The Mugen Fighters Guild

M.U.G.E.N Central => Your Releases, older Mugen => Edits & Add-ons => Topic started by: COLOSSE on December 20, 2014, 05:36:05 pm

Title: New Kid Buu
Post by: COLOSSE on December 20, 2014, 05:36:05 pm
From the old DBAF italian mugen project. (credits to this team.)

(http://i39.servimg.com/u/f39/15/05/11/49/mugen019.png)

(http://i39.servimg.com/u/f39/15/05/11/49/mugen020.png)

(http://i39.servimg.com/u/f39/15/05/11/49/mugen021.png)

https://www.youtube.com/watch?v=g4XHD9H1Iys

link in video's description.

Title: Re: New Kid Buu
Post by: Iced on December 20, 2014, 06:20:11 pm
What scale is he supposed to  be at? He's as tall as goku.

A single beam attack erasing over fifty percent life makes for weird fights.

Bit of advice maybe dont use a character with one hit kills in a video showing off your character, his flashiness and projectiles were covering the screen most of the time.
Title: Re: New Kid Buu
Post by: COLOSSE on December 20, 2014, 06:34:04 pm
Quote
What scale is he supposed to  be at? He's as tall as goku.

A single beam attack erasing over fifty percent life makes for weird fights.

he's from this project http://afproject.altervista.org/Beta-Eng.html
that's should explain the scale. but I recognize he should have the standard values for life, attack & defense.
Title: Re: New Kid Buu
Post by: adriano gt on December 20, 2014, 07:50:15 pm
what are the numbers on the left of the screen?
Title: Re: New Kid Buu
Post by: COLOSSE on December 20, 2014, 08:49:50 pm
what are the numbers on the left of the screen?

the numbers grow each time you hit the enemy. From 2000, you'll be in a fury mode & you'll be able to do a special hyper move.
Title: Re: New Kid Buu
Post by: Ryon on December 21, 2014, 03:49:37 am
its a super duper OLD dragon ball z mechanic someone came up with.

I forget but i think Pexteen made it (Goten88)

it is explained above but its a scoring system, depending on how much you get changes up your gameplay a bit.
Title: Re: New Kid Buu
Post by: Alex Sinigaglia on December 22, 2014, 12:43:47 pm
Yeah, then the Italian team behind that mugen project used that idea; I don't know if they credited Pexteen (or was it someone else?), I think they didn't. >:(

It's kind of a score system, when you reach a certain value (10000) the character automatically (:no:) performs a supermove that kills the enemy.