Title: Re: SFA4 Videos
Post by: Zordon on November 06, 2014, 10:54:09 pm
That looks cool I like it!
Title: Re: SFA4 Videos
Post by: Uche_of_MFG on November 06, 2014, 11:51:45 pm
This could equalize Street Fighter Alpha 4 to Killer Instinct.
Title: Re: SFA4 Videos
Post by: Staubhold on November 07, 2014, 12:04:53 am
Yeah, was thinkin“ the same. Did you played some KI lately BC? ;D
Title: Re: SFA4 Videos
Post by: BC on November 07, 2014, 12:08:18 am
Nope, never played it before lol
Title: Re: SFA4 Videos
Post by: BC on November 07, 2014, 04:07:56 pm
Whoops thanks, wrong topic lol
Title: Re: SFA4 Videos
Post by: Alex Sinigaglia on November 07, 2014, 04:13:54 pm
I'll delete my post then.
Title: Re: SFA4 Videos
Post by: Lost_Avenger on November 08, 2014, 02:21:58 pm
Dash cancel looks fine, but does that mean everyone gets new dash sprites? Standard Alpha conversions with a dash typically have a small jump/hop and this could potentially make combos hard or impossible for some characters (or makes the animation awkward to speed it up).
The stagger thing looks odd. They freeze with a single sprite? Maybe adjust it so that it has a partial recovery or its own hit animation?
You changed your sparks? Can I have the old ones? :)
Title: Re: SFA4 Videos
Post by: Ryon on November 16, 2014, 04:24:44 am
Just a update on the lifebars, and some Guy Vs. Guy action on the updated Suzaku Castle stage with zoom and all.
Title: Re: SFA4 Videos
Post by: BC on November 17, 2014, 07:51:09 pm
Lifebars look so much better, gewd Jawb. Please note guys all sounds and announcer sounds are temporary.
Title: Re: SFA4 Videos
Post by: BC on December 02, 2014, 12:52:24 pm
Here's a video showing some of the updates. Please note that images may change over the course of time as this is still a WIP.
p.s those portraits aren't staying! lol sorry Ryon.