The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Topic started by: Odb718 on December 19, 2014, 11:24:46 am
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So I have an odd question.
If P2 is in a custom state and I use something like;
[State 0, TechHit]
type=changestate
triggerall= time = 17
trigger1= (target,command="holdfwd" || target,command="holdback")
trigger1= (target,command="b" || target,command="c" || target,command="y" || target,command="z")
trigger2= command = "goforbroke"
value= 899
Does it use P1's commands or does it use P2's commands to find out "goforbroke"?
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I don't really know, but given the nature of custom states, I'd say it uses P1's commands. I guess you can do a simple test by first including a dummy command in P1 and putting your enemy in the custom state and then trying the same for P2 having P1 without the command.
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Good ideas. I've fixed the problem.
target,command="TechHit"
Uses P1's commands.
If 'TechHit' isnt in P1's commands then mugen crashes, even if P2 has it.
What's crazy is I made up a secondary command name to check I thought I hadnt used in my Dhalsim, but it was in there... Took a little while to track that "bug" down.