The Mugen Fighters Guild
M.U.G.E.N Central => Your Releases, Mugen 1.0 + => Edits & Addons 1.0+ => Topic started by: domatenboss on December 27, 2014, 07:06:36 pm
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Happy holydays to all! :) This is Omegapsycho Honda hi-reset for my liking. It's compatible for mugen 1.0 & 1.1
(http://i58.tinypic.com/zt7vuv.jpg)
Download: http://mugen-hiresedits.blogspot.com/ (http://mugen-hiresedits.blogspot.com/)
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That looks really cool actually ... I wonder how easy it would be to sprite swap the HD remix sprites into him ...
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exxxxcellent!
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that's dope!
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Thank you all . I threw a lot of work on it. :sweatdrop:
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Amazing work!!
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Happy holydays to all! :) This is Omegapsycho Honda hi-reset for my liking. It's compatible for mugen 1.0 & 1.1
(http://i58.tinypic.com/zt7vuv.jpg)
Download: http://mugen-hiresedits.blogspot.com/ (http://mugen-hiresedits.blogspot.com/)
I hate to be THAT guy, but I don't think running sprites through a filter is exactly hi-res (I mean, it TECHNICALLY is, but it just blurs details in the original sprites that work because of the lower resolution). I haven't playtested the character, so I can't really say much about gameplay changes/improvements over Omegapsycho's SSF2 E. Honda owing to my current lack of MUGEN editing software (and really just a MUGEN folder in general), but what exactly is different apart from filtered sprites? It HAS been a while since I've looked at Honda's DEFs though...
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when i read hires I thought this would be the one from SF 2 remix but it's still a cool concept too.
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I only edited sprites nothing else. About the filter: it's not just filter, most of the work I've done with Photoshop. Maybe 30% filter 70% PS.