Thank you so much for your generosity, of course you can get in, as i said, i'll as much help as i can.Always welcome bro! ;)
Alright!Hell yeah Wizzy! Let's do this! :hippy:
Good to see this going on here!
Thank you so much for your generosity, of course you can get in, as i said, i'll as much help as i can.Always welcome bro! ;)Alright!Hell yeah Wizzy! Let's do this! :hippy:
Good to see this going on here!
Ah, one question: the sound is only in CPS2?
Thank you so much for your generosity, of course you can get in, as i said, i'll as much help as i can.Always welcome bro! ;)Alright!Hell yeah Wizzy! Let's do this! :hippy:
Good to see this going on here!
Ah, one question: the sound is only in CPS2?
You're more than welcome to contribute your own for this OST; another approach is always good!
By the way, maybe we will need new sounds for the lifebar, an announcer :3
Hmm...I feel like Ingrid would fit right on in this kind of game myself, now that I think about it. Will you be doing all of the custom states from Darkstalkers for this game for the SF cast as well? Will you be reusing assets from SF for said characters for these states? Do you have any ideas of what you'll be doing for each state?
Never really thought of including Ingrid; but I'm sure that we may not use the anims where characters are "sliced" in half.
The "Midnight Bliss" should be easy to cover, as majority of the SF characters are covered--I'll try my hand at sprites if needed.
While I am not a coder in any sense of the word, I'd like to be a little more active in this project.
I figured Ingrid would fit really well, seeing as she's a sun goddess (I...think she was?? I could be misremembering), which would contrast against all of the demons here (that, and she uses the Psycho power that Bison and Rose both use, and if they're both in here, why not her? Plus, "technically" she's dealt with some of the Darkstalkers in CFJ anyways so eh). I'm sure there's better reasons than those for her but that's what I can come up with. ^^;
I'm sure Ingrid's a great addition because she has technically fought Ryu, Chun-Li, Bison, Rose, Felicia, Pyron, Demitri, Anakaris and Jedah in CFJ.
(http://s13.postimg.org/bprfrwl4j/mugen000.jpg) (http://postimg.org/image/bprfrwl4j/)
(http://s13.postimg.org/tapd39reb/mugen001.jpg) (http://postimg.org/image/tapd39reb/)
(http://s17.postimg.org/jls422n0r/mugen002.jpg) (http://postimg.org/image/jls422n0r/)
gui0007 it's still on W.I.P. the best is about to come, :3
Suggestions about gameplay:
For graphic ones:
- Sparkset should be like X-Men Vs Street Fighter ones with follow colours: Purple for normal and high/launcher hitsparks and Red for special. For Super Hit Spark, you should put the "X" super spark hit I always use in our team edits.
- You should put also a floor in Hyper BG, like I did with our edits. But a different one. Like a devasted floor like in Apocalypse's stage in XvsSF.
- Slash sparks should be from Marvel Vs Capcom 1.
For gameplay:
- I noticed this game will gain a simple mix of Zero/DS + Vs Style game mechanics. You can put a little super jump and chain combos.
- Hyper EX Moves will gain superpauses like in Marvel Vs Capcom/SF séries and Hyper Portraits[But a X-Men Vs SF styled hyper portraits]. But the body will gain the "Rainbow Aura" like on DS games.
- Dash and Air dash for all characters. Like on TvsC.
- Fatalities can be considered, but I think this are one of last things you can put on this fullgame.
¿Does anyone want me to release the already done stages of the Project?
Demitri Vs. RyuWait, what? Why exactly isn't Morrigan paired with Ryu? She is the protagonist of Darkstalkers. (Dee VS Ken? Dee isn't even canon, dude, its a what-if evil Donovan)
Dee Vs. Ken
Morrigan Vs. Rose
BB. Hood Vs. Rolento
Lilith Vs. Sakura
Rikuo Vs. Blanka
Donovan Vs. Dan
Felicia Vs. Chun-Li
Bishamon Vs. Katana Sodom
Talbain Vs.Fei-Long
Sasquatch Vs. Dhalsim
Hsien-Ko Vs. Makoto
Zabel Vs. Adon
Victor Vs. Zangief
Q-Bee Vs. Cammy
Huitzil (no rival)
Jedah Vs. Akuma
Pyron Vs. Bison
Why exactly isn't Morrigan paired with Ryu? She is the protagonist of Darkstalkers.Despite what crossovers might lead you think, no, she isn't. Demitri is. The series is called "Vampire", after all.
Yes she is. Demitri was set to be protagonist in the first game, but Morrigan was added instead of him because she was more popular. And the series' name is Darkstalkers, Vampire is the japanese name, and Morrigan resembles a vampire, and was planned to be one, before they changed her to a succubus. Also, have you noticed that Morrigan's story is much more elaborated and important (even if you consider the relationship with other characters) than Demitri's?
Well, why is Donovan still there then? If one of then will be there, the other shouldn't be. And if you plan to accept Morrigan as a non-protagonist like the noobs saidChange your tone buddy. Nobody called her a non-protagonist, they just presented evidence as to why you are totally in the wrong that she is the "main" protagonist
Anyone, please feel free to modify this for better matching--we are a team here.
Blanka is in Felicia's DS1 and NW ending though.
Love your roster, gui0007!
I think this should be definite!
Isn't Sasquatch a bigfoot? How about an oni? You know, onis are quite popular and have some cool powers.
Speaking of a Gorgon, I remember seeing something like that for the Darkstalkers contest quite some time ago. It was a rather interesting design and somehow didn't win (instead a grave robber duder won IIRC). Sucks because I really liked her design...I designed a gorgon for the contest, though I didn't actually make any drawing, do you remember how it was? About the mermaid, she could be a little more seduction oriented than Rikuo.
I wouldn't mind seeing a dark elf or fallen angel~ Don't think a mermaid would really work though...I think. Sure, there's Rikuo, but Rikuo is different from a mermaid so...
Hmm, Oni? What about SSFIV Oni (Akuma's Ultimate form)?No, not that, an actual oni.
Amingo and Ruby are rejected concepts who never appeared in Darkstalkers, and came to appear as originals in MvC2. The Sonson that appears in MvC2 is Sonson III, granddaughter of the protagonist of the original game Son Son.
giant anakaris
The more I think about it, a good Medusa is overdueSnake tail? I hope not.Spoiler, click to toggle visibilty
Wouldn't a gorgon and medusa be the same thing? o.o??Medusa was one of them.
Some of the things that came from the contest:
This was second place:
(http://fast1.onesite.com/capcom-unity.com/user/dubindoh/darkstalkers/3185a5d3998e4d5b2d781d239014c360.jpg?v=254400)
Was some kind of spider lady.
Well maybe you could ask judas since he did make something like this
(http://img.photobucket.com/albums/v471/ruinsofeden/crys.gif)
Im more used to seeing the legless gorgons called Lamias, and the sea ones called Nagas, although I guess there is really little difference.
[youtube]https://www.youtube.com/watch?v=zjz257QtqcE[/youtube]
23 seconds in It's also the preview
I'd actually like someone to help me with it, to build of course..., if you can do it, i beg you to do so, but whatever, tell me please, :)
I'm not agreeding with it, something like a Fatality is to Cliche, we should be more Original, please, be more fluent, creative for the love of jesus christ, please...
It would be really good dudes, hope you achieve the purpose you want, please, someone help me with the Screenpack.
Bad news boys, my PC got fucked up..., I've lost all of the stuff..., seriously I'm dying inside, if some smart guy asks, I'm writting this throughout my Iphone
Guess who's back bitches! :3
Yeah, but a secret one, to lock it on a .rar with a password that would be showed on the ending of the game. Liking the idea?
Sounds good;Ok Wizzy, here we go!
looking forward to hearing your works.
I like it but how will it work?
Hey gui, can you archive them altogether in a rar. file?
many of them are mind-fucking great e_e
Bison absorbs pyron
Bison absorbs pyron
I'm just waiting for further updates. I was thinking about P. Bison and P. Pyron being the True Final Bosses like how U. Rugal and S. Akuma were in CvS2 but that type of coding can't be implemented in MUGEN...
By the way, you promised me a video with my stages XD
It seems, but guys, someone vote for a street fighter secret sub-boss, xD
P.S: gui0007, loved that sprite :D
Who is Fuka?
Well, it's been decided, the secret sub-bosses shall be "Dark Talbain/Gallon" & "Shotoborg" :3
The managers of music shall be, WizzyWhipitWonderful and gui0007, :D
Shotoborg has been covered;
A "Meet Shotoborg" theme is in progress...
Dark Talbain will be epic.
But I will choose the name: "Shin/Oni Talbain" :3
well to make him unique you could check other game werewolf like cornell from castlevaniaThe only fighting game where Cornell appeared was Castlevania Judgement, and that game can't be translated well into MUGEN right?
Dark Talbain will be epic.No, please... just... no.
But I will choose the name: "Shin/Oni Talbain" :3
I'd suggest an air hadouken just like akuma's, but with both hands for a start, :DYou know, Shotoborg will make the game even more repetitive. I think there are enough shotos in Street Fighter already, so what could he actually have that other characters didn't? Also, I researched a little more about Fuka, and she isn't really confirmed as Gouken's daughter, so she could easily have another playstyle, but it wouldn't make any sense having her as a sub-boss anyway. Weren't you thinking about adding Juli & Juni as I suggested? I also thought about a cyborg doll...
Dark Talbain will be epic.
But I will choose the name: "Shin/Oni Talbain" :3
Juli & Juni are the already selected sub-bosses, we just want some "secret ones", but whatever since you say so then we better use one that has already been made, we could ask N64Mario to edit his newest version of "Oyaji" :3You mean another shoto? It would have the same problem as Shotoborg. Which other style is worth making a new character? Will Charlie be alive in this one? We could add a Ghost Charlie. If he is alive, Shadow Lady could be in, since she is a cyborg and not a clone, and she has different moves, so, she wouldn't be that bad.
Who is making shotoborg? Oh and also good idea Lord that would be cool to have charlie
Oh geez, looks awesome to me, i'm going to try it, of course, instead of using the "Paint" fonts ( -_- ) I'll use some images for the fonts I've done for the screenpack, it will be delayed, but cool, thank you so much mate, :3
And I beg you Lord M, to stop trying to change the already assigned ideas, not everybody is tired of shotos, neither on humor to see just to many of them, it's going to be balanced, with characters that haven't been saw in years, characters that deserved a more descent re-apparition, anyway, it's akward, I know why I am putting on the game what I am putting, thanks for the comprehension dude :)
AVP, Lord M is just making suggestions;
do not take them personal.
It's not personal, i'm just asking him to do so, because not everybody checks this, neither has offered to help, so i need to accelerate the process just a bit more, because it seems no one offered himself to do original sprites for the chars, neither coding, so practically I'm by myself with the group around (just 3 persons) and the ideas from all of you, plus I'm having lots of problems with school, so please, be patient with me guys...
I'm not being impatient, you were impatient with me. But really, redo that poll and add more options for people.
Hm, are you have some options? ;)Well, I gave some of them before: Shadow Lady, Ghost Charlie (pretending that he is dead, if not, just Charlie or Shadow), Retsu, Decapre (if you can make her less Cammy-like, some of her original attacks + some new ones), Rook, D. D. (the last ones were C. F. All-Stars originals like Ingrid). Also, for Darkstalkers, maybe Belial, Cecil (the boy who is friend of Huitzil, if you add teen Anita, he can be older too), original char based on that DS character contest (it has been discussed here, but gone nowhere), Shadow, Marionette (with some gameplay added)...
Dark Talbain is already decided for Darkstalkers. This poll is to add someone to Street Fighter side.
Ideas for Shin Talbain /Ansatsu Gallon:
- Air Dragon Flare
- A Tenma Kujin Kyaku based move
- Kyõfu No Ken[ A updated Moment Slice]
- Demon Magic[Using the giant swords like Valdoll did in Warzard]
- Fire Nun-Chaku
- Projectile on Climb Razor [Like Slash Beast did on Rockman X4]
- Distorted Voice [Because he is a dark side of Gallon]
Okay guys, it's a draw, time for the final judge between the two of them, Retsu or Shotoborg? :3
Ideas for Shin Talbain /Ansatsu Gallon:
- Air Dragon Flare
- A Tenma Kujin Kyaku based move
- Kyõfu No Ken[ A updated Moment Slice]
- Demon Magic[Using the giant swords like Valdoll did in Warzard]
- Fire Nun-Chaku
- Projectile on Climb Razor [Like Slash Beast did on Rockman X4]
- Distorted Voice [Because he is a dark side of Gallon]
I have a sub boss or just a normal character idea , Vampire RoseI wouldn't mind seeing a character who is a fusion of both franchises.
I made a simple sprite of what she looks like
(http://s28.postimg.org/p4xmv5a5p/Vampire_Rose.png)
Probably retsu (for my disgrace)If Retsu wins its because he was a better option to the project, think this the opinion of the people and if he wins, people will like DSvsSF even more because their choice is in. Also, that doesn't mean you cannot create Shotoborg outside the project, right?
I have a sub boss or just a normal character idea , Vampire RoseI wouldn't mind seeing a character who is a fusion of both franchises.
I made a simple sprite of what she looks like
(http://s28.postimg.org/p4xmv5a5p/Vampire_Rose.png)Probably retsu (for my disgrace)If Retsu wins its because he was a better option to the project, think this the opinion of the people and if he wins, people will like DSvsSF even more because their choice is in. Also, that doesn't mean you cannot create Shotoborg outside the project, right?
But if that happens wizzy's songs for shotoborg won't appear, that pisses me off and makes me feel guilty to make him do the "meet" for him in vain.
Ask him to make one for Retsu. I can't believe he didn't yet.
Vampire Rose theme Or dark rose as some of my friends also call her lol
https://www.youtube.com/watch?v=ecumrykqORw&feature=youtu.be
Maybe you should add Retsu as a regular char? Or not? :PNo. Really, no. We've gone through three polls to add a secret boss, so if Retsu wins it should be as a secret boss. Anyway Retsu would have no pair if he was a normal, all the DS cast has a pair already.
You could always do it like we are doing the MFG SF game. Don't focus on the "final" cast. Just work in smaller chunks and add as many as you can. Make a priority list (this would be the list you absolutely want to get made) then if you get through that list add new priorities for additional characters. Ala DLC or upgrade potential.
Okay, I can put retsu as a normal one, and shotoborg/cyborg as a secret sub-boss, even so, wizzy already did a theme for him long time ago XD
Wait, did you ask the rest of the team to make this decision? There is a reason the poll was created you know, if I had suggested Retsu after Shotoborg was decided you would have never added him. You're just not accepting your loss.
He should stand alone, but akuma and Jedah must be rivals, not for equivalence, just because of their boss status, just like bison and pyron :)
I like echo defeat screams, but for some reason, I think they only fit with characters with transparent effects.
I also thought about something for Morrigan and Lilith. Since Lilith has returned to Morrigan's body, it would make more sense if Lilith only appeared as a helper for Morrigan. HOWEVER, since I doubt people would like to have Lilith reduced to a helper (I wouldn't), so I thought that in Lilith's intro, Morrigan could appear, Lilith comes out from her, and then Morrigan leaves (they can have a special intro if they fight each other, with Lilith coming out and fighting her). The same could happen to Mei-Ling if she were playable, with her coming out from Hsien-Ko's hat.
I think Demitri did (there was an old thread were we were discussing it). I'm wanting to say a few more but don't recall now.
@Iced: should know more in this regard.
Also he trying to convert (or transform, i don't know) Morrigan in a vampire, but she resist.His ending is non-canon. In fact, most of the endings of Darkstalkers weren't canon, I don't remember all of them, but the ones I'm sure are Morrigan and Lilith's because the only thing that happens is Lilith returning to Morrigan, and thats one of the only canon facts that became clear.
- Jedah injuried Demitri
I think Demitri did (there was an old thread were we were discussing it). I'm wanting to say a few more but don't recall now.
@Iced: should know more in this regard.
I think the only canon things happens in Darkstalkers séries is:Donovan was already a half-vampire half-human (Dhampir) but he never became a full vampire due to his resistance, Dee is non-canon himself. And Pyron's defeat happened much before Jedah's, so I don't really believe he was actually absorbed, otherwise Demitri wouldn't need Morrigan to defeat Jedah.
- Jedah injuried Demitri
- Lilith and Morrigan defeated Jedah
- Lilith fused with Morrigan
- Gallon finds his dark self[Ansatsu Gallon]
- Demitri absorbed Pyron
- Donovan turned a Vampire[And trying to resist it]
- Anita grows up and she's turned a Darkstalker Hunter.[And probably one of most powerful beings on Darkstalkers franchises]
Actually, the only ones who died before DS3 were Pyron and Huitzil, and they didn't appear again. If Capcom just made a new game explaining all events...I think Demitri did (there was an old thread were we were discussing it). I'm wanting to say a few more but don't recall now.
@Iced: should know more in this regard.
ending wise:
felicia is now a nun.
victor is dead
talbain abandoned humanity
morrigan turned into a statue to resist demitri
morrigan fused with lilith , so lilith is "dead"
jedah is "dead", but he will keep regenerating as long as the makai plane needs him
phobos is "dead" so is all of mankind
oboro is dead and buried
Raptor is just a head now
anakaris went to another plane of existence and has no reason to be here anymore
hsienko and leilei are now children and have no reason to appear
donovan goes full vampire
morrigan has killed pyson and absorbed his power
from material outside of it
jedah and demitri faced and demitri was soundly defeated
morrigan and lilith fused have enough power to rival with captain america and thor, that means she can create huge beams and stuff
lilith is now inside of zangief body
bbhood is sadly dead under a truck
However, with demitri belial and jedah gone, unless morrigan rises to power in place of her father there will be civil war in makai
I think its safe that you can ignore every single piece of that.. Its a fighting game. characters will fight and return because they must. Capcom never made any character go away when they could have them again ( in vampire savior they couldnt hold enough memory for all chars so they removed some, but they were readded for the home versions ) they fill in stereotypes and specifics.
It's a crossover, doesn't have to be that related..., if you don't believe me, check Marvel vs DC :PMarvel VS DC wasn't that good, not all characters played well and it was cancelled. If you want to make a good game, it must have a story.
I meant the 90's four comic books, not the damn videogame from scruffydragon, Has anyone even read it? XD
How sweet! Thanks again dude!
Shotoborg, he is the one i'm going to start with anyway, along with our dear friend ShinZankuro, :3
Shotoborg, he is the one i'm going to start with anyway, along with our dear friend ShinZankuro, :3Wouldn't it be better to start with a DS character for the template so you know how to convert other characters to the DS style a bit better?
I'm not understanding why you want Shotoborg so badly, especially since I'm reading that he lost really badly to Retsu, therefore Retsu was the people's votes??There was a first poll, where he just added two or three Street Fighter characters, including Shotoborg, one of them was Fuka from a Street Fighter anime, which isn't either bossly or even canon. Then I suggested more people and he remade the poll and it was a draw, then a third poll was made, where Retsu received 14 votes against Shotoborg's 7.
I can't download it.
Can someone share the files with me?
It's going to be an independent character from the proyect, since suddenly everybody got the Retsu syndrome, he will be on the proyect, and shotoborg shall be released for normal use on anyone's mugen, so, it's my idea, let me be at least with that single character that I wanted so badly but lost the polls I did, but there is just one detail, i'm having problems on doing retsu, since everybody wants to see him, ironically, no one wants to help me with him, so, how am I supposed to edit/do retsu? All by myself? I don't think so, :)
I can't download it.
Can someone share the files with me?
hmmm, i don't understand Wizzy. :confused:
Got them;Yep, i'm sure of that Wizzy. He send me some of your stuff as a help for the project. :)
You need to make sure you have GenesisKeys' permisson to use his works for an alt. soundtrack.
My gratitude is infinite with all of you guys :D
I will support this game no matter what
Any progress so far?
None mates, I gave it a pause for my regularization classes n' stuff, the fact is, I'll be back soon enough guys ;3
I am back!
Destroy all human kind...!
Naaah! I will try to finish the hole stage collection for the game and update the ones I already released so then I can focus on the screenpack, this will be sooner than how you think my dudes.
Believe me, I will not disappoint you along with my feroicuis team part of this game, that includes you gui0007 and Wizzywhipitwonderful of course, plus all of you who have been so kind to pay attention to my idea, so weird to find this intelligence and patience on a forum, thank you, as I said, I will not disappoint anyone.
tell me what you want see dudes.Morrigan
This is the progress so far, of course needs more stuff, tell me what you want see dudes.
(http://s18.postimg.org/g9ltn6be1/mugen001.png) (http://postimage.org/)
pic upload (http://postimage.org/)
Existing characters, most from ShinZankuro, Beximus and Spec Ops, since they are the closest to the gameplay for the project itself.
so this will jsut be a compilation then? with characters of differing gameplay styles?
will there be any attempt at a uniform system?
Thank you gritsmaster, wizzy, I will do my best to stay up on this, I'll keep it up.
I didn't knew you did sprites! D:
Another one done, (Need a coder for original moveset...)
(http://s1.postimg.org/re090pudr/mugen002.png) (http://postimage.org/)
image host (http://postimage.org/)
Coming soon...
(http://s10.postimg.org/lzbuaraa1/mugen000.png) (http://postimage.org/)
adult photo sharing (http://postimage.org/)
This is just a suggestion i dont know if you can do that here. But you could move your post in the projects forum but like i said im not sure if you can do that and also more people could see this awesome project of yours
;SUPERJUMP BEXIMUS STYLE
[statedef 40]
type = s
physics = s
ctrl = 0
[state 40, 1]
type = velset
trigger1 = time = 0
y = 0
[state 40, 2]
type = changeanim
trigger1 = time = 0
value = 40
[state 40, 1]
type = velset
;trigger1 = time = 0
;trigger1 = command = "holdfwd"
trigger1 = prevstateno = 101
;trigger1 = sysvar(1) = 1
x = 7
[state 40, 1]
type = velset
trigger1 = time = 0
trigger1 = command = "holdback"
trigger1 = prevstateno = 105
x = -6
[state 40, 4]
type = varset
trigger1 = time = 0
sysvar(1) = 0
[state 40, 5]
type = varset
trigger1 = command = "holdfwd"
sysvar(1) = 1
[state 40, 6]
type = varset
trigger1 = command = "holdback"
sysvar(1) = -1
[state 40, 7]
type = velset
trigger1 = animtime = 0
trigger1 = var(40) = 0
x = ifelse(sysvar(1)=0, const(velocity.jump.neu.x), ifelse(sysvar(1)=1, const(velocity.jump.fwd.x), const(velocity.jump.back.x)))
y = const(velocity.jump.y)
[state 40, 8]
type = velset
trigger1 = animtime = 0
trigger1 = var(40) = 1
x = ifelse(sysvar(1)=0, const(velocity.jump.neu.x), ifelse(sysvar(1)=1, 3, -1.5))
y = -14 ;< - This determine how higher will go your super jump. Never forget to adjust that value, for evading some Moon Jumpings. I recommend to start with value between -12/-14. And please be atent: If your char surprasses the stage height limit, lower that value.
[state 40, 9]
type = velset
trigger1 = animtime = 0
trigger1 = prevstateno = 100
trigger1 = sysvar(1) = 1
x = const(velocity.runjump.fwd.x)
[state 40, 11]
type = varset
trigger1 = time = 0
var(40) = 0
[state 40, 12]
type = varset
trigger1 = command = "du"
trigger2 = command = "abc"
trigger3 = prevstateno = 440 ;< - Launcher state[/b]
var(40) = 1
[state 50, playsnd]
type = playsnd
trigger1 = animtime = 0
trigger1 = var(40) = 1
value = s1,7;s55,1
channel = 0
[state 40, 13]
type = varset
trigger1 = time = 0
var(12) = 0
[state 40, 14]
type = changestate
trigger1 = animtime = 0
value = 50
ctrl = 1
;---------------------------------------------------------
; jump Up
[statedef 50]
type = a
physics = a
[state 50, 1]
type = varset
trigger1 = time = 0
sysvar(1) = 0
[state 50, 2]
type = changeanim
trigger1 = time = 0
trigger1 = var(40) = 0
value = ifelse((vel x)=0, 41, ifelse((vel x)>0, 42, 43))
[state 50, 3]
type = changeanim
trigger1 = time = 0
trigger1 = var(40) = 1
value = ifelse((vel x)=0, 50, ifelse((vel x)>0, 51, 52))
[state 50, 4]
type = varset
triggerall = time = 0
trigger1 = vel x = 0
var(1) = 0
[state 50, 5]
type = varset
triggerall = time = 0
trigger1 = vel x > 0
trigger2 = vel x < 0
var(1) = 1
[state 50, 6]
type = turn
trigger1 = p2dist x < 0
trigger1 = var(40) = 1
[state 50, 7]
type = veladd
trigger1 = var(40) = 1
trigger1 = command = "holdback"
trigger1 = vel x > -1.5
x = -.05
[state 50, 8]
type = veladd
trigger1 = var(40) = 1
trigger1 = command = "holdfwd"
trigger1 = vel x < 3
x = .15
[state 50, 9]
type = veladd
trigger1 = var(40) = 1
y = -0.14
[state 50,5]
type = explod
trigger1 = time = 2
trigger1 = var(40) = 1
anim = 6010
id = 6010
postype = p1
pos = 0,40
ownpal = 1
bindtime = 1
sprpriority = 5
persistent = 0
removeongethit = 0
[state 50, 12]
type = changestate
trigger1 = vel y > 0
trigger1 = pos y > 0
value = 52
;---------------------------------------------------------
; jump land
[statedef 52]
type = s
physics = s
facep2 = 1
velset = 0,0
ctrl = 0
[state 52, 1]
type = changeanim
trigger1 = time = 0
value = 47
;[state 52, playsnd]
;type = playsnd
;trigger1 = animelem = 1
;value = s0,16
[state 52, Dust]
type = explod
trigger1 = time = 2
anim = 6007
id = 6007
postype = p1
pos = 0,0
ownpal = 1
bindtime = 1
sprpriority = -2
persistent = 0
removeongethit = 0
[state 52, 3]
type = posset
trigger1 = time = 0
y = 0
[state 52, 4]
type = ctrlset
trigger1 = time = 1
value = 1
[state 52, 5]
type = changestate
trigger1 = animtime = 0
value = 0
ctrl = 1
;-| super jump |-----------------------------------------------------------
[command]
name = "du"
command = ~D, $U
time = 8
[command]
name = "abc"
command = a+b+c
time = 8
;Super Jump
[state -1]
type = changestate
value = 40
triggerall = command = "abc"
trigger1 = statetype != a
trigger1 = ctrl
trigger2 = stateno = 440 ; < - The launcher number.
trigger2 = time < 1
[state 240, 4]
type = changestate
trigger1 = movehit
trigger1 = command = "holdup" && time <= 20
value = 40
In the .cmd, you might want to put "stateno = 440 && movehit" that way, if your launcher misses or gets blocked, you won't be able to super jump. I believe this applies to me as well.
All right then..., thanks for the advice my friend! :D
The project just lacked of cooperation on the team,
"Wizzy and the presents on this topic are the exception, thank you for your constancy, love you guys, (Not in a fucking homo mood)."
Beyond that, i have expelled the "private" personal of it, that cutted me a lot of inspiration, none of them wanted to help, they got lazy or simply did not gave a damn, i shall suspend it until someone convices me to re-open it, good bye.
Here is the link with "progress so far".
http://www.4shared.com/rar/cPV_gl3Lce/DS_X_SF_Progress.html?
Yeah man, sorry for this, it is not closed at least, but i am pretty depressed to do not have as many support as i need, but whatever, i shall try to get into it as quick as posible mate, keep going with Capcom Universer, Snk and Originals n' stuff, good luck, and a big hug mate.
I'll see if i can get ShinZankuro to aid us in bringing this to fruition in his freetime.