This thread will provide updates for Enemy Packs
8/01/13
(http://i701.photobucket.com/albums/ww12/MiDSinister/mugen332_zps002f9fe9.png)
Yes, I chose the most cluttered screenshot imaginable..
Summary
Enemy Packs are basically bonus stages which will feature enemies. I will make several based on each game represented in SMA, depending on the stage. For example, an Enemy Pack in Flame Mammoth's stage will feature the axe-tossing reploids as well as the trash compactor and other enemies unique to that stage. Occasionally I'll add a few other enemies not seen in the stage of origin just to keep it interesting, but nothing too outrageous
Features in these Enemy Packs include
-Stage Hazards (Traps, Spikes, etc.) Any ideas? Let me know!
-Health Crates (A crate that will either contain health, nothing, or a few Metools.)
-Enemies (Obviously)
-An end goal (A device you destroy at the end to ensure completion of the stage.)
Videos
Boomer Kuwanger
http://www.youtube.com/watch?v=buhEfhMAIT4 (http://www.youtube.com/watch?v=buhEfhMAIT4)
Chill Penguin
http://www.youtube.com/watch?v=wsns3RcPslM (http://www.youtube.com/watch?v=wsns3RcPslM)
Armored Armadillo
https://www.youtube.com/watch?v=7Qb9kPcLa6E (https://www.youtube.com/watch?v=7Qb9kPcLa6E)