http://www.dailymotion.com/video/x2bthfd_street-fighter-5-teaser_videogames or https://www.sendspace.com/file/8wtv74
Exclusive to PS4 and PC?
edit: video were made private (http://a.pomf.se/ulzfpq.gif) (http://i.imgur.com/rzJwm2v.png) (http://i.imgur.com/h6c43iH.png) (http://i.imgur.com/GOTabPw.png) (http://i.imgur.com/dJwnzSA.png) (http://i.imgur.com/Mt3Rnrd.png)
Title: Re: Street Fighter V
Post by: Dan Mt. on December 05, 2014, 01:47:20 pm
:wall: I'm waiting for it! I want see the video!!
:XD:
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 01:48:33 pm
I have it opened in my browser, I will try to make print screens. But it shows nothing, just a trailer. But some SFIV graphics can be seen. The video shows some footage from the actual game.
Title: Re: Street Fighter V
Post by: Just No Point on December 05, 2014, 01:50:38 pm
And on PC? Heck yeah. This is the only game I'd want on PS4 and as long as I can still play it I won't have to get that expensive system. Hopefully I can ride the current generation out on PC and wiiu alone!
Title: Re: Street Fighter V
Post by: Koop on December 05, 2014, 01:59:07 pm
Holy shit
https://www.youtube.com/watch?v=C_RD0sSWavw
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 02:03:13 pm
hhahahah thanks, I was going to upload it.
AS you can see, there are some aerial combos like in MVC *first post updated*
Title: Re: Street Fighter V
Post by: Dan Mt. on December 05, 2014, 02:04:44 pm
Thanks Ilu and Koop! The Ryu's kimono got even in a worse shape. Poor guy. :wacky: I'm curious how the other characters look like in this new version.
Spoiler, click to toggle visibilty
It's a shame I'm not a good player like I thought I was.
Title: Re: Street Fighter V
Post by: ink on December 05, 2014, 02:07:13 pm
Wow! It looks great.
I'm not much of a 3d guy but I am looking forward to this one.
Title: Re: Street Fighter V
Post by: Pre-Teen Music Maker on December 05, 2014, 02:09:36 pm
Looks O.K.
I have yet to be impressed.
Title: Re: Street Fighter V
Post by: 【MFG】gui0007 on December 05, 2014, 02:15:01 pm
OH... MY... GOOOOOOOOD!!! :D
Title: Re: Street Fighter V
Post by: Daeron on December 05, 2014, 02:18:14 pm
whats wrong with all the private videos? is capcom planning to make me pay for watching the trailer too?
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 02:20:40 pm
So who's going to be Sony guest fighter?
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 02:21:22 pm
I was uploading it then I saw that link and stopped it. But I will upload it again.
Title: Re: Street Fighter V
Post by: -Red- on December 05, 2014, 02:21:49 pm
Chun Li finally looks good again and the game looks less cartoonish overall, I like it. I wonder of the tint effect from the Tatsumaki is going to be an overall effect in the game or just for Ryu's Tatsumaki, it would be a shame to see the entire game going around the tint FX again, it would make it less unique.
Spoiler, click to toggle visibilty
Also Chun Li has SC tier nipples now, w00t!
Title: Re: Street Fighter V
Post by: Watta on December 05, 2014, 02:25:30 pm
No Xbone version?
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 02:26:40 pm
no
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 02:27:01 pm
As the first image shows, no. Capcom wants to see the fanboys burn, lol
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 02:28:20 pm
well microsoft kinda forced their hand with tomb raider i guess
Title: Re: Street Fighter V
Post by: Watta on December 05, 2014, 02:28:57 pm
Dayum. Good thing I don't have any consoles at all :qq:
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 02:32:59 pm
Yes, but it shows the hadouken that is not present on the first video
1:01 on the first video
Its that a problem to isolate just the in-game footage? I don't think so.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 05, 2014, 03:03:34 pm
Even if I've been playing IV for 4 years this feels kinda fast... look a bit Tekken-ish, but it's ok for me.
P.S.: Obviously this has been in the works for a while now. So, do you remember that Sony AD with the Hadouken Cabs? Maybe they were "implying" this.
Title: Re: Street Fighter V
Post by: Iced on December 05, 2014, 03:04:13 pm
no hes just saying that its not in game footage like it was marked on, it makes the link seem like its for a completely different thing whe its just an edit of the first. People will be tricked into seeing it expecting something different.
oh are they skipping arcades this time? that changes everything
Second version to have arcade locations, calling it.
Title: Re: Street Fighter V
Post by: Girard on December 05, 2014, 03:10:21 pm
Looks a little rough but I'm liking that Chun Li air combo.
Title: Re: Street Fighter V
Post by: Insigniawarfare on December 05, 2014, 03:12:00 pm
Game looks amazing and i like how contrast and more darker the game looks compared to SFIV. I highly doubt Capcom would do such a thing and not put this game on XB1 but then again PS4 is supposedly better than XB1 in some ways. If this doesn't come out on XB1 i'm done with fighting games. I'm already upset GGXRD didn't come out for it.
Edit: Also it looks like they're using the unreal engine 4
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 05, 2014, 03:15:07 pm
I think this is not about which platform is better. This is about development costs and market share, like they are doing with Xrd.
Title: Re: Street Fighter V
Post by: Iced on December 05, 2014, 03:19:56 pm
miiight have to finally do the jump for ps4.
Title: Re: Street Fighter V
Post by: Daeron on December 05, 2014, 03:23:51 pm
I lost my faith on capcom, so i dont think ill buy this one... i dont want to keep spending money to update the game. I have better games to spend my money on.
Title: Re: Street Fighter V
Post by: Bad News GBK on December 05, 2014, 03:24:38 pm
After BlazBlue Chrono Phantasma, the latest Persona 4 Arena and now also Guilty Gear Xrd this is the 4th fighting game xbox users are missing already.
The Playstation consoles had the most fighting games in general since the PS1 already. If you bought an xbone you should think about that and not about stopping with fighting games.
Title: Re: Street Fighter V
Post by: [DKG] on December 05, 2014, 03:25:40 pm
After BlazBlue Chrono Phantasma, the latest Persona 4 Arena and now also Guilty Gear Xrd this is the 4th fighting game xbox users are missing already.
last I checked Persona Ultimax was on xbox.. not xbone
Title: Re: Street Fighter V
Post by: Segatron on December 05, 2014, 03:26:34 pm
Loved the teaser and I hope they bring back SF III cast minus the ones who appeared in SF IV especially Alex. WhAts interesting It main competion will be upcoming tekken 7 wonder who will have most sales
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 05, 2014, 03:26:50 pm
After BlazBlue Chrono Phantasma, the latest Persona 4 Arena and now also Guilty Gear Xrd this is the 4th fighting game xbox users are missing already.
The Playstation consoles had the most fighting games in general since the PS1 already. If you bought an xbone you should think about that and not about stopping with fighting games.
P4AU is on the 360.
I'm not really worried about this .. there's no way Capcom misses a cash-in.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 05, 2014, 03:27:40 pm
Why wouldn't he be? I mean, having Karin-sama in the new SF is pretty important.
Title: Re: Street Fighter V
Post by: Laharl on December 05, 2014, 03:35:01 pm
Karin AND Mika back would be a reason I would consider buying this, though I will probably wait for the super or ultimate or w/e the hell they plan to call it.
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 03:36:50 pm
dont think karin is ever coming back but high hopes for mika
Title: Re: Street Fighter V
Post by: Uche_of_MFG on December 05, 2014, 03:37:40 pm
R. Mika is one thing, but let's not forget Karin Kanziki is currently owned by a manga writer.
Title: Re: Street Fighter V
Post by: Niitris on December 05, 2014, 03:38:30 pm
I don't care who comes back, I just want the game to be better and different enough from SF4.
Alex pls.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 05, 2014, 03:39:00 pm
URINE AND ORO SEX PLEASE.
Title: Re: Street Fighter V
Post by: 【MFG】gui0007 on December 05, 2014, 03:41:17 pm
The teaser in Dailymotion (http://www.dailymotion.com/video/x2bthfd_street-fighter-5-teaser)
And damn Capcom, bring Karin, Mika and some of SF3 roster back in this SF please! We need this!
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 03:44:41 pm
I just want Sakura to have a better ENG voice actress.
Title: Re: Street Fighter V
Post by: Just No Point on December 05, 2014, 03:47:28 pm
I just want them to remove the shortcut commands or make it an option. I finally just gave up playing SF4 because I could never adapt to them during fast reaction gameplay. Speaking of, was there ever a mod for PC to change this? I googled but couldn't find anything.
Title: Re: Street Fighter V
Post by: Black Hatter on December 05, 2014, 03:51:16 pm
Now I have reason to buy a PS4... If Alex, DeeJay, Ibuki, Zangief, Makoto, the Lee twins, and Sagat are in, I'm pretty much fine. If not... then fuck me...
Title: Re: Street Fighter V
Post by: Luis Alejandro on December 05, 2014, 03:51:59 pm
I'm so happy to be alive :)
Title: Re: Street Fighter V
Post by: DKDC on December 05, 2014, 03:55:50 pm
I lost my faith on capcom, so i dont think ill buy this one... i dont want to keep spending money to update the game. I have better games to spend my money on.
this ^
Title: Re: Street Fighter V
Post by: c001357 on December 05, 2014, 04:08:00 pm
ultra had the ttt2 problem where it basically had almost everyone so ill bet the roster might be different this time. theres no telling with capcom, though
Title: Re: Street Fighter V
Post by: Black Hatter on December 05, 2014, 04:34:32 pm
If Alex, DeeJay, Ibuki, Zangief, Makoto, the Lee twins, and Sagat are in, I'm pretty much fine. If not... then fuck me...
See you in Hyper SF5 after two other updates
Ha. That is so true. There not gonna make it that easy to play as those guys :laugh: But I guess (for me at least) it'll be worth a wait....
Title: Re: Street Fighter V
Post by: -Whiplash- on December 05, 2014, 04:36:11 pm
I got it. They just make Street Fighter: Armageddon, with every damn Street Fighter character ever in the game. Sure it'll probably be an unbalanced mess, but that's what updates are for.
But seriously, I'll be happy if I can be Necro, Akuma and Guile.
But I doubt that'll ever happen.
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 04:37:11 pm
you doubt youll be able to play as akuma?
Title: Re: Street Fighter V
Post by: -Whiplash- on December 05, 2014, 04:37:55 pm
I just want them to remove the shortcut commands or make it an option.
That too. My goodness was that annoying as hell.
Title: Re: Street Fighter V
Post by: -Red- on December 05, 2014, 04:40:18 pm
They're going to add 25 new characters + Ryu and Chun Li as the only ones from the previous games and they're going to make SFV a really fast paced game with a really deep design...
...And people will not buy it because it doesn't have their favorite 10 SFA3 characters and doesn't play like SFII/IV, then Capcom will forget about the SF franchise and people will complain about how they never try something new and blahblahblah.
Title: Re: Street Fighter V
Post by: ExShadow on December 05, 2014, 04:45:37 pm
I'm not impressed, but hey, that's just me.
Title: Re: Street Fighter V
Post by: Bad News GBK on December 05, 2014, 04:46:13 pm
Just have an awesome agreement somehow with Arika and get Skullomania into the game alongside 2 more SFEX characters
Title: Re: Street Fighter V
Post by: Black Hatter on December 05, 2014, 04:47:36 pm
Hokuto and Kairi. or Allen and Blair. But one can only dream, I guess.
Title: Re: Street Fighter V
Post by: videoman on December 05, 2014, 04:48:45 pm
Quote
Are you still on that Karin wagon, god... Also, SF4's ost was good, dunno what you were listening to
Yes I am still on it! But I'm not going to annoy people about it. I do want her in and there is no excuse if not there's always Tekken X Street Fighter
If possible it would be great they add a stage for each character or share a stage instead of a random stage.
The in game commentary has to go or add an option to turn it off.
More Super/Ultra arts instead of just one. (At least more Supers)
One last thing (For now) more features for single player.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 04:51:11 pm
I'm worried for the gameplay, we haven't seen much so far but I'm scared it will be too similar to SF4 or will be even sillier. I guess it's too late to cry foul though, etter just wait it out.
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 04:54:35 pm
I like the Aerial Rave idea but some diehard fans won't like it at all.
And the biggest question for me is: who will be playable?
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 04:55:49 pm
Maybe I might be looking wrong but Chun-Li looks like she was doing an aerial rave, unless that new special is her combo ender after a light hit or something.
(Greninja'd)
Title: Re: Street Fighter V
Post by: -Whiplash- on December 05, 2014, 05:07:15 pm
The "Aerial rave" Looked to me like that move she and Seth share where she hops on your head three times?
EDIT: Upon further inspection I really think it is that head stomp move but she has a different ender for it now?
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 05:10:53 pm
Maybe I might be looking wrong but Chun-Li looks like she was doing an aerial rave, unless that new special is her combo ender after a light hit or something.
(Greninja'd)
For me too.
Title: Re: Street Fighter V
Post by: -Red- on December 05, 2014, 05:12:14 pm
It doesn't look like an aerial rave at all. She's just doing her aerial command move and ending it with a new aerial special move.
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 05, 2014, 05:19:50 pm
It looks like a downgraded, special version of her SFIII super Tenseiranka.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 05:24:37 pm
It's not an air rave, but cancelilng hop kicks into air special IS an air combo. That doesn't necessarily mean you'll be seeing Marvel style combos but I do expect more leniency after people complained about links in SF4. That is both good and bad.
Title: Re: Street Fighter V
Post by: Hoshi on December 05, 2014, 05:45:43 pm
I'm hoping they bring back the parry mechanic in some form. It's the reason I still play SF3 over SF4.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 05:48:27 pm
I disagree, I think parry would be hazardous to the system if it's anything like SF4. Parry basically discourages random pokes/fireballs without extreme consideration for what you're doing. SF4 already nerfs fireballs a lot as is so I don't really want to see zoning get neutered that hard. I'd like a defensive system similar to parry though, maybe something like the focus armor but without the attack?
Title: Re: Street Fighter V
Post by: DKDC on December 05, 2014, 05:54:29 pm
ultra had the ttt2 problem where it basically had almost everyone so ill bet the roster might be different this time. theres no telling with capcom, though
Yeah, I think this game will have much fewer characters. I think SF4 was their "all star" game and this will have a small handful. Less is more usually.
What do you guys think the timeline on this game will be? Is it finally after III or just a direct sequel to IV?
Silly nerd concern, every new SF game is its own continuity now since 4AE came out. That's official. That means III chars can meet people who died in Zero.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 05, 2014, 06:07:01 pm
Explain to me why Charles is still dead.
Title: Re: Street Fighter V
Post by: Hoshi on December 05, 2014, 06:07:36 pm
maybe something like the focus armor but without the attack?
You mean, like a parry? Because that's exactly what it is.
Title: Re: Street Fighter V
Post by: XGargoyle on December 05, 2014, 06:08:46 pm
I think I'll wait until SF V: Ultra Super Craptastic Plus EX Infinity Reloaded is released to acquire it. Do not want to waste my money on intermediate subproducts with undeveloped features or locked-in ones.
Title: Re: Street Fighter V
Post by: Watta on December 05, 2014, 06:10:31 pm
Shit, 90 replies in 4 hours. That's hot.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 06:11:51 pm
maybe something like the focus armor but without the attack?
You mean, like a parry? Because that's exactly what it is.
Nope. Focus armor doesn't leave you at enough of an advantage to do whatever attack you want. You can ash out of it or let the focus hit unless you're willing to spend meter on an FADC. Also armor is not the same state as parry at all, parry makes you disregard the attack entirely, armor is armor.
I think I'll wait until SF V: Ultra Super Craptastic Plus EX Infinity Reloaded is released to acquire it. Do not want to waste my money on intermediate subproducts with undeveloped features or locked-in ones.
I'll rent it if that. Depends on how good it is. Not giving 60 dollars to Capcom in their current state.
Title: Re: Street Fighter V
Post by: Bastard Mami on December 05, 2014, 06:19:42 pm
I think I'll wait until SF V: Ultra Super Craptastic Plus EX Infinity Reloaded is released to acquire it. Do not want to waste my money on intermediate subproducts with undeveloped features or locked-in ones.
I might get it as long as it's not sfiv v. the models anatomy does not inspire me a lot of faith, tho.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 06:21:55 pm
Another thing I'd like to take into account is the possible disrepency between versions. As it stands I don't need to buy a new console for the game but if the PC verison is poorly optimized...
Title: Re: Street Fighter V
Post by: Hoshi on December 05, 2014, 06:26:37 pm
Also armor is not the same state as parry at all, parry makes you disregard the attack entirely, armor is armor.
Saying "armor is armor" is like saying "cheesecake is cheesecake".
Though I suppose even talking about anything like this at this point is pointless. We only have 15 seconds of footage of super in-dev models and system mechanics.
Title: Re: Street Fighter V
Post by: Blizzard Negatrix on December 05, 2014, 06:28:24 pm
When random characters are here... meh...
...when Yun and Yang are added. WHOAAH!!! *Picks popcorn*
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 06:30:00 pm
I worded it like that because I assumed everyone was familiar with how armor functioned in fighters. Let me use an example with chars in both games.
In SF3, if Hugo parries your poke, he can go directly into a command grab before you can clean up after yourself. In SF4, if Hugo focuses your poke, he has to dash, giving you ample time to get out of there. Also, focus does not leave you in recovery, your attack continues as is.
Does that analogy make more sense?
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 06:31:34 pm
i want to wait for the inevitable paid upgrade but fuck the idea of an sf5 just gets me so hype im probably gonna buy it at launch
Title: Re: Street Fighter V
Post by: Iced on December 05, 2014, 06:38:36 pm
I worded it like that because I assumed everyone was familiar with how armor functioned in fighters. Let me use an example with chars in both games.
In SF3, if Hugo parries your poke, he can go directly into a command grab before you can clean up after yourself. In SF4, if Hugo focuses your poke, he has to dash, giving you ample time to get out of there. Also, focus does not leave you in recovery, your attack continues as is.
Does that analogy make more sense?
That's quite a bit clearer, actually! I wasn't aware of the differences.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 06:39:44 pm
Charlie isn't dead, he's in SF4. (http://wiki.shoryuken.com/Ultra_Street_Fighter_IV/Blanka) #kappa
Title: Re: Street Fighter V
Post by: Anti-11 on December 05, 2014, 06:41:40 pm
Ibuki, Makoto, Karin, Sean, and Alex better in 5
Title: Re: Street Fighter V
Post by: Websta on December 05, 2014, 06:45:56 pm
Or else what?
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 06:52:20 pm
i want to wait for the inevitable paid upgrade but fuck the idea of an sf5 just gets me so hype im probably gonna buy it at launch
All of this.
Also I really hope there's more SF3 and new characters first, and LESS SF2 characters. Sorry, but Dhalsim, Blanka, and Honda are boring and Vega/Bison needs to die and stay dead this time. Let Guile, Cammy, and Viper get on with their lives.
And get rid of El Fuerte please, dear GOD what a fucking terrible design. Hakan could stay for all I care, but if he were gone, I wouldn't miss him. He's more appropriate as a one-time thing tbh. Same with Gouken, hell, Gouken ESPECIALLY, and I'd prefer they retcon his alive status.
Title: Re: Street Fighter V
Post by: Umezono on December 05, 2014, 07:32:47 pm
Also I really hope there's more SF3 and new characters first, and LESS SF2 characters. Sorry, but Dhalsim, Blanka, and Honda are boring and Vega/Bison needs to die and stay dead this time. Let Guile, Cammy, and Viper get on with their lives.
This, or at least the principle behind this. I don't mind Guile, Cammy and Viper, but there is a fair bit of chaff that can be cut from the SF2 line-up.
Title: Re: Street Fighter V
Post by: O Ilusionista on December 05, 2014, 08:05:35 pm
Some more SF3 characters would be cool. Just NOT Remy, please.
Title: Re: Street Fighter V
Post by: anthonygamer on December 05, 2014, 08:07:44 pm
Getting ready to buy a Playstation 4 now! I can't wait for this! (http://i62.tinypic.com/vesoj5.jpg)
Title: Re: Street Fighter V
Post by: supervegeta on December 05, 2014, 08:29:14 pm
Elena, Twelve, and Eagle should be brought back new characters that should be created: an MMA fighter with Brazilian jiu-jitsu style, a sambo user, a kickboxer (with a different style than DeeJay) and a Filipino Martial Arts user.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 05, 2014, 08:34:53 pm
He's not, he rescued Abel from the fire. He just never got around to actually show up.
Title: Re: Street Fighter V
Post by: Cazaki on December 05, 2014, 08:51:00 pm
I just say that because I don't want them to give us old characters as DLC again, especially not if they haven't seen many changes at all to their moveset and playstyle. If they did what someone else said and gave us mostly all new characters then I wouldn't complain as long as they don't give us old ass characters for money.
The fuck I look like paying $15 for SF2 characters, know what I'm saying?
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 05, 2014, 08:56:59 pm
Elena, Twelve, and Eagle should be brought back new characters that should be created: an MMA fighter with Brazilian jiu-jitsu style, a sambo user, a kickboxer (with a different style than DeeJay) and a Filipino Martial Arts user.
filipino martial art user? eagle?
Title: Re: Street Fighter V
Post by: Makkah on December 05, 2014, 09:12:30 pm
I'm really liking the new art style because, generally speaking, SF4's roid infused models looked terrible IMO. Here Ryu is still ripped but not excessively bulky. I just hope some fightpads come out for the PS4 before it launches because the DS4 just isn't built for these kind of games IMO.
Title: Re: Street Fighter V
Post by: Niitris on December 05, 2014, 09:16:21 pm
Seems to be the same to me, though it does looks more refined.
Character speculation does sound fun and all, but yeah personally I'm more anxious about what will make SF5 different so that I can enjoy playing the characters I like. Hopefully increasing the damage on anything that isn't a Super, less questionable cross-ups, and upping the tempo (I enjoy moving like molasses and I'm sure everyone else does as well). And adding things that will make this game stand out from the other iterations.
Oh, and remove comeback ultras but who am I kidding that shit won't happen.
Title: Re: Street Fighter V
Post by: supervegeta on December 05, 2014, 09:23:42 pm
Elena, Twelve, and Eagle should be brought back new characters that should be created: an MMA fighter with Brazilian jiu-jitsu style, a sambo user, a kickboxer (with a different style than DeeJay) and a Filipino Martial Arts user.
filipino martial art user? eagle?
knive based fma.
Title: Re: Street Fighter V
Post by: DKDC on December 05, 2014, 09:28:25 pm
Oh, and remove comeback ultras but who am I kidding that shit won't happen.
Maybe you didn't notice but this is a new game, it's not another iteration of SF4. There's no reaon to believe ultras will reappear. Not saying there won't be a comeback mechanic, but ultras are unlikely to be there uchanged.
Title: Re: Street Fighter V
Post by: Drex on December 05, 2014, 09:29:04 pm
I'll just copy and paste my thoughts from Facebook:
I'm glad to know that they are definitely developing this new title. That's great news, but I have to say that so far I'm not impressed. The graphics so far look like a slightly improved version of SF4. They easily could've pulled off that look last gen. They are even still using the whole "ink" motif. I know that the majority of this will be changed in the final version, but I can't get hype for what looks like USF4+
For an announcement trailer is was very anti-hype. If Capcom knows how to do anything they know how to advertise and promote the products they care about. Maybe I'm being superstitious, but for them to willingly give a first impression with a boring trailer like this makes me worry about how seriously they are taking this new title.
Hopefully, hell I'm PRAYING, that all of my worrying is all for nothing and this game will be a welcome and awesome addition to the franchise.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 09:29:46 pm
Oh, and remove comeback ultras but who am I kidding that shit won't happen.
There's no reaon to believe ultras will reappear.
Supers appearing in games past ST, and EX moves appearing in games past SF3.
Title: Re: Street Fighter V
Post by: Makkah on December 05, 2014, 09:30:49 pm
Edit: ^^ what about parring? Just because something new is introduced it doesn't mean it'll be a series staple.
If I'm not mistaken, I think I heard somewhere that they wanted to put more effort behind single player experiences going forward. Things like World Tour Mode and Dramatic battle are what I loved the most about SFA3 back in the day. I'd love to see an evolution of these or something new entirely.
As far as gameplay changes go, yeah, a faster pace would be nice. New moves for old character would also be cool too. I'd like air guarding as well, but I'm not sure how many of you are up for that.
Title: Re: Street Fighter V
Post by: DKDC on December 05, 2014, 09:32:13 pm
Supers appearing in games past ST, and EX moves appearing in games past SF3.
Right, and parry and variable combos and VS-style chains were in every game past their first one. Ultras are tied to the focus attack, which are also likely to disappear.
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 09:33:00 pm
I just hope some fightpads come out for the PS4 before it launches because the DS4 just isn't built for these kind of games IMO.
This is new to me. Is the DS4 that difficult to adjust in fighters due to the d-pad being clunky or something? Just wondering here since I've been playing on DS3 for most fighters.
Title: Re: Street Fighter V
Post by: Niitris on December 05, 2014, 09:33:34 pm
That was just me being pessimistic, I really need to stop doing that.
I do believe there's going to be another comeback mechanic since it's one of the things that "made" SF4, hopefully it will be more tolerable.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 09:33:40 pm
Supers appearing in games past ST, and EX moves appearing in games past SF3.
Right, and parry and variable combos and VS-style chains were in every game past their first one.
You asked for a reason to believe they would be back, I gave you one, that being that mechanics existing in previous SF games have returned in the past. I didn't say all of them did, which would have made this rebuttal valid if I had.
Title: Re: Street Fighter V
Post by: DKDC on December 05, 2014, 09:35:14 pm
Ultras are tied to the focus attack, which are also likely to disappear. It's a whole system, taking one and leaving the other would just break the whole concept. And obviously they're not bringing back both either. There have been revolutionary systems that came back, but that's stuff that was recognized and copied in other series as well.Focus+ultras aren't in this case.
Title: Re: Street Fighter V
Post by: Cazaki on December 05, 2014, 09:36:17 pm
Oh, and remove comeback ultras but who am I kidding that shit won't happen.
Really think about it, in high level play how often has this "comeback" feature really been used to complete a comeback? Ultras have worked as an offensive tool for the most part as SF4's metagame has developed and really hasn't rewarded people for losing like people say it has. If you're a smart player and you are outplaying your opponent you probably won't get hit by an ultra, and if you do, you'll probably end up using yours to kill your opponent off. Not to mention it doesn't carry over round to round like super does.
Kinda like how X-Factor didn't really end up being used for comebacks in todays marvel 3, it's used to kill off characters now more than anything.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 09:37:08 pm
I just hope some fightpads come out for the PS4 before it launches because the DS4 just isn't built for these kind of games IMO.
This is new to me. Is the DS4 that difficult to adjust in fighters due to the d-pad being clunky or something? Just wondering here since I've been playing on DS3 for most fighters.
It's a tad stiff, and that makes diagonals a little tricky to pull off. I almost pulled my hair out trying to execute Sol's instant kill on the boss last night. Simply would not come out reliably. I've heard others mention similar complaints as well.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 09:42:35 pm
As a way of building the ultra meter quicker by absorbing hits while maintaining vitality as it recovers, I think.
I see what you mean but that seems like a hell of a stretch IMO, games with moves tied to having low life existed before SF4 and they have existed independent of focus attacks.
Title: Re: Street Fighter V
Post by: Balthazar on December 05, 2014, 09:45:03 pm
Really, this shit, still? How very 'next gen'. This is why I think 3d games are ugly. Also, that looks pretty ugly to me. I have yet to be impressed. Like, you gotta do a LOT better. (http://network.mugenguild.com/balthazar/misc/DAbd5zc2.jpg)
Title: Re: Street Fighter V
Post by: Niitris on December 05, 2014, 09:46:53 pm
Really think about it, in high level play how often has this "comeback" feature really been used to complete a comeback? Ultras have worked as an offensive tool for the most part as SF4's metagame has developed and really hasn't rewarded people for losing like people say it has. If you're a smart player and you are outplaying your opponent you probably won't get hit by an ultra, and if you do, you'll probably end up using yours to kill your opponent off.
That's the thing, you gain meter for getting/absorbing hits. After taking enough damage, you gain access to (generally speaking) your most powerful move, allowing you to turn the tide of a battle. Sounds like something that can be used to complete a comeback.
Also being smart doesn't make one impervious to getting hit; all it takes is a jab (easy to land attack) and boom, combo into ultra.
Title: Re: Street Fighter V
Post by: Cazaki on December 05, 2014, 09:46:59 pm
Pretty sure that's a rock, Balth
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 09:47:00 pm
Pretend it's a piercing.
Title: Re: Street Fighter V
Post by: varo_hades on December 05, 2014, 09:48:54 pm
Ohh my God, this notice made my day, I'm big fan of Street Fighter since I was child, and looks really great, I hope make the plot like Street Fighter Alpha series, probably I will get this game in my Pc, personally I think that some chars needs to get back like Sodom, Birdie, Retsu, Geki, more balanced fighters per saga, my personal roster like this one:
I see what you mean but that seems like a hell of a stretch IMO, games with moves tied to having low life existed before SF4 and they have existed independent of focus attacks.
It's been advertised as such ever since the day it was revealed and I don't really care if you disagree.
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 09:50:44 pm
It's a tad stiff, and that makes diagonals a little tricky to pull off. I almost pulled my hair out trying to execute Sol's instant kill on the boss last night. Simply would not come out reliably. I've heard others mention similar complaints as well.
Probably may take a while to get use to, or switching to the control stick is the alternative until the arcade fightstick if the pad is that bad. Reminds me of trying to use the 360 pad from a demo and can't get inputs correctly.
Title: Re: Street Fighter V
Post by: Cazaki on December 05, 2014, 09:50:56 pm
Really think about it, in high level play how often has this "comeback" feature really been used to complete a comeback? Ultras have worked as an offensive tool for the most part as SF4's metagame has developed and really hasn't rewarded people for losing like people say it has. If you're a smart player and you are outplaying your opponent you probably won't get hit by an ultra, and if you do, you'll probably end up using yours to kill your opponent off.
That's the thing, you gain meter for getting/absorbing hits. After absorbing enough, you gain access to your most powerful move allowing you to turn the tide of a battle. Sounds like something that can be used to complete a comeback.
Also being smart doesn't make one impervious to getting hit; all it takes is a jab (easy to land attack) and boom, combo into ultra.
It usually doesn't go down like that, that almost NEVER happens.
Most of the time the better player wins in SF4, ultra has been anything but a comeback feature for those that play the game, it's a tool that's just used later in the round. It doesn't put the losing player at an advantage because the winning player gets it anyway, and it's not typical that the losing, inferior player wins rounds because of it.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 05, 2014, 09:59:46 pm
All I know is: Sean, anyone from SF1, and Q, Oro, and Twelve need to make a comeback. And maybe Mech Zangeif becoming something new. Personally, I don't really like the shading style, it's too dark. Hopefully, it's faster than 4, because I hated it's slow speed.
Title: Re: Street Fighter V
Post by: Koop on December 05, 2014, 10:02:10 pm
Really, this shit, still? How very 'next gen'. This is why I think 3d games are ugly. Also, that looks pretty ugly to me. I have yet to be impressed. Like, you gotta do a LOT better. (http://network.mugenguild.com/balthazar/misc/DAbd5zc2.jpg)
That's a pretty low quality image. We'll have to wait for some actual screenshots.
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 10:03:27 pm
He's pointing out that Ryu's lip deforms in the circled area.
Title: Re: Street Fighter V
Post by: Niitris on December 05, 2014, 10:05:40 pm
Most of the time the better player wins in SF4, ultra has been anything but a comeback feature for those that play the game, it's a tool that's just used later in the round. It doesn't put the losing player at an advantage because the winning player gets it anyway, and it's not typical that the losing, inferior player wins rounds because of it.
I'm not arguing the level of play, it's more about how the mechanic is designed.
Ultra is something you get while taking damage. This rewards the losing player with meter that the winning player does not receive. This player (if he's decent) can use that to suddenly put the player who's winning at a disadvantage. If the skill level is close enough, this one mechanic can mean the difference between winning and losing. Bleh.
Sounds a bit like like I'm ranting, but I just detest those kind of mechanics in general.
Title: Re: Street Fighter V
Post by: SNT on December 05, 2014, 10:06:36 pm
Uhh, not really? Those are her shirt's seams, it's always been like that.
Title: Re: Street Fighter V
Post by: 地獄の花 on December 05, 2014, 10:29:41 pm
sf4 didn't gave me any satisfaction like they did in sfex or sfz.
so i guess this is the new title they were talking about...so much for a new rival school game.
Title: Re: Street Fighter V
Post by: S.D. on December 05, 2014, 10:39:58 pm
Uh... guys? TxSF? Anyone? (Yes, at this rate we'll get SFV before TxSF)
Title: Re: Street Fighter V
Post by: Duos on December 05, 2014, 10:41:05 pm
TxSF is just gonna go into the same bin that Capcom Fighting Allstars and Sammy vs Capcom went.
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 10:44:33 pm
I keep forgetting that one game still exists for who know how long. I lost count.
I just realized. I really hope the lip syncing works well when you put ENG voices. Seriously I just hope. El Fuerte's Super Ending was lazily awkward and T.Hawk's words did not match in some cases like his win pose.
Title: Re: Street Fighter V
Post by: anthonygamer on December 05, 2014, 10:45:39 pm
Really, this shit, still? How very 'next gen'. This is why I think 3d games are ugly. Also, that looks pretty ugly to me. I have yet to be impressed. Like, you gotta do a LOT better. (http://network.mugenguild.com/balthazar/misc/DAbd5zc2.jpg)
http://gfycat.com/VictoriousSaneEasternglasslizard In motion you can't even see it.
There are tons of games that have this if you play them in slow mo frame by frame. Get over it. (http://i59.tinypic.com/ny71hx.jpg)
Title: Re: Street Fighter V
Post by: Kirishima on December 05, 2014, 10:49:57 pm
Is that Denjin Hadouken he's pulling out?
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 05, 2014, 11:19:10 pm
Really, this shit, still? How very 'next gen'. This is why I think 3d games are ugly. Also, that looks pretty ugly to me. I have yet to be impressed. Like, you gotta do a LOT better. (http://network.mugenguild.com/balthazar/misc/DAbd5zc2.jpg)
http://gfycat.com/VictoriousSaneEasternglasslizard In motion you can't even see it.
There are tons of games that have this if you play them in slow mo frame by frame. Get over it. (http://i59.tinypic.com/ny71hx.jpg)
You mean clipping? EVERY game has it. It's not even classified as a glitch/error anymore...
Title: Re: Street Fighter V
Post by: Bea on December 05, 2014, 11:28:43 pm
Oh... higher poly SF4 models and higher resolution textures. Not impressed, no. This looks awfully ugly.
Title: Re: Street Fighter V
Post by: anthonygamer on December 05, 2014, 11:52:20 pm
You mean clipping? EVERY game has it. It's not even classified as a glitch/error anymore...
Yep, I know.
Title: Re: Street Fighter V
Post by: Trololo on December 05, 2014, 11:54:28 pm
Well, this feeling when your PC can't normally load even games older than that and you begins to save money for that PS4...
Title: Re: Street Fighter V
Post by: SNT on December 05, 2014, 11:58:28 pm
http://a.pomf.se/wkqssg.webm Looks like that new move for Ryu in Omega mode was a prototype for this.
http://a.pomf.se/dvyhcm.webm Shinkuu Tatsumaki, no startup animation so probably an EX. Black ink swirls are the new yellow glow.
http://a.pomf.se/kvcxog.webm New aerial special, again getting prototyped in Omega. But look at how high they are; about post-Hoyokusen-jump-cancel height.
http://a.pomf.se/nnsjme.webm And then there's this, not much to add to that.
Title: Re: Street Fighter V
Post by: S.D. on December 06, 2014, 12:06:19 am
I'm getting kinda sick of the whole ink effects, I didn't want those carried over from SFIV, I thought they fitted SFIV because of the stylized textures and whatnot. Then again, Alpha footage.
Title: Re: Street Fighter V
Post by: Alex Sinigaglia on December 06, 2014, 12:21:47 am
I always wondered how a vertical Spinning Bird Kick would look like, strange to see they thought the same.
Waiting for more news. But I like what I see.
Title: Re: Street Fighter V
Post by: Roman55 on December 06, 2014, 12:34:57 am
Rumor mill is already starting, place your bets for what's actually true or not
Quote
some info from ken bogard (he leaked the announcement a few weeks ago and got the ps4 exclusivity right, so his source is probably legit):
-no more focus attacks -new jumping mechanics -gameplay still based on links -story focused on the fall of shadaloo -16 characters, 4 new ones -3 of the new characters are called laura, v trigger and rachid -released in 2016
Title: Re: Street Fighter V
Post by: SlenderMan on December 06, 2014, 12:58:51 am
good..that's what the Evil Microsoft guys get for not sharing Killer Instinct.. >:(
Title: Re: Street Fighter V
Post by: SNT on December 06, 2014, 01:00:40 am
Quote
-16 characters, 4 new ones
Holy crap, they're going to have more than just SF2 characters at launch? Oh wait, New Challengers...
Title: Re: Street Fighter V
Post by: Bastard Mami on December 06, 2014, 01:10:55 am
Uh... guys? TxSF? Anyone? (Yes, at this rate we'll get SFV before TxSF)
Quote
“I will go down in the history books as one of Japan’s most influential people,” stated Harada, “I originally wanted Tekken to be more like Summer Lesson but without virtual reality, people were unable to view Nina the same way I did. Now people will know me as the person who single-handedly controlled all of Japan’s men. After all, it is either this or Tekken X Street Fighter and I would much rather destroy Japan than work on Tekken X Street Fighter.”
I'm getting kinda sick of the whole ink effects, I didn't want those carried over from SFIV, I thought they fitted SFIV because of the stylized textures and whatnot. Then again, Alpha footage.
ika musume fighter; now we know who will be the guest character.
Title: Re: Street Fighter V
Post by: Alex Sinigaglia on December 06, 2014, 01:15:48 am
Uh... guys? TxSF? Anyone? (Yes, at this rate we'll get SFV before TxSF)
Spoiler, click to toggle visibilty
Quote
“I will go down in the history books as one of Japan’s most influential people,” stated Harada, “I originally wanted Tekken to be more like Summer Lesson but without virtual reality, people were unable to view Nina the same way I did. Now people will know me as the person who single-handedly controlled all of Japan’s men. After all, it is either this or Tekken X Street Fighter and I would much rather destroy Japan than work on Tekken X Street Fighter.”
ika musume fighter; now we know who will be the guest character.
They tried to warn us with octopus Hakan. #wakeup
Title: Re: Street Fighter V
Post by: kakkoii superhero on December 06, 2014, 02:11:11 am
graphic looks like shit, his gi looked as if it was made of clay... they should have done GGXrd style of shading, or go full realism. anime proportion rendered in 3D is bad anyway.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 03:41:32 am
Lot's of salt on this thread, people. That's really bad for your blood pressure.
We got, what? 10 seconds of gameplay and game is already shit?
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 06, 2014, 03:47:44 am
We apparently have two years of good stuff to learn more about this game. Let's not count chickens yet...
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 06, 2014, 03:54:07 am
WELP! I hope Capcom does Another exclusive fight club here in NYC to try the game out like they did SF X T!! I had fun!!
cant wait to get on this! :twisted:
EDIT:
Hey could one of you guys upload the video file to mediafire? I see sendspace but i cant get to that site anymore.
I'm getting kinda sick of the whole ink effects, I didn't want those carried over from SFIV, I thought they fitted SFIV because of the stylized textures and whatnot. Then again, Alpha footage.
Yeah you have a point there on that. I Must agree
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 06, 2014, 04:53:28 am
I actually liked the ink stuff. It looked like they were hitting so hard, they would turn back into drawings or something. I just thought it was the game's "blood".
Title: Re: Street Fighter V
Post by: kakkoii superhero on December 06, 2014, 05:32:29 am
the ink looks more fluid, no problem for me but, those character meshes (ryu and chun li) and their texture don't belong in 2k+10 ish era. I hope they ditch the cartoony proportion already and make the characters look real, give Chun a believable sexy muscular thighs, instead of that chicken drumstick look.
Title: Re: Street Fighter V
Post by: DNZRX768 on December 06, 2014, 05:35:49 am
I know I am late to the party, but...
No offense, but why is Street Fighter V looks a lot like IV?
I know it is alpha, but can't they do something different to tell the two games apart? II has 16 bit sprites. III has refines sprites. IV has 3d and a cell-shaded effect. What does this one have?
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 05:40:33 am
It's pretty sad how much of this topic is complaining about graphics. Then again we don't have ANY gameplay to go off so it's Capcom's fault there too.
Title: Re: Street Fighter V
Post by: Gritsmaster on December 06, 2014, 05:41:11 am
Uh... guys? TxSF? Anyone? (Yes, at this rate we'll get SFV before TxSF)
Quote
“I will go down in the history books as one of Japan’s most influential people,” stated Harada, “I originally wanted Tekken to be more like Summer Lesson but without virtual reality, people were unable to view Nina the same way I did. Now people will know me as the person who single-handedly controlled all of Japan’s men. After all, it is either this or Tekken X Street Fighter and I would much rather destroy Japan than work on Tekken X Street Fighter.”
I know it is alpha, but can't they do something different to tell the two games apart? II has 16 bit sprites. III has refines sprites. IV has 3d and a cell-shaded effect. What does this one have?
Likely to save resources by reusing the SFIV models + modifying, not very surprising if true.
Title: Re: Street Fighter V
Post by: 【MFG】gui0007 on December 06, 2014, 05:58:27 am
It's pretty sad how much of this topic is complaining about graphics. Then again we don't have ANY gameplay to go off so it's Capcom's fault there too.
Well in one the snippets from the gameplay part, Ryu does a pose of sorts but later sprouts black ink and lightning around for a brief moment.
And since Sony exclusive I'm trying to think who is the inevitable guest character for promotion's sake. I wouldn't mind seeing Toro again and his model is already there in SFxT for a quick port.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 06, 2014, 06:19:04 am
No offense, but why is Street Fighter V looks a lot like IV?
I know it is alpha, but can't they do something different to tell the two games apart? II has 16 bit sprites. III has refines sprites. IV has 3d and a cell-shaded effect. What does this one have?
I would say IV looks better than this, tbh.
Ikeno's designs (assuming he has anything to do with this) work a lot better when they're cellshaded and cartoony. The proportions are still exaggerated, but the textures have a level of realism that is unbefitting of Street Fighter IMO.
Title: Re: Street Fighter V
Post by: Gritsmaster on December 06, 2014, 06:25:47 am
Honestly, I can understand the sticklers for graphics, but I'm gonna play the old "I care more about the gameplay" position. Those aerial raves look sick, I'm anxious to see how it turns out when it gets close to retail.
II has 16 bit sprites. III has refines sprites. IV has 3d and a cell-shaded effect. What does this one have?
1080p? :sadgoi:
(http://i.imgur.com/rzJwm2v.png)
Speaking of graphics, that stage looks kinda "busy," I hope they'll have more "playing-friendly" stages. I only say this because Capcom kinda overlooked this last time and things wound up to where the training stage became quite the popular venue.
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 06, 2014, 06:50:05 am
I hope they ditch the cartoony proportion already and make the characters look real, give Chun a believable sexy muscular thighs, instead of that chicken drumstick look.
SF has always, always had an exaggerated, cartoonish look; why should they switch over to a realistic look now?
Aerial Raves? Awwww man... (Note: I didn't watch the video.)
jesus tittyfucking christ, dude
Title: Re: Street Fighter V
Post by: Titiln on December 06, 2014, 06:52:05 am
i can't say anything about the gameplay because there's barely anything to go by. i can say stuff about the graphics. i think they look like shit for a "next gen" game. okay bye
Title: Re: Street Fighter V
Post by: Killer Kong on December 06, 2014, 06:59:05 am
Is that an aerial rave or Chun Li's MK command normal in the air? The bounce one? I'd just like confirmation, it sort of looked like it to me.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 07:00:24 am
Air command move into new air special.
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 06, 2014, 07:08:29 am
There's actually two of her stomps in there, and judging from their animations the ones shown in the video are there should have been another stomp just before where the video picks up; that is, if they follow SFIV's animations: you can perform three stomps in succession in that game, the first uses the SFII/Alpha animation, the second stomp uses the SFIII animation, and the third uses an original one. The video has Chun-Li using the SFIII stomp, then the new stomp, then the Tenseiranka looking move.
this has been minor nerd bullshit with jmorphman
Title: Re: Street Fighter V
Post by: Niitris on December 06, 2014, 07:10:27 am
I was just looking at it myself and yeah, pretty much that.
Title: Re: Street Fighter V
Post by: Ghost Killer on December 06, 2014, 07:50:03 am
good..that's what the Evil Microsoft guys get for not sharing Killer Instinct.. >:(
There was a good reason why KI was Xbox exclusive. Microsoft literally renewed the KI license in order for the game to be made. If they didn't do that, there wouldn't have been a new KI game at all.
What is odd about SFV being PS4 exclusive, Capcom has been making SF games for both consoles for years.
I'm hyped for the game, hopefully I get a PS4 before it gets released. I REALLY want Gill, Sagat, Seth and Oni to return.
Title: Re: Street Fighter V
Post by: Tyrant Belial on December 06, 2014, 08:09:11 am
Well Xbone has nigh no sales in Japan, Guilty Gear Xrd and Blazblue CP are also not on Xbox or XBone.
Capcom might just think the Xbone is doing badly in general and sticking with Sony and PC.
Title: Re: Street Fighter V
Post by: Ghost Killer on December 06, 2014, 08:31:54 am
You've got a very good point there. I just hope that the SF franchise itself doesn't become PS4 exclusive as well.
Title: Re: Street Fighter V
Post by: c001357 on December 06, 2014, 08:33:35 am
id like to remind people that that trailer was leaked. once again capcom exceeds our expectations
Title: Re: Street Fighter V
Post by: kakkoii superhero on December 06, 2014, 09:31:19 am
I hope they ditch the cartoony proportion already and make the characters look real, give Chun a believable sexy muscular thighs, instead of that chicken drumstick look.
SF has always, always had an exaggerated, cartoonish look; why should they switch over to a realistic look now?
because 3d realistic shading + exaggerated proportion look like shit company can change their design, look what the total opposite snk did to kof realistic looking chars into cartoon...
Title: Re: Street Fighter V
Post by: Jesuszilla on December 06, 2014, 09:33:03 am
I prefer my anime style, thank you.
... which SF4 clearly wasn't.
Title: Re: Street Fighter V
Post by: Alex Sinigaglia on December 06, 2014, 12:09:42 pm
Title: Re: Street Fighter V
Post by: Mgbenz on December 06, 2014, 12:40:41 pm
KOF had realistic looking characters?
Title: Re: Street Fighter V
Post by: Alex Sinigaglia on December 06, 2014, 12:43:32 pm
I think he meant the shading.
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 06, 2014, 01:43:05 pm
so, what about a character wish list ?
wait , I forgot .
Capcom Ego is too big, so its not like they well listen to demands anyway , I just hope to see Rose and Blanka back in this
Title: Re: Street Fighter V
Post by: Titiln on December 06, 2014, 02:21:09 pm
they're not going to listen to your gamefaqs wishlist and they shouldn't
Title: Re: Street Fighter V
Post by: Nedflandeurse on December 06, 2014, 02:25:52 pm
IMO this renderer isn't really PS4 level. It should have been SSF4 look.
Also : Wow... Ryu have detailed teeth... :blank: How ugly...
Finally I'm not that hyped, just curious. :P
Title: Re: Street Fighter V
Post by: SageHarpuiaJDJ on December 06, 2014, 02:34:47 pm
Eh.
Not really feeling the look of the game. Seeing a few more mechanics may get me interested, but for now, I really don't care.
Title: Re: Street Fighter V
Post by: Watta on December 06, 2014, 03:42:54 pm
I hope they change the overall style of the character's images to be significantly different from SF4, like how KoF98 sprites look hugely different from XIII sprites. These character models just look as if they took the SF4 ones and updated it slightly. They might as well name it Uber Ultra Super Street Fighter IV Gameplay Revamp Version if it looks the same.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 03:47:02 pm
So if it plays completely different it's instantly SF4 if it looks the same?
Title: Re: Street Fighter V
Post by: Watta on December 06, 2014, 03:55:48 pm
All I'm saying is that it should look more different since they're making this a new game rather than an update like the previous ones. Don't get me wrong, I'm not hating on it, but just sharing my opinion. I'm guessing that this is still super early in development, so I guess anything subject to change.
Title: Re: Street Fighter V
Post by: Niitris on December 06, 2014, 04:02:48 pm
Doesn't surprise me they pretty much touched-up existing assets; was expecting it tbh, cost effective. Seems like a severe jump in graphics or drastic change in style was a common sentiment when that's probably not a high priority considering the genre.
My only issues concerns stages (which I forgot to mention that busy stages with tons of shit going on can cause online issues, great game design) and the possibly overdone effects which seems to be a trend with these current-gen fightans. :P
Title: Re: Street Fighter V
Post by: DKDC on December 06, 2014, 04:59:27 pm
I hope they change the overall style of the character's images to be significantly different from SF4, like how KoF98 sprites look hugely different from XIII sprites. These character models just look as if they took the SF4 ones and updated it slightly. They might as well name it Uber Ultra Super Street Fighter IV Gameplay Revamp Version if it looks the same.
SF Zero 2 to 3, Cvs1 to 2, want to have a word with you.
Title: Re: Street Fighter V
Post by: Iced on December 06, 2014, 05:15:35 pm
Brianna Wu of Gawker wants to remind you all that you are women haters.
Street Fighter V Video: Inadvertent message? Men play SF, do karate, strive for excellence. Women are just cosplayers
Quote
If your impulse is to get obnoxiously pedantic about exactly how many women are in this video, you're being an asshole and missing the point
Title: Re: Street Fighter V
Post by: Mgbenz on December 06, 2014, 06:34:13 pm
How can women FG players be represented more when they're a dime and a dozen in the first place? I don't know any other female FG players besides Kayane.
Title: Re: Street Fighter V
Post by: Lith on December 06, 2014, 06:34:32 pm
I hope they change the overall style of the character's images to be significantly different from SF4, like how KoF98 sprites look hugely different from XIII sprites. These character models just look as if they took the SF4 ones and updated it slightly. They might as well name it Uber Ultra Super Street Fighter IV Gameplay Revamp Version if it looks the same.
SF Zero 2 to 3, Cvs1 to 2, want to have a word with you.
Those are games within their own smaller series though. SFI, II, III, and IV all look completely different from each other, guessing people expect more differences from V to IV but considering how early it is I don't think it's really time to start complaining about that yet, but that's just me.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 06:40:05 pm
How can women FG players be represented more when they're a dime and a dozen in the first place? I don't know any other female FG players besides Kayane.
Sherry, Chocoblanca, Burnyourbra to name a few. There's a lot of them, just you don't hear about them as much.
Title: Re: Street Fighter V
Post by: Shwa on December 06, 2014, 06:46:49 pm
I remember there was Chari, a Blanka grandmaster who also played one hell of a Vice in CVS2.
Haven't heard of her in ages, though.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 06:55:43 pm
Does Kayo still play? If so she definitely counts. And this is just counting SF.
Title: Re: Street Fighter V
Post by: supervegeta on December 06, 2014, 07:02:13 pm
Those are games within their own smaller series though. SFI, II, III, and IV all look completely different from each other, guessing people expect more differences from V to IV but considering how early it is I don't think it's really time to start complaining about that yet, but that's just me.
Yeah that's pretty much what I meant. I'm still excited to see what they make of this.
Title: Re: Street Fighter V
Post by: Darkflare on December 06, 2014, 07:42:02 pm
Actually I really don't think a feminist would nod if you said "this transsexual plays fighting games, see, women are represented". Try asking one.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 08:10:02 pm
Are you shitting me? Trans people being in the FGC (of which by the way there are MANY) only makes us have more diversity...
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 08:16:24 pm
twitch.tv/playstation
sfv reveals i guess, ono on stage right now
Title: Re: Street Fighter V
Post by: c001357 on December 06, 2014, 08:18:19 pm
confirmed sony exclusive, crossplay between ps4/pc
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 08:18:54 pm
live gameplay footage the 13th pc and ps4 online warriors can play eachother live footage now
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 08:20:00 pm
breakable environments, sick
Title: Re: Street Fighter V
Post by: c001357 on December 06, 2014, 08:21:10 pm
well uhhhh. huh. this looks vaguely familiar
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 08:22:18 pm
I'm liking what I'm watching. Fuck the haters, this is hype.
P.S.: Did Chunli just OTG'ed Ryu?
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 08:23:31 pm
she did
it looks and plays like sf4 but there seems to be enough subtle differences that i have some hope. right now tho, it just seems mor eof the same.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 08:28:07 pm
From what I can see:
-OTGs -Some kind of charge/stance move which allows you to throw improved moves -Guard break -Breakable environments -Some kind of silly launcher? (Ryu) -Links
Title: Re: Street Fighter V
Post by: Niitris on December 06, 2014, 08:29:42 pm
Looks cool. Appears more theatrical than SF4 at least.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 06, 2014, 08:31:21 pm
The stage interaction is nearing MK and DOA levels.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 08:35:28 pm
We don't know yet, it might be cosmetic as in MVC. Well, mildly cosmetic considering it gives you more space to move... and turtle away.
Title: Re: Street Fighter V
Post by: Black Hatter on December 06, 2014, 08:36:41 pm
We don't know yet, it might be cosmetic as in MVC. Well, mildly cosmetic considering it gives you more space to move... and turtle away.
The part where Chun-Li throws Ryu into the door reminds me of the bath house level in Marvel vs Capcom: Clash of Heroes. But man, that was great. If only the models were different. :-\
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 08:40:53 pm
Exactly!
Also, seems like Sony is investing a big chunk of money on this one (if the exclusivity thing didn't give us a clear clue about it already). Ono sounded like Capcom couldn't afford it without the help.
OMG im so Hype...
Title: Re: Street Fighter V
Post by: Karasai on December 06, 2014, 08:41:17 pm
I like the ink looking effects but i think it should be toned down a little
Title: Re: Street Fighter V
Post by: LurkerSupreme on December 06, 2014, 08:41:46 pm
Were people actually clamoring for guard breaks? I always assumed people always hated it.
Title: Re: Street Fighter V
Post by: c001357 on December 06, 2014, 08:42:33 pm
chun did what looks like some sort of activation that does ex specials i guess?
it also looks like launchers are in in some form
Title: Re: Street Fighter V
Post by: Niitris on December 06, 2014, 08:45:10 pm
Ryu did that same thing and then did a multi-hit Hadouken. Although the screen position of Chun changed during the two events, I don't think they'd show the two actions in a subsequent manner out of coincidence.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 08:45:24 pm
Guard break or guard meters are interesting from the perspective of forcing you to be more aggressive. I like it, and most modern games have it implemented in some way or other.
Title: Re: Street Fighter V
Post by: J-Grug on December 06, 2014, 08:46:27 pm
Looks pretty dope!
Title: Re: Street Fighter V
Post by: Cazaki on December 06, 2014, 08:48:34 pm
Actually I really don't think a feminist would nod if you said "this transsexual plays fighting games, see, women are represented". Try asking one.
What makes him a scumbag, and the worst kind of scumbag at that, is that he misgendered that girl. And most feminists would nod to that. Some crazy feminazis wouldn't but all the feminists I know would say that they are represented by a transwoman.
Regarding the game now, some of the mechanics shown might be interesting and might make up for the horrible art direction they went with.
Title: Re: Street Fighter V
Post by: Black Hatter on December 06, 2014, 08:56:25 pm
I like the ink looking effects but i think it should be toned down a little
Yeah, I'd honestly like it if it was toned down as well, but you know Capcom. Disregard the fans, give us crap in return, hence their failures....
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 08:57:14 pm
i dont think capcom has really given us crap in regards to the main sf franchise
Title: Re: Street Fighter V
Post by: Black Hatter on December 06, 2014, 08:58:34 pm
That's true, maybe I was being a bit too overcritical, but I don't expect this fifth installment to give what the fans want anyways.... One can hope and dream, I guess.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 09:00:33 pm
Can you tell me what is what the fans want?
Title: Re: Street Fighter V
Post by: The Fisher King on December 06, 2014, 09:03:33 pm
Well, seeing that guard break and ex mode in action made the game look pretty dynamic. Pretty cool gotta say. Those ink effects need to disappear though.
Oh come on, the "Capcom dont give what the fans want" is so SFxTK time.
Title: Re: Street Fighter V
Post by: Niitris on December 06, 2014, 09:05:44 pm
That's true, maybe I was being a bit too overcritical
I think you're being a bit too cyincial (heh, look who's talking). This game will have a few shortcomings but all games do. Nothing wrong with having leveled expectations but better to just wait it out rather than make baseless claims.
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 09:06:03 pm
casual fans (and even dedicated fans) want different art and gameplay/pacing, new characters, (and their favorite old characters) ((karin and mika))
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 06, 2014, 09:06:24 pm
shit looks a lot better in action now that ive seen that video. the destructive environment was a nice touch. I aint wait to psycho crusher someone through a wall lol Damn...its a PS4 exclusive....eh ill have that system before release anyway
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 06, 2014, 09:08:41 pm
Are you a Dictator user? I like you, Sir.
Title: Re: Street Fighter V
Post by: DKDC on December 06, 2014, 09:10:07 pm
And most feminists would nod to that. Some crazy feminazis wouldn't but all the feminists I know would say that they are represented by a transwoman.
My bad, when I said feminist, I did mean the Sarkeesian/SJW kind. They don't.
The models do look different. The animations don't, however. As for the "launcher" Ryu did, I think that was the Shin Shouryuuken, which would be the Shouryuuken in that EX mode.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 06, 2014, 09:11:01 pm
If Capcom listened to their fans we wouldn't have Rufus and Fourtay, so bleh.
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 09:11:36 pm
uh... no
Title: Re: Street Fighter V
Post by: Kirishima on December 06, 2014, 09:11:56 pm
Dictator user here as well. Hoping for aerial Bicycle Kick.
chun did what looks like some sort of activation that does ex specials i guess?
it also looks like launchers are in in some form
Looks like Ryu's UMVC3 change mode is given to everyone. I like this new add-on.
Knew it was Denjin Hadouken. And the increased space length after breaking the corner is a neat touch. And it sounds like either Ryu has a new seiyuu due to how much grunts it's doing though maybe it's the same actor.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 06, 2014, 09:15:14 pm
Uh yes, Rufus was shat on heavily when he was revealed because he's not a pretty boi like Kenneth.
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 09:17:58 pm
not really,and that complaint is fucking stupid anyway, because it a complaints well after the fact. its not like capcom was polling fans for new character designs. thats like saying if capcom had listened to fans, sean wouldnt have happened
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 06, 2014, 09:19:39 pm
lol yeah :ninja:. My friends hated me back in the days using him in the 2D era. I sorta calmed down using him in the SF4 era. But hell yeah i hope they give him some new pain to dish out :twisted:
Title: Re: Street Fighter V
Post by: Kirishima on December 06, 2014, 09:21:20 pm
Seeing as this mode change mechanic is for everyone, I wonder if Dictator would have his "Final" moves back or temp Omega Mode. That'll be sweet.
Title: Re: Street Fighter V
Post by: Black Hatter on December 06, 2014, 09:24:20 pm
That's true, maybe I was being a bit too overcritical
I think you're being a bit too cyincial (heh, look who's talking). This game will have a few shortcomings but all games do. Nothing wrong with having leveled expectations but better to just wait it out rather than make baseless claims.
Yeah, I think I am. I know that all games will have shortcomings, but it's best to wait and see what they will actually offer in the final product.
casual fans (and even dedicated fans) want different art and gameplay/pacing, new characters, (and their favorite old characters) ((Alex, Remy, and Haggar))
Fixed. :laugh: Umezono basically summed it up, I guess.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 06, 2014, 09:41:13 pm
Haggar's not a SF character. And Remy was a favorite? That's a bit surprising...
Title: Re: Street Fighter V
Post by: Ren2K on December 06, 2014, 09:50:29 pm
Haggar's not a SF character. And Remy was a favorite? That's a bit surprising...
I know he's not a Street Fighter character, but if Cody, Guy, Maki, Poison, Hugo Andore, Sodom, and Rolento made the cut, why can't he?? Just sayin. Also Remy is one of my favorites, but I heard that he's a loved character by most. Heard, that is.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 06, 2014, 09:58:53 pm
not really,and that complaint is fucking stupid anyway, because it a complaints well after the fact. its not like capcom was polling fans for new character designs. thats like saying if capcom had listened to fans, sean wouldnt have happened
Point being if they caved to the criticism of the 'eccentric' new comer designs (in IV and III) we wouldn't have characters like Hakan.
Title: Re: Street Fighter V
Post by: Duos on December 06, 2014, 10:01:17 pm
That sounds like a good thing to me, SF2 roster had a green cavemen and a fire breathing yoga stretch armstrong. If I want super srs chars I go to KOF.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 06, 2014, 10:02:52 pm
...Or BlazBlue.
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 10:04:27 pm
not really,and that complaint is fucking stupid anyway, because it a complaints well after the fact. its not like capcom was polling fans for new character designs. thats like saying if capcom had listened to fans, sean wouldnt have happened
Point being if they caved to the criticism of the 'eccentric' new comer designs (in IV and III) we wouldn't have characters like Hakan.
that doesnt make sense at all and its also a gigantic sweeping generalization. how do you get criticism of one character to mean no silly looking characters should exist
BlazBlue has a gigantic red-skinned cyborg, a nekomata, a vampire, a werewolf, a squirrel girl, catgirls, and a fucking ghost.
Title: Re: Street Fighter V
Post by: supervegeta on December 06, 2014, 10:12:40 pm
they should bring back the original design to rufus, this badass black karate master (http://img2.wikia.nocookie.net/__cb20130107003451/streetfighter/images/0/04/Rufus_art_0.jpg)
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 06, 2014, 10:12:52 pm
Lol, two replies that were basically the same. ^ I second that, I've never seen that before, and it looks pretty cool.
Title: Re: Street Fighter V
Post by: Iced on December 06, 2014, 10:13:33 pm
this is reminding me of the people crying over rocket racoon and Modok.
And turns out now everyone loves rocket, geez who would have guessed.
KingKobra was a cool design they should bring him in with the female Abel.
Title: Re: Street Fighter V
Post by: Umezono on December 06, 2014, 10:13:46 pm
Zubaz is going to be in everything but Street Fighter.
This. Definitely second this. But I hope that they use King Cobra in this installment (wishful thinking, I know it'll never happen)
Title: Re: Street Fighter V
Post by: Bad News GBK on December 07, 2014, 12:24:00 am
A few executives from the exclusive partnership also commented on the game. Matt Dahlgren, the Associate Director of Brand Marketing and eSports for Capcom, said in a press release sent to us that his company and Sony shared a “mutual belief” when it comes to the fighting genre. He then hint that the announcement is just one of many steps for the next-generation installment of Street Fighter:
Throughout all of our discussions with Sony Computer Entertainment, it is clear that we share a mutual belief that the fighting genre has a huge opportunity for growth. The announcement today is just the first step, of many, in creating the next generation Street Fighter experience our fans have been asking for.
Adam Boyes, the Vice President of Publisher & Developer Relations for Sony Computer Entertainment America, also chimed in by saying that it was “huge undertaking and an honor” making Street Fighter V a console exclusive for PlayStation 4. He also stated that they can’t wait to show off more:
Partnering with Capcom to deliver one of the most popular video game franchises of all time as a console exclusive to our PlayStation family is a huge undertaking and an honor we take incredibly seriously. We can’t wait to show Street Fighter and PlayStation fans what we have in store for them.
Oh, wow. Kratos will probably be in, or at least Nathan Drake.
Nathan makes sense seeing as his inclusion will be promoting Uncharted 4. Toro Inoue would make a cameo or porting his SFxT model and updating it as a quick filler.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 07, 2014, 01:55:52 am
Or, possibly even a karate/fighter Sackboy, but a guy can dream...
Title: Re: Street Fighter V
Post by: Bastard Mami on December 07, 2014, 02:15:54 am
since I did not buy any previous version of sf4 I think buying sf4v won't be a dumb move, as long as the pc version does nto lag behind the ps4 one too much ; and even being part of the pc master race I don't mind getting a downgraded ps4 game, at least the performance is two times better than if it was made compatible with the xbone.
I only want the anatomy to change a bit around, having the character feet be 2 heads big is too much.
KingKobra was a cool design they should bring him in with the female Abel.
strip fighter 4 alrayd did it: . now that I think about it, the best part of this is that we will get strip fighter 5, maybe this time it will be playable.
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 07, 2014, 02:43:51 am
https://www.youtube.com/watch?v=JfmP1JKjriU#t=44
Title: Re: Street Fighter V
Post by: Black Hatter on December 07, 2014, 02:47:50 am
I was expecting some more gameplay footage, but that's just me being an idiot, I guess. Not sure what the video was trying to convey, other than #RISEUP
Title: Re: Street Fighter V
Post by: ShinZankuro on December 07, 2014, 02:52:29 am
A bit irrelevant the thing I will say but... XD
Something on Ryu new model reminds me of the classic "Street Fighter II Animated Movie"
His kimono is not more so ''little'' on Ryu and his face is a little more similar to the "Bengus" and the Movie style...
... Yeah, I liked this. Brings me more nostalgia about the classic SF animes[And now I will re-watch the SFII Movie] xD
Title: Re: Street Fighter V
Post by: Kirishima on December 07, 2014, 02:56:41 am
After looking at the gameplay vid, before Chun-Li sets up Ryu for an Air Combo, he was doing the same pose that was for his mode change mechanic, instead of his idle stance.
I'm guessing there could be a "charging up meter" for this mode change as part of the mechanic.
Title: Re: Street Fighter V
Post by: Mgbenz on December 07, 2014, 04:21:11 am
FFS Capcom just let go of Fukasawa already.
Title: Re: Street Fighter V
Post by: Niitris on December 07, 2014, 05:33:10 am
I'd welcome some kind of "power up" mode. Aesthetically it's one of my favorite concepts and one of the things I like about KoF '98 mechanically.
Ono speaks. http://gematsu.com/2014/12/yoshinori-ono-discusses-street-fighter-v-leak-reaction-cross-play-concept
Quote
“When the leak got out, we held an emergency meeting with Sony about what to do,” Ono said with a laugh. “Today we showed off that footage of Ryu and Chun Li, right? We actually weren’t intending to show anything of the sort off today… We had planned to show it off next week in San Francisco at the Capcom Cup. But things change and it wasn’t like at this point we couldn’t show anything off at all. So we made a last minute decision to change our program and threw it on.
But that doesn’t mean next week will be all repeat.
“We still have more to show off next week, though,” Ono assured. “We’ve got more secret material lined up yet.”
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 07:48:05 am
http://www.youtube.com/watch?v=fTP3c2eV0zU brings up alot of decent points.
Title: Re: Street Fighter V
Post by: DKDC on December 07, 2014, 08:36:41 am
Exclusivity has happened before (yes, even titles that were multiplatforms and became exclusive, we've all been angry about that before !), complaining that your game isn't on your console is fucking old. He doesn't bring any decent point, literally all he does is keep yelling "this is fucking bullshit", as usual. No money even though SF4 was the best selling fighting game ? "This is bullshit." Sony paid for it ? "This is bullshit." Microsoft doesn't want to help ? "This is bullshit." And so on. Worthless and uninformed.
I'm under the impression that for the new models, they took note of that article from some time ago that listed the weird stuff in SF4 : the gap between Ryu's pecs, his tiny kimono, the proportion of the thickness of his body parts...
EDIT Probably a detail, but on the gameplay video, at the beginning of the match when the "fight" shows up, Ryu has his classic stance, and a moment later at 0:32, when Chun Li jumps at him, he has a completely different stance. Could be just a part of a longer stance animation, or it could be that his stance changes in this EX mode, or something like that.
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 09:37:08 am
he may have not explained his point in a better way, but i agree with him on the exclusivity thing. for such a big franchise as SF to turn exclusive is kinda weird and unusual, why would they want to cut their xbox sales? just because the xbox isn't doing well in japan? and why would sony help fund it if it's predecessor sold very well?
Title: Re: Street Fighter V
Post by: DKDC on December 07, 2014, 10:38:29 am
Capcom's been having money issues for a year or something. SF4 selling well has nothing to do with this, it's a 6 freaking year old game and the many iterations didn't help that much. It's not fucking magic to understand why it's a big deal that Sony helped them. While I'm always ready to hate on companies complaining about the cost of AAA games and that 6 million sales is weak, it's still a reality (and Capcom isn't complaining about "poor sales", they're finding solutions to make something new, that's why I'm not hating), why is it so much of a surprise that a company with money issues would welcome external help.
Title: Re: Street Fighter V
Post by: SNT on December 07, 2014, 11:18:03 am
I think it's less about money and more about being able to offer cross-platform play. Playing along with Steam is something Sony has a history of doing on their consoles, and something Microsoft has a history of refusing to do with theirs. They have their own PC gaming ecosystem (http://www.ibtimes.com/xbox-one-getting-windows-10-cross-platform-games-apps-1697381)coming, and won't want to give Steam any more of a boost.
The other thing Microsoft has a history of doing is throwing a tantrum when it looks like the port they get will end up worse than the competition's, whether that's features or even release date; they've publicly said they'll refuse to publish a game when that's the case, it's been going on for years (http://www.techradar.com/au/news/gaming/consoles/sony-hits-out-at-microsoft-over-xbox-game-publishing-rules-1014500). I think they tried to play hardball with Capcom, and this time it didn't pay off.
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 07, 2014, 11:27:28 am
is it me or is chun li's Nipples is easier to see now ?
Title: Re: Street Fighter V
Post by: Alex Sinigaglia on December 07, 2014, 11:30:44 am
You must be the third fourth to write about that. :laugh:
Title: Re: Street Fighter V
Post by: DKDC on December 07, 2014, 11:30:55 am
Quote
is it me or is chun li's Nipples is easier to see now ?
It's you and like three other people just here. Her cloth has always had that odd fold there, it's more noticeable and this time it looks even more like her nipples, but it's probably just the fold of her cloth (I don't think Capcom will admit it's her nipples).
Didn't know much about that. It's probably a list of factors that ended up tipping the scale. But the announcement did claim that Capcom and Sony agreed on "pushing fighters to the new era", so yeah, maybe that's an allusion to cross play (among other things).
Title: Re: Street Fighter V
Post by: Bad News GBK on December 07, 2014, 11:41:46 am
Would love to hear an announcement that PC and PS4 versions of Mortal Kombat X would allow cross play as well.
Title: Re: Street Fighter V
Post by: -Red- on December 07, 2014, 12:06:41 pm
Nah, they'll just hire High Voltage Software again so they can fuck up the framerate and the online and the game will be dead in a month after release.
Title: Re: Street Fighter V
Post by: Duos on December 07, 2014, 04:19:11 pm
Really as far as convenience goes you can't beat Capcom -Smart button check on select screen (Arcsys did it first tho!) -The ability to assign the same input to multiple buttons (Pad Juri is possible now, hooray!) -Combo recorder function for training mode, in case you wanted to practice a single specific part of a combo -Latency simulator for training -And now cross play
Their business practices are awful but as far as game convenience goes Capcom are pretty damn solid.
Title: Re: Street Fighter V
Post by: -Red- on December 07, 2014, 06:30:16 pm
Yet you can't pick a stage on training mode.
Title: Re: Street Fighter V
Post by: Duos on December 07, 2014, 06:33:54 pm
That seems like a very minor, cosmetic complaint compared to everything else. Even if it is something that literally every other fighter on the market lets you do.
Title: Re: Street Fighter V
Post by: -Red- on December 07, 2014, 06:46:37 pm
Hardly minor when you train for so long the Training Stage music drives you nuts (Especially when one actually enjoys the music and different stages in this game like I do). One of the few things SFXT did better than SFIV.
If we're going to talk about true convenience, I'd rather highlight Skullgirls than SFIV. You can't even restart a fight from the pause menu in SFIV.
Title: Re: Street Fighter V
Post by: Duos on December 07, 2014, 06:47:40 pm
Skullgirls also has the 360 detection system which is quite nice, and a very good training mode. I've been told KI has a good training mode as well.
Title: Re: Street Fighter V
Post by: Websta on December 07, 2014, 06:52:42 pm
Isn't Skullgirls missing a command list?
Or did they fix that already
Title: Re: Street Fighter V
Post by: MightyKombat on December 07, 2014, 07:00:02 pm
Its had ingame command lists for a good while now.
Title: Re: Street Fighter V
Post by: Titiln on December 07, 2014, 07:40:14 pm
He doesn't bring any decent point, literally all he does is keep yelling "this is fucking bullshit", as usual.
i read that line in byakko's post, suspected it'd be angry joe, clicked anyway, saw 0.4 seconds of angry joe covering his face and closed the window
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 08:19:56 pm
lol. i like his rants and reviews, although he does some cringeworthy things sometimes.
Title: Re: Street Fighter V
Post by: Iced on December 07, 2014, 08:30:41 pm
he was one of the persons crying his arse off that rocket racoon and modok were UNWANTED. He doesnt know shit of what he is talking about.
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 08:33:47 pm
i haven't played MVC 3, but yeah he was angry about not including fan requested characters like gambit and carnage and replacing them with less known characters. whats wrong with that?
Title: Re: Street Fighter V
Post by: Duos on December 07, 2014, 08:35:47 pm
Angry Joe is a parasite of the worst kind.
Essentially he tries to present himself as a "consumer rights" guy (like other YTers such as EventStatus, BlackBusterCritic, etc.) but he creates "issues" out of thin air and twists facts to help himself get views/money. MEANWHILE when a real issue pops up in the industry he's dead silent, cause he wants those connections. Fuck him.
While I can understand that a lot of people don't like carnage (Not sure why, really, but that's just me) you must admit he's infinitely more requested then MODOK ever was.
Title: Re: Street Fighter V
Post by: Titiln on December 07, 2014, 08:47:53 pm
i'll give you some people not wanting rocket raccoon or modok, but the game had plenty of characters i would think were relatively popular "fan requests" (or were just well received when they were revealed). on new characters alone you had ghost rider, nemesis, phoenix wright, vergil, thor, ghost rider, deadpool, wesker, amaterasu, arthur, dante, haggar, bionic commando. angry joe is a shitdick
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 08:50:17 pm
Essentially he tries to present himself as a "consumer rights" guy
yeah thats very noticeable, especially with all of that angry army shit. his reviews are funny and he does post some decent interviews with developers.
i'll give you some people not wanting rocket raccoon or modok, but the game had plenty of characters i would think were relatively popular "fan requests" (or were just well received when they were revealed). on new characters alone you had ghost rider, nemesis, phoenix wright, vergil, thor, ghost rider, deadpool, wesker, amaterasu, arthur, dante, haggar, bionic commando. angry joe is a shitdick
True enough. I'm not saying one Lolwtf? character is really that bad, cause that's what MODOK was, it's just He's not even like Rocket Racoon who's cool when you look into him (I also Think Shuma-Gorath is like that as well, but I digress) He's not cool, he's just dumb.
BUT.... This topic is becoming less about SFV and More about angry Joe and MVC3. So... On Topic... What do you think they will show next week? a New Character?
Title: Re: Street Fighter V
Post by: Titiln on December 07, 2014, 08:56:20 pm
i haven't played MVC 3, but yeah he was angry about not including fan requested characters like gambit and carnage and replacing them with less known characters. whats wrong with that?
The thing wrong with that is that if anyoen took them seriously it would stunt the growth of those games. Modok is so famous amidst marvel fans that Toyfare had a long running comic with him. Having him fleshed out was pretty cool. One of the highlights of the game.
The fans of comics requested characters they cared about, what he wanted were characters he specifically grew up with, like cyclops, venom and lol sentinel. Comic fans wanted Iron fist, Ghost rider, she hulk, Modok. characters they actually know. Capcom got a lot of the fan popular characters while allowing marvel to actually direct what focus should be had ( like removing the FF for "Reasons" ) He was just trying to pass himself off as one of the consumer base while feigning being offended. Most videos Ive seen of him are him brooding and angrily shouting and claiming to be offended/hurt/attacked while talking of things he doesnt know about.
You know who was completely missing and left fans puzzled? Silver Surfer. Both carnage and venom hadnt been in the comics for over ten years at that point.
Title: Re: Street Fighter V
Post by: Black Hatter on December 07, 2014, 09:12:56 pm
He was just trying to pass himself off as one of the consumer base while feigning being offended. Most videos I've seen of him are him brooding and angrily shouting and claiming to be offended/hurt/attacked while talking of things he doesn't know about.
Yeah, a guy yelling opinions and talking of things he has knowledge of isn't something you can take seriously. I remember seeing a video of him doing an angry review of DmC: Devil may Cry. Guy doesn't know shit, all he does is yell.
You know who was completely missing and left fans puzzled? Silver Surfer. Both carnage and venom hadn't been in the comics for over ten years at that point.
I recall Silver Surfer being cut out of MvC3 because of problems integrating his surf board into the system (bullshit excuse, mind you) And yeah, if Carnage and Venom hadn't been in comics for years at that point, then what incentive would Capcom have had to put either one of them in, as well as Marvel probably saying no?
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 07, 2014, 09:34:43 pm
company can change their design, look what the total opposite snk did to kof realistic looking chars into cartoon...
The XIII sprites have more in common with the older KOF sprites than, say, CvS, or something. XIII's sprites are not a reinvention of what came before, they're merely an adjustment. Capcom shouldn't totally discard the visual identity of their franchise.
Yeah, no, that's fucking bullshit, lots of people wanted MODOK. MODOK is an iconic Marvel character who has had a long history in comics; that's more than can be said of say, Shuma Gorath (not to put down old Shumy, but he's not a major Marvel character in any way shape or form) and random Sentinel model that was invented for CotA and never appeared in the comics.
I mean jeez, he's a gigantic flying head with tiny baby arms that's named the Mental Organism Designed Only for Killing! That's not a great concept, it's a transcendent one!
While I can understand that a lot of people don't like carnage (Not sure why, really, but that's just me)
He's a terribly written character with a shitty concept (what if Venom was eeeeeeeeeeevil? wait shit Venom's already evil, OK, what if he was even MORE evil?); a cheap knockoff of the Joker with none of the nuance. Throughout his history he's never really been used or written well and had, in fact, been dead for 5 years when MvC3 was in development. Marvel has only recently brought him back (around 4 months before vanilla MvC3 came out), and has majorly revamped the character to the point where he didn't suck anymore, and while I still wouldn't call him a great character, he's at least not outrageously terrible now.
And every single one of the Marvel characters in MvC3 deserved a spot in the roster over him.
Title: Re: Street Fighter V
Post by: Duos on December 07, 2014, 09:39:04 pm
ALso nobody said you weren't allowed to like Carnage, but calling him a fan favorite in the same breath that you say nobody likes Modok is not just incorrect, it's laughable.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 10:09:34 pm
i haven't played MVC 3, but yeah he was angry about not including fan requested characters like gambit and carnage and replacing them with less known characters. whats wrong with that?
The thing wrong with that is that if anyoen took them seriously it would stunt the growth of those games. Modok is so famous amidst marvel fans that Toyfare had a long running comic with him. Having him fleshed out was pretty cool. One of the highlights of the game.
The fans of comics requested characters they cared about, what he wanted were characters he specifically grew up with, like cyclops, venom and lol sentinel. Comic fans wanted Iron fist, Ghost rider, she hulk, Modok. characters they actually know. Capcom got a lot of the fan popular characters while allowing marvel to actually direct what focus should be had ( like removing the FF for "Reasons" )
You know who was completely missing and left fans puzzled? Silver Surfer. Both carnage and venom hadnt been in the comics for over ten years at that point.
While I'm not going to argue against She-Hulk, Iron Fist, Ghost Rider (all Characters I like AS A COMIC BOOK FAN) I'm only confused by all these fan requesting MODOK over Cable, Gambit, Cyclops, Thanos and Venom. (mind you, Cable was a main character in second coming which was going on at the time) Gambit, and Cyclops (which, I admittedly didn't read X-men at the Time) I think Cyclops was evil even back then and I Don't know what Gambit was Doing. Thanos was a main Character in the Thanos Imperative that was going on in the time. Let's not forget characters like Black Panther and Blade, who were requested by Marvel but Capcom said they would be "too similar to Taskmaster and Deadpool"
Where was MODOK during this time (2011) the MODOK in MVC3 was dead. His clone is around, but his clone doesn't look like the MODOK in MVC3, he's bald and has Spider-Legs.
ALso nobody said you weren't allowed to like Carnage, but calling him a fan favorite in the same breath that you say nobody likes Modok is not just incorrect, it's laughable.
Not sure if this comment was directed to me, But I never said that I wanted Carnage (I didn't and I didn't say that Carnage was a popular request or that he was a fan favorite) I just said he was more requested then MODOK, as I Just don't believe anyone was around requesting MODOK for MVC3 prior to his announcement.
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 10:36:20 pm
ALso nobody said you weren't allowed to like Carnage, but calling him a fan favorite in the same breath that you say nobody likes Modok is not just incorrect, it's laughable.
i didn't say that nobody likes MODOK, i don't even who he is.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 10:40:07 pm
I'd Also Like to say liking a character=/= wanting that character to be playable.
For Example; I like Kate Bishop Hawkeye but I wouldn't want her playable in a fighting game with limited roster space.
Not saying MODOK is QUITE that minor of a marvel character, but while I like him, I didn't want him playable.
Title: Re: Street Fighter V
Post by: Iced on December 07, 2014, 10:44:37 pm
Not sure if this comment was directed to me, But I never said that I wanted Carnage (I didn't and I didn't say that Carnage was a popular request or that he was a fan favorite) I just said he was more requested then MODOK, as I Just don't believe anyone was around requesting MODOK for MVC3 prior to his announcement.
Those would think the same thing if Modok suddenly appeared, or even songbird.
Heck, if Wasp was in, it would be a shitfest as the character is about fifty years old but most wouldnt know who she is.
I also wanted Songbird and Wasp. Modok was having his own comics for a while and presenting the marvel youtube channel by then. Carnage had been dead since Sentry had ripped him in half and Venom had passed on for a long while and his symbiote was now Scorpion's . Cyclops had kinda took a backseat to wolverine so selecting wolverine, jean and Storm from the x-men made more sense than him or Cable or anyone else. Marvel had just come out of Civil War and Annihilation and was pushing forward both the fan favorites and the characters related to those universes.
Im sure Capcom knows what it will be doing character select wise. If anything its their practices with dlc that I think might shoot them in the foot.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 10:50:10 pm
While I'm fine with all your points, as far as I know Jean has been dead since Grant Morrison's Run of X-men so She's definitely less relevant then Cable was, (or is).
Maybe I'm a little salty Since Cable didn't get in and I really like the character though.
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 07, 2014, 10:57:50 pm
Jean being dead is pretty irrelevant to her importance. (especially since Marvel keeps teasing her return every year) She's still vastly more important and iconic than Cable.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 07, 2014, 10:58:50 pm
Cyclops was the LEADER of the X-Men around the time of MvC3's release, he was more than qualified to be in the game. Cable is just an awful character who shouldn't even exist.
Title: Re: Street Fighter V
Post by: First Lt. Ding on December 07, 2014, 11:00:38 pm
Knowing how Morrigan ended up in UMvC3, I'd absolutely hate to see Cable in that game.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 11:11:24 pm
Cyclops was the LEADER of the X-Men around the time of MvC3's release, he was more than qualified to be in the game. Cable is just an awful character who shouldn't even exist.
While I don't agree with your stance on Cable I was also confused as to why Cyclops was not in game at the time, I chalk it up to the fact that Cyclops has a LOT of hate on him for a long while now, whether it's because he's "lame" or "evil" or whatever, I can see why he wasn't included.
Jean being dead is pretty irrelevant to her importance. (especially since Marvel keeps teasing her return every year) She's still vastly more important and iconic than Cable.
My point actually wasn't about whether or not she was important or Iconic, it was more so about how you'd figure they'd choose characters that were actually, you know, IN the Comics at the time.
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 07, 2014, 11:18:09 pm
Whether they were appearing in a comic at the time wasn't especially relevant; indeed, many of the characters that got in weren't wearing the costumes they were currently sporting, instead reverting to an older, more iconic look (Iron Man, Iron Fist, other non Iron-based characters, like Hulk). Jean Grey is one of the most important X-Men related characters, and whose most current death was a big deal, and integral to many of the plots going on in the X-books; Carnage, by contrast, was killed off without a second thought to provide the Sentry a cheap bad-ass moment, and was essentially forgotten for 6 years. They're really not comparable.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 11:22:25 pm
... I was talking about Cyclops and Cable?
Title: Re: Street Fighter V
Post by: Bizarro Santamorphman on December 07, 2014, 11:23:17 pm
Then just ignore the last sentence! :P
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 07, 2014, 11:23:51 pm
I would've liked War Machine, with some changes from Iron Man this time around...
Title: Re: Street Fighter V
Post by: -Whiplash- on December 07, 2014, 11:25:22 pm
I feel this topic needs a split at this point, we've gone like 2-3 pages on MVC3.
Title: Re: Street Fighter V
Post by: supervegeta on December 07, 2014, 11:37:08 pm
and it's all my fault!!!
Title: Re: Street Fighter V
Post by: Bad News GBK on December 08, 2014, 12:04:06 am
“When the leak got out, we held an emergency meeting with Sony about what to do,” Ono said with a laugh. “Today we showed off that footage of Ryu and Chun Li, right? We actually weren’t intending to show anything of the sort off today… We had planned to show it off next week in San Francisco at the Capcom Cup. But things change and it wasn’t like at this point we couldn’t show anything off at all. So we made a last minute decision to change our program and threw it on.
But that doesn’t mean next week will be all repeat.
“We still have more to show off next week, though,” Ono assured. “We’ve got more secret material lined up yet.”
Reaction
“It’s been great!” Ono said. “It’s interesting how different it can be even at similar, but different venues. Like at Comic Con, the response to specific character reveals tends to be big, but here today when it was just a general game playing audience gathered, they were wowed even just by how we’re doing cross-play between the PlayStation 4 and PC versions.
“It’s really great to be able to get something in front of people and get an immediate reaction like that. I wouldn’t mind if Sony just made this event a yearly thing moving forward. I feel it’s important that the players have events like this where they can actually participate in stuff like this. It’d be great even in Japan! (Laughs.)”
Concept
“Well, we said that we’ll have a playable demo at the Capcom Cup next week, yes?” Ono said. “I think people who haven’t played a recent Street Fighter game, but used to play the old ones, will be able to look at that and start feeling the urge to pick it up again. That’s my opinion, at least.
“And that can include people who have played II, III, even older flavors of IV. If you’re someone who used to be way into Street Fighter and was addicted to it back in the day, I’d suggest keeping an eye out for what we have to show today. I think we’re going to be able to reignate that fervor again with this game. Make people want to go out and do these things that we’ll be showing.”
PlayStation 4 and PC Cross-Play
“It is hard,” Ono said. “Up until now, we’ve just had it so each SKU’s multiplayer functionality was contained to its platform. Now we’ve got a lot of problems to tackle on our plate, especially with respect to how to prevent cheating. Of course, we don’t want to prevent players from only playing with other people on their own platform and we want to give them their own dedicated lobbies as well. We’re just trying to help bridge the community together through these efforts.”
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 08, 2014, 12:05:12 am
he may have not explained his point in a better way, but i agree with him on the exclusivity thing. for such a big franchise as SF to turn exclusive is kinda weird and unusual, why would they want to cut their xbox sales? just because the xbox isn't doing well in japan? and why would sony help fund it if it's predecessor sold very well?
while I personlly do find some of Angry Joe videos funny, its a still a no, he doesn't make any real point when it comes to SF being Exclusive to PS4, Exclusive games after all gives a reason for people to buy game consoles , I wanted an Xbox one just for killer Instinct , but if the game came to the PS then is there a reason to buy an Xbox 1 ? so games can't be in every console since it well give you even less of a reason to buy them , Joe saddly fail to see it , also does it matter how big the franchise is ? in the long run it does , but would you rather have a small frenchise that no one would care about being exclusivity for your console if you were in sony place ?
Title: Re: Street Fighter V
Post by: Xhominid on December 08, 2014, 12:56:51 am
Anyone wanna know why this isn't multiplat for consoles? This feels like a weird move for Capcom as it's beginning to act more like Arc-Sys in the "Screw Microsoft" type of thing.
Title: Re: Street Fighter V
Post by: Speedpreacher on December 08, 2014, 01:07:45 am
'Cause Sony paid for it, I'd imagine.
Title: Re: Street Fighter V
Post by: S.D. on December 08, 2014, 01:10:53 am
Arcsys' poor 360 support? Uh...Blame it on the 360 still using DVDs instead of BDs? They explained plenty if times why CP wasn't on the 360. And yeah, the fact that PS3 is the preferred console in Japan is yet another factor. Exclusives have existed since forever, this isn't something new.
Also , fuck Angry Joe, he's a piece of shit.
Title: Re: Street Fighter V
Post by: Makkah on December 08, 2014, 02:31:02 am
Yeah, it seems like they're co-funding it. There was a tweet from Ono about a year or so ago where he said he couldn't secure a budget for SFV. It seems they stepped in to help.
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 08, 2014, 03:46:49 am
Yeah, it seems like they're co-funding it. There was a tweet from Ono about a year or so ago where he said he couldn't secure a budget for SFV. It seems they stepped in to help.
Oh wow....i didnt know that. thats huge info there. so that means that shit aint never coming to Xboxone i guess or at least not for long ass time smh
Title: Re: Street Fighter V
Post by: Hoshi on December 08, 2014, 08:47:45 am
If Sony did in fact help Capcom make SFV, look forward to it never coming to Xbone.
Title: Re: Street Fighter V
Post by: supervegeta on December 08, 2014, 08:55:48 am
yeah that seems to be the case. in this old article they openly just said that they have no budget to make SFV http://www.gamespot.com/articles/ono-says-no-budget-for-street-fighter-v/1100-6411507/
Title: Re: Street Fighter V
Post by: Segatron on December 08, 2014, 12:23:48 pm
No Budget Thats gonna be problem now. I have enough of USF IV Now man
Title: Re: Street Fighter V
Post by: Magma Dragoon MK II on December 08, 2014, 01:31:43 pm
No budget from the company that shoves Resident Evils every year like it's too easy. Go figure.
Title: Re: Street Fighter V
Post by: S.D. on December 08, 2014, 01:42:52 pm
Thanks for the extremely biased and uninformed post. It's not like Resident Evil is Capcom's best selling franchise or anything like that.
Title: Re: Street Fighter V
Post by: MightyKombat on December 08, 2014, 02:13:39 pm
Technically since its on PC it IS still on Microsoft
Spoiler, click to toggle visibilty
#kappa
Title: Re: Street Fighter V
Post by: Niitris on December 08, 2014, 02:18:02 pm
in this old article they openly just said that they have no budget to make SFV http://www.gamespot.com/articles/ono-says-no-budget-for-street-fighter-v/1100-6411507/
And now they do. It's like magic, abra ka-ching.
The prospect of PC-PS4 crossplay excites me. Besides the obvious bigger player pool, it gives the impression that they'll have a higher commitment to keep the PC version up to date with the console port, which would be kinda nice to see.
Title: Re: Street Fighter V
Post by: Hoshi on December 08, 2014, 07:15:53 pm
People talking about SFV on PC, even if it's developed for the platform MS won't make any money from it if it's released on Steam or something of the sort. Silly people in denial.
Title: Re: Street Fighter V
Post by: Bad News GBK on December 08, 2014, 07:22:45 pm
Real talk I miss that stupid song so much, having it play in game on the last fight of Survival was so hype lol.
Title: Re: Street Fighter V
Post by: Shwa on December 08, 2014, 07:51:11 pm
Just reminds me of how much better (looking and sounding) vanilla's character select screen was than Super's.
Title: Re: Street Fighter V
Post by: Jesuszilla on December 08, 2014, 07:57:32 pm
THANK YOU.
Why can't we have that back as a select theme!?
Title: Re: Street Fighter V
Post by: supervegeta on December 08, 2014, 08:08:53 pm
Xbox executive comments on SFV's exclusivity: http://www.gamespot.com/articles/xbox-exec-responds-to-street-fighter-5-ps4-exclusi/1100-6424067/
microsoft should own up to it and make their own fighting game that rivals SFV, otherwise they'll look like shit. a western fighting game with realistic fighters, military combat, weapons, finishers, a tekken like fighting system and be bloody as fuck. i'd buy an xbox one for that.
Title: Re: Street Fighter V
Post by: DKDC on December 08, 2014, 08:40:40 pm
a launch title and an outdated game will rival a newly released one?
how is "launch title" relevant. how did killer instinct become outdated so quickly. what
Title: Re: Street Fighter V
Post by: Duos on December 08, 2014, 08:50:50 pm
Killer Instinct is still getting new stuff and the game isn't even complete yet. In fact I wager we won't see the "final" KI until well after SFV is out.
Title: Re: Street Fighter V
Post by: Shwa on December 08, 2014, 08:51:09 pm
THANK YOU. Why can't we have that back as a select theme!?
That might have something to do with licensing issues, actually! "The Next Door" was originally a song by EXILE, and since there was an english version of it since SFIV, Capcom might have paid for licensing of their song in a one-game use, including new english vocals and a "game" version by Eicheph. (Arcade version's mode select has the I CAN FEEL IT COMIN' OVER ME part in a way that sounds like the character select screen version)
Further proof of this is how the character select theme in SSFIV eerily sounds familiar to how it did in SFIV's last prototypes, when Focus Attack block sounds were CVS2's JD sound, and when the Ultra gauge was next to the characters' lifebar. It's definitely the case once you hear the "NEW CHALLENGER" jingle since vanilla that sounds like it follows SSFIV's character select theme.
Title: Re: Street Fighter V
Post by: Bastard Mami on December 08, 2014, 08:51:51 pm
Xbox executive comments on SFV's exclusivity: http://www.gamespot.com/articles/xbox-exec-responds-to-street-fighter-5-ps4-exclusi/1100-6424067/
microsoft should own up to it and make their own fighting game that rivals SFV, otherwise they'll look like shit. a western fighting game with realistic fighters, military combat, weapons, finishers, a tekken like fighting system and be bloody as fuck. i'd buy an xbox one for that.
you forgot the doritos eating, mountain dew drinking winposes.
Title: Re: Street Fighter V
Post by: SageHarpuiaJDJ on December 08, 2014, 08:53:44 pm
a launch title and an outdated game will rival a newly released one?
how is "launch title" relevant. how did killer instinct become outdated so quickly. what
SFV will be out in probably in 1 to 2 years, KI would (to a regular consumer atleast) be outdated by then.
People are still playing 3rd Strike and MvC2 to this day. I hardly could consider 2 years outdated unless new editions constantly come out, and even then, only the previous versions would be "outdated" because new updates means new life.
Title: Re: Street Fighter V
Post by: Duos on December 08, 2014, 09:18:49 pm
Like JZ said, there's no such thing as "outdated" unless your attention span forbids you from playing games older than 2 years. And while I'm on the subject, every KI update changes the game up.
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 08, 2014, 09:19:44 pm
BUT IT AIN'T STREET FIGHTER THO.
Title: Re: Street Fighter V
Post by: supervegeta on December 08, 2014, 09:24:47 pm
point is KI won't rival SFV, and even if a new version came out microsoft aren't gonna promote it as heavily as SFV's promotion. they NEED to make a new fighting game.
Title: Re: Street Fighter V
Post by: Duos on December 08, 2014, 09:25:10 pm
Why do they "need" to make a new fighting game if they're going to continue to support KI?
Title: Re: Street Fighter V
Post by: Titiln on December 08, 2014, 09:28:22 pm
killer instinct at least has some name recognition to it. lots of people were excited for the e3 announcement. New Fighting Game Look! It's Not Killer Instinct is not going to magically rival the newest installment of a franchise that has been around for decades just because it's a new thing
Title: Re: Street Fighter V
Post by: supervegeta on December 08, 2014, 09:35:07 pm
Why do they "need" to make a new fighting game if they're going to continue to support KI?
to keep their consumers interested in their console, while ps4 owners are playing SFV. playing a 2 year old game isn't a bad thing, but it's still a game that you have been playing for 2 years.
Title: Re: Street Fighter V
Post by: S.D. on December 08, 2014, 11:56:57 pm
Title: Re: Street Fighter V
Post by: ShadowArm on December 09, 2014, 03:00:32 am
sorry i was dumb, wrong thread
anyway i'll give a chance for this new "we wont release any AE, Ultra crap anymore", In fact, i think that sony will Use Street fighter Victory as his main test project for future PS4 and PC multiplayer integration via Steam and PSN accounts, like No Man's Sky
you can use already your PSN account on Steam, Cross platform Multiplayer would be a Wise step foward
atleast we'll see PS4 or joystick players bitching about PC players using keyboards to use fats combos with the Shoto's due to the low imput lag
Title: Re: Street Fighter V
Post by: Japanese Jesus on December 09, 2014, 03:06:29 am
ok?
Title: Re: Street Fighter V
Post by: 地獄の花 on December 09, 2014, 03:11:49 am
bustah wolf!
is ki that big in the west? i've seen when i was a kid but there's nothing special about it imo.
Title: Re: Street Fighter V
Post by: ShadowArm on December 09, 2014, 03:13:44 am
the classic game was, the new one idk
everyone bitched about the paywall
Title: Re: Street Fighter V
Post by: Duos on December 09, 2014, 03:20:26 am
anyway i'll give a chance for this new "we wont release any AE, Ultra crap anymore", In fact, i think that sony will Use Street fighter Victory as his main test project for future PS4 and PC multiplayer integration via Steam and PSN accounts, like No Man's Sky
you can use already your PSN account on Steam, Cross platform Multiplayer would be a Wise step foward
atleast we'll see PS4 or joystick players bitching about PC players using keyboards to use fats combos with the Shoto's due to the low imput lag
I think keyboard is an interesting option for fighters. Movement seems like it would be worse but I've heard links are easier on it.
Title: Re: Street Fighter V
Post by: 地獄の花 on December 09, 2014, 03:40:02 am
yes it does. and for some odd reason i can use grapplers with 360 motion easier with a keyboard.
Title: Re: Street Fighter V
Post by: Hoshi on December 09, 2014, 07:53:08 am
Keyboard anyone? (http://www.hitboxarcade.com/)
Title: Re: Street Fighter V
Post by: Makkah on December 09, 2014, 03:54:44 pm
I think keyboard is an interesting option for fighters. Movement seems like it would be worse but I've heard links are easier on it.
The only thing that suffers on a keyboard is charge supers like Guile's Flash Explosion. Everything else comes out much faster and more accurately. For me anyway.
EDIT: I really hope Hit Box makes a PS4 version soon. I'd love to give it a shot, but I'm done investing that kind of money into last gen.
Title: Re: Street Fighter V
Post by: mikros on December 09, 2014, 04:01:45 pm
Mapping an extra Jump key to the spacebar helps a lot. I did it in SF4 and it did wonders, but I think it involved using joytokey and at some point I didn't bother installing it again, then I decided to map Focus Attack instead and I was too lazy to think of a better placement after that.
Title: Re: Street Fighter V
Post by: Hoshi on December 09, 2014, 06:00:29 pm
Phil Spencer is claiming he will take care of Street fighter exclusivity problem.
Uh ? He was saying back here (http://www.gamespot.com/articles/xbox-exec-responds-to-street-fighter-5-ps4-exclusi/1100-6424067/) just yesterday that "business deals happen" and "it's part of the competition", can't win everything, and they have KI anyway and they'd rather put money on that, like he didn't care about SF5 (or more likely he's trying to act like he doesn't care because of course it pisses him off). What changed, when did he turn around on that ?
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 09, 2014, 08:05:48 pm
What makes me scratch my head is the fact that I've never considered the fighting game genre being so big or important... and now we have this kind of exclusivity deals. What could possibly have changed to make Sony start thinking like this? I mean, there are a lot of tournaments and events going around, people is interested in this stuff but from my viewpoint this is still a niche genre.
Title: Re: Street Fighter V
Post by: Bastard Walt on December 09, 2014, 08:14:16 pm
Not to mention ... I mean, I don't even understand the point of "WTF CAPCOM HAS ENOUGH MONEY, YOU MORON". Resident Evil 6 sold like 5 MILLION (http://www.destructoid.com/resident-evil-6-fails-to-meet-sales-projections-again-253379.phtml) units, where as the SF franchise is nowhere near those levels. I mean, among all iterations and upgrades SF4 has sold 8 million units since 2009, but as of today, USF4 must have an installed base of easily less than 1 million (Ultra has sold over 500K copies - Here are some numbers (http://www.eventhubs.com/news/2014/nov/01/sales-figures-ultra-street-fighter-4-retail-and-full-digital-editions-revealed-capcoms-fy2014-q2-results-presentation/) to provide perspective)
If Capcom is going to go Triple A budget for a game, it better sell at least 3 million copies. SF is not going to do that with the current saturated FG market, they definitely needed Sony's investment to make the budget IMO. Not to mention, Sony has the big winner of the console wars, with a great installed user base of 14 million PS4s.
Title: Re: Street Fighter V
Post by: Bastard Mami on December 09, 2014, 08:46:53 pm
yup, the numbers and theory sound about right, sf5 will sell around 500k units, maybe one million if we assume that a lot of people who like sf got bored and did not upgrade to ultra, with that amount of sales capcom can't allocate a lot of money to sf5, if anything it would not have gotten made without sony's colaboration unless it was an even more downgraded game from B budget to C or amybe even D budget (basically, kof port budget )
Title: Re: Street Fighter V
Post by: extravagant on December 09, 2014, 09:55:02 pm
We must also consider the fact that no many people have PS4 either. I personally don't have one, and even if I did, I wouldn't buy SF5 right away.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 09, 2014, 10:10:47 pm
Maybe they are going to change the business model with this game. I read somewhere that Ken Bogard claims this will be a "suscription based" game, ala KI.
Title: Re: Street Fighter V
Post by: supervegeta on December 10, 2014, 12:23:18 am
http://www.gamespot.com/articles/xbox-exec-vows-to-make-amends-for-street-fighter-5/1100-6424100/ looks like what i said may be true.
Title: Re: Street Fighter V
Post by: Iced on December 10, 2014, 01:06:55 am
Phil Spencer is claiming he will take care of Street fighter exclusivity problem.
Uh ? He was saying back here (http://www.gamespot.com/articles/xbox-exec-responds-to-street-fighter-5-ps4-exclusi/1100-6424067/) just yesterday that "business deals happen" and "it's part of the competition", can't win everything, and they have KI anyway and they'd rather put money on that, like he didn't care about SF5 (or more likely he's trying to act like he doesn't care because of course it pisses him off). What changed, when did he turn around on that ?
I might have misinterpreted it, he said he would be making amends for the exclusivity, which i assumed meant he would "fix" the issue, it might be he will just get some other exclusive?
Title: Re: Street Fighter V
Post by: Just No Point on December 10, 2014, 01:31:51 am
Lol Microsoft will help fund darkstalkers!
Title: Re: Street Fighter V
Post by: Jesuszilla on December 10, 2014, 02:01:42 am
nah, it'll just be FPS Resident Evil
Title: Re: Street Fighter V
Post by: Bastard Mami on December 10, 2014, 05:08:55 am
nah, thast does not need funding, more like fps megaman with special halo armour
Title: Re: Street Fighter V
Post by: -Red- on December 10, 2014, 05:49:09 am
(http://i.imgur.com/iUd4CZy.png)
Quote
Capcom issued a Copyright Claim against my channel for daring to discuss and show portions of the SFV Trailer that they gave me in a press release. I've had to take down the previous video. Here is my response and opinions on the current bosses at Capcom Japan and my original arguments from the previous video.
lel
Title: Re: Street Fighter V
Post by: 【MFG】gui0007 on December 10, 2014, 05:59:02 am
A lot of guys from Youtube receive a strike from Capcom because of SFV.
Title: Re: Street Fighter V
Post by: SNT on December 10, 2014, 08:09:48 am
Just want to point out that a copyright claim is not a copyright strike. A strike represents content the owner doesn't want you to put online at all, and three of which will close your YouTube account; a claim means they've seen you're uploading their content, and they just want a slice of the ad revenue from it. Nothing about what's happening to Angry Joe is unusual, fucker just needs to deal with it.
Title: Re: Street Fighter V
Post by: Bad News GBK on December 10, 2014, 10:41:24 am
When its about money, angry joe gets UBER angry.
Title: Re: Street Fighter V
Post by: Duos on December 10, 2014, 10:50:14 am
Exactly. He's a parasite who only cares about ad revenue.
Title: Re: Street Fighter V
Post by: Iced on December 10, 2014, 11:52:27 am
hes angrier about losing ad revenue than he is about the exclusivity.
his heart is in the right place. In his wallet.
Title: Re: Street Fighter V
Post by: supervegeta on December 10, 2014, 12:20:30 pm
yeah he was very pissed off. i watched his rant about the copyright claim, he explained that the life of a youtube video is 1 to 2 days and even if they remove the claim from his video now he won't get any monies from it. and then he went on a rant about how horrible Capcom japan at doing business both because they downed his video and took the easy way out by having sony fund SFV.
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 10, 2014, 12:32:52 pm
oh come on guys, his show has Corporate Commander in it, how can you go wrong with that?
Title: Re: Street Fighter V
Post by: Iced on December 10, 2014, 12:54:59 pm
Someone crying about capcom getting external funding is crying about capcom not allowing him to make money out of his videos where he cries about them. Why doesnt he get some internal funding then?
Title: Re: Street Fighter V
Post by: Koop on December 10, 2014, 01:24:04 pm
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
Title: Re: Street Fighter V
Post by: Killer Kong on December 10, 2014, 01:28:38 pm
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
Angry Joe is one of those people who finds new ways to mystify me every day. Particularly in his ability to give me migraines.
Title: Re: Street Fighter V
Post by: Bad News GBK on December 10, 2014, 01:51:01 pm
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
In today's times you can even make a lot of money by complaining about how there are too few female characters in video games and all that blablabla by humans like Sarkeesian. They are smart and creative and found out how to get money for crap nobody really needs.
Title: Re: Street Fighter V
Post by: ShadowArm on December 10, 2014, 02:58:42 pm
Capcom issued a Copyright Claim against my channel for daring to discuss and show portions of the SFV Trailer that they gave me in a press release. I've had to take down the previous video. Here is my response and opinions on the current bosses at Capcom Japan and my original arguments from the previous video.
yeah he was very pissed off. i watched his rant about the copyright claim, he explained that the life of a youtube video is 1 to 2 days and even if they remove the claim from his video now he won't get any monies from it. and then he went on a rant about how horrible Capcom japan at doing business both because they downed his video and took the easy way out by having sony fund SFV.
Someone crying about capcom getting external funding is crying about capcom not allowing him to make money out of his videos where he cries about them. Why doesnt he get some internal funding then?
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
In today's times you can even make a lot of money by complaining about how there are too few female characters in video games and all that blablabla by humans like Sarkeesian. They are smart and creative and found out how to get money for crap nobody really needs.
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
THIS!, thanks my cuddle pies!
Joe's 1st gaming experience was the X360, he even stated that he hated old games before
My friends just laughed when they saw this video, it was simple and non-distilated butthurt about a MS fanboy who lost his exclusive review, by now everyone is just laughing of this video, his butthurt argument, and how Capcom decided to censor the Video because of that, and it inst the 1st time that most of his videos or comments removed because his ridiculously fanboyism when it comes for Exclusive releases for other platforms that inst Xbox
MS would never let 1 of his games have a Cross-Platform Multiplayer with PS, PC or even Fucking Wii U, mainly because of money, also as i said before, its a good opportunity to test and create a Powerful Cross-Platform net code if Sony and Valve plans to make a Single unified server for Multiplayer exclusives, i mean, No Man's Sky will come for PC after the PS4 release, if it works and Sony Decides to implement that, we'll see maybe a new age of unified Multiplayer servers between PC players and Console players
and i hope it works, Quake 3 Dreamcast and PSO(if im wrong) had That 12 years ago
Title: Re: Street Fighter V
Post by: Ghost Killer on December 10, 2014, 03:17:06 pm
Joe's 1st gaming experience was the X360, he even stated that he hated old games before
My friends just laughed when they saw this video, it was simple and non-distilated butthurt about a MS fanboy who lost his exclusive review, by now everyone is just laughing of this video, his butthurt argument, and how Capcom decided to censor the Video because of that, and it inst the 1st time that most of his videos or comments removed because his ridiculously fanboyism when it comes for Exclusive releases for other platforms that inst Xbox
Except that Joe isn't a MS fanboy. It wouldn't matter which console/platform the game was exclusive to, he's angry at the fact that Capcom has taken the easy way out and cut off a large number of it's player base.
Title: Re: Street Fighter V
Post by: Niitris on December 10, 2014, 03:24:19 pm
Pissypants Joesph isn't worth a multiple line response.
PC is quite a viable platform for gaming (as well as a growing one) so I don't think cutting off Microsoft for current-gen is as detrimental as people would like to believe. Otherwise, I don't think CC would have done it. Sucks for the MS faithful but c'est la vie.
Title: Re: Street Fighter V
Post by: Ricepigeon on December 10, 2014, 03:24:38 pm
My friends just laughed when they saw this video, it was simple and non-distilated butthurt about a MS fanboy who lost his exclusive review, by now everyone is just laughing of this video, his butthurt argument, and how Capcom decided to censor the Video because of that, and it inst the 1st time that most of his videos or comments removed because his ridiculously fanboyism when it comes for Exclusive releases for other platforms that inst Xbox
Except Capcom didn't censor anything, at least judging by that screenshot. All that happened was just a content ID match on the footage he used and they just slapped ads on his video because of that. It was Angry Joe himself that removed the video, not Capcom. If anything, it makes him look more like a whiny bitch who only cares about making videos for the money than he already was.
Title: Re: Street Fighter V
Post by: ShadowArm on December 10, 2014, 03:34:44 pm
My friends just laughed when they saw this video, it was simple and non-distilated butthurt about a MS fanboy who lost his exclusive review, by now everyone is just laughing of this video, his butthurt argument, and how Capcom decided to censor the Video because of that, and it inst the 1st time that most of his videos or comments removed because his ridiculously fanboyism when it comes for Exclusive releases for other platforms that inst Xbox
Except Capcom didn't censor anything, at least judging by that screenshot. All that happened was just a content ID match on the footage he used and they just slapped ads on his video because of that. It was Angry Joe himself that removed the video, not Capcom. If anything, it makes him look more like a whiny bitch who only cares about making videos for the money than he already was.
Except that Joe isn't a MS fanboy. It wouldn't matter which console/platform the game was exclusive to, he's angry at the fact that Capcom has taken the easy way out and cut off a large number of it's player base.
Try to visit the forums or play against him and his cronies someday, he's a complete A-hole MS Fanboy, and everyone even Xboys fanboys bashes him because of that, he was almost shooting fireworks when MS announced that Terminator Raider was a Xbone exclusive.
ok that sometimes he give as few good reviews but he's just another whinny fanboy, and this video just make it worse
Title: Re: Street Fighter V
Post by: Bastard Mami on December 10, 2014, 05:52:11 pm
I remember watching one of his videos saying that he like quit his day job to make youtube videos or something. I still don't see how you can make a living screaming about video games. :\
I was made to hit in america!
Title: Re: Street Fighter V
Post by: ShadowArm on December 12, 2014, 04:04:03 am
I would love if they pay atleast a little homage to this SF, mainly because of the title
Title: Re: Street Fighter V
Post by: Kirishima on December 14, 2014, 04:13:36 am
Charlie you look skinny.
Title: Re: Street Fighter V
Post by: SNT on December 14, 2014, 04:14:56 am
Nash is Illuminati now what the hell
(http://i.imgur.com/8TvJBBe.jpg)
Title: Re: Street Fighter V
Post by: LurkerSupreme on December 14, 2014, 04:20:28 am
500K in prizes for CC2015? Sony's writing them checks.
Title: Re: Street Fighter V
Post by: Kirishima on December 14, 2014, 04:24:04 am
Not feeling those Melty Blood lifebars. I know, Alpha. Crazy Ryu hitstun chains.
Title: Re: Street Fighter V
Post by: Iced on December 14, 2014, 04:26:37 am
(http://i.imgur.com/mRTjC6Z.jpg) cool
Title: Re: Street Fighter V
Post by: Kirishima on December 14, 2014, 04:29:52 am
Glitch or not, that outro interactible part needs to stay, even retained in the victory screen!
Title: Re: Street Fighter V
Post by: -Red- on December 14, 2014, 04:32:50 am
Don't tell me I just missed some new SFV footage D:
Title: Re: Street Fighter V
Post by: Titiln on December 14, 2014, 04:35:28 am
i still think it looks ugly but the gameplay looks good
Title: Re: Street Fighter V
Post by: SNT on December 14, 2014, 04:36:19 am
So.
Guard Break, Stun and Parries? Chip damage is in grey health. Super stocks now fuel EX moves and the new Install functions. Characters get different numbers of them too; Ryu has two stocks, Chun has three. EX moves still cost one stock, the new Install thing costs all your stocks. Revenge Meter - new old Ultras. Could alternate between two different supers depending on if you're Installed or not. Ryu has a bunch of new normals, so does Chun Li. Ryu has the Shinkuu Hadoken, as well as the Denjin. Could alternate when Ryu enters his new Install mode. Fireballs can no longer chip someone to death. Seems like any finishing hit against the corner will end the match with a stage interaction, at least some of which will alter characters' appearance. Charlie's coming back, and he's been with Gill and Urien in the Illuminati.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 14, 2014, 04:37:52 am
Woah, they brung him back to life. But this game's going to be a lot like Injustice, I see. Hopefully faster, though.
Title: Re: Street Fighter V
Post by: -Red- on December 14, 2014, 04:39:11 am
https://www.youtube.com/watch?v=yfylUu-Kx88 that new trailer with the Charlie teaser at the end. I still need to find the demo footage :|
Title: Re: Street Fighter V
Post by: Black Hatter on December 14, 2014, 04:44:39 am
Wow. Illuminati as they oversee the downfall of Bison, probably? Anyways, hope this means that Capcom will consider adding a few fighters from SF3 that never got a shot outside of the game (I'm not going to have high hopes for Q, unfortunately.. :()
Title: Re: Street Fighter V
Post by: City_Hunter on December 14, 2014, 04:49:43 am
thats pretty cool nice to see charlie back cant wait to see how gill and urin look in 2.5D
Title: Re: Street Fighter V
Post by: -Red- on December 14, 2014, 04:51:46 am
Only I worry about not about Charlie's cnange os EEEEEVIIIIIIL side, but that fact, that Charlie is Zombie now?
Charlie never died though. He survived the assualt on Shadaloo in Alpha 3. He even went on to helping Abel escape from Shadaloo, this is why Abel recognises the Sonic Boom move.
Title: Re: Street Fighter V
Post by: S.D. on December 14, 2014, 10:22:49 am
This, plus showing the game at its apparent minimal settings in an event as important as Capcom Cup doesn't make much sense... But seriously, the low poly geometry of the kettle, pipes, and low-res textures on the walls, lack of spec maps and bump maps makes this look like a PS2 game. Also let's remember that this game is supposed to display a huge jump as far as graphics goes compared to SFIV.
Oh well they have one year to improve things.
Title: Re: Street Fighter V
Post by: Titiln on December 14, 2014, 10:43:23 am
yeah i don't buy that excuse at all
Title: Re: Street Fighter V
Post by: Just No Point on December 14, 2014, 11:17:12 am
My only worry is if they update it constantly like they did with SFIV.
What was wrong with what they did to SF4? This will probably be the last SF game (kinda like they thought SF4 would be). Why is it bad that they keep adding more fun stuff to the game over time?
Title: Re: Street Fighter V
Post by: Snakebyte on December 14, 2014, 11:23:12 am
Because they're selling an incomplete product with a plan to charge more for more later, without disclosing this up front. When I buy something I expect to buy a whole thing.
Releasing a new version devalues the money spent on previous versions. How much did people who bought SF4 early and kept up with it spend on ONE game?
Companies have really got to stop punishing early adopters this way.
Title: Re: Street Fighter V
Post by: Trololo on December 14, 2014, 11:25:35 am
Only I worry about not about Charlie's cnange os EEEEEVIIIIIIL side, but that fact, that Charlie is Zombie now?
Charlie never died though. He survived the assualt on Shadaloo in Alpha 3. He even went on to helping Abel escape from Shadaloo, this is why Abel recognises the Sonic Boom move.
Well, maybe. But I'm still hope i WILL NOT see something like this... (http://i30.photobucket.com/albums/c319/Mitiapogorelov1/41D043504480-418043B043B044E043C0438043D043004420_zps4bb29ba0.png) (http://s30.photobucket.com/user/Mitiapogorelov1/media/41D043504480-418043B043B044E043C0438043D043004420_zps4bb29ba0.png.html)
Title: Re: Street Fighter V
Post by: Just No Point on December 14, 2014, 11:31:52 am
Or they made vanilla SF4 to see how well it'd be received and after a success they made an upgraded version. When you're dealing with fighting games you basically have to understand that you're giving a lot of donations because the games are NOT going to sell like hot cakes either.
Early adopters get early access. SF4 came out in 2008. You can't say they anticipated all the updates they've given to it in the last 6 years. I wish they'd make updates to older series as well.
Title: Re: Street Fighter V
Post by: S.D. on December 14, 2014, 12:17:42 pm
Because they're selling an incomplete product with a plan to charge more for more later, without disclosing this up front. When I buy something I expect to buy a whole thing.
Releasing a new version devalues the money spent on previous versions. How much did people who bought SF4 early and kept up with it spend on ONE game?
Companies have really got to stop punishing early adopters this way.
Wow, self entitled gamer. 1. A product is released as finished (Yes with some DLC plans, because that's how the game market works nowadays, Capcom isn't the only company guilty of this, deal with it) 2. Fans enjoy it and they ask for more. 3. Company releases more content as per fan request.
Is is really hard for you to grasp such a simple concept? Be a gigantic baby and don't buy the game, some of us have all the versions of SFIV (including both digital upgrades along with disc versions. And then DLC... which we got for free with the Ultra disc), it's not a huge investment since it was done over the course of half a decade, you're being unreasonable
Title: Re: Street Fighter V
Post by: Bad News GBK on December 14, 2014, 01:14:27 pm
Nice that Charlie is back.
Title: Re: Street Fighter V
Post by: DKDC on December 14, 2014, 01:24:54 pm
They kept the revenge meter ? :blank: If I had a hat I'd eat it. At least it might be different with that Dragon Install-like system.
Title: Re: Street Fighter V
Post by: Niitris on December 14, 2014, 03:40:43 pm
Would say I told you so but besides not being my style I was hoping I'd be wrong. :P Know it was a live demo and stuff, but wish they went a little more in depth on it.
How much did people who bought SF4 early and kept up with it spend on ONE game?
$60 And then they spent more on new content years down the line. Not seeing what's wrong with that.
Title: Re: Street Fighter V
Post by: c001357 on December 14, 2014, 06:03:58 pm
so disappointed that not only do the throws look like the same slow old sf4 ones they actually thought they fit in a game with parries and a mechanic that makes stages wider. thanks capcom*
*by capcom i mean the dev team thats handling this
Title: Re: Street Fighter V
Post by: DKDC on December 14, 2014, 08:07:13 pm
Where was the parry announced ? I haven't seen it in the gameplay trailer or the Cup match.
... I just noticed the hands in the Hadouken. They weren't really obvious / clear in SF4, were they ? They're very visible now.
Title: Re: Street Fighter V
Post by: SNT on December 14, 2014, 08:46:22 pm
It was in the extended trailer. Chun Li takes two heavy hits with a different blocking animation than normal, and unique hitsparks, but it could've just as easily been pre-guard-break or some sort of just defense.
Title: Re: Street Fighter V
Post by: DKDC on December 14, 2014, 08:57:04 pm
In the extended gameplay trailer (Ryu vs Chun-Li with Nash at the end) I do see a jump-in punch from Ryu followed by a high kick as he just landed, resulting in Chun-Li blocking at guts level (while standing) and high (above her head). That seems to me like the blocking animation (and probably the gethit animations) adapt to the attack height (possibly the area of contact, but more likely the height defined by the attack) for a different animation. Is that what this is about ? I'm not finding any particular instance of a special block animation other than that. As for the hitsparks, it just looks like "medium block" and "heavy block" versions of the same thing to me.
Oh, also it sounds very weird that they'd tease something as big as that in something as quick as that and making it very unclear. It's more likely that it's something much more common.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 14, 2014, 09:20:55 pm
For me it could be two things:
1) A new block mechanic (like Just Defend in GG) 2) A visual gimmick to reflect a blocked attack, like happens in Tekken, where the animation changes depending if the attack was successful or not.
Title: Re: Street Fighter V
Post by: The Aboriginal One on December 14, 2014, 09:56:24 pm
Wow, self entitled gamer. 1. A product is released as finished (Yes with some DLC plans, because that's how the game market works nowadays, Capcom isn't the only company guilty of this, deal with it)
Well, there are certain titles that get day one patches, but I'm just patching this in due to experience.
Title: Re: Street Fighter V
Post by: Iced on December 14, 2014, 10:09:01 pm
1) A new block mechanic (like Just Defend in GG) 2) A visual gimmick to reflect a blocked attack, like happens in Tekken, where the animation changes depending if the attack was successful or not.
from some of the comments it seems that the gethits are more varied, maybe they did the same with the block animations.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 14, 2014, 10:42:42 pm
Looks cool whatever the reason behind it is.
Title: Re: Street Fighter V
Post by: -Red- on December 14, 2014, 10:51:30 pm
I don't get it, does the people think gethits and guarding animations work like in the old 2D games or something? Varied guarding animations depending of what hits you and where were a thing in SFIV already.
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 14, 2014, 10:52:09 pm
Or they made vanilla SF4 to see how well it'd be received and after a success they made an upgraded version. When you're dealing with fighting games you basically have to understand that you're giving a lot of donations because the games are NOT going to sell like hot cakes either.
Early adopters get early access. SF4 came out in 2008. You can't say they anticipated all the updates they've given to it in the last 6 years. I wish they'd make updates to older series as well.
lets not forget balance patches , since from what I undrstood , changing characters still require money , so having an update version is gana happen anyway since people well still complain about certion characters being overpowered and such
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 15, 2014, 01:06:12 am
I don't get it, does the people think gethits and guarding animations work like in the old 2D games or something? Varied guarding animations depending of what hits you and where were a thing in SFIV already.
It's way too notorious here compared to other games. Plus, they seem to be showing bits of the game system on purpose so this could be really a thing.
Title: Re: Street Fighter V
Post by: Bastard Mami on December 15, 2014, 04:55:36 am
Seems the Illuminati from Street Fighter III will play a role in this one for sure..maybe we will see the final fall and death of Shadoloo and M.Bison in SFV but also the rise of the Illuminati?
Title: Re: Street Fighter V
Post by: -Red- on December 15, 2014, 12:21:02 pm
You sure are late to the party, eh? :V
Title: Re: Street Fighter V
Post by: Lucky_Chloe on December 15, 2014, 12:24:27 pm
plot twist = Charlie is Urien
cha cha chaaaaaaaaaaa
http://www.youtube.com/watch?v=a1Y73sPHKxw
Title: Re: Street Fighter V
Post by: Bad News GBK on December 15, 2014, 12:27:27 pm
Yeah, I believe it will be something like that. I really don't like to see Charlie back, but hey, at least its not Remy.
Title: Re: Street Fighter V
Post by: Koop on December 15, 2014, 02:19:22 pm
Remy was cool! :o
Title: Re: Street Fighter V
Post by: Niitris on December 15, 2014, 02:28:45 pm
I know right.
Besides, they can have both. Not like the two play exactly the same.
Title: Re: Street Fighter V
Post by: Koop on December 15, 2014, 02:35:17 pm
Exactly. All of Remy's buttons are different.
Title: Re: Street Fighter V
Post by: DKDC on December 15, 2014, 08:52:43 pm
https://www.youtube.com/watch?v=IVeKxgZReGo Half an hour analysis on the match, pointing out a number of tiny details that may be of interest - if you have half an hour to waste. One thing, guarding gives "gray" damage (recoverable), but I'm under the impression that it also gives some Revenge meter. So back when I said the Revenge system worked together with the Focus system, well, basically the Focus system was extended to regular guard, in term of recoverable damage, it's how the revenge bar grows. So it still fits :P
Title: Re: Street Fighter V
Post by: Koop on December 15, 2014, 10:50:03 pm
This is a very good analysis.
Title: Re: Street Fighter V
Post by: S.D. on December 16, 2014, 02:25:13 am
Just noticed that little gem there on Charlys forehead
Didn't you know? They're bringing back the gems from SFxT.
And they are attached to the foreheads now? Damn..that will look stupid on some of the characters like Rufus. Fuck Crapcom!
Title: Re: Street Fighter V
Post by: Duos on December 16, 2014, 01:30:09 pm
I hope Balrog wears a grill made out of gems then.
Title: Re: Street Fighter V
Post by: Niitris on December 16, 2014, 01:58:25 pm
That I wanna see now.
Finally got around to the video. Cool, someone worth listening to; not bad for a first timer. And wow the animation is so much better so there's that at least.
Title: Re: Street Fighter V
Post by: One Man Aumio on December 17, 2014, 07:51:08 am
Sfv is officially release in 2017?
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 17, 2014, 02:44:16 pm
There's no official date, but some rumours point to end of 2015 fiscal year (around April 2016)
Title: Re: Street Fighter V
Post by: Websta on December 17, 2014, 03:25:55 pm
Sooner than I expected
Title: Re: Street Fighter V
Post by: Bastard Walt on December 17, 2014, 06:27:22 pm
16 characters? Their WIP is already 12.5% confirmed.
Title: Re: Street Fighter V
Post by: Niitris on December 18, 2014, 02:27:49 pm
Title: Re: Street Fighter V
Post by: DKDC on December 18, 2014, 09:40:51 pm
http://www.allgamesbeta.com/2014/12/this-weeks-famitsu-scans_17.html http://a.pomf.se/vmtrud.jpg Bottom right, next to the screenshot with the KO, shows Ryu with a strange Hadouken. "a new special ? A special from Ryu, but clearly different from his usual Hadouken, with a big energy ball engulfing Chun-Li." Also the shot on the top, probably an intro or winpose for Ryu, with electricity around his hand.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 18, 2014, 09:43:30 pm
Wait, Ryu's getting electrical attacks again? He hasn't had them since Pocket Fighter, which I don't think counted.
Title: Re: Street Fighter V
Post by: Iced on December 18, 2014, 09:49:35 pm
http://www.allgamesbeta.com/2014/12/this-weeks-famitsu-scans_17.html http://a.pomf.se/vmtrud.jpg Bottom right, next to the screenshot with the KO, shows Ryu with a strange Hadouken. "a new special ? A special from Ryu, but clearly different from his usual Hadouken, with a big energy ball engulfing Chun-Li." Also the shot on the top, probably an intro or winpose for Ryu, with electricity around his hand.
Isnt that chunli Explosive wave thing?
Title: Re: Street Fighter V
Post by: Jango Hakamichi on December 18, 2014, 09:54:28 pm
Chun-Li's losing life on that shot, and the text explicitly says what I translated (and they don't usually speculate that way). Also, what little we see of her doesn't look like the Kikou Shou Goku (big ball version of the Kikou Shou from MvC/SFEX).
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 19, 2014, 02:32:52 am
I can only focus on Ono's picture. He looks cross-eyed. :(
Title: Re: Street Fighter V
Post by: Segatron on December 19, 2014, 04:23:08 pm
The Electric thing of Ryu's......Reminds me of the weird cover artwork on SF II V Where in one shot I saw KI Charge on Ryu and Ken, Ryu with Electric and Ken with Fire I saw that on a bootleg atari box maybe....any way... If would be more of powered up version of Denjin Hado Ken and Chunli may have a boost her Kikou Shou Goku. Ono looks like ?????? Honestly Its hard for me understand the expression.
Title: Re: Street Fighter V
Post by: kamuiness on December 20, 2014, 02:42:38 pm
if it releases in 2016 it will give me time to buy a decent pc, also I'd like to buy the new naruto game
Title: Re: Street Fighter V
Post by: One Man Aumio on December 21, 2014, 02:59:26 pm
16 characters? Their WIP is already 12.5% confirmed.
any character list declared yet? Which chars r returning etc?
More on 2015, for now its just Ryu, Chun-Li and Charlie, But Since UE4 is Pretty easy to work with(not much as source 2), the game would be ready before or during 2015 Holiday Season, their only problem would be the Netcode, since crapcom sucks on that 4 PC, and valve's netcode is sucking a lot lately in Dota 2 an CSGO, they would need to create a new from scratch, and it takes a LOT OF TIME
Unless they are working on that with the Help of valve and Sony since USFIV's release
Title: Re: Street Fighter V
Post by: One Man Aumio on December 21, 2014, 03:26:45 pm
Maybe sf2 full roster and some sf3 will come. Love to see gill again
Title: Re: Street Fighter V
Post by: PotS on December 21, 2014, 03:37:11 pm
I like how Ryu looks like a heavy hitter more than ever. His hadouken looks really satisying to use too, like the maximum level in Pocket Fighter, and the way Chun-Li can't keep up with it at all is a glimpse into the character diversity they speak of. Having a fireball won't mean as much as it did in SF4 (but not as little as in SF3 either).
Title: Re: Street Fighter V
Post by: Kirishima on December 21, 2014, 03:57:21 pm
Title: Re: Street Fighter V
Post by: Niitris on December 21, 2014, 04:10:19 pm
Yeah, I love what they appear to be doing with Ryu's fireball game; it's the one thing I've always wanted to see as it pertains to his moveset. If this is what they're aiming for in regards to move diversity, I'm really looking forward to seeing more of the cast.
I'd rather Akuma be left the way he is, he already plays different enough despite sharing the base techniques. Of course I'd have no problem with them expanding him further.
Title: Re: Street Fighter V
Post by: Cazaki on December 21, 2014, 06:08:18 pm
Hopefully Akuma or Ken have more of a diverse moveset that places emphasis on more than just their fireball game. I felt like Ken wasn't made different enough from Ryu in SF4, and in fact he ended up GAINING some of Ryu's properties as the game evolved. Akuma was fine before but it looks like this game is going to be a lot more diverse with combos so he should be taking full advantage.
Title: Re: Street Fighter V
Post by: ShadowArm on December 21, 2014, 06:27:17 pm
i hope they add violent ken this time
Title: Re: Street Fighter V
Post by: C.v.s The Abstract on December 21, 2014, 06:39:28 pm
violent ken is a snk character
Title: Re: Street Fighter V
Post by: prof. mugen on December 21, 2014, 06:50:33 pm
Originally Inspired from the Brainwashed Ken fueled with Pyscho power from Street Fighter II The Animated Movie
Just replace the orochi powers with Satsui no Hadou mixed with Psycho power
Title: Re: Street Fighter V
Post by: SNT on December 21, 2014, 07:33:37 pm
If they're set on bringing back Shin / Evil / Oni / Sunburned / Left In The Oven A Little Too Long characters like Oni or Evil Ryu, I hope they at least wait until a later Super Ultra Turbo Championship Edition update.
As for the starting roster, is it too much to hope for that we get more than the same all-of-SF2-plus-a-fistful-of-new-characters roster we had for vanilla SF4?
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 21, 2014, 08:06:53 pm
Originally Inspired from the Brainwashed Ken fueled with Pyscho power from Street Fighter II The Animated Movie
Just replace the orochi powers with Satsui no Hadou mixed with Psycho power
Yep. that's pretty much what that version of ken is. Ive always said that to people when that subject came up
Overall it wouldn't be a bad idea IMO since he did exist in the SF Anime. Its either they would call him Pyscho Ken or Shadowloo ken im guessing. I thought that would happen at some point in SSF4. But for SFV it would be a cool idea to have him as a special Alternate Character. Hopefully fans speak that up and Ono gets an itch to include him in too....Well I should say I hope some fan out there mods SSF4 and makes Pyscho ken with the Cape Hoodie toss intro and all that and baits Ono in again haha
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 21, 2014, 08:32:53 pm
He'll need purple fire, too.
Title: Re: Street Fighter V
Post by: Iced on December 21, 2014, 08:36:46 pm
Guys, they know. (http://www.noe-v.com/images/articles/defineboss09.jpg)
Theres no reason to think they are unaware when those were designed for sf4 to begin with.
Title: Re: Street Fighter V
Post by: Segatron on December 21, 2014, 08:37:08 pm
Yeah But Can someone aSk for the other cast Like Necro (Oh wait he was a replacement for Dhalsim) or Alex or Sean maybe here we may have chance to see how he ended up as Ken's Student..... Overall violent Ken is nice especially that attack that seen in anime film and in mugen character version of Evil Ken.
Title: Re: Street Fighter V
Post by: ShadowArm on December 21, 2014, 08:51:35 pm
the aerial hadouken? Hero or vyn's violent ken does that
Title: Re: Street Fighter V
Post by: Bastard Thedge on December 21, 2014, 09:11:36 pm
I remember reading that Ono wanted to explore the story of Sean in a future SF, that was around the time when SSF4 came out, maybe that gives him a chance to be around this time.
Title: Re: Street Fighter V
Post by: Gritsmaster on December 21, 2014, 09:22:19 pm
If it keeps that little bitch Dan out of my hair, I'm all for it.
Little bitch.
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 21, 2014, 09:24:33 pm
I remember reading that Ono wanted to explore the story of Sean in a future SF, that was around the time when SSF4 came out, maybe that gives him a chance to be around this time.
If it keeps that little bitch Dan out of my hair, I'm all for it.
Little bitch.
To be honest I hate Dan too I want to Sean in action now.
Title: Re: Street Fighter V
Post by: Pre-Teen Music Maker on December 21, 2014, 09:45:53 pm
This is gonna bite if it isn't executed properly...
Title: Re: Street Fighter V
Post by: Iced on December 21, 2014, 09:48:16 pm
USF4 has got 44 characters
Tekken 6 has 41 characters ( without counting panda )
tekken tag tournament 2 has 59 characters.
Dead or alive last game has 32 characters
I find it unlikely they would drop any character considering this.
Title: Re: Street Fighter V
Post by: SNT on December 21, 2014, 10:08:37 pm
USF4 took four updates to get to 44 characters. It started with 19. DOA5 took two updates to get to 32 characters. It started with 24.
More characters will come later, no one's questioning that. But with regards to the launch roster, there are going to be cuts.
Title: Re: Street Fighter V
Post by: PotS on December 21, 2014, 10:12:05 pm
16 characters can be more than enough for a start if they really make them as different as they say and don't just import the SF2 cast like vanilla SF4.
Title: Re: Street Fighter V
Post by: Shwa on December 21, 2014, 10:15:52 pm
USF4 took four updates to get to 44 characters. It started with 19.
19 including Seth, Akuma and Gouken, right? Just sucks that Gouken in arcades had to be CPU-only back then.
Damn I miss vanilla SFIV. There's just something about it... <3
But anyway, regarding SFV, does a higher roster count really matter? It could have 16 and I believe it'd be fine. It'll surely get more content in the long run anyways.
Title: Re: Street Fighter V
Post by: SNT on December 21, 2014, 10:18:56 pm
16 characters can be more than enough for a start if they really make them as different as they say and don't just import the SF2 cast like vanilla SF4.
This. I would happily retire certain characters from the original SF2 roster if it meant having some more SF3 in the initial mix.
Title: Re: Street Fighter V
Post by: Kirishima on December 21, 2014, 10:20:08 pm
16 characters can be more than enough for a start if they really make them as different as they say and don't just import the SF2 cast like vanilla SF4.
this, if the game gets like 8 new characters whose fighting styles are not overly familiar, 16 will feel like a lot.
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 01:20:47 am
http://www.eventhubs.com/news/2014/dec/21/street-fighter-5-ryus-fireballs-gain-1-extra-hit-every-denjin-mode-activation-hit-block-crhk-animations-are-different/ Better analysis for all of Ryu's moves. All his basics, his Hadouken etc. 50 minutes though ! But good.
Title: Re: Street Fighter V
Post by: ShadowArm on December 22, 2014, 01:31:48 am
http://www.eventhubs.com/news/2014/dec/21/street-fighter-5-ryus-fireballs-gain-1-extra-hit-every-denjin-mode-activation-hit-block-crhk-animations-are-different/ Better analysis for all of Ryu's moves. All his basics, his Hadouken etc. 50 minutes though ! But good.
and i thought that mericans didn't mastered the old art of shitting rules for 1 hour about a 1 minute teaser
Title: Re: Street Fighter V
Post by: Umezono on December 22, 2014, 01:38:52 am
what does that even mean
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 01:43:30 am
Taking a trailer that lasts one minute and making an analysis off it that lasts one hour. That's dumb because there actually is a lot to say, counting each of the basics (including jump, crouch, counter), specials, supers, and system. Apparently the guy will make two more videos, for Chun Li and the system. Looking forward to it.
Title: Re: Street Fighter V
Post by: ShadowArm on December 22, 2014, 01:52:40 am
resuming the entire video
SFV RYU = SF3 Ryu with a few SFIV and CVS Cool Quirks
Taking a trailer that lasts one minute and making an analysis off it that lasts one hour. That's dumb because there actually is a lot to say, counting each of the basics (including jump, crouch, counter), specials, supers, and system. Apparently the guy will make two more videos, for Chun Li and the system. Looking forward to it.
"shitting a rule" = Someone who makes a lots of Crazy speculations who may be or not real in the end about a small teaser or a trailer.
its too soon yet to make some analysis about SFV, they may change some of Ryu and Chunners gameplay during this time or even announce new characters, but they are really aiming to make SFV with the best quirks and content that SFIV, SF3, SFxT and CVS/SVC Had.
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 02:13:33 am
In short : you're wrong, drop it.
Title: Re: Street Fighter V
Post by: Titiln on December 22, 2014, 02:16:34 am
its too soon yet to make some analysis about SFV, they may change some of Ryu and Chunners gameplay during this time or even announce new characters
this is true, we dont know what the final game will be like, so dont bother discussing anything about it. how do you know they wont remove ryu or chunli. shit how do you know they wont make it a dating sim. i'm not wasting my time until the game is out
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 02:21:14 am
Yeah, we need to lock this topic until the game is released, it's useless to discuss trailers and demo footage.
Title: Re: Street Fighter V
Post by: Legendary DeMoNk@I on December 22, 2014, 02:23:46 am
Nah Nothing wrong with having this kind of thread staying open and active. The game is in the works and footage is now around. who knows there might be new progress footage someone wants to share or new found images, videos and info in some time^^
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 02:29:23 am
Whoosh
Title: Re: Street Fighter V
Post by: ShadowArm on December 22, 2014, 02:33:16 am
Nah Nothing wrong with having this kind of thread staying open and active. The game is in the works and footage is now around. who knows there might be new progress footage someone wants to share or new found images, videos and info in some time^^
im saying because make a 1 hour video about a 1 minute teaser is fucking ridiculous, at least it isn't worse than the asshole who made a 3 hours long video about the "Jung philosophies" of the Man of Steel Movie
Title: Re: Street Fighter V
Post by: DKDC on December 22, 2014, 02:35:51 am
It's not a one hour analysis about a one minute teaser. Like I said. You're wrong, drop it.
Title: Re: Street Fighter V
Post by: Iced on December 22, 2014, 04:41:11 pm
http://www.eventhubs.com/news/2014/dec/21/street-fighter-5-ryus-fireballs-gain-1-extra-hit-every-denjin-mode-activation-hit-block-crhk-animations-are-different/ Better analysis for all of Ryu's moves. All his basics, his Hadouken etc. 50 minutes though ! But good.
summing it up,
Some animations changed. Hard attacks have special stun on counter hard attacks have blocked anims for when they are defended against every character has a Dark Force Dark force changes ultras Dark force upgrades characters differently.
It seems interesting that they are going for dark forces, its not a mechanic i expected to see in SF.
Title: Re: Street Fighter V
Post by: Cazaki on December 22, 2014, 05:11:51 pm
Yeah, we need to lock this topic until the game is released, it's useless to discuss trailers and demo footage.
When have we ever done this on MFG? We always leave shit open and if it dies just necro it if something else comes up.
edit: Just read the rest of the topic haha nvm
Title: Re: Street Fighter V
Post by: -Red- on December 22, 2014, 05:24:57 pm
Quote
For starters, did you notice that the animations for a number of Ryu's moves -- such as standing HK and crouching HK -- are actually different on-hit and on-block? Check out the cr.HK animations below, running at 50% speed.
Why is this not part of more fighting games (Especially ones with 3D assets) is beyond me.
Title: Re: Street Fighter V
Post by: Bastard Thedge on December 22, 2014, 08:11:52 pm
SF1 had that with standing MK and HK, they had the same animation when connect and whiff, buet if blocked they will not do the full spin.
Title: Re: Street Fighter V
Post by: Not Bastard Renzo F on December 23, 2014, 03:30:39 pm
Bison hasn't been a final boss since like...Alpha 3 lol. The closest he's been has been a sub boss in SFxT.
Sorry for a possible derailing but.... It's only I wants to see Dictator as a final boss again? E_E
I mean... Like on old times and Zero 3 era. Bison are the nemesis of most of these chars and etceteraa.
Title: Re: Street Fighter V
Post by: 【MFG】gui0007 on December 29, 2014, 06:12:42 pm
I agree with you Kleyson. Bison really deserves to be the Final Boss in Street Fighter once again.
Title: Re: Street Fighter V
Post by: Makkah on December 29, 2014, 06:14:55 pm
Bison has had his time, pretty much. Someone completely fresh would best, I think; preferably with just as much personality. Seth was meh since he just copied a few moves and has a rather bland appearance.
Title: Re: Street Fighter V
Post by: Bastard Walt on December 29, 2014, 06:21:49 pm
If the rumors are true, and this game will focus on the final fall of Shadaloo, Bison should be the boss.
I hope he is, and that Capcom gives us a true story mode ending, with cool cinematics and such.
Title: Re: Street Fighter V
Post by: -Red- on December 29, 2014, 06:24:06 pm
Street Fighter and good story mode never go together lol.
Title: Re: Street Fighter V
Post by: Black Hatter on December 29, 2014, 06:26:40 pm
Bison has had his time, pretty much. Someone completely fresh would best, I think; preferably with just as much personality. Seth was meh since he just copied a few moves and has a rather bland appearance.
Yeah, Seth was like a metallic-colored Urien with a ball for an intestine, and sans underpants.
Yeah, I really hope that the Ryu and Bison clash that Rose predicted in SFA3 happens.
Didn't this happen multiple times already?
nope, SF2 canonical winner was Guile but the fight was interrupted by akuma who killed bison's second body with SGS, and Ryu never met Bison in SFIV but he defeated one of seth's clones and wrecked the BLECE machine and fought ken again.
Zangief was The one who Defeated the true Seth and won the tournament, and Bison came in and destroyed seth's remnants later, thus he KO'ed Rose and fought Guy later, but he escaped later.
Title: Re: Street Fighter V
Post by: Websta on December 29, 2014, 07:11:58 pm
Now I see why people say Street Fighter's story is shit
Title: Re: Street Fighter V
Post by: Saizo Hattori on December 29, 2014, 07:44:13 pm
Quote
nope, SF2 canonical winner was Guile but the fight was interrupted by akuma who killed bison's second body with SGS,
I don't think so https://www.youtube.com/watch?v=T51U8uQFrQo
Is there official word that says who was the winner of Street Fighter IV ? I didn't knew that
Title: Re: Street Fighter V
Post by: ShadowArm on December 29, 2014, 07:49:34 pm
nope, SF2 canonical winner was Guile but the fight was interrupted by akuma who killed bison's second body with SGS,
I don't think so https://www.youtube.com/watch?v=T51U8uQFrQo
Is there official word that says who was the winner of Street Fighter IV ? I didn't knew that
Everyone states that it was zangief who won the tournament due to his ending and cutscenes
Title: Re: Street Fighter V
Post by: Segatron on December 29, 2014, 07:54:45 pm
I doubt that because from some groups I have been hearing it was Ken maybe....Just saying since this is probably a rumor....Now If Bison is killed of for good canon wise then doubt anyone that good enough to replace him
Title: Re: Street Fighter V
Post by: Shwa on December 29, 2014, 08:03:49 pm
Now I see why people say Street Fighter's story is shit
None of it even matters anyway since every SF series has its own canon. Literally each iteration has their own universe with every continuity solely based on the events of the first game.
So whatever outcome a sequel comes to, it's due to possibility and possibility alone. Gouken was back in SFIV whereas every other entry confirmed he was dead as dead could be. WHOOPS NEVER MIND.
And Charlie never had a confirmed death but it was always assumed and SFIV went with ambiguousness about it because there was no definitive word on it. Charlie's return could mean virtually anything we'd want to believe until confirmation.
Like the briefcase in Pulp Fiction I guess.
Title: Re: Street Fighter V
Post by: DKDC on December 29, 2014, 08:07:12 pm
Now I see why people say Street Fighter's story is shit
None of it even matters anyway since every SF series has its own canon. Literally each iteration has their own universe with every continuity solely based on the events of the first game.
So whatever outcome a sequel comes to, it's due to possibility and possibility alone. Gouken was back in SFIV whereas every other entry confirmed he was dead as dead could be. WHOOPS NEVER MIND.
And Charlie never had a confirmed death but it was always assumed and SFIV went with ambiguousness about it because there was no definitive word on it. Charlie's return could mean virtually anything we'd want to believe until confirmation.
Like the briefcase in Pulp Fiction I guess.
The only thing that matters in SF story is that nothing matters in SF story.
Title: Re: Street Fighter V
Post by: Black Hatter on December 29, 2014, 08:18:03 pm
The only thing that matters in SF story is that nothing matters in SF story.
Practically this, unfortunately. After the Alpha series, nobody could figure out heads from tails concering the franchise's story and true continuity... :-\
Title: Re: Street Fighter V
Post by: Niitris on December 29, 2014, 08:40:29 pm
Well, the one benefit to it all is that now they don't have to abide by "story restrictions" in regards to roster selection. I mean, there's more freedom to go by other parameters (playstyles, popularity, etc).
Title: Re: Street Fighter V
Post by: Just No Point on December 29, 2014, 08:54:29 pm
That shouldn't stop a company from being able to put characters dead or not in the story in the game though. Those characters could just be fun "what if" characters. Like how Evil Ryu was in SFA2.
Title: Re: Street Fighter V
Post by: Niitris on December 29, 2014, 09:04:29 pm
To be fair I don't think Capcom placed much importance on it to begin with, at least with SF4 anyway.
Yeah I never got why that isn't done more often (maximizing usage of costly assets would be my best guess). It's not like every character included has to be featured in a story mode.
Title: Re: Street Fighter V
Post by: ShinZankuro on December 29, 2014, 09:07:14 pm
If the rumors are true, and this game will focus on the final fall of Shadaloo, Bison should be the boss.
I hope he is, and that Capcom gives us a true story mode ending, with cool cinematics and such.
I second this.. But as far I know about SF, a "Story Mode" will never exists xD
But this should be a nice addition.
Actually I only want to know two things: How Nash survived and what that thing on his head. But the answer I will only discover when the game is released[or at least with more trailers about Nash]
... And I want to hear a complete version of Nash Orchestral theme used on Nash leak, if exists xD
Title: Re: Street Fighter V
Post by: DKDC on December 29, 2014, 09:08:15 pm
I agree with JNP. There's no reason to think that Street Fighter doesn't have a story. The only conflict is Gouken, but even then, why is it a surprise that a character that was believed to be dead by everyone suddenly shows up and explains it with a simple "haha I've been faking it / in a coma all along". Everything else in the story makes sense, as long as you don't assume that Yun and Yang are here for anything more than fun, they're not part of the story.
I agree with JNP. There's no reason to think that Street Fighter doesn't have a story. The only conflict is Gouken, but even then, why is it a surprise that a character that was believed to be dead by everyone suddenly shows up and explains it with a simple "haha I've been faking it / in a coma all along".
Even then, the stereotype of a fighting master that transcends humanity in death is a pretty reliable martial arts thing, what better character to do it with than the oen believed to be dead from the start, right?
Everybody is pretty sure that it's the same gem as Gill and Urien. So, Illuminati is the reason.
Nash being a G Project/Illuminati project is a thing I never expected.. At least not on my toughts.
I think how will be ''funny'' when Guile encounters Nash[Depending of how ''succeful'' are the experiment, if he are friend or foe] xP
Well It could be the chronological debut of Illuminati now. Its Either Capcom trying to make Captain America vs Winter Soldier thing here or .....man I am confused since what they plan to do now I wonder how will they make story here
Title: Re: Street Fighter V
Post by: Lith on December 29, 2014, 09:49:47 pm
Could be their introduction, would be easy to just try to place it after IV and before III. Introduce the Illuminati as a hidden or more minor force and show Shadaloo's downfall and whatnot, set it up for III.
Title: Re: Street Fighter V
Post by: Just No Point on December 29, 2014, 09:53:51 pm
I'd actually like to see Gill rise to power in this game. Either as a boss or before he fully becomes a God as the new hero/main.
In before Capcom says Nash is actually Gill before becoming Gill! :o
Title: Re: Street Fighter V
Post by: Iced on December 29, 2014, 10:15:21 pm
I'd actually like to see Gill rise to power in this game. Either as a boss or before he fully becomes a God as the new hero/main.
In before Capcom says Nash is actually Gill before becoming Gill! :o
sold. send it to print. Now lets go get drunk.
Title: Re: Street Fighter V
Post by: Titiln on December 29, 2014, 10:52:30 pm
bison is the coolest street fighter boss by miles. gill is a red blue shitdick with flowing blonde hair and he is almost naked. seth is a bald gray gill with a huge ball in his stomach. i don't know if sagat counts but if he does he's second place
Title: Re: Street Fighter V
Post by: Duos on December 29, 2014, 10:53:28 pm
ST Akuma is the coolest SF boss, I guess 2I Akuma is close though.
Title: Re: Street Fighter V
Post by: Black Hatter on December 29, 2014, 10:59:17 pm
bison is the coolest street fighter boss by miles. gill is a red blue shitdick with flowing blonde hair and he is almost naked. seth is a bald gray gill with a huge ball in his stomach. i don't know if sagat counts but if he does he's second place
Yeah, basically this. The only noteworthy thing about Gill is his Resurrection super arts, which isn't that bad considering what does. Yes, Sagat also counts, I presume.
Title: Re: Street Fighter V
Post by: Just No Point on December 29, 2014, 11:04:32 pm
Gill wears cool Messiah suits and has monks and a hot secretary and stuff. He's just red and blue and almost naked while fighting.
Gill's totes cool >:-(
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 29, 2014, 11:07:16 pm
I think Gill is better because of his NG and SI stages and music.
Title: Re: Street Fighter V
Post by: SNT on December 29, 2014, 11:12:52 pm
I loved Bison in The Last Megalopolis.
Title: Re: Street Fighter V
Post by: TempesT on December 29, 2014, 11:17:07 pm
bison is the coolest street fighter boss by miles. gill is a red blue shitdick with flowing blonde hair and he is almost naked. seth is a bald gray gill with a huge ball in his stomach. i don't know if sagat counts but if he does he's second place
This is the guy!
Title: Re: Street Fighter V
Post by: -Red- on December 30, 2014, 12:01:44 am
I guess Gill was a cool change of pace when one came from years and years of SFII, SFEX and SFA games back then. Bison really needed a break.
Title: Re: Street Fighter V
Post by: 地獄の花 on December 30, 2014, 12:40:10 am
Gill wears cool Messiah suits and has monks and a hot secretary and stuff. He's just red and blue and almost naked while fighting.
Gill's totes cool >:-(
gill has only one hot secretary while vega got 12 of them.
Title: Re: Street Fighter V
Post by: Predictabo on December 30, 2014, 12:41:35 am
What we all really want eventhough it will won't happen...
Garuda... IN Doctrine Dark... IN Kairi... IN Urien/Gill... IN (Possibility) SKULLOMANIA... IN Karin... IN
And most importantly, for the damn story to finally fall in order with the timeline after SF3. I rmember reading SF3 was the last piece in chronological ordaer at that time and SF4 came before it.
Title: Re: Street Fighter V
Post by: 地獄の花 on December 30, 2014, 12:44:19 am
all properties of arika^ except for karin and gill/urien.
Title: Re: Street Fighter V
Post by: DKDC on December 30, 2014, 12:45:10 am
And most importantly, for the damn story to finally fall in order with the timeline after SF3. I rmember reading SF3 was the last piece in chronological ordaer at that time and SF4 came before it.
There isn't any conflict anywhere in the story.
Title: Re: Street Fighter V
Post by: Titiln on December 30, 2014, 12:55:18 am
capcom needs to sort out the sfex character rights so they can show up in stage backgrounds and endings
I think you are giving the EX characters a bit more credit than they deserve.
Title: Re: Street Fighter V
Post by: Titiln on December 30, 2014, 01:05:56 am
nah i think they're on the same tier as sakura's brother playing super nintendo and the dude in guile's sf2 stage with the raging erection. it's time they got the recognition they deserved
Title: Re: Street Fighter V
Post by: Predictabo on December 30, 2014, 01:06:29 am
all properties of arika^ except for karin and gill/urien.
Dude come on, you know you want them in. This here is an even longer shot, but...
Geese... IN.
He would fit perfectly and I'm sure Capcom could get the rights.
Title: Re: Street Fighter V
Post by: Iced on December 30, 2014, 01:08:56 am
Im sure capcom will buy the rights of your favorite snk character to include them in their next videogame . Keep hoping.
Title: Re: Street Fighter V
Post by: ShadowArm on December 30, 2014, 01:15:54 am
I Woudn't be surprised if sony decided to pay for Arika's characters, after all its them who are funding capcom ATM with SFV Steam PSN Cross MP Edition
Im sure capcom will buy the rights of your favorite snk character to include them in their next videogame . Keep hoping.
the only reason that SNK Didn't broke in a Full and Glorious Interplay/Black Isle Style after all these years(Including a massive Sue from Square Enix ATM), is because of Yakuza and the Goddamn Pachinko and Mobile games
and now the Re-releases on Steam and PSN of its old games
Title: Re: Street Fighter V
Post by: DKDC on December 30, 2014, 01:17:54 am
He would fit perfectly and I'm sure Capcom could get the rights.
If Capcom ever showed interest in the SFEX chars, I'm sure Arika would smell a golden opportunity and try to sell them at a high price, but then Capcom would remember they're broke, and turn away, never to look back. (because yeah, you say you're sure Capcom could get the rights for Geese, but... How are you sure of it ??) It'd really need a massive amount of good will and cordial friendship between the two for Arika to ever let Capcom use them. Like something on the scale of Ono's and Harada's bromance.
In other words. Not happening.
Title: Re: Street Fighter V
Post by: Duos on December 30, 2014, 01:19:26 am
I Woudn't be surprised if sony decided to pay for Arika's characters, after all its them who are funding capcom ATM with SFV Steam PSN Cross MP Edition
i would be because capcom have a huge backlog of street fighter characters they fully own and going out of their way to get someone from sfex or fucking geese howard would be a waste of money
Title: Re: Street Fighter V
Post by: 地獄の花 on December 30, 2014, 01:22:34 am
all properties of arika^ except for karin and gill/urien.
Dude come on, you know you want them in. This here is an even longer shot, but...
Geese... IN.
He would fit perfectly and I'm sure Capcom could get the rights.
lolllllllllllllllllllllllllllllllllllllllllll
Title: Re: Street Fighter V
Post by: Duos on December 30, 2014, 02:36:30 am
Honestly my wish list would depend on the gameplay system. How the game works has a effect on who I think would make an interesting transition to its style.
Title: Re: Street Fighter V
Post by: Trololo on December 30, 2014, 02:38:41 am
all properties of arika^ except for karin and gill/urien.
Dude come on, you know you want them in. This here is an even longer shot, but...
Geese... IN.
He would fit perfectly and I'm sure Capcom could get the rights.
Geese? Man, if they will byu a rights on characters by SNK, it's gonna be Violent Ken. But yes, Geese is not bad. BTW (Off-topic), how do you think, why Capcom and SNK not makes another crossover with each other?
Title: Re: Street Fighter V
Post by: -Whiplash- on December 30, 2014, 02:39:20 am
I'd be pumped if every SF Character me and My friends ever played as were in this game, make my Day.
So, GUile, Necro, Akuma, M. Bison (dictator), Urien, Makoto, Ken, Gouken, Cody and Vega (Claw)....
Oh yeah and Karin, who people keep saying they don't have the rights to, but She doesn't seem to be in the same limbo that guy from Rival Schools was having.
Yeah I know Akuma and Ken are almost sure things, but still.
Title: Re: Street Fighter V
Post by: Niitris on December 30, 2014, 02:41:01 am
Man, if they will byu a rights on characters by SNK, it's gonna be Violent Ken.
I'm sure Capcom will try their hardest to buy the rights to use Ken.
Title: Re: Street Fighter V
Post by: Bastard Mami on December 30, 2014, 02:52:32 am
I heard rumours that capcom already bought the rights for half of the svc characters so joke's on you.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 30, 2014, 03:02:39 am
Sweet, then maybe Mars People will be in, which would be AWESOME.
Title: Re: Street Fighter V
Post by: -Whiplash- on December 30, 2014, 03:12:52 am
You know the joke was that half the roster of SVC is already owned by Capcom, them being y'know, CAPCOM characters?
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 30, 2014, 03:19:12 am
Awwwwww crap... I should've got that... Whoops.
Title: Re: Street Fighter V
Post by: Predictabo on December 30, 2014, 03:39:41 am
Seriously, Geese isn't my favorite SNK character. I don't even play their games, but a character I like a lot from that universe is Mukai.
Make fun of me all you want, but you guys know good and god dang well if Geese was IN, it'd be epic and I'm sure a bunch of you would main him.
I for one, liked what they did with Oni. I'd like to see him in alongside Violent Ken or even Final Bison from EX3. Yes, I liked big cape bison before he went on a trip and starved to death in ethiopia. I bet him and Dhalsim had lots of fun.
Title: Re: Street Fighter V
Post by: 地獄の花 on December 30, 2014, 03:41:38 am
i'll stain my house with your bra!
meh in a few years will see a comeback of snk and maybe just maybe cvs3 that's when we might see geese in a capcom game.
Title: Re: Street Fighter V
Post by: タイタニックリバース on December 30, 2014, 03:48:15 am
meh in a few years will see a comeback of snk and maybe just maybe cvs3 that's when we might see geese in a capcom game.
well, they already finished the kof-only 3d models (kula, kyo iori , not sure if k' too), that and the fatal fury stuff means they are like 50% done with the game, considering they got a programmer who is not the same guy who codes the ports.
Title: Re: Street Fighter V
Post by: ShadowArm on December 30, 2014, 05:25:45 am
BTW (Off-topic), how do you think, why Capcom and SNK not makes another crossover with each other?
just a theory , but I just think that it has something to do with the way the comic based on the game was handled , you know, where capcom characters where like the under-monkeys of the whole thing
Title: Re: Street Fighter V
Post by: Bea on December 30, 2014, 11:10:34 am
BTW (Off-topic), how do you think, why Capcom and SNK not makes another crossover with each other?
Because Capcom is broke and SNK is completely broke and staffless.
Title: Re: Street Fighter V
Post by: Segatron on December 30, 2014, 12:13:28 pm
But hey If it wasnt for that magazine that made an error those two games never crossed over.
Title: Re: Street Fighter V
Post by: Pre-Teen Music Maker on December 30, 2014, 12:43:01 pm
If this ain't the right place for it....remove it.
https://www.youtube.com/watch?v=fam3C3qFUZ4
Title: Re: Street Fighter V
Post by: Lith on December 30, 2014, 01:27:53 pm
Not exactly the wrong place but most don't tend to approve of plugging in your own stuff in threads like this, would have been better to put it on a thread of yours, it's fine here though, but just don't expect too much out of it.