(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu_zps399c8265.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu_zps399c8265.png.html)
Health: 1000
Combo Bar: 40
Air Jump: 0
Air Dash: 0
Chain Series: Stronger [Light-Med-Hard]
Command Moves
Collarbone Breaker
F+MP
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu1_zps5604e21e.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu1_zps5604e21e.png.html)
-overhead
-cancels into launcher and special moves
Solar Plexus Strike
F+HP
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu2_zps86b96ece.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu2_zps86b96ece.png.html)
-cancels into special moves
Special Moves
Hadoken (FX not finalized) [Air OK]
QCF+P
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu3_zps2937d8c3.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu3_zps2937d8c3.png.html)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu4_zps4348bab7.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu4_zps4348bab7.png.html)
- projectile speed determined by button
- can only have two projectiles on screen at a time
Shoryuken
F,D,DF+P
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu6_zps96664531.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu6_zps96664531.png.html)
- slight invincibility at startup
Tatsumaki Senpuu Kyaku [Air OK]
QCB+K
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu5_zps64ca7341.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu5_zps64ca7341.png.html)
Joudan Sokutou Geri
HCF+K
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu7_zps73695dca.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu7_zps73695dca.png.html)
- HK version cause wall bounce
Supers
Shinkuu Hadoken - Lvl 1 [Air OK]
QCF+2P
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu8_zps0bae8213.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu8_zps0bae8213.png.html)
Shinkuu Tatsumaki Senpuu Kyaku - Lvl 1
QCB+2K
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu9_zps9827b656.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu9_zps9827b656.png.html)
Shin Shoryuken - Lvl 3
F,D,DF+2P
Spoiler: pics (click to see content)
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/ryu10_zps01859447.png) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/ryu10_zps01859447.png.html)
Assists
- Hadoken (HP)
- Shoryuken (HP)
- Joudan Sokutou Geri (HK)
I don't think anything on this page should come as a surprise. Ryu has no OTG or ground bounce moves, but has a wall bounce. With the right assist, he can do some good combos, but can deal good damage on his own. His assists are all pretty useful as well. It's Ryu.......what more needs to be explained. I'm gonna post the FX that need to be filtered so anyone can try. Doesn't need to be limited to the palette, as I'm gonna use remappal for Fx. Suggestions and C&C are welcomed.