The Mugen Fighters Guild

M.U.G.E.N Central => FullGame development => Famicom Fighters => Topic started by: KingPepe2010 on June 04, 2014, 06:17:46 pm

Title: Character: Dig Dug
Post by: KingPepe2010 on June 04, 2014, 06:17:46 pm
Dig Dug
(http://i.imgur.com/PIIfjsT.gif)
Representative of: Namco
First Game: Dig Dug (port released in 1985)
Progress: 8%
Playstyle: Grappler with both close-range and long-range grabs.

What's left?:
-Mainly sprites in order to start programming him.
-Haven't come up with a third helper.

Strengths:
-Fast dashes allow him to move in pretty easily
-Grabs reach pretty far; one of them can be considered to be the longest-ranged basic launcher in the game.
-Strong damage output considering both his grabs and combos.
-Far reaching pokes that do quite a bit of damage.

Weaknesses:
-Needs to either drop his charge or use meter to bypass projectiles reliably.
-Reversals requires meter
-Only one basic attack chain that's special cancellable and isn't horribly unsafe.
-Close command grab isn't reliable due to the startup.

Concept Moveset:

Basics

Specials

EX Specials

Super Attacks


Helpers:
Fygar:

Mappy:

Third Helper (haven't come up with anyone yet):

Video:
Not done yet.

Extra:
Theme:
http://www.newgrounds.com/audio/listen/564343

Discussion thread for Dig Dug. You can post whatever comes to mind about him here.
Title: Re: Character: Dig Dug
Post by: supersonicmix on August 17, 2014, 04:05:06 am
Um... The third helper should be PAC-MAN. :|

Here are the attacks he can use(Yes, it will use NES Pac-Land Sprites or maybe the Pac-Land Arcade sprites with the NES Palette)

Standing - PAC-MAN will take out a bonus fruit and throw it at the opponent. The longer you hold the assist button the more powerful the fruit will be.(Yes, it goes in level order) [Cherry,Strawberry,Orange,etc.]

Crouching - PAC-MAN will place a hydrant in the middle of the stage and will fire water shots at the opponent. After 2 or 3 shots the hydrant will go away.