@Just No Point
Sorry, I have been absent lately due to some things I gotta do, I'd be happy to do the project if I'm not too late.
Hi there!
I'm still working on Ryu's focus. I've used Ryo's punch for the result of it, if it's not a problem, added the head band, erased the knee things and added the gloves. Oh, and those side lines are erased too :P
Standing Medium Kick (SF3): (http://sim1.subirimagenes.net/img/2014/04/15//140415025316201163.gif)
(http://i628.photobucket.com/albums/uu7/mrbuckus/sfastance_zps294a84a0.gif) (http://s628.photobucket.com/user/mrbuckus/media/sfastance_zps294a84a0.gif.html)
SFA3 Stance for CVS Ken. Still need fixes(jumpy right arm, some shading issues especially on chest area in one frame, missing dot shade in gloves), but I think it came out decent enough to share. SF Duo Ken will use this stance. It transitions well with existing sprites. 6 frames total.
(http://justnopoint.com/Edits/Akuma/AkumaHK.gif)
Commissioned this from Sean Altly as compensation for Lost Avenger's coding assistance
I made an early version of Cody's zonk knuckle. Not finished, but good enough to share and hopefully get help with. 2 versions.
Spin version:
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/zonkbeta_zps81255f3a.gif) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/zonkbeta_zps81255f3a.gif.html)
Ducking version:
(http://i628.photobucket.com/albums/uu7/mrbuckus/Street%20Fighter%20Full%20Game/zonkbeta1_zpsd97932e8.gif) (http://s628.photobucket.com/user/mrbuckus/media/Street%20Fighter%20Full%20Game/zonkbeta1_zpsd97932e8.gif.html)
Could use another frame or two, but the ground work is there. Asking for the experienced guys to help with this one, as the shading is terrible.