The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Found Releases => Topic started by: Shaquto on November 21, 2014, 03:27:33 pm

Title: Kinnikuman by Borewood released [11/20/14]
Post by: Shaquto on November 21, 2014, 03:27:33 pm
(http://s25.postimg.org/6khuz0oq7/Custom_2_DFM95_Kinnikuman.png)

https://onedrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E%21822

Pretty Damn huge but it's the sound file, the Sff is only 1m.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Lord Kain on November 21, 2014, 11:18:03 pm
Is it the one on the left or the right? Cause if its the one on the left im gonna cry of joy! , im at work so cant download this.
.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Insigniawarfare on November 21, 2014, 11:23:49 pm
It's the one on the left.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Japanese Jesus on November 21, 2014, 11:24:44 pm
It's the one on the left. It's a Muscle Fight adaptation.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Shaquto on November 21, 2014, 11:38:00 pm
Is it the one on the left or the right? Cause if its the one on the left im gonna cry of joy! , im at work so cant download this.
.

sorry but the file is the left one and the other is the some bug Fix of the character.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: R565 on November 22, 2014, 01:13:52 am
Jeez, 195MB! I'll download it but man...it will take a bit.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Alex Sinigaglia on November 22, 2014, 01:20:52 am
The character is 100 MB heavy but he puts videos, FAQs, BGMs, stages, saved pages, his story (Trinitronity, no, he didn't put MFFA as the bad guys) and more stuff that isn't important for the character to work, hence doubling the filesize.

By the way, it's the one on the left. ;D
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: R565 on November 22, 2014, 01:56:01 am
Ah, just like some of his other stuff.....
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Iced on November 22, 2014, 02:18:52 am
This character is amazing.

Lots of references, a lot of interesting moves.

Meatman is the best wrestling character.
(http://i.imgur.com/icjnwlY.png)
(http://i.imgur.com/Epm9R4l.png)
(http://i.imgur.com/MIFP7hD.png)
(http://i.imgur.com/bgoRfyX.png)
(http://i.imgur.com/Y5aeiE7.png)
(http://i.imgur.com/jsvblPT.png)
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: City_Hunter on November 22, 2014, 02:48:06 am
wow this is great downloading now
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Legendary DeMoNk@I on November 22, 2014, 03:44:17 am
haha 195 MB huh? Thats funny. huge character i see^^ But ill download and check it out. I used to like the game that was on gamecube. Borewood makes some amusing stuff
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Iced on November 22, 2014, 03:48:21 am
when stripped down its 100 mbs, and about 96 of that is sound.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Legendary DeMoNk@I on November 22, 2014, 04:25:31 am
Oh bet i am very familiar with how a lot of sound and FX swells up a character. I should know^^  ;) The character is pretty amusing though so far. Borewood seemed like he had fun building it
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Orie on November 22, 2014, 04:26:33 am
As interesting (and as good) as this Kinnikuman is.. this one has bugs here and there. And just to list a few (just 2 for now):

-I only see it on the AI (Tried to replicate it as much as possible), but when he does the "throw to the rope" after another, his opponent just runs towards him rather than away.

-This cloning operation here involving a projectile move and a counter:
(http://i.imgur.com/CuV8j1w.png)
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Legendary DeMoNk@I on November 22, 2014, 04:31:48 am
Yeah hopefully he spots all this at the forum he released it at and fixes that stuff^^
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Lord Kain on November 22, 2014, 06:33:36 am
When you download the file from his link there is another file next to the character that says "quick fix" not sure if that was because of it or not, i downloaded it and replaced the existing one just in case
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Cryonemisis on November 23, 2014, 12:29:35 am
To be honest, he pretty much feels like he how he plays in muscle fight, which is pretty good for the most part. He's got some problems, like the ones mentioned by One a few posts ago, plus him using the fire and then dying after getting K.Oed, but that's all I've found atm. Will post when I find more.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Dope on November 23, 2014, 05:50:39 am
-This cloning operation here involving a projectile move and a counter:
(http://i.imgur.com/CuV8j1w.png)
As the creator of that Aizen I'm pretty sure that's my fault not Kinnikuman's. Judging by the screenshot looks like Aizen is changing states but didn't RemoveExplod the afterimage clone. Didn't try it out personally but I doubt I added a remove explod for such an event. Aizen is a rather old creation of mine so I doubt I thought of such a bug occurring at the time.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Orie on November 23, 2014, 08:58:00 am
Actually Dope, that was not Aizen's fault, that was Kinnikuman's (I've actually tried it with anyone else that has a projectile: Mikita's Akatsuki, Ahuron's Han, etc). Werewood updated his Kinnikuman with a small "patch" just recently, so no need to worry.

Spoiler: Going a bit off topic here (click to see content)
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Dope on November 23, 2014, 09:47:47 pm
Actually Dope, that was not Aizen's fault, that was Kinnikuman's (I've actually tried it with anyone else that has a projectile: Mikita's Akatsuki, Ahuron's Han, etc).
Ah misread on my part then. I read clone and I read projectile so I mistook it as clone projectile (which is one of Aizen's moves). Glad to hear werewood's updating though.

Spoiler: Going a bit off topic here (click to see content)
I think most of my characters are weaker than the norm. Something I do need to adjust in the future. And yes Aizen is old to the point where I'd rather remake him from scratch than update him.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Alex Sinigaglia on November 24, 2014, 06:15:18 pm
Look at what I found here:
Code:
victory1 = "As a MUGEN Feedback Giver, do you know how to spell the English word RESPECT!?"

I find this offensive, since I always respected him as a creator and I guess many more.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: drpepperfan on November 24, 2014, 09:27:39 pm
Look at what I found here:
Code:
victory1 = "As a MUGEN Feedback Giver, do you know how to spell the English word RESPECT!?"

I find this offensive, since I always respected him as a creator and I guess many more.

It's Borewood, this isn't surprising. He still uses the bloody Mugen Story readme.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Umezono on November 24, 2014, 09:35:01 pm
hes still salty about the fact people find flaws in his chars lol
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Bastard Walt on November 24, 2014, 11:11:52 pm
Moreover, wasn't his original name Werewood, and he changed it to self deprecate himself after all the stuff that happened? I didn't like that :sadgoi:
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Jesuszilla on November 24, 2014, 11:17:10 pm
Yep. So there goes the entire purpose of the name change.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: 【MFG】gui0007 on November 24, 2014, 11:29:46 pm
hes still salty about the fact people find flaws in his chars lol

Not only about this Ume, but mainly because of what happend in MFFA.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Duos on November 24, 2014, 11:33:13 pm
Christ what a passive aggressive little turd.

Character looks pretty awesome though, all that Kinnikuman manga fanservice.  About time we saw a Kinnikuman of this caliber lol.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Umezono on November 24, 2014, 11:43:31 pm
hes still salty about the fact people find flaws in his chars lol

Not only about this Ume, but mainly because of what happend in MFFA.
im interested, havent been keeping up with mffa

you can pm me about it if you want, i wanna know what happened
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Nedflandeurse on November 25, 2014, 12:17:50 am
What a big snd file!
Anyway, congratz for making a nice Kinnikuman convertion!
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: ShinRei on December 12, 2014, 11:30:09 am
And here I thought I was the only one who knew about this series, or the muscle fight game which is hella legit. Will download and try it out. Off topic, but does anyone have the kinniku mantaro character file that was also used in the same game. It's supposedly super rare ;/
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: 1983parrothead on December 14, 2014, 07:31:56 pm
I found this (https://web.archive.org/web/20031207212244/http://popup8.tok2.com/home2/kozou009/) and this (http://blog.goo.ne.jp/muscle-guild).
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: タイタニックリバース on December 14, 2014, 08:43:45 pm
Wait, how do I download him? I wanted him, too... I can't find the link for the file.
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: Lord Kain on December 14, 2014, 10:54:18 pm
Is it even for MUGEN?
Title: Re: Kinnikuman by Borewood released [11/20/14]
Post by: タイタニックリバース on December 14, 2014, 11:05:20 pm
This character is, but the Kinniku Mataro file's for KMF, a Fighter Maker game.