The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Topic started by: Vegaz_Parrelli on November 25, 2014, 07:24:54 am

Title: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on November 25, 2014, 07:24:54 am
[PREVIEW]



[DOWNLOAD]

Diockle's Stage  (http://www.mediafire.com/?ianfz4md793bo3f)

[COMMENT]

Custom version of Diockle's stage from Blandia. You know the drill. Superjump. Zoom ( 1.1 ). Looped bgm and scale delta. Thanks again to the legend himself,  Big O for the rips! Now putcha dukez up!
Title: Re: Diockle's Stage by Vegaz
Post by: Fallen on November 25, 2014, 07:47:47 am
Awesome stage man and hopeing to see more from you bro :sugoi:
Title: Re: Diockle's Stage by Vegaz
Post by: teddylam on November 25, 2014, 07:57:56 am
Wow, really great stage, good work Vegaz  :D
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on November 25, 2014, 01:25:11 pm
Wow, really great stage, good work Vegaz  :D
Thanks bro!

Awesome stage man and hopeing to see more from you bro :sugoi:

Appreciate dat mang!
Title: Re: Diockle's Stage by Vegaz
Post by: NoZ on November 25, 2014, 01:38:06 pm
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on November 25, 2014, 01:49:47 pm
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job

Man that means a lot bro. I've got one more effect I want to duplicate.  The blur effect from his Guile stage. I figured out how to do it back when he dropped the stages. I'm just waiting for the right materials and ideas to bring it all together. I'm not a graphic artist like you bro. But if I can improve my coding I know I can make low res cool again. Lol!
Title: Re: Diockle's Stage by Vegaz
Post by: DJ_HANNIBALROYCE on November 25, 2014, 02:15:34 pm
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job

agreed. that zoom with the trees makes this simple stage look like a winner. SUPREME VICTORY! i said that in my Killer Instinct voice. LOL!
Title: Re: Diockle's Stage by Vegaz
Post by: ryuhoshi101 on November 25, 2014, 02:23:14 pm
Nice stage!)
Title: Re: Diockle's Stage by Vegaz
Post by: NoZ on November 25, 2014, 05:29:48 pm
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job

Man that means a lot bro. I've got one more effect I want to duplicate.  The blur effect from his Guile stage. I figured out how to do it back when he dropped the stages. I'm just waiting for the right materials and ideas to bring it all together. I'm not a graphic artist like you bro. But if I can improve my coding I know I can make low res cool again. Lol!

That blur effect could be usefull in a futuristic,sci-fi type og stage
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on November 25, 2014, 11:02:32 pm
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job

agreed. that zoom with the trees makes this simple stage look like a winner. SUPREME VICTORY! i said that in my Killer Instinct voice. LOL!
Lol! Fah sho! The trees played an important part in creating depth. The original stage only had half the row of trees. But I wasn't feeling that.  So I doubled it.
Nice stage!)
Appreciate dat mang!
Damn man,you are really studying tatsu coding,the results are amazing,to take a simple stage and make it shine like this is an accomplishment,good job

Man that means a lot bro. I've got one more effect I want to duplicate.  The blur effect from his Guile stage. I figured out how to do it back when he dropped the stages. I'm just waiting for the right materials and ideas to bring it all together. I'm not a graphic artist like you bro. But if I can improve my coding I know I can make low res cool again. Lol!

That blur effect could be usefull in a futuristic,sci-fi type og stage
Indeed. I may have an idea...
Title: Re: Diockle's Stage by Vegaz
Post by: Dan Mt. on November 26, 2014, 03:50:36 am
What have you done?  :shocked2:
Pretty cool, man! I'm not used to 2D stages with 3D fx, but that's insane. You handled the code very well.
Congratulations.
Title: Re: Diockle's Stage by Vegaz
Post by: 【MFG】gui0007 on November 26, 2014, 04:06:35 am
Diggin' that for sure!! Thanks Vegaz! :thumbsup:
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on November 26, 2014, 10:22:43 am
What have you done?  :shocked2:
Pretty cool, man! I'm not used to 2D stages with 3D fx, but that's insane. You handled the code very well.
Congratulations.

Thanks mang. I'm bout to find a few more of your rips and REALLY make something epic!

Diggin' that for sure!! Thanks Vegaz! :thumbsup:

Appreciate the support,   bro.

Title: Re: Diockle's Stage by Vegaz
Post by: atomicbuster on December 02, 2014, 12:04:31 am
This is AWESOME. Downloaded almost instantly.
The one thing I gotta ask is, are the two warriors in the center frozen, or are they supposed to be statues? If they are statues, why not paint them one color?
Thanks, Vegaz!
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on December 02, 2014, 02:46:46 am
This is AWESOME. Downloaded almost instantly.
The one thing I gotta ask is, are the two warriors in the center frozen, or are they supposed to be statues? If they are statues, why not paint them one color?
Thanks, Vegaz!

A Busta. What up? I thought about coloring the soldiers but I guess I got lazy. Actually I'm not that good with pallettes using Gimp. I can't seem to find Photoshop (for free, I've found it couple times ).Without it it's hard for me to edit pallettes. Maybe I'll just animate them...

Title: Re: Diockle's Stage by Vegaz
Post by: Legendary DeMoNk@I on December 02, 2014, 04:43:13 am
Youve come a long way. Those skills are cooking up i see more and more!
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on December 02, 2014, 09:24:23 am
Youve come a long way. Those skills are cooking up i see more and more!

Once you directed me to Tatsu's stages, I knew I had to study his style. It was the next level I was looking for.
Title: Re: Diockle's Stage by Vegaz
Post by: Legendary DeMoNk@I on December 03, 2014, 02:59:33 am
Im glad it all worked out for you man. That was my mission ;) That style is right up your alley brotha! Keep on Rockin!  :beatnik:
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on December 04, 2014, 05:42:14 am
Im glad it all worked out for you man. That was my mission ;) That style is right up your alley brotha! Keep on Rockin!  :beatnik:

Fah sho.
Title: Re: Diockle's Stage by Vegaz
Post by: Cenobite 53 on December 07, 2014, 12:34:23 pm
You give those retro stages a modern feeling. I appreciate that  :thumbsup:
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on December 09, 2014, 07:31:33 am
You give those retro stages a modern feeling. I appreciate that  :thumbsup:

Absolutely bro. I do it for my fellow OG'z. Anr for the younstaz that keep it trill.
Title: Re: Diockle's Stage by Vegaz
Post by: Alpyne D on December 19, 2014, 08:29:06 am
no. just.....no.  :laugh3:
Title: Re: Diockle's Stage by Vegaz
Post by: Vegaz_Parrelli on December 20, 2014, 03:24:35 pm
Loooooool! What!? I totally pulled that off.  :smug: