The Mugen Fighters Guild

Beyond M.U.G.E.N => Project EF-12 => Topic started by: ℳℛ∀ℵтσℵισẐ∀ℵ™ on April 17, 2014, 12:14:50 am

Title: EF-12 Custom Characters Plutia & Magnamon
Post by: ℳℛ∀ℵтσℵισẐ∀ℵ™ on April 17, 2014, 12:14:50 am
Just to let you all know these Characters i imported in EF-12 are all still beta and will be for a while here is the video. https://www.youtube.com/watch?v=F17wtEbGQis

(http://s7.postimg.org/jgfzyhod7/plutiamagnamonef_12.png)

I know Plutia appears with alot of bloom it is cause i am using ENB effects on EF-12.
Title: Re: EF-12 Custom Characters Plutia & Magnamon
Post by: DuckSS Farm on April 20, 2014, 10:02:31 pm
so have you planned to update this characters with other moves and stuff?
Your are not bad with 3d I must say :)
Title: Re: EF-12 Custom Characters Plutia & Magnamon
Post by: ℳℛ∀ℵтσℵισẐ∀ℵ™ on April 21, 2014, 03:27:26 am
so have you planned to update this characters with other moves and stuff?
Your are not bad with 3d I must say :)

Yeah i am already trying to put other animations and thanks i fixed the shader problems on plutia too
Title: Re: EF-12 Custom Characters Plutia & Magnamon
Post by: Sub Zero on April 28, 2014, 08:55:28 am
Nice two characters you have, how do you use the ENB effects on EF-12, it is like the GTA: San Andreas ENB effects you're using?
Title: Re: EF-12 Custom Characters Plutia & Magnamon
Post by: ℳℛ∀ℵтσℵισẐ∀ℵ™ on April 29, 2014, 08:38:26 am
Nice two characters you have, how do you use the ENB effects on EF-12, it is like the GTA: San Andreas ENB effects you're using?

Here is the enb for EF-12 it is resident evil 4 enb https://www.dropbox.com/s/atnj9020qpt9bmk/EF-12%20ENB.rar