Hold on there 64-bit-chu... That response was to me. I know Laharl well and he was just joking around. He said that because I'm making a Pokemon full game that has no story. That's why he said what he did, to mess with me. You said that games without stories are not full, which kind of offended me, so I replied to you, but he was just joking. That's where the comment came from.
Well... sorry about that then. It's not my goal to offend people- So it was just Laharl being Laharl? Again, sorry If I don't know this stuff; I'm rather new here. >.< It's just that after my experiences of humiliation on other sites I'm usually "on guard." And I didn't mean what I said that way, I just meant that I was aiming for a game I could add a story to because a lot of other Pokemon fighting games don't have them; I thought it would be a neat touch. I worded what I said WAY wrong in the OP. Perhaps I should edit it?
But anyways, now you've got me interested- what kind of Pokemon fighting game are you working on? ;P
No worries. It's all good, man. :D. I just wanted to clear the air of that. It's perfectly fine the way you reacted. You couldn't have known without being here for a while and knowing both me and him. It's understandable. Yeah, the original was kind of mean-spirited because it feels like all the work and effort put in to a game (even though it has no story) is deemed as inadequate or pointless due to the lack of a story. It's okay though. Your idea is good and you should follow through with it. Start small and work your way up. Usually, not a lot of people show interest until there's something to show like a video preview or demo of some kind.
Spoiler, click to toggle visibilty
Since this if (kind of) off topic, here's the game's thread:
http://mugenguild.com/forum/topics/project-catch-em-all-153640.0.html (http://mugenguild.com/forum/topics/project-catch-em-all-153640.0.html)
It's a new take on the turn based RPGs we know and love. :)
I'd try to make at least one character first before trying any grand ideas.
I had the exact same ideas as you, but i fucked up- it takes a really long time to make one thing and by then you end up learning so much more that you're ashamed of your previous releases as soon as you get to work on the next guy
(I was going to call it Samurott Shodown)
Well, the plan isn't to release it all at once- first I'll be making the screenpack for it, and release that as an alpha/beta. Then, I'll make a few Espurr to get a hang of character quality and pick the best one- then come back to Espurr while I'm working on another character to tweak it; and repeat the cycle. My main problem is making sprites- I can draw complex things on paper, but can't animate to save my life. XD THEN I'll start finishing the characters, release them, then release everything together once I'm satisfied with the quality of everything. I understand this could take a while- You do bring up a very good point about satisfaction.
Hold on there 64-bit-chu... That response was to me. I know Laharl well and he was just joking around. He said that because I'm making a Pokemon full game that has no story. That's why he said what he did, to mess with me. You said that games without stories are not full, which kind of offended me, so I replied to you, but he was just joking. That's where the comment came from.
Well... sorry about that then. It's not my goal to offend people- So it was just Laharl being Laharl? Again, sorry If I don't know this stuff; I'm rather new here. >.< It's just that after my experiences of humiliation on other sites I'm usually "on guard." And I didn't mean what I said that way, I just meant that I was aiming for a game I could add a story to because a lot of other Pokemon fighting games don't have them; I thought it would be a neat touch. I worded what I said WAY wrong in the OP. Perhaps I should edit it?
But anyways, now you've got me interested- what kind of Pokemon fighting game are you working on? ;P
No worries. It's all good, man. :D. I just wanted to clear the air of that. It's perfectly fine the way you reacted. You couldn't have known without being here for a while and knowing both me and him. It's understandable. Yeah, the original was kind of mean-spirited because it feels like all the work and effort put in to a game (even though it has no story) is deemed as inadequate or pointless due to the lack of a story. It's okay though. Your idea is good and you should follow through with it. Start small and work your way up. Usually, not a lot of people show interest until there's something to show like a video preview or demo of some kind.
Spoiler, click to toggle visibilty
Since this if (kind of) off topic, here's the game's thread:
http://mugenguild.com/forum/topics/project-catch-em-all-153640.0.html (http://mugenguild.com/forum/topics/project-catch-em-all-153640.0.html)
It's a new take on the turn based RPGs we know and love. :)
Oh, so it's YOU working on that game. :D I've heard of that- it actually looks really interesting. Your sprites are nice, btw. ;P