D, DF, + x
*You can continue the attack if push Punch button to hit 2 times in the air

-Mist Step: F, D, DF,F

-Rising Uppercut: F, D, DF, F, + y  or  z  EX Properties

-Raijin Stance: D, DB, B, + Any Kick  EX Properties

-Hellsweep: F,DF, b
*Push Kick for 2 hits more

-Demon Breath: D, DF, F, Any Punch  EX Properties

-Cromedome: D, DF, F, + Any Kick


Supers

-Super Arts: D, DF, F, + 3 Punch
Use Lvl 1

-Croosarts: D, DF, F,  b+y
Use Lvl 3


=====<Features>=====
-Is the Second upgrade  NEW*
-Coide Revamp  NEW*
-Parry
-Doge
-All voices from SCII (NGC) NEW*
-Normal Fight intro
-Arcade intro   NEW*
-Arcade Ending   NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Kazuya and Jin

=====<Special Thanks>=====

Asaku: He made much of the new moves of Hehachi, is a member from Mugen Multiverse
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


                                 _______________________________________________
================================|CvS Yoshimitsu Beta by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! Yoshimitsu is here, but is a Beta for now, Yoshimitsu is the most hard model I work and the most petitions I have (King, Lili and True Ogre the same) dont Cry this Beta have moves for make combos and you can fight againist any character and win, enjoy and have fun!!
(http://s23.postimg.org/id6pwvfob/TMP_02.jpg)

(http://s8.postimg.org/pnrflyrep/Yoshimitsu_Stance.gif)
Yoshimitsu:  http://www.4shared.com/rar/nsOHRJBTba/CVS_YoshimitsuTAG.html?

=====<Move list Normal Pack>=====
Specials

*Combo Moves
Combo 1: x, y, c


-Dual Sword: D, DF, F, + Any Punch

-Wirld Wind Sword: D, DB, B, + Any Kick


Supers

-Super Arts: ???
Use Lvl 1

-Croosarts: ???
Use Lvl 3


=====<Features>=====
-Is the Second 2D version around the world (its true)  NEW*
-Basic moves avaliable  NEW*
-Parry
-Doge
-All voices from Tekken 4 NEW*
-Normal Fight intro
-Sprites revamp  NEW*

=====<What's Missing>=====

-More moves from ALL TEKKEN series
-Grab
-Special intro vs Kunimitsu and Raven

=====<Special Thanks>=====

GM Spectre: I use the SNK Ryu Hayabusa open source sprites he made for make this one, thanks bro!
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!

Comming Jack 2 upgraade and P. Jack Upgrade
(http://s23.postimg.org/u3kne98gr/TMP_03.jpg)(http://s23.postimg.org/rdfwut15n/TMP_03_1.jpg)
(http://s23.postimg.org/91knzx34n/Jack2_NEWSTANCE.gif)

- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on November 24, 2014, 04:01:10 am
As i said man! :)
Time to test it out! Thanks for the updates amigo!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on November 24, 2014, 04:12:14 am
Paul is getting better Chucho.!  I like this new one.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: kersinkid on November 26, 2014, 04:21:26 am
Heihachi can preform cromedome in mid air. (for some reason this lets him walk in the air as well)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nedflandeurse on November 26, 2014, 05:59:19 pm
Your Jack update make me thinking he will be better.
Good job!
Keep it up!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on November 28, 2014, 01:26:04 pm
Well done especially with Jack here
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 04, 2014, 11:07:23 pm
Heihachi can preform cromedome in mid air. (for some reason this lets him walk in the air as well)
Yes I watch in videos one hit using his head, CromeDome is similar but I can change the code

Your Jack update make me thinking he will be better.
Good job!
Keep it up!
Well done especially with Jack here
Thanks bro, I painting for firts time this one to give a look more like CvS game


Mishima Zaibatsu News!!!....Really long time no see you amigos! now Im back whit the nes, more Tekken comming and the Im Mugen Maker! Tekken chapter to
(http://s14.postimg.org/wuiz090fh/Asuka_BETA.gif)(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)(http://s14.postimg.org/4129ncqy5/Jack2_NEWSTANCE.gif)(http://s14.postimg.org/zakse3ii5/PJack_NEWSTANCE.gif)(http://s14.postimg.org/5z8xlcjfx/Yoshimitsu_Stance.gif)(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
What do you think? A LOT OF NEW TEKKEN AND NEW REVAMP CHARS ARE COMMING IN MUGEN!!!!
Lili and Asuka comming very new and Yoshimitsu is the mos espected char I made like Kazuya
(http://s14.postimg.org/bm5aitlyp/TMP_00.jpg)(http://s14.postimg.org/s3j3i87ld/TMP_01.jpg)(http://s14.postimg.org/iljci6lwx/TMP_02.jpg)

But is not all, me comming in the next Demo of Tekken Mugen
(http://s14.postimg.org/qgpaj965p/chuchoryu_STANCE07.gif)(http://s14.postimg.org/5qbcvf6nh/chuchoryu_STANCE01.gif)(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
The color separation is avaliable in my hown char, I have this real aoutfits, my favorite the black and white gloves

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Necromancer on December 04, 2014, 11:20:38 pm
Omg Chuco awesome!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 05, 2014, 06:05:28 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nedflandeurse on December 06, 2014, 12:26:13 pm
(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)
Good to see you finally dropped this kiddish Ingrid base.
Lili is better this way.
But she will need more details (outfits, hair, skin...)

IMO this Asuka is not really good...

(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
Great surprise!
He reminds me a character in Kensei sacred fist

Your Yoshimitsu looks nice, but seeing the bases you used for legs, he will need more "stronger" defined torso and shoulders.

Keep it up.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 06, 2014, 10:08:24 pm
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?

(http://s14.postimg.org/5epb4x0tp/Lili_STANCE.gif)
Good to see you finally dropped this kiddish Ingrid base.
Lili is better this way.
But she will need more details (outfits, hair, skin...)

IMO this Asuka is not really good...

(http://s14.postimg.org/y860htab1/chuchoryu_STANCE.gif)
Great surprise!
He reminds me a character in Kensei sacred fist

Your Yoshimitsu looks nice, but seeing the bases you used for legs, he will need more "stronger" defined torso and shoulders.

Keep it up.
Thanks bro, yes Lili need more detail, I have to make all sprites like the first image, I can release Lili Beta...but I really want impresive all in this one like Juri Han, in the case of Yoshimitsu and Jack 2 are ready but I need to make more moves for this 2 chars and release, in my hown char I planning to do 3 SND pack, Spanish, English and Japanese

Omg Chuco awesome!
Thans bro, and here some news

(http://s29.postimg.org/agp4vzcdf/Ryu_Hayabusa_ZIGMA.gif)
Ryu Hayabusa: Ninja Gaiden Zigma
(http://s29.postimg.org/v8m74psgz/Kasumi_Do_A.gif)(http://s29.postimg.org/fcxd1f1wj/Kasumi_Do_ARUN.gif)
Kasumi from DoA and maybe JanLee
(http://s29.postimg.org/qsz6lpqp3/DK_00.jpg)
Juri Han code revamp
(http://s29.postimg.org/49ic9k607/DK_01.jpg)(http://s29.postimg.org/dfw1j3luv/DK_03.jpg)(http://s29.postimg.org/4ibblqtev/DK_02.jpg)
You know Im work in Nagase and in this one Chae Lim from KOFMI
(http://s29.postimg.org/sfoe6y2qr/MK1.gif)(http://s29.postimg.org/6rzfwi2cj/MK12.gif)
I find this model in Internet, I dont not from who is, please if some one knows tell me I planning to make this MK1 ninja complete but I need the permission of the guy for use the model and give the credits

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on December 06, 2014, 10:23:12 pm
Chae Lim and Nagase?
....OH MY GOD YES!! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 07, 2014, 02:02:52 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nedflandeurse on December 07, 2014, 05:17:43 pm
Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 07, 2014, 11:08:56 pm
Chae Lim and Nagase?
....OH MY GOD YES!! :D
Here is the new look of Nagase, I change the hair style
(http://s28.postimg.org/4aofbhol9/DK_00.jpg)(http://s28.postimg.org/4m5vo9519/DK_01.jpg)
(http://s28.postimg.org/4w8stuu9l/Nagase_BETA.gif)(http://s28.postimg.org/8rc6wfdfd/Nagase_BETA2.gif)

And the final boss from KOF MI: Jitama
(http://s28.postimg.org/pcjtc34jd/Jitama_STANCE.gif)(http://s28.postimg.org/4edne04op/Jitama_STANCE2.gif)(http://s28.postimg.org/kf68qz2k9/Jitama_STANCE3.gif)

(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Thanks for this observation mi amigo, I take note for revamp True Ogre

Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
Wow! you impresed me! thanks for this details and sure I use for revamp Lili and you mi amigo contribute to this new Tekken chars series, is really amazing I want to show you a video....this 20 of December Tekken 20th annyversary

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Bastard Mami on December 08, 2014, 04:08:24 am
Kasumi!! Good news!

This Chaelim seems to be based on the original sprited girl with Jae
Good use of her!

About Lili, I tried to add more details to her design.
If you want, you can use this version instead.
Her body is more defined.
I also added more colors + palette swap.
(http://i.imgur.com/xBvIyWJ.png)
FFFFF this is very nice
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 08, 2014, 04:18:49 am
(http://s14.postimg.org/nzmq3h10x/True_Ogre_STANCE.gif)
That true ogre looks odd...

Is basic spriting but yes need more details, some can help?
(http://img1.wikia.nocookie.net/__cb20110830210833/tekken/en/images/8/8a/Tekken_3_-_Heihachi_Mishima_versus_True_Ogre.png)
The tail to the wings looks odd and the main colour should look like the one in this image, there should be more detail/circular looking things on other parts like his tail (as seen in the image) the wings and the body should be different colours and i dont think the spikes on his feet should be that big

i hope this helped but if it didn't then theres a image of ogre in game that i posted to help you out
and if you want to use TTT2 Ogre for some help as well then heres an image
Spoiler, click to toggle visibilty
Thanks for this observation mi amigo, I take note for revamp True Ogre
No problem :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 12, 2014, 11:40:46 pm
Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

(http://s21.postimg.org/jlzdit3df/Kazuya_Annyversary_Stance.gif)
Yes you know my Kazuya (this stance is the firts stance + new revamp) now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

(http://s21.postimg.org/6lnmmdgt3/TMP_00.jpg)(http://s21.postimg.org/9r88ckzfb/TMP_01.jpg)
Jack 2 and Yoshimitsu comming this 20th annyversary of Tekken and the chapeter of Im Mugen Maker! to

(http://s21.postimg.org/sonupu34n/Tekken_MP2014.gif)

and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Rai Tei on December 13, 2014, 12:16:18 am
I actually look forward to your self parody
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 13, 2014, 04:26:13 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)
I have been waiting for this for so many years.
he looks so good :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: [DKG] on December 13, 2014, 02:19:59 pm
I just hope Nagase actually plays like Nagase... Just wish she would've been SNK stilo...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Nedflandeurse on December 13, 2014, 03:45:05 pm
Good to see this progress!!
Good luck with Lili editing.
As I said before, don't hesitate to use my tweaking edit as a reference for your works.

Jack looks great!!
Really nice one!

Also : funny edits about you.

Keep it up
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Umezono on December 13, 2014, 07:14:08 pm
hitsparks are misaligned in the second shot of jack
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: G0KU on December 14, 2014, 01:50:58 am
FINALLY LILI!!!!!!   :wub:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 15, 2014, 12:20:31 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)
I have been waiting for this for so many years.
he looks so good :D
Thanks bro! me to I waiting for this so long and now is really close for the release...and maybe Angel

I just hope Nagase actually plays like Nagase... Just wish she would've been SNK stilo...
For the moment is early Beta, I never play KOFMI but I try to do the bets for make the gameplay in she, the firs model I made for Nagase are in SNK but I prefer more the Capcom vs SNK graphics

Good to see this progress!!
Good luck with Lili editing.
As I said before, don't hesitate to use my tweaking edit as a reference for your works.

Jack looks great!!
Really nice one!

Also : funny edits about you.

Keep it up
Thanks, soon more Lili sprites and Screen Shoots for all, the parody myself is a parady in the case of ask for some char...(some people ask me about chuchun Li and chuvega XD)

hitsparks are misaligned in the second shot of jack
I see, is only in the pixture, when I take this the Hit Spark is disapear but is Ok mi amigo


FINALLY LILI!!!!!!   :wub:
Yes Lili is one of the most popular Tekken chars, first comming the new Jack and Yoshimitsu, next Devil, Panda, King and Lili

I actually look forward to your self parody
Thanks bro...(some people ask me about chuchun Li and chuvega XD)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Smoker on December 15, 2014, 12:41:26 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 15, 2014, 02:29:59 am
That's his wing
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Ness on December 15, 2014, 08:04:33 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..

I fell out of my fucking chair laughing at that !!! ^ :laugh3:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: NoZ on December 15, 2014, 05:11:52 pm
What,you never seen a long Dick!!!,you gonna learn today
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Smoker on December 16, 2014, 02:38:33 am
That's his wing

Yeah, and it just so happens to be at the exact center where his crotch is..  ::)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Gladiacloud on December 16, 2014, 09:06:08 am
Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

In my opinion, you should use this method for Nina too.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on December 19, 2014, 09:11:03 pm
and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

I hope that you made a fullgame with this. Looks so funny! :D

And Lili looks great in this way. And i can't wait to see this new version of Kazuya.
See ya Chucho! :thumbsup:
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 22, 2014, 12:18:06 am
now the Devil comming in mugen!!
(http://s21.postimg.org/hev4uvy37/Devil_STANCE.gif)(http://s21.postimg.org/4ras4mtsj/Devil_STANCE2.gif)(http://s21.postimg.org/y3wkqsuoj/Devil_STANCE3.gif)

I never knew devil had a pointy back dick..

Emm...is the wing mi amigo XD

Hello friends! now Lili is comming in the mugen
(http://s21.postimg.org/vk0xwp74j/Lili_STANCE.gif)
(http://s21.postimg.org/ewe17y1qv/Lili_ALLSP.gif)
Here is the sprites I need to convert in CvS graphics

In my opinion, you should use this method for Nina too.

Ok! for Nina I can do the same and for Marshal Law mi amigo

and a little parody
(http://s21.postimg.org/e74fn2fyv/SFchuchoryu_Edition.png)

I hope that you made a fullgame with this. Looks so funny! :D

And Lili looks great in this way. And i can't wait to see this new version of Kazuya.
See ya Chucho! :thumbsup:
Is not a complete game is a parody cosplay but I can made diffrent Patch Pack in my chuchoryu char using this SFII moves but I updated the sprites
(http://s1.postimg.org/6yyhj11q7/SFchuchoryu_Edition.png)

Other comming characters are Nightwing and finally Deathstroke whit the Injustice Mask
(http://s10.postimg.org/63pjhzvk5/Nightwing.gif)(http://s10.postimg.org/3l3uhb9tx/Demian_Wayne.gif)

Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)


Hello paisanos! now I release and updated a lot of Tekken chars, in this same post I add in this comming days more Tekken and the game
(http://s10.postimg.org/nv5ra70cp/TMP_03.jpg)(http://s10.postimg.org/ocwbcb0jt/TMP_00.jpg)(http://s10.postimg.org/rv8b8p1ft/TMP_01.jpg)http://s10.postimg.org/y1ect6kqx/TMP_02.jpg (http://s10.postimg.org/y1ect6kqx/TMP_02.jpg)

(http://s24.postimg.org/m1f8jngvl/Steve_Fox_Stance.gif)
Steve:  http://www.4shared.com/rar/T272OyO7ce/CvS_SteveTAG.html?

(http://s30.postimg.org/oxsm92jbx/Jack2_NEWSTANCE.gif)
Jack2:  http://www.4shared.com/rar/pXY9hiAZce/CvS_JackTag.html?

(http://s24.postimg.org/u71vvjui9/Yoshimitsu_Stance.gif)
Yoshimitsu:  http://www.4shared.com/rar/7T55efPcce/CVS_YoshimitsuTAG.html?

Tekken DEMO 2:  ???

More to come...
(http://s9.postimg.org/m7alwxktb/anniversary.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hairline733 on December 22, 2014, 04:27:12 am
What did u add on steve?
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 22, 2014, 04:41:04 am
I like the video hehe, Chuchovega the first one.xD
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: One Man Aumio on December 23, 2014, 10:08:22 am
Chuchoryu, u really need to update 1st post with the whole releases and current process.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 24, 2014, 09:05:58 pm
Chuchoryu, u really need to update 1st post with the whole releases and current process.
Yes you have reason, sure mi amigo

Hello paisanos! now Juri Han have the 3rd updatd in the coding and in the sprites
(http://s22.postimg.org/3lwlg2065/Juri_Han01.gif)
Have see? the detail in the low part of his (sexy) body I add the details in the costume and she have new details in the face...new face
(http://s22.postimg.org/t8ir9bp7h/Juri_Han_SEPARECOLORES.gif)(http://s22.postimg.org/3zxxfnk9p/Juri_Han03.gif)(http://s22.postimg.org/n8v05o4f1/Juri_Han04.gif)(http://s22.postimg.org/9hqj3gfh9/Juri_Han02.gif)

And waiting for more Tekken? now the Tekken Mugen Familycomming whit new commers
(http://s22.postimg.org/ptvzfg4f1/Hwoarang_T3_STANCE.gif)
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

Oh! Nagase and Chae Lim have new moves and sprites I planning to release this 2015 this 2 KOF MI chars
(http://s22.postimg.org/r7nmar3od/Nagase_BETA.gif)(http://s22.postimg.org/i2f9gw09p/Nagase_BETA2.gif)(http://s22.postimg.org/o8lb1djkt/Nagase_BETA3.gif)

Really I need the voices of this Nagase

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 24, 2014, 10:23:54 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: supervegeta on December 24, 2014, 11:52:19 pm
Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)
might as well call him a sagat skin, because he literally uses nothing but sagat's moves.
look man, im not against frankenspriting, but you gotta have some variety. i suggest using kenji from Red Earth because he has a alot of sword attacks and he sheaths his sword in back just like deathstroke
example:
(http://i.imgur.com/l82M6ev.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 26, 2014, 09:15:59 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)

Deathstroke!!! my favorite character from DC!!
(http://s10.postimg.org/90ckia1dx/Injustice_Gods_Deathstroke_NEWSTANCE.gif)
might as well call him a sagat skin, because he literally uses nothing but sagat's moves.
look man, im not against frankenspriting, but you gotta have some variety. i suggest using kenji from Red Earth because he has a alot of sword attacks and he sheaths his sword in back just like deathstroke
example:
(http://i.imgur.com/l82M6ev.png)
Yeah the new vesion have moves based in Kenji, I know Deathstroke no have Sagat moves but is my firs base for made this one, Kenji have the necesary for acomplhis the move list and many more new moves in it

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: likiji123 on December 26, 2014, 11:46:57 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)
They look so good :D
is there going to be his other form
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: City_Hunter on December 27, 2014, 12:03:25 am
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on December 27, 2014, 01:00:57 am
I should say... You've improved your spriting skills to a unbelievable level =D

That jinpachi is MONSTRUOUSLY GOOD!!

 Please keep it up man!!
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 27, 2014, 03:02:10 am
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)

Im still thinking you should use the sprite by sabockee as a base, just my feedback. Waiting for the new video Mugen maker.xD
(http://i.imgur.com/w6ZDYDu.png) (http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: MotorRoach on December 27, 2014, 09:09:33 pm
I also agree with using the sabocke sprite as a base. It's better than using Sagat, since he's often an overused base for some character edits.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Segatron on December 28, 2014, 03:48:22 pm
Nice to see this everything
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 09:07:49 pm
The second most advantage char I have and King
(http://s22.postimg.org/5mn50vwbl/Tekken_New_Commers.png)

More to come...
:shocked2: JINPACHI!??!?!?!?! Are you just making character I've been wanting to see in mugen
Take a firts sprite I add for Jimpachi mi amigo
(http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)
They look so good :D
is there going to be his other form
(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)
Devil form!! is the firts time I see this, sure count whit this other one, if my Jin have Devil form and Kazuya Jimpachi can have Devil form....but I need the voices for him, I use the Tekken 2 Hehachi voices for acomplish this one
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

I should say... You've improved your spriting skills to a unbelievable level =D

That jinpachi is MONSTRUOUSLY GOOD!!

 Please keep it up man!!
Really thanks bro, much people one this and King for his mugens

(http://i.ytimg.com/vi/4Uw2d_wTIDk/hqdefault.jpg)

Im still thinking you should use the sprite by sabockee as a base, just my feedback. Waiting for the new video Mugen maker.xD
(http://i.imgur.com/w6ZDYDu.png) (http://s9.postimg.org/r5qfz5ysb/Jimpachi_BETA.gif)(http://s9.postimg.org/je9q0lumz/Jimpachi_BETA12.gif)


I also agree with using the sabocke sprite as a base. It's better than using Sagat, since he's often an overused base for some character edits.
Interesting, I see this sprite is very similar to my model but have difrent form and the sabocke is more skill than me, really I need to add this stance to my Jimpachi...but using Sagat sprites I can do

Nice to see this everything
One fight...one more step in the path to becomming a true warrior!!!

chuchoryu for mugen!!

More to come...


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: Black Hatter on December 28, 2014, 09:12:40 pm
One fight...one more step in the path to becomming a true warrior!!!
[youtube]SMrsYoDtJ-g[/youtube]
chuchoryu for mugen!!
More to come...

Holy crapping shit! Downloading this when it's ready!
P.S You'd make a great concept for a fighting game character. Honestly, after seeing this, I feel like practicing martial arts again (used to do Taekwondo, but I stopped to focus on studies :-\)

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on December 28, 2014, 09:55:53 pm
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

My Jinpachi obviously was used as a reference to this sprite , but none of my pixels was used. There's no need to give me a credit for this.
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 10:18:53 pm
I have to say that your jinpachi sprite is actually pretty good dont forget to credit sabockee for the head
Sabocke? I make this sprites by myself I no have sprites for other authors to made this Jimpachi (remmember the CVSNB) using Sagat and Heihachi I made this one

My Jinpachi obviously was used as a reference to this sprite , but none of my pixels was used. There's no need to give me a credit for this.

Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

One fight...one more step in the path to becomming a true warrior!!!
[youtube]SMrsYoDtJ-g[/youtube]
chuchoryu for mugen!!
More to come...

Holy crapping shit! Downloading this when it's ready!
P.S You'd make a great concept for a fighting game character. Honestly, after seeing this, I feel like practicing martial arts again (used to do Taekwondo, but I stopped to focus on studies :-\)


Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!
Maybe you can make yourself in a future and I add in the roster, Tekken roster
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: ShinZankuro on December 28, 2014, 10:27:16 pm
"Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!
Maybe you can make yourself in a future and you add in your roster"

BEST. WORDS. EVER!

Inspirating man! Keep this up! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: sabockee on December 28, 2014, 10:44:54 pm
Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

LOL! Chucho... You even used my colors in your Jinpachi, so how can you say you've seen my sprites for the first time ... SMH...
(http://i.imgur.com/SOEgbMK.png)
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 28, 2014, 10:49:44 pm
Really is the firts time I see this model mi amigo, much models around the world have similar detaails, but thanks you for give the permission for use your model as the reference for acomplish this one mi amigo, really I give you the credits

LOL! Chucho... You even used my colors in your Jinpachi, so how can you say you've seen my sprites for the first time ... SMH...
(http://i.imgur.com/SOEgbMK.png)

The colors I use are in Shao Kahn, maybe is a really coincidence I promise mi amigo, the second Jimpachi is good, is your? is more little but I prefer your model
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: yaret on December 29, 2014, 01:04:14 am
I hope this help you to make  new sprites for yourself sprites, if you want more just let me know.


Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: 【MFG】gui0007 on December 29, 2014, 12:41:00 pm
Thanks, and you can trainning ang study at the same time, I practice 20 years and I can study, working and make mugen, if I can you can mi amigo, NEVER GIVE UP!!

That's really nice words my friend! :D
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:23:47 pm
Hello friend! now Apocalymon enter to Tekken!!


(http://s9.postimg.org/kj3n76czv/Apocalymon_vg.gif)
Apocalymon BETA:  http://www.4shared.com/rar/9lhgtsmwba/Apocalimon.html?

Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:28:08 pm
                                 _______________________________________________
================================|Street Fighter Zero/Alpha Juri Han 3.12 by chuchoryu|=================================
                                 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hello friends! this time I give you the 2D version of Juri Han from Super Street Fighter IV, much people ask about she and now is here! Juri Han`s game play is based in Super Street Fighter 4, CvS and Street Fighter Zero/Alpha...I never play SF4 if she lack of some moves is this the reason only I see videos of gameplay and HeventHubs.com for his move list, enjoy and have fun!!


(http://s9.postimg.org/kztg7cq4r/Juri_Han01.gif)
Juri Han 3.12: http://www.4shared.com/rar/bhGPgj1cba/CFJ_JuriHan.html?

=====<Move list>=====
Specials

-Fuhaijin: D, DF, F + Any Lick   EX Properties
*This move have variant in EX

-Kasatushi: D, DB, B, + Any Punch   EX Properties

-Senpusha: D, DB, B, + Any Lick   EX Properties

-Shikusen: D, DB, B, + Any Kick   EX Properties
*This move can only in the air

Supers

-Fuharenjin: D, DF, F, D, DF, F, + Any Kick

-Feng Shui Engine: ???

Hyper

-Kaisen Dankairaku: D, DF, F, D, DF, F, + 2 Kicks
*This move use 3 gauge bar

=====<Features>=====
-Is the firts 2D Adaptation from 3D
-Have a lot of moves, colors, sounds from SF4
-Coide Revamp  NEW*
-Color separation in the hair, belt and shoes  NEW*
-Parry
-Doge  NEW*
-Rool Foward and Back  NEW*
-2 SND Packs
-All original SSF4 Colors + 2 Ryu and Ken colors
-Normal Fight intro  NEW*
-2 winning pose  NEW*
-Is Juri Han the -sexydangerousloliconhentai- Spider

=====<What's Missing>=====

-I need to play SF4 for see the real moves of she
-intro and ending from SSFIV
-Grab
-Maybe Focus Attack

=====<Special Thanks>=====

werewood: I use the Juri SFX inside of his char for make this one, and he give me permission for use his Abel for convert in 2D
Felo:Llop: He give me permission for use his Walking and crounching sprites he made long time ago for his how Juri Han
You Tube: I ripping all voices in this site
And you: for download this character, you rocks!!


- Contact: chuchoryu@hotmail.com
- Facebook: Chuchoryu-Sama
- You Tube channel: chuchoryu Sama (Im Mugen Maker!)

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:36:30 pm
Hello paisanos! Im hero for fight in mugen worl...or if some one to hit me and hurt me this is your chance, enjoy and have fun...or beat me you choose!!


(http://s9.postimg.org/k7qs85lxn/chuchoryu240.gif)
chuchoryu:  http://www.4shared.com/rar/yH9LIl0Pce/CvTWchuchoryu.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: chuchoryu on December 29, 2014, 11:40:01 pm
Deathstroke have new SFF file new sounds but is 1.12 need more work


(http://s9.postimg.org/abpp8ig5n/Deathsteoke_Old_NEWSTANCE.gif)
Deathstroke:  http://www.4shared.com/rar/rqrH0dtUce/DeathstrokeOLD.html?

More to come...
Title: Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more
Post by: hairline733 on December 30, 2014, 12:00:30 am
great job on juri so far man

- the down back down back k super maybe give the lvl 2 version more hits as it seems to do the same amount of damage as the lvl1