The Mugen Fighters Guild
M.U.G.E.N Central => Sprite Projects => Topic started by: WooshaQ on April 16, 2014, 10:19:58 pm
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Well, here's the thing, due to a rather spontanic decision I started working on combigning spider man sprites with sybiote edit. It's gonna be a smart pallet type of edit that allows to have normal spider-man and symbiote in one sff without taking too much space.
(http://oi61.tinypic.com/zvv5o9.jpg)
In about 2-3 hours of editing I managed to process ~140 out of ~500 sprites so it's really going quite fast. Any ideas how to expand this even further? Also, did anyone came across spider-man run animation that I could use while making my version of web crowler for mugen?
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It's a very good idea, about the run anim, ZVitor's Spidey had one, you could give it a look.
Good luck with this
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Hum i will show this to zvitor
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very cool i always wanted to have a smart pal spiderman to allow different costumes, congratulations
i dont know if it will become too much complex but maybe you can add also the fantastic four simbol for spiderman
http://www.marvunapp.com/Appendix4/earthspdrmnf41.jpg
http://fc08.deviantart.net/fs71/f/2011/076/e/8/spiderman_is_a_fantastic_four_by_mdavidct-d3bueym.jpg
http://www.incrediblehulkonline.com/WHATIFNFF001_COV.jpg
and also maybe the future foundation spiderman too
http://i.annihil.us/u/prod/marvel/i/mg/e/03/4d52c27960865.jpg
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yeah and maybe add the Green Lantern Corps symbol so we can have Green Lantern Spiderman :P
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To make such a pallet it would required a proper coloor separation, while the logo would be possible i don't know if that wouldn't make the pallet too complex for future use. :(
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Very nice idea! i'm waiting to see more animations.
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It's a pity that not all the spideys sprites were not converted to symbiote by the original author, I'm pasting edited sprites over the officials and later removing the black colour just to leave the white spider, well to make a pallet I'll have to paste all the sprites together so when I do that I might as well colour separate him. Still some sprites will have to be edited, I might ask for help when I will know how many sprites are left to be symbiote edited. I'll definitely take a look at zvitor spidey since I'll be using some of his gameplay mechanics (web mechanism) and sprites.
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(http://oi58.tinypic.com/20iyybr.jpg)
Yes, I just love to over complicate things, is there any coder interested joining forces in order to make a pots like character?
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(http://oi58.tinypic.com/20iyybr.jpg)
Yes, I just love to over complicate things, is there any coder interested joining forces in order to make a pots like character?
I want to make Spidey so bad, when you're done, I'll take care of it
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A Spiderman made by Quickfist? This is good.
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i would love to have acess to those sprites to my openbor projects too if possible
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i found some spiderman edited sprites from an old openbor project and it have a run animation, but it need a bit of work on some colors and shadows
http://www.geocities.ws/legacyofdark0/game.htm
it is a 2006 project and i dont know if the creator are still around
but the sprites are here http://www.geocities.ws/legacyofdark0/Spiderman.htm
i had converted into zvitor palette those run sprites and tested it on my project
here the result
https://www.dropbox.com/s/o0nur242tlxm0yj/fantasticfour%20-%200072.png
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Thanks for the support guys, I'll definitely check the sprites you provide still ill start by using zvitor edits, right now I'm about 80 sprites away from closing up first section, namely symbiote logo. The bad part is I'm out from working material as symbiote spider man edit was missing some frames, I've done some edits this morning and it appeared not that hard so hopefully it will go smoothly. Colour separation comes next, sadly due to this transparent spider making pallets will be a bitch (the orange spider on the back will also be separated) but I think its worth it.
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A Spiderman made by Quickfist? This is good.
I second that :)
And those run edits are cool...but dunno why, I never see Spiderman running. He leaps and jumps a lot.
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Still if we are aiming into some game mechanics standards run is a must have...
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Still if we are aiming into some game mechanics standards run is a must have...
Not really mandatory but if they're there, they'll be used